#Task force 1 - Victorum: Comms

1 messages · Page 8 of 1

quasi crown
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TBF currently the only ones that will need to be manned are the ones on the facings towards the BC

halcyon spire
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Damn chat activity really died XD

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At least I know I'm not missing anything for once.

mossy flare
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Yeah we don't have any orders to put in until the weekend

north crown
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I’m sure we will get active as soon as we get more midrounds

mossy flare
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I mean you want to chat, I'd love to build the ship lore up a bit.

halcyon spire
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ooo, ship lore.

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Now, knowing Armco, everything that we have is some level of we didn't have enough money so we winged it.

mossy flare
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That seems to be the way

lyric juniper
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I would just say we’re just a quiet group, but with nearly 7k messages we’re in third after Storm and Flying shovels

fierce sentinel
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Isn't also a large part of the crew for the ships pretty new, like first time joining a campaign? So they might be a bit more quite then players who have been in a campaign before this.

calm talon
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There also isn't much to talk about while we sit here and wait.

slow whale
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Yeah, just wait until everyone gets dropped off and is putting in orders. Like 40x the midround events, 10x the maps, bunch of coordination between groups. It'll speed up. I for one am just chilling for my sanity before I dive in with the next turn.

halcyon spire
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Yeah, I bet once we're actually on map more messages will start appearing.

edgy harbor
hard sleet
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I was starting to write some RP for Warden joining up with Exodia but gogurt has not been here to answer some questions. And I also don’t know if any of the crew wanted to take a role as deck crew.

sinful latch
edgy harbor
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Yeah that's what I meant

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Like, the sheet is there but I feel that if we give some semblance of order to it by formatting it, then it would make writing down lore easier and more straightforward.

sinful latch
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I'd help, but at work. I'll work on it once home, unless someone beats me to it

edgy harbor
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Ill try to give it a shot and get started on it

zealous palm
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Yah Cael any myself will probably start pulling for orders, and plans after this next mid round tomorrow/Friday, depending on when it drops.

edgy harbor
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Now, I'm not entirely sure about how exactly to go about formatting it but I did write a short and simple idea for a framework regarding the ships themselves on the lore page.

lyric turret
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Ship lore first crew can then rp how they joined if they want.

edgy harbor
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Should there also be a section for like say, crew traditions/customs? (For example: the chimichangas bit aboard Primo Victoria) or would that fall under a more "miscellaneous" type category?

rapid sorrel
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Chimichangas are for the whole taskforce

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We are BBQing the meat on the Corvus afterall

edgy harbor
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So for those who haven't seen the lore page on the doc, here is what I wrote for how we could structure the lore for each ship. Idk how to create and edit the boxes on sheets to make it look nicer and more formal as has been done with the equipment/loadout list but I hope someone more well versed in this program can do it.

hard sleet
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What about those of us who do not have a ship. How would crew, medics, infantry, mechs, and aerospace also share their unit lore. Or is that for individual crew lore. Or is that part for captains to put down their bridge officers

edgy harbor
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That would go under individual crew lore, yeah. Though a separate thing could also be created for individual units/crew if this doesn't have enough space.

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Though way I see it, that last part could simply be expanded into additional sections to hopefully fit anyone who wants to include individual unit lore

hard sleet
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I can see if I have time once I get home to give my attempt at making it look a little better

edgy harbor
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Ok nice

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(Also by classification, I don't just simply mean if it's either a battleship or a battlecruiser, but also to possibly include what its role is. Like artillery platform, brawler, carrier, battlecarrier, etc. like I'm pretty sure aside from Star Destroyer, the Primo Victoria would probably be referred to also as an artillery platform with all its fixed MBCs.)

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-# (and the twisted echo could be described as a "fleet tender" or repair craft. So on and so forth.)

rapid sorrel
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Really? I'd say it's more of a brawler

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Once we get more ships of it's class and I can swap the sensor suite for DCT and repair kit storage, I'll really be able to just jam it right into an enemy formation

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My current dream is
3 Fwrd MBCs
3 Port Autocannons
3 Star Autocannons
DCT
Repair Kit Storage

edgy harbor
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Now that would be a truly deadly spearhead

fluid cave
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Get 2 more and you’re a TF by your self

rapid sorrel
fluid cave
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So 1 captain
8 Crew
4 infantry and 2 medics
Sounds perfect

quasi crown
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I was thinking it could be broken up into: TF lore, Ship lore, and then Unit lore

edgy harbor
# rapid sorrel Really? I'd say it's more of a brawler

Though yeah, actually I guess artillery platform would more fit a ship that has multiple arc/turret MBCs and is more focused on big alpha damage at range, with its current loadout I feel the Primo Victoria is a unique blend of the two, it has the big guns spread out in such a way that it can strike a wide range but also they are positioned in such a way that diving headfirst into the enemy will ensure they are all blasting.

rapid sorrel
quasi crown
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I would like to have an RP only character that is basically the flag officer for the TF. After orders were in I was going to include a recording of them talking to the fleet or a CIC meeting if others want to be recorded.

rapid sorrel
edgy harbor
rapid sorrel
edgy harbor
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lol ok

rapid sorrel
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We will come for them

They will see us come for them

And they will dread

For there is nothing they will be able to do

quasi crown
rapid sorrel
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Storm Blessed has Elim maps

edgy harbor
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For my captain I was thinking of rping them to be akin to fleet intel in the homeworld games (since I'm on Comms Intercept), stationed on the PV to aid in transmitting and spreading intel across the task force and assisting in coordination efforts. Perhaps acting a bit like an AWACS.

covert palm
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can i put an RP only order in our orders?

rapid sorrel
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Maybe we have a separate sheet for RP?

So that our official orders aren't bogged down by them?

quasi crown
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We do, its a tab on the sheet

zealous palm
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ok TAC-COM orders channel just opened, so T2 midrounds should be released late tomorrow or friday, so we can start looking at what orders we want on saturday

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T3 orders will probibly be due Sunday, or Monday, not sure yet

gritty crystal
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it doesnt look like us bombers are organized into squadrons yet, so ill form the Morningstar squardron (because we bludgeon our enemies? idk name can change)

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i need 2 other bombers, and the remaining 3 will be in a different one

fluid cave
halcyon spire
unkempt smelt
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FAST turn around this time

halcyon spire
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I'm now struggling to read timezones 😅

unkempt smelt
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I'm only struggling because it should be 1800 or 6PM EDT and not whatever that is 😄

halcyon spire
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Ok T3 player orders, due for me 6am Monday.
-# probably

halcyon spire
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It can't change when it's an image. 😆

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Can someone confirm what time the previous map release was made in EDT? #campaign-briefing-room From my understanding that was monday 6pm (ish)

zealous palm
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it was 708 PM for me, and I'm central, so 8:08 PM I think

halcyon spire
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But it was monday for you?

zealous palm
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ok, so yah, Tac Map will be released Friday Evening/Night, orders are due end of sunday, and yah it was

halcyon spire
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Ok neat, so I was doing the calculation properly Thumbs

zealous palm
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yep yep, I expect to see a lot of chatter in here friday night/saturday morning on where the captains are going, and what's going to be shot by who, if that BC isn't down afther this round

edgy harbor
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I'm ready to stand in a room full of captains talking about how they plan to maneuver their ships and contribute nothing because I didn't bring my own orbital! :D

halcyon spire
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Haha, same. :D But we'll be ready for the next campaign with the money we're about to get.

zealous palm
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truthfully Hose, if your unit is actually a captian, I can easily see you being the Admiral/Commodor in charge of this task force RP wise, since an Admiral never captains his own ship.

halcyon spire
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Oh nvm, I didn't bring a captain XD

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Damn hose, you brought a captain, nice.

edgy harbor
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Yeah, I got my promotion by buying all the chimichangas (and got into debt doing so ahahah )

zealous palm
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same ALX, didn't have enough rec to get one, spent to much on my IFV, and my bomber/inf units

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ohh that's right, your the one that figured out the debt issue rofl

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instead of buying the free equipment

halcyon spire
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Ohhhh, hose was the one that did it? XD

edgy harbor
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I am Mr. -1 req edmundnukem

halcyon spire
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Ha, nice.

zealous palm
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yah, he's the one that found it out, and it was decided to let him keep it

halcyon spire
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He now has to work to pay off the debt.

edgy harbor
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(Also because I wasted my free orbital req on an MBC before that one could be deducted, there was actually someone else who accidentally became captain and went to debt but he hadn't spent the crew req yet so cheese simply deducted from that)

zealous palm
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had I known that the Arty MBC was arc for free, I missed it, I would have spend mine on either 2 flight decks, or 2 HMG's, since I want both for my ship, and an ARC MBC would be better then the one I bought

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I'm seriously considering buying another crew with the rec reward, and upgrading that with the 2 flight decks, and then upgrading that to captain and buying the Cruiser, that should end up being 5 req total, and leaves the MBC crew to use on other ships

halcyon spire
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I had not noticed that before.

zealous palm
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especially since it looks like, as long as you own an artillery, you can buy it using that, and move it into stockpile, and then move it onto a ship using crew/captain

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unless that's not intended

edgy harbor
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I don't know if it is

halcyon spire
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I don't think that's intended.

zealous palm
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that makes it a 3Rec MBC, that has arc for free, and takes up 2 CS

halcyon spire
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Maybe check first 😅

zealous palm
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yah, I would certainly poke that at shack, to make sure it's not an exploit that's not allowed

halcyon spire
zealous palm
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yah, it really does, a BB with 3-4 Arty could have a bunch of ARC MBC's front, and left/right, and fire at everything around them with atleast 1, if not all 3-4

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what I would love, is an upgrade/ability for the flight deck, to hold an arty and use it as a mobile MBC

edgy harbor
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I'm still iffy on if the arty MBC upgrade is fair or not, though I guess it's more that you have to pray that arty players decide to become glorified gun batteries on your ship than anything or else you're stuck with crappier cannons.

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Though then again, does make coordination pay off more

zealous palm
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the SPHA scene from star wars episode 3, where it fires the laser out of the hangar of the venator, it would be cool if an arty player could move out on the deck, like a Mek can, and do that

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even if it was an ability/upgrade of the Self Propelled arty

edgy harbor
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That scene is sick as hell, think it was in lore Anakin who came up with that idea?

unkempt smelt
zealous palm
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yah, I think the idea was created by him in the clone wars cartoon, canonically atleast

edgy harbor
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I think it would be cool if they added some form of fire control and/or flight control upgrade for orbitals that boosts allied ships offensively or defensively (like say giving more range or a damage buff, etc.)

zealous palm
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target cordinators, give +1 range to MBC and AC's

rapid sorrel
edgy harbor
# zealous palm target cordinators, give +1 range to MBC and AC's

Or to make it more interesting, they could designate a certain target at like 4 or maybe even 5 max range to allow for all guns with a firing angle to hit it, if the designated target is within standard firing range it could instead grant something like a damage buff (or maybe even increase the range of the crit window? Imagine the possibilities...)

north crown
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Apologies been extremely sick what have I missed

edgy harbor
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Not much?

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Idk

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When where you last around?

sinful latch
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They are likely the same in SAM

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Also, I fully expect the numbers on the Ary MBC to get shifted, and to be fair, it only gets truly broken by the fact that it is repeatable

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I could buy 4 MBCs

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4 ARC MBCs

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Mind, that's still 8 RQ

zealous palm
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that is true Zeb, as an arty player, how do you like the idea, of an upgrade/ability, to park one out on a flight deck, and fire it at other ships?

sinful latch
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...Imma stay in the ship

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Besides, Arty has no AP

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MBC has 3

zealous palm
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pull an episode 3 laser strike out of the hangar bay

edgy harbor
fluid cave
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A d6 turreted is worth the -3 AP

edgy harbor
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Wait, do orbitals even have armor?

fluid cave
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Yes

sinful latch
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Yes?

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Like, alot

sinful latch
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SPG also has no AP, unless you buy AP rounds

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And to quote myself, on tryong to aim the Arty gun out of anything:

zealous palm
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Orbitals have 1-3 Armor on the front and sides, and 0 to the rear

edgy harbor
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I feel stupid for missing this crucial fact 😭

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Head = empty

sinful latch
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The Primo Victoria has 3 Armor

zealous palm
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I think the LF has 0, but it might have 1 also

sinful latch
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MBCs have 3 AP

zealous palm
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pulling up the sheet now

north crown
edgy harbor
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Ok then never mind, I think you've missed a lot

zealous palm
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ok, LF to Frigate have 1, CC and BC have 2, and BB has 3

north crown
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I got the new Covid strain cannot recommend

calm talon
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so far you only really need MBCs for BBs

sinful latch
calm talon
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for everything else spamming ACs seems to be better

edgy harbor
north crown
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Ah no someone pinged me about the I vaguely recall having a brief panic through my fever haze

edgy harbor
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Oh

zealous palm
# north crown Three days I think

ok so your 15 second wrapup, Fluffle just exited the gate, found a bot BC chasing civilian ships, and haveing destroyed one, it's escorted by some fighters, Atlas is exiting the gate 'Now' and plans to perform a pincer attack, their fighters swinging wide foward and intercepting the bot fighters, their heavier elements crossing the BC's bow, to cover the civies, and thir LF Gunship swinging wide to face the BC, all hopeing to fire on it.

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that's the wrapup

north crown
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Nice thank you.

zealous palm
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oh, Storm is pushing for Elim, and not sure what Fluffle is doing, they havn't posted yet

north crown
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I assume storm is just blasting through where they can?

edgy harbor
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It's most definitely going to be up to us to take out that battlecruiser, everyone else lacks the firepower to do so.

tough jay
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will update briefing after Turn 2 Midround & tacmap sent out

zealous palm
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Storm exited in the middle of Fluffle's formation, and yah their blasting at full burn for elim, might do a drive by on that friagate, might bypass it and head strait for the deck, that'll be turn 3 though

fluid cave
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We're also figuring out orbital movement too

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Atlas is testing things

tough jay
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would like input on movement & attack methodology when that comes out

zealous palm
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Atlas has some decent firepower, but not nearly as much as us

fluid cave
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Can we start in the air coming out of the gate?

sinful latch
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Also, I had something for the Taccoms, if they were interested

zealous palm
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one of their ships has a MBC, the others I think have HMG's and maybe AC's

sinful latch
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Stolen from TF2, layouts for tracking Orbital sections and actions

edgy harbor
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I'm pretty sure I can predict what the Primo Victoria's master plan will be once we show up:
-# full ahead directly towards the battlecruiser

zealous palm
halcyon spire
fluid cave
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Okay, I'm gonna be starting in the air with @keen yacht on me. I assume that's valid?
Assuming Logan still wants to crew the PV

zealous palm
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I'm going to have to talk to the Atlas Taccom, and see if I can steal their TTS icons

thin fulcrum
zealous palm
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or pull in my own, I'll be doing that saturday after work probibly, so I can populate your orders and post it in here by mid day sunday, for last min fix's

unkempt smelt
edgy harbor
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Oh yeah, btw I want to ask the taccoms if you have need for a backup, backup taccom. For if so I can do it, I've got TTS and everything to make maps if needed.

zealous palm
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I think so, but I'll poke shack friday night/saturday morning and verify, so you guys can know asap Saturday and hopfully have most of your orders in to me by mid day sunday

halcyon dew
crude slate
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Just leaving these assets of TF1 here for y'all

zealous palm
lyric turret
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Rp
I want my shuttle stocked with all the medical supplies it can hold. Who knows where I'll be needed with most of the medical staff making landfall.

keen yacht
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When are we going in by? I haven’t exactly been keeping track lol

fluid cave
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We join the fight next turn

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(After the current one is processed we need orders)

gritty crystal
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im so excited'

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DEATH TO CLANKERS!

hard sleet
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Hey Cobalt. Can I get a description of your HAT. Writing something about TF Victorum forming up and resupplying. Would like to include some vague descriptions of other peoples units provided they are ok with it.

fluid cave
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Sure, it’s a pretty standard cargo plane.
It has the equipment on board to set up a food and drink station while supplies are being unloaded.
Otherwise It’s a massive plane with 2 giant jet engines on each wing with a large elevated tail.
The back can drop a ramp large enough to fit easily fit a tank.
It’s mostly grey besides the Giant “Beacon” on each side.

zealous palm
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Ok the word of the day is back, all aerospace assets can start as if they had taken off right before exiting the gate, and don't need to worry about taking off this turn. Cobalt you should be clear to land with the first group of personnel transfers.

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If no order was put in, it's assumed that the aerospace asset is still on deck, and waiting.

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Btw, captains, ping me with your desired ship outline color, red is taken by enemies

fluid cave
keen yacht
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Nice

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Let’s blow some stuff up!

fluid cave
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I dibs the Comms intercept then

coarse oxide
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Time for orders yet?

fluid cave
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Not quite, but most orders aren't changing with the new infomation we'll have tomorrow

glad flume
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also, is it possible to put a rotation command in my orders? like rotate slightly so one of my cannons can fire at something in front. then roptate to allow the other?

slow whale
edgy harbor
rapid sorrel
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Just a blue dot XD

rapid sorrel
edgy harbor
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If for whatever reason I end up having to assume helm of the ship, would be funny for it to just instantly turn blue.

rapid sorrel
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Would be funny if there were two Captains on a ship and the main one died, then the second takes over, but it would be a logistical nightmare

edgy harbor
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Yeah, at the very least I can most certainly in case of emergency control the Primo Victoria for the rest of this campaign should you somehow die before the ship blows up.

rapid sorrel
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Nah, I'm pretty sure that doesn't work like that unfortunately

edgy harbor
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Well damn, at the very least if the ship just automatically dies if you do and we're boarded, I can act as a decoy and buy time lol

rapid sorrel
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It'd be cool if it did tho

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But then you run into the issue of who owns PV at the end

edgy harbor
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Well, if you ask me the PV belongs to the company that commissioned it in the first place which would be you, so if it was up to me then it would probably be either be refunded or perhaps even stored away in stockpile till you got another captain ready to take helm of her. To me that is what makes the most sense.

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(Also it would be weird if one can just casually yoink another person's orbital this way, if I'm getting a battleship orbital it shall be with my own requisition.)

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Oh boy, that frigate is packing some heat
#midround-events message

sinful latch
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We'll kill it

mossy flare
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Pretty sure we have more heat

sinful latch
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Hell, just let the bombers have a go, it'll die

rapid sorrel
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Ooohohoho!

That frigate is OURS

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No one's allowed to have twin MBCs but us

edgy harbor
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They copied us! They must die

winter token
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Hope our Comm-Int goes well. We should have that BC's pathing for you

edgy harbor
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We will be awaiting your intel report, good luck deciphering their systems.

winter token
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C-Null is a Robotic unit. (not a "Bot"), so he should have an advantage here.

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Shoulda seen his RP asking for what to do.

edgy harbor
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Where is it?

tough jay
winter token
edgy harbor
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I see

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Neat

tough jay
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New Hostile Orbital Detected

zinc spruce
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#midround-events message Thats mean [weapon wise]

rapid sorrel
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TF2 is considering boarding one of them

zinc spruce
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real

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Board the Frigate if possible

rapid sorrel
zinc spruce
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though what do they have to board?
INF Or PAI Or just whatever Boarding things give

rapid sorrel
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I believe they have boarding pods

winter token
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We've got 2 PAI, engi, INF, boarding pods, and VTOLs to shuttle. It's definitely doable, just probably not worth the delay to Elim.

tough jay
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Boarding pods are short range, going get ripped into with multiple volleys before they make it

edgy harbor
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Hm, I think it would be best for them to focus on their original objectives once we arrive. We are more than capable of eliminating those 2 ships on our own.

zinc spruce
rapid sorrel
edgy harbor
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An encirclement maneuver should prove most effective against it

hard sleet
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or, we just send every bomber in victorum at it

tough jay
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waiting for finished midround & tacmap, then we start cooking up a plan

rapid sorrel
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Whatever they decide to do, I'm of the opinion we support them fully

hard sleet
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Amen

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Need to finish typing up my pre op RP and get it on the doc before it starts to feel irrelevant.

pine ferry
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I hope we at least get sensors on all contacts

tough jay
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currently updating the intelligence slides of the google slides

rapid sorrel
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I say that Frigate is public enemy #1 since it's the easiest damage to wipe from the board

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That Battlecruiser's likely living a round or 2 no matter what we pump into it

pine ferry
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Idk I feel like if we really focus fire we have a decent chance of one shotting the bc

pine ferry
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Especially if the bombers get through

rapid sorrel
tough jay
zinc spruce
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thanks

pine ferry
rapid sorrel
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Granted, we don't know what the BC has on the back yet

pine ferry
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It all comes back to we need more intel to make a decision

rapid sorrel
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But as it stands with the info we have now, it looks like Bot Capitals are designed to be tanks over damagers

zinc spruce
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What can the Big ? be exactly?

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Any weapon?

rapid sorrel
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Not something we have access to if it is

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Unless it's LRMs

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Idk if any of our orbitals have LRMs

zinc spruce
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we had access to em pretty sure though

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or mabye PD

rapid sorrel
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It's massive, which in my head says it takes more CS than an MBC

zinc spruce
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Maybe
I shall wait to see more midrounds

rapid sorrel
zinc spruce
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.

rapid sorrel
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Okay then yeah, I have no idea what that could be

hard sleet
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I think HMG

zinc spruce
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I Also think HMG is logical

hard sleet
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same Icon used with the other ships that have it.

zinc spruce
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Its just the general Icon

rapid sorrel
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And remember, just because it's Frigate sized, doesn't mean they follow the same CS rules we do

tough jay
hard sleet
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also sadwolf, as you are the only other fighter stationed on Exodia. If you are up for it I would love to get a better understanding of your unit. can you give me a brief run down of what your unit is, who is in it, and what your fighter looks like. Only if you are comftarble disclosing that information of course. If you don't have it that is also fine.

zinc spruce
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I Will in a few currently busy [DM me to remind me lol]

mossy flare
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I got tired of waiting and splatted some lore on the sheet, let me know if I conflict with anyone's aboard the Aviary

rapid sorrel
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Oh yeah, where is that lore sheet?

hard sleet
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good lore Son. modified nailguns sound horrifying. especially from spacers in the crawlspaces.

tough jay
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Plan subject to change by popular input, just putting initial ideas to tangible plans.

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also fighter and bomber flights, start filling up your members and getting names for it.

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they will probably be your go to battle buddies for the forseeable future.

quasi crown
rapid sorrel
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I feel like you've told me this before and I still can't find it

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Am I blind?

tough jay
quasi crown
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May need to scroll through the sheet tabs on the bottom

hard sleet
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It is one of the tabs

rapid sorrel
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Oop, yes, yes I am

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🤣

quasi crown
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Ok, so, I have some thoughts for a plan

hard sleet
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hit us with it. Dose it involve the fuck it we "ball" formation?

quasi crown
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PV, and Exodia come out the gate to Hex 4218
CA Comes out at 4117
Aviary comes out to 3918

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Aero assets come out and bomb the BC while the Orbitals focus the Frigate first

hard sleet
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I would say that the aero should go fight the frigate as it has no PD meanwhile it will deal out 2 hits and cause 2 fires where as the BC can only cause one and has 2 PD weapon systems

rapid sorrel
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How much damage do our bombers do total?

tough jay
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6

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hits

fluid cave
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Max

rapid sorrel
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Damn, that's 1 off from our Frigate's 7

hard sleet
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what is a frigates armor?

fluid cave
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Maybe a fighter will get through and that should put us cleanly in the it's very dead

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1

rapid sorrel
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Does TF2 have bombers that could help down it?

hard sleet
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because fighter can also strafe and try punching through

tough jay
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1 armor

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So fighter/bomber wolfpack and kick the fucker while he's down style

fluid cave
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With 9 fighters one should get through, and another should hit if a bomber misses

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Obliteration.
Remember we're not starting supplied
We don't need to

thin fulcrum
hard sleet
#

12 fighters with a 3 in 4 chance to deal damage. maybe 6 attacks get through at the very least if we get intercepted. so 4 extra hits from fighters if my math is right

quasi crown
rapid sorrel
#

With fighters a turn 1 Frigate alpha strike could totally work

quasi crown
# tough jay 6

Don't forget our toredo bombers will do auto fires on hit as well

tough jay
#

the problem with the frigate plan is the enemy fighters in the way

tough jay
#

we'll have to see if they allow us a gap to exploit through

quasi crown
#

In anycase I think aviary should go away from the enemy ships

tough jay
#

Still doable, but not all guns will be usable to attack target due to enemy interceptor tag.

hard sleet
#

Very true

fluid cave
quasi crown
#

LEts wait for the full tac map

#

Maybe atlas managed to do some damage

pine ferry
#

What if we have a few of our fighters in the front go evasive to try to intercept the enemy air without taking damage

quasi crown
#

We still don't know what the other weaons are that are on the BC

rapid sorrel
fluid cave
#

We need to come out of the gate

#

You've got 1 speed from there I completely mis read the Exodia as the PV

rapid sorrel
#

Yes but at speed 2, 4318 is within reach

quasi crown
#

That was my thought, as well as the mech can start to blast fighters

rapid sorrel
#

If he's okay with spearheading for a turn

#

Then PV can catch up with him after that

fluid cave
#

Barely

quasi crown
#

We can always slow down for PV on later turns

fluid cave
#

The mechs ignore ponderous, so they're good for side swipes

rapid sorrel
#

But an alpha strike on the Frigate to kill that 2 guaranteed hits per turn is a good trade in my eyes

quasi crown
#

Also twisted echo should follow aviary

rapid sorrel
rare lantern
#

The bombers that dont have torpedos dont have AP right? So theyre not guaranteed hits

fluid cave
#

5/6 is good odds, but we are assuming a lot

tough jay
#

we all roll a 1

hard sleet
#

It may very well be an armor 2 vessel ater re reading the midround

rapid sorrel
#

It could be

#

Here's to hoping it's just flavor text 🤞

fluid cave
#

New orbital moudel:
Directional Armor 2 CS You can +1 armor in a single direction. MAX 3 armor. Cannot be the rear.

rapid sorrel
#

Ooh, don't tease me like that

rare lantern
#

Eh directional armor did exist but was removed, probably because having a single armor stat is easier to understand

#

Hmm, what if the frigate is actually Armor 3 lol, it does say Heavily Armored

rapid sorrel
#

That would be brutal

#

Imagine a fleet of brick shithouses with cannons

hard sleet
#

nah, armour 8, speed 2. no weapons.

rapid sorrel
#

What's it gonna do? Fly through other ships?

#

Actually...

Please no

hard sleet
#

yes. yes it will

rapid sorrel
#

Keep that thing away from me

tough jay
#

all armor except a singular boarding ram

rapid sorrel
#

Load it full of marines and slam it into a Battle Ship

hard sleet
#

what y'all naming that orbital?

rapid sorrel
#

"Troy"

quasi crown
#

Se above gif for why

tough jay
#

Rod from God

hard sleet
rapid sorrel
#

DING DONG

SLAM

edgy harbor
winter token
#

... Tell me you've got a good plan to kill both of those ships

#

We're spiraling in Atlas lol

rapid sorrel
#

We've got concepts

#

We're thinking of a bomber/fighter alpha strike on the frigate, and an orbital focus on the Battlecruiser

#

We're just unsure of the level of "heavily armoured" the Frigate is

winter token
#

I think Shack meant "Heavily Armed"

hard sleet
#

either way, bombers should mess it up badly, torps do cause fires and can hopefully disable sysytems

fluid cave
#

We should have the frigate very dead.
The BC should be focused on us after turn 3

winter token
#

Excellent, thanks

rapid sorrel
#

If it doesn't, Corvus can slip to it's rear and broadside the hell out of it

edgy harbor
#

we can always divide and conquer, we by far have both the number and fire supeority. Their 3 MBCs vs our 7? we got this one in the bag (even if we dont count the two on PV that cant reach due to being fixed instead of arcs, we still have an overwhelming firepower advantage)

zealous palm
#

well depending on our facing and the spacing of the enemy units, we can get

  • 2 MBC's onto the BC , and maybe 1 MBC and an AC on the Frigate from Primo Victoria.
  • 2 MBC's onto the BC or Frigate from the Corvus Aurorae
  • 1 AC and 1 MBC onto the BC or Frigate from the Exodia
  • 1 AC onto the Frigate probably from the Aviary

Thats 5 hits onto the BC, and 2-3 onto the Frigate if everything hits and works out
There's also two Torpedo's from Wisp and Zeta, and 4 D6 AP0 Bomb attacks from the other 4 bombers, plus the fighters

edgy harbor
#

if everything including the bombers hits, we could easily wipe out one of the ships this upcoming turn and finish off the other one next

crude slate
#

Enjoying the target rich environment, I see

edgy harbor
#

it be only 2 ships as of this moment, this is the appetizer

zealous palm
#

A Frigate has 7 hits, and 1 Armor, AC has AP1, so it should auto hit the Frigate, we could kill the frigate this turn probably, the BC has 9 hits and 2 Armor, the AC needs a 2 to hit, MBC will auto hit, unless a 1 is always a miss.

Torps are speed 2, D4, AP3, and causes a fire on hit, they should probably be focused on the BC, and if they bombers can get within 2 tiles before firing them, they should hit same turn.
Standard bombs are D6, no AP, will hit a Frigate on a 2, or a BC on a 3, should probably be focused on the Frigate

AA missile pods are D4, range 3, single us and non reloadable and should probably be saved right now.
Standard Fighter is a D4 Snub HMG, and should be anti fighter focused

#

These are all just recommended targets, and best use, as always, you do you, and pick your targets working with your captains

edgy harbor
#

theres also the HMG turrets on the orbitals, but those by default should focus on fighters or point defense (if needed)

sage knot
#

Reminder, the enemies may not follow the same rules as us. The bots might enjoy extra armour or hits, so there is no way (bar scanning them) to tell what is needed to take em down.

somber urchin
#

overwhelming firepower never fails

sage knot
#

True, enough fire and they will go down (hopefully). You guys should have this in the bag. Just be careful of any armour calculations or such untill we know for sure.

edgy harbor
zealous palm
#

even if they have extra armor, the MBC will still auto hit the BC, and the AC will need a 2 or a 3 for the Frigate or BC, and the Torps will auto hit the Frigate, and need a 2 for the BC

lyric juniper
fluid cave
#

Torps also have 3 AP

zealous palm
#

that they do

tough jay
zealous palm
#

ok, midrounds are crankin out now, so orders for us will open up tomorrow morning if shacks posted the latest maps under campaing briefing room., I'll start compiling them after work tomorrow, and will post what's all done, and who hasn't submitted one yet, saturday after work.

#

I won't post an Orders open message in the order channel this time, It'll just be when shack finnaly posts the T2 end maps

quasi crown
#

Also Adding to the Operations planning tab in the sheet for ships to discuss intent. Polls to follow

#

Tac map will be included once uploaded by shack

zealous palm
#

Cael, I have tokens of each unit/ship needed in TTS with appropriate equipment, the Orbitals and Cobalt's Beacon are named, and i'll be making named copies of each of the fighters, bombers, and the two Meks when I create the map

winter token
#

Can confirm, they look sweet

zealous palm
#

yes, thanks Ixen lol

#

Ixen, are you guys planning on targeting any of the ships? or are you escorting/moving on like Fluffle did?

fluid cave
winter token
#

Otherwise, our one Autocannon is gonna line up a shot at the BC

#

Maybe we'll get really lucky, and disable its gun

quasi crown
zealous palm
#

I was going to say, if your AC can get a hit on the frigate, between that and what we target to it, we might take it out. Looking over the makup of the enemy, that Friagte is actually a bigger danger then the BC damage wise. 2 MBC's vs the BC's 1

#

the BC probibly was the fighter's home base, and the two ? are probibly flight decks

winter token
#

Can't change its target anymore, didn't know it was there. :/

quasi crown
#

Heading guide

zealous palm
#

I ment for T3

winter token
#

T3 we're gonna transit like Fluffle

#

Running the blockade

zealous palm
#

ah ok, yah, wanted that in chat, so our orbitals can know if they have support or not

winter token
#

Although, we should probably vote on that, we've got a bun in the oven (so to speak)

#

BG12 is in our Cargo Hold, and that Starport is key to victory

zealous palm
#

Yah, Cael if you focus on the wrightup's, and consolidating the RP lore, that'll be perfect, that and running herd on the group while I focus on placement, and map shinanigans

winter token
#

Best we can do if we stay is get another hit and mop up the fighters

zealous palm
#

true true, and unfortunatly shooting is at the end of the movement for orbitals, not anywhere along it's path, so you cant even take a pot shot on the way out

winter token
#

nop, just this turn

zealous palm
#

Best bet for us, is you rolling a crit, and taking out the BC's engines, we might even leave it then, and see about possible boarding actions

#

cause if it has flight decks, Shack might let us load up the mecks in Beacon, and land them rofl

winter token
#

Send us pictures lol, my counterpart PAI has been itching to board

#

We're hoping that Frigate is still there so we have something to do in space.

zealous palm
#

we do have 2 infantry, a medic, and the 2 meks as part of our group, so shack might allow us to load up the 2 infantry, medic, and 1 of the mecks for a boarding action

winter token
#

Mechs can't board

#

And against Bots, even with a Medic, the infantry will struggle

quasi crown
#

I think only VTOLs & breaching pods can do boarding and mechs specifically are not allowed

winter token
#

They're most likely gonna have higher than 0 armor

#

and take hits like PAI

fluid cave
zealous palm
#

HAT's might be able to if their's a flight deck, they could back in V2

fluid cave
#

But the infantry and medic I can take if we have a flight deck

#

@lyric turret which ship are you serving on?

zealous palm
#

Udown and SonofSkz are on Aviary, Masakari is on PV

lyric turret
fluid cave
#

You okay coming with me to the PV?

#

Just incase we’re boarding after I drop Logan off?

lyric turret
#

Sure

#

I'm the fleet ping pong ball anyways

fluid cave
#

Make sure you specify you’re loaded in me for your order. I’m starting in the air

zealous palm
#

unfortunatly he and SonofSkz are part of the dedicated crew, so if their moving over, we need to move two crew over to Avariy

fluid cave
zealous palm
#

ah ok

fluid cave
#

We only need to worry about actions if both are gone for a while.
But that’s just the autocannon off line.
Since there’s 3 crew and captain or 2 crew (not counting Logan)

zealous palm
#

and looking at the Aviary, it only has the Pilot, Coms, Scanner, and AC as needed actions, and the 3 Crew+Captain can cover that

#

oh yah, logan is moving

#

but yah, they can just not scan, or comms, if they need to shoot the gun

fluid cave
#

They’d need to not comms or not shoot. Or not move

#

You can’t skip scanning if you want to comms

zealous palm
#

speaking of scan and comms, since we have 2 of each, one on PV, one on Aviary, we should dedicate one ship to each enemy, that way we don't overlap

fluid cave
#

True

#

I think I’m gonna dibs the comms intercept aboard the PV.

zealous palm
#

ok, I edited my "example" order and reposted it, and added in scanner command for the enemy BC's, so if your comm's intercepting on the PV, then the Avairy should focus on the frigate

edgy harbor
#

Yes hello this is comms intercept, instructions unclear utilizing ability to predict Aviary's next turn-
/j

quasi crown
#

So I wrote up an idea for overall fleet actions in the operation planning sheet under the strat map

#

Feel free to add some other ideas for fleet strategy there

#

I'll put up a poll in a few hours once we have a few other ideas

#

To be clear us choosing a plan is not enforcable by any stretch, but having an idea of what the fleet is wanting to do will help overall strategy I think

#

Also I'd like to do the CIC recording idea going over the different ideas in the poll

astral tapir
#

Hey Cael, I am gonna be busy and can't really keep up on the info until the 4th as I am helping at our firework stand. You seem like you know what you are doing so just let me know where to park the boat and I will put it in the order.

quasi crown
#

No worries, We are still waiting on the actual end of turn 2 map rn. I'll ping you once a plan is finalized

lyric turret
#

So I just want to make sure which ship am I starting on?

quasi crown
#

But there was mainsheet changes and not all of them made it to the tracker

lyric turret
#

OK just wanted to make sure cause one tab had me on Aviary.

quasi crown
#

oh @zealous palm make sure the aviary token has her one gun on it

lyric turret
#

I got bounced around every ship but Primo and the Freighter lol

quasi crown
#

lol

lyric turret
#

That's going in the RP section

zealous palm
#

all tokens are correct

quasi crown
lyric turret
#

Every ship is gonna be up to date on their tetanus shots dammit

calm talon
#

Well, eventually the freighter is going to need someone to run the repair arm. Guess you're it.

lyric turret
#

Then Primo's marines are gonna take a hit and I'm gonna have to go there seeing every ship

quasi crown
#

The movement of crew to the freighter will probably done during the repair

#

since it has to be adjacent for the arm anyway

halcyon spire
#

Anything important recently?

fluid cave
edgy harbor
#

#1385616519882346546 message @fluid cave? uh, I'm supposed to be the one taking care of Comms intercept on PV?

fluid cave
#

Oh, I was gonna steal it for a turn since I’m there for 2 if that’s okay

#

I’m running a Civie company and I’d prefer not to be manning a gun

#

For lore reasons

edgy harbor
#

Well, seeing how all the guns are manned and so is comms, I was claiming the comms intercept station since I was in lore gonna be acting as the fleet intel officer. Now I've got nothing to do. 🫠

fluid cave
#

Are they?

edgy harbor
#

Yeah

fluid cave
#

You’ve not got that much crew?

edgy harbor
#

No we do

unkempt smelt
#

Sit at your desk and delegate properly. Administrator Sam

fluid cave
#

I can double check my numbers again

unkempt smelt
#

There's a pile of requisition requests which need your signature 😂

edgy harbor
#

Damn, first the chimichangas debt and now this? I ain't no pencil pushing accountant

fluid cave
#

MBT cannon x4
Autocannon x2
HMG
Scanner
Comms intercept
Piloting
4 + 2 + 4 = 10
You’ve got 9 crew (counting the bomber)
So that’s 8 actions reliably.
Logan and I are getting you up to 10.

#

Not to mention reloading weapons or putting out fires later.

#

But I can ask Nova if I can use the scanner instead

#

Or I can sit my action instead.

halcyon spire
#

And the broadsides don't need to be manned when we're facing directly at the enemy.

fluid cave
#

Not if we have multiple enemies

edgy harbor
#

Yeah, I had claimed comms intercept station there

fluid cave
#

My bad

halcyon spire
#

It wasn't shared that often so it makes sensee it would be a bit hard to find 😅

edgy harbor
#

You could act as reloading crew? Wouldnt be manning a gun, directly at least.

halcyon spire
fluid cave
halcyon spire
#

Turns out despite all of us cramming into a battleship, we're all support ship players.

edgy harbor
fluid cave
#

You could instead be firing the front cannon if that’s not claimed

halcyon spire
#

Those are both claimed.

edgy harbor
#

And it would hurt my back

fluid cave
#

I’ll ask Kael

edgy harbor
#

You can take the comms intercept if you want, I'm fine sitting around staring out a window for some time-

fluid cave
#

@zealous palm I can spot your scanner on T3?

fluid cave
#

I might need to round up an infantry to board. Depends on what we see

halcyon spire
fluid cave
halcyon spire
#

Want to take this spot Sam, you'll end up sitting around staring out a window for some time

hard sleet
#

when do orders need to be in by?

halcyon spire
#

#campaign-information

fluid cave
#

45.5 hours from now

quasi crown
fluid cave
#

Oh, I thought it was DCT, my bad

quasi crown
#

We also don't have the updated Tactical map yet

halcyon spire
halcyon spire
fluid cave
glad flume
#

ok so when are our orders due?

tough jay
#

Sunday

#

would wait for full map before doing orders

glad flume
#

ok so we will be getting one. that was my next question

fluid cave
#

<t:1751234400:F>
T3 orders due

tough jay
#

Shack’s been in and out with mid rounds, so patience.

mossy flare
#

I can run the scan on the frigate from the Aviary. Unless someone else wants to?

heady void
#

ok i am lost, i was bussy these past day, what did i miss (when are orders do?)

halcyon spire
#

There's not much that happened, the turn 2 map isn't out yet, so the exact situation is unknown, and orders are due about Sunday EST.

zealous palm
#

Yah ordered due by EOD Sunday, about 6pm est. Personally I'm asking if most if not everyone could post theirs by end of Saturday or Sunday morning to give us Sunday to fix any issues.

violet wharf
#

So are all the fighters and bombers going to launch/be out at arrival? Strike one of the orbitals with a bombing run?

winter token
#

Not final by any means, but these have been pitched elsewhere, feel free to use

violet wharf
slow whale
halcyon spire
#

From what I've heard, the fighters/bombers are just going to clump up and take out everything. But as Daimyo said waiting to see what the best option is.

fluid cave
#

@edgy harbor Some RP for you in my new order.

violet wharf
slow whale
fluid cave
#

Less max HP but much better healing

slow whale
#

Uh oh, I don't like that unknown signature from the midround. Some kind of swarm maybe? Or something high tech?

fluid cave
#

Melee Aerospace asset?

slow whale
#

Possibly, someone in Fluffle beat me to it. Could be like buzz droids. Or like a boarding force that we might need to steer clear until taken care of.

fluid cave
#

More reason to man every gun. We don't know where they're ending up

amber dragon
#

or maybe it's a stealth orbital

hard sleet
#

Looks like aerospace and PD is going to have their work cut out for them.

slow whale
#

Oh lord they are multiplying. Wish I had an HMG for myself, but maybe they will be cleaned up easily. I'm still being surprised on how much resistance we have on the first point.

fluid cave
mossy flare
#

Yeah we got a lot of figher squadrons, should be good for this. Plus your marines are here

slow whale
edgy harbor
#

What in the world are those tiny things going after the orbitals? Some form of swarmer missiles?

fluid cave
#

We think boarders

edgy harbor
#

That would definitely be worse

mossy flare
#

visual looks like some sort of swarm. We've not seen an impact yet so we don't know for sure. Space capable inf would be a good bet

edgy harbor
#

That is most definitely concerning

#

Think you probably may have been right

#

May act akin to buzzer droids from Star Wars and just start dismantling shit

mossy flare
#

That would be worse as the way to deal with them mechanically is less clear than raking friendlies with machine gun fire

edgy harbor
#

Well, it seems they are forcing their way in so probably space borne infantry?

#

Space-borne boarders

mossy flare
#

Marine vindication it looks like, so life may be a little more exciting than anticipated for us crayon lovers

edgy harbor
#

That's for sure

slow whale
#

They are actually buzz droids. Oh boy. Everything is a tad bit messier now. Can't wait to see hundreds of them.

edgy harbor
#

Are those missile racks on the battlecruiser?

slow whale
#

Was thinking the same thing unless they launch the swarms

rapid sorrel
#

Oh great, buzz droids

edgy harbor
#

I'm now wondering if this damage could've been avoided if the other two task forces had waited for us

slow whale
#

Man Lonely Heir took a wallop and a fire. Hopefully we can take those ships down next turn to preserve our hits or this is going to be a spicy campaign.

sinful latch
#

Perhaps. All those civvies would be dead, though

slow whale
edgy harbor
#

True enough, at least we aren't too far behind

mossy flare
#

ARMCO always rushing to get into the next campaign and then freaking a little when the next campaign is dangerous

slow whale
#

Looks like that should be the extent of damage though. Just need to do our best next turn.

tough jay
#

Man our allied TFs are having it rough

rapid sorrel
#

"Hell yeah! This op is dangerous!"

"Why did no one tell me how dangerous this op was going to be!?"

#

At least Storm has seem to escaped the buzz droids

edgy harbor
#

We gonna need the AA guns on high alert

slow whale
#

Also big news. Nav 1 is clear it seems

rapid sorrel
#

Maybe that's what the big thing on the back of the Frigate is?

fluid cave
#

LRMs

rapid sorrel
#

That confirmed?

fluid cave
#

Those are LRMs on the back.
Based on combat reference icons

rapid sorrel
#

Alright, I was wondering if it could be like a buzzdroid mine-laying module

tough jay
#

The buzzdroid is probably coming from the Frigate, Fighters coming from the Battlecruiser

#

based on past trajectory

lyric turret
#

I wake up and I see buzz droids.

fluid cave
#

I'm glad we have infantry on each ship and flight decks to move people now

sinful latch
rapid sorrel
#

The monkey's finger curled

zinc spruce
lyric turret
#

Looks like tf2 is debating helping us or pushing on the Elim.

tough jay
#

Shit

#

Looks like we’re not hitting Tormentor with fire until we figure out what those life signs are

calm talon
#

Except we have no way of boarding it. Unless we figure out a way to disable its engines so one of our ships can dock directly.

sinful latch
#

Well. We still need to, to disabel, THEN board

tough jay
#

should hopefully result in minimal potential civilian casualties

fluid cave
#

I think we need to shoot it. Fires can disable things. We can hope for engines

lyric turret
#

Should we prep the Freighter with infantry?

#

It would be the fastest to get in

fluid cave
#

I think I'm gonna load up from the PV with Noise and Crimson soon then

calm talon
#

Calling shots isn't a thing in the rules... But this isn't a videogame, Shack may allow it

fluid cave
#

Maybe we can land somewhere useful

mossy flare
#

Life signs doesn't mean friendly

#

Remove threats first then intel if we can

winter token
#

Atlas is 50/50 on staying an extra round to BOARD the BC.

calm talon
#

Do you have a way of getting troops on?

fluid cave
#

VTOLs + boarding pods

#

We don't

tough jay
#

I vote to cripple the Ship, destroy it’s guns and propulsion, leave the engine & generator online so life support is maintained

north crown
#

Well shit

calm talon
north crown
#

Just saw the bots have their own boarding crews

fluid cave
#

We can't target.
Personal opinion, we shoot until it's disabled. We've got nothing else we can do.
I'll pick up the PV's infantry and see if I can land somewhere.

north crown
#

Does PV have a marine team

fluid cave
#

2

mossy flare
#

Blow it up and sort through the wreckage

rapid sorrel
#

Kill'em all, let God sort them out

tough jay
#

going find jack in the wreckage

north crown
#

I’m all for blowing it up we need to move fast

lyric turret
#

Looks like atlas is planning on boarding

north crown
#

Atlas has already almost lost a ship

winter token
#

That was Fluffle

#

Atlas is unharmed (so far)

calm talon
#

If Atlas can board, they can board the engines (since teh BC is scanned) and take those out. With engines down we can just fly in and dock a ship and offload more boarders

mossy flare
#

We'll see how it shakes as atlas engages then, we shouldn't engage if atlas has troops on board

north crown
#

I don’t suppose we can make called shots?

calm talon
#

Not by base rules.

tough jay
#

So I’m hearing to turn all guns on the frigate and kick em down?

mossy flare
#

No, too complicated with this many shots in the air

fluid cave
#

If shack knows what we want, he might let us do it.

mossy flare
#

Frigate should go for sure

north crown
#

Agreed let’s murder that frigate

#

Those launchers need to die tho

tough jay
#

I think Taccom intention is a thing, though it’s up to shack if we pass the dice of chaos with unlucky shots splintering the ship in half

north crown
#

The ability to board is very powerful

fluid cave
#

Maybe it's just me but that's not looking like

most direct line to the end of the order type destination

mossy flare
#

I mean it's not far off especially if you factor in rotation

north crown
#

We should be able to hit the BC or frigate here right? If we turn broadside can we hit both?

tough jay
#

Need that Mercy Meme and it’s just TF Victorum written in text over it

north crown
#

You heard shack boys and girls they need us. Engines ahead full! It’s time to show these clankers what we’re made of!

hard sleet
#

We have been summoned

tough jay
#

All hands on deck, tacmap going to drop soon

#

time to plan the enemy’s demise

north crown
#

Not one step back, we get the civs in behind us and then we wreck anything that moves

edgy harbor
#

All ships, sound the call for general quarters, arrival to exit point is imminent.

north crown
#

All hands to battle stations. This is not a drill. Marines stand by to repel boarders

hard sleet
#

Warden is on the catapult. Ready to show them some Armco air supremacy.

#

Alright maps are up. Let’s get scheming.

north crown
#

So we burn for 4118 cause I don’t think we will be able to hit that frigate

#

Means we need to put some of our shots into the BC

#

I get the feeling that frigate is gonna chase atlas since they’ve already wounded one ship

slow whale
#

I think it will turn towards Atlas. It's most likely the escort for the BC. Might be able to get some shots but our bombers can always take care of it.

pine ferry
#

i feel like we have 1 fighter squadron intercept the enemy fighters, everyone else goes for the bc. burn it to the ground

north crown
#

Atlas wants to board since there are life signs

pine ferry
#

do they have boarding?

north crown
#

Yup breaching pods and VTOLs

pine ferry
#

can breaching pods breach bc armor?

calm talon
#

when flanking, yes

pine ferry
#

well that certainly complicates things

#

is targeting weapon systems a thing we can do? try to disable without destroying

calm talon
#

Not by RAW but Shack may allow funny things(tm)

tough jay
#

hmmm

calm talon
#

But if Atlas can board we don't need to. They can board specific modules and disable

fluid cave
#

They're scanning for layout so they can

north crown
#

Could one of our lovely taccoms ask if we could make called shots?

#

Killing those launchers and the HMGS would be very good

calm talon
#

May be a bit of a pandora's box there. If we can do it, the enemies can too

pine ferry
#

where does that leave us then? bomber wing probably goes straight for the frigate along with anything that has the range

rapid sorrel
# fluid cave

Which of our BCs has the broadside MBCs? They can hit it's engines

#

Right outta the gate

fluid cave
#

None both have ARC MBCs

#

Wait the CA has Port ARC MBC

rapid sorrel
#

I was gonna say

edgy harbor
#

What should I comms intercept first?

sinful latch
#

CA has 2 ARC MBCs, one on each side

north crown
#

Wait which CA? We don’t have a cruiser Do we?

sinful latch
#

Corvus Aurorae. CA

lyric turret
#

Corvus Aurorae

fluid cave
#

CA is the Corvous Aeroeus I can't spell

rapid sorrel
#

I vote Corvus goes for the engines, and everyone else keeps it's attention with a broadside attack

lyric turret
#

Lol

north crown
#

Oh lmao right

sinful latch
#

Jinx, you all owe me a soda

rapid sorrel
#

Send the fighters and bombers against the Frigate

lyric turret
#

Yeah pop that frigate.

fierce sentinel
#

If the corvus can go for the engines could it's aft HMG be of any use?

north crown
#

Frigate needs to die this round

rapid sorrel
#

Maybe if it tries to missile you?

fluid cave
#

Yeah, there are fighters and boarders. all of them could be hit

sinful latch
fluid cave
#

When in doubt man the guns

north crown
#

I’m on forward MBC should I target the BC?

fierce sentinel
#

Definitly will be manning it, might also see some more borders.

rapid sorrel
fluid cave
#

Only LRMs can target

sinful latch
#

I mean... you could getto within 2 hexes

calm talon
#

but the BC is the most valid target for an MBC anyway

rapid sorrel
calm talon
#

so you can assume you'll be shooting it

fluid cave
#

You'll be fine, man the guns

pine ferry
#

when are our orders due?

edgy harbor
fluid cave
#

Also Note for everyone.
We are not supplied T3.
No guns can be reloaded T3.

calm talon
sinful latch
#

We have 3 shots per gun, no rush to reload them

calm talon
#

or however that works out for your timezone

tough jay
#

Can’t speak for the Orbital but I can draw up a plan proposal for the Aerospace units hold one moment

quasi crown
#

Just caught up on the mid rounds. Im so stoked to put some rounds down range

sinful latch
#

Right, well I'm getting my order in immediately, since I assume something will be in range of our guns

lyric turret
#

I'm gonna hold off on my order just to be sure all guns are manned first for the Corvus Aurorae

fierce sentinel
#

I'll be manning the aft HMG on the Corvus Aurorae and Longtom one of the MBC. Guessing Admiral Cob will do the other MBC so that should be all the guns manned.

sinful latch
#

Also, @glad flume wake up, need to know where the ship will end up

north crown
#

Mancer if you’re still on I assume we’re going from 19 to 18?

rapid sorrel
#

Can someone post the bigger map please?

north crown
#

One sec

rapid sorrel
#

Should probably add it to the sheet

quasi crown
edgy harbor
#

Well, i think I'll utilize the intercept comms on the enemy frigate. Also thinking about sending an in rp transmission to Atlas to let them know they can disengage and withdraw now, for we are here.

rapid sorrel
rapid sorrel
calm talon
#

Altas: "let's board it"
Vic: "fire all guns"

north crown
#

3 I think

rapid sorrel
#

It needs to be scanned and intercepted in the same turn I believe

north crown
#

Atlas is voting on it now

calm talon
#

its 2 for omnidirectional, 3 for fixed

#

wait, those were updated... +1 each

north crown
#

Ya shack boosted them

glad flume
edgy harbor
#

I tried checking on the equipment list but only see "high orbit" for the range of comms intercept

calm talon
#

comms doesn't have a range afaik

#

its limited by scanner use

edgy harbor
#

Is the frigate getting scanned?

fierce sentinel
glad flume
#

Also just for reference, my ship has a shit ton of health now with the dct buff

rapid sorrel
quasi crown
#

Tacmap in the ops planning sheet

glad flume
#

Is it too late to change the orientation of my guns?

quasi crown
glad flume
#

Cuz front facing hmg sounds better with the dct upgrade

#

It’s really annoying that he changed game mechanics literally right before starting

glad flume
#

If I knew I had so much health, I wouldn’t have put the hmg rear 😦

#

It is what it is

north crown
fierce sentinel
#

:( well I'll still be manning our behind

edgy harbor
glad flume
#

So anyone can heal using a kit for 1, dct can heal 2 for 1

fierce sentinel
#

It should have a designated crew member though

fierce sentinel
glad flume
#

True… that’s dumb. But it looks like it’s per crew assigned? Can’t I just rotate crew assigned

calm talon
#

I'll probably take the port MBC on PV, assuming we're swinging more right? Or someone can just tell me tomorrow which gun to man.

edgy harbor
rapid sorrel
#

Unknown to me

glad flume
#

Cael, ur taccom right

hard sleet
#

hello all. what is the plan so far.

pine ferry
#

it seems that the air wing is going for the frigate

edgy harbor
# rapid sorrel Unknown to me

I feel like it should be fine as long as it's been scanned by any ship. Otherwise comms intercept is rather underwhelming.

tough jay
#

wait

#

I forgot to compensate for bombers

hard sleet
#

I think guardian wanted to focus on CAP manuevers instead of offensive attacks

glad flume
#

@quasi crown or @zealous palm , how extensive of a spin can I put in my orders? Can I do a 360 so my rear hmg can hit a fighter?

glad flume
#

Bayblade battle cruiser here we come

tough jay
hard sleet
#

@timid zinc @zinc spruce what are y'all planning on doing for this turn. any particurlar route or goals we want to do as a squadron?

pine ferry
#

not to mention they should be reloading now

rapid sorrel
north crown
#

Is someone manning PV’s forward HMG

fierce sentinel
rapid sorrel
glad flume
glad flume
#

Fair tho lol

quasi crown
#

no 180s either

rapid sorrel
glad flume
rapid sorrel
#

Slowly

edgy harbor
#

@rapid sorrel , does your captain have a name? (Asking for rp purposes)

tough jay
quasi crown
tough jay
#

cause Atlas may want to board it

edgy harbor
#

Ok noted

glad flume
rapid sorrel
edgy harbor
quasi crown
#

@zealous palm I'm waiting to put green checks until you have them mapped

quasi crown
glad flume
#

Ok lol

quasi crown
#

Basically don't cheese it

fierce sentinel
#

If the corvus is going 4217 I could prepare for some LRMS interception if we suspect the ship to start launching them

smoky pivot
tough jay
#

This is our only viable path if we want to hit a ship in 1 turn, hard to tell where the Frigate "Brawler" will go, though my guess is that it's trying to get it's MBC on Atlas

quasi crown
#

Going to start writing the Script for the briefing audio

fierce sentinel
glad flume
#

Ok then I’ll probably go 4127 then turn to face towards 4017 or 4117 and both cannons will get angle on the BC

fierce sentinel
#

Then I don't think the HMG will be able to do anything, but it's better to just lay down big gun fire

zinc spruce
glad flume
fierce sentinel
#

yeah don't worry about it, was mostly on picket duty anyway and the HMG can't target orbitals.

pine ferry
glad flume
#

@fresh stream you’ll be mainly on DCT duty unless we’re boarded. We don’t have anyone else

tough jay
fierce sentinel
#

@dusky dagger will be manning the other MBC in the Corvus Aurorae, right?

glad flume
#

@gritty basin @timid zinc you guys I’ll have scramble ahead of me and escort @gritty crystal on a bombing run of the BC, if that works for the three of you. Unless you all are already in flight squads and stuff idk what yall have planned

tough jay
#

Dagger will decide if they want to use those missiles if the main guns aren't enough

glad flume
lyric turret
zealous palm
#

Ok, first time checking discord in 4 hrs, work picked up, skimmed it and it looks like it's go time for orders. Orbitals are ponderous, can move less than 180 degrees a turn, so no 360 no scopes, also firing is at the end of their movement.

rapid sorrel
quasi crown
#

Yeah, We really need the movement orders from the captains

glad flume
quasi crown
#

Its been changed

fresh stream
pine ferry
glad flume
#

Or is that only for front and rear cuz their 180

quasi crown
rapid sorrel
#

@slow whale Who's your scanner?

tough jay
glad flume
#

Ok then. I’ll point right at the BC then lmao

#

That works

lyric turret
rare lantern
#

Make sure you point at where the BC will be, since we know that this round

glad flume
#

There so many excels lmao

#

Ok I gtg. Dm or ping me if I’m needed

lyric turret
#

Yeah should probably delete the old one

tough jay
rapid sorrel
hard sleet
#

I wonder if fighters act like they do in galaxy at war or in the star wars movies and allow them to fly through formations of friendlies.

rare lantern
zealous palm
fresh stream
#

What is the time limit for our orders?

tough jay
#

Best before Sunday Night

pine ferry
fresh stream
#

Got it. Just needed to be sure they weren't due today. Work is going slow.

rapid sorrel
#

2 MBCs on PV
1 MBC on CA
1 MBC on EX
1 Autocannon on EX

Is what we're hitting the BC with right?

quasi crown
#

@astral tapir as you requested, move exodia to 4217 with a N heading

zealous palm
#

It looks like the LMs are going to have flyswatter duty, shooting boarding machines, recommend fighter strikes on enemy fighters and free floating boarder bots. Bombers on the Tormenter

zealous palm
tough jay
#

they would make it to 4116

pine ferry
#

Is there an action in there I’m missing because I count 5 moves there

quasi crown
tough jay
#

Turns

#

turning is a speed

zealous palm
zinc spruce
#

How much turn is 1 speed again?

slow whale
# rapid sorrel <@120701170447679490> Who's your scanner?

Don't have anyone set. Believe SonofSkz put in a scan order though. I basically have three crew and three spots so they'll all be filled. I'll probably pull behind the other BCs at 4217. Keeps me away from the BC MBC and I'm with in range for all my equipment.

quasi crown
#

I would say 4217 is very dangerous for the Av

rapid sorrel
hard sleet
#

sad wolf, you up for running evasion and providing cover for Morningstar and 2?

rapid sorrel
#

Oh, wait I see it

#

We gucci

pine ferry
quasi crown
#

May be better to be like 4219 or something

tough jay
#

did it get removed?

quasi crown
#

Because MBCs are range 3

pine ferry
#

Idk I could be missing it

zinc spruce
#

Can't find it either

zealous palm
#

If I can get all 4 Orbital movement orders in the next hr or so, I'll post an updated map with them so shooting and fighter orders can be set

#

Or we could put that off till tomorrow after work.

tough jay
hard sleet
#

I think I heard somewhere that we can only one change facing per one tile

zealous palm
#

If we're staying in formation, we can only move 1 hex, and have to go to 4218 to get target locks really

pine ferry
edgy lance
hard sleet
#

I am probably wrong then

slow whale
tough jay
#

Alright yeah, seems like the turning mechanics was yeeted into the garbage.

pine ferry
edgy lance
#

aye

zealous palm
#

Or 4118, but we might have issues with Atlas

rapid sorrel
hard sleet
#

hmmmmm. anyone have some sugestions for drawing order maps or do I just use paint?

tough jay
slow whale
tough jay
#

What are we thinking Squadron members

hard sleet
#

Angel, can you label those flight plans?

rapid sorrel
zealous palm
tough jay
zealous palm
#

Yah, if you go where your going, TF2 might be in your firing line

old hill
#

I can do Aviary Comm Int. put my order in later working.

hard sleet
#

you put in 3 lines, I am guessing that they are movement lines for different squadrons but wich squadron is following wich line

pine ferry
tough jay
quasi crown
#

I want some volunteers for Voice acting. I want an ATC Character, and a couple of captains.

rapid sorrel
fluid cave
#

And comms intercepting

slow whale
rapid sorrel
rare lantern
zealous palm
#

Vehicles block shots, so I think orbital do also, I'll ask shack

slow whale
#

Maybe we could double scan/intercept the BC and get some extra info? Maybe we catch what the lifesign stuff is?

rapid sorrel
edgy harbor
#

I was thinking of sending the following message to atlas in rp via orders:
"This is Primo Victoria actual, task force Victorum has arrived on station and we are moving in to scrap the enemy. We can take the fight from here."
Should I?

tough jay
#

Make it more epic

rapid sorrel
#

If we're making a statement

We're making a statement

edgy harbor
#

What should I add? "The cavalry has arrived"?

tough jay
#

the enemy & allies within the system are all possibly listening after all

quasi crown
hard sleet
#

Also, as the vice captain wouldn't you not be PV actual but rather Tenno, vice captain of the Primo Victoria

calm talon
#

"This is Victorum, stand aside I'm coming through"

#

classic WW2 admiral

zealous palm
#

Ok, Atlas is splitting their formation to flank, so you will still have a shot

hard sleet
#

"Hey Atlas, on your six"

quasi crown
edgy harbor
#

Aight I'll do that

zealous palm
#

But depending on facing, you might be able to target the BC with both front, and a side, since it's 2 tiles

#

Speaking of sizes, I need to check with shack if the PV should be 2 tiles long

hard sleet
#

You are a senior commanding officer of the TF make it something that people remember.

rapid sorrel
#

What is the Otter's planet called?

hard sleet
#

Lumara

quasi crown
#

"Atlas, Victorum, Make room, ARMCO's guns have arrived on station."

tough jay
zealous palm
#

Heavy Metal coming through

#

We are the biggest ship in the fleet

tough jay
#

We be blasting Symphony no.9 once we get through the gate

rapid sorrel
#

"This is Victorum Actual, main fighting taskforce of the Armco Freelance Union. This is a broadcast to all forces hostile to the Provinces and the inhabitants of Lumara. STAND DOWN. Failure to comply will result in the complete, and utter annihilation of your forces, and your inevitable ejection from this space, via indiscriminate fire."

quasi crown
gritty basin
hard sleet
# tough jay https://youtu.be/89jOPAGJq-M?si=1PX9JHjCPoskGoq6

♪ Music composed by Jose Pavli.
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▶ Play video
zealous palm
#

12 min mark

hard sleet
#

Also, my vote is for the Cyan path.

quasi crown
#

"All Civilian vessels, Victorum, kindly leave the AO. All batteries will begin to unleash fire upon your oppressors and Newton's laws don't care about FoF tags."

edgy harbor
#

"Atlas, this is Victorum, make way for the Battlefleet has arrived."
This good?

quasi crown
#

You don't need the "this is"

rapid sorrel
unkempt smelt
fluid cave
#

Important note for Captains when positioning.
We can attack them from their start position as long as our end postition is in range.

edgy harbor
hard sleet
#

also my predictions for the frigate assuming it is speed 2