#Task Force 2 - Atlas: Comms
1 messages · Page 10 of 1
Oooo, really like the hovercrafts used as "compartments" for who's where, very nice
We're gonna be stuck at the gate for one turn since hostiles are present. So not this turn but next.
Also, the enemy vessel is a Battlecruiser with 2 armor, so the current recommendation is for VTOLs to stay docked for safety.
Got a 2nd VTOL in the fleet too
A sound idea
nice
not so nice
If we get bogged down with the BC, it’s gonna get a face full of TF1 the turn after.
So long as we survive in good health, all will be well :)
I’m not trying to jinx us I promise
So I suppose I do nothing this round?
You're welcome to crew up a module if you like, otherwise I think there are some leftover crayons in the Marine Barracks
Maaaan they always eat all the green ones and the green ones are my favorite.
ikr? lime flavored
one must ask if they actually do have different flavors or not
But the red ones taste red though
Im a bit scared im gonna do everything wrong that could do so
in all seriousness, the "Deployment Logistics" tab has a diagram of open modules to choose from. We're not gonna be able to drop this turn, so it's ship actions only
Jarn! Welcome back bud. How goes things in your world?
Yeah I was wondering if there was anything for me to do and if it's even necessary for me to place an empty order.
Ay, just need to calm down really, there's nothing to be afraid of.
i mean its all new
If you got doubts or questions atlas & everyone else in #meta-comm is here.
i barely know anything
There's more crew than there is actions this turn I think, but yes, you'll need to place an empty order. If nothing else for practice.
Time to learn then ! 
If you're looking for a "how to VTOL" tutorial, hit up @high pike , they've been playing VTOLs for a while, and know everything. More than me!
thanks, I will definitely try that!
I spent 16 hours driving from 13:00 yesterday to 05:00 today. In other words, i'm tired
yikes. I did that once. never again
Orders are open, and due <t:1750888800:F>
If you're not sure how to do this, check out [this post](#1385616625293725886 message)
If you haven't done so already, check the Deployment Logistics tab for available modules to crew up!
Orders submitted as is... warchants
Looks pretty good, no need to change it this time, but next time I might include an intention to launch or not (pls no this time), it's up to whoever is inside the pods.
i am back on the endurance right, awhile ago i remember i got shifted over to the banksia i think it was?
yea, had an AWOL player screw up the modules, but we got it all sorted, and all ODTs are on the Endurance together now
Sounds good, thanks, mostly I was just thinking preoaration since we may not launch the breach pods
good, more fun to drop into hell together
Amen. You all caught up on the plan?
i am looking at the doc now
My favorite 7 words
my favorite words would be " hey you just won the big lottery "
ok so once in range looks like we are hitting the star port and making any AA near by have a very bad day
I wish we could get there this turn, but the enemy is here 😦
Lt. atlas has been making Pvt. Dave do a lot of SRM drills after he missed his shot last time so. he got this
#meta-comm message
Confirmed one thing, when we'll deploy out of Atlas, VTOLs/IFVs/HVTOLs/etc won't be able to transport anyone
Only when they're unloaded (so, outside the orbital) will they be able to get on to transporting people
Got that cleared away at least for when we'll deploy outta you boys 
(copied over from iron hammer)
That's true if you deploy from the Starport. You can ALSO deploy using our Deployment Modules.
Your VTOLs can launch from our VTOL bay, with infantry inside
That seems wrong. How would any orbital be able to deploy infantry from their VTOLs?
Orders sent, Gristle is ready to rock
Dunno, I'm assuming "if vehicle bay no nesting, then vtol bay no nesting either"
Maybe ?
Ohh, that's gotta be for landings. Orbitals can't deploy units they don't have a bay for.
I think they can deploy TF infantry but not BG infantry since they're still in storage
I mean, vehicle bay, it's not like you're gonna deploy an MBT in space 🤣
Not yet
Yeah, I read all the Q&A, think it was mentionned at some point that you're deploying a group that's in the cargo I think
yeah, here
Right, damn.
Ok, Operation Deuce is a wash then. We can't deploy you from space at all.
It's like we're the infantry IRL in a logi truck IRL, we can't just have one dude leave during transport, we gotta keep transporting him as a unit, get back here soldier !
Or is it 🤔
Step 3.5 Taskforce declares they currently have a battlegroup inside their cargo bays. Using up the Large Supply (5 players per large supply) (These bays are now considered Battlegroup Storage)
Step 4. After picking a target area to land the battlegroup must now be deployed to the surface. The larger orbital’s that hold the most cargo can’t land without access to a surface based starport so units with landing capability must be used. This is called Deployment Capability (DC), VTOL’s, Heavy VTOL’s, Heavy Air Transports, Orbital Drop Pods, Orbital Dropships, are all ways a battlegroup can make planet fall. See equipment that offers (DC) to see what orbitals use to unload a battlegroup. Remember (DC) is taskforce wide. A VTOL on one orbital can help deploy battlegroup members from all over the taskforce. Not just the ones with VTOL Bays. This is to allow for any kind of builds to work together.
Step 5. With the Taskforce now in High Orbit the players put in orders deploying our forces to the combat area. They say who they are carrying as normal and the invasion begins. Good Luck.
So, if I understand correctly
We should be able to deploy with Atlas units. I think we couldn’t use BG units to deploy out of our cargo bays
If we land at a starport, we're deployed as a group, and cannot have russian nesting doll as we're all getting deployed like passengers on a bus.
However, if we can't land at a starport, then there's the "units with landing capabilities" that must be used, aka DC, to transport a battlegroup on the planet, thus allowing VTOL, HVTOL, HATs & orbital drop pods and dropships to drop. However, the orbital drop pods/dropships then cannot have nesting doll in them, but VTOL/HVTOLs/HATs can to be able to transport people to land, and it will make deployment slower.
...Have I got it right ?
This is extremely confusing to wrap my head around I won't lie.
@pliant fjord for evasion, fighters must travel at least half their movement correct? I think fighters are move 7. Does that mean fighters have to move 3, or 4 hexes? I am double checking the map so to try and optimally plan where we go so that we pick up all the enemy fighters with intercept.
When you need to look at 3 different docs (Q&A, strategic rules & the classes and equipment doc) to figure it out, I feel like I'm not to blame for taking some time to learn how this all works 😅
3.5 range. The hexes are just a guide for distance. 1 range is the distance from the center of one hex to the center of an adjacent one.
Also, will fluffle fighters be joining us?
They could possibly screen the tail end of TF3 incase any enemy fighters move faster than us.
They're debating it. Seems they might have the speed for a single sweep and then run out with their Taskforce
I think that's right. We can still deploy some of you from space since we have certain bays.
but we HAVE to take the spaceport to deploy the rest of you
fluffle fighters would be green, or something to that effect to pick up their back end.
Or slowly deploy everyone else, technically with enough hats/hvtol/vtol, eventually everyone will deploy
but wait does that mean if don't have a starport we could deploy our vtol/hvtols or not to help transport our own BG ?
fuck me I don't know.
This is complicated as fuck, I'm almost regretting trying to do this now 🤣
That's the nesting rule again. Things in Cargo can't deploy on HATs or VTOLs
nono, unless they're getting deployed
step 4 from here
But they’re explicitly listed as providing DC
The larger orbital’s that hold the most cargo can’t land without access to a surface based starport so units with landing capability must be used. This is called Deployment Capability (DC), VTOL’s, Heavy VTOL’s, Heavy Air Transports, Orbital Drop Pods, Orbital Dropships, are all ways a battlegroup can make planet fall.
If: no starport
Then: Use Deployment Capability, VTOLs, HVTOLs and HATs
ok then yes, original plan was solid
Otherwise
Deuce is not a wash
If: starport
Then: No nesting you fucker, just deploy out of the orbital normally >:(
See ?! I'm not crazy, this IS hard to wrap your head around 🤣
It's the interaction between the nesting rule that is never anywhere written in the core rules + the new rules that makes it hard to understand imo
... time for coffee
If the nesting rule WAS mentionned, then it could have been clearly laid out in the core rules the one exception, which is deploying from an orbital without a starport onto a ground map
Get one in my stead, I don't drink coffee
Our problem currently is getting the larger vehicles on the ground
It's not on the doc anymore (it was out of date), but Operation Deuce involved using BG12's and STORM's HVTOLs to deploy all the heavy vehicles.
(if we don't have the starport)
Yeah, we can't deploy the tanks without the starport. it's absolutely critical we maintain control
I'm gonna make one big heap of text to try and get it boiled down
I'll try a short one.
I believe that, since we don't have a vehicle bay, there's nothing for the HVTOLs to pull the vehicles from. The HVTOLs can't pull out of cargo directly I believe.
If you're deploying from a cargo bay at a Starport: All units will appear next to the starport. Nothing loaded (just supply), nothing embarked. You're "Spawning in."
If you're deploying from a cargo bay on an Orbital: You can be carried by transports that are capable of docking with the Orbital, for the purpose of deploying to the surface. You're "In Cryo."
Ah, my bad, apologies
all good, I thought the same earlier
So, uh, from my understanding, how do you get a Battlegroup deployed from a Taskforce ?
First off: Is there a friendly starport you can deploy on ?
If yes, then as laid out by the Shack Q&A, you can "deploy a battlegroup as a full group" and as cleared out by Shack in [meta-comm here](#meta-comm message) musn't transport anyone as to not nestdoll, you can however transport supply.
So, you come out of the starport with your VTOL with no troops in it (exept small supply), and then after being out of the orbital, you can catch up an infantry/engineer/etc to transport.
If no, well, Plan B: Deploying from orbit
As laid out by the Strategic doc, you must now instead of just getting out of a starport, use your Deployment Capability (DC), allowing VTOLs, HVTOLs, HATs, Orbital drop pods & Orbital dropships to carry units, making this the one exception to the nesting doll mechanic, to put them on the planet.
...I think I almost got a headache from this.
Oh.
That is explained in such a more simple way xD
“Orbital drop ship” means orbitals with landing gear and ground unit bays?
I DONT KNOW
Yeah, ships that can land and deploy on the ground lol
We have a vote.
Unfortunately, this vote won't impact our current turn. Since the presence of hostile ships means we can't rush to the transfer point, we're gonna be on this map for 1 turn regardless. We'll hit the ship as hard as we can this turn, then then we'll assess our status from there.
If we decide we need to stay and fight with TF1, we can still turn around before we leave.
That would definitely delay our ability to secure the starport, though.
If TF1 can't handle one BC we have bigger issues to worry about 😂
Their lead ship has FOUR MBCs. I'm not worried at all
Plus the unknowns but hopefully we’ll take a bite out of their fighter screen
Since they're entering the system already deployed, they should have enough speed to loop around
hoping to engage the enemy fighters if possible
they'll be in evasive and couldn't damage the BC
Just noticed they are flying over what we think the BC might do.
and not what we think the Fighters might do.
Good point. Don't have much of a clue what the fighters are doing other than harrassing the lumarans
Maybe they should go heading 0, N?
We can only make our best estimate.
I'll leave that up to our active Pilot @plain dew
-# see Shack's comments above
While you're here, the Civvies can dock with us right?
Yeah. Dog fighting is on them. But the overall plan is looking good.
Those orbitals are Light Freighter in size. So yeah they can external dock. But they cant land inside any of our bays. To big.
excellent, I'll add that to Q&A
As a hat I presume I'm hanging tight onboard. Will look for an open station to man or maybe just chill in the break room.
Best to just say "hey if its an orbital. It works under standard orbital rules"
boarding rules also give you some ideas how units can move between ships that are not inside the taskforce.
That was the assumption, didn't know if they had incompatible docking ports or something
and how those limitations interact.
Late to the language party, I'm learning Dutch
Like not being able to dock unless the ship is willing or immobile.
Howdy Failhouse.
Ok, last question - can destroyed ships be boarded for intel?
disabled, yes, that's covered
-# nooooo come back
Sorry I jumped the gun 😅
na you're good, you reminded me to make the post
Ah, cool :D
Hey guys. Do you have a message you'll send to the civilians once you go through? I have a crew that will try to talk to them, should we guide them your way?
"Join up with the formation ahead if you can, otherwise, take cover behind our large ships, and dock with the Rapid Sentinel for medical aid."
We're explicitly not mentioning that reinforcements are coming. We want the enemy to look right at us so TF1 can ram their MBCs up its ass.
nice
we should tell them to go to the gate then
and hopefully the bots try to chase us
while we bravely run away
@jolly verge you may want to select a specific target so the other scanners can coordinate around you. You can refer to it by it's coordinate location or with a picture. (If so, please delete and resubmit)
Otherwise, you can leave it as is if you want, it's functional.
ok, but wich one do we want? I assume the large one and the BC will get scanned by Fluffle
true, but the big ones take multiple scans to learn everything. You can also select a piece of information to learn
HP, Armor, Weapons, Crew, etc
For Comms Intercept its needed to scan the target in the same turn if I understood correctly, is it needed that this is done by the same Taskforce or even Orbital?
na, as long as it "is being scanned this round" you can hit it with Com-int from mega-long range
I'm assuming limited to the same tactical map
What if anything still needs crewing on The Endevour
fyi im deleting and resubmitting
Check out the Deployment Logistics tab.
Looks like Endurance's HMG could use a reloader.
Would a crew on an hmg just say they're firing on ships if any are in range?
yea. They can pick a target if they want, but HMGs can only target non-orbitals or screen against missiles
So "I target any enemy Fighter in range" is fine
Do we know the size of this craft that was destroyed? @pliant fjord (id ping shack but i dont wanna be converted into bot materials. )
I believe it was mentioned that it was destroyer sized
Question: crewing a drop pod? Does that mean I am getting in it getting ready to be deployed or standing by to launch it for another person?
Theres 2 pieces of information that are missing that will make it harder to predict what the bot fighters will do. The first is the bigger (?) in 4416. I was originally assuming this was a friendly orbital, and was the one with the destress call, but upon clarification from Shack, I realize those blues are not friendly fighters, but light freighters, which has me now concerned that there is a second large bot ship in the area.
The 2nd piece of missing information is what direction the friendly civies are going to fly. If we get confirmation that they are planning to heed TF3 hail to follow them out of the system towards the station, will know their general direction of travel and can move to intercept for them.
Oh it was damn. RIP Second Wind. We never had a chance to save you
This one I asked a while back and got a clear answer 🙂
You can drop yourself, the drop pods don't require an action to use.
When you drop, you appear on the tactical ground map having consumed no movement, and can immediately take actions.
Right that’s super helpful. So I can assume in the first few turns there is no point crewing the drop pods? Or have I got the wrong end of the stick for our initial route
I do wish we had this info, but we don't. We'll be hailing the Civvies inviting them to join Fluffle's or our Fleet formations for some protection.
Will just have to assume they will listen then.
Other than that, perhaps a heading of directly North might be best
Fluffle is probably going into more danger, so I think hiding the civilians between atlas's big ship energy and then victorium's even bigger ship energy is a must
yea, no real benefit to crewing the drop pods, but we can still use the chart to reserve them for when we do drop
sadly the mechs won't see much action until we reach planet side
may i ask you if you as fluffle coordinated your scanning effort for next round already?
which will take a little while apparently
nope
I am considering holding off on the triple scanner for the next sector
in this area, I think what really needs scanning is the second big question mark
Can our orders for the fighters be "Link up with civilian ships in 4317 and escort them north towards Nav 1?" Not sure if that is the right play even if we can, but want to know what order options we have.
@ Fairlie Yea, you'll be the first, so whichever target you pick, we'll coordinate that info to the other groups
ok then ill do the other big ? and I hope @maiden belfry will do the enemy BC in our face, otherwise we have to use our Comnms-I on the big ?
This seems a little too conditional, better to just pick a direction or draw a path. Plus, if you're in evasive, you won't be tanking any hits for them, just following.
if you engage those enemy fighters, then the civilians will be safe either way I'd say.
if somebody else want to mark their own scanning intentions the screenshot is here
cant you intercept while in evasion?
the fighters would have to engage us then if we are in their hex
I noticed Aloha has also Comms intercept as equipment in the sign up sheet but its nowhere in the crewing tab, did they decide to not bring it with them?
yea, their ship was full of CS
not enough room to bring it
Intercept isn't an order type. You can declare it as part of your intentions, but it's down to your movement path
So you have to make a guess where they're headed now
such a cool looking battlecruiser
I see. If its light freighters and they can move 3, then I guess fighters would move 2 spaces for every 1 that they move... so if they try and get behind our fleet formation, they should move to 4216/4116. So we could potentially link up with them in 4216. I am also assuming enemy fighters with their red coil beam lazers thingies dont need to reload, so they will probably stick on the civies rather than needing to fly back to the BC.
That tracks with what I'm aware of yea
that is currently the trajectory the fluffles fighting might be flying, tho its still pending approval from one of our fighters
hmm... hmm... maybe we let TF3 fighters dogfight around the civies, and TF2 range out to deal with those unkown/get eyes on the unknown ship.
we could pop out a few hexes and still have movement to regroup with our orbitals for quick rearming
Attention Atlas Crew
All Crew to Battle Stations! Orders are Open!
TF Fluffle has encountered a hostile Battlecruiser and fighters chasing friendly assets at the gate. We're moving to engage in a Fly-By tactic, hoping to reach the transfer point soon.
Fighters, report to Reaper and prepare to engage.
VTOLs, return to Bays
Medics, standby to receive possible injured Lumarans.
No one Crosses the Picket Line
I'll be less available for the next few hours (gotta cook and clean my apartment for guests). I'll be able to check in later tonight. Good Hunting Everyone!
Who declares that we use up an LS for supply?
TacCom map I believe
I'm not sure if we start supplied or not though
It would make sense if we did
My worry with that is TF3 only has 4 fighters to the enemies known 5. If rolls are bad enough, even spread out through their formation, there's a real possibility of them losing one
They're on evasion so we'd have to get REALLY unlucky for that Assuming everyone puts in for evasive as was being discussed
It's possible though. But nothing is without risk.
Heya, Atlas. I won't be able to check in much today. I don't see any reason why I shouldn't dismount and come crew something on Endurance. Feel free to theory craft me crewing something while you folks are scheming up plans
sounds good, just don't forget to submit orders by tomorrow
wilco. 6EST is the deadline, yeah? not that i want to wait right until the deadline, or anything, just good to know
feel free, TacComs get 24 hours after that to get our version of orders in
earlier does help to get others on-board with what the plan is though
All right, that’s it for the laziest marines in the fleet
Judging on the pic of the BC it has a fore mbc and 2 portside hmgs?
Hey everyone! A lot of people still haven't added themselves to the station or bay they think they'll be in on the pinned Google Sheet under the "Deployment Logistics" tab. Not an issue for this round but if you want I can add anyone if react react to this message. We already have assignments so it's just putting you name in the box that matches that assignment.
Also what stations don’t have dedicated crew at this point?
Correct, and most of the active stations are manned currently unfortunately
There's empty crew spots in the VTOL bays and 1 flight deck on the Banksia but VTOLs and HATs aren't going out so that's not a guarantee of action either. You can also wait to see if a fire breaks out onboard if we take damage
Fire control station is probably good
Very well, in the mean time what ship are you on. I can put your HAT in the bay for record keeping
I'm on the picket line
It doesnt particularly matter if the fighters/hats are kept together or split does it?
On the ship? No it's just record keeping. so we know who has an open spot on a flight deck for someone to use
Okay, I added you to Flight Deck 1, Bay A on the Picket Line.
As Nalla pointed out, there is a very low chance that happens. Certainly possible tho if they also eat fire from the BC. But TF2 fighters will be moving very close to the same space, so we should also be eating some shots with them.
Fair enough, want me to add you to the deployment logistics tab?
ill add myself in a bit, just at work now
No problem, just offering to any incase they're busy. Just don't want to do it without their permission.
Assuming no new contacts (Not a safe assumption perse) Every single one of those fighters would have to win a coin flip to shoot one of you down (so long as you are all evasive in formation)
its possible, but unlikely.
And keep in mind, the freighters might be taking some shots, and the MBC on the battlecruiser might target one of the actual orbitals instead of fighters or something.
if their fighters are like ours, its a 25% chance theyget in a hit (with D4 attack into fighters 3 evasion)
Oh it's a d4 not a d6? oopsies. Then its a much lower chance of getting shut down.
Not impossible, but HIGHLY improbable.
its a 5v4?
yeah, the only issue is if those other unknowns swing in and the 4 fighters take shots from them in addition.
BUT our TF2 fighter flight path should be thru there, so we should hopefully eat those shots (while in evasion)
I need to move to at least xx17, but ponderous is confusing
what about it?
I don't know if 4117E is a valid destination because I have heard mixed things, but that's my plan, @rapid sail You are good to put your orders as manning the gun
it should be right? collisions arent a thing so I dont see why it wouldn't work. though you might be showing your engine block fully depending on the BGs next planned move
E would be facing towards the BC
next turn I just go straight north
pictures incoming once I get home
ah. i was under the impression that ponderous meant you couldnt choose facing, always pointing in the direction of travel
I don't know, it's confusing, and if that's the case my one forward gun is useless
It means you can't make a 90 degree turn. You need to move in loops if your turning around.... Basically, your always moving diagonally if you need to turn.
Your in 4116 and you WANT to get to 4216. As your moving forward, you won't be able to make that sharp turn, so you'll need to make a loop.
4116 -> 4215 -> 4316 -> 4216
From there you can continue straight towards 4117 or straighten south to 4217. At least thats how you'd need to move if you wanted to say, turn around right now.
if only shack answered the question directly this morning instead of saying no flips or barrel rolls lol
goes for a few messages but no definitive ruling just "make it look ponderous" basically
As a ship, wherever you are facing you can only choose to move in 3 directions.
Up left, Up, Up Right.
A b a b start
half-back should be another option/upgrade possibly. that would make for some interesting smaller orbitals
I don't think it's quite as strict (As in what I just said you'd never be able to get to 4216 but mke it as close as possible... I'm sure shak wouldn't have ap roblem with the route I put above instead of a full circle.
Perrin.... moving at half back is giving me some great flashbacks to playing age of sail games and moving backwards in a frigate to constantly rake 3rd rats and above rears with my broadsides because they were too big to make those turns lol
almost as good as doing anchor drifting lol
What counts as a "swarm/horde" unit for the purpose of rapid fire weapons?
Is that based upon unit count in a hex, or is that for units like infantry or a keyword for an enemy unit type?
Specific units... I believe in C1 there were some large bug swarms of sorts
we had none in C2 and 3
For this I unno.... Maybe we get a big swarm of small drones or something
Okay, just making sure HMG for orbitals cant shoot rapid fire at a bunch of our fighters grouped up
Fighters are not swarms. Even if they move in formations
I though ponderous was you can only move in the straight line between start and end, and you only attack at the end of your movement
this is why I am confused and just going to wait for the Captain to return
Im sorry for the insanity/clutter but hear me out:
are you sure the green ones arent our (TF2) Fighters alt path?
I mapped in TF3 fither/storm movements based upon what was posted above. I also mapped in estimated movements of the fleeing civies, and the unidentified target. Im pretty confident the unidentified ship (regardless of enemy or ally) will move NW to either group and evac (if friendly) or to chase after.
The Heavy pink was the orignal TF2 fighter move path (its a bit hard, i didnt find the right color wheel for the legend)
But basically for the TF 2 fighter pathing, I think we want to be in a different spot than TF 2 fighters so maximize coverage of the main fleets and increase chances that one of the fighter groups will engage and neutralize enemy fighters.
coz if i understand their (TF3) intentions correctly and im pretty sure i am, their fighters have to end at the top of the map to jump out of the thing next turn
I have TF 2 fighters screening closer to the tail end of TF3/storm on the odd chance the enemy fighters chase deep into our lines, and then our fighter group moves outwards to intercept/cover the unknowns (if they push into us), and then our position ends basically ontop of TF2, which will allow quick repairs (if needed)
aw balls i put TF3 twice
Green should be TF2
i recommend u to use the codenames, because of the issue with 2/3
im not smart enough to do that in paint 😂 once its in its in forever.
alright.. i patched it
i yoinked another part of the picture and put it over the text, then rewrote the text lol
So is the plan now to no longer go evasive?
Oh we are still in evasion for sure.
but its tagging as many hexes as we can to soak fire for potential enemy movements.
I thought evasive cost movement, sorry.
I think the rule is you have to move a minimum of half your speed.
I just reread it has to end more than half its movement distance away from where it began.
So for fighters we would have to end 3.5 or more away from where we began.
The other interesting thing to consider, is fighters move roughly 2-3 spaces in the same time an orbital moves, so with this movement pattern we should arrive exactly when that BC arrive in its NW projected route, and also arrive and head off the unknown/potential 2nd bot ship assuming it chases towards TF3.
And yeah, this should have us ending roughly 3.5 away
I think our (fighters) main objective is clean up or damage as many enemy fighters as possible and then (hopefully) eat a few shots from the BC/Bot 2 ships so that TF1 is in a good spot to wipe out all remaining enemies when they deploy in.
Okay so this is my first mission task. I know I am in Endurance. As an engineer what is the best thing for me to man there?
reloading probably
This is gonna get crazy!
I don't think it makes a difference this round but would it be better to be on the flight deck ready to repair/rearm or in the medical bay ready to heal? I'm on Rapid Sentinel
Flight deck. No one is taking med bay relevant damage yet
I'm planning to man the HMG (I see I'm already slotted in there), do I have someone to reload for me?
it looks like DrœsT1 (the other mech jockey) has gone in to reload for ya
unless i'm mistaken there is nothing uncrewed on Endurance presently?
Technically some one could man the Mech bay but obviously that's a bit pointless currently
Alright, I'm on standby then. let's carry that weight.
there isn't a point to manning Damage Control until there is damage, right? if i'm reading it correctly?
Not until we're damaged
It sounds like you can only fix damage the turn after it occurred
yeah, that makes sense. ok, just thought i'd make sure.
I am feeling incredibly trepidations about getting left to solo the gate. I suppose that's our job, though. Did anyone play Goldeneye 64? Remember the mission where you have to escort Natalia? This feels like that to me.
Okay, I'm going back to shutting up and following orders, LOL
Don’t let the commissars hear that😝 
I think the nerves are natural but it really is only for this turn that we'll be alone for a bit. Victorum is literally right behind us with 7 cannons and 4 autocannons, and 2 sets of Long Range Missiles looking for targets. 9 fighters and 6 bombers looking for a fight. And 2 mechs that will walk on the skin of the ship to also join the fight lol.
Okay, that helps. I knew we were getting reinforcements, but didn't know the breakdown
basically our main space battle force is right behind us
uuuh, we don't have LRMs.
But the rest sounds about right
Apologies, saw 2 LMs under turret on Exodia. thought it was a misspell. those are the mechs I assume just under the turreted slot for weapon facing?
Yes
it really is only one turn, you're right. that exact logic applies to the folks leaving us to take the hit alone imo. but that ship has literally sailed. so we have to make the best of it.
I'm assuming you're good if I slot you in to the heavy drop pod for assignment?
how many scanners does fluffle have I wonder, maybe we need to scan the ships multiple times?
debating whetever to scan 4417 near fairle so we know what all the ? are or double dip with fluffle and scan the ship
Hopefully, nothing stops them on their path to Elim. If they don't get stopped, its worth the risk. if they do get stopped, then it'll have not been worth it. but thats the gamble, hopefully it plays out ARMCO's way.
They have 2 scanners
thanks was also looking that up
Yeah, we have the civilians in front of us but Elim is also under siege still and the more we delay either way the worse it gets for them,
I think ill wait and see if they put in orders where they are scanning and compliment that, how very fun
I'm down for it, though I don't think I'm on the picketline anymore... or does that not mattee?
that doesn't matter the heavy pods are on the banksia with you lol
yeah, if nothing stops them, it'll be great. but if there are unknown enemies lurking in between they'll get stopped again.
Good point, I mean I want to a breech pod, just in case
Also keep in mind, theres civilians at the mine planet side and those cities.
That's absolutely fair
I mean if they havent declared their intention yet you can declare yours first. Two things to keep in mind: 1, they dont know whats ahead of them and if they need their scanner there. 2, if we want to Comms Intercept the enemy Battlecruiser it needs to be scanned this turn if i understood correctly
Still waiting on the Captain to return before I submit my orders
Honestly it's gonna be interesting once we hit planetside, PAIs and ODTs dropping right on the bots heads. Both raining men and steel... huh, if a drop pod lands on a bot squad does that could as a projectile attack?
Lol
The enemy is at the Gate. A BattleCruiser with an MBC, more than the fighters we were prepped for. What do we do?
13
19
1
Stay and Fight, try to save the Civvies.
@pliant fjord i case you dont wanna scroll thru everything. This was what i came up with for an alternative flight path. LMK what you think.
Awww missed the poll but we still got what I would be fine with, lets claim that Battlecruiser!
damn thats a lot of arrows
That looks good to me. Good coverage of the area, with a good chance to hit a couple fighters
I am back, hello!
ok, just to confirm, i'm not needed to crew anything this round?
not desperately, there are open slots, but no anticipated repair actions to be done or anything
You could take the Mech bay, and say you're fine-tuning the mechs
Sounds good to me.
@lyric berry FYI, the ship's name is Endurance, not Endeavor, but I figured it out, no need to resubmit
Sorry about that, slightly embarrassing
all good, I had to look up Banksia like ten times
i feel like i would've been doing the same thing in your shoes, just like "wait... we have an Endeavor?"
Just desperately looking through the google sheet even though i've been staring at it for the last 4 or 5 days
Like, WHO DIDN'T TELL ME WE GOT A 7th SHIP lol /s
They NEED to tell you, you're the TACCOM!
I feel this on a deeply personal level for someone in a job that should know things
as an aside, i really enjoy reading everyone's little RP blurbs
One genius Facing joke.
Location: Rapid Sentinel
Facing: A stark reminder of our own fragile mortality
legit laughed out loud at that one
Can you make the polls last longer?
The choices were 8 hours or 24 hours, and 24 would make it last past the deadline
or did you mean stay on the front page longer?
No, 24h is what I meant
The pinned comment will always have a link to any active polls
I guess that one only affects the following turn, so yea, I'll lengthen it if I can. (I could not.) 😦
@untold tusk @marsh osprey @vague shuttle @polar kiln
Do you all agree to the plan & the flight plan? Basically: we group together in a V formation, all of us are in the Evasion order, and we try to soak fire/deal some damage back to the bot fighters while staying as safe as we can. We will end close to the orbitals for a quick repair/rearm if needed the following round.
And good morning Atlas
I don't think you should tell them to join us though
they'd be safer behind you
I'm expecting the bots to chase us, at least for this turn
so the civies ducking to the left while this happen, and then getting behind you would be optimal imo
We're counting on that for sure, so yea, I'll edit that.
Nobody over there is broadcasting that TF1 is coming right?
Yea, tahts why the fighters are doing a weird S hook, its to meet up with the civies and then loop back around to head off any additional contacts coming from those unknowns (or if those are more civies, hopefully helping to protect them).
Lets try this again without my typos and some minor edits.
Looks like a perfectly normal seek-and-destroy pattern over the course of an [unspecified unit of time]
“Specify operational priority: initiate comms interception protocols first, or prepare damage control systems? Awaiting directive for C Null unit”
"Damage control systems irrelevant. no ship has taken damage. Com-Int is priority. Success of Com-Int will ensure Victorum a perfect engagement."
"And they said a Draconian could never learn Binary..." (Python?)
“Comms station manned and calibrated. Standing by—awaiting secondary crew to initiate scan protocol for full order compliance.”
That'll most likely be Fluffle, but if not, we'll make sure someone over here does.
Compliance
"Compliance Confirmed. Download and run: reward.exe"
Most of the crew seems to prefer Ice-cream, I'm guessing yours is more literal?
C Null would like to express g̴̉́r̴̅̏ä̷́̄t̶̅̚i̸͋́ṱ̸̓ȗ̵͋d̸̾͝ě̷͂to your avid responce in a t̸̄͌o̷͆̽n̷͗̾ȅ̷̚ similar to our own
Text to speech implants glitching rewriting matrix.
"Gratitude received and appreciated."
I guess the real reward was the friendships we made along the way XD
Maybe some robot friends can bridge the gap with these bots one day.
But not today. Today we minimize casualties with maximum firepower.
Good night Atlas Alpha (Americas)
Good morning Atlas Epsilon (Europe)
Orders are due <t:1750888800:R>. As of my last check, we're at 50% in!
As always, check the doc front page and the top pinned comment to catch yourself up. I'm off for the night.
"Hey, anyone else's comms on the fritz? Everytime this C Null Actual guy tries to talk on general comms all I'm getting is white noise. Is this on my end?"
Where is the Atlas Oceanic?
-# Omega Shift
*"Are your comms on "vocal optimisation"? That doesn't seem to recognise C Null as speech. Try "ballanced" maybe?
Everyone: check your comms NOW! Reception will be even worse once we are thru the gate!"*
"Aye, sir"
Responds the Starborn Engineers on a pristine, sounding comms channel
"Group Fairlie to Admiral Union can you hear me, test one two, test one two?"
"Scan system fully operational, Fairlie ready for Alt-Space exit!"
'Here is Captain Simm, aboard the TripleS, Taskforce Fluffle. You guys are on global broadcast, repeat, global broadcast. Is this intended? While I like hearing about scanners, that doesn't seem relevant to my immediate problems. Over.'
Ok, we're not fleeing immediately, but once TF1 shows up next round, what next?
13
14
1
Escort the Civvies on our way to Elim. Keep to the plan
"This is Captain Jack of the Pearl, Do I need to hear this either, I need to figure out where I am going to be to both shoot this guy and get out of the sector in time
"Pearl this is Union, don't worry, you are faster than the Battlecruisers, you can catch up easily."
"Positiv, I hear you all loud and clear! Remember, our Channel is 1.02!"
"Yeah, Junior Engineer Berolina turned the comms transmission switch to all, instead of vehicle. Im sorry, its his first mission in Space"
"Good thing we are making these mistakes now and not when fighting"
'bout?
What to do now
And how I start
If im on a ship or hovering/standing next to the rest
Or if im doing anything at all
Unfortunately not too much to do. We're just body blocking for the civilians and using the fighters and the Pearl to do some damage but we're mainly just distracting the enemy BC until TF1 Victorum shows up next turn then continuing the original plan. You may just want to do a hold order and say your in the VTOL bay.
@pliant fjord Would you be good with me submitting my orders a couple hours late
you might want to specify on wich vesser your vtol is, but i dont know if its completely necessery
The main one, idk
i think you are on the picketline
Should be ok, I'll be finishing up my map Thursday morning, so if yours bleeds over a bit, I'll live.
I can actually get it in now
This is not global broadcast, this is Taskforce 2 Actual, and scanner coordination is critical to success. For global broadcast switch to Meta-Comm 1.
Speaking of which, I think our only guy scanning is also scanning what your guy wants to scan
But it might make more sense for us to do it, given that we're starting in range of it
We can hit it twice. We'll get our second scanner on the BC then.
Alright
I was wondering if we wanted to scan an enemy fighter harder
Any additional info could be great
Up to you then, our first scanner already submitted
And com-int is already submitted too, on the BC. So someone needs to scan that thing again.
Alrighty
Yup, second scanner has targeted BC, you're free to target whoever you want
Doing great Atlas! If you have buddies here who haven't submitted, begin the bugging process!
Also, here are the strategic maps we have access to. Note that Elim city is still outdated until Storm lands.
It appears like we'll be able to deploy to anywhere in the city as long as we're in the shaded area.
Timing is still completely unknowable, but I think we can get there next turn if we're lucky
Orders are due in <t:1750888860:R>.
Ten players have not yet submitted orders, most importantly, 2/5 of our fighters.
Aloha, TheFerd, Rainer, Finest, Alloy, Noble, SkyWolf, Eureka, @untold tusk , @polar kiln .
Even if your order is "standing by in a bay" that still needs to be submitted for the record.
If you're just coming in, and not sure what kind of order to submit, look at the orders channel for some good examples.
Or ask in here
@rapid sail Please shoot at the BC
Also for those fighters, if you have a time crunch just copy and paste my order. You would only need to update your call sign info.
@stuck mountain submit your order pls
Aye, sir, consider it done.
Any requests?
There are VTOL bays to crew up, but nothing damaged
Stout beat you to the Scanner this time
If the ship you're on has a gun, you could reload it...?
Check out the "Deployment Logistics" tab for available crew slots
get outta here, that was a legitimate question
pingpingping
Sure.
Now how and why that game came to be...
Iron Hammer.
Link it to Iron Hammer, somehow 🤣
I was gonna suggest some very bored engineers XD
I'm free on how you explain it has how it came out, but non-rp wise, I came up with ARMCOmon, then @slate palm came up with "hey what about gambling", then @jagged mulch dev-ed it out in python, then @proven tinsel is now working to improve it with Vivian.
YES, YOU ALL GET PINGS.
GET CREDITED FOR THE GAMBLING IDIOT
I REFUSE TO TAKE RESPONSIBILITYYYYYY
Leave this channel, we have crew asking questions
YOU'LL HAVE TO, WHERE'S THE MONEY FOR THE KIDS ?!?
So if you guys are technically running a casino out of ATLAS cargo bays, we should definitely be charging you rent.
Ay, I was pinged to answer, answer I did
You could crew up a VTOL bay, or sit idle, not much else to do, just need to know you're still here
Nooooo.... we're not.............
IN THE BASEMENT OF THE HOUSE YOU STOLE FROM ME
But can we evade ARMCO taxes tho?
Looks like most doing that, I'm on endurance
===I'm instituting a temporary No-Nonsense Directive. For the next 4 hours, this channel is for legitimate player questions about order submission only. Go to Meta-Comm if you want to RP.===
Don't hesitate to ping thoses who haven't submitted their order yet if it hasn't already been done 
Done, hopefully all good?
yea, that's all we need right now! You'll get a ✅ if it's good, otherwise we'll ping you and ask you to fix
@vivid crater@meager raven @topaz rivet @merry summit @tiny whale I'm still missing your orders, assuming you're docked if you're a HAT, but the order has to exist for the game record.
Sorry been busy with work - I’ll get that fixed up. :D
#1385616625293725886 message ?
missed that one, ty
Is there anything that really needs attending to? I’m looking but seems all bases are covered and nothing else to be done so I’d just be holding in the Picket Line - just wanted to check with y’all
Yup, that's fine, just need the order submitted for the game record
There are some VTOL bays uncrewed, but nothing to repair yet
I have tried to update our Map with the Orders I found (Mainly the the movement of Union(assuming the rest will follow the picketline) and the Black Pearl, I have also updated the Scanning intention of Stout 1)
There are still 3 Smaller ? on the map, but this will be Victorums Mission
Was gonna wait for final orders to post, but yea, this is what I've got so far!
look at UNIONS order, they wrote, Movement to 4217
Because of the size of the formation, Mini's final location should be about there, yea. He's leading the formation from the back
My RP is waking up from a hangover from a poker game the night before
I assumed everyone moving in Formation will end up in the same hex, so mb
It's pretty loose, the hexes are kinda just a guide for measurement.
We're also not 100% sure where our movement starts from the gate, so I'm erring on the side of "better to over-estimate our distance and be corrected than to under-estimate it."
and i also tried to keep the scan colours in the colours of the vehicles the systems are in
ah good idea I'll fix that
@plain dew Small problem, came from my misunderstanding of Evasive.
The end point must be 3.5 range away from the start point. Not just a minimum move requirement.
It's apparently been modified in the rulebook to be more clear.
There was a suggestion to end in 4316 instead of 4317, which can add a little more zig-zag coverage.
Alternate fighter flight plan
We dont have to use all 7 of our movement right?
no
just gotta end at least 3.5 away from start
I think timing wise, its better to just use the 6 movement and keep to the original path. By my estimation math it should put our fighter group right at the main points of conflict to soak up shots.
And maybe shoot bad guys?
by our 5th move we need to be at 4215 to intercept the (possible) enemy ship that could be chasing the civies, and would be within range 1 to shoot them.
the 4th move dipping into 4116 would be to cover the light freighters and pick up any other enemy fighters chasing after them.
psssh thats the plan starting with the first move 😉
its okay, watch the bots pull back and not engage us, and will be doing silly loops for nothing 😂
if you wanna resubmit, Reaper, that'd be helpful, I'll remake the map rq for you
nop, that's the very nice benefit of formations
I was just about to ask if I need to resubmit.
ill put that in shortly
bless thanks
We're still missing some people yeah?
should we ping them again?
no, one is in "Do not disturb" the other two are "offline"
if they didn't respond the first time, they won't the second either
I PMd the two fighters
I mean if the 2 figthers are not doing anything it could be much more dangerous for our other 3, isnt it?
yes
and we arent allowed to just assume they are in wing with the other ones correct?
not if they don't submit orders. we can go dig through the messages to see if they verbally agreed to something
and take a screenshot, and I'll save it as a record
They can also ask for an extension, I'll be around after the deadline. This time anyway.
You can't do that
If they don't submit an order they don't do anything
yea, assumed as such
Alright Hades/Finest. You're all that's left.
Hades mentioned he will submit a bit farther up i think
So... are we taking a ship battlecruiser for our own or blowing it up?
jokes, it was someone else.
Blowing it up. TF1 might get annoyed if our marines get in the way of their big guns
we are up to 4/5 fighters now i believe btw.
my theorie is that this BC might be the BC that intel told us is above Elim, but well see if there is anything intercepting us/Fluffle further down the line
Intel said there was a frigate about Elim
yea, last we checked, there's still a frigate at Elim. If Storm doesn't blow it up before we get there, we should 100% try to board it
oh, then i misremembered, well also see soon what the other large ? is.
@vivid crater @polar kiln
Your orders are due in 45 minutes. If you do not submit orders, your unit will do nothing.
For everyone else,
There are some preliminary plans for next round(s) in the "Operations (planned) tab
#1385616625293725886 message @plain dew "Imperium of man", I salute the WH40K roleplay 
the plans for operation look good
I can say its quiet difficult to draw something with an injured hand, but i made an emblem for Fairlie today
and I didnt send the correct version :)
Regarding your planned operations, Shack dropped a few new maps.
yeah, those are the ones I used
Good Night Atlas Epsilon, Good Mornign Atlas Omega, Hope you have a good shift
Current Submission. I'll have some time to fix this in the morning tomorrow if absolutely necessary.
FTR squadron reduced to 4 due to absence. Hades is assumed to be landed at Pioneer FD.
Something wrong with the launch catapult on Flight Deck Charlie, i guess.
Slight delay
I really enjoy this
Atlas shifts Omega (though should it be Omicron? 🤔 ), Epsilon, and Alpha, right?
All but one is pretty good for our first round
My intention was Greek letters. Is it not Alpha, Epsilon, and Omega?
Omicron and Omega can both be transliterated as "O", yes
Ditto for Eta and Epsilon to "E"
In any case, its for "Americas" "Europe" and "Oceana" "Oceania"
We got a wide spread
Mhm. I figured that's what the letters stood for
I can't believe Oceania was forgotten again, instead Oceana was included (No idea who they are)
Whoops. Too many planets to keep track of I guess. (1).
My apologies to the planet of large scary things and also koalas.
Does this mean our drop marines are dropbears?
My marines have nothing in common with drop bears
Good job getting work done every one 😀
95% orders submitted, I am happy!
-# PSA, wash your hands if you touch a Koala, 99% of them are horribly infected with Chlamydia.
My marines all have a clean bill of health. Unlike koalas.
My Power Armor periodically bathes me in a sanitizing gel.
I think the brand is... Purel?
Morning
Morning Epsilon!
We had two units miss their orders (though I can edit for a bit tomorrow morning if they get them in soon)
The preliminary version of our orders have been put in the TacCom page, and onto the doc
And a couple plans have been entered into the Operations Tab
I'm off to bed, have a good one!
Good Night Alpha, Good Morning Epsilon
the calm before the storm
-# Storm VTOLs would like to know your location...
Are they trying to reach us about our extended warranty?
Exciting times
It’s never good when the GM says that
I don't know, feels like something unexpected is happening and things are about to get interesting
Things going according to our plans: boring, expected
Things going wrong: exciting, interesting
all of our characters die: fun, engaging....
Exactly
Unexpected but good things happening: so demure, so mindful.
I mean, we're all sitting on the edge of our seats, waiting for tomorrow to happen
Morning Alpha.
We’re just waiting on TF3’s map?
It's confusing, Alpha is also the short for the marines I have onboard
The map submition ends tonight I think
so tomorrow should be results?
well it's all displaced since timezones exist
They won't need one this turn. Maybe just a formation
erhm
Tf1***
yes we will :p our fighters are also launching in combat
Oh my goodness. That's what I get for engaging as soon as I wake up
Check in #campaign-information
Hey, so I am going to be in the middle of the woods this weekend. So posting my actions will be tough. Anyone have an idea of what I should do so I could maybe get it done earlier than later?
it has all the times using Hammer time which auto-sets itself to your timezone.
Endurance of course will continue to fly in fleet formation going with the groups plan for this round.
Which sounded like we're heading north and our fighter we're getting in on the action to help the civilians?
Good Night Omega Good Morning (2nd Part of) Alpha
All fighters but one. Hasn't checked in yet.
Must be asleep in the cockpit, can't launch.
Fair enough. It happens. Feel free to give them a ping. But lets not go over board.
I'm hoping Atlas fighters come in before Fluffle fighters have to disengage, to provide continuous cover for the civilians.
Have done so 
Last I heard Fuffle’s fighters were sweeping back before meeting up at the transit point.
yeah exactly
Interesting developments await us
I'm very happy about both Atlas and Fluffle existing. I think we'll work together very well
Hopefully everyone will work together well XD
You'll have to work with Ixen to see if he may be willing to allow an earlier submission. But I would imagine you just make up an order of holding on the ship for now.
yes, that's fine with me. We're unlikely to deploy to the surface next turn (it'll take us a turn to get there still). So if you want to PM me some orders to do Damage Control or continue to 'dig in' aboard the Endurance, that's fine, I'll forward it to the orders channel when the time comes.
Thanks! I just wanted to be sure I get stuff in. 🙂 thank you. I will pm you later are I sleep some.
Sorry, didn't think there was anything to do on Pioneer since none of the fighters needed to be repaired
Gotcha, common misunderstanding
You do still need to submit orders, just for game records
even if those orders are "I Hold aboard the Picket Line "
You're not too late, I was just touching them up now and can/will resubmit if you want
@vivid crater thanks for checking in!
👍🏻
got any questions about how to format, where to post, etc?
All good on that, ty
Well, first dive into action. Let's see what Atlas can take. And dish out.
Soupply is a dish best served cold
Also, meet Iron Hammer, our gambling addicts who've been playing ARMCOmon in the cargo bays
Armcomon? Gotta catch all the unit types?
Oooo nice, i've been trying to get into things like game development.
Head on over to https://discord.com/channels/222052888531173386/1383066706724913293, I'm sure they'd love to talk about it
I've seen it, it's very extensive XD
Mine is only 200 lines of code
Derg's is a lot longer, his is 600 lines
Wait there's another one? XD
Oh boy
Operation Deuce
-# for when shit hits the fan
Atlas Deployment of Iron Hammer without access to a Spaceport.
I see atlas and iron hammer mixed in? Can we get all iron hammer if it’s just them?
and how many turns does it need can we then get it to 1?
Just to say it loud, great work Ixen, thank you for your effort ❤️
@ noble The gateway is vehicles for sure. Worst case scenario, there's no Airfield either, so the only way to get the Vehicles down is with HVTOLs
They've got one of their own, and we can borrow two from STORM while they're in the area, but it'll go faster if we can take the port ASAP
Of course, best case is the port's open, then deployment looks like this:
Which is MUCH MUCH easier lol
We could do it at one point but they added many units since them
Totally didnt see this as PKLN ramming the spaceport
ARSE approves this way of creating a tunnel only at emergencies (but this is *probably * one)
Storm is going to descend and unload next round, probably, yeah? Assuming they dont get interdicted on route or anything else halts them for some reason?
Hopefully they’ll sweep the city clean of opposition. The plan had been for ground troops to be able to play next week
Yeah, i have my doubts that we'll just be walking into the starport and flipping the switch all at once. But, regardless, I can imagine some cases where it may be advantageous for us to drop too, even though we'd be dropping in the west. Like, for instance, a cluster of anti-air near the transition line, or some such. They are edge cases, so itll be entirely dependent on what we learn. Just sharing where my mind is at.
I'm hoping not to have to plan for operation "shit hit the fan"
...even if you guys did, it seems like a headache to coordinate everyone into "who goes where" 😅
Operation Shit Creek. Bring your own paddle.
Okay, I'm keeping that name. 🤣
So good
It sure was! But I love spreadsheets more than I love sleep.
yea, exactly, we can get more specific about who and where when we get the real map
[expletive deleted]
well, we'll get some good use out of our Dam-Con modules
I hope we’re feeding targeting data back to TF1
oh shit baby?! What is this thing and? Its so heavily armed....
Hopefully it’s just a target
FAIRLIE TO ATLAS, THE OTHER UNIDENTIFIED LARGE OBJECT IS FRIGATE WEIGHT CLASS WITH TWO MAIN BATTLE CANNONS, TAKE CARE! Fairlie out
Well not to get too greedy but this might give us an opportunity to use those breach pods after all
Don't tempt us, we've got some angy boyz waiting for a reason to board an enemy vessel!!
Semper Send It!
So whats our call, do we stay, board and help Victorum or do we continue and let them fight it out? We had a decision to continue but this situation is something else now
Poll?
Oh poop
I'm down to taking a ship and then heading for the planet, but it would delay out deployment a bit
Listen, its not what those cannons can do to us, its what we can do with those cannons. 
Raise the flag, Yakove
I think we keep our original plan. Victorum is better equipped to handle both and trying to board them would be getting in the way
I’m pretty sure we’re not allowed to keep ships we board. Shack does not want to encourage loot goblining
I agree!
I'm a forward facing gunner on a Space Pearl with an Autocannon, I shoot at whoever the Cap'n points me at
At least 2 rounds, most like
Yea... good point
Best time to do it is during the City Seige, when the TF is stationary for multiple rounds. There's still a frigate there supposedly.
If Captain “You keep what you kill” Shack didn’t want us to have it, he wouldn’t have put it in breaching range. And yes I’m aware that this is a lot of big talk from an unarmed corvette
Oh, Cpt. Stalk. Are you ok going into Low Orbit for Operation Deuce? We'd have the FTRs escort you, and Storm's VTOLs would have much quicker access to the bays.
The plan is to get as close as reasonably possible. Storm will have full access to the bays for transporting injured to and from med bay. I’ll need to look at the doc to get a more exact idea but being in mobile currently doesn’t lend itself to that
Only if
There's a whole bunch of pictures in the Operations Planning tab of the doc.
So... Who do we think is getting shot first?
Civilian freighters
So... what I'm hearing is operation DIBS may very well be ago on the frigate over the city?
Assuming Storm and Fluffle don't kill it. Yes, we be boarding her
My marines will be volunteering to board and/or deploy dirtside. Seems like Pioneer is not a fun place to be during a battle. If they’re going to be risking certain death, they prefer to be able to shoot back
I want to get in there and secure the space port.
They'll be plenty of action for everyone, once we make it to Elim. We don't know what the bots have in response range once we make it to the city
From the Campaign Briefing (emphasis mine):
I’ve received some data-mined bits of intel about these machines. They operate as individual units. Under a standard general order. They.. collect the population of a planet. We don’t know what this means exactly But it can’t be good.
If there's a frigate parked above a city, what we know about the clankers' behavior suggests it may be full of captive civilians. I'm sure Fluffle and Storm will scan before unloading on it, but we may want to check in with them.
Best bet might be to shoot out it's engines.
I'm fairly certain that frigate was sending drop troops to attack the city
and since it seems not that much time passed between reports, it's probably just an advanced raid for now, more to sow chaos or try to control the spaceport early, and not already mass scale captures
also, holy moly is that two main battle canons? x)
boy am I glad fluffle high tailed it out of here
That was their last confirmed action but it'll definitely be a good idea to scan it again and keep an eye out for transports between it and the city. And yeah, made the right call to leave. Hoping it doesn't mess us up too badly.
Good point. All the more reason to board.
coming back to Atlas comms to gloat about leaving us to face all this alone? jkjk
I think we can tank this if our formation stays firm, and we man the damage control teams next turn.
Yea, unless both ships decide to focus fire a Light Freighter for some reason, we won't lose any ships.
Is there a possibility to rescue people out of the wreck if one of our ships got destroyed?
good question
Unknown what happens. Not in the rulebook.
I am tragically assuming that if an orbital is destroyed, all onboard crew are KIA.
If it’s one of ours, everyone dies. Dead is dead.
the civs though? maybe some of the Otters from Second Wind are floating out there in pods?
ask in meta-comm
Got a better chance to check it out. I’m fully on board with the plan. Any fighter escort is appreciated and I’ll check in with crew to get their thoughts on it but anticipate them being for it
This turn will be very telling from a gameplay perspective on what priority the Bots targeting systems use. Which can give us an idea for how to strategize in future rounds.
One of the reasons i selected the flight path for the fighters was to have a single group of units pass through/engage multiple enemy units with different ship speeds, and therefore different conditions. I am hoping from the results of the round to get some answers to the following questions:
Will a bot ship/fighter shoot the first thing in range? (if that is the case, most likely we will see the frigate & BC blow away the civies, as well as the fighters there, as they would have targets before any movement for the turn is completed)
If not, how do the prioritize? Do they shoot the highest value target during thier entire flight path duration? The least defensive/evasive? (will know this if they ignore the civies and target our orbitals)
How does speed factor into target selection? For example, a 7 speed fighter can move 3.5 hexes while a BC can only move 2. Would our flight path of 3.5 which puts us directly infront of the BC cause its (suspected) HMG weapons to fight on the fighters rather than the civies since they would be the closest enemy with in 1 range at that distance?
Or, because the bots act as individuals, maybe the different classes/loadouts of ships have completely different programming, so the double main cannon frigate will seek out orbitals exclusively, while ignoring all fighters. But the drop ship frigate over Elim might instead focus on surviving and not engaging so that it can continue to support the ground attack.
TLDR; who the bots shoot will give us info for future plans 🤣
When you decipher those answers, please share!
-# I have a sneaky suspiscion that the answer is: "They do what shack feels like they should do, and don't necessarily follow any particular predictable program"
I have a strong feeling this is exactly the case, howeverberry, i cannot help myself for creating theories and testing them when possible 🤣
I REALLY hope being down a fighter doesn't screw this whole thing up
We should be fine (math wise)
True, I mean that's how it works on tabletop right? Now if it was digitized into a game then it would likely behave differently
the thing that flips the math, is if HMGs count multiple enemies in one square as a "swarm" but since we cant swarm, since we dont have the keyword, i think we are okay.
We know they're going to split targetting (not counting orbitals) when they're in range.
Yea, the worst thing that could happen is if we get crit by one of those MBCs and it immobilizes us.
then we're delayed to Elim, AND sitting ducks
Can orbitals get tracked?
any roll of a 4 on a damage die to an orbital deals a crit, which starts a "fire"
The crit disables a randomly selected system, which could be the engines.
okay but if the immobilize a ship.... then that means we stay in this zone for 2 turns... which means boarding
Yeah, yeah. I know we're all itching to board, but as long as TF1 is nearby, boarding is a death sentence.
They're not gonna stop and wait before their trigger-happy gunners blow up every bot ship in the sector.
Oh, I missed that last part
depending on the movement of the BC, it might be just out of range of the MBC. They only have a range of 2 right?
yea, so i guess there could be a very weird scenario that one of the bot ships is just out of range of some of TF1. But i guess they could just stick the fighters and bombers on it, and that would probably be enough to deal with it.
@shadow sigil
Thanks, I keep forgetting that last part
i'm tweaking for the next bit of midrounds man. I'm excited!
TF1's got a plan. Fighter/Bomber Alpha strike on the Frigate, and full broadside on the BC. Might not take them out, but will certainly cripple them both.
As long as they don't follow us then it's a win in my book lol
Just checked midrounds. Good luck guys😂 
good night Epsilon, good morning Omega
Give em hell fighters!
Honor to Soteria Squadron! The first in Atlas to meet the enemy!
Glory to the first man to die! or hopefully live and look kewl
RIP 🦀 never forget his sacrafice
Soon, friends. Very soon!
does the double MBC frigate have a code name yet?
I actually like yours better, but, yeah, Brawler works. Good to know.
Bruiser makes more sense to me too. If it were a good brawler, it'd have a turreted MBC so it could brawl
Honestly, half the company calling it one thing and the other half calling it something else is hilarious to me
And also bad... my job is literally to facilitate communication.
Atlas just continually refers to it as Brusier, other BGs are like "you mean Brawler, copy?" We're just like, "No. That's Bruiser."
we shouldn't do that, but, it would be funny.
"No. It's a Bruiser. It put two holes in us, then exploded. If it were a Brawler, it'd be staying at range, and throwing jabs."
Alright folks, I'm going to bed. Stay safe and keep your heads down.
"You wanna convince Ix to call it Brawler you can get in the ring and go a couple rounds with the power armored dragon guy. Good luck. I'm callin' it Bruiser."
XD
Vulture is also weird for a drop ship, raining flaming orbs from the sky. We should call it a Dragon
Or a Trebuchet
This is why I'm in Atlas, right here.
Love me some good improv RP
Just ask @warm elbow , they're the funniest robot I've ever met.
-# sorry for the ping, it wasn't important I swear
Looks like we're through the gate. Anyone in this TF wanna do an interview with my WJ? I'm looking to get this part of the story in.
Epsilon shift should be waking up soon-ish
Reaper will if you dont find anyone else! But need to wait till the round resolves to see if im still alive 😬 also might not be the best to interview, but it should be fun!
Also how are you using off server emotes 😭 im so jealous.
They got dat dinero ya know. 🫰 💸
is it linked to being a patreon then?
discord nitro I think
patreon
its disabled for nitro
or well
for everyone
like I cant use my :catsip:
so I assume its patreon perks
I also have cat emojis that need to be released upon the world.
Ill look into it this weekend.
Daaamn thats a patreon perk. 10/10 perk Its okay, I do this and nitro instead of netflix or whatever it is these days
alright I just looked at the midround events
hopefully you sticking around will entice them into more info
Good luck you two! we need all the info we can get
Honestly, this community is often more entertaining than netflix so, fair
I get many many hours of fun out of it (especially when we have the main campaigns). I'm not tac-com primary this time snce I'm going on vacation soon, so that feels kinda weird... ngl
Morning epsilon
Morning Atlas 🙂
its soon to be morning here, which means bed for me, as i'm on night shift.
Nighty night then 🙂
hopefully i'll wake to some good news, like bruiser missing w/ both MBCs, or Nav-1 being empty
Same hopes.
Same hopes, exept I'm already awake.
Morning Simm, and morning Atlas
imagine shack lurking, seeing our hopes, and thinking about the big, steamy, soupy, pile of shit he's got prepped for us to drag ourselves through. we are gonna be working for that 5 req.
Group Fairlie can send their Jr Engineer, his only use now is to watch and learn (and do something wrong help the main Engineers)
You know, all the names I've suggested have included "?" 😅.
But actually, you bring up a good point regarding calling the bot heavy-Frigate "Brawler". A lot of people have a preconceived notion that a brawler-type ship is meant to stay in close and sustained combat.
"Mauler" is probably better. If it gets ahold of you it can maul you pretty bad.
I'd say "Dragon" is arguably too grandiose of a name for a frigate-sized hull. And too "artillery" sounding. Plus "Vulture" gives the impression of hovering over its prey and not engaging in direct combat but letting others (Drop Troops) do the work.
Mostly just trying to use names which aren't callsigns and sound evil
and aren't already common vernacular with heavy meaning tied to them
Apparently everyone took to "Tormentor". Ya win some, ya lose some
Saving "Annihilator" for a bot cannon-battleship 😅
Sounds about right
Hmm. Maybe Panther, then? They're vicious maulers. Plus there's the ww2 tank reference to something heavily armed and armored.
Brawler/Vulture it is then.
One Enemy Ship Roster, all fun removed, sir!
Wait... Did Shack invert the frigate silhouette for the Brawler?
Or is that a custom silhouette?
Oh, that's clever. I assumed it was custom like the BG
It looks like he cut just the engine off, and put it on the other side
Unless he intended for the right side of the base frigate silhouette to be the front... 🤔
There's definitely some cutting going on, so not sure.
Oh yeah, at the back of the Brawler. I see it
-# bruiser... grumble grumble
Do you think if we post about waiting for midrounds Shack delays them an extra five minutes?
Na, only when he gets tagged.
Fair
-# oops
@ noble Also, I got you down for the Boarding Mission at Elim, so we've got 2x PAI, 1x INF, and an Engi on the first wave. If that's not enough, we'll bring over a medic and the rest of the INF.
Shiny
So the rest of us pushinf on to planetside?
Suppose so. We can drop some Iron Hammer Mechs instead of us if we board.
I'll put up another poll about what we're doing next
Chances these are boarding pods?
Likely not LRMs since missiles are presumably too fast to appear on the map. I’m worried they’re ship eating things
Tbh, that was my initial thought
We can always scan by fire if it is
Don't torpedos have a move speed? The bomber upgrade
boarding pods would be amazing for you guys :p
LRMs did have a move speed on Lussan
Or am I making that up
Yea, they're gonna find out the hard way that we're the ground pounders
and they could be intercepted, so seen on the map
Yes but they’re different from missiles
Yeah we got some marines who were disappointed that there wasn't gonna be a boarding but if they want to board us... Who are we to deny them their fun?
My marines are perfectly happy to keep napping
Queue the whole of Atlas turning off their guns and rushing the boarding pods
I hope we never find out what the mysterious signal is because we blow it up
ho I see, LRMs just have three range now
but they can be intercepted by point defense, that's all I want 😄
Whatever they are they are heading right for you atlas
Oh no... Is this a swarm type flyer
That's what I'm thinking 💀
Omg! I did something and haven't died so far! Yay!
The HMGs should do very well in this case.
Ooo, good job, brain!
We can just fire a heavy drop pod at their ship right 🤣🤣🫡
Now, now, there's only one boarding pod, so form an orderly line... behind me
(immediately starts sprinting)
lmao
Also, genuinely hope they're not boarders, Warren is completely undefended
no marines, no armory
They have armory
oh, there it is
(coping)
Guess could always board them as well
Is it friendly fire if it's a boarding pod with reinforcements?
I have a solution
I’m down to counter board Warren if we have to
Yea, that's a good idea
Oh, I was too late
So plan to counter board?
Someone said it. We use the breach pods to counter breach Warren 😂😂
just friendly docking thank you very much
Pioneer can just dock with Warren
IF those triangles are actually boarding, and not just munching
If I must. I guess a mech with a laser would be not at all dangerous in combat on a ship
Hopefully they’ll be dying in a hail of bullets
You called it!
@fast cobalt Hi Yoger so i'm writing an rp post to pass the time so if one of my guys spotted pvt Dave in a drop pod bay while walking by and said this to him
''Hey Dave! long time no see, how you doing? Storm still being a hardass about that SRM training?'' what would his response be?
Hey, who’s on the banksia’s gun? Nice shooting
@still rock Nice shooting
Hmmm is it suspicious that Infantry come in groups of 6, and the bot boarders also have 6
Could be will be seeing alot more of these things on the ground
We have a lot more machine guns on the ground
Looks like the little swarm bots were the other unidentified signatures in 4417
Quick lil buggers getting over to TF Fluffle
Also quick to get into range of our tiny guns
Canonically, in-game Shack has been screening requests for a giant fly swatter module for orbitals since the Sentinel got chewed on by bugs over Haven. If this is another swarm with a taste for ship hulls, the entire Endurance is going to notice slower processing speed due to the sheer volume of request forms being sent
Electrified hull plating at least felt like a compromise that deserved to be opened
I wonder how many req recreating a lancer-class would cost?
Ooo, like in Barotrauma. Great game.
" Pvt, Dave looks up from his SRM training tube after checking his kill ratio. " oh hey, yaaaa. but if i miss that means people die, and i don't want to lose anyone. i know that we are drop tropoers death isn't if but when. it's just .. after haven. seeing everyone in the 32nd chewed on by the bugs, even Lt. Atlas got his arm chewed after saving my ass from a bug i don't want to be the reason we lose some one because i missed a shot " a six legged Lussan lizard lays on a table under a makeshift sun lamp belly plump like it just ate -
~~dave might have a bit of trauma from seeing all his friends turned into chew toys ~~
so this is fine
any time. RP things are fun to do
So we counter board?
Sorry folks. Breaching pods are a no-go. According to Fluffle TCO, they'll be out of range for too long.
Although we could shuttle with VTOLs
Yeah, but there's still other buzz droids that our in our flight path and with Fluffle gone I believe we'll be their next target
Probably want crew to prep to rearm/repair fighters. I get the feeling the BC hasn’t launched everything yet
Well this is gonna be fun
I think all of them went to the Warren. Banksia took out a whole squad
Yeah, dropping 8 of them was huge.
18 total -8 = 10 left
Still a dangerous amount of boarders, but its a lot nore managable than 3 whole squads worth
Very true, very true, hopefully warren csn repell them
If not, we can clean them out easily enough
But the main thing, nav-1 was empty
Yea, that's huge. That should mean we can get to Elim Orbit next turn
And the frigate's still there, so THAT'S our boarding plan.
I was so concerned nav-1 would have something there. But that, at least, didnt come to pass.
Very true
They're talking about shuffling some guys to Warren to help repel, and luckily they've got the Armory module.
Oh wait, well, we'll see in the next midround how things shake out.
Oh boy, just caught up ith midround events, damn.
Good on you lads for getting so many of them, though a shame we didn't get all of them
Also well done to the wingies for kicking toaster teeth
Is Fluffle stopping at Nav-1 to take care of their boarders?
