#code-discussion
1 messages ยท Page 296 of 1
hi
From what..
a fucking tool box or what?
Its like me saying oh you should js learn how to read chinese
from nothing
Is brawldev updated like other ah outdated?
Oh thank god imma look that up ๐๐ป ๐ญ
Is docs good to learn for beginner tho?
way better + it covers more stuff
btw brawldev wont teach u specifically how to script abilities
Is there certain docs you recommeond or it doenst matter which one?
theres 1 bro
yea but isnt devfourm have bunch of scripts n stuff lol
@void tusk
??
isnt doc not dev fourm bro im new to this..
"nested loop" ๐
it got me the role
this is hot ass bro
how long u been scripting for
the documentation gives information and examples on all the different methods and api that roblox provides
the devforums is a forum where people can ask and answer questions they have as well as post resources/tutorials, so while yes it does have code, theres a lot more than that lol
Ohh i see what you're saying but tbh i never seen any docs about script before i never knew there was some difference bwteen those two lol
you've never seen script documentation?
that's like what most people use the docs for
Yeah for scirpt i havent really lol.. xD i usually just model stuff
ahh i see
Yeah but my friends conviced me i should learn how to do vfx stuff and ability
so im down to try it even i feel like script might be hell for me tho ๐ญ
u can always use ai bro
my comments nowadays isnt too far
@void tusk btw i wasnt tryna hate, you gotta do what you gotta do for the role lmao

yeah no worries
@void tusk this is y u gk ur code bro
Thats truee but ppl told me they're not reliable but good for explaining lol
lowkey i wanna hear yalls opinions on my code
what the hell
send
did you have a stroke
holy peak
hiddendevs. Contribute to Downrest/movement-demo-hiddendevs- development by creating an account on GitHub.
"this is why you gatekeep your code"
its basically what i sent for application gashdha
ohg
github??
i dont gatekeep my code
yea im good bro
i told u to
its too beautiful for our eyes
? the link directly opens to the luau file
its a requirement to apply 
too much clicking
oh i should just send it as a lua file here
pastebin @upper jay
alr
no highlighting? 
pastebin has highlighting
oh seriously?
oh so it does
ive never used it for anything besides text files lol
pretty sure github highlights luau files tho
what the fuck is happening
israel apparently
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
stat module for adding modifiers (additive or multiplicative) to a number
works well for things like walkspeed
yo how much fucking spacing r u gonna use
its mostly just for the comments lol
btw
am i thinking wrong
or smth
IsWallRunning = false:: boolean
runservice wrapper
like is there a reason ur doing this
oh, thats accessed by other scripts
my code is not good enough to gatekeep
ok but its already a boolean
actually there is one module i will not reveal
are types not saving??
cool
oh its just convenient for me, i could totally at any moment set them all to nil and add a seperate Init() function
yea ur doing this for everfy field wtf
some typecasts are a lil unnecessary but its not a big deal
its 100% just for personal convenience, easier for my eyes
also
because when i look at anything, the first thing i see is
the highlighted part
do not mind what i just set that part to lmao
for right - left wall detection i would personally use cross vector
OH YEAH FORSURE, i just found it more convenient to be able to access all kinds of directions with a CFrame.lookAt()
is this specifically only for pc
for now yeah
use full service names instead of shorthands
its good the keep that consistency
i understand, tho its personal preference
RunService ReplicatedStorage RS RS
nah i do RNS for runservice
its just better to be descriptive when you name variables
ur sentiment is valid
so printing that thing gives the url of that image right
other than that i didnt see anything glaring
this is long ash for just a wallrun
gashdah, wanna see what it looks like in gameplay?
youll see why its long
its only 700 lines
yo does anyone have a ragdoll module that isnt coded horribly with like 7+ scripts
those r already normalized
i dont wanna write my own
lol yeah i forgot to remove those
thanks
btw this isnt a code problem but
ur typing v3.new(0,1,0)
u could prob just cache it
and it would be easier for u
Vector3.yaxis
yea
true
understandable, i lowkey *didnt at the time because i worked with the mentality of "i could change this at any moment"
any1 got a ragdoll module that isnt horribly coded with 2+ scripts
ok i dont see no other problems with ur code
also for cframe.lookat, since u never use the 3rd arg it can be simplified to cframe.new instead
fair
i hope to expand my horizons
this comm was the first time i dabbled this deeply with movement constraints
oh this was for a comm?
no you didnt
yeeep
?
can i c what it looks like if u dont mind
pretty good
i made a morse code translator ๐
sir yes sir
how do you do that again
you do like the big list of stuff
but whats that called
claude
oh
i use a table
no
did you flipping copy and paste the entire braille conversion chart
i created many morse code data blocks so a is like ['A']="ยท-"
thanks yall
i have 3 blocks of data for morse code for it to translate all most all of english
neat!
@subtle fractal howdo u network
Well since im starting out with it i follow some basic steps:
-
Approach - Cold calls, Unanswered dm's inquiring about development, making games, and etc
-
Deepen Connection - Dont just leave after they give you a reply(even if its a good one), ask more, show them you, and eventually they will talk to you more
-
Active Listening and following up - Listen more than you speak, and follow up, more or less the same as #2
-
Commit to action - Talk in servers more, show your work more, join in the discussions with people 10x more experienced than you
Also they dont even have to be more experienced than you
Mentoring people is also forming connections
if someone dms you inquiring about roblox dev tell them
You never know if they have 100,000 USD ready to invest in you
But really just join more professional development servers like HD ROSS and some private ones
Additionally, often times, as the person becomes higher in experience and skill, they become more welcoming to beginners, happy to help them
Thats why often times more than not, S3 S4 Luau Programmer, Scripter[Advanced] in different servers are much more helpful and mature
very good advice
i love teaching new ppl how to program cuz i dont want people to have to go through the steep beginning like i did
its so much better to ease into it if you have someone who is willing to guide you along the way
Good question! I havent messed around with voxel based generation, or generation at all since i last made my perlin noise map; But I'd say creating it isnt hard, learning to optimize it is
Additionally, I know you're a very talented programmer, only problem is I believe your circle is too small or vague for you to properly receive the recognition or opportunities you deserve.
Shoot me a dm, I might be able to invite you to a really neat server filled with execptional programemrs [S3,S4 level]
๐ซ Thank you a lot, however I'm not really interested in voxel generation as of now, but I will make sure to keep you bookmarked to talk to you more about it If I ever develop an interest
tbf something like that mostly depends on if everythings already provided like sounds, textures, ect as noise maps arent too hard at all really
just watch brawl dev tutorials and done
What does the network service even do
๐ Just a reminder to read our rules and use the marketplace to hire!
-# Hiring or looking for work in our channels classifies as misuse and will result in moderation.
do you know where to learn really advanced scripting that goes more into framework and structure and how real games script their stuff
tel aviv
yahu fit
im already s4 level bro
im a larper what does s4 mean
rank in another server
so u are skidded
am i finally unblocked
yes
wc
no go against the meta be a alpha wolf not sheep
You forgot to close the if statement
Oh thanks bro โค๏ธ
Thus why I said very talented
ofc
anyone looking for scritper
called invokeserver on a remote event
Anyone looking to donate to the needy?
bro you are goat at scripting
js checked your port
preciate it
you have any succeful games?
Work.
I've worked on a few projects that are doing decently well, but I haven't personally released anything successful.
Sam
can u donate to the needy?
Man I'm broke too
How much you need?
Like 20k USD
same for me
Imma give you 40
how about a deal i give you 500 robux for $20K usd
Yo bro u just hit the jackpot u getting 40K
how about giving me 200 robux for a kiss?
coding gives me currently depression learning Vide because i don't like React-lua
React?
You use UI libraries?
I honestly don't see a point in doing that
same but i am still doing it because idk
:/
Hello, Iโm having an issue in my Roblox experience and I wanted to know what this error means:
RemoveReplicationFocusPosition: Focus not Found (Server Side)
Since this started happening, the Error Report page no longer seems to work correctly with spam of server error and shows:
โYour experience does not have data during this time period.โ
The strange part is that it started at a random moment, without any obvious change on my side.
Does anyone know what causes this error, and if it could be related to the Error Report no longer showing data?
hi I am trying to know how many players a player can chat with in a specific server that he is not in so I can show it to that player does anyone know how to do that ?
chat im working on a RTS campaign game, i need some features ideas ๐
https://medal.tv/games/roblox/clips/mqGk0i0ORqqVdT1cC?invite=cr-MSxubmQsNTU2ODIwOTcw
Watch Untitled by krajisnik_bih and millions of other Roblox videos on Medal. #roblox
planned:
magazines/reloading
switching to secondary
better targeting
suppression
more natural bursts depending on how easy the target is to hit
grenades
preferring cover over shooting in the open (gonna be hard to do lowkey)
aiming animation to prevent jumping from fire to low ready anim
(way in the future maybe?)
flanking
inter ai communication (sharing enemy positions, surrounding, etc.)
anti tank capabilities?
Would anyone like to help me test out something I added to my game
Thanks
I need someone to help me with my game in scripts and in return I will give them some of the game's profits. Anyone interested can contact me via DM.
how do you know the game will make any revenue?
I'm telling the truth and I have no idea if it's true, but if he benefits, I'm willing to give.
ฤฐs brawldev good for learning coding
hes alright if you want the foundations
any recommendations on how should i get into scripting for the first time?
I see people suggesting brawldevs videos
can anyone teach me how to script i know some basics
your best way of learning is practicing g
cant practice if you dont know anything but really just print statements
and variables
start with youtube for the basics to learn the foundational knowledge needed throughout your coding. once you start to get to more intermediate levels, you'll want to rely more on general research as well as the docs and devforums. to improve on concepts you learn, start making small projects (not entire games). if you get stuck somewhere, do some research and once you learn how to do it, you could repeat it with or without changes or apply it in a different way (if you can).
important thing: dont expect yourself to be able to instantly get something you just learned (have low expectations). it'll take time. struggle is where you learn. in that time, you must try to apply those concepts on your own. always try it on your own before you outsource the answer. also, dont supplement your thinking with ai. i generally recommend against ai when learning as people genrally dont know how to use ai to help them learn. but, if you do know how to use it to help you learn, go for it
LMFAO
start by exploiting
start by making a black hole simulation in lua
We lowkey need pinned answers to faq because these things genuinely get asked 10 times a day
then we explain them 10 times a day ๐ช
Lowkgenuenly just copy and paste your message every time
or just: #code-discussion message
True
eyo guys, is there a way of changing my face, as a player, in roblox studio, without changing it on the website ? i'm trying to record some videos in the studio and have different faces. all i've found online doesnt work
i mean, just add a script that changes the ID of the face decal placed on the character's Head
i know nothing about coding, tried that 2 times with what i found online and it didnt work
local PS = game:GetService("Players")
PS.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
local head: BasePart = char:WaitForChild("Head")
local decal: Decal = head:FindFirstChildWhichIsA("Decal")
decal.ColorMapContent = "rbxassetid://insertidhere"
end)
end)
put this on a normal script on serverscriptservice
do u have the ids of ur faces?
yep, i'll give it a go in a sec
405704879 put in this id, still doesnt work. tried both in the "test" instance in the studio, and by connecting to the private experience after publishing with my account, i still have the default face
oh right.... because roblox changed everything to be dynamic heads
r u r6 or r15
i have never changed the default so i think r6 but i have no clue, lemme find out how to check and get back to you
it's r15
yep, i honestly dont know how to modify their new dynamic heads or whatever
what if i change to r6 ?
hi, theres some website that i can search for community lib? or i need to search it manually in devforum
seems like the face isnt dynamic anymore, atleast in the character customize screen
im pretty sure you have to replace them completely. but he could add a StarterCharacter with a classic face and change it like that
wait what
roblox genuinely ruining everything
tried switching to r6 with the same code you gave me, still doesnt work, yep
so i guess i gotta buy the faces ? xD
bro... ๐
you can definitely do it in studio
well i got 0 coding knowledge, but i'll try looking it up online more see if i figure it out at some point
you can put a character under StarterPlayer named StarterCharacter with a decal as a face and change it that way
dont use standard r6. i think it was on setting top right there's the old r6
i'm gonna be honest, all i got from what you said is making a humanoid under starterplayer and then dragging down a decal called face but idk what to do with that xD
where is that ?
dont worry about it
nope, same script you gave me, still aint working, i did go into custom paths and for the head i put in the id and i got a message saying "Not a supported asset type"
not sure if that's relevant or not ๐
i'll try on a new experience and with a new assetid just to make sure.
so just changing the id in the script didnt do anything, BUT changing the id in the custom paths worked
gimme a sec
local PS = game:GetService("Players")
PS.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
local head: BasePart = char:WaitForChild("Head")
local decal: Decal = head:FindFirstChildWhichIsA("Decal")
decal.ColorMapContent = Content.fromAssetId(405704879)
end)
end)
try this now
they changed how decals work, they used to just use strings but now they use the Content datatype which is actually cool
i will gimme a second, just fyi it did work already
yep your code works now too
you're a wizzard
really appriciate the time you guys took ! you're amazing
just as a sidenode, maybe it'll help you guys in the future, if i completely delete the script and have R15 & R6 selected in the avatar settings, i can add the id to the head, it autopopulates the "mood" field too, and it works that way too, both on r6 and r15 characters
it just doesnt work with that specific id i gave here, but it does work with the ones in the marketplace. the one i had here was from a decal in the studio, i guess that's an old one (?)
Guys im a bit confused, my network traffic for my game is 1000 kb/s. and i tried a bunch of way to get it lower over the past couple of days, nothing changed for the better, it was actually worse in many cases. But then i thought " Well lemme try to check what events exatly are the problem, so i commented them out one by one. NOTHING CHANGED STILL
At some point i had my movement service working on 1 Hz instead of 20, no vfx triggers, no exp orbs on the ground, and the trafic was still 1000 kb/s
Use the packet profiler
i'm super confused. and the most confusing part is that, 1000 kbs does not even sound like much at all, why do the guidelines even tell you to aim for 50?
๐
i guess, it makes sense, since most online games run under 130 kbs apparently
but we don't live in the 1950s, people have high speed internet these days
or am I tripping, and not understanding limitations of networkin
you are tripping
the plugin you mean right?
Yes
ok, thanks for the tip, im installing it right now
Inventory ui can go in starter gui right 
why wouldnt it be able to
Guys how do I get better at vfx? my vfx is shit ๐ข
Ask in 2d or 3d
lmao u cant be that bad bro
believe me i am...
is anyone here familiar with vscode + rojo
yeah wsp
Dude definitely redownloaded claude until he got that
Been trying for 1 hour 22 minutes
i did a tom fooler
:(
(its just a tool)
like someone just made a patcher for claude buddy
o
Is there a way I can add an attribute on a player's head when they go into freecam?
Yes actually, Roblox's freecam uses a specific camera type so you can listen to changes
Scriptable? or is it something else
Something else. Try it in studio and check the camera type
Hm not noticing anything different
who here be doing brainrot stuff?
most people unfortunately
absolute UNIT of a hiring post ๐ญ #scripter-hiring message
brookhaven hiring in hiddendevs??
im tryna see who
and then the one under it ๐
that one's not even that bad
i applied for it just now
either that or the scam department has a HUGE report coming their way
whole brainrot game for 30k is pretty bad imo
seems like a loss if theres no percentage
but if thats what you want then 
WAIT WHAT
I thought it said per task
deleting the app rn
no its upon completion ๐ญ๐
this one's better B) #vfx-hiring message
the brookhaven one is wilder because it's 4k a month AND you have to travel for it ๐ญ
you dont have to travel for it those are just the regions theyre looking for people from ๐
i mean you can travel to apply
if you wanna go live in canada to work at brookhaven
lmao
oh wait nvm
i didnt see that part
damn they want you at rdc
4k for a senior engineering position for a top 3 roblox game is actually very low
@gusty fog
ah damn... freecam overwrites it to "Custom" and using that worked for me since the camera system for my game is custom made
guys what should you use to receive payments?
Ah for my game its always custom
yeah for mine it's "Scriptable" unless its freecam
checking if there's another way to detect it
i have PayPal and Stripe set up to do that
a paypal personal account or business account ? apparently if you do things wrong your account may be deleted
so im kinda confused
personal
not old enough to set up a business acc yet ๐
doesn't seem like it
is a player inventory that saves data good for an exersice for a beginner/medium coder
i take that as a yes
ill try
hey guys
wassuppp
wsg
im good
nice ๐
no
damn
AI can do that pretty good
still๐
yeah buddy the website game is kinda over
idk man
what I, with all faith in you, somehow doubt
i guess i addโฆ personality
๐
sorry man
its alright๐
I reported him they accepted it and he is still not banned wow
W
Fuck
Coding is killing me
from time to time i kept underestimating the length of simple things
way too real
evil red error that summons the wall of flesh
module script
you will write at least one thousand lines of code for each and every significant script
gosh im impressed people are able to execute such capacity
miles morales is a joke to this
Wrong channel 
holy clean
whys everyone makeing a spider man game

Spiderman brand new day ๐
is there any demand for a 2d raycaster utilizing roblox ui?
if someones portfolio is kinda mid or empty should i assume that they are bad
No
I have a mid portfolio
I just dont have great examples
I never finish my work
genuinely curious, how can u change ur role color
its /role in #cmds
or /color
i think its /color
how does the script detect the correct place to put the web connection?
ohh thank you so much
basically I have this ideal point that's in front of the player
it doesn't have to be attached or anything, it's just a vector3
raycasts involved?
that's the neat part, 0 raycasting is involved
spatial query for sure
then I use box queries
yes
100%
then I just clamp the ideal point to the part bounds and score each point based off how closely it resembles to the ideal point
and then I attach the webs to whichever point on the building has the highest score
thats a cool trick
Hello if anyone can help me,
Hello first of all, I own a game studio by the name of teapot studios and I have a game called the bive household, which is a hangout game/exploration
So ever since there was the chat update I wanted to make a custom gear that's for all players where they can chat via from the signs, could anyone help me?
that's against tos and you will be taken down for it
But there are many games using that tho
are you intending for players to be able to view the text on signs for all players without the age group restrictions?
Yeah?
yeah, that's not allowed
any games that are doing that shouldnt be
Ok then
But do you think there is another way that's not against the tos?
you are not allowed to work around the chat restrictions at all
Oh okay, well thanks for helping!
if you allow two users who wouldnt be able to chat with each other normally to do so, you are breaking the rules
this is not considered chat by roblox's usage guidelines
signs are valid and are not against the rules
its not rlly crazy
but also the fact that this is allowed makes the chat update even dumber
basically makes communication with other age groups more inconvenient, while stopping none of the child safety problems

i dont wanna talk more abt how stupid the update was tho
@lyric halo nevermind i was mistaken apparently
just know signs are valid
you can do that
i saw mexican border rp bypass it
and so is basically all text that is written in some medium like a sign
guys should i do free services to build up a portfolio
yes help me
probably a good idea
helps you get experience too
what do you need
someone made sign chat where the bubble was replaced with a sign
scripter
what's a notable brainrot game that employers would like?
my portfolio has a lot of stuff
im a scripter
i think what got it taken down was that they also had a ui with a "bulletin board"
what do you think is important to have in a portfolio
it would be considered chat window communication between users in this case
a variety of things
depends on what kind of scripter you are
backend/frontend/fullstack, physics/combat/systems/ui
i dm you
lots and lots of stuff
So uhh, how am I gonna do this?
should i make all messages that begin with / be interpreted as a command
so that when users enter an invalid command it wont show up in chat
or somen
๐ Just a reminder to read our rules and use the marketplace to hire!
-# Hiring or looking for work in our channels classifies as misuse and will result in moderation.
not much else to say other than make a sign gear to enter text on
most games have a gear, a ui for text entry, and a remote to set new text
in order to follow usage guidelines, it still needs to be filtered by TextService
Well I would have done that, but Iam just a builder, I suck at coding and I have never ever used gears in my games ever
So I never managed to make a working gear
But you are a code helper it says
Nevermind ig
Imma find some other way to get help
i mean im not going to spend an inordinate amount of time telling exactly how to make the gear
this is basically the jist of what you need to make tho
how would i implement a resident evil 4 style inventory with grids and multiple cells-big items?
yo im 6 months into scripting, should i make a game, make projects or wha
guys i'm looking to do some camera movement for my videos, something simple nothing fancy just get the camera to move from one point to another smoothly and rotate the view sometimes and the speed at it's moving. is there another way of doing it without actually scripting it ? like a function in the studio, a plugin i can get, something like that by any chance ?
Well you probs wont get comms
ye ik
what do u think i should do
Just mess around in studio and make something ig
mr number generator
ye wth
I've worked on more stuff than you ๐ฅ
There is no chill with porg
ok
im actually freezing right now
weather sucks
real
and you said I have no chill
why would you do that to a cat
Explosion
Where I am its basically summer for one week then winter for the next
i have no clue whats going on
Its cold 1 day and then the other its all sunshine and feels like summer already here
local camera = game.Workspace.CurrentCamera
-- Define positions (X, Y, Z)
local startPosX, startPosY, startPosZ = 1869.41, 1136.147, 105.501
local endPosX, endPosY, endPosZ = 1908.976, 1154.753, 102.733
local TweenService = game:GetService("TweenService")
-- Define orientations (X, Y, Z in degrees)
local startRotX, startRotY, startRotZ = 21.852, -87.337, -0
local endRotX, endRotY, endRotZ = -22.843, 76.703, -0
-- Create CFrames with position and orientation matching Studio's Property values
local startCFrame = CFrame.new(startPosX, startPosY, startPosZ) * CFrame.Angles(math.rad(startRotX), math.rad(startRotY), math.rad(startRotZ))
local endCFrame = CFrame.new(endPosX, endPosY, endPosZ) * CFrame.Angles(math.rad(endRotX), math.rad(endRotY), math.rad(endRotZ))
camera.CameraType = "Scriptable"
camera.CFrame = startCFrame -- Set starting position and rotation
TweenService:Create(camera, TweenInfo.new(5), {CFrame = endCFrame}):Play()```
guys i got this code here, everything works fine but the fact that camera ends up rotated sideways at the end point, it's like it's rotated on the Z axis even though i gave it no Z rotation. the AI can't seem to help me nor can i understand what's going on. any help by any chance ?
according to Gemini AI: CFrame.Angles applies rotations in a the (Z, Y, X) order
task.wait(2) -- Small wait to ensure game is loaded
local camera = game.Workspace.CurrentCamera
-- Define positions (X, Y, Z)
local startPosX, startPosY, startPosZ = 1869.41, 1136.147, 105.501
local endPosX, endPosY, endPosZ = 1908.976, 1154.753, 102.733
local TweenService = game:GetService("TweenService")
-- Define orientations (X, Y, Z in degrees)
local startRotX, startRotY, startRotZ = 21.852, -87.337, -0
local endRotX, endRotY, endRotZ = -22.843, 76.703, -0
-- FIX: Changed CFrame.Angles to CFrame.fromOrientation
local startCFrame = CFrame.new(startPosX, startPosY, startPosZ) * CFrame.fromOrientation(math.rad(startRotX), math.rad(startRotY), math.rad(startRotZ))
local endCFrame = CFrame.new(endPosX, endPosY, endPosZ) * CFrame.fromOrientation(math.rad(endRotX), math.rad(endRotY), math.rad(endRotZ))
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = startCFrame -- Set starting position and rotation
TweenService:Create(camera, TweenInfo.new(5), {CFrame = endCFrame}):Play()
damn
you're a legend. didn't think another AI would know better than the actual AI inside the studio lol. The AI in the studio told me the function actually uses Y X Z so i changed to that and still didnt work.
the workaround i found was using vectors of an object for the orientation of the camera, but this is way easier to use.
thank you !
oh yeah, the AI in the studio is notoriously bad
just use gemini:
https://aistudio.google.com/
will do, appriciate the help !
i need a coder dm me
AI in the studio is the worst one๐
how do you make that
like how
do you make that window
?
code blocks
ty
`
`lua
just type
are you on a 60% keyboard
is your keyboard small or big
lua
laptop big
okay there should be a key with ~ `
tilda ั button
yeah do 3 of those at the top and bottom
imm searching for em
```lua
-- your code goes here
```
local real = 911
guys
how it looks:
-- your code goes here
who agrees that ai made this
`wait(5)
local debounce = true
local bouncede = true
while wait(0.1) do
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local torso = char:WaitForChild("HumanoidRootPart")
local TCFrame = torso.CFrame
local LookVector = TCFrame.LookVector
local mouse = plr:GetMouse()
mouse.Button1Down:Connect(function()
if debounce == true then
debounce = false
local part2 = Instance.new("Part", game.Workspace)
part2.Size = Vector3.new(4,5,3)
part2.Material = Enum.Material.Neon
part2.Transparency = 0.5
part2.Anchored = true
part2.CanCollide = false
part2.BrickColor = BrickColor.new("Bright red")
part2.Position = torso.Position + (LookVector * 5)
part2.Touched:Connect(function(hit)
local humanoid = hit.Parent:FindFirstChild("Humanoid")
if humanoid then
if humanoid.Parent ~= script.Parent.Parent.Character.Humanoid then
if bouncede == true then
bouncede = false
humanoid:TakeDamage(10)
wait(1)
bouncede = true
end
end
end
end)
wait(0.1)
debounce = true
wait(0.4)
part2:Destroy()
end
end)
end`
might be AI refined
` ``
ohh ok
without space
'?
no
and put
``lua --code ``
the 2nd scripter that im working with is making this
bro god fucking damn it
hey
I mean, kind of AI prob, but who doesn't use AI rn
I mean
local
me
do you have this key on your keyboard
he does
local
yo sure?
ok
he scripted 200 lines in 5 mins lmao
yeah but that doesn't mean he just copy pastes, rewiew is also work
idk tho
emjois and comments :/
local Part
it could be AI assisted.. but the code in the picture doesn't look like the AI code I'm used to seeing
he coded in like 5 mins
12 scripts
Nah if you just say to AI, assume it's --!strict at the start it will start doin some crazy sh
then he just copypasting 95% sure
that's
not ideal
yeah
wait(5)
local debounce = true
local bouncede = true
while wait(0.1) do
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local torso = char:WaitForChild("HumanoidRootPart")
local TCFrame = torso.CFrame
local LookVector = TCFrame.LookVector
local mouse = plr:GetMouse()
mouse.Button1Down:Connect(function()
if debounce == true then
debounce = false
local part2 = Instance.new("Part", game.Workspace)
part2.Size = Vector3.new(4,5,3)
part2.Material = Enum.Material.Neon
part2.Transparency = 0.5
part2.Anchored = true
part2.CanCollide = false
part2.BrickColor = BrickColor.new("Bright red")
part2.Position = torso.Position + (LookVector * 5)
part2.Touched:Connect(function(hit)
local humanoid = hit.Parent:FindFirstChild("Humanoid")
if humanoid then
if humanoid.Parent ~= script.Parent.Parent.Character.Humanoid then
if bouncede == true then
bouncede = false
humanoid:TakeDamage(10)
wait(1)
bouncede = true
end
end
end
end)
wait(0.1)
debounce = true
wait(0.4)
part2:Destroy()
end
end)
end
why does that still hurt me
?
wtf
doesnt look like ai but its a very generic reusable code so why complain
don't use wait(5) at the start bro
he made 3 scripts in each button to animate the gui lmao
looks like theres bigger problems than ai usage to worry about lol
he's scamming someone
frrrrrrr
and the comments said
tweek these
if you use it in your game remove this
If he actually connected MCP then it's even worse
should i report him?
oh, if the guy forbids then yeah
100% cancel the comm
it's the 2nd scripter
kick them
i need a coder for my game dm me
i told the owner
nobody does this 
immediate sign he hass no clue wht hes doing
yeah
that's crazy
what kind of 12 yr old dev did your owner hire
idk lmao
the one that convinces that he knows smthn
smhw
and he DENIED using ai
๐ฆ
๐ญ
yeah bunch of shitty unnedeed functions everywhere
i never met a scripter who uses emojis in their scripts letalone comments
ai loves slapping emojis into scripts tho
he made 12 scripts in 2 hours
with emojis
comments
lol
i use ๐
iirc i seen ai write VARIABLES_LIKE_THIS
nooooobody write like tht
agreed
yr owner needs a refund and then review every code he "made"
I mean
I would centanly write
DO_NOT_TOUCH_THIS_VARIABLE
๐ฆ
meow
who knows coding here dm me
๐ฆ
in reality if I'm doing something arcane I'd just write a comment explaining why
that is the standard for constants
have u thought tht maybe a local for a string is useless bloat
๐ ๐ ๐

should use a const instead
why
cause its a constant
https://www.roblox.com/games/90642632414698/Roll-for-a-Brainrot PLEASE PLAY MY GAME
no shush bud
@finite roost
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where can I ask people to work with me together
look in for hire section of hidden devs
or make a post in hiring section
I think I need a higher level
then make a post in hiring section
not short tasks
holy ai slop
dude what
Holy Talent Hub message 
cho gang i aint trynna be mean but you look like a scammer
you sound like one as well
wym
Thats just the Talent Hub method
aw]

is there a way to retrive player health after .Died without respawning player
Not really, you would have to store the value beforehand
Anyone have an idea how to fetch player created gamepasses? Because roproxy doesn't work I think
what's the best networking library rn?
I don't think there's "best". Every library has their own pros and cons
oh
well what can you recommend?
I'm using bytenet rn
Holy fuck never make a game again
delete everything pls
Why does it looks like fall guys and roblox got merged together by a child
it was probably generated on a website with an ancient version of an image generator
Can anyone invite me to a server where I can actively code and help others while learning and I m new to code
hidden devs
I mean a server which is totally based on that
hidden devs is still an option
hidden devs #code-help
yall think its worth it in todays time to learn Lua and make roblox games or nah?
yes
Guys i need help
vagueposting
Whats that even mean
Anyways
Whos a advanced scripter here in gonna ask something
just ask
Ok fine
How to make a compiler in roblox studio?
compiler for what
Code lang?
specific one or custom?
Custom?
if youre experienced enough to make a compiler, you should know where to start
if you dont know where to start, you arent experienced enough to make a compiler
Ik the concepts i just dont know what put in the script
Thats why im asking
there's a book dedicated to how to write a language, although I haven't read it so no idea about its quality
someone who did made a functional language usable in a roblox game though so probably good
would lineforce or align position be better for ODM grappling pulling
feel free to give this a read: https://craftinginterpreters.com/
probably position
you could use line force for wasd controls though
Mine is already public and anyone can play it or check the custom lang i crwated
fr??
Can somebody explain to me how debounce works?
And also its a interpreter and im chnaging it to compiler
the most you can compile to is luau code
how do you side to side movement like that, rn i just have a vector force being applied constantly to the left/right vector of the player
Breh
I imagine you'd use load string or something
for grappling alignposition would be smooth I think, but what kind of grappling? Like swinging with lineforce but the fast grappling alignposition
thats kind of it though
unless your talking not roblox
like if key = D then add a force to the right
is it that bad?
that bad?
he could also use the humanoid Walking direction as an orientation so he could just math it out, or do you mean ability? Like I dont get what he wants
it's awful
i dont really know how to explain it but heres what it is right now
im just experimenting with lineforce and align pos
the whole game or what?
gimme some tips cuz its my second game ever
line force is a constraint that applies constant force while align pos will try and align the first part's position exactly with the second part
what are you going for
instant direction switching or physics
direction switching
yeah so just check for each wasd key and add velocity to a lineforce every frame
like
velocities = {
W = -Vector3.zAxis,
A = -Vector3.xAxis,
S = Vector3.zAxis,
D = Vector3.xAxis,
}
including a defiance of gravity or no
then you for each velocity if uis:iskeydown lineforce.force += velocity
yeah its defying gravity
lineforce needs 2 attachments no?
1st of all... the player doesn't know where his base is, second of all, wait one minute for rolling??? also, let players know if there is an unclaimed or claimed base and a message telling them if they've claimed it (or for a more visual look, change the text to the player's name or base name), the shopkeeper can use some more work, it's kinda buggy and also:
Spin your machine, collect legendary Brainrots, and build the ultimate base โ but watch your back! ๐
Roll for rare and powerful Brainrots ranging from Common to the ultra-rare Godly and Secret tiers. Place them in your base to earn coins automatically, then spend those coins upgrading your spinner to roll even faster and get even luckier!
But here's the twist โ nothing is safe. Other players can sneak into your base, grab your prized Brainrots, and race back to their own base to claim them. Chase them down and knock them out with your bat to get your Brainrots back before it's too late!
^change this to something else, it's just not good if the game is about rng, making the rng aspect just redundant if someone thinks "wait, i can just steal this guy's brainrot and i can earn more money"
this is acc really cool
idk does it
align position needs two because you need one for the first part and one for the second
line force applies a physical force to a physics object (the object affected by the game's physics)
it needs just one since it isn't dependant on another attachment
force would still obey physics though wouldnt it
there is an option to enable two attachment mode i think
lit just said this gng
wait is the idea good tho??
thanks for the help guys
genuienly just hit a state of enlightenment
rng yes.. stealing not really
yes
i just though thopught of mixing gag and sab
lineforce documentation claims it requires 2 attachments
cuz there is a rain weather where u pcik up the brainrot to go a boost in money
right
then i might've been talking about another constraint that doesn't need 2 attachments
use vectorforce instead
probably line velocity
have you tried linearvelocity
havent but i feel like it would be really finnicky
it is capable of defying physics and doesn't need a second attachment, just a direction
especially for something like grappling hooks
but linear velocity is made for linear velocities
not acceleration
vector force is probably better if youre being propelled in a direction
Yes
My guy you asked for help for ???, at least add some context first 
Ong meine jungs
for my direction switching i am using vector force right not but theres a slight problem where if you just leave it be it oscillates up and down
intended it to go around in a normal circle
thats what would happen irl though
if you want you could add an air resistance vector force to make movement slightly more stable
but its gonna feel more arcady
no harm in trying
also, i think the game would probably feel better if the directional movement is relative to camera instead of character
like holding W would force you towards camera lookvector instead of character lookvector
do yall know if its possible to disable the default roblox settings tab like how youd disable reset
im making it character based right now so i can add a custom shiftlock down the line
i have tried camera force before and it was uhhh
what
pretty funny
the default menu that pops up when you press tab
the player menu?
in some games being able to reset gets disabled when you (i.e) get put into a stunned state
they said settings menu
I was confused about what menu they were referring to
fair enough
gg
do yall have issues wit animation events
no
no
67
Explain
this bot
guys watch gangs of london recomendation
its so fucking good
its a movie or serial idk how to say it
try to put the part properties in a table and then its gonna look cleaner ig
There is a error
idk how to do that
๐ญ
i gotchu
where
1 sec
a lil pattern that makes it a bit simpler: use a lookup table
local spawnTable = {
function()
--1
end,
function()
--2
end,
function()
--3
end,
function()
--4
end,
}
part.ProximityPrompt.Triggered:Connect(function()
local randomThingy = math.random(1,4)
spawnTable[randomThingy]()
end
also cylinder.Position
yeah i meant it like that
its like a variable that can sotre multiple things in it
but why does it have 4 ends
we are defining 4 functions in an array
oh
it's like
it puts the part inside the function
and that's why you put an end
right?
to get like 2 ends
end
end)
yeah i mean all functions need to have an end
nope i dont understand how this works
:c
this statement is wrong
might be good to look into tables then: https://create.roblox.com/docs/luau/tables
are tables accessible across different scripts?
only if you make the table in a module script
67
thats the purpose of the module scripts
667
still canโt believe my worst looking thumbnail pulling the highest ctr
right, this is what I figured
Guys, i'm returning to scripting i got to refresh my portfolio, what i can show in my portfolio? I mean what i can do etc, pls help thanks.
โ ๏ธ Noticed a larper larping server rules? Alert our moderation larp team by larping our [Modlarp system](#staff-help message).
-# Misuse or not larp of this system will result in moderation larp.
What
Do you guys think itโs still worth it to start learning coding for Roblox development? I plan on doing at least 30 mins a day for the next few years. Was curious how involved AI will be by the time I become decent.
Ai is already heavily involved
Yeah. Iโve done some gui work using ChatGPT. Iโve dabbled in modeling and scripting using Ai and not really having an understanding for myself. How much of a foundation do you think someone needs to have to be a part of a team and fix bugs things like that? I donโt mind the slow burn of learning. Iโm in it for long haul while I mainly focus on healthcare
