#code-discussion

1 messages · Page 188 of 1

tired rampart
#

Can I say in private?

placid vector
wispy kraken
#

how do you make dupe do u use remote spy or what else

craggy heron
#

get me a 10$ roblox giftcard and deal

lavish plinth
#

youve guac to be kidding me

wanton cloud
burnt basin
#

guys

#

when require module script.
should i use wait for child or pcall + recursion to ensure it run?

cinder basalt
#

fella the module either is or isnt there

#

you dot it

burnt basin
#

but if i place it on replicated storage

#

and require on client

#

its not there at the start right?

cinder basalt
burnt basin
#

ok thank you

cinder basalt
#

tho if you have folders you better waitforchild them

cinder basalt
#

waitforchild everything

burnt basin
#

ok

cinder basalt
#

if on client

dusk stratus
zinc mist
#

I’m currently building a new development studio and am seeking a reliable developer with at least 1+ year of experience. The main focus will be creating and managing projects together, with me handling server management, payment services, operations, and organization, while you focus on the development side.

The goal is to grow this into a professional studio that can take on clients, commissions, and collaborative projects. This is a long-term opportunity for someone who wants to be part of something from the ground up, with room to expand and take on bigger projects in the future.

wise turtle
#

wow that might be peak

cinder basalt
#

He thought he had a good business plan sad_hamster

gray violet
#

Curently building a new project. Looking for developers. You will NOT get paid!

spare mulch
#

how ppl do this bro, honestly crazy

inner nebula
#

Dont

cosmic gorge
# spare mulch

thats a 3d model, and its really hard to animate the gui ( its not a roblox gui prob)

pulsar basin
frigid otter
#

Guys does anyone know how to hack a wifi

rancid path
#

erm just download kali linux.exe and it will do it for you

weak tundra
#

Are there any free alternatives to require autocomplete

astral shale
#

anyone need a coder

median cargo
#

yo

short wadi
lethal wasp
#

MAKING GAMES FOR A CHEAP PRICE (DM ME)

median cargo
#

doing coms dor cheap

lethal wasp
#

MAKING GAMES FOR A CHEAP PRICE (DM ME)

fair copper
#

yo guys im tryna make procedural spider mobs

#

how would u ideally do that with ik controls?

static coral
fair copper
#

u are a chatgpt automator

ocean oasis
#

can exploiters access existing local scripts and modify them or?

#

putting important vairables like coins and shit like that inside a local sript is exploitable right

#

what if the local script retrieves the values from a module script

#

can the reference be manipulated and redirected to any value?

lean ocean
#

anything on the client they can control

#

fire functions change variables

ocean oasis
lean ocean
#

well im not an exploiter but you shouldnt keep coins as variables on the client

static coral
steel tiger
#

never said it will, just asking. i dont mean to use this knowledge to hack into anything for the purpose of cheating

lavish plinth
lavish plinth
ocean oasis
#

my weapon info is within a table inside a module script, including the price, client only access the information but cant change it to reflect on the server no?

thin shale
static coral
static coral
#

but dont for example make the client fire the price to the server

#

make the client fire the weapon name to the server and the server checks price and client money

ocean oasis
#

the thing is, my script is mad exploitable probably because to buy an item client sends info to the server of the price of the item, and that can be changed easily from client side so the server retrieves the wrong value right

static coral
#

and also ensure that a weapon with the given name exists

ocean oasis
static coral
#

game gonna get exploited into the ground

ocean oasis
#

i didnt make it that exploitable since the client also retrieves the value from the server side

#

so its not just local value = 100 inside the client

#

but its still expolitable i guess

#

if the reference can be redirected inside the script itself

#

and it prolly can

static coral
#

yes it can

#

never let client determine what info the server gets

ocean oasis
#

ill just have the client send the info about what sword it is and have the script handle the sensitive data by retriecing it from the module

static coral
#

client should just tell server which gun they want, client should not describe gun and everything

ocean oasis
#

oh shit

#

reading ur msg at the same time as sending it

#

client can simply manipulate what sword it is

#

that also sucks ass

static coral
#

just do what i suggested

ocean oasis
#

now im rereading itand theres nothing wrong with that

static coral
#

client only sends name -> server verifies that an item with given name exists -> server does checks

ocean oasis
#

was my original idea but nvm

ocean oasis
#

there

#

that was an easy and a quick fix

ocean oasis
#

also there shouldnt be any issues if the stringvalue that determines players currentlyequipped sword is located inside the player himself? where the leaderstats folder is too?

#

can clients manipulate that?

#

and change it server side?

#

or

static coral
#

locally

#

but it wont replicate

ocean oasis
#

okay good

static coral
#

also just use a table instead

ocean oasis
#

i dislike how vulnerable functions are then since all of them can be accessed locally

static coral
#

valuebase objects will become cluttered if theres a lot

static coral
ocean oasis
static coral
#

also tables are significantly more performant than an instance

ocean oasis
#

where would I put the table

static coral
static coral
#

then u can use the player object itself as a key

#

like this:

local playerdata = {}

—player joins game
playerdata[player] = {} —add whatever else to the table
ocean oasis
#

of course

static coral
ocean oasis
#

i already have an inventory table, wont hurt if i put that table inside player data

static coral
#

yeah its best to keep all player data in one big table

ocean oasis
#

nested tables go brrr

fiery terrace
#

Guys im hiring semeone i pay 5 bucks its a 10 minutes work dm me to know need scripter

soft shadow
#

Anyone know why when i have character models in replicatedstorage with shirt and pants ID's and i rejoin
studio the shirt and pants return to " " with no ID in it anymore?

#

i tried implementing it to the script because in the humanoiddescription the ID's are still inside

#

but when replacing the shirt and pants template with the ID it still doesn't show the shirt and pants

vapid wedge
soft shadow
#

i put rbxassetid://

hollow ice
#

how does one start learning how to script

shell harbor
#

Anyone want to buy my FPS UI?
The price is 500-1500 robux. DM me for more info

hasty isle
#

Is anyone here a discord bot developer if so lmk!

wanton cloud
rapid eagle
hollow ice
rapid eagle
hollow ice
#

cus its gonna be hella hard to find commissions

#

i need a quick way to make money for exams

rapid eagle
#

yk to learn actual programming

#

not just quick cash

#

me personally is starting to make projects

#

for uni

hollow ice
#

yeah ive made websites before im learning html,css,js,php

#

roblox deving is just easy for some quick money

rapid eagle
#

true

#

i miss old rblx devin

#

html LOL

#

it's 2025

#

onb idk why they teach us that shi

#

even my teacher agrees taht shi is ass

chilly canyon
hollow ice
#

scripting feels so much more different from normal programming

rapid eagle
#

it's just patterns but it's programming

#

unless u started from a certain point

#

which majority do

#

or does

hollow ice
#

ik but it feels different cus of the like parts n shi if it makes sense

#

like idk where to start

livid loom
#

How can i make an Animated summon? The units moving

chilly canyon
#

Just start like how you learn to walk when you're just a babeh

chilly canyon
grim moth
#

Guys im giving a free asset if anyone wants.

distant hamlet
#

nobody wants ur virus bro

grim moth
#

Virus are mostly .exe or could be .bat

static coral
grim moth
#

I can share the game tho

#

Its easier

static coral
#

they are all over toolbox

grim moth
#

Anything to help

static coral
hasty isle
#

Whoever is a discord bot developer and know how to make servers please shoot me a message paying well dm me for more infomation!

shell harbor
#

Anyone want to buy my FPS UI?
The price is 500-1500 robux. DM me for more info

wheat tiger
#

does anybody know how i can whitelist my parkour system or make it a gamepass to do parkour so everyone in the game cant do it?

wheat tiger
#

what is a data system to u?

arctic belfry
#

Something that lets you fetch and set data.

wheat tiger
#

I cant send pictures in here may i send it to ur messages.

arctic belfry
#

A simple yes or no will work lol

hexed granite
#

can someone help me? im using a custom rig but animations are not playing , im using the r6 animate script from roblox

arctic belfry
#

You don’t have to have a data framework, it would just be better if you.

wheat tiger
arctic belfry
#

But even if you don’t you can use the MarketPlaceService

#

When a player joined use the service to detect jt they own your gamepass

#

It’s a webcall though so wrap it in a pcall

wheat tiger
#

I have market place service but its for a certain item and the parkour system isnt a item.

arctic belfry
#

It’ll return as a Boolean, so if true give the player a tag like, “owns parkour”

arctic belfry
#

Is your gamepass not setup?

wheat tiger
#

like tool

#

it is but it was orginally made for tools

arctic belfry
#

So do you wanna know how to give people who own the gamepass the tool or how to make it work independently from the tool instance and its events?

hexed granite
#

can someone help me? im using a custom rig but animations are not playing , im using the r6 animate script from roblox

blazing leaf
hexed granite
#

probably what?

blazing leaf
#

Like is there any error showing?

hexed granite
#

no

#

no error

blazing leaf
#

U using a script to run it?

hexed granite
#

ah ok ty , i trough that it was here bc its a script that plays the animations

#

yes u know the basic roblox r6 animate script

blazing leaf
#

Hm, send the script

frigid otter
#

pls help me

blazing leaf
#

Ill look

#

@hexed granite send thr script

wheat tiger
hexed granite
left ginkgo
#

about how many roblox TOS did i violate

queen parcel
#

does anyone here want to make a game dm me if you want to:)

slow karma
#

Where can I find janitor? I've looked for a script for it but I can't find it

pure sentinel
bright yarrow
left ginkgo
#

along with player positional data

#

and the frequencies the player is on and all that

#

as u can see

#

and then the server reads that data and stores it, occurs like every .5 seconds

#

and then a player has to download the client, and then enter their roblox username ( i would use oauth to simplify but im not id verified )

#

and then after they do that, they can just press connect, and it'll hook them up to the server

#

it basically uses STUN/TURN (it's voice connection methods) - i use free Google STUN or OpenRelay TURN

#

and then from there, the server basically only acts as a phonebook to where it basically links people together based on how far they are for proximity chat, and forms a STUN link for each player

#

so essentially the client, just connects to server (and players) the server sends it data like who is near you, who is on other frequencies, and then forms a tunnel with other players

#

works same way as Discord VC exept its a bit more complex

bright yarrow
#

Didn't understand most of the stuff cool, but how do you even learn something like this

left ginkgo
#

gang nobody wants to make a game with you, go hire someone instead

deep field
#

yooo

formal wolf
#

any ways u guys suggest to improve this script (playtime rewards)

local ReplicatedStorage = game:GetService("ReplicatedStorage")

local Remotes = ReplicatedStorage:WaitForChild("Remotes")
local UpdatePlaytimeRewards = Remotes:WaitForChild("UpdatePlaytimeRewards")

local Configurations = ReplicatedStorage:WaitForChild("Configurations")
local PlaytimeRewardsConfig = require(Configurations:WaitForChild("PlaytimeRewardsConfig"))

local ClaimedLabel = script.Parent.Parent:WaitForChild("ClaimedLabel")
local ClaimedIndex = 0

function ToHMS(TotalSeconds)
    local Hours = math.floor(TotalSeconds / 3600)
    local Minutes = math.floor((TotalSeconds % 3600) / 60)
    local Seconds = TotalSeconds % 60

    return string.format("%02d:%02d:%02d", Hours, Minutes, Seconds)
end

UpdatePlaytimeRewards.OnClientEvent:Connect(function(PlaytimeBase, StartingTime)
    for _, Frame in script.Parent:GetChildren() do
        coroutine.wrap(function()
            if not Frame:IsA("ImageButton") then return end

            local RewardInfo = PlaytimeRewardsConfig[tonumber(Frame.Name)]
            local TextLabel = Frame.TextLabel
            
            while RewardInfo.Time > PlaytimeBase + os.time() - StartingTime and task.wait(1) do
                TextLabel.Text = ToHMS(RewardInfo.Time - (PlaytimeBase + os.time() - StartingTime))
            end
            
            TextLabel.Text = "Claimed!"
            if tonumber(Frame.Name) > ClaimedIndex then
                ClaimedIndex = tonumber(Frame.Name)
                ClaimedLabel.Text = `{Frame.Name}/12 Gifts Claimed`
            end
        end)()
    end
end)
potent igloo
#

i would also use camelCase for function names and variables that arent services or modules, since thats convention

potent igloo
formal wolf
potent igloo
#

🤷‍♂️

formal wolf
formal wolf
potent igloo
#

anything is optional

#

as long as it works

#

i like following conventions so i got with camel case

#

you might also wanna either change the name of ToHMS function to a more descriptive name

#

or add a comment explaining what it does

#

even though you understand that it means "to hour minute and seconds", its not clear at first sight

fiery terrace
#

Guys i want a little script cuz i need people to Replace sum gamepass id for 5-8 bucks it takes 10 min dm me we pay via PayPal

formal wolf
#

ToHMS makes the most sense to me

potent igloo
#

its likle

#

the bible of coding 😭

#

and it suggests descriptive variable/function names for readability

#

makes it easier to code with a bigger team, and it also makes it easier to go back to old code

#

the time you spare writing a shorter name isnt worth the time you may spend trying to figure out what that function does

formal wolf
#

its the only corect way to code

potent igloo
#

big names are kinda annoying at first but you can get used to it

potent igloo
narrow vault
potent igloo
#

just try to keep the codebase consistent and ig thats enough

cunning hemlock
#

Selling Steal a brainrot [Custom kit]

inner nebula
#

local function IfStatement(First, Second)
if First + Second = 4
print(4)
elseif First + Second = 6
print(6)
else
print("N/A")
end
IfStatement(2, 2)
IfStatement(4, 2)
IfStatement(8, 10)

#

Why is this not working?

narrow vault
inner nebula
#

And in elseif?

cinder basalt
#

hustler

#

im sure everyone will want to buy something that at least 10000 people are selling for pennies

regal bolt
#

watch how price go up the rarer it gets

cinder basalt
cunning hemlock
cunning hemlock
cinder basalt
#

did you make it from ground up

cunning hemlock
cunning hemlock
cinder basalt
#

so you modified an either stolen copy or a $2 template

#

must be really worth buying after you added bunch of these toolbox models

#

and changed material on every surface

cunning hemlock
silk ember
#

yo guys im trying to make that the shift lock camera is not L-Shift i want to switch it to L-alt can someone help

cunning hemlock
cinder basalt
#

see what i was talking about

cunning hemlock
cunning hemlock
tropic shale
#

Is there any mod I can speak too about manopoe?

craggy birch
#

Anyone looking for helping in building / modeling or some extra work for me? I am here if someone want get me for some works i can do anything you want for money

craggy birch
tropic shale
#

oh dear

regal bolt
#

can u model this

craggy birch
#

forgot to say i dont know how to make blender models

regal bolt
#

damn bro ur fit for my steal a brainrot game

silk ember
#

guys can someone help me change the shift lock button to L-Alt please

craggy birch
silk ember
craggy birch
silk ember
regal bolt
silk ember
silk ember
regal bolt
craggy birch
silk ember
craggy birch
#

10 cents

#

i do whatever for money 🫡

craggy birch
regal bolt
# silk ember how?
local Players = game:GetService("Players")
local player = Players.LocalPlayer

player.DevEnableMouseLock = false
silk ember
inner nebula
#

local function IfStatement(First, Second)
if First + Second == 4 then
print(4)
elseif First + Second == 6 then
print(6)
else
print("none")
end
IfStatement(2, 2)
IfStatement(4, 2)
IfStatement(8, 10)
Why is this not working?

regal bolt
sturdy turtle
silk ember
hollow ice
craggy birch
#

anyone need baby brainrots models i need sell them

regal bolt
worldly juniper
#

why do sounds work in studio and mobile (in game) but not pc

silk ember
proud sinew
#

Help

north frost
#

Can someone tell me where I can find the setting to set phones to landscape format for my game

short spire
#

how do i make a escalator

cinder basalt
#

you just know theyre gonna hold your pay till you make the game into deepwoken

#

through these 'tiny adjustments'

cinder basalt
#

then in studio all he had was 50 chatgpt not working scripts and buncha models

#

and told me to make grow a garden from scratch

#

'changes to an already exiting system' my ass

hollow ice
#

LOL 😭

narrow vault
#

that say "no additions"

cinder basalt
narrow vault
#

thats why i always imply no additions

cinder basalt
#

i didnt have time for anything big

narrow vault
#

people tend to do additions

#

so thats why i always do that 2

cinder basalt
#

well i dipped from that either way

cinder basalt
cinder basalt
cinder basalt
#

but thats a great 5%

fiery terrace
#

Guys i want a little script cuz i need people to Replace sum gamepass id for 5-8 bucks it takes 10 min dm me we pay via PayPal

fiery terrace
#

Stop speaking and wait the ticket done.

narrow vault
fiery terrace
#

Guys who wanna script for 5 bucks its a 15 min work u just keed ti add text to something dm pe

hybrid basin
#

hi chat

surreal ibex
#

Looking for 3 Instagram pages with a minimum of 50k followers. The pages should be inactive, with no reach, and the audience must be from the USA. Any account will work. Please DM me with account details and price

It should be full dead pages!

hybrid basin
#

epic

#

epic

silk ember
#

Can someone please help me to change shiftlock from L-shift to L-Alt

cyan agate
#

how do I send images?

hybrid basin
outer falcon
#

hi

frigid hedge
#
bool Xor(bool a, bool b)
{
    return a ^ b;
}
#

hello guys do you like my xor script

#

why was there a blank comment

karmic wadi
#

@cyan agate we're here for 2 scripters who can take percentage, give us 2 devs now

#

bro thinks he's the same guy

cyan agate
#

??

golden spire
#

who can create a simple script where when u have stick and click animation and sound wll play and when u hit player he gets knocked back and deals 20 damage

vestal sierra
blazing oasis
#

Anyone know what DX stands for some dude said I'm playing around in dx is ut a game or skt it sounds sus

bleak glade
# blazing oasis Anyone know what DX stands for some dude said I'm playing around in dx is ut a g...

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was...

hearty hawk
#

hey guys correct me if im wrong but isnt local scripts client sided that handles things only the player can see like ui

final gale
#

yo

if there any artists or scripters here that implement or work with vfx, could you vote on this?
would you be interested in buying vfx utility toolkit i use myself, packed with tons of functions for VFX (for scripting)? Super useful and saves a lot of time when u need add vfx to the game

serene plaza
#

does anyone specialize in anti cheats?

ruby iron
serene plaza
#

wsp

hybrid basin
#

epic

cinder basalt
#

another one

#

make him into a gif

sand nacelle
#

Im not sure if he would however

serene plaza
#

oh

robust geode
#

Looking for someone to collaborate on a game with, dm me, i can script and make maps slightly

lucid pendant
serene plaza
#

check dms

cinder basalt
sand nacelle
serene plaza
#

real

slate geyser
#

Script

rustic torrent
#

anyone here advertise their game before?

silent plover
#

I just like scrippin fr all i do is scrip

silent plover
silent plover
rustic torrent
#

lol

#

they should bring back banner ads lowkey

#

that was my first ever ad i did back in the days

silent plover
#

Ye and ppl would steal ads and reuse em so most the time the ad didnt even match the game

#

Or it would be the same 5 comics

median cargo
#

doing coms scirpt only

crude fog
rocky pewter
tight marlin
#
function Mob.new(Name, Model, Health, Damage)
    local self = setmetatable({}, Mob)
    self.Name = Name
    self.Model = Model
    self.Model.Monster.MaxHealth = Health
    self.Model.Monster.Health = Health
    self.Damage = Damage
    self.Cooldown = false
    return self
end

function Mob:SetCooldown(Bool)
    self.Cooldown = Bool
end

function Mob:IsOnCoolDown()
    return self.Cooldown
end


function Mob:Attack(Target)
    local TargetHumanoid = Target:FindFirstChild("Humanoid")
    local DistanceFromTarget = (self.Model.HumanoidRootPart.Position - Target.HumanoidRootPart.Position).Magnitude
    if TargetHumanoid and TargetHumanoid.Health > 0 and DistanceFromTarget <= 10 and self:IsOnCoolDown() == false then
        self:SetCooldown(true)
        task.delay(1, function()
            self:SetCooldown(false)
        end)
        TargetHumanoid:TakeDamage(self.Damage)
    end
end

function Mob:FindNearestPlayer(Range)
    local NearestPlayer = nil
    local NearestDistance = Range
    for i, Player in pairs(game.Players:GetPlayers()) do
        if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
            local Distance = (Player.Character.PrimaryPart.Position - self.Model.PrimaryPart.Position).Magnitude
            if Distance < NearestDistance then
                NearestPlayer = Player
                NearestDistance = Distance
            end
        end
    end
    return NearestPlayer
end

function Mob:CreatePath(Target : Model, Params : {})
    
    local Default = {
        AgentCanJump = true,
        AgentJumpHeight = 10,
        AgentMaxJumpDistance = 15,
    }
    
    if Params == {} or not Params then
        Params = Default
    end
    
    local Path = PFS:CreatePath(Params)
    Path:ComputeAsync(self.Model.PrimaryPart.Position, Target.PrimaryPart.Position)
    return Path
end

function Mob:UsePath(Path)
    local NearestPlayer = self:FindNearestPlayer(100)
    if NearestPlayer then
        for i, Waypoint in pairs(Path:GetWaypoints()) do
            local Part = Instance.new("Part")
            Part.Size = Vector3.new(1, 1, 1)
            Part.Position = Waypoint.Position
            Part.CanCollide = false
            Part.Anchored = true
            Part.Parent = workspace
            game.Debris:AddItem(Part, 10)
            self.Model.Monster:MoveTo(Waypoint.Position)
        --    if self.Model.Humanoid.MoveToFinished:Wait() == false then
            --    break
        --    end
        end
    end
end

function Mob:ChooseItems()
    local ChosenItems = {}
    
    local Box = AssetData.Mobs[self.Name].LootTable
    local RandomNum = math.random(1, 100)
    for Item, Data in pairs(Box) do
        if RandomNum <= Data.Chance then
            local Amount = math.random(Data.Min, Data.Max)
            ChosenItems[Item] = Amount
        end
    end
    
    return ChosenItems
end

function Mob:OnDeath()
    
    local Items = self:ChooseItems()
    
    for Item, Amount in Items do
        local Clone = ItemsFolder:FindFirstChild(Item):Clone()
        Clone.Parent = game.Workspace
        Clone.CFrame = self.Model.PrimaryPart.CFrame + Vector3.new(0, 3, 0)
        game:GetService("Debris"):AddItem(Clone, 600)
    end
    
    
    self.Model:Destroy()
    self = nil
end

return Mob```
#

is this efficient

rocky pewter
#

Poop

proper veldt
#

Which is the best roll off mode

#

?

rocky pewter
#

you should use more named variables

#

and math.random() <= 1/Chance is my preference

#

its not inefficient but im too lazy to figure whether its efficient

#

at the least it looks pretty okay

wispy idol
#

Does anyone know the diffrence between working code and optimised code?

tired remnant
wispy idol
frigid hedge
#

if i used math it would be like quadruple the characters

lofty vigil
cinder basalt
lofty vigil
dawn fog
#

How would you go about making an inventory system where u store different abilities, I was thinking the moves could be tools to make it easier but idk

frigid hedge
#

efficient not optimized

#

believe me there are better ways to do things

cinder basalt
frigid hedge
#

synonym

cinder basalt
#

Nuh uh

frigid hedge
#

okay

cinder basalt
#

Optimization is the step towards optimal

random pine
#

What's Ui stand for

#

Trying to find chann for it

#

Channel

tired remnant
shell harbor
spare mulch
#

i dont know how to use modules scripts yet

tight marlin
#

Nise

quick imp
#

I know basic lua what’s a small game project I should take up to improve

spare mulch
crude fog
#

whos actually good at scripting here

light niche
#

you

tired remnant
torpid marlin
#
local part = script.Parent
local Players = game:GetService("Players")

part.Touched:Connect(function(hit)
    local character = hit.Parent
    local player = Players:GetPlayerFromCharacter(character)
    if player and player.Character then
        local humanoid = character:FindFirstChildOfClass("Humanoid")
        if humanoid then
            local desc = Players:GetHumanoidDescriptionFromUserId(player.UserId)
            player:LoadCharacterWithHumanoidDescription(desc, Enum.HumanoidRigType.R6)
        end
    end
end)

is it possible to even change the rigtype of a character

tired remnant
summer nymph
#

bro how the hell do i get level 5

#

yo anyone oonline

odd wasp
#

Yo slime

#

Yoooo

tired remnant
#

Hiring mods for a website that sells exploits is wild, ngl

#

@shadow cedar

burnt kettle
#

Crrrringeeee

summer nymph
gaunt cliff
#

anyone down to make a jjk game rn im bored

median cargo
#

HHIIIII

gaunt cliff
#

hi

maiden holly
#

looking for studio lighting masterminds

near sleet
#

local button = script.Parent.ScreenGui.TextButton
local frame = script.Parent.ScreenGui.Frame
local textlabel = script.Parent.ScreenGui.Frame.TextLabel
frame.Visible = false
local num = 0

button.MouseButton1Down:Connect(function(hit)
frame.Visible = not frame.Visible
end)

while task.wait(1) do
num += 1
textlabel.Text = ("Text ".. num)
end

is this peak (i have no clue how to script ui, this is my first time)

pliant anvil
#

can someone help me i made a malovent shrine vfx skill and the tween for all the parts stored inside 1 which is working when i get the cframe and make the (shrine) tp behind the player wont tween each meshpart when I use GetChildren(). what is wrong with my code? ``` local shrinetest = VFX.Shrine

local shrinepart = shrinetest:Clone()
shrinepart.CFrame = humanoidrootpart.CFrame * CFrame.new(0, -3, 0)
shrinepart.Parent = FX

local shrinepartchildren = shrinepart:GetChildren()

local shrinechildreninfo = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.Out)

local shrinechildrengoal = {
    Transparency = 0,
}

local shrinepartween = TweenService:Create(shrinepartchildren, shrinechildreninfo, shrinechildrengoal)

for i = 1, #shrinepartchildren do
    shrinepartween:Play()
end
worn oak
#

Doing coms free dm

runic forge
#

yall

#

does any1 know any proxies still working for roblox api

wheat pumice
wheat pumice
runic forge
#

hosting

wheat pumice
#

fairly straight forward, and good learning practice

wheat pumice
runic forge
#

im not paying, nor self hosting

wheat pumice
#

why not self hosting?

#

most routers allow you to expose ports to the internet

runic forge
#

because to self host id have to keep my device running constantly

wheat pumice
#

okay fair, im thinking from my perspective, i have alot of computers just laying around

runic forge
#

yeah its not practicle to keep my pc running 24/7 lmao

wheat pumice
#

what about free hosts

runic forge
#

idk any

#

but i tried roproxy etc from devforum

#

they dont seem to be up anymore

wheat pumice
#

seems to be up for me

runic forge
#

there used to be thousands of good working proxies back in like 2023

runic forge
wheat pumice
gaunt cliff
#

i need a cheap scripter bro

wheat pumice
gaunt cliff
#

i wnna make a jjk game

#

i havbe a modeler and thats abt it

gaunt cliff
runic forge
wheat pumice
#

ahhh, roblox doesnt like redirects

runic forge
#

and other proxies return a dns error

gaunt cliff
#

wht r u guys makin

wheat pumice
#

i have no idea, i just joined in

gaunt cliff
#

whatever it is seems intresting

#

so iwanna add yall adn get updates on it

runic forge
wheat pumice
#

its just an issue that theres no existing roblox proxies

gaunt cliff
#

im jus sayin whatever ur makin is interesting

#

and i wanna know abt it cz im bored

runic forge
wheat pumice
#

yes

runic forge
#

the one time I actually want to use them 😭

gaunt cliff
#

what the hell even is a roblox proxy

wheat pumice
#

idk what happend, domains expireed 🤣

wheat pumice
#

and if u still need to, you need a proxy

runic forge
#

they have userservice now

gaunt cliff
#

wait so whjat r u tryna make

wheat pumice
runic forge
#

but that only returns, if they are verified + userid + username

#

it returns basically nothing

gaunt cliff
#

r u tr5yna find roles or smth

wheat pumice
#

why dont they just omit the RBX cookie and let the request go on

runic forge
gaunt cliff
#

ohh like

#

age of acc and whatev

runic forge
gaunt cliff
#

what typa game u tryna make

wheat pumice
#

do vps's allow you to host C++??? i have stayed away from web dev for years now

runic forge
#

idk man I havent touched c++

wheat pumice
#

oh yes, hostinger supports gcc

#

oh wow, hosting got CHEAP

gaunt cliff
#

thats expensive vro

runic forge
wheat pumice
#

7 dollars a month??

runic forge
#

it usually works out cheaper to go yearly

wheat pumice
runic forge
#

does cloudflare usually charge for hosting

wheat pumice
#

oh yes, 6.99 is for the 2 year plan

gaunt cliff
wheat pumice
runic forge
wheat pumice
gaunt cliff
#

i suck at saving

wheat pumice
#

whats your monthly income? if u dont mind me asking

gaunt cliff
#

i make abt 15 an hour and over here like child labour laws are like make it so i can make abt 640 every 2 weeks

spark willow
#

has anyone here attempted creating an ORM for datastores? I have a dict that contains a color3 value that needs to be converted to a list of numbers in order to be stored in the datastore, and this has got me thinking, what if I made a script that went through all my tables and converted any incompatible data types to datastore compatible data types before storing them? It's probably best to just store this kind of thing in the datastore compatible format and then have a retrieval method for converting the value into Color3 or whatever but it's something interesting to think about.

gaunt cliff
gaunt cliff
#

i can wrok abt 12 a week io tihink

real karma
#

windscribe

gaunt cliff
#

i work all the shifts i can

wheat pumice
#

i mean theres laws in germany that children cant earn above ~560, but ive always earned more by moonlighting

wheat pumice
#

same here

gaunt cliff
#

like i make 15 an hour roughly i can do abt 12 a week

#

or around that

wheat pumice
#

but you should really learn to get better at saving money

gaunt cliff
#

so i cna make 480-560 each 2 weeks

gaunt cliff
wheat pumice
#

its HELL once u have actual expenses

gaunt cliff
#

and like another issue rn is i accidentally put in the wrong dates for myt break so for the next like 2-3 weeks i think i cant work cz they do a shift by each 3 weeks

wheat pumice
#

just tell ur boss u made a mistake

#

and get it sorted

gaunt cliff
#

na cz its alr done

#

and everyones alr got their schedule

#

ill js wait

wheat pumice
#

i havent taken a single break yet, even tho theyre paid offdays

#

work is fun

gaunt cliff
#

i js stack shelves at grocerys sotre

still cipher
#

One message removed from a suspended account.

wheat pumice
#

what?

#

elaborate

still cipher
#

One message removed from a suspended account.

#

One message removed from a suspended account.

spark willow
#

oh the sword

still cipher
#

One message removed from a suspended account.

spark willow
#

I couldn't even tell what I was looking at

still cipher
#

One message removed from a suspended account.

gaunt cliff
#

when i get back off break ill hire a coder n whatevr

still cipher
#

One message removed from a suspended account.

#

One message removed from a suspended account.

#

One message removed from a suspended account.

#

One message removed from a suspended account.

spark willow
#

yeah idk anything about your project it could be anything

sand nacelle
#

If I'm tryna look for a person to code for my game what section would I do scripter or programmer

spark willow
delicate egret
still cipher
#

One message removed from a suspended account.

#

One message removed from a suspended account.

#

One message removed from a suspended account.

safe pelican
#

result

spark willow
#

love it when I get this type of error

#

roblox is so amazing!

tired remnant
runic forge
lofty vigil
#

Why else would I ask here

#

Like everything slows down near it

hazy barn
lofty vigil
hazy barn
# lofty vigil Everything

this may be terrible for performance but just put a hitbox around it and 1. reduce timescale of all particels 2. reduces speed of all players animations and 3. reduce gravity (maybe)

lofty vigil
#

Ok so I just out acceleration value to slower

#

Thank u

lavish plinth
#

what caues humanoid moveto jittering

#

like when there is a massive delay on humanoid.m ovetofinished

#

is it a memory leak

kindred void
#

Hello, would you guys recommend for me to learn the coding basics first or js learn the code I specifically need? (I am a beginner)

lavish plinth
#

you dont know what you need

kindred void
#

Noted, tysm

somber vault
rose notch
#

what

#

bro what

#

WHAT

#

WHAT HAPPENED

#

no way

fair copper
safe pelican
solemn tiger
#

I solo everyone here

wheat pumice
solemn tiger
#

How

#

My code is 10000% better than yours!

wheat pumice
#

😡 😡 😡 😡 😡 😡 😡 😡 😡 😡

#

What language do u code in?

tired remnant
rapid gyro
#

Anyone wanna make a game i have the idea js dm me if ur interested

gusty pawn
blazing leaf
#

js me or does anyone watch unstable smp

dark cedar
#

just you

tardy pasture
#

help i gotta learn adobe aftereffects

#

me no want

dapper bison
#

I need a good scripter for my game steal a mcqueen

#

I wanna add 4 new cars and the grab thing like steal a brainrot

compact axle
#

i will copy it

dapper bison
#

Copy what

compact axle
#

did you already release it

dapper bison
#

Ofc

stark vault
lean ocean
#

It's not even :GetAllChildren()

deep field
#

yooo

radiant pulsar
#

hey can someone good with scripting help me, so im working on a pet inventory, but for the pets to show in inventory do i need a png of every pet orr is there a easier way to do it?

spare mulch
lean ocean
#

Viewportframe

spare mulch
cinder basalt
foggy burrow
#

@radiant pulsar you could either use viewports of pngs

#

I suggest viewports tho

fair copper
vestal vigil
#

how easy is it to actually make a combat system with your own animations?

narrow vault
#

pvp games were the reason of why i even started coding

#

a game in particular actually

#

i wanted to remake it so

vestal vigil
#

for like some type of tut, yt doesnt help at alll ngl lol

narrow vault
vestal vigil
narrow vault
cyan gazelle
#

Hello I am creating a semi complex combat system that uses FSM and ECS for ease of use/readability/stability.

I was wondering where I should handle switching between states. because as of right now I'm thinking of handling it on the client then validating it on the server but I'm not sure if there is a better way of handling this due to me being completely new to creating combat systems.

To anyone that has some back end experience in this topic, some feedback will be nice 😄

worldly sonnet
#

@rose aurora

fallow gulch
brave blade
#

I really need a Coder to help me with ts ;-;
I tried coding, My brain hurts, and I made no progress
Though I have a lot of animations so if any1 can help me with the coding part of my game that would be great

#

I deleted everything because nothing was working ;-;

brave blade
#

Why?

brave blade
zinc vine
#

how long did it take yall to learn scripting?

brave blade
#

I never learned how to script...

#

But I can understand it

#

mostly...

deep field
#

yooo

tranquil ocean
#

is there is someone familiar here with throwable objects like I want to make a throwable bomb but I cant get to make it good

stoic radish
#

Does anyone know of a reliable plugin or command for converting UI Classes
Example : Convert TextLabel to TextButton with all the properties the TextLabel had such as color, text, size, position, etc.

The plugins I found have either bad rating or no rating at all

fair copper
#

what u got running rn

#

and what do u expect

jolly harbor
#

no no

#

studio related

bronze path
# bronze path Reclass is the best one
worn oak
#

doing coms free dm

deep field
#

yooo

spare mulch
#

yooo

real zealot
#

saved me probably 2 hours at this point

#

i’ve only been using it for a month

sand ice
spare mulch
stark vault
cinder basalt
#

Own anims good luck

#

Broski gonna spend months learning to make it clean

#

Theres billion gazillion combat systems

#

Good ones? Maybe few

astral lava
cinder basalt
#

Any anims not so much

fathom scarab
#

would my game get taken down and banned if i use a global announcment system that bypasses chat filter? my use for it would be to tell people in-game money codes because for some reason roblox censors that

fathom scarab
fathom scarab
inner nebula
#

Does anybody know studio lite?

nimble ginkgo
#

what the hell is this script even about dude

violet frigate
nimble ginkgo
violet frigate
nimble ginkgo
supple adder
nimble ginkgo
#

this whole script is a war crime dude

strong kelp
#

Can someone help me with animation script?

tired remnant
#

This is art

quartz peak
#

bro what is this about 😭

jovial crown
stable birch
#

Hey I have a quick question if anyone knows the answer. Do failed DataStore requests count against the server limits? Or are you free to try again as much as you like?

nimble ginkgo
#

🪦

rapid verge
nimble ginkgo
#

how the rewrite is going

rapid verge
#

math.clamp

nimble ginkgo
#

dude

#

is that seriously just

#

a result of a dude not knowing what math.clamp is

#

this is gonna be a fun time

rapid verge
nimble ginkgo
#

so i'm just rewriting it rn

#

it's smooth first-person camera movement and visuals

rapid verge
#

type code 🥀

nimble ginkgo
#

(the old script)

short wadi
nimble ginkgo
rapid verge
short wadi
rapid verge
#

if editable images weren't ID locked i'dve definitely done something with them

short wadi
#

yeah sad they made them id locked now i cant implement textures

#

🥀

#

it can only use my textures

cinder basalt
#

My head

rapid verge
nimble ginkgo
#

@fathom scarab no

#

i dont think a game has ever been banned for having a global announcement just cuz it didnt use filtering

nimble ginkgo
#

grow a garden has one btw

#

n its fine

narrow vault
#

or a textlabel but i think it censores

cinder basalt
narrow vault
#

nvm it doesnt

cinder basalt
#

Grow a garden has a certain perk

narrow vault
#

so you can bypass the chat filter if u js do it via an UI

cinder basalt
#

Its unbannable

narrow vault
#

you can bypass the filter if u do the announcement via an ui and not /announcement shadow the hedgehog is a bish

cinder basalt
#

The global announcements could be plain racism and they would be somehow excused

somber vault
rapid verge
#

my ass is not giving away my government ID just so i can edit images 🥀

glacial osprey
#

I am making a leaderboard and I have a problem. For displaying the local player, how can I access the DataStore from the server if I’m using a LocalScript on the client side?

glacial osprey
rapid verge
#

2/10 ragebait 😔

wet wedge
#

hi

#

the game i come from is dying hella fast and im trying to transfer over here, is there any scripts i could build for anyone just to see how far i can get, ill do it for free in return for some feedback n a review :)

mellow mantle
#

Looking for anyone that knows how to script dm me(preferably from a 3rd world country)

willow blade
#

hello guys i have a favorite bot for you, if you want to boost your clothing, ugc sales shoot me a dm!

spark willow
#

how do you guys go about providing context to your OOP services? I've got one server side script that requires all my other scripts as modules and right now I'm passing them a "context" object in their init function that contains all the other currently required module script instances

main quiver
#

motocycle system
dealership system
tuning system
a race system
ui

dm me budget 200k

spark willow
#

I would assume that calling the init function from a server script alone would just run them in the context of that script but for whatever reason when I reference script it just comes back with the module script instead of the script that ran it

cinder basalt
eternal veldt
#

add more

scenic glen
wispy stag
hearty knoll
narrow vault
atomic grove
#

can someone please help me im actually gonna crash tf out

worn oak
#

Doing coms free dm

cinder basalt
ripe plume
spark willow
#

discord bots are so fun to make in python

#

I used to have a few that I made for fun and one for a friends server that could do message sentiment recognition

#

It gets especially fun when you start tying it in with other services or IOT devices and controlling things/getting notifications from discord

lavish plinth
#

forallala

kind pond
#

dm me if u want bots made

#

or anyhting any field realted

#

as i have over 4 years

#

and i have a team

#

who can do everyhitng

#

everyone in that team have over 4 years plus experience

deep field
#

yooo

kind pond
#

yoo

icy inlet
#

is creator hub down

kind pond
#

idk

#

ppl

#

anyone wanna invest in my game

#

its the next big thing

astral shale
#

how do i learn vectors and cframes and tweens i cant get it right + pitch and yawn these stuff are there any guides for them

tired remnant
valid axle
#

is there any way to check if the player follows a specific twitter account in robolox studio? is there a api for it or so?

valid axle
valid axle
warped spear
#

oh

#

prolly twitter api

valid axle
hearty knoll
worn oak
echo anchor
#

hi

#

if anyone need help with code dm me

compact axle
#

that no text to speech tag got me worried

formal acorn
#

yo is the vector library useful?

normal jasper
#

should i make my own custom inventory and backpack system or should i just use the default one that roblox provides?

iron kraken
normal jasper
iron kraken
#

its good if u dont need those features

#

but if ur game gives players unique tools rather than just having default starterpack tools then yea its better just to be able to save tool position

#

because u dont want ur playing reorganizing their hotbar every time they join

normal jasper
#

yea imma need them but my main thing is that items in a game im working on arent going to be tradtional, where they kind of act like a container for different actions, itll be like players have a deck and they can drag and drop different aspects of items into said deck

#

so ill definitely just make a custom one

sweet radish
#

if a player manipulates a module in replicated storage and i access that module through the server, will it return the manipulated values or the actual values to the server

iron kraken
#

so if u change on client server wont see

median quail
#

Anyone else getting a warning called multiple style links under coregui?

cinder basalt
deep field
#

yooo

cinder basalt
#

This tutorial gets you in depth

#

All you needa know

hearty knoll
#

Does anyone have ideas to add to a Simulator game

cinder basalt
hearty knoll
#

Ho

#

Why

#

This is not my main game

#

So why?

light pollen
normal jasper
coarse wraith
cinder basalt
#

if hes still sending it i assume he already realized that so its probably not the intention

graceful cairn
#

yo how to buy ad credits with usd

wind pulsar
#

this nice server to help in coding

fallen summit
#

ok

half dust
#

Hiring a scripter for 1k RBX for my game to fix one game bug.

severe hare
#

what is the game but

#

bug* I can fix it for free

half dust
#

Dono game

half dust
severe hare
#

just tell me the bug and I fix if its 1 bug no need to pay

#

theres no point

half dust
#

So on my game dono game instead of showing the gamepasses on the booth it only shows the t-shirt gamepasses and it doesnt even shows up but i want someone who can make the gamepass buttons shows up

severe hare
#

are the gamepasses for sale?

#

gotta get the quick and easy out the way

half dust
#

wdym

severe hare
#

when you make a gamepass it is automatically offsale

half dust
#

ye

severe hare
#

click the gamepass, look on the left for sales and turn it on smth like that

half dust
#

yes ik that

severe hare
#

ok is api services enabled?

half dust
#

yes

severe hare
#

ok send me the script you use

half dust
#

there is a lot of scripts but i found a script that might be the problem its called assetmanager local HttpService = game:GetService("HttpService")
local AssetManager = {}

-- Replace with your GameId (from the Creator Dashboard URL)
local GAME_ID = 1234567890
local Url = "https://games.roproxy.com/v1/games/"..GAME_ID.."/game-passes?sortOrder=Asc&limit=100"

local function getUserCreatedGamepasses(SignPrices)
local success, result = pcall(function()
return HttpService:GetAsync(Url)
end)
if not success then
warn("Failed to fetch gamepasses:", result)
return
end

local data = HttpService:JSONDecode(result)
if not data or not data.data then return end

for _, gamepass in ipairs(data.data) do
    local newBtn = script.Template:Clone()
    local price = gamepass.price or 0
    newBtn.Visible = true
    newBtn.Name = "Gamepass_"..gamepass.id
    newBtn.PurchaseButton.Text = "$"..price
    newBtn.LayoutOrder = price
    newBtn.ImportantValues.AssetId.Value = gamepass.id
    newBtn.ImportantValues.AssetType.Value = "Gamepass"
    newBtn.Parent = SignPrices
end

end

function AssetManager:GetAssets(Player, BoothUI)
getUserCreatedGamepasses(BoothUI)
end

return AssetManager

severe hare
#

the url is diff from roblox

half dust
#

wdym

#

oh

#

so wha ti have to do

severe hare
#

im looking..

half dust
#

ty

severe hare
#

bro I cant even send because im not bronze what?

#

wait is this your script or someone elses

half dust
#

Its from ai

jagged plaza
#

...

half dust
#

Soo

severe hare
#

bruh lol

#

ok wait imma make you a completely dif system rq

half dust
#

can u join on my game to see my whole system

#

so u can see everything

severe hare
#

wait I will just send you the game files when I make it and you can just extract it and put it into your game

half dust
#

ty

quasi urchin
#

guys does anyone know to do do the new animator method on roblox? It says the old one is depreciated even though it still works?

quasi urchin
half dust
#

Yeah true

#

@severe hare can we chat priv?

severe hare
#

sure

tropic totem
#

looking for ppl with good communication.dms if interested

fiery terrace
#

Guys my cpp of ads is at 0.001 usd is that good

ember dagger
strange sparrow
#

guys dont judge me okay im high asf but does this make sense

torn cargo
#

can you not access modules through local script?

strange sparrow
#

you can

torn cargo
#

its not working for me

strange sparrow
#

are you using require

torn cargo
#

ya

#

nvm

#

its was my other script

#

smh

polar vine
strange sparrow
#

why not

#

like if it cant find the child

#

this is the updated script

#

it checks if the children are loaded

deep field
#

yooo

cinder basalt
sharp perch
strange sparrow
#

my logic is fucked rn

torn cargo
#

Button.MouseButton1Click:Connect(function()
local adjustment = 1

UpdateCoins:FireServer(adjustment)

TweenLibrary.setUpButtonAnim(script.Parent.Parent, hoverSizeOffset, HoverTweenInfo, UnHoverTweenInfo)

end)

local myButton = TweenLibrary.new(Button, myClickSound, myHoverSound)
it keeps saying 364 GetChildren is not a valid member of UDim2

#

mb for the format i dont know how do the lua format

lean ocean
strange sparrow
#

Can you tell me

lean ocean
#

its hard to help

#

uh ok

strange sparrow
#

Im new to lua

lean ocean
#

:GetChildren() returns a table

torn cargo
lean ocean
#

idk

#

dont have much time

torn cargo
#

ok

#

i think its a simple problem

#

when i call setupbuttonanim it has a error saying "GetChildren is not a valid member of UDim2 "

#

my script.parent is the gui

#

im not sure

lean ocean