#code-discussion

1 messages ¡ Page 174 of 1

open yarrow
#

in 90% of cases u never trust the client

slate lotus
open yarrow
#

for what exactly do you need to securely send things

slate lotus
#

Cause if we have a remote which gives money because the player clicked a tool, the hackers could fire it either way and give themselve's money.

open yarrow
slate lotus
open yarrow
#

you store things like cooldowns on the server and when the remote is fired you check if tick() - the last time it was fired (also a tick) is above a certain threshold

slate lotus
#

It could be a billion.

#

Wait.

open yarrow
#

you dont put the money in the remote

#

the money should be stored on the server

slate lotus
#

Couldn't you just fire the remote, and let the server figure out how much to add?

open yarrow
#

yes

slate lotus
#

Ahhhh.

#

Ummm.

open yarrow
#

cause say for instance you have an attribute named total money to collect

#

why would u pass it through the client

slate lotus
#

Looks like all the remotes i've been firing isn't safe.

open yarrow
#

instead of making the server go get it

#

its an easy fix

slate lotus
#

So if you had a weightlifting sim, and the player activates the tool, we check if the player has the tool equipped, and if so, just get the value from a table stored in the server and add it on!!!

#

I see.

open yarrow
#

you just add cooldowns if need be + do everything on the server and only let the client have stuff for effects

open yarrow
slate lotus
#

Sick!

open yarrow
#

just make sure you have cooldowns implemented properly as well

blazing oasis
slate lotus
blazing oasis
#

well me personally i wouldntcare much

#

because i dont worry about exploiters much unless the game is unplayable

elder peak
#

Hello

#

does anybody need help?

jovial crown
#

Gl on not caring ab security in projects

soft rose
#

is it good to just set animate script to server script with client runcontext to let npc play animations on client

slate lotus
soft rose
#

or do all on one local script

hexed zinc
#

its more don't rely on data from the client

#

i.e you should assume any data you receive from the client has been tampered with when writing ur networking

real hemlock
#

Sanity checks all the way.

slate lotus
#

Aaaand i've just been scammed.

#

Fuckin amazing.

#

I'm going to file a scam.

#

@umbral crypt Why were both of you targeting me when we all were on break?

#

I honestly don't get this.

#

Blocking me won't help.

crisp ivy
#

im learning scripting yet dont know the difference between these 2 scripts

local model = script.Parent
local part1 = model.Part1

local model = script.Parent
local part1 = model:FindFirstChild("Part1")

apparently the bottom one is better yet i have zero clue why

slate lotus
south roost
slate lotus
south roost
#

yes, if its not there

#

thats why u use waitforchild

#

for stuff like that(mostly in the client)

slate lotus
open yarrow
#

it just returns nil

#

if it cant find it

south roost
#

i was going to say that

open yarrow
#

which allows for better error checking

muted canyon
#

i need hlep, so im currently using cmdr and making custom commands and for some reason when i press play sometimes the commands show up and sometimes they dont (without changing anything)

potent maple
#

What should I use for hitboxes GetPartsInBox() or FindPartsInRegion3() ?

frigid moat
#

guys this rig is just showing peoples avatars when i want it to show the top spender of the game why is it doing this?

tropic plume
#

that’s just a commission vro

muted fern
#

im olso selling those new brainrot style

#

like steal a brainrot

tropic plume
#

interesting

proven walrus
muted fern
#

the simple and white uis

tropic plume
muted fern
#

?

tropic plume
#

go to

#

uhmmm

#

they’re website

#

nvm

tropic plume
fervent belfryBOT
#
Tag Âť apps

How to Apply

If you want to apply for a role in our community, the applications can be found here! It is highly recommended to check out our Application Rules to learn the requirements for these skill roles!

Pending Time

An application for a skill role may take up to 0-48 hours to be read. If pending beyond that time, please create a ticket using /ticket and then selecting the "Application" category in #cmds

Application Tickets

To ensure your ticket is being dealt with maximum efficiency, please link your application in the media section of the ticket. As well as specify which role you are after. Also, if you have any doubts or concerns related to applications, then you may create a ticket.

Application Tickets take 2-3 days and up to 1 week to be resolved.

Still don't know how? Watch this video to find out how!

blazing oasis
tropic plume
#

true

tropic plume
#

huh

#

idk

#

lemme see it

#

someone will dm you

muted fern
#

and much other

tropic plume
#

i don’t need personally

#

also

#

the picture you just sent

#

i could have litterly stolen and used the assets for free

muted fern
tropic plume
#

bc you just send a picture

#

add your name in really transparent over it

#

so people can’t just steal, but they can see

#

example:

#

look closely

#

the persons name is all over it

muted fern
#

LIKE THIS

#

??

#

@tropic plume

blazing oasis
#

not NO STEALING

#

so they know its urs

muted fern
#

SO I PUT HAMZA

#

??

blazing oasis
#

wait a minitue

#

arent u that guy that selling ui from google

#

ik ur tryna make money but it takes time stop tryna scam people

muted fern
#

bro its fully made by mee

blazing oasis
#

u or chatgpt

#

noone gonnna buy a white vector anyways

#

and selling isnt allowed in the server

muted fern
neon grove
#
local Tool = script.Parent

Tool.Activated:Connect(function()
    local char = Tool.Parent
    local hum = char:FindFirstChild("Humanoid")
    if hum then
        hum.Health = math.min(hum.Health + 10)
    end
end)

um

neon grove
#

yes

#

.

blazing oasis
#

u do know u cant increase health with a local script

#

u gotta fire it to the server

neon grove
#

oh

#

k ima try that

#

it did the same thing for me lol

blazing oasis
#

add print statements then

neon grove
#

no like

#

when it was in a local script

#

it still healed me

#

like

#

ye

zenith ravine
neon grove
#

skid?

blazing oasis
neon grove
#

nothing

blazing oasis
#

.

zenith ravine
neon grove
#

.

#

u think i used AI?

zenith ravine
#

U definitely didn’t make that if u can’t fix anything

#

Ya skid

zenith ravine
#

Cs ur a skid

neon grove
#

no i dont😭

zenith ravine
#

Yes u do

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If ur a beginner scripted

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U should know that u have to fire the seever

neon grove
#

ive been scripting for 3 months

zenith ravine
#

But somehow u don’t

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Cus ur a skid

neon grove
#

wtf is a skid

zenith ravine
#

Ur a skid

#

Stop stealing code and make ur own skid

neon grove
#

im not steaaling???

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dude

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why tf do u evven think im stealing

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even*

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dude

#

i also understood what he meant by firing to the server

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dont think ur special cuz u knew how to make complex scripts when u first started

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what if i was there when u first started and i said ts to u

zenith ravine
#

Ur ego is fragile

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Lmao ya skid

neon grove
#

dude

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do u mean to say kid

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or

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wtf is a skid

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is skid an update in the system???

cinder basalt
neon grove
#

oh

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yh so?

#

i script😭

cinder basalt
#

are you a script kid

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guys hes a skid

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stay away

neon grove
#

what are the requirements to be a script kid?

cinder basalt
neon grove
#

dude

#

ik how to fricking script

#

stop making ur little conspiracy theoryies

cinder basalt
#

and chatgpting code

neon grove
#

theories*

cinder basalt
neon grove
#

dude

#

why are u making lies about me?

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i just came here for help

#

but now

lofty plinth
neon grove
#

everyone is saying im a "Skid"

lofty plinth
#

Its for the reaction more than anything

neon grove
#

:/

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ugh kkosak is back

#

kosak*

cinder basalt
#

if people call u skid its for a reason

neon grove
#

dude i just came here like 10 mins ago

#

they dont know anything about me

lofty plinth
cinder basalt
#

people see ai code - skid

neon grove
#

im not using ai

cinder basalt
#

or anything resembling ai code mistakes wise etc

neon grove
#

for the last dog gand time

cinder basalt
#

ok

neon grove
#

god dang*

lofty plinth
#

I think ur intending to round down here but min enforces a max value so e.g. math.min(5, 3) would give 3 and math.min(2, 3) would give 2

#

math.max does the opposite and enforces a minimums value

#

I believe ur intended to roun down which is floor

zenith ravine
#

Also means u steal code or use tutorials codes

neon grove
#

im not stealing code

#

otherwise

#

u just have schizophrenia

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cuz

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i dont steal code -_-

zenith ravine
#

You steal code

neon grove
#

keep talking idc about u

zenith ravine
neon grove
#

bet

cinder basalt
weary ibex
# neon grove it still healed me

it did heal you but only for your own client, others still see you as someone with low hp and server still knows you are on low hp

#

if you run it with a localscript, player's HP that he sees is fake now

split bear
#

Guys dm me if anyone needs a system where everytime u click u get points / money i can do anything with it

blazing oasis
#

guys yk how automatically if you walk over a tool it picks it up how do i disable that

weary ibex
#

yea, just checked, if "Handle" is renamed to anything else it wont let you pick it up

blazing oasis
#

then how am i supposed to hold it without a handl

weary ibex
#

when you actually want people to pick it up you change the name back to Handle

blazing oasis
#

lowk kinda smart

#

ok

neon grove
#

i wanna make a troll obby ima make it rn

narrow vault
#

to have that lime role Bro!

blazing oasis
narrow vault
#

tried to talk it out after i added a line and the gu ydidnt gaf

blazing oasis
#

i got rejected once then i dint get scriptone the second time so im chilling

narrow vault
#

he ghsoted me twin praysob

blazing oasis
#

oh

#

riop

narrow vault
#

but i get the guy

#

though he saw my code before and it was good to go

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i just got denied for being 1 line short

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PEAK CINEMA!!!!

cinder basalt
blazing oasis
dense hearth
#

Anyone know what the least resource intensive way to check if a player is exposed to sunlight? I was thinking about casting a ray from the players towards the sun and seeing if it collided but I’m not sure if that’s the most efficient

cinder basalt
#

a noob will stretch their normally 100 line code to 200+ unintentionally

narrow vault
# blazing oasis

out of all reviewers scriptone is the guy who will nuke your house if you use tick() instead of os.clock()

blazing oasis
#

😭

dense hearth
#

os.time and tick are the same pretty much

narrow vault
#

holdon

dense hearth
#

Not clock though. Clock is the CPU time in sub-millisecond precision

#

tick is time since UNIX Epoch

narrow vault
#

yeah time mb

dense hearth
#

I’m tryna have super duper optimized code so even the shittiest of computers can play my ultra cool game

narrow vault
#

let me find their work rq

narrow vault
elder peak
weary ibex
neon grove
#

wtf are ur guys'es problems

#

im not advanced like u

#

im still learning

dense hearth
neon grove
#

dont expect me to remake ink game from day 1

narrow vault
neon grove
#

ugh

dense hearth
weary ibex
narrow vault
elder peak
dense hearth
#

Ty for your input!!

neon grove
#

ts better for ur satisfaction?

local Part = script.Parent

Part.Touched:Connect(function(hit)
    local Humanoid = hit.Parent:FindFirstChild("Humanoid")
    if Humanoid then
        Instance.new("Explosion", game.Workspace.Part)
        Part.Explosion.Position = Part.Position
    end
end)
neon grove
#

dude

elder peak
#

even I wasn't that dumb when I was learning

neon grove
#

im not that advanced god dang it

elder peak
#

listen bro

neon grove
#

what

dense hearth
#

Everyone moves at their own pace

neon grove
neon grove
dense hearth
elder peak
#

instead of this Instance.new("Explosion", game.Workspace.Part)
Instance.new("Explosion", game.Workspace.Part)
do this local Explosion = Instance.new("Explosion", game.Workspace.Part)
Explosion.Position = Part.Position

dense hearth
#

It took me a while before I became any good at scripting

neon grove
#

dude

elder peak
neon grove
#

both do the same thing

#

is everything about making scripts "cleaner" now?

elder peak
elder peak
neon grove
#

:/

elder peak
#

if you have 2 explosions

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in a part

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how do you know which one will be picked

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it's not such a big deal

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but it looks far better

neon grove
#

oh wait thats actually true

weary ibex
elder peak
neon grove
#

oh

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ty :D:

elder peak
#

np

neon grove
#

srry for being mean other people were shitting on me saying im a skid or whatever that was

weary ibex
#

also Instance.new("Explosion", workspace.Part) is not recommended for performance reasons. It's better to separate them

neon grove
#

like

neon grove
#

wait

weary ibex
#
local explosion = Instance.new("Explosion")
explosion.parent = yourpart
weary ibex
#

It's in the documentation of Instance.new()

neon grove
#
local explosion = Instance.new("Explosion")
explosion.parent = yourpart

like this right?

weary ibex
#

yes

neon grove
#

oh wait u did the same thing

elder peak
neon grove
#

:Sob:

elder peak
#

it's faster bro

weary ibex
#

It's faster for you

#

not for performance

#

it makes minimal difference but still its good to know

elder peak
#

wth does it have with performence

lean ocean
#

Setting parent after changing properties is ideal

weary ibex
#

not sure but it does affect it

lean ocean
#

Due to replication

cyan parrot
#

why is it that when i equip any tool be it a tool from the toolbox or a tool i made, my fall animation no longer works at all after until character reset

weary ibex
#

could be due to animation priority

neon grove
#

uh

cyan parrot
potent igloo
weary ibex
potent igloo
#

but when you set the properties of a parented instance, some stuff need to be recalculated

elder peak
#

oh

cyan parrot
weary ibex
#

what

potent igloo
#

lets say you change the color of a part in the workspace for example, roblox gotta change the actual color on the screen, but if you do it when it doesnt have a parent yet, it wont change anything, making the change almost instantly

cyan parrot
potent igloo
#
cyan parrot
#

how do i get rid of the ToolNoneAnim without ruining the fall animation cause if i just delete it my fall animation no longer works after equipping a weapon even if you unequip it

narrow vault
#

change the id to 0 or make a anim that doesnt have any keyframes and save it, then replace the id

cyan parrot
narrow vault
silk comet
#

i want some help. basically i was trying to learn scripting but whatever i try to do there was a problem, for example: i tried roblox docs but it seems too complicated for beginner, i also tried youtube tutorials but it seems to long, and i understand by reading more also i tried forums but i didnt find anything, if someone can help by recommending resources or how they learnt to script i would be grateful!

kind coral
#

can anybody hit me up with twin towers model i need for an animation

kind coral
#

u aint gonna lear it in a second

#

go hit youtube tutorials

#

and try you skills etc

silk comet
#

alr

rustic wren
#

pro coeder

still birch
#

Day 2 Learning luau, any tips?

neon grove
#
local Part = workspace:WaitForChild("Part")
local player = game.Players.LocalPlayer
local PlayerGui = player:WaitForChild("PlayerGui")
local ScreenGui = PlayerGui:WaitForChild("ScreenGui")
local CanvasGroup = ScreenGui:WaitForChild("CanvasGroup")

Part.Touched:Connect(function(hit)
    local character = player.Character
    if character and hit:IsDescendantOf(character) then
        CanvasGroup.Visible = true
        task.wait(5)
        CanvasGroup.Visible = false
    end
end)

is this correct?

neon grove
#

oh

#

okai

narrow vault
# still birch Day 2 Learning luau, any tips?

store connections in a table, so they wont cause memory garbage later, instead of using game.Workspace use workspace isntead, and space our your code more but its up to your preferrence

narrow vault
still birch
#

😭

neon grove
#

idk why they changed it to that

still birch
#

lfmaoo

narrow vault
still birch
#

oh ok

narrow vault
#

example

still birch
#

but, how i do that to a table?

#

like, how i store them into a table?

narrow vault
still birch
#

oh 😭

#

im still learning tables, so idk how to use them well

neon grove
#

i kinda know how to use them

#

but

#

it will take me 5000 bajillion attempts

#

to correct it

#

😭

still birch
#

im the guy who go to the GENERAL chat and say: who wants to make a game with me? pls

neon grove
#

i mean

#

dont make games on day 2

#

like

#

uh

#

experiment

still birch
#

no no

#

i mean

neon grove
#

?

still birch
#

i am a builder with 3 years of experience, i just need a friend to code the gaem 😭

neon grove
#

i hope u dont ask me to code ur game 😭 :

still birch
#

want to code my game? pls

#

lfmaoo

neon grove
#

AHHHHHHHHHHHH

still birch
neon grove
#

lele

still birch
neon grove
#

guys wahts the auto scale plug in called again pls i really need it

#

whats*

still birch
#

idk

neon grove
#

🙁

#

dang

#

3 yrs of building experience

#

i ebt u can make the universe

#

.

#

bet*

#

maybe im overexaggerating it but

#

thats not even how we spell exagerate

#

idk :Sob:

#

hey

#

can i show u an example of tables?

#

ik a lil bit of them

#

ig

#

but ik how to use them

#

ye

#

lele

#

hello?

#

this became a ghost town 🙁

#

@still birch helloooo???

still birch
neon grove
#

want me to show an example of tables

#

?????

#

cuz like

#
local Print = {
    "I have made the simplest Print statement ever by idk who!", "Poop!"
}

for i, v in ipairs(Print) do
    task.wait(1)
    print(Print)
end
#

.

#

i hope u understood

#

😭

fresh cloud
#

hello

neon grove
fresh cloud
#

there is a good fall/impact damage tultorial?

fresh cloud
#

like when the player speed go from idk 50hm/h to 10km/h or stops fast enought

neon grove
#

idk

bleak oak
#

anyone wnna be a scripter for my upcomming bllk game

neon grove
empty wind
#

hey guys, have this script, the renderstepped part is for my main menu which makes the camera cframe change a little when the player moves mouse. But in the part where i change the camera back to default (custom) it just gets stuck and i cant move it at all. Why is that?

empty wind
atomic trench
empty wind
bleak oak
neon grove
#

like

#

um

#

so like

#

anyone can work for u???

#

or

#

experienced

#

scripters

#

or

#

smth else

bleak oak
#

experinced like alteast above 1.5 years

#

if ur good maybe?

#

i can make an exeption

atomic trench
# empty wind no

try disconnecting the renderstepped loop after the client event has fired

#

like this

neon grove
#

3 months

#

...

bleak oak
#

show me what uv done bfr

neon grove
#

like a game??? or a script???

cinder basalt
neon grove
#

holy crap im so nervous

bleak oak
#

skills , framework ect

#

games uv worked for

neon grove
#

i mean i did make a game before

atomic trench
#
local connection
connection = runservice.RenderStepped:Connect(function()
    -- code
end)

event.OnClientEvent:Connect(function()
    -- code
    connection:Disconnect()
end)

@empty wind

neon grove
bleak oak
neon grove
bleak oak
neon grove
#

i never worked with anybody

empty wind
bleak oak
neon grove
#

k

bleak oak
#

i said what have u worked on

neon grove
#

i worked on about 12 games

bleak oak
#

or made

neon grove
#

.

empty wind
#

yeah, uh, hard to explain - there's basically a picture which the camera is looking at and guis, the gui then just disappears and the camera is supposed to return to it's normal state

neon grove
#

so u can say i have experience

#

kinda

#

ye

bleak oak
#

well then shoow me what uv made

neon grove
#

like send screenshot?

#

ill send only 3 cuz my other games are

#

...

bleak oak
#

ok

neon grove
#

if ykyk

#

😭

bleak oak
#

mhm

neon grove
#

.

empty wind
#

no

#

oh well

bleak oak
empty wind
#

it did

neon grove
#

script what in it

#

everything?

empty wind
#

i just removed those isInMainMenu lines and it worked

#

honestly don't know why but thanks 👍

bleak oak
neon grove
#

idk i never tried

#

but im alr working on a game

atomic trench
neon grove
#

of my own

empty wind
#

it was supposed to just block the renderstepped loop cuz i was too dumb to use disconnect

atomic trench
#

well it works but doesnt return it entirely

#

use :disconnect()

empty wind
#

i wasn't returning anything there

atomic trench
#

yeah disconnect is more effective

split bear
#

If someone wants to fix a glitch dm me the script and i will fix it

dark juniper
split bear
#

For robux

#

People pay me to fix glitch

#

In the game they made

dark juniper
#

are u new to coding

#

or not

split bear
#

Why?

dark juniper
#

i need a scripter who can do easy tasks I don’t feel like doing since I been coding a lot

split bear
#

I can do easy tasks but what is the task

dark juniper
#

Making the gui buttons do stuff

#

Making a shop visible

split bear
#

Ok have u made a shop ui

dark juniper
#

Prompting a purchase from clicking on one

#

I’m just giving examples

split bear
#

Dm me

orchid merlin
#

quick question

request = requests.get(url=f"{wont let me send the economy url}={history}",cookies={".ROBLOSECURITY":robloxtoken})```

so this is how to get transactions using roblox economy, but the problem is that it requires my roblox token but i constantly have to log in and log out of my account for certain things. is there any api or any way i can access roblox economy or roblox transaction history for my group without requiring a token. or a way for it to require a token but i dont have to stay logged in?
uneven sierra
#

no because then roblox cant authenticate you

orchid merlin
uneven sierra
hearty falcon
#

Dm me if u can make ui or script

dark juniper
atomic trench
#

i just found out " and ' have a huge difference

dark juniper
hexed torrent
bleak oak
#

anyone wnna be a scriprer in my bllk game

wild kayak
#

I need some rbx for advertising my roblox game even the smallest dono will help me to grow

tranquil egret
#

does anyone know if theres a plugin to randomly place & rotate an asset? context: i have a folder of flowers I've made, and to give it that "natural random" feel i was wondering if there is a plugin to randomly select one of the flowers from a folder for example and place it with a rando rotation?

cinder basalt
#

send it here broski dont be shy

wild kayak
wild kayak
tranquil egret
quartz harness
#

hey guys does anyone has a recommended daily budget for new games?

neon grove
#

wdym

quartz harness
neon grove
#

oh

#

i only have 400smth robux

#

...

cinder basalt
static coral
quartz harness
static coral
#

no idea

#

check how many ad credits u get for 5-10k robux then do same in usd

quartz harness
heavy sleet
static coral
brittle token
heavy sleet
#
Panic Level: 0.015000000000002192, Shake Intensity: 0.12481249999999998  -  Client - Hiding:140
  20:22:00.357  ReplicatedStorage.Shared.Hiding.Hiding:69: invalid argument #2 to 'random' (interval is empty)  -  Client - Hiding:69
#

i love this

near pelican
cobalt nova
#

Wsg y’all

neon grove
#

wsp

#

ima go eat peace

brittle token
#

Not anymore

ivory kite
#

Is the time complexity of #table O(1) or O(log n)?

#

I'm trying to optimize my dungeon generation algorithm and I'm micro-optimizing as much as I can calculation-wise

strange kiln
#

I'm 95 percent sure someone

#

will get scammed here

strange kiln
upper oak
strange kiln
#

?

neon grove
#

hello

strange kiln
bleak oak
strange kiln
#

oh

neon grove
#

im trying to remake get a snack at 4 am

strange kiln
neon grove
#

ye

bitter crescent
#

whos here is an experinced scripter

#

or full stack

bitter crescent
#

upon completion payments

#

not %

#

dw

strange kiln
bitter crescent
#

u scripter?

strange kiln
#

yeah

bitter crescent
#

experinced?

neon grove
#

ye

bitter crescent
#

how many years

strange kiln
#

not really

#

just one year

bitter crescent
neon grove
#

uhh

#

about

#

idrk

#

i keep losing track of time

upper oak
bitter crescent
#

i mean whos is good at making steal a type game

#

i need a steal a type game

upper oak
strange kiln
#

you don't need a particularly experienced scripter for that

neon grove
#

ye

#

i made a system like that

#

it was so bad

#

bbut

#

at least i made it

bitter crescent
#

sorry i disconnected

#

prob 15k-20k

#

depends on how good it will be

#

huh?

neon grove
#

?

bitter crescent
#

anyone interested?

#

in working on that?

upper oak
#

not for 20k bro

bitter crescent
#

?

strange kiln
#

honestly your pfp is so bad that It's turning me away from working with you

bitter crescent
#

me?

strange kiln
#

yweah

bitter crescent
#

💀

#

so no one interested?

#

20k robux for steal a type game

#

wild

upper oak
jovial crown
neon grove
#

and hire people

bitter crescent
#

im not hiring

#

i js asking

#

how much u want?

#

for full steal a type game?

#

full game scripting

tropic plume
#

is 20k enough to sponser a game and set it up for a chance? first game

neon grove
#

gimme 700 quintillion bajillion robux and ill script the whole game

bitter crescent
#

be fr bro

upper oak
neon grove
#

gimme 500 robux

bitter crescent
#

NAA

bitter crescent
#

fr?

neon grove
#

nah jk lol srry

upper oak
neon grove
#

im alr working on my own game

bitter crescent
#

1.5k usd for a game idea already stolen

#

dang it

#

10 usd is even too much

upper oak
#

get a better idea then

bitter crescent
#

u will work for 25k or nah?

bitter crescent
#

fr

#

square u scripter?

gray violet
#

yeah I script

#

Lwk just making mini projects to sharpen my skills

bitter crescent
#

DMS

#

ATP

finite bone
#

(math.random(1, 10) % 2 == 0 and 1 or -1) this is a rougher version of math.sign ig you would call it math.randomsign

#

example in fuller code

paper ice
#

ANYONE WANNA JOIN MY ROBLOX DEVELOPMENT SERVER, IM LOOKING FOR STAFF

ancient cedar
#

1 question

#

Do you guys think it woulf be difucult to make the calculator app in roblox

minor galleon
#

code that includes
stun
moves that i can change
m1
ultimate
health
kills
no animation needed for the moves or m1 or ultimate just pure code

ancient cedar
#

What i mean this

minor galleon
#

it doesnt have advanced functions, alegebra and beyond

ancient cedar
#

Yeah what do you think is gonna be the hardest

fair copper
#

is editable mesh api available for public games?

split bear
#

Anyone dm me if u need to fix glitch in ur game

ancient cedar
minor galleon
reef birch
#

how is user input hard at all lol

reef birch
#

read userinputservice and half your project is done

placid vector
#

is it possible to run property changes of instances out of serial (using parallel luau) cuz i wanna multi thread procedural generation

summer raven
#

Guys do you have any suggestions on a video or anything

#

For beginners

#

I want to make a game like steal a brainrot and grow a garden

#

In the meantime I want to learn how to code

#

I’m still thinking of ideas though

cinder basalt
flint merlin
#

any1 wanna form a developer team im kinda desperate to make a good game that WILL blow up

tired swallow
#

yo

#

so basically

#

i added a humanoid

#

to my model right here
and
everytime i put an humanoid in there the animations dont function
but when i take it out
it does
so weird

#

sigh

tame egret
#

I have spent 1k usd in my game and I’m thinking of quitting 70% in cuz 2 maps aren’t scripted and is complicated 😔

tired swallow
lean ocean
#

@violet lark

violet lark
#

Handled

gilded stag
#

will attachments show in game

tame egret
fair copper
tame egret
lilac gale
#

using individual text labels to animate each letter in a string
automatic size has weird issues with spacing, and using autoscale + automatic size x for each letter results in this
sizing it myself works, but seperate issues come w/ it

tired swallow
#

bruh

#

so nobody helping me?

cinder basalt
#

ask in uhh

tired swallow
#

Bruhhh

cloud atlas
#

i dont think theres 1 simple solution

cinder basalt
#

u didnt send the code so yk

tired swallow
cloud atlas
#

so

#

no humanoid!!!

cloud atlas
lilac gale
cinder basalt
cloud atlas
#

its actually an interesting thing you're making

#

kinda currious to see how you implement that

patent sonnet
#

this is gonna sound stupid and lazy

#

but do you guys think it would be worth it to even learn scripting? (if im not making super complex stuff)

#

ai is just so powerful now that it can set up games in seconds

lilac gale
#

do whatever you think is fun

lilac gale
patent sonnet
#

i want to learn programming, but im not sure where to start

#

a place to start that isnt going to turn into tutorial hell

tired swallow
lilac gale
cloud atlas
cloud atlas
tired swallow
patent sonnet
tired swallow
#

The problem is I just don’t know how to function it

patent sonnet
#

i guess i went through tutorial hell with modeling

#

i can do it again

cloud atlas
#

I'd suggest adding an animator instance to the humanoid since humanoud:LoadAnimation() is deprecated

echo locust
#

is it better to clone the part or the attachment when applying vfx to an ability/anything?

brittle token
echo locust
echo locust
cloud atlas
#

thats the newer way

echo locust
#

I didnt even know it was deprecated

#

well dang thanks

cloud atlas
#

its crossed out in roblox studio

tired swallow
#

wait help me

#

ok i reverted the place

#

the animations arent moving

#

im deleting the controller

heavy sleet
#

how come adding a return within the zoom check causes the entire function to just yeild/no longer function?

Mouse.WheelBackward:Connect(function()

    print(debounce)

    if debounce then return end
    debounce = true

    print("2")
    if Camera.FieldOfView >= lowestZoom then Camera.FieldOfView = lowestZoom return end

    local new = Camera.FieldOfView + 2

    local zoomTween = TweenService:Create(Camera, tweenInfo, { FieldOfView = new})
    zoomTween:Play()
    zoomTween.Completed:Wait()

    debounce = false
    print(debounce)

end)```
#

its not even because of the debounce

#

its bc of

#

if Camera.FieldOfView >= lowestZoom then Camera.FieldOfView = lowestZoom return end
#

removing the return allows the script to run as wanted however if it is there it will eventually prevent the entire connection from working

tired swallow
#

brother

#

its not working

#

i give up

elder sparrow
#

someone pls help me

gilded stag
#

im doing a system which is like a shop for halloween candies, is it better to use modulescripts to give the candies or events?

elder sparrow
gilded stag
elder sparrow
#

MY GAME IS DUE IN 2 WEEKS!!!!!

gilded stag
#

ok

elder sparrow
#

thankskk

#

here

#

can you fix it?

gilded stag
elder sparrow
#

ok

lilac gale
lilac gale
#

clients cant change data on the server

gilded stag
#

module script in replicatedstorage

#

that doesnt transfer from umm

#

client to server?

lilac gale
#

sorry?

gilded stag
#

so in the proximity i run a modulescript

#

candyGiver()

#

will that not work

lilac gale
#

if your entire store & candy givers are proximity prompts, sure itll work

#

i was thinking of simulator shops where a preview of the item + a ui button is shown

gilded stag
#

but the thing is u can also collect them

#

by going trick or treating

lilac gale
#

someone else can help you im sure

gilded stag
#

not for this but in general

#

if i wanna get myself candy should i do it through serverscript or module

lilac gale
#

much less annoying to use vs a proximity prompt each time you want to collect something

gilded stag
gilded stag
lilac gale
#

ah

gilded stag
#

3 times

gilded stag
# elder sparrow

do this:

local NewPotition = {
Position = Vector3.new(TransPotition)
}
elder sparrow
#

@lilac gale \

lilac gale
elder sparrow
#

can yuou fix this?

lilac gale
#

no

gilded stag
#

gng i just told u ur answer

gilded stag
#

so like if local requires it

#

itll only hapen locally

#

right

lilac gale
#

yep

#

it needs smth to require it

gilded stag
#

So like when im making a folder in replicated do imake 2 folders for localmodules and server

#

clientmodules wtv

#

like is that good practice or

#

can i just throw it in

lilac gale
#

whatever makes it feel more organized

lilac gale
gilded stag
#

alright alright

lilac gale
#

you have dedicated folders (starterplayerscripts, serverscriptservice/storage)

gilded stag
#

idk man im trying to figure out what im actually doing

#

i got instructions and im laying it out

lilac gale
#

lol np

gilded stag
#

ill probs move it after

#

THANKS that helped

lilac gale
#

i.e this

#

not everything has to be a modulescript though

gilded stag
#

ohh so module into module

tired swallow
#

man ts confusing asf

#

i removed the animation controller

#

and it rescripted it

gilded stag
#

is it bad to put lots of code into one module then

tired swallow
#

and it work but its not showing

tired remnant
lilac gale
gilded stag
lilac gale
#

lol

gilded stag
#

im learning from the old devs stuff

#

its so bad

gilded stag
#

i wanna make sure im like organized with my work and am putting egverything in the right place

lilac gale
# gilded stag okkk

also! any configs that you want both the server n client to access can be placed in rep

elder sparrow
#

TF

lilac gale
#

also keep a dedicated folder for remotes

lilac gale
#

ill show you an example from an old game i worked on

gilded stag
#

ok yes please

#

i actually really wanna see other games and how their organization looks

tired remnant
# gilded stag its so bad

I can see that. I’m incredibly interested to know who it was and why the fuck they had events for CharCount, EquipEvent, GetChar, PlayerAddedRemoved

gilded stag
#

CHAR COUNT IS STILL THERE??

#

thats from 2 eyars ago and shouldve been removed

lilac gale
gilded stag
#

equipevent idek what that is

lilac gale
#

rest are self explanatory

gilded stag
#

okay thank.u very much

#

im gonna copy that oragnization

#

like i want all my code to be neat yk

lilac gale
#

ye

gilded stag
#

but its hard to work when the devs get changed all the time

#

idk i just need to learn everyones code and give it a BIG fix

lilac gale
#

unless you rewrite it all itll be hard lmao

gilded stag
#

ye im probs gonna do that

elder sparrow
#

hey how do i use a remote function?

lilac gale
gilded stag
#

how did u get that so fast

lilac gale
gilded stag
#

hows this

lilac gale
#

second monitor

gilded stag
#

UM

#

IGNORE THE moduels in there

#

im on abt limitedmodules

#

for halloweenevent only

lilac gale
#

i mean

gilded stag
#

idk whos modules that is

#

theres so much going on it gives me a headache

lilac gale
#

i cant say for sure? a lot of them are ambiguous like ot&am, id collection, extras, guistates, etc

gilded stag
#

nothing is named detailed at all

#

I AGREE

sharp sphinx
#

why are there so many modules

lilac gale
#

^^

gilded stag
#

idk man i only just started lik

lilac gale
#

best way to learn is to struggle at first

#

hand holding wont be very efficient

gilded stag
#

this is what i added

#

all organisde

#

ok see idk is this bad

#

is that

#

too many events for one thing

lilac gale
#

if it works then its fine

gilded stag
#

i wanna make sure its optiimized

lilac gale
#

if i nitpick everything you wont learn to get better yourself

sharp sphinx
#

use as many events as you want lol that wont make a really big difference

gilded stag
#

i have 1 serverscript

lilac gale
#

idk what you want compared

gilded stag
#

ugh idk i just wanna make sure

#

im not making it laggier or messy

#

like is that too many events or is it fine ifygwim

sharp sphinx
gilded stag
#

the amount of tstuff

sharp sphinx
#

no difference

gilded stag
#

okk

lilac gale
#

take a breather and plan what you want to do

sharp sphinx
#

lmfao

lilac gale
#

if you try to rewrite everything at once youre bound to slip up

#

just work on the event, then whatevers a pain to use clean it up

gilded stag
#

im actually very happy with that thing i made tho

#

it got 400k robux profit

#

and its top seller SO I WAS VERY VERY HAPPY

lilac gale
#

thats cool

gilded stag
#

thing is i only got 30k cause its not my group

#

im not too mad

#

🤷

lilac gale
#

still a decent amount

gilded stag
#

yes yes

lilac gale
#

like 100 after devex or 300 retail

thorn lark
#

Can a battlegrounds or combat or a ability scripter dm me I ahve a game opportunity but it for percantage! Please? Before you flame me tho PLEASE hear me out

gilded stag
#

i love going in game and like everybody has a booth

#

its just fun to see

thorn lark
sharp sphinx
thorn lark
gilded stag
#

actually i do have a question @lilac gale people say its bad practice to put local scripts in a startergui

idle root
#

how can i make a like and favorite room?

gilded stag
#

and idk if i should do that or not cause ppl say its bad

thorn lark
#

Can a battlegrounds or combat or a ability scripter dm me I ahve a game opportunity but it for percantage! Please? before u flame me Hear me out

lilac gale
#

going to work on my own game after this

sharp sphinx
lilac gale
#

localscripts in startergui should be avoided, but if its there and it works no worries

lilac gale
#

if you have the time then rewrite it into a handler for that ui, if not then whatever

gilded stag
gilded stag
#

idk

thorn lark
lilac gale
#

no performance overhead

gilded stag
#

icl i just thought that cause somene said its bad

tired remnant
gilded stag
#

OK! i need to add decals to that booth cause ppl raelly want it

#

so ill try doing that tomorrow

tired remnant
gilded stag
#

i get too scared to make like uis and stuff through script

thorn lark
gilded stag
#

worst nightmare

tired remnant
sharp sphinx
lilac gale
#

^

hasty cobalt
#

@gilded stag is a femboy

narrow rapids
#

10,000 dollars?

sharp sphinx
hasty cobalt
#

@narrow rapids i love you