#Archer Changes
6742 messages · Page 7 of 7 (latest)
Also I haven’t played in a single lobby where a Console Archer has taken the top spot in a lobby.
My good man you just earned a shot against the title for this argument you won
The only aim assist I need is the will of Allah to guide my shots, amen 🙏
god I love how this thread is just "statement" "nuh uh" "yuh huh"
nuh uh
most civil archer discussion
Oh god
don't worry guys I found something that's irony
I can’t tell if this is a joke or not
Fuck you
You're my friend now
uses warbow as a bludgeon, shooting point blank occasionally
the forbidden quarterstaff
The stick that shoots smaller sticks
anyway we solved archers, force them to play melee so they don't get one shot, and melee to play with shields so they have 100% resistance to arrows. no one's happy, no one gets to complain. done.
can I kiss you?
No
Can I kiss you?
Absolutely not
Wtf why did I get even worse than a simple no 😭
I won't kiss you ;3
Yooo why is my man on timeout?
🤓 mods
Maul god #MaulGod #ArchersMadStinky
maybe in order to indirectly make archers less annoying to deal with, changes can be made to make the already-existing classes with shields more fun and interesting
I see very few shield players in most games, and the fact that no shield subclass is available to newer players can lead them to develop frustration towards archers early on.
It is a real shame that none of the classes had a shield option from level 1
Mmhmm
Very nice heres mine
TBF Making shield classes available at level 1 is actually a very fair suggestion.
very nice, here is mine as well
Conclusion: nerf maul
Bring back keeper or i wont engage in these threads anymore. You have 2 days.
I honestly wish i saw the discussions before they deleted the messages
Wouldn’t really call it much of a discussion
Good thing i have screenshots of the entire argument that im not willing to share unless keeper is unbanned
You must share!
Proposed changes: highlight everything to do with Archers in the code and shift-delete.
Whyd it take them so long fr
Archers won
Joker could fill the role
Who tf is Joker
Idk quiet guy, comes and goes, pro archer
random you should have a joker moment and become the new keeper
Villian arc after ban
He'll be back, he always comes back
__
I will not be responding to you if you can't back up your experience with Archers with a Chivstats link or your Profile screenshot. Here is mine so we can avoid the trolls.
https://chivstats.xyz/leaderboards/player/32D2EF8EA9C46DA9/
Feel free to add more questions or just answer the ones you want.
The purpose here to avoid misinformation and have productive talks.
__
What would you change for each Subclass?
A. Longbow
B. Crossbow
C. Skirmisher
What get's you killed the most?
What is your favorite map?
What is your least favorite map?
What secondary would you like to have?
How do you feel about Ballista Users Hitboxes? What map do you feel is the worst?
What change would you like to the class?
What ping do you stop playing Archer at?
What is your preferred range to play at?
Do you prefer going after other Archers or Melee?
Do you actually use the Arrow cam?
Image
Amogus
this is a historic event right here
Summing up the progress made from archer threads: https://www.youtube.com/watch?v=Q_YwajWURu8&ab_channel=JCFosterTakesItToTheMoon
Lmao
If we all had burgers maybe we'd be less upset
Archers are cool
archer more like uh oh stinky
Honestly, archer haters have no idea what they’re talking about.
But trying to speak to them is like convincing an apple to peel itself
You’ll look fucking stupid
The anti-archer gang even refuses to learn how to fight archers. Won’t even listen to advice from actual archer mains
Use Shield
So you’re telling me I need to play a specific subclass to counter a full class? Bad design.
Oh well 🤷♂️
“Oh well” hardly covers it…Torn Banner is a joke.
I extremely dislikes the choices of the moderation team 🤓
I think the moderation team should delete this entire server
Hey guys:
100 levels of pain
That's not very keeper of you
Be quiet archer main. Go back to Fortnite 😂
Um
He called me disabled and told me my parents dont love me.
So he pulled a Random got it
Meanwhile Ziggy called me a stupid fool with no future 😞
Thats why i said mods play favoritism 😉. One person says it they dont get in trouble but if another person does it they get banned.
I didn't do that
I can't believe this fucking guy
he asks me to play throwing axes, I do, and then he stabs me in the back
You must reach rank 100 with throwing axes and then I will disappear completely
But anyways yeha archer won the debate guys we can close the thread
I mean who doesnt want to stab Archers and Skirmishers in the back? Thats one of the fun parts lol
Wasn't playing Skirmisher.
Knight with throwing axes then or you talking about Dane Axes with Vanguard or you just picked them up?
I picked it up off the ground as footman.
Makes me cry seeing a footman with a throwing axe. Poor fellas really wanna be the best ranger in the game
Footmen with throwing axes, whatever
Knights, vanguards, footmen with bows? HARAM
Thing is none of them can be as good as skirmisher
Hes a constant negative presence. Acting like it was one thing he said is naive. He had tons of opportunities to improve.
Found the content creator
Please focus on the feedback presented in the OP, not grievances with other users. Thank you
He actually did by a lot and when he did people were acting worse then him but were never punished. Can easily go through and pick them out for how much of a difference there was compared to how people were acting then he was.
No
Don't go back to jail so soon 😭
I wanna go back to prison
The world has changed too much. People here actually like archers.
Is that what they call twinks in prison?
You either die a Maul user or live long enough to become the archer 
I unlocked skirmisher by playing Maulcher
Maul is for cavemen
You’re a caveman
I am Mans of Caves
Gross
Never watched Flint Stone? Teaches you how to live a real life lol
you're telling me archer mains exist?
i thought that was a myth
Previous archer threads has that video go look at it and its explained as a trail glitch which happens on all platforms not because of aim assist. He hit where he aimed at.
Ew third person archer
Yes i just one shotted you within 2 seconds of the match, what are you gonna do about it?
melee you?
everyone knows archer mains cannot melee!
As if you can ever get close cmon now
Im with my homies chilling waiting for noobs to take the bait
even though the bows don't have scopes most archers suffer from terminal tunnel vision
unfortunately, non-curable
Yes i can reproduce that as a PC player with no aim assist
@floral compass https://medal.tv/games/chivalry-2/clips/1gw5R2Vjq8XX1_/d1337IBpaUGX?invite=cr-MSxQZHgsMTg2MjMxMTY4LA At the start of my video you see it happen as well. Its just a trail glitch
Watch GS ez and millions of other Chivalry 2 videos on Medal, the largest Game Clip Platform.
looms nearby with an incorrectly held warbow
so you are the guy that joins duel servers as an archer and abusing the vote kick glitch?
I hardly play Duels. I play FFA.
So no lol
Who wants to start fight today?
eh, rather not hand archers another dub
No fight without the heavyweight champ keeper making his return
he's been stripped of the belt for doping. Or being a dope, one of those
Idk I feel like this is the longest he's gone without appealing, I'm worried fr fr 😔
He was super banned. Never to return!
Should I ask him
go ahead?
Our butthurt correspondant on the ground, getting the information to the people 🎤🎥
Bro, what the fuck did you just call me?
DO YOU KNOW WHO THE FUCK I AM
I'm nobody
How are you today
Shut up
Archers are cool
I’m broken
I clearly just was distracted a need better positioning
It seem like you were bullying someone and the Archer was the Class Hero who stopped the bully lol
I mean point blank with an archer aiming down sights about to shoot you? I know the counter window isn't the most gracious but that is the textbook example of when you should counter an archer, they either shoot and get countered or they don't shoot and your melee hits them
Why this thread have 6200 comments
Ziggys changes make sense
Skirmisher as anti archer class would be cool
Oh god what are you even doing here
Ya should’ve play out of his LOS
Cool, glad I could help
I know you hate archers but that's like legit the most obvious time to counter, when an archer is aiming down sights in point blank melee range- either you counter their arrow and hit them, or they don't shoot and you still hit them
I could try to guess when the cross bow would shoot. Although it is completely unreadable. He could very well have waited until he had a guaranteed shot which would have come soon because the actual player in front me was winding up an attack and i either would have blocked it, making me vulnerable to attack or countered it, where he could wait until my release or time it perfect after the arrow parry window is up
It is a bogus system stop trying to pretend. It’s ok just admit that is unfair
Ehh if he waits to shoot he legit just dies there, it's as simple as counter slashing/counter slash to another slash feint there
I know you hate archers but if they can't pressure melee from a distance they're legit just useless and redundant when compared to a spearmen or whatever
Good
They should be reduced to a meme class
Well enjoy looking for a different game cause it's never happening here
It is lol! Private server are coming and there will be no archers

Mhmm mhmm private servers are coming, and TB actually cares about their game as well! 
Sure, hit me up when that happens
Hopefully I'm still alive!
This game thrives off the casual console playerbase, if you think they're going to dedicate their time to developing private servers for a minority of the players you are unfortunately mistaken
Your best bet at private servers is through the third party modders who have many hurdles to jump through
And you will surely have a tiny playerbase to enjoy there with the pc and separate download exclusivity
Keep forgetting console players cant even partake in Zains private servers as they need to download shit to join as well lol
That's what I'm saying, these comp players can maybe enjoy playing on their ghost town servers in a year+ time or they can accept that this is a casual game meant to appeal to a wider audience and accommodate more than just sweaty melee mains
we already have those. My friend, you are mistaken, private servers will come, have faith my child
How's the regular playerbase on those?
on what
Private servers obviously
When will this thread die goddamn
Well 1 they honestly should of made private servers regardless since they cant even properly moderate duel servers to prevent rdmers or hackers taking over servers. 2 this would allow people to host tournaments more easily / more frequently. 3 private servers would honestly solve every ones bickering on we should have this or we should have that and they can decide on what they have on their own servers.
More active than the actual game
Oh I agree private servers would be good, but are they happening? Fat chance
You can’t silence archers, we always win
It aint happening, it aint on their agenda and people already know this lol
Fr just self reported like that? On god?
I have no problem with egotistical melee mains isolating themselves to their hugboxes
Fr fr
Just like comp play was never on their agenda yet people still try to make it a comp game
If chiv had an isolated comp mode I would love to keep those players over there rather than have them give the shittiest takes on casual TO balance
I mean a lot of people in the comp community dont think its a competitive game and feel its just a casual game with the amount of stupid shit you can do. Also again most of the comp community arent whining about archers thinking they over powered, its just a handful of people. Thats why I was telling people to look at ziggy twitch channel that has over 10k sub base but then gets no support and bitches someone out in his own live stream about not getting support. With how the game mechanics are it boils down to who fucks up first on countering and thats pretty much it.
Till we get some justice
Its a real basic combat system which honestly puts Chiv 2 really down low on comp level lol
Like if you want real skill challenges for a competitive style gameplay Mordhau is better for it then this game lol
if we had private servers/be able to mod, people could make a mod for comp for the way wanted to be
I actually said that up a bit further. Zain has plenty of stuff for people to use but not everyone can use it though as the PC players arent that many and its mostly console players
part of that is because it’s not in the game itself i’d think
I think the combat has enough depth, it's the <30 tick servers, terrible hitreg and hitboxes, lack of private servers, and lack of sbmm that make this game a joke in terms of comp play
For Casual yes its great and amazing. For Comp level its a joke and its not great for dueling
Know what forget it the joke is dead
I don't have to take this from some longbow main
Incorrect information you have,
Maul Main
Honestly I'm fine with dieing to skilled archers because I know they would have had an impact if they chose melee.
I don't think the degree of aim assist console and controller archers get is healthy
The maul is just a heavier longbow. your point??
Hmmm True cause if I yeet it at someone im doing 100 damage lol
They just need to remove the ability for it to move to targets for you and thats it. That is a little goofy for aim assist to do
why doesnt aim assisst worrrksss fororrr throwing axeses
I'm glad you at least understand the things you give up to play archer...
I could play archer and have a decent supportive impact with takedowns OR I can play melee, have an actual presence on the objective, and slaughter others en masse
or do both
Yes play knight and pick up bow
Skirmisher is still an archer lol
Ha ha it aint working for you lol
Lmaoo they disabled it for random only cause he made a mod shid himself with fnaf jumpscare
Masons better
I honestly think they got tired of him using it all the time lol
They hated me because I spoke the truth
Which truth is that?
The truth
So da bible?
Actually I was thinking Hatchet by Gary Paulsen
Sexier
Actual pog book
Unfortunately ever since taking up archery I cannot read anymore
I think they ahould keep the ability for crosshair to move to targets and get rid of bullet curve
There isnt any arrow curve its a trail glitch thats it.
Arrow Curve is real for sure
Hey quiet over there no GIF issue
😭
don't mind me being distracted playing the game, should have countered the arrows
Dunno man, seems like you rushed in and got punished for it
Also they couldn't hit you until the end of the fight cuz their teammates were blocking you so you know, kinda proves that counterplay (to arrows) shouldn't be "I held right click you legally can't damage me" seeing as you were able to kill 3 people before they could even take a shot, then survived a fuckin headshot AND a shot after that.
beautiful jump
He shot you in the back nice. You had a shield on your back you would of negated all that damage lol
It’s crazy all the excuses archers make up to justify 180hp being taken away for nothing.
Not really sure what you want here? Should archers not be able to shoot you in the back while you're fighting other people?
From their own spawn direction
Dont get yourself muted again.. telling you this for your sake
Using a video that just shows you got shot in the back the whole time? Like what point were you trying to make here? You shouldnt be hit in the back by an arrow but getting hit by a weapon in the back is okay? Would a Dane axe to the back be better? Javelin? Can name a lot of weapons that would of killed you in 2 hits but that would of been fine right? lol
Also not an archer main here lol
As long as Ayla doesnt direct people to use ChivMail to report hackers she wont be muted lol
So you shouldn't go the intended way to the objective as that's rushing, and you should also just have a shield at all times, even though you can fight off other weapons, sometimes 3:1, without needing one.
It's a good example of how an archer can pressure melee by standing 10 meters away and just... deal damage. If he'd turned to kill the archer he'd be killed by melee. But fighting the melee makes it so the archer can drain his health without being in any danger.
The entire point of archer is to pressure from a distance and make you reposition though
He also didn't even kill him despite 3 shots and 1 being a headshot, and he still reached the objective so I don't see the issue here
The fun part is that everyone is talking about being hit in the back but if it was from the front it'd make zero difference for the archer
you don't see an issue with being able to take someone down to 1 health without being at risk?
If it was in the front he would probably have an enemy between him and the archer
yeah that always works, 100% of the time
But again its okay if other weapons take you to 1 hp
That's the literal point of archer, to pressure from a distance and create zones that are dangerous to linger in
what? You can defend against those weapons. Being hit by them is your mistake, the "mistake" of beign hit by arrows is being near the objective
A javelin in the back would have the same result here though
which is fine as a concept but idk why that damage has to be free for the archer
It's not free, you have to aim and you sacrifice hp, stamina, good melee weapons, and objective presence
not having a defence against it is still free.
Good specials as well if you aren't crossbowman
the health and weapons is irrelevant as you don't rely on those to do damage from range
Only irrelevant if you're sitting back a mile away and being largely ineffective
Especially on defense, the enemy will reach you eventually
and that guy just got a good melee player to 1 health that was on the objective. sun god is now a kick away from death
You realize your not immortal. Even if you can block things you can still be hit regardless. A Vanguard can chill in the back and throw shit at you from a safe distance, a Knight can throw shit at you from a safe distance, a Footman can throw shit at you from a safe distance, a Skirmisher can throw shit at you from a safe distance. See a Skirmisher if your playing Vanguard can 1 shot you but thats okay cause it can be blocked, but when you want to block something and they give you that means to block it, you wont accept it as a choice. In this mans video he took 4 shots but didnt die, so now imagine your able to block those arrows with your sword. Wtf is the point of archer now since your better off playing Skirmisher doing more damage and comes with a shield?
granted archers don't get awarded points for playing the objective, which they should imo (by shooting people near it), but that's still objective pressure
Thats why no MMO game gives you the ability to block arrows with your damn sword lol unless by countering
these can all be blocked with a reasonable amount of skill.
His clip has nothing to do with arrows being blockable or not, they could have been throwing knives or javelins and the result would have been the same
His back was turned the entire time
i've always pushed for an archer rework, blockable arrows for more damage and stamina pressure. I think that's the best change
Timed parry on arrows? Maybe... Held block to block arrows just seems absurd, you already have bracing
Even mordhau wouldn't go that far
mord doesn't have held block though
Its not like again look at other medieval games. Why dont you think they didnt do it and they been out way longer with still more player base then this game. No MMO game would dare to just allow swords to block arrows regularly like blocking melee attacks cause it renders the class useless
Exactly, that's why timed parry on arrows is fine in that game
no mmo uses hit tracers, idk what your point is
It's the equivalent of countering arrows in chiv 2, but I'd rather have timed parry to block arrows than counters tbh it's just clunky and offputting
moving it to the first Xms of parry might make it a bit more reasonable to do
similar to mord
and doesn't commit you to an attack, just takes stamina
Which is fine with me, held block blocking arrows just sounds like a good way to neuter archers completely
As well as making shields redundant
well you could still hold shields up, they'd be much, much safer
though drain stamina like mad
Hit tracer has nothing to do with why they dont implement a sword blocking arrows lol
it's a totally different combat system and balance, I don't see the relevancy of mmo combat to chiv combat
I can also turn into a dragon and body people in eso, it doesn't make it relevant to chiv
Yeah but eso is bad
there's also often magic and magic shields and fireballs. melee classes often have ranged options too
Doesnt matter of the combat system, its all based on the same thing. Medieval type warfare yet again why doesnt Mount and Blade implement swords to block arrows, why doesnt Mordhau implement it. Why you think TB never done it their past games they created lol. I can drag this list down onto other games not doing it lol.
It renders archers useless meaning there is no point to the class and should be rid of
we can also slash through plate armour with a sword, it's medieval themed but it could be sci fi or fantasy.
Badger try not use a shield challenge (impossible)
and again, rework, make archers a ranged pressure class that still have counterplay, and can't just decide you have less health now
shouldn't it be "try to use a shield"?
Nope
If its sci fi and fantasy then yes you could just implement that cause its " SCI FI" lol and " Fantasy " Now you going off base.
well, that's me all day then
sure, im off base when you're talking about different games
and mmos?
Different Games of the same Genre and same type lol. Mordhau is basically Chiv 2 but better with lower graphics
Mount and Blade but with realism
a bit
i'd put m&b on the more realistic side over chiv
Me when I chamber a couched lance with my fist:
MMOS like some of the survival medieval games that never implemented arrows being blocked by swords lol
you can? lol, nvm I guess
Lmao in warband at least
But there are lots of nice realistic mechanics like momentum based damage
They still havent fix that?
Well they're obviously not working on warband anymore
that's on them. a lot of games balance on rock/paper/scissors type gameplay, or holy trinity groupings. Not many have a system where every weapon can fight every other weapon
👉💰💺🤡
Yeah sadly but still fun regardless.
🪓
☢️🪨💯
Bannerlord still looks like a game in beta to me, regardless I've never played mount and blade for the multiplayer anyway
Honestly you should its fun asf. Especially when you get massive player battles that clans do is fun
Not really fond of clans and the MP does look like insane archer spam
I will try it eventually though
No clans host it and anyone can join in. Hell they beat the record for having 650 players in 1 match
Thank you to TARK and TW who hosted this event.
FUTURE events will happen - Check them out here: https://discord.gg/w7gsRuSjrR
Bannerlord Multiplayer
IF YOU ARE interested in joining weekly massive battles.
We Have multiple events a week and ALL skill levels welcome.
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We are the Largest Clan On Bannerlord an...
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this was 2 months ago
My PC is weeping just thinking about running all that shit
A big appeal of m&b for me though is the RPG mechanics and the campaign map, as well as the SP mods like perisno
Generally I'd prefer chiv combat if it's pvp
Let’s replace archer with the peasant class, bard, and wizard
Replace? I'm good
Add those though absolutely especially bard
Who?
Hmm? I'm saying I would like those (maybe not wizard in this setting lol) but still wanna keep archers
Asked
Mean 😭
This is an open forum for discussion 😔
when no archer mode
i dont understand why people get so pressed about a no archer mode, there is an archer only mode surely it would only be fair for a melee only mode?
excuse me my player base is quite large thank you
Because people are sensitive over archers and any thing to with them, you can’t tell them anything or your just wrong.
They certainly are 😉
Idk one person that actually wants or enjoys the volley mode, btw
i was talking about archers lol
I know, and I was talking about melee :)
That’s called LTS
that's not true at all unfortunately
neither is FFA
Wdym there are no archers in those modes, only free kills
probably because archers in low populated games are less favored to change any outcome or do much, espesically when the map is a lot shorter and not as open in limited modes
can you explain that to me like im 4 years old i genuinely dont understand and i feel really stupid now
In all honesty a no archer mode would probably make little to no difference, and then everyone would move their hate to something else
it might not make that much of a difference im not sure but i feel like it wouldn't be too hard to code in
and it would only bring benefits i feel like
No probably not, but I think there are more important issues like the millions of bugs that need to be squashed
And fuck, private server tools, so then folks can just make their No archer servers right then and there
Will you join my chiv 2 rp server
that'd be nice, i remember bannerlord took around 2-3 years for private servers to come out and it took so long that the multiplayer scene effectively died
i hope that's not what happens with this game
I will troll on it like how I trolled Dukes of York Mordhau rp
Lmao I remember watching someone crash a "wedding" in mordhau rp
Yiiiiiikes
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Oh yeah this video LMAO
This was on that one server that had a day and night cycle but it made everything look doo doo in terms on lighting
See now I would just organize server takeovers by creating a cult of funny outfits
Ffa is littered with archers
Won’t know until it happens
Oh sure oh sure oh sure pal whatever you say good buddy roger that dodger roger 10-4 good man for sure
Littered with free kills*
sure
i dont know about that one
unfortunately some of these archers know every way to abuse the mechanics of the game
also they usually walk around in like groups of 4-5 plus the people that go out of their way to team with them for some reason
Lol people get bullied by archer gangs
No doubt they’re led by @brazen olive and @amber warren
once more archer learn spatial awareness, we are all doomed
the most dangerous archer is the one that learns to look behind themselves
luckily most 64p archers do not have that skill
I dunno, here on the west side, archers are usually KOS
Archers typically are KOS on FFA servers but yet again they dont usually last 5 seconds out of spawn unless its Galen Court Map
Stop giving out my secrets
that's the point. It'd have similar impact to what banning sniper did when shounic tested it in tf2, you're just playing the exact same game but with unnecessary and unfun pressures reduced, avoiding discouraging people from participating. https://www.youtube.com/watch?v=GFXGwko225k&feature=youtu.be
did it change winrates much? no
did it change who died to what? not very much
all it did and all playing with no archer would do is simply let people have a more relaxed chivalry experience with no downsides for people who like the interactive portion of the game.
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Oh boy 🍿
if removing archer seems to change nothing about the game does that not say something about the merit of archer in the game?
I like the comparison, archer and sniper are the highest skill classes in their respective games after all 
not as long as projectiles exist in tf2 https://www.youtube.com/watch?v=vqlOTEtGhQk
as far as class skill requirements go at high level play it's probably demoman > scout = soldier > medic(but game sense higher preferably) > offclasses in 6s and in highlander it'd be demoman > sniper > spy > flank(scout, soldier) > heavy > the rest of the classes kind of don't matter that much even though they do
Over the course of my fairly long playing experience, I have seen a lot of really good airshots. These ones are the best.
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human deathmatching skill cap has a lot to say for how much further demoman can be pushed in particular because it just has a simply unconscionable amount of peak theoretical damage output
technically the solomon video doesn't show off the current skill level of 6s invite which is quite high/b4nny has been 2nd or 3rd place for like 3 or 4 seasons now which is nutso, but solomon made primo content with top tier editing and not a lot of that exists for tf2
Twas a joke
I don’t care about TF2 that’s a different game
You buy hats in it
It’s a hat simulator
It legitmately is
One of my flatmates purely uses it to trade hats
Doesn't play the game
He will buy a $60 game purely to get a hat if it had cross promotion with TF2
You also missed the part where I said that making a separate game mode where there are no archers is silly, think it’s a waste of dev time. Rather have them allow for private server functions so everyone will be satisfied
Personally I’d like to see the return of Black Knight
Uh oh we back too comparing FPS games to Medieval games lol
Honestly it was a waste of time for them to even do Volley Mode too. Instead of actually fixing the game they wasted time on a goofy game mode when they could of done what the community wanted like Chicken Ball.
Hey man I never said I liked Volley
That shit is poo
Never said you did
Only on that i can do GIFS and you cant lol
DAMN YOU
But honestly yes they should remove Volley Mode and input Chicken Ball
A no archer mode is a single config file line. It's the least waste they could do for a mode.
I would rather have Chicken Ball
or Zombie Mode
those take effort though
all they have to do is change the archer class's multiplier to 0 like how they have a .125 multiplier for engineer
But it would be what all of the community is asking for
Instead of focusing on a handful of people they focus on Majority which want Chicken Ball, CTF, Zombie Mode etc what people have been asking for.
And remove Volley
the fundamental issue at play isn't different.
Sniper play occurs at a range at which other combatants aren't present or relevant as does archer's effective range. It doesn't matter if combatants have guns or axes if they're ineffectual at reaching the "sniper".
Special game modes should be far more interesting than omitting a class or consisting only of one class. Leave that to folks who can customize their server
of course there's bad spots for a sniper, but there's also badwater second and third(boiler sightline), upward every single point on the map, etc.
tf2 is also actually comparatively better off due to the existence of spy
Your picking one thing out of the FPS game where i could do the exact same thing on peoples complaints as well. Your not comparing the entirety of the game but focusing on 1 aspect. You cant compare FPS to Medieval lol
Most goofy logic ever
If you gonna compare use an actual Medieval game lol
what is goofy about the significant negative presence of effectively unavoidable damage from outside of your maximum relevant combat range?
tf2's sniper is just more oppressive in the fact that entire segments of common maps simply don't get used because sniper exists
Alright im gonna take that aspect to an FPS game then. COD if my riot shield blocks bullets then my guns should too.
Unavoidable damage
I have to hide to avoid bullets
See how stupid this can get
it sounds like you're being clueless as fuck. Outside of sniper rifles in cod you're almost always in deadly combat range even with smgs outside of the biggest most open maps
Here we go again
and if you're talking about snipers as a problem then that's just another game with the same problem I complained about
Again thats why i said you cant compare FPS to Medieval lol
also sometimes brain damage occurs and the smgs outrange rifles
I don't see how you undermined my comparison whatsoever. COD has a set of guns. The sniper rifles are outliers again. Rifles, smgs, etc. basically play in the same range arena and have direct interactivity moreso than snipers do.
In TF2 you have a bunch of mid-range weapons which interact within the mid to close range, and then sniper is long range.
In Chiv 2 you have exclusively close to mid range(spear is as close to mid-range as exists), and then you have archer who simply exists outside of the normal combat range as well.
idk why you even mentioned riot shield outside of bloating your dogshit answer
cod's fix to snipers were to make maps too small to snipe or to extend the range of other weapons so far that snipers don't have a range advantage anymore, removing the asymmetry of the combat. Of course, it's not like that is completely gone, and that's a uniquely FPS solution which can't be applied to chiv.
Guns can reach other guns. No matter the design of the game, you can take pistols and use them as snipers its not hard. SMG's, MG's etc can do the same thing. Why? Cause they are in an era where combat has changed. Medieval Sword Play and Archery. No Guns Nice.
Wonder why it cant be compared thought it was simple but i guess not
the "problem being addressed" of excessive combat asymmetry based on maximally effective or only relevant combat range is the same though
Alright then so the complaints i see is that people dont want to use shield to block arrows. Well If you want to block bullets you need a riot shield. Both are same issue. You dont use shield its considered free damage. So they gotta get rid of guns
so because you can 1 in 10 times get a lucky spread which enables your pistol to outsnipe a sniper you're going to completely ignore the obvious statistical asymmetry provided by the accuracy relevant to the effective combat range outside of when they make broken anomaly weapons?
https://youtu.be/RBUbQShErI0?t=146 davyjones should've brought a shield idk what to tell you
#chivalry2
why can't the whining reddit archer mains do this
You never done it? There are plenty of clips people doing it.
I've sniped people with inappropriate weapons in plenty of games. It's not the norm, and with millions of players you could find clips of whatever you want basically.
FPS is a bad comparison imo. The fundamentals of "blocking damage" for every weapon is to take cover, regardless of distance
oh and at 2:38ish that guardian really should've just not gotten shot in the head. He should've brought a shield I guess.
if you could block an smg with another smg, but not snipers, that'd be comparable
https://www.youtube.com/shorts/oaQPZ8Tvygo They need to buff shield or remove nube tube i guess
#warzone #warzonegameplay #shorts #clips #warzoneshorts #noobtuber
that's the thing, in a cod game outside of extreme situations and in fps games in general it's not "free damage" because you've entered mutual combat upon target acquisition.
You aren't in mutual combat with an archer.
This is why i say you cant compare FPS games to Medieval games lol.
just because the "damage is forced by getting shot" doesn't mean that it's "free" in the way that you can't enter mutual combat with an archer normally in chiv 2, for example
assuming the archer isn't drooling of course
most are
Actually i got you. Find me an online medieval game like Chiv that blocks arrows with swords.
timed parry in mordhau
Counter Chiv has it nice lol
this argument is just as useless
the fundamental principle is what I noted, extreme effective range asymmetry resulting in the ability to avoid mutual combat while still harming a target is just not a fun mechanic except for the person on the shooting end.
Why cause no other developer done it for a reason?
pretty sure the window is longer in mordhau even if you use highland sword for comparison because of the fucked up netcode combined with arrow countering being on half counter windows
So if they actually fixed net coding it would be the same as Mordhau timing
Cause i will tell you this the counter window for arrows can actually be big. I have plenty of clips countering arrows at different swing times
Moving the arrow parry to a small window at the start of block would be a bit better as it'd be more possible for people to actually react, since a lot of arrows hit you in around 200-300ms
and not lock you into an attack
I will say 1 thing i agree with and they should do it, is active parry should block arrows.
that too
idk the exact multiplier of windup to counter window, but the important bit is that even if they fixed the netcode the window is short enough to prevent countering on reaction if someone simply holds arrow as you approach. The projectiles aren't crazy fast in this game, but once the arrow is held there's no further tells as to release time outside of raw firing rate initial interval which you've just passed. https://chivalry.wiki.gg/wiki/Category:Weapons_(Chivalry_II) has what should be mostly accurate for windups at least
*Note on heavy windups: all weapons go through a holding period which is .35 seconds. For clarity we've combined this value and the windup time to produce the "effective" heavy wind up time for heavies, this value is omitted for base windup otherwise. This may produce inconsistencies with patch notes. We've opted to go with what the patch notes ...
Cause i honestly always thought active parry did block arrows but apparently they dont and they should implement that
I think there was a good video someone did using tf2 as an example to explain the "unreactable" distance and how that is affected by the use of visual vs audio cues because the human reaction time to audio is something like twice as fast
wonder if I can find it again
not that you can't counter under those circumstances, but you're essentially trying to read and it's borderline effectively rng and you just get to hope they hit your counter feint
With the Average Archer, they are predictable of when they release arrows, especially when they are panicking cause they will always shoot when they are able. I got clips for days on that
This for example for how long that counter window is and i know it can go further
yeah that's how I was able to run at archers with katar and counter every arrow sometimes. It's just that the moment you have an archer with an IQ above room temperature we've got problems, and the class has potential to be damaging enough fun/interactivity-wise that maybe we shouldn't be balancing around dave and step bow, but they shouldn't be balancing around timmy's two cells either
so is the average melee but it doesn't mean melee should have instant undreadable attacks
https://medal.tv/games/chivalry-2/clips/1fsYNe_1jhDCJc/d1337p1pjcCy?invite=cr-MSx2V0gsMTg2MjMxMTY4LA 0:14 a reaction counter
Watch Thanks Jinx lol and millions of other Chivalry 2 videos on Medal, the largest Game Clip Platform.
Crossbow is definitely unreadable since they never have stam drain and can aim for hours straight
remember that's on the maul, and that that counter window isn't actually all that long. Also, in the second clip he had a massive tell in that he snapped to you before firing. That's the main tell pyros use for reflecting soldier's rockets in tf2 as well, for example. That's closer to a read even if you weren't actively trying to read that.
have to remember to give your brain credit for how well it handles those kinds of movement tells
I have clips for days on countering arrows and i its the most satisfying thing to do is to counter arrows to give you an edge in fights lol. If i die fuck it i die, i just go back and retry.
it's definitely a regular thing to do often
it's just also not reliable in the way melee combat would be reliable if they would stop breaking input buffering over and over again
If i can find the clip the counter window for Maul is big but pyro deflecting rocket isnt all that hard especially for how slow they are. Unless they use launchers that give insane speed but no damage then who cares lol.
the main thing to remember there is that rockets are "relatively faster" in tf2 because while the rocket itself is slow it's starting much much closer to the target, meaning the effective reaction window is similar
and then there's liberty launcher and direct hit which are just "lol, lmao"
the manmelter has the fastest projectile speed of any "stock" projectile in tf2 though
Thats why i wish for them to fix the game in terms of stuttering, major lag issues, hit registration issues etc. Every patch they do it gets worse and worse. Im at the point where im telling people im uninstalling in September when StarField comes out and go play Mordhau or Mount and Blade.
yeah I care more about combat fixes than about having a no archer environment, but either would be enough for me to reinstall at least
archer is not a good straw to have on a camel already this burdened
and at the same time it wouldn't be that bad if it wasn't
Well also private servers would fix this issue also. If people want no archer mode then they can implement that in their own server.
I know no one wants Volley mode not even the archers lol
Never even played it cause i would sit for over half and hour not getting a match so i assume its a dead mode regardless lol
the reason I got 8000 hours in of tf2 in spite of sniper and pyro existing while being a soldier player, for example, is that there was just enough good in that game to outweigh the downsides, but the increasing technical issues and decay of the game as well as the increasingly lack of tolerance I had for the tf2 comp community makes it so that if I go back even into pubs it's just so easy to have "little frictions" remind me why I stopped playing tf2.
the reason I uninstalled chiv 2 even though it could've been an 8000 hour game is because chiv 2 is a fun core system with so many little stupid frictions layered on top that it's a fucking miracle I even got past onboarding into the game 😂
I know I'm not tolerating the same shit for mordhau or mount and blade because neither game is actually better, only equal-ish at best
archer is just a particular point of frustration because it does a great job of highlighting a shitload of the other frictions with spawn systems, map design, etc. instead of just being a smaller friction like it should be
you could say archer's crime isn't being archer, its crime is being so good at everything which makes the game so bad
TF2 went down hill when they started their first new weapons you get from achievements. As being part of a competitive clan i was in that played even the original TFC, this was a disappointment for us and we just focused on our servers and map making.
Mount and Blade focus more on realism side so you see people run around with shields all the time and in big open maps you pray for the archers as they dead cause of cav.
I can't say there were many great additions I'd agree.
Gunboats were a great addition. Huntsman is just good fun even if it's objectively worse than the rifle. Demoknight/shields are similar in being worse but fun in a good way. The Crusader's Crossbow is a very "you like it or you hate it" thing.
Kritz vs Uber is a fun thing, so kritzkrieg was a good add.
Quick Fix is a terrible addition because it eventually resulted in medics getting scout speed proliferated, bringing on the modern scout meta.
unless you play as Khuzat as horse archer but good luck landing your shots lol
and something like the supermajority of all weapon additions were meh and didn't really do much for playstyles in an interesting way
wrangler just soaks too much damage. Fists of steel soaks too much damage. Sandvich is a good addition
guess I could just hop on whitelist.tf and make a list lol
I know when they started talking about releasing new weapons, the clans we talked too a lot from TFC started revert back to TFC. I still till this day prefer TFC over TF2.
https://whitelist.tf/13849
here. I "whitelisted" all of the weapons I think were added which are "sufficiently fun" in that they offer different options or some form of shenanigans without making things aids for other players
not necessarily "better", but different
heavy gets slaughtered there because only natascha and tomislav are really different and both have had... problems over the years
I just dont like they kept changing everything.
change isn't bad so much as the change for change's sake... which torn banner seems fond of as well
they just kept adding stuff without considering that it has to add to the game
Issue i have with TB. They promise things they dont uphold and dont speak of it, they dont fix the major issues but instead make them worse, no communication at all with the community besides ( Connect ) he the only one i seen been responding to things, dipping out last minute on Tournament rewards. Like the list goes on and if they are serious about making another game, count me out i aint buying.
Why buy another one of their games when they cant produce functional ones or even fix them?
Tl;dr
there isnt arrow curve anymore
The Trail still exist but apparently at the " Start " there is something thats effected as said in the notes. If it only happens in the beginning then there isnt much influence but still should be removed.
Aim assist should no longer lead your crosshairs to players anymore either
So regardless when this patch goes through people gonna still say it exists
That may be true but it shouldn't feel as bad
No more getting headshot immediately after jumping in a crowd of people by a lvl 10
that bit isn't in patch notes. The projectile itself was what was affected by the addressed magnetism in the patch note, not the crosshair.
If they've also addressed crosshair magnetism they need to specify that, because that's a separate component of aim assist from the segment addressing the impact on the actual in-flight projectile.
There is a ton of influence because it affects moving targets
So if you're running in a line, which most people are, the arrow is predicting where you will be on release and actually aiming there
It should be a huge nerf at the end of the day
Without magnetism, crosshair magnetism may actually be a detriment. Since most shots you want to lead on target if they're moving.
Interested to see how it looks. There were no controller archers in the playtest
which then depends on behavior and distance, as within a certain distance the projectiles border on hitscan unless someone is on two arrow sprint or inputs a dodge or uses the rapier special
definitely going to have to see how the game plays with bullet magnetism removed before they do more though yeah
it's a shame they can't open up tests for more than people with an Epic key, because they're probably never going to have a test last full length ever again if that's the case still
Maybe some of those controller archers will see their numbers drop enough that they decide to pick up and learn the rest of the game
Could be a positive experience for everyone!
just use an optional steam beta track or something
I assume it's cheaper to do it on one platform
it has caused them several problems for the tests, being that:
- Only Epic players causes population issues
- means long-term players for the most part, so the lobbies tend to be so stacked that lower skill gameplay borders on nonexistence
- means you don't get any testing where the players are actually clueless on obj for the most part
- controllers just don't exist in any playtest
Im saying it shouldnt exist either.
Even with moving targets it doesnt comprehend the distance and speed of the target. Which is why i said it doesnt influence much. Your still gonna have the trail which people thought the arrow was homing which it wasn't, ( Like i been saying but people ignored until now, people see its a trail glitch ). Your still gonna get hit in the head in a crowd its not like your gonna be immune to getting hit by anything, it still happens. This change and them removing that " small " influence in the beginning, people are still gonna complain as if they didnt remove anything. Like i said in other threads, the complaints will basically stop till they remove archer.
Some of the pc controller archers had tested it out and there is an optimal range for it. It would be mid-close range
But anything far away or too close they said it doesn't help much
The "small influence" you talk about is the difference between a headshot and a non headshot. Archers as they currently stand aren't that OP and aren't that annoying. What is OP and annoying is being headshot constantly by lvl 10 archers
The aim assist nerf will be huge for making archers not feel bad
Apparently from what people are saying aim assist on pc compared to Console isnt the same. So i would say wait till patch when you see console players experience it
Your complaints about archer are more in relation to FFA I assume, which archer just simply shouldn't exist in in the first place
I dont complain about archer nor is it about FFA. The main complaint of them is they have " Free Damage "
No one even complains about Archers in FFA and they say its free kills
It's free but so is hitting someone in the back with a GS overhead. I think just looking at the base classes archers aren't that impactful overall
I mean you look at "one of the best" archers overall, keeper. Guy sits halfway down the scoreboard most games
Try as hard as he does and they still are pretty weak compared to melee
Idk I have a hard time agreeing they're overpowered which some people (though I don't think you're necessarily saying this) claim. I just think they need to get rid of as much of the free damage as possible
Which I'm hopeful this change has done
Keeper is only the best by his own metrics (hiding near spawn, playing like a bitch to preserve KD, and using the eziest archer weapon)
I honestly wouldnt even say he best archer. He just knows how to hit from afar. His melee game play sucks but like i said before it is impressive regardless to see an Archer go with 60 kills and 1 death. Thats no easy feat. Which also is why i brought up that average archers suck and they are 90% to 95% ( probably higher ) of the archer population. Meaning your getting archers that barely hit any of their arrows, dont score well, always negative KD etc. But yet they want to make a class worse and make peoples experience worse with the class cause they dont like Archers.
To clarify on this, the arrow in 2.9 will basically fire at where you are pointing and not move or adjust itself. We still use aim-assist to help with aim for Gamepad users. This aim assist is also used in melee attacks to help guide look.
Yeah from what your notes said at the initial start of it.
As much as the guy is a troll, I will admit he is good at archer. Its just that the things you mentioned are optimal archer gameplay
Optimal warbow gameplay, certainly not for the other weapons
hitting someone in the back with a gs overhead isn't free. It doesn't ignore defensive mechanics and requires positioning and timing to actually be able to do, and comes at risk of someone who isn't actually off guard not actually getting hit by the overhead.
You can be staring at an archer, put your block up, and take moderately less unstoppable damage instead of more. That's the qualitative difference.
archers remove the existence of a "clutch factor", the way you can pull off stuff at 1 hp in melee if you're just playing like a god
Archers can only hit one player at a time and have limited defensive capabilities
Their max hit is determined by ability to headshot, which without aim assist magnetism is very skill based
I am okay with that personally
yes, they're balanced to have a reduced maximum theoretical output and to be vulnerable if they get too greedy on positioning because they're a fundamentally poor design, not because they're overpowered. They're "the kind of character you can only balance by giving bad numbers"
But how else would an archer be designed
It seems like the reasonable and correct compromise
you can't really other than actually making archers an optional experience... which is a one line configuration file change
it's really an, "either make archers optional or find a better way" situation, and it's not on us to find the better way
I would be perfectly okay with a no archer mode and would play it. However it seems unlikely since it is 1/4 of the classes in the game and the maps are designed with archers in mind
there are 4 archer classes. Don't forget ambusher.
torn banner couldn't make a real ambusher so they just made another skirmisher
I do like the 50% backstab when it works
devastator greatsword is the real ambusher class in this game
Not ever downing people is super useful actually in comp as well
Since people turn into crawlers so often
yeah it's honestly disgusting that the execution bonus applies to non-native weapons as well
you just grab a real weapon off the first man dead and play god for a bit
That shouldn't be the case it should only be on native weapons
I agree with you there
Id also like to point out that since archer arrow magnetism is in the patchnotes as being removed
That it actually exists currently @inner pecan
Despite how much you claimed it didnt.
Congrats only a tiny bit exists which still never effected the game.
Never affected the game?
Tell that to the level 3 who just landed 5 headshots in a row
(hes just really good)
Again your complaining over something small that doesnt effect the game. I watched a lot of your streams and a lot of them was you raging cause people didnt support your claim on archer being an issue.
If it was such an issue then they would be here too but clearly not
You know youre allowed to admit that you arent correct, you dont have to stick to something once proven wrong. They literally said it exists and are removing it because it's real and sucks to be on the receiving end of.
Furthermore, claiming that its not an issue is wrong too, since they are adjusting it. If it doesnt affect anything, why are they doing something? To appease the 5 people talking about it? Yeah because theyve been known to listen to the minority for feedback previously...
And no, a lot of my streams are not "raging cause people didnt support my claim", infact ive given up entirely on this game going anywhere but down and the next update is a whole lot of nothing. A decent map and a new arrow to get shot by.
" In addition to assisting look aim, a projectile’s starting rotation was found to also be influenced. This part of the feature has been removed in this update. "
Read the patch notes.
I try to play other games a lot more because this one sucks, the only reason im still here is because my competitive friends really want me to keep playing on their team.
Starting rotation meaning it really had no effect at all and your complaining about getting hit by an arrow get over it lol
I dont know about that one.
Not only does that not sound quite right, but most people haven't "gotten over it", they've stopped playing.
Noob archers playing on console with overtuned aim assist being more dangerous than experienced archer mains on PC is a big issue
and thankfully it's being fixed soon
Hopefully*
We didn't really get to test it in the test since almost no one if anyone was using controller.
Cause its a PC only test.
fair point
And on EGS which has poor controller support.
????
The controller support is the same regardless of PC platform
I dont think thats true.
Steam inherently has good support for all controller types.
I've had to hook some EGS games through steam to have my controller work.
I've had controllers just not work through EGS at all.
If we're talking about different types of controllers, then yeah that's something I wouldn't personally know (I was reading that thinking you were talking about in the context of the game itself)
https://www.twitch.tv/videos/1848815666?t=1h59m17s 1:55:00 if you want i can link more
Anyway, I have a lot of people just get frustrated with the game very quickly and its usually not one sole cause, and unfortunately those people just stop playing entirely. I know one friend who bought Chivalry 2 specifically to play with me and it was a miserable time getting shot and having the game not work properly, so they havent played it beyond session one.
That is just 1 of your streams
Yes, it is. Very observant of you.
There is more like this where you said you dont rage at people for supporting you.
On your streams yes to people that dont agree with you
Right now you've seen one thing and assumed another.
Rest my case
This was an affair with a friend of mine, not related to archers at all.
And I don't appreciate you using it to slander me as if im some angry goblin who lashes out at the people who support me.
The person in question is a good friend and it's not very nice of you to try and use it in this way, I was having a disagreement that spawned from a miscommunication.
This event is unrelated to the current topic and trying to use it to pamper your argument is dishonest.
If you want me to treat you with respect, you should try not acting this way.
If you'd like a tldr, I can provide it so you don't try to do this again in the future. @inner pecan
I for one am excited to not get beamed by default lvl 20 archers
😭
I really wonder what has to happen in someones life to make them into an archer defender where they will spin any narrative to justify it.
I like playing archer, I just also want it to necessitate at least decent aim
I wish I had a controller to test it
huh shocked i didnt get timed out. Guess they are just after certain people
Anti-Ayla agenda
sorry wasnt at my computer lol
actually none of us know the actual degree of magnetism other than the people who can't say anything(connect and moonmoon), so it's literally just we're going to have to see how it feels after the update
They said what the degree it was and it was at the beginning. Unless your saying they lying about it which makes no sense to do. They actually went into detail on it in patch notes stating instead of it doing its own thing at the beginning it will fire at where you are looking at.
did I miss that somewhere? It's not in the patch notes other than that the magnetism affected the initial rotation, not how much it affected initial rotation.
Honestly i guess im smoking something cause i could of sworn they explained that in the notes.
But to clarify what they mean on initial rotation is basically the start of the release of the arrow. Basically they stating the arrow is being influenced into a direction that your not aiming at. Since though its at the beginning it doesnt do much at all. But it shouldnt exist in the first place so yeah they should remove it. Even them by removing this like i keep stating, people will still complain about it cause this doesnt really do anything. People will still get hit by arrows and complain its auto aim. Then there will be more pointless threads of either trying to remove archers from game or nerf them even worse then they already are.
Now what they mean about the beginning of talking about Aim Assist entirely, im honestly thinking they mean the Aim Assist moving to targets. Thats the only other thing i can think of.
the initial rotation over a long distance would affect significantly the trajectory of an arrow, even at midrange.
There are two basic components to aim assist, being, neither more important than the other:
- bullet magnetism, redirection of initial trajectory or hitscan pathing to better align with what is expected to hit a player
- aim/crosshair magnetism, redirection of the crosshair location itself
their implementation of magnetism doesn't necessarily have to work as you expect it to, and could easily be quietly working with some degree of prediction using low cost simple predictions similar to rollback implementations(assume same inputs are pressed until the time at which the arrow would achieve cross-section with the targeted player's currently predicted movement path), for example. We do not know the exact details of their bullet magnetism implementation.
crosshair magnetism is what you keep going back to, and I think it'll still be a significantly relevant issue given how often archers are ending up at pseudo-hitscan ranges if crosshair magnetism does its part to make microadjustments no human can to reactively handle stuff like dodge inputs and contortions due to swings
Should of been clearer on what i meant by it doesnt do much at all. It doesnt do much at all in ways of getting them kills. In sense it hinders them. So in reality this would be a buff for them when removing this. You are explaining everything that I know but at the same time if your talking about what could actually be broken from what has been shown in many videos that render aim assist OP would be the automatic movement of crosshairs to targets. Also we do know a degree of magnetism as they said it was " Found " meaning it was never meant to be implemented and from this stating it was at the initial meaning " beginning " there wasnt much implemented in there in the first place. So again its either they are lying about having more then what they are saying " Which wouldnt make sense to do " or in reality there really wasnt any and the little there was it actually made aim assist harder for long to mid range engagments.
Archers are universally hated! Personally I love archery in videogames especially in Chivalry 2, the salt you get for mopping lobbies with a bow is hilarious. There's plenty of tears to be drunk!
example of aim assist magnetism affecting the projectile initial rotation
2 minutes and 20 seconds in. set playback speed to 0.25 and pay attention to how the arrow doesnt fire towards the centre of the crosshair but way off to the lower left at the target that he's not even aiming at
yeah that's pretty significantly off target
Your just repeating what i just said about what they meant lol
i didnt read that wall of text you wrote lol
I mean the video helps explain to those who didnt know what they meant lol
if they didnt want to read what we were discussing lol
that recording tho is awful
agreed
Are archers winning?
I think we're all losing at this point
I'm losing brain cells but it's okay I didn't have many to begin with anyway
if anyone is losing its AHHHHHHHHH. Damn. What an L 😂
How do I see the original message?
it's pinned
Only in your imagination 🙂
Tbf developers always downplay changes that they think will be controversial
It is my belief that the arrow magnetism is pretty significant from my experience in the game and seeing clips of aim assist in action so I am hoping it makes archer feel less oppressive in some areas
But we'll see
Either way not worth arguing about we'll see if it's a good change or no in time
I mean they did get rid of the crossbow issue. Its more of the major issues they cant fix and little ones like this are kind of brushed to the side. Which honestly is what they should do.
Fix major issues first then go after little ones.
What is major/minor is mostly subjective but yeah I agree. I wouldn't mind if they went full force bug fix and then came back to the content creation afterwards
Even if it pushed back the next map by a month
They should have done that back on release I think we lost a lot of playerbase to bugs when they focused too much on map release cycle
Well you do get minor issues that become major issues. Like example at the moment for some odd reason these guys made it to where only NA East servers have FFA meaning anyone else that wants to play cant because apparently having a ping of 40 is actually 200 and you lag terribly. They have NA South Central servers all jousting servers that no one plays and are completely empty. We have people in our FFA discord complaining about this and even a thread up about it. But seems like they cant just switch up the servers for some odd reason.
Connect said they're working on the jousting issue but idk what the underlying bug is that is making it take so long
All it takes is to change it to FFA and thats it. They have servers that already in FFA its not hard to copy the format into those servers. Honestly when they say " Under Investigation " its honestly they dont care cause its a simple switch of the mode.
Not really a bug. Broader issue I can't get into.
Understood, thank you for working on it
Archers ;pst
comes over
Damn
I didnt even realize it was that effective
It's disgustingly effective 😵
I really wonder why people downplay it
Cuz they wanna protect their shitter crutches
Petition to separate skirmisher into its own class
My response to all anti archer arguments
You could seperate it easily by just deleting the other two
Damn, years of academy training thwarted by opposing opinions

Wtf
Implying archery takes years of training
only in real life