#bug-reports

2 messages ยท Page 40 of 1

languid wigeon
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Why be in its discord?

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Just to troll?

earnest lotus
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i dont dislike the game i dislike the developers

languid wigeon
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You insulted them, really, which is unwarranted

earnest lotus
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and i dislike you

languid wigeon
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I'd be happy to mention the moderators to deal with you insulting the developers instead :)

earnest lotus
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dO I rEElyy care??

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i can make 50 disc accs

languid wigeon
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so you're threatening to raid this place with 50 accounts ?

earnest lotus
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kys

languid wigeon
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<@&374193809174822912>

earnest lotus
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mommy

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xD

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no im saying im gonna make 50 accs to keep argue with you

manic mulch
earnest lotus
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Hey

manic mulch
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Sup

earnest lotus
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yea im saying bad stuff and in parts you know im right

manic mulch
earnest lotus
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no ok gonna change places

languid wigeon
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maybe notice the "kys" too

manic mulch
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Constructive criticism is welcomed. Not a lot of people will write up their thoughts, and not a lot of people will support it. Most just fly by and complain here

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Just so you know

earnest lotus
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I wrote "kys" because you didnt understood what i said with the 50 accs

languid wigeon
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I don't honestly think calling the developers gay and telling people to kill themselves is really constructive

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But really, that's only my opinion

manic mulch
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Well, time to look back

earnest lotus
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ok

manic mulch
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Hmm

languid wigeon
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hey that's my spotter

earnest lotus
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When you get shot you sometimes start flying and cant shoot back, i saw a guy that was on trench bridge and he died from grenade under the bridge. If you shoot a foxhole from a trench with rifle, from 12 bullets only 1-2 hit it. Most of the rock or mountains are really glitchy, there is a lot of places you get suck on like between a house and trashcan. Wanna continue?

languid wigeon
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Wounded players that are on top of rocky outcroppings launch into the air when they give up/die

earnest lotus
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And what about the trees most of the time if you hide behind a tree they still hit you how?

languid wigeon
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The soldiers in-game are wider than the trees most of the time

earnest lotus
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Even the thick ones?

languid wigeon
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They aren't really thick

earnest lotus
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What are they fluffy?

languid wigeon
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?

earnest lotus
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They are thick you cant always expect them to have toothpick hitboxes.

south elbow
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For some reason i couldn't interact with both of the factories in Viper pit until i returned home and back

dense zealot
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unlocking barges is bugged

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cant ulock them

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unlock them

queen tree
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When u relocate from another location u able to spectate and fly whenever u want, open map, make marks, talk in chat, so officially spying intel

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Fix this thing as all intel available for spying

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Even any vehicles

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Its bug allow to spying intel in real time

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but only at 1 region

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fix it asap

woven violet
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wardens have 10 oil wells while colonials have 11. Missing 1 on reaching i think.

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for some reasons no one as remarked it yet

zenith citrus
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You cannot use the wooden bridges to Mara (Farrnac Coast) with a flat bed. @O9K7 & M6K4

sleek notch
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I'm getting screen tearing after the latest hotfix, I didn't get it before. I also cannot enable vsync or change resolution.

zenith citrus
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Relic Tech cannot be picked up by the harvester. These fall to the ground.

languid wigeon
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Prairie Bazaar is having a lot of issues, walls are disappearing, trenchs are also disappearing, I know for a fact that it isnt because of decay. people are instantly dying without any shots being fired or grenades being thrown, This game is either really broken or some shithead mod is having a lot of fun.

half schooner
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@languid wigeon The latest update upgraded the game's Unreal Engine version. Unfortunately this has caused serious latency issues with the servers. The devs are working toward a fix, which hopefully will be soon

languid wigeon
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If thats the case, they why did they start the war instead of postponing it until the issues are ironed out? Honestly id be fine with waiting longer to do something rather then doing it and having it be a very sour experience.

half schooner
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@languid wigeon Not enough players played Resistance Phase when the game was updated. This live war was basically the real stress test.

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The issue only popped up when the war started. Had they known this was a bug beforehand, they most likely would have postponed the war.

languid wigeon
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I see, well I wish you all the best of luck in fixing these issues, and I hope for the sake of the game that they get fixed quickly.

languid wigeon
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can't enable v sync and having extreme screen tearing

half schooner
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@languid wigeon V-Sync can only be enabled in fullscreen mode.

languid wigeon
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I tried

half schooner
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Walking in the circled spot of this trench build, and walking in the indicated direction makes you fall through the world.

### Pre-conditions
N/A

### Reproduction Steps
Build a trench configured like this.

### Result
That terrain corner blocks the trench, and **if you walk in the circled spot and in the direction indicated, you will fall through the world.**

### Expected Result
The trench should deform the terrain nicely and not produce holes like this.

#### Reproduction Rate: 
Unknown.

#### Environment: 
CL: 31920
Version: 0.36.19.8```
unkempt quail
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You cannot use the wooden bridges to Mara (Farrnac Coast) with a flat bed. @O9K7 & M6K4
@zenith citrus Already pointed that out nothing happend. Guess now the greens have the issue it will change shortly. So thanks for bringing it up again.

normal jacinth
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Heartlands is currently bugged and inaccessible.

atomic ginkgo
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Screen tearing is happening to me as well, @sleek notch and Vsync is not available under windowed full screen or windowed modes.

civic kestrel
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Not sure if this is the right place to post, but it seems I am stuck

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wanted to upgrade the trench to tier 2 but ran out of materials and now I cannot climb out of it

half schooner
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@civic kestrel try using the unstuck command by typing !unstuck in chat

civic kestrel
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Uh, thanks

indigo scarab
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Westgate is broken rn, cannot move vehciles, can't pull anything from SD, can't cancel packing animations, World chat is broken

compact mantle
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same problem in the moors, anyone on it?

dim zodiac
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Yep, The Moors is broken - just the same like Westgate

raw scroll
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Im stucked now too.....cant move my char..

dim zodiac
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Devs will perform the servers restart soon

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A word from one of the mods

lucid hamlet
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Description

Vehicles retrieved from depot getting stuck sideways

Pre-conditions

Vehicle is retrieved from depot, player enters the vehicle drivers seat while moving "forward" (w key only) before the vehicle has moved

Reproduction Steps

  1. Retrieve vehicle from depot - vehicle appears in the correct orientation
  2. Enter vehicle driver seat while moving forward (w)
  3. The vehicle suddenly matches the player's orientation orients towards the players last position at the point that they entered the vehicle

Result

Vehicle stuck in depot, see image

Expected Result

Vehicle not stuck in depot, drive away, happy logi.

Reproduction Rate:

Not yet tested 100%

Environment:

Current release

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note: after further testing, the orientation of the vehicle is seemingly random

empty cove
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CV does not target the strcuture in front of it most the time

### Reproduction Steps
This this update this got even worse: Get a CV and try to build up several houses next to each other, same if bunker strcutures are clsoe to each others.
Additional note: Some house have very bad area checks when you can upgarde them, especially the "newer" village versions, rework them please too

### Result
It takes very often many attempts to build resp. upgrade the structure and it can even fail 20 times if you try to build a bunker base surrounded by other bunker elements. This is super annoying.

### Expected Result
Make it way more reliable to select which structure to work on

#### Reproduction Rate: 
very often

#### Environment: 
current production version as of date of writing
manic drum
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Whenever somebody says anything ingame it cuts out every half word or so rendering it giberish for me. Could somebody help me out here?

cosmic heart
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@manic drum checked pinned messages in #technical-chat, the one about voicemeeter software workaround for audio issues

hybrid goblet
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### Pre-conditions

In Kirknell 

### Reproduction Steps

1. Attempt to use the MPF/Factory

### Result

No GUI pops up

### Expected Result

GUI pops up

#### Reproduction Rate: 

Personally only happened once, other players stated to have similar issues at different time. 

###Additional Notes:
When trying to use the either factory or the MPF at Kirknell, the interaction text pops up in the bottom left but the GUI does not appear. When attempting to do the same at any other structure the GUI appears as intended. Restarting the game fixed this issue.```
manic drum
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People gave me suggestions on how to try to fix this earlier but none of them have worked. I tried switching DNS which didnt do anything. Then I deleted a voice file, verified integrity and restarted my pc which still did nothing. My problem is people constantly cutting out every half word or so rendering what they are saying giberish to me. im not that much of a computer person so any help will be appreciated.

desert brook
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Lost Resources when craning vehicles like Transports

Pre-conditions

Vehicle with an inventory greater than 1

Reproduction Steps

  1. Fill said Vehicle with supplies, taking up at least 2 slots.

  2. Package the vehicle and use a crane to move it around.

  3. Unpackage the vehicle

Result

Any and everything is lost outside of the first inventory slot

Expected Result

To not produce a blackhole

Reproduction Rate:

3/3 times tried

Environment:

Current Release

quaint garden
dense zealot
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Cant wrench or repair barge

dull frigate
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### Title: Packaging + Unpackaging removes most of inventory

### Description
When you package and then unpackage a Truck everything but the first item in it disappears.
When the first slot is empty then the first item next in line will be saved and everything after it is lost.

### Pre-conditions
Have a Truck with atleast 2 items in it.

### Reproduction Steps

  1. Package the Truck

  2. Unpackage the Truck

### Result
The first item in the Truck still exists and is moved to the first slot (It keeps its quantity).
All other items are gone from the Truck.

### Expected Result
All items in the Truck should stay in the truck after packaging it (preferably even in the same slots without being moved forward).

**#### Reproduction Rate: **
100%

hidden cypress
mossy bolt
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Title: Hammer takes too long to pull
Description: Hammer Time is broken its like been quadrupled.
@nimble ingot

pale cypress
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Sorry if this has been mentioned but I can't find it anywhere but I can't turn on VSync anymore.

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Without VSync there is a lot of tearing and makes it very hard to play the game. If I go to Options->Graphics->VSync and try to turn it from Off to On, it stays as Off. Is there a way to force it On somehow if this is only a UI bug?

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I've managed to force VSync using Nvidia Control Panel but this obviously isn't a proper fix.

languid wigeon
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@pale cypress use full screen mode

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borderless/windowed doesn't work anymore for it

pale cypress
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Ah fair enough, I'll stick with forcing it through nvidia control panel for now because I like having borderless. Thanks for the info though.

thick walrus
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please can i stop getting stuck on completely flat terrain

spare loom
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The Untsuck command is dog shit it spawnd me near to enemies

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why

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i thought its not supposed to do that

dense zealot
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description: hammer bug

i had this weird hammer bug, every time i tried to pull out my hammer it would do this slow motion animation for pulling out my gun, but hands empty, like an invisible gun, then would appear with hammer

rich sedge
rich sedge
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do you have any fixes for the Vsync problem?

languid wigeon
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full screen mode

tidal galleon
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if you go up to a factory and spam E like 10-20 times the game locks you out of the factory and you have to respawn for it to work again

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please fix

drifting quest
nimble ingot
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@drifting quest Ive seen this bug before. Do you have VR software installed on your system?

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(Ping me with your response)

tough totem
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Multiple bridges in Godcrofts are borked. A flatbed has big issues entering the bridge head on, the one marked bright red can easily lead to getting completely stuck.

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A tire fender at the pier can completely disable a freighter, making it stuck, with !unstuck failing, blocking the door and the shipyard ๐Ÿ˜‰

thick walrus
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oh i don't have a picture but i got disconnected by the serevr while in a foxhole

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and when i reconnected i was stuck underground

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you know what they say jesus walks on water but chuck noris can swim through land

zenith citrus
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The factories in Jade Cove cannot be accessed.

unborn grotto
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WN reset them yesterday, did they get all facilities re-enableed ?

languid wigeon
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If you mash or press E for some peroid

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There is a glitch that makes you not able to access factories until you respawn

dense zealot
languid wigeon
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I heard about it but im not confirming it

unborn grotto
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Did you know ? Due to the simplicity of the vehicle physics in the game 2-3 bicycles in a row on a road = 100% impassible hard to see no resources needed roadblock to any unarmed vehicle

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They're basically miniature Tank Traps that move

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not quite as durable but you need a weapon to remove them

dense zealot
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South Bridge at Abandoned Ward
when this bridge is destroyed you can climb up on the southern side, but when you try to climb up on the northern side you clip through the rubble and are inside the underside of the broken bridge, there is no way to climb up on the northern side of the bridge.

hidden cypress
frosty palm
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not sure how it happend but was trying to do a report here as i died. and it glitched my mouse curser is always report here on. even after reporting here it wont clear it. it looks funny .. even have it in spectating.

sly wraith
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I don't know if it belongs here, but for some reason i can't fix my bayonet. on any of the compatible weapons. I checked my settings, the key itself, resstarted the game, nothing helped. My friend's bayonet is fine, an everyone else's as well

cosmic heart
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@sly wraith u may need to go to options and set your keybinds to default for the button to work

earnest lotus
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Please for fuck sake fix the bunkers i keep dying because im flyiing in the bunker and sometime i cant climb trenches!

blazing pawn
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Dunno if it's reported but there is 60FPS lock after the smaller updates. Changing config file doesn't help, game overrides it or something.

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I mean smaller updates after the update 36

frosty palm
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another unstuck command failed. great il sit in this trench for the rest of my life.

halcyon shard
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Return home time

nimble ingot
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@tough totem I need to know what pier you're looking at

tough totem
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the pier was godcrofts - axehead shipyard

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the freighter got blown up by someone in the meantime

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it was blocking the shipyard with blocked door

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so no way to enter

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basically what i did to get it stuck is: build freighter, run it in reverse while turning left

surreal remnant
burnt mauve
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hey guys, I cant seem to switch my firemode
does anyone know a fix? I've rebinded and stuff

surreal remnant
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Have you tried resetting to default?

unborn grotto
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Yeah so if someone wanted a shot of a player showing a shadow while in a bush here ya go:

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hidden indicator lit, this is just N of Weathering Halls TH

safe apex
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Lossing all momentome in all vehicles

prisma folio
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some of the wardens r using aimbots and night vision thing they we single shooting us at the night time too.......outside of the light range

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utube has many cheats PLZ FIX or this WILL lead to the ruin of the game

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especially the [TK]Nemesis

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the video is from this year...............4months old

runic juniper
cloud lily
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every time i press t to use me mic in the chatt stands :"error 6.0." why? what do i wrong?

runic juniper
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sometimes the vocal chat is down, you can try to use the refresh device button in the audio settings

ember raven
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Cvs cannot build defensive structures like foxholes and at turrets

Pre-conditions

build a construction vehicle and have 50 bmats to build a foxhole with. advanced construction must be researched as well

Reproduction Steps

  1. have advanced construction technology unlocked
  2. build a construction vehicle and put 50 basic materials inside to build foxhole
  3. attempt to build a foxhole using the construction vehicle

Result

the foxhole attempting to be built will say must be built with a hammer
### Expected Result
the foxhole attempting to be built will begin to be built using the cv thus not requiring a hammer to do so

Reproduction Rate: 100% (requires advanced construction)

Environment: Current world conquest war 54

languid wigeon
dense zealot
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In order to repair a barge, it needs to land on a beach, NOT the docks. And the repair point is now the underside of it, instead of the driver or anywhere else.

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Wrench Theory: You have to wrench the barge's underbelly as well in order to unlock it. Which means floating locked barges in the water are forever locked.

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I feel like it's taking a large part of the game away if they do that

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I personally never leave a barge parked on the beach, I leave it off the coast and swim in, so now my barges can not be stolen.
This is great, I can leave 15 satchels risk free off the coast of the enemy and know that there is zero risk the enemy can steal them.

Not really fair if you ask me.

I strongly think the unwrenchable barge change needs to be improved. Theres needs to be a way to unlock barges that are in the water

oblique ocean
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It's currently impossible to wrench a locked vehicle on a barge, it will unlock the barge itself anywhere you stand but it's not targeting the vehicle

sturdy atlas
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Factory Bug

Description

Can't open up the factort interface.

Pre-conditions

Get a Truck full with Bmats.

Reproduction Steps

Clear steps to reproduce issue.

  1. Go to factory for exampel, Viper Pit

  2. Press E, nothing happens.

  3. Travel to HomeRegion

  4. Find your truck full of Bmats.

  5. Repeat #1

  6. There seems to be a 50/50 chance that the factory interface will open

(7; tested to rebind keys, jump out of truck and open factory by foot. Tested both factories and MPF in Viper Pit, nothing works. After restarting the game it is possible to access the Factories one time, And by travelling to Home Region and back there is a chance that it will open)

Result

I can't acess the factory. And therefore, my faction can't win the war

Expected Result

When i press the E button the factory interface should open.

Reproduction Rate:

Rate at which the bug is reproducible.
50/50

Environment:

Current build.

nimble ingot
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@unborn grotto Is that your character though? Does that shadow show if you see someone else?

unborn grotto
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that was me

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hmm

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ok yeah it would be logical i would see my own shadow

old estuary
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just put 5k salvage into refinery at the blemish and the refinery literally ate my salvage and produced no bmats

toxic cloak
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When you try to build any structure or upgrade a structure with a cv, the cv for some reason favors any other structure behind or to the side of you instead of what's in front of you. Can be re-created literally anywhere at any time with a CV. http://prntscr.com/sqfid0

Lightshot

Captured with Lightshot

gaunt geyser
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Bug with shadows

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when facing NE/W, trees and plants shadows dissapear

earnest lotus
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Can you pleaaase fix the guns its not possible to shoot someone 7 times and he being still alive???

shy pebble
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Freighter gets stuck in longstone dock whenever there is another freighter in the adjacent bay

rich sedge
toxic cloak
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Can't squad store bmats anymore that I just pulled out of my personal refinery. Lot's of people currently in the squad including 6 people online. Worked perfectly fine yesterday and every day before now.

harsh badger
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hi my problem is i cant change resolution and i cant play fullscreen this issue happened after the last update please help have good day : )

pliant lynx
dense zealot
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trying to rebuild garrison houses but the game would rather focus on upgrading barbed wire (which is impossible to upgrade anyway)

hidden cypress
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glitched tree; player gets stuck next to tree cannot move away. two of us got stuck next to it

dense zealot
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finally

cedar totem
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Hi So we tried to gas someone out of a tank and they did not die we used more then 40 gas grenades and he never died. is that a bug or feature?

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I looked at pines notes the stream thing is missing or removed.

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@nimble ingot

swift rock
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Motorboats Z axis is off over any water surface.. you can even see the propeler out of the water and boat seems like is hovering over the water instead of sliding on it

silk stirrup
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Recently (probably due to quick fixes to engine) a new bug has started appearing, i dont have much footage with, but it basicly breaks close combat.
When staying too close to enemy and firing a weapon (I think it works mostly on automatic weapons) the bullets don't deal dmg, or just go through enemy without dealing dmg.

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there's some bs at the bigger range too, idk what causes any of it

languid wigeon
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@silk stirrup The minimap has some FOB locations on it, would recommend cutting the first part of the video out

silk stirrup
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its from 26th dude

naive sail
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so... what am i supposed to do?
this is absolutely stupid.
been trying for 10 min already.
...............
as if there were a lot of people playing this game.

rapid arch
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I am experiencing a bug where I cant use actions usually placed on the F button. both "Change firemode" and "Cycle ammunition" are not working for me. my keyboard is definitely working correctly, because I can still write normally in chat and when I put the "Open map" shortcut on F it was working as well. Both actions(named above) on the other hand are still not working when put on other buttons.
Edit: Solved. Restore your keybindings to default.

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it appears that player @indigo scarab is experiencing the same bug, just with the "lower APC ramp" action.

indigo scarab
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@rapid arch restore your keybingings to default

cosmic heart
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^

rapid arch
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why did that work

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i dont get it

cosmic heart
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its really old bug with the game, when devs change the setting of key, for some reason the game like forgets the key exists, until it restores to default

rapid arch
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oh wow

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is it the same for everyone or only for individuals?

cosmic heart
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ik a lot of ppl reported it and i had this issue too with this update

hardy ledge
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Ran into this bug where soldiers will appear to be standing still. You can try to shoot them but they take no damage. They can also move around, this displays no running animation. Both of them were holding binoculars but one at some point pulled out a pistol. Again, no possibility to interact in any way. Not sure if the players could see anything but if they could, this is completely uncounterable scouting.

half schooner
surreal remnant
dense zealot
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unable to build walls on sand

languid wigeon
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Isnt that a feature

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So they can prevent shore walls

dense zealot
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no, normally you can build walls on the beach

faint orbit
hidden cypress
hardy ledge
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North side of missing bones on the deadlands-loch mor border, bit of rock you can just walk right through

dense zealot
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this is in endless shore

real bison
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i have problems to patch the game

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file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Foxhole/War.exe

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this error appear

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can't write on the disc

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but every other game patch work

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just foxhole.

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can anyone help me pl0x

viral crest
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Passengers in the back of an APC can see AT mines. Basically makes this weapon useless against them and when APCs unlock its one of the few ATs available.

kind niche
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i have 4:3 monitor i think this is why i see this problem - when i enter in menu of mass production factory and trying to press right click on research kit (storm tank or something else) a pop-up menu appears under the factory menu so i cant press it
when I try to close the factory window and click on the window that POPs up under it, nothing happens

little heath
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I packaged a BT that was stuck and it deleted they shells

frail apex
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Foxcatcher dont have Safe House at all. But all other towns have one or more. Looks like its gone after new depot/refinery cranes.

velvet spoke
languid wigeon
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It's opposing town in Westgate has 2 safehouses

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If we wanted to perfectly balanced the 2, WE seems to also be missing observation towers

dense zealot
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theres this weird thing where i look with binos, and i see like a barge on the coast line, i park up my speed boat, walk to it, and its not htere, same hting happened with a freighter and 5 cvs

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i look through binos, can see hiding in hte bushes that i left there earlier, 5 cvs, then i walk to them, get right up to them, they are there, then bam, they vanish

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like ghosts

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incredibly frustating looking through binos and not knowing if what im looking at is really there, or a ghost

hollow plinth
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If we pack BT we will lost all shells

wise ore
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lol

tawny moss
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Guy using exploit that we cannot gas him out and cannot shoot him even tho it shows he is outside.

real bison
#

and once again the collies were helepd by a mod that OFC is on their side

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gj mods

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thats the way to show how u are neutral

silk stirrup
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Mand moderation system is far from perfect, but it's the last part of foxhole where anyone cares about faction

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mods aren't kids

tidal galleon
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caspar and maybar are the only good mods

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:l

languid wigeon
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there are other good mods. don't be biased.

tidal galleon
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All warden mods good

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collie bad

dense zealot
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Please get out of bug report

languid wigeon
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Reported alt accounts seem to not be disappearing; seems to be an issue with the ban feature. Any fix? Votekicks are getting old.

hidden cypress
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more #MapBugs
glitchy road textures on road from Marban (Spitrocks) to Endless Shore (Old Jack Tar)

dense zealot
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BUG: PULLING FROM CONTAINER, ITEMS DELETED
PLAYER A IS PULLING A CRATE FROM A CONTAINER, IT SAYS ASSEMBLING.
PLAYER B PACKAGES THE CONTAINER WHILE PLAYER A IS ASSEMBLING.
THE CRATES PLAYER A WAS ASSEMBLING IS DELETED FROM THE GAME.

sorry caps

tender shadow
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can t build up g houses in abandon ward reproting not connected to tier 1 safe haouse or town hall. all safehouses higher then tier 1.

thick walrus
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BUG: Can't "use" factories at the Saltbrook Channel

languid wigeon
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Kys its the solution (literally) @thick walrus

thick walrus
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lol i just returned home

sharp sentinel
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Why when getting out a HT you wouldn't be near the driver seat? When i exit i would be lined away from it

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When i get out i cant Q back in directly like other vehicles

nova coral
unborn grotto
#

might want to delete that 2nd pic

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giving out intel & all

wise ore
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yummy yummy

spiral steeple
#

<@&374193809174822912>

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Pls

wise ore
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Oh no...

tawny plaza
grave bone
dense zealot
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cant wrench vehicles on the back of a barge, this has happened multiple times lately

oblique dust
#

The south-west bridge between Mara and Huskhollow is bugged, trucks/flatbeds cannot easily/properly cross from the south side of the bridge when driving onto the bridge

dense zealot
#

Location: Mara
Details: wooden bridge south of mara, flatbed cannot cross,
Solution: make it so flatbed can cross the bridge

golden bison
#

Starting equipment (pistol, ammo, hammer) does not segregate to their corresponding categories of small arms weapons (pistol, ammo) and utility items (hammer).

languid wigeon
#

Hammer pull time is still glitched.

obsidian mango
#

WHY i KEEP GETTING UE4 fatal error D3D device lost

#

Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0005)

feral valve
#

@obsidian mango dueย to the limited performance of the integrated graphics card and the game may not be compatible with the dual graphics card, it may cause the โ€œUnreal Engine is exiting due to D3D device being lostโ€ย error. In this case, you can set your dedicated graphics card as default graphics card to fix thisย error.

wind shard
sleek notch
#

I can't whisper people that whisper me first if I use backspace reply, it always says they're offline or an enemy but they are neither.

swift rock
#

When driver hopes out from a Halftrack, driver lands meters back from the driver seat, so there is no way to jump back inside Halftrack right away, wich is paramount when reparing in the heat of battle

round stirrup
#

There are climbable rock at the north of weathered expanse
need to make unclimbable

languid wigeon
#

### Description:

The Terrain (most likely just a tiny bit of elevation) at the border between Viper Pit and Callahans Passage (on the later side) leaves too little room for a Flatbed to cross the border when positioned straight.
However if you move far enough to either side or angle the Flatbed 90ยฐ to the road you can cross the border with no problem.

### Pre-conditions

Have a Flatbed at the mentioned Position on Viper Pit side on top of the road.

### Reproduction Steps

  1. Try to cross the border
  2. Be faced with the shown error message
  3. Try to angle the Flatbed 90ยฐ as shown in the last picture
  4. Now you can magically cross the border with no problems

### Result

You have to awkardly position your Flatbed each time you want to cross the border at the mentioned position.

### Expected Result

Crossing the Border at the mentioned position with a flatbed should never produce problems unless the other side is blocked by vehicles.

#### Environment: Update 36

slim mango
dense zealot
#

wardens cheating to glitch a satchel on the back of landing ships

#

@velvet spoke

#

@candid echo

#

cheats

dense zealot
#

today i deployed a landing ship at osterwall beach,
we built up defences around the eastern side of the ship
then when we are fighting the wardens i hear a satchel go off
i swim out behind the ship and ask the guy in the motorboat to stop cheating
he drove away from me
i was trying to spot his clan tags, i say "hey can you please stop cheating using glitches to deploy satchel on water"
it was @velvet spoke one of the mods of this game, he got this officer cadet @candid echo to drive him to the back of the boat, then he jumps out, glitches and stands on the water, then deploys a satchel onto the back of the landing ship multiple times to destroy it

languid wigeon
#

lmfao

dull frigate
#

@dense zealot You should probably write that in a mod mail rather than bug-reports if you wanna call names. I think the bug report channel is more about trying to be neutral with the focus being the bug itself and not the person using them.

languid wigeon
#

huh, close to the edge, probably a bit of oversight

halcyon shard
#

That's the Flat Earth

fading kiln
#

The in-game chat didn't close after closing the game with ALT-F4

low kindle
#

its self aware

grave nexus
#

You can kill friendly towns with a SC if u fire across regions... I dont think that's a feature, but I'm assuming the shells become neutral once they cross the border, as u cant kill friendly bases in the same region.

tender mesa
#

In Loggerhead at the Storage Depot. There is a hole in the terrain:

lethal tide
#

Hello, in weathered expanse you can nuke the victory point without no counter play because you need 2 hours to climb the mountain

dense zealot
#

FARANAC COAST: bridge south of mara, wooden bridge, flat beds cant cross it.
Solution: make it so flatbed can cross the wooden bridge

#

ENDLESS SHORE: bridge south of Wellchurch, when the bridge is destroyed, motor boats can't pass through the bridge.
Solution: make it so motorboat can pass through

#

DEADLANDS: abandoned ward, concrete bridge south of vehicle factory, when the bridge is destroyed, infantry cannot climb up on the northern side of the rubble, infantry clips inside the rubble, can climb up on the southern side. (northern bias)
Solution: make it so you can climb up on the northern side of the rubble

tough totem
#

playing on Linux is dead again, last message before app crashes:
[2020.06.11-11.34.43:432][ 0]LogSteamSocketsAPI: Warning: SteamSockets API: Warning SDR network config fetch first attempt failed. HTTP 504. . Trying again.

tough totem
#

aaand the Linux issue is solved with last update ๐Ÿ™‚ thanks!

tawdry nimbus
#

You can use unlimited family sharing accounts to make alts of different faction

#

You can also use family share and switch between accounts to lock out factories effectively, as long as you continue to do it

languid wigeon
#

Yes. Make the family share feature cause the in game account to be shared, like PUBG does.

tawdry nimbus
#

Just disable family share, and make all bans temporary or permanent to MAC address or IP

#

Or tied to that specific account, and all shared accounts (for family share) if itโ€™s multiple accounts, then IP/ MAC address

earnest lotus
#

GOOOD THAT COLONIALS HAVE A STORAGE DEPOT CLOSE BY EVERY FUCKING VICTORY TOWN

#

KEEP SUPPORTING THE COLONIALS DEVS

#

GJ

odd stratus
mint oyster
#

gae

odd stratus
mint oyster
#

nice

odd stratus
#

Ya

mint oyster
#

It's a nice place there

#

killed many collies

#

there is a point where you might get stuck tho and or fall

#

but if you get past that you yeet every collie no matter the rank

rough crow
#

Foxcatcher still without a Safe House

minor roost
#

i just lost 40 crates of shirts in a cargo container driving across two regions.

#

pulled 40 crates of shirts from Oarbreaker depot

#

drove them to Ulster

#

when i took the crate off

#

empty

#

i KNOW i loaded shirts into THIS crate.

#

nevermind i apparently submitted them back to the depot? thank god for logs

languid wigeon
#

I had 3/3 reports.
Reported one guy for TKing.
Report button disappear. Cannot report anyone else for up to 3 days.

#

Happened last war, too. Took 3 days for it to reappear.

midnight grail
#

but if you get past that you yeet every collie no matter the rank
@mint oyster ,you were literally untouchable up there

trail valley
#

How do I put in a bug report?

cloud lily
languid wigeon
#

Yeah so my report button disappears after a single report without registering any report at all.

mystic pilot
#

The deploy is low and it makes me stand in line

languid wigeon
#

@mystic pilot Are you sure?

#

Try disconnecting and reconnecting

sleek notch
#

Releasing to public at an SD is broken, I can't release items via the right click option at all and at the end of last war, the release all to public button didn't work either. No error message is returned, it just silently fails.

#

@nimble ingot

open lotus
languid wigeon
#

yes

#

ppl keep messing with me and shit

fresh iron
#

Description

Voice spamming while muted

Pre-conditions

Find a player that is putting off sound but not displaying the voice icon

Reproduction Steps

  1. Make sure user is the one spamming by going to the left and right of the person until their sound cuts out.

  2. Find the player on the player list

  3. Mute said player

Result

If right the player should still be talking/playing music

Expected Result

Nothing should be coming from the player when around them now.

Reproduction Rate:

Only found a few people so far

Environment:

Player: Pushy Juice (OCdt)
Link to example: https://youtu.be/4duimg3P7sg

Pushy Juice clearly some how spamming "faggots" music even though muted.

โ–ถ Play video
languid wigeon
#

can't squadstore motorbike

dense zealot
#

โ€ข Fix squad lock: currently you can take a squad locked vehicle, fill it with crates from a depot, then cant access inventory because its squad locked, don't let me put items in if i can't get them out.

#

Squad Locked Vehicle Fix

currently you can take a squad locked vehicle, fill it with crates from a depot, then cant access inventory because its squad locked, don't let me put items in if i can't get them out.

Pre-conditions

vehicle is squad locked

Conditions which should be met before attempting reproduction steps.
use vehicle to pull crates from a depot

Reproduction Steps

  1. climb inside a squad locked vehicle (you are not in the squad)
  2. drive the vehicle to a depot
  3. pull crate from depot
  4. get out of truck
  5. try to remove crates from vehicle

Result

Result of the issue.
crates that i pulled from depot are stuck in a squad locked truck

Expected Result

  1. should not be able to pull crates into a squad locked truck, should display message "this truck is squad locked to "squad""

Reproduction Rate:

100%

Rate at which the bug is reproducible.

Environment:

current build

wraith notch
#

I cannot use bayonets or grenade launchers, i have them equipped, but pressing F does not put it on. Ive restarted the game, ive changed the hotkey to something else. Nothing seems to be working

fiery cypress
cosmic heart
#

@wraith notch reset keybinds to default in options, that should help fix the issue

peak carbon
#

@wraith notch just in case you didn't know, the keybind for the hammer/bayonet/g-launcher is ''toggle mode'' make sure that's the key bind that your trying to set and not ''fire mode''

wraith notch
#

@cosmic heart Yee i reset top defalut and that fixed it, ty fam

atomic ginkgo
#

Phantom gunshots plz fix

tawdry nimbus
#

If you get muted from FOD you do not have access to technical support or mod mail, effectively removing you from presenting issues from the customer to the developers/ mods. Please consider another approach for customers to reach mods/devs if you plan on continuing to disable people from the only way to submit trouble tickets in discord

silk stirrup
#

If you get muted from FOD you probably deserve to not have acces to those things @tawdry nimbus

languid wigeon
#

If you get muted from FOD you do not have access to technical support or mod mail, effectively removing you from presenting issues from the customer to the developers/ mods. Please consider another approach for customers to reach mods/devs if you plan on continuing to disable people from the only way to submit trouble tickets in discord
@tawdry nimbus There is now a separate reporting system you can find on the in-game pause menu.

half schooner
#

@tawdry nimbus If you get muted, you still have access to Mod Mail. You don't if you get banned.

languid wigeon
#

I would assume the in game feature would replace that if they can't use the server

languid wigeon
#

i try to play the game at windowed but its not possible. Game frozes but its just the fps. If i keep alt tabbing i can still do everything. also i can hear sounds.

celest oak
#

Whenever I get disconnected due to bad internet, my body disappears and the mats and stuff on me go to the void rather than sleeping

sleek notch
shell olive
#

thats not a bug

light field
#

Vimsion

lethal tide
#

Hello , in weathered expanse the area around L3 is unbuildable, the terrain is so uneven structures can't shoot most of the time
it looks flat, but it isn't there's holes and stuff it's a mess

sleek notch
#

@lethal tide try and take a screenshot with ctrl+alt+shift+p and that will give exact coordinates to the problem areas

lethal tide
late kindle
swift rock
#

Is there any reason why many bushes and trees have missing shadows, and makes playing in Ultra Graphics settings like if you were playing in Low Settings

light field
#

Vimsion
It had something to do with flickering and performance issues, so they had to disable it

swift rock
#

Hopefully is a temporary fix, foxhole has very nice looking graphics and this "fix" downgrades foxhole visual quality a LOT

lethal tide
woeful spade
#

Barge can clip into GB and kill it

weak mirage
#

This also makes it not possible for the gunboat to move if there is a crew in it

languid wigeon
#

I can back this up, I've had it happen to me in Kirknell's river during resistance mode

lethal tide
crude orbit
#

(sorry for low quality)
Bug : Dying to AI before it fired (the sound of the animation being delayed too).
Play the video on 0.5x, and you will notice that I do die before the AI fires.

tidal galleon
#

so i found a glitch earlier today with pillboxes

#

they dont kill anyone they are bugged and the devs need to fix them because they dont kill and anyone can see this for themselves by walking up to a enemy pillbox and sitting there for 5 minutes and watch them just shoot at u forever so devs please fix

wise ore
#

@tidal galleon nice

tidal galleon
#

ik right

#

its kinda fun to sit there and watch them shoot u but its also scary because u never know if a enemy is going to jump in the pillbox or if the pillbox starts magically working again and murders u

wise ore
#

Lol

tidal galleon
#

i hope the devs fix it

#

but they probably wont listen to me

wise ore
#

They will or this will.break their game

tidal galleon
#

true

#

all of the pillboxes we have built in marban will be gone if this bug isnt fixed

wise ore
#

Not just all the pillbox in marban xD but all the pillbox in this war

tidal galleon
#

ik

#

but we ahve alot of pillboxes in marban

wise ore
#

I have only played 3 hours since the begining so i dont know if we are using a lot of pillbox

tidal galleon
#

i sent kfc the proof

#

i hope he fixes it or this war is going to end fast

wise ore
#

just build foxhole

knotty hazel
#

Pillbox issue is pretty urgent. I hope this isnโ€™t laid off like advance construction was.

wise ore
#

I have test in dedland and pillbox work quite well

tired sigil
#

Bug, when trying to make an order at the Mass production facility from the crain it will give a "Prototype kit required" message regardless of what you order

wispy oriole
#

bug: shipyard is placed too low into the water/terrain which doesnt allow you to use the ramp of a barge. location: tuatha watchpost shipyard.

lethal tide
alpine python
#

Ended up under a truck, with it floating ontop of me, I just somehow phased into it. It's quite funny honestly. (Update: Truck is floating permanently now)

cursive fractal
#

Still can't repair vehicles inside barges sometimes. Also can't wrench a vehicle inside a barge. Especially LUV.

dawn crow
#

Have had same issue as @alpine python multiple times

torn kindle
#

From what i know, it happens when that truck is sliding, falling, floating, etc and you get under it by crouching

#

Then you stand up

#

The real fix should be to make it so that trucks and other vehicles arent randomly floating

#

Ramps, hills, cliffs, etc can interact weirdly with vehicles

languid wigeon
#

No man, there's a glitch that lets people literally phase into vehicles

torn kindle
#

Yea, you can phase into vehicles because it is floating

languid wigeon
#

mine dont float until i phase into them

languid wigeon
#

what's the fix to not being able to type in region, world, logi, and squad chats?

shy coral
valid swan
#

hmmmmmm

wise ore
#

@shy coral dont worry u didnt see ur enemy chat it just when u log in sometime the chat bug and u can see player talking in red

wind shard
clever mural
#

Conecter onto a trench bridge. Sadly it was quickly destroyed by the CV because no fun allowed

supple shuttle
#

I cant play my game i keep getting something that says failed to load shard info:1

#

please help

clever mural
supple shuttle
#

k

sweet jacinth
urban bane
#

@clever mural that must be at Fort Duncan, Iโ€™ve seen that bridge around there today. Am I right?

clever mural
#

Uhhhhh, I am unsure were duncan is, but it was like in Linn of Mercy? @urban bane

urban bane
#

That is correct, we did a huge push there today, it was lots of fun for a new player like meself

sleek notch
#

Pleading Wharf in Farranac Coast has some strange lag issues around the relic base. I keep hearing a very loud burst of MG fire when I come within range of it and in previous wars I've seen the same ghost soldier come running out of the relic base and off into the wilderness for days on end.

halcyon shard
#

Ghost firing of bullets happens whenever infantry is nearby.

swift rock
#

1.- Refineries randomly stop updating your order's amount of materials being refined
and even after you pull your already processed materials it still shows as if you have materials to retrieve
bcs is not updating that you already took them out.
2.- Also randomly you lose access to factories ("E" hotkey) and you have to relog to fix the access.

patent cove
neon vapor
#

Day 184

viscid quest
languid wigeon
#

Base Akri's bridge has hitbox issues

halcyon shard
#

Title: CV's are dumb as hell
Description: Yeah clearly I'm trying to upgrade this foxhole. Nah it's cool I don't want to build the Garrison house anyway

toxic cloak
#

Having an issue again where the game freezes up and doesn't close out when I try to exit the game normally. Have to end task through task manager.

broken pier
#

why is the voip litterally broken

fervent bone
late kindle
languid wigeon
soft hornet
#

This game will not launch

#

I'm gonna have to refund it if I can't find some solution. Kinda crappy.

#

I googled it and tried a couple things like verifying integrity. Nothings worked yet.

open lotus
#

@soft hornet
Have you tried deleting your local foxhole folder as well?
C:>Users>User>Appdata>Local>Foxhole

soft hornet
#

I will do that here in a moment and get back to you if this doesn't fix it

#

It says the game needs 10 gigs during install estimation but during install it's like 2.2 gigs is that alright?

#

It installs fine just wondering

#

Maybe it's a correlation

languid wigeon
#

@soft hornet get out while you can

indigo scarab
#

@soft hornet Try to lunch it using Exe, not steam, is might tell you error (i had this bug when i was reinstalling my OS, my soulution was to download vcruntime140.dll and vcruntime140_1.dll, and put it into game main folder)

soft hornet
#

._.

#

What?

#

@indigo scarab

indigo scarab
soft hornet
#

Very confusing pin but thanks giving it a try

swift rock
#

The old way of checking wich squad a vehicle belong to when using "L" hotkey, no longer displays the name of owner squad

lusty ferry
#

Im really bloody fuming right now

#

for the past half an hour ive been trying to deliver logi

#

both of my trucks have got stuck and this ahs really pisse dme off

#

these two logi trucks dont move yes they have petrol they are gklitched into the map and dont move its really anooying

#

opls fix this as ive watsed my night getting the supplies getting them into the truck only for the first truck to get stuck

#

i go and build a second truck drive to the destination to get the stuff out of the old truck only for it to get stuck aswell

#

this has ruined my night pls fix this shit

half schooner
#

@lusty ferry There is an unstuck command available to players. Type in !unstuck in the chat box while you are in the stuck vehicle's driver seat.

#

You can also DM @bitter ravine to get Mod assistance with these sorts of things ๐Ÿ˜„

light kernel
sleek notch
shadow copper
wind river
#

I hope sound/visual bug of gun shooting when people nearby appear will be fixed in update, spooks me everytime

lethal tide
languid wigeon
#

Developer Oversight? Colonials have 1 more backline factory than wardens.

silk stirrup
#

can't shoot out of a gunnest at any of the tarp corners because they block shots
@light kernel that's a feature lol

boreal flint
#

useless! fix cheating

valid swan
#

explain

#

how did they mine it

vocal spruce
wise ore
#

@valid swan nobody mine this ... this only show the number of nod inside the component field and it doesn't count the number of node around it, u can check on your field

valid swan
#

all of mine are full

#

i checked 3 comp feilds

#

150 of 150

wise ore
#

@valid swan don't worry i have check and there is still 15k on each field

valid swan
#

->

shy coral
#

MG garrison has the same issue as pillboxes

neon vapor
#

I get same number too, it is strange

#

119/150

#

but it is full
so dunno

valid swan
#

w e l p

neon vapor
#

A strange bug

swift rock
#

Is there any plans to fix the shadow rendering in foxhole foliage. it really messes up the good visual quality that one is used in this nice looking game.
Shadow rendering on most of foliage and trees behave in a erratic way.

  • Sometimes shadows show when using a certain angle of the camera, and then disapear when turning camera a bit
    (like the picture below)
  • Sometimes shadows show when they are far from you, but when you get close they vanish.

P.S. Im aware of the tweaks devs have to do to fix server lag, that somehow the last few updates broke server performance.

But fixing this at the cost of playing the game in High/Ultra Graphic Settings like if you were plating in low settings, kind of downgrades the gameplay experience.

prisma turret
#

couldn't shoot the guy when he had was carrying a critically wounded soldier on my side

neon vapor
#

@prisma turret the game thinks you are aiming at yourself when doing that and so it will not fire because the angle that you are trying to aim at is impossible
It has been an issue with the game for I want to say years
My suggestion is to aim behind the colonial next time instead of trying to aim right on them when you are very close to the enemy

feral dagger
wise ore
#

@feral dagger colonial advanced technologie xD

amber lion
#

this war is a joke

oblique basin
#

Mmm, balance!

tawdry nimbus
#

So like, MAD has not only used an exploit to retrieve an APC this war, but used an exploit to carry over an armored car from last war, and alt sniped a bunker base from WN in war 54...so either we should restrict MAD from recruiting on FOD or we should all agree MAD will and does cheat, right?

half schooner
#

Not the right channel for this. Only use this channel for bug reports please.

valid swan
#

Fuck MAD

strong shoal
languid wigeon
#

@strong shoal they are not invisible, the nametag sometimes ghost-appears in random spots for some reason

#

ive seen it with other people

strong shoal
#

hes holding a gun

languid wigeon
#

oh what the

#

i thought it wouldve just been the nametag glitch

#

maybe that's a new layer of it

strong shoal
#

and my friend saw he was invisible

#

and he crouched up and down when i asked if he knew he was invisible

#

so i assumed he knew

wise ore
#

Hzhahaha

#

@strong shoal actually u need to use the new system and submit a ticket to report him

strong shoal
#

yeah thats what i didnt know if this was a bug or a hack

wise ore
#

@strong shoal with my 1800+hour it s the first time i am seing this so i dont think its a bug but a cheat

strong shoal
#

yeah ive got 1500 hours and it boggled me too

#

but i figured better get a second opinion

wise ore
strong shoal
#

thanks man

wise ore
#

Np

neon vapor
#

@strong shoal sorry to bother but I am curious, was the invisibility permanent and was it just for you who saw them as invisible?

#

Iโ€™ve seen stuff like this before, in 2 different cases

#

One: a person got out of a motorcycle while they were in a bush, and they appeared invisible permanently to the person who performed the glitch and to anyone who was in the immediate area (who was close enough for the person to be spawned in)
I havenโ€™t seen this glitch preformed successfully in MANY wars though

#

Two: thereโ€™s a kinda uncommon bug where sometimes your characterโ€™s viewing angle trying to look at another character gets super weirded out (usually because of a nearby structure) and so a nearby person just appears invisible like that

#

Although that one usually doesnโ€™t last nearly as long as to get a screenshot so I doubt itโ€™s that one

jagged kayak
#

Having the issue again where you get stuck to the inside wall of trenches. Can get out by crouching/prone.

languid wigeon
#

maidens veil is showing up as a deployment point...

#

i think a private/developer server is causing it to show up like that

languid wigeon
#

catapult tech unlocked

languid wigeon
oblique ocean
#

there are 2 garrison houses in the plaza, deadlands that cannot be built because they require a connection to safehouse. The houses are at the edge of the 100m AI range of safehouse but the hammer icon which tells faction, health and builder is just outside of the range which is why it can't be built.

halcyon nexus
#

motoboats frequently cannot move after being build, it seems like they are stuck in the ground. Both of the boats don't work.

simple magnet
simple magnet
#

You cant literally dismantle the Mines awesome how you got that Idea and how you all use it now - all Our Roads are full

hollow stratus
#

go around

halcyon shard
#

Use a hammer and you can see who placed the blueprint I think

languid wigeon
#

Can't wrench, can't shoot the blueprint.

#

This is bullshit.

half schooner
#

Well, you could use a grenade to destroy it. Or you could finish the blueprint, but that's a waste of BMats. I've sent this to the devs directly

simple magnet
#

Or people stop it that would also be a fun thing... GO AROUND dude are you joking? probably you did it ( Noxbby )

languid wigeon
#

I'll go around it. Not so sure about other people.

languid wigeon
#

@simple magnet who built it?

#

GAS doesn't usually abuse exploits

half schooner
#

Please use this channel for bug reports only.

simple magnet
#

They builded it they even aggreed to that in chat

modern drift
#

I love counting how many people don't read the pinned messages.

sleek notch
#

@keen cosmos you need to take a diagnostic shot with ctrl+alt+shift p

keen cosmos
#

O

#

Well. I probably won't be going back so good luck!

#

And you can see exactly where it is. Look in the bottom left corner. Just sayin

languid wigeon
#

They wont bother looking it up though theyre busy men

slim mango
languid wigeon
#

i dont get it, whats wrong with a sign having like three mines around it?

#

oh you cant dismantle the mines with that?

simple magnet
#

When the Sign is placed you cant remove the Sign by shooting it or anything and also cant dismantle the Mines yes - and all the freakin Warden Roads were full of this crap....

sleek notch
weak trail
#

Rendering people around you makes their gun sound like it's firing (just once), I've heard it for friendly and enemy soldiers

weak trail
#

also button queues don't change if you rebind stuff

earnest trench
#

I closed the game, and I can still hear the VC

#

What is this witchcraft

#

I guess Steam still thinks the game is running

earnest trench
#

I fixed the issue anyways

unkempt fern
#

For some reason, if you make more than 2,105 Refined Materials in the Refinery, the Refinery only shows that you have 2,105 Rmats in the Refinery.

#

Okay, I emptied my queue, but it's still showing I have 2,105 Rmats finished refining.

light field
#

Dupe glitch confirmedยฟnightmarewarden

whole lance
#

@unkempt fern that's purely just a visual but and lots of people have been getting it for the last wars, nothing to do with the amount you have, relog and it will fix the numbers and display correctly

#

It happened with me when I was cooking 200 salvage once

unkempt fern
#

Alright.

pastel ice
#

Went through the ground while carrying a wounded soldier north of Terra on Farranac.

#

i think it has something to do with the bunker base our team built

sterile heart
#

I have also found that I cannot make cranes deploy for some reason. I built one, drove it a bit, then could not activate it after I stopped?

languid wigeon
#

not sure if my screens meant to do that

#

how do i fix it

cosmic heart
#

@sterile heart try reseting your keybinds to default in options

sterile heart
#

No change to my key bindings, they're still on F

cosmic heart
#

yeah, but the game sometimes bugs out when devs change keys arond and usually reseting the keybinds to default, even if u didnt change anything, helps

wise ore
#

@languid wigeon just die once and u will get ur screen back

languid wigeon
#

thanks

quick summit
#

It's not to do with the rocks behind where I'm building because I can place a wall behind where I want to build and there's still space between the rocks

#

This is what happens if I try to use the standard snap lock. I had to use shift to rotate the walls to even be given the option of making a square, so if its the angles I created using shift that caused this, how else am I supposed to build a square?

sleek notch
#

@quick summit it is possible to fill gaps like that if there was a wall there before, but the game only snaps one joint at a time, so you need to be absolutely precise for it work.

quick summit
#

So your only choice is to keep destroying your own walls and wasting the resources you farmed over and over until your lucky enough to get the correct angle on accident?

#

@sleek notch

sleek notch
#

No, most people just try and close them the best they can. Snapping them doesn't grant a HP buff or anything, but it looks a little tidier I guess.

#

It's definitely a fix that needs to happen but I'd rate it as bottom priority tbh

languid wigeon
#

@quick summit Angle it a bit out and close it with t2 sandbags and tank traps, or inwards with nothing else.

quick summit
#

๐Ÿ™‚

#

oki

manic ivy
#

I keep getting this glitch atleast every other time i play -> When i cross a border my camera locks on facing soldier and i can pan around them

#

happens when i cross in a vehicle, dont think it happens when i dont

#

its fixed to head height, and is not a floating camera, i can only control panning, nothing else

hidden cypress
#

it looks like art

green ginkgo
#

I took 15 uparts from safe house to my car, then I went to the destination point and when I left the car there was 1 upart instead of 15 and 1400 salvage. Any ideas?

sleek notch
#

You misclicked or someone did a cheeky little switcheroo on you

green ginkgo
#

no, I am really sure that there were 15 uparts

#

idk maybe I really missed smth

#

but lol

halcyon shard
maiden wraith
#

He got commended for posting a picture of logi.

twin dune
#

Frickin stuck reading a sign

indigo scarab
#

Title: Ghouses
Description: Ghouses are losing thier upgrades, T3 after getting destroyed will be T1 if you wont rebuild it quick enough [DL, North-East Plaza]

brittle jewel
#

@indigo scarab Not a bug to my knowledge. If a T2-3 ghouse gets damaged while being rebuilt, it'll reset to T1 when built next. You tried to build a T3 in combat, which will result in that if you're not careful. These things should be better explained somewhere, as I've just recently learned that, and it makes sense to what I've seen.

indigo scarab
#

@brittle jewel they were fully rebuilded and active

brittle jewel
#

Not sure you understood that. The T3 had been damaged while being rebuilt, which resets it back to T1

indigo scarab
#

When did they added/changed that?

brittle jewel
#

No clue, wasn't aware that's how it worked, but that seems to be how it's functioned for at least a couple updates, based on experiences I've remembered with ghouses

indigo scarab
#

Its bs b/c it shouldn't work like that but ok, thanks for info

languid wigeon
#

I don't really see an issue with it. If you're in a front you shouldn't have a CV out building something

#

If the Ghouse can get damaged the CV can

brittle jewel
#

If it was more clear it worked like that, I'd have no problem with it. It's a decent trade for building up a stronger ghouse when in danger, considering how cheap and quick they can be instantly rebuilt to T3

maiden wraith
#

Also, if you see that daily struggle for dead lands it make sense that he'd want one more ghouse.

languid wigeon
neon vapor
#

I died in a different region (The Moors) and I respawned in the region I set my spawn (Fisherman's Row), and just as I respawned I appeared to have gotten a message appear as red for some reason. The friendly's chat was red.

#

I thought at first I saw warden chat but nah, weird glitch.

valid swan
#

The artillery seat in a Gunboat doesnt work for some players, while operating one, 2 of the crew could fire but 2 couldnt

#

you simply couldnt fire

#

we lost our GB due to this

whole lance
#

@valid swan i find that the reason for this is because to fire the artillery you need to be able to click while your mouse pointer is on something solid like a chunk of land on the bottom of the ocean or river, in many parts of the map it seems it's just a bottomless void under the water and if you try to click there when in a gunboat artillery seat, it won't fire. Try and move your mouse pointer around like a mad man while spamming left click till you find the sweet spot ยฏ_(ใƒ„)_/ยฏ

valid swan
#

welp

#

shit

#

i lost my GB qnq

sleek notch
sleek notch
spare bridge
#

haha amazing i cant produce any bmats anymore

#

oooh and my components disappeared when i submitted them....

indigo scarab
#

@spare bridge You cant make more mats if it's completed it's order, you need to pull them out (or use glitch)

faint orbit
#

Farranac Coast-J12k7 rocks

full drum
faint orbit
spare bridge
#

@indigo scarab it wont let me pull it out

indigo scarab
#

relog, there's a visual glitch

errant remnant
#

Please remove the wall

languid wigeon
summer sphinx
#

I wasn't able to get a picture of it, but me and my sqaud were blowing up some bridges in a partisan op. as i'm driving under a bridge, the APC i'm driving faceplants into the water, and gets stuck under the bridge. The Satchel charges were already planted at this point, and they detonated, killing me and the two others in the APC.

wise ore
#

Ahahahahahahaha

frosty palm
#

how is this possible not one warden inside shooting a t3 safehouse and they took it down with a howizer

hidden cypress
#

splash can get into window but it's RNG

frosty palm
#

to me that sounds like a bug that needs to be fixed because I'm under the impression you need to be inside if you take it down because at the fairness of what makes it a safe house it's hard to take down

halcyon shard
#

It's been bust for ages. Most artillery can kill a Safehouse from the outside, but it's very hard to do with a howitzer

frosty palm
#

Oh so that was artillery then

neon vapor
last flicker
#

@frosty palm Satchels probably, takes two to destroy a Safe house.

#

From within.

#

And more from the outside.

languid wigeon
#

If two diggers put a bunker in the same spot at the same time there will be 2 bunkers instead of one

#

I can post screenshots later

regal nimbus
#

I cannot interact with the factories in viper pit for some reason. I put orders in, but now I can't interact with them at all, in or out of a truck. My e key definitely works too because I am typing this and I can interact with my truck

sleek notch
#

@regal nimbus relog

regal nimbus
#

@sleek notch works now, thanks!

toxic cloak
#

can we fix the bug where when you try to pull something out of a base it doesn't actually pull anything but you still have to wait the whole time as if you did pull something before you try again

languid wigeon
#

can we fix the bug where when you try to pull something out of a base it doesn't actually pull anything but you still have to wait the whole time as if you did pull something before you try again
@toxic cloak No

vernal bane
half schooner
#

@vernal bane

If reporting a map bug, we absolutely need a screenshot with the map overlay so we can find the location in your screenshot. To bring up the map overlay press: ctrl + alt + shift + P. Then take a screenshot and post it here.

snow crescent
#

I cant hear any voice chat from anyone. They can hear me though

languid wigeon
#

Go to options and click voice then reconnect

snow crescent
#

Ive done that four times. nothing

languid wigeon
#

Keep trying or relog :/

keen igloo
#

Failed to download Profile [1]....

snow crescent
#

So, ive estarted my PC, reconnected voice

#

still nothing...

snow crescent
#

@bitter frigate

snow crescent
#

okay then

#

@compact rover

compact rover
#

@snow crescent try resetting all your option to default (keybinds, and audio options)

#

if that doesn't work, please submit a bug report

snow crescent
#

It stopped doibg it for some reason

maiden wraith
sleek notch
#

@maiden wraith happens a lot, you should be able to package the shipping container still and get it out of the way

maiden wraith
#

It would let me package it, just couldnt connect to it, I ended up having to blow up the flatbed since they were busy

sour knot
#

Viper Pit

languid wigeon
#

what are you doin there thonK

hidden cypress
sleek notch
#

Yeah, that's super frustrating. Like you sit in a 10 person queue to deploy to a region then get "Deployment point no longer available" and instead of finding the nearest suitable one it boots you back to the Home Region and the back of the queue.

sour knot
#

what are you doin there :thonK:
@languid wigeon nothing

nocturne gale
#

While climbing the rocks i fell trough one and this happened

ashen needle
#

you should delete the map screenshot as it contains team intelligence

#

give the coordinates rather

#

I dont remember how to exactly do it, I think you right click on the map or something, but there is a way to get coordinates of where you are

#

anyone here care to weigh in?

nocturne gale
ashen needle
#

perfect

nocturne gale
#

i can shoot trough the rock while being stuck in that position

modern drift
#

I love counting how many people don't read the pinned messages when they post in here.

echo cairn
echo cairn
mental charm
#

Every time i lost connection, when i rejoin the game, i lost all my stuff.

#

:,c

#

this is happening all day

runic isle
#

I cant hear people. People can hear me but I cant hear them.

obsidian reef
#

Yea, that also works with APCs. Its very scummy when players abuse this game glitch for their entertainment

wind river
halcyon shard
indigo scarab
thorn zephyr
#

Motor boats can't pass under the bridge. (Not sure if it's just specific to the river bed on this stretch, it does lead to a waterfall that feeds into the stream.)

remote pelican
#

Description: CV targeting bugged.
Pre-conditions: Be in a CV.
Reproduction steps: Enter operating seat of CV and attempt to "target" a structure to build/upgrade. Targeting will "stick" to other nearby structures with no way of changing target without physically moving the CV around.
Result: CV targets wrong structure.
Expected result: CV targets what your mouse is hovering over.
Reproduction rate: 100%
Changelog 0.26.21.2 32548 (but this has been around for at least three months)

languid wigeon
#

idk if bug but it's weird

indigo scarab
#

its easter egg

light field
#

It was always there

#

Like, since WC30, before the region overhaul

languid wigeon
#

hm, didn't know about it

#

interesting!

sullen dome
mental charm
#

There is a Garrison house east of Abandoned Ward, near of the mortar house, that can't be rebuild

wind shard
#

Title

Invisible wall under bridge

Description

Can not pass trought under the bridge with a LUV (when it is closed) even if the ground seems flat enough, there is no other visible obstical and there is visibly enough space to the top.

Result

invisible wall blocking player vehicles (confusing & disappointment)

Expected Result

driving trough without problems

Location

The Moors - Luch's Workshop

remote pelican
#

Each bunker section counts towards GS consumption (i.e. 3x3 bunker counts as 9 GS per hour rather than 1), unsure if this is a bug

#

If a section of a bunker is outside of a base's range, the ENTIRE structure will decay regardless of GS

ionic ice
#

Can't access escape menu whilst in respawn mode

wise ore
#

@mental charm this isnt a gh this is a decor

mental charm
#

Hmmm...

#

That ask my question

#

Thanks > @mental charm this isnt a gh this is a decor
@wise ore

#

Thanks

wise ore
#

Np

leaden sierra
#

Description

Taking a loaded grenade launcher off makes the loaded grenade disappear if the inventory is completely full.

Pre-conditions

Have a rifle, a grenade or more, a grenade launcher and things to fill 9+1 inventory slots.

Reproduction Steps

  1. Make sure all 9 backpack slots and the tertiary slot (used for grenades etc.) are full. Optionally, do this after step 2.
  2. Load a grenade into the launcher. One inventory slot just became empty because the grenade went into the launcher.
  3. Fill that one empty slot, so that a grenade is loaded and all (9 backpack + 1 tertiary) slots are full.
  4. Do anything that changes the weapon/holsters it/takes the grenade launcher off.

Result

The grenade from the launcher didn't have a space to go to and it's vanished. It didn't drop on the ground.

Expected Result

The grenade launcher attachment could have a grenade loaded in it (it was never a feature) and if this cannot be, the grenade should at least drop on the ground.

Reproduction Rate:

Always.

Environment:

Live.

glacial trellis
#

why the check it's accounting for boxes is beyond me....

dreamy oxide
#

I assume you guys know that 3/4 of the rocks on the border between Cals Pass and Reaching Trail are noclip and half of them arent on map either, Mconail's pass. Its a bit of an issue cos collies culd technically hide a whole armoured division there.

minor roost
#

ok bug with nuke

#

if a TH is in the process of being built (blueprinted) and a rocket hits, the TH is not erased

#

the blueprint is destroyed

languid wigeon
fathom herald
#

Can't rotate camera ingame if i try another key that ins't mousekey, i like to use alt left to rotate and when i hold the key my aim ingame just "freezes" and when i make movement the screen doenst rotate like always in past.
started to happen on devbranch today

My machine:
AMD Athlon 200GE
8GB RAM ddr4
GTX 1050TI

hybrid goblet
#

@green void #devbranch-bugs is where this should go, but this bug has been reported already

valid swan
#

when i press the Windows key nothing happens, i cant access other tabs

#

when i do, i cant move or do anything until i left click on the screen

half schooner
#

Players building in what should be an unbuildable area
Westgate-K11k4 at the Longstone shipyard.

Edit: maybe this isn't a bug, see comments below

whole lance
#

@half schooner all big docks are like that so we can build closer to actually protect our boats now

halcyon shard
#

CV targeting is still a shit.

Description:
CV's will target random ass things when you try to use them on Garrison Houses or FOBs, presumably because it's targeting the closest item and decides the "Center" of the FOB/House is where to measure, so putting barbed wire next to the hosue makes it fucking impossible to build it because the CV will insist on trying to upgrade the barbed wire instead.

Also you can't upgrade barbed wire, so that doesn't help either.

languid wigeon
#

Ammunition still can randomly do 0 damage to people. Why is this?

covert cliff
#

i died while pinging a warden and when i respawned my cursor was stuck as it and i cant place it anywhere

late imp
#

Pressing "play" on the main menu, and I am met with this. I have tried logging out on steam, verifying game file integrity, and of course simply restarting. The support FAQ has nothing on this.

spare loom
#

tier 3 sandard colonial halftrack seems unwrenchable

half schooner
grand chasm
languid wigeon
#

he means pill boxes i bet

crisp cedar
echo dome
tawdry nimbus
#

@junior reef explain yourself
@sleek notch

Lol oh now you give a fuck

sleek notch
#

As much as I enjoy living in your head rent-free, you should really learn to identify sarcasm

junior reef
#

actually braindead

pliant lynx
#

isn't he is the one who streamed our map intels before and got banned ?

wind shard
#

Title:

Refinery visualy not showing the resource refiningy queue

Description:

Sometimes when opening the refinery menu, the game does not show the refining queue, despite of me beeing able to submitt reources to it, which then also are beeing refined after relogging into the game. Everything is normal again after relogging or restarting the game. But the bug can come back after some hours. No idea why.

cosmic heart
radiant moss
#

Thanks

worn elm
#

the bridge at irons end (DEADLANDS) seems like it would be harder to build from the north side as apposed from the south side

austere rose
#

** UPDATE 37 BUG REPORTS BEGIN HERE**

austere rose
narrow sierra
#

downloaded the update had to force it and i still keep getting lost connection to server any fix ??

languid wigeon
#

@narrow sierra set it to live

narrow sierra
#

it is set to live i just wanna shoot ppl in the face and i cant lol it was set as live before and after i had to force the update but still wont let me on

tidal galleon
#

when u drive the trucks into a building or something they keep driving and gettign stuck

languid wigeon
#

coastal gun can get TK'd. alts will 100% abuse this bug unless it's fixed before the 12th!

halcyon shard
languid wigeon
halcyon shard
#

68mm Shells acting like HE shells on T3 Structures.

Kills T3 structures way faster than a BT but can barely scratch a foxhole. Something about them is horribly messed up.

languid wigeon
#

Description

Hospital in Deadlands does not appear

Pre-conditions

Open the map or go to the intel bit on the home island

Reproduction Steps

Clear steps to reproduce issue.

  1. Open map over abandoned ward

  2. See there is no marker for the hospital

Result

The hospital doesn't show up

Expected Result

The hospital rendering on the map

Reproduction Rate:

Rate at which the bug is reproducible.

Environment:

Changelog number and / or environment found in.

steel sparrow
hollow oyster
#

Title: UI disappears when accessing container from a truck

Description

I used a truck to access a container that was in a row of other containers in the Longstone container yard. When I clicked e to access the inventory the uis (except for chat and squad list) disappeared and was unable to access personal inventory, vehicle inventory, or buildings but was still able to run around. Furthermore, when I clicked esc after, no esc ui came up and I was stuck in place unable to move.

Reproduction Steps

Obtain a truck, and access a cargo container from the truck.

Result

Inventory UI disappears, esc menu UI disappears

Expected Result

Inventory UI and esc menu UI appears

Reproduction Rate:

the first 38 crates in my first container went fine without a hitch and then it happened. I was able to access it several times without UI not working and then it happened 2 more times.
EDIT: i reset game twice and when i was accessing containers it stopped doing it

frosty palm
#

south east gate of blemish. not sure if its a ment to be bug. cant seam to build foxholes on the roads on other gates but this one let me.

ruby scaffold
#

my truck freaks out when i drive, literally just drive. it spins and flips on the spot and makes it impossible to move, I can't even get out sometimes

languid wigeon
#

trucks with all seats filled drive slow as hell... is this intentional?

runic spoke
#

Can't rotate camera ingame if i try another key that ins't mousekey, i like to use alt left to rotate and when i hold the key my aim ingame just "freezes" and when i make movement the screen doenst rotate like always in past.
started to happen on devbranch today

My machine:
AMD Athlon 200GE
8GB RAM ddr4
GTX 1050TI
Originally reported 08/01 by @Moitรฃo#4126 per Devbranch, can confirm to still be a current bug in Reisistance Phase Livebranch. Typical keybind I use for Rotate Camera is LeftCtrl, tested with LeftAlt, Z, and other keyboard binds to same effect. RMB, MMB binds work as normal.

Current machine:
AMD FX-6300 CPU
8GB DDR3 RAM
Radeon RX 560 4GB GPU

frosty palm
#

spot near thunder row. east where the river is the wall isn't flush with the ground you can walk under it.

languid wigeon
#

I don't know if this is a bug or feature but I know a developer (matt) mentioned it before. Trenches cannot be built on roads, therefore, why can vehicles still wreck them? People grief trenches with flatbeds and trucks to no end to ruin fronts and it's extremely tiring. And I had remembered Matt mentioning trenches and vehicles before.

hollow oyster
#

Title: Submitting Resource Container Crates to a Warehouse Bug

Description

We queued up some resource containers at mass production factory, took them to the warehouse and was able to submit from the stationary crane fine. However, if you drop the crate that is packed onto the pad and leave the inventory screen and then click e again it doesnt give you an option to submit driveway equipment. Even repacking it doesnt work, you need to lift it with the crane and place it down again.

Reproduction Steps

put packed crate onto warehouse pad using the stationary crane, leave the inventory ui, enter ui

Result

crate is not able to be submitted as driveway equipment

Expected Result

crate should be able to be submitted even if you exit and then re-enter inventory ui from the stationary crane

Reproduction Rate:

7/7 times

haughty python
#

This was probably already reported; but i can't seem to find it. So MMB is broken in game; you can't use it to rotate camera anymore (only for some people, not everyone apparently) TO FIX: YOU NEED TO RESET ALL YOUR CONTROLS TO DEFAULT THEN REASSIGN EVERYTHING. WORKS FOR ME

frosty palm
#

walked into a car. it flung off into the distance. and then got caught in a tree. and now its weels are spinning as if its driving.

#

new bug. ai not working on base. ai turned on after a while. im going to guess something like 30 min or so. as i had noticed it then started to talk with others being like why isn't it on

cosmic hound
#

when I get on the corners of some trenches I can't get out, happens especially when I have grenades in my inventory

frosty palm
#

we are not far from the base but in the range of the relic. so our base range should extend ai outside the relics range. odd... ai has magicly turned on

uneven scarab
#

Description

Cannot unpack resource container with a truck

Pre-conditions

have a truck and a packaged resource container

Reproduction Steps

unpackage the container from the truck

Result

All the HUD disappears and container is not unpackaged

Expected Result

you unpackage container

Reproduction Rate:

100%

Environment:

live shard resistance phase

cold snow
#

bug geport: my truck is buggi and ride alone the street back, even the curves...

languid wigeon
#

guys help i was in the trench when it suddenly got destroyed and i cant move aw i will make a screenshot

tidal galleon
#

rip

silk stirrup
#

esc > return home

languid wigeon
#

The roads underlined with a black pen are too white with the current snowy background

manic moat
#

Two Typos in Vehicle descriptions:

  • In both colonial and warden FMG, the word "caliber" is spelled "calibur".
  • The vehicle type in the Tankette description is "Armored Car" when all other ACs uses the spelling "Armoured Car".
finite hemlock
#

Wardens have a salvage field on an uninhabited island in Godcrofts. Since the Colonial one in Allod's Bight was moved, I reckon this one hadn't been noticed yet.

The mirror region Fisherman's Row has no equivalent node.

remote pelican
glacial dome
#

Warden Home Region vehicle training area. The resource boxes by the vehicle factory only make the bmats, ammo and diesel/petrol. In order to test Armoured Cars, rmats should also be spawned.

wind river
#

68mm does too much damage to structures (T3 ghouse ~25%). It is AP shell, not HE after all.

torpid badge
#

The Dunne Landrunner (halftrack truck) is too slow off road. Need speed buff thank you.

brave hazel
granite notch
#

AW BRIDGE BUG

this is a very old bug, has been reported multiple times and has still not been fixed, almost every war this BUG screws over colonial efforts to take AW, all the wardens need to do is destroy the bridge and we cannot even try to push. Its broken badly and really unfair.

FIX IT
The AW bridges both wooden and stone are biased in favour of the wardens, Colonials cannot climb up when they are destroyed while wardens easily being able to climb up on both bridges making it imposible for colonials to push back without letting the wardens push back over and rebuild the bridge, both sides of the bridge should be climable when destroyed.
This is talking about the main stone bridge to the south of AW

#

MISSING INFORMATION FROM GUI SEAPORT DEPOT

Title: Storage Depot & Seaport Map GUI additions.
Description: Add the following to the storage depot and seaport map GUI tooltip when moused over:
โ€ข Time until reserve stockpile is released
โ€ข Shippables (resource containers, concrete mixers, emplaced guns)
โ€ข Shippable Crates
โ€ข Vehicle Crates

#

WRONG NUMBER OF DIGITS (5) FOR PASSCODE

the passcode is 6 digits not 5, this is a typo

granite notch
#

CANNOT REPAIR LMG PROTOTYPE

this must be a bug, you would not put a combat vehicle in the game that cannot be repaired, that would be really silly, must be a bug, please fix, thanks
i mean its same for logi vehicles
all some greifer needs to do in logi hub is shoot your atlas or harvester with a pistol and its no longer reservable

hollow oyster
#

did you try the garage? its not a bug they did them with relcis too

dapper brook
granite notch
#

did you try the garage? its not a bug they did them with relcis too
@hollow oyster man, just cos the same mistake was made before doesnt mean its not a mistake, we all know how horrible it was not being able to repair relics

frosty palm
#

maybe this is a bug. but i wasn't getting connected when building last night as i was testing the new ai features of a fob. so if the build doesn't show connected then how are we to know what is in range or not when building. also to add. also it would be nice to see some numbers with this new ai. its confusing. the last upgrade parts said _ of 15 so we knew what we needed. now its like who knows whats going on.

jolly meteor
#

you can not submit iron to shipping containers, or it doesn't seem like you are able to.

woeful merlin
#

Originally reported 08/01 by @Moitรฃo#4126 per Devbranch, can confirm to still be a current bug in Reisistance Phase Livebranch. Typical keybind I use for Rotate Camera is LeftCtrl, tested with LeftAlt, Z, and other keyboard binds to same effect. RMB, MMB binds work as normal.

Current machine:
AMD FX-6300 CPU
8GB DDR3 RAM
Radeon RX 560 4GB GPU

Reported by @Sasha#3957 and @Moitรฃo#4126, can confirm that this is a bug in resistance phase livebranch. I typically use Insert as my keybind, and my mouse has a broken MMB key. As a combat focused player, I can't easily play the game without the rotating camera feature. I have tried restoring default controls, validating the cache, reinstalling the game and removing user data stored in AppData/Local to no effect.

languid wigeon
#

right click the stack. it'll let you crate it then.

jolly meteor
#

@languid wigeon that iron is refined. And the only other place I can crate it at is a storage depot, which on some maps are far away from the main industrial complex... I'm supposed to be able to crate them in the shipping containers, as stated on the description

wanton hedge
#

Hi all!

First of all, first message on this Discord, I would like to thank the developers for their works and this game more generally that I appreciate (around 250 hours already spent enjoying).

To come to the subject - I don't know if I'm on the right channel -, I am currently having a problem with the game with a keybinding that is not working and that I use a lot :

[Rotate Camera] with [MiddleMouseButton].

What i have already tried :

  • die In-Game,
  • change the keybinding to another,
  • restart the game,
  • check file integrity on Steam.

If you have an idea to solve the problem, there are indeed the two left and right keys for the camera but it is much less practical. Thanks !

grave owl
#

@wanton hedge its common problem sadly

wanton hedge
#

@grave owl Oh alright, is there a solution to this problem or is it luck?

brave hazel
dapper brook
slim mango
#

Description

Can't tab through Seaports or depots on the map to see different stockpiles when in a vehicle (or at least a truck chassis vehicle, didn't test others).

Reproduction Steps

  1. Get in a vehicle

  2. Open map

  3. Hover over a depot and hit tab

Result

nothing happens

Expected Result

in rotates through different stockpiles so you can see them

Reproduction Rate:

100%

Environment:

0.37.31.0 33479

thick walrus
median viper
#

Description

Mass production Factory shows wrong amount of rmats for prototype kits

Pre-conditions

Have prototype kit and take to MPF

Result

Kit says 45 rmats for 1 Doru
MPF requires 121 rmats for 1 doru

Expected Result

Should cost 45 rmats for 1 doru

cosmic heart
#

@wanton hedge try resetting keybinds to default, usually when some bind key is not working this helps fix the issue

granite crown
light field
#

literally unplayable

sly smelt
#

Changing keybindings for center map on player, climbing, or the handbreak will cause massive lag if pressed afterwards. Fixed with resetting to default keys but not by manually setting them back to spacebar.

#

Sign cannot be read in Warden Home Region, the one near the end of the pier that normally says something about the distance between the howizters and the end of the pier.

deft mango
#

War just started and people are getting Stuck When crouching or laying around trees in Endless shore around Iron Junction Saltbrook bridge. Unknown if this is affecting other areas.

dry spade
#

People cannot cross the border to or from the Drowned Vale

quick gust
#

Players can not cross the border from Loch Mor to Heartlands

hushed whale
#

Cannot cross border from westgate to farranac

primal ermine
spiral lark
#

Couldnt respawn and now cant load into the War, it says it cant Load Profile (1)

clear niche
#

Can't access game. Re-installed and re-validated game files and game still won't load up. I'm getting can't load profile (1) over and over

fathom rune
#

the loggin is literally the same thing that happens when you choose to be in the devbranch beta in your steam options and try to go on live, the problem is the game thinks we opted in for devbranch so closes live

half schooner
#

We are getting reports of border travel and login failures. Please be patient as the developers work around the issue.

rapid socket
#

Will they add the Storage Deports in Longstone and Silk Farms? I would consider this a bug for right now

marble sierra
viral crest
#

Townhalls no longer have the large watchtower upgrade.

hybrid goblet
#

Submitting items to the refinery sends it to the void

### Pre-conditions

Have Scrap or Aluminum

### Reproduction Steps
1. Left click (or right [Submit All]) on a refinement tab

### Result

Items are taken by the refinery but are not visible in the refinery tabs and no outputs are available 

### Expected Result

Items are taken by the refinery and are visible```

This bug is fixable by relogging
https://gyazo.com/3266c1ea724dab7182dc261780f7fa34
drowsy dew
modern ridge
#

anyone aware of the refinery bug? I'm putting stuff into the refinery, but nothing shows on the other side. Stuff that was in progress no longer updates. UPDATE: Logging in and out solves the problem

runic isle
#

I cant hear anyone in the voice chat they can hear me but I cant hear them. Does anyone know how to fix this?

maiden wraith
silent warren
#

@maiden wraith ad a location

foggy coral
#

Just prototyped with stuff that cost 200 aluminium, 100% success chance, materials used but no prototype kid -_-

wispy tendon
#

I submitted 250 Iron for the T1 stuff in the 100% chance category and it used but no kit or progress.
Same issue as maggo

ivory wagon
#

@foggy coral @wispy tendon It would've refunded the materials soon after that (as the submission failed internally), you'd have to check the inventory you used to submit it (or the structure inventory if your inventory was full during submission).

wispy tendon
#

@ivory wagon I tried it twice about two minutes apart, it refunded the first time, but then not the second time. I checked my inventory and the truck inventory I was using, neither had been refunded.

unborn grotto
#

Resource containers are not showing a tarp on top when in packaged state. Note presence of hook-up ring in the middle of the container. Seems to function normally otherwise. Was this intentional or un-intentional ?

silent warren
#

Looks like so you can tell what is in without unpacking

unborn grotto
#

well if its intentional, great, if not, bug that could be ignored. Patch notes for final release are not posted so its a ???? item right now

hybrid goblet
#
Warden LandLugger Prototype costs full price

### Pre-conditions
Have Landlugger Prototype kit

### Reproduction Steps
1. Hover over the prototype kit (Costs 120 Bmats)
2. Submit for construction 

### Result
Costs 324 Bmats for a Crate of 1 Landlugger prototype

### Expected Result
Costs 108 Bmats for a crate of 1 landlugger prototype
obsidian cobalt
#

Watermills can fire into themselves.

exotic linden
#

my grenade arc and lookhere callout are persisting throughtout many deaths. how to do: toss agrenade when dying, callout when dead

modern locust
#

I keep getting black patches in the roads Everytime I move

foggy coral
#

We're having trouble making one type of prototype kit at the MPF, me and a clanmate are both getting "Something went wrong..." message every time prototyping is attempted

languid wigeon
young swallow
#

Description

Aim and rotate structure hotkeys are no longer shared.

Pre-conditions

Aim and rotate structure hotkeys were previously shared before this update.

Reproduction Steps

  1. Change the aim hotkey to something different from rotate structure (for this example, let's say backslash)

  2. Change the aim hotkey to what it was before

Result

The aim and rotate structure hotkeys are perpetually out of sync and can no longer be the same key.

Expected Result

They should be able to be set to the same key, like before.

Reproduction Rate:

1/1 time. I can't test more than that, since the pre-condition requires that the keys be the same, and they no longer can be

Environment:

uh. idk?

granite notch
#

TAB AT SEAPORT AND DEPOT DOESNT WORK ON MAP

repeatable: 100%

I press tab, nothing happens, this UI window doesnt change, cant see my reserves or anyone elses from map.

young swallow
#

@granite notch Use the search function

granite notch
#

what is the search function?

frosty palm
#

Big ass Gun Emplacements.. Is not the point of these to be put and placed in a bunker system defense. Why is a building bunker gun. That is faction locked. Cannot be stolen. Can not be wrenched. Can not jump into able to be picked up and placed down randomly with a crane in the middle of the road to be used as a mobile attakcking gun. This is an exploit if you ask me. We should be able to at least wrench and take it for ourselves!

ashen needle
#

If you can't stop an offensive crane, your frontline has bigger problems

frosty palm
#

Its a bug report. This isn't an attacking unit. its for defence to be placed in a bunker. so if its not being useing in a bunker then it isn't being used as intended in the game

granite notch
#

try to order prototype AA and it says it costs 30 rmats, but at the MPF it actually costs 81 rmats

granite notch
novel drift
#

They said the anti-inf gun has faction locks, but just 30minutes ago, several wardens took my gun in the Bone halt(FC). Fix this game!!

frosty palm
#

i was unable to wrench or steal one. we clicked e on it. did nothing. couldn't do anything

languid wigeon
#

you should be able to steal emplacements, so something's clearly bugged

half schooner
#

@novel drift @frosty palm @languid wigeon dev confirmed to me that the faction lock kicks in when you enter the emplacement.

granite notch
#

i dont care that wardens have apc before us, that is asymetric balance, what is stpudi and shows how much the devs dont actually understand there own game mechanics is the removal of the ability to knock over a fence with a flatbed, and then giving the wardens a vehicle that can knock over the wooden fences and not colonials.

Its super unfair and an obvious oversight.

It shows that there is no serious players consulting the dev.

Any bunker builder would have told the devs this would be complete dog shit to make wooden fences not destroy-able.

we literally could not build defences in certain places because we cannot remove the fences, its broken as hell

stuck kiln
modern locust
#

My road has missing textures every time I move around, Iโ€™ve uninstalled the game and it did not fix it. Someone please help lol

ionic ice
languid wigeon
#

white lines on my screen but when i go into a menu or press tab it goes away

sinful bay
strange rover
#

Anyone Reported teh Visual Bug That Says First aid And Truama Kits Are always empty Even If they Arnt

sly smelt
#

after home region resets, being in my squad (as the only squad member) i will be psuedo kicked out of it. Even though I am not in squad any more according to UI, squad will still have someone in it (again despite me being the only one in it to begin with). Can whisper to squad lead, myself. Can be fixed via logging off and on again.

noble halo
valid geyser
#

fix this game for sure... you wanted to that game to be more trench warfare and now you get stuck in every single type of trench

green void
fresh coral
#

Since the new update i have my camera stuck, i can't rotate my camera or any buildings, any ideas how to fix it ?

#

Found a fix, putting back controls to default seems to fix the problem.

dry spade
#

AI shooting at emplacement when it is placed down

cosmic hound
#

I died when I was trying to ping a location, after I was born my cursor stuck on pinging mode and it doesnt go away even after pinging again

maiden wraith
next jewel
languid wigeon
#

Screen tearing is fairly dramatic but I can't turn on v-sync. I click on but the setting still shows off. It's actually kinda nauseating at high settings with all the extra details

simple aspen
#

I cant seem to be able to upgrade bunkers

open lotus
frozen arrow
#

Bus's are too slow to accelerate, they are meant for very short trips

languid wigeon
#

A bunker did not connect well with the next structure when I upgraded it.
@next jewel in some rare cases, bunker blueprints can duplicate, only 1 will be connected and it's usually not the one that can be dug
it happened pre update too, i reported it but due to volatility it died before someone could see it

hollow field
sullen girder
#

I died while holding the "look here" emote and now I can't get rid of it, it's stuck on my mouse cursor

rigid ember
languid wigeon
little swallow
languid wigeon
#

Been able to get under the rock. Possibly a place from where we would be able to shoot without being shot back(didn't test it)
@languid wigeon those rocks location on map

tiny rampart
#

Rotate camera not being remappable glitch that was fixed in the patch notes does not work for when in vehicles

atomic seal
#

No screenshots but mortar house to the E of Blackwell in Fisherman's row not working right. When aiming the mortar constantly spins counter-clockwise and will only shoot when the gun lines up on the azm your aiming at (you need to do 360 degree turn between each shot). As long as you hold down right click your spinning.

round stirrup
#

man i set spawnpoint at relic base(scythe) with enough shirts
but when i press spawn at relic base with enough shirts i am keep spawning at the luxta TH wtf???????????????
and same thing happens at the fob as well
im keep spawning at wrong spot

thorn remnant
#

Placing emplacements on containers and moving the containers, leaving them in the air.

half schooner
#

@thorn remnant what's wrong in the photo

hushed whale
#

floating FMG

unborn grotto
#

AT gun actually, 1 barrel ? well actually maybe both of the emplacements

proven sky
#

refineries are just eating components without starting the refining process is this happening to anyone else?

weak mirage
#

MORTAR HOUSE SPINS IN CIRCLES WHEN TRYING TO AIM IT MAKING IT ALMOST IMPOSSIBLE TO FIRE ACCURATELY

hollow oyster
#

Title: Medkit and Trauma kit UI Bug

Description

The ammo UI that shows how many heals/revives you have left always shows 0/10 for FAK aqnd 0/1 for Trauma. However if you hover your mouse over the kits in the inventory you can see how many there truly are. Ive talked to several people in world chat who have the same problem.

Reproduction Steps

Have plasma & bandages in inventory, equip trauma kit/FAK, profit

Result

Trauma kit/FAK show 0 "ammo", in inventory shows actual ammo

Expected Result

Ammo UI shows correct amount of "ammo"

Reproduction Rate:

100%

novel drift
#

After you pack up those anti-inf guns, there s a high possibility to stuck inside of them and you have to use unstuck command.

unborn grotto
#

Minor visual glitch: The Flatbed truck has two smokestack type exhausts on the back of the cab that used to emit smoke but now the engine exhaust particles are coming from the underside of the rear of the truck.

remote pelican
noble notch
#

FAT have air armor, driver and gunner are invincible except green ash.

viral crest
#

Body bags and vehicle storage prevent trenches and defences from being built.

halcyon shard
#

Returning Home deletes your gear. It probably should drop at your feet.

languid wigeon
#

APC harvests wardens KEK

unique wolf
#

There are weird green snow particles and the screen flashes black rapidly whenever I drive, which is an epilepsy hazard.
Not sure what's happening.

fast olive
#

Refinery UI keeps showing the amount of stuff I produced even though I already taken everything.

Press it again cause it shows this phase "something is wrong" but nothing happens.

Can still refine stuff but the UI kept stuck in place and does not show what I'm currently producing.

leaden sierra
#

Description

Players operating the emplacement machine gun can't be shot.

Pre-conditions

Have an emplacement gun.

Reproduction Steps

  1. Player one enters the structure
  2. Another player attempts to shoot player one off of the gun

Result

Player one is invincible to bullets, like in any other structures.

Expected Result

Player one takes damage, as the emplacement gun's seat is open.

Reproduction Rate:

Always

Environment:

Live

frigid moss
#

I can't choose deploy point
there is no point on a map
can you tell me what to do? I tried to re-install the game and even reinstalled it

obsidian cobalt
#

Bug/Suggestion: taking a screenshot with "P" breaks game capture when streaming. please either remove it (since steam already has a screencap key or set it to a non-word typing key

sly smelt
novel drift
#

Player stuck in emplacement gun after pack it.

Pre-conditions

Have an emplacement gun, interact and get stuck in.

Reproduction Steps

  1. interact.
  2. Suck in.

Result

Player one is invincible to bullets, like in any other structures.

Expected Result

Player one takes damage, as the emplacement gun's seat is open.

Reproduction Rate:

Always

shadow copper
fallen veldt
#

Title: Rotate camera keybind

Description

Still have issues after hotfix 0.37.31.1.
Alternative choosen key not working right when you are in a driving seat.

Pre-conditions

Rebind rotate key (in my example i tried "Left Alt" and "J").
Find vechicle to test (i tried Dunne Transport, Dunne Fuelrunner 2D, bicycle, and some other).

Reproduction Steps

  1. Get in a car, in a driver seat.

  2. Try to hold rebinded rotate key and move mouse.

Result

Camera view is not rotating.

Expected Result

Camera view is rotating.

Reproduction Rate:

100%

Rebinding all keys to default and repeating reproduction steps - camera view doesn't rotate.

Seating in main "driver" seat in emplacement, foxhole, safehouse shooting points, stationary cranes, etc. - camera view always rotates as usual.
Holding changed rotate key AND middle mouse button - camera view always rotates as usual.
Rebinding rotate key back again to middle mouse button - camera view always rotates as usual.

Environment:

0.37.31.3
33525

languid wigeon
#

Description: AI shoots at certain emplacements
Reproduction: Build an emplacement, do not have anyone get into it, and place it into a colonial built emplacement trench
Result: AI will shoot at it even though the emplacement is warden built and the trench is supposed to be neutral
Expected result: AI does nothing until a faction claims it

drowsy cradle
#
### Description
Backpacks from fallen soldiers and boxes of dropped items cause the reticle to elevate SUBSTANTIALLY.

### Pre-conditions
A weapon of choice then:
1) A backpack of a fallen soldier
OR
2) A box of dropped item of choice

### Reproduction Steps
1. Obtain a loaded weapon
2. Aim around dropped item box/backpack

### Result
You will aim upwards into the air. (Good luck aiming when you're in a trench and got a field of dropped stuff and backpacks laying around)

### Expected Result
Not getting your shots thrown into the sky by aiming around dropped objects.

#### Reproduction Rate: 
**[ABSOLUTE]**

#### Environment: 
0.37.31.3
33525
white locust
#

anyone have voice chatt problems after remapping the key?

dark sentinel
#

Colonial Argos have some serious contact issues when hitting both friendlies and enemies.

finite hemlock
#

Description

Stuck inside bunker base husk

Reproduction Steps

Build bunker base.
Have bunker base destroyed.
Place blueprint for new bunker base.
Die, respawn at blueprint.
Blueprint gets shelled and destroyed.

Expected Result

Death.

Reproduction Rate:

Unknown. Encountered some difficulty coordinating testing conditions with enemy howitzer operators.

lone cedar
#

I get a screen tellin gme that My profile couldnt be downloaded. I just got the game and the support page doesnt address this. I cant post a picture rn because of the slowdown

halcyon nexus
#

Certain weapons can shoot at you outside the range at which they start to render. I noticed I frequently started taking damage and dieing without any tracers. I eventually figured out it was an emplacement machine gun shooting at me. When I aim over towards the emplacement gun, the shots and sound started to render in. It seems its an issue with the render distance, similar to the same issue with flares.

gloomy citrus
#

sometimes after tabbing out from foxhole it wont let you open the factory can press E on anything else but the factory only way to fix is to relog

steady saddle
#

Description

While in driver's seat, vehicle orientation changing randomly and rapidly, outside of player control.

Pre-conditions

vehicle was parked just outside north-east exit from Ogmarron in Loch Mor.

Reproduction Steps

  1. Sitting in driver seat, parked, was alt-tabbed.

  2. alt+tabbed back into game to type in chat. Half-way through sentence, bug happened.

Tried multiple times, does not seem to be reproducable ๐Ÿ˜ฆ

Result

Vehicle spun wildly in its place for approx. 4 minutes, varying in degree and direction of spin. Have video of this upon request (shadowplay). After the time, vehicle returned to normal with no aparent damage.

Expected Result

Unfortunately, have not been able to reproduce, so no expected results.

Reproduction Rate:

0/unknown

Environment:

Loch Mor I2k6, just offroad.

crisp dagger
#

###Description
Refinery UI not updating until player relogs bug still exists after the latest patch.

###Reproduction steps
Unfortunately unknown, I've gotten this bug a couple times this war, both times just using the refinery normally cooking materials on public when I'll notice the materials yet to be refined number is not moving.

###Environment
33527

vague tusk
#

Sometimes, invisible bullets are fired when an enemy Emplacement is far enough away, no gunshots are heard, and you die for seemingly no reason.

unborn grotto
#

WORLD GEOMETRY ISSUE / THE LINN OF MERCY: Eastern side of the Seaport south of Ulster Falls has rocks covering the boat ramp on that side and blocking part of the ship berth: