#The Ink Cap Is Finally Reasonableš«”
4178 messages Ā· Page 5 of 5 (latest)
RCLman?
I'm not sure, send it anyway
Today I will show you how to make something follow you in rec room using circuits v2. You can use this rec room tutorial method to make custom NPCs follow players in custom rooms. I also show how to make your NPC stay a consistent height and explain how subtracting vectors works in rec room.
Use Code RCL1 To Support Me on Rec Room or CLick Here...
this guy
this video
Today you will learn how to make your monster follow the closest player in rec room. This rec room ai will follow the closest person to it in the room. This rec room circuits tutorial can be used to make monsters for horror games or other entities for your rec room custom rooms.
Start with Part 1: https://youtu.be/5oNw8xEOnSo
or Get RCL_Follow...
since you said closest player as well
yeah
Also is there a way to change a rec room ai's speed once it's spawned?
Like a goblin ai, which you can make faster by pressing a button or somethin
dunno
1000
Was 100X, now 10X
Fair enough, hopefully they don't decrease it more
@flint stone @fierce hamlet
This video is outdated, all you have to do now is get the position of the AI, and use the Get Closest chip on Get All Players
oh i didn't know it was that old lol
1000-2000 is good, any less would be unfortunate
Alright, thanks we'll try it
Rip
Rip
They lowered the limits v2 Rip
iām surprised no one ever mentioned this but i was looking back at the last ama and they mentioned that more ink is guaranteed and soon.
guess itās a bit too late to give hope lol
You could get to around 3000 ink and be fine with saves at every 100 ink reached, also limiting gadgets and circuits help improve performance, so a decent amount would've worked but I'm still happy with 1k
Tbf their definition of soonā¢ļø isn't always soon
a year you mean
off by three months perhaps
how do I access this and is it experimental? As in may it break my map?
LimitsV2?
yes
If youāre referring to LimitsV2, itās a split test, givin to some creators
They give it out randomly
So every day it chooses a random user with certain requirements to give LimitsV2?
I donāt believe itās possible to get anymore sadly, as you can no longer clone rooms and keep their limits V2
š¢
I doubt every day, but maybe
why canāt they just change the ink cap entirely?
Well limits V2 was made to see if the game can handle more ink(it can), so hopefully we will get some kind of increase soon
That's sort of a stupid change.
thats been confirmed?
It is still cloneable and still holds the v2 limits. The limit is not 10X the normal instead of 100X the normal like it was for the start.
For me when I clone a room the limits V2 feature goes away
I literally just copied the room and it is still there.
skill issue
How strange
I donāt know if anyoneās talked about this yet, but I came across this yesterday and Iām positively giddy! You can clone a limits V2 room well and good, but what I didnāt know is that you can move a subroom into the limits v2 room, and that subroom will retain limits v2!
Laymanās terms, you can add limits V2 to preexisting rooms that donāt
My brain is going stupid with the possibilities
š
What malicious scheme are you concocting?
Uncle Ruckus!? (No relation)
š“šæ
It can only retain the ink before the limits v2 save file because RR canāt just randomly take a bite out of your build in random places to reduce ink meaning it keeps it but it doesnāt keep limits v2.
Yeah they made some updates and apparently some people cannot obtain the limits v2 properties of a room
Thatās what I heard
Limits v2 doesnāt reduce the ink cost of objects, it increases the ink total from 100-1000. So a subroom worth 82 ink, is only worth 8.2 ink if moved to a limits V2 enabled room
Yeah ik
But if you move it back, you canāt configure anything in that room unless you lower the ink
Ah I see, I misunderstood your original message
You should be able to spawn Cv2 even when the ink is at or above 100% imo
Very annoying especially if your room utilizes the game rules spawn weapons
@swift gazelle hey Dave, I heard a claim that if I publish a room with limits v2 without being in the split test, you get banned. Any validity to this?
From what Star has told me, no one is getting banned for it. It's just not the intended way to get the LimitsV2 and they don't encourage it. However, with over 2600 rooms already published with it, I don't think all those people got it through being given the permissions, but through the clone. What happens to the room is still at your own risk though, as they could change or remove the limitsV2 at any time as they still test and refine it.
Gotcha, thanks Dave
if they really don't like it I don't see why they don't make it not cloneable
Exactly. If they were going to ban people for it, the cloneable room would have already been gone.
yes
never thought id see this thread open again
forgot this thread even existed
this thread existed?
I'm starting to think this thread is actually immortal
I didn't get more ink, I wish everything didn't have to be a fucking split test
ink cap will no longer be reasonable nor existent in the future
shoutout reccon keynote for saying that w/o putting it on a slide
they just said "rooms 2.0 is in alpha, btw no more ink limit" like no creator is freaking tf out for that
Whaaaat
Was that in the recent qna or smthn?
When the ink limit is removed, I will finally close this thread once and for all
Ah that sucks, hopefully itās not a split test and just takes a few days to roll out to everyone
In their RecCon 2023 Keynote, Gribbly and Crashfaster discuss upcoming partnerships (AJR, Barbie, and more), full body avatars, Rooms 2.0, creator news, and the next RRO - My Little Monster - plus, more Rec Room news and updates. Timestamps below:
⨠Timestamps
00:00 - Introduction to Keynote with Gribbly
00:19 - Welcome to RecCon 2023
00:49 - ...
eta is a year tho
prob a year or less tbh, depends on how fast they send it out
says alpha, so imma bet in 9 months or less
Pooo
Omg this thread is back
Guys another thing about rooms 2.0 there will be straight up NO ink limit
I assume that rrs rooms will still have file size limit tho but itāll be a lot larger
THANK GOD
the ink cap won't be reasonable
there will be no ink cap therefore it will never be reasonable
how can it be reasonable if it doesn't exist

Once the ink cap is removed Iāll change the name to āthe ink cap is unreasonable nowā and convince them to revert backš
š
256 reactions dont lie
"We want the ink cap back!"
The people agree
We shouldn't be able to have that much freedom!!!:jajahs
when ink cap is removed im making infinite costume park
the omega to all costume maps
it never ends
Make them regret their decision
I still want things like unsyncing objects tbh
That would help with lag a LOT
Especially if with that comes hiding/unhiding objects
No Inklimits without Reasonability!
late
They should just add a performance warning for certain platforms with LimitsV2
Bc like the only limit is just what your system can handle
True, when ink is gone there should still be some way to see how much āinkā your room takes up, just not as a percentage of course
That way someone could make a chart of the general ink ālimitsā for each platform
I also imagine theyād change the way the game renders stuff tho, so maybe the lag thresholds will be increased aswell
Use an object count instead and selecting a makerpen object will show how many child objects there are
should just be an integer since that's how ink is calculated in rec
ive said this for a while 
each object has a set amount of "ink" it uses so just add it all up to a number
if what was previously 100% is considered the most optimal then convert that to the ink integer version and say "this is what's most optimal but you can go further"
Before this recent update, the instantiation cost of a room was 30,000. All items have a cost. For instance, a canvas costs 1288. You do the math and you see that a canvas costs 4.3% of a rooms ink.
I don't know what the new instantiation cost per room is off hand, but it is like 25% more I think.
Looks like it might be 40,000 if my math is right. A canvas now costs 3.2%.
Yeah they brought it up to 40k
So 33% more ink
Which will definitely help for the wait until rooms 2.0
-1000 ink letās see whoās going to make Skibidi toilet maps now
who deleted a message in here and made this post active again? š
Execute them
Nah
Getting rid of limits is wild /:
Iād get it if RoomsV2 still had everything that it needs, but it doesnāt as of now, so why disable cloning right now??
i kind of agree
actually ive noticed that cloning still works
clone while you can 
We're disabling it because it's been causing performance issues
So our room with lv2 is getting destroyed?
No, it'll stay: https://rec.net/creator/p/limits-v2-update
Ok, would frames be better/ significantly better if i built on rooms 2.0?
Results may vary today as Rooms 2 is still in alpha, but the answer should be yes