#The Ink Cap Is Finally Reasonableš«”
1 messages Ā· Page 4 of 1
chocolate milk
I'd like to say that my TI-84 Plus CE lags in most player-created rooms, thus the ink cap should be lowered so support more players. š
Isnāt that a calculator?
š
I have that exact one to
š
Less circuits more calculations
fish sticks
Bump
kanye
you technically could its just ass
i say could like i haven't done it before lmao
you can animate with cv2
it's just not ideal
But you usually only need a handful of animations, that would imply he's using like 50
yeah
Yeah it's not ideal plus I doubt it'll look as good
well...
depends
if your goal is motion capture or a realistic human animation a cv2/cv1 mocap setup will capture that best, not a raw animation gizmo
unless you're like the god tier animators whose been doing this since they came out
Eh, well yeah but I'm sure animation of animals and monsters are far simpler with a regular one although I've never used the alternative
How exactly does a cv2/cv1 mocap setup work
you record the movements with a player and transfer them directly into a cv1 animation gizmo with a cv2 setup
baguette
What is it?
fish sticks
slim jim
Hot pocket
bean burrito
Ice cream sandwich
bowsers big bean burrito
Cosmic brownie
moar
Welcome Ali Ibn Abdulaziz Ibn Ismael Shik Shak Shok Thein Shawarma wa Bebsi bathoun Thelj Yalla Inkhumud el noum ahsan min akser Al PlayStation ala rasak Mohammad Abdullah
same
Bump
INK
if we don't get 1000000% ink by 1:00 pm I'll literally explode
Tell that to your pc
honey bun
Most pcs can run games of decent quality, rec rooms's objects are usually low Polly and don't require much computing power, pretty sure the only reason they don't do it is for mobile and quest 1
quest 1 isnt supported anymore
but yeah
It isnāt?????
ump
since like the beginning of the year at least
actually no it was like summer they officially announced that it isnt supported
and this year the glitch came out that basically made all q1 players blackscreen while trying to play rec
šæ
šæ
šæ
šæ
šæ
Gosh darn I could use some ink
Divide the ink by members count in this server 
Bro dividedš
OK I'll change my mind before goku shot Kamehameha me. Multiply the ink by overall hair count in this entire universe
Bump šŖ š š
š§¢ š
bump
Thank you good sir
mozarella sticks
chic fil a
peanut butter
Ink
lemonade
chicken sandwich
jello
Bump?
Bump.
I honestly rlly like the player cap idea
@hollow ermine
Add it
Also Unsyncing objects
@hollow ermine
Only in rrs 
They be adding things only in RRS just for us to buy it later on
Wait it's not free
It is but when itās going to release, you would need rr+
Oh then i'm good lmao
So some people gonna lose rrs?
People that have it rn can only publish on RR+
Oh damn
itās quite possible init
RUSH IS COMING!
this got taken down for a little bit
Letās try to actually talk about ink and not just say random stuff to bump it lol
Fr
look discord mods! Im talking about ink! Ink ink ink, we need more ink. Add LODs to reduce ink or increase the limit pleaseš
Mans talking in double
Btw did anyone ever confirm or deny what that one guy was saying about ink not being raised for storage reasons?
I think a good solution to this would be not making unlimited/increased ink public, or make it RR+ or smthn
Unlimited may never come tbh, it might only be possible with studio because of this
I think we just need more tools to de-render or delete objects, sutch as a chip to create and delete clones of groups of objects, the ability to show or hide an object, and scenes like the ones unity has
objects have the configurable option "hide on game start" or whatever it's called so it would be neat if we could have options to hide objects on command, which would decrease ink
Just raise the cap dont take it off
Add a thing that tells you if there are a high amount of objects
why not take it off
forgot to circle the "w" in "theinkcapisunreasonablenew"
That is true.
Too easy 
You got all of them š®
Factually incorrect

Push
ok seriously please don't close and lock this š
The second room is actually quite laggy tbh, I donāt think going to 300% is a good idea
200 works pretty good tho
how
On the makerpen just disable āinkā
There used to be a glitch that let you go above it
The ink capš
OH
Maybe itās still around actually
Holdon
Nvm
Nope
Nope
Not entirely sure, I believe it may have to do with storage, and if thatās the case theyād probably have to only give extended ink to certain people, wether that means you have to request it, pay for it, or however they do it is up to them, but I really donāt think performance is the reason
But some of the methods I gave in the original message would help with ink greatly while not doing anything to the ink cap, like unsyncing objects would allow us to use less objects and have larger maps, and making an object thatās comprised of several shapes become one solid hollow object would help with ink cost and performance
If weāre given the right optimization tools the ink cap wonāt need to be raised as much
step1: go to rec room hq with a gun
step2: demand more ink
step3: profit
Well I made the game and spawned in all the non weapon objects first, then I made the game chip spawn you with guns, then I just put my friend into an infinite death loop so the guns would pile up, then i saved the room, and do it with another gun, repeated that until i got all the guns i wanted
Now game chip guns arenāt real objects so you canāt do it anymore
With the world warfare map tho, I made all the non rec room original objects first, then abused the anti cv2 glitch(the one where you couldnāt spawn Cv2) and spawned all the props and weapons I needed
dang it, we can't do that trick anymore?
then multiply the ink by how many military room i were banned from (30+)
@coarse cedar @azure rose @cyan cargo
This was the room right after the glitch
I had stock piled on cv2 chips, cv1 and gadgets, and if you look on the ground you can see just some of the props I spawned
I wouldāve shown but i crashed
Game is at 700% in that clip
And if a mod reads this, the glitch is patched and has been for a while now, Iām not promoting this itās just interesting to see rooms above the ink cap lol
there is one way I know that still works to go above the ink cap
tho it's not that useful
if you merge everything in a room and are at the ink cap then start splitting shapes it'll go above 100
not very useful but still
Iām pretty sure you canāt split shapes if thereās not enough ink
I think they could have it so ink scales with smaller player limits like how circuits net heat does
So 20-40 players it stays about the same maybe a small increase
15-20 ~25% increase
10-15 ~50% increase
5-10 ~75%
and anything below 5 gets double ink limit
This would encourage higher quality rooms because it's typically the high player count rooms that are the low quality pvps/clans
So lower player count experiences like quests and art rooms would benefit greatly
Multiply the ink by 1 googol
I wanna ping Jeff and ask his opinion on ink being based on player count but I also don't wanna bug him
Most definitely
I even said this in the original message of the thread
@thick moss sorry for the ping but what is your opinion on this? Having the ink cap be related to the player cap would be great for rooms that are only meant for 4-5 players, they wouldnāt have to build their room with the same performance limitations as a room with 40 players would(quest rooms would especially benefit from this). But Iām also curious, is the cap there for more reasons than performance? Iāve heard people talk about how itās also there for storage purposes, as having millions of really big rooms would take a lot of space, hence the cap
Also if youāre not really involved with ink then sorry about this, youāre just typically pretty cool with the community lol
gushers
no
Bro went ahead and pinged him š
Lucky
I just donāt make games, ez
get this man a real
A real?
real
Real
realistic
@tame inlet I saw that
Tf you mean
Does anyone know if that RRS/PC exclusive menu that shows all the objects also shows ink cost?
I want ink
And so do 238 other people
Ok
Petition to make rrs for everyone
I just want that because studio objects are 0 ink
isn't it going to be for everyone eventually
when its out of beta yeah
I disagree
It shouldnāt be for everybody
Just people with a certain amount of subs and room visits
Mainly because if you give RRS to everybody
Most likely random people are going to make NSFW Content
This exact problem happens in roblox and fortnite (sandbox games)
And it becomes harder for staff to review these rooms for moderation
Means a lot of people can violate Regular COC and CCOC
That really means nothing
It means everything
It means theyāre well known players
And itās easier to moderate their rooms in case of some inappropriate content
It could also mean they make furry hangout rooms/shit PvPs
Thatās not the point
The point is being able to trust somebody with it
Afaik itās not something they consider when giving out RRS
They do consider subs and room visits
Maybe they do, but I donāt think having no subs or room visits will stop someone from getting RRS if they have unity experience
A lot of great creators who would benefit from RRS donāt have many subs despite their creations(mainly circuiteers)
GotSeb said if your application wasnāt accepted or denied, not reviewed then DM him
This was his response
The problem is subs easy to farm by making a childen game like how fast can you etc or costume room and both of these are weird effots and very low quality
Plus I wish if they can add explicit texture scanning that scan every texture in the room before publishing the room
Yeah I agree
Like
If you wish to upload Decals they must go through moderation first
people can make the same nsfw content with the maker pen i don't understand this point whatsoever
it's just nsfw content at a higher degree with studio
rec room already moderates 18+ content made with the maker pen
if it isn't public i don't see an issue
iirc RR+ required to upload, not to use
meaning someone without it can make a map, it'll just be private
meaning anyone who would make "nsfw content" couldn't upload it to the public. But once again i don't understand that point
Fuck you dyno
As long as itās a private room ig itās not as big of an issue
yeah unless you're hosting ISIS recruitment with studio i don't really think private nsfw rooms are an issue
pretty sure most people agree on that
Where did you hear that? If it's true this would be perfect
@coarse cedar
Nevermind, I thought it only require rr+ to upload meshs or assets to game in rrs. But currently to publish an room it's require rr+
But does the room were created by non rr+ player saved in his own rooms list?
Bump
When it becomes public, only rr+ can use it so idk
Yo dawg what
whats up slime
What
i said whats popping gangy
Could really use an ink increase rnš
fr
I would appreciate it if they give us like 10% more
Could use some unlimited ink rn
Same
fruit by the foot
explosion noises
- 10000% Ink
1 million ink
I can't wait to get more ink in 3069
Yeah
ink
robunga
W
We should honestly get more ink tbh fr ngl ong
Tbh fr ngl icl we need more ink tbh icl fr ngl ong
augh
Bumper sticker
I thought the big compiler project @cyan geyser is working on will resolve this?
no, thats for a circuits CPU limit increase
ahh
Bump
and net?
dont think so
Bump
You can, because it's not like they aren't aware that people want more ink. It has only been asked for years and mentioned everywhere. They have officially replied to it numerous times and they too want more ink. But, it is about the performance of all the platforms to join the rooms. They have some plans in the works, but it is further down the road before they can implement them. RRS is a step in that direction.
RRS is fat though
when new rendering system
they said ink will be completely remade when they change how the game renders objects
100% ink is not the limit of performance though! Even being in a room with 200% ink, there is no more lag than there would be with 100%, IF you are only with a few people that is.
As the player count rises, so does lag, which is why Iām asking the ink cap be related to the player cap, so that rooms meant for 1-4 people(typically quests) wonāt have to be restricted to the performance cap of 40 players. I do think that this thread has likely been read by devs before, as it has been being bumped constantly ever since this new forums thing came out, so at this point if the thread dies, thatās fine. If someone has an idea about ink or something they want to say, they can say it and revive the chat, but this thread has already been closed once, not sure why but I would guess itās because of the constant bumping and not really talking about the ink cap.
The ink cap is too low - š¤
The ink cap is too high - š¤
The ink cap is just right - š¤
100% ink is not the limit of performance though! Even being in a room with 200% ink, there is no more lag than there would be with 100%, IF you are only with a few people that is.
As the player count rises, so does lag, which is why Iām asking the ink cap be related to the player cap, so that rooms meant for 1-4 people(typically quests) wonāt have to be restricted to the performance cap of 40 players. I do think that this thread has likely been read by devs before, as it has been being bumped constantly ever since this new forums thing came out, so at this point if the thread dies, thatās fine. If someone has an idea about ink or something they want to say, they can say it and revive the chat, but this thread has already been closed once, not sure why but I would guess itās because of the constant bumping and not really talking about the ink cap. - šæ
fr
fr
fr
Fr
LOL
10,000 ink printer here we come
i think we legit just have 100x more ink

REVOLUTIONARY
WE WON
SWEET VICTORY
anything over 5% ink crashes the game now
especially with physics objects
static makerpen objects can go very far before quest crashes
This is a joke, right? I genuinely don't believe it.
vvictory
I wasnāt either 
rename this forum post š
I will but I wanna wait a day first cuz Iām still not entirely sure of this is even realš
its real
i have it
one sec
@azure rose
to be fair its a split test its only the rec room elite that have it
just because you're eating good doesn't mean the rest of us aren't starving pal
Spare some ink for the rest of us
what does that even mean bludimir
get trolled
Holy W
The Ink Cap Is Finally Reasonableš«”
On this day
All of our fallen comrades
My finally rest
All of the āThe Ink Cap Is Unreasonableā chains
May finally end
Hm
And @cyan cargo (biggest ink cap unreasonable supporter)
Not enough ink imo
May finally rest
we're gonna be able to make so much cooler shit now
now what do we complain about
āthe ink cap is too reasonable
I know the title might seem shocking but I would go as far to say that the ink cap was raised a bit too high ya know? Maybe take it down a peg or two to like 110% maybeāš¤
The chip count
Make it 50,000
Im a greedy man give me 50k chips so I can make some truly incredible games for people to enjoy
ok guys i have a new thing to complain about
"The Chip Limit Is Unreasonable"
u should totally change the thread name to that 
I came here to send this but i realized that yall have already realized. WE FUCKING DID IT
AFTER SO MUCH PROTEST
Nah nah nah lets do 50 players in a room 40 aint enough
wait, but why is it saying that it increases limits?
wait, they're saying they're increasing the limit not adding more limits
I back this even tho Iād prolly die
I think 100x ink is too much though
people will be mindlessly going over the limits on their $3000 PC and fail to recognize platforms like the meta quest can not run those rooms
there's probably a warning
like hey if you go above this much ink the game could start running badly
something like that
rooms that surpass a certain amount should have a warning
like what shaded said
that wouldn't stop people from making it
"This room may slow down your frame rate and preformance"
why would it matter?
they'd know the consequences no?
I'm envisioning that every room on the popular page I wouldn't be able to play
even if it warns the creators they probably don't care
i doubt it even if people tried 10k ink is an incredible feat
you'd rarely have rooms pass the limit
I mean going past a 100% ink like how the ink is now
2x ink was all I would have been satisfied with
im sorry but you're not the majority
there could also be a warning for joining these rooms
exactly, people wouldn't care and people like me on meta quest wouldn't be able to play anything
skill issue tbh
i dunno man, people aren't that skilled not every room is gonna be a mona lisa
yeah there's gonna be amazing ones that you may not be able to play
but the majority will be playable
rr studios has no inkcap and no one lags
every time
its rare to find laggy ones
The amount of ink does not equal quality. I picture some kid spamming 900 free among us inventions
then dont play those rooms ez
then don't get the invention?
what
Dude if you don't want to enter a room that'll lower your performance then don't enter the ones with warnings, if people spam dumb stuff like among us or other things don't join the rooms with that kind of content if its called something else look at the room photos, 10k ink is a ridiculous amount barely anyone is going to reach it, most of the community wants this
well we'll just see how it goes then, I can't tell the future. And also, I still don't know what you meant by don't get the invention.
i misread your message
I donāt see the problem with that, most people donāt have a $3000 PC therefore most people wonāt be making or playing those games
WE DID IT! THEY WORKING ON LIMITS V2, the ink limit is now 100^2
if they have the games so unoptimized that certain platforms can't run it then that's their issue
for certain people
Recroom has that issue with some of their rros
Yea and I wish if it's out of split test beta they don't reduce it or cancel it
The ink cap is not finally reasonable why did you change the title
Should read (For some people) as there is a split test going on that gives something like 300% ink.
100x
and yes i agree
Yeah, I don't have it, but from what I have seen, looks pretty impressive.
with it on its just a matter of "how much ink can my intended platform handle?"
which is great
once we all get it, it will be a great addition to the game
frfr
It giving more thar this a lot. Any room with 100% ink when enable limits v2 it becomes 1.10%
just 1% from what i saw
unless it varies 
Checking inventions on rec.net has also started showing "new" limits. Inventions that are 99% in size are just 1.0%. Kind of misleading, as they still take that 99% in any other room.
Pretty much, that is what dorm skins are, whole rooms. But, this particular one I use is for printing.
I'm gonna be honest
https://rec.net/invention/1521634532953469674 For example.
I forgot dorm skins were a thing
WHAT THE HELL DID I MISS
ink is now reasonable
What is limits exactly
there's 10k ink now
How do you get that
it's a split test
š
be one of rec room's elite
sell your soul and you might get it š¤
but more than likely it'll be allowed for everyone sooner or later
@azure rose title is misleading 
Holy shit.
God, I REALLY want to mess with that much ink now
I can't imagine the possibilities that will give creators.
Yup
They really need to give us optimization tools though, like unloading objects and unsyncing, bcs thereās no way 100K ink isnāt game breaking
Definitely yeah
I think bumping it up is definitely a step in a great direction though
100k ink is absolutely mind-boggling
Idek what's going on anymore
Frrr
Yo new ink cap is a massive w
People who don't know rr studio have a chance at making high quality rooms as well
Also now people can unload their full creativity now all we need is liquids, translucent shapes, inverted tubes and more textures
Get on
I don't see liquids happening tbh
that sounds like something that would make quest die
fair
I say let it die
If you want a test of it I would recommend a private instance
Of ^MakerpenSandboxAnarchy
I will test it on my android to proof why we should apply limits v2
And it start to suffer and overheat when 5% ink full of physical objects and start to suffer when 17% ink full of environment objects
what if it's like the water from littlebigplanet except it's only in a cube shape with the only "physics" being the ripples that react to stuff
it isn't really a good solution for liquids but it's the one of the less intensive ways it could be done
i mean, android can be powerful asf so yeah, but rip quest 2 player even tho they still optimised everything apparently
I think its time to let this thread rest
Never
Bro Kanye this was 12% ink
What the flip

if anybody else wants it
Awesome
Isnt this like illegal ?
no idea
I mean id love to use it but i feel like we are going against the rec room code of conduct
the way i see it is that its rec rooms fault for not thinking of this
Damn
It is kind of like some of the other things in game that only get passed around by inventions, like inverted tubes, previously the mound. Things came out in beta, then get passed around to other players, then one day they decide to change everything and only those that have an unmodified version of the original still have it.
Like the shirt printers for a while. Couldn't save or it broke them. Now, if you own one of those rooms, you can still technically use it, but you can't save the change you need to make to keep it working so it is technically useless.
Idk if the people who gained access were chosen at random or not, but if thatās the case this shouldnāt be too bad to do, especially if you donāt even publish the rooms youāre making
They will likely gain more feedback this way, but I would advise people to not use this on their popular rooms, as it is a beta feature and could ruin your game
definitely was not random this was given to the elite
it was most certainly cherrypicked
Really?
and when i say elite i don't mean that in an insulting manner i quite literally mean that the very prestigious creators got the split test without a doubt in my mind
Devious af š
fuck did limits v2 need to be a closed off split test for
that's the million dollar question
i made a test room with it to wait and see
if that room and all rooms associated do not get taken down within two weeks i will safely assume that it's fine and will use it for my passion project
because I NEED it
Watch them patch it next update
lmfao
something rec room would do
im not really scared to say it but decisions like that make me really question just how qualified the rec room staff are at managing a game company
im being very generous with my wording
what i meant to say is the decisions they make are fucking dumb
tf does anything at all need a split test for
real
split tests are so stupid
Split tests are so useless
Snapchat is notorious for doing them and for what? Your average teenager isnāt gonna go āoh I have a feature my friends donāt? I better leave some feedbackā
It's useless for us but for devs; I assume if the test caused issue to players the loses is less than public beta
limitsv2 is very cool and I'm either so upset because it's split test
it's not
go ham
W
I'm just glad they're making sure we get the same features as recroom studio
and also
I predicted this
why on earth would terraria need an ink cap
Ink should be converted to Megabyte size instead
Now people gonna use it for better metrics
real
and if you do it with MB size it should display it on the room banner or about section
3590th msg asf
Ok
A dev said it was okay.
YEAHHH INFINITE INK RAHHHHH
lol
someone would make a 1 terabyte room and destroy the device of anyone who opens it
well
most people
rec room's first zip bomb is gonna be hulk toilet on 10000 canvases
most sus zip bomb
No way in hell is that gonna be the last msg in this thread
Reasonable ink cap
Iām so happy
last message
inky
there won't be a last message in this thread until they give us what we want
they did smh
10,000
really?
Yeah
You have to enable it tho
Go to Codythemythicals portfolio
He made a room with it you can clone
Heās here
The legend
This needs to be the last message on this thread
Limits V3
let this post rest
As soon as they remove the test for Limits V2, everyone will be right back to complaining about not enough ink. Then it might be months before they finally make a different option and it be like limits V2.1.
Notice it says may be removed at the description when you first get the v2
if they know whats best they wont remove the split test
if they remove it there's gonna be riots
yep
ESPECIALLY if they remove it to where its disabled from all limits v2 rooms
that would actually just be dumb
they'll probably decrease it tbh
me and my friend were messing around with it and we couldn't get past 700 ink without crashing
and that was just maker pen objects, no gadgets in the room
imo just having the capacity for 10000% ink is satisfying
if someone can run that they should have the freedom to at their own expense
definitely, just very hard to get close to 10k
i know my sorry ass can't run more than like 3000 ink without my quest 2 going out of commission
i did notice though that after a minute or so loading into a high ink; high lag room that the lag goes away
made a room with 500% and that was the case, maybe it doesn't apply to higher degrees though
damn you got to way higher ink than I could
then again there was 2 people in the room when I was testing it
that probably has something to do with it
I couldnāt agree moreš
my theory is that if you save after every 100% ink added or so, wait a minute for the lag to stop, then continue building, the game will function fine
im yet to test that
the chip limit is unreasonable
ong
I wonder what will happen to limits V2 rooms if itās removed
Will they just be deleted?
Hopefully theyāll just go back to having normal ink, and say itās at like 378% or something
Most likely be reduced to normal, or whatever the new limit is and have excess over. So, for example if they reduce it to 200% of the Limits V2, you will be prevented from modifying anything till you delete enough to get below the new 100%.
200% would suck
like that's a lot better than what we have before but limitsv2 has proven we can have a lot more
Iām working on a room thatās over 650%
Damn
my thread just passed this one š
ok
Where
#1079981217769848902
Bump
thread can't die
especially since its illegal to use cody's room
only the 1% can use limits v2 so we are NOT chilling
@azure rose we need to begin a new protest to make limits v2 for all
this is big bad
Breaking bad?
yes its breaking bad
@wind belfry you should prob delete the roomš„²
ill keep it up
š«”
only way ill take it down is if rr specifically asks me to
Bro really is just the goat
W rdr pfp
this is what i think of whenever cody says he ain't taking it down š¹
Cody just goated like that
bro made a meme 
lmao
that looks very sick
Thx man
Iām assuming you made yours too?
Looks sick
Wait yeah I remember you had a thread where youād make people pfps like that
Thatās my Indian Ringneck Parrot when he finds his bell
Everyone be using my images
i mean no one else contacted them about limits v2 so
Dang
How many parrots you have, you have amazon and ringneck aka Durrah, what next? hyacinth macaw, grey parrot?!
Idk my dad loves parrots
now we wait for a response.
Bro I really hope that they let us actually use this cause thatās actually useful
I wonder if Iāll be banned for having a room w that
Or if itāll be removed
we'll see
Iām glad I didnāt implement this in my game nowš
Wait actually, can you disable limits V2 once youāve enabled it?
Using the cloned room is bannable?!?!?
I can see the projects and dreams that people had leaving.
Not a split test
They gave them out to a bunch of creators
pretty much a split test
they just chose who to give it to this time
A split test would be with a bunch of randos
doesn't make it not a split test
Rec room watching people gain access to something that is a split test for no reason (itās very scary)
its a split test specifically administered to high earning trusted creators
for some reason
i really wish they would enlighten us on why its a split test and not a beta feature available to all
it would make them more money if they just gave everyone the feature and would make being a creator on rec room more favorable šæ
they are quite literally losing money and getting a bad reputation from making this a split test that can't be shared to other players
its like they're trying to avoid financial risks but by doing so are putting their finances at risk by half measuring the whole thing
self fulfilling prophecy type activities
This update is actually so garbage and I donāt understand how some of the stuff was even allowed to be published
Like the mic bug for example, quite literally halting projects because they canāt port music unless they have RRS
i don't know what happened this update lmao
all i know is my maker pen settings get reset every time i open the game and every 5 minutes im susceptible to having the entire application close on my quest
thats all i know š
And ofc we donāt get a fix for 2 weeks
Hell Iām willing to bet we donāt get one this week
real
i feel bad for the devs that actually do their job right and have a passion for the game because they're being unfortunately overshadowed by incompetence
Exactly
Like the circuit devs for example
I love them. They do their best constantly and really show compassion for their subcommunity
And theyāre overshadowed by the money hungry unprofessional ones
speaking of money hungry
this game is worth billions of dollars
just a daily reminder
where is that money going we may never know
probably straight to suits
omfg that is the most annoying thing ever
ever single time a room is loaded I gotta re adjust uniform shapes fade world in edit mode and grid snapping
yep
i even enabled "show all settings" to make it easier to re enable and it disables show all settings š
bruh
does rr just like not test anything
I feel like this is something that could be pretty easily caught
I think there should be 100 more ink
who the hell is going to go above 10 percent ink tho
300% ink is good enough for me tbh.
me
im probably gonna be at like 50% for my game at least
maybe 80
dude ur going to crash everybody
no i wont because im good and smart and understand the assignment
i did some testing and know exactly how to optimize 
go on
im gonna do more testing, but i learned on quest if you have more than like 500% (5% in LV2 terms) ink on your screen at once it completely bugs you and it takes like 40 seconds for a frame to move. However the farther away you are from the concentrated ink matters. at 300-400 meters away i went from 0.005 fps to about 15-25. At 500 meters away even though all 500% of the ink was on my screen i was so far away that my game didn't render the whole thing, i was sitting at 30-60 fps smoothly.
with this info you can make some decent bypasses for using high volumes of ink while still being optimized in performance
anything not within the players line of sight can just be set positioned at 500,-500,500 that way its far enough away to not be rendered completely
interesting
Nope
update on this:
well we dont know for sure yet
doesn't this mean no more cloned limitsv2 rooms
They were never allowed
Just they never clarified
ig
We didn't know before because they didn't say anything until now
Good we have plausible deniability
If we aināt knowledgeable, we aināt dislodgable
If we aināt told, we canāt be fold
If we aināt aware we donāt need to beware
If we aināt weary, we donāt need to parry
If we canāt defend, we must apprehend
If we didnāt know the crime we shall not do the time
If we get it lended, we must defend it
If we have a copy we must not get sloppy
If we cop it, we must not drop it
no hablo
If thou aquire it, thou shanāt retire it
Hi
Hi
Two goats
Three goats
four goats
five goats
Six goats
Seven goats
Eight goats
Nine goats
One Googol and Thousand Nine Nine goats
Eleven goats
dude some like 5 year old kid has limits v2 how th
Cloneable room
will the ink capacity update the room automatically or it only applies to new rooms?
Itās basically a split test, only some people have it
You can find a cloneable room of it and get it that way but youāll get in trouble
trouble? why so? if its only for testing but certain people get it then it should be allowed for everyone to try.
From what I can tell you only get in trouble for publishing a cloned LV2 room
I agree but thatās not how it is sadly
A small % of creators got it, ig so that people donāt make super laggy games
LimitsV2 is honestly kinda ridiculous we didnāt need 100K ink but Iām not complainingš
you guys really are the type of people to ask for ink to be removed and then turn the other way once we get what we wanted š¹
10k is fantastic imo
shit i might use every last drop š
it's good don't get me wrong but we really don't need THAT much
what is bro making
teehee
But we don't have what we want because you'll get put in funni rec room jail š
exactly
there is no justice in rec roomia
hi
Hey
w
w
Frrr
howād you give recroom suggestions?
I want to make a suggestion
#1020057928125911050 or go to recroom.zendesk website and make ticket that contains your suggestion
alr thx
w h e n limits v2 goes public š
5 year
ima ask Santa for limits v2 this year
christmas came early š
might get banned If I publish it tho 
perhaps perhaps
Cloneable Rooms are bannable :/
Find me 1 person that has been banned from it and I will believe you on that. Otherwise, you are just making it up. Reports do NOT equal bans. If it was bannable, that room would have been taken down already.
No bans so far, just only warning players for punishments, it may have been implied but not directly said.
Plus there are too much #limitsv2 rooms out there and rec room aināt going to sift through them because of the amount of times it has been used so itās hard to tell if itās limits V2 actually enabled by the owner or if itās a copied room. Rec room knows but the players donāt and wonāt report these rooms because they support the face they can get more ink so most cases, players will use the rooms. Though with that being said, Rec Room advises you to keep limits v2 maps unpublished
what's there to be mad about
I'm mad because anyone has published clone of room that has limits v2 without access gets moderated
I wish it just wasn't a split test
they do have a pretty valid reason i suppose but it sucks a lot.
yea
Weāre not mad, we just clarifying because we donāt want false info out there, also I donāt think I have seen a mod say that it was bannable because Cody still has the room up and they aināt done nothing with it @proud sun
Itās not false but do you ig š
Proof for it?
I donāt know anybody whoās gotten banned
But it says report
Reporting results in a warning then a ban
Sure it involves a warning first, logically
Ok so itās an assumption
If you get reported in RecRoom youāll get a warning?
No itās not like that
Itās straight to the ban
Itās like giving out 3 strikes and skipping straight to the third
And when you wanna appeal it theyāll deny you
The thing is some people are clueless about it still so what happens to them?
Roblox dos the EXACT same thing, one of my mains got Terminated and I didnāt even get a warning
I said it involves a warning, logically it should
Ok, did Cody get a warn?
But when they do it again theyāll get banned
You the fuck is Cody?
no
You act like I know who that is
Did you get banned?
its me
Heās the one who first gave out the limits v2
Sorry didnāt mean for that to sound rude
oh wait
i read this very wrong
sorry
no i havent been banned

Crazy? || I was crazy once, they put me in a room, a rubber room, a rubber room with rats, and rats make me crazy. ||
Stop saying that, you have no evidence that a report from the LimitsV2 results in a ban.
Never š¤
Thatās admittance if I have ever seen it
valid reason for what
not allowing copyable limit v2 rooms
i disagree
if you don't want the rooms copied then don't make them copyable its a massive oversight on their part
and on top of that i don't see a reason for there to be a split test for this
āThis change can have adverse effects on the gameās performanceā if too many people have it then it might impact how rec room as a whole performs.
i wish they would clarify on that
i'm not educated enough to know or guess if thats the case
you could file a ticket and find out because i was thinking the same thing
True it was a massive oversight on their behalf and many people who have the limits maps donāt even know the consequences anyway because the copyable rooms seems legitimate so many people donāt bat an eye
And by that time, half the player base realizes that they have to redo their builds because they found out that itās not allowed
And with that comes fear mongers and their tactics
Liar
Because imagine allowing millions of players at the same time to dump a ton of resources into a new room and watch the servers fry. With a split test that can say, give it to 100 people and see the impact on servers. Then give it to another 100 people and see if they notice any more impact. As with any good testing, you need to have a control. If everyone were to get it at the same time and the servers start acting up, was it the LimitsV2 that did it or something else nefarious.
l
Honestly though this stuff is confusing since if theyāre willing to take down the game, why havenāt they taken down the others that have not only been published, but are even on the events page and hot rooms and get visits nearly everyday?
True
Plus the maps are even tagged with limits v2 so player reports wonāt be useful
No telling from the user perspective if the creators of that room were selected for the split test to start with. But, I have inquired on the legitimacy of that support reply as they haven't appeared to go after anyone and if they were, you would think the cloneable room would be the first thing removed.
Is it ok if you can put it in a more simple words? Iām just trying to understand wether itās ok to use the limits v2 rooms or not. Since itās kinda on the words of āitās ok to use it but, donāt actually take it for granted as we might do something to it.ā
From the support ticket shown above, it says "not allowed". However, I have not seen any reports of them actively going after anyone using it. Even from Star he is not aware of them going after anyone for using it, still awaiting on some clarity from him on it. But, at any moment know that it could be removed either because it was a test and then remove it there, or because you were not selected for the test and they decided to remove it from anyone not authorized.
Personal opinion, I think you will be fine. If you are going to use it to "upgrade" a current room, make it a new room with the Limit V2 so there is no chance that your original rooms gets removed for having the LimitsV2 tag if they change something.
Alright. Thank you Dave.
So far I just keep a backup of the rooms that donāt use the limitsv2 since obviously itāll get taken down with or without the tag if any case. They decide to remove it. But in my opinion I donāt think (or probably wonāt) remove it but maybe slowly and quietly update it to the point of release since itās becoming very well known and would probably tick a lot of people off if it was removed.
That is my perspective on it as well. I think, if anything, they will drop the 100X increase to say 40X increase. So anyone that has a room over 40% ink in the current LimitsV2 standard will become 100% and have to remove stuff if they want to edit the room.
They should just give us like 20-30% more ink while they test out this limits v2 thing
Alright.
Ink still lowers down to the original. (If they do that.)
So me personally, thinks that's not cool.
fuck
if they drop limits v2 i may quit
it's making the game so much better to work on
i can do practically whatever i want
Well if what weāve been saying is true, and the game can handle more ink, it wonāt be
It may be removed for a time
But it will likely come back permanently even if itās just a 100% increase
don't get me wrong 100% increase would be great
however that's so little
LV2 has shown me what rec room can really be when you take the limitations off and i think if they stick with it, it could revolutionize what the game is capable of
it could finally begin the road to entering the big players like roblox and such when it comes to creative community games
ink in LV2 has been decreased by 10x

just in case no one knew
cause they didn't tell us
I doubt any room that went above 10% ink before was playable
Most I ever got to was 800%(in normal ink terms)
And I would crash every few moments
idk it still sucks
cause there is a way to have 10000% ink without crashing it just depends on the game
shit stops rendering when its 500m away
its all about optimizing
i also find it great that i say all this then an hour later we find out they decreased the ink
Pretty much what I have been saying. That they reduce the ink and the room is just stuck at whatever over 100%. Can't make any changes till it is reduced back under the "new" 100%.
Were you one of the authorized people to get the split test?
Then you wouldn't get an announcement.
what is there a server or email announcement
Iād assume itās a watch announcement
yet another illuminati going on in rec room bro š
i can kinda understand why you wouldn't give people who don't have it updates but we all are creators i feel like we should know
Well tbf whatās the point of that if they donāt have limitsV2
I do wish more people had it though, maybe with this ink decrease they increased the amount of players who have itš¤·
curiosity, informing people who want to know/ people like me who wasn't given it but is working with someone who has it
Rec Room is not the best at informing their player base about anything. Just something you have to accept.
i've accepted it i'm just dissapointed
I've been arguing the same point for years. Sometimes they come around and make a monthly blog about something they are working on, you think they finally come around and then.... nothing for months after that.
They started out pretty strong with the monthly Q&A that we all crowded around the events door for. But, then it was upon those that recorded the event and transcribed it to help spread the word. Never any official page. Then they have all these issues that arise that 1 dev might finally reply to "we are aware of it" and never see any official notification as weeks go by and people are still making posts about "Why my game do this!".
Rec Room is not the best at anything tbh
putting the "limits" back in limits v2 is more proof to that claim
Meh, they are the best at getting their online multiplayer game crossplay on multiple platforms. I don't know one that is on PS4/PS5, PSVR, Xbox, Android, iOS, PC (Steam(VR), Oculus(VR), Stand alone), Meta Quest and Pico 4.
fair enough
best at making lorešÆ
frfr
Is no one gonna talk about how literally almost every tool on the maker pan being broken?
All tools with little inter faces such as the move tool, clone, transform etc are all far away from the object you selected
And the select tool doesn't even work half the time
Plus the laser of the maker pen phases through objects 70% of the time
So you can't even interact with the selected object, and they don't bother fixing ANY of thi. I've been playing for 4-5 years and I still see the same exact bugs
With new ones and no old ones being patched
oh man 5 years on this game has to wear a man down i feel so bad for you š
ive only been around for 3
Lad, I can tell you by playing this game I swear to you over the years it has gotten worse
Only a handful of things made it better
no no no i believe you
It's bad man š
as a matter of fact ive said the same thing for ehhh a year now
i'm actually waiting a month to see if the game will get good enough to where i want to spend more time on here, if not im hanging up the towel
well
What's the most complicated thing you've done using them?
what you call impressive i call a burden
hard to say
maybe motion capture
although that's like nothing
its actually baby work
By any chance, do you know how to make an ai?
We need an ai that chases the closest player
But rec room has a surprisingly hard time in executing that procedure
ah well if you need that i have a video