#circuits-show-off
1 messages · Page 6 of 1
I did not make Astar. I used
https://rec.net/invention/5125556126396945851
https://rec.net/invention/3047348126706060848
These
@rapid jolt do i sound confusing
Why does it find a path
No
It’s simple and straight forward
How long does it take to calculate a path from point A to B in seconds.
I DID NOT MAKE MY OWN ASTAR
Probably might have cleared some things up
just because you didnt make it doesnt mean you cant benchmark it
True that
IM SO CONFUSED????
Just give us the time measurements
Is there a delay when it’s executed?
On Ai follow path?
Basically how Ai follow path works is:
First it will travel to the first index of the path
If the distance between the current and the current node is less than or equal to the given float value, remove first index
Then it repeats
I-
Put a floation variable chip at the start
Set it to time get precise seconds and then after cryptics board is done
Put a log string where you subtract the float variable from the current time precise seconds and the to string that then log it.
Next say what number comes out
@molten forge does that make sense
Cryptic already has calculation speed output.
It varies from 2 seconds to like 4 seconds
It depends
Distance= sqrt((X_hand - X_set pos)^2 + (Y_hand -Y set pos)^2
if the distance <= size of circle is inside the circle.
Here is a visual
its the VERY old one
it takes like 30 seconds to find a path with 65 nodes
new one takes like 3 seconds with 513 nodes
Did you add the modified live tracking yet?
its the next thing I need to do, I just havent been doing it
I remember you said you already finished it
Just didnt add it
I have made a circuit that live-tracks the target, its basically a modified BFS algorithm
The next step is to basically keep repeat pathfinding where "if AI has pathfound to any part in the players path, thats the new end, end pathfinding, repeat pathfinding from that end node to the players last position with a new live tracker"
repeat until the AI is close enough to the player that the path is 2 nodes long, start and end
you keep pathfinding, but the algorithm keeps getting faster and faster as you get closer and closer
@dense walrus Can I please take a bire from tour profile picture?
my profile picture is made of glass and that stuff you use in neon signs
Neon?
Is that a yes?
yes, neon
are neon signs really as simple as like, giving the element neon some electricity?
LEDs or lights, if they mean in real lifem
But what if its not faster than the player
I think either lightbulbs or LEDs.
I think so
it takes like 9 seconds to path from the FARTHEST possible path from 2 nodes when you have 513 nodes
the player isnt travelling more than like 8 nodes distance in this time
its going to be faster, by a long shot
MurderV3 singleplayer when?
I had an idea for a game like this, there is a game already out there like this
i will not be disclosing the idea, because its really cool
I had a similar dea, but at the time I wouldnbe able ti do it at all, but it was about vampire hunting.
How does your live tracker work
As of right now
MurderV4 when, and what happened to MurderV2 and MurderV1?
MurderV7 when 
The basics of it is "If the node the player was closest to can no longer see the player, add the closest node to the raycast hit position that the node that was the closest node can see into the live tracker path, and start tracking from that new node instead"
MurderV-2 when?
Im sorry?
Raycast?
- I dont understand
- Would that slow you down as raycast take 1 tick to update
The raycast checks if the latest node in the live tracker can see the things its tracking
thats just not true lol
I swear they did
even if it was, it wouldnt mean anything
I'm beautiful.
What are you using for nodes?
For non RRS players, invisible collision
For RRS players, a custom node that we can enable/disable collision/visuals with, aswell as set node color based off unvisited node/visited node/visited neighbor/start/end
Start = Blue
End = Red
Unvisited = Grey
Visited = Green
Visited Neighbor = Yellow
If it was a picture of me, it would magically be 50829X more efficient.
Okay i think i understand
I still can think of a few ways to break it but ill see when it comes out cuz rn theyre just theories
And i dont wanna continue asking questions
The only way to break the live tracker would be by teleporting the player, since it uses what is essentially BFS to track the player
by teleporting i mean set position
Teleport locomotion wouldnt break it
Me and my important input is being ignored.
if you teleport a player to an area that would break BFS, it would break the tracker, but the tracker is so fast thats not possible with something like teleport locomotion/walkspeed
Okay one last question
my upcoming A* algorithm
Say it finds the path, and you move back one node but tou never break raycast of the last node, what happens
Ah.
If the live tracker "paths" to a node that was already in the path list, it removes EVERYTHING after that node instead of adding the node to the list
This way you cant "outrun" the ai by like, circling something and then running away
But you never lose raycast
If the raycast never loses sight of you, then it wont add anything new to the live tracker
So right, say the hallway is wide
Nodes A, B, and C and in an "I" shape.
Also, I might start switching over from navmesh to nodemesh, because I had an idea on how to turn a nodemesh path into a navmesh path via interpolation
You get to C and it pathfinds to you, then you move back to B
You never break raycast
But your node changed
Will it still "livetrack" to C
Since livetracking isnt given a chance to update
Since Raycast isnt broken
The node wouldnt change if you never break the raycast
So it would walk past the player
I dont think you understand how the live tracker works
I dont think you understand the question
I don't understand how any of this works.
No, you dont understand the livetracker, because your question doesnt make any sense
I'm going to play payday now
....
If my question makes no sense that means youre not understanding it.
I can clarify later when you get off payday
your question makes no sense because you dont know what you are asking about
which is why im asking in the first place
.
Does a whip register as a projectile or a melee attack in an event?
Explosion.
The whip radius is an explosion.
bored and ok
i was thinking it would have like 3 or 2 segments of lasers so it could look more like a curve and not a straight line
Yeah, I have to learn inverse kinematics, and it was a very early version.
or u could this which is easier just add 3 or 2 lazers on top of the handle and point them towards each other and make them lean on the side that the whip is hit
True.
like
_____________.
/
/
|
|
uh
nvm idk how to draw that with keys
Yeah.
but i hope u get what i mean
I think so.
okY
okay*
Hay crab
this is my first show off and i'm happy about it
If those circles are spinning via a rotator, you could set the rotators acceleration instead of speed, this way they automatically keep gaining speed
a
dubstep sword
But I kind of spent two days making this and I’m very tired of it and even I just realise one mistake that I did not fix before I actually did the rest of the things that I need to do it can only do it at the location that I am and that’s the annoying part
People are gonna get a stroke every time that I talk
Idk what I was expecting but it was not a fricking explosion
Throw handle test
W
How dare they make the throw handle not have the on pickup, on release, on primary action pressed, on primary action released, is primary action held, reload started, reload cancel, reload complete events 
reload?
Yes I need to be able to reload my throw gadget, I am using it as a gun, how dare they not consider UGC tools when making it
Mods, ban this guy, and takes his balls 
Mods, ban this guy, and lower his family onto sand grinder.
Spaghetti
I’m gonna eat it
Dude how do you make that
Pretty easy, it's only one chip in the baord lol
You should make it so it only triggers if the player can see it
I don't really now how To to that
Spawn the following chips:
Get Local Camera Up
Get Local Camera Forward
Get Local Camera Position
Vector3 Cross
4 Vector 3 Dot (I will refer to them as Vector3 Dot-A, -B, -C, and -D)
2 Subtract (Subtract- A and -B)
2 Vector3 Scale (Vector3 Scale-A and -B)
2 Add (Add-A and -B)
Thank You
Connect the “Get Local Camera Up” into the “Vector3 Cross” Lhs input.
Connect the “Get Local Camera Forward” into the Vector3 Cross Rhs input.
Connect the Vector3 Cross output to the “Vector3 Dot”-A Lhs input.
Connect the “Get Local Camera Position” into the Vector3 Dot-A Rhs input
From @tardy mulch
Cuz im too lazy to explain myself
Pin those, Bc I will maybe do that tomorrow
Cant pin
Oh I forgot
⛔️ Error! The chatbot was unable to respond to that prompt. Please try rephrasing your question or trying later again.
Error log: '[{"role": "user", "content": "In the discord server | Context: To rank up in Rec Room, there are a few things you can do:
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Participate in activities: Engaging in various activities, such as quests, games, and events, can earn you experience points (XP) and level up your Rec Room rank. Explore different rooms and find what you enjoy the most.
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Complete challenges: Rec Room often offers challenges that give bonus XP for completing specific tasks or objectives. Keep an eye out for these challenges as they can help you rank up faster.
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Make friends: Team up with other players and participate in group activities. Playing with others can be more rewarding and earn you additional XP.
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Customize your Dorm Room: By unlocking and purchasing items for your Dorm Room, you can earn XP and increase your rank. Use your imagination to create a unique space!
Remember, ranking up takes time and effort. Enjoy the game, be a good sport, and have fun exploring everything Rec Room has to offer.}"}]' is not of type 'array' - 'messages'
is that what you did for your weeping angel system?
Dude that was so fucking long ago
How do you remember that
And yes, but I added a raycast to detect if theres wall inbetween
The only memory i have of you is the weeping angel system so when i see you talking i think of the system
btw did K3 make a post about it i wanna make this rq
that sound design is immaculate
No...
Kinda
K3 responded to a #1020094893458198578
eh it's whatever i quit on it anyways
Its been an hour and you already quit?
well not quit
sorta
i never really got started on it i was thinking about it but i was like "eh" so not going to make it
i do have a new project tho
thought of it 1 minute ago
Good for you ig
What kind of circuits did you put into this?, this level of circuitry is beyond my understanding.
True craftsmanship right there.
Npc Patrol system I've been messing with
Working boomerang.
just uhh.. a note
boomerangs return to sender via a large curving path
boomerangs to not suddenly stop in the air and reverse their velocity
its cool tho
Btw, for the curve effect, you add velocity in the direction of Vector Cross(BoomerangVelocity, BoomerangUpVector)
This will return a vector perpendicular to the boomerangs currently velocity (if you want to make a realistic one)
You could save ink by just inputting V3 cords for the movement, but honestly ink shouldn’t really be a concern anymore
I don't know V3 cords are lol
Vector3 create
ohh
You manually input the world space coordinates
yeah I just use AI path points because I'm lazy
I never use Vector3 Create for nodes
ink inefficient
I either use Invisible Collision or my own custom studio AI pathpoints
Honestly invis collision is what I use too, just easier to move
My A* algorithm supports 513 nodes
Thats 25.65% ink with invisible collision, or 0% with studio
The studio ones also wont use resources if you disable them when they dont need to be renderered
it's also my first time doing this so I have no idea what the best practice for this kind of thing is
Blow it up
Invis collision for ease of use
Studio stuff for efficiency
good idea explosive solve everything
AI Pathpoints aren't good unless you are using rec room AI, in even then its questionable
if you are making custom AI, invisible collisions are the best way to go
Ahh okay I'll keep that in mind
Kinda curious at what the resource cost for an invisible collision actually is, like for rec room to render it and what not
Well it's just a box collider on the player side
So it shouldn't be super expensive
Thats sick!
How did you do that? That's so cool!
that's the coolest thing i've ever seen bro
Tryna remake Subliminal?
superliminal
maybe lmao it would be a tad difficult though
ye
Superliminal
oh my bad
learnt the noise chip finally
smoother
Updating around 400 times a second.
60htz is too slow
smoothest I can get it.
around 900htz
Don’t be shy show us how to do it
Hmmmm I see I see I’m never gonna use this in one of my games but I’ll make it so I’ll know how to do it
I'm stealing this to make water
900htz is crazy
Very cool
Too bad
How you make it
I’m asking for a friend
Same
gotta pay royalties, its 8 quadrillion token a room
ill prob make it an invention
yeah but like, what purpose does that serve
What purpose do you serve? Have you changed the world?
I served a purpose, that purpose was saying something that made you reply to it
Doesn't sound like a great purpose to me
I got -0.5 take it or leave it
you prob werent serious but here ya go anyway
Water 
Is this actually pseudo legal
And does the ai really work
yep
Why would it need to be legal
It’s chess
Pseudo legal means like u can't move a pinned piece and there's check pretty much the rules
I guess
Love when people do this shite shame rec room doesn't recommend actually good talented rooms
water?
I mean it can be used for water
Games good but AI is pretty slow
Takes like 1 minute for each move
Bro it's been 5 minutes and it hasn't played yet
My tips are:
Try to fix AI speed
Make The AI smarter
And fix placement of pieces because I sometimes can't place the pieces
the ai uses 80% cpu just to look two moves ahead with minimax
Damn that sucks
once the compiler update comes out tho
Then we do what we want 😉 without any issues
Omg moonboots hi
yo
I remember when you started your chess ai ages ago, congrats on getting it done
If you use the alpha beta pruning it could decrease the cpu and increase the speed (idk if you already did but it’s just a suggestion)
alpha beta pruning works good on huge search trees with millions of nodes, the ai i made only searches a couple thousand nodes after a long time, but i will add it sometime
@old grail I pinged you
mhmm I don’t really remember minimax that well, but you probably can make the calculations way faster by making two systems each one runs on a different channel. making the calculations take approximately half the time
And yeah good job it’s really not an easy task and you did it!
I still don't get how fog works
what’s the point of allat? Can’t you just vector dot with local forward direction being compared to direction from local to the flash bang?
Homelander power showcase for a game I’m making
You don't know how fog works?
Cv2 mood circuits are weird. I prefer cv1 since it’s easier to read and more easier to use
Cv2 mood chips are wonky
Nice, for your custom footsteps system, try using a Player Get Is Jumping or Falling chip so you can't hear footsteps while in the air.
Made Cryptics Astar Follow a path
Gonna publish the room soon so yall can mess around with it
i Think this is where i post this.
(I'm just good at the game.)
imagine
Cv2 fog is weird
@daring granite you sound like RCL ngl
I can't tell if thats a compliment or an insult but i hope its a compliment
I made a cooking sim (don't mind the people in game there my friends)
Why do you think it's an insult?
(Compliment)
Well unless its a famous person known for only good
"You sound like xyz" can always be taken either way
Thanks K3
I didn’t order blue and green lines with my fry’s D:<
"Fries and Grids Meal"
Finished my day - night cycle for a game I own. A lot more than this went into it and it turned out great!
I still run a just do roles and delays MoodsV2 is weird. Good job thi
If you are using delay it may break
If it's unsynced for everyone then ok
Ooo I did something similar but based in real life time. Like if it's dark outside for me it's dark in game
It uses delays and I tested it with multiple people and little to no issues popped up. The only 2 I have encountered don’t necessarily revolve around the delays but rather smoothing time and audio queue time so delays haven’t broke yet.
That must’ve been tough
Mine is 3 minutes day 3 minutes night.
I just set it to change every hour in universal time so just made it match on an exec int
Just 24 matches, Pretty easy
nice!
That is not what I expected it to do
pov: you role a nat 1 in playing dnd
That’s the most tame nat 1 I’ve ever seen
Delay itself won't lose the execution but when the person that runs the door leave it will break
Second pick is a bug I have on quest 2, my wires don't load but yea cv2
Also first pick is old, I can definitely take away 80% of that Cv2 and still have them work I was jus bored one day lol
You have the same glitch as me
I don’t know what you mean by door but it’s activated only once by a trigger volume because it runs indefinitely.
anybody wanna team
Watt
Does anyone know how I could make a system were if a Ai enters a trigger zone it gets damaged
Not me
On Object Entered —> Combatant Receive Damage(Combatant = To Combatant(Object), Damage = Damage)
i made a dog
Ayo your dog a little weird
i know lol he can even fly
Imagine what ur dog sees
THE PORTAL DOG™
How to fix that I have been trying to figure it out
I have over 1000 circuits
Delete and reinstall rr is my guess
Lol
How munch you buying it for lol
Did it work
Don’t mind my friends Victory yell
steering direction moment
Where did you find this?
This guy potato head is paying me 285k tokens to code that game
But mine don’t look like that
Atleast not since I’ve last worked on it
I love rec room 
I made it
Yummy
Is it just choosing a random/closest target or is it targeting the player you’re looking at?
No it's death
The game chooses the closest player in your los
Oh ok
So if someone hits it at you, you can turn your body and hit it to a diff person
Atleast that’s how the roblox one works
Which I’m studying for potato’s cv2 commission. He paying me a good bit (160$ in tokens) so I’m expected to do a good job lol
die
ico
EWW
I thought people went to vr chat for full body 
finally got it working
Now give it a personality and make them sassy
just because of this im giving it lines
This is exactly what @worn marlin told me
Dont think he told me that it turns/moves tho
it's very fun to see people take our cut content and make them work
das cool
p much how they were supposed to work anyways
Nahhh that’s ripped off from g pulse
Ahh I see nvm
LMAO no i make the code for it, ill refungle with it and add some more model bits to itt
it didnt on theirs, i saw the original, mine does because i think it looks cooler
That’s quite cool
Thanks, it's pretty easy code but it was figuring out player definition boards which took the longest loll
I made something similar to it for fun
oh shit you made yours move, nice, im making mine anchored to the panels since i have the code ready for rotating chambers, so it wouldnt make sense to have a floating turret
Hm I do not have rr+
Kinda looks like a spooder
Honestlly, a velocity set > projectile launcher set to fire at direction which is wired to the local player, to get familiar results except the model.
This was to detect when the player was actually hit to set the velocity
Shit works perfectly
It just detects it and sends a custom event
I published the room
I have a question
Is there a way to have a role to where only that role can see circuits?
No
But you can wait: The contributer will get more permission thats confirmt from devs, so with a little luck we will get that permission to show only circuits for roles, they talking about that we will get permissions constant chip
Legooooo
grenade dice : fun for the whole family
I play it with my brother! He’s so good he only lost once!
And the only time he will...
Yes. But you’ll also have to give makerpen. There’s the creative roles option. 🙂
anyone good at coding dm me
I think you misunderstood the question
He asked whether it is possible to adjust one with a role so that you can see circuits and the answer to that is clearly no, something like that is not possible
In principle it's not about the makerpen
You can only set the visibility of the circuits via makerpen or subroom
What you can do is give it makerpen rights but for that you have to give it host/mod and then you can set it so that a host or mod has makerpen rights and sees the circuits
In principle, it is not possible to give only one role without any authorization to distribute
He asked whether it is possible to adjust one with a role
Stevys answer is using a role.
Sure you can't only view circuits... But you can kind of detect if someone is using a makerpen...
Maybe while they are holding a makerpen you can disable makerpen perms and when they dropped the makerpen give them perms back. Idk if this gets rid of the abillity to see circuits though.
Something fun about cv1 is that a lot of the chips and components gain collisions when you take your pen out, this makes them pretty decent for detecting if someone gave themselves pen in your room
You could just attach a cube with a unique tag to a V1 state and check if there's an object with the tag.
anyone wanna make a room with me
there will always be an object with that tag, it never gets deleted
its just that its no longer rendered
Ah ok
Doesn't change my statement that he can't set a role without getting permission so that circuits are visible, please read what I say correctly
finished it + a bonus clip of me screwing up some clamping lmao
people who know how to use CV2, please write to me in a personal message!! one person needs someone who knows how to use CV2, and very well. And I’m just helping and looking for this person. who wants to help, I will give a discord to the person who needs a CV2 person and then you will discuss everything with him.
Pls, I need it very urgently!
@molten forge
Ok so you can do it with creative roles. 😛 Cool I didn't even know you could detect a MP being picked up
i made this thing
so i wasw trying to make astar. i made it run only on g cost and for some reason it works better than f cost
And how you get makerpen permission without giving players permissions?
Creative Roles 🙂
If you go into role settings, there's a tab for the makerpen. You can turn on the makerpen perm with a role now.
You’re great at circuits.
@high yew
?
my friend made an AI just like this
I didn’t make the Ai. I used cryptic Astar and just made circuits for it to follow the given path
lmao i didnt realize i sent it twice
Does anyone k so How to do this
Wtf is that
it's a player-made webcam/mirror i made, the code is really bad but it works
It’s supposed to be a cyborg roach, but it’s a spider now
Bro is just him
Also happy very late birthday
Thank you
⠀
How are you able to spawn a lot of cubes did you make a lot of cubes with the same tags?
Bruhhhh
IT DIDN'T REPLY
How are you able to spawn a lot of cubes did you make a lot of cubes with the same tags?
no, it's 2000 cubes under the map, when the gun handle is pressed -> do overlap sphere where the cubes are stored (0, 0,0), set position of the first element of the overlap sphere
Ohh
Nah you should be very happy about that
add some screen shake when the explosion goes off
that looks and sounds pretty sick though
does anybody wanna work on coding for my game dm me
meetup dosent work
And why would here?
cause i need people who is here
Circuiteers are also in #1020059680153808977
The ones that actually want to work on something too
@worthy remnant but you talking here is off topic which means people will ignore either way
Also make some events looking for a circuiteer and what not
Such A Small Problem So Didn't See The Point Of Asking In #1020094893458198578 Or #1020059680153808977 , But How Would I Apply All In Room Players Onto A List, My Mind has Completely Blanked.
#circuits is better than #circuits-show-off
Fair Play Lmao
Now give it a cute voice :>
it has a voice
just the normal turret lines
i dont know how to voice act a cute voice
I did it, I FIXED MY CODE SYSTEM! B)
Nice
Please teach me the ways of turning an Italian pasta into a baguette .
You mash up de pasta till its 1 big dough then give it a baguette shape then put in de oven in 240 degrees faron heat for 10 to 20 minutes de longer de harder and crispier your welcome
🤓
“Get Over Here!”
💀
my ears really needed that thx
Now looking back I don’t even know why I added the bomb at the end
Finally
Ive been asking people to put intense music over their circuit show offs for like a year now
I find it kinda entertaining when people put music in the show-offs
ok ill put heavy metal over a casual circuit show off next time i post here 👍
thank you
goofy little progress bar for a project!! :D
That's amazing
Mmm yes very silly
:D
Would make a good level indicator
Multiply "100" and then divide "100"?
cool sound
Hmmm
I may have done an extra step 😅
also ty!!
i need help to make it so if someone activates a consumable they can choose who they want to telport
Multiply, round, divide
What about power?
Omg you'e right XD
O.5 power to square root
I realized that I wrote that with an O and not a 0
ok what the fuck dude
<@&811717539418734602>
thank you 🙏
They should reroute to its roots 
No it’s been a year
Ah, can't wait for Data Tables to come out of beta 🙂
yes, out of beta. 😄
Can you search a date specific?
I could, sure.
I can probably spend time looking up ppls birthdays and the holidays they share
https://rec.net/invention/4038958603675241551
I made this thingy.
I made it for someone on a help post but I thought other people might like to use it as well
bits
Bits
“THE BITS THE BITS THE BITS THE BITS” sorry this reminded me of Steven universe lmao
That’s pretty fire 🔥 @pallid mountain !
I might make a game for super suits
Jesus Christ
can you teach me how do do that pls
What circuits do I need for this
Down cool
How did you do that
cv1
cv1 is harder
CV1 gets easy over time with CV2 experience
It’s easier to learn CV1 first then CV1
Harder if CV1 First then CV2
096 goblin AI I’m working on, funni stuff
096
960 circuits used
The SCP that sprints at speeds fast enough to destroy walls walking slower then a toddler
💀
cv1 scum 
could be like, any speed u want untill u ran out cpu heat & colored if use cv2 🥱
i been thinking of screen arcade but 8x14 is like, 20 ink 😭
might be cheaper in a room tho since the ink increase, i always test everything in dorm, so idk if tge increase applied there
Furry
^ Bros only purpose 💀
bro does not ever stfu
its all fun in games but just gets super old extremely quick, wonder if it genuinely could be considered spam by this point
theres at least 2 instances where he just about said "Furry" consistently, other than that its still been scatrered around, so yee
any speed u want untill u ran out of cpu heat
cv1 doesnt have cpu, L+Ratio
They just speedrunning getting banned from Rec Room for a video
slowest speed run
yee
My phone can run 30fps
i can expand infinitely without effecting performance with limits v2 and recroom studio🤑
ink tho 
Btw your quaternion vid helped alot
Fastest for a normal person
recroom studio🤑
no u
nerd
It probably affects performance more than Cv2 does
Klolin vs <-T-5-5->
sin * amplitude, i just wanted it to be tighty & such
ohh ok
KloKin vs the entire cv2 communtiy *
everyone on my ass because i like doing cv1
I have casted spell
the numbers 2 and 1 being next to eachother on the english keyboard :
ik xD joking
I sent this little dude to drop a c4 packed with a crash gun on impact
@opal drum
Allright, im switching sides too...
to the circuits very few cv1 or cv2ers have ever gone...
CV0
Oh cv
Fr Fr
Og*
Should I make a c4 but have a 1 in 50 chance to say "the Bluetooth device is ready to pair" and takes 20 seconds to pair it
made 1 - 2 years ago lol
just when cv2 got out of beta
it even was certified
I DIDNT EVEN KNOW THAT EXISTED
OMG
IM SO SORRY 😭
Furry ❌
Fury ✅
😡
if u dont like furries dont interact
This ^^^
What A Great American Marvel! RAHHHHH🦅
I'm really doing this I can't wait until this is done also all of this is 12 ink
Bruh
It's still loading
16% ink*
My own tycoon
Why’d you do it in your dorm
Because I wanted to
Well the suit is finish
Real
I'm going to the light web
Guys a hot shower is very good this is me after shower
here is the last video
Dorm tycoon. You can’t build it if you’re not in your dorm 🤷
Unless you’re a psychopath and do it in a different room
Oh my goodness
Slat is doing cv2
new blehbawb
Vid
Wait
Nvm that's probably just the thumbnail
NVM he is actually doing circuits
Bruh
Istg if we gdt a bunch of kids in #1020094893458198578 or #circuits ima cry
Same
what does this have to do with circuits showoff
I forgot which Chanel I was
circuit
My python code
Idk who is named Egbert but I guess
Idk I found it under nerd names
Paste the entire table and every time someone yaps near you, add their name
Someone should make a python to CV2 converter
Is python or c# better
Python
unreal takes c++ or their own blueprints language
I wanted to use unity but cough cough not anymore
I like python because I can actually read it 😭💀
def yapstoomuch
Depends on what you want to do. Game development c# is 10000000x better and faster. Python is much easier to learn and is better for stuff like AI/machine learning, general programs, and websites.
Python is a very inefficient language however it is super easy to read, learn, and write. C# is a good bit more efficient than python while still not as efficient as c++ or c but it is a bit harder to write and read than python
I’d suggest learning python first then JavaScript then moving on to c/c++
C# does have a lot of elements that are found in a lot of other languages so it can also be helpful to learn in order to make other languages a bit easier to learn.
But if you want to learn it I’d suggest learning it either right before or right after JavaScript
im pretty sure the only thing I need to learn to be able to use C# is how to format code
Like, I know the basics
If I want to make an object move in the direction of its forward vector, its [Object].transform.position = [Object].transform.position + ([Object].transform.forward * Speed * Time.deltaTime)
but stuff like, creating and taking from a raycast, ion know
fr?
Depends on the engine you are running it on.
Unity, C#
For example unity you use physics.raycast(parameters)
Okay so it’s a bit more complicated
You’d set a variable to the raycast and then you can use that variable whatever the name is (let’s say Ray) and we can do Ray.normal
Sorry I meant ray.normal
Well kinda I believe you’d also have to specify that you’d like the hit information in the raycast so it’d be like:
Physics.Raycast(Parameters, out hit)
And then you’d set the hit to a RaycastHit variable
And then if we called that variable Hit
Then to get the normal we’d do hit.normal
Does that make sense at all?
Here is a really good article on explaining raycasts with Unity’s API: https://gamedevbeginner.com/raycasts-in-unity-made-easy/#
Bhocolate Bhip Bookies
That's not how you spell that, you goof
Almost done
It's sending
Tell me what I should add
I'll try to add some
Only 23% ink
I think I'm gonna add a portal of some sorts
@hidden cosmos That’s sick! What is your rec room username?
I think we are friends already
Do you have a friend called veryspookyaltacc
Or something
Because I'm friends with a mp
Idk who mp
Oh yeah. That’s right!
I think you're that mp
Are you playing gorillatagcity-RRS?
Yes
Ok
You want to join me?
Hold on. Sure, In a minute.
K
Just ping me here if you want to go to my dorm
@hidden cosmos Ready.
minimax ai (depth 2)
How much cpu?
80% every frame for more than a minute, 0 net
Sorting algorithm
what dos the cv2 do ?
if cant explane we can meet up in rec room if you want
the map is published fyi
it’s ^chessvs
ok can i egt a tore of the cv2 if you r on rec room
"get"
can i get a tore of the cv2 ?
cant rn
ok i sent a frend reqest thow ok
accept it wen you can ok
my name is The_Official_elitewolf
wow I just realized that it’s arranged as a chess board that’s epic
Have you heard of organization?
cv2 users when someone cures cancer (they didn’t organize)
i've learned how "easy" it is to make neural nets
might make one for fun
The easy part is the neural net, the hard part is storing data lmao
Been working on it for a while
Who wants a jump-kit?
I like the "Chicken Elements Constant Chip"
It would need manual effort but with some work you could have it print everything into a string list, pause, and then resume after you paste it into a data table.
titanfall moment
that looks like titanfall 2 thats sick
Real!
Best circuit ever
No way this is real
It’s not
I thought so.
This would be interesting to watch
No no it wouldn’t
I would put a 12 gauge in my mouth at the first 10 minutes
Fr
@unreal mortar
?
Bild
Bilb
i have 0 idea what this means
it calculates two steps in the future for all possible outcomes
i sorta want to try this too
doesn't seem that hard
storing data can just be done with a 513 element string list
int list
why
list max
list int for neurons
are you intending on running 1 sample at once, and if its better than your current best at achieving a goal, you just take it and mutate it a bit to run more tests?
int lists limit of 64 will be a problem with big networks
int list can go to 513
string list method, list get all indices of
ball
Ball of death
Shit I don't think I've ever touched that chip
Good to know 😭
Can someone help me
Wow
And I thought you had to typecast
Nice idea
Small suggestion, turn off motion trail before setting position
typecast lets you get infinite
How?
rec room object to any
Update
I'm gonna make the food guy work soon
I just don't know what to do with him
I can't wait until this is don lol
Done*
I'm gonna add trophies soon when you get like a certain amount of money
Fake
Who gost ping
“Satire”
100% real
Real 1000000000%
wdum thats real, its used get a players network speed. how else would you network your game if you dont know where your sending information?
Got the map generating and unloading working.... It's random each time
Uses about 6% cpu during the generation and 0% net. It can be less cpu but then the map would load slower
The room is going to be a revamp of my old room called ^TruckColorBlock. The original game was a lot slower with loading and used more cpu
New circuits for map generation versus the old ones... 
Old one had a bit more added to it but still...
It was worse 🤣
Made this funny thing
I actually have made something similar to that a long time ago but this is definitely better then what I did, personal opinion : God dam I love the fire ball coming out of the hand
Chicxulub lookin ass ball 💀
Gawd damn ball wiped out the dinosaurs
🦕
thats crazy
Messing with a concept
Kahoot!
Oh.
and I feel like making a gameshow
Can I participate episode one?
For the record, make an area to control most of the effects.
It'll be fully automatic with a studio camera + that one thing for the share came
I might also cash in a favor to get some dynnamic voice lines
I should be in episode one.
I mean yeah I could
Yeah you could lol
You can make your own episode 1
AI is less lively than people.
Better yet Toons, ask your family to make the sounds, they'll do it for free
I guess.
Im thinking of having the announcer say stuff about the contestants
So if someone has a win streak he'll mention they're the reigning champ
I was thinking of a similar thing for a game show.
Also he'll say the episode number (how many times you've played)
What'll happen is someone has played 10 times versus someone who's played 100?
"Player one is @zinc flare they are perfect and beautiful. Anyone who does better is cheating"
Probably choose the bigger one, as it would be weird to be on episode 10 woth 100 wins.
But what if I don't want my time spent to be leveraged?
😮
Then don't play.

Prioritize whoever has the highest streak
that would be so fun to play
More titanfall stuff
Apparently you can delete players with your makerpen…
@thick wraith It was only 6 emojis 😭
5 is max
Nooooo
TF2
So mesmerizing.. the map is randomly generated and the order of where each truck spawns is randomly generated too
Went ahead and added some sound effects
fixed hitbox and input then activating it, now the next one
Hey I've made a room that you can fight a bot with a bow, I believe its the first bow battling bot if anyone wants to have a look. Its called *ArcaneAI
Oh hey I know you! You’re the guy who killed the dinosaurs!
I used RCLs audio inventions because I don’t have my pc wit me rn
I made this thing
All you did is jump?
No it’s the SFX’s
Lmao you good
Bro I want to learn that so badly but I don't really remember how to use them that's why I'm taking a circuit class I hope one day you will show people more cool things and keep up the good work 👍😁
Isint that just a invention of saw it on the invention store before.
Joseph ham and slicer
what?
you’re the real Joseph ham and slicer
Casually loading multiple RPGs into the gun
Dats lowkey "Fire"
How did you dencrease CPU usage for a simple for loop
Like what was there to optimize is it not just an if statement and an iterator?
Enjoy @green talon
>>>>> Manual For
Inputs
- Run : Runs the loop
- Next : Continues, increments index, increments iteration
- Failed : Continues, does not increment index, increments iteration
- From : Starting index
- To : Ending Index
Outputs
- Done : Fires on done
- Loop : Fires on loop
- Index : The current index
- Iteration : The current iteration
>>>>> Manual Limited For
Inputs
- Run : Runs the loop
- Next : Continues, increments index, increments iteration
- Failed : Continues, does not increment index, increments iteration
- From : Starting index
- To : Ending Index
- Max Tick Iterations : The max amount of iterations that can occur in a single Cv2 tick
Outputs
- Done : Fires on done
- Loop : Fires on loop
- Index : The current index
- Iteration : The current iteration
>>>>> Manual While
Inputs
- Run : Runs the loop
- Next : Continues, increments index, increments iteration
- Failed : Continues, does not increment index, increments iteration
- Condition : When true, the loop will finish when
NextorFailedfires
Outputs
- Done : Fires on done
- Loop : Fires on loop
- Index : The current index
- Iteration : The current iteration
>>>>> Manual Limited While
Inputs
- Run : Runs the loop
- Next : Continues, increments index, increments iteration
- Failed : Continues, does not increment index, increments iteration
- Condition : When true, the loop will finish when
NextorFailedfires - Max Tick Iterations : The max amount of iterations that can occur in a single Cv2 tick
Outputs
- Done : Fires on done
- Loop : Fires on loop
- Index : The current index
- Iteration : The current iteration
Mans coded up blade in soircery in rr
Wait lol my bad, the guys name is 600x cpu, not the invention
nice idea, wasnt going to do that
Then the fire nation attacked?
made this really jank ragdoll system
Oh ok
Yikes, after some testing it looks like these manual limited fors can be worse than just limited fors
I'll do some optimizations
Worse in what way? Cpu?
yes
I think its due to the fact its setting 2 variables, not 1
ah ye, could give me new perspective/ideas, i could bench test them against my techniques, u wanna know the results or nah?
or u wanna do that first
You can run some tests with yours v mine, I'll make optimizations later
ah, ill just wait till yours are in their best 
I think I just found a way to do it for REALLY cheap
On run, set LatestIndex to From, run a For from LatestIndex to min((LatestIndex + MaxTickIterations), To)
On "For" chip loop, check if Index is greater or equal to To
If true, run Done, if false, run Loop
For automatic staggered for, on "For" chip Done, check if the loop index greater or equal to To
If it is, run delay, after delay, rerun "For" chip
If it isnt, stop
For manual, same premise but the delay is run via Next, not automatically
yee :3
To check how good your loop is, see how many iterations it can do in 1 tick
so just crank max iterations to 10,000,000 and see what number it lands on when it overheats
oh, problem tho
Manual is designed to be cancellable any time
By using the For method, you cant cancel mid-for loop
So that method only works for auto staggered for/while
oh i keep saying Staggered, I should say Limited
I call them limited for's now
yee, i just kind check 1 updates per frame then 10, then 1000, adding a int variable, with all stats as close as they can be
Can randomly choose 4 categories, get questions in sets of 4 from the categories in an easily useable format, and answer said questions with the circuits being able to tell which question is correct.
Felt silly
I made a flyable plane with advanced capability and stuff
Can you show it to us?
amazing 
In a little I need to sync it
Srry if it’s a little janky I though I had my mic but I was talking about how it lands and takes off and how accurate it is to real planes
Very cool congratulations
Me too
Cool and all, but can it turn into a submarine?
Can it be controlled using my 2006 Xbox 360 Controller
i made bfs!