#Monotype Rates
10793 messages · Page 11 of 11 (latest)
Ig I'll go with the second option, arti feels like liability
hey hey i don't have team yet i'm here to ask what would be the best mono insect team
The sample bug is pretty good
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Welcome to SV Monotype Sample Teams, your primary place to get, well, SV Monotype sample teams!
The purpose of this resource will be to provide teams that are easy to use and represent the type fairly well for newer players to learn the metagame with. These teams can also be...
if you want to make a team on your own i suggest looking at samples, vr, and analyses to help
https://pokepast.es/466fd25cad0533a4anyone able to point me in the right direciton with this?
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
i feel like its lacking somewhere but cant put my finger on it properly as im still learning
proper link
well your pokemon choice is mostly fine, palossand is very bad though
your sets are not great
you can find good sets here
along with some explanations
Going off this, if you want to abuse toxic spikes gengar your best hex alternative is a bulky gholdengo. you can add thunder wave for added status against flying types that are immune to it. Flutter Mane needs to be choice specs for a heavy special attacking power, unless you think you are bad against choice scarf Meowscarada which naturally threatens the type.
^^^ which alternatively you can do choice scarf flutter mane. for Gholdengo you can use a damage reduction berry like Kasib or Colbur (depending on what you want to survive and fire off a thunder wave with).
Dragapult if you want to run Dragon Dance I recommend Leftovers + Substitute
However you need to be weary of Archaludon as it sits on this easily
(Depending on if it has Draco Meteor)
Palossand is not very good, as royal said previously. It gets insanely power crept and just doesn’t provide much.
I recommend changing Sableye to Ceruledge and Palossand to Gholdengo
Flutter mane should be Moon Blast, Shadow Ball, Thunderbolt, and I personally use Power Gem for the off chance you run into Articuno Flying (not used that much but it still is a good means of breaking Moltres + Articuno)
Bramble I’d suggest Rapid Spin, Strength Sap, Spikes/Poltergeist, Power Whip.
Hazards, especially with this team, are so fun to abuse.
You don’t really need Stealth Rocks as the only spikes immune sturdy Pokémon you’ll deal with really just whittle down to Skarmory (you have Gholdengo).
Hope this helps @pure zinc 👍🏻💕
https://pokepast.es/f776f9d614344945 is screens fairy good?
ye would just add in specs mane over enam and knock over ice punch on valiant
is specs mane really that splashable?
it just provides too much for the type. strong stab + colorful coverage, amazing speed, can bully fire bar ceruledge
btw is ice punch still good on val?
it is but on this build you most definitely want knock to effectively break steel better, especially gholdengo.
you got double water comp that can bully ground, flying, etc.
k, should I use the main set of mane specs or switch some moves?
yeah just main set
ok thx a ton
only just gotten around to reading this, thanks so much for the input you’ve given me a lot of insight <3
no problem 💕
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
looks good / standard normal just with maus for last slot
prob want g knot over trick on hisuian zoroark for water coverage (mainly doinking pert) as in my testing / watching others as well you never want to really let go of your specs as its too valuable to pass up
as without it you really can't break / force progress in the long run
ok
Didn't wanna use any legendaries, they fake birds
thats just the beauty of flying types as a whole which keeps the type functioning
Even if you didn't exactly want to use the legendaries, Gliscor, Skarmory, and Dragonite are incredible in the utility they offer defensively and offensively to a flying team.
your essentially nerfing yourself and at that point i would just advise you to utilize another type as a whole
i would however utilize gliscor and the double steel birds + d nite as peng said
a core of gliscor / skarm / corv / d nite is already a solid option
last 2 slots up to you
Gonna need to rename the team 🧐
I'ma keep the bird squad in my back pocket then, do an actual mono team
And I would do what boomp has said and probably go to another type. Water, Poison, and Bug can all get by without needing to use their Legendaries (Or well, legendary in the case of Poison/Bug since they've only got the one in terms of usable legendaries)
hawl being named birb has no business being hilarious
The only one on the squad who isn't actively flying, derp name was a necessity
also you're a poison expert right?
I want to ask a question
in mono poison teams what are the good archetypes, in a lot of types some archetypes are simply impossible to do bc there is no mons for it, so in your experience what are at least the usable playstyles in poison? I wanna make a new team but not the same copy of the last one
Generally Poison is trying to play balance/semi-stall. HO basically doesn't work at all, trust me, the people spamming Revavroom teams on ladder don't get very far. Full Stall is somewhat functional (It did see play during MWP) but is a bit more of an MU fish than normal Poison. You can also try for some bulky offense if thats more your thing (Generally you're opting for Runt on those comps as a Nasty Plot wall/wincon)
so generzlly balance and semi stall?
Yeah.
to be honest it has pech/weez and more so I'm not that surprised it can manage stalling
Like I have my own stall build https://pokepast.es/c5786e77debf5d39 But this basically was accepting that I just auto lose V Flying/Ground and was gonna make my MUs into Steel/Ghost a lot worse.
But it got me suspect reqs back when Zamazenta was legal so it worked (for the time)
If you're looking for a bit more of a recent stall poison, Wincon loaded a team in MWP: https://replay.pokemonshowdown.com/smogtours-gen9monotype-891060
It was built off mine as a base with changes (and frankly, I am not gonna be bothered to did through the onslaught of teams he keeps building to find the paste for this)
Watch a replay of a Pokémon battle between Wincon-Z and Masskeauuu! Format: [Gen 9] Monotype; Date: Nov 30, 2025
That man has sent so many oricorio Electric teams, I'm lost.
I mean do you have a good semi-stall for me? I usually avoid stall on monotype formats since it feels a bit fragile to me, now you don't just have to worry about the problems of stall overall but also the mu can be more brutal on it
Alright, so before I put Salazzle on, I was using it as a Sneasler build: https://pokepast.es/3e18b3809256370c
hazards are ridiculous in monotype
There is also this which probably falls under semistall: https://pokepast.es/8649fd4eead55de0
For sometypes, they are.
Water is one of the most hazard abusable solely because its removers are worse Urshifu-R and worse Toxapex.
I might need to think a little longer on this 🤔
....what's the point of peli on a team that literally has only one abuser (who's isn't insane to being with)
Big Milk
I mean sure it might lessen the fire match up for your steel birds but a lot of them DO run sun setters
can u send it via pokepaste
I'm an old bum idk what that is
!pokepaste
This command has been removed. Please use !psteams or !shareteam.
damn gg
🗿
on the website
in the teambuilder
if u scroll down on ur team itll show upload to pokepaste
click it, copy link, paste
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Fairy
EVs: 252 HP / 112 Atk / 80 Def / 64 Spe
Adamant Nature
- Knock Off
- Protect
- Earthquake
- Stealth Rock
Corviknight @ Leftovers
Ability: Pressure
Tera Type: Flying
EVs: 252 HP / 100 Def / 156 SpD
Impish Nature
- U-turn
- Body Press
- Iron Defense
- Roost
Dragonite @ Life Orb
Ability: Multiscale
Tera Type: Normal
EVs: 144 HP / 252 Atk / 60 SpD / 52 Spe
Adamant Nature
- Extreme Speed
- Dragon Dance
- Dragon Claw
- Earthquake
Skarmory @ Rocky Helmet
Ability: Sturdy
Tera Type: Ghost
EVs: 252 HP / 24 Atk / 232 Def
Impish Nature
- Whirlwind
- Roost
- Iron Head
- Curse
The Biggest Milk (Pelipper) (F) @ Leftovers
Ability: Drizzle
Tera Type: Dragon
EVs: 252 HP / 32 Def / 128 SpA
Bold Nature
- Hurricane
- U-turn
- Roost
- Surf
Kilowattrel @ Choice Specs
Ability: Volt Absorb
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hurricane
- Thunder
- Tera Blast
Oh
Well ain't that useful
Hey @graceful reef, it looks like you're trying to share a gen9ou team, but I didn't find any raters for that format in this channel. Try posting in #1297721195604611163 instead.
Ah
dont worry about chatot
Alr
its cuz u didnt format it in mono
I definitely didn't, makes sense
ok so right off the back, what does your evs do?
for gliscor, d nite, peli
That's a question a should've asked myself now that I think about it
ok so another crucial thing is we utilizing non boots items and have no defog on the team which overall Stealth Rocks as a whole just destroys us
we also dont have a special wall to help combat vs special mons like greninja and friends
first change i would make is making corviknight defog and making it fully special defense
Corviknight @ Leftovers
Ability: Pressure
Tera Type: Flying
EVs: 252 HP / 12 Atk / 244 SpD
Careful Nature
- Iron Head
- U-turn
- Defog
- Roost
I understand, bet
this is what can be utilized
good compression in slow pivoting + hazard removal + a ice beam switch in which is really appreciated
12 atk is to always ohko flutter mane with iron head
and we also have skarmory on the team so we dont need corviknight as a physical or mix wall at all
Ah
for skarmory, curse is cute but the mon is slow overall and its really only used with body press to help vs mamoswine, ting lu, bisharp
and rn you have stealth rocks on gliscor so my change for skarmory would be Body Press + Iron defense over iron head + curse or you can do Body Press + Spikes to stregthen your team via hazard stacking
Honestly didn't even know it had spikes
Skarmory @ Rocky Helmet
Ability: Sturdy
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Body Press
- Whirlwind
- Spikes
- Roost
https://pokepast.es/c7a251b353f979d5 so far it should be lookin like this
Yes
kk gliscor moves are fine, pretty standard / straight forward
evs can be changed, and you said you dont know what the spread is for correct?
Nope, wasn't sure what the speed was for
ok so the speed hits 242 which outspeeds honchcrow which is unused af here.
instead we will going into 96 which reaches 250 and now we outspeed a deadly ass threat to our team: modest raging bolt
Bet
We will also be making gliscor hp evs 244 for poison heal number
Ok
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Ground
EVs: 244 HP / 168 SpD / 96 Spe
Careful Nature
- Earthquake
- Knock Off
- Protect
- Stealth Rock
for now we will make gliscor spD to also help a lil bit on swapping in against special attacks if corviknight becomes too weaken to swap in comfortably
next is dnite
moves fine we will just going max attack max speed on it adamant nature with boots to preserve multiscale
Alr
https://pokepast.es/49025701e482571a should be looking like this now
lookin cool / strong
lets move on next to pelipper + kilo synergy
Got it
i like the idea + its funny to disrupt sand + sun, but overall i think pelipper is just a flop on flying builds unless ur going all out and utilizing like a rain style build which is also gimmicky.
we need speed control and a way to help combat vs steel as kilowattrel cant handle it on its own
good compression i see looks amazing here is flamigo
🤔, I get it
lastly kilo, we can keep it: good speed, hits hard, helps with mirror but will be changing thunder to t bolt for consistency and weather ball to u turn just so we are not walled by like treads when we are trying to pivot around
https://pokepast.es/559785acba644b9c should be the final paste haha
looks fun to use i would now just test it out on ladder / room tours to see how it goes
hope u enjoy it and like always happy gaming!
tweak to ur liking ofc
Alr, are there any Terra types I should consider btw
np!!!
it looks like pre DLC rain flying team a little bit
Gliscor will stall your rain turns so it's not really optimal, i'd suggest more to look at Landorus (therian or incarnate). You have very good rain abusers in flying such as Tornadus-T, Iron Jugulis, Landorus-i, Zapdos, Kilowattrel, and even Thundurus-T. Gyarados and special Dragonite are not too far neither. Pelipper is your defensive wall while Corviknight is your special one and pseudo Flutter Mane check. Flying is a type that loses in builder some MUs and rain isn't the best archetype but it doesn't matter let's go for it !
If you want to keep Kilowattrel, you'll be struggling against ground types especially playing around sand since your mon will be totally useless and against Swampert that you can't really touch enough. Tornadus-T learns grass knot and could be a good combo with nasty plot, focus blast and bleakwind/hurricane. Dragonite being a pseudo check to elementary types and has access to a priority. I've choosed scarf lando-t with sr since you need some physical hitters and some kind of speed.
https://pokepast.es/ef0acc897bbd3a15 this could be another option but to be honest i'm not crazy about kilowattrel
You could also build something like https://pokepast.es/ac8c9dc5890ec21a if you decide to switch kilowattrel for thundurus
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
https://replay.pokemonshowdown.com/gen9monotype-2540849224-okjsvwikdaagdii3un0dub86yst8cippw (thundurus > kilowattrel)
Watch a replay of a Pokémon battle between Wincon-Z and cpt.kraken! Format: [Gen 9] Monotype; Date: Feb 16, 2026
should i use braviary defog or maushold tidy up 🤔
maushold can sweep a little with population bomb and braviary is technically better than staraptor which i was using so im thinking that as a replacement
what is your team looking like rn because normally your not even utilizing either for hazard removal, terapagos is role compressing that job
Where does decent elo start for monotype? Just hit 1200 pretty easily with the team you helped me build
if ur just starting off mono, hitting 1200 is good for a start. decent elo is pretty subjective
for just starting off 1200-1400 elo is decent start
Alr
1500 and above is when ur get more competent players
glad i can help
Aight, I'll see if I can at least hit 1400 by like the end of the week probably, I don't play often
glll
Does anyone have a good team idea for lunala with ghost pokemon
https://pokepast.es/f1c5d514c443aeb9
yo if anyone would be able to help me sort out my team out a bit. I’m having issues mainly with hazard teams (go figure no spinner/defog) I’m wondering who I should I replace for mandibuzz since they seem to be the definitive hazard remover in the format. I originally had on muk Alolan instead of grimmsnarl but I’m not sure if that choice was best. And if there is any more advice I can get would be great for a tournament up coming :)
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Yooooo
Yo o7
Lunala is banned in sv monotype, perhaps monotype Ubers is a nice tier to feature thiss in whereas its usable https://www.smogon.com/forums/threads/monotype-ubers.3740960/
:koraidon:MONOTYPE UBERS:miraidon:
Welcome to SV's iteration of Monotype Ubers! This is the Monotype format where the majority of things banned in SV Monotype are now legal to use and play! DLC2 finally made this format a possibility due to the return of many legendary Pokemon such as the...
Grimmsnarl typically wants like setup sweepers/users to abuse screens in some form so Pokemon like Galarian Moltres > mandibuzz is a considerable beneficiary for this , sd overqwil, can’t rly setup on meow so the scarf is fine ..
So id definitely remove the grimmsnarl and save that for a different team style
I also think Alolan muk is a nice Pokemon but then sab likely gets dropped or maybe mandibuzz but there goes ur momentum
Which is fine too but I think each of these play styles (grimmsnarl as a min individually needs very direct abusers to really make sure out of screens if it’s not anyting setting up + having a proper wallbreaker/ stallbreaker (win condition vs stall water and maybe pressure stall gliscor flying)
Darkrai would probably profit a lot more on the screens compositions most definitely high speed plot
But my grimm comps are a little ugly kek
So then I should take off the Grimm but in your opinion if mandibuzz ruins the moment of my team what should I put on to keep the rush going?
Oh you said so already galarian moltres
literally never know this format even existed
it is between me and a friend
we wanted to do some pokemon battles and we decided to choose monotype, she went flying I am ghost
anyways why is calyrex-ice banned from that format
was a very over centralized mon for both ice and psychic teams. it really just setup behind screens and was able to sweep games with ease. little counterplay + great support on both types
So can anyone give me advise on how to make a mono ghost team with Lunala
atp just play ubers
lunala is banned from SV monotype
i need more ideas to counter mono fairy as mono normal
mono normal has no coverage for mono fairy sadly 🥲
and most of mono normal is physical and fairys are so bulky
Fairy isn't that physically bulky.
The type also lacks a reliable ground switch in so fast guts ursaluna is fairly difficult for anything to come in on, even with screens up.
Generally trick room with Ursaluna and psychic terrain is a hard stop to fairy
Ditto has also good moments against Belly Drum Azumarill, Flutter Mane, Swords Dance Valiant
https://pokepast.es/de742e55df85d946 the single wonkiest team to ever exist
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
sash Indeedee trick room when the Ursaluna is max speed?
I'd rather use scarf on the Indeedee for some good Psychic damage
oh that was a mistake, should be full hp/atk with a brave nature
Ditto has limber ; trick room is kinda meh . I think scarf is better fs but I think you need the flexibility in non lock healing wish but meh trick room individually has very static slots but will have its unperformance especially with two psychics vs like a dark comp without brav/something more
I even had to do play rough luna on some comps because sableye coming in was OD dark just clicks knock so although clicking trick room is a thing accepting knock off one dimensionally is a lot of progress they can make pretty easily vs you as compared to u hoping luna isn’t worn down in a awkward positioning
Ditto doesn't fit in a trick room team where you want to benefit the most from it and Ditto is doing the opposite. To counter ground moves and have a chance against fighting, you can use choice scarf Staraptor. Also you need a Zoroark-H instead of Meloetta which can be good but doesn't serve the team. If you're playing Trick Room you have to commit to it so using a Brave Nature Ursaluna or at worst an adamant without speed invest.
This a team you can see on mid to top ladder https://pokepast.es/09c912bb29f90df0 for example. Some options can change like 4th move on Terapagos between Ice Beam and Flamethrower.
Normal generally doesn't have a lot of place to innovate so Meloetta while being very good struggle to find a niche. If you want to use, it's either with Relic Song to help vs Dark type or either with an Assault Vest
Give ninetails heat rock, and make it max hp max speed
or just replace it with Torkoal since your team gets destroyed by stealth rocks and koal has rapid spin
do I give torkoal heat aswell or a different item?
use heat rock with Torkoal
and use it over ninetails cuz rapid spin in me opinion
👍
Put heavy duty boots on Volcarona. Play the "bulkyrona" set with QD, Fire move, Morning sun 172HP / 252 Def / 84 Spe (so you outspeed Dragapult at +1) Last move can be either will o wisp or substitute
Heavy slam > flash cannon (0- Atk Heatran Heavy Slam (120 BP) vs. 0 HP / 0 Def Flutter Mane: 342-404 (136.2 - 160.9%) -- guaranteed OHKO). Taunt can become also Stealth Rock or Will O Wisp. You also need some HP and SpDef invests to take choice specs shadow ball and power gem
Play Cinderace over Volcanion with court change sucker punch pyro ball and low kick. While Volcanion helps vs water, it doesn't benefit from the sun. Cinderace helps bringing speed and can more or less manage hazards on field.
Ninetales over Torkoal so you can bring back to life your sweepers with Healing wish.
Also on a side note, Ogerpon-H can enjoy trailblaze instead of substitute to help the water mu (outside of rain)
If you wanna keep Torkoal you could make Cinderace a choice user with band or scarf
I think meloetta individually is nice and has a nice nice movepool notably focus and vs like dragon or just general utility thanks to knock . I think it can put in a lot of work in positioning but I think dual psychics often overlap
https://psim.us/t/1499580 like this?
No. See what I said about Volcarona, basically you're twice weak to stealth rock so you can't afford to have another item than heavy duty boots. You have 2 stealth rock setters. Only 1 is enough especially since you're super weak to it. Calm nature is enough on heatran. If you're going for Torkoal, you dont' need court change on cinderace so you can play zen headbutt for toxapex for example, gunk shot for fairies (even if not sure it's that important), uturn
are you telling me to replace court change with eithe gunkshot,zen headbutt, or U turn?
ya
👍
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
and to what you link b4 you removed it yeah thats better
play around with band / scarf cinderace
to see what you prefer
i meant to put calm nature on heatren mb
oh no ur fine
calm is better so you have speed and you can even outspeed like archaludon which can be game changer
English ^^"
What
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Def still want rocks somewhere likely
Moon set is kinda meh and not really achieving much typically this is a nice scarf at times and it has iron head
💔
Problem with this is u missing a crucial teammate as well: Hisuian goodra rn your just really destroyed by like the entirely special breakers of the tier
forget hisuian goodra exsited ngl
Sd garchomp and dd roaring moon is like achieving the same job as a setup sweeper u can remove one for hoodra
k what build should i use?
Standard hoodra set on smogdex
👍
In a game rq I’ll get more in depth afterwards to help more
k thx
ok off of what i said about hoodra, this type of build your going for setup spam + control type of dragon which overall gets worn down / beaten in the metagame, these mons right here cant really benefit off of ho style with out screens (if you go that route which is very gimmicky) and another crucial mon in latias + healing wish support is missing, this struggles against top types, especially flying and steel but dont worry we can make some changes to give you a better time in the metagame
i would right off the back just make dragapult a specs set here since we are lacking in special wallbreaking + breaking steel cores consistently and open up a slot on archaludon to slot in Stealth Rocks
Foul Play is cool / cute to punish ceruledge and like scizor but overall you have moon that stops ceruledge and if its CC then its basically gg already,
latias can compress nicely in speed control + healing wish for bolt or dd roaring moon
Hoodra can be over garchomp and you can really mess around with the roaring moon set if dd is not cutting it
arch / hoodra / specs pult / scarf latias / moon / bolt
IF you want to do a setup spam type of build. change the pult set to screens set and add in scarf h wish latias over cm latios instead but again as i said, just really gimmicky / inconsistent
https://psim.us/t/1475964 like this?
Yeah but change the moves of dragapult
Copy the smogdex set for specs pult
If taunt moon not really doing much, add in iron head
👍
is draco meter,shadow ball. flamerthrower, and U turn a good specs pult set?
Yeah but u prob want t bolt for last to consistently pressure toxapex well
oh yea ty
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Mama kiru has been summoned oh Jesus
azumarill isn't great on water / rain, you might want something that can take advantage of rain faster
maybe an urshifu would be nice
and you can also change black sludge to eject button if you like
i built this team for a tournament, they're pretty simimlar so feel free to copy my homework
👍 thx
hey people I have a question is there a monotype ubers format? and if so is there some raters here for it?
It’s an othermetagame we have in monotype yes. You can check this thread https://www.smogon.com/forums/threads/monotype-ubers.3740960/
:koraidon:MONOTYPE UBERS:miraidon:
Welcome to SV's iteration of Monotype Ubers! This is the Monotype format where the majority of things banned in SV Monotype are now legal to use and play! DLC2 finally made this format a possibility due to the return of many legendary Pokemon such as the...
is there raters here?
You can always send your team.
Hey @waxen tapir, there are presently no raters signed up to rate teams for gen7monotype. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
Okay so I'm lessed experience in gen 7, however.
HP Rock isn't really worth it and you're better off with either Toxic or just running Stone edge/Rock Tomb.
Empo also isn't that good on Steel. If you're looking for a water resist your generally better off with Ferro.
If we're running it cause we don't like hazards, I would probably drop Spikes on Skarm and run them on Ferro instead still.
went with hp rock since from what I searched it does pretty similar damage to stone edge without the rng factor of hitting I already have enough toxic users, and about emp I'm jsut trying to not make the team painfully weak to fire and heavily relient on heatren
You still don't really need HP Rock, Lava Plume is generally going to be doing enough against most flyers. But fair enough.
Meanwhile maybe someone else who plays SM can tell me if I'm wrong, but Fire isn't a particularly good type so much of the time the lone Fire either can reliably break tran or not.
no hdbs so rocks absolutely breaks it apart but still I don't want to risk also a fazer is always good
Fair enough, I still think Ferro would be better though.
what gens you're knowledgeable about in monotype?
Mainly just 9.
I watch a lot of them for TNs + play a couple of them sometimes (SM + ORAS mainly) but wasn't around while they were current nor will be playing them in major tours (notably not playing in the cups)
Lando can become an issue quickly for your team.
Im more curious about the lack of ferrothorn that helps a lot of MUs except fire which heatran prevents partially and Exca threaten offensively. Also hp rock does less damages to volcarona after boosts than a physical move
You re gonna have some tough time rapid spinning too but that's a general steel issue imo
28- Atk Heatran Stone Edge vs. 0 HP / 0 Def Volcarona: 348-412 (111.8 - 132.4%) -- guaranteed OHKO
0 SpA Heatran Hidden Power Rock vs. 0 HP / 4 SpD Volcarona: 208-248 (66.8 - 79.7%) -- guaranteed 2HKO
And it's without boosts. Now with 1 quiver dance
0 SpA Heatran Hidden Power Rock vs. +1 0 HP / 4 SpD Volcarona: 140-168 (45 - 54%) -- 39.8% chance to 2HKO
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Is this Ice monotype any good? I think Froslass is the worst optimized one but I'm not sure
While most of the mons are fine, their movesets are just off.
You want Encore > CM in Tales, Spikes > Shard on Lass. Bulkier Mamo with Rocks, Lugg with Sturdy (gives you at least a guarteed spin) and generally Beam > Focus Blast on Kyurem.
Also I'm not a big fan of Cloyster on Ice. I think Weavile or Cetitan are generally better due to their superior speed (at least while snow is up for Cetitan)
I've never tried Weavile so far
Those make sense
Calm mind wasn't getting used much, that's true
Which Mamo move should get replaced? Trailblaze?
Both trailblaze and Iron Head need to go.
So Rock and... Hmm
Mamo is usually this one Ice:
Mamoswine @ Leftovers
Ability: Thick Fat
Level: 5
Tera Type: Ice
EVs: 208 HP / 220 Atk / 64 Def / 16 Spe
Adamant Nature
- Earthquake
- Ice Shard
- Smack Down
- Stealth Rock
Smack better threatens Flyers like Skarm and Corv (allowing you to EQ them) along with greatly crippling Articuno, Moltres, and Volcarona.
Knock off should be obsolete if I exchange Cloyster for Weavile, right?
Yeah.
For Weavile, is
Knock off, Fake out, Swords dance and Poison Jab good?
Nope.
You want Knock, Ice Shard, Taxel generally.
With Low Kick > Taxel sometimes (better Heatran and Archa MU)
Maybe having another way of damagin Archa would be good
Earth power can deal with it ig
Steel I'm not sure how to beat, but Dragon you wanna layer up with Lass early then just pressure hard.
No problem.
Also something that hasnt been said is freeze dry on ninetales over blizzard deals way less damages but helps vs water mons much more that can otherwise play around you since ninetales outspeed most of them naturally (except greninja, barraskewda and ogerpon)
Also I don't mind Cloyster which is your only viable way of dealing with steel tho liquidation deals same damages to scizor without risks of missing so it's more for skarmory.
I'd change Froslass which outside of fighting MU with Mach Punch is relatively bad for Weavile which cover more with a choice scarf so you can have Low Kick and Triple Axel/Ice Spinner.
Avalugg niche is to be physically bulky so you should invest in this stat instead of Special Defense. Another option is to play Avalanche or Earthquake over Iron Defense to hit Ghost types but you can have a harder time against Scizor.
@glacial skiff you recommended lvl 5 Mamoswine, be careful !
Hey @waxen tapir, there are presently no raters signed up to rate teams for gen7monotype. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
was wondering if in monotype water doubles gastrodon stormdrain + floatzel surf is a valid strategy?
its paldea pokemon only and no legendaries/paradox so im lowk at a loss since i cant use my normal pokemon and im new to comp (its a friendly pokemon battle)
Manaphy feels like more of a screens benficiary but I don’t think you likely need rain dance on this set typically in this tier you need situational awareness and counters to other types zs. For water without a fairy type you’re relying on pretty much just z haze pex but here ur manaphy likely needs to be evd for +1 kommo of some nature ; that being said having either z haze pex or fairy type gives nice utility -
I believe defensive pex is usually preferred a bit more for a potentially more realistic fairy matchup also and u don’t necessarily “need z” but if you do I believe you should have like an aggressive fast Mon like ice z greninja even I saw someone use rock slide variants too and that hits kyurem-b but icenium z from green isn’t the worst either
Keldeo is also a great Pokemon to consider you want to also think about ferrotborn and th aspect of rain and their leech seed turns can be more consistent over you just trying to fish scald burns to cripple a ferrotborn celes core but it’s still an option but I think keldeo or a similar route is nice to consider
Post in thread 'SM Monotype' https://www.smogon.com/forums/threads/sm-monotype.3685270/post-9119337 I would check out this post specifically do CRTL+F and search for swampert mega specific variants courtesy of a good sm player (mushamu) @waxen tapir but I think ur on the right track
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Typically pelipper still considers fly stab and or compressing defog it seems too
!arbitraryformats
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https://www.smogon.com/forums/threads/doubles-monotype-megathread.3772647/ doubles monotype exists as a monotype other metagame on smogon but you can review some samples for inspiration here perhaps @ruby ginkgo
Art coming soon!
Doubles Monotype
What is Doubles Monotype?
Doubles Monotype is exactly what it sounds like, combining the metagame of Doubles OU and the nuances of monotype into one format. This thread will serve as the primary thread for resources and discussion for the format.
Doubles...
ok thx a ton
Oh for pex it’s for bulu it’s just maybe make it mixed even wacan berry was used too for koko too but hey I think it’s pretty evil vs fairy (wacan)
and to be fair I understand what you mean, I don't have something for ferro really
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
ghost ping
Boomp, I don't see the ghost team.
Yeah it gone
Damn, this zoro buff is so good it can hide teams.
oop
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Yeah no notes really team looks fine
You could change ogerpon to something else like urshifu if you want
Just to immediately take advantage of rain
I've got a few.
Pex generally prefers PJab > Sludge Bomb as it is better at donking Hatt and Prima.
Psychic Fangs is generally better than PJab as Kingdra can nuke Oger-W with Draco and most other major Water resists/Immunities are also Poison themselves (Pex, Moong, Clodsire) (Anything else left is really just Dragon so just leave them up to Kingdra or slam em with CC.)
I've started to fall off Oger as a breaker on rain. I generally think SD Samu-H is a better guy overall since Spikes are good at wearing down the problematic Resists consistently + a Dark/Ghost resist is super nice to have.
Also Pert can go max in SpD since you don't need the 24 attack for the Excadrill MU as much (rain guys can slam it)
Yeah I agree
I think mirror coat is kinda eh on Swampert
Don’t think anything is staying in to use a special move really
Spikes is good because kingdra NEVER kill water pon on a full health
I just too aware about raging bolt
But still knock off is better here now
I'm going to guess this is for national dex monotype.
Please use a Pokepaste so we can help you with EVs and items as well as right now I can only make guesses on what each mon's item is.
Also #1060037469472555028 is where you would get raters for a national dex mono team.
Any tips I feel like my team is really strong offensively but lack defensive options and be stalled very easily
You have 0 special wall breakers and no setup sweepers and trying to combine screens with a comp that does not work with it
I would personally suggest looking at the sample teams to get a feel for what u need
I also would look at the monotype set compendium to help as well
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https://pokepast.es/2140be6c599cdcc3
was using this a little bit for some ladder acheivements which is why it's fully UU
feels decent into most mus, even fairy is alright with the AV muk.
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
had a standard SD bisharp before but i dropped it for krook
but now i feel like i might need to change kix to SD
i also just fixed the 8 missing evs from sable idk where those went
You should change krook for tinglu offering you more hazards that you can use to pressure with knock off users and giving another special tank
Muka could be rest talk stick more to this philosophy and you could potentially drop defog on mandi for toxic
While Lokix is very good against offense, another option to play around hazards could be Samurott-h or you play with water move > ceaseless edge to have a better Gliscor MU + sacred sword for Archaludon + priority
I also think you kinda need some spammable move on Hydreigon and would play dark pulse > draco meteor to help vs steel water flying
Since your team is a bit weak to Azumarill, i d play 16evs in speed on Mandibuzz to be sure to do damages before play rough
i totally would have ting-lu and samu but i'm farming noobs for the divergence badge
did u want like more improvements or you was just showcasing the team as since your doing the divergence challenge, theres only so little you can do
improvements for divergence
then the team a whole lot of changes as you got it mixed up with slotting "uu" mons rather than understanding mono UU
u have banned mons on there
alolan muk and sableye
which is banned in mono uu
https://www.smogon.com/forums/threads/monotype-uu.3739420/ this is mono uu
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Art will be coming soon
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This thread will serve as the primary place for metagame resources and general discussion.
For some less formal discussion and talk with the Monotype UU community, come hang out in the Monotype uu discord.
Monotype UU...
not looking at the teambuilder and the mons labled: "UU"
oh shit word
i swear i checked that google sheet and i was good
maybe i didn't look hard enough
thanks
as a new shift will be happening on april take a look at the banned mons first
oh lol nah all good
you can prob do like
spd incineroar as a alolan muk replacement
hold on lemme get mi food and we can do something with this
gonna start running av incin like a boss and pray that mandibuzz can remove well enough
i dont hate the idea of it, you can prob have two variants of this. like an av one and a non av variant which allows you to be more utility like with parting shot + wisp
but overall your best bet on the divergence badge is like utilizing normal which only lost the turtle and like water since it still has strong tools overall
Hdb > av inci imo
Parting shot, koff, flare blitz, wow/dpunch
Ive done it with dark but hoopa u was there so it helps to consolidate stuffs. Stall/fat waters are really doable, flying more leaning into offense is doable too
Ive tried normal but ladder was spamming fighting and i was lazy to hard calc at 1100 ladder
Can someone rate my Gen 5 mono-water team?
https://pokepast.es/4ace6f4fb747fb9d
Hey @slate tangle, it looks like you're trying to share a gen5ou team, but I didn't find any raters for that format in this channel. Try posting in #1060339824537641152 instead.
Okay, I'm not the most experienced when it comes to Gen 5 Monotype but I think I know enough.
Right now a lot of the team is mostly here, but the sets are a bit off along with Rotom-W not being all that great.
- Pert really wants to be much bulkier than this and doesn't give a crap about Hidden Power at all preferring a utility option like Roar.
- Starmie wants for Psychic to help deal with all the Fighting-types in the tier generally is also Life Orb or Spes. If you want a Spinner Tentacruel is going to serve better off its bulk + high recovery (along with helping to threaten Grasses)
- Politoed doesn't care about being bulkier as bulky is generally used on Pert, Tentacruel and Empoleon with it generally being the scarfer of the team.
- Keldeo likes CM to be a generally superior win condition and to really bully types like Steel and Ground
Is CM calm mind?
Yup.
Thank you for the tips! What's an EV spread you'd recommend for swampert?
I would probably go with the sample spread which is this:
252 HP / 4 Atk / 220 Def / 32 SpD
Relaxed Nature
I don't know what it does personally, not BW enjoyer.
Cool thanks :)
No problem.
https://pokepast.es/7356deec5538af4f this feels like it sucks
Hey @waxen tapir, there are presently no raters signed up to rate teams for gen8monotype. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
Choice scarf might be better on lele instead and making Tini band makes breaking stuff like steel easier
Otherwise looks pretty solid to me
I’m no Gen 8 expert but dabble a bit
i wanna run both sires for gen 9 monotype (ground) but i dunno if thisll make it work
https://pokepast.es/fc440bdae4f5db63
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
normally clodsire prefers to be physical with poison jab that sludge bomb. you also have multiple stealth rockers on your team which is not needed
the lack of a mamo / gravity lando / no surf on quagsire hurts your mus in steel / flying and to an extent dragon / ground mirror
https://www.smogon.com/forums/threads/monotype-sets-compendium.3731002/ you can look at the set comps to see whats normally utilize for
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ground has a paste to show different variety
oh i didnt see liquidation tbh
nice nice, thanks
you can paste updated changes afterwards or if you want like two varients of the team that can work as well
normally clodsire likes to do:
Clodsire @ Black Sludge / Eject Button
Ability: Water Absorb
Tera Type: Poison
EVs: 252 HP / 160 Def / 96 SpD
Careful Nature
- Earthquake
- Haze / Toxic Spikes / Toxic / Spikes
- Poison Jab
- Recover
which helps deal with non band flower trick from meowscarada
ooo sure
problem is now meowscarada is utilize triple axel which overall is hell regardless for all ground teams
yeah that'll really be a problem
treads can act as another special wall + spinner
so we can
do:
Iron Treads @ Leftovers
Ability: Quark Drive
Tera Type: Ground
EVs: 244 HP / 216 SpD / 48 Spe
Careful Nature
- Heavy Slam / Stealth Rock
- Earthquake
- Knock Off / Protect
- Rapid Spin
forgot heavy slam was a thing lol, ill consider this stuff when i get home
you can keep protect if u want but normally when utilizing hazard stack comp its always nice to have a knock off utilizer to deal with boots
also nice to knock lefties from archaludon and helm from skarmory
slam is nice for flutter mane while iron head helps u deal with mamo and kyurem better
for gliscor i would just abuse subtoxic with protect and eq over knock off and spikes
however, as there are teams that utilize gliscor and lado together i woldnt recommend stacking up the beam weakness and would change gliscor to mamoswine
would change nasty plot to gravity on lando-i. pretty straightforward, helps alot when battling steel + with ur current set; this now allows u to not be completely walled by air balloon gholdengo.
the pons are a pain in the ass, gren and meow are as well. i wwould utilitze scarf great tusk over garchomp
Great Tusk @ Choice Scarf
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Headlong Rush
- Ice Spinner
- Megahorn
lastly i would just change the quagsire evs max hp max def impish nature
if setup quagsire not really working for u or is incosistent / lacking i would remove curse for more utility
toxic, hazards, etc.
depending what ur team needs
hope this helps!
Hey this looks like a semi stall ground !
You want some def invest (160) and full hp on your Clodsire to live 2 flower trick from meowscarada which otherwise destroy you. Also you hit way better on physical side. You can play poison jab, recover, toxic/toxic spikes, earthquake/low kick
You would prefer modest scarf landorus here to be able to beat ogerpon which 6-0 and drop Garchomp for either Assault vest Mamo / eviolite Piloswine or Ting-lu (imo slightly better option if you re going into stack hazard).
Gliscor is a really good Swords Dance user here with protect, knock off and facade (or earthquake if you think you lack some ground) with 244evs in hp, full spdef.
Quagsire is a good anti setup and kinda wants recover and toxic but cant setup here cause nothing will stay against it and it takes a lot of damages. With sr or spikes as 3rd move you're more comfy. Offensive move can be liquidation/ice punch/whirlpool realistically.
Your treads is good !
Defensive TingLu will help a lot Quag which isnt that bulky and can take ghost moves + whirlwind/ruination/rest/sleeptalk/heavyslam/payback(useful cause you re slow)
https://pokepast.es/8e901b5085936d36 this is my team. Choice Band Dragonite does more than 50% to Quagsire that's why in emergency case i prefer to have ice punch but i keep alternating with Whirlpool for more cancer with Toxic. Thanks to RH, you can kill TA scarf Meowscarada and if it's band well, hope that between hazards and scarf Lando you're gonna get it
I'm playing naive on Landorus for Volcarona.
Low kick on Clod is for balloon Heatran
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
i see, ill try to mix it up with what ive got so far on my mono ground thanks
Hiii, thisis probably a bit of a weird one but me and my friends play a custom monotype with Nat dex 9 bans and any gen mon allowed 😄 is there any chance someone can help me with my flying mono. I tend to lose quite badly to greninjas and other strong ice beam mons. Landorus-Therian @ Choice Scarf
Ability: Intimidate
Tera Type: Ground
EVs: 232 Atk / 68 SpD / 208 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Explosion
Dragonite @ Weakness Policy
Ability: Multiscale
Tera Type: Dragon
EVs: 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Ice Punch
- Earthquake
Mandibuzz (F) @ Heavy-Duty Boots
Ability: Overcoat
Tera Type: Dark
EVs: 248 HP / 252 Def
Careful Nature
- Foul Play
- Roost
- U-turn
- Defog
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
Tera Type: Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Focus Blast
- Solar Beam
- Roost
Gyarados @ Flyinium Z
Ability: Moxie
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Bounce
- Earthquake
Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Electric
EVs: 252 HP / 252 Def
Bold Nature
IVs: 0 Atk
- Volt Switch
- Thunder Wave
- Heat Wave
- Roost
!rule6
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https://pokepast.es/782bcc054f596638 first time trying to make flying mono type
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
This team has some issues.
Alot of the mons here are good for a flying core, except staraptor, but their sets are not very valuable.
tbh i took the mons i like but how can i improve it
Ideally.
Gliscor would much prefer to run a Bulkier spread, even if it wants to lean offensive.
Dragonite either wants to be Choice Banded or running HDB.
Skarmory wants to lean entirelly into physical bulk.
Running Corv > Staraptor gives you a special wall that can actually switch in on Ice Beams and provide Defog support + pivoting.
Gyarados here would likely have to play bulky.
And Enamorus would be the Scarfer.
sorry im kinda new to comp wdym hdb
Heavy Duty Boots.
oh ok and about the gliscor should i change the moves or stats
Both.
Right now, I'm thinking the standard spread:
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Ground
EVs: 244 HP / 204 SpD / 60 Spe
Careful Nature
- Stealth Rock
- Toxic
- Earthquake
- Protect
im thinking about keeping toxic spikes because my scarmory have stealth rock
Skarmory generally prefers Spikes as Hazard stacking with both can easily weardown several types.
Toxic spikes will have several useless matchups btw too
The most obvious being the flying mirror
TSpikes in my opinion aren't great in the current monotype metagame as a lot of types either run a Poison or don't give enough of a crap about them to really worry.
3 types by default don't care.
Fly, Poison, and Steel.
yea i see that
With Skarmory, you would want to lean full physical defense and run Spikes > Stealth Rock. But other than that, the Skarmory is good.
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 12 Atk / 244 SpD
Careful Nature
- Iron Head
- U-turn
- Defog
- Roost
Yeah, that.
tbh for first time trying to make monotype build that is not ghoul i think i did well
Enamorus is also an easy fix. Run Scarf for the held item and Healing Wish > Mystical Fire.
Doesn't look great, but we all started out with not great teams.
I was running a Darkless Poison back when I started out to, bad results.
wait i have another 1
Anyway, back to the flying.
With Gyarados, you'll generally want this as your build:
Gyarados @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Water
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Waterfall
- Dragon Tail
- Thunder Wave
- Rest
With DNite, I'm not sure between DDance or Choice Banded here. Both have immense advantages other the other.
Your rain matchup improves by 1000 percent as well
So those are crucial suggestions peng gave you
I think Choice Banded might be better here, but DDance is good as well and is a bit more customisable.
I agree band being better here
If you go Choice Band, I would run the standard:
Dragonite @ Choice Band
Ability: Multiscale
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Outrage
- Earthquake
- Fire Punch
Do you think
Thunder punch would be better or no
Probably not.
Yeah it’s one of the best sets
Band allows it to actually use its ability before being hit
Band also does more damage.
DNites typing also allows it to come in on some threats a bit safely, notably Fire-types and just start ripping away with its power.
Sadly not good period.
Altaria is kinda buns without its mega.
Forgot to copy the EVs over and run Fire Punch > DDance on DNite and you should be good to go.
Also Super Power > Focus Blast on Enamorus. Super Power is just more reliable with Contrary than Focus Blast.
It is a beat weaker starting out, but you'll generally only need it in endgame situations to snowball or to pick off foes such as Hisuian Goodra or Air Balloon Heatran.
Skarmory wants to be sturdy with roost over protect with bold nature to maximise your Defense stat
You want Iron Head over Brave bird on Corviknight
Gliscor wants 244HP and be specially defensive with enough speed to outspeed modest raging bolt (reaching 250 speed) and leftovers in Special Defense with + Special Defense -Special Attack nature
I think Gyara + Dnite isn't very productive. I'd change Dragonite for Moltres-Galar OR Gyarados for Articuno / AV Tornadus-T
Your Dragonite wants heavy duty boots if you're going for dragon dance and thunder punch (for Primarina and water) if you're going for choice band.
Your Gyarados wants to be full HP, with a lot of Defense and Impish nature.
Superpower > Focus Blast on Enamorus with Naive nature is by far more reliable
Skarmory @ Rocky Helmet
Ability: Sturdy
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Body Press
- Spikes
- Whirlwind
- Roost
Corviknight @ Leftovers
Ability: Pressure
Tera Type: Flying
EVs: 252 HP / 12 Atk / 244 SpD
Careful Nature
- Iron Head
- U-turn
- Defog
- Roost
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Ground
EVs: 244 HP / 168 SpD / 96 Spe
Careful Nature
- Stealth Rock
- Knock Off / Toxic
- Earthquake
- Protect
Gyarados @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Water
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Waterfall
- Dragon Tail
- Thunder Wave
- Rest
Moltres-Galar @ Heavy-Duty Boots / Sitrus Berry / Lum Berry
Ability: Berserk
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Fiery Wrath
- Hurricane / Air Slash
- Agility
https://pokepast.es/88358fff1921cbb3 Ik grass is absolutely bad af but is the concept interesting at least?
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Okay, so I'm going to take a gander this is screens offense.
If so, its a bit lacking. You would probably want just Banded Rilla just for the immense breaking that provides, still have a scarf Meow > zarude, and Victory Dance Hilligant > one of the special setup guys since they're a bit too slow.
okk then
If you want screens offense for Grass, use Abomasnow. The type is already too frail to allow yourself 2 turns to click screens. On monocord someone drop this https://pokepast.es/2e1f156dac8c7aeb . Not saying it's 100% perfect but it has some solid base like scarf meow, veil abomasnow, h-lilli, firepon, sinistcha
Hello! Me and my friends are doing a tournament monotype with a draft. (There can't be the same poke in any of the 18 teams... One team per type). We decided to have 9 Pokemons and choose 4 of them to play vs our rival. We will be playing singles and doubles! I was planning to use the Bug Type. This is some of the Pokes I have! Can someone help me with my team? https://teams.pokemonshowdown.com/view/1637649-00mrtvaa8k20ds7wuwkv
I know this format is pretty weird! They also told me bug is not the best type but I wanna do my best! Thank you so much for the help!
https://play.pokemonshowdown.com/view-teams-view-1637649
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Its screens fire.
No Heatran is a major yikes solely since you've got no real way to actually combat Flutter as specs Pgem just cleans through your team with little resistance.
Also as much as I'm a fan of Iron Moth, Its not generally great on Fire and Sub Variants espessically aren't going to get the job done.
damn ;-;
so make heatren in the place of moth?
Yeah.
what set?
Defensive Fire.
if so, can I free up rocks on either it or tork?
Yeah.
feel like I can throw id on tork
https://pokepast.es/38b761a4cb761de8 I've been trying this team out and I've had some hits and misses and would appreciate any tips on things I could tweak to the team. I am pretty new to competitive so I would also love explanations as to why you would change/tweak something
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Okay, so going in, this is a decent start in some aspects but its missing a lot in terms of what makes Dragon super good in the current metagame.
Garchomp for exmaple is close to be excellent, but its lacking Scale Shot, Stone Edge/Fire Fang and Loaded Dice to make it a truly devasting breaker for Dragon.
To keep it quick.
Pult, Chomp, and Hoodra can 100% stay but need set changes.
Dragonite could possibly stay.
Dragagle and Haxorus need to go.
Haxorus just isn't a good breaker only having super niche matchup applications that are generally done better by others (its a stall breaker but Kyurem and Raging bolt break Stall water a lot harder) while lacking general versatility.
Dragagle meanwhile is just worse Hisuian Goodra a lot of the time.
Your team also right now leans far too physical without an excellent special breaker, pult isn't good enough.
oooh ok I see what you mean
I already mentioned what I would change for chomp.
For Goodra-H, I would make it run Protect, Heavy Slam, Dragon Tail, and Knock Off with leftovers as the item.
For Dragapult replace Hex with Flamethrower and run Choice Specs > Life Orb.
For Dragonite, for a backup special breaker that still is a ground immunity/fighting resistance. I would put Expert Belt Latios there with Luster Purge, Thunderbolt, Ice Beam, and Recover.
ok so replace dragonite with the expert belt latios right?
Yup.
I would also run Physically defensive Archa and Scarf Moon instead of Dragagle and Haxorus.
So the team would end up looking something like this: https://pokepast.es/3e26c0446e7645cb
If you need me to explain any of these sets/their reasonings I can do so.
But this is a generally solid dragon 5 mon comp with Chomp on it.
ooooh ok this makes way more sense looking at it, but I do have one question, what would be the main "gimmick" of this team?
Just being good and relying on solid fundamentals.
Gimmicks are fun, but I would generally steer clear of them until you have a solid grasp on the tier.
ok ok, I appreciate the help, but looking at the items I see that both archaludon and the h-goodra both have the leftover item. What would be a good switch out for either item in tournaments that have the item clause?
Hoodra can be a viable assault vest user.
You would replace Protect with generally some sort of alternative move. Earthquake is the main one to rely on but Rock Slide does have a niche in checking Volcarona while going with a Sassy Nature can allow you to slot in Draco Meteor more comfortably or Ice beam.
oh yeah I did have some trouble with volcarona, but like you said it is pretty niche. But these are good to know! Thank you so much for the help, I learned a lot haha
No problem.
Hello I've been using a rock team and it seems to be holding up pretty well against it's many weaknesses that would potentially kill it if there's anything I can do to make it better let me know
I'm new to Monotype and I'd love to see what more I can with this
https://pokepast.es/83f2ec780af1510a
New [Gen 9] Monotype RMT @gloomy vapor, @pulsar harbor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
https://pokepast.es/31db1704fa6fcd59 correct me If I already posted this
You probably want balloon on raging bolt it gives it more set up opportunities
You want Lati@s instead of either bolt or chomp to not hard hard lose ground
https://pokepast.es/00ed9552528dfaa1 W Monotype team?
New [Gen 9] Monotype RMT @gloomy vapor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Sorry for being hella late to both these teams (except the Dragon, that was already covered)
There is a lot wrong sadly with this team.
While TR seems funny, it lacks a lot of the core utility that gives rock was little value it has in this metagame. As awhole, this team looks like it would under preform if faced with major competition from the solid well built teams further into the tier.
Some things I'm noticing are the following:
A FEAR mon sadly doesn't work with the onslaught of good rocky helmet users and Ghost-types currently in the tier with it completely thudding into mono ghost itself. And thats not counting an forme of hazard damage it has to come in on.
Boulder would prefer band as once Trick room is up, you've got nothing that outspeeds Scarf Meowscarada or Greninja.
Weakness Policy coalossal main weakness will generally remove it before it can pop policy, especially from Water- and Ground-types.
Glimmora would much prefer Air Balloon > Assault Vest to give the team any forme of Ground switch in.
No Oger-C which is easily the best mon Rock has going for it right now.
It looks, fine, but its currently far too slow. Only Sandy Shocks is faster than base 300 which isn't great as Electric doesn't have the best tools to really play the long game that well. You would probably prefer a faster Zapdos overall along with max speed on raging bolt. Other than that, it looks fine for an electric.
New [Gen 9] Monotype RMT @gloomy vapor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
No Klefki, I also think Phys Val + phys Enamorus isn't great.
Other than that, it looks fine.
is klefki like mandatory?
Basically.
Screens is just insanely rough to give up on Fairy and its easily the best setter.
just feels like I'm stuck with the HO route always with fairy
Yeah, the type kind of is.
Non Klefki teams show up in tours sometimes, but then just fall back out of favor.
https://pokepast.es/f7e441ab9fcfa4ab so this is the best fairy can be?
not build technically but the core of it
Yeah.
You can also plah Clefable / Fezandipiti over Prima
Enamorus / Tinkaton over Azu
Tho this team needs some lil rework here and there to be better
Ive seen non Hatterene sometimes but it means you just give up on hazards management and stall/fat becomes quickly a nightmare
New [Gen 9] Monotype RMT @gloomy vapor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Looks like a fairly standard ghost. I prefer itemless runt with Foul Play > Hex on Ghost but thats just a me thing.
Don't need speed though, that is just for Jolly Azu which no one is running.
I'll test that out, btw can I go helemt on pech?
I guess.
This ghost loses to Gliscor and flying. Ghold + Pecha is weird imo. One of them should be Spectrier or at least gives speed and spa investment to ghold to beat reliably flying
Since i know people dont want to use my ghost spread for Gholdengo, i know i can lead Gliscor and do at least a 4-0. Tho now we re 5v2 , gg
Other options are balloon Pecha and spdef Bramble
I don't know about flying but doesn't pech pretty much scares Gliscor off? can't even 4HKO and hex chips almost half of the chip
You're also in a 4HKO roll with Hex but you're also doing nothing to Corvi. Flying is never a 1v1 mon for defensive mons. Also some Gliscor are SD.
that version is like max hp/Spd which I don't think is common
0 SpA Pecharunt Hex (130 BP) vs. 244 HP / 112 SpD Gliscor: 139-165 (39.4 - 46.8%) -- 87.1% chance to 3HKO after Poison Heal it's something like this
or like the entry hazard set
which to be fair I don't see often
i dont pech and ghold together but was there a certain mon u was building around
was wanting to test out hex pech
pech is fine overall i personally would drop gholdengo here for like the horse
parting shot support + horse goes a long way
either that or like what kraken said earlier in making gholdengo more speed / spa in this comp as overall your team is a lil passive for a ghost
with no prior utility support other than scarf t wave Pult which i think should be wisp instead.
Ghost vs Flying is always annoying regardless of the mons, you have to overall play aggressive with your breaker + setup sweepers. Playing passive / defensive results in your being worn down quickly via pivoting core flying utilizes. tips i can give overall is force progress early with SD Ceruledge. you can make great progress in early SD leads, being aggressive on corvi swaps to catch it u-turning to get the weak armor proc off.
Overall constant pressure is key to winning
So we agree with Boomp. Also the best tool of Pecharunt for Ghost is the slow pivot with parting shot to bring Flutter Mane, Dragapult or Spectrier safely on field and claim kill.s . Gholdengo needs to be modest to have a little bit more than max SpA than timid to be able to ohko gliscor for example. Modest can still outspeeds adamant Mamoswine
Made I fighting type mono for natdex https://pokepast.es/c518fa4c47062ead
New [Gen 9] Monotype RMT @gloomy vapor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
One thing you could change is CM Z Hydro pump on Keldeo
https://pokepast.es/0832097136439439
Any tips for how I could improve my ghost gym team? I'm not totally set on keeping Gengar, but I do need a trick room setter to go into my Houndstone sweep. I was also looking into Lunala but I don't know if it would be a good idea running 2 Ghost/Psychics on the ghost gym team bc of the 4x weakness. Any and all tips would be helpful!
New [Gen 9] Monotype RMT @gloomy vapor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
!cobblemon
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I'm looking at this and this just isn't anything like a standard monotype format. The only thing I can say is that, it is ghost.
You wanna hit hard and hit fast so defensive mons aren't ideal while offensive beasts are.
https://pokepast.es/f21ab66f1465f506 SHOULD be BO
Hey @kindred storm, it looks like you're trying to share a gen9lc team, but I didn't find any raters for that format in this channel. Try posting in #1061135027599048746 instead.
Concerning lack of speed control
@glacial skiff rate this when you're not busy
Oh, there was work to be done.
Gonna be honest, not a fan of this as a look.
Double pivot seems a bit too much for my money and I like having a water resist generally.
I also think Ada is way too greedy in general and Jolly is usually better on Sneasler.
so I need pex?
Pex, Moong, WA Clod, whatever sinks their boat.
If pex or moong, you're dropping runt while clod is over GKing. I'm a bigger Pex/Moong fan than I am clod though.
k then, btw should I change moth's moveset? I feel like it's walled by dragons
Your only real option is DGleam and once its revealed they're just going Hoodra everytime so you'll just be needing to rip flamethrower until it falls.
still can I go for like sludge wave for strong neutral damage to to other dragons?
Hoodra is mainly sent in to deal with SpA attackers so Wave is useless into it, Pult isn't scared of it, Garchomp isn't scared of it and you'll get to just slam Hydreigon, Moon, Kommo-o, and wake with an OHKO if they come in on Moth.
does something like fiery dance break through it if chipped and with good rng?
also can I slap tspikes on glowking to help with breaking?
Yeah, its mainly replacing slack off.
With Fiery Dance at +1 it does hella a lot to hoodra from memory so you'll cripple it but likely lose specs in the process.
at full hp it takes half
Yeah, but generally speaking Hoodra will be switching into FDance to prevent something else from eating a DGleam.
if I'm not wrong that does like 35%
Yeah, so they'll eat the FDance, you'll get the boost and put them in a lovely "oh shit" situation where they have to send something else in to take a major smack of like 70%, a sack, or let Hoodra take way too much to force you out (or trade with Knock)
tbf I don't think that even after a boost you can kill it, on the first attack it lowers them to like around 70% with the boost at best you're going a 55%
Probably not, but getting Hoodra outta the way does make Glowking more threatening with Ice Beam and allows you to actually break with DGleam.
New [Gen 9] Monotype RMT @gloomy vapor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Twave > tect on arch to help with stuff like Volcarona. You also need a another special attacker imo make pult specs over band doesn’t as much for you here
hey yall im pretty new to competitive pokemon looking for some feedback on this poison team i made thanks in advance :) https://pokepast.es/9df0deed2242d3c1
New [Gen 9] Monotype RMT @gloomy vapor, @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
There needs to be an Alolan Muk here as right now you'll get ripped in two by Ghost/Psychic-types along with special darks that can overwhelm Weez-G like Greninja and Darkrai.
Specs Moth also should be fire blast in my opinion instead of DGleam.
And Toxic > TSpikes generally on Pex.
Other than that it looks up to snuff, I think AV King is superior but Chilly reception looks like it would do things here.
thanks for the feedback i really appreciate it, who do you think i should replace with alolan muk?
I would say Amoonguss here.
thank you!
Dnite isnt offering much while giving up ground and flying MU. I think generally if you can explain a lil bit your build and direction you want to go it will be better. Cause according to it, different solutions will be sent
https://pokepast.es/a19bfddd86eb47e0 hey y'all just started playing competitive Pokémon last week I made this flying monotype team tell me honestly if there's something wrong or anything to switch!
New [Gen 9] Monotype RMT @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Good points:
Ground type
Has some scarf user (tho Sal isnt really ideal since it takes too much from stealth rocks)
Bad points:
Too much tailwind, not much mons truly take advantage of it because they arent strong enough (except for Zard-Y, and it usually is fast enough to do what it does)
No steel type. Kinda makes it so that something like triple axel meowscarada just comes in and goes meow >:3 on the team. Also Mega Diancie to some extent
No defog. Makes Char-Y kinda just. Like. Die when stealth rocks is set (you take 50%)
awkward speedtiers (probably mitigated by too much tailwind, but if we drop tw for more useful moves then the speed is awkward)
Good point
I've been only playing for about a week and I really need help
Uh as for changes tho, it depends.
if you wanna keep Mega Zard-Y, you would really need defog (likely on gliscor). Then you could make Zapdos-G a scarf user (uturn / Close Combat / Brave Bird / Knock is fine). Salamence could be Dragonite with Dragon Dance/Band to complement Zard-Y attacking from Special side. Speaking of Zard Y, you usually prefer Focus Blast/Scorch Sands over Air Slash to bully Steel Mono more and Roost over protect (more longevity). Flamethrower is also as strong than HeatWave and doesnt miss
Togekiss could be replaced by any of the steel birds (Skarm for PhysDef [+ Hazards, like Spikes], Corv for mixDef [+Defog and uturn], or Celesteela [Decently offensive and customizable depending on what you want])
Thundurus could just be thund-t or what you have now, nasty plot is great on it with Hidden Power Ice / Thunderbolt/ Grass knot for Fly and Water teams. Tho if you go Skarm you would probably want Assault Vest Tornadus-T (for sponging some ice moves + more pivoting).
That being said, Skarm/Corv are much more defensive than Steela and if you want to keep being offensive, than Steela is what you would be using.
And you would want to drop Gliscor for one of the Landorus formes.
Thank you so much
https://pokepast.es/392f2ae765b182c3
i like to send out dragalge first use toxic spikes then dragon tail. Tell me if i should swap anything to help with it
Run a better TSpike mon. Sadly this team as awhole is running sub optimal sets on mostly sub optimal mons.
The only mon here that I would actually recommend for most standard Poison teams is Sneasler and its close to be a good Sneasler set, just run boots or a choice item > Rocky Helmet, Dire Claw > Gunk Shot and depending on your item Fake out/Throat Chop/Rock Slide for Sneasler's last move (fake out on boots, Rock Slide on Scarf, Throat on either Scarf or Band)
But otherwise.
AMuk outclasses Skuntank.
Gengar, Toxtricity, and Salazzle are all outclassed by Iron Moth. (Gengar and Salazzle have niches over moth, but in terms of just raw buttons, Moth is better.)
Dragagle is outclassed by Galarian Slowking in terms of being a bulky SpD tank capable of setting TSpikes (granted, you don't usually invest on Glowking since Iron Moth is mainly doing special breaking)
There is no long term Ground Immunity or hazard removal here.
There is no Phys Def wall here.
There is no SpD wall here.
Alright thanks
Damn, that was actually the most fun I’ve ever had reading the breakdown from an RMT
https://pokepast.es/e6efd53c2d699307 I need ur opinions on this fighting team for a monotype tournament it has 2 sections singles and doubles and I'm playing in doubles and singles
New [Gen 9] Monotype RMT @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
too many stipulations for us to provide any valuable input, sorry
No problem
I got recommended this team. Is there anything to fix? https://pokepast.es/41810b536daa0547
New [Gen 9] Monotype RMT @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Ability: Stamina
EVs: 252 HP / 204 Def / 52 Spe
IVs: 0 Atk
Bold Nature
- Draco Meteor
- Body Press
- Thunder Wave
- Stealth Rock ```
this set for archaludon is better
and you usually want iron treads instead of excadrill, with stuff like ice spinner knock off and rapid spin
Okay ty
You also need a rock move on heatran to be able to beat Volcarona. Your bird here needs to be full def since you have to deal with Urshifu-R, Sneasler and some other mons. Generally people play Skarmory for spikes but Corvi with uturn is nice to bring a choice specs/band user like Gholdengo or Scizor. Ice spinner Iron Treads is your best shot vs ground and Landorus as you naturally outspeed it
Okay tysm aswell
New [Gen 9] Monotype RMT @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
It looks fine. Maybe more with Toxic Debris Glimmora and Sludge Wave / Energy Ball / Dazzling Gleam / Power Gem + Earth Power + Spikes + Mortal Spin. Corrosion would be cool if you could play more stallish
You could also play Fire Blast with enough speed for Skarmory on Tyranitar. It grants the 2HKO even with -spa attack. If you're going with a more special / mixed Ttar, Ice Beam is nice for Gliscor too.
W or L mono-type team? I'm new to competitive play so I don't know how to build a team correctly yet.
Goodra (gyro ball build)
Kommo-o (body press build)
Zygarde (mega)
Necrozma (physical build)
Monotype on smogon / pokemon showdown has its rules and banlist
!arbitraryformats
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i want to make ice mono with froslass can someone give me a temp team or help me build a new 1
you have better luck in #comp-general
https://teams.pokemonshowdown.com/view/1782998-bx7fnyrd2s92i429ccho mono dragon team, could I get some ways to make it better?
Okay, most of the mons here are fine, but using suboptimal sets.
That being said, the lack of a Lati twin or Dragapult is going to hurt hard.
I would probably say drop Kommo-O and either wake or DNite for Latios and Dragapult.
For the mons themselves:
Roaring Moon should be the Choice Scarf set, DDance Moon is kind of hard to get going and Scarf checks a lot of problematic threats for Dragon such as Choice Specs Flutter Mane.
Walking Wake I like as a boots pivot on Dragon with Water STAB (Scald is my personal pleasure) Flame, Knock, and Flip Turn.
(I have to quickly pause here, I'm about to go grab dinner)
personally i really like using ddance sets due to how it feels like i do a lot more damage and have more sweep potienal, but i see why choice scarf set may be better
Dragon really wants that speed from moon. Pult is too weak to really get a lot of the targets moon can.
Phys def archa is right, but should have leftovers, flash cannon, stealth rock, and TWave alongside body press in my opinion.
Hoodra wants to max out HP as it's more so a physical attacker relying on knock, heavy slam (OHKOs flutter and allows it to beat CM Primarina), and dragon tail. I prefer leftovers with protect but if you want to run AV you can run earthquake or minus speed nature with Draco meteor.
for walking wake is flame flame orb or am I to use heavy boots
Heavy duty boots.
ok
Scald + flamethrower + knock makes it a really annoying mon for steel to switch into and can usually make progress in most games.
With pult, I think banded would work the best here and latios I like ebelt the most with luster purge, ice beam, and thunderbolt with earthquake as my last.
updated team so far: https://teams.pokemonshowdown.com/view/1783039-6it0776byamw7rltqop4
You need max SpD on goodra to really handle a lot of the big special guys since Heavy slam is generally OHKOing a few of them, notably flutter.
plus SpD nature too?
And ID isn't that valuable for Archa as it's big problem matchups are usually fine with taking ID Press.
Plus SpD nature, yeah.
Generally Darts, U-turn, and some combo of psychic fangs, phantom force and sucker punch.
Yup.
I like fangs + phantom cause it's good at bullying fighting and cleans through Valiant which is otherwise an annoying mon for dragon to handle.
While phantom drops hatterene and can endgame ghost if positioned well.
No problem, I think that covers everything.
I just destroyed by friend with this, thanks a ton
Thoughts (made for fun)
https://pokepast.es/7c4b0772921a16af yo thoughts? Any improvements I could make vrodies
New [Gen 9] Monotype RMT @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
Why does hands have protect?
The spread on it and kommo is for?
Gallade > Dogi cause this is just entirely dead to a rogue psychic attack.
I'm looking at this and this reads at a Natdex stall water.
Needs more boots and you should drop pert for a SpD gastrodon and I believe rotom for mantine.
Just wasn't sure what the fourth slot should be. And I wanted kommo bulkier but prolly wasn't the best idea ig
When it Doubt, earthquake.
That being said, I don't think weakness hands is the play.
Hands only has 3 weakness and is way too slow so it will take a hit, usually be forced to use the elemental punches to get a kill then faint or be forced out and be too low to do much of anything.
If weakness hands isn't the play, what is the play?
SD shuca here probably.
To go further on this, i dont get the value of kommo o here. Also are you doing enough damages at +2 with flash cannon vs screens fairy ? If you have a special spread on a special mon, can you explain ? Imo Urshi/HLilli/Keldeo/Infernape/Coba could be more useful here since you dont beat flying and have a hard time vs Gholdengo here. Ground is tough too cause Mamo + Hippow + Clod
What would the builds for these be tho? I understand that gastrodon and recover is more reliable than wish for swampert, but I don’t think it’s a clear swap? I mean I have 2 other SpD tanks in toxapex and empoleon. And I like the use of roar with swampert. I’ve won a few games based on roar + hazards alone. So it’s just a mix of preference and ignorance of gastrodon’s potential build. And I’m guessing you’ve suggested mantine for the same more reliable recovery. But I do feel like rotom with status spreading and pivot works well for this team. But again, just preference and ignorance
The current pex is phys def, and a majority of Electric-types are special attackers.
With Mantine, it is basically that, but its also a great SpD tank with access to haze and is usually the main Defogger of stall water if they somehow need it.
I never bring in toxapex against electric? That’s what swamoert is for. And pex’s base SpD allows me to tanks hits like giga drain
Alongside empoleon
Pex is mainly meant to sponge against physical attackers and a majority of Special grasses can be checked well by mantine and Empoleon as well.
A lot of Stall water builds rely on hazard stacking up with Gastro's Spikes + Empo's SR, keeping hazards up through the threat of Competitive.
Its a lot of boots spam.
So reliable recovery is very important to the archtype.
For clarification. This is an actual archetype to use right? Drop hazards and stall until hazards/status win the game
Yeah.
Not considered very good in natdex from my knowledge, but it is seen on ocassion.
Nah this in in a PBB game just didn’t know where else to post it
The fuck is PBB?
Brick bronze. The mighty Roblox
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Do not ask for assistance with fangames, Minecraft/Roblox mods, or other such titles. These games/mods have mechanics and available Pokémon which do not match those in the actual Pokémon games or any of our Smogon formats, and are often played with arbitrary rulesets.
I'm still a beginner trying to improve, this is the first Monotype game I've ever made. Can anyone help me and tell me what I can improve?
New [Gen 9] Monotype RMT @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
The team in its current state feels at odds with itself.
Pelipper + Skewda don't really mix with Milotic and Empoleon that well as the rain duo are trying to make it more offensive while defensive duo are doing their damnest to park the bus.
Azu also don't really work on water that well due to how competitive slots are and on rain especially, it parking the bus too long for a chance to setup while not breaking what it really needs to here (hi Dragon)
Also Pert here is just, not good. While it is a good mon normally, Pert is too slow to really be an offensive threat.
If you wanted it to be a more solid rain. I would drop Milotic, Azu, and Empo for a good special attacker (I like Kingdra, but others use guys such as Greninja, Wake, Primarina) and some sort of alternative threat that improves MUs where Barraskewda can struggle such as Hisuian Samurott whose Ceaseless edge helps break through sturdy guys like Archaludon that Barraskewda hates.
For the rain parts we would be keeping. Skewda should drop Aqua Jet for Psychic Fangs (deals with the Poisons that are its biggest problem in Toxapex, Amoonguss, and Water Absorb Clodsire) and Swampert prefers to be a slower bulkier guy with max HP and SpD, Earthquake, Stealth Rock, Flip Turn, and Knock Off along with Torrent for the ability (damp kinda sucks, theres no good explosion users in the tier)
So in the end you would end up with something like Peli, Skewda, Pert, Special guy, Samu-H, last (Can be a second special guy, another physical treat, or something else like Tenta/Pex for bulk since they can offer a fair bit to rain despite parking the bus)
I understand, this was a huge help. Thank you very much.
No problem.
People I need suggestions for a nat dex monotype dark team, this is my first time running mono so I would love to get some help
Hey @trail shore, it looks like you're trying to share a gen9nationaldex team, but I didn't find any raters for that format in this channel. Try posting in #1059714627384115290 instead.
It’s for monotype nat dex
you'd have better help in #1060037469472555028
Thanks 🙂 I’ll post it there
one thing that completely walls this is mostly ogrepon and im def considering using scarf moon https://pokepast.es/d31d1c84bae5f09d
New [Gen 9] Monotype RMT @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
You're walled or at least struggling vs flying and steel. Ogerpon doesn't wall you at all, you just click between band Dpulte, SR, Archa, Moon against it. Anyway, you're lacking a choice scarf user. Ground you don't really have weapons against it to prevent it from dropping hazards and clicking STAB Earthquake/EarthPower (Latios isn't a long term switch in since hazards + other moves and Mamoswine)
Generally Latios if not specs likes to drop at least dragon STAB. You can be 4att with IceBeam + Thunderbolt + Psychicmove (LusterPurge/Psyshock/PsychicNoise) + Earthquake/Aurasphere or be 3att dropping the last move for Recover / Agility. Dark is also a big issue for you quickly.
Here you could go with scarf Dragapult to be sure to have speed advantage and Substitute + Nasty Plot Hydreigon > Moon. I'm suggesting otherwise to drop Walking Wake for either Raging Bolt or Garchomp and definitely change your Latios set, if you wanna keep it.
https://pokepast.es/cc819ea35b796981 like I had this for example, close to your team but with Hydreigon and Scarf Dpult
New [Gen 9] Monotype RMT @quasi rock, @frozen hornet, @glacial skiff, @limber basin, @stable zinc, @tepid warren, @lusty anvil, @south copper. I won't notify you again for at least 6 hours.
TY
The team isn't perfect, you have things you can mix to help here and there. But generally Hydreigon is a bulky team destroyer. Scarf Dpult allows to not lose the mirrors. I think you can drop Agility for something else, depending how much you fear fighting (and flying).
ty very much
can someone rate this monosteel team (with wildcard)
Please take a moment to review the rules of the competitive section: https://discord.com/channels/192713314399289344/1373406929317269624
Do not ask for assistance with fangames, Minecraft/Roblox mods, or other such titles. These games/mods have mechanics and available Pokémon which do not match those in the actual Pokémon games or any of our Smogon formats, and are often played with arbitrary rulesets.
this just won me a tournement, thank you very much
Any Dark-type monotype teams with Mega Tyranitar?
From the sample thread here: https://www.smogon.com/forums/threads/sv-national-dex-monotype-sample-teams-ver-2-submissions-open.3733806/
https://pokepast.es/213b76d92e714c9e
Also this thread is for getting teams rated, not for asking generally.
SV National Dex Monotype Sample Teams Thread
OP Stolen from the SS National Dex Monotype Sample Teams Thread
Welcome to Scarlet & Violet National Dex Monotype Sample Teams, your primary place to get, well, National Dex Monotype sample teams!
The purpose of this resource will be to provide...
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