#avatar-quest

1 messages · Page 17 of 1

delicate quail
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isn't gonna work for avatars

iron zealot
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rip

nocturne sundial
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small question, i set all my mats up vrc toon lite, one is purple still ingame but fine in unity

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lemme try making it matcap lit

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i made a fresh new material and it worked

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strange

pastel storm
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Hello

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I was looking to know if anyone chould make an Irish republican army avatar

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Is it possible for someone to make it

magic slate
dense goblet
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Hey y'all! Got a question. I have a chair attached with a world constraint on my avi, but it's set to appear a bit to the left of where I'm actually standing ('Cause of the animation) and the problem is, when Quest players unload the chair, and then it loads back in, the animation re-plays and it's too far to the left, and desynced. Any way I can fix that??

misty phoenix
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Hi a problem between my PC and Quest avis has started happening recently. When i enable an asset from my quick menu on PC, it works normally, but Quest users see them differently. For example, I enable a hoodie on my PC side, but people on quest will see a different asset pop up like a sword in my hand. What can i do to fix this?

delicate quail
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i think the positions are synced, so if the hoodie is in the same spot in the menu as the sword that's going to happen

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i'd check if that's the case

misty phoenix
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the hoodie is in a different submenu than the sword, if thats what you mean

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i heard that the parameters are the problem, but they are the same between my PC and Quest Avi

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and this problem didnt happen until recently, when i added a new asset

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Well i have a different question now. Can i somehow see both of my Avis in Unity so i can troubleshoot the menu between them (aka the sync problem?)

dense goblet
magic slate
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if you have them in the same project and different scenes (my preference), you can open a second scene at the same time

hasty flare
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can someone help me, i cant seem to figure out whats taking so much of my mb's.. (i need 10 mb for quest conversion)

magic slate
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use that tool to find out what takes up space

hasty flare
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bruh

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i already have a tool

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i cant delete anything in this

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it says this

magic slate
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The history in this channel is very useful. But if your mesh object is what's taking up space, you'll need to reduce its size somehow. Removing unused blendshapes, decreasing the amount of polys, etc.

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also don't embed materials and textures in it

hasty flare
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if im not using a asset

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in this folder

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why am i not able to delete it 😭 .

magic slate
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It looks like you've opened up the FBX file itself, you can't delete things from that in Unity

hasty flare
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'_'

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ok

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well

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how to remove unused blendshapes

magic slate
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I delete them in Blender, but I think VRC Quest Tools can do that

hasty flare
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ok i did that

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decresing amount of polys?

magic slate
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mesh takes up space

hasty flare
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ik how to lower

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how do i lower mesh

delicate quail
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merge them in blender

shell ridge
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It's been some months since I don't upload a quest avatar, just want to know, there's still no transparency and a workaround for culling for quest/android avatars?

delicate quail
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Nope

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I mean, you could get around culling by doubling polygon count

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but I wouldn't recommend it xd

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I only do it when absolutely necessary

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aka, I sometimes double the skirt mesh and flip normals on it

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but not often

shell ridge
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Damn, that sucks

Ty

robust whale
# shell ridge It's been some months since I don't upload a quest avatar, just want to know, th...

transparency these are your options:

  • fake with inverted normals
  • fake by implying it (like for a window just don't have anything in the glass, and/or add modeled highlights)
  • use vrchat/mobile/particles/additive
  • use vrchat/mobile/particles/multiply
  • combine both of the above shaders by making sure your transparent material is the lowest on the material list, add a new material then use multiply on the top one and additive on the bottom. If you want cutout transparency, make a mask texture for the multiply material that has the opaque areas as black and transparent areas as transparent
bronze hawk
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im making an avatar and when i load into the game, the back hair, top, the fishnets, and the pants arent attached to me

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i tried moving the armature into where i think it went but that didnt work

delicate quail
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why not attach it in blender? /gen

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it will give you less meshes too, which is nicer on quest

bronze hawk
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i have 0 clue how to use blender

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not even sure if my laptop can run that and unity

formal crystal
bronze hawk
formal crystal
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or search it on google if its compatible it unity and blender

bronze hawk
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Even if I did get it, idek how to use blender so I'd most likely break somthing

formal crystal
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Go on Youtube

delicate quail
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it's very easy, if the clothes are made for your body it's three clicks and done

formal crystal
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U need a big brain

delicate quail
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how is it not?

formal crystal
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Its not simple to create a avatar

delicate quail
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I'm talking about attaching clothes

formal crystal
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But since i only UPLOAD its easier

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also with clothing

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bc its hard to get the clothing stuff sorted

delicate quail
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if the clothes are made specifically for that body it's easy

  1. import body and clothes
  2. go to cats merging
  3. click merge
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how is that hard?

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In my opinion that's way easier than attaching clothes in unity with moving the bones and everything

formal crystal
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Im talking about if you want to remove bc my sidebar on usnity is basically "ndhqefhewhfhafdhfhe"

kindred fractal
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Huh

formal crystal
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But if u dont want to remove its alr

delicate quail
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I have no idea what you're talking about

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I'm just trying to give advice xd

formal crystal
delicate quail
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huh

delicate quail
finite hazel
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Hii

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I need help

dusky gate
# finite hazel I need help

you should probably say what you need help with instead of just saying you need help. people will be more likely to reply

eager venture
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Good Evening/morning gamers. I'm new to the whole vr thing but i've always heard about VR chat. How does one import an avatar to le quest?

bronze hawk
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get the avatar file

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open in unity

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do what you want to it like adding retrextures or toggles n junk, then upload to windows, then switch the build thingy to android

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i only know the basics so if you want an indepth tutorial ask someone or watch a video

frozen marsh
# eager venture Good Evening/morning gamers. I'm new to the whole vr thing but i've always heard...

In this video you will learn how to upload VRChat avatars that you purchased on Gumroad, Payhip, Booth or other platforms for both PC and Quest.
This tutorial is aimed at complete beginners that newer touched Unity or anything like that.

0:00 What do you need to be able to upload avatars
1:22 Creating a new avatar project
3:43 Login into the V...

▶ Play video
torn moon
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new fuujin walkthrough tutorial drop?

kindred zealot
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how do i make avatar seats/stations on quest

robust whale
frozen marsh
# kindred zealot how do i make avatar seats/stations on quest

In this video you will learn how to add seats to your VRChat avatar that other people can sit on.

0:00 Adding a seat
1:59 Test using the local offline mode using VRC Quick Launcher
3:35 Adding a radial that positions the seat up and down to adjust the position of the sitting
5:39 Testing it again using the local offline mode

▶ Play video
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Here is a PC video

magic slate
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wow you have a lot of these, very nice

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whoa a nixie clock watch!

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I modeled a whole nixie clock recently

frozen marsh
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Nice

magic slate
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this is nice work

frozen marsh
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Thanks

magic slate
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off topic but whatever, and forgive the harsh lighting, it's in a test scene

frozen marsh
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nice, little emission and it's lit

magic slate
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yep!

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I have a little pile of tubes IRL that I have been meaning to make into a clock for like 15 years, one of these days I'll do it

steady idol
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Needs copper

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Idk what like maybe piping or something

magic slate
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not sure where though

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this is what it would look like IRL

uneven mulch
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Hi I purchased an avatar from a creator. It uploaded to pc just fine, but when I tried to upload it to quest it says the file is too big. It jumps from 10.11 to 10.8 every time I try to upload it. Im not sure how to make it smaller and still basically keep it the way it is since it's already been converted. Help?

magic slate
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#quest-optimization is best, but you can try to reduce texture sizes. if not that, perhaps vrc quest tools can help

frozen marsh
# uneven mulch Hi I purchased an avatar from a creator. It uploaded to pc just fine, but when I...

In this video you will learn how to optimise your avatar for Quest (but also for PC) using Unity and Blender.

0:00 Intro
0:17 Analysing the avatar using Asset Bundle Stat website
2:37 Dissolving edges loops
5:30 Decimating topology
5:58 Export settings and analysing the avatar with Asset Bundle Stat again
8:33 Analysing only the mesh with no te...

▶ Play video
civic escarp
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it’ll probs help knock out that .8 mb

devout badge
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so i went into the help channel and it was no dice on what a solution is

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anyone willin to help a homie our

magic slate
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install gogo loco into your project

devout badge
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i did

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thats why we confused

night turret
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hi kazin

magic slate
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ok then re-install it, it says there's missing stuff

delicate quail
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everything is there

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and they already reinstalled

magic slate
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try the vrc fury discord then, not sure why the error message says those files don't exist if they actually do.

night turret
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sometimes vrcf is a liar

delicate quail
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you could try, but they may refuse help since their rule 1 is only first party support and you're having trouble with a bought avatar. But you could just not tell them that

devout badge
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ill try reinstalling and going through it a third time

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vc stream is an option if anyone down

delicate quail
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i don't think we'll learn anything more from that

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you already explained everything

kindred zealot
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Change some texture sizes

lean kelp
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Hey does anybody have a a Nanotech Iron Man 85 avatar?

lean kelp
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I’m on a quest account

arctic slate
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Still not the right channel to ask in so you'd need to make a post if you want someone to try and find you that model, make a vrchat account and merge it to your quest one or you could just search the avatar names that'd be provided in the links of you post in a search world

empty oar
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Heyo, here again for avatar help. I just recently finished this avatar for quest and pc and i had tested the view on quest and this bleeding on the the clothing is happening only on quest. Is anyone familiar with this?

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Normal up close and bleeding far away

eager gull
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anyone know where I can get Demon Slayer Particles from?

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I been looking for one for awhile but I cant find one

mighty stag
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Hello, I have a quick question, is it easy to convert a booth model into quest?

  • That works well with the toggles of the PC version.
arctic slate
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with all the toggles? no generally not

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booth models are made to look pretty in the majority of cases rather then being optimized

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theres also alot of PC only things that their add-on gimmicks tend to use iirc vrcBotThink

mighty stag
arctic slate
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a simpler quest version?

mighty stag
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Oh like a PC Variant booth model with 2 clothes, 2 hairs, then convert it to quest?

arctic slate
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depending on what the base models setup is and how you added any additions on then maybe, if the original unedited version of the model includes like 5 outfits then it'd be a bit harder and you'd need to edit in blender (or if it just has alot of seperate meshes,materials,texture swaps etc) or if you're adding clothing stuff with Modularavatar/VRCfury then you'd need to figure out how to add it to your model manually and likely repair the animations used

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w/o an idea on what you'd be working with its kinda hard to tell

mighty stag
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Ohhh, I was just planning on making an custom comfy booth model personal yk, with PCSS and things like that, but it won't be too grand, just a couple clothes and hairs, but I never made an quest version avatar before so Idk how will that go XDD

arctic slate
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you can see the Quest's limits here:https://creators.vrchat.com/avatars/avatar-performance-ranking-system/#mobile-limits but generally adding multiple outfits/hairs/swaps doesnt turn out looking too good (because of how limited you have to be) and is quite performance heavy, aiming for medium at the worst should be the goal especially if you plan on being around alot of questies (though most users dont care sadly)

The Avatar Performance Ranking System allows you to see how much a user's avatar is affecting performance via analysis of the components on that user's avatar. You can also use it on yourself to see how performant your avatar is.

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if its just going to be a private model and you're not gonna use it in publics alot you could decide on either keeping a hair or outfit swap (1-2) without any material swap options and use some major texture atlasing and material merging so that you're at the poor rank, and im not too sure what PCSS is but if its this:https://booth.pm/ja/items/4493526 then that wont work for questies because of its light source and i think custom shader requirement?

※導入前に本ページを最後まで読んでください。ほとんどのトラブルの解決法は書いてあります。 ※v5.0.0からNGSS版は廃止されました。 リアルタイムに高解像度な影を比較的低負荷で落とすアバターギミックです。 前髪や、顎、胸といった様々な部位の影がつくことで、圧倒的な立体感・存在感が表現できます。 ワールドのライトの影響を抑え、同梱されているアバターに追従するライトを主として照らすように設定されているので、ワールドライトに依存せず、そのため特定のワールドで真っ暗になってしまったりすることがありません。

mighty stag
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All of these are so helpful! I'll put this into my notes, and keep it in mind when I start working on my project, thank you so much for thoroughly explaining and giving resources! Thank you! vrcLove

arctic slate
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Glad to help as much as i could, hopefully someone else here who works with booth stuff more can give some better insight vrcAevSlap

wooden fable
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Making a booth avi into quest can suck mostly because of tri count if youre trying to optimize down to medium. But the most annoying thing is material atlasing and dealing with special effects like blush. A lot of booth avis have insane material counts. You might need to sacrifice any special effects since they dont have transparency on quest. Definitely keep high impact toggles to a minimum

torn moon
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honestly, as long as it can upload then its fine, quest avis are mainly hidden and kept like that usually anyway

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if its a private then not so much of a stress as long as u arent lagging ur own self

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not ideal at all or best practice, but thats the most realistic tbh

wooden fable
torn moon
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but thats what the most realistic

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worlds are so bad anyway, that most the time u cant even have many avis on anyway (even on pc)

wooden fable
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Realistically if someone is making an avatar that they plan to sell then they have the skills to optimize it. If youre selling a product it should be quality

torn moon
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im referring to personals

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creators are a whole different topic

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those are made for mass, personals arent

wooden fable
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Oh my bad, I thought that person was making an avi to sell

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Looks like I misread it

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Either way I think the extra effort is worth it

torn moon
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for personal ehh idk, it depends more if the person is even in publics

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kinda on a person by person basis

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i optimize my personals to green tho cause of events i may attend (but im in private instances 99% of the time)

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and to counter any possible very poor avis, i made my own fallback/excellent rank avi to sell, so kinda pemdas for doing my part

wooden fable
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I optimize all of my avis to have medium on quest. I wanted to do a fallback version but I gave up on it. Honestly I should give it another shot.

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Hopefully with that optimizer in the SDK that was teased this will be easier for people who dont have the time or skills to optimize

delicate quail
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I try to optimize most of mine for quest medium. Doesn't always work out though

torn moon
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but to get tris down very low, would def need some manual work for sure, but theres some tools like polytool and lodmantis that decimate pretty well imo if u need some fast results

serene marsh
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Genuinely there is NO reason for quest to be this nerfed dawg, phys bone count, constraint limits, contact limits, the uncompressed size limit even existing, the 10 MB build limit, I'm very good at optimization and have been making avatars for 2 1/2 years now and I know I'm yellin at a brick wall because the vrchat devs won't take criticism (thank you any keyboard warrior that proves me wrong) but being a quest avatar creator in 2025 is just so cancerous

steady idol
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I dont see how you are having such a problem when my pc avatars are under quest limits

arctic slate
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yeah getting something under 10mb is pretty easy if you're not adding an OD amount of toggles. the size limit will eventually go up if you really arent able to get your content to work with Android (for some reason) once the current quest headsets are no longer supported and their newer ones become the norm but thats quite a long ways away likely a few years from now

serene marsh
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Incredibly unfortunate, cause again normally I don’t have issues with optimization, yes it’s a bunch of logic less limits that they put on quest but I still have no problem, I’m making a goku avatar and it has 300k polygons, less than 20 materials, most of the textures are 128x128 except for two that are 512x512, it’s bad that besides the mesh itself gogo loco takes up the most space on that avatar, it’s just the 40mb uncompressed limit really isn’t needed, even a 500k mesh prolly won’t lag you but we just can’t fit it on quest for fun ig

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And it also really sucks that we need to wait for better hardware to come out for us to get upgrades seeing as they’ve just continuously nerfed quest over and over again, people who use bloodborne and had premium could upload avatars that far surpassed the 10mb limit and those avatars never had any performance issues

kindred fractal
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You can compress gogo menu icons to like 32x32 btw lol

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And people shouldn’t be using bloodborne since modded SDKs are against VRChat TOS

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just get better

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The main problem with stuff like that is it’s pushing performance to its limits. We’re better off with what we have, and I can say in all honesty that I crash much less now with these new constraints

arctic slate
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people who used those modded SDKs to upload bypassed the limits had plenty of performance issues because they were generally made to be crashers/laggers thats literally the original reason that the majority of those modified SDKs existed/exist, the limits have been tested pretty thoroughly and are deemed to be the best performance wise ofc they seem unessecary for every scenario ( especially for just private worlds dwellers or having all avatars hidden all the time )

dim cove
arctic slate
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exactly

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also 300k polys, almost 20 mats is kinda OD for a PC avatar let alone a quest model lmao

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id say just make the current avatar into multiple models with like 1-2 of those toggles per avatar

torn moon
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^^^ 300k is wayyy too high for quest

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quest limits are perfectly fine as is, just dissolve/decimate ur meshes

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lower ur matcounts, lower youre resolutions

delicate quail
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"but... but... it's gonna be ugly if I do that"

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that's something I heard before regarding quest limits

torn moon
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remove unused blendshapes, unused UVs, etc

delicate quail
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and it's not true at all xd just be smart about how you do it

torn moon
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quest doesnt look bad cause limits, its cause it relies heavy on textures which people dont bother to learn

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u can have baked looking textures just from exporting 2D view from substance, that alone can make ur models look 1000x better

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dont even need normals at all to look decent

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use mirrored UVs to crunch resolutions while have it still look sharp

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if ur hitting the quest limits or even pushing near it, then u need to re-evaluate your model or your workflow

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quest can have hsv radials, tiling, detail masks, 2 UV maps, and constraints even

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it has alot honestly

kindred fractal
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I mean, its totally possible to make a model 300k and upload to quest, but def wouldn’t advise it if you can avoid it

delicate quail
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it would be very laggy

kindred fractal
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It isn’t pleasant at all

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Can say that as a questie. When you turn on multiple avis too it gets worse

delicate quail
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Yeah

kindred fractal
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Deleting meshes under clothes or dissolving edges goes a long way

delicate quail
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i once turned on an avatar and it was so bad I crashed xd

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yup

kindred fractal
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I’ve brought avis down by well over 100k tris

magic slate
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haha arguing about limitations while at 300k

kindred fractal
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Yeh no just doesn’t make sense

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Could even just delete some small high poly stuff by either going into blender to see the stats for the meshes or importing this one tool (cant remember the name)

It basically tells you what’s the most high poly upon build

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And then going off of that you can delete or optimize stuff

torn moon
kindred fractal
torn moon
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i wish thered be more emphasis on world optimization

kindred fractal
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I’ll join some and it’ll crash me or my screen will go black when I turn certain angles

kindred fractal
delicate quail
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I hate it the most when the world is fine

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but not the spawn

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so I need to lag and run out of there as fast as I can xd

kindred fractal
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REAL

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or you have to look down and that’s the only thing that stops the lag

delicate quail
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YES

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the constant look down 😆

robust whale
delicate quail
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yup, same here

magic slate
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yep

dim cove
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i understand wanting quest users to be able to see your avatar but please just make an attempt to optimize the quest version 😅

robust whale
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the biggest issue tbh is that it is hard to optimize avatars that aren't built from scratch, especially as a beginner. A lot of those people will purchase avatars, and all the purchasable avatars are so unoptimized just for the sake of "looking good". The eboy/egirl type avatars are especially bad, with them often being unoptimized messes of a kitbash of popular parts.. If you can't optimize your assets, you shouldn't be selling them. There are too many sellers flooding the market with horrible assets that happen to look good, and it's causing beginners to get frustrated with optimization and think that type of performance is okay just because it's typical and "everyone else does it"

dim cove
robust whale
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yes exactly. There's also a good amount of people who think that if you're able to see an individual polygon or pixel then your avatar is "low quality"

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they want everything to be perfectly smooth

delicate quail
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people don't bother. Why would you optimize something if it doesn't make you lag? Avatars also sell better if they're "quest compatible"

robust whale
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lol there's so many "quest compatible" avatars that don't even upload to quest because they're over the filesize limits

dim cove
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most of them are probably older

delicate quail
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yeahh

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most of them were probably a 00,01 mb under the limit anyways 😆

dim cove
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lol

robust whale
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the filesize limits have existed on the SDK side for a lonnng time... if they went over the limits and were able to upload them, then they're using a modded SDK, which not only means they're personally breaking TOS but it's incredibly irresponsible because they're selling a product under false pretenses (that it's able to be uploaded to quest with the regular SDK)

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I think a lot of the creators don't even bother to test upload them on quest, they just make sure that all the components are quest-compatible and within the limits, but never check the filesize

dim cove
robust whale
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it was only recently enforced server-side, but if you were able to get it onto the server in the first place, you'd had to have used a modded SDK or the SDK must have had a bug

dim cove
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maybe time just moves faster for me 😂
i think it came out last year?

robust whale
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unless you're talking about PC limits, afaik the Quest limits have been enforced by the SDK at 10mb compressed and 40mb uncompressed at least since I started making avatars which was about 2.5 years ago

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what they've done recently was halve the PC limits and enforce both limits server-side; previously they'd only been checked by the SDK so you could bypass it with a modded SDK

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now if you're able to upload the avatar with a modded SDK, it gets flagged by the servers and shows as an error bot in-game

dim cove
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ohhhh

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apologies im a bit slow haha

vale flint
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Can anyone help my friend sent me the link to put my new avitar he uploaded for me on to my vr chat wen I click link it does this on laptop n phone

delicate quail
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is it a private? Maybe it's not showing up cause it's a private

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and that's why we upload avatars ourselves~~

vale flint
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I don't know ??

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What do I do i don't know anything about it so he does it for me

delicate quail
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well, that's something your friend had to figure out than

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nothing you can do cause you don't have access to the avatar

vale flint
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What do I say

delicate quail
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"Did you upload it as a private or a public?"

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just say the link doesn't work

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if your friend is your friend they will fix it

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if not, you'll need to upload it yourself

vale flint
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Okk

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Is it hard to upload myself

delicate quail
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not at all if you have the files and a pc

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or laptop

jade narwhal
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what would be the best quest shader for a panosphere? i tried matcap lit but it looks a bit wonky

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i could probably edit the texture but i wanna weigh my options

vale flint
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I have laptop yep

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Whatcdo I need unity ??

delicate quail
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creator companion and unity

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unity 2022.3.22f1

vale flint
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Ok

worldly scarab
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hey i was wondering if anyone can help me get the collision and grab interaction animations visable on quest for the novabeast? i would love to have my nova move around like all the other nova models instead of like a solid rock.

pastel storm
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Uh when I upload my avatar it dosent show up

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In my favorites

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Nothing happened after clicking build and publish

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Something pops up, load bar then its gone

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Do I just need to wait? idfk

night turret
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if it doesnt show up at all, it probably didnt finish bc of an error in unity

night turret
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bc if thats the case, it didnt upload bc it had a blueprint that wasnt yours

languid viper
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oh wait oops thats not what this channel is for

calm whale
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can anyone help me upload quest ava?

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please?

delicate quail
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first upload the pc one

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copy the id

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and attach it to the quest one

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and upload the quest avatar with the platform set to android

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do you need screenshots?

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I'll put them here just in case. PC ⬇️

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Quest ⬇️

calm whale
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It keeps snowing me asking me to save it in a apk file

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Show me and asking*

delicate quail
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so save it?

calm whale
#

It's still not working

delicate quail
#

can you screenshot what errors you're getting

#

?

simple scroll
#

?tag scam

tough atlasBOT
#

Hey ho 👋 I see you're looking for commissions.

You will probably receive DM's or friend requests from scammers now (or later) that will try to offer you their services. 😖

🚫 Absolutely DO NOT engage with those, regardless of how competent they might seem or their excuse to why they contact you.
This is unsafe practice used by scammers, and also breaks this Discord's rules. 👮

If you seek a creator, check out VRCTraders and follow their protocols strictly 🥺

🌠 It's extremely important to always DEEPLY investigate the account and social media of the person you plan to commission.
Is their social media linked in Discord? Is it legitimate? Are the references stolen? (Try to reverse image search posts to check.) 👀
The quality of fake profiles out there can be crazy good, be aware of that and NEVER engage with DM or friend requests that originate from the artist.

When in the slightest doubt, do not commission them and contact the moderators of the involved communities. 😱

slow flame
#

i legit joined like 5 minutes ago

#

i just asked a question

simple scroll
slow flame
simple scroll
#

also....free comission be expensive than paid comission.....as they may just send you illegal models and you get banned at end.

slow flame
#

i dont have money for paid commisions

simple scroll
#

not much people do for public at least.....as far as I know.

#

then do yourself

delicate quail
#

learn how to make your own than

slow flame
#

i have no blender model expierence

delicate quail
#

neither did i when i started

magic slate
#

that can be learned

slow flame
#

i dont even know how to use blender

simple scroll
#

everyone be no has experience at first place.

delicate quail
#

people won't make you a free avatar

slow flame
#

my brain does not comprehend blender

#

believe me ive tryed

delicate quail
#

than be stuck with till you have more money

slow flame
#

i have no money not even a dollar-

delicate quail
#

so learn blender

#

people won't give you stuff for free like that

slow flame
#

i just said my brain cant comprehend blender-

magic slate
#

there's a point where this just sounds like complaining rather than being constructive

delicate quail
#

mhm

slow flame
#

also i just joined this server like 10 minutes ago

delicate quail
#

we can see

#

how did you try to learn blender? maybe the approach was wrong

delicate quail
#

not everyone learns the same way

slow flame
#

i learned it myself at first with no videos and then i started using videos

#

from big blender youtubers

#

but they didnt help at all

#

and even from trying to learn it myself i learned nothing

delicate quail
#

what was the thing you struggled with?

slow flame
#

its not that i cant model i can model in roblox studio

#

but blender is legit over complicated for no reason

#

i cant even place a shape

night turret
#

erm

slow flame
#

i have no clue on how to do anything in blender

delicate quail
#

for me it's the most helpful when i search the exact thing i need. Not "blender tutorial for everything", but "blender how to add armature"

#

small steps

slow flame
#

if i cant model how am i supposed to add a armature also my ocs character i plan for my avatar is a complicated design

delicate quail
#

blender can be complicated at first, but once you knoe what you need it's not that bad

slow flame
#

that cant just be replicated easily in blender

magic slate
#

one of the first things in most basic tutorials is how to make a new mesh object, so it really sounds like you've not actually watched any tutorials when you say that.

delicate quail
#

you just need to try

slow flame
#

i did

#

nothing worked

delicate quail
#

so why can't you add a mesh?

magic slate
#

yeah I can't believe that.

delicate quail
#

sounds unlikely.

night turret
#

this is why i use nomad sculpt to make all my models

#

its so easy

#

blender is too big brain

slow flame
#

i warched about like 10 tutorials to figure out how to model

#

legit nothing helped

#

and im using the same version from those videos

delicate quail
#

again, why can't you add a mesh? is the button not there? does the keybind not work?

#

cause i'm a bit confused

magic slate
#

in object mode, 'A' brings up a menu where you can add things, and then you can pick a cube. for example.

slow flame
#

it just doesnt work

#

the keybinds are set up

night turret
#

isnt adding a mesh just like right click add or smth

magic slate
#

I really cannot believe this does not work.

slow flame
#

the buttons there

#

but it doesnt add one

delicate quail
#

screen record.

night turret
#

idk how to model in blender :)

delicate quail
#

i will not believe until i see

slow flame
#

bro im on mobile rn im not on my computer rn

delicate quail
#

cause that sounds very unlikely

slow flame
#

plus my computers charging

#

and also my screen recorder doesnt work with blender

magic slate
#

OBS Studio works just fine

delicate quail
#

yeah

night turret
#

how does it not work with blender, its a screen recorder

delicate quail
#

obs studio very east

slow flame
#

i use obs but it doesn5 work on blender for me

delicate quail
#

y

slow flame
#

the footage is just a still image

night turret
delicate quail
#

there's an option to also record the whole screen

night turret
#

or even monitor capture

slow flame
#

i use every freaking capture

#

doesnt freaking work

magic slate
#

at this point this is really starting to feel like trolling.

slow flame
#

not gonna explain it twice

delicate quail
#

i feel like nothing works for you

delicate quail
night turret
#

anyways

#

i have stuff to do, like modeling loki

magic slate
#

yeah, same

night turret
#

bye kazin/eli

magic slate
#

but modeling happens right here?

slow flame
magic slate
#

it's in that window over there ->

night turret
#

idk

delicate quail
#

i like loki

night turret
magic slate
#

I don't currently own a display tablet, but I do have a drawing tablet.

slow flame
#

anyway as i said before ive tryed everything

magic slate
#

except apparently the correct thing

slow flame
#

and also if i cant even make a shape how am i suppose to model myself let alone make a rig%

#

-*

delicate quail
#

send a video

night turret
slow flame
#

it

#

doesnt

#

work

night turret
#

just a normal tablet

delicate quail
#

"this doesn't work, that doesn't work"
okay, can you show proof?
"no, cause it doesn't work". like be ffr

night turret
slow flame
#

i dont have a phone

delicate quail
#

exactly

#

XDD

#

seems to me like you just wanna make someone feel so bad for you till they make you a free model

slow flame
#

and also my devices camera quality sucks

night turret
#

ok well

magic slate
#

Start blender. You'll see a scene with a cube. 'a' to select all, 'x' to delete that all. Then 'A' , select "mesh" then "cube' - you should now have a new cube.

night turret
#

then wtv mobile device

delicate quail
#

100% a troll

slow flame
#

i use a ipad

#

not a phone

night turret
#

then record it wit le ipad

arctic slate
#

ipads have cameras vrcRat

slow flame
#

my ipads quality on the camera sucks

delicate quail
#

don't those come with cameraS?

slow flame
#

it cant even read the screen

delicate quail
#

i don't care.

night turret
#

._.

delicate quail
#

shit quality is still a recording

night turret
#

i think a recording is better than no recording

slow flame
#

what i mean by that is the camera quality makes the screens glow legit completely white

arctic slate
#

we dont need to read the words just need to see your process, most here are knowledgable enough to be able to figure out what you'd be looking at/pressing

delicate quail
#

mmm

slow flame
#

u wouldnt even be able to see the computer screen

#

ive

#

tryed

arctic slate
#

lower screen brightness

#

ez

slow flame
#

again

#

ive

#

tryed

#

that

#

does nothing

night turret
#

move tablet away from screen 👍

slow flame
#

even if i stand on the other side of the room its still white

#

ive

#

tryed

#

everything

#

u can imagine

#

does

#

not

#

work

delicate quail
#

turn on the light in your room, it should cancel out the brightness of the screen

arctic slate
#

guess you're SOL

night turret
#

i wonder if bro's legs work for him 🥺

magic slate
#

definitely not

arctic slate
#

he tried and they dont work!

delicate quail
#

because we cannot help you if you refuse to cooperate or look for solutions.

slow flame
#

why do i feel like this is just turning into a harrassement session over one question i asked?

slow flame
#

Im trying

magic slate
#

we are trying to help but everything we say you tell us doesn't work, and it's becoming increasingly unlikely.

slow flame
#

to cooperate

delicate quail
#

did you also ty buying a new pc?

#

i don't know what everything means

#

it's too broad

magic slate
#

there's really nothing else we can tell you if nothing works except to commission someone to do this stuff for you.

slow flame
#

bro i use a gaming laptop

#

i aint got the money for a pc

delicate quail
#

hey, so do i!

arctic slate
#

also just breaking the dont spam #rules every other message lurkrat

delicate quail
#

and guess what

#

blender works.

slow flame
#

im not saying i cant use blender

#

im saying the keybind and button doesnt work

#

for the mesh

magic slate
#

you definitely said that nothing worked repeatedly

slow flame
#

i meant for the screen recording moron

delicate quail
#

and the mesh not adding?

night turret
#

have you tried using the base cube to model from since you apparently cant add any meshes

magic slate
#

oh now we're done, if you're calling names. Good luck.

delicate quail
#

and be respectful.

slow flame
delicate quail
#

people do it all the time!

night turret
delicate quail
#

how do you think models are made?

night turret
#

thats kinda how modeling works

delicate quail
#

exactly

night turret
slow flame
#

ik but i cant add other shapes

night turret
#

or donuts

delicate quail
slow flame
#

to make the model

delicate quail
#

how to add a mesh, video tutorial

#

does your blender not do that

#

?

night turret
delicate quail
#

shock

magic slate
delicate quail
#

same here

slow flame
#

i have the button as i said

#

but it doesnt add the shape

delicate quail
#

and guess what, i recorded it with obs!

slow flame
#

even if i click the button

delicate quail
#

record proof. Because it sounds impossible, So i wanna see it happen.

arctic slate
#

purely extruding is an option, a lengthy option but a work around to your no being able to add new meshes in vrcAevSlap

delicate quail
#

if you don't i'm not gonna be helping, easy

slow flame
#

breh im not gonna explain it again

night turret
#

💀

arctic slate
#

lots of clipping software out there other then OBS

delicate quail
#

there's a 1000000 more recording software

#

google a different one

magic slate
#

I use simplescreenrecorder usually, but that's a Linux thing.

delicate quail
#

this is so funny xD

slow flame
#

im back i waa afk

#

was*

#

but even if these things did work i have no modeling experience my brain does not comprehend blender

#

i cannot model

delicate quail
#

than hire someone!

delicate quail
#

there's no other way

#

either learn it yourself

#

or PAY someone to do it for you

night turret
#

liar

slow flame
#

any*

delicate quail
#

than learn it!

#

i'm done here

#

people won't do this stuff for fre

#

e

magic slate
#

yeah this is circular

delicate quail
#

because it's a lot of work

arctic slate
#

and because the majority of commissioners use comm's as their livelyhood

night turret
slow flame
#

i can model in roblox studio but not blender

delicate quail
slow flame
#

i mistyped

arctic slate
#

roblox models can be ported to blender you'd just need to setup the rig in blender

delicate quail
night turret
slow flame
night turret
#

ive seen some stuff modeled in roblox, its wild

slow flame
#

ik but not specifically the style im going for

#

which is 3d cartoony

#

look im done here this is just turning into a harass me session

delicate quail
#

VRoid?

#

easy to make models in

slow flame
#

think what u want my guy but i know the truth of what im thinking of my self

delicate quail
#

easy to port to vrc

timber marlin
#

theres a seat on my avatar from addding haptic suit support and vrcft

analog dock
#

why is my avi gettting flagged for security checks when it only has like 1 outfit and 1 hat??? and also what the hell is this sdk its not letting me upload pc q

night turret
#

are you using a modified sdk at all?

analog dock
#

no

#

normal sdk just newest version

#

anytime i upload it as pc quest i get this

#

and cannot use the avi anymore

night turret
#

any errors in the console?

analog dock
night turret
analog dock
#

no there isnt

#

now i have it pc quest but now its a dissabled avi cause its failing checks

night turret
#

wdym pc quest

#

you've uploaded it to both?

analog dock
#

so very poor avis are automatically banned??? or something stupid cause its greyed out and a robot so like ig im done uploading cause they keep making this shit to complicated

#

like old sdk was fine enough why did yall gotta go out and change it

night turret
#

or you could go onto the vrc website and do a support ticket
but ok, annoy the mods instead 👍

craggy glacier
#

please do not ping us for non-moderation purposes

night turret
#

hi sipp

craggy glacier
#

sup

night turret
#

also no, very poor avis are not autobanned, otherwise it wouldnt even show it

#

like if you have smth thats 501mb, the limit being 500mb, it wont even show up as uploaded

analog dock
#

but my avi has no non quest compatible stuff its comepletely quest compatible

night turret
#

ok

delicate quail
#

?

arctic slate
#

not allowed in VRchat

empty ice
#

is there no way around this? why is this even a thing? xD

frozen marsh
empty ice
#

so its there instead of being in the completely empty "world" section

delicate quail
#

yup

#

it's annoying

frozen marsh
#

Is there a canny for this message to include the message "This shader is only useable for Worlds ?"

true burrow
dim cove
#

uhuh...

delicate quail
#

hmm

dim cove
#

just admit your fault and move on, man
no need to put the blame on others

delicate quail
#

exactly

tender breach
#

my friend has been looking for this for ages does anyone know the name or have a link

tender breach
#

thank you

wooden sable
#

how can i use alpha blend vrc mat for quest?

delicate quail
#

you can't

wooden sable
#

ughugh

delicate quail
#

it's for worlds only

#

quest avatars can use: toon lit, standard lite, mat cap lit
for quest particles: multiply, additive

wooden sable
#

i saw an avatar with alpha blend yesteday tho

#

atleast i thought it was

#

because the hair texture wasnt darkneded

flint forge
kindred fractal
#

Yeah, it physically won’t let you upload the avi if it has any alpha blend mats

magic slate
jagged sentinel
#

How do I tell the SDK to build the quest version of my avatar for android when doing the new multi-platform build and publish? it just tries to build the PC version for all platforms, which of course fails

kindred fractal
#

Just uncheck windows

jagged sentinel
#

doesn't that defeat the purpose of the new multi-platform build functionality?

storm jasper
#

how can i get rid of this ugly rainbow effect when using quest shaders

steady idol
#

get rid of vertex colors

storm jasper
#

How do i do that again

steady idol
#

blender or quest tools

storm jasper
#

so i just downloaded quest tools

lost delta
#

so do I put on windows and quest or just quest if already have a windows upload

craggy basin
#

Does anyone know anything about haritorax fbt?

craggy basin
frozen marsh
# storm jasper so i just downloaded quest tools

If you did not fix it, here is a video how to fix it
https://www.youtube.com/watch?v=ktdppffngDY

In this video you will learn how to fix weird colours appearing on your Quest version of your avatar, which is caused by vertex colours.
You can remove the vertex colours in Blender.

Join my Discord server:
https://discord.gg/Q7tMrazm5m

Check out my Gumroad : http://tinyurl.com/FuuujinGumroad
Booth : https://fuuujin.booth.pm/

▶ Play video
drifting dome
#

Thanks for helping others and not be part of the toxic side of this community

vernal sand
#

I got u

magic slate
#

with what?

knotty heart
#

sup

pastel storm
#

Can't find the unsupported shadered - I'm at my with's end

It would be SO helpful if the unity builder would actually tell me where this is?

I'm also using Thry's optimizer, that normally shows all materials - I've gone throught all individual Poyiomi toon shader files - yet I can't find it -.-

What other quest tools there are that actually would change all the shaders to vrchat mobille?

spark orbit
#

I think Easy Quest Switch should do it for you

scenic summit
#

the eyes were more filled

#

like all filled it had no shine

magic slate
#

could just do a panosphere

wary elm
#

I don't know about the exact image but I have some references that might be similar if you want I could dm you them
Though if it was on Pinterest you can look in your pin history even if you only clicked on the pin and didn't save it also this is probably not the right chat to ask just a heads up ^^;

wary elm
scenic summit
wary elm
#

Good luck with your avi, when you finish it you should post in avatar showcase and ping me I wanna see how it turns out 🫶

scenic summit
night turret
scenic summit
#

how to use blender-

#

how do I move my camera around-

#

nvm I got the camera controls

night turret
#

watch basic tutorials 👍

scenic summit
#

okay-

delicate quail
#

and an official vrc account

night turret
#

hi eli

scenic summit
#

the head thing

#

alien antenas

#

rah

#

um please help

magic slate
#

with what?

scenic summit
#

😭

magic slate
#

apply all transforms before joining objects

magic slate
#

what are you showing me here?

scenic summit
scenic summit
magic slate
#

no I mean it's a blob, so what?

night turret
#

looks like an antenna

#

or smth

scenic summit
#

now its 1

#

😭

magic slate
#

I don't know what you are trying to convey with the image

#

oh - so success then?

scenic summit
magic slate
#

then you'll need to explain with words what it is you want to do and what you have done so far.

night turret
#

undo until you have 2 and then do the apply all transforms, or combine them seperately?

scenic summit
#

nvm fixed the issue myself somehow

#

I meant that I had 2 antenas and when I joined them with the head it just

#

one of the antenas disappeared

magic slate
#

did you have a mirror modifier on the antennas object?

#

'cause that'll disappear if you join that object into another one which does not have mirroring

scenic summit
#

shiny

scenic summit
#

guys if I want to make funny hair things that bounce around ya know physics do they need to be seperate objects?

magic slate
#

no

#

Just weight paint those parts to a bone and put a physbone on that bone

scenic summit
scenic summit
#

Hey chat I have a question so I'm tryna make these black eyes but I'm pretty sure on quest you can't have invisible parts

kindred fractal
#

you can't, no

#

Unless you use particle shaders but those can be somwhat taxxing for transperency

fading olive
#

can you technically make the black a toggle? on quest?

#

like a mesh with black texture

#

that toggles on and off

kindred fractal
#

You could just do a material swap if that’s what you mean

scenic summit
#

on quest

kindred fractal
arctic slate
#

check through every meshes material slots dropdown on the model (this includes toggled mesh aswell) make sure you're not adding anything with VRCfury that'd use non-quest supported shaders and you dont have any material swap toggles that'd do it either

#

other then that your SDK upload panel could be bugged maybe? you might wanna try saving>closing your project>re-opening your project and checking if it updated anything there

magic slate
#

don't forget to look at particles too. that'd be a very weird shader to use for anything avatar related though

robust whale
pastel storm
#

How can I make it so if I take a outfit off the quest version when a pc user uses it they don’t appear naked on quest?

torn moon
#

u can swap the anim on the quest controller for that off state

#

as another outfit instead

#

or maybe im misunderstanding

#

oh u mean removing the mesh from the avi quest side?

pastel storm
#

Like

#

I have shirt swaps etc to swap through shirts

#

I removed 2 from quest

#

When a quest player looks at a pc player using the shirt that’s gone they’re naked

magic slate
#

mismatched avatar parameter lists

#

make sure you use the same list for both avatars

pastel storm
#

I do

#

They’re using the same one

magic slate
#

this means after everything like vrcfury screws with them

pastel storm
#

I don’t use vrcfury

magic slate
#

are the parameters lists the same file? Order matters here too

pastel storm
#

Wdym?

magic slate
#

the order of the parameters in the list

pastel storm
#

They’re the same bc they use the same parameters yeah

torn moon
#

how are you removing the swaps?

pastel storm
#

I just deleted the clothing prefabs

torn moon
#

is this a ModularAvatar avi?

pastel storm
#

Yes

torn moon
#

its probably merging things to your param list which is causing that mismatch

magic slate
#

(what I was saying)

pastel storm
#

I don’t do the toggles that way tho? I just setup the outfit option it can still interfere??

torn moon
#

you can delete the mesh itself, but keep the component that has the FX/param logic

#

Modular avatar has components that can merge FX/params when uploading

pastel storm
#

Alright so all together what do I need to do? 😭

torn moon
#

tbh im not sure exactly how the toggles are setup for it, so im not 100% sure what to recommend without doing some manual work

pastel storm
#

Well thanks for your help ^^

pastel storm
#

do we have any known ways of displaying text on quest avis? i know there is such a thing as text shaders on PC - you just have to write your own (lol) but what do we got on quest?

delicate quail
#

text as on something displayed about your head? you could do toggles with premade phrases, I don't know if custom texts written in game would be possible (I also have never seen avatars like that at all so I may be misunderstanding what you're saying)

pastel storm
delicate quail
#

oh I don't know how that works at all, I just use the in game chat box XD

pastel storm
#

custom text written in game is possible with OSC on PC; OSC is possible on quest too, but displaying that text requires a custom shader which quest does not have

pastel storm
#

new fx didnt work or deleting the toggle

nocturne sinew
#

the performance ratings system is straight ass

#

we need a weighted system so bad

#

so one category doesn't tank the performance to poor or worse

#

especially when completely unoptimized trash floods quest and is rated the same as my 15k tri model with an outline that doubles the tri count (can't think of one i actually have but you get the point)

nocturne sinew
#

looks to be like 200k from the head alone

naive pagoda
#

it IS ass

#

Hey woah your avatar has a whole bunch of NOTHING but a little too much of that so FUCK YOU it sucks

night turret
#

just like, optimize ze tris 👍

#

its not bad you're just not good frfr

keen aspen
#

arguably 14k tris isnt even bad

night turret
#

14k is easy decimation

keen aspen
#

its still wild tbh that it doesnt average out it just goes 'yeah 14k tris? you're almost blocked buddy lol'

buoyant kraken
#

Hey all, im working on an avatar and i wanna make something glow/have the effect to look like a glow on quest, im pretty new so im not sure how to do that, is there anything that is very shiny or would look like a glow? I dont need it to be animated, just be there since its important to the avatars expressiveness

#

Its not terrible if i cant, ill maybe just change the texture to have a bright color instead, but a glow would better fit with the PC equivalent

magic slate
#

iirc emission works on quest

buoyant kraken
#

Is there a standard shader that works? I can look in a few when i get on my pc!

magic slate
#

yeah I thought the quest ones did emission. would have to look though, I might be incorrect

buoyant kraken
#

Ill take a gander when i can!

magic slate
#

oh good

undone pier
#

How do you correct this bug?

jagged sequoia
#

that Shader is only usable for worlds

delicate quail
#

exactly

#

sdk isn't really well organised

#

at least the shader part

undone pier
#

GAH Develouping for quest is horrible some times. Ok, is there a simple way to solve every other quest shader giving my avatar a horrible rash?

delicate quail
#

quest avatars can use: toon lit, standard lite, mat cap lit
for quest particles: multiply, additive

delicate quail
undone pier
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All three do the above'

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Am I able to instuct the material to ignore vertex colors?

delicate quail
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I believe that's something you will need to delete in blender or with vrc quest tools

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i don't know how though

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quest materials can't ignore vertex colours

magic slate
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blender or vrc quest tools

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oh you got it, nice

delicate quail
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yup

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I just remembered

undone pier
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Took a screenshot of your advice, will properly fix later.

frozen marsh
# undone pier Took a screenshot of your advice, will properly fix later.

In this video you will learn how to fix weird colours appearing on your Quest version of your avatar, which is caused by vertex colours.
You can remove the vertex colours in Blender.

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▶ Play video
tidal kraken
#

What does "Enable GPU Instancing" do on the standard lite material?

delicate quail
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I don't know, but the VRChat website recommends to have it on 🤷

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i would also like to know what it does

naive pagoda
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but its an optimization feature for repeated models with the same material

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it renders them all in one drawcall instead of multiple

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ie. it instances all other instances of a material in the scene on your gpu

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ie ur gpu knows where all occasions of a material are and renders them ALL at the exact same time instead of one by one

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doesnt matter on materials that get used once, like your avatar because with or without gpu instancing its gonna only ever draw you one time

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unless theres multiple people wearing your avatar at the same time, in which case it WOULD be better because they get drawn at the same time

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so it doesnt matter im pretty sure

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unless you expect your avatar to be worn by whole lobbies lol

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tldr is above

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(it took 1 google to know all of this btw!)

fading olive
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it doesn't hurt tho by turning it on? so we should just turn it on by default for everything?

naive pagoda
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i believe its not recommended to be used as a “crutch” and very small objects shouldnt be instanced but “combined” into 1 thing instead of having 1000 seperate but instanced things

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but afaik no its not bad to have it on i think

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especially for quest just keep it on

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pretty sure it doesnt even work on avatars?

jagged sequoia
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Yeah different objects that are skinned mesh renderers cannot be GPU instance together

torn moon
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yeah which is interesting why it would be suggested on the vrc docs without proper elaboration

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or maybe it wasnt docs, but i def remember coming across that on official vrc site somewhere

pastel storm
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been trying to upload a quest compatible avatar it is saying it is uploading but when I check on the website its failing the security check

arctic slate
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post a screenshot of the stats in the upload panel

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if its a bought model its likely the avatar isnt actually quest compatible and the creator was lazy

delicate quail
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yeah, it's very likely

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post the alert/statistics here

pastel storm
arctic slate
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too many phybones (which should just make it so you have no bone phybones during upload) and too many separated meshes but nothing that'd seemingly make you fail the security check vrcBotThink

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you could try uploading it again/upload under a different blueprint ID and see if that works

#

are you maybe adding anything other then Gogoloco with VRCFury?

pastel storm
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no only gogo

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so you are saving to detach the ID from it?

arctic slate
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yep and reupload under a new ID

pastel storm
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ok i will try that

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ok that did work

opaque wasp
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is there anyway for me to be able to make the sukuna markings a decal so it can be a toggle for easy eye swap changes? i know it's possible on PC with poiyomi but i wonder if i could somehow make a seperate material just for the markings

keen aspen
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the only way to do it on Quest is to have them be two full textures

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1 face texture without the marking, 1 with the marking, and having it toggle between the two

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Well, Material more-so than Texture but you'd need the texture to do the material

opaque wasp
keen aspen
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np!

torn moon
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BUT best to have it be done with 2 UVs

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2nd UV being mirrored

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and then apply the tattoo in the detail texture and animate the offset

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kinda how quest "decals" work on one mat but ofc easier to just have it be a matswap instead

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just throwing it out there incase someone may come across this

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i do this with body skintones, and furry avis so its 2 skins per texture

opaque wasp
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okay i will try this. thanks!

vestal linden
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Hello, why in quest I have 2 changes of clothes, the default one and another sweater, when I put on the sweater everything is fine I can see myself in the mirror, myself and in the camera fine but with the default clothes I see myself and I have no hairstyle, I have no clothes, and in the mirror I see myself other people see me with clothes, but when it is a selfie you can't see my hairstyle or clothes, I shared the avatar with a person and they see me normal, with clothes but if it is a selfie the two of us together are seen without anything but the second outfit returns the hairstyle and only the second change of clothes is seen

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Use int to change clothes

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It is the same parameter for PC and Quest.

indigo flax
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Anyone knows any good naruto avis for quest?

random knot
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What has been changed with quest avatars?
Avatars that used to be within the limit are no longer there. What can I focus on to get it under the new limit?

robust whale
random knot
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it used to be uploadable though which is why I'm confused..

flint forge
random knot
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maybe two or three months ago?

flint forge
# random knot maybe two or three months ago?

Well, it has been enforced SDK side since March last year.
I assume you have tried restarting unity, it sometimes gets confused.

And while both the SDK and Thry's tool are measuring the same thing it is apparently not that easy to measure so they will always be different, but shouldn't be this different.

random knot
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I've restarted yes

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I just need it uploaded so deleted some stuff and done. Just surprised that 1.8 mb of texture and 25.9 mb of mesh is making such a fat avatar

flint forge
magic turtle
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hey i need some help, i got this one uploaded to pc but not quest and when trying to change the shading so i can do so its stuck on pink. no matter what i do or what shader i choose it won't fix it can anyone please help me\

delicate quail
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make sure that you're using a quest compatible shader and that you don't have any toggles changing the material to something else that's not quest compatible

magic turtle
delicate quail
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check toggles

magic turtle
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Does spectacular highlights affect it cause I believe that’s the only one I have on

silent siren
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You still need to check that you don't have any animations that change the materials.

silent siren
magic turtle
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ok so i think ive found the issue, thank you for the help

random knot
daring arch
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how can i fix this?

errant blade
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Question, how do i add a seat on quest?

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i added one on pc like perfectly

flint forge
errant blade
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i just tested it with a friend of mine

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the collider doesnt make itself properly

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and i cant toggle it

flint forge
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I don't perfectly know how it works but know you can't just toggle it.

errant blade
errant blade
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then it just stopped

flint forge
errant blade
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either way

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toggle or not

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the chair doesnt work on quest

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if i need to i can make it just go bye bye like that

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but

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i need it to work on quest anyway

errant blade
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got it to work

errant blade
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so wait

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it wont move at all off of my back

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like

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i tried shrinking it

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i tried moving it

errant blade
flint forge
errant blade
errant blade
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then another that makes it back where its suppsed me be and its not working

wanton scarab
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So i've started testing out the outline helper plug in for quest that lets me add an outline to my avatar pretty quickly, however for some reason when I go to import it in unity it doesn't import with any blendshapes?? You can see that I have a version without the outline and it works perfectly then the one with the outline doesn't. If anyone has used this plug in before any help would be greatly appreciated on how to fix this

robust whale
wanton scarab
robust whale
wanton scarab
silent siren
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relatedly: i wish Geometry Nodes didn't murder your vertex groups

magic slate
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they generate geometry and therefor vertices, so probably you want to be picky about what's in vertex groups after the geometry nodes run

warped steeple
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quick potentially stupid question, can you turn off backface culling on quest avatars?

robust whale
warped steeple
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odd

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Alright then I'll have to do some magic to make sure the hair on my avatar is visible from both sides since it uses hair cards

robust whale
warped steeple
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I didn't think about that, thank you

eager grove
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Hello!
I'm converting my PC model to Quest and when swapping the Material from LilToon to VRChat/Mobile/ToonLit I end up looking very very bright.
I wonder how to fix this since the mobile material doesn't offer a lot of customization;

Do I need to edit the texture directly and darken it or am I missing something?

( Also is there a way in-game to preview a Quest model being on PC? I have to ask random people how I look to try to troubleshoot the issues 🥲)

delicate quail
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standard lite is a bit darker

junior token
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can anyone help me fix the eyebrow? the texture of it is on the head so the head will go transparent if i set the mat to particles

delicate quail
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you will need to edit it in blender

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for example take the knife tool and cut around the eyebrows

wanton scarab
# eager grove Hello! I'm converting my PC model to Quest and when swapping the Material from *...

You could use matcap lit and use different mat caps to get the right look you want. Or use Standard lite tho that’s a bit more restrictive in what you can achieve with it. Also, you could upload your quest variant as a separate avatar on pc and just look at it before attaching it to the actual avatar! You would just need to detach the avatar blueprint id thingy at the bottom then reattach it when you’re happy with it

kindred fractal
rocky garnet
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hi any one know to decrease the size

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i have tried to low the textures but the size still the same

magic slate
half fable
icy harbor
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Does anyone know how to fix my avatars turning grey on quest? they're completely textured in unity but appear grey to quest users

icy harbor
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Upon closer inspection it seems to be the UVs breaking

magic slate
icy harbor
magic slate
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k

atomic crag
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Hi, is it possible to make a shader glow only when is dark?

wanton scarab
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From what I know, I don’t think there’s a shader that can be affected by light intensity. Tho you could make a shader’s emission lower that way you could only see it in the dark?? From shaders I’ve used the emissions aren’t really noticeable in brighter worlds tho

vale beacon
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Can i get help idk how to upload quest avatar

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It block me here

kindred fractal
vale beacon
kindred fractal
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There’s probably an easier way to find it, but you can in your unity hub if you go under installations, the version of unity you’re using, then into the settings there

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You just have to check Android build there and wait for it to install

vale beacon
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Okay thank you ill come back if it don't work

kindred fractal
uneven cedar
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does anybody have good eboy avis?

signal bobcat
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Is there a vrc commissionest that can do free... I'm new to the request :<

delicate quail
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look on vrc traders

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you'll get scammers here

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maybe they have some free offers

signal bobcat
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Oki 👍

delicate quail
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don't answer dms you'll get from here

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scammers

signal bobcat
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Okay and also I don't see it?

magic slate
delicate quail
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yes

signal bobcat
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Thx

vocal hull
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Idk if it’s allowed or if it’s possible but I had bought an avatar and stuff but I need help uploading it

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I’m on a quest

manic ore
vocal hull
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They do but from what I saw they take forever to do so. Seeing other people wait and the dates. I don’t think they’ll do mine 😞

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I can wait but if the others waited this long idk tbh

smoky zinc
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I found a free Avi and she has emotes that don't work. How do I fix it or find someone to help fix it?!?!

magic slate
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you can commssion people at the VRC Traders discord, link is in #1204490664637890580
If you want help, maybe show what you have now

edgy pendant
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Does anyone have a quest fallower system??? (please ping)

brave basin
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does anyone know how to fix the eyes for quest?

delicate quail
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wdym by fix?

brave basin
arctic slate
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alot of furry models have a glossy lens layer over the actual eyes, it requires transparency to work so you should just go and delete that part of the mesh (though theres also the option of faking transparency)

delicate quail
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not the material

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the part of the mesh in blender

silent siren
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deleting the material means that unity tries to render that submesh without a valid material