#avatar-quest

1 messages · Page 5 of 1

abstract swallow
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you've been asking for over a month or two and seems like you haven't gone anywhere

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you can't really without using cutout or some sort of transparency. It'd be the most efficient way, the other way involves actually modeling that hair out with polys but that can quickly get out of control with the amount of polys you'd need for that. So either that or stick with a "clay like hair"

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something like this

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no cutout/transparent hair cards

jagged sequoia
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also I would note that someone logging into someone else's account to upload avatars is against terms of service so there's not literally any legal way to get an avatar without a computer

final arch
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I wanna make an avatar so badly but I don’t have a pc and I’m suck 😭

exotic sail
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im trying to make like a more cartoony model

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does anyone have like a good-ish base or somewhere they could direct me? my character has like adventure time looks

inner belfry
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I need help I uploaded a avatar it’s saying it’s not for quest and it keeps t posing

hot pebble
exotic sail
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To make one

hot pebble
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I mean
Same place?
Just ask is there a base of what your lookin for

rugged oyster
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I bet you, nobody will make me an avatar like always

jagged sequoia
final arch
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is it possible to make avatars with out pc?

nimble prairie
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You can make really shitty ones

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With some website but not a lot of customization

hushed ibex
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Hi, i've asked many times but never got an answer, how do people make transparent shaders on quest?
I've seen that quest avi girl with this glass jar helmet, filled with water, and it was transparent for questies too

late silo
hushed ibex
late silo
pastel storm
abstract swallow
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yes jake is right, that is using inverted faces, no actual transparency

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and it looks like they uv mapped a "water" texture to give the impression of water

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that is a perfect example of some clever artistry, and whoever did that also understand rendering very well

potent sage
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Indeed, Inverted normals is a great way for fake transparency on Quest, done right and it can look really good.

abstract swallow
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inverted hulls can be used to do outlines as well

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classic old school way of doing them

tulip dagger
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"transparency" without the performance impact

hushed ibex
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well i tried the inveted face for my slime girl but i wasnt happy with the result

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especially in the face, seeing inside the head was horrible

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so i simply used matcap but now she look like a metal slime girl

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any idea on how to make something closer to the pc version (on the right)

jagged sequoia
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put your goo Shader material on a sphere so you could take a picture of it to turn into a matcap

hushed ibex
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the problem is if i do this all the body will have only one color (that matcap) no more darker hair and ears, nor melted feets

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i could assign different material for hair and ears ig

jagged sequoia
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you could set your Goo Shader on the sphere to just be Gray

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as mainly you're just trying to capture the specular highlights

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and the rim lighting

hushed ibex
pastel storm
jagged sequoia
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a big collection of matcap you could try

hushed ibex
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i will take a look thank you

abstract swallow
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I suppose you could also just

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paint in the specular highlights and some of those details

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obviously that means it won't move but it would help give the impression of it

jagged sequoia
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modifying one of the matcap to try to match the goo Shader? @hushed ibex wonder if this might work any better

hushed ibex
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nah i don't want to spend hours on this, i'll just use matcaps for that library you linked me thank you

jagged sequoia
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not sure how that would be hours to try the one I quickly threw together?

hushed ibex
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i'll look for a good one and use photoshop to change the taint

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sorry my english is bad i didn't get what u meant, i will try it thank you

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not very convincing

jagged sequoia
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going to be a bit tricky to get it to look quite right since your base texture might require some modifying as you cannot have specular highlights show up if the base color of the madcap is white

hushed ibex
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well i'm pc anyway, so i don't really mind if my quest version is not perfect

abstract swallow
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I think its important to mention also (just in case) that you won't get the quest version to match 1:1 with the PC

hushed ibex
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yes i just wanted to try to achieve something close without putting to much effort in it tbh

jagged sequoia
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saw this one in the library wonder if it might work okay?

abstract swallow
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it doesn't have a strong rim

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her PC counterpart has a strong rim light

jagged sequoia
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yeah I was just kind of why I tried modifying the one I posted earlier to have the rim

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but I suppose I needed to make it even stronger giving it hardly showed up in the Unity screenshot

abstract swallow
hushed ibex
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its not bad i guess

abstract swallow
hushed ibex
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yup i tried this one, thats my better result so far

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just need to change the tint with photoshop

abstract swallow
jagged sequoia
abstract swallow
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pretty good resource you linked @jagged sequoia

hushed ibex
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still look more metallic than the pc one but its better i think

jagged sequoia
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and I might suggest also brightening up your base color texture of a quest version so that when it gets multiplied with the matcap it doesn't get too dark

abstract swallow
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I suppose brightening the matcap would help with that as well

jagged sequoia
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there's only so bright you can make the matcap before you eat the specular highlights

abstract swallow
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true

hushed ibex
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thank you very much to both of you

jagged sequoia
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glad to be of help

hushed ibex
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im pretty happy with the result, thank you so much guys

junior quiver
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That looks very damn cool

toxic sentinel
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Yo why is physbone just ...broken on quest?

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My bones were working fine and now quest users complain they aren't

hot pebble
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Seems like a you issue on the physbones im guessing

toxic sentinel
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Was told by another user , that upload was limited to 12 on quest (transforms not bones) since yesterday. Avatars not updated are not affected. Can confirm I did an update yesterday on quest , quest user complains my bones are only on two places on my body while I had them on multiple/more.then two under the quest limits

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Was also complaining of the same thing on PC but cannot confirm since I havent updated pc since yesterday

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Seems to be unity side not vrchat side since vrchat doest have such problems with my physbone unless I upsdte

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So aka no Its not a me issue as I'm not the one who pointed it out first. I could just confirm it. When I tested

toxic sentinel
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yes,

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exactly wtf

hot pebble
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Why would transformation be 12 lul

toxic sentinel
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which is why im upset

hot pebble
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Its 64 isnt it?

toxic sentinel
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yes. thats what IM WORDEING

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yes,.

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it should be

hot pebble
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Ima open unity

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This sounds stupid as hell

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And very dumb

toxic sentinel
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why would i complain if it wasnt dumb lol

hot pebble
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And your friend sounds dumb asf

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I dont believe for a second it went to 12

toxic sentinel
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ok. tbh, i didnt eaither.

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but, clearly , no one on quest could see my bones

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except for, like two places

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so im inclined to beilive them

hot pebble
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I dont

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At all

toxic sentinel
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ok. then check it out, for youself i guess and do a quest test idk

hot pebble
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@toxic sentinel
I have currently 48 transformation counts
Can upload
And works fine

barren pumice
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How do you make avi's on quest bc I'm an idiot

exotic sail
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ughh im trying to make my own avatars from scratch because i want like a new hobby or smth but vroid is kinda wonky and needs so much adjustments but i dont know/need to relearn how to use unity/blender to make models

timber gale
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Dude, my friend Jess was looking for this avatar

pastel storm
nimble prairie
hot pebble
barren pumice
barren pumice
hot pebble
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Ah xd

dull valve
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Looking for avis like or from vr lolathon would be willing to trade lmk please and thank you

pastel storm
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Looking for the BLUE v2 with all the accessories

tough pewter
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that face is mmd, and thats not meant to be public, LIKE AT ALL.

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also isnt that ripped

pastel storm
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Nope i paid for my model

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DM me ill explane more

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@tough pewter

tough pewter
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then you paid for a ripped model

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cos i know damn well that model is not meant to be paid; it contains mmd assets, of which are most likely tda. :c

junior quiver
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I ain't paying 100$ for 1 avatar

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@vivid ridge can kill himself

inner belfry
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I paid $500 for my avatar

junior quiver
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Are you 13

late silo
junior quiver
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I can't make 100 come out my ass

junior quiver
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It's a jacket with floating hands

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Trench coat type thing

late silo
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Yeah but it doesn't exist as an Avatar so someone would have to make it granted $100 is the low end of what I would charge for a full model so it's probably a little overpriced

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But different people charge differently for their time

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It's just a perspective thing

junior quiver
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I'm the only one here that can't just import a jacket as an avatar and call it a day because no laptop, no pc

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No nothing

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And it won't work on a chrome book sadly

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So I'll go into an avatar search

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Se if I can find something similar

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See*

late silo
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I mean it's a little more complicated than that it still has to be modeled and rigged, most people looking for commissions aren't just going to grab a jacket off the internet and make it move they are going to try and make it something that you would actually enjoy, so I'm just saying it's kinda screwed up saying someone can kill themselves for quoting you a price on an Avatar.

hot pebble
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A little over kill xd

junior quiver
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100$ ro me is alot

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To*

hot pebble
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Right

abstract swallow
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and rude as hell of you to call someone out quoting you on a price for a customized avatar, and complaining that you can't afford it

junior quiver
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Like trench coat

abstract swallow
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doesnt change the fact that it still has to be custom, I doubt that any avatars out there are just purely a floating trench coat like you want

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and if its for quest too, oh boy that is another challenge as well

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like @late silo already mentioned, more complicated than it might seem to you, you would have to model/rig/texture. Given the fact that its also for quest some time would definetly have to be spent making it meet the VRChat quest avatar specs

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so unless if your committed to finding someone that can quote you a lower price for a custom quest avatar, suck it up

nimble prairie
runic sinew
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Yo I wanna make my anime character a Vrchat character

jagged sequoia
abstract swallow
jagged sequoia
junior light
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can someone help me figure out how to upload my avatar?

jagged sequoia
spare summit
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itll b shit, but thats why ppl pay hundreds for avatars. to get smth good

junior quiver
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I'm not looking for something that good

tulip dagger
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I know someone who paid well over $1000 for an avatar, people actually like getting paid for their labor who could've guessed?

jagged sequoia
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myself have a friend who paid 1400 for an avatar

abstract swallow
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then no avatar for you it looks like

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again, $100 really not alot for a custom avatar, if anything its pretty cheap

tulip dagger
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I mean, could do what I did and just learn blender/unity instead of paying for an avatar, now you're investing time and effort instead of money
disclaimer: the only reason this worked for me is because I had a genuine interest in doing it myself, sooooo good luck I guess

abstract swallow
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@fallen obsidian what

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what about it

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oh I don't develop or charge for avatars, but seeing some of those prices make sense to me

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some of them is a bit outrageous

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how long do you spend making them? @abstract swallow

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whoops @'ed myself?

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@fallen obsidian

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how many hours?

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so that means on the low end your working $12 - $14 an hour

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which is rather low for an artist

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most clients are shit lmao, but I wouldn't try to undervalue yourself too much

plush turtle
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Does anyone know how to fix this for quest

solar harness
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Mind explaining the problem instead of a singular photo with no context?

plush turtle
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Sorry.

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Parts of the clothes are See throw

hot pebble
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Thats the mesh i believe

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It should also i happen on PC

plush turtle
abstract swallow
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Making it double sided

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But that would mean more polys

hot pebble
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yeah xwx

summer wedge
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Is there a way to download avt and put them in vrc?

nimble prairie
summer wedge
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Thank you!!!

livid urchin
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How to fix?

storm delta
livid urchin
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k

livid urchin
polar mist
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Make sure you change every materials shader to VRChat/mobile otherwise it won’t upload

livid urchin
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i did i even got rid of them and it was still there

hot pebble
wispy bone
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Is there a way to spawn a particle locally (only I can see it)?
through toggle or whatever
trying to make a translucent cube on my head to let me sleep anywhere even if the world is too bright...

same method as PC

quartz marlin
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Hey who has a really good Ashoka tano avatar for quest?

nimble prairie
drifting inlet
shy storm
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ehyo, i need some help to understand how to upload quest compatible avis, can someone write to me in dm pls?

sly pine
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Bro

nimble prairie
pastel storm
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Does any body know a server to ask for avatar commissions?

nimble prairie
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You gotta ask this in #avatar-search-old. And you gotta be more specific like what kinda Avis you want

vivid surge
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Anyone got undertale for me?( I am a undertale fan)

brave moss
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Literally just downloaded vrchat on my quest

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and im on discord through my quest

nimble prairie
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Ok?

hot pebble
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anyone can do that

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if they have a brain

nimble prairie
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Don’t ask this same as I said in avi searxh you will get banned it’s against TOS

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I’d delete ur message if i was you

trail arrow
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Any idea why a model shows no support for Windows or Quest even though everything is setup correctly? The SDK won't tell me what's causing the issue. I have previous revisions of the model that have updates correctly. The only change I made was making an atlas for the UV map + Textures. Importing the older versions of the model have the same issue where it won't show support for either.

rough mountain
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I have an issue with the texture keeps having black boxes how do i get rid of it?

hot pebble
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It seems like the avatar needs cutout/transparency which quest doesn't have
That's my guess anyways

flint forge
# rough mountain

Quest lacks any shader with cutout, the only fix is to get that avatar into blender and manually cut out the black part, using the knife tool.

rough mountain
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Alright I could possibly try that

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How would I import it? Sorry im new to this

trail arrow
rough mountain
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Im lost on how to get this avatar quest compatible. I have no idea what im doing and I can use help if someone could please.

jagged sequoia
# rough mountain

Quest shaders cannot use transparency so anything that's transparent is turning solid black

rough mountain
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Thank you,Ima probably have to deal with that later but for now I want to get the avatar more compatible for quest

jagged sequoia
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to fix that you would basically need to take the Avatar Into blender and use the knife cool to cut out the black shapes

jagged sequoia
rough mountain
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What do you mean if i may ask?

jagged sequoia
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meaning they're not usable on avatars

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like one of them is literally what used for Sky boxes

rough mountain
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What shaders would I use then for the avatar?

jagged sequoia
rough mountain
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I would use those?

jagged sequoia
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yes I would suggest converting everything to toon lit

rough mountain
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Alright

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Thank you

jagged sequoia
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as using non-compatible shaders absolutely stops the upload process

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like the Avatar is very unoptimized but the rest of the areas aren't going to stop upload

rough mountain
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ah alright,would it be alright if i ask you more questions as i do this?

jagged sequoia
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sure but I would recommend asking here so that other folks can answer if I don't get to you first

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like feel free to tag me if you have a question

rough mountain
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Alright bet

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How do I import this avatar into so i can cut those black bxes

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@jagged sequoia

jagged sequoia
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you would have to import the Avatar Into blender

rough mountain
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Omg you scared me

jagged sequoia
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yes that's not something you'll be able to fix in unity

rough mountain
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How do i import it

jagged sequoia
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have you ever touched blender before

rough mountain
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yeah but barely

jagged sequoia
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I guess a question would be what file format is your avatar in

rough mountain
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prefab

jagged sequoia
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that is not a file format

rough mountain
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Sorry

jagged sequoia
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like is it a fbx file

rough mountain
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I think so. i don't exactly get it or know how to explain it.

jagged sequoia
rough mountain
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Does it work with blender 3.5 too?

jagged sequoia
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yes

rough mountain
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Alright thx

jagged sequoia
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https://www.youtube.com/watch?v=8MkgXcidxg4 this video wouldn't show you how to fix the transparencies but does show some stuff for reducing triangle count

Did this video help you? Consider sending me a tip on Ko-fi! https://ko-fi.com/sippbox

Making optimized Quest models is hard. But it doesn't have to be! With recently updated polygon limits and fallback avatars, it's a better time than ever to create something that represents you to Quest users! Hopefully this tutorial will help you out!

0:00 ...

▶ Play video
rough mountain
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Alrighty

jagged sequoia
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https://youtu.be/9DRQWIdEeTo?t=1019 I sent the link for this video to jump to a section that might able to help with the transparencies

0:00 | Intro
0:53 | What you need
1:11 | Vroid removing transparent areas
6:25 | Exporting from vroid
12:01 | Blender
14:12 | Setting up your avatar in Blender
16:59 | Cleaning eyebrows
19:16 | Demonstrating editing the mesh
21:31 | Combining materials
23:04 | Reducing polygons
25:10 | Exporting from blender
26:00 | Unity
26:46 | Configuring mod...

▶ Play video
rough mountain
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Thank you once again

jagged sequoia
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so I probably watch the first video to get the fbx imported and then fix the transparency and then get to dissolving Edge loops

solemn orchid
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How do i add gogoloco with flight and/or scaling to an avatar that already has parameters for toggles?

lament island
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Can anyone helt me upload My vroid avatar for Quest, i have the tools but since i have a macbook i cant 😦

compact lily
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You just need to install Unity with Android and Windows build support, set up the project, and switch build targets appropriately

teal widget
eternal trench
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Anyone Know of any Quest Markers that you can put on your avi?

untold wave
eternal trench
prime fractal
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man, why wont this go away even after selecting all mobile standard lite shaders, hitting select also just selects the root of my avatar

oblique storm
prime fractal
oblique maple
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Can you make this characters to me please quest KingPrice.2002

jagged sequoia
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nobody's going to make you an avatar for free

oblique maple
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Ok

real raft
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anyone have these or anything

runic dock
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Saw something that was like.playspace stuff in a gogoloco tab on a avi. Worked on quest anyone know what it's called

Also when crouching my avis head doesn't move up

upbeat pollen
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Ik this is a quest avi help thing but does anyone know how to make clothes appear on pc bc on quest it works jus fine

hot pebble
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Just
Same parameter?

upbeat pollen
hot pebble
upbeat pollen
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I don’t want her naked

hot pebble
hot pebble
high lion
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what is the reason, why quest avatars are not allowed to be bigger than 10MB?

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is it only the loading time?

flint forge
high lion
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how worse would it be if we had 20MB for Quest 2 and Quest 3 (because quest 1 is dead)

flint forge
high lion
high lion
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why 4GB?

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google say the quest 2 have 6GB.

flint forge
high lion
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I was wondering if you are still spreaking about the quest 1, because its GOOD that it is no longer supported, because it is slowing everything down for others.
I mean, we life in a time where the quest 2 becomes a performance boost over the next update and the quest 3 gots realesed...
a quest 1 would bottleneck everything by the limitations.

flint forge
flint forge
high lion
flint forge
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The Quest 1 was only supported on paper

high lion
# flint forge The Quest 1 was only supported on paper

ok, that's good.
But in theory... if in many years, meta drops support for the quest 2 too.....
would be vrchat still better be staying on the current limitations or should it be quest 3 minimum if quest 3 and quest 4 was on the market?
(in theory)

flint forge
outer trout
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Anybody know why I can't hear avatar audio

brave moss
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Settings

nimble prairie
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People who had it on qiest avatars were using a modified sdk (one of the ways some people did it there was other ways)

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But it’s jsut not allowed on quest not supposed to be there

upbeat pollen
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Can someone please help me! My legs won’t work!!!

devout bronze
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rando question but when it comes to questifying your avatars is it better to just make a copy of the og unity scene and make it quest or is it better to just switch builds on the pc unity scene.

patent iron
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How do I get shading and specular reflections to appear on a quest avatar? Whenever I use any of the quest shaders, my avatar looks very flat and un-shaded. The only quest shader that appears shaded and reflective is the Matcap shader, but you can't do normal maps and a matcap at the same time. Is there a way to get shading on an avatar with a normal map supporting shader?

upbeat pollen
fluid badge
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hey so uhm. I was attempting to find a folder that did not come with the creator companion, and attempted to spawn in an Avatar Dynamic Robot to see if i could find that file in there. However it got rid of my other avatar that I had already rigged and such. I closed unity and asked it to NOT SAVE,,,, though upon reopening, its still there with my avatar being gone. Dear lord. Please tell me it didnt override without me asking it to.

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even if i drag in my model, it completely got rid of all of the physics bones i set up

dawn anvil
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hello does anyone know how to turn a pc avi into a quest pls?

knotty sky
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Or you can go to your build settings and switch platforms to andriod

vestal obsidian
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any jumpscare oneslurk

runic dock
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Saw something that was like.playspace stuff in a gogoloco tab on a avi. Worked on quest anyone know what it's called

Also when crouching my avis head doesn't move up

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Also how would I export a 2d texture to make it look higher quality

late silo
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And what's the size of your texture file

runic dock
late silo
runic dock
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but it was like gogoloco

late silo
runic dock
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oh! okay Thanks! Id love to add it to my avi!

late silo
late silo
runic dock
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Oh okay where would i change uh like the idle face control and the controler hand stuff?

runic dock
late silo
runic dock
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oof how does one do that

late silo
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What were your menu and parameters for?

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like what did the avatar have on it toggle or emote wise

runic dock
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it had alot

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like accessories body changes and stuff

late silo
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yeah you would need to merge your fxlayer with vrlabs and add your animation parameters to both the parameter layer and menu layer for gogo

late dawn
#

how upload avatar to oculus version?

nimble prairie
late dawn
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helpppp

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why cant upload

jagged sequoia
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having too many physics Bones on Quest will prevent upload from happening

late dawn
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how do i delete dat

patent iron
#

Are there any way to use shaders on quest outside of the VRChat\Mobile shaders? All of them seem to have pretty much no shading, ecxept for the matcap one, which unfortunatly does not support normal maps.

jagged sequoia
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nope you're only allowed to use the VRChat\Mobile shaders

hot pebble
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Which if you are, it wouldnt cancel anything

willow solar
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was exporting stuff from vroid into Unity, is the ball in the right spot?

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i'm not sure how accurate its position has to be inbetween the eyes

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Like its this fine or does it have to be more precise?

patent iron
sharp jewel
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Anyone able to upload some avis for me

patent iron
patent iron
jagged sequoia
gloomy latch
#

i wanna get into avatar creation, can someone help? also it needs to be for free so no paid software to do it please!

tawny rampart
#

Rainhert has a guide on YouTube, it can scim over some details but it can help, I recommend not trying to do a really detailed avatar and get used to the programs. You can also look at booth for free avatars and edit them (If it's allowed by the creator)

tulip snow
#

Hello there, if anyone skilled on unity making avatars quest compatible, i would be really glad to use some help on advice, please.
Long story short, i want to make avatar compatible for quest (from pc avatar), originally it's on poi/poi_pro, i got textures and meshes already done by someone else, but when i uploaded everything and connected to pc, my friend with quest headsed said avatar broken, all skin textures goes white. but if friend turn avatar off/on it's getting normal/working for a second, then it's turns completely white again, and also little 3d model spinning in avatar selection screen of avatar also looking normal, for some reason. Anything i can try to do to fix my avatar ?

tawny rampart
#

you'll also have to change your environment to Android, you can do that with the VRChat SDK. You essentially have to upload 2 different versions of your avatar one for PC and one for quest.

tulip snow
# tawny rampart you'll also have to change your environment to Android, you can do that with the...

well, i did both, it's not my first compatible avatar i upload from pc and quest version and i know how to connect them and switch to android.
Usually i use VRCQuestTools to convert everything into quest-compatible equivalent. I just checked as well, every single object using shader toon lit, no exceptions.
But problem still there, after loading my avatar by quest users, literally after half second - for them my avatar body turns all white, only clothes stays same. And i have no idea why it happens

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and most strange thing that if they turn my avatar off and on again, for split second, my avatar looks normal, all textures and shaders working as intended

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but then it turns white again

red nest
#

peni parker anyone ?

wooden viper
#

Okay, for some reason i'm only getting one error and i can't find the cause of it, the error says this:
"Avatar uses unsupported shader Standard-DoubleSided". You can only use the
shaders provided in VRChat/Mobile• for Ouest avatars."
I've pressed the select button but all it does is select the root of the avatar, i've looked in all the elements of the avatar and no shader of that type has shown up. Is there a way to fix this?

tulip snow
wooden viper
#

I even checked the parts that wouldn't have the shader

tulip snow
#

Try open/expand error part, and look, sometimes it's showing path to materials/problem, also, if it's saying any material names or anything beside "DoubleSided" - try search by any given names in assets / avatar parts / shaders etc

#

Or, you also can try using tool to convert all shaders into quest ones (mobile), called VRCQuestTools, i'm using it, works most of times

wooden viper
#

Huh, I'll try that

eternal trench
#

By chance Dose anyone have The Regulus Photoshop textures?

eternal trench
nimble prairie
#

You have to buy models you can’t just snatch files from them lol it’s against creators TOS

eternal trench
#

Fair enough. ngl i havent done reserch on the model so i didnt know it was paid. ill go look for it now

nimble prairie
#

It’s on booth :3

#

Just search up regulus model for vrc and it should show up the link

wooden viper
#

How do I make a control to grow or shrink something by a percentage?

hot forge
#

How do I make a vrc character?

#

Do I need blender?

wooden viper
hot forge
#

alr

#

ive never used a 3d modelling program

#

so idek how to turn in it

#

i have

#

no clue what im doing

#

wrong channel aswell

tiny umbra
timber river
#

have there been any changes to quest 2 performance requirements recently? ive uploaded a few avatars and on one of them my friends are unable to see the props, though when i use my own quest 2 i can perfectly see all 12 props, but i havent yet downloaded a vrchat update on my quest 2 so i thought maybe one of the recent updates changed performance requirements

nimble prairie
timber river
#

yea i know about that , since the sdk wouldnt let me upload it if it was over 10MB , im just really confused by the fact that when i use my quest 2 i can see the avatar props but my friends cant

tulip snow
# tiny umbra hiii uhhh im trying to find like, where in VRCQuestTools to do that but i can't ...

then first option, choose avatar by top right corner button, just as sdk if there problems, on top of menu would be "select/autofix" buttons, click those, if given, or read what it says, if no problems found, go on bottom of menu and click convert. You may find that some shaders or textures not working or missing, in that case, you need manually fix them. Not a big problem. Tool creates quest version of project and hides original one so just find problematic materials and copy them, then manually change their type to tool lite or standart lite, put inside shaders/textures anything that was in original avatar (if there slot for that, if not just skip) for eyes and other transparent stuff use particles/multiply (it's makes things transparent but works only for things without bones at all as people said to me). If anything works fine from start, just do work with avi quest version that tool created, try upload that one or do what need, and stuff

white talon
#

Is there a way I can make quest avatars on an iPhone?

onyx ferry
#

maybe you could 3D model on Iphone, but to rig and do other stuff a PC is a neccessity

late silo
harsh aurora
#

[Question] - Have some PC users noticed that certain quest avatars are semi seethrough, I saw this last night quite a bit with a group of new Quest users that some were using the Ready Player Me avatars.

harsh aurora
timber river
hot pebble
#

Wtf are you talking about?

#

PC players can ONLY see the pc version of that avatar

#

So it seems like a shader issue on PC as PC avatars have the ability to use custom shaders

late silo
hot pebble
#

Kekw

harsh aurora
jagged sequoia
#

Mobile/Lightmapped
is not intended for avatars in the slightest

last pecan
#

How much would it be to have an avatar like this made?

jagged sequoia
#

several hundred dollars at minimum

nimble prairie
late silo
robust torrent
#

Well we have finish by compressed our avatar but now it's the sdk who don't want take for send in our quest

pastel storm
#

So my avi doesn’t have clothes for pc it’s not a shader thing it’s not a toggle thing idk what to do help please I have a wedding avi I have to get done now!!!

hot pebble
#

On the FX layer

#

As it should be the same state as it is in unity

#

So if its off by default the gameobject should also be off in unity

#

Also check transitioning xd

pastel storm
#

how much for him to be made

pastel storm
pastel storm
#

either

stiff fog
late silo
stiff fog
#

TY!

willow crown
chilly orbit
#

how do i get rid of this error, i only have one material and it has the toonlit option under VRChat/Mobile

late silo
#

look through every part of you avatar in the hierarchy it has to be there somewhere

wet vortex
#

make sure to look through the entire avata- what they said

#

another useful way to do it, is to look in the materials folder and change the shaders on the materials itself

chilly orbit
wet vortex
#

yw 🙂

chilly orbit
#

can you build and test on oculus? or is that only a pc thing you can do? i dont have any errors, just a warning about my pelvis bones and height.

tawny rampart
#

you can, it pops up as other avatars

#

but if you load into it its only visible to you.

chilly orbit
#

oh well what have i done wrong then lmfao

chilly orbit
tawny rampart
#

i have it on a few of my avis

chilly orbit
#

so just upload instead of testing it?

tawny rampart
#

yeah

chilly orbit
#

okay!

sick perch
#

Who can do a oc for me?

tawny rampart
pastel storm
#

I don't have a picture of the avatar but I need help finding it
It's small has a grey shirt with a big red collar and thigh highs for the basic outfit but it also has punk and a com onesie one with Boop interactions someone please help!!

tawny rampart
#

ngl, you've pretty much mentioned alot of vrc avatars.

pastel storm
#

It has a Piranha mouth.

#

It has an interaction where you touch its nose and its tongue sticks out, then pull on his tongue and a red button with show up on top of its head it also had a chainsaw and a bat

chilly orbit
#

i uploaded my avatar into vrchat, it is off center and so if i t-pose my left hand goes into the chest of my avatar(can upload a picture if wanted) and it's missing a few bones in unity as well

next trellis
#

I feel like having a friendly debate with someone, so, why are Vrchat avatars so expensive? I'm having one commissioned right now for only $10, and have bought avatars for $10. They're just a bunch of pixels and polygons, what are you going to do when the game gets shut down? Or you lose your account or something?

nimble prairie
next trellis
#

Well I'm not too sure since this is just a general question and I don't know much about avatars. Mine is just a retexture, but I was talking to someone said they paid $300 just for a retexture.

#

The on I bought only really has goloco, and some particles.

nimble prairie
#

That’s why it’s 10 dollars

#

It depends on complexity materials used and time

#

If some wants a whole bunch of paid assests and stuff on their avi price goes up

#

If they want a whole bunch of toggles price goes up

#

Particles animations etc.

hot pebble
hot pebble
shell plank
#

Wait can you make avatars on quest

shell plank
#

??

jagged sequoia
shell plank
#

I hate thissss

#

Ofc I don't have a pc

iron epoch
shell plank
#

It's alright

#

I can wait til I can afford a pc

chilly orbit
#

does anyone know why on blender i have more bones then what i do when i import the fbx file to unity?

shell solar
shell plank
#

Ye

safe kettle
#

Hi pls help me

nimble prairie
safe kettle
#

for export an avatr on vrchat

hot pebble
#

Wut

nimble prairie
hot pebble
#

against TOS to let someone upload an avatar to your account

chilly orbit
#

can someone help me with my avatar? I am having problems with the bones right now. (i am not giving out my files, we can get in a lil call or sum)

chilly orbit
past dove
#

Can someone tell me how i make my avatar quest comptible?

pseudo hearth
unique monolith
#

Is there a way I could upload a avatar with the .poiyomi shader to quest?

jagged sequoia
unique monolith
#

Darn

noble vault
#

hate rigging and now i have to rigvrcStoic

hot pebble
#

Them eyes xwx

honest zealot
#

I'm looking for a paid freelance/intern avatar designer to

Create an avatar (head and hands) - 3D modelling - based on some initial design ideas

Rig avatar for use with Meta SDK hand, face and eye tracking
Set up avatar in Unity to work with Meta Quest Pro
For the game Squingle! https://squingle.com/

Do you know someone that could help?

frigid falcon
#

Sorry, dumb question but how do you switch your build target to android? Whenever I click it nothing happens. It still says "Active Build Target: StandaloneWindows64"

honest zealot
#

Switch to Android

frigid falcon
#

sorry, I'm not sure how to get to that. This is where I am now.

broken kernel
#

Wait ohhh hold on

broken kernel
#

Hope I helped vrcLike

frigid falcon
#

You did, thank you! :3

broken kernel
#

Ayeeeee np sippspeen

frozen tinsel
#

Any ideas for the ears I’m at a loss rn

jovial idol
#

I hope i can make a hedgehph oc

#

Im broke

#

This sucks

grand canyon
#

Btw question about vrc avatars
What is it called when ur avatar is controlled like a puppet in vrc
I want to make a model for vex that does that
So like u have invisible body and dragging around the avatar like it a puppet or somethin
I found a avatar like that and it’s a eastern dragon,I want to mimic it makin another model similar
any yt video that explains it?

nimble prairie
gray idol
#

Anyone know where to find an avatar like Fear me from NotARascal ? It’s all blacked out w a human form and has a red eyed but black mask

lapis karma
#

is there a shader on quest like this one?

torpid portal
#

Though I did forget the name

lapis karma
#

ok

hot pebble
#

In-game whatever has that material with that shader literally goes invisible

torpid portal
#

They might be looking for that

#

The material is named blank

strange herald
#

Nvm

torpid portal
#

Huh

formal cloud
frozen tinsel
#

I’ve made glasses, eyelashes

#

It only goes I invisible when it’s only light colors

hot pebble
frozen tinsel
#

Well let me rephrase that it’s a gradient but white is completely transparent then it goes to solid

#

So based on your colors you can make a variety of effects

white talon
#

Anyone have a British cavalry soldier with working musket and flintlock?

nimble prairie
formal venture
#

any ideas on hwo to fix the rendering issues for theses on standard lite vrchat shader? ( need quest compat)

pastel storm
#

Build and publish for androids is greyed out. Can anyone help me out?

trim river
#

need some help with this,
quest shaders mess up the textures and its complaining about poly count.
any suggestions?

jagged sequoia
#

yellow symbol medium ranked avatars aren't going to give you any trouble

#

but I do wonder how the heck a Minecraft avatar is using that many triangles

stone pivot
#

anyone know where i can find a spiderman avatar with a hood on?

tulip dagger
strange cargo
ornate thorn
#

Does anyone know where I can go to get a good explanation of how to work on avatars like bones, texturing, expressions, or anything a basic avatar uses? I have everything I need and have a model from gumroad but am having a hard time figuring out how to set it up

ornate thorn
#

I've tried youtube but the tutorials I find don't really explain a lot of things very well, like things that would be good to know for all types of avatars, I can try the documentations though

forest charm
#

I'm dying, help me I don't know how to decrease build size..

hot pebble
forest charm
#

Do I just ignore that-

forest charm
#

It worked out vrcWOAH

pastel storm
#

How do your change heads?

nimble prairie
pastel storm
#

Iv been stuck for awhile but trying to remove the head to begin with. Idk where to start.

#

Trying to change the head for my avatar

pastel storm
late silo
#

back when i first started in unity i would shrink the head bone to .001

#

then you shrink the hip bone of the other avatar that you want the head from to .001 and scale the head bone on that one up to 100

#

then just drag and drop the head into the other armature on the head bone

#

Though i would suggest just learning blender cause that method ^ is going to make your avatars performance plummet

silent musk
hot pebble
#

2D texture?

flint forge
pallid epoch
#

I would appreciate it so much if someone could walk me through adding a hat to my avatar for quest. I have tried it already but it appears invisible in game. Thanks

forest root
#

Could someone help me with a making a avatar?

#

Specifically for sao

night lily
#

Does anyone know why the Lightmapped shader doesn't work for quest avatars despite being in the mobile category?

#

Toon lit is buggy with lighting and lightmapped would just work better

flint forge
upbeat pollen
#

I made a blender model but when I added the pants everything seemed fine until I got in game and now there are lines connecting leg to leg. Please help it happens with every pair of pants I add!!!!

stiff wind
#

When creating/uploading avatars from Unity does one create both a PC and an Android build? The Android-compatible alone would work right?

jagged sequoia
stiff wind
#

Oh, can both avatars exist in VRChat like the PC/Android worlds?

jagged sequoia
#

basically if you don't upload the PC Avatar they're going to see a fall back Avatar as there's literally no data for the PC version of vrchat to load to show your avatar

stiff wind
#

How about the other direction. If I upload Windows what does the native Quest user see? And how do I select something compatible with both?

jagged sequoia
#

so basically you were just upload to Android and then swap build Target back to Windows and hit upload again to make a proper cross-platform Avatar

stiff wind
#

Got it. Same project, same avatar name right?

jagged sequoia
#

yes just switch the build Target to Windows after the quest upload

stiff wind
#

Done... thanks.

hoary mortar
#

do i need to have unity to make avatars, or is only blender fine?

oblique storm
oblique storm
# hoary mortar ok, thanks!

Make sure you get the correct unity version, you can’t just get any. Check the VRChat documentation for versions and such

white talon
#

Where can I find a Jeffry dahmer avatar for quest

pastel storm
#

Question is there any cool avatar worlds to check out?😅

nimble prairie
minor trench
#

Does anyone know the current name of the avatar that use to be Demon Loli videos from Bossinator01 if you need to see the avatar

brave cedar
#

I need help with the fact I can't change shaders, because

#

if I select a material other than none it goes bright pink

#

and I can't upload my otherwise complete avatar

stuck yacht
jagged sequoia
#

yep no custom shaders whatsoever for Quest avatars

silk elm
nimble prairie
silk elm
charred swift
#

Hey, y'all. I'm making my second Avatar ever, and it's been a year or two. So pardon my dust. I'm running into a problem when importing my .fbx file to unity. It rotates my object's armature by 90 degrees, and I can't find a way to fix this. Heres what it looks like in VRC and Unity, I hope this makes the issue clear. From what I can tell, the viewport is in the right place and moving appropriately to the head bone, but when I rotate and move the Avatar just t-pose moves in those directions.

minor trench
#

Must have imported the avatar wrong

reef pewter
#

Check if the shaders match for the quest version, also make sure no other avatars are causing problems with the one you are trying to upload

#

As chip has stated

twilit wedge
#

Anyone know any good dragon ball avatars?

nimble prairie
kind finch
#

Can you even add lights to quest avatars

nimble prairie
#

I’ve seen people do it

#

I have Avis with working flashlights

spice reef
#

Anyone know a miles morales avatar with working web shooters similar to spider lair?

spice reef
#

I tried

nimble prairie
cloud pond
#

Alright so I’ve run into a bit of a problem

#

I’m currently uploading an avi and in unity she does have her hair but in game she is completely bald, does anyone have a quick fix?

hot pebble
pastel storm
#

@kind finch @hot pebble They used a particle system. A light prefab will be treated as a particle and that's allowed.

kind finch
#

Ight

hard river
#

Hey can i commission someone

shell solar
nimble prairie
hard river
#

Yes

shell solar
nimble prairie
#

Yep and you seem to be one of them

shell solar
nimble prairie
#

What?

shell solar
#

Yes you will soon get banned for abusing me 😔

nimble prairie
#

The way ur acting kinda makes it seem ur a scammer but whatever

neon linden
nimble prairie
#

I’m not abusing anyone

nimble prairie
#

Apparently I’m abusing people

nimble prairie
wet vortex
#

I dont see any abuse???

shell solar
nimble prairie
#

First of all

#

I’m not a he

#

Second

#

The way ur accout is setup makes it seem like it

wet vortex
nimble prairie
#

Like it’s kinda

#

Yeah

#

Abusive would be entirely diffrent

wet vortex
#

i have never been so confused in my life

nimble prairie
#

Same

neon linden
#

stop calling people a scammer it's very bad okay

nimble prairie
#

That’s not what abuse is

#

Do you need me to literally tell you the definition of abuse

wet vortex
neon linden
shell solar
nimble prairie
#

Are you a scammer

#

Cuz if ur not you have nothing to worry about

shell solar
wet vortex
shell solar
#

It's all okay

shell solar
# hard river Yes

@nimble prairie is right you can go check vrc trader to find a commission on it

proud hearth
#

can someone help on how to make an avatar? im trying to make my oc a reality

#

without like 37 apps

livid urchin
#

does anyone know how to make 2 texture toggles with out them breaking

proud hearth
#

no

paper umbra
#

I realised yesterday that I need to make a fallback avatar

#

So uh

#

Yeah

#

I'll do that today so Questies don't yell at me

neat sun
#

Anyone know any good worlds for matchin avatars on quest?

proud hearth
#

dullish and type code 0042

kindred fractal
solid basin
kindred fractal
#

Gimmie a sec here and I’ll whip up my list

#
  • Skya’s Avi World

  • Ice’s Avatar World

  • Yaeko’s Avatars

  • Bugs Avatars

  • Main’s Avi & Chill World

  • Astraious’s Avatars

  • Aeryn’s Avatars

  • Sugars Avatars

There’s more with couples avis, but these are some good ones I’ve visited

#

Did you get this off a leaking website? She isn’t invisible. This bug was fixed ages ago

#

Not trying to sound rude or anything

kindred fractal
solid basin
kindred fractal
#

Kk dope

versed quiver
#

For some reason trying to do outlines with the inverted normals method ends up looking fine in blender but in Unity it shows the outline covering the whole model.
What causes this?

silk dune
#

Any worlds that have either green or yellow optimized avatars?

flint forge
versed quiver
#

im simply importing it from blender to unity
the method works fine on other models

#

what i've found out is that importing it without the armature makes the outline show up fine so i redid the whole armature and tried again but same issue
no idea why having an armature is causing it

versed quiver
#

dumb fix but i ended up just flipping normals in blender so that it shows the outline covering it incorrectly in Blender instead.
now it looks fine in Unity but that's such a dumb fix.
but if it works it works

young falcon
#

Anyone know of a world to get good male avatars?

nimble prairie
raw leaf
#

me being a filthy questie i have $25 and i want to see if i can get a simple avatar i have no avatar in mind at the moment but i just want to see if anyone would be willing

nimble prairie
raw leaf
#

im not smart

#

bwomp

late silo
# raw leaf im not smart

Vrctraders can get kinda. pricey but I could meet you in vrc and show you a few examples of what I can do, just depends on what kind of avatar you're wanting

pastel storm
#

guys i found a way to get screenshaders working on quest

#

boutta bust

late silo
raw leaf
#

sent

late silo
raw leaf
#

ah ok

late silo
pastel storm
#

what shaders would let me use a transparent material on quest

#

as well as a cutout

jagged sequoia
pastel storm
jagged sequoia
#

also not available

pastel storm
#

thats weird ive seen em before on avis

abstract swallow
#

which would be against TOS of VRC

pastel storm
#

why?

abstract swallow
#

VRC intentionally imposes those limitations so that performance doesn't have to suffer so poorly

#

the basis of VRC is user generated content

#

and generally people are not good when it comes to optimizing

#

so I don't blame them for imposing those restrictions, but also it is true also for the quest itself in that it struggles with transparency performance wise

pastel storm
#

damn

abstract swallow
#

hardware wise

#

I'm sure there are ways around it, people have been creative with how to make their avatars look good despite the limitations

#

wish I had the photo saved but someone made a quest avatar that had a fish bowl as their head, and "faked" transparency on it by using an inverted hull sphere, and some other clever artistry to fake it

pastel storm
#

huh

#

so like if u use a modded sdk what can vrc do?

jagged sequoia
kindred fractal
#

^

#

They will do that HAHA

#

transparency isn’t allowed for a reason. You can make stuff completely invisible with particle shaders, but not semi-transparent

pastel storm
#

also im tryna make a physbone that makes a gun rack back, its a shotgun. it has a physbone on the end but whenever i rack it, it doesnt go in a straight line back, how would i go about making it go straight back

dusk hull
#

Does someone have a custom demon slayer avatar

#

?

zinc rain
#

Im so close, anyone got tips on getting a bit of the size down?

hot ingot
#

Compress textures/ lower max texture size

#

Compres mesh

zinc rain
#

where would I find that?

hot ingot
#

Click the textures and scroll to the Bottom

zinc rain
#

small issue, im super dumb idk where that is

hot ingot
#

check that tickbox and change the max size

#

you can also set compression quality to something lower if its still too big

#

but that should definitely save up alot

zinc rain
#

idk why but I cant find that, it just displays as a shader or im just stupid

hot ingot
#

click the texture

#

from your assets

zinc rain
#

found it

hot ingot
#

there ya go

zinc rain
#

max size is 512, should I just lower it or change the comression setting to the higest?

#

All im using this for is a fallback anyway 😆

hot ingot
#

damn how many textures are you using 😭

#

just compress it see if thats enough to get thru

zinc rain
#

a few 🥺

#

many small

#

its not going to matter, most of them are 39kb big

#

yeah idk what I can change

#

you said something with the mesh?

hot ingot
#

Sec driving

zinc rain
#

not good 😆

#

text and drive bad

zinc rain
#

is there some smart people who knows how to do this?

hot ingot
#

i was barely gonna take off when i sent that nw hahaha

#

but

#

click the fbx

#

i dont think that will lower that much tho

hot ingot
#

not size wise but preformance wise

zinc rain
#

its 700kb I need to get rid off 😆

zinc rain
hot ingot
#

click the fbx file for your model in the assets

zinc rain
#

everything is grayed out

#

nvm

#

sorry

#

will medium work well?

hot ingot
#

yeah but it prob wont be a whole lot of size saved idk

#

give it a try

#

see how much u have left

#

if its a lot of materials w small textures might be good to atlas into 1 bigger texture

zinc rain
#

still this 😭

hot ingot
#

did you compress all the textures??

#

that should have gotten the job done

zinc rain
#

compressed the big ones

hot ingot
#

u wanna do it for all of them

#

even if small

zinc rain
#

I love the quest, phone processor moment 😆

#

should I be changing max size?

#

its 512x?

hot ingot
#

i would say that size its fine, idk what is taking up so much space

#

ultimately u can change the size to 256 but it would look shitty

zinc rain
#

is there a way to decress polys like blender has 🤔

#

i got 0.19mb left though

#

nvm, i got it workyyyyyty

#

thanks

hot ingot
#

Yeah but quest Avatars should be a small amt of polys anyway

gilded birch
#

Is it possible to fix the animation on the head to stop when I put the animation on the chair of the avatar?

ruby loom
#

Any tips not to make a vrchat avatar look so crappy with it's toon lit shader

late silo
reef pewter
ruby loom
late silo
ruby loom
#

I'll just find out what matcap is

#

Thank you tho

reef zephyr
#

I've just changed the build target for my PCVR world to Quest and now I'm getting an error saying I need an avatar descriptor for the world, despite there already being a scene descriptor, do I need to make a new scene descriptor for it?

tired ermine
#

Anybody got goose ava I need more I got most of them

simple oxide
#

Guys I'd need some help ^^' Am actually adapting my main avatar for pc to be Quest friendly....

I already managed to fix a lot of issues, but I still have those remaining :

#

And I'd seriously need some advices / links to learn how to repair them ! ^^

jaunty jewel
#

hey can someone help me out for a second

#

so i'm importing an FBX into unity

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and the textures arent there

late silo
simple oxide
late silo
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You would need to bring it down to 1 skinned mesh render 1 material, 10000 polygons...as i see it i doubt that avatar could be a fallback

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fallbacks are very limited

silk crypt
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Does anyone have just a photo of the avatar ethot???

upper shell
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How long do i have to be in vrchat an order to upload my own custom avatar?

flint forge
torpid mural
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Looking to put nightvision on a quest and pc compatible avatar, anyone know of a way so we can make questies see in the dark? I've been trying a number of options but no luck

night pine
reef pewter
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It’s mesh particle based

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It’s how on quest you could do “world constraints”

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But I’m unsure how light effects are a thing. Thought we weren’t allowed that option

torpid mural
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I'm unsure, I was wondering if it's an inverse sphere around the head with maybe an additive particle?

crude acorn
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make sure the mesh isn't attached to the head (the bone can be, but the mesh render can't)

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the reason for this is any mesh (cube, sphere, etc) that is directly attached to the head will be invisible to the wearer

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if that doesn't work, make it run locally and make a huge af sphere attached to the neck that goes out far enough to where near clip doesn't make it invisible

steady idol
tacit orbit
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Im looking for help trying to get my avatar from blender to be quest compatible, can anyone walk me through this?

nocturne cedar
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hello everyone , im new to uploading avatars and i have stumbled across a stopping point , does anyone know how to fix a avatar if its to big to upload for quest , Ex = max avi siz is 10.00 mb but the avi i have is 10.44 mb , if anyone knows how to fix this please let me know , thank you

trail tulip
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You can find him in naruto worlds

pastel storm
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Can someone fine me a femboy quest avi world?

nimble prairie
pastel storm
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O okay

grand stone
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Hm I hear femboy?

oblique storm
# nocturne cedar hello everyone , im new to uploading avatars and i have stumbled across a stoppi...

Most likely it is a combination of too many materials and/or the textures are too large. The materials can only really be fixed inside of Blender or Maya, but the textures can have their resolution lowered. If any are 4K or higher, definitely lower their resolution. Even for PC, 4K can be considered a lot or overkill. If they are 2k and mostly consist of solid colors, you can easily get away with 1k or even 512 without much detail loss

cobalt gorge
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Bruh how do I get the spooderman avatar for vrchattt

nimble prairie
spring panther
late silo
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Anyone else have a stroke trying to read this?

pastel storm
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This might sound stupid but is there any quest avatar commissioners that makes avatars for free because my friend is looking for one?

fluid smelt
pastel storm
fluid smelt
pastel storm
wooden sable
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anyone got a good metal matcap they can hmu with?

gleaming hull
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needing help with an avatar i cant use the original "avatar" controller because i took it into blender and for some reason it breaks my avatar.....

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is there anyway to get a new one made for my avatar?

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so i can use and animate my avatar?

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anyone?

tough pewter
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You do not need to put a controller into the top slot

gleaming hull
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Ahhhhhh

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thanks

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i fixed it

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god bless

cobalt gorge
iron epoch
pastel storm
vague seal
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something realistic? female btw

nimble prairie
royal ridge
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I have 2 questions I want to verify. 1, can you have audio sources on quest avatars? 2, can you use parent constraints on quest avatars to animate props?

jagged sequoia
royal ridge
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Damn, okay then.

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What about Physbones and Contact Receivers?

flint forge
granite ingot
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What’s a good matcap that everyone use’s for anime avatar’s?

jolly heath
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did vrchat change it so you can no longer upload very poor avatars for quest? Quest avatars arent usually a priority for me but its nice for close friends if mine to be able to see my avatar by manually showing it if they want

jolly heath
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NVM you have to have only one avatar shown to upload, my mistake!

oblique storm
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you can try it and if you like it then cool but idk if its what you want

broken kernel
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Like please I love avis with that effect

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How thick are the outlines?

oblique storm
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this is an example of it put on an avatar I did. This is the Quest version using that matcap

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Medium performance rank as well, only held back by a slightly too high poly count. Otherwise it woulda been Good performance rank

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but if you do use it and like it but the lines are too thick or something, you can quite literally take that matcap into any image manipulation software like Photoshop or GIMP and push back the black rim of the circle replacing it with the respective shade of gray

broken kernel
oblique storm
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this works cause polygons technically have a "forward" facing side. Its why if you stick your head into someone you can see through them, you are looking through the back side of their polygons

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and since game engines need to render what is on screen many many times a second, they have to cut any corner they can, so if you are never going to really see the backside of a polygon, why waste time rendering it? Hence Unity and all game engines do not render the backside of polygons, or better known as "Backface Culling"

broken kernel
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Ahh I could try to do that but the kinda problem to that is k don’t really know where that is exactly haha. I’m kinda inexperienced but not really to put it in into terms i kinda figured out matcaps today and just wondering around to see if there was a huge shortcut to outlines around avatars using a certain matcap so I wouldn’t have to touch blender because I don’t really know how to work blender well

oak sequoia
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Does anyone have some anime avatars in the making

void grove
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Hey who here is good at uploading avatars? I've got an avatar I'm trying to upload but I'm having some issues converting it to quest, anyone willing to help me out?

void grove
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We got close but i still gotta tinker with it a bit more and ask around

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But gonna do that on another day, im flying to Italy right now so

south depot
void grove
cobalt gorge
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Dm me if you make vrchat avatars for free

nimble prairie
bitter shuttle
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Can anyone explain how my physbones work in unity but not in vrc for my quest avatar?

south depot
oblique storm
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if they aren't there at all, you probably went over the limit of either one or both of the physbone component limit or the physbone transform limit which will disable the physbones on quest

bitter shuttle
bitter shuttle
versed notch
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is there a way i can achive this look for quest if not ill just do a way less optimized way of doing hairs btw i need Alpha for this

oblique storm
oblique storm
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Unlike desktop GPUs, the quest doesn’t have the hardware to specify handle transparency which makes it very, very expensive on quest

bitter shuttle
still tusk
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Is it just me or the toon shader is bugged?

still tusk
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I tested using other shaders and it goes fine.

oblique storm
pastel storm
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Does anyone know where to find a laurie strode avatar?

nimble rain
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Probably a long shot on this but I saw once this character as an avatar on vrchat and I have no clue who made it or where to find it and I do believe it may be private, but does anyone have an idea?
The character belongs to staticapplesin and he is named “Alacyn”

nimble rain
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mainly did it cause its a quest compatible avatar so

nimble prairie
nimble rain
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my apologies

nimble prairie
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All good

solemn orchid
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so i'm tryna make two 2d avatars but i can't figure out how to make them double-sided or transparent, how do i make them transparent and double-sided?

reef pewter
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the double sided would just copy paste the first side

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you could also use blender to achive a better rating for the avatar since just copy pasting the same block would drop it

solemn orchid
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yeah i was following what someone else told me to do but i'm a bit stumped on how to put the image onto it in blender

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like i did this and made the mesh do the flip thing but can't figure out how to put the image on there

reef pewter
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maybe easier to just send this to you then explaining and sending bunch of things

solemn orchid
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my sdk builder broke

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fixed that but now it's just not appearing when i build and test

bitter shuttle
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How do you reduce Physbone Transform count?

solemn orchid
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So i'm tryna make the Neco-Arc Chaos by MetaYoutou Quest-Compatible since it's PC-Only but when i change the shader on his hands, this happens. how do i fix this so the fingers and props don't appear?

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and how to fix the discoloration that happens to every texture when i make it a quest compatible shader

oblique storm
cedar crystal
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I'm using the Blender outline trick and normally it exports fine with the outline but now it just...stopped??

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Like I'm doing everything the exact same, it just won't export with the added mats anymore for no reason

timber juniper
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Are you applying the solidify to the model?

keen ember
cedar crystal
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I've exported it fine before which is what confuses me

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Wait I think I have an idea

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I did it, I duplicated the model then put the shader on then deleted the shapekeys from the outline

fair drift
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Hey. I don't actually have a quest but I'm trying to make an avatar for someone that's quest compatable. Is this the right chat for questions?

pearl thicket
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What is the tool that automatic convert your avatar into quest compatible ?

pastel storm
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VRCQuestTools

pastel storm
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What channel is fitting for asking for an avatar made i have this idea I got from somone and I really need this as an avi

young thicket
gentle owl
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i've had this problem for three days straight, and no matter how many polygons there are there's never android support for it and the sdk never tells me why

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i've had it at 20.000, 15,000 and 10.000

reef pewter
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Poor med and med

reef pewter
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Also to hit good rating it’s 9,999

gentle owl
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i didn't have it at exactly 10.00, i had it around 9.600 something

reef pewter
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Should be fine for polygons