#vrchat-general-2
1 messages · Page 843 of 1
House isn't the problem, car is though because it needs about 10 minutes to vent the heat out
Have you tried opening up all the car doors? Vents out the hot air inside faster.
I couldn't even touch the steer for a while
I do that but the steer and the seats are like slabs of molten rocks lol
My phone is so dumb sometimes...
Yyeah.. that deffo don't feel good at all.
And since it's a big ass SUV it takes a while to cool the interior
Smh, talking about irl stuff when we have to use this chat to talk about vrchat
We can vrchat...irl >v>
Vrchat is baaically irl but with a screen
Basically
Lewd things are literally the best things
So as long as you keep it private
I don't care who I offend an honestly that shouldn't be a thing
U should have an 18+ thing on your account if your under s certain age u shouldn't be able to see the lewd avatar
Actually in public sessions you shouldn't be doing any of the sort, the entry age verification is 13
Apart from the fact that this game isn't meant to be 18+. lol
Vr chat needs to stop censoring lewd stuff an develope a program on each vr account to have the option to set it up as a child account
People cant follow the rules already
You really think people would care about it after that? Also one of the reasons the game aint 18+ is because of the legal problems they will get and media lmao
Vr chat shouldn't be rated at all
Tell that to the goverments buddy
Fuck the government
Also bear in mind almost every mother father and child have VR, they'll pop into vrchat eventually.
Aim between the eyes
Or even a pc, not necessary to have vr
Also the game being 18+ would mean oculus wont allow it at all
And luckely enough stream will
Yea and they should have the option to set it up as an adult account or a child's account
But vive itself wont even allow it on there hub then
So crippling the game is dope i agree
here i am always lewding with no f given lol
Theres no point reasoning with him, its obvious he has one goal/intention
Literally me lewd shit ftw
Ah well let them find out the hard way then, at least we tried! \o/
@sonic verge The level between 18+ and 13/14+ is big though
Suggestive and 'lewd' things are still 13.
Nudity is 18+ and will get you banned if reported in public
They legit wont care if you made the avatar or what else.
13 year olds getting boner by looking at polygons, well ok
If I was a dev of vr chat I would make the game better than it is now it's little things that devs do that us degenerats can't have fun because of other peoples opinions
just follow the rules 4head
When I was 13 i was into BDSM and porn was like an everyday thing
Bruh- You want to crash kids. There is a reason your not a dev
yikes
I don't think you should be talking about explicit topics in this server dude....
I want to crash kids?
Make your own game then, with blackjack and hookers.
What would 'I can handle it myself' when talking about crashers mean lmao
You gonna give them a stern talk unlike everyone else who says what you said?
That u don't need to know
I got ways of getting revenge
I don't gotta do a thing
My vr chat isent loading
Tf
Karma? XD
What the... 
Aye >_>
Ok
I'm good I just got sit internet
Anybody tryin to chill in vr 👀
I'ma go to bed soon
tfw, when vpn with higher ping actually loads the game while the normal connection with less ping doesntg
Perks of having a dumbass ISP or local networking system
All that a vpn changes is how it contacts the servers and cloudfare
normally i have 210 ping, since last weekend it didnt load at all, use vpn, 270ish ping, loads like a mofo
I think VRC just have major routing issues at the moment. Cloudflare themselves wouldn't route to them the other day (separate from the actual CF issue).
It's because VRChat runs off solar power, and the sun isn't up where they are
Where does VRChat keep its cache?
A lockbox.
!cleancache
You can clean cache by deleting everything within C:\Users\%Username%\AppData\LocalLow\VRChat\vrchat apart from output_log.txt and config.json if you have them
@faint skiff
Ah, so C. Thanks.
You can get there easily by typing %appdata% in your run prompt and going up one folder.
I've got VRChat installed on another disk so wasn't sure if it was using it's own folder, or something in AppData.
Nah it's fine, the C drive still has plenty of space. It's the disk with VRChat on itself that was smaller.
If you were just looking to clear it, you can do that in game now
No, that's exactly the opposite of what I want. I have a terrible internet connection and need the cache to grow as much as possible.
I was making sure I knew which disk it was on so that the disk didn't fill up accidentally (I have 3 SSDs in that machine so I occasionally have to shuffle things around).
Incase you want your cache to relocate to a different drive, you can do so by using SymLink. This function is built into windows itself.
There is a tutorial on YT on how to do so if you wish to know how, good thing is it's focused on VRChat
It's fine where it is, but thanks. I've avoided sticking stuff on the system drive anyway just in case so it's got 90GB or so free. Should be good for a while.
What do you do if the email response is useless due to a misunderstanding? Send another?
If you want it resolved that seems to be the logical next step yea.
I still need a vr set xD have the game doe
Can't reach the website again. Trace dies as soon as it leaves our core DC routers.
Works here, so a bad routing most likely
Just tried from another location, also fails after leaving core London routers.
Both Telehouse and Reading datacentres go no-where.
Actually they both route through Telehouse curiously enough (different transit networks though) but they both still fail.
Try change your DNS, maybe that will work
That obviously would not help
Did the ip change at all when you tested locations
No, same in both instances.
Make sure the ip changes then
VRChat.com only reports having a single IP address. What are you expecting the IP to change to?
What DNS do you currently use?
Both locations are running off different DNS resolvers. One uses a local DNS resolver pulling from the root servers. The second is running from Google's DNS resolvers.
Does vrchat.net work?
It would resolve, but all traffic to it would just disappear, like it was being lost or blackholed.
So you reckon its not a machine issue but rather an ISP networking issue?
Well considering I've tried from two different machines in two locations, one of which is hardwired directly to a tier 3a datacentre, yes. And not ISP level either, but at the transit network bridge specifically.
(i.e. where one transit network connects to another, e.g. edge router to edge router - BT to Layer 3, etc)
But that means part of the country (Uk, from the sounds of it) would be disconnected
Leeds here (Virgin media) - not had website connectivity issues
Changing your ip can fix connection issues. Its odd but has been proven to work in a lot of cases
@covert linden It would not help. Especially as I've pointed out that I've tried connecting from two completely different locations on completely different networks.
Were the ips different. If no. Make sure they are.
Sometimes a router reset / ip change can do wonders
When you say "the IPs different" - do you mean my IP, or the IP I was trying to connect to?
I feel like you should be able to solve this since you seem to know so much about this.
No offence Rea but I'm a sysad in a datacentre, "reboot your router" advice is a bit below what we're at at this stage.
I think what Enverex is saying is - His connection reaches the host (in certian scenarios) but it feels like data is being fed back to the wrong location
@still lark I can't diagnose issues outside of my own networks.
The ip is the ip the network is on
Like if you sent a package with your return address and instead it was returned to a different continent
If rebooting doesn’t work try unplugging it and plugging it back in
To be fair, "reboot your router" is pretty sound advice.
^
I find slapping it can also help sometimes
Not when you take the context of the current discussion and what I've already said.
Like I understand that you're a sysadmin
Slapping the technology may not fix the problem but it will make you feel better
Enverex - Get yourself onto Tor and see if that reaches the host and gets data back
You should test all variables and solving methods not just the most reasonable one
Did that guy just suggest Tor? LMAO
It's for analysis not for stupidity
@tawny ore It looks like the traffic is basically hitting one of the transit networks that it's supposed to be handed off to and something goes horribly wrong. These kind of things aren't that rare but I thought it was worth mentioning. I'm also not the only person that's mentioned this issue in the last week or so.
@tawny ore It worked via a proxy to a server I had in Germany, but by then, the connection worked locally too. So unfortunate timing.
Most of the connnection issues stated this week was when cloudflare was having issues
Considering there's a lot of 'players' involved in getting the data there and back; there's a chance we've approached a point where a relay has gone haywire somewhere or cloudflare is still putting out fires.
Theres static.and dynamic ips. When the router restarts if the ip is dynamic rhe ip will then change
And that small method has one wonders for maaaany people
The dynamic IP changes on your end, but the path your data will take to the destination is still the same -
The issue Enverex is having is the path itself, not the source or destination
Ah okay
@covert linden My home IP is long-lease dynamic, the DC connection IP is static. But neither are really relevant to the issue.
In any case - I'd put this down to cloudflare or a bad relay - both of which probably have owners maintaining and analysing the issues even as we speak. I'd call it a matter of time before resolution.
Debatable.
Given all the issues lately, Cloudflare seems like a good bet to be honest.
It's debatable, but not for us to debate.
Could even be false positives on their DDoS protection, which is why the traffic just disappears entirely.
Cloudflare have a 'this is a wall you've just hit' page, do they not?
I wouldn't expect so, not for DDoS as you ideally want to field as little malicious traffic as possible. Responding to it wouldn't be a good idea.
It could be that you were bunched up with some botnet participants near you and thus got shoved into cloudflares DDoS absorbers
Yup. I know when we run DDoS mitigation that for the most part it's fine, but it can start killing off legitimate packets in the process (but to a much lesser degree) and that breaks things.
Better than frying the targets* hardware to be fair
Doesn't really fry anything, just saturates it to the point of unavailability, but it does keep it online at the cost of (potentially) great expense.
Just noticed some news articles about FB and various other apps going down for people in UK....
Someone's being very active on the internet it seems.
I'll poke our network engineers and see if they've seen anything.
Amazon web services
Seems the UK is actually having networking issues, instagram just went out there.
@vocal shard AWS having issues?
Azure seems fine over here.
Whatsapp just went down in the UK, ok what's going on over there?
Seems London is the one affected
I'm so mad, I met someone in the Pug bar and had a good convo but then my game crashed and I dont remember their name, I spent the last hour looking for them but nothing works 😦
Have you read the guide for using the steamvr input binding for advanced settings?
yu
the problem i have is none of the inputs from advanced setting are showing up
like right hand drag or left hand drag
i would show a pic here but it seems to be not allowed
Jusr send an image link
So if you follow this guide when you add a binding and go to set an action the list is just empty?
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/blob/master/docs/SteamVRInputGuide.md
if u notice, he has the optional overrides and stuff
im assuming i only need left hand space drag and right hand space drag, however only the boolean actions like button press are showing up
does this show up for u?
I've never seen those options before. Neat.
That was...suspicious
Bully they're just images. I think they prevent them from showing in here.
yup
Litearally just links to Discord's CDN for hosting image files.
yeh, this channel doesnt let you post images here
ima try reinstall it
omg
i had the wrong version installed
@worldly anchor I was talking about the YouTu.be link
Not yours I know that ones just a image link
Weird
So I was thinking while cooking a 1 and half hour breakfast preparation
It looked odd to me so I was a little suspicious
That VRChat is a gateway for all occupations and a new entree form for how we define a Portfolio
When you think about it, as I stated before it is Geographically a diverse field for social media, art, nostalgia, but it doesn’t mean it is just for those people; it’s also for people who are able to put together diagrams or placements for example people who sell lots and locations to demonstrate what you can put at these locations or even
Showcasing the types of food you can make
This means vrchat is a portal for science
science in a video game
I use to tutor someone who was working in designs for water pipes and he had this fascination about tetrahedrons and he was obsessed over the idea it is the best shape
Furthering the science of ERP mostly
Something like this could probably fit as portfolio as it is an interesting solution for housing and collisions for water movement so it is an illustration of how it works and functions
Vrchat can barely handle tracking basic player IK data
let alone complex fluid collisions
I saw a screenie on reddit the other day of someone using the in-game mirror tech to create ground-based reflective surfaces; it was a really cool idea.
What would this game need fluid collision for though
It would lead to some horrifying scenes with randoms in pub rooms
I feel like making my restaurant world after Kermit world goes public — it’s around that time to show my food
Public rooms are already horrifying
I got 9 of them
I prefer publics
I am tired of the friends+ and private world bs
I legit wont even accept invites to privates from my friends
I love publics
Hash potatoes and shrimp, garlic scrambled bbq eggs, teriyaki spam, banana cinnamon pancakes
It’s a lot to 3D scan today
You get out and make new friends damn it
At the same time you got people who treat publics like privates
Who get butt mad over people talking and socializing with others in a room. Because all they wanna do is stand in front a damn mirror with another nerd staring at each other not saying a word.
Constant public ERP stuff from "TRUSTED" users too
I tried not adding a mirror to my world, but people like them so it be a big nope if you didn't have one. Heck even the climbing world's have them.
I moved the one for mine right into a main area where it will force you to socialize with other people
and it a hidden mirror at that lol
Yeah mine is in the main area too.
you have to know the switch combo to get it to show
Not hidden tho but its a small bar so people are near each other.
ah, mine is a 90s themed warehouse rave style
Well 90s-ISH some of the tech in the room is a bit new
Graveyard dungeon dive bar that plays power metal here lol
It's good to have the mirror in a nice spot since a lot of people like looking into the mirror and talking with others
Mix fantasy with modern day aesthetics
heh not really fantasy for me, more like nostalgia for those times again
Based around one of the first building and events I hosted back in the day
I created a world without a mirror and it somehow has a high number of faves and visits
Makes me wonder what it is people really want
Different people want different things
What else does the world offer?
Is there's something to do, like an activity or game?
It's for exploration
It's more about seeing a cyberpunk city and walking around in it
It has alot of attention to detail hence the large download
I made a world without a mirror and my friend called me stupid and made me add a mirror
New idea: a mirror that reflects everyone except you
Not adding it for the sake of not adding it is stupid, which is what a lot of non-world makers seem to always suggest
When people are bored of the world they congregate in front of the mirror
Not saying that's what you did but i just hear a lot of antimirror parrots just say "haha remove the mirror and see what they do"
If there's no mirror I just take out the camera tbh
The world was an outdoor grassy area a default prefab mirror was entirely out of place but I added it anyway because demand
Yeah in that case not doing so made sense but also that demand 👌 muh interaction immersion
Make a world where the players walk around a cliff face and the wall is a grassy field with a lake that serves as a mirror
Why are people not creative? 😦
That sounds like a "good in my head" idea lol
There's a lot of really well designed avatar rooms that use creativity; I really wish they were more populated and had more purpose outside of picking an avatar
Just shows people prefer social interaction I guess.
I want to make quest compatible worlds but don’t know how laggy mirrors are for quests as I don’t own one
There was a jp map that had no proper mirror other than the reflective water, it was some temple, turns out people didn't want to look directly down and just talked away from the water
Then there is my rant about what Avatar Testing has become lol
I finished my Breakfast took me a hour and 30 min to make and 10mins to finish
People just standing in the mirror getting mad about you testing your avatar in a world meant for that purpose
The second avatar testing moved the actual testing area 5 seconds away from spawn it died to me
Me gona make a Kermit Cook; who spawns tables and chairs with Breakfast food
Wasn't that so you're not suddenly loading into literal hell ?
That way people can eat Breakfast
That was the point of that one was so you didn't get spammed by avatars when you first loaded in
Knuckles :: Makes Dinner, Kermit :: Makes Breakfast, --- Now I need a Middle person to make the Lunch.
I guess it worked, because it's not as populated anymore ecksdee
@vocal shard Ainsley Harriott making some sweet rubbed BBQ
It was already not that populated lol had nothing to do with the update
heh heh yeaaah boi
There's just tons of worlds now. Why is avatar testing more special than testing it anywhere with a large mirror now lol
Some boneless pizza would be nice
It was just the map everyone went to because that's just what you did. You could always go anywhere to test though it was just "how it's done"
Now that I think about it I have never joined a public avatar testing. What goes on in them?
A box but with more children last I went
we still have a select few worlds that are always in that spotlight section for whatever reason
I assumed it was free but 2020
Wait, adeon I swear I saw you in a public avatar testing
That tab seems like the "friends with devs" tab
Okay, I will buy it in 2020 that way I can use it.
Lmao, pretty much mic
I remember that and unless I joined a friend Pretty sure that was friends +
Oh, I dunno, was long time ago
Yee only time I’ve seen you
Going through some of the names of the world owners you can definitely tell lol
Gotta be popular to get popular
I mean most of those maps aren't that popular tho
Oh I was talking avatar testing, pub
Like movie world is consistently full in the hundreds it only just made it to the active list
Popular, whatever the top one is
All the LOTR and Hobbit movies gor added btw :3
Holy
I am a simple man. I just want to watch ready player one in vr with friends
Me too. Me too.
Are they the extended versions too? If they are I would make the 24 hour challenge joke
Also the recent vr episode of black mirror felt like a vrchat reference
Movie world hurts my computer
who have russian knuckles with a tank? 😹
Oh, I heard about that, wasn't it like about erp or something?
RP1 should be in that world
Yes
I think RP1 and Spiderverse are the most watched movies
Not so much erp as straight up esex
oH
There's no roleplay there.
That's an omegaOof
They are doing the deed.
I mean they were still doing it as mortal combat ripoff avatars
Do I need to watch any of the previous episode for context? Not sure if black mirror is episodic or not
A random viewing of RP1 is what really got the world popular and kick-started it slowly becoming more public via link sharing until it actually went to community labs for like a day and went officially public
No black mirror is like the twilight zone each ep is separate
Ah, perfect
Black mirrors theme is just technology gone wrong
Hes mentioned making more viewing worlds, maybe a black mirror one would be cool
||Main character was stupid to allow himself to get in that position; and deal cut at the end in his relationship would be a no-go for me. Stings just to think about being in that position -painful.||
😔
I wish 3D Scanning uploads take less than 1 hour
I want to make my Resturant
It's a long awaited project since 2017
I should make one of my Old Manwiches I use to make; 20 pounder
I just wish I didn’t have to rebake lights every time I upload it takes hours
Real-time isn’t that laggy honestly
And uploads in seconds
I have a question is there a way to download skins from sites to vr chat just curious
as long as it's an avatar or if you're able to turn it into an avatar
Oh i didn't know that
so yes, with a bit of work depending on how nice the avatar you download is
an overwhelming amount of poeple such as myself download pre-made assets and throw them together for VRC avatars, or straight up edit existing ones
only a few actually make avatars from scratch on this game
Ok tbh im not good at designing skins any advice
just be sure that if ur downloading something, ur actually allowed to use it in whatever context
Hoy
if you're just downloading premade parts or entire avatars for edits, all you really need is an eye for aesthetics
so if your first instinct is not to throw startsphere onto your hair and glowing tatoos on your skin, you're probably fine lmao
Ok and i did find a website but idk if it is ok
as for actually making the avatar, that's an amount of work and time, 70% of it will be learning if it's your first time making one, and at least 20% of avatar creation at all times is going to either be fixing errors, asking questions, or learning something new
if the website ends in "mods," please do not use it
Is it ok if i can share
good pplaces to find avatars or parts for avatars include deviantart, a number of japanese sites, sketchfab
ehhh i mean you can DM me the link you found an avatar from
unless you're talkinga bout making a public avatar or redistributing one to multiple people
in which case, you either need a hell of a lot more permissions to do that if ur using premade parts, or you should just start making avatars from scratch yourself
@deft leaf Check the log files, it contains a list of people that were doing things and errors, it should contain their name.
@desert stratus the name is models-rescource
i mean you can but thats a bit risky and i wouldnt 100% recommend it
Oh.. it's almost Shrek Fest Guys..
We got a month to make a bunch of Shrek Avatars before Shrek Fest 2019
Oh im not good when its risky i tried downloading 2 mods for ddlc and something went wrong
hello
So I will need to do my research on Shrek Memes on Youtube. But I think all the Shreks need to be related to JoJo and Nintendo Games.
Just based off my basic knowledge of shrek
hey is just me or vrchat is having problems at loading worlds?
my memory is at 90% on task manager when i play vrchat, is that normal?
All depends what you're doing and how much memory you have
but 90% is kind amuch ain't it?
Depending on boh those questions no
VRChat has pretty bad garbage collection currently as well and you will run into instances where multiple avatars are still loaded in memory even after you switch instances
Games are supposed to use all available resources otherwise they are just running slower than they could be
ok
“How much memory does the game want?” “How much do you have?”
“Yes”
I got noticeably better performance in VRC from just adding a second memory kit going from 16gb to 32gb total
Any way to quantify that?
By better performance I should probably say less bad performance
I suspect it's because I like having Chrome and Discord open while I'm in VR
Both are based on chromium which has turned into a memory whore like no other
Yuuuuup
Switch over to firefox for a more memory efficient browser
If you have RAM chrome will use it
If you don't have them RAM, chrome will still use it
I'm technically using Opera, but it's Chromium based
Be aware that when people have tons of materials on stuff it eats tons of ram 🐏
It was a while ago, but I noticed I went from something like an average of 30fps to 45fps in situations with large numbers of users in the same worlds
A lot of materials or very large ones
@opaque hawk This is VRAM; entirely seperate from RAM
Yeah, can't really upgrade VRAM without changing the entire GPU
With SLI you can do some workarounds; but nothing's as realistic as just going for a higher VRAM GPU initially.
Yeah you right. Vram
Sounds can really eat ram if there are too many or using wrong settings
Got 11Gb on the card. More than enough for VRChat. Still 45fps in a full pug.
^ 11GB and you are sailing smooth for video memory consumption
My GPU keeps hitting my 8GB limit
The Windows-allocated GPU I use is a 970 still; 3.5GB VRAM. You do feel it.
0.5GB VRAM accessible; but at a significantly lower speed on-bus
Its not only low end HW that performs bad. I have the i9 9900k and the RTX 2080ti. It helps but it is by far not perfect. My network speed is also more than enough.
https://i.imgur.com/7sqoAFo.png
Nothing bulky about that
Okay
Except maybe how many tabs I have open but the less said about that the better
There's a legit reason, no need to get your pitchfork out so quick
im listening. If's its not split screen you're arrested
https://i.imgur.com/VqdYXsr.png
Two 1080p monitors, and with enlightenment I have multiple unlinked virtual desktops per screen
you shall pass this one time. But im gonna keep an eye on you
It's better than any other setup I've ever seen
I have 7 virtual desktops per screen with the F18 and F19 keys to cycle through them, and each screen's VD set is unlinked, so I can have screen 1:VD 3 and screen 2:VD 4
Other WMs have multiple screens but each screen must be on the same VD
lol people are spoofing RPCs again
Just went into a box with a buffered global RPC that changed all the settings in the world
everyone who joined was effected
Sounds like it's time to grab your output log and fire off a report
I had opened the console to check but it just show null with no ID for the sender
instance ID #34421 of The Box
No one here can do anything about it though
What's a good vr chat head set? Currently just play on the pc
How much money and free floorspace do you have?
I have a good amount of floor space and money is like 700$
Vive + Index Controllers would be good then
And gives you an upgrade route the the Index HMD
Vive is $500, and index controllers are $280, and you'd only need to spend about $120 extra for fullbody as with the index controllers you'd have a spare pair of controllers from the Vive to repurpose as foot trackers.
Seems pretty dope I'll definitely try to do some research
For your space and $$$ that's a decent value setup. WMR & Rift S are cheaper but almost all of them lack mechanical IPD adjustment, which if your IPD is outside their supported range is going to rapidly cause visual problems
Not really sure about how to set it up just know I want a decent vr set up and maybe full tracking
SteamVR setup is easy (despite what some idiotic 'journalists' say), you stick two boxes up in opposite corners of your room somehow (wall mounts, tripods, light stands, stick 'em on top of a shelf if there's one there), plug the HMD into your PC, run the setup software to mark the floor and safe play zone and you're off
If your plan is full body tracking, stick with the lighthouse tracking system if possible
Dont see much on Amazon the stuff that looked decent was the HTC vive and the trackers
The Vive is a SteamVR device (there's currently 4, Vive, Vive Pro, Pimax and Valve Index)
upload it to imgur or something
Many other headsets support SteamVR as well they just aren’t native
I think they are talking about steamvr tracking
Yes I want to buy a vr headset and possibly full tracking
Just get a vive and trackers then
Blah
It gets the job done, it’s also not a bad vr headset
Should be cheap these days too, with people selling theirs to buy a Rift S or Index.
The 6mm foam pads are a cheap upgrade too which increases the FoV quite a lot.
Yeah, second hand VR had really dropped in price. I saw a Vive on Craigslist for $230
Still idk what to get 
What's your budget?
I think they said $700 earlier
So just get the vive with trackers. It's ,the only way
It's 800 though
Otherwise you'll be going hundreds over budget
Whale then
500 for Vive, 300 for trackers. Possibly 70 unless you come up with your own mounting solution for the trackers
Some people make their own, some people just buy track straps
Yeah, the puck trackers cost a load on their own which kinda ruins budgets.
Idek all this track straps thingys
Well how do you plan on attaching the full body to yourself
telekinesis
Or 70 dollar Velcro and elastic straps lol
So before tsx vive with full body and straps is 870
Just buy a roll of velcro for like £10 lol
It's a 50$ bundle for a track belt and 2 track straps
Oh then 50
I got to buy a tracker for eatch strap right ?
Yes, 3 trackers

Yeah, you need 3 trackers $100 each. 
(Why most of us don't have full body tracking)
@limber panther you need tje trackers AND straps
I used screws washers, some old shoes and a used belt for attaching my trackers. $5.
So
My game crashes everytime it says "initializing world" for any new world I join
interesting

@covert linden telekinesis
Murdery mystery?
Tried the steps in #vrchat-support ?
Yeah but this is saying it's caused by oculus
It says "oculus spatial audio caused an error" or some shiz
Tried to google that error yet?
Is it too hard to ask for help from people that might know?
It should be when you could have gotten an answer in the time it took to write this and anyone helping will just quote what is being suggested in the first or second google link..
Asking for help is okay as long as you've done all you could yourself, like googling for example 🗿
Always google first.
I looked it up and nothing really shows up this isn't so much of a vrchat problem it seems but a system problem with oculus?
perhaps
There are very few options for me to look at and even less answers to them
So that's why I'm here
do other games work?
So i have someone and i have video proof of him Booting people offline how would i go about getting him banned cause he booted everyone offline then left the lobby
refer to #moderation-reports
Well beat saber works and Fnaf does
you can send the video with the email @vocal shard
I gave my pc a reboot will check again in a minute to see and might needa double check my drives although they should be up to date
Non the less if this issue persists it shouldn't matter since within a month or two I'm getting a whole new pc which should fix all my issues
hopefully
still a long time to wait


I mean yeah but it's better then potentially wiping my current pc then re installing my stuff later

I sent a ticket and linked the clip cause file was to big how long will it ussually take
np o7

Hey random question is one of the numbers on the menu your ping? And if so which one
It's the one with Png: by it 😃
Ok thanks!
Okay I have done literally everything to fix vrchat, NOW TO TEST!
Anyone else got the issue when changing the user real height in settings only move the arms and not the head. Causeing bent knees and if I stand on tipy toes the avatar height is correct and kneese not bent sligthly
It used to move the head
Nope i dont think it ever has
Not as far as i can remember
oh wait no
i misread sorry its late
I remember changing the height cause my avatar kept standing on tipytoes until I lowered the user real height
Does it happen for all avatars?
Yes
maybe they changed how it works
Kinda dumb cause it only changes the height of the hands. Doesent fix the real height at all
Now all avatars i use have slightly bent knees and dont stand straight
try doing a quick calibration in steam vr settings (you gotta put your headset on the floor)
I dont think its steamvr cause no other game has this issue. Only occurs in vrchat. (Cuz the real height settings no longer does what its suppost to)
idk i just got my vr yesterday so im doing my best to help but hey doesn't hurt to try and see if it fixes it
I tried with no luck. Its something in vrchat that forces me to stand on tipy toes to have my avatars stand straight. But it dont do it and only thing wht i can do is just to ignore it
and nothing changes when you change your height?
It only changes the height of the hands. Looking ridiculous. But no movement in the legs
and does it do it with every avatar you use?
Yeap
Vive with index controllers
I think it's a bug that seems to come and go. I used to randomly get that, but then it fixed itself the next day
I really want to test if its the index controllers that cause this but i had to send it to warranty repair. First it took 11 days for it to get the the place to be fixed and they said takes 2 weeks.. its been 4 weeks and its been there now over a month.
What was wrong with them?
One of them had the button under the touch pad broken (cuz it was a return in the shop and they sold it 100e cheaper cause it was returned and the button was broken. The repair if free but prolly takes 4 years to be done
Ah, I see
When ever in 2077 it comes back ill drop the WORST feedback ever.
y? go through all of that
anyone having trouble uploading avatars?
i cant upload any of mine for some reason
U got old version of unity or sdk?
welp anyone wanna play vrchat with a noob?
Would but its 4:15am
its 9:16pm for me lol
Would, but I usually don't go on until 11:45pm pacific time.
welp guess ill be forever lonely lol
@woeful badge when i have eaten
okie
Ey I fixed it noice
Idk i stopped uploading cuz vrchats uses new unity version and gettin it to work in the first place was a hasself enough that I almost blew my brain out. Alllwayssomethingwrongg
this is my first time having an issue uploading >.<
i have like 100+ uploads
its showing up as uploaded content in unity
but not ingame
@mighty cradle lmk when you're done
been here for 24 hours ish lol
@worldly anchor what unity version u using
Hello everyone
Shrek Fest 2019 is coming.
Need to prepare an Avatar World in dedication to that Event.
Onion-Eatting Contest; Loudest Ogre Roar; and a bunch of Shrek Avatars themed in Jojo and Nintendo.
So for some reason I now timeout nonstop. Internet is at 100down 25 up? Did the timeout for avatar loads change??
that happen to me once in a while too
i disabled my firewall @flat fiber and haven't happened agani so far
Restart router
i don't understand how the ranking system works
i got 275 hours in game, i joined 2 years ago
and i only got to the green USER rank
why i am not getting the orange role?
i never got kicked or banned
i got good amount of friends in friendliest
it took me about 200-300 or so hours to also get known user
it's working as intended, unless you're getting blocked or muted a lot
id imagine content becomes mor esignificant as you rank up
i uploaded 10 avatars and 1 world
@vestal sleet thank u
I got known at 400
i think i didnt even have like 50 avatars before known
I got known at 400 with 5 avatars
is it matter if i play pc or vr?
is it counting time differently for vr and for pc?
I don't think so
shouldn't
i really want to get to the orange or purple role..
people discriminate other people based on their rank, and its kind of sad
you just need to start a virtual class war and overthrow the trusted users 🙌
Happy 4th of July Everyone! 😃
I haven't really seen people discrimination based on rank that much personally
i saw once in club world, all the purple guys sit together and they don't even want to talk to green tags, only to other purple or orange
Hm no club
I go to void club a lot but if they make you feel uncomfortable you don't have to hang out with them
this is just one example, but thats the feel in game, i wish the roles was not visible ingame
I mean if people wanna be ass they will be regardless of rank, I have seen trusted user going around crashing people with custom animation
Although I do wish to have a higher rank as well just so people can see my avatar shaders
@vestal sleet exactly, that's not fair that there is people that can get trusted user accounts and start spamming/harassing others
i think that ranking system is pointless
I think that it should be a little more reliant but then again it is totally automated in some sense so it does something good on some level
A lot of the ranks are pretty pointless in my opinion.
Most of them could be removed with no real problems.
Known & Trusted could be removed entirely, so it becomes
Nuisance > Probable Nuisance > Visitor > User > Friend

@rough pulsar that's the kind of system that should be instead of the existing one, people who do problems and people vote to kick them, or they get muted frequently they will get the Nuisance / Probable Nuisance rank
and if they behave good for a period of time, that will be lifted up
say 2 mounts of good behavior
VR Probation
I mean that doesn't prevent people making new account
I think if the requirement weren't so high the system would be fine . Spending 300hr in vr is not small amount
It's not time based, there's other factors that contribute to rank changes.
gotta give out dem likes
Like how obedient you are ಠಿ_ಠ
but noone knows if you get that rank for sure at 300
and if you did, some people don't have time to play more than 30 min / 1 hour cause school, work, life ect..
so it could take you 1-2 years + to get rank
I've seen people go from visitor to user in under 7 hours.
i also think that what @rough pulsar said is true cause im playing 2 years now
and still user
btw got 48 friends, 10+ avatars, 1 world
playing for +2 years
Ya it is not hour based but hour does contribute
It's because VRChat uses small electrical shocks that travel through your HMD to sense how docile you are. Whether it's 7 hours or two years, eventually they will break you.
@tranquil cobalt what, thats make no sense
maybe you can say they use stuff like google AI to understand what you say
but thats kinda shady and i don't think they will do that
cause privacy issues
VRChat's entire team is actually all advanced AI so it's really building itself. That's why we never see any face reveals during the developer streams.
This is how AI enslaves us all, they lured us into it with anime
cyberpunk 2077
the animeeee
@rough pulsar so how does activating gestures work with the Index Controllers?
magic
@winged thistle u just make the gestures using the correct fingers that correspond to the gestures
nice
I'll admit I discriminate against white users but only because in 99% of instances it's a desktop user spamming mic noise. Past that, it's pretty much a shit-show...
(just to clarify I mean white nameplates, not "white" people, lol)
LMAO
I walked into the pug the other day and thought "fucks sake, so many whites" and I'm just glad I didn't say it out loud as it wouldn't have really had context. But yeah, it was just people breathing, people in the background talking and giant avatars spazzing around. Quickly switched instances.
Sometimes its good to just stay quiet
Someone wanna give me the contact info for the VRC UN, please?
if possible
Who?
The VRChat United Nations? lol
Thats what i read it as
Must be a hella cold war
apparently it is
it's way better when you think they're talking about white people.
Especially when you tack on "All these people with numbers after their name..." (image for relevance - https://cdn-images-1.medium.com/max/1600/0*n5gXoOUELQa2InrO.jpg)
gottem
Does no one have anything constructive to say??
@thin ember What, in response to an unfunny joke/meme? Not really.
im not making a joke
coocoo
So you legitimately think that there is a "UN" for VRChat, despite the UN being a singular real-world entity.
Most people do not care about the roleplay stuff so 🤷
@umbral reef Well not in the VRChat discord, at least...
Yea maybe should have made clear i was talking about this place
I thought they fixed the bug where the cursor is aggressively grabbed by VRChat on startup? I'm still getting it
Its intentionally grabbed on startup, the bug was it being grabbed during gameplay.
it stops grabbing the second the loading screen hits.
im so happy, i finally found an avatar world that has dark skinned characters ^_^
You mean you're not a fan of people so white that it feels like they should give out mandatory sunglasses?
haha i mean i have nothing against it
The startup grab is not intentional.
i just want something that looks more like me
Yeah, thats why i had to make my own custom avatar
There are one or two Nico ones which look really nice with darker coloured skin. I'm not sure I've ever seen anyone using them either so those could be ones worth checking out.
To make it 1 to 1 with me
(darker though, not dark, depending on what you were looking for)
ty ty
Hmm, I was going to provide a link to the world but I can't find it now. One of the worst things about metaworld games like this is trying to remember places you've been..
HAH. Got it. @lofty ridge https://vrchat.com/home/world/wrld_465ac66b-c1b0-4443-82b2-8742518bf3af
ty ILY so much! @faint skiff
You're welcome
@faint skiff If you hop into vrchat theres a recent tab on the world list showing worlds u recently visited.
@glossy wharf I've not been there for ages and I'm not at a VRC capable machine.
THERES A RECENT TAB? No.... NOOOOO.... How many times have I lost the room I was in Q_Q
Wait you didn't know there was a recent tab in the Worlds Menu?
If you really need to look back at the exact world instance you were in, you can go to your recent outpulog in \AppData\LocalLow\VRChat\VRChat and open the log in a text editor search for "joining wrld" will lead you to lines of rooms you been in
Not the most fun thing to try and do while in VR though. I wonder why it doesn't list the specific instance in the recent worlds list.
Because it's recent worlds, not recent instances!
Anyone aware of any LGBT communities focused in VRChat, that isn't primarily gay men?
Tbh i dont even know about a specific LGTB focused communities in this game
So far i know they are pretty much in all big communities instead
I know there's a lot of LGBT people in the game, but most of them seem spread out, and most seem to be gay men. Would love to find a enforced community for a safe space, with some fem presence.
I dont think there is one community specifically just about lgbt
lmaoo
just like oclac said, there are communities with a lot of such people but they arent about lgbt
Also the game has mainly guys so 🤷
We are on a fairly toxic place on the internet really tho
I know. Just seems lately with summer break and the influx of teenagers, I can't escape the gay bashing in public anymore and it's getting to me.
Best suggestion i can give is to join a normal community then and join there private worlds
@pure hemlock Really? I swear the majority of guys I've run into in VRC were gay.
Spread out?
kek
Lol you can't go to a lobby without there being a few LGBT people
Most just don't seem to be that sensitive about that kind of thing. Not that it's ok, but it isn't like you can do anything to prevent it. Block, report, move on.
Have you been in publics lately? It's 90% insecure teenagers just trying to troll and shit on any minority they can think of.
mostly fake gay anime tiddy loving weebs that erp in front of mirrors in public pugs
Its deffinitely an exaggeration, but those people do exist
@pure hemlock Yeah, I'll admit there's been a huge uptick in that very recently for me
Not an exaggeration for me the last couple of weeks. Maybe it's the time I get on. But every public I join is just 90% Visitors/New Users, who sound very young, just trolling

You're probably just unlucky then to be honest.
I guess so
I think there has been an uptick in that too.
It's best to stay away from the 3 biggest worlds and instances with 20+ people
Because most publics I go to aren't so bad that it's just every other person being toxic
That's definitely been true too. I think timezones are often the enemy of many people. If I log on earlier, many locations (e.g. the pug) are almost entirely white plate users. The later I wait, the more purples and oranges I see.
But if you feel that people are constantly attacking your personal traits, you're probably just imagining it.
I mean it's hard to imagine people running around screaming 'Fuck homos' as my imagination .
They weren't attacking anything specific about people though (except if there's anyone they suspected of being a furry). They'd just generally go around annoying people rather than picking on people of a specific type.
Should know thats kids trying to be edge, insecure about there own sexuality and trying to get people angry at them.
They are literally to young and immature to have formed an opinion on these things most of the time.
That shouldn't happen a lot, unless you tell every person you meet that you're homosexual.
These people don't even believe in the things that they yell, they're just trying to get a reaction out of as many people as possible
It's not really upsetting me that much. Just making me want to find a community where I can just avoid it since it's annoying and I don't meet any quality people in public anymore.
Join on friends then?
I don't provide a reaction (I just block), and I don't advertise my homosexuality at all.
As i suggested earlier. Any community will work aslong as its in a private world.
My friends just sit in privates all day rping >_>
There's definitely quality publics still. But 20+ user instances? They're just horrible and completely unmoderated. You can tell because more than a third of them modded their SDK without consequences.
Most of the friends I enjoyed joining on just don't play anymore because of all the annoying updates
all of them
pretty statistically unlikely unless you were part of an all roleplayer community
Lol everyone who modifies their SDK is without consequence.
They log in like... Once or twice a week at most. And I play every night.
Has nothing to do with public or private you know that
Might be a good time to try and join into a another group of friends
There's community servers in this discord if it's really impossible to make friends in publics for you
But it's against the rules, and ones that have a good reason too. Increasing volume or polygons beyond the limits is almost always malicious.
A few people I know like to hang out in private, but the majority stays in friends+ and I meet new people every day
That's kind of what I want to do. Meet new people. Preferably LGBT people, or people friendly with that stuff. Thus why I was wondering if there was any established communities.
And? It doesn't have anything to do with public vs private.
I can almost guarantee everyone I'm in friends+ and privates with had done it at one point.
Except for one person who I know hadn't.
Making friends in publics really does feel like throwing yourself into a pool of shit for the most part though to be honest. There are rare moments of positivity but it's typically pretty bad, lol.
Ive seen people scanned by staff members definitely not me over poly limit and they only commented on excessive DB
Most people who modified simply were too lazy to decimate lol
It wasn't done with the intent to be malicious unlike modifying sound
Pretty much
Sure you don't take LGBT things too seriously and subconsciously feel attacked due to it?
VRChat is the place I know where people are alright with such things the most. Men in their 20s petting eachother.
If you lick somebodies face, a few might comment on it, but those people are usually the ones who complain about anime avatars, so their opinion isn't worth much
modifying sound isn't automatically malicious tho, alltho indeed much more rare to see it used properly
While I done condone anything hateful like that obviously, it's really not that big of a deal
Does it make me over sensitive for not wanting to associate with people running around screaming 'fuck homos' and similar stuff?
Can someone explain the "modifying sound" thing for me?
Importing a 150K polygon avatar might not be malicious, but when they subsurf it to 500K it definitely is. They might think that it's alright, but it's super weak that admins and mods don't care to the point where it's ignored
@pure hemlock Surely people that extreme are pretty rare, no? Can't say I've really seen anything like that more than once or twice from obvious trolls.
@tacit plank I saw someone with a 129 million poly avatar the other day..
It was fairly rare before. But since summer break started, it's been every other lobby for me.
People were banned for going above 20K in the past, now there's public 1M poly avatars. Don't make rules if you make no attempt at enforcing them. It's weak.
I mainly stick around pugs though, maybe that's my problem
Try the box instead, much better!
@pure hemlock There are those of us in pugs that are nice 😦 but that's mainly because I'm not sure where else I should be going
if you don't report dumb avatars nothing will ever happen and it's not the dev's fault
Lol my public of choice is exclusively pugs
I doubt it. A 7M polygon object is above 60MB of pure polygon data. If he had 129M polygons, it was on a disabled object used in animations to crash others, and also over a gigabyte
Might be, Yin.. I've seen more less desirable people from the Box come to the Pug. It's an unwelcome change of demographics.
vrc has a larger gap of people that are either fine and very nice to lgbt people or are overly toxic towards them, compare to irl
your best bet Is to get used to and ignore the toxicity
and with nice people, you'll meet them eventually, theres plenty of them
That's not even true. We reported, when they cared, maps for literal MONTHS before they were taken down.
Via email AND in-game
It took months to remove a map staff themselves had visited
It's more so, I want to meet new people. Publics are trash right now. The lgbt bashing sucks, but it's not a huge deal. I guess the real issue is, it's mostly trolls. I don't want to be friends with 15 year old trolls.
They don't care. On new years, Tupper was in the room with several 200K polygon avatars (before disabled objects were counted)
He's not a moderation team member 🙂
I know it's frustrating but it's more productive than talking about it here 😉
It's really not
Talking about it here st least lets other people know they don't care lol
Woah, what a horrible avatar. It has got to be like a gigabyte of polygons
Emailing and reporting silently doesn't spread info at all.
Wake up sheeple
i am woke

it's not a big secret either
To you but plenty of people come here not understanding why these things are allowed
wow, sit down boi, you might get dragged behind he scene if you dont behave
Tupper don't have access to banning? That seems weird to me. But I guess he's excused then.
There's just several levels to moderating something. Being strict, enforcing rules constantly. Enforcing rules when something malicious is overdone, and not giving a single fuck. The last one is a bad way of moderating
Not everyone is "in the know" and I hate to call it that but that's kind of what it is.
red pilling is not allowed here
Only VRPilling
pill is red tho good point
Will you take the TupPill or the VRPill
If admins walk past rulebreaking without caring, then why is it a rule to begin with? It will just make good people regulate themselves, and assholes get away with being malicious
really i just want a system that encourages optimization cause that's what we need
Well that won't happen past forced limits which is also bad
The new avatar rating filter would be useful if it had another rank or two though. "Very poor" can be slightly laggy, or it can be the worst avatar you've ever put your eyes upon. I want to filter out those
something like having moderate default limits without removing options to disable said limits doesn't sound bad
new users shouldn't be subjected to a poor experience
No one wants limiter on by default they just bitch
I decimated my avatar to get it back down into the green. ImDoingMyPart.gif
a hard limit of 100mb per avatar would be sane, apart from all the stuff already implemented
well that's the issue people complain despite it being one click away
It's because users are too stupid to read patch notes so they think their game is broken
100MB is still a really high figure. That would take me over a minute to load.
just to weed out the ridiculous
yeah 100mb is pretty high
My avatars are always around 40-45mb
40 materials avatar? It's laggy but I can deal with it. 400? Fuck off and fuck you.
500 dynamic bone transforms? You're an idiot or using a public avatar made by one, but it's fine. 5000? I'm not rendering that shit.
we have nothing to really weed out ridiculous values far as i'm aware
could even make options for ridiculous values a toggleable option 🤷
@tacit plank Notice I'd already disabled that user's avatar. They would just never finish loading and I was dropping below safe VR frame limits often.
The dynabone limiter is customizable values, but that's about it
there will always be sneaky ways around the limiters, just refusing bundles exceeding some size wouldn't be a bad idea
Some "very poor" avatars are fine, while others are horrible, and we don't have any methods of filtering them at the moment.
And it was best to disable it Enverex
Would like if that limiter was controllable in game tho
if someone really wants to drain your fps they probably will one way or another
but we need a system that encourages optimization
@tacit plank Most of the time when the Devs play, they're off work, obviously pressing issues get dealt with but yeah.
that's my opinion
Yea, going and making your own values outside of the game is 
A hard limit of 10 times the "very poor" mark would be ideal I think
If a dev plays and a 500K polygon avatar with 200 materials walks past him, it's his duty to yell at the guy and ban him for a few days.
no
The same thing would happen with a nude avatar, no?
One year ago, you'd get kicked off this Discord if you admitted to uploading an avatar above 20K polygons. No wonder the game runs like shit when nothing is enforced anymore
one year ago avatars were a nightmare, a lot has changed
Avatars are a tiny bit better, the ingame systems for sure did not become lighter so in the end we just have an even heavier game again
I don't think people realize how bad a 200 material avatar is. My VRChat worlds have maybe 100 drawcalls at most.
Adding new things almost never makes it run faster and optimizing some things wont change most systems
A system you all propose:
In engine controllable settings (with handy, thicc sliders for them VR users) -
You know how we get counters for materials, surfaces e.t.c. in-game for avatar tests - right? Let's create a settings menu that lets you increase sliders up to the points where you're happy with it - other avatars remain robots if they go above your settings.
Thus you'd get sliders for:
Polygons
Materials
Bones
Dynamic stuffs e.t.c.
That's actually a good idea
And for those less in-the-know - The team could provide a baseline for "very poor" avatar type on the side, so we have a reference point
They have said they wanted that so
Gotta admit, that is a thing I want to see get implemented.
Something something new UI
Just Polys/Materials/Meshes would be fine for me.
200K, 100, 50. Anything past that is just too horrible, even if you have no idea what you're doing and imported a deviantart model by a 13 year old girl who also had no idea what she was doing.
just make an excellent avatar and a very poor or whatever version to show off your particles or whatever ... solved
Something something performance ranks more improtant then 'trust' ranks
they could use the tutorial world to explain how the slider work, that word hasn't been updated in ages
Fuzz did you consider putting that on the canny?
I can if you guys want me to
Yee u should
Worth a shot yeah
there is a 98.77 % chance it will be ignored
Yeah, it's worth the shot.
That True tho
Doesn't mean you just give up
but better than 100% i guess
Small chance, but it's not something to give up on
Someone DM me the most demanding aspects of avatars (the names of things... I'm not great at 3D rendering and models in general - i.e. dynamic meshes or whatever the hell)
Not going to get anywhere in life if you keep saying no
they're for sure not checking this channel all the time
But that 1.33% tho
90% of bad avatars seem to be from public avatar worlds. If you want the game to run faster, remove the public worlds that upload such avatars.
People will either use good ones, or learn how to make avatars themselves. In this process, they will learn that 200 materials or 3 subsurf modifiers is in no way acceptable.
Qhala that struck way too close to home
The thing is, they monitored that stuff and it was fine until the sharing system got added
A year ago I benchmarked an avatar with 1 material and 1 mesh vs one with like 20 materials and 7 meshes. It was over 5 times faster
Never got why they stopped the whole world review stuff
Because they added 1001 ways to bypass it and wanted to automated it
I'm innocent your honour
World reviews took time and human resources, automatic process is easier
Change avatar ID after its aproved
World portals linking to there 'high end' avatars
Avatar sharing from person to person
They could count every single thing of every single avatar. That was a lot of work I bet.
But at least have a staff member visit the most popular avatar worlds and ban the ones which upload 1M polygon avatars.
Some in-engine optimisation could be added...
For instance at the moment - some of the glow effects disappear without replacing a persons avatar completely... Why can't we apply something similar to texture rendering on avatars, shader passes on avatars and stuff like that
They wanted to automate the system but literally a few days after they introduced creative labs, people started uploading bare minimum and effortless worlds and just renaming the same one with a different number in the end. So like My world 1, My world 2, My world 3 etc.
I know it's a lot of work, but this would allow for customisation without filling your universe with robots
Like they already abused the system right off the bat lol
I believe that got rectified now though.
Will they ever add 3D audio? Currently it's 2D which is both confusing when in multi-level buildings and also a bit weird feeling in VR.
They're working on 3D audio right now, actually
Just 20 minutes of a staff member visiting public avatar worlds and yelling at the creators would increase the global FPS average.
^ By banning everyone
lmao
yes, audio occlusion is being worked on/researched
Crikey. 
Then so be it
Oh nice, that'll be a massive benefit to immersion and also being able to hear people properly lol
Aye but there'll be some teething problems, no doubt
there are ways for the devs to absolutely massacre anyone who tries to use avatars over the limit, yet they don't do it, which i find interesting
They modded the SDK to make avatars which takes 2 or 3 times the resources of the average world. I won't miss them
the recent audio additions in beta are part of some audio improvements in the pipeline
Well, noobs just use public avatars. They can't be expected to know what all the numbers mean. Which is also why I think we should moderate avatar worlds instead
But trusted users know exactly what they're doing when they add 10 tails with 50 bones and a fur shader each.
Yea, I think worlds with pedestals should go back to real human reviews while normal worlds can be left to the automated process
imagine if they checked the avatars server side upon upload 😅
not too long ago you couldn't even see what other people's avatars were like, now we can scan them and are even more upset 😉
Server side checking 👁
Same should be for the Community Labs. Those need a fresh meatbag reviewing them.
would probably be costly to scan packages server side
but i don't believe they'd ever wanna go that route
Nah, just let the client control what they see; honestly - much easier.
Yeah avatar world only reviewing would be neat
yes it would cost quite some resources, but that means no more checks needed on clients at all
yeah pretty much client side is simpler
the downside is you're still loading avatars you might never see but ye
i'm just kinda sad to see this game almost back at square 1 for optimization after 1 year and 7 months
better yeah but not by a whole lot
Loading them into memory - ? I don't care as much for that; whereas having the GPU struggle with someones immense denseness is a different story
client side allows for bypasses, while server would just block the upload altogether
I could live without my cache being full of crap avatars
I had enabled "display EVERYONE" and my GPU's 8GB of VRAM said "Nah mate, get yourself a RTX Titan"
Disabled 'scrublord avatars' and suddenly - 3GB Vram usage
Yea, in a game where people modify the client anyway, client checks give them all the power
Lmao I just noticed your name bahka
and implementing real time checks on avatars locally would be insanely costly
Amazing note, actually - Without mirror - 38% GPU usage (in VR) - with mirror - 99%
All these changes are good except I’m really not sure about the account disabled game objects as part of the avatar thing. I think it would just be 70K tris max, and if an animation throws it over, skip that animation frame
Maybe we should stop using mirrors and make camera prefabs which does the exact same thing
It makes sense, actually... I'm having 2 viewpoints for eyes; they both hit the mirror that gets cubed
Also, avatars got much worse. It's not just that we can see the stats now
well mirrors are actually disguised cameras
well the poly limit issue would be mostly solved for disabled objects if they differentiated skinned polys from static geometry
😔
Yeah, but those mirrors use two cameras and some other stuff I believe?
VRChat hub has a funky mirror
ye the script to move the camera locally and some other things
Bout to mess around with stuff but anyone know how to record yourself in 3rd person for like obs?
Some months ago we talked about an avatar with 170 materials, and everybody was shocked. Now I see like 5 of them in every public world.
It used to be public knowledge that even 20 was extreme, but now the average is literally higher
I just think 70 K tris at once should be the limit, just like the dynamic bone limit or only counts them at once
I guess you use the in-game camera on streaming mode or something
That's a thing?
Nah, let's create a stupid challenge - 15 quad avatar challenge
The camera menu has a few buttons, one for streaming
@tawny ore way ahead of ya
Ho about applying no polygon limit because 'they do not impact performance at all' 4head
The only difference between the regular camera in the streaming camera is it causes desktop mode to display the view of the camera instead of first person
What is the poly 'limit' of the modern PC?
n o q u a d a v a t a r
20K was too low. 500K is dumb
Btw there is a 46 poly model converted into vrc
Modern PC? No clue seeing as some characters are pushing millions now
Can't remember the name of it
It varies stupidly and cant be answered really as there are more factors then just polygongs
PolyDONGS
All avatars are “no quad” avatars, they get split into tris. Ok, I guess four legged avatars are still quad avatars.
sorry i cannot find any reference to "modern pc" ~siri
Oh god fuzz why
Well, for a big instance, 70K per avatar is reasonable
A static polygon avatar can be in the trillion while if the same avatar starts moving it has to be reduced to billions (Its an example, no idea what unity can even handle)
You're unlikely to get 90FPS though
I discovered recently that I've been part of a problem... I have this girl avatar with a mech on her back.... Only casually rocking out with 114k polygons
But the 70K for avatars and then ~40K for all extra crap should be WAY more then enough. Some games have worlds made within those limits...
Wait you have a mech riding a girl? Some kind of reverse dva?
Lets create an avatar that has just one leg and its single eye only face blinks randomly like it's having a seizure
114K is kind of bad, but I think that materials and meshses and dynamic bones is the major bottlenecks now
depends on the program used to view those polys too, blender can struggle at million poly where at others might be just fine at trillions or more
When I still sued my 970, my friends 40 material avatar cut my FPS down by 5-10
Also i wonder with the poly limit gone how fast it will be where we reach a data capped game isntead of CPU limited
It's a girl with an emote that activates a floating mobile suit behind her shoulderblades... with rockets, 2 multicannons and flight capabilities
Oof they should really atlas that
No program can handle a trillion polygons, your example numbers are bad
If you have over 70k then you are just lazy, change my mind.
Mine is 69k
ayeee
^ I get an anyeurism when I open Blender 😦
Do I get a cookie? :3
@tacit plank If i use anything close to being realistic people wont realize its an example
I learned from my past when explaining these things
you get an "ayeeeeee"
Over 70 K is unreasonable except that now they are showing all of the hidden animations as part of that total
I wanted to add a little backpack for her but it would hit the 70k cap so no backpack for her :<
a trillion polygons would take up like 10 terabytes, but fair enough
Pro tip, learn how to model. You will never have to decimate ever again.
Terry-bites
Modeling is fun too.
Seriously fuzz llol
What if I model in medium lol
I want to learn how to model and I'm really happy to see that Blender has a new interface (no more stupid reverse controls and lacking screen space)
That's...that's dark magic D:
An avatar that may have never shown more than 70 K tries at once will now show as over 70 k.
pretty sure there are some programs that can handle that
You can do that, but be aware that it's going to be a hell of a mess to work with.
I have heard horrible stories from people who have made stuff in medium
My quest avatars are all medium because they are all excellent and medium polys
You just need to be smart with how you setup the vertices in blender when your control the tris
Or try out CATS. Just run every basic function once. Consider atlasing just the opaque materials at least. Merge bones if there's a lot, you won't be able to see the difference.
Now you will be medium, rater than quadouble-very-poor.
Like knees and elbows have a clever pattern placement to use less tris and still bend and twist correctly.
Big boy tip right here - Model in quad's because you can easily create really clean LOD's for stuff in doing so.
There should be a division of characters called "Horrific" and for REALLY GOOD ones there should be "This guy gets it"
I’ve looked at the port and very poor limits I’ve never made something that’s poor but I don’t tend to use dynamic bone they send you into poor very easily
I only have 4 dyna bones on mine but the stats already slapped me in the face about it :<
1 dynamic bone?
POOOR!!!
Now that there’s a dynamic bone limiter I feel like they should be removed from the ranking system. I would much rather have it focus on material, total texture size, and mesh count
I disagree.


