#vrchat-general-2

1 messages · Page 592 of 1

floral aspen
#

I'd have to imagine we'll get Unity 2018 eventually. As for when, that's anyone's guess

languid beacon
#

I hope VRC lasts. Many things like this come, get popular. And the die. Then it’s back to SL the world that just won’t die and we around before Facebook and will probably still be around when Facebook dies

hearty wyvern
#

Vrchat doubtfully will go anywhere

floral aspen
#

I think VRC will last. It survived it's first big population boom and is still going steady with about 5,000-6,000 players at anytime

hearty wyvern
#

Its very well established as of now and has been around for a number of years already

#

One I tidus

maiden hound
#

Vrc hit 9000 for like an hour a couple days ago

languid beacon
#

I hope so. As someone who came in post-boom, I only see the numbers slowly falling and it’s hard to see the bigger picture

hearty wyvern
#

Oh hi*

floral aspen
#

hey Pink Pounder! How's it going?

hearty wyvern
#

Pretty good just slacking off at work while talking to adeon

vocal shard
#

It survived for years with sub 300 players, so anything above that is bonus imo

hearty wyvern
#

Same tbh

floral aspen
#

Yeah, I can see why you'd think that Adeon. But as someone who's been here since having 70 people online was an achievement, a steady population of around 6000 players is incredible to me

maiden hound
#

^

languid beacon
#

I neeed vrc to exist lol

hearty wyvern
#

I came in late tidus. I came in at the first pop boom. The steam release. Where all the older players thought it would destroy everything lol

languid beacon
#

This is the only game doing vr right

vocal shard
#

i was there were only 300 people max played

floral aspen
#

I'm excited to see how VRC will grow and evolve as the next generation of VR tech releases

vocal shard
#

then it jumped to 5k

#

One thing I love is that they let us see our arms. Lol
I hate the floating hands most vr games do

#

and then it jumped to 20k

languid beacon
#

I agree but avoid the term second life it is tainted

maiden hound
#

Yeah, I don’t mean it literally

sacred dove
#

You may get it some day

#

Keep hoping bud

hearty wyvern
#

@vocal shard go play onward. You can see your arms while you hand a grenade to your buddy, thats already cooked

#

Lmao

tidal aspen
#

yeah seeing arms is nice, but at the same time when the elbows don't track properly it feels really weird

vocal shard
#

Lol

floral aspen
#

As fbt becomes more and more ubiquitous and we get things like facial tracking, haptic feedback gloves, small form factor treadmills, etc. VRC is in a good place to become a real version of the Oasis if it can continue to evolve

hearty wyvern
#

@tidal aspen go buy that proteon tracking or whatever that A.I. Chan uses

#

It mocaps your wrists, face, elbows, butt.

#

Everything.

#

Uses vive cams

maiden hound
#

Yeah

vocal shard
#

Vive cams?

hearty wyvern
#

Loghthouses

#

Sry

#

Its like full body, except at roomscale or something.

maiden hound
#

I wonder if it’ll ever get to the point where they will develop an actual camera (like Kinect) and use it to the point where it tracks your skeleton

vocal shard
#

It's like a suit with trackers that sense the lighthouses?

hearty wyvern
floral aspen
#

damn, upwards of $1500

#

I think I'll wait for 2nd gen headsets that have fbt built in

languid beacon
#

More games really need to do full body IK

maiden hound
#

Yes Ikr

languid beacon
#

Let us see our arms, feet, etc

floral aspen
#

it would be nice yes, but most games out right now would't benefit from it

#

so devs have no incentive to include it

maiden hound
#

I’ve never actually seen another game using FBT, (though that could be because I don’t look into a lot of other vr games )

floral aspen
#

that's because VRChat is one of the few games that supports it

#

there are almost no games that support fbt

languid beacon
#

When I let my parents use vr they did not “get” that the floating ghost hands were theirs even though they knew they could move them they were still thinking like cursors. But once I put them in vrc it all clicked and they finally started using their hands to do things because they saw it as their own body. So I think it’s necessary if vr will ever go big and mainstream

maiden hound
#

Yeah, hopefully people are developing them, though. For the price of the vive and trackers there should be more variety

vocal shard
#

I saw one, it's a copy of that game show where a wall comes towards you, and you need to make she shape of the hole to pass through

hearty wyvern
#

Theres really no need to support FBT

#

In most cases

#

Probably 80% of games and activities dont call for it really.

languid beacon
#

I don’t mean fbt

vocal shard
#

i only know VRChat that support FBT in a "casual" way

languid beacon
#

Full body tracking != full body ik

#

I feel at least full body IK (having arms and legs even if not tracked) should become standard

hearty wyvern
#

It will I'm sure

#

Oculus is working on that for their home beta. Gonna move away from crystal avatars to humanlike ones

languid beacon
#

It also makes the rare fbt users easy to support since the avatar is already there

floral aspen
#

the home beta avatars still have floating hands though unfortuantely

hearty wyvern
#

Ah Damn reallym

floral aspen
#

also the new Oculus Home has been released to everyone now

hearty wyvern
#

I thought they were going to rectify that

#

Oh nice I didnt realize.

#

Wait isnthatbwhy my hands were rendered twice?

floral aspen
#

it just happened a few days ago

hearty wyvern
#

I never turned off the beta or something lol

floral aspen
#

neither did I lol

hearty wyvern
#

My hands were rendered twice last night and still made of crystal

floral aspen
#

weird

hearty wyvern
#

I should probably uninstall and reinstall oculus

#

Might be bugged

floral aspen
#

basically the new avatars have skin tones you can choose from and more face/hair/clothing/accessories options. Still roughly the same as before though

hearty wyvern
#

Ahh okay thats cool tho

floral aspen
#

Oculus home also lets you upload 3d models you have created as props for your home. So you can import your VRChat avatars to your Oculus home and display them there

hearty wyvern
#

I'm excited for where oculus is going right now and if the next gen sets for the niche market like us, have the same resolution and also foveated rendering... Wew

floral aspen
#

foveated rendering is the key

hearty wyvern
#

Same resolution as the oculus quest*

floral aspen
#

yes, if it can match or even exceed the Quest that would be amazing

hearty wyvern
#

Outside of pimax, the questbhas the highest res out right now correct?

floral aspen
#

mhmm

hearty wyvern
#

Now just need to push the FOV out...

floral aspen
#

the pimax is irrelevant though, since there isn't a machine in existence today that can push 8k resolution in VR

hearty wyvern
#

Youd need a monster of a system to do that anyways

vocal shard
#

Pimax 8k doesn't even have the option to render at full res

#

Pimax 8k+ will later

hearty wyvern
#

StarVR is cool but likely never meet consumer markets

#

More or less business oriented

vocal shard
#

Somebody should test it on a GTX 2080 Ti with a i7 8700K overclocked @ 4.7 ghz lol

hearty wyvern
vocal shard
#

It's too bad SLI doesn't do anything for VR. Or else... quad SLI GTX 2080 Ti >:D

hearty wyvern
#

Yeah teal

#

We gonna just bust out a 10 grand PC real fast

#

😂

vocal shard
#

If only pimax didn't use LCD sigh

hearty wyvern
#

OLED ftw

floral aspen
#

wasn't dx12 supposed to support sli for VR so that each card could be used for each eye?

#

and yes OLED > LCD
that's already a deal breaker for me

opaque hawk
#

If you’re headset uses lcd get some gunner glasses stat

hearty wyvern
#

Color is key

vocal shard
#

Been a wmr user for a while now, and as much as I love it.. those LCD screens really lack colour and blacks

hearty wyvern
#

I hope HTC gets bought by Amazon and jeff bezos goes wild

vocal shard
#

And drop the prices.

hearty wyvern
#

Yee

vocal shard
#

Yeah

hearty wyvern
#

And makes it not look like a bug on ur fave

#

Fave

#

Wow

#

Face*

languid beacon
#

I want standardized system avatars that you can use in games that don’t use their own avatars

#

Like I put my VRChat avatar in beat saber but it would be nice if that kind of thing was automatic and an industry standard

#

Like gravatar but for vr

neon flume
#

I think oculus is trying to do that with their avatars. I think I've seen a few games that will use the same oculus avatar as your oculus home. (which is unfortunate since I don't really like the oculus avatars to begin with).

languid beacon
#

Yeah but they can’t be custom and don’t support arm IK

#

VRChat the only game doing it right

neon flume
#

Yeah, maybe oculus will try adding IK support if/when they release full body tracking. I doubt they'd allow fully custom models though.

languid beacon
#

Oculus doing full body would be nice but I’m starting to think they aren’t going in that direction

neon flume
#

That would be disappointing, it seemed like they were pretty far along what with all the skeleton tracking and pose estimation research oculus and facebook have been doing. I agree though, full body doesn't seem like a priority to them.

languid beacon
#

I have yet to be convinced about sensorless tracking kinect left me very unhappy

#

I really like absolute positioning and fine control

neon flume
#

Same, though admittedly the Kinect's intended purpose is games like Just Dance, I think I can forgive it's failings with that in mind. I doubt anyone expected people to try and use it in VR where latency and accuracy is so much more important.

#

What prompted me to get trackers was watching a friend of mine fall back onto their chair. I could see them bounce ever so slightly as they settled into the chair. That level of precision just blew my mind while I was stuck carefully posing myself to fit the Kinect's expectations.

languid beacon
#

Yup. I finally just yesterday got my oculus and vive hybrid working perfectly, so happy

#

That plus a mesh chair trackers aren’t hidden

#

Can even sit on floor with legs folded it’s great

neon flume
#

oooh clever, I have problems with tracking through my chair's armrests. Unfortunately they hold up the back of the chair so unless I want a stool I can't remove them.

languid beacon
#

Yeah I got rid of armrests and it’s back is entriely transparent fabric

neon flume
#

maybe I should just make it a stool instead

maiden hound
#

Has anyone tried a hybrid with WMR?

languid beacon
#

I use hip tracker on center of Lower back

ruby burrow
#

I think part of the reason they've been slow on FBT, is possibly the method of tracking Oculus uses at the moment. Every additional tracked object adds to the processing demand on the system. And too many can start to interfere with each other.

languid beacon
#

Yeah they only need one more though

#

Oculus constellation tracking can support two extra tracked objects besides headset and hands

ruby burrow
#

Lighthouse tracking reportedly has notably lower performance overheads, and no theoretical limit to how many tracked objects can share a playspace.

languid beacon
#

If only it was three we’d have 100% oculus full body for vrc

neon flume
#

Oh yeah, they're so close but I imagine there's some kind of technical limitation. I was really hoping they'd add one more at oculus connect 5. I would have gone out and bought 3 more controllers so happily.

languid beacon
#

But vrc does not support only two tracked points, just 1 or 3 but not 2

ruby burrow
#

I didn't know VRC could do just one. '-'

languid beacon
#

Yeah hip alone works

#

Feet still Ik

ruby burrow
#

I wonder what that looks like.

languid beacon
#

Hips become root like fbt but legs still use the regular vr shuffling

rough pulsar
#

Regular VR but with booty wiggling

neon flume
#

A friend of mine uses just one tracker for hips. They're able to sit down and sort of dance a little bit but otherwise it's similar to normal vr.

ruby burrow
#

I've been wondering if Oculus intends to convert over to lighthouse based tracking for their next generation headsets or not, or if they've been able to the constellation method somehow.

neon flume
#

oh please yes everyone use lighthouses

ruby burrow
#

Since it seems like the rest of the industry is all going lighthouse.

languid beacon
#

I think they are going in the direction of built in sensors

#

Quest is all inside out tracking

ruby burrow
#

Or WMR style yeah, that's another viable niche.

#

Seems like a flaw to go down that route only though.

languid beacon
#

Yeah I like absolute reference points

rough pulsar
#

CV based tracking being not good enough yet is why Valve developed Lighthouse.

languid beacon
#

It does make much less of a mess not having wires all over the house leading to pc

ruby burrow
#

I'd assume the logical route would be to do both external fixed tracking for optimal quality, for enthusiasts, and then a separate line with standalone tracking for simplicity and the more casual market.

neon flume
#

In theory I like Oculus's approach. It's mechanically simple (no moving parts) but the lighthouses are just such an elegant method of tracking.

languid beacon
#

I’m ok with gloveless finger tracking requiring hands be in your own field of view

rough pulsar
#

Also I've heard Lighthouse is starting being used for stuff very different from VR. Just general cases where objects need to be tracked in a volume.

raven silo
#

@languid beacon leap motion can do that

#

but need better camera lol

ruby needle
#

leap motion cirBlech

rough pulsar
#

I used my leap motion daily back when I used altspace, their support for it was great.

ruby burrow
#

I'm just waiting for someone to "reboot" the legendary "Power Glove".

raven silo
#

before i got my vive use ps vr headset with leap motion wii remote lol

rough pulsar
#

And it was great, sure limited to FOV, but the fine gestures made explaining stuff to people easier in ways vrchat currently cannot match.

raven silo
#

vrchat developer gave up on it

neon flume
#

I can't wait for finger tracking to come to vrchat. I know a few people who are deaf and it would make signing for them so much easier.

ruby burrow
#

Actually, surely it'd be possible to mix LeapMotion style free hand tracking, with some kind of simple glove designed to make the camera's job easier, right?

vocal shard
ruby burrow
#

Like literally just a normal glove, except with special lines printed on it, using some kind of material that the camera would be able to easily make out against the background.

serene agate
#

Never have I once desired finger tracking for VRChat. I guess if the controller is comfortable to use, then sure.

ruby burrow
#

Rather than it having to accurately figure out what is a dimly lit hand, and what is old beige carpet.

serene agate
#

Do you lose any other trackers if someone decides to use finger tracking?

maiden hound
#

A glove gives the game a more lively feel

serene agate
#

I wonder how many people will actually notice the finger tracking in-game, though.

neon flume
#

Would it be possible/easy to make a mechanically based hand tracker? Having little cables running along a glove that are pulled and measuring how far they move to determine finger position. I imagine the thumb would be complicated but from a layman's perspective it might be easier to make than cv based tracking.

rough pulsar
#

@neon flume I had a nasty prototype once of a finger tracking system using DIY flex sensors.

ruby burrow
#

Sort of, but it wouldn't be very versatile.

serene agate
#

Hips and leg tracking is much more entertaining to see, but finger tracking? I'm not entirely sure.

rough pulsar
#

It kinda worked.

maiden hound
#

It would probably be pretty hard to track with a camera or something, if they were to use a sensor it could

rough pulsar
#

@serene agate Body tracking is interesting to watch, finger tracking is more useful and subtle. It allows for a massively greater range of hand gestures in a more natural way.

ruby burrow
#

You wouldn't get the finger spread, which would spoil it quite a bit.

maiden hound
#

are people really developing glove trackers? I mean I extremely doubt it

serene agate
#

I would love to see it in action, because I'm having a little difficulty visualizing it.

ruby burrow
#

There are already examples out there. Ones with haptic feedback too.

rough pulsar
#

Yep, there's a variety of vr gloves being worked on

ruby burrow
#

Just obviously nothing commercial out yet.

raven silo
#

there all cost $1000 lol

maiden hound
#

Really? Wow, well then we’ll see how it’ll work once the first one is developed and out to the public

rough pulsar
#

Or rather nothing that's at a good balance of quality and price for any kind of user adoption yet. They're all pretty much development units.

ruby burrow
#

The current ones I've seen look like a cave built iron man prototype. At least compared to something you'd want to wear at home.

languid beacon
#

Touch is good enough for me, I love that the hand poses match what you are actually doing for the most, vive needing to pick hand poses them from a menu feels second-rate ?

neon flume
#

That one that uses compressed air and mechanical limiters on your hand is pretty incredible. Unfortunately it needs a desktop PC sized compressor just to run the thing.

serene agate
#

Actual eye tracking is next.

rough pulsar
#

One of the key issues with gloves is that they're great for pure roomscale use, but things get weird when you need to trigger some kind of artificial movement.

raven silo
#

some gloves need put vive wand,tracker or rift controller on the glove

maiden hound
#

I feel it’s really unneeded to have glove trackers though. Like your hand would probably be really sweaty and hot afterwards

#

Super extra

neon flume
raven silo
maiden hound
#

Wow that looks heavy

ruby burrow
#

I'm still feeling like an un-powered fabric glove designed to assist a camera is an interesting idea. Though I've not seen anyone doing it.

neon flume
#

It actually restricts the motion of you hand when you grab something, giving you the sensation of actually holding it in your hand. Eg. you pick up a rock and your hand closes around it until you hit resistance.

maiden hound
#

That’s a cool feature

neon flume
#

Little compressed air vents provide small sensations like a spider in your palm or running your hand under rain.

rough pulsar
#

The massive one, HaptX has insane levels of feedback from what you're holding, hence the size.

rose timber
#

i think the hapt-x are 2 lbs each. so you wouldn't want to use them for long periods.

golden bluff
#

Don't know about gloves you no input really and the only way to do actions would be with gestures

neon flume
#

yikes, that would make beat saber a workout

maiden hound
#

^

golden bluff
#

My friend got his knuckle controllers yesterday

#

Really jealous

raven silo
#

there just porotype not commerical ones

maiden hound
#

I didn’t know they were out to the public?

golden bluff
#

Yeah and he haves to send them back

raven silo
#

protype type break easier

golden bluff
#

After 3 months

maiden hound
#

Yeah, If i were to get my hands on some id wait till the actually finished thing comes out

bold apex
#

Hi

maiden hound
#

Hii

vocal shard
#

what if he doesnt send them back ?

neon flume
#

I hope there's some way to get them to work with the rift, even if it means buying more of those steam controller dongles.

bold apex
#

Hello everybody

raven silo
#

@vocal shard charge his credit card lol

#

lol

vocal shard
#

the rift already have good controllers

neon flume
#

but individual finger tracking 😣

vocal shard
#

doesnt matter if you only play vrchat or beatsaber

maiden hound
#

Yeah the finger tracking is one of the main features which makes the knuckles controllers unique

neon flume
#

True. I think I'd consider it though just to avoid the interference between my rift controllers and tracking pucks. It depends on how the knuckles are priced.

raven silo
#

knuckles detech bend movment

vocal shard
#

they will be overpriced

raven silo
#

when touch dont

neon flume
#

Yeah pressure seems cool, hopefully that's a feature that is widely adopted. It might end up like 3d touch on the iPhones though.

ruby burrow
#

Wait, what happened. I look away for a second, and when I look back all the messages are getting deleted before I can read them. xD

#

What conspiracies are you hiding.

#

Stahp! D:

languid beacon
#

Haptic is amazing but I don’t think we are ready to make content where everything has highly detailed accurate collision models

raven silo
#

need good VR programmer to use the tech

#

VR is new so wont see good thing for while

#

mmorpg like SAO for VR be for while

ruby burrow
#

I was talking to someone in VR Chat last week about haptics actually. I had this thought, of what a least expected yet now oddly plausible feedback device might be.

maiden hound
#

You know how you stretch your hand in vrchat? You use a button, can’t that be a way to use finger tracking as well? Like with 5 buttons one for each finger

neon flume
#

I wouldn't be brave enough to try public vrchat worlds with a haptic suit/gloves. I think we're all too used to clipping through each other, particularly crowding around the mirror at the pug.

ruby burrow
#

Haptic feedback hats.
For the head pats...

neon flume
#

hmm good point. I'll amend it to I'm only willing to try headpat haptics. Maybe it can be a little toque.

raven silo
#

overrride animation system use on hand will have to change

#

when get full controller your figure

languid beacon
#

I don’t think haptics will become standard until GPUs get advanced enough where game engines can just directly use model geometry as the physics collision models

vocal shard
#

i wanna try some haptics gloves, looks pretty fun

neon flume
#

If you haven't seen it smarter every day has a great video where he tries on the HaptX gloves.

safe prism
#

fwiw steamvr exposes the finger sensors already

#

p easy technically, hand skeletons are ready to go

#

just need the hardware

raven silo
#

wonder how many avatar hand going break in vrchat when it come out lol

#

i think it we re weight paint the hands

safe prism
#

i doubt badly

scenic plume
#

Hey people! I Have a question, how do you get Trusted?

vocal shard
#

play more

scenic plume
#

How long is "more"

queen mango
#

Depends

scenic plume
#

On?

queen mango
#

Time you spend playing VRChat, making friends.

vocal shard
#

since it's not exclusively a time based system, it doesnt matter

#

but playing normally is the best way to get it

scenic plume
#

When what is it based? Uploading?

#

Because even 3000+ hours people still have user/known - never banned etc.

languid beacon
#

VRChat already has a smooth analog from relaxed to fist for oculus’s analog triggers

#

Just need that per finger for Knuckles

median basalt
#

@languid beacon yeah, but that's set up differently

#

And would be very hard to do per finger with a typical animation system

languid beacon
#

Don’t see how it’s just an array of floats for degree of squeeze

#

One anim for each finger

median basalt
#

They would have to set up 10 animator layers, one for each finger

#

Rather than the two we have now

#

And then that layer would basically only contain the "finger close" animation

languid beacon
#

I feel like you could easily fit it all as a single animation

median basalt
#

I'm not sure if Unity's avatar masking system can narrow the masking down to the fingers.

languid beacon
#

Lots of combos but find the time slice with math

median basalt
#

Well ideally you would just have one "fist" animation and have the game selectively weigh different animator properties per finger

#

But I'm thinking purely animators is the wrong way to approach this

languid beacon
#

Yeah but I don’t think VRChat does procedural animation like that it’s either IK or premade animations

median basalt
#

Yeah I know, that's kinda the issue. They can't reuse the fist approach that easily I think

#

They do fist by setting the weight of the left/right hand layers

drifting adder
#

Has the knuckles controller come out yet

median basalt
#

So if you have it 50% pressed down it'll put 50% weight on the left/right hand layer

languid beacon
#

Seemed like scrubbing though an animation than a shape key

median basalt
#

Shape keys? What

languid beacon
#

Weighting tends to have each very move in a line

median basalt
#

They basically just set the weight of the gesture layers depending on how far you have it pressed down

#

And because of how the humanoid animation system works, that gives you a smooth open/close fingers animation thing

languid beacon
#

But the fingers curl as they close how do you do that with weighting

median basalt
#

Well, let's assume the idle pose has all "finger stretch" properties at around 0.8.

#

And let's assume fist has all finger stretch properties at -1, giving a fully closed hand

languid beacon
#

So we do have procedural animation then

median basalt
#

If you give 50% weight to the left hand gesture layer, it will make Unity blend halfway between each of those values

languid beacon
#

Parametric rather

median basalt
#

That's just a result of the fact that you're working with finger stretch, not moving the finger bones directly.

#

Although I guess the same would happen with regular rotations

#

It's not really procedural animation, it's just giving a certain animation less or more weight.

opaque hawk
#

fingers are hard to rig, I speak from experience

#

they are tiny, and if you get some values wrong it turns into body horror

median basalt
#

Yeah

#

I honestly wouldn't know a neat and clean way to support per-finger movement for the knuckles in this game

#

Code-wise

#

As ugly as it seems, a layer or parameter per finger might not necessarily be a bad idea if you just want them to stretch and squeeze

#

Or they could simply manipulate those animation properties directly through script. Not sure if people would really want to override the knuckles finger movement anyway

languid beacon
#

They will need to since they will need to implement VRChat’s hand poses for gestures

drifting adder
#

I don't know how I feel about the knuckles progression so far. Because it's great that they are working hard on it and making it as good as it can be. But I wanna use it already let us have a generation one xD

median basalt
#

They're probably gonna be pretty overpriced.

rose timber
#

The easiest thing would be to force avatar makers to use Valve's hand rig. A nicer option may be to allow you to set the mecanim hand muscle parameters, then remap -- but that will be tricky

drifting adder
#

If a vr glove come out first I'll probably lose interest in the knuckles fast

median basalt
#

Ah, interesting

languid beacon
#

In addition to 10 animation layers they also need to activate VRChat’s own gestures when they match close enough to their thing

median basalt
#

I think once we reach that point, they might significantly revamp the gesture system anyway. Gameplay-wise it doesn't really make much sense to trigger objects and animations by sticking out your finger or anything. I thought I heard the devs say something about a better animation system somewhere in the future

#

Since the current system for custom animations and objects etc. is a bit of a weird workaround that it wasn't originally made for

rose timber
#

yup

languid beacon
#

I agree in that respect but it is nice to trigger things based on hand gestures regardless

median basalt
#

Wonder how the game will look in the future

#

Yeah, but I wouldn't be opposed to a better system

languid beacon
#

Just Knuckles makes those gestures more fluid

#

Gestures in touch controllers feel natural as it is. Most of them pretty much just expect you to do the thing with your hand, rock out being the only exception

rose timber
#

With Knuckles, though, you don't need hand gestures, because you can recreate all of them and more anyway

languid beacon
#

You flip people off on touch to do rock out

#

You need them to trigger props

median basalt
#

What they meant is that there's no need for predefined hand poses like fingerpoint or thumbs up, if the game can already detect where all your fingers are and rotate/pose them the same way.

#

Knuckles feels like a pretty decent step towards controller-less VR

languid beacon
#

Right tho we will need them around for older hardware

median basalt
#

Not that I don't like controllers, but the distant future probably won't need them

#

Yeah, true

languid beacon
#

And desktop

median basalt
#

VRC has always had pretty good support for different control schemes, I'm sure they will think of something

#

Was pretty amazed when my controllers ran out of batteries, but I was able to seamlessly switch over to headset+keyboard and mouse (or xbox controller) only

#

Argh, gotta wait until October 25th before I get my headset back

#

I might just buy an external headphones+mic if my mic acts up again

languid beacon
#

What’s wrong with headset

median basalt
#

Well, my right headphone didn't work from day one and my mic apparently sounds really muffled. It's a thing that happens to some Oculus Rift units

#

I decided to send it back

#

You might have met some Oculus users ingame with bad sounding mics

languid beacon
#

Oof yuck. Yesterday my left rift speaker went silent, wiggling it brings it back momentarily so I thought it was a short

#

But I turns out it just needed the removable screw tightened thank god

#

Rift mics usually sound perfect that sucks

#

I lie that headsets gives everyone quality, properly positioned microphones

#

Under appreciated

median basalt
#

Yeah, I know several people with bad sounding mics, I sent my unit back right before the 6 month initial warranty expired

#

If I get a refund that would be perfect honestly

#

I'll buy a rift again though if I get a refund

sharp tapir
#

Those moments in life when someone decides to play Overwatch Piano music valeLoveA

#

In a lobby

languid beacon
#

I would love to reroll my rift for a different rift

#

I got horrible Mura so spud correction is always disabled

#

Which means a nice clean image but lack of contrast on dark maps. Murder clues are hard to spot

median basalt
#

Mine was out for like a month so I don't think it's worth it

#

I might even get back the same unit with the comment "nothing's wrong with the mic, it works"

vocal shard
#

oi lads

#

can someone tell me how badly can 4 meshes affect preformance?

umbral reef
#

Hella badly if there are multiple materials on them

#

Like duplicate materials

vocal shard
#

theyre mostly one material

#

no

#

no duplicates

languid beacon
#

It’s certainly less than ideal why is it 4 meshes

vocal shard
#

the problem is i keep trying to decimate the large mesh

#

but it makes the much smaller meshes disappear entirely

languid beacon
#

Separate the mesh, decimate, and rejoin

vocal shard
#

ie. i want to decimate the large suit to 500 and its seperated already

#

for some reason though, eyebrows and shoes stop existing

languid beacon
#

Yeah don’t include them in the decimate modifier

vocal shard
#

i thought it was blender hiding them

#

but theyre still gone

#

it came seperated already, i made it in makehuman

languid beacon
#

The small details are just clipping into the decimated model then?

#

I don’t understand.

vocal shard
#

no no

#

imagine you have a person model

#

this person is wearing a suit

languid beacon
#

You can decimate one mesh

vocal shard
#

they are also wearing shoes

#

now

languid beacon
#

Without decimating the others

vocal shard
#

i decimate the suit

#

only the suit

#

seperated mesh and all

#

but the shoes vanish

#

literally

languid beacon
#

That does not make sense

vocal shard
#

the model in unity and blender has no feet

#

alright

#

do i record it in obs to show you?

languid beacon
#

I’m not saying I don’t believe you

vocal shard
#

english isnt my first language im not good with phrasing

languid beacon
#

People can set up all kinds of inane things in blender

vocal shard
#

no i mean i sometimes cant get the point across well

#

a video can help

languid beacon
#

Sure

vocal shard
#

blender is absolutely commiting suicide now

ruby burrow
#

Is there any chance that the objects which are disappearing are actually blend shapes?

#

I had a model where the shoes were a blend shape, allowing you to toggle them on or off. Decimating the feet would break them.

languid beacon
#

IIRC blender does not allow decimate modifier on meshes with blend shapes m

#

Makes you delete them first

safe prism
#

don't apply it

#

just join the meshes in CATS and it'll keep the keys and apply it

#

or "apply transformations" button in CATS too

languid beacon
#

I think he needed the decimate only on a sub mesh

safe prism
#

yes

#

well i mean

#

you can just separate a part of a mesh into it's own to do stuff to it

languid beacon
#

The problem I think is he is not applying the decimate modifier before joining the mesh which will recalculate decimation on the newly joined model killing the small details that were joined

#

@vocal shard

#

Are you applying the dicimatiom modifier after creating it, and applying it before joining it to their meshes? Hitting apply removes the modifier and locks in its changes

vocal shard
#

i kind of called quits on that model but ill work on it tmr

mighty galleon
#

hi rin

vocal shard
#

ill keep these things in mind

#

hi

#

sean

mighty galleon
#

yes i is sean

safe yacht
#

Ive found no distinction between a new user and a Trusted User in how actually trustworthy they are. But the blocking system is useful.

opaque hawk
#

That could be a world view

safe yacht
#

One thing is always true though, dont trust Steam users.

opaque hawk
#

This is getting a little off subject but I know of a person in the game industry who is very abusive, but they get away with it with a kind presentation

safe yacht
#

Eh what

languid beacon
#

What do steam users do wrong?

safe yacht
#

They micspam, find the worst avatars, are often terrible people.

vocal shard
#

...

mighty galleon
#

so are non steam users

#

even worse most the time

vocal shard
#

it's almost like people in general are often terrible

mighty galleon
#

you dont say? i thought vrchat was mostly full of sunshine and daisies xD

#

btw jamie i found a cute

queen mango
#

Not always

#

Can get a little gloomy sometimes

vocal shard
#

I surprisingly haven't run into many bad users
only once I was in the same world as one of those people with those fullscreen scripts

languid beacon
#

I don’t think any of that has to do with the choice to use a steam account

vocal shard
#

yeah, I have a few cool dudes that use Steam in my friend list

languid beacon
#

What an insanely stupid reason to prejudge someone lol

vocal shard
#

it's just that they don't care about having an account

#

I didn't have my own VRChat account until a couple months ago

queen mango
#

Oof

#

What did you use back then?

languid beacon
#

Yeah until I knew I needed a vrc account to make content I did not bother

vocal shard
#

I used my Steam account of course

#

I only made it so I could have my own avatars

#

I eventually did make a world tho

opaque hawk
#

Same

languid beacon
#

My primary reason for making a VRC account was to not have numbers/letters in my name, which I kinda see as an internet faux pas >_>

#

Gusto259 is typing

vocal shard
#

oh yeah, that's another reason
mine kept changing with my Steam name, and I change it around quite a bit

#

alguem ai br? pra poder me explicar o jogo? sou novato

#

dang
where's the Portugese channel

languid beacon
#

Yeah sorry @vocal shard there is none

vocal shard
#

or at least someone who knows it better than me

#

ok

languid beacon
#

“Is anyone here BR, someone explain how to..” and that is the limits of my Portuguese

vocal shard
#

I put it in Translate, it basically means "is anyone from Brazil/does anyone speak Portugese? can someone help me? I'm new"

#

I was in the translator, I'm Brazilian and I wanted to ask you something, how do you play this game? I'm a newbie

opaque hawk
#

Download it on steam, it should be free

#

If you don’t have steam you can download that

vocal shard
#

ok

sterile drift
#

Oh my I missed a big discussion

#

Oof

#

Oh well I guess ¯_(ツ)_/¯

opaque hawk
#

Nice hanging with you yesterday LoneEevee

long zealot
vocal shard
#

I really love VR chat its really a fun place to be

glossy wharf
#

@long zealot the base model is called ooka miko

#

Then the rest is edited

long zealot
#

i know someone knows where it is i am so happy right now

#

thanks for all your help

tacit lava
#

@verbal carbon

vocal shard
#

So how yall love vrchat

verbal carbon
#

@tacit lava >·>

vocal shard
#

No one reply

long zealot
#

sry too happy

#

XD

vocal shard
#

Your good

#

What happen

long zealot
#

found my avatar after 5 hours

#

i just wait to get the room name from someone here

vocal shard
#

Nice

long zealot
#

then first favo ava

#

favo world

#

XD and screen shot from the world

#

savety first

vocal shard
#

So yeah I got 5 avatars I need to upload so I can play as then

#

Them

opaque hawk
#

I want to make QTs, but there isn’t enough time in the day to make as many as I want

empty wharf
#

If only was the Mr Sark I thought it was

sage pewter
#

Is there anyone here that was in the Unity discord?

lunar willow
#

🤔

#

Too much drama in there

sage pewter
#

True. I was trying to find the new one

vocal shard
#

is there really "drama" in a Discord about a game platform

sage pewter
#

You'd be surprised

vocal shard
#

not really
people are kinda lame

lunar willow
#

The discord was not official tho, so that makes sense

sage pewter
#

But nevermind, I found the new one

vocal shard
#

oh alright, I thought it was a real official Discord

lunar willow
#

It was just a Dev Community

vocal shard
#

when the owner doesn't have much professionalism the rest of the server tends to fall the same way

sterile drift
#

There is some drama even in here, but the staff are just pretty quick to act on it sometimes, too quick if you ask Rokk or Svel

#

Good member G1Fan was yeeted out for just meming during an argument

#

Ended with an emote of Hackspanner shaking.

#

He just got threw out

languid beacon
#

Now I have a meme to look up.

sterile drift
#

What meme?

languid beacon
#

Disregard

#

I find this a pretty chill discord honestly.

sterile drift
#

Yea, it's fun to discuss stuff here, help people out with their content issues

vocal shard
#

^

sterile drift
#

Though it's inevitable, at times, there is always some drama that pops up

vocal shard
#

Seems to be more lately... Jasyidk

sterile drift
#

More people, more drama

raven silo
#

@sterile drift G1fan got banned on discord?

sterile drift
#

Jazneo is typing...

#

Oh he got banned off this Discord server yea

raven silo
#

what did he do?

sterile drift
#

I'm assuming during a rant about custom animators

#

He was kinda arguing but meming around at the same time

#

Him and GV-97 posted a shaking Hackspanner emote

#

Then got promptly yeeted.

vocal shard
#

Yeah...

raven silo
#

there tons vrpill meme >.>

sterile drift
#

Can I not change my nickname wait what?

#

Oh nvm

#

I was just checking

#

I guess it was way too long

keen kindle
#

Can someone help me? I sent them to publish one of my maps, and when I finally saw that it was public, I updated it, but now, it does not appear in New or it seems that public rooms can be made. Help!

languid beacon
#

Yeah if it’s too long it just says that it can’t be changed

raven silo
#

@keen kindle cant upate when go public

#

update just take back down

keen kindle
#

No no, the word is public now

#

world*

sterile drift
#

Yeet

raven silo
#

hmmm

keen kindle
#

But, the Unity have the project open before the publishing the map

sterile drift
#

Dani, did you update it at all while it was being approved or after it went public?

keen kindle
#

I think is a bug, but...

#

After

sterile drift
#

That might be it

#

Don't update it when it's public

#

It takes it back down.

keen kindle
#

Before, can I see the world in "New" category

#

but now... its dissapear

#

sorry, my english is poor

#

I have a screenshot

#

but I cant share here

#

D:

neon flume
#

I believe updating a world will remove it from public so you'll need to request a review again.

raven silo
#

when you update after being public it will be take down till you send other fourm in

keen kindle
#

The world appears in "Public"

#

but no appears in New category

languid beacon
#

Well it’s possible that it is no longer new

raven silo
#

type in name world in search engine

#

in world

keen kindle
#

The world has been published today

#

Yeah, i search the name world too

raven silo
#

does it show up

keen kindle
#

But is the same

#

The World name is "Kingdom Hearts World Map"

#

D:

raven silo
#

@keen kindle it dont show up

#

mostly like take down because update after going public

maiden hound
#

i wonder what the record is for how long someone has stayed on vrchat for vrpill

#

its gotta be atleast 24 hours

raven silo
#

@maiden hound people need go bathroom and eat lol

maiden hound
#

yes well i mean like including little breaks from time to time for that stuff hah

long venture
#

Its hard to know since you can afk

raven silo
#

well there people sleep in vr

long venture
#

Heck you can even gain steam hours without launching vrc

lilac swan
#

Longest I've been on was about 10 hours with only one toilet break.

maiden hound
#

longest ive been was around 6 or 7 hours with 1 toilet break

ruby needle
#

that detail wasn't needet cirMini

sterile drift
#

I've been on in massive sessions as well

lilac swan
#

Usually average 4-5 hours per session

sterile drift
#

Also if anyone's been in VR for over 24 hours I greatly worry for their health.

maiden hound
#

same for me zarn

long venture
#

Longest session in vr for me is 9 hours

#

Then I just booped my bed and slept

maiden hound
#

i have a friend whos done 24 hours in vr atleast, not all vrchat though

#

variety of games

raven silo
#

somone stay in vr for 24 hour there eye wont be same for while lol

lilac swan
#

I was drunk for maybe a third of those 10 hours also, which was fun

maiden hound
#

yeah my friend was streaming the 24 hours, he was drunk most of the way, too 😂

#

i think he actually had 1 hour break because of technical issues or something though

grim canopy
#

can someone help me

long venture
#

I miss the old days where I spent countless hours to prepare myself for vr
Avatar making

lilac swan
#

Not without knowing your issue, David

long venture
#

But now I'm just sticking music and signs on avatars

grim canopy
#

i have a weird error when trying to upload my world

long venture
#

Gotta be more specific now

grim canopy
#

[16, 500, Get, 1] Request Finished with Error!

#

says this

#

ill screen shot it one sec

lilac swan
#

What happens instead of what you're trying to do?

long venture
#

I think the get
Command is something to do with fetching the jd

#

Id

grim canopy
#

unity says clustering and crashes

long venture
#

Have you tried updating to the newest sdk

grim canopy
#

yes

long venture
#

Try detaching world I'd and uploading again

grim canopy
#

i uploaded the first one then i wanted to upgrade it and its now giving me errors

long venture
#

You can always delete the old one in the manager

grim canopy
#

i did

#

and i also made that world public and now its gone

long venture
#

Thats

#

Rather weird

grim canopy
#

what should i do

ruby needle
#

did you update it?

grim canopy
#

create a new unity page and add my world there?

long venture
#

When you say gone

#

As in not public or

#

Not even uploaded

grim canopy
#

i published it and i emailed the unity team to make it listed as a public world without invites

#

i then removed it

#

because i wanted to upgrade it

#

get it

ruby needle
#

you dont need to remove it

#

you can just upload it again but you will need to have it republished

#

no need to take it off completely tho

grim canopy
#

well my awesome world is not public anymore

#

i made a big world

#

took me all summer

#

i made Draculas Castle

#

with a hang out area in the little village down below

#

scary music and lights fog rainy stormy weather to so cool

raven silo
#

@grim canopy did update by mistake?

meager solstice
#

Why isn’t it public

ruby needle
#

how about reading what he wrote cirThink

long venture
#

So if what I see is accurate

1 sends world to be made public

2 tells dev to remove listing because he wanted to update it

3 world is not public now??

4 can't update and gets a fetch error in unity

#

Little shana is confused

ruby needle
#

2 is more like he deleted it or something

long venture
ruby needle
#

you dont message the devs to unlist your world cirLaugh

long venture
#

Am confused

#

Hecking bamboozled

grim canopy
#

type in Draculas Castle

#

Tell me if you see it still up

rigid crescent
#

nope

grim canopy
#

i deleted it of upload content manger on unity vrcsdk

keen kindle
#

I send again the request for publish my world

long venture
#

LOL

#

Why would you delete it

keen kindle
#

Inside the Unity3D, the world appear in private, but in the game, I see the World state in "Public"

#

My first horrible bug

grim canopy
#

cause i thought it doesnt work unless you delete your content and republish it

#

when i requested to make that world public didnt expect them to do so in the next hour or so but they did

ruby needle
#

well

grim canopy
#

and i removed it because of collision upgrading

ruby needle
#

if you submit a world for publication then it should be ready

#

no editing after that

rigid crescent
#

lol

grim canopy
#

i forgot to add collision on objects

ruby needle
#

and you didn't find out during tests? cirThink

rigid crescent
#

this is a wild ride

grim canopy
#

now that i did its giving me errors so pist off

#

it says clustering idk why its do that shit again lol

#

5/11 Clustering 1 jobs the heck it does this for?

zinc solar
rigid crescent
#

so, just a guess

#

scroll along the left side of this discord, see the channels?

#

there might be one better suited to answer your question, I'm not sure which that would be

#

but it's gotta be one of them, right?

#

surely one of those channels specializes in the subject matter that you're interested in...

vocal shard
#

but on mobile... Ya gotta press the little 3 line button, otherwise you won't see those channels
HeadPat

rigid crescent
#

🔼

vocal shard
#

Lol

grim canopy
#

Omg lol hi Jamie

vocal shard
#

Heya lol

languid beacon
#

Well it’s possible that it is no longer new

#

Like my message that was sent without scrolling

#

Fun fact the three lines button on mobile apps has the official name of hamburger menu

grim canopy
#

👻

#

🎃

#

🤡

vocal shard
#

Lol

grim canopy
languid beacon
#

Um

grim canopy
#

th clown one looks funny

#

board trying to get my world to work

warped axle
#

Thank you for the acceptance, mods :>

sterile drift
#

Moderative acceptance.

#

I doubt "Moderative" is a word but pretend it is

vocal shard
#

Lol

carmine nacelle
#

Hey, is there any chance someone can tell me the location of the downloaded files are? I attempted to join a place and it crashed, so anytime I load up vrchat it's just getting 2 frames a second. Wanted to try deleting the files to see if that would work

shy nest
#

!clearcache

#

well shit

drifting adder
#

Does anyone have a recommended pci-e for use with the wireless vive adapter?

rough pulsar
#

!cleancache

floral flaxBOT
#

You can clean cache by deleting everything within C:\Users\%Username%\AppData\LocalLow\VRChat\vrchat apart from output_log.txt and config.json if you have them

rough pulsar
#

@carmine nacelle Also check out #vrchat-support for general vrchat troubleshooting steps

carmine nacelle
#

Alright, thanks man.

stoic comet
#

Needhelp, everytime i change avatar. game crash

timber obsidian
#

Night guys

queen mango
#

Goodnight.
And greetings, from Japan!

quaint hill
#

wow so yikes something that happened today when I was in a world with my friend, there this guy that kept saying my name, and talking shit saying that I had all these STDs/A Hoe, (I didn’t know him) and he flat out told me I was ‘hacked’ and I am legit scared. How did he get my IP address and info like holy fuck this is not ok

queen mango
#

Can you contact local authorities about it?

#

This is not something that can be done by the mods

quaint hill
#

no clue, but I flat out blocked him afterwards

#

this isn’t the first time this has happened tho

#

://

#

A lot of my other friends have also experienced it

queen mango
#

Jeez...

vocal shard
#

did you make it easy to find information about you from your username?

#

cause that sounds like what it is

#

IP address rarely gets much personal info without having to dig deep

#

though there is software that can find your IP address from steam though and there is something that finds what steam account is being used to connect to vrchat as well (idk what they are I just know of their existence)

quaint hill
#

No. I don’t think so

obsidian forge
#

Looking for avatar worlds which can finger draw and are not like 2ft tall, anyone know any good ones? :>

upper fox
#

has anyone else noticed a drastic performance improvement with recent updates?

still lark
#

You sure it's not the trust system stuff?

upper fox
#

nah, I was in a room full of trusted users and they all had beefy avatars

#

and I got at least 24 fps

#

better than 16fps last month

#

also, we all have skeletons in our bodies

#

3spooky

#

lol, desktop crouching looks funny

thick flare
#

he can't actually hack you through vrc

#

if you are still paranoid about it just change your password

storm stag
#

Anyone knows how to fix this?
i cant seem to jump off my friends location when opening this
https://ibb.co/kG90Y0

raven silo
#

login into that go friend list

#

click on the person then have world link

#

that first link i dont trust it

storm stag
#

i did but it keeps showing this

#

joining Friends+ then shows me this popup

#

and VRC doesnt launch

raven silo
#

launch.bat should load up

storm stag
#

w8 how to do this

boreal wraith
#

how do i join areas in vr chat where there are a lot of players?

raven silo
#

@storm stag i use firefox

boreal wraith
#

i use chrome

opaque salmon
#

completely new to VRchat is there a way to distinguish which lobby is going to be english?

#

or is it a bit of luck?

still lark
#

It's luck

#

Most lobbies are English depending on the time you play.

opaque salmon
#

yeah i spent 2 hours looking for an english lobby

#

at like 2 am so that might be the problem

#

AEST time

still lark
#

Also some maps are certain languages

opaque salmon
#

yeah i joined a japanese shrine one

#

didn't know why i expected english speakers there haha

still lark
#

Hahaha

worthy flame
#

Anyone deal with this?

#

I last maybe 5-10 minutes in VRchat and when scanning the error report I noticed

"mono.dll caused an Access Violation"

Read from location 00000000 caused an access violation.

meager solstice
#

The pug and presentation room usually are good places for English users @still lark

still lark
#

¯_(ツ)_/¯

raven silo
#

@opaque salmon at this time you see more non speak english user

vocal shard
#

Where can I find a VRChat girlfriend?

still lark
#

Come here, there's some girls here.

thick flare
#

wait until i get my voice changer ready

#

i will be your vrchat girlfriend

vocal shard
#

I don't know if I can wait that long. The hunt has been long enough. Scruffy if they're down I'm down :D

still lark
#

add me, it's that^

vocal shard
#

Alright I got you one sec

still lark
#

MISSION FAILED, WE'LL GET EM NEXT TIME.

vocal shard
#

10/10 :c

vagrant depot
#

Might aswell take scruffy😂

still lark
#

ALEKSO PLS

sonic verge
#

how much does it take untill someone gets the nuisance rank?

vocal shard
#

nobody knows

sonic verge
#

i heard someone in the world im in that the person got blocked a bunch for being an ass to even people the person doesnt know with hate speech

#

which got me thinking how much does it take to get one

vocal shard
#

that's just speculation

#

there is no info on any of that

#

@quaint hill Lol, did he actually tell you your IP?

#

I seriously doubt it, so many skiddies on this game, more than any other I've ever played

#

Even if he does have it, the fucks he going to do with that? Lololo

#

I have no idea how VRChat is setup so I can't say if he would be able to or not, but that reminds me of Omegal & sniffing, you could troll so many users like that, lololo, same with Skype

#

Let me guess, he had a male anime avatar, probably with some gun on it, threatning to clap people & shit, sounded white & about 14/15? MeowPeach

glossy wharf
#

How do you sound white

vocal shard
#

do not sound black i guess ?

glossy wharf
#

How do you sound black NotLikeThis

vocal shard
#

by not sounding white OMEGALUL

glossy wharf
vocal shard
#

Anyways, I imagine I'm 100% right about that, though

#

Legit sums up 99.9% of all hackers on this game

#

"""hackers"""

#

Next he'll be claiming he can fry your GPU/CPU

south viper
#

I can do that. just mail me your graphics card

tacit plank
#

I've had people on VRChat say my IP, it's possible

twin jacinth
#

How do they get that information though?

safe prism
#

photon is a dumb thing

warped thorn
#

It's part of the VRChat client. It needs that information so that voice chat works.

grim canopy
#

ive been threaten by someone random that said my exact location, i didnt even do anything to this random guy

#

ive reported him

#

while ago

#

I was like My sister is a cop so id advise you coming to my house...😂

vocal shard
#

so what if he knows where you live ?

warped thorn
#

Because while player postion doesn't require constant up-to-date information, voice stuff needs a near constant stream or you get weird stutters and no one being able to understand what in the world you're saying.

vocal shard
#

he is going to change countries to stab you ?

grim canopy
#

well he sounded american

safe prism
#

i mean.. we have techs like STUN and TURN that relay that without making IPs public to each other

vocal shard
#

"don't bother me man, i know where you live !"
okay, then what ?

safe prism
#

would be exceptionally dumb if vrchat didn't

grim canopy
#

So if someone says your location then threatens there harm you thats a big deal right?

vocal shard
#

yes

#

it' a threat

#

an actual threat

grim canopy
#

Exactly

vocal shard
#

punishable by law

#

so if you recorded it

#

report it

grim canopy
#

IK

#

I reported him

vocal shard
#

to the cops ?

grim canopy
#

no need

#

my sister is one

#

she lives with me

#

im disabled

#

my sister takes care of me

#

anyway, i did told my sister, she said nothing i can do unless he actully shows up

#

so i send vrchat an email about this dude

vocal shard
#

you can record yourself playing tbh

#

so you have video evidence

twin jacinth
#

it's a threat and as long as you know who it is and has evidence of the person doing it to you, you can report it to the police ?

grim canopy
#

idk what app you use to record

#

i screen shot the persons name and avatar on vrchat

twin jacinth
#

If you have nvidia gpu you can use shadowplay alt + | to get it up

tacit plank
#

They can get your city at best, not your address

warped thorn
#

I need to get a better computer! Mine can barely run VRChat Desktop without becoming a hot stove.

grim canopy
#

yea he said my state and city but not my street

#

he scarred the crap out of me and i went to my sister and my friends who are techs with this game

#

ive never had someone said my location like that

twin jacinth
#

Dont mind them they do it to try to scare you

grim canopy
#

is it possible hes in here?

#

should i say his vrchat name

still lark
#

Probably watching

ocean bramble
#

State and city is pretty much all they can get from your ip

safe prism
#

unless something very interesting happens :D

twin jacinth
#

They wont get your addresss or real life name so it's fine
if he had said your name along with your adress i'd be scared

still lark
#

You can but that's promoting witch hunting. 😉

twin jacinth
#

Don't post his name

warped thorn
#

Don't post their name. Besides. Most jerks don't bother going onto the Discord.

grim canopy
#

wait why

#

so you guys can block this dude so you wont have to deal with him

warped thorn
#

Not here.

vocal shard
#

i want to deal with him

#

so i can record him saying that shit

twin jacinth
#

Witch hunting is no good, people might do that based on what you're saying
There's nothing to gain from that, just report him :)

warped thorn
#

Square peg, round hole, etc.

grim canopy
#

its funny how there was a group with him laughing theree was a mix of females and guys witht this dude laughing

rough pulsar
#

If anyone is saying where you live (roughly, like Hotox said, can't get much more detailed than city) with a clear intent to intimidate, report them.
Either via #moderation-reports or send an email to moderation@vrchat.com

safe prism
#

buy data from shady sites that people buy stuff from or apps you give location access to, you have their exact IP and address to match, and if you happen to be MaxMind or some other geoip db.. bang. can get it right where it is, to the structure. :D

#

but that's on you making that mistake

rough pulsar
#

If someone's doing similar things here on the discord, do ping/message one of us chat mods.

grim canopy
#

Gallium

#

You a moderator?

still lark
#

A chat moderator.

young sedge
#

is there something wrong on the vrchat right now? when i load a world its very slow

vocal shard
#

no

grim canopy
#

tryed calling one to the session, and they took that button away

#

the beta button is there now

vocal shard
#

because they don't have enough mods in-game to deal with all the people pressing that button

grim canopy
#

it would of been so nice to request a moderator

vocal shard
#

so it was useless

rough pulsar
#

@grim canopy I only handle moderation here on the VRChat discord. I have no moderation power inside VRChat itself.

grim canopy
#

oh ok

rough pulsar
#

Also the report abuse button has been moved to the user actions panel (the one that shows when you select a user)

grim canopy
#

couldnt find the report button

#

i was so mad

#

i had to look up the email

#

to send them the message

#

hopfully he got banned from ever playing this game

#

someone like that shouldnt be playing game

#

the biggest mystery is, why do people go to random people, tell them there location threaten them, and think they did no harm???

still lark
#

no, it's a power move

#

they get off to the power

grim canopy
#

that power can be jail, dumb people

#

there dumb

#

some people wont let it slide

twin jacinth
#

Getting scared and showing it is worse than not caring and just move on as they'll lose interest
or just block them^^

as Scruffy said they get off by feeling of power/control over the person or just finds it funny that you get scared from it

#

Next time i would either ignore them and just walk off, mute them or block them.
also be sure to take a picture/record so you can report it later

tacit plank
#

Just go "which street?" and watch how they have no idea

grim canopy
#

did just that i moved on from that now, got on discord and see someone talking about there similar incident..

#

which brought back my experience

#

ok well i got a world i have to try and fix today been trying for 2 days

#

errors and idk what it is

#

peace

#

umbral reef
#

Also next time say your from Austrailia or shit 👏
They often panic or get hella confused the second there 'info' is wrong on you

still lark
#

What if I'm from Australia?!

umbral reef
#

No one can be from Australia... We all know that country is a myth

still lark
#

TRIGGERED

umbral reef
#

Its just an island off the coast from New Zeeland

#

Zealand*

warped thorn
#

Yeah, it's obviously a make believe place. Like Quebec!

umbral reef
#

And belgium! ITs just fake netherlands!

shy nest
#

wait

#

does that mean i am a myth

#

or an actor

umbral reef
#

both

shy nest
#

well shit

safe prism
#

new zealand is the actual myth

#

it's not on like any map

storm stag
#

is it me or VRC is taking a long time to DL worlds
its like its not fully using my net speed and its only using Half or less of it

vagrant depot
#

Is your harddrive okay ish?

#

had a hardrive die (slow speeds until nothing) vrchat was dying as if net speed was bad

storm stag
#

ever since the update it seems to take time to DL maps and other avatar of people

median basalt
#

Clear your cache maybe

storm stag
#

already did that
and restart my router multiple times

wicked zodiac
#

i have seen tearing and odd articats in my view .. latly .. thinking it might be couse i run a few cards in sli?

rough pulsar
#

@wicked zodiac Desktop or VR?

wicked zodiac
#

@rough pulsar both and just in vrchat , other works fine, tested other unity based games to

#

@rough pulsar im gona try to pull the 3 other cards and just test whit one later to day.

elfin cloak
#

i'm not vr user and when i try to pick up something i nottice that my hand is not rising and holding the picked object why is that bug so importent when that bug will expire ?

tacit plank
#

What does it mean when there's an eye besides somebodies friend icon?

elfin cloak
lilac swan
#

Eye icon means you're displaying that users full avatar, regardless of the safety options you have on their rank

grim canopy
#

ok got the same errors again building my world

tacit plank
#

Oh, like that, thank you

#

I did hide and show all to make the avatar display

wicked zodiac
#

Question , any here that run vrchat on more then one grafics cards (SLI) and if so what settings thay use.

safe prism
#

it doesn’t run on SLI

#

or rather, it will, but the amount of weird shit players create will break it, as well as some stuff VRC itself does, just making nothing faster and you generating a lot of heat

ruby needle
#

it actually doesnt work with SLI

#

as in, you can run it

#

but it does only use one card

#

¯_(ツ)_/¯

#

but with vrchat you'd mostly just loose performance anway due to the vram thing with multiple cards and the game beeing CPU limited cirPrise

wicked zodiac
#

hmmm

opaque hawk
#

Make sure you have more than 8gbs of ram.

#

You can run with 8, but it doesn’t run well

idle elm
#

I run with 8gb

#

Min Spec says 4gb.

cobalt cape
#

i think if he has sli he has more then 8gb of ram

golden bluff
#

You pretty much need at least 8gb VRChat uses 50% of my 16gb of ram

cobalt cape
#

me too, sometimes it will spike up to like 6-7gb \

rough pulsar
#

Excluding memory leaks I'm usually running at around 4-6gb when I check

cobalt cape
#

but thats momery leak i think

#

yeah

rough pulsar
#

With memleaks it easily hits 9 and beyond

golden bluff
#

And it ALWAYS uses 50% no matter circumstance

ruby burrow
#

I've never actually checked, but I'm running 16gb since I have this crazy friend who just gave it away.

cobalt cape
#

for me most of the time 3-4gb sometimes 6-7 but thats memory leak, anhd then it lags like craaaazy

rough pulsar
#

32gb here, leaks have to be really bad to take me out.

cobalt cape
#

yeah i have to upgrade my cpu, becuase it suuuucks

#

fx 8350 lmao

#

but yeha i hafve good fps but when theres alot of people it lags like crazy

#

or it goes into stuttering

rough pulsar
#

To be fair, I have an i7 6820HK and I stutter plenty too when there's a lot of people

#

Not as bad as some since the people I tend to hang around with optimize their shit properly.

indigo fern
#

Yeah, even with an 8700k I'll still get dips in certain crowds tororo

rigid crescent
#

Anyone know if there's an MMD dance world with Cantarella?

tacit plank
#

In Japan town I've gotten out-of-virtual-memory crashes

#

Despite having 32gb

keen kindle
#

Hey, my world is public again, I can update now?

#

In the game, the world is in the New Category and inside of Unity3D says the world is public

#

So... i can update the world now, right?

modern sand
#

If you update it, it'll go back to private

keen kindle
#

How can I update it then?

safe prism
#

have a second version of it uploaded to test

#

when you're ready to see it public, change the blueprint ID to the public one, upload, then apply for it to be public again

split plank
#

Hey guys! ^^

keen kindle
#

But, @safe prism, I only changes the description

#

XS

safe prism
#

then you have no choice but to request it to be public again.

split plank
#

I'm not really that active of a talker in here, but I hope you could still help me somehow... I'm trying to find a way to change the audio output of the game without changeing the standard output of windows (if that makes any sense) I'm using Voice Meter, and I'd like to split up the desktop sounds and the gamesounds to different virtual channels... is there line a xml or cfg that can be touched to do so? (sorry for splurging out the question without being active before)

safe prism
#

nope

#

it always uses default

#

if you're on most recent windows, the built-in audio mixer can help you there though

night lark
#

vrchat for psvr please

vocal shard
#

?

rigid crescent
#

Lmao watch your ps4 explode

night lark
#

i dont care lmao

safe prism
#

you can buy a software to let you use PSVR on SteamVR

upper fox
#

heh, imagine the "optimized" avatars on your ps4

opaque hawk
#

I think it’s possible to run psvr on pc

safe prism
#

trinius!

opaque hawk
#

Ninjad

night lark
#

i cant buy it

#

i dont have the best graphics card either

safe prism
#

sounds like a you problem :D

split plank
#

yeah, well, the problem is, that I'd like to do something like a radio show in a dedicated world using spotify for the music (which also doesn't allow an output change) and I don't really want to create the evil screeching sound if someone talks but at the same time I want to hear them. ^^ but I guess I'll have to find a way to connect an external audio source then.. thanks anyway ^^

opaque hawk
#

Run Spotify on a tablet through a mixer

safe prism
#

or the audio mixer in current windows 10

#

._.

split plank
#

yeah, might have to do that. actually did it with a laptop before, but due to some changes in my "office" layout, I don't have a wire anymore to do so, and I want to use less energy to keep our planet green :P

safe prism
#

you can select what outputs software sees as default