#vrchat-general-2
1 messages · Page 592 of 1
I hope VRC lasts. Many things like this come, get popular. And the die. Then it’s back to SL the world that just won’t die and we around before Facebook and will probably still be around when Facebook dies
Vrchat doubtfully will go anywhere
I think VRC will last. It survived it's first big population boom and is still going steady with about 5,000-6,000 players at anytime
Its very well established as of now and has been around for a number of years already
One I tidus
Vrc hit 9000 for like an hour a couple days ago
I hope so. As someone who came in post-boom, I only see the numbers slowly falling and it’s hard to see the bigger picture
Oh hi*
hey Pink Pounder! How's it going?
Pretty good just slacking off at work while talking to adeon
It survived for years with sub 300 players, so anything above that is bonus imo
Same tbh
Yeah, I can see why you'd think that Adeon. But as someone who's been here since having 70 people online was an achievement, a steady population of around 6000 players is incredible to me
^
I neeed vrc to exist lol
I came in late tidus. I came in at the first pop boom. The steam release. Where all the older players thought it would destroy everything lol
This is the only game doing vr right
i was there were only 300 people max played
I'm excited to see how VRC will grow and evolve as the next generation of VR tech releases
then it jumped to 5k
One thing I love is that they let us see our arms. Lol
I hate the floating hands most vr games do
and then it jumped to 20k
I agree but avoid the term second life it is tainted
Yeah, I don’t mean it literally
@vocal shard go play onward. You can see your arms while you hand a grenade to your buddy, thats already cooked
Lmao
yeah seeing arms is nice, but at the same time when the elbows don't track properly it feels really weird
Lol
As fbt becomes more and more ubiquitous and we get things like facial tracking, haptic feedback gloves, small form factor treadmills, etc. VRC is in a good place to become a real version of the Oasis if it can continue to evolve
@tidal aspen go buy that proteon tracking or whatever that A.I. Chan uses
It mocaps your wrists, face, elbows, butt.
Everything.
Uses vive cams
Yeah
Vive cams?
I wonder if it’ll ever get to the point where they will develop an actual camera (like Kinect) and use it to the point where it tracks your skeleton
It's like a suit with trackers that sense the lighthouses?
damn, upwards of $1500
I think I'll wait for 2nd gen headsets that have fbt built in
More games really need to do full body IK
Yes Ikr
Let us see our arms, feet, etc
it would be nice yes, but most games out right now would't benefit from it
so devs have no incentive to include it
I’ve never actually seen another game using FBT, (though that could be because I don’t look into a lot of other vr games )
that's because VRChat is one of the few games that supports it
there are almost no games that support fbt
When I let my parents use vr they did not “get” that the floating ghost hands were theirs even though they knew they could move them they were still thinking like cursors. But once I put them in vrc it all clicked and they finally started using their hands to do things because they saw it as their own body. So I think it’s necessary if vr will ever go big and mainstream
Yeah, hopefully people are developing them, though. For the price of the vive and trackers there should be more variety
I saw one, it's a copy of that game show where a wall comes towards you, and you need to make she shape of the hole to pass through
Theres really no need to support FBT
In most cases
Probably 80% of games and activities dont call for it really.
I don’t mean fbt
i only know VRChat that support FBT in a "casual" way
Full body tracking != full body ik
I feel at least full body IK (having arms and legs even if not tracked) should become standard
It will I'm sure
Oculus is working on that for their home beta. Gonna move away from crystal avatars to humanlike ones
It also makes the rare fbt users easy to support since the avatar is already there
the home beta avatars still have floating hands though unfortuantely
Ah Damn reallym
also the new Oculus Home has been released to everyone now
I thought they were going to rectify that
Oh nice I didnt realize.
Wait isnthatbwhy my hands were rendered twice?
it just happened a few days ago
I never turned off the beta or something lol
neither did I lol
My hands were rendered twice last night and still made of crystal
weird
basically the new avatars have skin tones you can choose from and more face/hair/clothing/accessories options. Still roughly the same as before though
Ahh okay thats cool tho
Oculus home also lets you upload 3d models you have created as props for your home. So you can import your VRChat avatars to your Oculus home and display them there
I'm excited for where oculus is going right now and if the next gen sets for the niche market like us, have the same resolution and also foveated rendering... Wew
foveated rendering is the key
Same resolution as the oculus quest*
yes, if it can match or even exceed the Quest that would be amazing
Outside of pimax, the questbhas the highest res out right now correct?
mhmm
Now just need to push the FOV out...
the pimax is irrelevant though, since there isn't a machine in existence today that can push 8k resolution in VR
StarVR is cool but likely never meet consumer markets
More or less business oriented
Somebody should test it on a GTX 2080 Ti with a i7 8700K overclocked @ 4.7 ghz lol

It's too bad SLI doesn't do anything for VR. Or else... quad SLI GTX 2080 Ti >:D
If only pimax didn't use LCD sigh
OLED ftw
wasn't dx12 supposed to support sli for VR so that each card could be used for each eye?
and yes OLED > LCD
that's already a deal breaker for me
If you’re headset uses lcd get some gunner glasses stat
Color is key
Been a wmr user for a while now, and as much as I love it.. those LCD screens really lack colour and blacks
I hope HTC gets bought by Amazon and jeff bezos goes wild
And drop the prices.
Yee
Yeah
I want standardized system avatars that you can use in games that don’t use their own avatars
Like I put my VRChat avatar in beat saber but it would be nice if that kind of thing was automatic and an industry standard
Like gravatar but for vr
I think oculus is trying to do that with their avatars. I think I've seen a few games that will use the same oculus avatar as your oculus home. (which is unfortunate since I don't really like the oculus avatars to begin with).
Yeah but they can’t be custom and don’t support arm IK
VRChat the only game doing it right
Yeah, maybe oculus will try adding IK support if/when they release full body tracking. I doubt they'd allow fully custom models though.
Oculus doing full body would be nice but I’m starting to think they aren’t going in that direction
That would be disappointing, it seemed like they were pretty far along what with all the skeleton tracking and pose estimation research oculus and facebook have been doing. I agree though, full body doesn't seem like a priority to them.
I have yet to be convinced about sensorless tracking kinect left me very unhappy
I really like absolute positioning and fine control
Same, though admittedly the Kinect's intended purpose is games like Just Dance, I think I can forgive it's failings with that in mind. I doubt anyone expected people to try and use it in VR where latency and accuracy is so much more important.
What prompted me to get trackers was watching a friend of mine fall back onto their chair. I could see them bounce ever so slightly as they settled into the chair. That level of precision just blew my mind while I was stuck carefully posing myself to fit the Kinect's expectations.
Yup. I finally just yesterday got my oculus and vive hybrid working perfectly, so happy
That plus a mesh chair trackers aren’t hidden
Can even sit on floor with legs folded it’s great
oooh clever, I have problems with tracking through my chair's armrests. Unfortunately they hold up the back of the chair so unless I want a stool I can't remove them.
Yeah I got rid of armrests and it’s back is entriely transparent fabric
maybe I should just make it a stool instead
Has anyone tried a hybrid with WMR?
I use hip tracker on center of Lower back
I think part of the reason they've been slow on FBT, is possibly the method of tracking Oculus uses at the moment. Every additional tracked object adds to the processing demand on the system. And too many can start to interfere with each other.
Yeah they only need one more though
Oculus constellation tracking can support two extra tracked objects besides headset and hands
Lighthouse tracking reportedly has notably lower performance overheads, and no theoretical limit to how many tracked objects can share a playspace.
If only it was three we’d have 100% oculus full body for vrc
Oh yeah, they're so close but I imagine there's some kind of technical limitation. I was really hoping they'd add one more at oculus connect 5. I would have gone out and bought 3 more controllers so happily.
But vrc does not support only two tracked points, just 1 or 3 but not 2
I didn't know VRC could do just one. '-'
I wonder what that looks like.
Hips become root like fbt but legs still use the regular vr shuffling
Regular VR but with booty wiggling
A friend of mine uses just one tracker for hips. They're able to sit down and sort of dance a little bit but otherwise it's similar to normal vr.
I've been wondering if Oculus intends to convert over to lighthouse based tracking for their next generation headsets or not, or if they've been able to the constellation method somehow.
oh please yes everyone use lighthouses
Since it seems like the rest of the industry is all going lighthouse.
I think they are going in the direction of built in sensors
Quest is all inside out tracking
Or WMR style yeah, that's another viable niche.
Seems like a flaw to go down that route only though.
Yeah I like absolute reference points
CV based tracking being not good enough yet is why Valve developed Lighthouse.
It does make much less of a mess not having wires all over the house leading to pc
I'd assume the logical route would be to do both external fixed tracking for optimal quality, for enthusiasts, and then a separate line with standalone tracking for simplicity and the more casual market.
In theory I like Oculus's approach. It's mechanically simple (no moving parts) but the lighthouses are just such an elegant method of tracking.
I’m ok with gloveless finger tracking requiring hands be in your own field of view
Also I've heard Lighthouse is starting being used for stuff very different from VR. Just general cases where objects need to be tracked in a volume.
leap motion 
I used my leap motion daily back when I used altspace, their support for it was great.
I'm just waiting for someone to "reboot" the legendary "Power Glove".
before i got my vive use ps vr headset with leap motion wii remote lol
And it was great, sure limited to FOV, but the fine gestures made explaining stuff to people easier in ways vrchat currently cannot match.
vrchat developer gave up on it
I can't wait for finger tracking to come to vrchat. I know a few people who are deaf and it would make signing for them so much easier.
Actually, surely it'd be possible to mix LeapMotion style free hand tracking, with some kind of simple glove designed to make the camera's job easier, right?

Like literally just a normal glove, except with special lines printed on it, using some kind of material that the camera would be able to easily make out against the background.
Never have I once desired finger tracking for VRChat. I guess if the controller is comfortable to use, then sure.
Rather than it having to accurately figure out what is a dimly lit hand, and what is old beige carpet.
Do you lose any other trackers if someone decides to use finger tracking?
A glove gives the game a more lively feel
I wonder how many people will actually notice the finger tracking in-game, though.
Would it be possible/easy to make a mechanically based hand tracker? Having little cables running along a glove that are pulled and measuring how far they move to determine finger position. I imagine the thumb would be complicated but from a layman's perspective it might be easier to make than cv based tracking.
@neon flume I had a nasty prototype once of a finger tracking system using DIY flex sensors.
Sort of, but it wouldn't be very versatile.
Hips and leg tracking is much more entertaining to see, but finger tracking? I'm not entirely sure.
It kinda worked.
It would probably be pretty hard to track with a camera or something, if they were to use a sensor it could
@serene agate Body tracking is interesting to watch, finger tracking is more useful and subtle. It allows for a massively greater range of hand gestures in a more natural way.
You wouldn't get the finger spread, which would spoil it quite a bit.
are people really developing glove trackers? I mean I extremely doubt it
I would love to see it in action, because I'm having a little difficulty visualizing it.
There are already examples out there. Ones with haptic feedback too.
Yep, there's a variety of vr gloves being worked on
Just obviously nothing commercial out yet.
there all cost $1000 lol
Really? Wow, well then we’ll see how it’ll work once the first one is developed and out to the public
Or rather nothing that's at a good balance of quality and price for any kind of user adoption yet. They're all pretty much development units.
The current ones I've seen look like a cave built iron man prototype. At least compared to something you'd want to wear at home.
Touch is good enough for me, I love that the hand poses match what you are actually doing for the most, vive needing to pick hand poses them from a menu feels second-rate ?
That one that uses compressed air and mechanical limiters on your hand is pretty incredible. Unfortunately it needs a desktop PC sized compressor just to run the thing.
Actual eye tracking is next.
One of the key issues with gloves is that they're great for pure roomscale use, but things get weird when you need to trigger some kind of artificial movement.
some gloves need put vive wand,tracker or rift controller on the glove
I feel it’s really unneeded to have glove trackers though. Like your hand would probably be really sweaty and hot afterwards
Super extra
https://www.engadget.com/2017/11/20/haptx-gloves-vr/
Iron man cave-style glove prototype.
Wow that looks heavy
I'm still feeling like an un-powered fabric glove designed to assist a camera is an interesting idea. Though I've not seen anyone doing it.
It actually restricts the motion of you hand when you grab something, giving you the sensation of actually holding it in your hand. Eg. you pick up a rock and your hand closes around it until you hit resistance.
That’s a cool feature
Little compressed air vents provide small sensations like a spider in your palm or running your hand under rain.
The massive one, HaptX has insane levels of feedback from what you're holding, hence the size.
i think the hapt-x are 2 lbs each. so you wouldn't want to use them for long periods.
Don't know about gloves you no input really and the only way to do actions would be with gestures
yikes, that would make beat saber a workout
^
there just porotype not commerical ones
I didn’t know they were out to the public?
Yeah and he haves to send them back
protype type break easier
After 3 months
Yeah, If i were to get my hands on some id wait till the actually finished thing comes out
Hi
Hii
what if he doesnt send them back ?
I hope there's some way to get them to work with the rift, even if it means buying more of those steam controller dongles.
Hello everybody
the rift already have good controllers
but individual finger tracking 😣
doesnt matter if you only play vrchat or beatsaber
Yeah the finger tracking is one of the main features which makes the knuckles controllers unique
True. I think I'd consider it though just to avoid the interference between my rift controllers and tracking pucks. It depends on how the knuckles are priced.
knuckles detech bend movment
they will be overpriced
when touch dont
Yeah pressure seems cool, hopefully that's a feature that is widely adopted. It might end up like 3d touch on the iPhones though.
Wait, what happened. I look away for a second, and when I look back all the messages are getting deleted before I can read them. xD
What conspiracies are you hiding.
Stahp! D:
Haptic is amazing but I don’t think we are ready to make content where everything has highly detailed accurate collision models
need good VR programmer to use the tech
VR is new so wont see good thing for while
mmorpg like SAO for VR be for while
I was talking to someone in VR Chat last week about haptics actually. I had this thought, of what a least expected yet now oddly plausible feedback device might be.
You know how you stretch your hand in vrchat? You use a button, can’t that be a way to use finger tracking as well? Like with 5 buttons one for each finger
I wouldn't be brave enough to try public vrchat worlds with a haptic suit/gloves. I think we're all too used to clipping through each other, particularly crowding around the mirror at the pug.
Haptic feedback hats.
For the head pats...
hmm good point. I'll amend it to I'm only willing to try headpat haptics. Maybe it can be a little toque.
overrride animation system use on hand will have to change
when get full controller your figure
I don’t think haptics will become standard until GPUs get advanced enough where game engines can just directly use model geometry as the physics collision models
i wanna try some haptics gloves, looks pretty fun
If you haven't seen it smarter every day has a great video where he tries on the HaptX gloves.
fwiw steamvr exposes the finger sensors already
p easy technically, hand skeletons are ready to go
just need the hardware
wonder how many avatar hand going break in vrchat when it come out lol
i think it we re weight paint the hands
i doubt badly
Hey people! I Have a question, how do you get Trusted?
play more
How long is "more"
Depends
On?
Time you spend playing VRChat, making friends.
since it's not exclusively a time based system, it doesnt matter
but playing normally is the best way to get it
When what is it based? Uploading?
Because even 3000+ hours people still have user/known - never banned etc.
VRChat already has a smooth analog from relaxed to fist for oculus’s analog triggers
Just need that per finger for Knuckles
@languid beacon yeah, but that's set up differently
And would be very hard to do per finger with a typical animation system
Don’t see how it’s just an array of floats for degree of squeeze
One anim for each finger
They would have to set up 10 animator layers, one for each finger
Rather than the two we have now
And then that layer would basically only contain the "finger close" animation
I feel like you could easily fit it all as a single animation
I'm not sure if Unity's avatar masking system can narrow the masking down to the fingers.
Lots of combos but find the time slice with math
Well ideally you would just have one "fist" animation and have the game selectively weigh different animator properties per finger
But I'm thinking purely animators is the wrong way to approach this
Yeah but I don’t think VRChat does procedural animation like that it’s either IK or premade animations
Yeah I know, that's kinda the issue. They can't reuse the fist approach that easily I think
They do fist by setting the weight of the left/right hand layers
Has the knuckles controller come out yet
So if you have it 50% pressed down it'll put 50% weight on the left/right hand layer
Seemed like scrubbing though an animation than a shape key
Shape keys? What
Weighting tends to have each very move in a line
They basically just set the weight of the gesture layers depending on how far you have it pressed down
And because of how the humanoid animation system works, that gives you a smooth open/close fingers animation thing
But the fingers curl as they close how do you do that with weighting
Well, let's assume the idle pose has all "finger stretch" properties at around 0.8.
And let's assume fist has all finger stretch properties at -1, giving a fully closed hand
So we do have procedural animation then
If you give 50% weight to the left hand gesture layer, it will make Unity blend halfway between each of those values
Parametric rather
That's just a result of the fact that you're working with finger stretch, not moving the finger bones directly.
Although I guess the same would happen with regular rotations
It's not really procedural animation, it's just giving a certain animation less or more weight.
fingers are hard to rig, I speak from experience
they are tiny, and if you get some values wrong it turns into body horror
Yeah
I honestly wouldn't know a neat and clean way to support per-finger movement for the knuckles in this game
Code-wise
As ugly as it seems, a layer or parameter per finger might not necessarily be a bad idea if you just want them to stretch and squeeze
Or they could simply manipulate those animation properties directly through script. Not sure if people would really want to override the knuckles finger movement anyway
They will need to since they will need to implement VRChat’s hand poses for gestures
I don't know how I feel about the knuckles progression so far. Because it's great that they are working hard on it and making it as good as it can be. But I wanna use it already let us have a generation one xD
They're probably gonna be pretty overpriced.
The easiest thing would be to force avatar makers to use Valve's hand rig. A nicer option may be to allow you to set the mecanim hand muscle parameters, then remap -- but that will be tricky
If a vr glove come out first I'll probably lose interest in the knuckles fast
Ah, interesting
In addition to 10 animation layers they also need to activate VRChat’s own gestures when they match close enough to their thing
I think once we reach that point, they might significantly revamp the gesture system anyway. Gameplay-wise it doesn't really make much sense to trigger objects and animations by sticking out your finger or anything. I thought I heard the devs say something about a better animation system somewhere in the future
Since the current system for custom animations and objects etc. is a bit of a weird workaround that it wasn't originally made for
yup
I agree in that respect but it is nice to trigger things based on hand gestures regardless
Wonder how the game will look in the future
Yeah, but I wouldn't be opposed to a better system
Just Knuckles makes those gestures more fluid
Gestures in touch controllers feel natural as it is. Most of them pretty much just expect you to do the thing with your hand, rock out being the only exception
With Knuckles, though, you don't need hand gestures, because you can recreate all of them and more anyway
What they meant is that there's no need for predefined hand poses like fingerpoint or thumbs up, if the game can already detect where all your fingers are and rotate/pose them the same way.
Knuckles feels like a pretty decent step towards controller-less VR
Right tho we will need them around for older hardware
Not that I don't like controllers, but the distant future probably won't need them
Yeah, true
And desktop
VRC has always had pretty good support for different control schemes, I'm sure they will think of something
Was pretty amazed when my controllers ran out of batteries, but I was able to seamlessly switch over to headset+keyboard and mouse (or xbox controller) only
Argh, gotta wait until October 25th before I get my headset back
I might just buy an external headphones+mic if my mic acts up again
What’s wrong with headset
Well, my right headphone didn't work from day one and my mic apparently sounds really muffled. It's a thing that happens to some Oculus Rift units
I decided to send it back
You might have met some Oculus users ingame with bad sounding mics
Oof yuck. Yesterday my left rift speaker went silent, wiggling it brings it back momentarily so I thought it was a short
But I turns out it just needed the removable screw tightened thank god
Rift mics usually sound perfect that sucks
I lie that headsets gives everyone quality, properly positioned microphones
Under appreciated
Yeah, I know several people with bad sounding mics, I sent my unit back right before the 6 month initial warranty expired
If I get a refund that would be perfect honestly
I'll buy a rift again though if I get a refund
I would love to reroll my rift for a different rift
I got horrible Mura so spud correction is always disabled
Which means a nice clean image but lack of contrast on dark maps. Murder clues are hard to spot
Mine was out for like a month so I don't think it's worth it
I might even get back the same unit with the comment "nothing's wrong with the mic, it works"
It’s certainly less than ideal why is it 4 meshes
the problem is i keep trying to decimate the large mesh
but it makes the much smaller meshes disappear entirely
Separate the mesh, decimate, and rejoin
ie. i want to decimate the large suit to 500 and its seperated already
for some reason though, eyebrows and shoes stop existing
Yeah don’t include them in the decimate modifier
i thought it was blender hiding them
but theyre still gone
it came seperated already, i made it in makehuman
The small details are just clipping into the decimated model then?
I don’t understand.
You can decimate one mesh
Without decimating the others
i decimate the suit
only the suit
seperated mesh and all
but the shoes vanish
literally
That does not make sense
the model in unity and blender has no feet
alright
do i record it in obs to show you?
I’m not saying I don’t believe you
english isnt my first language im not good with phrasing
People can set up all kinds of inane things in blender
Sure
Is there any chance that the objects which are disappearing are actually blend shapes?
I had a model where the shoes were a blend shape, allowing you to toggle them on or off. Decimating the feet would break them.
IIRC blender does not allow decimate modifier on meshes with blend shapes m
Makes you delete them first
don't apply it
just join the meshes in CATS and it'll keep the keys and apply it
or "apply transformations" button in CATS too
I think he needed the decimate only on a sub mesh
yes
well i mean
you can just separate a part of a mesh into it's own to do stuff to it
The problem I think is he is not applying the decimate modifier before joining the mesh which will recalculate decimation on the newly joined model killing the small details that were joined
@vocal shard
Are you applying the dicimatiom modifier after creating it, and applying it before joining it to their meshes? Hitting apply removes the modifier and locks in its changes
i kind of called quits on that model but ill work on it tmr
hi rin
yes i is sean
Ive found no distinction between a new user and a Trusted User in how actually trustworthy they are. But the blocking system is useful.
That could be a world view
One thing is always true though, dont trust Steam users.
This is getting a little off subject but I know of a person in the game industry who is very abusive, but they get away with it with a kind presentation
Eh what
What do steam users do wrong?
They micspam, find the worst avatars, are often terrible people.
...
you dont say? i thought vrchat was mostly full of sunshine and daisies xD
btw jamie i found a cute
I surprisingly haven't run into many bad users
only once I was in the same world as one of those people with those fullscreen scripts
I don’t think any of that has to do with the choice to use a steam account
yeah, I have a few cool dudes that use Steam in my friend list
What an insanely stupid reason to prejudge someone lol
it's just that they don't care about having an account
I didn't have my own VRChat account until a couple months ago
Yeah until I knew I needed a vrc account to make content I did not bother
I used my Steam account of course
I only made it so I could have my own avatars
I eventually did make a world tho
Same
My primary reason for making a VRC account was to not have numbers/letters in my name, which I kinda see as an internet faux pas >_>
Gusto259 is typing
oh yeah, that's another reason
mine kept changing with my Steam name, and I change it around quite a bit
alguem ai br? pra poder me explicar o jogo? sou novato
dang
where's the Portugese channel
Yeah sorry @vocal shard there is none
“Is anyone here BR, someone explain how to..” and that is the limits of my Portuguese
I put it in Translate, it basically means "is anyone from Brazil/does anyone speak Portugese? can someone help me? I'm new"
I was in the translator, I'm Brazilian and I wanted to ask you something, how do you play this game? I'm a newbie
Download it on steam, it should be free
If you don’t have steam you can download that
ok
Nice hanging with you yesterday LoneEevee
maybe somebody here can help i searching an avatar
https://cdn.discordapp.com/attachments/501581910208938035/502509494392193044/VRChat_1920x1080_2018-10-15_22-30-09.328.png
the cat if somebody seen it or knows where i can find PLEASE write me
I really love VR chat its really a fun place to be
@verbal carbon
So how yall love vrchat
@tacit lava >·>
No one reply
Nice
I want to make QTs, but there isn’t enough time in the day to make as many as I want
If only was the Mr Sark I thought it was
Is there anyone here that was in the Unity discord?
True. I was trying to find the new one
is there really "drama" in a Discord about a game platform
You'd be surprised
not really
people are kinda lame
The discord was not official tho, so that makes sense
But nevermind, I found the new one
oh alright, I thought it was a real official Discord
It was just a Dev Community
when the owner doesn't have much professionalism the rest of the server tends to fall the same way
There is some drama even in here, but the staff are just pretty quick to act on it sometimes, too quick if you ask Rokk or Svel
Good member G1Fan was yeeted out for just meming during an argument
Ended with an emote of Hackspanner shaking.
He just got threw out
Now I have a meme to look up.
What meme?
Yea, it's fun to discuss stuff here, help people out with their content issues
^
Though it's inevitable, at times, there is always some drama that pops up
Seems to be more lately... 
More people, more drama
@sterile drift G1fan got banned on discord?
what did he do?
I'm assuming during a rant about custom animators
He was kinda arguing but meming around at the same time
Him and GV-97 posted a shaking Hackspanner emote
Then got promptly yeeted.
Yeah...
there tons vrpill meme >.>
Can I not change my nickname wait what?
Oh nvm
I was just checking
I guess it was way too long
Can someone help me? I sent them to publish one of my maps, and when I finally saw that it was public, I updated it, but now, it does not appear in New or it seems that public rooms can be made. Help!
Yeah if it’s too long it just says that it can’t be changed
Yeet
hmmm
But, the Unity have the project open before the publishing the map
Dani, did you update it at all while it was being approved or after it went public?
Before, can I see the world in "New" category
but now... its dissapear
sorry, my english is poor
I have a screenshot
but I cant share here
D:
I believe updating a world will remove it from public so you'll need to request a review again.
when you update after being public it will be take down till you send other fourm in
Well it’s possible that it is no longer new
does it show up
i wonder what the record is for how long someone has stayed on vrchat for 
its gotta be atleast 24 hours
@maiden hound people need go bathroom and eat lol
yes well i mean like including little breaks from time to time for that stuff hah
Its hard to know since you can afk
well there people sleep in vr
Longest I've been on was about 10 hours with only one toilet break.
longest ive been was around 6 or 7 hours with 1 toilet break
that detail wasn't needet 
I've been on in massive sessions as well
Usually average 4-5 hours per session
Also if anyone's been in VR for over 24 hours I greatly worry for their health.
same for me zarn
i have a friend whos done 24 hours in vr atleast, not all vrchat though
variety of games
somone stay in vr for 24 hour there eye wont be same for while lol
I was drunk for maybe a third of those 10 hours also, which was fun
yeah my friend was streaming the 24 hours, he was drunk most of the way, too 😂
i think he actually had 1 hour break because of technical issues or something though
can someone help me
I miss the old days where I spent countless hours to prepare myself for vr
Avatar making
Not without knowing your issue, David
i have a weird error when trying to upload my world
Gotta be more specific now
[16, 500, Get, 1] Request Finished with Error!
says this
ill screen shot it one sec
What happens instead of what you're trying to do?
unity says clustering and crashes
Have you tried updating to the newest sdk
yes
Try detaching world I'd and uploading again
i uploaded the first one then i wanted to upgrade it and its now giving me errors
You can always delete the old one in the manager
what should i do
did you update it?
create a new unity page and add my world there?
i published it and i emailed the unity team to make it listed as a public world without invites
i then removed it
because i wanted to upgrade it
get it
you dont need to remove it
you can just upload it again but you will need to have it republished
no need to take it off completely tho
well my awesome world is not public anymore
i made a big world
took me all summer
i made Draculas Castle
with a hang out area in the little village down below
scary music and lights fog rainy stormy weather to so cool
@grim canopy did update by mistake?
Why isn’t it public
how about reading what he wrote 
So if what I see is accurate
1 sends world to be made public
2 tells dev to remove listing because he wanted to update it
3 world is not public now??
4 can't update and gets a fetch error in unity

Little shana is confused
2 is more like he deleted it or something

you dont message the devs to unlist your world 
nope
i deleted it of upload content manger on unity vrcsdk
I send again the request for publish my world
Inside the Unity3D, the world appear in private, but in the game, I see the World state in "Public"
My first horrible bug
cause i thought it doesnt work unless you delete your content and republish it
when i requested to make that world public didnt expect them to do so in the next hour or so but they did
well
and i removed it because of collision upgrading
lol
i forgot to add collision on objects
and you didn't find out during tests? 
this is a wild ride
now that i did its giving me errors so pist off
it says clustering idk why its do that shit again lol
5/11 Clustering 1 jobs the heck it does this for?

so, just a guess
scroll along the left side of this discord, see the channels?
there might be one better suited to answer your question, I'm not sure which that would be
but it's gotta be one of them, right?
surely one of those channels specializes in the subject matter that you're interested in...
but on mobile... Ya gotta press the little 3 line button, otherwise you won't see those channels

🔼
Lol
Omg lol hi Jamie
Heya lol
Well it’s possible that it is no longer new
Like my message that was sent without scrolling
Fun fact the three lines button on mobile apps has the official name of hamburger menu
Lol

Um
Thank you for the acceptance, mods :>
Lol
Hey, is there any chance someone can tell me the location of the downloaded files are? I attempted to join a place and it crashed, so anytime I load up vrchat it's just getting 2 frames a second. Wanted to try deleting the files to see if that would work
Does anyone have a recommended pci-e for use with the wireless vive adapter?
!cleancache
You can clean cache by deleting everything within C:\Users\%Username%\AppData\LocalLow\VRChat\vrchat apart from output_log.txt and config.json if you have them
@carmine nacelle Also check out #vrchat-support for general vrchat troubleshooting steps
Alright, thanks man.
Needhelp, everytime i change avatar. game crash
Night guys
Goodnight.
And greetings, from Japan!
wow so yikes something that happened today when I was in a world with my friend, there this guy that kept saying my name, and talking shit saying that I had all these STDs/A Hoe, (I didn’t know him) and he flat out told me I was ‘hacked’ and I am legit scared. How did he get my IP address and info like holy fuck this is not ok
Can you contact local authorities about it?
This is not something that can be done by the mods
no clue, but I flat out blocked him afterwards
this isn’t the first time this has happened tho
://
A lot of my other friends have also experienced it
Jeez...
did you make it easy to find information about you from your username?
cause that sounds like what it is
IP address rarely gets much personal info without having to dig deep
though there is software that can find your IP address from steam though and there is something that finds what steam account is being used to connect to vrchat as well (idk what they are I just know of their existence)
No. I don’t think so
Looking for avatar worlds which can finger draw and are not like 2ft tall, anyone know any good ones? :>
has anyone else noticed a drastic performance improvement with recent updates?
You sure it's not the trust system stuff?
nah, I was in a room full of trusted users and they all had beefy avatars
and I got at least 24 fps
better than 16fps last month
also, we all have skeletons in our bodies
3spooky
lol, desktop crouching looks funny
he can't actually hack you through vrc
if you are still paranoid about it just change your password
Anyone knows how to fix this?
i cant seem to jump off my friends location when opening this
https://ibb.co/kG90Y0
i was able to jump on my friends location back then via launching VRC in https://vrchat.com/
@storm stag use vrchat.com webpage
login into that go friend list
click on the person then have world link
that first link i dont trust it
i did but it keeps showing this
joining Friends+ then shows me this popup
and VRC doesnt launch
w8 how to do this
how do i join areas in vr chat where there are a lot of players?
@storm stag i use firefox
i use chrome
completely new to VRchat is there a way to distinguish which lobby is going to be english?
or is it a bit of luck?
yeah i spent 2 hours looking for an english lobby
at like 2 am so that might be the problem
AEST time
Also some maps are certain languages
yeah i joined a japanese shrine one
didn't know why i expected english speakers there haha
Hahaha
Anyone deal with this?
I last maybe 5-10 minutes in VRchat and when scanning the error report I noticed
"mono.dll caused an Access Violation"
Read from location 00000000 caused an access violation.
The pug and presentation room usually are good places for English users @still lark
¯_(ツ)_/¯
@opaque salmon at this time you see more non speak english user
Where can I find a VRChat girlfriend?
Come here, there's some girls here.
I don't know if I can wait that long. The hunt has been long enough. Scruffy if they're down I'm down :D
add me, it's that^
Alright I got you one sec
MISSION FAILED, WE'LL GET EM NEXT TIME.
10/10 :c
Might aswell take scruffy😂
ALEKSO PLS
how much does it take untill someone gets the nuisance rank?
nobody knows
i heard someone in the world im in that the person got blocked a bunch for being an ass to even people the person doesnt know with hate speech
which got me thinking how much does it take to get one
that's just speculation
there is no info on any of that
@quaint hill Lol, did he actually tell you your IP?
I seriously doubt it, so many skiddies on this game, more than any other I've ever played
Even if he does have it, the fucks he going to do with that? Lololo
I have no idea how VRChat is setup so I can't say if he would be able to or not, but that reminds me of Omegal & sniffing, you could troll so many users like that, lololo, same with Skype
Let me guess, he had a male anime avatar, probably with some gun on it, threatning to clap people & shit, sounded white & about 14/15? 
do not sound black i guess ?
How do you sound black 
by not sounding white 

Anyways, I imagine I'm 100% right about that, though
Legit sums up 99.9% of all hackers on this game
"""hackers"""
Next he'll be claiming he can fry your GPU/CPU

I can do that. just mail me your graphics card
I've had people on VRChat say my IP, it's possible
How do they get that information though?
photon is a dumb thing
It's part of the VRChat client. It needs that information so that voice chat works.
ive been threaten by someone random that said my exact location, i didnt even do anything to this random guy
ive reported him
while ago
I was like My sister is a cop so id advise you coming to my house...😂
so what if he knows where you live ?
Because while player postion doesn't require constant up-to-date information, voice stuff needs a near constant stream or you get weird stutters and no one being able to understand what in the world you're saying.
he is going to change countries to stab you ?
well he sounded american
i mean.. we have techs like STUN and TURN that relay that without making IPs public to each other
"don't bother me man, i know where you live !"
okay, then what ?
would be exceptionally dumb if vrchat didn't
So if someone says your location then threatens there harm you thats a big deal right?
Exactly
to the cops ?
no need
my sister is one
she lives with me
im disabled
my sister takes care of me
anyway, i did told my sister, she said nothing i can do unless he actully shows up
so i send vrchat an email about this dude
it's a threat and as long as you know who it is and has evidence of the person doing it to you, you can report it to the police ?
If you have nvidia gpu you can use shadowplay alt + | to get it up
They can get your city at best, not your address
I need to get a better computer! Mine can barely run VRChat Desktop without becoming a hot stove.
yea he said my state and city but not my street
he scarred the crap out of me and i went to my sister and my friends who are techs with this game
ive never had someone said my location like that
Dont mind them they do it to try to scare you
Probably watching
State and city is pretty much all they can get from your ip
unless something very interesting happens :D
They wont get your addresss or real life name so it's fine
if he had said your name along with your adress i'd be scared
You can but that's promoting witch hunting. 😉
Don't post his name
Don't post their name. Besides. Most jerks don't bother going onto the Discord.
Witch hunting is no good, people might do that based on what you're saying
There's nothing to gain from that, just report him :)
Square peg, round hole, etc.
its funny how there was a group with him laughing theree was a mix of females and guys witht this dude laughing
If anyone is saying where you live (roughly, like Hotox said, can't get much more detailed than city) with a clear intent to intimidate, report them.
Either via #moderation-reports or send an email to moderation@vrchat.com
buy data from shady sites that people buy stuff from or apps you give location access to, you have their exact IP and address to match, and if you happen to be MaxMind or some other geoip db.. bang. can get it right where it is, to the structure. :D
but that's on you making that mistake
If someone's doing similar things here on the discord, do ping/message one of us chat mods.
A chat moderator.
is there something wrong on the vrchat right now? when i load a world its very slow
no
tryed calling one to the session, and they took that button away
the beta button is there now
because they don't have enough mods in-game to deal with all the people pressing that button
it would of been so nice to request a moderator
so it was useless
@grim canopy I only handle moderation here on the VRChat discord. I have no moderation power inside VRChat itself.
oh ok
Also the report abuse button has been moved to the user actions panel (the one that shows when you select a user)
couldnt find the report button
i was so mad
i had to look up the email
to send them the message
hopfully he got banned from ever playing this game
someone like that shouldnt be playing game
the biggest mystery is, why do people go to random people, tell them there location threaten them, and think they did no harm???
Getting scared and showing it is worse than not caring and just move on as they'll lose interest
or just block them^^
as Scruffy said they get off by feeling of power/control over the person or just finds it funny that you get scared from it
Next time i would either ignore them and just walk off, mute them or block them.
also be sure to take a picture/record so you can report it later
Just go "which street?" and watch how they have no idea
did just that i moved on from that now, got on discord and see someone talking about there similar incident..
which brought back my experience
ok well i got a world i have to try and fix today been trying for 2 days
errors and idk what it is
peace
✌
Also next time say your from Austrailia or shit 👏
They often panic or get hella confused the second there 'info' is wrong on you
What if I'm from Australia?!
No one can be from Australia... We all know that country is a myth
TRIGGERED
Yeah, it's obviously a make believe place. Like Quebec!
And belgium! ITs just fake netherlands!
both
well shit
is it me or VRC is taking a long time to DL worlds
its like its not fully using my net speed and its only using Half or less of it
Is your harddrive okay ish?
had a hardrive die (slow speeds until nothing) vrchat was dying as if net speed was bad
ever since the update it seems to take time to DL maps and other avatar of people
Clear your cache maybe
already did that
and restart my router multiple times
i have seen tearing and odd articats in my view .. latly .. thinking it might be couse i run a few cards in sli?
@wicked zodiac Desktop or VR?
@rough pulsar both and just in vrchat , other works fine, tested other unity based games to
@rough pulsar im gona try to pull the 3 other cards and just test whit one later to day.
i'm not vr user and when i try to pick up something i nottice that my hand is not rising and holding the picked object why is that bug so importent when that bug will expire ?
What does it mean when there's an eye besides somebodies friend icon?
i want this position to be implemented again https://cdn.discordapp.com/attachments/441889756750675969/502831123295109140/TEST_.bmp
Eye icon means you're displaying that users full avatar, regardless of the safety options you have on their rank
ok got the same errors again building my world
Question , any here that run vrchat on more then one grafics cards (SLI) and if so what settings thay use.
it doesn’t run on SLI
or rather, it will, but the amount of weird shit players create will break it, as well as some stuff VRC itself does, just making nothing faster and you generating a lot of heat
it actually doesnt work with SLI
as in, you can run it
but it does only use one card
¯_(ツ)_/¯
but with vrchat you'd mostly just loose performance anway due to the vram thing with multiple cards and the game beeing CPU limited 
hmmm
Make sure you have more than 8gbs of ram.
You can run with 8, but it doesn’t run well
i think if he has sli he has more then 8gb of ram
You pretty much need at least 8gb VRChat uses 50% of my 16gb of ram
me too, sometimes it will spike up to like 6-7gb \
Excluding memory leaks I'm usually running at around 4-6gb when I check
With memleaks it easily hits 9 and beyond
And it ALWAYS uses 50% no matter circumstance
I've never actually checked, but I'm running 16gb since I have this crazy friend who just gave it away.
for me most of the time 3-4gb sometimes 6-7 but thats memory leak, anhd then it lags like craaaazy
32gb here, leaks have to be really bad to take me out.
yeah i have to upgrade my cpu, becuase it suuuucks
fx 8350 lmao
but yeha i hafve good fps but when theres alot of people it lags like crazy
or it goes into stuttering
To be fair, I have an i7 6820HK and I stutter plenty too when there's a lot of people
Not as bad as some since the people I tend to hang around with optimize their shit properly.
Yeah, even with an 8700k I'll still get dips in certain crowds 
Anyone know if there's an MMD dance world with Cantarella?
Hey, my world is public again, I can update now?
In the game, the world is in the New Category and inside of Unity3D says the world is public
So... i can update the world now, right?
If you update it, it'll go back to private
How can I update it then?
have a second version of it uploaded to test
when you're ready to see it public, change the blueprint ID to the public one, upload, then apply for it to be public again
Hey guys! ^^
then you have no choice but to request it to be public again.
I'm not really that active of a talker in here, but I hope you could still help me somehow... I'm trying to find a way to change the audio output of the game without changeing the standard output of windows (if that makes any sense) I'm using Voice Meter, and I'd like to split up the desktop sounds and the gamesounds to different virtual channels... is there line a xml or cfg that can be touched to do so? (sorry for splurging out the question without being active before)
nope
it always uses default
if you're on most recent windows, the built-in audio mixer can help you there though
vrchat for psvr please
?
Lmao watch your ps4 explode
i dont care lmao
you can buy a software to let you use PSVR on SteamVR
heh, imagine the "optimized" avatars on your ps4
I think it’s possible to run psvr on pc
trinius!
Ninjad
sounds like a you problem :D
yeah, well, the problem is, that I'd like to do something like a radio show in a dedicated world using spotify for the music (which also doesn't allow an output change) and I don't really want to create the evil screeching sound if someone talks but at the same time I want to hear them. ^^ but I guess I'll have to find a way to connect an external audio source then.. thanks anyway ^^
Run Spotify on a tablet through a mixer
yeah, might have to do that. actually did it with a laptop before, but due to some changes in my "office" layout, I don't have a wire anymore to do so, and I want to use less energy to keep our planet green :P
you can select what outputs software sees as default


