#android-discussion
1 messages · Page 17 of 1
Again, read. Disable very poor by default. Put disclaimer popup you must accept before being allowed to enable. Then you should be all good
But that’s where I end this. I realize trying to debate anything with the populace of this game is like screaming at a brick wall….
never used the profiler
clearly knows what he is talking about
I sure do love sample size 1
"Their limits are way to strict in some places, and way to generous in others. "
oh if you think it's bad on android, just gonna remind you that 70001 polys is "worse" than a point light with soft shadows with a forced resolution of 16384x16384 per side, and thousands of particles with high quality collisions... which one do you think causes my PC to start dying? because it's not the one that's an automatic very poor.
Dex mode yet?
wait, it made me think. vrchat is supported on android x86?
welp, maybe they will add in later updates.
I thought Android was ARM?
it is. I think they are thinking about the OS you can install on PC
Welp guess I'll die.
???
You're just... Objectively wrong, for what it's worth
That's why it seems as if you're not getting anywhere in the debate, it's because you're wrong 😅
Also note that while enabling very poor avatars is usually fine, enabling ALL of them is a different story
Hey there! I just joined the server. How are you
The limits are (at least in my experience) set in a way that if all avatars in a session were anything except Very Poor, you'd have no issues loading them
So, yeah, you can load very poor avatars just fine until there's 20 of them and each of them could be anywhere from 1 polygon or shader or whatever over to 1,000,000
Can have a very poor avatar that's equivalent in demand to 100+ good avatars, very easily
Imagine trying to load 2,000 avatars in one session. That's why you can't just enable very poor as a whole. It will crash, that's just a given.
It won't let me install the mobile version but I had an android
What issue?
Also does your phone meet the requirements?
Does the play store say it's not available for your device?
Uhhh I don't think
Check the top one, see if your phone meets those requirements
If not, you won't be able to play, if it does, there are other ways to get the app.
What other ways? Can you help me : )
no
Ok
the actual specs
not just those, does it fulfill every requirement
does it have 6gb of RAM?
Lemme see
yes, i can help you, sorry but it won't work unless you fill those specs (might work, but barely)
what phone do you have
not storage, RAM, memory
i'll just check for you, that'd be easier
A Android 14 I think
Oh wait Samsung
the brand and which one
ok, go to settings and find about device
should give you a name of the device, like Galaxy something or Samsung something
yeah, but it's possible this will work, albeit not guaranteed
Ok
gimme a second, i'm gonna make sure
can you go to about device and find the "memory" box? could also be "RAM"
should say "x GB", x will be 1 number
It says 660
660 mb
can you send a screenshot of that page
Oh it says 4GB
oh, well then that one won't work
Why does it seem like most of these Quest compatible avatars in Android beta are broken?
Because very poor is not a thing on mobile vrchat
I suppose my phone isn't powerful enough? Mind you it recently updated to Android 13, but I figure it doesn't make a difference.
https://en-us.support.motorola.com/app/answers/detail/a_id/172569/~/motorola-edge-(2022)---specifications
Visit the customer support page to view user guides, FAQs, bluetooth pairing, software downloads, drivers, tutorials and to get repair and contact us information.motorola edge (2022) - Specifications
I don't bother making a bug report, but why the hell does the Android version of VRChat have Debug logs enabled on logcat?
this will make the game run considerably slower because it constantly spams I/O writes there...
oh anyway the actual issue is that function keeps being called constantly and it constantly warns its null
The only requirements are (at least) 6GB of RAM and Android 10 or later. Your phone seems to have 8GB which is more than enough.
Thank you
And no, it's not a case of "phone not powerful enough", Very Poor avatars are blocked by default on Android. Quest gives you the option to load them at the cost of your RAM usage, Mobile does not.
The only update I'm currently waiting on is for the port
@naive bluff by any chance could you hear me when I was on just now?
will vrchat mobile be released for all types of androids?
What do you mean "all types of androids"?
Like, will the prerequisites drop anytime soon?
Any kinda Android device that has access to the Play Store and also has 6+ GB of RAM and Android 10+, can play vrchat yes.
my android version is 12 and my model is moto g pure
Mmmmm, nope.
Your device only has 3GB, can't do it.
Pretty sure that phone wouldnt even be able to open the menu to pick worlds

Except for uhh
That's not how that works
It's whitelisted right now afaik, only devices specifically approved can download VRChat from the play store
The OnePlus 11 is not one of them, however it obviously runs the game fine, I just had to pull it from the Play Store using a spoofed device ID
But, ideally, yes
I mean.. Beta issue?
just like how my S23 works and can search the app, but not the Ultra model (coulda changed since then but don't think so).
Interesting that my Xiaomi Redmi Note 10 Pro is then specifically approved
Eeeeeh...
Not really.
Quest has a total of 6 gigs and it struggles to display Very Poor.
Shitty phones
Hey, do you know how to change your name?
From the website.
_>
still waitin on BT support
iirc the Quest renders the game twice.
nvm it doesnt
but either way, VR is more resource intensive, so of course the Quest will struggle.
Android Phones might struggle also, but probably not the degree of the Quest.
Why cant i use my favorites? When i tap to use a favorite avatar it loads but puts me back into a fallback, yes i have tried to put the limit thing to very poor, it cant go lower than that
Now i read the history and thats the dumbest thing to limit it, every avatar is verypoor, whats the point of playing vrc on phone when i cant see avatars, max fallbacks
This is it a question for VR chat but I'm seeing if you guys have had this problem, I've been having this issue once in a while lately where my keyboard will get stuck and I can't type on it. I have to like fully close whatever app. Anybody have this problem lately?
I installed the latest update posted yesterday for mobile. I made the report of being able to see, use, and wear my imposter when I select my very poor avatar from the wings. It is a bug the dev mentioned in feedback. Still not fixed.
Quest 2 is 6 GB, and Quest 3 is 8 GB of RAM
By the way this is what I was talking about
expensive phones u got there
Bro VR chat mobile could be good I'm js a lil pissed that you can't see your PC/oculus avatars or anyone else avatars
PC is understandable but as for Oculus it's Android. Just when you open it up go to select user go to that user and turn them on. You just have to do the same thing over and over apparently and it's annoying but that's what you got to do
I got a VR headset but sometimes I just need to type on my phone, but this haven't worked on my phone on day one!
Did you try restarting your phone?
If that still hasn't worked, go to the Play store and check and see if you have the previous update.
If That doesn't work uninstall, reinstall.
tried every thing you said
I always thought VRChat was incompatible with Dimensity Chip? 🤔
All other requirements are available
And libmain.so missing is in the apks file
I'm getting a snapdragon phone to try
I have no idea
Very Poor is blocked completely on mobile. 👀
This is an issue with Samsung phones, gonna have to wait for a fix.
My Oppo Reno 6 5G have a dimensity 900 chip and vrchat launches without error here.
That's the thing even when I do that and change into the avatars I want, it shows up as a default avatar like it won't pick up any thing only the world's and ppls voices
Ohhh shit that's why
Is VRC on iOS yet
iOS stinky.
Been able to run vrc mobile on my Samsung Galaxy A52
I'm having a friend create a fallback for me, so I don't have to see the standard fallback for myself when using very poor avatar. Imposter is still available when choosing my personal very poor avatar from the wings as of the January 29th update.
Yo I'm trying to get enough hours so I can upload my own character
Yeah, gotta interact with other users. It's not time based. Acreage is 20-40 hours of normal game play.
That easy
Yeah, you also need to link whatever account you're playing on to a vrc account so the extra 4 numbers go away.
I think you have to do this anyway for phones, idk.
Either way hit at least New User rank and you can upload whenever you like.
so.
going to export apk on my phone, and see if an android QEMU machine can run it, cause bored
my guess: im gonna be able to get to the menu and thats it :3
anything farther is a bonus lol
mistakes were made
well, if i could get the apks i exported to install :3
now try to play vrchat on your samsung fridge
mod an iphone and load android up on it, then install it (probably wont even get passed tapping the app itself)
Does this app only support ARM? Trying to install on an x86_64 device and it failed to extract native libraries.
I'm guessing so. Now I got a WSA image with google playstore and services and it's on android 13, but doesn't wanna run VRC
Hi
I can play the mobile version but VoIP only works for 3-4 minutes and then the audio disappears
I have 4 RAM
Yeah, your phone ain't powerful enough.
Is there any possibility of lowering the requirements?
It's so frustrating
Someone didn't read the requirements. 
Could lower the requirements though.
But why?
They're basing the specs on the Quest 2, which only has 6GB of RAM, and that in and of itself has issues.
Not everyone can or should have to get new phones just to play.
The Quest memory is shared with the GPU, so those 6GB aren't just for the VRC devs. Tell people to make better optimized content on VRC as VRC is actually pretty decently optimized itself. Could always be better, but hey this is what we got now
The app literally wont run the world selection with only 4gb ram
I could argue that quest aren't enforcing fallback only so there is technically no reason to require at least 6 GB of RAM on phones
The app can hardly run with less ram
There are reasons for the requirements they set
6gb of ram in android phones is not that uncommon these days,heck even iphones now have 8gb ram, so them asking 6gb to run vrchat in 2024 is not that unfair. beside if your phone has 4gb of ram then i can assure the chip won't be able to handle VRChat, even the phone version
Probably reasons but not logical when quest2 isn't blocking very poor avatars and have the same amount of RAM. On desktop I am using on average 3-4 GB so I can't understand why a mobile version should have a higher system requirement
Because its a completely different build of unity that lacks a lot of stuff that pc has because different components?
That is contradictory
You forget the quest 2 is a literal phone with the phone removed and strapped to your face
Whats contradictory that the
Pc and android build are separate builds and a phone doesnt have the same components a computer does
Ok so let me show you some concrete numbers. In a lobby with 28 players, vrchat app is using 1.7 GB of RAM, with android system, its ~3 GB in total. Where is the technical need for 6 GB?
And pretty sure android os has a better memory management than quest due to its capabilities to multitask
The quest itself only uses 4 while 2gb is used to run the headset itself
Same for a phone
Which rn a 4gb phone struggles to even run the world selection
The quest is android
I know but what I am saying is that the android version of quest is not very lightweight 😂
Neither is your phone that you are using rn
At least my phone is not hiding its memory usage 
Can you give me a valid reason why the mobile version, which has less stuff to load (no vr, no very poor avatars, less code to execute, etc...) should have the same requirement as quest?
Im not a dev but it hardly runs with less ram because it will keep on running out of memory insanrly easily
If it doesn't work well on some smartphone (probably due to bloatwares) I don't think its fair to punish everyone
Punish?
Its the minimum specs that actually works fine
That decision is purely subjective because mine is barely using 4 GB
You can sideload the app onto a lesser spec phone if you want to
Its not like its hard programmed to not run at all
Its just going to rarly be able to run to begin with
I wouldnt say that you can still do it is punishment
Its just really not recommended to do it since the requirements they have are there for an actual reason and not just because the felt like
The only reason I see is to push people to buy new phone when it's technically not needed
Just side load the app if you really want to
You just wont really get support for it because they arent going to waste time when the device isnt in the supported minimum requirements
I've been working in technical support for 5 years and I always tried to help the customer even if his device wasnt fully supported by our service^^
They deemed it too low spec for the minimum
Thats it
You can try to use a lower spec if you want but its on your own if you do
My main assumption is they dont want to risk damage to lower spec phones because constantly running at max ram isnt exactly great for the device
Yea, constant swap IO arent great, but even for quest2 😄
I suppose that meta device is too important for vrc then
To be fair the quest has everything phone related gutted
The 2gb ram that it uses is just used to make the headset run
A phone doesnt have that stuff gutted
Week 1 very poor avatars for only the user was shown, and the main issues were the mix sounding bad to others, and the Quest lag due to low memory that was worst than Quest 2 at the time. The Quest 2 users got sent back home, and the phone users crashed though everyone else was fallback or bots
Quest 3 having 2 more GB has provided less memory issues
What this is telling me is the Quest 2 isn't all that great for VRChat in general and neither are most phones.
Vrchat by itself is fine
However user generate content
Not so much
There could be a mobile only VRChat. There's an option.
Trying to connect everything is ambitious but it can lead to problems.
That would... kind of defeat the purpose?
Aren't there worlds exclusive to PC and ones exclusive to Quest though? And the same with avatars?
Errr... that's completely up to the creator. 👀
VRChat themselves have no say on what's uploaded to what platform.
The fact there's a distinction at all bugs me.
Kinda feels like there should be some type of guidelines or something to make this all work.
What do you mean?
Have something in place that can regulate this stuff. Nothing that completely restricts creators but makes it where this stuff can work for everyone. Because the way it sounds a game that works for all three needs more time in the oven.
....What are you talking about?
I'm saying they need to either make the Android version mobile exclusive or set up a system that allows everything to be universal.
Not gonna happen
Literally impossible without fucking everyone over
The restrictions from quest and android itself can already prevent a creator from uploading their content for Quest/phone
Already is?
You upload a pc and android version?
I think he meant force everyone to upload for both
Thatd just restrict creators
Or cut off android version from general population
Thats already a thing
It's not. Cross-play exists for all platforms
It just can be prevented by a single world
Pc only and quest only exists already and its just up to the creator
Octo understands what I meant.
Yes but he meant full seperation from what i understand
As in no way for creator to allow them to play with pc people together
Whatd be the point of that
the only thing youd get from pc players is their movement and voice
everything else is up to android restrictions
Basically what them meant is that phone vrchat is a seperate thing to pc and Quest vrchat entirely. No way to interact between both versions on platform level
Yes.
whatd be the point of that
So the mobile version wouldn't have to worry about not being able to handle certain stuff.
itd be the same?
pc avatars and worlds you dont see at all because its a different build of vrchat itself
From what I'm understanding putting all three together is causing issues.
there is only 2 builds of vrchat
android and pc
the only thing that transfers between them is avatar id, voice, and tracking/movement
if its a pc only avatar it becomes a fallback
if its a pc only world you cant join
quest and phone is different
quest can show very poor android avatars
android cant show very poor android avatars what so ever
if its a rating you cant see it becomes a fallback
Quest being able to see very poor in the future however is unclear
Possibility of it being restricted is in the air
yea
but restricting a platform makes no sense at all as all that would be doing is cutting off interactions as the rest of the game would stay the same
basically cutting off a small portion of the playerbase from the rest
creators that want to make it android/quest compatible can while the other creators dont have to if they dont want to
Probably be answered in the past but do mobile notifications include insurance queues so I don't need to babysit vrchat when I'm first in line for 15 minutes straight?
The whole reason the game runs poorly on both PC and on mobile platforms is because of unoptimized content. Of course, there are certain things that instantly put avatars into very poor, so it limits creative freedom but people grossly misunderstand how important it is to do all that you can do for your content to not drain yours and others' system's resources.
The difference between my own recreation of my bedroom and Murder 4 for example is 200 fps. I make no claims to what goes into Murder 4, it's just an observation.
Yes
Idk why you pinged me for that
Oh sorry perhaps I forgot to turn off the ping
hey, i having problems in my vrchat, i cant see skin for other players, someone can help me?
Are they as diamonds, bots, or fallbacks?
yes, just the default skins, this is normal?
If someone is using a PC only, or a Quest avatar that is very poor, even yourself, you will see fallback.
First week in Alpha, you could see very poor avatar that only you used, but everyone else was in fallback unless it was poor or better.
You cannot use, wear, or see Very Poor avatars on Android Mobile. This is not a bug, it is intentional. Avatars are by far and large the biggest source of performance problems on Quest, and we're not interested in carrying that problem forward.
Guys, I got VRchat mobile, the problem is that most of the avatars I choose don't load and instead of being the avatar I chose a default avatar appears, does anyone know how to fix it?
I will be very grateful to anyone who helps me.
It's probably a poor quality model. I guess that's an issue.
use better optimized avatars
Anyway, even if I choose a png skin it doesn't work, I think they'll have to fix it, but png skin IS literally images. Soo they need fix It, someone have OTHER thing to help?
Literally if you choose a skin and it doesn't work it will really ruin the personality in VRchat, I always wanted to play VRchat with the characters I like, I didn't like it when I saw that it wasn't Managing to put a skin that I like, they need to fix It, as it ruins the platform a lot for people who play on mobile
Gotta pay attention to the peformance rating. Very Poor is perma-blocked on mobile.
20-60 what?
Fps
...That's irrelevant. Performance rating on the avatar. Usually denoted by an icon.
I don't know if this affects avatars too
= no-no on mobile.
So if you have this exclamation symbol on your avatar, will it not be possible to use it on your avatar or does it mean that it is poorly optimized?
It means it's poorly optimized and cannot be loaded on mobile. Quest, it's also blocked but have the choice to show it but is a risky move.
What's the rating on this supposed "PNG avatar"?
Oh..
It's like, the avatars that people use most are 3D, anime, etc.. but there is a part that uses images that create a sequence that follows the Animation of the character, like papper mario. (I don't know how to explain it properly)
I know what you're talking about. I mean, what's the performance rank of it?
Yeah, if most were to be poorly optimized
Here, let me try to make it easier to understand. On the avatar selection screen, what does the icon look like here? https://artemus.media/HcKivN.png
(This is Very Poor, won't work on mobile)
Let me see
Or actually... better question. Is it Quest-compatible to begin with?
Most sadly is red
But anyway, I'll just ask one more question: will this poorly optimized on mobile never work on mobile? Or will the developers find some way to fix and optimize the
Avatars
Everyday same question
The avatar has to be optimized by the creator, VRChat just hosts it.
Oh..
Probably the creators can optimize since VRchat will someday come out of beta, right?
Anyway, it's sad that you can't use just any avatar, at least not all of them can be used.
Goodbye..
that is unlikely as most people don't bother optimising for Quest at all
is it fucking 0.25 fps for yall too on mobile? I literally cant join anythjng but "1's optimized box" due to that crazy lag
What kind of phone you got?
¯_(ツ)_/¯
All I can suggest is to just wait.
Make sure your phone meets the requirements.
what are the requirements?
Salut
?
Do you guys know how to disable portrait mode?
Turn the phone.
I have a Xiaomi Mi Pad 5 and it won't let me install VRChat. I have the tablet updated but it says an unsupported version and I have Android 13 but I don't have the Play Protect certification activated. I don't know if it has anything to do with it. Help.
Might be outta luck.
what do you mean with that?
Damn
I wish I had a android
I would get one form the government sites but i don’t trust with my social security number
👀
on the same tablet when I had the plus and I downloaded the beta it worked I don't know why it doesn't now
Hey guys!
So I'm playing vr chat beta on android and It says the mic is turned on and the talking icon appears when I speak... But for some reason people can't hear me
Does anyone have any tips?
Bruh.
Someone posted a shitpost.
Think you were part of the shitpost.
I forget what it was, just remember it being very shit-tier.
degraded smh
Were you the shitposter?
What phone you got?
Ah yeah, the app seems to be having problems with Samsung phones.
same device except I don't have this issue?
I just tried world hopping three times.
Any hotfix for audio bug?
Is there any way I can enable very poor avatars? I think my phone might be able to handle it
Like I can view the avatars in the avatar menu but I can't change to it
Nope. On mobile, it's perma-blocked.
Will they ever change it?
Nope.
and honestly they're considering removing very poor avatars from the quest all together
Anyone else having a Verify email address issue when trying to log in? I haven't logged in for a minute and it keeps saying please verify your email address but the email address is already verified.
I would like them to reconsider allowing only the user to see the very poor avatars at their choosing
I feel like you should at least be able to see your own Very Poor Avatar.
Especially just for the sake of being able to test early and unoptimised versions of your Avatar on Android.
I agree with this too. A friend told me they used Quest 1 standalone, and were able to see the PC avatars too, but then came the reduced version SDK
Those who want better performance, hide the avatar and keep your fallback / imposter. Some of use want to see the avatar we wear. Stop taking away things, and reducing
Has anyone been dealing with mic not working?
Are you using headphones while on the app?
Well the mic on my Galaxy Z Fold3 and Tab S8+ works in VRChat, it's just that the output volume is super quiet and I have to talk loudly and extremely close to the mic hole on those said devices to even be a little bit audible, despite the output volume on the settings already being at 100%...
And I've checked, there's no setting to adjust mic output volume on the OS side.
It says my device is Incompatible, is there a way around this?
What phone do you have?
Hold on ima check
Samsung Galaxy A23
What variant?
No. I mean, which RAM variant? You need at least 6GB of RAM./
64GB 4GB RAM, 64GB 6GB RAM, 128GB 4GB RAM, 128GB 6GB RAM, 128GB 8GB RAM
Oh
128GB 4GB RAM
Damn
Yep, sorry.
It's fine
Would it ever be compatible with 4GB or nah?
Damn 🤣
I'll get the next one up next time
4 will be even worse. 
Lmao
Quest 3 seems okay tho
🤣
q3 has 8gb, fares slightly better but still isn't fantastic
Yeah 🤣
Quick question when will u be able to connect ur vr acc to vr chat
◡̈⋆ʜᴇʟʟᴏ(●’◡’●)ノ
I have Samsung A52 with 6GB of RAM
are you entirely sure you dont have the 4gb varient
It'll run... but will ultimately have problems.
Hi! im new here!!
say, i have a Galaxy A13 with 20GB+ (know that doesnt matter) with 4GB of storage.
is there by any chance theres still a way to play VRChat Beta?
most other games on my phone (10 of them is just plain PIZZA TOWER) require more gb of ram, yet they run really well.
One thing to keep in mind, VRChat is made up of 100% UGC assets (User-Generated Content).
Other games run well because it's made specifically with optimization in mind. VRChat is... a jungle.
Self explanatory.
Pretty much.
Hello
Geez, I can only imagine how VRChat would be on iOS phones that are mostly equipped with 4 GB of RAM... 😬
But of course I haven't been seeing what specs Apple is putting in their phones these days since switching to Galaxy nearly half a decade ago ^^'
Okay, after doing some research, it seems that the iPhone 13 Pro is the oldest Apple phone device that has the minimum 6 gb of RAM... kinda steep, but we'll just have to wait and see for the iOS version.
its most likely going to be similar
Ah yeh, steep money wise is what I meant to put it, oops, but who knows, maybe the prices dropped decently on the older models ^^'
Correction: The iPhone 12 Pro is the oldest 6 GB RAM phone from Apple =w='
And that came out the same year I switched to Galaxy, so it was no wonder I thought today's iPhone still had only 4 GB of RAM ._.'
It does give me hope that I don't have to decimate my avatars even more for that third platform version
its going to be the same as the quest except no very poor
That's alright, I know exactly what to do to get my avatars to be just Poor, or even to Medium at best
I just wish we had the option to destroy our phones with polygons
I also wanted to ;U;
Wait, what.
Thats because the iPhone doesnt NEED that much. Though in recent years they have been adding more. What sells an Android is its specs, what sells an iPhone is that it is an iPhone.... lmao
I just tried to get VRC+ on mobile, and payment was successful but i do not have VRC+, do i need to wait a bit for it to activate? (after check out, the app failed to load)
Wait... what storefront does mobile use? 'Cause that's who takes your money.
Google Play I think.
Yeah they use play store subscriptions to manage it.
I think more likely need to restart app or restart phone for luck.
Interesting~
DId not help, should i consider a support ticket?
Huhh.....try delete cache and data from app setting also.
Did not help, but here are additional screenshots of what happens if I try to purchase again. It will stay on "processing transaction" forever, just waitied ~10 mins for it.
huhhh
this is strange.....at last resort, if reinstall not works. I think better make support ticket then.
Is anyone else on mobile having issues with invites & friend requests...???
Try restart client, usuall solve it.
Try change DNS to 8.8.8.8 or 9.9.9.11 kind, maybe something.
How would I do that on a Samsung Galaxy S21 5G...???
you better search "manual DNS server android" kind on google I suppose.
but worse a shot.
I found how to do it... but putting these IPs in doesn't let me save the setting...
you need to fill IP address and subnetmask kind also, fill all required field.
(required info should be one currently in use other than DNS)
I dunno what that means...
time to search then....it's bit technical thing btw
Whatever... I'm only at my step-grandmother's for a week... I'll just wait till I get home to figure this sh*t out...
more like....storm in US cause bit odd issue this week so yeah....sad.
But maybe worse try after few hours as there is some issue on going on internet in general at the moment.
Question is the beta over?
for what?
I asked the beta is over
as app title says, it is still in beta.
hi
I just find it a funny how you cant use very poor avatars but it displays it perfectly on the left when you click it
That's because it's a preview, it's not loaded into memory.
It is loaded into memory, but it is only one avatar and it is only temporarily shown.
They aren't blocking very poor avatars because they literally do not work on Android phones.
Edit: They aren't blocking very poor avatars just because phones couldn't handle them, it is either because of Google or/and because they regret allowing it in the first place.
What really sucks is a lot of models are either Poor/Very Poor quality.
Good thing poor avatars work then.
Honestly Vrc has gone down hill
In what way?
Kind of a dumb question and I know it's not exactly Android related, but while developing VRChat for iOS, the minimum RAM requirement on that platform is still gonna be 6 GB of RAM, right?
Cause I highly doubt that the 3 GB of RAM my two iPads have are gonna cut it for avatar/world testing purposes
@grizzled coral The very poor avatars worked week one during alpha. I even have pics, and shared them in August
Just you could see only your own
I am aware it isn't technical limitations.
Re-reading what I wrote I am guessing you might have been confused by what I wrote, It is not the most understandable thing I have written.
The staff did say it was a bug, but also I shouldn't be able to see my imposter, but selecting avatar from he wings, which i reported in feedback, yields the imposter. it doesn't stay when changing worlds.
My phone is below minimum requirements and I can still load 300k+ polygon avatars in the preview
Maybe an option to remove limitations with a warning would be a nice addition
they're not going to do that
It's not actually loading it into memory, it's just a snapshot. 👀
i can rotate the model so its rendering
you can make 360 photos
the models have animations when you load them
instead not going to do it, they could allow only he user to see it with a prompt. It was shown week one.
What I want to see is the imposter sticking when changing worlds
The avatar preview is functionally not the actual avatar
Just the default state when uploaded
Can someone give me a little help? The Game is not recognizing my earphones and they're are new, I can't talk to anyone and some times everything gets muted
Is there a specific setting I need to use?
You have to use wired headphones
It's dumb
Really??
Yeah, Bluetooth does NOT work at all
That’s stupid..
Very
Oh but that's exactly what I was using
Here, I was talking but no sound, maybe it's my headphone?
Weird, I've been having that same issue too ngl, maybe they'll fix it in the next update? Who really knows
The phone companies do have dongles you can buy, but have to plug it into the power port to use it
Hi there is anyone able to send a standalone apk for the vrchat android beta?
5 days later still no response or resolution for the issue x.x they asked for a receipt on the same day and have not replied back since then.
Would not recommend anyone purchase vrc+ on mobile... ended up paying someone to have them gift it to me.
I still need the APK file for VRChat android 🥲
Biggg patch 
Super bigg omgg so amazing....
Testing the chatbox out for the update, apparently the OS keyboard itself now doesn't display any text.
Samsung Galaxy S10e (US Version), Android 12
Como Se Descarga?
how to download?
Gracias
Thaks
Question why can't I see my own avatar, & just default but I can see everyone else's avatars
If it very poor ranked, you cannot see it. #android-announcements
So every avatar basically, weird feature 😦 since I can see everyone else's. But noted ty
if it not very poor avatar, you can see yourself in mirror or by camera fyi
I think that typed font color being the exact same as the text box background has always been there, on my Galaxy devices anyways
Yeeeep, I made a stink about this on the feedback forum.
Can I get androidversion on mine phone that Android 13
I have a galaxy s22 4gb I think of ram idk
It works for me, just there isn't many avatars I can use
i have an issue where the game only renders in like the bottom left 8th ( estimate ) of the screen
the loading screens are fine although flickery jumping back and forth between frames but actually in game doesnt render properly at all
4.00 GB
the minimum requirements is 6
aw damn i have the 4GB version of my phone not the 6GB version and i didnt even know
😭
What can android ranks see? I know I cannot see very poor rank
It just says I can't view very poor avatars but all of the other ranks is good?
What about poor
you can "show avatar" from quick menu for it.
Default is up to midium be shown.
You can only see, use, and wear poor and better avatars. They fixed the use of imposters on mobile for yourself.
Still cheapskates
Still demand the use of very poor avatars before it reaches out of beta it you want it everyone.
I don't care about the performance praisers wants because they will only see fallbacks on mobile.
I still want to see them.
Uh.
You still see your fallback on vrc mobile, if you stay in a very poor avatar from any other platform. Still no imposter.
@mellow ravine Are you using the Creator Companion?
It is because vrchat font-color is set to white and your os keyboard is also white so if ya conect the dots you can't see white on white but if you get black backgroung on the text area you should be able to see your own text
The background color can be changed? Where do I go to set this?
Yeah right where's the beta
I have a Android government phone I can't even play bruh 💀😭release the app on google play or sumshi
That's more like gov restricting what app make available to you...
it is on the playstore tho
My cellphone have
- 8gb ram
- Android 11
But when i load into the world - the app flickers light
- can't move
- the app screen wont update at all
I load into one's optimised box if this information helps
It's not english, but if the icon can helps, here is the screenshot of system information
I didn't see the minimum requirement except ram and android version, so it's hard for me to figure what's wrong here
When i spin my phone, it does show the screen up now,it didn't force into horizontal mode, vertical mode have problem?
But still, the screen flicker,and it seems to repeating 2 frames
Finally, Play Store said VRChat support my device
And still crash
Does it work with Samsung phones?
@wary socket I use a Galaxy A52. It does work unless in a big room. But I'm not on as long as I used to be in Alpha.
I have a friend who use an A54, but due to no Aux port, he uses Bluetooth headphones, and audio crashes.
I would find the extension dongle for power, and aux cord use for newer phones as an option.
Otherwise without headphones, the game is very clear. But you will be using the phone mic to talk anyway.
i can't play the game because i'm on a moto g pure will it work when it is fully out?
Errr.... no. The minimum specs are pretty stoic.
so it won't work for other models of android
It's not the model...... it's the specs of the phone that's the problem.
Your phone needs to meet a specific set of mininum specs to be playable without crashing.
oh
The biggest two being: 6GB of onboard RAM (the more, the better) and running Android 10 or later.
Most budget phones only have 4GB since they're not meant for intensive tasks like games.
Crying n gigglin so hard over the VRChat ui for mobile...so i tryin to do quick redesign of it...
no way this is going to be real. i remember being a kid and wanting vrc on my phone 😭
Don't cry friend
how to fix this? my cellular doesnt have any issues either, it just wont load
The solution to everything is to do the L
When will there be an update to increase the MB size of avatars?
there will not ever be one
So the game will lose audience on Android
no?
the only actual difference between quest and android is that very poor avatars are disabled completely on android
What day will it be enabled?
Hello ^^
it wont ever be enabled
it was disabled for a reason
Which was???
Good thing
they're never enabling very poor avatars in Android and might remove them from Quest
me casually having all of my quest avatars actually be optimized (usually medium, a few poor) when the content-pocalypse happens and I'm unaffected:
That's exactly what I'm working on with my 40+ Avatars, just 8 more to go =w='
Mine are all 
Well, at least they aren't Very Poor :D
I don't have this problem, my device doesn't work Very Poor avatars lol, yet I wish I could use them
rip my money
I'm still hoping for the option to see the very poor avatars I use again like week one. It was turn off for the low end phones.
Not using Creator Economy, only Patreon then.
they're never going to allow very poor avatars on Android
You fail to realize how much resources Very Poor avatars are on your phone, let alone a Quest.
Iknow what I want
Gimme gimme never gets.
as usual same people complaining of the same thing that VRChat will not go back one (EAC example) so no very poor is gone. accept that and stop bothering us in this channel for the 1 million time
it's getting old guys
beta issue i still have is the vrchat+ color ui feature is not coloring the whole ui as the pc and quest version, hope this will get fixed in a future update xD (can provide screenshot if asked for ^^)
you sure? it's the phone app beta and not the 'regular' beta.
Close enough.
alright thanks ^^
Question how do I go to private world on beta?
Uh.
?
Android beta or...?
you are LUCKY that quest even allows very poors still
even 40k polygons is a lot more than you'd think on a quest, lol
i heard avatars will soon get weighted performance, so you can stretch your polygon budget by optimizing things like bones and materials, but i think anyone reasonable really shouldn't go past the default Medium or Poor. if you optimize, its as simple as download polytool, or open up blender and pressing decimate. if you are gonna use very poors, you'll just be making anyone around you hide your avatar and shut you up
(me, i hide very poors except for friends, and most everyone in my group does as well)
Yes Android beta
i heard avatars will soon get weighted performance
Interesting, where have you heard that?
It isn't something I have heard anything about and I know my friends would be talking about it passionately if they got to know it was being added.
lots of upvotes and was tracked on canny iirc
so its at least being considered, i am assuming it's been something in the background
A few months back they clarified that "tracked" just meant that they have seen that people want this, not that they will be adding it.
But, yeah, likely something they are considering, but would take a ton of time to benchmark for, they'd have to benchmark each piece and find out if there are any edge cases to them, like interactions with other systems or just the amount of that piece (like how constraints get significantly worse suddenly at some amount I have forgotten)
ahh right
yeah, its prob why nothing has replaced the current ranking system yet, but im always hopeful
Is anyone else getting an issue with trying to join public worlds, I can’t join any because they are outdated???
@ivory elm I was using the Alpha week 1. I didn't have any issues with using the very poor avatar on phone. Just the mic issue that every phone user had.
I usually hide avatars no matter the platform until I know someone better.
Everyone else was fallback on my friends list who I had shown using very poor avatar. I was thinking this is great for rhose who don't have a Quest to test avatars
I can only update the avatars I have files too, not every public avatar out there.
Just make a windows vm on your phone and load vrc to get very poor avatars
I know some people have done that on iPhone
Hey, weird question. I have someone asking me how to merge accounts, and they are on Android. They are using a Google play account, but it does not have the upgrade account option in settings. Anybody know if there's different instructions for Android mobile?
Start by logging into the Steam, Meta, , Andriod , Pico or Viveport account you wish to merge.
Open the Main Menu and navigate to Settings.
On the Settings page, you can find the Upgrade Account button below Exit VRChat.
After you click Upgrade Account, follow the instructions on the screen to link your account.
Did you not read a single thing I said?
- They are using the Android Mobile version, for smartphones.
- They signed in via Google Play. Based on past release notes, it is supposedly-supposed to request an account merge automatically or otherwise walk users through the process of creating a VRChat.com account, but it didn't.
- Despite their user name indicating it is not a full account, as it has the alphanumerics at the end, there is no "Upgrade Account" button.
If they created their account through Google play they need to merge to a vrchat account.
But they say the button is missing
In this case you need to be logged in onto Google play on mobile and vrchat website with a vrchat account to merge
However if the button is missing that ain't gonna work
And i can confirm this issue
The button on my Google play account is not there
Exactly!
If you sign up using a Google Play account, there is no current way to merge with a VRChat.com account seemingly. But some of the earlier logs suggest there was a way, so I was asking if there was a different method for Android Mobile.
Here is a good idea, use a vrchat account from the beginning?!? Same for these steam users. By this point it’s easier if vrchat forces you to use a vrchat account.
Another idea, make mobile accessible for vr box, that would be cool
it really wouldnt
The hell is "vr box"?
That's what I'm saying 😭
slap your phone in plastic and calling a vr headset
this crap basically
which for the case of vrchat on phone it wouldnt work at all ever
i mean, i began as steam user too
if i can play without having to go through signup process i use it, especially if i just want to try the platform out and dont even know if i wont just dip forever again
also you dont know the limitations etc beforehand
fair that's why i want when you see the vrchat log in screen to just ask for vrchat account, with oculus accounts being removed this month they have to update the log in screen anyway, great time to force steam and play users to be vrchat users and make it easier
cause let's be honest, the merge account thingy is complicated if you never done this before
if i would have started on quest i would have uninstalled pretty fast again
Then why should VRChat offer the feature at all????
Like, I was just trying to ask for help with an officiall VRChat supported feature on Android Mobile, for a friend no less.
Grandfathered Oculus accounts are. The Quest currently logs in with Meta.
Which are still Oculus accounts underneath, you just can't log directly into them.
I actually started on Quest, and began content creation on it, before moving to PC over a year later.
the quest does, that's not what oculus accounts where made for, that is for the rift s and og quest, both are phased out, quest 2 has facebook or meta accounts, and today it's just meta with the universal account system. i think it's just time for the developers to remove the steam and oculus account log in modes and force everyone to merge into vrchat accounts and new players only being able to start as vrchat users. the new google play log in is the most pointless feature i heard, they still are worthless for litterly anything. so why did your friend not made a vrchat account for vrchat. even i figured that out in 2018 when vrchat was pretty new.
No. I own a Quest 2, and had an Oculus account. And I used Link before Steam Link, and have helped others with the Oculus desktop software.
To be clear, originally if you had an Oculus account before the Quest 2 launch, it would work with a Quest 2. When they required the Meta/Facebook universal account integration, it was just that: You still had an Oculus account, but you logged into it with Meta. It was still an Oculus account underneath.
The Oculus desktop software also logs in through Meta, today, and is being rebranded under their Link branding (AFAIK) to bring it more in line with what its goal will be moving forward.
The point of logging in with other providers is convenience. You know how frustrating it is to do 2FA with a headset strapped to your face? You know how bad typing in VR is? The point of these sign-in methods is to make it easier to log in and out without having to type your credentials every time, in a secure way.
It's also really common with many platforms. I can log into my Nintendo account with my Apple ID, for example.
As to my friend, they are new to VRChat and were attending a group meet. They didn't know the difference between a VRChat.com account and a Google Play account. They just picked the easier option that they were used to using everywhere else.
What VRChat shouldn't do is remove these methods of logging in. But what they should do is create and link a VRChat.com account when you create an account with them, and offer their relevant sign-in methods on the website like other platforms.
This isn't up for debate and at this point if you don't have any answers for why this feature is broken, please do not respond.
currently in 2024 using vrchat with a non vrchat account is pointless. link is still using the api from the rift and rift s, that is being shut down. things chance and try to accept that. your friend made a mistake using this new other pointless log in mode with google play cause it is not a real account. you will always be this person with a lite account that can't do nothing. i suggest for your friend to start over. new VRChat account, re-add everyone and never use this feature again. and why am i not allowed to respond? i'm helping giving out a lesson to android users to just start with vrc account. if you really need an anwser and live in your bubble for the rest here's my 5 cent: it's currently broken so either wait for this BETA app to have a fix or BE SMART and make a vrc account and start from scratch. now i am no longer replying. have a nice day.
it could just be not broken and actually not implemented yet as originally to get into the android version you would already need an account with vrc+
Ima just block you, and if a moderator happens to be around, can you please do something about this? They are literally chastising people for using a VRChat supported feature.
yeah this app takes time, heck my vrc+ color theme doesn't even work all across the app xD but hey it's a Beta, kinda a given.
what are you on about
let him, i gave him the anwser he wanted, it not workey now the end
i use the steam login method only to login to my vrchat account as said pasting in password and 2fa is annoying every time
the app is currently very buggy, i hope the developers take their time with this app c:
They are literally saying my friend made a mistake for using a feature of VRChat (sign-in with google) in response to me legit asking for help with what is supposed to be a supported feature, and they keep ranting on how this feature is pointless and need removed.
https://docs.vrchat.com/docs/vrchat-202342p2m
You can now sign into VRChat using your Google account! Doing so will prompt you to merge an existing account if it's the first time logging in.
It didn't for my friend, and the option isn't there in settings to merge after the fact.
At this point I may open a bug report.
Wasn't an answer at all, just wasted my time.
1 thing i wish the vrchat app had... dark mode in the 'hub' thingy
If anyone else has this bug, I have a feedback open on it you can upvote: https://feedback.vrchat.com/mobile-alpha/p/google-accounts-cannot-merge-with-vrchatcom-accounts
i like the new beta features! 😄
I only had the Oculus account for vrchat for 1 week, then merged it. Then opened the Horizons account to drop the Facebook login. Waiting for Oculus link to say Meta link.
Never mind. Just the icon on the app says Oculus and has the Oculus symbol.
oculus is all but gone, the phone app used the oculus logo and some og quest 2 headsets, kinda sad tho :c meta is doing a good job with the current quest headsets tho ^^
looking forward how this phone app will work on my iphone
Love the Quest 3
There is only one way to see your fallback on this mobile app, and that is if you leave in a very poor Quest avatar from another platform.
ohh interesting!
Otherwise, it can't be selected from the main menu or the wings
i tried the imposter version of my main avatar but the lastest updates just won't let me use my own lol
I provided a video recording in feedback for that
The imposters don't stick when changing worlds
that's sucks :c
i'm trying to make my main avatar 'poor' but it's hard as i am not that good with blender xD
If you watch a stream, and you change avatars, and the streamer has their safety set hidding very poor avatars, they can see your imposter
I got my pics and videos for when it was available.
Booth and gumroad model makers might only make their models PC only, or very poor for Quest anyway.
i just wanna see my own imposter on the phone
That is why I keep asking for the return of showing our own very poor avatar. I was here week one, but we had the mic issue and Android/Quest lag even with all in fallback and alone. But the lag was still there while I was alone in a Medium avatar. But the lag has been reducing alone in a poor avatar.
@lilac delta
The more you keep asking for it, the more it's not going to show back up.
Do you own the avatar? 👀
yes, my own avatar
and the version before this one i was allowed to use the imposter of my own avatar for myself on phone, now i can't anymore. making the feature a bit dumb now. yes i am in the making of making it poor but as stated before i am not that good with blender
Have someone do it for you then.
Really need the option since it's our own device, and everyone else was in fallback
They already said no.
Just because YOUR phone can handle it doesn't mean the majority can.
Just implement a optimization slider for other users
We have the Safety settings and Avatar Culling
No thank you lol
What RAM do I need for VRChat Android?
Smartphones have their own kind of on-board ram. So it doesn't matter. According to VRChat, you will need at least 6GB of RAM in order to run Vrchat.
Exactly. 👀
I don't understand why my phone can't run it when I have an Android 12 and have alot of storage
What's your phone?
Moto g stylus, is it just not a good phone?
5G?
Ye
Damn
I think he wants me to join him.
For sure
Didn't know you get notifications on mobile for that
Great phone imo
I like the notifications in case I miss it while in vr
Look for the storage ngl wasn't that bad for the price
will VRChat ever come to IOS?
No
Cuz apple doesn't allow anyone to use the name vr.
Spatial computing
So vrchat will need to call themselves.
Spacial computing chat. Or SCChat
VRChat will come to iOS, what Eugene means is the Apple Vision Pro can't have VRChat. I just hope 1 day the Mac can have it to lol
Tbh kinda a waste not to have vrchat on the apple vision pro.
I mean would you play vrchat without any vr controllers? i won't. atleast with the current way the hand mode works it's not really good
I mean apple could just sell the controllers separately
You know for 499usd

Each
naaah they would sell them at 849 each, BUT they can only charge with a special dock, that is not included in the box and that cost 399 xD
Oh yeah forgot about that part.
Wait even better.
No virtual desktop.
Meaning your playing vrchat on the highest resolution but you can't even enjoy it
Silly
So essentially your paying for controllers to Fix apples terrible hand tracking software.
I mean with 3500 your better off getting a pc and a primax crystal.
shh don't tell the apple bros that
my cap of what i will spend on a vr headset is 1K usa dollars, 3.5K no thank you xD
For 3500 I got my PC in 2021, and a Quest 3 last year.
Yeah that was an issue a while back
That even though you put the right password and username/email still said wrong password
do i hafta buy vrc+ to try it on mobile? [yes i do]
no you don't
Enlighten you how?
cool
just have an android phone with android 10 and 6 gb of ram and reach it up in the play store, that's all you have to be 'Enlighted' for
but no vrc+ needed
https://s8.uupload.ir/files/screenshot_2024-03-25-14-02-00-339_com.android.chrome_00h8.jpg
چرا نمیتونم ثبت نام کنم
👀
oh dear
it is disabled and/or only if you wanted to be banned.
https://canary.discord.com/channels/189511567539306508/344556143353397263
Is anyone having trouble with their VRC app still installing on the quest 2? Cause mine has been doing it for about 20 mins.
I think I fixed it. I uninstalled it and reinstalled it manually. And now it's fine.?
Vrc mobile is still not available on my phone
I have a moto g 5G - 2023 android 13 16gb
Sorry to say, your phone only has 4GB of memory.
Can i play on Android 13
Yes. As long as your phone has at least 6GB of RAM.
Explain this
does your phone meet all of the requirements?
I have 33,4GB left
Storage IS NOT memory.
You can easily find your ram info under
Settings/System/Memory
4
Is less than 6 so ye
Gave it 4 more, so hope it works
Doesnt work like that lmao
The only way to add more RAM to a phone is by buying a new phone
how do I get more ram
I just said
Didn't notice

you cant add more ram to a phone
you need to buy a phone that actually has enough ram
That's actually a misnomer.
What do you mean by that
"Adding more RAM" is partitioning part of your storage to be used for short-term tasks, it's not true RAM.
Like Diven said, you'd need a new phone with >4GB.
or if you know how to tear into the phone to add more ram to it ^
if you know electical stuffs you can easily unsolder things no issue with a soldering iron 😅
Luckily my high school's art class actually tought me how to use a soldering iron properly to do just that in the past to make some art with stuffs 😅,
Doesn't work this way unfortunately
Most phone boards won't work with upgraded ram chips due to how they're built.
Even if you found a pin-compatible chip, the firmware expects certain things and having them wrong will not allow it to boot
And it'd be risky, likely just better to buy a new phone even if it would work
👀
Hiiii
hi
anyone know where I can find avatars for android? most of these say not supported
Look for Quest-compatible models that aren't rated Very Poor.
Are you on android 9 or less?
Android 13
huh, seems weird to me...
I have 4 gb ram
read #android-announcements , min 6GB.
Yeah that is just a soft limit they put in the play store, probably easy to bypass with an apk
@bronze pumice
i somehow bypassed the unsuported device thing
Anyone knows how to shoot in mobile?
My friend made an Gun Script map for fun, but i can't shoot
They'd need to make a UI for mobile
Yes?
if you directly install the apk you should be able to play on unsupported device ;)
If you tell me how to pass family link/parent control
For guns?
Unless they are pickup guns that you use like an item
How is it controlled on PC desktop?
right click drop left click use
Oh
Hopefully the game gets better on androids fr
android bruhh ☠️ ☠️ ☠️ *** vibrating phone noises ***
It would be better if they add like hands that you can move them, like in recroom
Or emotes maybe lol
I shoot guns by pressing the uncrossed hand. But couldn't play pool
if they were to do that i'd like for that to exist on desktop as well but i doubt they will
Or maybe hand emotions thing
but adding movable hands would probably be across all platforms desktop mode exists on
Like pointing lol
I think so
oh yeah android needs that, i know you can use lshift/rshift and f1-f8 on pc desktop but thats not a thing with android
i don't really have an android device and probably wouldnt play the android version anyhow cause i tend to have avatars that would never work on android/quest
Example: when u hold the moveable hand button a bit long, then emotions can appear like crawling and stuff
crawling would probably be its own button, tap to crouch, hold to prone
Yep it has already
Like when u hold jump, you can crawl and stuff
I want exactly like to be in hands
given android doesn't really have visemes/face gestures currently i don't think it'd be that useful anyways unless they also added the ability to move your hands which is unlikely
Android does have face emotions, like when u speak (IN SOME AVATARS))
ah so its just not universal
Oh and i have some police avatar that is so goofy like 💀💀😭😭
i'd like to be able to move my hands on pc desktop too if that feature comes to android
Yea same
I would like to post my favourite avatar in here.. but im scared if i get kicked or smth lmao
also wait im curious how do you access the action menu on android
and is it like touch responsive
Action menu? I think we don't have that
I think so
by action menu i mean the like circular wheel with all your avatar features
Wanna see my avatar tough?:D
nah
I can see my avatars
But not emotes
oh huh its not in there?
I don't know need to check it
what do the touchscreen buttons on the android ui even look like ive never actually seen the android build in use
huh so theres only a joystick, mic toggle, jump, and menu button
i'd assume you can access the action menu from pressing and holding the menu button
Yes
So I was testing what would happen if multiple devices played on the same account. Long story short, everything was fine... as long as the devices were connected to separate instances. As soon as they were taken to the same one, the new connection kicks the old connection out to the account's home world with an error message saying "Multiple copies of same user found in room". Problem is, the new connection gets softlocked at the loading screen and doesn't move past "Connecting...". (Well it does, but it goes into a bizarre glitched state of the base Unity environment where you can't move.) Happens on both Android and PC as far as I was able to test.
Oh i just hold menu a bit, then actions and emote came out
i've done that many times with Quest, and desktop; phone and Quest; and phone and PCVR
don't know anyone banned for doing that
Anyone know when mobile users will be able to use pc/quest avatars
technologically impossible to render PC avatars on Android and you can see Quest avatars just not very poor avatars
you dont
and never will
How do you know? Maybe one day it will?
get a phone that runs windows properly then you can
until then no pc avatars for you
Only the first week during Alpha you could only see your very poor Quest avatars. Everyone else was fallback in very poor avatars
Imposters came, and I could see that but they didn't stick when changing worlds. Made a report, it was considered a bug. Remember this is still in beta.
Week 1 Alpha
Vrc mobile imposter
The Avatar Performance Ranking System allows you to see how much a user's avatar is affecting performance via analysis of the components on that user's avatar. You can also use it on yourself to see how performant your avatar is.
Here is the answer for both PC and Android limits.
Why do you care what phone i use?
thats the only way to get pc avatars on mobile
actually the processor type is the important factor, windows phones IIRC still run ARM, which cannot run PC VRchat, if you use an emulator running linux I think you could technically get PC VRchat running on android (assuming EAC would allow it), though say goodbye to it even being remotely playable, besides if you're technically inclined enough to do that, you would be either using a PC or using steam remote play.
no phone and i mean no phone can and will ever run pc avatars on mobile, it will always be a 'quest' build.
Hmm, well i do have enough avatars, they look pretty good for me
Do not ask me if i have sus ones omg
))
not if the phone can properly run windows so it basically a steam deck
it's not windows why vrchat pc works, it's the chip and x86 system. in order to proper run pc avatars on mobile means the og game needs to be rebuild to run native on arm computers. steamdeck uses some linux emulating magic to trick the steamdeck into running it. the first device to proper use this would be mac's with the m series chip but we will see lol
to be fair if the vrchat devs try a bit they can make it work but it's not that simple. any news on mac support staff?
i wish you could do it on iphone
I had two people actually use their iPhones running PC side. One joined me in a PC only world
Might have been using Windows emulator.
which is why I said one that can properly run
shouldve put mobile in quotes since itd be desktop not mobile version-wise
Alright
the deck is still an x86 system, it's not arm-based
Yep i know ^^
Honestly when can this performance rating BS disappear. The phone can render some PC avatars on the menu preview. It's so hard finding any avatar is that I've been created by the community without having performance rating blocking it
This is weird, PC only avatar but visible on Android . How?
And the game can render every single Avatar that I select but it doesn't let me wear it. I already see it..
That looks like the imposter version of the avatar
Look at the torso and hip
And also pc avatars literallu has no way of loading on android/quest as its a completely different version of the game that the only connection would be avatar id which would load a different avatar model that was uploaded
In this case being the generated imposter of a pc only avatar
Instead of the default error bot
But I don't get it. They both run the same operating system, but the phone has 12 gigabytes of ram, which should be enough to run most avatars that are for mobile.
Just remove the blocking when it comes to optimization. So what if a few phones explode here and there? It'll just say to get a better one. lmfao
Android phones and quest
the amount of ram doesn't have much to do with what avatars it can render safely as that's the GPU/cpu & VRchat is considering removing very poor avatars all together from Quest
that's definitely the Imposter being rendered
They definitely do not run the same system
Windows build and android build are incredibly different
Also why quest only avatars are a thing
They actually cant be shown on pc because of the fact they are compiled differently
Its not about how strong the device is
Its the sheer fact its compiled on a completely different unity build
Its like shoving diesel in a gas engine
Sure both the diesel and gas engines could have the same horsepower but a gas engine cant use diesel
i wonder is there any way to autogenerate an impostor for pc fallback but not for quest
but as far as im aware you have to trigger the autogeneration manually
tbh im probably gonna ask this in a more relevant channel
it generates for both
It can generate both imposters as fallbacks, but you can longer wear the imposter and see it anymore. But do leave your feedback and suggestions in the canny. Maybe we'll have options because it's still in beta.
I'm getting a fallback created so I can see it when in very poor avatar and switching from another platform
I'm tired of features being taken away, and never used a mod in this game.
nope a computer is required for a Content upload to vrchat
the only thing not pc required is ready player me which is basically the sims character creator for avatars
How to get the " Ready Player Me"? Or is it a game like didn't understand your message that much so
Just Google ready player me. It's a website/service for making a custom avatar without a computer but your rather limited and the end result has a visual style similar to The Sims or some generic EA game, which some may or may not like
How to save it in to my avatars in vrchat?
If you link your VRC account it should be automatically found in your avatars tab
I believe it would be in the "others" category or smth like that
Oh i already did, i logged into Ready Player Me, and in my vrchat account
And yes i did link but still not there in " Others " category
You might need to actually press some upload button on the site itself
It's been a while since I made a RPM avi so sorry if my memory of the process is a bit hazy
There's probably a step by step guide you could find online
Oh already readed it, but still doesn't work
Ima retry then rq
Hope it works out this time
I think we should be able to use quest/pc avatars
I know my device could run them
Its hard to find a good avatar when im only locked to a few
You already use quest avatars up to poor as very poor is hidden
I think poor/very poor could be run just fine
And you will never ever see pc avatars as its an entirely different build of a game
You already get poor and from the feedback they got during the semi-closed beta was no you cant when it comes to very poor
No
I could be on that
The problem is that most people have low end devices
And those low end devices should be locked to poor and above
Already are
All devices are
Yes
Which is stupid
It is not
I shouldnt be locked because others are
From their testing and feedback this is how they deemed the platform should be
Especially considering its a phone
The quest is a different alt version of android
That has none of the phone components
It uses the same screens batterys and processors
Different version of android itself
It doesnt matter
Its the hardware that matters
Its not the build