#android-discussion
1 messages Β· Page 14 of 1
It does have it unless you got Chinese version
But global and Europe version definitely got Google stuff pre installed
Source: me having multiple Xiaomi devices
Anyone can post some pics of the UI?
PFFFF. As soon as I hit "Play" I get sent to the backrooms.
Here's the front page, btw.
Is vrchat mobile available already
Need VRC+ to get access to it
They will ping when it's ready, if you want to be first then sub to their youtube channel. They will release a video when mobile is out.
When is it coming out I've been waiting a whole year since my headsets broken I have nothing to play VR chat my computer doesn't have a microphone I'm literally poor my headsets broken I don't know what to do
I'm literally impatient as hell
It'll come when it comes.
I can't wait much longer
Freaking out about it won't make it come any sooner.
I don't know what to do about VR chat I don't know what to do
You don't understand my pain and suffering I have autism and ADHD and I have no one to talk to or hang out with
Why not sub to VRC+ and use it then? π
I can't I'm broke
Can't borrow $10 from someone?
You can get it gifted too
It's a lot better than freaking out. 
Not exactly π€ there's ways to ask without coming out as rude
Shut up
Ask one of your friends.
Don't have any friends
Make some then.
i have it but it aint lettin me download 
Is your phone supported?
oh. honey. please. π
I'm Just lonely
Couldn't you play VRChat desktop at least?
I don't have a PC
I see a lot of things but I just just can't believe the archive about a microphone and also a whole bunch of other stuff like my phone has a microphone it's the only thing that I can play VR chat right now because I don't have a microphone I don't have anything
Just don't have any friends and people keep saying go touch grass people are being rude to me I just want to have fun that's all I want
Let me ask you this
I'm doing someone's dirty work for promoting their business not in VR check but on here for commissions
What is it that you really love about VRChat, that you don't want to play other games?
I get to make videos with friends and also I get to enjoy talking with the community
Also since my VR headset is broken I can't use VR chat without speaking and it's hard to type stuff without speaking it was no one even listen to my messages
The other thing I like about your chat it allows me to be expressive of my life
That's why I love vr chat
Well, can't you contact your friends in any other ways than VRChat, during the time your VR headset is broken?
This is a new way of petty, VRC on mobile is not even good. Either pay vrc+ or accept that it's gonne be months before it be released.
Also you have a pc so it should still have vrc
I like the hub thingy that vrc mobile get. Remind me of thst old vrc tracker app i had installed on my phone. But give dark mode please lol
the very much incomplete and still being heavily worked on alpha mobile client has a limited release scope on purpose
(because it's not ready for a wider public release)
Mhm
Like I said before, if you don't have VRC+ in the first place, just don't waste money spending it only for this mobile version
Unless if you're like me, having it for being able to store many favorite avatars/worlds
Reason i got vrc+ since the beginning: profile picture and banner picture. But yeah for what you get vrc+ should be either cheaper or get more features.
I can't really do the profile picture thing without vrc+ but for the profile banner thing i simply upload whatever I want as the avatar picture via vrcx and it essentially does the same
Unless I switch to a avatar that has another picture of course
So the profile banner picture is bound to whatever avatar i use
that's why i can't live without it, it gives me a bit more privacy cause we all saw that one friend on red with a 'typical' avatar. so with vrc+ i use a wallpaper as my profile
but yeah i don't have much experience with vrcx
Vrc+ unfortunately same as discord Nitro are subs i can't really justify to have
Especially now i get 70β¬ less each month
i have to disagee, nitro is litterly spoiling me with new stuff monthly xD
(i do have Nitro now but just because I got 2 weeks for free. Will expire after these 2 weeks)
Yeah but it's still 10β¬ each month. I don't want my monthly subscriptions to be 200β¬+ or whatever
that i understand ^^
I don't necessarily need these features
As long i can use text and voice and screen share or whatever it's fine
fair
giggles
Yeah, I get that
Found that even though the sdk supports avatar image uploads now too seperately vrcx still does it better. With sdk it zooms in the image for some reason after it's uploaded while using correct dimensions in vrcx makes it work like it should
ohhh!
Just my PC doesn't have a microphone
And no one can hear me
and that's bad? i got so many mute friends
So you, do, have a PC...
Man
A headset mic should be doable enough
yes, or even use your phone as your pc mic
^w^
Shut up
Rude listen I have autism and ADHD and it's just unfair that you guys get to have VR chat plus and I'm stuck with nothing nothing and I'm tired of waiting for the stupid app it's already available in the store why can't they just release it to the public
???
I know it's bad business model but it's already available
i dont even have VRC+ XD
I just want to play VR chat I can't be muted I can't and I can't afford a brand new microphone
BUGS
i know that because i make my own game
game development is hard
VRC Mobile is currently in VERY early development
thats why it is currently VRC+ only
Yeah I don't care I just want to play VR chat since that my headsets broken
I have no real life friends people keep telling me to go touch grass I have no friends
howd it break?
Microphone broken on the headsets
did you check in the quick settings? or restarted the headset?
A lot of times five times to be exact
did you check in the quick settings if your microphone was on?
Yes I checked in quick settings in my microphone doesn't want to pick up anything so this is why I just want to play VR chat mobile at least until I can buy a brand new headset
no i mean the oculus ones
Plus meta is being no help I'm just asking about if it's possible to use earbuds for a microphone because I actually own a pair of earbuds
Meta is being salty
and there is a headphone jack on the Quest 2
I've been talking to them for 2 hours straight about asking if I could use earbuds with a microphone built into them
I got blocked by a meta support member
FUCKING helll
Yeah but my headphones microphone don't pick up for some reason
does windows not pick them up or does vrchat not pick them up
Nope
This is why I just want to get at least a chance to play VR chat again because I have it for PC it's just well that's the only problem I don't have a good microphone I'm really really broke
My VR headset is the only thing that I have as for like a new console I have a still I still have a Nintendo wii a whole bunch of other old school stuff my gaming PC forget about it I'm still working on that thing and plus the microphone that doesn't exist on it doesn't work including with my own headsets AKA my airpods that got 5 years ago from a giveaway and those are starting to have issues with the microphone
...
You have autism and ADHD, but you treat people as if people disrespect you, while merely, we're just trying to point you out on solutions you can take into consideration
And you have to understand, that the current state of VRChat mobile app is still under alpha build, which means, bugs can happen
You have a PC, which can play this game just fine, and have less bugs to encounter than the mobile app version
So why don't you take that?
Last i checked i couldn't even login anymore in the mobile app
It was straight up broken and just telling me i input wrong password
Hmm, dunno about you, but I could login okay today
So even if he gains access no guarantee he can even use it

Yeah no matter what I did i couldn't login. Kept telling me wrong credentials.
It worked before that UI update
UI update broke login somehow
That's unfortunate
As a person with autism, I would like to say that people like that need to stop using autism as an excuse for being rude to people for something that's mildly inconvenient. I don't do that, we're not all like that, I take people's feelings into consideration, and it makes nice guys like me look bad and have a bad rep overall!
Excuse the little rant, just needed to blow off some steam. They just need to have some patience if left with no other options.
No worries. I get your point
Oh, how agitated I was getting when I was expecting some new info on the mobile version with the unread messages here, only to be met with messages like that with those excuses.
I gotta get some sleep, 5 am does a number on emotions π€
okay i need to say something about this, he demands the mobile app just for the mic alone cause he already have desktop mode vrchat, or if i'm wrong just the mic on the headset. but it is a COMMON know issue that the mic is currently the most broken feature of the mobile app so what are you going to gain? from no mic to a crappy mic? you have a switch, a ps5 and a pc, you are still able to have fun online with people, AND as others stated, a mic is cheap OR it's easy to use your phone as the mic for VRChat, so either DO our solutions or WAIT like the rest. ugh spoiled young people...
now stop complaining or i ask staff cause this was bugging me
sorry for the mini rant guys :c
yes ^^

Because this tablet kid won't shut up about the fact that his mic is broken, and typing is toooo hard. Here are some methods I've used to hook a phone up to my computer, as a mic in the past:
Used this for years with no issue.
Used this when I don't wanna install software.
Anyone else getting app crash/restart when rotating to landscape? Presently getting that when it was not the case before the update.
Notably any time, even when loaded it refreshes the app and then crashes.
God... Audio just dying all the time has to be the most annoying thing about this entire beta π
It was pretty fine before the extra steps to load in. I honesly was fine with how it was before, since it matched the quest and pc versions.
I have a problem that I don't understand with the vrchat app on my phone when I try to connect I can't get further than this step
Does it say wrong credentials?
no exactly everything is correct I even had a code request by email but it always comes back to this result
Ah yeah i can't even get it to accept my login at all
@warm geyser yeah because it says you need an vrc+ subscription in your account to access the game.
Sad, it's compatible with my device 
How is that sad? 
Could be. 
He thought he would be free.. but no vrchat took over his phone! Lol
Is there a way for me to see avatar statistics of the Android version (like download size, texture size, etc,) without actually having to be ingame of the Android version?
Does anyone else have a issue where its just loading? Cant join worlds, only get notfication telling me VRChat is still loading, please try again in a few seconds
Didnt have this problem before the new update
You're on a VPN with low signal, might be the cause.
I've seen it a handful of times, but often fixes itself next time I click the button.
Really wondering why apparently there are only 2 people (me and someone else) that don't seem to be able to login
unsure if it is the new start page or what, but whenever a device screen rotation event occurs (either by user, or by app) the app seems to soft reset and crash. any one else getting this behaviour? S22 Ultra with 12GB/512GB. i did just uninstall though so likely not going to be installing again until the issue is fixed or they revert to what worked.
i haven't noticed
Regarding this being free and open for everybody, what are the legitimate reasons as to why it's not fully ready to be released for
It is quite buggy and VRC still has some more features to add going by it being an alpha (which means not feature complete).
Oh okay. I do hope that we get to see it by the end of this year like they said they wanted
Just to let you know that "just add me to every channel" is missing the Android Mobile section
(and VRCNYE2024 too)
ah....
You can also enable this in the server dropdown menu.
I know, but not everyone know that so that means that 7 channels may be invisible for a lot of people
So they claim you need 6gb of ram but I can load into a world with my phone that only has 4gb and move around and talk, but most of my screen is just black lol
Diiiiid you side-load it? π
I can't figure out why a lack of ram would cause the screen to be black
Yeah I just installed the APK myself
That's why.
Still doesn't make sense
Your phone ain't strong enough to run it, which is why Google Play tells you your phone isn't compatible.
All the menus and everything are fine, it should run just with stuttering or low framerates
Unless theres some fundamental difference between Android and PC I'm not understanding
Other than architecture, yeah?
What it might be doing is borrowing virtual RAM from your storage to compensate for what it's lacking.
Hmm, because once the world loads the screen kinda flashes and I can see through like a small portion of the corner of the screen and I can see I'm moving around and everything it's just that the rest of the screen is black
Maybe it's a GPU issue
Ayo I got something this time lol
Is there a way to load into a private instance on Android?
Errr... no?
Well, depends on what you mean by "private instance". Do you mean, like, can you join non-Public instances?
Then yes.
It's so close to working, I got the menu open
It's effectively the same as Quest but on a phone.
remember that 6 GB of ram is just a (recommended) system requirement, but technically you can play it on devices with 3 GB of ram and even get better performance if the SoC is more powerfull
Main issue is crashing, if the vrchat app crashes and reports back to the play store too often, it hurts vrchat.
But if you side load it and crash, it doesn't phone home.
Ah ok
So for experimentations it's actually better to side load
I think my phone is having g issues with it's graphics drivers or some other kind of incompatibility with how the screen flashes and i get incomplete imagery
For reference I'm using a 2022 Motorola G Power
how
low end phone(?)
How what
to install the game on 4gb ram devices
what phone version can run the vrchat thing
phone version?
yea
what kind of phone can run vrchat
thats in alpha rn
i know android but i need like versions of it
The website says you need at least 6GB of RAM and Android 10 or higher
bruh
wut
π Hello there?
so does anyone know how to load both your avatar and others on android
everyone is a fallback for me
Android can't load any avatar that is perf ranked at very poor
There is no force show avatar you can do on quest. This is intentional and will not change.
damn
Hmm...it can be played without VRChat Plus. It is the latest version. You can install it on your mobile phones, tablets, watches, refrigerators, reading pens and other weird devices to try it out
Let me tell you in advance that you need an external controller or keyboard and mouse to operate it.
Download the 2023.4.1p2 version of PICO via Goo...
Oh, I uploaded English subtitles. Will YouTube automatically switch according to the system language?
Hey, I suddenly discovered that the PICO version of VRChat can be installed directly into the mobile phone and used normally. VRChat Plus is not required. Unfortunately, the touch screen cannot be used and the viewing angle cannot be moved up and down.
so can mobile see videos in urls yet or no
All restrictions are the same as the quest version
Release with touch screen controller in it, I don't sure if somewhere have it if it might work well
That's cool
What does it do?
The rat took over lol
it's like the cat in game, talking to you and being funny, but now the rat took over so i guess 2 in 1
I now want the widget to actlike the avatar preview as that would be neat

Omg haha I think we were meaning to disable that widget before launching the native ui as it was more of a test. I'm glad it's there though. We're not removing it, haha.
Also hi I worked really hard on this app and I didn't realize we have an android channel here otherwise I would have been talking in here since forever ago. Sorry for the bugs we're working on it lol.
Also yes a dark mode is coming after the more important stuff gets done, heh.
Good to hear so far Squid 
you made new UI? i got the issue that since then it refuses to accept my login credentials for some reason
Yep! Aware! It's a bug with how the password is interpreted. It's on my radar hopefully this week.
Hardest part of figuring out what causes it is that you can't really go around asking what the bad password was to repro, so had to find the repro the more tedious way, heh.
well, i can say that mine is pretty much just a long randomly generated one with all kinds of characters from a password manager
yep, that's been the theme so far. will be fixed hopefully in the next app release, but if not the release after.
app releases aren't in sync with the normal game client.
yeah that i noticed
The app has a lot of issues, but I think it went a smoothly as it could have for a first alpha release, heh. Hoping to polish it up quite a bit over the next little while!
Yay! But i am glad ^^
Heyo Squiddy!
Huh weird, mine is also like that but it works π
I'm taking care of VRCat with my partner now
VRCat on the home screen damn might get an android phone now
VRRat stole my child :c
what type of messages can it display btw?
One (actually usefull) widgit that I think would be nice would be one for seeing how many Friends etc are online
(the API would probably not like that though xD)
Maybe someday. This widget is just gonna sit here for a while though as it was more of a test widget done during one of our jam weeks. I wanna do widgets, but not in the cards atm given how much actual app needs to get done.
Yeah makes sense ^^
Hmm, I only have the cat
Could just refresh it like every hour or something
Just wait
I mean it handles vrcx load just fine
That's actually exactly what it does right now mixed in with flavor text, I did not expect those widgets to make it all the way to the app from jam week. And yea refreshes only once per hour to keep API usage in check.
I always just get VRCat or VRRat 
Um, it keeps sending me the same code
every time it says it's invalid?
π€£
...
It's not fun anymore
Heya! Mobile auth is borked right now, you're not crazy! We're working on fixing it right now!
Sounds good!
Should be fixed now!
It is, thank you.
Also, is it intended behaviour that I can have two photon sessions with single account?
I am logged on both on my phone and PC at the same time, neither of them get kicked out.
yep! just can't be in the same instance.
only time you can be in the same instance on different sessions is when local testing a world on PC
Oh that's cool.
I gotta try it
I feel like the API is going to be very confused about what tf you are doing π
IIRC I have seen people doing that before with Quest and they started to have a Quest badge on their nameplate for others in their PC instance
Honestly the API should just handle that better for what issues still exist. Not encouraging people to take advantage of a feature that exists feels like it wouldn't really solve anything.
We let ya be logged in multiple times at once, so anywhere that isn't handled correctly is more on us.
Not that I want to open that can of worms, but I guess that's my view on the whole thing.
I'm still jealous
How?
idk it just changed from time to time lol
Myself included
It prevents me from going to PC only worlds, while I was in PCVR

PC only avatars still can be used PC though
I so far have only ever gotten the Meow one and the one where VRRat takes over
meow
Widgets are hard though. When/if we get around to them it's gonna be a task. Since they have some pretty strict rules.
from what I know you can still do more with them on Android than you can on IOS
god... I can imagine that getting all of this to work on IOS will be fun...
Can just leave certain features out
https://developer.apple.com/documentation/widgetkit they have whole SDK for it... With extensive documentation.
Shouldn't be any harder than in Android. Granted I only made widget things for MacOS but it should be same process for iOS it is pretty Universal.
But as far iOS goes, they have barely any freedom lmao
I have a question. I got VR chat+ a month ago and I was using the android build. What happens when my subscription expires and I cancelled it. Would I be locked out of the android version?
The alpha period, yes.
xD
The new UI atm is so broken
I'm not sure how it's made but if it's made in Unity... Please just make Native UI and then make a different activity to start the native game client π«
π€«
Nope! We're keeping it all single activity. It's already native and not built in Unity. The bugs you're seeing are exclusive to some recent Samsung devices. Working on fixing!
If you could tell me the device and android version that would be super useful!
I have Xiaomi Lite 5G NE running Lineage OS 20.0* (Android 13; Latest build lineage-20.0-20231114-nightly)
Ahh, got it. That helps a lot. Thanks. This is my first time seeing the thumbnails zoomed like that. So maybe a new Xiaomi exclusive bug. But the play button being behind the tab bar is an issue on Samsung devices as well. So that one should resolve for you when we fix that.
We're working on getting more test devices, but not all phone manufacturer's versions of Android are made equal and it results in lots of fun bugs exclusive to specific manufacturers.
Well Yeah, Lineage should match the AOSP tree except of course the fixes they keep adding. Which makes me question whenever is it actually Vendor specific.
For reference, my primary test device is a Pixel right now.
What were the devices reported to have this issue? (Specific models)
You're the first the report the thumbnail issue. As for the play button being behind the bar, we've only seen that on the Galaxy S20, S21, and S22 so far.
It does not happen on Galaxy fold phones however.
To reproduce:
- open VRChat Mobile in portrait mode
- Switch to landscape mode
- go back to portrait mode
- vola, you got broken images!
This doesn't repro it on a Pixel.
Well, yeah. It doesn't happen everytime.
We haven't seen this bug in the 7 months the app has been in dev. So we may need to install lineage on a phone at some point to repro unfortunately.
Will get around to it eventually though!
π
Unfortunately alternative OS's like Graphene and Lineage are somewhat second class citizens to bug fixes at the moment due to existing issues with OEM android versions being higher prio. But we'll get to them eventually. A lot of the fixes for OEM android versions (such as the Samsung ones) should still help with some bugs though.
It is understandable, and I am not worried about such whatsoever. It was my own decision to use it and I just gotta deal with it :P but yeah this bug itself rarely happens and if it does, I can just restart :D
It's actually a bug that you even can rotate. So if rotating causes it on lineage, then the next patch may fix this for you!
Heh, the UI was never designed to be horizontal, but a bug was still leaving the rotation unlocked for a short period of time when starting the app. This is gone in the next patch.
You can still rotate when in the game client, so will be curious to see if it still happens if you rotate in the game client then back out to the native UI. But either way, the effect should be lessened at a minimum.
Sounds good, also are there plans to make the loading of the game client manual? I am not a fan of it launching at the exact same time in the background when just using the UI since I may find it useful to see who's online and whatnot. While not using much system resources.
Or is this yet another of these bugs?
Not at the moment. Maybe in the future. But as it is it doesn't use much. I think the real solution is to more so work on background resource usage. But as it is now it doesn't do much when it sits in the background so it shouldn't be very resource intensive.
Understandable, sounds great! But hey. Thanks for your time. I appreciate the open feedback and I shall inform you whenever the new version fixes the issues! If you still remember me then, feel free to even ping me here to remind me to test it π
For sure! Thank you for testing the app!
weird, I don't have that issue on my S9+ (running Android 10) or my Tab S7+ (running Android 13)
urgh this is a bit annoying on Tablets
and probably also on fordable devices since they tend to have more of a square inside screen
Yep, it's not reproing on my S9 either. It's more recent devices only.
huh, weird issue
blame every version of android having it's own fun small quirks.

i noticed a weird 'bug' on my fold 4 when i am playing in game and i rotate my device it yeets me back to the vrchat mobile 'hub' thingy and i got to re open the 'game'
bit annying but expected from alpha builds
Why are there no official updates to this? No Discord pings or anything
Has anybody tried a controller on VR chat on Android?
Because there hasn't really been much of a need for them until recent. Up until our new UI, the mobile builds were pretty much the same as the existing client, and patches were included with the normal client. We've only had one update with new systems like the new UI so we just don't have anything established yet.
What about the widget? :>
Suggestion about friends section -> by location.
Wouldn't it better to show (total user count)/(world capacity) for instances instead of (friends count)/(world capacity)?
To clarify I mean these numbers:
Has anyone come across an issue where they can't see someone's quest avatar, until you yourself switch into it and then the person's avatar shows up as well. Upon relog its back to fallback. The avatar in question is poor, and works on android. This bug doesn't seem to hapen on pico version
Def a thing on the radar already. All the implementations of pretty much everything are in their simplest implementation at the moment due to time constraints. Will be re-visiting that at some point and making that change.
questing, you said you are testing this app on a google pixel device right? What device is it? Just a stupid question of mine lol
Pixel 7a
Thanks!
ye
I have a question
Will vr chat ever be available on like older moldes of phones i have newish old phone and it only has 5g
And seeing how VRC is already a pretty demanding game on PCs... you need a somewhat-powerful phone to run the mobile app too.
I derped that.
dang yeah also btw rlly love the pfp
The only real hard requirement is 6gb of ram atm. If your phone has that then it likely also has a CPU that's capable. But that's not really a hard stat and more of a loose guide. Milage may vary for any device, but pretty much most flagship devices from the last 3-4 years tend to be capable.
newer ones being more capable more frequently than older ones within that spectrum obviously.
I have a Galaxy A53 and it ran the game fine.
J tried vrchat mobile on my pixel 4 and at least on small worlds it runs great. I have experienced lots of crashes though but that could also be just because my phone is old.
On big worlds it's terrible though
i don't have a phone good enough to get vrchat mobile 
are you getting it on a chrome book?
Probably doesn't get displayed on the phone for them but on pc it does
How well is VR chat running on the Galaxy s23? I'm going to try it later myself but I wondered if anyone could share their recent thoughts on it with me.
I use it on a Flip 5, which has the same processor and RAM, and it works beautifully. s23 should too.
I can run it on my Pixelbook Go and my HP Dragonfly chromebooks, and it runs well. Those are higher-end ones though. The Dragonfly is now retroactively a Chromebook Plus.
This, but don't expect high FPS in public lobbies though
FYI
hear me out
a one time pay wall for the VR chat app when it gets released to the public, like a dollar. it'll keep so many kids, of all ages, from getting access to VR chat, because they wanna be in a youtube video
π What's to stop them from using their parent's card?
Or hear me out.. in app purchases!
lol google rewards exists too. I pay with money from google most of the time
Even recently, there isn't any update pings in the Discord server
The last update ping was in #announcements on Friday
Not for android
There hasn't been any updates to the app's native UI then. If there were updates to the app, it's just updating to the current client version.
Just checked, the last app update was on Nov 9th in my timezone, which I think was just an update to the latest client version. no actual app changes.
So
How do I play in landscape mode?
Cause it won't get out of portrait
Are you using Graphene or an alternative andorid OS to the one your phone shipped with by chance? That's a known bug that we've only seen on Graphene so far.
if not, knowing the phone model and android version would be imensley helpful!
S22 Ultra is within margin of error of the S23 in most fronts, runs 120 FPS in 1's Optimized Box, 48FPS cap is advised though.
it is happening on OneUI as well where the app resets on rotation, auto or otherwise. i was encountering it as well. S22 Ultra 12GB RAM/512GB ROM
OneUI 5.1/Android 13, to be exact.
That should be fixed in the next patch. Local moth is referring to the app being totally locked in portrait, not able to rotate, even when in the client.
Or at least I assume that's what they're referring to.
The bug with app rotation when the app first boots up has been fixed locally and is just pending a patch to go out!
gotcha. might reinstall once that patch goes live to see, though not too pleased with a blinding entry page.
if it's resetting for some other reason then I'm not sure. I just tested to be extra sure, and yeah, rotation looks fine for me on my OneUI 5.1/Android 13 device. So if it's not fixed then there is another factor at play.
i doubt it is anything system related, other than maybe the app not liking being forced to refresh rates not 60/120? i use a 3rd party service (GalaxyHzMax) to set the game to 48-96Hz for battery reasons instead of the default 60-120 like normal. odd it is happening unless something was changed, since the quest technically does something similar, but system-side. (hench why some people notice scaling battery life with FPS)
the issue is also happening on my OneUI 5.1.1 tablet, Tab S7 6/128GB. that doesn't have hte service enabled.
actually yeah, I just tested the current live build on the play store without the rotation fixes and it's still working fine for me. no app resets. so I'm unsure. may need more data.
maybe. test device?
Pixel 7a, Galaxy S21, Galaxy Fold 3, Galaxy S9. All don't reset on rotation.
gotcha, must be a app to driver issue for the SD8G1 chips then. S21 uses i think the SDM855S, same with the Fold 3? i haven't tested on my S9+ since making it solely a tracker, but might yoink that out of its horrid harness and give it a run.
as for why it's happening on my tablet, might just be something in a recent patch thati need to repair apps for.
I doubt the chips would have anything to do with it. It's an OS level call.
hence driver
I'm using the galaxy zfold 4
Idk much about the internals and stuff-
no worries. thanks! and are you trying to rotate while in the mobile interface, or when in the VRChat game client?
I think the client-
hmm, alright. and you're 100% sure rotations are unlocked? we have a tester with a fold 4 and I haven't heard of this yet. so I'll be poking them when they're back in.
In terms of on my phone, rotations are unlocked
It'd rotate when I opened my menu but when I closed it, it'd just pop back to normal
ahhh, that's super helpful actually. thank you!
Uhm checking in, do i still need vr chat+ to play on mobile?
Yes
When will it not?
Once it's out of Alpha
And... when is that?
no eta, be patient 
sigh sub the vrchat youtube channel, the day it's live your sub box will have a video
audio stutters fixed or not?
I understand the desperation π
At least that gives me time to update my remaining 19 avatars for mobile use. 
bro im gonna dump this app off of my phone to install it on my quest 2 lol
Okay...?
i am THAT bored lol
Oookkkkkaaayyy..

Any chance the alpha could at least be opened to creators? I wanna make my avatars quest compatible but I don't have a Quest to test on. Lol
π Get VRC+ and you can have all the access you want.
I love the begging they do lol, it's not that good xD
Get VRC+ for everything not just this app. Simple right?
I mean, it is an alpha...
It still has a ton of work to do.
Also, not sure what you mean by "begging".
Vrc is not working for me nomore since a while on mobile it allways says VRchat is still loading
Stuck in the green void?
Check the app's permissions. There is a bug that if you've denied it mic or storage permissions it won't load the client properly. A fix is underway but likely not going to be in the next release.
If you're on android 13 or later, just mic permissions.
This is the part where I apologize for all the weird bugs, heh, but so it goes when building something this complicated.
I tried that, still doesnt works :s
how long have you waited? it can take a little while for it to fully load.
changes depending on the device, but usually no more than 30-40 seconds.
we hope to reduce that though.
Oh actually worked, thank you :)
wahoo!
yeah the bug causing it to not load at all from the permissions is caused by some leftover code from when that stuff was handled by the client without the new native layer. Introducing this app on top of the client has brought in some fun new bugs to squish. A lot will be fixed and added in the next patch, but the bug stomping never truly ends, heh.
Yooo creator economy is out rn
Can someone remaind what build and patch notes are active now to mobile beta?
alpha*
i wish i could use the app but my phone is a lg stylo
You need a more powerful phone, I'm afraid.
Sorry.
It's ok
Hi just saw this !
« Improved shader features like a better Shader Fallback 9 (https://creators.vrchat.com/avatars/shader-fallback-system/) system, improvements to the βStandard Liteβ shader, and a brand-new
βSupersampled UIβ shader intended for high quality mobile UIsΒ Β»
Is this mobile oriented or just for PC ?
This page serves as a description of the Shader Blocking System, how it operates, and how shader authors can work with it so that their shader falls back gracefully when a user has Shaders blocked on an avatar using a given shader.
Mostly yes, but also applies to any platform as those shades work on all.
Yo I just saw mobile got roblox UI, how the heck do I join my home world and play it like traditional VRC?
Every time I click join to any world the app says it hasnt finished loading and it wont even let me make a private instance
Is that related to "W gralloc4: Unable to set buffer name SurfaceView[com.vrchat.mobile.playstore/com.vrchat.app.MainActivity]#1(BLAST Consumer)1: File name too long" ? Seems to be what I get in the ADB logs, as well as something about "Unable to open '/data/app/<snip>/com.vrchat.mobile.playstore-<snip>/split_UnityDataAssetPack.dm': No such file or directory" and missing split_config.arm64_v8a.dm
Also these entries, if it helps:
11-23 22:31:48.212 10449 10449 W obile.playstore: type=1400 audit(0.0:30721): avc: denied { execmod } for path="/data/app/<snip>/com.vrchat.mobile.playstore-<snip>/lib/arm64/libloader.so" dev="dm-52" ino=405419 scontext=u:r:untrusted_app_32:s0:c222,c257,c512,c768 tcontext=u:object_r:apk_data_file:s0 tclass=file permissive=0 app=com.vrchat.mobile.playstore
11-23 22:31:48.432 10449 10449 W obile.playstore: type=1400 audit(0.0:30722): avc: denied { execmod } for path="/apex/com.android.runtime/lib64/bionic/libdl.so" dev="loop11" ino=43 scontext=u:r:untrusted_app_32:s0:c222,c257,c512,c768 tcontext=u:object_r:system_lib_file:s0 tclass=file permissive=0 app=com.vrchat.mobile.playstore
11-23 22:31:48.588 10449 10449 W obile.playstore: type=1400 audit(0.0:30723): avc: denied { execmod } for path="/apex/com.android.runtime/lib64/bionic/libdl.so" dev="loop11" ino=43 scontext=u:r:untrusted_app_32:s0:c222,c257,c512,c768 tcontext=u:object_r:system_lib_file:s0 tclass=file permissive=0 app=com.vrchat.mobile.playstore
Yup I was expecting that
Omg lol
trying to play on hte Watch 5? :LUL:
Any reason why VRChat says "Loading" for ages..? I've checked permissions, reinstalled it. Cleared cache. Nothing
Running on Android 14 if that helps
its not compatible with android 14 yet, just got a message when i started the app saying its not compatible and it might not work
we have to wait for now ig
It worked last time?
And even after the new interface
Also btw i noticed that music gets paused when opening the app
I got VRC+
And I'm having problems with logging in
I put my email and password in their respective spots
And it says "Incorrect Username or Password"
..... Why did you put your password in the email field? 
I changed it
Anyways, it still said that the email or password was incorrect
Even when I copy/pasted it from my browser where I have it saved
Put your email in the email field, your password in the password field.
I DID that
You just said you put your password in the email field. 
XD I know I did. But I meant that I put the email and the password in their respective spots
Just no more joking around
Be serious with me, what should I do?
I put my email and password in correctly
But it still said that the email/password were incorrect
Are the servers down for the android build????
Same. Within the last few days the game just stopped loading despite no updates to anything on my end. Just went to open it one day and haven't been able to use it since. I'm on stock A13 but the issue is the same. Mic perms are granted. Uninstall, reinstall, clear cache, log out, reboot phone, etc. It worked fine then suddenly at some point in the last few days, the loading icon never stops loading. Everything in the background loads fine but it wont let me join worlds.
nah its a bug
you cannot login if you are affected
Well... Is there a way around the bug?
I can't log in to vrchat mobile help? It's the only reason I got vrchat plus and it stopped loading I tried everything deleted and reinstalled. Cleared the cache and data. Everything and it stays forever loading
It ran smoothly b4 but idk why it just stopped one day hopefully this gets updated
Did you download it normally or sideloaded?
This seems to be a bug introduced with the new TOS update. The new launcher doesn't have a way of displaying this to you. You will endlessly load.
I'm traveling so I wasn't able to launch the game on desktop or quest to accept the new agreement so I rolled back my apk to 2023.3.3 which has the original launcher and the agreement popped up. I accepted it, then uninstalled, and installed the newest version from the app store and it immediately worked.
https://feedback.vrchat.com/mobile-alpha/p/new-launcher-endless-loading-from-tos-update
Welcome back (apparently). 
Had to see if anyone fixed that annoying issue. See a few posts about it but least I figured it out and why it only affected a few people since most probably accepted the agreement on desktop and few are only using the mobile apk right now.
Wasn't able to play since they pushed the new agreement but I had no idea they pushed a new agreement since the new launcher apparently can't show it lol. Glad I can play again
not that i would know of, but i dont have vrc+ anymore so cant test
See my post #android-discussion message
May fix your issue if you haven't accepted the newest agreement yet.
How to roll back apk?
Nvm I figured it out it worked tho thank you so much! @vale edge
Nice, glad ya got it.
yep fixed it tysm! Yea i haven't launched VRChat in a bit so thats why
How do you merge a vrchat account with a steam account?
When you're using the PC version
Make a new account > log into the game with your Steam account > open big menu > upgrade account > copy-paste the token on the website.
Are we gonna get a dark theme setting for the app home screen?
Another question,
Can you buy vrchat plus using steam wallet balance instead of a credit card?
Yes? That's how it's done with Steam.
Alright then!
That answers my questions!
Thxs for helping me and I plan on seeing ya in game!
Could someone help me with a way to log in? I'm unable to do so. every time I try logging in, it says "Incorrect Email/Password"
I have rolled back my VRC build
And it let me in.
It didn't connect to a world though -_-
I updated my VRC build and it's still saying "Incorrect Username/Password"
free yet or nah
no it's not
Fug
Heck.
Is it fixed yet
π
Have some patience.
If you're having the "nothing shows up" issue, MERC posted how to bypass this.
Β―_(γ)_/Β―
See this post, I explain how to get around the issue.
Now do I do that tho
Idk what the "nothing shows up" issue is lol. I had the endless loading despite all perms issue :p
That's how I interpreted it. 
Random game crashes on mobile.. just the entire app freezing. Anyone else getting this too?
What phone?
... any android phone there is (not apple yet)
π That doesn't answer my question in the slightest.
Not all Android phones are supported by VRChat mobile app, just so you know
^
Meanwhile me playing vrchat on my pixel watch with a rtx 4090 e-gpu (jk)
Quick question.
So I have VRChat+ and VRChat Mobile, but when I try to login it keeps saying that I need VRChat+ even tho I have it.
Is there any reason behind that?
Are you logging into the right account?
Has anyone tested vrc mobile performance on android 13 vs 14?
if samsung would finally release it on my fold 4 i would since i use the app a lot xD
S23 ultra, sorry
I got oneplus 11 still android 13 but 14 should come soon
Ayyy. 10 Pro here.
Just crashed again, fun
So I got a tablet recently and was considering the idea of it making for a good device to receive and stream a video feed of vrchat, essentially to do mocap stuff, but vrchat apparently isn't compatible with the particular tablet I got.
I'm a bit dumbfounded by that because I know it's a plenty powerful tablet. Tablet in question is a Galaxy Tab S6 Lite, so it's got enough horsepower to do it. Only thing I can think of is that it's not meant to run at the resolution of my device? Which is JANK because I've got a Galaxy Z Fold 5 that has no qualms with running it at its wack double wide screen mode lol
Maybe the issue is just that the open Beta is picky? I'm wondering if there's any available information on how support will scale to more and more devices over time π
So I'm a bit confused, you want to play VRChat on that? If so, it's not compatible. From a quick google search it's only got 4GB of ram. You need 6+
lol most computers have 8. Gaming computers have 24 accounting for both system and Vram.
alright well never mind then
no in PC gaming it's fine, i get it. i have 32.
but my god, technology is making developers lazy imo.
I mean, it's not like they haven't been trying to sqeeze every drop out of the quest since it was able to. It's just not enough for an OS and a ram intensive game like VRC
yeah but i'm trying to have a teeny tiny green cube world to use as a green screen, and a single user on the screen.
like i get that because of the general usage, it's set to be a 6gb app, but in practice what i'm doing would never need that much and i absolutely could get away with it
It's a 3D application with user generated content
you're a bit behind on the convo rn man
Wait, your just using the tablet to capture video?
well, what i need is the vrchat user to be in the world, the world is basically just a neon green cube so i can take the video feed and output it.
then post process it from there. i can think of workarounds, but i still wanted to have the option
Just record from your computer then..?
well i'm not gonna just carry a whole ass pc around under the basis that i might see an opportunity for an AR project
Ah. I see. Yea, that's a specific use case.
gaming file sizes and demands in 2023 bother the piss out of me though. like im talking, in the 90s and 2000s, developers were so good at fitting games onto the gameboy that they were able to fit a whole other game onto the same card.
and in 2023, cod eats over 200GB, and mobile apps need 6gm of ram.
Well like RAIN said. It's because most people making the content, aren't professionals
that sucks, because i'm not a professional, but i know what i'm doing and how to keep a single world with a single FBT user and a single avatar optimized enough
it would run. if i were some l33t haxor that could brute force it to do it, it would absolutely do it
Just comes with the territory of what this platform is. Many games have tried this sort of thing, and in the end, your performance is at the mercy of the least optimized creators creations.
understandable, although in my tablet's case, since it would literally be solely a node for lack of better terms, it's literally at my mercy alone lol
there's always the possibility to just receive a discord screenshare and process that, but that's gonnna add more moving pieces that can fail.
i've got solutions, and maybe somee day if i see a tab 7 or newer selling cheap or second hand, i'll jump on one. i'll live, just a bummer
Most of the people on vrc are developing content with PC specs in mind
vrchat itself def could run on 4gb, but then again, we live in a world with avtars by godfall so out the window goes that dream
I think you mean PC specs from the year 2030
2 gb are like taken by the OS on the quest so no
i'd argue they're actually developing content with NASA supercomputers in mind, have you SEEN the amount of phys, lighting, poly, and texture res on these things???
i'm not talking about quest os....
The quest is running Android
but i'm not talking about quest.
I'm trying to say they literally have the same OS your tablet and the quest
not to be a d*ck, but it bothers me when people don't even actually read the relevant details of a conversation...
Avatar with 120 Materials and 8k Textures. Because they want it to "look good"
okay and a quest OS obviously eats more RAM because it's custom and has to do more than a tablet alone
i know they're based on the same basic OS platform, but they are not the same thing
it's not an issue worth fighting over, man. i'm bummed but i'll live. another day i'll come up with something to mitigate it, but it's fine for now.
the main reason they make 6GB of ram the standard is because that's the ram amount of the quest 2. lower ram = quest 1 and we don't want to do that again lol
Kinda sad about losing landscape mode for the Native UI soon
Especially for a mobile game 
Cause most things worked fine, it's just the profile UI that was kinda broken
Gonna sound like an ass here but AS soon as me and a lot of other Avatar creators (The decent ones that make stuff for Quest and PC), seen the phone ver of VRC was going to come out...We pretty much said we weren't going to make content for it....This includes when apples app comes out for vrc.
Quest content is content for it, unless you're purely meaning making poor or better rated avatars.
Which can be annoying to do. Plus people will still lag regardless on Android phones vs a quest
Don't gotta drag all the avi creators down just because you're bad at optimization.
LOL Im not. You want to waste your time for phone users then go for it.
Or I can just avatars that are not very poor
It's okay, you can just rely on imposters
Good luck on that. I'd rather just not waste my time on that lol.
It's a one button click to make an imposter
I meant for the like good/green light xD for the models I use.
Not sure what all it would even take from my models on imposter o.o;

Question: when will the Mobile version be synced with the latest main release of the game?
Probably when it exits Alpha.
ssomeone knoww how can i disable clock?
no way
(I don't think there is way)
On... your phone...?
i see, it's sad
No, am asking if that's what you mean.
i mean on vrc by phone or by computer
now we can know the approximate loocation of every streamer who use vrc
Question is android version free yet
no
idk how morningstar cant afford a vr headset or pc when he owns a whole ass club
Lol i never said i didn't own one
I just think its scummy practice to put android behind a paywall
android isnt even remotely close to being a finished version
its not even up to date with the current vrchat
Exactly
this is for getting feedback rn
Yet they want you to pay for a subscription to use it
yet they want vrc+ members to test it
I don't find the subscription worth it just to play android
its not just to play android
they just want vrc+ users to test it
considering its an opt in thing on the playstore I can see them wanting not everyone to just spam the opt in
It's limiting us from using it, if they want feedback make a app that you can download from here
Not the playstores
The app is currently in Alpha testing. π
It's not ready for the public yet.
I know but in that case people should be able to play free
you use the playstore to download it
they arent just going to send an apk here and say "you should run it"
And why wouldn't they
it will be made free after its out of alpha testing
Other companies do it for instance minecraft
Even if it were free, your phone needs to be supported.
they would rather have people actually testing and giving feedback and not
waaaaaaa why wont my phone run it
No i just feel they are doing it for the money just like twitter makes you pay for a checkmark
Yes however vrc+ doesn't have much to offer
you shouldnt be buying vrc+ just for the android test
there are other reasons for it
Like?
Sadly i miss my avatars that i was able to use that's one reason i stopped paying for the android and why i quit playing the quest version
Because they made very poor avatars no longer usable
No if i remember correctly they took that away for meta quest 2 too
no because I can still use them
for others you just have to force show like always
Not yet.
Ok but do they plan to?
On Quest? Eventually. Not right now though.
Ok
Prepare for Quest-apocalypse eventually
prepare for so many quest kids screaming about it
the adults will complain but holy with the kids scream
See this comment:
#android-discussion message
That works?
Yes. As they also noted on the canny, it will also be fixed next update of the app.
Whenβs next update
next year
Who knows. So you can either try installing an older version of the apk to accept the terms or wait lol
Where do I download it
@vale edge how do I download the apk thing
Some things you need to do for yourself.
.....?
Wrong ss

Man, this is a while new level of point the phone at the screen, mans pointing a phone at a phone
Well that's why imposters are coming
imposters are here
oh yeah I didn't saw that it was released in live π
but imposter generation is still manual (and not automatic), so they aren't as wide-spread as when they will be automaticly generated
Btw, it's been a pretty long I didn't heard anything about the Android version and I have a question :
does the microphone stuttering when low FPS bug got fixed or not ?
ποΈ
Sorry for that bug! It was an unintended blocker that we overlooked due to how infrequently the TOS and Privacy Policy changes.
The Android release has not been delayed out of the projected range we've given in the past though. Still targeting this year until we say otherwise!
good to know I was just going off the assumption that the last announcement said it was the last update of the year
The VRChat client and android app are gonna have their own updates and release cycles since under the hood they're 2 different things. When the app updates next, it'll be brought up to date with the latest client module, but will also bring it up to date with the latest android Native UI module.
At some point in the future android will have updates that only update the native ui without touching the client and vice versa.
We'll try to update the client module with the client updates of other platforms, but the native UI can be updated independently.
Hey, how can i show my own avatar on android if its very poor (need to learn blender stuff, but it takes time)? I only the the dafault fallback
You can't.
well thx for the fast answer time to learn some blender skills then qwq
Yeah, very poor is just not a thing on Android.
So,
When will we see the open beta go public?
They have no idea yet
When enough commits happen to the code base
They could at least open it up for the public for maybe a week or so for the people to test it out and see what the current status is and let them close it at Christmas
Nope, it's still in early alpha. Meaning it's not ready for people to see it yet.
Development at scale usually always goes. Dev > QA > Closed alpha > Open beta > Live.
Its very much not ready
I'm really getting impatient with this..
I wanted to play vrchat cuz I never played it before,
Now I'm regretting my decision
And judging by its development currently might be pushed back into next year
Vrchat better be prepared for my review.
Ok
Vrchat got dislike bombed for the eac update
I dont think your singular review will do anything
I dont even think you trying review bots/alts would actually do anything either
I dont think the android/ios(whenever that gets put into far enough development) will even be a recommended way to play because you would still need a strong enough phone to even open the game
Let alone it being only 2d mode since a google cardboard most likely wont be supported
I have a 6GB ram phone,
It's obvious from my YouTube videos when I did play it with vrchat+ membership that it can work on a 6GB phone
6GB is the minimum, of course it'll work.
Is there a bug with vrc mobile that prevents it from showing how many people are in an instance?

cringe xD
you are running a completely different version of vrc on mobile
coyote noises
got my oneplus 11 to android 14 now need to tweak it's on settings little before i go and try performance in vrc mobile
android app feels kinda buggy at times, sometimes even navigating the main menu just makes the app have a brain fart and it closes itself, and sometimes i've noticed it just doesn't let me manually rotate the screen unless i turn on auto rotate, a bit annoying
i hope atleast that the sudden random app crashes are fixed
S23 Ultra btw
i am curious though, anyone gotten vrchat running on tablets? like a samsung tab S8?
it just doesn't let me manually rotate the screen unless i turn on auto rotate, a bit annoying
ha i thought i was the only one. it used to work, it broke when they added the pre game launch UI
Atleast i'm not alone, haha
I'm having a problem where when I input my email and password in correctly it says "Incorrect email/Password"
Could someone please help me with that?
Lightings broken brrrrrr
My pixel 6 says VRChat is not compatible on the play store
But it should meet the requirements
8gb ram, Android 14
Got it working with an APK. I guess Android 14 shows incompatible on the play store
it doesn't for me. running Android 14 on a Pixel 7a π€
Bizarre. I've heard both that it work son Pixel 6, and that it works on 14 now. Both of which are me, but the store says its not compatible. I'm not rooted or anything, just on newest update.
Didn't help me
If this goes public, I wonder how this will impact the VRChat community when everyone with a phone can join, making the entry barrier virtually non-existent. No longer you need a VR headset or a Desktop PC. More people means more fun, right? Public lobbies aren't gonna be overrun by even more kids screaming racial slurs... right? Interesting times lie ahead of us.
"Everyone with a phone" is a bit too wide, considering you need a relatively strong phone to run it.
Most people use budget phones that don't meet the criteria.
That's fair, although there are many kids who own the latest Galaxy phone each and every year. Phones are still somewhat of a status symbol. But saying that everyone has soon access to VRChat goes a bit too far, you're right.
Nonetheless, I see the need to make VRChat accessible to more people. Not every Quest user is a child, so not every Phone user will be either.
By the way, since the latest patch, standalone VR devices are only displayed as "Android" in the nameplates, which was previously only intended for mobile users. There is now no longer any distinction between standalone VR and phone users. This makes sense in that the content to which these two user groups have access is the same.
Well, there's also Pico.
Would be redundant to label Pico users as Questies. You know?
Of course, but they could have chosen a different label so that standalone VR and phone users could still be distinguished, but they decided against it. I find that interesting.
You do realize Quest and Pico both use Android, right?
It's simply reducing it to a collective term.
I think there's something more to it. Quest users are often discriminated against by PCVR users for being Quest users. Some immediately block Quest users on sight because they simply assume it is a child. Maybe the devs want to prevent this for phone users.
Nnnnno? It's because Android is a collective term for standalone. It was "Quest" before 'cause that was the only standalone headset on the market that supported VRC.
Now that Pico (and likely Valve's headset in the future) is supported, it's now labeled as the OS.
that change in labeling wouldn't change the behavior at all as probably most of the Android phone users are going to more on the young side
Welcome to the Developer Update for 7 December, 2023! Todayβs Dev Update features the world Snowpeak Retreat by Rum Ham, and avatars by TerraReef and Nae the Loud. Itβs gettinβ pretty chilly out there, so sidle up to the outdoor fire pit, grab a drink, and warm up with some friends. If youβd like to catch up, you can read our previous Devel...
YIPEE
oh boyyyy
Mostly just waiting for google to give the thumbs up, otherwise the build is pretty much ready!
I'm watching the player count avidly
I honestly think itβs a great idea for people that live in countries where it is hard for them to afford a pc or a vr headset because phones are more accessible worldwide
I was really hoping for an invert view option before beta but I'll patiently wait. I've enjoyed it regardless. Just cant use my controller like I'd love to xP
For the record, the app still has it's issues, heh. This upcoming patch addresses a looottt of them. But we have to pull the trigger on opening it up at some point, and the more errors we have getting reported, the more info we have to fix things. This is just sort of the next step in getting things to the point we need for a true "1.0" of VRChat on Android and its wrapper app. We're still a while away from that "1.0" point though.
Uhh, it still says i need vrc+
Soonβ’οΈ
Google Play Store use grouped rollout system which means...it may take up to few hour to rollout update to everyone.
so its live but not yet for everybody
bacause of google, yes.
vrchat did their part already.
how long does it take Google to roll out the update to everybody?
It takes exactly however long it takes 
hours, days, weeks, months?
87 years ofc
Man didn't expect to see android to move out of alpha so soon to christmas.
Man the 26th is gonna be nuts this year lol.
Nobody has the update. It's not rolling out to people currently. It's currently sitting in review for Google. Once it's out of review, we'll be able to flip the switch to make it live.
tomorrow or a week i'm guessing?
Soon tm
ah, review process still going on, ic
I hope for tomorrow, but it's up to our Google overlords π
is it going to have the impostors feature too?
1 small request,
do announcement when google review done next time,
then everyone be happy when see announcement said rolling it.
(and it is much more.....general habit of these kind)
I feel like always having to wait on Google will be quite annoying in the future 
I would love an apk off the site tbh
I would gladly give vrchat permission to install apk so it can update itself
not possible, they use device trust services by google
staged rollout is optional for app devs
What req of VRChat Mobile are?
This is listed in #android-announcements
I guess the login fix didnt got published yet
it would be nice to have the option to sideload the new .apk instead of waiting for Google
really?! I have Android 11 and 4gb ram. I hope they will decrease (for testing purposes).
Nope
Soo VRC on android should be beta soon?
Heard google play is slow to release updates
i thought apple was slow, sad to see google doing it now too
and they probably dont even do anything, just some poor worker clicks a checkbox
Do I still have to pay to play on the phone?
Yes.. Until google gets their act together and pushes the update lol.
Idk its prolly servers exhanging apks n shit
It doesn't take several hours
is there a dark mode for the menu?
How do I equip the imposter version of my avatar on mobile? I generated one over a week ago.
it shows as default i believe
if the avatar rating is poor
or thats what its doing for mine
Any chance anyone's figured out how to create a VRChat mobile instance that isn't public, from the outside-instances menu you get when you first open the app? (not the normal vrc menu within an instance)
was poking around for a settings menu option to use something else by default but zilch so far... having to boot into a public just to then make a private's pretty goofy. π
do i get mobile notifications for instance queues?
ummm
i guess we have a big problem, i try to login but it says that login failed
and then i receive an email with confirmation code
how do i get it on my phone
Play Store.
is it out in the uk yet?
Uhhh.... I don't know?
...why is VRchat Beta not available for my phone?
i have just updated the app btw
because i cant see it
I've got a OnePlus 11 with 12GB of RAM
I think that's plenty powerful but it says it's not supported lol
Android 13?
Yea
there's whitelist of devices or something
Ah ok
did you root it btw?
Yeah, but I've got Safetynet check and a root blocklist
That's not the issue
idk, try aurora store? might not work at all.
11 Pro or non-Pro?
There is no 11 pro
Oh. Well... then how the hell do you have 12GB of RAM. It only comes with 8 or 16.
That's what I meant lol
Not 12, 16
bruh i cant seem to find it on app store can some one link it?
Android package names are weird sometimes.
bruh i can't install it because i'm in android 11
its not compatible
ππ
That's... good?
10 is the minimum.
I found bug that if u have a home world that is PC Only, u cannot play using the "Play" Button
i got stuck in a infinity loading
because of that
then i change it to the default one and works now
π€
Ahem. Squid, did you forget to change the wording on the build name?
it says that my devise is not compatible with this version
vrc Android is available for everyone now?π³
yes
The Prompt for 2FA using Google Authenticator shows up but then goes away immediately.
yes
gott expand my memory
I'm stuck on the first loading screen
will it ever be compatible for lower android phones
Likely not, considering Quest has 6GB and is built for that standard.
my phone only had 4GB even tho it's newerπ
That did in fact work, and you turned me onto a new app
So now I can use my modded playstore without having to have 2 installations, thanks for that π
cheap phone then
aurora store is also on fdroid btw
Yeah, that's where I got it
Well, I got it from the fdroid website
How do I switch to landscape mode?
based
Should just rotate automatically
Tilt your phone and hope that you have automatic rotation.
Also, I assume >60fps isn't supported yet?
if you have samsung you can create an automation profile to force landscaped mode
It seems to think that's my refresh rate cap
VRChat crashes and sends me back to the home page when opening the Big Menu
Then you can't.
Damn
Funny how everything necessary is posted in #android-announcements yet no one reads it. 
Β―_(γ)_/Β―
I can't even send any media from my phone, new discord update is great!
newer yes
cheap? also yes
This is with a Pixel 7
Oh no its when rotating the device it crashes
Don't forget about the channel description
Found a smol bug.
discord experiencing issue at the moment.
This is all great feedback! I have no idea why the app is crashing/re-booting for you like that. it shouldn't be... But either way, I'd like to voice to please not post bugs here! They will get lost!
Please post all bugs and feedback here so we can track and actually fix it!
https://feedback.vrchat.com/mobile-alpha
This is just...oudated @brittle cypress need to update channel desc.
I don't have permission to do so, it will get changed at some point though.
oh....sad to hear that as you are main person speaking here...
I don't run the discord...? That's up to a different team.
VRChat enforces Play Integrity???
I'm getting device is not compatible on a Pixel 6a, rooted
yep, if you're rooted then you unfortunately may not have access.
I'm my opinion dumb, but I get why
You can still install via aurora store fine (open source frontend of play store), just keep in mind that it may come along with it's own set of issues
Oh I know
I just wanted to confirm is all
:3
Thanks tho:3
tfw aurora also fetches updates faster than the play store itself wtf
What's the official build number?
It won't let me submit a bug report without a build number (I tried 2023.4.2p2m but didn't work)
Does anyone know why the play store that my device is not compatible with Vrchat mobile, and that my cell phone is good
Does your phone have >6GB of RAM?
i'd assume it'll be whatever build number is shown ingame
I don't know lol
How do you not know? 

1390, got it.
Would it run on a cell phone with 4GB of RAM? Because that's what I have and I'm using
Unfortunately, poverty is a reality
ye don't expect great things
But if you put everything to minimum I think it works hahaha
But I could try it out because I've already figured out the beta program thing.
A cell phone with Android 12 only having 4GB of RAM is complicated
Not really, with 4gb of ram, especially on top of latest andriod versions, you're going to run into a lot of OOM scenarios
and you're just going to be fighting android on it wanting to kill the app/etc
only way i can see it remotely working would be disabling avatars entirely and playing robochat
Even then, you'll still be heavily limited depending on the world and amount of players
gotta keep in mind how bad vrchat runs on the quest, mainly due to ram issues (6gb), expecting less to work well is insane
Think of it as a Quest.
Well, OG Quest had 4GB, 2 has 6.
You can use desktop mode
It's practically the same thing but more limited
Doesn't fix the ram/vram issues, only helps with rendering
O ye, does support above 60, just change fps setting to capped and then raise it
VRCM go brrrr.
Even on 6 GB phones, even the UI before getting into the actual game is really sluggish
Anyone still experiencing issues with correct credentials being considered wrong when trying to log in?
if those temperatures are correct then yikes
gonna be honest, I kinda wish I could just boot in directly without the weird af UI like PC VRchat, still trying to figure out how tf to open my home world
Easy: tap the "Play" button literally in the middle.
you mean the greyed out rocket that's perpetually saying loading and has been saying that for the last 30 minutes?
not unusual for phones 
especially for the pixel series, they are notorious for overheating
it's my only issue i have with the device
pixel 7 pro
Debating wiping and installing latest beta with the gpu driver updates and other shii to see exactly how much of a performance gain i get, ive seen a lot of really good results
ah, I have the S23 Ultra and the temps are usually handled well
samsung does a good job with their device cooling 
