#android-discussion
1 messages · Page 8 of 1
Hmm
I'm not having any problems getting in myself, I wonder if they limit it based on region
That would suck
I played today on my phone and I can't see my avatar anymore. Stinks.
Most of my good avi are very poor an yet the removed it in the update but it's still in the settings of the main menu.
yeah they removed very poor, but i managed to downgrade.
they should really add very poor avis as a optional thing under safety & comfort already, but they seem to ignore their players
wait it's optional now or is it not?
Nope because they removed it but still in avi setting menu
Yeah. I used to see it. But now all I see is my fallback
Would VRChat be compatible with the Pixel Tablet by any chance?
I can compromise with a tablet over a cellular device if I am just gonna use it for world testing purposes
Theoretically it should as long as it lets you download 
8GB of RAM and Google Tensor G2 should be alright
it would be +2GB over the requirements
Does anyone knows what's that (I get that on my PC if I launch VRChat on my phone) ?
yeah, someone already did it
It works fine on Samsung Tablets, so I don't see why it wouldn't work on the new Pixel Tablet
vrchat has automatic OSC scanning it scans for any application on the network for an osc data provider
Oh that's funny, it's picking up the other client as an OSC server.
Anyone seeing only fallback avatar tho avi has quest compat?
you could roll back but at one point vrchat might decline older versions to ruin the fun.
very poor avis got blocked so thats why. like i said above, you can try rolling back.
Jeez... what are they thinking
idk
they're thinking about making sure that the game doesn't run like shit on underpowered hardware? it's been said in the documentation for years that Very Poor might get removed alltogether on Quest, this is not surprising
I agree with the move.
i've said before, that a toggle to prevent or allow very poor avis would be very nice.
Nah. U aren't allowed to choose.
i can understand optimization but like, why not just let us toggle it on or not if we atleast have the power for it
That means majority of the avis will be blocked and people aka creators will be upset as they have to optimize even further and ruin the avi looks
- they are thinking of making a creator supporter feature soon, so why even change optimization lol
Just a dumb act all around
- imagine the avatar you are using rn is all of sudden blocked and unable to see by all quest users, wouldn't that be infuriating?
most avatar creators are lazy, they won't optimize stuff unless forced to. I see people in here every day trying to upload 200k+ poly avatars to quest, and there's nothing stopping them from doing so
I’m all for removing very poor on quest too lol
Well okay I think a good compromise might be
user created content game
Mocks users for creating content and not spending the dozens or hundreds of hours learning more advanced tools
Imagine your friends going, "cant see your avi, mind changing?" Over and over again 
Very Poors are allowed and blocked by default IF they aren’t egregiously horribly optimized
I.e. you can upload a Very Poor avatar up to say 30k tris and as long as other stats aren’t in the red, it’s at least viewable if you manually enable it
Sooner or later this game will have block looking avatar.
If you wanna speak of optimization, bring back old 2017 vrchat, 10k poly max
You horribly underestimate the amount of detail you can fit in 20k tris
remember, the Imposter system is coming at some point. it'll mean you could at least somewhat look like your original avatar to others
there's more to a rank than poly count
I was thinking about what may be a good alternative though for just outright removing very poors
And I think a good alternative would be making it so very poor avatars cannot be made public
So if you really wanna wear unoptimized garbage, you can but you can’t spread it around
Why's it so bad to let people choose what they want to see?
not the worst idea
exactly
Disabled by default, warning on enable. Tough.
Let me guess, the reason both of yall are supporting the very poor changes is because ur avi is not that level
how i've tried to pitch the idea many times now
Correct! I’m a competent creator with over 90 quest and pc avatars that ARENT very poor
I was always of the mindset that avatar/asset creators should always strive to optimize their stuff as much as possible, to protect consumers from their own ignorance
A vast majority of which are in fact public
Personally, I don't like top down dictation of artistic expressions. I have absolutely never cared about showing a VP or controlling what I see.
not exactly, but I have made very optimized versions of avatars for other people before
e.g. Rollthered
They're thinking the optics of their client crashing constantly due to unoptimised content is far worse than a small amount of people complaining about their horrendeous avatars. And they'd be right. An application that runs terribly or crashes a lot will look worse to the general public. That's basically what it comes down to.
This is my main avatar and it’s less than 20k tris
<10k, Good quest fallback
there's more to a rank than poly count.
Bruh. Yall are literally bringing up avis that doesn't have accessories, rollthered, is nice but majority of the avis are those eboys/egirls one
It’s the main factor, atlasing materials is a cakewalk
Are you measuring that from Blender? If so, the poly count will be wrong because you've not triangulated it yet.
it's the Tris count from blender, not the faces count.
Well not the main factor, but hardest to control
Blender lists tris and faces
So does Maya
Don’t know about Max because I don’t use that one
you are correct, but for a Fallback, I don't think accessories are needed
Settings > Show all perf stats
Sweet thank you, I never knew about that
This is slightly disingenuous... There's a lot of reasons people can't/don't do this additional work. It might be easy to reduce poly on some models, but not on all. It may be easy to atlas on some but not all. It may also be you need to merge a ton of stuff, create new blends, weight paint, rig, add back faces, on and on. Reducing it to such simplifications is just disingenuous, just like mocking those people and calling them lazy.
No I was saying that reducing tris IS the hardest part, I was just saying stuff like merging bones and atlasing UVs is easy
Yknow what... just punish people, if they crash theyll learn their lesson to not use very poor avis 
VRCFury + D4rkAvatarTools does a pretty good job of doing a lot of this for you, if you can't do it yourself in Blender.
Depends
You know they won't, they'll come into Discord and Twitter and moan about how the game is so unoptimised and how it's rubbish, with absolutely zero self-awareness, lol.
That's literally what everyone's saying, give them the option to turn them on but have them off by default
Erm what if you’re like me and do it in Maya 🤓
Guess what? Vrc goes "nope, removing, we dont care what u say"
The problem with that is that you end up with the environment you have now, where everyone just uploads very poor, meaning everyone has to turn them on to see anyone, and then you're back to shitty-performance land.
Correct
I never had bad performance due to that. Not everyone plays the same.
Whenever I go into a public lobby on quest, you RARELY see anything that ISNT very poor
The option has been taken away because people cannot control themselves. It's not a rare occurrence, it's becoming overwhelming and now they have to crack down on it.
And I get sick of trying to converse with fallbacks
Man, speaking of fallbacks, where has that Imposter feature been?
I love how theyre cracking down on avis but not age limit or kids.

Neat. It's almost like people should have choice in a community game since not everyone would agree. Odd that
If the avi limits were extremely restrictive and very poor was removed, it could run the risk of reducing the amount of creators willing to make content for the game significantly as well as excessively raising the barrier for entry which isn't good for a game that relies on UGC to continue
Clearly those creators ain’t that good then :/
This game is getting dumber and dumber with devs doing things that weren't asked for
The problem with cracking down on kids is that to do that properly would require age gating of some sort and if you so much as mention that anywhere in this Discord, people collectively lose their shit (as most people in here are children, I guess? Or are people that like children being on the platform, which is even more weird...)
Lmao, I'm sure there are way tons of creators that want to display their skills instead of showing nothing
Nah, it would just mean creators have to actually put effort into making content for the platform, rather than making half a mil monstrosities and then claiming it's "fine".
"Ain't good" u say
I'd basically never bother anymore lmao. People mock others for being lazy n shit but I ain't got that time to care. Been using blender and unity for many years, fully aware of how it's done. I'm just not disingenuous and make it sound like it's beep boop done for everyone. It's time most simply don't care about especially when it's being spent basically reducing the avatar to a boring bland model.
My college profs are always amazed how optimized my models are because vrc has taught me to optimize and make things look nice with good textures and custom vertex normals
LOL

I aint entertaining any further on ur "good optimization" opinion
I wouldn't want that to happen, to be honest, that's why I was wondering where that Imposter feature has been
The imposter feature looks meh tbh I'll wait and see but ehhh
Just because ur creation amazes ur professor doesn't mean it amazes others for how it looks
I dunno either, but at least we shall see how good that will be when it is released
It literally does though
Ur professor was taught to do things cleanly while vrc? Go wild with ur creation
My vrc group has over 700 members, one of my avatar worlds has 8k favorites and the other has 30k favorites
I’d say people like my optimized content
Sorry you’re an eboy who needs “muh polygons” but not everyone is like that
That's...
Ratio of furries to non furries (furry avis are 90% optimized"
Eboy? I run around as game characters
They literally mentioned tda bases earlier
Bruh. Bit of a straw man.
This guy HAHAHA
Then you’d like my world because most of my public avatars are optimized game rips lmao
I am naming the majority of avis i see, eboys and egirl
Ah fair then
i will confidentally say, as a furry. that furry avis can be optimized or not. but most are not optimized
Not what I wear LOL
The tyranny of the default rex.
As soon as I get a new anthro base I always dissolve loops until it’s poor or better
lo
Great example is that Ghostblaze base that I took down from around 65k to 19k
All the while it still looks great
has anyone tried using the android build on a data connection yet? how much does it use up?
Hardly anything
Let me check
I've been using cell data to play vrc for like 2 years. It uses jack shit.
Loading worlds is the biggest chunk
damn you had access to vrc mobile for 2 years? /j
please re read my statement
82.67 MB for me
i know, i said /j
I have not tried going to a public instance with it yet
But also at the same time “optimization is super hard” is hardly an excuse for quest creators because if they’re already that lazy about fixing nothing, might as well take the lazy approach to optimizing and just press the button with the cats plug-in that decimates your model down to an acceptable level
Lmao. Mocking users for being lazy is pretty shit take tbh
Androids been released
It’s a fair take, I’m not the only one saying it
for 3 days
Others in this chat said it like 10 minutes ago
I get it, you are a good avi creator, optimizer as well, but others have ways to express emself and adding optimization removes it
When will the iOS version come tho will the game need to be rebuilt
No it's not. It's a strawman. You're basically inflating your ego taking a disingenuous stance. It's not always easy, nor quick to optimize. Rank depends on many factors and depending on their model it may or may not be achievable at all. Or may require them spending hours or dozens of hours learning blender or more advanced tools. Mocking people for not having the time nor knowing is just rude.
Merc, this guy just wants to flex his college skills
I am extremely well aware of this. There are a couple of avatars even I simply can’t optimize after years of doing it
I can't ever seem to make already demanding Booth models like Lime, Rindo, etc. to be on Poor ranking for Quest
@dense flicker
Why are u lazy then? Just do it
Oh sorry for that ping, I didn't mean to
I’m not trying to inflate my ego, I’m arguing that the tools are there to make it easy for people who don’t know or want to take an easy approach to things
I often use selestia, and I made it quest compat but very poor ranking
Guys
Cause yknow why? Bringing it to good ruins the look
i think ios will require republishing of the avi to another platform so unsure.
not every avatar can fit within the quest limitations without serious alterations. at some point some stuff will have to be cut, just how it is when you're working within the constraints of limited hardware
You just admitted it's not even feasible for everything. Yet you then go back to "just use tools it's ez"
Mhm, Selestia is just, already that demanding to have a good looking on PC
It is easy with said tools, however I hold myself to a higher standard for how I want things to look, and without using those tools some models would be near impossible for me
Stripping her down by a few poly counts, even with dissolving edge loops may make her look worse than original 
For most people, Quest is NOT the platform they’ll be using
Just go play rec room dude, they will love u there, oh wait nvm u cant bring ur creation there
Do u have the numbers to back this up?
No, but I have met extremely few creators who actively play on quest
Maybe 5 or so in my entire history of playing the game
Lmfao
And I’m in public instances a lot
So you know, I kind of just gave up on some avatars on having them compatible for Quest, even for how much I wanted them to
Is iOS gonna be terrible
Quest is about half the playerbase though
Vrc once said, "express urself with the avatar u want" but they are contradicting themselves. And you? Mocking us with ur skillset
unsure, if it does use the quest side of vrchat for avis then yeah, same as android
Just because most of the player base is on quest it doesn’t mean most of the creators use quest
And the overwhelming majority of those are children. They're not exactly the target demographic for most model/base sales.
That slogan didn't age well nowadays...
Ban em kids instead of fixing the game
users aren't the targeted demographic for user made content
VRChat Switch Edition when?
https://fxtwitter.com/AuxVRc/status/1693286780324254159?t=XJClAzKYFchnilWTJaFbyA&s=19
I actually did not expect this to run at all
Idk why people make fun of quest users and stuff
The thing is, most creators play on Pc and Quest is an afterthought, sometimes a platform they can’t even test on. In those cases, those people should be more focused on making those avatars more like fallbacks for quest, not fully fleshed out stuff
They make fun of them because of Quest's limitation and hardware specs that they think it's not capable of running VRChat well
I can't believe I haven't tried this yet, cool asf
And some Quest players are spoiled kids...
Sounds like you're pulling a lot of stuff out yo ass now lol
Modded to run Android?
Think what you want, I’m going off of data that I’ve seen myself by hanging around creators almost exclusively
I’d expect iOS version by the end of next year maybe
I do not condone hate towards anyone playing on any platforms though, nor should anyone be, honestly
Data? Lmfao
I don't think so. the only platform you can create on is PC. it sort of makes sense for that to be the priority platform to develop for
Merc, this rate he has nothing else to say but blab already, main point is, he doesn't want people to express how they wanna be expressed and they should learn to optimize. Wild opinion coming from a guy that favors his professors words
On older Nintendo Switch consoles you can literally just install Android 😅
Because many of them are A) children which many don't want on the platform and B) are super entitled about people making Quest content, despite how incredibly difficult that is (if you don't want it to run badly, or if it's a world, run at at all).
No shit. There was more to what he said than that.
Oh, handy.
I’ve met tons of quest users that want to make avatars but can’t because they don’t have a pc powerful enough to
$460 for a VR -ready PC
It really isnt LOL
Someone did it XD
My Switch edition looks a little different
Just get a job, pcs are cheap HAHA
Back in the 2000s it was easier and less expensive
XD
A second hand laptop for using Blender/Unity would cost you easily under £/$200.
People who complain about how pcs are expensive is dumb, they always want the best gear instead of the minimal or cheap but good ones
It also seems weird that people would not have access to a PC in this day and age.
I’m building one and it’s hard for me to get the proper money
See the thing is, most quest players are kids lol. The pc literate players all play on pc because they know the benefits of how good a pc is
I don't need a 4090 to play this game...
Either way, "optimization" by default is dumb.
amd is like probably the cheapest way into gaming afaik
True especially considering vrc is more cpu dependent no?
yeah it requires more cpu
And I think AMD CPUs are good for those while still offering good prices 
If this is your genuine take, you are not allowed to ever complain about the performance of VRC, or anything in VRC, ever again.
For sure
Maybe it’s not the fairest comparison but imagine if epic games tried to port the pc version of Fortnite to phones with no optimization
"Express yourself with the avatars creators make" - vrchat 2018
It’s a similar thing for how very poor quest avatars are ‘optimized’
this is a game, not some offline render you can just throw more rendering time at. we have a limited frametime budget, things have to be optimized to ensure a decent framerate. for quest/mobile, it's a matter of the game being able to run at all
Agree so better ignore him
College has taught me fuck all compared to just self teaching
Hmm? For a budget-friendly VR device plan?
Wat. Being apart of a discussion is flexing skills for something I never even did?
Yes
My bad for sharing my opinion I guess
Then yes, but Quest 3 is coming soon so you ought to wait for that
This Fall they will
@hybrid tendon isn’t meta gonna continue support for the quest 2
I'm too fkn stoned lfmao
Yes they will
Yes
For a while.
Then I can get that save up to upgrade
Look I’ve already chalked you up to an idiot who really doesn’t understand the technical side of things when it comes to how VRChat operates, so I’m not even giving you the time of day at this point
Maybe not an idiot, but someone ignorant who doesn’t even try to understand why very poors are so bad for the games longevity
Mocking users as your counter is pretty rude.
Bout to say that’s harsh
At this point I don’t care
Was not for you ^^ no worries
I’m done suffering fools lol
That's apparent.
Cough cough, "users can express themselves or should with the avis they love"
I realized. I'm pretty stoned lmao
You really are ignoring that sentence made by vrc emself?
The things they love VRChat has said is subject to removal since 2019
Sir what’s your problem who do you think you are
Ego is off the roof lmao, "lazy" is what we are to him
someone doesn't agree with me. They must be an idiot
No worries lol hope you enjoy it xD
this doesn't supersede performance requirements though
@cosmic cobalt I suggest you touch grass
it's not "users can express themselves, regardless of if it'll crash your game or not"
2023 arguments be like
We live in a society
I haven't ever crashed from a VP. I've crashed from crashers uploaded with modded SDKs tho lmao
It doesn't but lets say this, "your creation is now determined by the majority of the community, the avi u are wearing now? No can do. We hate it" how would you feel?
I’m simply done making logical arguments because the people I’m arguing aren’t accepting logical arguments and are only all about ‘but I wanna wear the thing I love and idc if it causes people to lose frames’
Bruh
You also don’t need to be a incel
Was it logical of you to bring up mockery to other users
insults are not necessary
That’s about when I gave up
👀
Don't need to stoop to his level.

what did I just join
This is like dopamine to me
Hero is it normal that I see on the App only Fallback Avatar's ?
Lmao scroll up
Scroll all the way up, make sure to bring snacks while you scroll up tho
But yes. All VP avatars will be fallbacks now.
they uh, made very poor avis impossible to see for "optimization" reasons
wish they added a simple toggle to readd them tho
^
me, in an empty world with just two other people, locked at 60fps, just wishing I could see anything other than a dude in a suit of armor
atleast displaying something like "before enabling this, you do understand you will suffer from performance drops. do you understand?" while it makes you wait 5 seconds before being able to enable it.
But with that being said, this heat will bring upon to IOS users if they ever are allowed to play this game
it would be nice to have that at least.
"you sure u wanna do that? Your phone be weak brother" (5 seconds till this pop up disappears)
Gotta be hella unhinged and direct
no no, it's got 2 buttons you can choose. cancel and enable, which enable will be greyed out for 5 seconds.
Yeah but change the head up sentence to what I said
So people think before pressing
"enable this at own risk. you might suffer more lag, unless your device has the power to process very poor avatars."
something like that.
the devs could write something better though, if they are gonna listen and add this that is.
Time will tell
i hope they listen
Oh I was wondering why I'm seeing my own fallback
Are they gonna be enabled again or is it staying like that?
No idea..
well, you can maybe upvote this to hopefully increase the chance to bring it back.
https://feedback.vrchat.com/mobile-alpha/p/desperately-need-a-very-poor-allowance-on-mobile
i know that optimization is important, but it being toggleable would be lovely anyways.
Like i said yesterday: not everyone had the skill or time to make a poor or medium quest avatar. If you can then good for you but being in this channel and flexing that if i can do it everyone can is toxic and pathetic. Need more popcorn tho lol
I upvoted it
👍
that's me to be honest.
Well egoism plays a huge part for em
:))
At least you don't play on a Samsung Galaxy Note 7
Any fold users?
i saw some fold users playing vrchat. it's almost like a tablet
in here too. they posted images
one even played on the teeny tiny screen on the flip 4/5
💀 I love those users, testing the limit
I don't have a fold but dual screening lol
DAYUM
what in the world is that phone?
LG V60
wow.
Is your phone burning up?
vrchat automatically makes your phone warm already, to around 42 celcius.
Nah. It doesn't get all that warm on VRC. Fortnite on ultra graphics immediately throttles me from heat.
Hella neat tho, I like it
they're the one who sold the lg wing arent they
I put it Infront of my AC vent and bam, no more throttling. But VRC hasn't really heated my phone up at all
Idk what u mean but LG indeed doesn't make phones anymore. But the V60 is still being supported and updated.
oh wow.
I needa get myself a fold now
btw this is what i mean, they made this at one point but it was short lived
Oh funky lol
yeah, that's the lg wing
Looks fragile
it actually sorta is i think
but, now what if we get vrchat on that
it has 8 gigs of ram, it might work
Lmao. Would be interesting. It's def nice having the second screen when playing vrc. I have too many audio issues being in a discord VC and VRC at the same time tho
bah.
when i play on vrchat mobile i sorta need to use a bluetooth headset or echo is present through my mic
I still don't know if BT headset mics are even supported at all for any brand lol.
Yeah figured. I know it didn't work on my airpods. Made a canny but didn't have much more to test past others input
and sometimes when lag appears, the audio randomly cuts out but i just set my output to my phone and then back and its gucci then
Ah yeah. Audio cuts constantly. Last night tho I had it work for like a solid two hours without any issues. Then this morning it was no audio immediately lmao
bluetooth headset issues probably
I have a fold 4, pretty dope on the inner screen but hard to use the camera, need to use flex mode to touch the camera shutter button xD
how does it play on the super small screen when it's shut
well, not super small. but small
Pretty good tbh but main menu is a bit smol to touch lol
Same with my K92
i bet the wings dont work on that small screen
god i still remember the very old vrchat menu which was just like a whole soundboard
Oh they work but only for ants
baha
Il show
Yeah. But we'll not ever get android 14 lol. Least can just load custom rom.
Me who kept trying to look for any status of rooting attempts for a K92 (same for a Grand X 4 no dice)
oh my god lol
Ah rip. Get a V60 on eBay before they're all gone. Unlocked bootloader. Weeee. Paid 150 box for a new in box with dual screen. Hella good phone for how cheap they are now.
looks like a screenshot of the top screen for the nintendo ds
no, the touch screen
i would've said "what if we get vrchat on a 3DS" but those consoles have little to no ram.
Are the buttons re-arrangeable?
only way probably is by casting it to the 3DS via pc at that point with some software via homebrew
unfortunately not right now from my knowledge
Wouldn't feel like it tho, plus I don't see any reason to root anymore, I don't think
End of life tho sadly
yeah. they're still great though
I agree even if I have a old XL
I love my 3dsxl
2DS XL is probably the best to be honest.
it even has a cover for the game card reader and sd card slot.
Got a brown one that has solatorobo basically permanently installed lmao
Only DS game I even have anymore and only reason I even keep the DS
Port it to 3ds but only allow good or excellent avatars, i mean it's easy to optimize right? XD
thats going to be hell 😭
But would take years probably
Nah, someone in the world will find a way to do it
running vrchat on like
half a gigabyte of ram
yeah, in 2050 maybe
when homebrewers figure out a way to just degrade everything about vrchat so it runs like only at 15 fps
Found out Nintendo basically have been using flash storage for the longest, yes?
wait hold on
i think
didnt someone like in here, one or 2 people get vrchat running on a nintendo switch??
It's done by using an old switch that can be hacked and running android on it
I doubt it'll run well bc the switch is pretty old compared to modern phones
Looks like here was some drama lol
Yep lol
Too fast processor that makes animations play weird 🤷
made me think of roblox having basically unlimited fps would make some ui elements speed up really fast
Though we can only see fallback when in Very Poor avatars, others can see us
I couldn't select or see any selections in Meme or Die until I rejoined the world
Yeah I can't use any of my actual avatars
I enjoy how everyone who just yolo'ed a PC avatar onto Quest is now seeing the consequences of their actions, with Android lol.
That's still an issue to this day on modern games?
Wsp guys
Yo
I mean when all you know is unity it isn't easy. Plus premade models that are bought through like gumroad and whatnot have weird setups at times and putting them into blender and back into unity causes breakage.
Wait so why are they releasing it on android anyways? Kinda seems counterproductive to fend of modders y’know
Guys,how do i join vr chat plus in android?
People already have mods on quest lol
No eac on quest
I’m aware. However it’s not too much of an issue
At least so far I’ve heard
Most of the mods are just like playspace mover and what not
But there are quest clients as well
that are malicious
I have yet to see that but I believe it
But then again, putting a game named “VRChat” on a phone just sounds strange to me as well
Evening all just me or does 3.0 radial menu no longer work for anyone else in mobile?
let me hop on and test. Did it have another update?
I already poked at the android app (for unrelated purposes), mods that are found on quest won't work on android.. yet. I won't go into details for obvious reasons, but all I'll say is don't bother.
I mean they will obviously make some no doubt
It wont take long before they figure it out tho
I did update other android apps along vrc earlier today
True, I'm just pointing out what I know.
ohhhh. Hmm. Well It seems that I still have the latest version. Unless it auto updated but ill check
The state of the game is just, depressing a little bit.
I wish they’d add somethin a little more interesting no offense
I love vrc, but putting it on mobile just makes me wanna not play it more. I’d much rather talk to people in vr because it’s a less chance they will crash me. Most client crashers play without vr anyways so ye
Eeeh let me elaborate, it wouldn't be hard to port some mods/clients over, it's the game's integrity system is what makes it harder to work with. Again I'm not going into deep details.
working fine for me. Although if you are in very poor you probably can access ur actual avatar menu
Intresting i went through many quest avatars trying to open those menus yet couldnt
yeah it set yourself to a fallback because very poor not allowed on android
Like i got that 3.0 menu open but couldnt get to other radial menus at all
Yeah thats why
Oh well ty for help gonna have to see if i can get my own pc kissma converted to android
The limit is quest poor so 20k polys. Good luck
Ty im now testing myself using good rated vrc provided android avatar it works but only using ps4 controller
Without ps4 controller cant go further on menu
Dunno what skill issue i have since earlier when this mobile came it worked fine
The menu is dumb on Android. You have to tap and then drag in the direction you want
Weird is it dosent work for me
Dunno if it's some setting issue then
Got to this with ps4 controller
I think that flick option should be on but cant toggle it on
Something is wrong now dunno how this happend
Use the controller to turn flick select back on?
Cant since flick and those are grayed out
Ooh it looks like it's disabled. Probably need to delete VRChat's data to fix that
Yea most likely need to do that
Would be nice to figureout how this happend to make this posted on canny
Cheked settings related to controls there is nothing related or how to disable flick
Ok by reseting clearing caches and all now flick is active and works again but no idea how to reproduce that same issue where flick is disabled
Nah. Older games are usually locked behind certain FPS max count and having higher speeds of modern hardware may break animations where they play too fast or act weird.
same with Android
Has the avatar issue been fixed?
its not going to.
They intend to keep it this way
Thats kinda dumb, no offence.
None taken as im against it as well
I'm also against, but I can also understand why they did that.
And I guess I pushed me to optimize my avatar to be poor on Quest/Android, so now Quest users don't need to show me, and you can see my avatar on Android
It's just sad because like, what if someone wanted to play vrc but can't afford a pc or headset? It's kinda dull
Well... that's kind of on them.
If they can affort a powerful enough phone to run VRChat, they can definitely afford a (even used) Quest 2.
I really hope that the microphone sttutering and game freezing randomly for no reasons issues are fixed soon, because they make the game not really usable.
I have a pixel 6 or 7 I got it a few years back when I could afford it but now rent and bills and stuff were inflamed. Now I can't really afford enough food for a week
Your pixel phone is definitely more expensive than a brand new Quest 2.
I got it when it was cheap back when I could afford it, my dad got fired Twice because we didn't have a car now we only get 100 a week for food and stuff
We give most of that to our grandparents because we live with them
Is that for or against? 
they can still play they just need an optimized avatar. Not everyone has a good phone that can run a bunch of very poor
Like an avatar around 1-2mil polygons when it's supposed to have 15k polygons
You drive me Kazy
Anyone else having issues being unable to hear other people? I tried with just my devices normal speakers and a pair of blue tooth ear buds, bud I can't hear other people even though they can hear me fine.
I had no problems with world audio though
If CPU usage be high, often cause that issue as per as I know.
Don't you just love, when they take the control away from you to even show or use avatars at very poor or more than 10MB? And here i was thinking, it would be my fault, if i have lagging issues by disabling certain "hiding" features. But now i can't even disable them, rendering literally every quest compatible avatar i have useless.
I can only see my fallback? Other avatars show in the preview but the change doesn't take
Yesterday they all loaded fine.
How do I bypass this BS forcing me to only see my own fallback
You can't bypass it...
Very poor avatars cannot be shown on the Android build at all so I would recommend using a better optimized Avatar
It worked yesterday though. Ran fine on my phone. So they changed it. Because of peasent phones
Actually...
I guess they figured it would be kind of stupid to be able to see your very poor Avatar but no one else be able to see it
And kind of the point of bringing this to Android phones is so everyone can play VR chat
iOS user: where da banana?
I was using it to show my RL friends my avatars and their toggles.
Gotcha
for very poor avatar...once new fallback system comes in to effect, be better.
So when you connect a controller, it seems to disable flick select automatically. Disconnecting and restarting VRChat seemed to reenable it for me though.
I have a avatar that has 2 android uploads and it crashes android users only
not quest
does uploading it on a new slot still crash android users?
oi man, no need to poor shame
Have they not heard of people who pay their phones off over years either >.>
It’s easier to pay off a 1000$ phone over 24 months compared to buying a 419$ quest 2 up front
having same issue
Probably because the Avis ranked as very poor
Mobile doesn’t support very poor ranked Avis
same avis was seen yesterday unless they updated it?
Check if they’re very poor ranked
If they aren’t then idk
no worries thank u so is this a change as they worked previously?
Well it did support but they disabled it for some reason.
Very poor Avis weren’t supposed to be showing up? It’s mentioned in the blog thing but idk
They showed up just fine for me when the app launched. An update removed the ability to see very poor. I guess that "support" was an accident.
It’s for optimization reasons
To respond to you, Bluetooth issues are widely known.
I guess it hasn't been fixed but it's a big issue atm. I know audio is also occasionally an issue outside og LBuetooth devices
I don't plan on playing Android VRC much seeing as my phone can't handle too many things downloaded. I am just using it to record development videos for YT. Doesn't seem like much has chanegd yet so
haven't posted my video yet. Still working on my video..
Where they gonna get an optimized avi that they actually like tho..
If they don't have a pc don't you dare say blender. istg
tyat's on avatar creators then
._.
The only ones really optimized are fallbacks and meme ones or flat images.
I know cause I spent a whole day looking for android compatible avatars
blame people for not optimizing then. if they don't have a pc then they're not gonna have a phone that can handle unoptimized avatars
oof.
I'm not blaming anyone. I'm just saying the options atm to choose from are extremely low. And what there is may not fit their preferences.
Personally, I think it's just the time it takes some people to make things optimized.
thats why people dont really do it is cause it takes a while.
I may not know much, but I do know some people that have made avatars don't make their models quest compatible because there's just no way or easy way withotu going througha tedious process ><
Yeah basically. Or the avi needs cutout shaders for things like eyelashes and when converted to quest it just turns into a thick line of black
Hopefully people are spurred to instead of giving up
I am angry I have only made 6 minutes worth of a speech out of my 25 minute video. I am excited to post this but hhhh
kinda doubt really. I mean it kinda made me just like not wanna touch any of my personal avis.
The ones I had bought I had done a lot of editing on as it and had to rework the whole toggle menu myself, fix the gogo loco, hand gestures and edited different textures, changed eye textures.
So to me I would have to decimate the model, pray it doesnt break, Repeat that WHOLE PROCESS and pray it works and just thinking about it is very discouraging.
The frustration of making something quest compatible
basically
And older models always have what I like to call crab syndrome
That's crazy I use stickers outside the server ONCE and they take away my permissions
well just overall
Curse youuuuuu /j
They made it so server boosters could
I had some to spare not really I just transfered-
I transfered mine too lol
Lmaooo Transfer buddies I'll stop
Mmm? My main PC Avatar is "Good" and my Main Quest avatar is also "Good" I wouldn't say it's even hard to optimize stuff as long as you do it...
It's just people complaining, boohoo my avatars can't have x or y.

I mean I think with your assumed attitude I wouldn't even want to optimize my avatar lol Even if I could
If you had ever used SDK2 you should know the best "trick" for making your avatars optimized, which is split every outfit into their own avatar.
And it works wonderfully.
Though it's a bit more involved than that.
No the point is, SDK2 has no Expression Menu so you were forced to split every clothing into new avatar, and that made the avatar more optimized.
And subject all my friends to load the same model 50 times with no in game customizability whatsoever. Oh and lets not use 3.0 toggles as well.
Fr

It won't matter when your model is 10 MB
SO my point is, not everyone wants to do what you do.
It does matter for my friends with slow wifi
I don't care whenever you want to do, but it will impact other people's experience negatively.
me and my very unoptimized 214 MB avatar
it's just a Rex with clothing and a spell system using poiyomi.
Well if you care so much maybe share with the class step by step how you do it with SKD3?
Maybe then we can all have fun
Literally, none of my avis are particles or wardrobe heavy tbh
Oh I'm actually planning on making indepth video tutorial on VRChat SDK development and go through everything literally.
Mine probably are. At least my hair
Like most of them are comfy smole avis
Both worlds and avatar SDK.
Ahead of schedule I like this one /j
Well, I'll prerecord it entirely and then edit and then only upload it but it should be even better than VRChat's own documentation once it's out.
I just hate the whole mentality of," because I can do it so can everyone else".
Not only that but most of the videos I watched I got so lost because either version or the shortcuts are different. They are using terms that I was unfamiliar with or saying certain menus I was unsure to get to.
I think anyone's video is better than VRC Documentation, sorry VRC Team
That's me with everything. blender or Unity tutorials :/
Luckily I use VRC Fury for toggles but clothing isn't difficult
that adds up tho, doesn't it?
I didnt know vrc fury was a thing for a long time so I did everything the hard way
Yeah I'm very aware of these pitfalls, that's why my tutorial explains everything from ground up completely translated to layman terms in a video essay form kinda.
I won't show anything specific but only show how to use the SDK3 properly.
I do have, lots of it.
But I wanna make it easily accessible.
To someone who doesn't.
Not even a single bit
I mean like how they say stuff in the tutorials make it seem like they think the audience kind of has a clue what they are doing
It doesn't matter who watches it, will understand everything
I still need to learn how animations work
Liek the dancing or the little boop animations
When I see things in a video, I have so many questions as to like well why do we do this? but like they dont explain that like ever
Well, I understand what you mean. This is why I hate video tutorials with passion. And I'm a strong believer in text documentation and just experimenting. That's why I want to turn that text based information into something visual in a way that literally anyone can learn to use to use the SDK with ease. Which means for example, if I discuss animations I will teach the entirety of Animators and Animations in single video and why they work like that and what is the proper usage of them.
Of course these videos won't save you if you don't even have interest to learn, but if you do it will teach you probably more than anyone else ever did.
I had so many videos saved for things like blender, optimizing, reptopology, Sculpting, avatar creation and world creation, animations, toggles. Like all of it. I wanted to learn but I always got stuck on certain things. Or while trying to make a world at one point, I got discouraged because the project kept crashing and I would lose all my progress.
Yes but imagine video series that explains all the concepts of VRChat SDK and all it's related Unity components in like video series while never explaining anything specific but rather concepts for how to use these functionality. I will give you the information and explain why it works like this. That's it.
There won't be anything else available.
Because animations, toggles, radiant puppets, etc. All go into a single umbrella which is "Animators"
And once you know how animators work, you can do anything with it.
I suppose but still. It's just a frustrating program. Even tho I still work with unity I lot unity even burns me out to the point that I don't wanna touch it.
Well, you get "burnout" or frustrated precisely because you're trying to do something you don't even understand the basic essence of.
It's rather futile to force yourself to do something when you don't understand what you're working with.
How tf do you diasable push to talk in mobile?
And also how do you enable other people's avatars
Because for some reason i cant aim at people in this mode?
I forced myself to learn unity, at least the basics of it for what I wanted to accomplish. The frustration part normally from the facts that it takes while for the whole process. And when unity crashes on me that also is like an alt f4 moment.
Open menu tap on select user
button
The fact that Unity crashes, is not unheard of. But every time I've worked on my projects Unity has not crashed a single time.
you can only disable push to talk if you have headphones connected.
Wait really? Ril
Rip
because without head
phone your phone is also picking up the game sounds on the mic too
Isnt that the same with a laptop kek
Well, this is why we've made Noise suppression technology, but I guess some phones have really bad mic placement.
They tend to
mine is near the speaker
So I go to quiet areas until the bluetooth thing is fixed
or i just type
Oh while I believe this conversation is done, I want to briefly mention something. Do you enjoy making content for VRChat, if not. Why are you doing it?
Wait it says avatar is too high?
Like what? Seriously
I do enjoy it. But When you do something so much doesn't it ever get tiring? I have many hobbies simply because I enjoy learning.
Just cause I get burnt out from it doesn't mean I don't enjoy it. But it just means that I take breaks from it and go back to it at a later point.
I honestly wanna know if VRChat Android will be able to handle meetups
Def
Heck I love vr but I even get burnt from that too
Maube buy a fan cooler for your phone
To start my response, no I don't think it will get boring. I also love learning and despite that I do the same things over and over again, but every time I improve.
Half of the fun is learning, and the second half is applying the knowledge you've learnt into actual action.
And you know, I used to get burnouts too and it's horrible. But what solved it for me was actually going outside, touching some grass. And sometimes doing other things I enjoy too.
For example, when I wake up I program for 12 hours, I go take an hour or two and then perhaps go watch some series or read a book then go to sleep.
By first doing work then rewarding myself with other things I enjoy doing it will essentially make me even more motivated to keep working.
My worst mistake so far was probably just giving up without even trying though.
Once I got over that stigma I actually realized I'm not as shit I thought I was, while I'm not really good either.
To me, it's kinda like uhm.
If you ate the same food all the time every time. Even if it was your favorite food. Eventually, it just doesn't taste as good anymore.
Good things come in moderation. But Since I have so many hobbies and interests I switch them up depending on the days. And theres some days that I just wanna chill or maybe just read a bit and kinda wind down.
Well, I suppose it's a good thing you're not a workaholic.
It has its own downsides...

I frantically spam ctrl + s after every change I make so crashes don't set me back nearly as much.
Same
Having a text based version as well would be nice for searching for specific things.
You probably hate it, but that's the case here.
If someone as random as me can do it, I'm pretty sure after watching a few videos, or getting helped with someone that actually knows how to use Unity and Blender (or also ask questions in #avatar-help), you can also do it.
Best I can offer is my own reference material for the video and the script, but writing that information in text format would be too much effort.
On top of making the video.
That's totally understandable
Does anyone else doesn't have any audio when you use bluetooth earphones ?
Do in fact think i found a funny bluetooth audio bug, if you have audio playing from another app (spotify, in my scenario), opening vrchat will pause spotify but audio will work fine.. If you resume spotify playback it'll entirely kill vrchat's audio until either you restart it or it randomly decides to come back 
In my case, I don't have any audio playing.
When I spawn in my home, everything is fine, but when I join a public instance, I don't have any audio anymore.
But tbh, audio in general have a lot of issues (microphone stuttering when low FPS, bluetooth issues, I need to restart my phone everytime I switch my audio output otherwise the microphone doesn't work, worlds have audio issues sometimes...)
I've noticed it seems to hang up a non-existent call when you first start it up, might have something to do with that
Yes they've mentioned on VRC trouble shooting before that Bluetooth audio issues are known
Maybe audio issues mainly are known as well.
Question, how do I get my avatars to show? They won't load into the game
I am stuck as a default avatar
I don't know were else to type this but Will vrchat be working on the performance to very poor and make android look like quest or maybe in the future ? If u mind me asking
Noticed something Odd. I have two version of my model, but both use the same quest model attached to it. One shows the Fallback, and one shows the actual quest model. But both PC models have the same quest model attached to it, with no modifications. Odd...
I wonder if this is a VRC Android Alpha problem, or just a problem on my end. Either way, opportunity for more testing which I don't mind doing lol
It's bc android is only good performance avis so if u have a friend that's on quest and the avi isn't good performance u won't see it
Guys, I think my phone should be powerful enough for VRChat but I get strange lag spikes…
There are some moments where I'm smoothly around 60 FPS and some moments where I literally can't play with only one frame every 1/2 seconds.
My phone is a Xiaomi POCO F3, what do you think about that?
Is the avi ur wearing good performance ? Mind me asking
Nope, both are "Very Poor" for queust models which is what confuses me. But one shows and one doesn't lol
Is the avi on the left good performance?
Left (in my profile pic) is Very Poor, but shows one one and doesn't on the other
Right is a Good performance public Fallback
The weird thing is, the left model is a quest model that's attached to both versions of my PC avatar, only difference being clothing on the two PC ones. So in theory, both models on Android should show the avatar on the left, as I just had my quest friends confirm that they see the model on the left for both PC models.
Hmm, I'm not sure then 😭
maybe....cause by other limitter, like avatar size or something.
Actually, every Quest Compatible version on Android Mobile shows the Fallback (which makes sense if it's supposed to be Good performance avatars only) except the second version of my Winterpaw. That one shows the Poor Quest Winterpaw as intended. Might not be recognizing it as Very Poor, I'm guessing?
I mean, it is an alpha after all lol not really looking for help, just showing my weird findings about it and seeing if anyone else has seen the same issue.
Same results on both of my phones (Pixel 6, and Samsung Flip 4)
I noticed an update came out today. Did it change anything?
you can read "What's New" on app detail
Update: seems that even good-performing avatars aren't good for performance.
I had to disable everyone's avatar through the safety settings.
I still think that it could be due to a strange bug, I hope that updates will fix this.
I took it to Midnight Rooftop, and the pattern of the five-second freezes did seem to match the loading of avatars.
Does your phone have virtual memory, only having 6GB on my phone, but a further 6GB of RAM+ (virtual memory), my phone assumes it can load in more than it actually can, which leads to heavy stutters when loading in assets.
I haven't checked but hope that android settings are stored separately from Quest settings, or on the client side. because i'll be doing way more avatar culling
There isn't much that is saved between clients, almost all settings are saved locally. ("almost all" because there might be one, I do not remember)
It has 6 GB of RAM but I don't know how to check if it has VRAM
Is there any quick way?
On phones, just like the Quest, the RAM is the VRAM.
I know the idea is patently ridiculous, but in another server I've met people who insist that this thing is going to support phone VR goggles, because controller support will make up for the way it obstructs the touchscreen. is there any such plan?
Virtual memory is just fake RAM, literally your phone saving things that should be in RAM, on its own storage.
Seems fair, phone memories are quite fast
Don't think we've seen any indication of that.
But leaves us with very little memory overall.
That's a funny idea but there's no written plan on doing that.
Still I think it would be a nice touch, lol.
Yeah.
Well, hope we'll eventually find a way to handle this, thanks for the help!
VRAM is not the same as virtual memory. (GPU memory vs fake memory)
To check if your phone has virtual memory, go into its settings and there might be a section showing off how much memory is in use, if your phone has virtual memory then you can change it there.
I should really get around to testing if having virtual memory is what causes stutters on my device, but would be good to get others experiences as well.
Gotcha
I wish that they would post a new update optimizing the worlds for android
I don't think so. Google Cardboard is dead anyways.
Every Quest worlds works on Android.
And every world on Android use the assets of the Quest version
Yeah but not without crashing even though i have 6gbs of ram
that's mostly down to the creators of the world tbh
if the world is lagging, it's either your phone not being that powerful, or just the creator of the world that didn't optimized the world correctly
My phone is the samsung galaxy s21 5g fe
All worlds and avatars are done by the community. If they aren't optimized, that's not VRChat's fault.
And VRChat's devs can't do anything except forcing people to optimize their content to use it on the platform (like VRChat blocked Very poor avatars, so creators actually optimize their avatars).
Yeah that i wish didn't happen because now i have so many avatars that i can't use including my lucifer morningstar avatar from the hit tv show on netflix
But if it didn't happen, people will complain that the game isn't optimize, like you or other people in this channel.
Well for awhile the game was working fine for quest 2
Then out of no where i started lagging in worlds
some of that might have been the quest 2's OS taking more resources
And end up having to restart the game
like, hand tracking must be using some resources when it's used
I don't think so because the quest worked fine before
I don't think there's been any knowledge of an update that's made the game run universally slower for quest, it could just be you've been joining less optimised worlds
The quest isn't the problem nor was it the worlds because i joined the same worlds before that and had no issues
However i do have issues with my phone that i hope is resolved one way or another
The android version tends to crash.
Meta never knew how to do good software. And updates after updates, the OS uses more and more performances for useless/forgetable features, and then it result in bad performances in games
Thats probably possible
I wonder why my quest 2 keeps staying on even though i didn't turn it on like for example the light on the side of the quest 2 is lit up even though the console is supposed to be off
It haven't done that before.
And now its constantly asking me to update the quest when i turn it off
quest stuff is off-topic here but i've got a doozy. Sometimes I put the headset on and it's turned the volume all the way down. that never used to happen
that happens to me to. Mainly after I shut the quest off sometimes it will turn itself back on.
Mine used to do that try a new cord
Or just don’t leave plugged in a lot and it usually fixes itself
Also randomly I have to reboot it to make the microphone work. android audio must be a mess because I notice you can't switch audio devices on android version, not without rejoining the room.
unrelated but, YTP audio moment
Yep you're not also.
I hope they fix that because that's one of the 2 really annoying things of the Android version.
what is that world?
anyone got world with mobile optimized avatars since now very poor avatars are no longer usable i was wondering where to look from

I don't think that exists
i mean there are plenty maps but most mobile optimized are at performance rank very poor which are no longer usable if i wanna have invisible avatar im gonna use my fallback avatar but that aint helping on socialicing
This iscap if I've seen one.
I tried loading into the "Gumball Lounge 3.0" and my phone crashed before even showing the load in screen with the logo of the world.
Not phone, but the game crashed
That's just because your phone is not powerful enough, or VRChat on Android isn't optimized enough yet (it's a alpha version for now, don't forget that).
But all the assets of the world are 100% compatible on Android phones
Lol you're wearing so many caps rn
Unless you meant that world specifically I am literally doing a recording of me playing it. I AM SUPPOSED to post it today but trying to get a good voice ovr going...
My home world, the water is Pink, 2 pillows are pink, and soemthing on the wall is Pink.
Do you have this issue on Quest ?
Then it can also be just an issue from the Quest version of the home
but again, don't forget that VRChat Android is not perfect and have some bugs
I haven't had anyone on wquest join me on that world yet, so I've no clue if it's Pink for them or not.
but technically, all Quest worlds can run on Android phones
Well, because Quest headsets run on Android
People's game crashes soemtimes when being in a quest world.
so all the content is built for Android
Or lags horrible-
IMO I think different phones work differently.
So not every world will run the same as others.
I loaded into a Loft world and I had liek 6 FPS
120 something Ping
Thats the problem I think, people will say something will work when it reality it's just about the phone's power
I never said all worlds will run as good as on Quest.
I said that all Quest worlds can run and works on Android.
Even if you have bad performances, the content itself still load (or at least try) and is build to the correct platform.
"Works" implies that's it is managable when in fact some worlds cannot even be that, or at least if I start lagging like hell I wouldn't consider that "Working"
I would consider thay a shit world for android.
@ancient birch What phone do you have ?
It is alpha, remember. We're working hard on performance issues!
Well you said it just then, "I never said all worlds will run as good on Quest" as if Mobile is it's own thing
Don't misunderstand me, I am not saying I don't understand that. I am just trying to imply that when one says a world works when another onesays they've had issues.
That's litteraly what I said 2 times
Samsung Galaxy A71
It's the lower tier end phones for Samsung
So I didn't expect the game to magically work phenomonally
Indeed your phone can barely run the game.
But again, it's my point
Android MOBILE seems to sound like it's own thing than Android VR
And doesn't mean that something run shit on your very low end phone that it's not good for android in general
some android phone are litteraly more powerful than a Quest 2 or Pro
Well, it is.
As Quest can universally work with any world that's compatible with it, versus Android that compatibility works would vary by phone
This is my issue
Let me try the world on my Redmi Note 10 Pro
Your phone have a Snapdragon 730, mine have a Snapdragon 732G
I personally feel like regardless of what the Devs say, even if it doesn't happen, I feel like the Android Mobile should have it's own build. Even if it is very tiresom for avatar and world creators. But the compatibility between different phones is just not at all the same as the quest. All Quests work the same with quest comp worlds. Not all phones work the same as the quest comp worlds
Every phone is just different.
So I guess not even a different build would help because every phone is so god damn different that it wouldn't matter
I feel like the Android Mobile should have it's own build
But how ? When uploading a world for Quest, on Unity you are already uploading it for Android.
Also what would be the restrictions ? And you do realise that uploading a version of the world for each phone is one of the worst idea ever ?
That's why I just said it doesn't matter anyway
The world loaded, but I got the garbage integrety error 💀
Every phone is so god damn different
Wlel it loaded for me too, but wouldn't even show the screen with the world logo
The screen with the "initializing world" message ?
yes I never got that
I was recording tho shrug
Well you just managed to download the world, not load it.
On my phone, the world fully loaded, but again I got the integrety check error
Do you have a lot of background processes going? A lot of issues we've been seeing lately seem to be related to low memory availability
Only the game was running. Tho the world was 98MB (so pretty big), and I had battery saver enabled.
And that's only on this world that I got the integrety issue
98 compressed could be just about anything decompressed... but yeah probably
I don't think battery saver would do anything but affect your FPS. I don't think integrity is related, more of a play store thing that's being worked on still
I mean I do have 2GB remaining od 6GB
LMAO
For me, it's not a deal breaker (well, I don't go in very big worlds often soo...).
But what is deal breaker is the microphone stuttering as hell (until my game reaches 15FPS and my voice is basically not understandable), and the random freezings.
I had a few menu freezing
For me it's litteraly the whole game that have a stroke
F*ck 
But anyways, soon I'm switching to a Pixel 7a, which have 8GB of RAM and litteraly blows up my phone (performance-wise)
Man everyone seems to wanna get a Google Pixel now
Even my dad has one. I guess they are the new best thing
Well, software-wise, there isn't anything better from all Android phones (and in some ways, it's better than iOS)
The mid-range phone (the a phones) have litteraly the same chip as the high end one (just will less RAM)
and in general they are really good
DANG
The Google Pixel 7a is just 444
I will get it for 400€
The similar samsung phone of the 7a is the A54 5G, both have their pros and cons
but for my case, the Pixel 7a is much better
I don't need a 7 Pro
No you don't
But it is nice. 12GB of Ram. That's nuts
A 7a or just the 7 can be good for you
Well I betetr start saving lol
I liek my Samsung A71 tbh
I wouldn't be upgrading just for the game. More so the experience
Well, Pixel phones have a lot of good things
software like I mentioned
well, they get the new Android versions quicker than any other Android phone in the market, and they have a lot of IA features
also the photos done by the phones are really good
Pixel phones are litteraly called by most Youtubers "the smartest phones".
I love the way they are indeed
The only downside to them is they are slower than latest galaxy phones when it comes to raw compute and gpu performance, everything else is really good
Especially when you consider you can actually unlock the bootloaders and develop custom roms for them, which has the potential for even better performance and battery life, alongside extending the overall lifespan of the devices once google stop producing software updates, unlike samsung phones nowadays where this is impossible on most models except for some exynos chips 
Comparing a Pixel 7a and a A54 5G (around the same price), the Pixel is more powerful.
Comparing a Pixel 7 Pro and a S23 Ultra, indeed the S23 Ultra is more powerful.
Even vs the s21 it loses 
source: i own both
It's mainly just down to google still experimenting with making their own silicon, it'll get better over time, but at the moment it's a decent chunk worse (also isn't great at handling thermals)
Samsung software makes me want to jump off a cliff
at least it isn't nearly as bad as the old touchwiz days though, oneUI is MUCH better
Imagine trying vrc on a kindle fire
oh shit wait youve actually given me an idea 
Don't tell me you're actually
I've wanted to get a kindle device to do funny firmware things anyways because i've heard they are weirdly locked down, so this just gives me more excuses to buy one 
End up turning it into a hwmonitor display or some shit afterwards
👀 there are some models with 4gb ram
If i can manage to throw lineage or something extremely lightweight onto it, this may actually be doable

👀 i might actually be able to justify this, not right now, but a next paycheck adventure
After all Tensor chips are just exynos...
That was actually news to me, little bit of googling and they seem to just be based offa exynos.. so just think of exynos but on crack basically
They're based off of exynos
Lol for some reason i can only see fallbacks, is this a bug? I have quest compatibles it worked yesterday lmao, if I am in a discord call with a bluetooth headset, audio also stops working after a min or two
For fallbacks, only poor and better avatars will show on mobile (eventually, will be the same on quest)
Bluetooth audio (and audio in general) does seem to have quite a lot of bugs though
Oh, yesterday very poor worked, i guess its something they enforced on their side
Ye there was an update to the app to fix the limitation 
If you just set the "block poorly optimized avatars" setting to very poor, everythign else will show by default as you don't need to worry about very poor anyways now
if you see a fallback, just assume it can't be shown at that point 
I dont see myself actually using android haha, it runs pretty well though that i have to give them credit for, but text boxes pretty bad design
Lel
Also just a wish from me, at add a dedicated standing button, and use vectors for the buttons, as they look blurry
The battery yesterday it showed the incorrect level
Lol
Yeah that still happens xd
Yup
Yup
Buttons are also huge on my phone
Its not criminal to shrink them acording to the screen dpi
Foldable phones problems
Better to big than to small tho
While I know that that warning exists (and has existed for a long time), since you state that with such confidences has anything new been stated.
No, it’s conjecture at this point
However, I imagine if things are going significantly better on android they may be applied to quest too. The devs are adamant about not backing down from the No very poor on android stance
Hi guys, I'm new here. I want to know if you need to pay to access the ve chat mobile alpha to access it?
You need to have active vrc+ sub to get into vrc mobile alpha
oh what a pity, I don't have that. the little I did see chat was on PC
Yes vrc is avaible for pc on steam
Mine don't even work T-T
i can't wait to post my YT video. hate that the recording quality isn't as good as I hoped. had to record in bits ;w;
Its about VRCMobile
Minds well call it MobileChat

Are we allowed to chat in here if we dont have vrchat plus?
Vrchat barley works for laptop/pc, it lags all the time and its hard to fix the settings, i just hope the mobile version runs smoothly
yea
Jest out of curiosity if there a link to get that app ?? 🤔
it's at the top of #android-announcements
@barren field oh okie thank you 🙂
that will be fixed
there are a lot of bugs pending to be fixed
Sorry to hear that either your laptoo/pc are too weak spec wise or you hang around with too many unoptimized avatars
Im getting steady 60fps on my oneplus 11 in mobile version then again im using vrc own settings to gain that like hide avatars that are more than 6 meters away from me and such
Also question to others here is 60fps max what you can get i set my oneplus 11 on 120hz mode and still on vrc i get only 60 fps i went and capped at 120 but vrc didnt go over 60
so mobile vrchat is broken?
like DAMN broken
if a model has over 1k poly on it or it uses anything besides default vrchat shaders, it ether wont render or will just show black
VRChat mobile after running it at 120 FPS. The steep was when I played it, sheesh
DAMN
41 minutes of it
That varies on usage, really
This is why I limit it to 30fps.
But there appears to be a bug where FPS cap is not respected at startup and you need to change setting in order for it to actually apply.
Pretty freakin angry rn
I wanted to record more content on VRC but is the new default of the game on portrait mode now????
Because I have landscape on, and it's STILL going to portrait mode.
I do not want this 💀
Just for it to chnage into landscape only for the Big menu
And wtf is up with making even quest compatible avatars still having FALLBACKS???
I was able to use one of them in particular before, I changed nothing in my menu, and now suddenly that model has to have a FALLBACK?
They got rid of very poor avatars on mobile without the option to turn them back on

Just don't be a crap app on mobile
Simple
It's obvious using the quest compatibility isn't the exact same.
Nvm the game was just being dumb...
I like the idea of having VRC on android but now that it's out I feel like it was probably best off of mobile phones...
Unlike quest, there are wayyy too different experiences for people to have, be it bad or good, in my case bad, because of how different phones are made.
You have a low end phone that barely run the game, and you complain that you can't see unoptimized avatars.
After 3-4 very poor avatars, your phone would crash.
Rip battery life
Vrchat definitely gonna destroy battery life of people who play it often on phone lmao
Poor batteries
It seems to basically only run fine on high end anyways
Low end can't even start the game since low end doesn't have enough RAM
If your phone is less powerful than the Quest 2, of course it will run worse than the Quest version.
I've a midrange phone. Dunno the exact specs though.
what phone is it ?
Redmi note 10 pro
Bruh we have the same phone
But it's pretty low end for VRChat
I get less than 20 fps after a few minutes
Yep...
In the beginning fine but i guess overheating destroys the performance
I can last 3h in VRChat
Yeah, the phone has to throttle the performance for a bit so it can protect the battery
With battery life i don't mean a single charge
Battery life is how healthy your battery is
Battery degrades over time, especially if put under a lot of stress and heat
Which vrchat does put it under
So people playing VRChat on phone will see their batteries dying faster
Result is battery will last shorter from a single charge after a while
Batteries just hate heat
but that's the same for all games soo...
Yeah but there aren't a lot of games as intensive as vrchat
Most games are simple in graphics and don't use much processing power
Candy crush ain't gonna bring your phone to it's edge
I play VOEZ, a music rhythm game, and it drains my battery nowhere as much as VRChat mobile

this is why I like these things called 🌈 custom roms 🌈
the joys of a pixel while only owning a poco x3 nfc
and I get the joys of being on a snapdragon soc
Aight, so I downloaded a game plug in that tracks the temperature of the phone's chip while gaming. Needless to say, both the Snapdragon 888 and 8 Gen 1 reaches temperatures of 43 degrees Celcius and frame rates being to stutter and freeze up at times. Would it be the game's overall engine that'll get better overtime, the world (since it's obviously community made), or a combination of both?
You are making a false assumption that performance is going to improve over time



