#android-discussion
1 messages · Page 7 of 1
Have you ever stepped in a public or friends plus? You have to show almost every single avatar there every time
It's good people make good quality avatars but you go everywhere and they're all blocked all the time
Both are 3d models?
Furry is just a genre of avatar
But the bases are different in retrospect to polygons.
I mean a lot of bases are made for PC. So they just retopo them.
Most of the time a quod remesh will be usable lol
The thing is. People can't fix their avis. People also Buy them.
Fixed my stadia controller. Gamer hours are back 😎
And may not have access to a computer to do it.
Then all the public comfy small ones are unusable
like nonys.
Yes, but, a lot my friends are makers. Most have 3+ coms in the works at a time. Anyone with a little skill can make an avatar that is okay for quest.
Plus if you don't have a PC, you are limited to cloning avatars, ie not the people I'm talking about.
a very high ammount of Quest avatars are Very poor.
To me its just extremely biased. Its still apart of the issue. Just cause you werent talking directly about it does not mean it goes unaffected.
It something to consider
not ignore.
Because of experience..
It's not really vrc's fault they are acting upon the rules they have set out that people ignored lol
It was not a hard rule. It was a somewhat guideline
Correct
a10e
Yes, but with android it is so, what's your point
The point is that this is removing and kind of punishing anyone who doesn't even have a private avatar or the knowledge or means to optimize it themselves.
No one really likes being a fallback as the actual avatar.

I can almost guarantee that with enough people complaining about it vrc will buckle and allow it.
But imo I think they should stick to this and keep it poor and up
Don’t speak for us, a lot of players like myself like using things people can actually see by default
Thats a small amount.
It’s literally not, you’re just an e-boy who has to use tda bases
Most very poor avatars on quest is just a PC avi that was yolo uploaded to Quest
Im not even a boy.
Okay e-girl same diff
I cant even use my furry avatar on my account.
hm never heard of it
Well hop into blender then and fix it
So real
I tried but it breaks.
That is a you issue not a vrc issue
Dissolve loops manually
I have no clue how to.
Don’t just press the funny cats button that destroys your uvs and normals
I cant even get unity to open atm.
I need it open in unity so I can grab the fbx.
That's the point, anyone with a bit of skill does not have this issue of can't see people's avatars.
Yeah just watch sipp’s tutorial, it’s a good starting point
I just self taught myself avatar optimization over the course of 6 months of experimenting in my free time
I have been converting pc avis for Quest for ages.
Clearly not well
Thanks.
Yw
Hell yeah, I'm 6||(?)|| years deep at this point. I don't even show VP avis on PC kek
Oh same
My worst avatar on PC is poor because of a light source
And my worst avatar on quest is my lone very poor because it’s a game rip model that cannot be edge loop dissolved due to triangulation, but tri count is the only factor over and I optimized every other facet
I feel like they should raise the tri count for quest/mobile since it’s arguably the lightest factor
Imo the mentality of how red can you go is trash, people should be optimizing avatars for the platform.
I think 35k to 40k would be a good middle ground
(also try quod remesh tool for blender. It will mess with the weight paint but it will make it not all tri's)
I aim for Quest Medium and PC Good if possible, but sometimes I can only do Poor before it starts looking very janky
I just usually try the tris to quads function but that has varied degrees of success
I need to use blender soon, I’m starting to forget the workflow since I’ve been using maya exclusively lately
I lower vram and polys and things without ruining how things look. Because I prefer smoothness.
Acting like its my fault for not knowing how to properly do this doesn't really help the point.
It hurt. I want to learn how to but when you look at it from knowing nothing it is extremely overwhelming. And simply not having the time for it either doesn't help.
Vram is like
The easiest thing in the world to fix next to atlasing materials
Tris are hard if the model is already triangulated
But otherwise dissolving edges that aren’t on UV seams and don’t create ngons is pretty simple
Well, it's really sent really the chat to learn, #avatar-help has people that will walk you through it step by step.
We are talking about brod strokes about the android build. And it's perf limit
blender handles tris to quads quite easily as long as you don't edit the mesh while you're in tri mode
always edit models with everything possible converted to quads
Yep
That’s like rule one of what my modeling class taught me
Never use tris or ngons if you can at all help it
its kinda like editing assembly code for a program
Edge flow is everything
sure, you can do it, but you're going to mess things up. go back to your pre-compiled source code. not a great analogy but still
No it makes complete sense
I am done arguing over it. I have tried before in here to get help and to understand but whenever I did I was just met with "idk".
I got tired of trying to do it cause it would break Everything.
There’s also just the issue of this model having LOTS of little parts and some weird topology for things like a mantle
By the way Tupper can you confirm something about mobile I heard from a friend?
And having it crash and lose all progress was enough.
Someone told me that some poor avatars can’t be enabled on android either
they cant.
i only followed your convo back a little bit but reducing compelxity of PC models down for quest to hit the limit is definitely hard! it takes time to learn, effort, sweat, etc. it isn't an overnight thing, especially if you do it right.
Took me 6 months on and off to get proficient with it lol
Poor is fine IIRC, you have to set your perf limit to Poor instead of Medium (which is default)
Gotcha
if you want proof you can have amazing looking Quest avatars, look at the public avs
So 99% of my content should be safe lol
Some are simplistic sure, but some of them are just 
Oh yeah I’m aware I’m an optimized quest avatar dev
I cant. Because quest avis are very poor.
I have 93 avatars on my account and only one is very poor on quest
Most public ones are
I like not defaults.
Go to my world lol, it has over 100 avatars from me and my friends and only 3 are very poor
That's fine, but I'm telling you that its possible to make high quality quest avatars well within limits for Medium or better
it's a good place to look for inspiration
Yeah but the main point is that this will effect people who dont know what they are doing or where to even
It renders all my private avis as unusable that I have put lots of work into
definitely. people won't know what to do, or where to go to learn to start. that's how PC avatars were too, back in 2017 (when i started playing) and the poly limit was 20k.
Ooh I remember that
but we learned! lots of modelers came out of that time. they're pros now
And tons of people just used modded sdks to get around the limit
a few of them get paid The Big Bucks at this point >_>
Also here's that weird triangulation I was talking about
I do wanna note that converting avatars from PC to Quest will always be way harder than creating from scratch
The mantle was made with some tris
Yeah and I have been converting for ages
Yeah tris are being used there for squish points for the cloth
Also yeah making avatars for Quest is WAY easier than converting I can confirm that
there's definitely some places tris will fold to quads easily on that model
I had limited myself to 15k for my first base and I only hit 11k
I didn't really look much into the conversation, but I do wanna say that making the tri count lower is the easy part, The blender has a really good decimation tool inbuilt if you have even a little blender experience.
But the issue arises within adding Physic Bone components and due to their heavy limit it's hard to make the avatars look as alive as on PC.
Decimation is... it's an attractive trick but it really isn't ideal 
Decimation is a last resort for me
Random decimation is terrible, the "best" decimation that's nodestructive is planar but its still awful.
If I simply can't find any edges to dissolve, I decimate then fix the normals
It's just not something you should use
It depends, I usually split the model into 3 parts, Head, Hands and Body. Then use an inbuilt blender decimation and I still have all of my shape keys intact.
PhysBone limits are pretty damn generous for mobile/quest, esp considering the limit before was uh... zero 
Oh absolutely, Physbones are amazingly optimized
I've hit the Quest physbone limit like once ever
And that's because a collider I had stopped working once it dipped into poor territory, so I had to optimize it down to medium physbone usage
Yes fair enough, they are surely generous but it's just well. It's a bit hard to add them to both clothing and hair when you only have 4 root components to work with.
And that's not optimal.
We spent a LOT of time benchmarking PhysBones to ensure it wouldn't impact Quest (and eventually mobile) too much, and the numbers we came to are about as generous as we could hit
I would not expect them to be bumped any time soon :S
I had to argue for more
so, while I definitely understand it's tough... work with what you've got! get creative :S
I even converted God runner ffs
this is a PC only avi that I converted to be usable on quest.

Fair enough, I would just hope they would be bumped for "Android" in specific because normal Android phones are far more powerful than the Quest platform.
Hello, on android version many quest avatars not showing , because they have many polygons 😭 sad face. can you add toggle for ignore avatar perfomance cheks?
That just defeats the purpose of clothing
Body and hair are most of them
Gotta love when the polycount is greater than the world
28 skinned meshes?!?!
I think I just threw up in my mouth
With the quest 3 being released soon and the quest 1 being a thing of the past, maybe increase the poly amount just a bit more to make some very poor avatars poor due to the poly? And i am awake blender is a thing but not everyone is that good with computers
It was a pc avi originally first of all
Not gonna happen
I understand that...
That was how it was MADE
And I did the best that I could using only UNITY
Ah, gotcha
Using only Unity is not optimized though
even With Polytool.
As I saw someone put it, that's quest compatible at best and quest hostile at worst
It has never lagged me
I HIGHLY doubt that
Yes it has. :S
._.
So... "conversion" isn't just slapping "Android mode" on the SDK and changing all the materials to Std Light.
It hasnt. Because i dont have 50 avis shown at once
But... that's a flaw.
No.
Okay but OPTIMIZED is being able to show 50 avatars at once and NOT crashing
Some of these conversions I had to remake textures for
No Davil, that's operational, not optimized lol
I think that's closer to "the bare minimum" instead of optimized
yeah
^^
Besides having everyone shown is never a good play even if your pc can handle it.
I mean at that point even with 50 excellent avatars shown Quest would lag I mean
So... android comes in clutch for filming tiktoks for quest. Just saying.
(Wish it allowed very poor avatars though 😭😭)
You are great at making optimized quest avatars, but you is not everyone. Also the question was for tupper not you lol
Could it be an option to see/use very poor avis?
I have everyone shown >_>
No, we're firm on not permitting Very Poor avatars on mobile.
Does your computer have a terabyte of ram?
Now I feel surprisingly motivated to fix my one Quest very poor >_>
My VRPC has 64GB but I rarely go above ~20GB used
If not, then how's the imposter system coming along?
its goin!
hoping before EOY
we'll see
Tupper if I see you in vrchat imma go for your heccking ankle like a Chihuahua
.>
Its not the best thing to do because you dont know what everyone is gonna be or if it will make you uncomfortable, screen effects, avatar sounds, SIZE. Also isn't your pc like 50k? Most people have rigs around 1k to 4k.
I deadass forgot it was announced til a friend messaged me last night.
Anyways, I would like to ask you one question, Tupper. Will the Android platform have perhaps more "leeway" in terms of "limitations" after all most Android phones come with minimum of 6/8/12 GB of RAM now a days which is usually the primary factor for well, performance in general with systems with unified memory since all system components share the same memory.
But at the same time, Android SoCs are also far more powerful than the Snapdragon 835/XR2 that empowers the Quest/Quest2 platforms.
They have higher CPU clocks, higher GPU clocks and even higher memory clocks. Which means these higher-end devices most definitely are capable of handling less "strict" requirements for avatars.
Nope, bifurcating content across platform is already hard. Imagine having to upload PC, Quest, Android Tier 1, Android Tier 2, Android Tier 3 avatars. >_>
Oh, and then iOS.
And then macOS.. and whateverOS... it keeps going.
will impsopsopters be made for old avatars or will that not work?
Oh nice, so you actually consider ARM64 MacOS release candidate?
I like the news of this.
What? no.
Well it should be trivial to port it on MacOS if it works on iOS.... After all it's the same architecture and same graphics API
I am very obviously using it as an example of how Unity has many different assetbundle and shader formats that must be accounted for.
you'd think that, but nope
Waiting for the day to have vrchat run on my apple silicon mac 😄
No, my PC is not 50K, and I also am very aware that my experience on my machine is not what everyone experiences. Which is why I push so hard for optimized content.
Well I suppose Play Cover will suffice once the iOS version is out... At least I'll be finally able to play it on my MacBook after Parallel space stopped working due to EAC hah... Wish they had ARM64 support.
Yes but at what point is the standard?
Not sure what you're askin
Even people with 2080 ti are struggling on pc
Yep, almost entirely because of very poor avatars.
I would even sometimes blame the world.
At this rate I'd reckon the team implement an "unacceptable" perf rank that is rejected from upload and has serverside checks so clients cannot bypass per se
Sometimes, but not often.
^^
So is iOS VRC gonna need a new build target or will there be a like 'convert Quest bundle to iOS' button of sorts?
don't know! nothing announced! i'm just shitposting! this isn't a news conference! 😛
if you could imagine developers using the same penny pinching programming style the used in the 90's things would run swimmingly everywhere
This discord seems to be 50% "Increase the avi restrictions" and 50% "This game lags so much, devs fix game" xd
I wish, there was something like SPIR-V conversion so a single bundle for all platforms but I suppose that would be a heck of a technical feat to pull off..
(SPIR-V being Chrono's groups universal shader conversion utility)
Me and my friends call those very poor: Extreme Poor (the ones that are soo large and laggy)
Anyone can make a world just like how people have made unoptimized avatars.
Some worlds with even just me in it Makes the head set jitter and causes me to feel sick.
Fair enough lol
That's fine. Not exactly a reason to not optimize your content that you make.
It would need to be a new build target due to shaders not being the same on both. iOS specifically
If that was the case we'd be running some crazy bespoke renderer and game engine that would be all-but-inaccessible to users. Unity is damn good.
that is why I love standalone headsets connected to PC, they have their own APU which prevents that jittering thing
Yeah the only good thing that came from finally being pcvr
Wait a sec. SteamVR's compositor prevents jitter due to reprojection.
How are y'all getting jitter?
That's like a 7 year old solved problem.
oh, bad headset models
Because the compositor is of course broken on Linux!
HP VR headset series, actually WMR does that too
asynchronous space warp my beloved ♥️
WMR is so much worse than SteamVR!
Oh. Yeah, don't use Linux if you want a working VR setup right now.
In some quest worlds we cant even look in a certain direction without the headset acting like its on a really horrible rollercoaster and flipping around
(I have OpenSUSE on this machine, my VR machine is W11)
I've tried windows mixed reality, it just doesn't have GPU compatibility features that SteamVR has
Have you not heard of this???
That sounds like lost tracking. Do you have a Feedback/canny post? Video? Repro steps? World names or IDs I can go to and try out rn?
Well If you have a mobile headset like Quest 2 and you use Virtual Desktop with AMD GPU, blame AMD.
It isnt lost tracking. Lights are on.
are you getting teleported around and stuff?
Because their latest drivers will cause a huge jitter in wireless streaming.
Its like the screen is shaking
AMD GPUs are notoriously not super great for VR
And having a seizure
Again: Do you have a Feedback/canny post? Video? Repro steps? World names or IDs I can go to and try out rn?
Ill look again. I just thought that someone already would have made a canny on it.
What if everyone has that thought? 😄
Well literally someone else here said they experienced the same thing so.
What if its already on canny?
Then link it to me!
That's not so much case for wired VR it's mostly an issue with their Encoders for HEVC and x264 so people with headsets that rely on compressing data and not using direct HDMI/DP input will suffer.
But if you have a wired headset like Valve Index you'll have a really nice experience on AMD.
I had a decent time with my (new) 6950 XT.
I have a friend with a 7900XTX and they say the drivers are way better nowadays, but yeah
AMD doesn't have great onboard encoders like nVidia does
They're tryin'.
They fixed them at some point, but somehow they managed to break the once again...
I am just left puzzled haha.
The issues only begin when encoding* large amounts of data, encoding* normal videos are just fine. That's why they usually don't even put it as their #1 priority I guess.
encoding*
sorry this got skipped over but this is great
makes me wish we had time to do more work on the camera
gotta get mobile out first, then CE, then perf improvements, then etc etc etc
Yeah, also would be pretty good for content creation to be able to have multiple angles without a custom world setup.
Would have some use for that.
for sure, been wanting that for a long time
one day
anyhow its the weekend so im gonna go play wow 
byeee
👋 Have fun!
Have fun!
damn, two minutes late, but i just wanted to flex real quick
you can make good Excellent-rated avatars that are medium-level, and look good on quest
epic
I noticed the potential like... immediately after testing it for the first time. It's kinda tedious to set up, but so worth it!
How much ram you got?
fuck, i only have 4 gb ram
Oh hi, I used a quest pro on an AMD GPU, Virtual Desktop looks and runs great. Can't say the same for Quest link. It does struggle a little if not using HVEC though on VD
Question. Can we continue to view our very poor avis on this platform (I use the word view , not use)
I'm mostly a PC player anyways. I'm just curious because I'd love to use VR mobile just to test my quest avis
Even if I'm not planning on interacting with users on quest
I am able to view my very poor Avi but from what I understand I am unable to have other quest mobile users see it
Which im fine with
Id love for them to maybe keep that ability just so users without a quest could test avis
If you have a 7xxx lineup you'll have no issues it's mostly 6xxx and older.
I'm not sure why that's the case but honestly, at this point I'll just blame it to be a hardware fault within the actual silicon.
thank you
There is so much they can do to migitate bad hardware in software.
After all people working on the AMD drivers are experts in their field. Not just random people.
not to you xD
No i know but that was a point i was trying to refer to anyways
The responses so far just say "skill issue"
Not "yeah im totally hearing what you are saying"
Id rather people be nice and point people in the right direction instead of just being elitists unless the person is beyond help
true.
i borrowed my brothers phone and i managed to install the vrchat on his device
but when i login it says register your interest i press it
what does it mean
does it mean that it will assign me on waiting list for free to play vrchat mobile
or something else?
No, it will redirect you to create new VRChat account.
As the button says it's "Register"
You can only apply to the wait-list by logging in.
so what will happen next?
did i delete my vrchat account on mobile
or it will not do anything
Uhh, it will open your default browser.
And redirect you to the VRChat register page, it does nothing else.
I'm not good at optimizing my content. But I'm trying to ask for help once and I got met with attitude like bruh you just stupid then. I'm trying to ask for help, so maybe don't be a jerk right off the bat. Lol I'm okay with asking for help but I'm not okay with me genuinely trying my best to learn and someone tells me I'm a dumbass
So I understand the feeling
wait ... yes now i know what you mean by that
well i just tup on login i enter my username and password
and vrchat latter give me two option register interest and vrchat plus
so i click on the first one but nothing happen
Oh, never mind. It will just register you to the wait-list yes.
At least you get it.
Unless you don't own VRChat+ you're unable to play the Android version whatsoever.
Like, That was my problem
most probably, I've heard really bad things about the 6000 series. 7000 seems ok currently though
thanks
Udon flight is Goofy, auto Flys forward, I like it rather than having to use like 3 fingers just to move it
If someone treats you poorly here and calls you that, please report them via #discord-tickets .
Include links to the messages in question, please!

thanks will do
will admit it was a while ago, my example in question was to sympathize with Q
but will do next time

Just some people are really stuck up here
Like actually
i just try to be nice to people first, i only get mean, when people show they are beyond help, but i use rudeness as a last resort.
Same.
i think thats like, just common curtosy, you know? to give people the benefit of the doubt if they are here to actually learn something,
anwyays, dont wanna ramble too much , XD
But When people invalidate my point Im just like ._.
we gotta be more nicer to people ❤️
aww you guys are so nice! But yeah not everyone has the skill to make optimized quest avatars or the time to learn as we got a life.
I might be really stupid asking this but like how do i get vrc on moblie? I have an android and i have vrc+ i just dont know how to get it
Search vrchat alpha in the google play store
Alright thanks
Yw
Didnt come up i think im blind
Hmm do you meet the requirements of 6gb of ram?
type this exactly vrchat [alpha]
Oh true
Damn nvm
Awe im sorry
All good, i still got my quest 💪🏻
True
Hey can I get free access to vrchat alpha mobile
Open the floodgates because it is I, now yellow names must let me into the vip interest list
I know I'm late late but I wanted to mention I get a lag with SteamVR menu. Sometimes when I turn it off my game lags like CRAZY for a few minutes and it's annoying
Anyone know any fixes for that? XD
SteamVR works on mobile? o_O
why are you pinging me?
My intuition
ok.
So you want to give me access or no
No I meant in VR on PC
Wrooong channel.
sir. im assume you are a troll. so ima just, not reply anymore
I mean to get what I want
Well Yeah I know I was just more so bringing up what Tupper brought up already, more so joking on asking for help since I know this ain't the channel
That's the spirit!
the only way to win is not to play
Give the vrchat mobile to da da
I cant get intites
i has vrchat mobile downloaded, but i usually am pcvr player
Anyone else got same issue?
i have a quest but its just simplier to test content this way
so i dont need to boot up my headset each time
Intites?
tho i imagine its even better for someone who doesnt have a quest at all. they can finally do testing
invites probably
Eh not on very poor quest avis
tbh: i am able to View the very poor avis. but diffrence between viewable and usable
which for my intents and purposes its all i need
To see?
for example: i was just viewing my very poor avi
I could use its menu but, if: i went to an instance, others wouldnt
so only i am able to
I cant use my own
odd: i am able to
You must not have the update then
Huh
Check the playstore
What changed
hold on? lemme see
it was updated last night
oof..i dont i suppose?
You mean the issue everyone had two days ago? I think it was. The tokens?
So did it say update?
yeah oof..
I got mobile yesterday
Oh I can't say why you're having the issue, but if you are then shouks mention it
well...thats..upsetting
Take a screenshot
ugh: well...it is what it is..
dang. lol should of known
dang, well, i wish we still had an optimal way to test
tbh my mobile avi is almost done, but: im still working on some minor poly crunching
i just, sorta want better wings for it, so im searching for some good low poly ones, that are already low poly,
How can I make a avatar exclusively using only mobile (besides using rpm)
Yooo hey 👋get me that VRChat mobile access for free y'all devs

😂
Why tho it should be able to be used
The min. requirement is 6GB of RAM, your phone only has 4.

lmbo
3gb lmaooo
that would instantly crash loading any world
No.
also cringe
but you know what isnt cringe,
nachos
share
no 

mien
Ok I will wait to not play vrchat on mobile then I see
Am hungy
Glad someone from the team finally told them no.
I want some nachos. May I please have some? 
I've had audio issues too. Were you using a Bluetooth audio source?
Well my guess is only phone. Unless you feel like your tablet could take it you could try seeing if it would let you download it. I know someone hacked their switch and got it downloaded but doesn't work THE BEST
So with what I know you could always try
if your tablet has 6 gigs of RAM it should in theory be able to play VRchat
like folks have already got it installed on Chromebooks without any hacking
well if your tablet runs android 10 or later with 6 gigs of ram there should be no problem, surprisingly VRChat works great on android as it works on whatever screen you throw it at (my fold 4 and someone's flip 5 are some examples)
Serious question for any VRC member/team/support. How do you guys plan on differentiating the compatibility of avatars and worlds amongst different phones? Cause I know quest is all Universal for compatibility when it comes to other quests. Although, it seems compatibility/game experience is different for different varieties of phones. So what is the plan, do you guys know?
Hopefully it worked for them? At least somewhat?
👀 I would imagine... it'd follow the Quest guidelines?
They're both Android devices.
I mean that's what I was thinking. But I mean like some people have different experiences in worlds for example. I went to one world and got 6FPS. I think if someone went to the same world they could get higher FPS.
They're all android so it'll follow quest standards
iirc Tupperware mentioned it a few hours ago in here
People have different experiences in PC worlds, doesn't mean there's special builds for each tier of hardware. 
Tho I have no real proof so I can't say but it just sounds like some people have better experiences than others
I guess that's fair. A better way of putting it
it's simple, the newer the phone/tablet, the better the experience will be
I understand better with that
That's why they're enforcing Poor or better on Avatars. To maintain a minimum quality.
Yes I did
nahh it's not stupid ^^
Yeah, they are aware of Bluetooth audio issues. There's no official fix right now
I had issues with Bluetooth as well. That's what my problem was
yes that is so annoying i agree
Yeah but on my Bluetooth earphones I can toggle
you can? oh il try with my airpods next time
Keep in mind Bluetooth issues
basically the Quest 2 guidelines for all of the phones as they set the minimum requirement to Quest 2 equivalent phone processing wise
Yesss
Yeee >w<
There is another app I use called reality where you're avatar it tracks you're head movement and eye tracking I hope they implement that in future for mobile and take advantage off the phones cameras
The only phones that have that as an easily available API is Apple.
Its very annoying. I'm messing with a video I'll be posting on Yt Monday or Sunday and I have record myself in the editing app since I can't record my voice in game
oh i am aware xD just want to see the setting
XD Ye
I meannnn I'm sure you could get android to work somehow. People always find ways
That sucks :/
Yes, "somehow" but highly doubt they will put the time and effort into creating an API. Each phone presents its camera differently, so just accessing the cameras will be kind of a pain. Not to mention the actual eye detection part
I remember well it would be good would really get the app going and more people in
I may not know a lot but I'm pretty sure there is a way on android. I think someone used android for vseeface but that's different
Vrchat on mobile now tho hmmm..... I hope this does not Start off a (But can it run DooM) LOL
Oh no Doom lol
Imagine people finding ways to run vr chat on different objects
Frrr
folks have already got it running on a Nintendo switch
I'm not saying the person is wrong but I find it hard to believe there isn't a way on android for eye tracking n such
I'm not saying there isn't a way, I'm saying that there probably isn't an easy way.
I miss my quest pro eye tracking T-T
Fair enough
I saw someone with an index with eye and mouth tracking
How????
I saw that I think switch is good for vr chat
actually it wouldn't be it has less Ram than the Quest 2
The person that did it said is not GREAT
basically somebody glued those extra trackers on to the index
More for memeing
Awe I have a old gen vr I use for pc xD the old oculus CV1
Just the thought of it being avaliable if possible for maybe a next gen switch
I can still do eye tracking with OSC on PC but I used to really enjoy just hopping on standalone vrc and being able to use it there too
Freinds borrowing my quest 2 atm poor thing was collecting dust
well there's currently no Next Generation switch so no point dwelling on that
We'd really love to bring it back, hoping that there's a solution soon from Meta for the huge performance hit
Ah I won't last time I bought nintendo product was when pokemon sun and moon came out on 3ds
I thought that later Unity versions corrected it?
Or is it really just that unoptimized?
Not that I'm aware, but I'd be happy to hear it
No that actually caused the performance to tank
By like 20%
Maybe I’m misremembering but I thought in a dev update they said that it would be fully implemented and not in a separate channel when the Unity 2021 update happened
That’s why I was so surprised to see the release channel get removed altogether
As soon as eye tracking update was pushed the crashes increased
And became way more frequent
That's not exactly true, but we did see a major loss in framerate for the eyetracking builds.
It was for me tho
I understand, but I'm talking about aggregate statistics. 😅
I didnt have issues crashing much before that update
I definitely had a performance hit but I rarely crash on Quest Pro
Even with the eye tracking channel
I play on quest 2
It might be that we'll have to use that newer system that enables the extra tracking in order to be on upgraded Unity versions, but in that case the big perf hit is even more important to fix since it'd affect everyone
The biggest factor for Quest 2 crashing is just horrible ram issues
You're not wrong lol
For Quest Pro I’ve run out of ram maybe 3 times in owning it
I couldnt afford anything else okay
hopefully the quest 3 has a decent amount of RAM
But yeah I definitely noticed the performance hit

I usually tested my worlds on Quest Pro eye tracking channel just to see if I could make stuff optimized enough to run a solid 72 with that active
which is also other probably another reason why file size limits are not going up for the quest 3
Is Q3 on XR3, or will it be another spiffed up XR2++++ ultra?
I thought the rumors were that it would have 12 like pro
I’m really torn on if I wanna keep rocking the pro or make a 3 my daily driver
I love the face tracking and the massive in comparison ram, but is the new CPU and better passthrough worth it
The Pro has a 50/50 chance of giving me insane motion sickness and migraines just from wearing it, let alone turning it on, sooooo
No other headset does that to me
Honestly the Pro needs a top strap
That used to be the case for me too, but once I started using the fit adjustment before doing anything I haven’t had that issue
||halo straps are bad||
The migraines I got were from crushing the thing against my face and trying to wear it like a quest 2 lmao
Went from the most uncomfortable to pretty comfortable when I added a top strap to mine. Though the most uncomfortable headset I've ever worn was the Q2 with the base strap
Its so uncomfy
Once I realized there’s supposed to be a massive gap in the bottom, it started not hurting
Didn’t you say you have a quest 2
Yes
How would you know then
Q2
the most comfortable headset I've ever used is the beyond >_>
Im refering to that
Oh you mean the quest 2 is uncomfortable?
yes
I could never get it quite right til I got a pro strap so yeah I get that
I was referring to the Q2's base strap being uncomfortable.
Yeah no it is flimsy and bad lol
The basic straps plastic thingys to adjust the straps broke on me on both sides anyways
Also get a leather facial interface you won’t regret it
Also oooof SDK2 is so laggy, trying to re-upload one of my worlds to fix a lighting issue because it was last updated in Unity 2018
owie
I kinda wanna get one but I don’t have room to set up base stations, also $1k is a lot of investment for something that doesn’t come with base stations or controllers
yep, its meant for enthusiasts that are already in the LH ecosystem
I did order mocopi trackers tonight though since I heard they got an update that lets you put the wrist trackers on your knees
That's only in closed beta iirc
Well hey that means it’ll probably be public at some point
So good to have em when that happens
Never buy anything now based on future updates.
Fair, but also I have a mocap class in my college major so good to have em for then lol
Wish the beyond had ET though. Wonder if they'll come out with an ET version or a tiny ET module.
They are finally shipping out to backers
Also on the topic of vr hardware I am like
Mmmm vision pro looks so good but that price tag makes me terrified
In case it wasn’t obvious I omega prefer standalone headsets to dedicated pc ones 😅
Also with iOS vrc in development I am probably wrongfully hopeful it gets a vision port lmao
the apple headset look like google cardboard
The thing is, vision pro is the most vrchat ready apple tech out there lol. But who buys that thing haha
See I have a feeling apple priced it that high to make people think vr is premium and cool
It's not even a VR device, it's an AR.
Then a couple years later they release a consumer version more price friendly after everyone things they want it
No it’s an XR headset
It’s XR, they already confirmed a rec room port
Wow... a multi-thousand dollar Quest. 
Pretty much lol
But but eyes on display!
I want that but it shows my avatar’s eyes instead
Lol
Normally i trust apple but i think this vision pro is not gonne be the thing to change vr
Meta: hold my beer
Introducing the whole new iQuest Pro Max
How much FPS did you get on your A51? Mine is at 30-40 FPS when I was alone, and 8-12 FPS in crowded lobbies :')
Lol
6GB
I don't either
Oh okay same as me
Just put it on and it already said "Low Battery warning"

nice flex 
Lol
For me?
Yeah of course
When I used it as my daily driver, it could last me for about 3-4 hours, providing that I used it mainly for Discord, Facebook, messaging and some medias like Spotify, Youtube
3-4 hours non stop?
Yep
What kind of battery is yours in mah
4000
The S23 Ultra this year has that
I think mine is 4500 mah but not sure
How does it serve you?
It feels like it dies quick on mobile data
Mmm, that's understandable
Yeah it can be annoying
Especially considering i charge it early on and the percent goes down
Signal quality does matter too
It does
Because the worse your signal is, the more power your phone uses to try maintaining a good signal
To which therefore, drains your battery quicker
Oh wow i never knew that
Dyno just go die
anyways
We gotten 3 unsupported devices to run vrchat
A Nokia
A Motorola
And some cheap government phone
And switches
Wowrude
3 unsupported devices?
Be nice to dyno, it is trying ^^
Mhmmm
Try going down to 30fps
I find that it makes a big difference for heat and battery use
How?
FPS limit in the graphics options

I can't see my avatar I keep changing it and it always my default avi
What’s the ranking of the avi
If it’s very poor it won’t work with mobile
So how do I get it to work 😭
make an actually optimized version of the avatar that isn't Very poor
How u do that?
How would i do that on mobile
@drowsy lava@orchid owl take the avatar to blender, do necessary optimizations, and bring it back to Unity. of course, I'm glossing over a lot of stuff, but that's the outline
Is it possible on mobile?
no, you need a PC
You need a pc to optimize them , if you wanna be able to see the Avis then used optimized ones.
what they mean to say is your fkd mate
Oof
No lol? It’s just mobile doesn’t support very poor ranked Avis?
They probably dont have a pc. Also most "optimized" Avis that a cross platform are very poor on quest and good on pc.
This is the mobile chat ;-;
So we are talking about mobile
Ik they don’t got a pc
But there’s hundreds of optimized Avis lol
._.
?
Look up optimized in prismatics avatar search on mobile. See how many actually will load for you mate.
you can definitely wear very poor avis on android. you just cant see other people use them.
I have tried. And I have done this most of the day trying to find Avis that I can see on mobile.
Open play store. It will say update. They fixed it
The very poor Avis won’t show up for you tho
Even if you wear them
You can change into it yes but youll load yourself as a fallback
Mhm that’s what I mean
oh. guess i'll test that.
it was patched last night
i guess they did change it. i was on it this morning and nothing like that happened.
wish we had patch notes or something whenever they push an update.
I am just Uninstaller vrchat on my mobile bc I don't want to buy vrchat plus
I just keep it around until my vrchat plus expires. Unfortunately it won't be of much use for me anyways since i can't see anyones avatar basically
there were notes on the googe play page
Yeah they kinda failed us in that department
https://play.google.com/store/apps/details?id=com.vrchat.mobile.playstore under "What's new"
What's new
Updated icons for some labels (e.g. Get Up)
Updated camera functionality
You can no longer see your own Very Poor avatar
i sort of meant in the discord with a role ping, but i guess this will also do. problem is, you dont get notified when an app auto-updates.
on that grind of begging people for vrc+💪
So is this normal or is something wrong with my phone? (Motorola one 5G UW ace) I've already approved for the dev thing and it's been like 24+ hours or something.
You only have 4gb of memory. 6gb is the minimum.
Ohhhhhhhhhhh, I didn't even think to check. Thanks for giving me a reality check
is that supposed to be a pun 😭?- /genq
I think there's an inconsistency with Bluetooth headphones on VRChat. At random moments it full cuts out audio until you restart the application.
It would help cut the feedback issues with android version
Can we please get verypoor avatars for android? Or can someone at least show me where to get some really cute poor or better ones?
So far all I have found is meme ones are optimized enough mostly. Oh but theres a version already out for karen and Mint. The like smole loli avis
But they only have gogo. No customization and like 3 physbones
I also found A furry Shark Demo model that loaded
All I want is gogo so I can pose for tiktoks and shit.
Add my vrc and Ill let you clone them when I get on next time
I spent most of today looking for opti avis on quest
I won't be on until like Thursday though. 😭😭😭
Thats okay. Im available thursday
True.
I can't even leave the VRC home without crashing 😪
I think my waft avatar is pretty nice thank you very much /j
Waft?
talk about this is it gonna be for more phones soon ?
When it doesn't crash, everyone says I sound like a robot or nearly incomprehensible o.o
I even gave the fallback physics on both platforms :3
Meanwhile in hand my phone audio cuts off after using the game mirror or mess around with the ui
Hope the game launches better than the alpha
But I find it funny how vr chat and roblox exchange sides
Roblox gets it alpha beta build in vr and vrchat gets it alpha build in mobile
Yeah i can noticed that
It's still not compatible yet
I don't think my Chromebook wouldn't run on it as well
Literally the only avatar i can load in now on phone 💀
Shame so many avi makers don't bother with optimising
✨ Optimise your avatars ✨
For the sake of everyone, including PC users.
EVERYDAY I see people with avatars that destroy my performances, which freeze the game for 2 seconds while loading it
And yes, it is possible to make a cool looking avatar while being optimised, look at all the recent public featured avatars
No one cares for optimization if they can cram in the most flashy shit they can.
Gotta have them jiggle physics.
Retopology is optional, gotta have 2mil tri raw sculpt
You can have jiggle physics and be optimized
I know. But people don't think to know or care.
Ah yes, I'm now in the process of it, got two of my recent quest avatars down to at least poor so that it's viewable on mobile 
I know it's not ideal, but trying to aim for
or
would have my avatars look very janky ^^'
It's ok, it's still a feat to have an extremely well optimised avatar, and sometime it's just straight up impossible if you want an avatar that can turn a lot of elements on and off
One way to combat that is to have all the meshes joined as one and use shape keys to create the same toggle animations without hiking up the skinned meshes amount. That, as well as decimate the combined meshed down to at least 20,000 tris
Avatars are made to be sold so it's natural for the creators to jam as much as possible in them to appeal to as wide an audience as possible.
I think this is the main cause as opposed to laziness.
That makes sense. I suppose it's easier to optimize avatars from well optimized games as opposed to original avatars with so much details and such.
i simply dont know blender
I don't know blender too
It was kinda funny trying to benchmark vrc android by going to populated public worlds because everyones avatar is just a fallback so its not really a challenge
I would like to try VRChat on phone but i don't have vrc+. I really wanted to test it because my phone maybe will easliy handle VRchat and i can help find Bugs because i like VRchat because that's the game that changed me and i want it to grow to one of the best games of this type
Oh yes, and they will personally grant you permission to play early just because you have a powerful device...
Just be patient like everyone else
it seems to me that performance of the world depends of how much sounds in it
Well, you'll just have to wait then. Tho it's only 10 bucks to get it for one month.
New challenge: try optimizing an 80k polygons model 
My avatar was 66k, I dropped it to 32k so it was good on PC while not being blocky, and then for the Quest version I dropped it to 18.9k (I left 1k for my glasses).
Will native face tracking come to VRC mobile
no it would be pointless
How did you do it?
Blender -> decimate -> pray that nothing else broke

learning to delete edge loops will take you far
What? iPhones have amazing face tracking though?
And isn't expression kind of the whole point of VRChat?
decimate is awful for basically all geometry
I think phones are getting to the point where doing some kind of face tracking isn't unfeasible, but I wouldn't count on getting it soon
it would be like having fully face tracking in desktop mode
Roblox
And? VTubers do it all the time?
that sounds very doable
Yeah I'm not counting on a native implementation showing up any time soon, though I really hope we get it working through OSC!
oh yeah I forgot about osc face tracking
so you can literally already do face tracking on desktop lol
Yup
yes but it would be really weird to see someone with face tracking in vrc but they cant even move their hands
that sounds like a personal problem
A friend of mine mentioned doing hand tracking on desktop with a leap motion combined with a 3d screen with those cinema glasses xD
guys do not update vrchat mobile, you'll lose access to very poor avis yourself
There's a bug that occurs when playing VRChat on a Samsung Galaxy ZFold 4
Upon opening the quick menu, It stays portrait like it should, But the moment it switches to the actual menu, It goes into landscape mode and does not go back to portrait until it's closed. It seems to only occur when using the folding display.
there is also the extra overhead problem as vrchat isnt the most optimised thing on the planet
on that note, how do you roll back versions?
yeah it's going to take additional overhead
that's what performance budgeting is for
Sometimes, If you're on the avatar page and it shows up the avatar preview (The avatar itself) and then close it, The avatar itself will still be on your screen until you re-open it and then close it again
if anyone still has vrchat mobile alpha 1335 please let me know, i wanna downgrade my version so i can atleast use my own avis again
they did take out face tracking on quest pro standalone for a reason
^^ Performance issues and I can't remember for the other reason
"It will affect very few users"
quest pro has no future and isn't worth continuing to develop for
Wdym? Is metabook ditching it already?
QP2 development was halted and scrapped a few months back iirc
anyone here able to see their very poor avatars still on mobile?

aware. trying to find some who still can, i want to downgrade my vrchat mobile app
Oh noooo an incentive to optimize
anyway, if people managed to downgrade means.....they are fail to join exist instance due to version mismatch anyway.
I can, I just updated my very poor avatar to be poor
well
my app was able to still see very poor till i updated it
which i regret now.
eventually stop anyway
why aren't we allowed to see what we want to see, this is stupid
because you don't want that your phone explose
i played day one when it released and it worked fine.
ask cpu manufacture to make CPU 10 times more perf, then maybe possible.
why won't the devs just listen and add very poor as a toggle??
do you even read what we said ?
what phone do you have ?
I think a toggle would be a good idea tbf, not all very poor avis are gonna cause crashes. Not sure why they got rid of them completely instead of making it an option that's defaulted to off
s23 ultra
They don't know about the
exactly, it's what i'm hoping for
I was gonna say check the canny but I can see you commented on it already xd
i know about it. but when i booted up vrchat mobile, i still could see my very poor avi, till i updated.
ok fair for your phone, but most people have mid-tier phone which already sttrugle with fallback
so i hope for it to be a toggle, which i want
but the devs don't want to listen i think, idk
They removed Very Poor from Quest users too
that platform still somehow handled it well too
did they?
new fallback system to be implemented then you are happy.
just wait
They will eventually
@barren field too
This is here for years
Ye
but you can still show them
yet
Soon™
anyways my main avatar is poor on quest now, so I don't really care about that anymore
How well did it run? For me i have major performance issues even with all fallbacks lmao
pretty great
Maybe. It does get very hot
i managed to get it back to the previous version and i got very poor back so that's nice
happy again
👆
Which vrchat likes to do if people try to bypass things that way
Recent example i remember being EAC launch
Which afaik they blocked people on older versions to connect to New instances if i remember correctly
ruining more fun, thats nice
yeah, that's what version mismatch error be
why wont they like, listen for once?
Either they block older connections purposely or an update eventually releases as network incompatible
ask cpu manufacture to make CPU 10 times more perf, then maybe possible.
my s23 ultra handles vrchat pretty well, even with very poor avis
thats why i want to have it as a optional toggle so we can atleast enjoy it
understandable, but again, i want very poor as a optional thing so everyone is happy
That's trying to talk to a brickwall. Vrchat plunges decisions likes this through with no mercy
Apply undertale no mercy animation
IIRC, 60% be like low-end, 30% be mid-end, 10% is high-end as market share now on days? (I forgot numbers but something like that)
i still hope they listen and add very poor as a optional choice
People on high end usually have their phones through contracts
i bought mine
That's rare. I know most people get them through their contracts.
Since these phones are around 1000€
it was painful for my wallet for sure
that's rare really.
Mid and low range are more often bought standalone
i think it was like 1.5K euros
I could get a high performance GPU from that instead or even a whole PC upgrade
I'm technically on a contract on paying my Z Fold 3 in payments, but not from a carrier, from a buy now pay later service since I got the phone on Amazon.
Yeah i know that service
from carrier, from amazon, both be loan anyway.
I will try to pay double the amount in some months if I can to pay it off faster, not gonna be waiting for two years to fully pay for it
Personally i don't see any reason to pay that much money for phones but everyone their own
yeah, usually not needed. only people hevily using or has reason on it.
mid-range do kind of good job recent days
I just needed to upgrade from the Galaxy A53 since the performance was really lacking lately
good processor for gaming, big storage, amazing cameras
(but not everyone need it)
i'm a gamer so
Only cases I see the power actually being needed is playing high resource usage games on phone, like vrchat. But most games are not needing these resources even.
Only trope is that I now need to use a microSD card adapter for the Fold phone, thanks Samsung for copying Apple there
s20 phones were great
At the very least my Galaxy Tab S8+ has both the power and the microSD card slot
It's usually high end that gets rid of hardware features first
personally, I got many app so more likely choose 6GB+ ROM next time. (not RAM)
Otherwise, I will choose one with microSD slot too.
General rule for me: no headphone jack = no buy
agree
Ugh, the main reason why I went with the A51 when I switched from iPhone
My headphones are Bluetooth but man i prefer it not having to always keep them charged
Then I got gifted the Galaxy Buds and went for the A53 eventually
that's nice
I mostly use them on pc wired
I lost lots of charging cables too since someone took them all and the charging cable for my headphones was unfortunately included there
oh...
So gonna have to buy new ones
sad moment...
Hey, this couldn't have been caused by sideloading the VRC APK, right?
F
But technically no. Especially not if the signature of the app is the same. Sideloading doesn't mean modified
Yeah, I figured. I have also admitted to using FSR here a few days ago and was poking at the API earlier today out of curiosity, so I guess it could have been either of those. I hope I can get it repealed, I don't think anything I did was "malicious" :p
For reference that's the apps information from the play store. It should be the same no matter where you download unless it got modified
How do I check this?
Through a file explorer. I use Solid Explorer
Thanks
Same, sony wh-1000xm4
Yeah, the signature and version match, so I guess it's not that.
odd, it shows this size though on the google play store
I think the main APK is 18.5 MB but the whole thing installed is 477MB
That's probably installed size
the older version seems to take up a bit more
My app shows apk size only since it discovers apk information
i downgraded and the one i've got takes up around 750 megabytes
mine's using almost 2gb which isn't too bad considering the pc version usually caches around 20gb of avis
they probably decreased the size with a newer version so that's nice
Yeah the apk is that small
I don't know tbh where play store gets the numbers
its probably to set it apart as a different version
System also reports for me multiple hundreds MB but what's possible is that this is a apk bundle size
the apk was 700 megabytes but went up on my phone
probably from cache and other things
My file explorer allows me to extract apks of already installed apps
ah
There was more than one APK when I used Aurora
yeah
Bundle
there's 4 apks
vrchat-alpha.apk
config.arm64_v8a.apk
UnityDataAssetPack.apk
config.armeabi_v7a.apk
Yep play store Downloads the entire bundle but not everything makes it into the installation
It uses whatever it needs for the system you're installing on
For example you don't need both config apks in the same install
Can save space but determining which one is needed and only installing that one
Youtube for example has lots of language related versions
I'm having a issue with the app it keeps saying failed integrity check
Wait until tomorrow
Why whats tomorrow
It's a ratelimit
Oh why? I just got on
It's for everyone
Oh
It's a Google thing
Ah
Is it per account or for all of VRC?
Googles "anti cheat" ratelimits vrchat
Why
Cause they only allow 10k requests a day
Also why is there an anti cheat?
So people have a harder time to mod the game
Oh
But in the end it isn't a foolproof solution
And Quest still doesn't have any anti cheat lol
True
That's why Bots constantly run through quest lmao
Bots?
There is bots
Yes had it happen to me multiple times
I just see tons of join notifications and 3 seconds later game closes
Wow
Ridiculous
Using default robot
That sucks tends to ruin it for the rest of us
Thing is i just woke up and its already ratelimited

