#released

1 messages · Page 9 of 1

cloud beacon
formal cairn
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Mawi is best mawi :)

cloud beacon
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@formal cairn 😁

toxic hazel
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@cloud beacon Amazing as always 😄

cloud beacon
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Thanks Will 🙂

formal cairn
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Simple tutorial on spawning mesh / attaching it to sockets + adjusting transform with a wee bit of inheritance talk - newer to the YT world, feedback very much welcomed 🙂 https://youtu.be/bHw0LNjkZmw

BRY

📹 In this video we learn how to spawn actors and attach them to a socket on a mesh and then adjust their relative transform (rotation and location) so they fit nicely in the characters hand or on the characters head. We also dive into a little bit of inheritance which will be covered in depth in a later video.

➖ ➖ ➖ ➖ ➖ 💲 PATREON 💲 ➖ ➖ ➖ ➖ ➖
❔...

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calm moth
steady dagger
vocal kernel
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@steady dagger You did posted this before ~24h tho?

steady dagger
vocal kernel
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Next time the website 😄

steady dagger
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lol

left rune
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Hi! 😄 really wanted to share my latest personal project, a swamp environment created in Unreal Engine.
This time I set out to create a more game-like environment and it was quite different from working with stills/frames which I'm used to. I had alot of fun creating this environment, refining my UE4 workflow and pushing my comfort zone.
Check it out here:
https://www.youtube.com/watch?v=yY1Q9x2B4Q0...
Artstation:
https://www.artstation.com/artwork/B1OXRD

Swamp Environment created in Unreal Engine 4
Check out the project here:
https://www.artstation.com/haraldkarlsson

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ArtStation

Swamp environment created in Unreal Engine 4.
I set out the create a more game-like environment this time and it was quite different from working with stills which I'm used to.

ionic turtle
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a small project made by me and 2 other friends in 15 days , link of the game in video description

lunar stratus
jade geyser
serene knot
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On Git Hub as of today. Happy modding everyone!(Assets are stripped due to rules) https://www.youtube.com/watch?v=QbjRwR18ckk

Download link found on our discord. https://discord.gg/Hv8fUHng35

Evil Eye Interactive is break down barriers with the launch of Paper Flip 3D Rpg Kit. Are you a game Developer, modder, streamer? This Rpg Kit can help you prototype a game in no time using Unreal Engine. Want to make a game for the modding community? Want to stream games you ...

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potent plover
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Hey, this is my Last of Us inspired scene created with Megascans and UE4. Hope you like it! 😁
https://www.artstation.com/artwork/PoN2Oy

ArtStation

I'm yet to play Last of Us: Part 2, and hopefully will play asap, yet I'm in love with the quality of visuals and atmosphere created by wonderful people at Naughty Dog. So I decided to create a Last of Us inspired scene in Unreal Engine 4.
The lighting is baked with Physical Lighting Units and SSGI.
Most of the assets and textures are from Meg...

plush lintel
mint timber
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Just released. This asset is primed for UE$

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UE4

strong nova
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I just released a mobile game on android created with UE4 inspired by Archero. Any feedback is appreciated!

https://play.google.com/store/apps/details?id=com.KyleBenelli.Zombies

https://www.youtube.com/watch?v=UGQiKEA_xQU

  1. Defeat zombies to upgrade your hero
  2. 3D world
  3. Roguelike
  4. Topdown
  5. Collect loot
  6. 8 different levels
  7. Interactable environment

This is my indie roguelike hero arcade game for Android and IOS. Collect loot, upgrade your hero, unlock new levels and defeat zombies. Made with Unreal Engine.

https://play.google.com/store/apps/details?id=com.KyleBenelli.Zombies

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earnest marsh
serene knot
warm fog
#
ArtStation

During my Intense substance Designer learning process, i decided to test myself to see how much i had learnt, originally i started with a gravel floor material, but at the end of it, i decided i could spice it up a little bit, so i decided do something inspired by the "Book of the Dead" demo by Unity, overall im pretty happy with the result, and...

zealous terrace
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Don't know which channel is better, because it's WIP, but released (Early access). Anyways, here's our take on an arena shooter 😃

https://youtu.be/dtYz5xWfnSM

Year One Update is HERE!

Play Overstep FREE now Steam! http://bit.ly/OverstepGame

Overstep is a fast-paced free-to-play shooter, that offers refreshing gameplay through acrobatic movement that’s combined with combat. Overstep is a free-to-play game with cosmetic in-app-purchases.

• Score points for entertaining the crowd
• Acrobatic and sty...

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night sonnet
barren edge
lime vector
#

Hi, guys! We made a CIVIC Configurator https://youtu.be/dMuPADh0-bI Please, check this out!

This is rough edit and no-sound version of our Car Configurator made by UE4.26 (Unreal Engine 4.26)
DATA prepared by DELTAGEN 2020x.
BG assets created/laid out by Modeling Bros., Inc.
Scenes designed/programed by Studio Bros., Inc.
Please contact at info@bros.studio if you have any questions, suggestions and impressions.
Thanks for watching.

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soft fox
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@barren edge I love it

barren edge
pale bluff
static rivet
simple pewter
shell plank
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New programming video: this one starts at the main function and explains everything the Engine does to boot up and initialize a project on the way to BeginPlay. My goal is to explain the Game Framework (GameMode, GameState, PlayerController, Pawn, Actor, etc.) with a healthy dose of context... and my ulterior motive is to make the idea of diving into and reading engine code feel less intimidating for newcomers

https://youtu.be/IaU2Hue-ApI

What happens when you start up your Unreal Engine game? This video is a guided tour of the Engine's initialization process: along the way, we'll glimpse the high-level structure of the Engine (modules, game instances, local players, and viewports) and we'll see how all the different parts of the Game Framework (game modes, game states, player co...

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lofty narwhal
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Just released my first game today! A 2d platformer about a nameless nomad and his pet wolf! Been a good while coming and I'm happy to see it at the finish line! https://jeevejayla.itch.io/the-hunter-of-stonehaven https://youtu.be/OkbTeAV5Rjc

itch.io

Available for Windows

The final Trailer for Hunter of Stonehaven before release! We're down to the wire and we're looking to launch in the coming week! This is it and I'm so glad that you guys were with us every step of the way! It's been a hectic couple of months but here we are and I can't thank you guys enough! Follow us on twitter & discord for more updates on th...

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limpid wave
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@shell plank great video! very interesting 🙂 thumbsup 👍

hushed scaffold
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A boss combat system I've been making from scratch, currently working on getting it to work for multiplayer https://youtu.be/ggQ_Vj8FFhI

Check out my Souls-Like Action RPG course here: https://devaddict.teachable.com/

I just hit 10,000 subscribers thanks to all you lovely people out there! I've been working hard on a Dark Souls style boss combat fighting AI in Unreal Engine 4 and I wanted to share it with you to celebrate. And, you can download this little game and try out the b...

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late cloak
pastel agate
ripe lake
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https://www.youtube.com/watch?v=ysqQMm_48Ik I think I went a little far with my cyberpunk2077 fanart 🤣

An interactive Cyberpunk 2077 braindance music experience like Black Mirror's Bandersnatch on Netflix, but themed in CD PROJEKT RED's Cyber punk 2077 game's world and on youtube instead.
https://distrokid.com/hyperfollow/blacksock/braindance

An interactive EP by Black Sock feat. Adam Hoek

Thanks to Joel Labadie insta:@labadielabada as the voi...

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cosmic turtle
formal cairn
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that looks sick

nova stone
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This Is My FIRST ever Release Of any DEV content and A big milestone for me. I tried to mimick and even better vr games systems like pavlov VR

flint crown
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ArtStation

Pretty happy to post this, this is my first scene done in UE4. The main focus of this piece was to learn UE4 and how to do game assets quickly and efficiently. I wasn't too worried about tweaking performance issues and just wanted to make something I liked. So this was more of a study of UE4 and how to implement things rather than a full game re...

steady dagger
flint crown
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Thanks man I appreciate it

steady dagger
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ArtStation

Some work I did back in late 2018/early 2019 when we were working on a Star Wars Battlefront IV remake that was heavily inspired by Free Radical's original game. Unfortunately the game was canned because of the massive increase in scale going from work on 3 to 4, and the lack of people/time to complete the project. I had a blast working on this ...

ArtStation

Some work I did back in late 2018/early 2019 when we were working on a Star Wars Battlefront IV remake that was heavily inspired by Free Radical's original game. We used a mix of our own custom assets and Quixel assets to create this map. I was responsible for level layout, any hard surface art used for this level, the skybox texture, and scene ...

sharp sedge
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Cryptomatte/Object ID support is finally here in 4.26, so I made a video about it :)
https://youtu.be/Ry4-Q8mBjdg

In this video we will be looking at how to render Cryptomatte (Matte ID, Object ID, etc), in Unreal Engine 4. This is a brand new feature which was released in UE4 version 4.26.

Follow me on Instagram and Artstation!

Instagram: https://www.instagram.com/william_faucher
Artstation...

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vocal kernel
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@alpine tiger fyi, updates does not go in this channel 😉 In fact, I don't think there is any place for updates apart from say inserted remark when a topic arise 🤔

alpine tiger
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Ah merde, well, time to make an update channel 😂

river drift
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Finally finished this project after about 5 weeks! Thanks to everyone for the feedback on here, It all really helped push this project even further than what it would have been originally! Make sure to check it out if you like and let me know what you think. Thanks Guys! 😁 unreal - https://www.artstation.com/artwork/lxL4qG

ArtStation

This was a prop project I decided to do to practice my traditional pipeline skills in terms of sculpting and optimizing in order to create a game ready asset. I found this statue at a garden centre and thought the forms and gestures that the original sculptor captured were super interesting and impressive that I decided to recreate this for a ga...

vocal kernel
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Its good 👍 So you are using UE for rendering only?

river drift
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@vocal kernel Yeah the renders were created in marmoset but I developed/optimised it for Unreal through the development. I did set it up in Unreal first but it didn't look as good as how it did in Marmoset. The Unreal renders are on my art station blog if you are interested 🙂

astral dust
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@steep flare Not UE4, not the place to post it

steep flare
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oh sry

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I delete it

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@astral dust is there a place were we can post other stuff that are not UE4 on this server ?

vocal kernel
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Nope.

steep flare
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ok thank you!

shy vortex
strong elm
#
ArtStation

Hey Guys,
I had pleasure to work in a cinematic called NO Way Home made by THE UNION. In this scene I was responsible for Materials, Lighting, Rendering, Cameras, and overall look development. This Environment was made by Umer Memon.
This scene was made with Megascans and rendered in Real-Time using Unreal Engine.
If you have questions leave ...

ruby delta
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https://www.artstation.com/artwork/nY1GNO

Hello everyone, im presenting you my first try in automotive modeling. The car is low poly and game-ready! Check out my artstation profile for more renders and info 🙂

ArtStation

I'm happy to present you my latest project - the Lamborghini Aventador. My first attempt in automotive modeling! The car is Low Poly and Game-Ready! It consists of 32k polygons and includes an exterior, an interior and an engine. Modeled and unwrapped in 3DS Max, baked in Marmoset Toolbag 3, textured in Substance Painter. Rendering, lighting, sc...

deft egret
#
ArtStation

As Cyberpunk 2077 arrives soon , I wanted to use our Cyberpunk Environment Megapack and do Relighting and little bit of level arrangements with different concept . My main inspiration was Deus Ex : Mankind Divided Game for this Project.

All works have done in Unreal Engine with color grading in Da Vinci Resolve software.

Tons of thanks to Guil...

soft harbor
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Here is my latest study piece on lighting and composition.
https://www.artstation.com/artwork/NxK3QD

ArtStation

For this project, I wanted to contain myself to a simple scene with a simple composition. This is a personal study on the composition of an organic environment, and of outdoor natural lighting with a cinematic feel. I used Megascans for most of the organic assets. The trees on the left and in the background were made in Speedtree. The wall, arch...

grand shoal
grand shoal
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Some screenshots from a Video I created for the Hydrogen-Offshore Association AquaVentus, which consists of 27 large leading energy production companies.
The video is 11:00 minutes long, that's why I'm not able to post it here, but if you are interested, check it out here: https://www.aquaventus.org/

strong elm
#
ArtStation

Hi Guys
I had a pleasure to work in a short film called No Way Home made the Union based on a poem by Charles Bukowski "Alone with Every One".
In this environment I did Lighting, Materials, Cameras, Color Grade and overall Look development, I also gave my contribution in solution of technical problems. This Environment was made by Umer Memon.

I...

clear igloo
#
ArtStation

I'm happy to present the result of three and a half months of hard work... And I still don't know which color better for this Jeep :)

In the begging, I've decided to improve my modeling skill and get into Blender instead of Maya, plus achieve for myself a new quality of work performance and final result. And so it happened that my colleague at ...

steady dagger
signal mist
thorn mica
scarlet marten
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A little experiment in macro video. Some unused shots from recent work for Substance 🙂 https://youtu.be/zIg32Gyld1g

I wondered how a single continuous shot would look - starting with micro detail and travelling outward to the reveal. Watch in 4K to see the texturing detail! Some unused macro shot experiments from my recent collaboration "Procedural Colorways" with Substance Source.

https://magazine.substance3d.com/procedural-colorways-color-and-material-desi...

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strong elm
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Matryoshka
For those who don't know what Matryoshka symbolize:
In itself, the doll fits inside little dolls which represent daughters and sons. For this reason, Matryoshka represents fertility and motherhood. The Matryoshka is also the symbol of Russia: the big doll represents Russia

tired shadow
sharp sedge
#

Just made a tutorial on how to increase the quality of your Unreal renders.

https://youtu.be/FxvF3zncClA

We're going to take a dive into the latest and greatest Movie Render Queue, made production-ready in Unreal Engine 4.26.

Relevant links:
Render Comparison Images Download Links

Render Comparison A: https://imgur.com/a/HeAwgje
Render Comparison B: https://imgur.com/a/ml3qZib

Goddess Temple Environment:
https://www.unrealengine.com/marketplac...

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limber basin
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nice beard

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im sure the tutorials good too

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but i'll comment on that when ive watched the whole thing

sharp sedge
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Haha thanks man!

limber basin
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alright finished
very informative and clear
subsampling good
probably wouldnt have figured that out on my own

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one thing though

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i watched this on a 1080p 17 inch display

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and the unreal UI was readable

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but not extremely so

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so if im the average viewer

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you might want to make the unreal UI bigger somehow

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also going through the problems you encountered will probably save viewers some time which is cool

sharp sedge
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Oh hey thanks for the feedback! I appreciate it!

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Hmm good to know about the Unreal UI, I hadn't thought about that. I'll see what I can do next time around. Maybe I can get it to scale up a tiny bit. Good call!

cold aspen
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Posted my 2020 megajam submission 😓 Pulled an all nighter cuz the past 3 jams we've always came 5-30 mins late on submitting our submission.
Trailer(cuz UE wanted a 30-60 sec vid): ||https://www.youtube.com/watch?v=NrH_FhvgBAI||

SORRY BOUT THE FLICKERING. I assure you it's not in the game, just the recording software + editing, messed it up. This vid was rushed so I could get it out in time since it's required in the UE4 2020 mega jam submission.

Play/Download the game here: https://frustrated-programmer.itch.io/laws-of-chaos

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steady dagger
#

Our first 'real' game has just begun its life on steam as early access! its going to be exciting to see how it will turn out
https://store.steampowered.com/app/1429700/ARCADEON_VR/

ARCADEON VR is a match 3 game on steroids. Use the force of your gravity gloves to swap and match drones by colors in different grids simultaneously.While solving levels, drones attack you with lasers, missiles and canon balls. Other drones offer you power ups, shields or multipliers.The futuristic streamline universe of Arcadeon is heavily insp...

Price

$3.59

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sullen totem
#

Hey, play our game Epic Mega Jam game for free! "Re:Dead" is now available! Hack N slash through enemies and teleport in a fast paced combat arena! Please comment, share and rate! https://accelotl.itch.io/redead I was the sole artist in this and made evey asset in this from 0! (Except for particles and a few anims on the main character)

itch.io

Battle against the monsters of the underworld in this fast-paced, third person hack-and-slash.

paper forge
still jacinth
#

Skeleton Defender - This is a tower defense game where we have to protect our base from the attacks of evil skeleton enemies. Starting from a harmonious village, then there was a misunderstanding that became a disaster for us all. All of this has been a long time ago, but we are not finished here.

There are several ways we can eradicate the evil skeleton enemy such as :

  1. TOWERS
    The tower is a very crucial thing when playing Skeleton Defender because the tower can fire bullets which will reduce the health of its enemies. There are several types of towers, such as
  • Gun Tower
  • Fire Tower
  • Ice Tower
  • Sniper Tower
    Towers in Skeleton Defender have an upgrade feature that will add stats in the form of Damage, Fire rate, Radius, and Projectile Speed. Each upgrade has its own difference for the tower.
  1. SKILLS
    Skill is also one of the crucial things when playing Skeleton Defender. Skills can help players if they have difficulty facing enemies.
    There are several skills, such as :
  • Fireball
  • Stun
  1. GUARDIANS
    Guardian is an additional feature that can help players to eradicate enemies. Guardian is the same as towers, but the difference is that the Guardian does not need gold in-game to build it because it is pre-built. But to upgrade Guardians, players can upgrade through the shop on the Main Menu.
    The shop will be coming soon.

Some info about the developer of this game: This game was developed by Steward MelvinTang, A 15 years old Solo Indie Game Developer from Indonesia. This game is a form of my participation in the 2020 Epic MegaJam.

Link Download: https://melvintang-games.itch.io/skeleton-defender
Gameplay video: https://www.youtube.com/watch?v=ijllIafyPGQ

Contact :
Instagram: https://www.instagram.com/melvintang_games/
Youtube: https://www.youtube.com/watch?v=ijllIafyPGQ

Visit my first project: https://store.steampowered.com/app/1197730/DelayedSun/

Thankyou

itch.io

A tower defense game that we should protect our base from the evil skeleton.

this is a 1minute gameplay footage that is required to submit the project for the 2020 Epic MegaJam.

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dusty fulcrum
kindred obsidian
vocal monolith
#

Hey guys check out my entry for the 2020 Epic MegaJam!
https://urist999.itch.io/here-come-the-humans
P.S I need someone to help record some gameplay footage, since I am only able to record absolute potato quality from my laptop. If anybody could record a play through, so I could edit it into a trailer please DM me! Much appreciated.

itch.io

Entry for 2020 Epic Megajam.

astral hornet
grand shoal
#

Some renders for a project I'm involved in 😄

vocal kernel
#

@grand shoal #work-in-progress ?

atomic rover
thorn mica
#

my first person horror game Deceased comingsoon to steam

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This game is based in my actual village, but the story is fictional. Uncover the mystery of a deceased family. Explore the abandoned mansion. Discover its secrets as you try to escape. Solve puzzles, find objects and clues. But be careful... there is someone waiting for you.

Price

$5.09

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lavish edge
#

Been using Mixamo animations for a long time thought I'd make a short-ish tutorial on how to regarget mixamo animations to UE4 Mannequin.
Any feedback on video format, or commentary is appreciated! :)
https://youtu.be/UoGdTouVeRs

Hey there guys! This video goes over how to retarget any animation in Mixamo to the UE4 Mannequin using the brilliant Mixamo converter made by Terriblis Studios.

Mixamo Website: https://www.mixamo.com/
Terribiliss Studio: http://terribilisstudio.fr/?section=MC

Timestamps:
00:00 Intro
00:13 Mixamo Converter
01:02 Mixamo Animations
02:23 Convert...

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tired shadow
tired shadow
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@sharp sedge I have also noticed that with Movie Render Queue my terrain is rendered differently as in more tessellation, jagged peaks. See attached. Very strange! Top is MRQ .exr using your suggested settings, bottom is Sequencer .exr.

dull pine
#

Hello all, here's what I ended up with for Epic MegaJam (also submitted for 7DFPS and PROCJAM). Fly your drone around the procedurally generated Steel City, picking up the nuclear droppings to clean the city. It was my first Unreal project after years of Unity, a pretty good learning experience! I'm used to C++ and C#, but I did this all in blueprint to learn the system. https://youtu.be/Zjm7yY-VmlM

Download full game for free: lasersink.itch.io/steel-city

OOPS WE DID A BAD THING.
Leaving radioactive garbage around made STEEL CITY unlivable? Who knew! So we've been hanging out here in the sticks for a while, waiting for that stuff to chill out. And by a while, I mean 1024 YEARS. And by the sticks, I mean space. Or something. You could say,...

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weak otter
#
Unreal Engine

45 Music Themes, 16 Fanfares, and 4 Ambiences For Your Project

steady sundial
steady dagger
mighty fulcrum
mint timber
#

Next one is coming up soon.

gaunt mango
#

Hello folks,

Replica's AI Voice Actor plugin (Beta) is now available on the UE Marketplace!

https://www.unrealengine.com/marketplace/en-US/product/replica-ai-voice-actors

  • From idea to AAA studios, you can now access 30+ royalty free AI voices.

  • We're adding more voices and also expressive styles (funny, angry, battle cries etc.).

  • We have a Discord channel where you can get tips on best practices and share your voice work. After installing the plugin - you'll get an email with the server invite.

Cheers,
Shreyas

Unreal Engine

Realistic AI voice actors for your games, films, or animations. Free 30 minute trial.

delicate stream
#

Pushing UE4 to it's absolute graphical limits! Get your hands on this s*** right now! 💩 https://store.steampowered.com/app/1480240/You_Pilot_A_Piece_Of_S_GAIDEN/

On the surface, You Pilot A Piece Of S***: GAIDEN appears to be a simple two-button sidescrolling shoot 'em up with 10 playable characters, hilarious powerups and tons of action. Upon closer inspection however, one realizes that this is no mere game but instead a deeply metaphorical, spiritual and philosophical study of the human struggle as we ...

Price

$1.99

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small copper
barren temple
latent onyx
vocal kernel
#

@latent onyx dude you really went on that one 😄

latent onyx
#

Thank you very much, it was hell of a work 😄 !

vocal kernel
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Haha! I don't doubt it. Gotta check out what you have invented 👍

formal cairn
#

@latent onyx is the mat editor also included?

latent onyx
sullen jackal
#

Hey guys, I just released a demo for my project if you all want to check it out and help me ADDING TO YOUR WISHLIST ON STEAM, i will be very grateful <3.

https://store.steampowered.com/app/1491640/Understanding_The_Game/

!THIS IS A SHORT GAME! FULL DLC GAME VERSION COMING SOON IN 2021!! you can make a donation to help grow the game! :)HOW TO PLAY / COMO JUGAR :Controls :F11 = FULL SCREEN / NO FULL SCREENLeft Mouse Button = UseF = FlashlightSHIFT = Run.W, A, S, D = MovementRight Click = Use Keys on doors,Knoc Knoc doorsSpace = Jump Ctrl = CrouchTab = Inventory/Jo...

Release Date

Dec 2020

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steel summit
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Multi scrolling modeSeamlessly switching between side scroll, top-down, 3d shooter from behind and cut-scene. No camera cut during stage run.AppearanceNo story narration. The story is abstract.Some parts of game are refer from other Touhou Project derivative works.Characters are in alternate sexy costumeKeyboard control (default)Arrow keys : Mov...

Release Date

In 2021

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latent onyx
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I'm solving this as fast as I can!

broken light
latent onyx
# broken light Is there a place where i can follow the matter which is not github?
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If you prefer, I'll ping you on discord as soon as it's fixed

broken light
latent onyx
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Well it's not broken for everyone, I'd say 5-10% for what I saw but can't really know 😅...

deft egret
steady dagger
#

Hello,
thats our first shooter game.
Free Download:
https://war-reverse-studios.itch.io/remainders

Music in this Trailer:
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Music: Savfk - Oh My Dog
Link: https://youtu.be/qc2Gl1v8Xo8
Music provided by: MFY - No Copyright
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night sonnet
polar jungle
#
ArtStation

For this piece I decided to work off a chosen concept. Vladimir Manyukhin has a large collection of amazing artworks. I was very much fascinated with the Architect's house and decided to make it the concept to work off. At this stage, I want to thank Vladimir for giving me permission to work off his concept as well as every other artist who gave...

lilac zealot
#

Co-op (up to 4 people) Zombie Carnage game released on Steam! 100% Unreal Engine 4.

https://store.steampowered.com/app/1060160/Not_Dead_Yet/

Kill zombies, buy better gear, die, repeat. Non-stop zombie carnage. Online co-op for up to 4 people. Seed-based item generation; it makes the game less predictable. 28 ranged weapons at launch, with varying statuses for different stages of the game. Difficulty scales forever. Prepare to die. Simple, intuitive menus. Think quick, act quicker-typ...

Price

$8.99

▶ Play video
raven fractal
sharp sedge
#

I just released a Part 2 of my Movie Render Queue Tutorial:
https://youtu.be/2U1wP8sJgfU

Welcome to Part 2 of the Movie Render Queue Tutorial!

In this video we will be taking a look at a few limitations the Movie Render Queue has, as well as a few nice features that can really save you a lot of time.

--

00:00 - Intro
00:38 - Limitation / Issue #1 - Object ID Pass When Subsampling
03:56 - Limitation / Issue #2 - No DoF with Objec...

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steady sundial
#

https://youtu.be/jongoCnwSHw
Fully diegetic main menu, now sit back, put your headphones on and immersive yourselves in the ambience of the TRH Rusanov.

Here's something our Patrons saw a while back, thought we'd make it public so everyone can see it.
Fully diegetic main menu, now sit back, put your headphones on and immersive yourselves in the ambience of the TRH Rusanov.


Negative Atmosphere is a third-person survival-horror game, with a core focus on mental health, intensive & oppressive...

▶ Play video
smoky cipher
#

Hi,
An exciting time for us again on realistic UE4 scene. With Michał Mierzejewski we would like to show you a new big package Urban Abandoned District. Would be awesome if You live us any feedback to our work 🙂
Are we going in the right direction? What would you like to see in our new projects? 🙂
https://youtu.be/zGXnvqASEyc|

vague urchin
steady dagger
#

@steady sundial gaaah I can't get over how good this game looks. Everything seems so polished. Tell the team to keep up the amazing work 👍

steady sundial
#

Will do ❤️

topaz pawn
#

I made a very simple tree view component with BP, which reads a datatable to store the information, if you want it you can access it through our patreon, and you will also support our indie developments, thanks! https://youtu.be/6ooueTvlV7A

A simple widget I made to view structured information in a tree structure with Unreal Engine, as I didnt find anything on the web which was simple to use. Its made completely in Blueprints, very simple, you can download it in our patreon site: https://www.patreon.com/planeshift
Be sure also to check the MMO we are porting to Unreal Engine here: ...

▶ Play video
past lake
#

https://youtu.be/PMSxTCp0kuQ
a tutorial on foot ik with power ik free plugin

In this episode, I cover all updates to the AGR family, and we setup a foot in solver with the free plugin - power IK.
0:00 intro
0:20 updates
3:46 power ik
7:19 feet setup
8:06 collision setup
16:28 knee rotation
17:43 stairs fix
24:53 body stabilization
27:23 slope correction
27:31 other ik nodes
31:30 different ik nodes
32:45 control r...

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desert vale
#

hey! heres a scene that me and my friend Paul worked on a bit ago, i worked mostly on modeling and UVs, while he did more of the textures, and we both shared the lighting for the most part

#
ArtStation

Here's some fanart of a bar scene from Genshin Impact that my friend Paul Brewster and I worked on. I did the modeling and UVs, helped with a few of the textures, and we shared the lighting workload. I learned a ton of stuff from this project, mostly in optimization, things like how unreal works with draw calls, and packing uvs to abuse that. al...

drowsy linden
#

My first Android game as an Indie dev 😃 (made with Unreal Engine) Play for free! https://play.google.com/store/apps/details?id=com.MistyPineStudio.TaxiSimEvolution

Drive your cab and manage your company's taxis in a stylish city with people and traffic.

Gameplay:

  • Taxi rides: Earn the most by going as fast as possible, avoiding traffic and taking care of the customer's comfort.
  • Traffic code: Red lights and speed radars, don't get flashed!
  • Taxi upgrades: Acceleration, max speed, fuel capacity and comf...
strong merlin
#
ArtStation

Driving around the snowing forest of Alaska, your car begins to break down. Luckily a small cabin is nearby and so you go investigate…but no one was inside. It seems to have been abandoned for some time and quite hastily too. With the weather quickly dipping past freezing point, you frantically scavenge the cabin and surrounding area for any too...

#

i just kinda want some opinions of what i made for class, its a bit of beginner because im just trying to learn how to do terrain a bit better and a overall narrative

#

theres some easter eggs around the map and there a download if you wanna check it out and give feedback

vocal kernel
#

@humble stone @peak wind good work 👍 However, I don't see it related to Share your newly released UE4 related projects and products here! description of this channel.

peak wind
#

ah sorry...miss read it

humble stone
#

sorry

vocal kernel
# humble stone sorry

But not enough to remove it? 😄 It's fine, I won't play a mod for you 🤷‍♂️

shell plank
#

I made a video explaining the replication system - all the essential concepts in 22 minutes, C++ or Blueprints, along with general advice for how to think about writing network code. https://youtu.be/JOJP0CvpB8w

An overview of the essential concepts for writing multiplayer game code in Unreal, in under 25
minutes or your money back.

Sample project: https://github.com/awforsythe/Repsi/
Patreon: https://patreon.com/alexforsythe
Twitter: https://twitter.com/alexforsythe

00:00 - Introduction
01:24 - Net Mode
03:33 - Replication System Basics
05:13 - Acto...

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sleek depot
#

Hello everyone! Here is my attempt at making a Rocket League type game in Unreal Engine. If you want to see how I made it, watch my new video. :)
https://www.youtube.com/watch?v=ZJ950RAlPSQ

In this video I take on creating a Rocket League type game but with the power of ray tracing in my hands.

//MUSIC
YouTube Audio Library - Mister Lady
YouTube Audio Library - Dorris Day
YouTube Audio Library - Buckyeye Bonzai
YouTube Audio Library - Diggy

#hruks​ #gamedev​ #RocketLeague​ #gamedevelopment​ #ue4​ #unreal​ #madewithunreal​ #madewi...

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past lake
lunar sinew
vocal kernel
#

@narrow cedar Share your newly released UE4 related projects and products here! how it relates to UE? Nice work btw 👍

paper dagger
#

it is in UE4

violet fog
mighty fulcrum
cosmic turtle
subtle turret
cedar breach
mild marsh
#

https://www.artstation.com/artwork/zO61md
Hello !
Dynamic liquid shader, you can find how I made it in the post

ArtStation

Hi !
After seeing the interactions in Half Life Alyx and the Ryan Bruck's TL about the recreation of the liquid shader inside UE4 with ray marching, it made me thinking about doing it in a different way.

Hope you like it !

Special thanks to Kevin Reignier for the help during the development.
https://www.artstation.com/kevinreignier

vocal kernel
#

@deft egret channel description -> Share your newly released UE4 related projects and products here!

warm fog
#
ArtStation

Recently i decided to get over my fear of modelling and make an entire scene with mostly custom models, i decided to look at farrons keep for inspiration, I studied how dark souls handles their asset design and makes full use of modular props to give a sense of variation. The landscape material was made by me in substance designer and some other...

woeful lagoon
#

Hey guys, I designed a greenhouse in this video. You can get the model for free
https://www.youtube.com/watch?v=85_Rd-vPVmw&t=127s

Hey guys,
In this video I am designing a modern/scifi style greenhouse. I create it in Blender and then import and render it in Unreal Engine 4. You can find the download link down below. I hope you like it.

Free Download: https://cutt.ly/ghVAU5C
Blender: https://www.blender.org/
Unreal Engine: https://www.unrealengine.com/

Thanks for watching!

▶ Play video
hasty vine
gentle wolf
#

My first ever game is finally seeing the light of day on steam!
https://store.steampowered.com/app/1361490/All_Hail_The_Cookotron/?beta=0

All Hail the Cook-o-tron is a physics-based cooking action game for VR.The game is set in a futuristic society where everything gets automated to the point that traditional cooking as a profession is no more. You are known as "21", a cloned specimen from the 21st century created to participate in a world class cooking competition where selected ...

Price

$21.24

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mortal crypt
halcyon oracle
marble flicker
willow cipher
#

Hi everyone! Hope you're all doing good. I'd like to share my latest Unreal Engine project with you.

https://youtu.be/6eRZ1lJY6T0

Due to the current travel restrictions, I decided to revisit Tadao Ando's beautiful Azuma Row House, in Unreal Engine 4.26.

I originally created this scene almost 4 years ago in Unreal Engine 4.12 (see Monolith Studios - Azuma House) and thought it would be perfect to test out new Ray-Tracing and GPU Lightmass features. One thing led to anothe...

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formal cairn
woeful tusk
safe hinge
sharp sedge
#

I just recently found out how to render all render passes in Movie Render Queue. It's not super obvious so I made a video about it. Surely I'm not the only one who didn't know :)

https://www.youtube.com/watch?v=ova8s1H-mUI

In this video I'll be showing you guys how to render out all the render passes available in Sequencer, but this time in the Movie Render Queue. It is not an intuitive way of adding them, it's not obvious, and you really have to know how. Here's how.

Relevant links:

My previous video where I incorrectly stated that you could not do this:
https:...

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formal cairn
rapid dust
crisp cedar
#

We recently released the first Unreal SDK for our Lightfield platform:

https://forums.leialoft.com/t/leia-unreal-sdk-v0-0-1-beta-released/847

timid leaf
timid leaf
formal cairn
#

@timid leaf I have quite a long twitter-list with vfx people: https://twitter.com/Luos_83/lists that should get you started

Welcome back to Twitter. Sign in now to check your notifications, join the conversation and catch up on Tweets from the people you follow.

smoky kayak
chilly rampart
#

My first game is currently in winter sale with 90% discount: https://store.steampowered.com/app/1190910/Defend_Them/

Any owner want get announced as soon as my new game has been released and you will get additional items if you own my first game ^^

Defend Them ! is a fictional ironic Tower Defense Action-RPG where you must save the earth from rioting animals! Create a hero from one of four distinct classes to fight back wave after wave of enemies by summoning defenses and directly participating in the action-packed combat.KEY FEATURESAttention - not all features listed below are currently...

Price

$0.49

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vocal kernel
#

@chilly rampart congrats man, however this channel is only for new ue releases - check the description.

lofty meadow
#
ArtStation

This diorama is inspired by Traverse Town in Kingdom Hearts with a touch of winter look filled with wonder and magic.

The goal of this project was to create all the aspects of the assets and practice my skills in Unreal Engine. Textures were made using Substance Painter. I uniquely used the Megascans library for the textures of the wall, cobble...

fathom kraken
wheat moon
#

https://youtu.be/5yDus-XBhzs

Merry Christmas everyone! Here’s a project I’ve been working on.

As part of a product visualization course at Linköping University I created a digital twin of my own apartment and added some interactive elements to it.

Using UE4's Variant Manager to customize the interior gives you over 2 million different design combinations. The TV can play any video file you choose and the screen emmits light according to...

▶ Play video
worn crane
vocal kernel
#

@worn crane haven't tried livelink but 1h is an absurd time. Something is wrong. Also you may move out that to #lounge
@late cloak thanks for sharing man, however check out the channel description, this one is only for new releases.

late cloak
#

oh then which channel is most appropriate for my post? @vocal kernel

vocal kernel
#

Eeh... tbh, I don't think there is any place for owners to announce discounts... If you look at the MP there are hundreds of discounts any time, so it will be a flood of such announcements.

late cloak
#

I see, but it's the only channel, that advertisement is allowed!

vocal kernel
#

Its for new releases.

late cloak
#

Perhaps we should get a mods opinion

vocal kernel
#

Well.. ask them if you feel like : shrug

worn crane
vocal kernel
#

@oiuytrewtyui#4197 you are maybe right I should not care what is going on in the channels and leave it to them. Yet, I and few others, sometimes remind others about the rules. For example we are just being off-topic here now... anyway @Moderators sorry to ping, but what would be the best approach?

  1. Don't do anything
  2. Ping you each time on likely rules/stuff being off-topic.
  3. Ditto, but not each time, only occasionally
  4. Else?
#

<@&213101288538374145>

thick current
#

hi

#

yeah, ryobg, chill

#

announcing sales is fine

vocal kernel
#

Thanks, good to know 🙂

formal cairn
#

<_<

hallow spindle
#

Someone should change the channels description then....

ebon hamlet
#

Actually, as far as I can remember and as far as I can search for previous discussions, posting a sale here was not allowed.

#

But then again, I can't find anything clearly written down, so I will discuss it once more and come back with a clear yes or no :P

broken crest
signal rover
ebon harbor
#

Just released this prototype of a turn based RPG based on the Legend of Legaia battle system. Hope you guys can check it out and give some feedback. Thanks and Merry Christmas and a Happy New Year.

heavy sentinel
#

The world's first physics based Tower Defense FPS, Real-Time Strategy (RTS) flying drone futuristic AI game featuring a dog named BUSTER. Check out the FREE DEMO today (Look to the right)!This is the premier SCUFFED Tower Defense game on Steam. Set in the far far future where humans have delved into a long virtual sleep to live out their wildest...

Release Date

Summer 2021

vagrant depot
#

I like that name lol

tranquil silo
#

Finished making the main aspects of Chomper. A first person maze style horror game - Not really much horror, as I want to make this more fun, and the ability to replay than scare people so that they rarely play it. Thanks @toxic cave for your support with this. I will probably still update this with any smaller features.
https://thekiwikingdom.itch.io/chomper-7580

itch.io

An arcade-like, maze survival game.

toxic cave
#

Ayy Cool! I'll have to try that out 😄 Glad to see how far its come!

keen sonnet
#

Hey folks, I've just released a new plugin on the UE4 marketplace.
https://www.unrealengine.com/marketplace/en-US/product/ddc-settings-tool

It's a simple tool which will allow you to easily edit DDC Settings for your project.
Whether you want to make changes to your local cache or your shared setup, you can make these changes in the tool and save these settings to an appropriate config file.
Screenshots of the tool in the link 🙂 Any questions feel free to dm me

Unreal Engine

This tool allows developers to easily configure the Local DDC Settings, and the Shared DDC Settings, for their UE4 project.

winged bronze
#

Anybody got any cool demos i can try out?

scarlet badge
#

MERRY CHRISTMAS! Enjoy our free-to-play side-scrolling action game in the vein of Contra, "Super Strega"! Download it through the link in the video description!: https://youtu.be/pg0AT_pjzzs

Enjoy "Super Strega" as its Free-to-Play! Download it now!: https://mega.nz/file/YFpm2IBS#sx3AaYlbw-1aPlk1mg6-kTSLZbg3sm1LQmO0E7zJ6So

MERRY CHRISTMAS! Here's our present to all of you who have been supporting us for 10 years! Its a side-scrolling action game in the vein of Contra! Just a little side project we managed to do while working on...

▶ Play video
rough kraken
lavish edge
#

My obsession with mixamo animations will never end! 😅 I decided to make a tutorial on how to set up Root Motion with Mixamo Animations
Any feedback on video format, or commentary is appreciated! 🙂

https://youtu.be/D3SYHDJEq9g

Hey there guys! This video goes over how to setup Root Motion Animations using Mixamo animations in Unreal Engine 4.

Root Motion UE4 Documentation: https://docs.unrealengine.com/en-US/AnimatingObjects/SkeletalMeshAnimation/RootMotion/index.html
Mixamo Website: https://www.mixamo.com/
Mixamo Converter: http://terribilisstudio.fr/?section=MC
Mede...

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gray field
vestal violet
vestal violet
#

Premier for my third EOS tut just started
This is lit

urban sonnet
valid cosmos
thick scarab
late vortex
#

Finished my environment :)
https://www.artstation.com/artwork/bKdDRr

ArtStation

After I saw a photo of the abandoned library located in the french castle called Château de Forêt, I knew I had to create a 3D environment around that room. I used one trimsheet for most of the room/building parts. Originally started working on it as part of the Dinusty Environment challenge but decided to invest more time into it and not rush i...

near ferry
#

My GPS based art collecting app of local South Florida artist work has been soft beta released for Android. Solo developed. (Note: works anywhere but won't be able to collect art outside of Florida)
https://play.google.com/store/apps/details?id=com.InteractiveInitiative.TropiFL

Explore your world in a new dimension and collect over one hundred unique artworks created by local South Florida artists! Tropi is an entirely free augmented reality experience developed by artists where you can find and build your own personal collection of art and share it with the world!


TRAVEL across South Florida to ...

sharp sedge
#

If you've ever had issues getting your materials in Substance Painter to look the same as Unreal, here's why, and how to fix it.
https://youtu.be/Yu8wR4df0IE

In this video we will be taking a look at how to use the ACES lut to get a better color match between Substance Painter and UE4. A lot of people have asked me why their textures don't look the same between programs, and this is why, along with how to fix it!

The default linear-space viewport in Substance Painter is very washed out, and has clip...

▶ Play video
violet fog
rose spade
#

Just released my gamejam game, we worked hard for the past two weeks and I think it's paid off 😄

steady dagger
#

@violet fog something about the depth of field/focus gives it that miniature effect :D, like were peering into a dollhouse

violet fog
#

@steady dagger is that good or bad? 😄

steady dagger
#

Good if you meant it 🙂

#

it is a cool effect on the scene nonetheless, nice eerie lighting too

#

the camera effect i'm referring to is called "tilt shift"

violet fog
#

@steady dagger thanks appreciate 😄

fading garnet
#

Updated our Convenience Store update today which includes:

  • 98 new meshes
  • New decals including original graffiti artwork
  • Day and Night Lighting Setups
    And more!

Happy New Year everyone!
https://youtu.be/pJ8IFAIyKao

Get it on Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/convenience-store

Follow Us on
Twitter: https://twitter.com/prop_haus
Artstation: https://www.artstation.com/prophaus
Facebook: https://www.facebook.com/PropHausUE

This project includes a modular set to build your own Convenience Store environment with all of...

▶ Play video
rustic glade
#

Excellent share, though! I wholly didn't expect to even be opening substance this month at all, but this definitely warrants it!

oblique seal
#

Looking for people to playtest my demo

#

specially interest if you have a low end pc

elfin zenith
manic gorgeBOT
#

:triangular_flag_on_post: keyboardWillie#9291 received strike 1. As a result, they were muted for 10 minutes.

elfin zenith
#

=p

finite moat
autumn sonnet
#
ArtStation

This study was to learn more about how lighting works in UE4 and how it can help with environment creation. The foreground terrain is an 8k heightmap with an auto material and the background mountains are meshes with textures straight out of World Machine. This project was fun for me near the end when color grading came into play since I have be...

deep jetty
#

Hmm, does it count if I post a game that's doing a new season and a new platform? Technically that's not new, right?

manic gorgeBOT
#

Something went wrong. Check the logs for details.

terse crest
#

Hey everyone! Wanted to share my newest pack on the Unreal Marketplace;
VisAI - Companion!

It includes a feature filled, versatile Companion AI that’s ready for customization. It features a highly detailed Command System with multiple included commands, Aggro systems, and many more features. This pack is geared towards RPG, Adventure, Action, Strategy, Puzzler and any other games that could use a little companionship!

Check it out here!; https://www.unrealengine.com/marketplace/product/visai-companion-an-ai-framework

slim vine
rustic jay
#

I'm thrilled to present you the trailer of The Seed of Juna: The Story Continues. Fully rendered in UE4 :)
https://youtu.be/Xd3Ut4BmTrg

Rendered in Unreal Engine 4

THE SEED OF JUNA

Juna is reborn after being killed by a ruling religious sect on Earth. As she tries to understand what happened to her and why she is in this unknown and frightening place, Juna makes an unexpected encounter.

A mere 100 years from now, the world is not how we know it anymore, All scientific and tec...

▶ Play video
soft fox
#

Not "released" but completed slope adjustment system done in cpp.

Player adjusts speed based on slope. Lag is OBS related

thick scarab
sharp robin
green idol
#

I'm excited to announce the release of our VR puzzle game "Quest for Runia" on Steam, made with Unreal. It's a relaxing mix of match-3 and bubbleshooter for Virtual Reality headsets.
https://store.steampowered.com/app/1401070/Quest_for_Runia/

In Quest for Runia you explore one of the most beautiful, spectacular and calming places in the universe - with gushing waterfalls, buzzing airships and glittering diamonds. Everything could be perfect, if there wasn’t that mean little wizard Karos, who has cast a spell over Runia. Karos needs Runia's beauty - its magic crystals - for his evil m...

Price

$8.49

▶ Play video
vivid crest
#

Having some fun replicating icy floors in Mixer https://www.artstation.com/artwork/g2BQqZ

ArtStation

Ice and Snow materials from Megascans. Render in Marmoset Toolbag 4. I went outside to go down on a slide and while doing so I looked at the ground and wanted to recreate it in Mixer. My phone camera quality is pretty bad, but it got the job done at least. I will make a breakdown video of this soon enough.

formal cairn
#

"Ice and Snow materials from Megascans. Render in Marmoset Toolbag 4"
"Share your newly released UE4 related projects and products here!"

#

<_<

#

could you please clarify what part of that was done in ue4? :)

vivid crest
#

Yeah I wanted to put in a gif

#

But it wouldnt load

#

I did some adjustments to showcase in real time enviro

#

Here is the gif

#

For some reason it doesnt wanna load on Artstation

formal cairn
#

aight, no complaints here then

vivid crest
#

Still not

#

Anyway I will just post it as mp4

#

Man is Artstation kidding me or smth

#

Mp4 wont load either

soft fox
#

Its a problem on your end

#

Both images load on my pc

#

Both gif's i think

vivid crest
#

I dont know whats the problem but it finally loaded

#

Guys videos show on your devices or no?

formal cairn
#

works for me

vestal violet
winged tide
#

Hi, guys!
Please, check my work:)

inner verge
night sonnet
sinful totem
steady dagger
#

Wow the slow motion when you break the glass is really cool

quiet oak
#

Need Kobe JK easy

sinful totem
#

i did release a demo yes

dusk terrace
#

neat

steady dagger
#

@astral quarry yeah hes releasing a demo with it on this link, so...

steady dagger
#

I made a website to showcase my 3d models, the picture below is the most recent one, I might use this in a game or two but I put it for free in case anyone else wants it. Created with blender
https://doubleamodels.wordpress.com/3d-models/

*Note, models are only available in .blend files for storage purposes, we may update to all formats but for now, use blender to convert to the desired format. All Models are with a Royalty Free Lic…

vestal violet
#

Ever wanted to run your game on a dedicated server? Here's how!
https://www.youtube.com/watch?v=AKiGajA7AXM

This is a crucial step in setting up servers for YOUR unreal engine game! I hope you enjoy!
How To Get Unreal Engine Source: https://www.youtube.com/watch?v=MRJUWC90aJM
Discord Server: https://discord.gg/qwz7nW43wf

Music Credits
Song: LAKEY INSPIRED - Blossom
Music provided by Vlog No Copyright Music.
Creative Commons - Attribution-ShareAlike 3...

▶ Play video
inner verge
#

<@&213101288538374145> - deletion and ban needed due to racism here please.

thick current
#

got it

split fox
peak swift
formal cairn
#

<_< rules
snipes comment

peak swift
#

Oh, sorry. Just a moment

split fox
formal cairn
#

XD but also cool

slim vine
#

First Episode of my UE4 C++ Endless Runner from scratch series is out.
https://www.youtube.com/watch?v=tjLwwFyVvgk

UE4 C++ - Endless Runner from scratch - Episode 0 - Overview
This is the Overview Episode of the Create a basic Endless Runner from scratch in ue4 c++.
This mini series will focus on gameplay mechanics, by creating a basic game prototype using the ue4 c++ game framework.
In this mini series i will show you how to create a basic endless runner pr...

▶ Play video
rigid pond
#

Hello fellow Unreal Devs!

Inspired by Game that Chimpanzie are better at than humans I made one in Unreal Engine. Spoiler Alert! I am worst than a Monke! Here is the Tutorial and Project to Download: https://youtu.be/vLiQ5_W2I8w

steady dagger
thick scarab
formal cairn
#
Unreal Engine

Luos’s VFX Material Function Pack 1 is a fully optimized and performance ready pack containing an interesting assortment of functions for all your VFX needs!

Unreal Engine

uos’s VFX Material Function Pack 2 is a fully optimized and performance ready pack containing an interesting assortment of functions for all your VFX needs!

wild gorge
grand shoal
#

Hey guys!
Here is an animation for a process where LOHC- ist transformed into Hydrogen-rich LOHC+, which can be used as fuel for cars and for electricity.
Loops seamlessy

somber vale
visual verge
soft fox
#

@visual verge Are those drawn with a pc?

visual verge
#

@soft fox with adobe illustrator

soft fox
hearty herald
whole grove
#
ArtStation

We were tasked with Revamping the rocks for landscapes in the game of Dead matter
Work Performed by Olivier Pflaum

ArtStation

We were tasked with completing a Male EMT outfit set for Dead Matter
Work performed by Angel Diaz

ArtStation

We were responsible for creating the base model of the Female base mesh
as well as the female police uniform for the character
Work Performed by Umesh Sihori

ArtStation

Team Was Responsible for producing Male Base Mesh and Police Uniform
Work Performed by: Angel Diaz

ArtStation

The team had the pleasure of completing environment work for Quantum integrity software on their Project Dead Matter.
Work Performed by Shubham Kumar

soft fox
#

@whole grove Great job and great game

whole grove
#

cheers g

vocal kernel
#

You do this in UE?

astral dust
#

The game runs on UE

formal cairn
#

ooh nice.
also, nice rocks!

shell ledge
#

Hi, I just finished this tutorial of how to build and install Houdini engine for Unreal in a easy way. I hope it will be helpful for others that , like me, messed around looking for a fast solution.

hexed flame
swift bay
formal cairn
#

@swift bay great work, but.. ue4 content only please!

soft fox
#

If you rearrange the letters in the post you can get "ue4"

fiery wadi
quasi sky
stable finch
quasi sky
steady dagger
#

I made a Terzo Millennio Lamborghini, its for free if anyone wants it

quasi sky
# finite mauve what does it do?

It is a standalone program (Windows only) that can run Setup.bat, GenerateProjectFiles.bat and then compile the engine to produce an Installed Build all in one click of a button. It can also zip the final build (with options to what to zip which greatly reduces zip size) that you can distribute to team members. Another feature is the option to package as many plugins for as many Engine versions as you want and zip it all which you can upload to Unreal Marketplace. Basically it makes a lot of things easier via a GUI and saves time. I hope it clears up 🙂

willow quartz
#

@quasi sky that seem super useful..can u perhaps show a video on how does it works?(i know u just explained it earlier just wanna see the process😅 )

quasi sky
willow quartz
#

sure

gloomy arch
timber mantle
#

https://www.artstation.com/artwork/PoB4o4 I love Pokemon and Unreal Engine RTX! And I present to you the work of my love. Cute collectible pseudo-figurine rendered on UE4 smiling_face
This is Meowth, his Alola kin, and their Galarian cousin! I hope you like it!

ArtStation

I love Pokemon and Unreal Engine RTX! And I present to you the work of my love. Cute collectible pseudo-figurine rendered on UE4 :D
This is Meowth, his Alola kin, and their Galarian cousin! I hope you like it!
My Twitter: https://twitter.com/down_limit
+Insta: https://www.instagram.com/down_limit

latent onyx
#

It's finally live 😄 !!! You can now see live update of backgrounds, buttons, textfields, etc... when changing the editor theme with Darker Nodes (https://www.unrealengine.com/marketplace/en-US/product/darker-nodes)
https://twitter.com/HugoAttal/status/1348015362810535940

I just released a new version of my #UnrealEngine plugin "Darker Nodes", and after a hell lot of headaches digging deep into the engine code, you can now see live updates of the editor theme \o/ ! https://t.co/4iryKo5dFI

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woeful raven
#

Hello everyone ! My Unreal Project renaming tool now supports C++ projects and has a few quality of life improvements ! Please let me know if you find any issues or lack of operations in the C++ side as I've only tested with simple code projects.
You can check it out here along with more detailed release notes:
(https://reddit.com/r/unrealengine/comments/ku1qvw/unreal_engine_4_project_renamer_now_with_c/) Updated the gumroad link with the free option now as well !

soft fox
#

Very nice job, thank you!

woeful raven
soft fox
#

Same here, idk why ue4 doesn't have a default rename thingy already

woeful raven
#

Yeah, it should be simple as right clicking and having a rename option on the launcher, maybe they will make this tool obsolete ! Till then its here to help whoever needs it.

#

It was missing the free option before, I have added it there now btw.

soft fox
#

got it already, thanks

hybrid rose
# steady dagger https://doubleadevs.wordpress.com/3d-models/

I love that you are sharing this, I still got to remind you that you need to make sure people know that they can NOT just use unlicensed real life products in their games or presentations in a commercial manner. This is due to a simple copyright issue - if they let you use it without a proper licencing agreement someone else could in court make the case that they did not protect their copyright and therefore possibly start abusing it. Which means its highly likely you end up getting sued if you dont get proper licencing on those type of products.

Like i said - great that you share this for others, just make sure they know about proper copyright usage with this ❤️

formal cairn
#

^

steady dagger
hardy raven
#

@woeful raven ahahah I needed you a week ago! Already been migrating over my project to a new directory manually since then. But thanks! Will come in handy in the future for sure

strange bramble
#

I made it !! My first game is published on Google Play, it`s in spanish only but you can test it and send me feedback, @ me o send a message, I hope you all keep working hard as me and achieve your goals. Thank´s to the community that sometimes helped me.

TALENTCRAZY.

https://play.google.com/store/apps/details?id=com.TC.StackFrases

A través del famoso mini juego Stack, un juego colorido y simple, atrévete a apilar bloques hasta desbloquear frases y coleccionar o conseguir todos sus tipos de Frases de la vida, Frases de amor, Frases bonitas, Frases de reflexión, Frases motivadoras, Frases de felicidad, Frases anónimas, Frases famosas, Frases de ciencia y Frases conocidas.

...

#

If anyone want to ask something about the code or functionalities you are wellcome 👍

woeful raven
glossy fiber
#

Hi guys, i am a Lighting Artist student. Just found the confidence to share my first Lighting scenarios, or at least the first scenarios i am proud of. I would be very glad if you could check those out. I am very open to any feedback 🙂 thank you all

jovial bough
steady dagger
cosmic turtle
steady dagger
#

ooh nice

whole grove
cyan sand
cyan sand
zealous nacelle
crude finch
#

an archviz scene i worked on the past few weeks. Hope you like it 🙂

https://www.artstation.com/artwork/oAl2AJ

ArtStation

One of my weak points is when it comes to using a lot of artificial lighting. Working from home due to the pandemic gave me some more free time time to dive deeper into that subject. I have done lots of research and translated that into a new project. I have learned a lot and explored some great new features that unreal engine has to offer!

Al...

south sparrow
#

Hey guys I am sharing work we did recently
I hope you guys like it
https://www.artstation.com/artwork/YezG4b

ArtStation

Work done for DeadMatter
I was responsible for modeling / texturing and vertex paint of building and all the modular parts .
Shader done by our team.
Materials were done in Quixel Mixer / Substance Designer / Painter and Zbrush
but Quixel Mixer was my main choice for this project because of fast workflow and really good blending between 2 tex...

rotund grotto
#

Just wanna let people know lots of free for the month assets where used in this project very little money was spent on assets ... so make sure you have been collecting that stuff. I have personally been collecting since the beginning of free for the month.

hot tangle
quasi sky
willow quartz
#

thanks man

#

@quasi sky

formal cairn
vocal kernel
#

Huh? Think there was one plugin for 1500$ on the mp which was doing that 🤔

astral dust
#

Not even the most high end engine features go for that on the marketplace

formal cairn
#

there was one from someone who was doing stupid things with prices, ended up being 1500,-

astral dust
#

Right, I thought the UIWS, voxel and stuff like that were the top prices at 300 or so

formal cairn
#

yea i think they are at the top of whats pricey on the mp, minus the rando who keeps randomizing their prices

round whale
#

I am happy to share my latest personal project I have been working on for a while, its definitely a project from my heart!
https://www.artstation.com/artwork/QrBJwB

ArtStation

This project is definitely a personal one as it more or less represents a fantasy of mine; being in out in nature, middle of nowhere, in a snowy environment with a converted, custom painted Kombi van. My goal with this was to create an environment where I would also expand and improve upon my skills as an environment artist. All the assets, mate...

peak swift
sick plover
alpine tiger
steady dagger
#

Hey everyone! Just finished up my environment and I couldn't be happier with the results so thought i would show it here!
https://www.artstation.com/artwork/18a2ee

ArtStation

This scene is an original piece with inspiration from the Vampire the Masquerade IP. This was made for a module on my Game art master. I am thrilled with the way the scene has come out, and it has helped me alot to learn more about the lighting systems within UE4.

I would like to say ...

tawny dragon
hallow spindle
#

newly released content, not newly discounted 😄

vocal kernel
#

Got scolded once that it's fine 🤷‍♂️ mods kinda haven't defined that.

hallow spindle
#

Yeah there was meant to be feedback about that.

ivory gazelle
trim jackal
muted imp
#

@woeful raven I think it might save me with your Renaming tool, can't wait to try it

woeful raven
muted imp
#

Sure, i worked on rename old project before, it kind of huge with blueprint& c++ inside, with the way from internet, it always tell me something wrong, i'm consider to make a new project and migrate,but it's kind of painful... Thanks for your sharing, hope it can save my life😉

steady dagger
trail idol
#

I released an open-source landscape auto-material. So, you can use it for any purpose.
https://github.com/GameDev4K/unreal-open-land

I will be adding more features in the coming weeks.
(Just added some improvements to specular control with landscapes)

GitHub

OpenSource Landscape Toolkit for Unreal Engine. Contribute to GameDev4K/unreal-open-land development by creating an account on GitHub.

outer bluff
lean lava
trail idol
#

I improved Specular & Roughness control for OpenLand & now landscapes look much better.
https://www.youtube.com/watch?v=pEC3mEWddsY

I got some ideas for Unreal Sensei's videos & improved it from there.
I really want some help on testing this & specially create some themes with good textures.

Get OpenLand: https://github.com/GameDev4K/unreal-open-land
Support Us: https://www.patreon.com/gamedev4k
Let's Talk: https://discord.gg/DK9cMn9eFV

Usually, we don't touch specular values on PBR materials. But for landscapes, we need to do that with Unreal Engine. Things get tricky when we need to use glossy surfaces with roughness closer to 0....

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hot tangle
astral dust
#

@safe hinge That's the 4th or 5th time you post this link here, stop

#

It's been out for two years, it's not newly released

manic gorgeBOT
#

:triangular_flag_on_post: warmaster2143#3069 received strike 1. As a result, they were muted for 10 minutes.

formal cairn
#

@ancient stone only newly released content, no sale stuff. thanks.

ancient stone
#

sorry, misunderstood the rules. my bad.

dense creek
#

MoveIt V2.0 submitted for approval. Massive updates to my multiplayer locomotion system are coming!

https://youtu.be/2o958j89ewU

unborn solstice
#

@elfin hornet Are you trying to sell Kasumi Goto's alternate outfit on the UE4 marketplace ?

#

You know mass effect 2 isn't that old

formal cairn
#

hmm

unborn solstice
vocal kernel
#

Good that someone remembers them chars.

formal cairn
#

submitted it to mp-team

#

also removed the post from released

safe hinge
formal cairn
#

no need for such a channel because people here generally know when there are sales, and during big sales it would be a spammathon.
and "since last year" is only a few weeks ago.

astral dust
#

@safe hinge Of course everyone would mute such a channel immediately, while this channel is useful because it's really new releases

#

Like, say the mods add a nice channel for everytime anyone update any of their 14 marketplace assets, I guarantee no one's going to look at it twice

#

Not that I'm against the idea, just skeptical that it would help you

astral hornet
#

I only buy MP assets that are 75%+ off anyway😋

But sadly, MP sales have only been going to 50% on average. Sometimes they might go a little higher... but I haven't seen 90% off sales(even on Black Friday) in so long.

formal cairn
#

@astral hornet we can only pick the % they gave us.

astral hornet
formal cairn
#

i think the big problem was (and still is, sorta) that everyone did a race to the bottom and did 90%, and many people didnt get any or almost no sales between big sales unless they discounted their content.

#

for a buyer, great
for a seller, less so :p

hallow spindle
#

Which also caused many creators to vastly inflate their prices to take into account the massive discounts.

atomic rover
dense creek
#

Might even put that on my MP listing actually

#

Just in nicer terms

trail idol
grizzled sail
winter glacier
#

Hello 🙂
After the hard work we put on Gunsmith, we at Seacorp Technologies are soon releasing a new game called Kinetic Edge! We are doing a 2 weeks temporary testing phase on Steam if you want to show interest here is a link 🙂 https://store.steampowered.com/app/1347130/Kinetic_Edge/

KE has been our first MP game and venture into a more arcady/neon based game, so we're really excited on how it is received compared to Gunsmith. Have fun!

Kinetic Edge is a physics game where you control a verity of shapes and objects to complete game modes and challenges. Kinetic Edge is designed to be a fun experience with friends or singleplayer with plenty of game modes to try out. Kinetic Race - Race with friends to get the best time or against others online.Kinetic Arena - Knockout other pl...

Release Date

5th Feb 2021

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stuck matrix
#

Hello. I share videos of an art contest I prepared in a short time on my Youtube channel. I'm using unreal engine and post effects https://youtu.be/mEGVqa-SnXM

Unreal engine 4 ile yaptığım sinematik çalışmamdır.
Tema:Jackal - Robot Böcek / Robot Beetle
Deyege düzenlediği art challenge için yapılmıştır.
https://www.twitch.tv/deyege
15 günlük çalışmadır.
Kullanılan programlar Unreal engine 4 - Blender 3D - Substance painter

Music : Ellary - Heavy Metal Riffs - Monolith
https://freesound.org/people/Ella...

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wraith raptor
warm walrus
#
ArtStation

BioLab Environment in UE4
I use the WeightedNormal method to make this environment.
I give a tiny bevel to the edges to look highpoly.(and also inset a few areas that had shading issue)
this helps me to make props faster.
texturing done in substance, tileable materials in designer and unique in painter.
also after painting the heightmap layers i...

steady dagger
#

Hey Everyone :)
I practiced lighting on infinity blade : Temple Assets.

Game Engine used - Unreal Engine 4
3D Scene by Epic Games

I added more renders & walkthrough video on Artstation: https://artstn.co/p/w65zZ9

ArtStation

Hey Everyone, I practiced Real time lighting on Epic Games infinity blade 3d Assets.

You can get the Infinity Blade: Temple Assets from Epic Games on: https://www.unrealengine.com/marketplace/en-US/product/infinity-blade-temple

worn violet
worn prairie
reef island
past lake
past lake
steady dagger
formal cairn
#

@steady dagger can you explain to me how that model can be set to royalty free while it actually "violates or infringes anyone's intellectual property rights"

trim jackal
#

I guess that is why they add the "approved" tag to some models, hehe.

sharp sedge
#

Just made a tutorial on getting convincing water droplets on your models.
https://youtu.be/WPHSumvSng0

In today's tutorial we will be taking a look at how to render convincing water droplets with the use of a very simple, yet effective shader network. This works in pretty much every version of Unreal Engine 4.

Let's go!

Lukas Hajka Artstaion: https://www.artstation.com/kybel
Get the water droplet maps here: https://gumroad.com/l/WnKhZ

--
00:00...

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barren temple
mint elm
#

Hi fellows! We released an update of ILIAD, a painting plugin to paint and draw within Unreal Engine. This new version for UE 4.26 allows you now to paint on static mesh, directly in UE level + edit /create your own flipbook to make 2D animations :

https://youtu.be/Ft4a8o2OyOo

Any feedback is more than welcome ^^

Announcement | ILIAD 0.6 for Unreal Engine 4.26ILIAD is finally available for Unreal Engine 4.26 and includes many new great features:

• Drawing viewport editor to paint on static meshes directly in a level

• Flipbook editor to make 2D animations• Shortcuts

• Texture details
• New Odyssey Brush nodes

The full list is available here : https...

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trail idol
#

Again spend some good time with the Landmass plugin.
This time, it's about painting a mountain with landmass paint layers.

harsh stag
#

About This Game

"Reality is that which, when you stop beliving in it, doesn't go away" Whiteside is a first-person survival horror game. As an investigator of the Common European Asylum System, explore an island where they keep the mentally insane that are beyond help, uncover the truth, but dont belive everything.

Setting:

On an island that ...

▶ Play video
broken crest
idle vale
cobalt shore
#

I do notice some issues with shadow contacts and physics slightly different

#

I also get multiple flags that the phone doesn't recognize the install files but I assume that is because it was directly downloaded onto the phone and not acquired through a publisher like Google Play Store.

#

Of course I forgot to add something stupid like a touch exit button LOL

#

So you have to restart the phone to exit the game.

#

But all the mechanics work. Also notice the health bar sensitivity is slightly different than the PC version of the game

#

I did get a warning that the game was built for an older Android OS version so I might have to update that at some point

sharp sedge
#

Hey guys. Just finished another tutorial. In this one we go over how to improve the quality of your depth of field in your viewport and renders.
https://youtu.be/osHpBZ47ZfU

Welcome back everyone! Today we'll be taking a look at how to fix the terrible Depth of Field that comes by default in UE4. With a simple console command we can improve the quality of our renders as well. Enjoy!

NEW INSTAGRAM: https://www.instagram.com/williamfaucher.vfx/

Render Comparions: https://imgur.com/a/XHUPFVm

00:00 - Unreal Render
0...

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soft fox
#

@sharp sedge I've recently subscribed to your channel (I think I found you by the water droplet shader video). Very nice work

cinder locust
#

Hello everyone! I don't know for you, I am waiting a lot the new blizzcon. I decided to create a short movie on UE4 this winter, around Diablo universe. I hope you will like it !

https://www.youtube.com/watch?v=-i8fT1WVdlo

Tristram is burning... Something is happening in the deepest dungeon of the city. The demons seem to be back, someone betrayed us...
🠗 Informations bellow 🠗

I created this short animation movie on Unreal 4, during 10 long days this Christmas. I hope you will like it, if so don't hesitate to share & like !

Credits :

  • Project Team -
    Concep...
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grim lake
#

I just finished my Environment! I hope you like it 🙂 https://www.artstation.com/artwork/d86KJW

ArtStation

Hello everyone!,

This piece was inspired by an amazing and very talented Concept Artist Ivan Martinez! You all need to check his stuff out :)
https://www.artstation.com/artwork/AqPJEm

This piece was a long progress but it definitely was worth it, i used the Industry Standard Softwares such as Maya, ZBrush, Substance Painter / Designer and Mar...

sharp sedge
flint crown
#

Doing some props with UE4

#
ArtStation

A quick game prop I made as practice for texturing, modeling, hitting a deadline and rendering. The prop was modeled in Maya and sits at 1.5K verts, in retrospect and for a real game I would remove the top cap and bake the bolts. Since it would be on the screen for such a short time there's a lot you could get away with if it's simply used for ...

still jacinth
#

Hi guys, I need your feedback towards my game

formal cairn
#

@still jacinth might wanna read the #old-rules
you arent allowed to post discord links.

still jacinth
#

Okay im sorry

formal cairn
#

i assume you can copy-paste it from a document, just remove the link and try again

#

:)

still jacinth
#

sure, Thanks

#

[ENG]
SkeletonDefender : Pre-release Test build3
Genre: Tower Defense
Engine : UnrealEngine4
Size : 800mb

Hi guys, My name is StewardMelvinTang. 15 yo Solo game developer from Indonesia. I need your feedback about my game, SkeletonDefender. This game is a tower defense game that we need to protect our base from enemies using Towers, Skills, Guardian & Troops. The game is on pre-release state and the overall gameplay is finished.
Features :

  • Towers, Skills, Guardian & Troops
  • EndlessMode & Levels
  • Leaderboard
  • Achievement
  • Player Level w/ Experience
  • Flying Enemies, Vehicle Enemies, Many kind of bosses, etc.
  • Language Supports (EN, ID)
  • Many Rewards!

Download Link : http://bit.ly/skeletondefender3
Feedback Link: https://forms.gle/ZPRJJLL7FUjwbup68
Devlog: https://imgur.com/a/LMhbYST
Thankyou

autumn sonnet
#

Der Riese like you have never seen it before... https://artstation.com/artwork/68Q8WN

ArtStation

Der Riese was one of my favorite maps from Call of Duty World at War and was the inspiration for this fan project. Another inspiration was Wiktor Öhman and how he approached recreating Dust II. Starting with a photoscan of the map helped a lot with making sure I get the correct proportions and get the same feel the map does in game for my block ...

barren temple
lean tangle
past lake
#

Full download do a vast library of goodies (only 187 megabytes with animations and such)
https://www.youtube.com/watch?v=WHXxf4XWcCs

AGR free content update :) I fixed ragdoll and made an example blueprint of a use-case with getting up. Works on multiplayer although it doesn't replicate the full pose - just the general position for performance reasons.

Content:
0:00 Intro
1:37 New Functions
3:50 SHOWCASE & Outro


Buy me a coffee:
https://www.buymeaco...

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muted glade
#

@steady dagger yes man! 👍🏼

robust wind
autumn sonnet
#

Glad you like it!

reef island
opal lichen
#

Hello! thought I will share this small environment I had put together recently. I used a lot of the free assets available and assets from megascans library. Its based on a painting I had made earlier.
https://www.youtube.com/watch?v=_svSYUXXI_8

This is a personal project put together in UE4 using a lot of the free assets available from the UE4 marketplace and Quixel Megascans. It is based on an painting that I had done a while back. Hope you like it.

Link to the original painting : https://www.artstation.com/artwork/yWyen

Artstation profile : https://www.artstation.com/stakez131290...

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formal cairn
#

nice work!

barren notch
steady dagger
gloomy arch
thick scarab
odd mulch
flint crown
#
ArtStation

A pair of Dienstglas or more commonly known as just Binoculars that I had the pleasure of making. Modeled in Maya, textured in Substance Painter. Third picture is inside UE4.

POST MORTEM: Vert count was 2K, some areas I would have liked to reduce the poly count and increase the edge divisions in other areas. For example, the back glasses used t...

crisp umbra
#

I made my first artstation portfolio piece, please check it out! https://www.artstation.com/artwork/GaLq6d

ArtStation

This is my first big vehicle hard surface modeling project. For this specific art piece, during the end of year holidays I challenged myself to attempt to recreate a couple of cars of my own choosing in high quality. The 3d cars are very high poly and were created from scratch (using Blueprints and real life photos/videos as reference) in Autode...

formal cairn
#

@crisp umbra nice cars! but uhm.. points at channel description

crisp umbra
#

oh oop

upbeat garnet
oak brook
#

Hey guys ! I just released my first VR game on Oculus Store : Alone in Outer Space (solo dev with only Blueprint !). https://www.oculus.com/deeplink/?action=view&path=app/2971310939663344&ref=oculus_desktop

Oculus

You’ve awoken in the Medical Bay on board the OTHRYS ISS. No crew. No memories. The spaceship is in complete system failure... Do you got what it takes to survive?

Prove your skills by completing three unique and puzzling escape rooms across a spaceship from the Medical Bay, to the Research Lab and Command Center. Use object manipulation and re...

peak swift
peak swift
#

@soft fox Thanks!)

soft fox
#

Wait a minute you have my pfp

peak swift
lean tangle
steady dagger
reef island
deft egret
merry marsh
hollow sand
#

I would still like to improve some things like realism and DoF but I think I am done with my small portfolio project for now.
Hope you guys like it:
https://youtu.be/vWFkomQDr_k

Short video showcasing Evermotion Arch Interiors Volume 52 Scene 01 transfered to Unreal Engine 4.
Project was made to test new UE4.26 features - beautiful Water and Sky improvements.

Music credits go to:
https://www.bensound.com
https://freesound.org
Eagle asset is from UE4 free Marketplace project.

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weak fulcrum
#

Hello! Although I'm not fully happy with some aspects of this piece mainly the terrain and the textures on the centerpiece, I had to just call it for now as it was taking quite some time and I think I needed to take all the things I was not happy with and try to focus my learning on them on my spare time instead. https://www.artstation.com/artwork/J985NZ

ArtStation

Based on the concept art by Eduardo Pena
https://www.artstation.com/artwork/XnDx4L

I wanted to practice some environment art and I decided to go with Eduardo's concept art "Axzoor Ruins" as I liked his aesthetic. Unfortunately I don't believe I brought it to justice as there are a lot of aspects in this piece I have done which could be improved...

golden stone
#

Final Fantasy VII Remake Materias Replica in UE4. I made them following Overdraw.xyz's Advanced Visual Effects in Unreal course.

The meshes were made in Houdini, textures were made in Substace Designer and shader and redering were made in Unreal Engine 4.

trail idol
lethal gazelle
sharp sedge
#

Hey folks! Just made a new video about how to use Stencil / Render Layers in Unreal. Useful if you're looking to do some compositing in Nuke:
https://youtu.be/QUyznLlnchA

Stencil Layers are a fantastic addition and a worthy competitor/replacement for Object IDs/Cryptomatte (at least in its current state).


This video is NOT sponsored. Some product links are affiliate links which means if you buy something I'll receive a small commission.

Links:
New Instagram:
https://www.instagra...

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hollow sand
#

@sharp sedge Hey man, nice to see you here! Really enjoying your channel, learned quite a few things there. 👍

sharp sedge
#

Ah thanks so much man! I appreciate it! Always nice to hear people are enjoying my tutorials!

past lake
#

Check my latest tutorial for intermediate/advanced blueprints users:
Mordhau style Combat https://youtu.be/o_pUy1yXvx4

In this episode, we continue to work on the free sword and shield animation pack.
To a point where we register precise weapon hits, deal damage, spawn particles - with multiplayer support.
Table of content:
0:00 intro
1:17 Setup Combat Component
7:50 Setup Animations
9:47 Setup Weapon Mesh
12:00 Weapon Traces
13:11 Register HIT Event
18:58 Limit...

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split fox
drifting plinth
#

I created a new toon/anime inspired shading model for UE4.26.0! Read more about it here: https://forums.unrealengine.com/development-discussion/rendering/1856355-anime-inspired-shading-model
Watch the preview here: https://www.youtube.com/watch?v=tPZ1M6iWbh8

This is a preview of a new shading model I made. It is available for Unreal Engine 4.26.0. It is a little complicated to download shading models, so I recommend watching my installation guide!

The Michiru model was created by Christoph Schoch (@artstoff). Please follow him on Twitter if you like it!
His Twitter: https://twitter.com/artstoff
Rig...

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void granite
#

Hey guys, I made a tutorial for free and easy Unreal Engine source control with GitHub. There were already videos out there, but none of them went this deep I think. I will also expand the playlist with more tips and tutorials covering separate and specific source control topics. Let me know your thoughts.

https://youtu.be/BCKl5V-HKAc

Unreal Engine Source Control playlist:

https://youtube.com/playlist?list=PLKevpgY1XU-XoDop2Zkpx3G-GnpDrymvI

In this video you can learn how to combine Unreal Engine with Git and GitHub in order to have a full source control setup for your projects.
Benefits of having a source control is so that you can have your projects backed up in a cloud, ...

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rigid gorge
#

After working rigorously during these horrid times, Today me and my friends launched our second game titles. They are all FREE TO PLAY GAMES. Feel free to download and play our game from the steam store link below. Any videos and reviews are much appreciated. Hope everyone that plays them like them.Thanks to the love and support of everyone we can move forward towards developing more games.

https://store.steampowered.com/app/1410870/Trikaya/

A fabled artifact locked away centuries ago due to its capabilities of manipulating the elements lies within an ancient temple. Due to the lasting passage of time, the artifact has become weakened and when approached the embedded elemental gems scatter from the artifact. The player wields the opportunity to capture and claim ownership of the pri...

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formal cairn
#

@reef island reviews are not really a ue4 thing, and the game you reviewed is a unity game. O_o

reef island
#

im sorry i just wanted to share T-T

vocal kernel
#

hehe

formal cairn
#

(having said that, it was a good review/interview! game looks cool too! but this is not the place for it)

remote idol
reef island
#

thanks anyways :3

trail idol
#

Adding mobile support for an Unreal Engine landscape is quite tricky.
Basically, there are no many updated(basically none) resources related to that.

Here's how I add mobile support for OpenLand. Basically, it will automatically detect the device and adjust settings.
I will show you how to do that.
https://www.youtube.com/watch?v=FNxE7uGNDk4

In this video, I am talking about how I add mobile support for my Unreal Engine landscape auto material: OpenLand.
We have to make some compromises & I am talking about them.

Try OpenLand: https://github.com/GameDev4K/unreal-open-land
Get OpenLand: https://bit.ly/3cccvW4
Let's Talk: https://discord.gg/DK9cMn9eFV

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late cloak
#

Hey, my new Action RPG stats and Runes system is finally out on the marketplace. If you are interested you can check it out here ==>https://www.unrealengine.com/marketplace/en-US/product/advanced-stats-with-runes-system

Unreal Engine

Ever wanted to create a game with advanced stats? Wanted to deliver stats in a different why but being able to also deliver them to the player the old classic way? In this system the stats are dynamic and you can use runes to deliver them to the player.

weary gull
#

Hello, Just posted this project to Artstation, take a look if you have a second 🙂 https://www.artstation.com/artwork/Ye60zP

ArtStation

A deserted Himilayan temple based off an Indian corridor. This project was good for me to push trimsheet usage and to play around with breaking repetition, alot of ideas that ive started to play with on this project I will definelty refine and push more for future projects.

p.s. Monkey

quaint trout
#
ArtStation

One Two is a scene with environmental storytelling that is real-time rendered in Unreal Engine 4.

I started this project on November 2, 2018 and finished it on November 13, 2020.
Back then I was in the third year of my game artist study, now I am graduated.
From start to finish this has been an individual project.
I made everything by my self, ...

amber stone
idle pebble
#

Hello!
I want to announce that Easy Survival RPG is available on the Unreal Engine 4 marketplace. This is complex Survival RPG system.
More information: https://www.unrealengine.com/marketplace/en-US/product/easy-survival-rpg-v1
Trailer: https://youtu.be/nuuQn6vJKHs

Unreal Engine

Easy Survival RPG. This is an advanced system designed from the ground up for multiplayer with a ton of different features for Unreal Engine 4.

Easy Survival RPG is a project for Unreal Engine 4 that contains almost everything you need to develop your own multiplayer Survival, RPG, Survival RPG, Adventure and so on games. All mechanics are designed from the ground up for multiplayer.

UE4 Marketplace: https://www.unrealengine.com/marketplace/en-US/product/easy-survival-rpg-v1
Discord: h...

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ebon hamlet
#

Looks nice. Good amount of features for the price. Given how many freaking hours it would take to do that (just the programming).
Only thing I worry about with such huge systems is how easy it is to extend them.
I worked with so many marketplace assets, some internally, most from clients, and most of them are not easy to extend as the more a feature is developed, the less it can be extended.
Not saying your project suffers from that though.
There should probably be more full fledged systems for 200+€ on the Marketplace.

hard sable
vocal kernel
#

C++ forever 🤘

rough kraken
#
ArtStation

With this environment I wanted to explore more environmental storytelling aspect of a scene, and test how well at the moment I can tell a story only using props and lighting. the goal was to make an environment of a deranged paranoid conspiracy nut's hideout.

Modeled with Maya, Zbrush
Textured with Substance Painter, Photoshop
Rendered in Unrea...

atomic rover
raven fractal
#

The second chapter of a short story about Boba Fett I've been working on lately. You can read the full story on my artstation
Unreal was a perfect starting point for this project.
https://www.artstation.com/artwork/bKY3yr

ArtStation

Follow me on IG to see more
https://www.instagram.com/ikatar/

It's the second chapter of a small storyline I am currently developing.
Chapter 1 can be found here
https://www.artstation.com/artwork/3dxk1A

To be continued... ?

A huge thanks to two of my friends who pushed me on this project.
https://www.artstation.com/attemme
And Juichee
ht...

gloomy knoll
#

Hi everyone, just wanted to share my first stylized pbr project done in UE 🙂

#
ArtStation

Hi everyone, just wanted to share my first stylized pbr diorama scene. I call it "Cozy Kitchen". I have always wanted to make a diorama and on my spare time, I dedicated some time in learning how to make stylized materials and used them on my scene.

I also wanted to try the new Marmoset Toolbag 4, which is pretty cool! Just used a basic sky lig...

formal cairn
#

really cute stuff @gloomy knoll

gloomy knoll
#

Thank you!

high musk
#

Cute! keep it up!

boreal cedar
keen sonnet
formal cairn
#

@keen sonnet ooh sweet! gg

trail idol
#

I just added some improved masking support to OpenLand. We can do a quite a lot of things with these: https://www.youtube.com/watch?v=jFfl6Syexps

Using these smart masks, we can change the landscape material & spawn grass in a procedural way. You can do this quite easily right inside the material instance.

This is part of the OpenLand.

Get OpenLand: https://bit.ly/3t9SfdQ
Try OpenLand: https://github.com/GameDev4K/unreal-open-land

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idle pebble
manic gorgeBOT
#

:triangular_flag_on_post: GloriaTheAnimator#0165 received strike 2. As a result, they were muted for 1 hour.

astral dust
#

@wind marsh Please remove this, this is for released UE4 projects only

manic gorgeBOT
#

:triangular_flag_on_post: juba#3850 received strike 1. As a result, they were muted for 10 minutes.

vocal kernel
#

sigh... 🚩

turbid silo
#

Welcome to Golf Party! Mini Golf done right! As a traditional mini golf game we prided ourselves in making a mini golf game that was insanely fun to play with your friends, as well as playing with people you don't know! Currently all game modes can handle up to 20 players! We have Multiple maps, Multiple Game modes including Mini Golf and Racer,...

Price

$14.99

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ebon hamlet
#

@turbid silo honest suggestion: Make a map editor with SteamWorkshop support.

turbid silo
#

we plan too, but its slightly over our head currently q.q

ebon hamlet
#

From the two ue4 mini golf games that are widely known, eing Golf With Your Friends and Golf It, Golf It wins by far due to the editor and thus a constant supply of fun new maps

turbid silo
#

maybe we could find some videos or something to help with it 😛

ebon hamlet
#

Idk but i would focus on it. It's only a matter of time until the players went through all maps and close the game for good.

turbid silo
#

Gwyf and golf it is unity >.> not UE

ebon hamlet
#

Golf it is ue4

#

I know the creator after all

#

Gwyf could be unity

#

My bad

turbid silo
#

ok ya golf it is UE Gwyf is Unity

#

but ya we plan for a map creator 🙂

#

we also have additional things that seperate our game tho 😉

ebon hamlet
#

It's just a subjective suggestion. :P

somber vale
past lake
#

A lot of videos out there are doing github tutorials other way around. start at the website - make repository. then struggle to make ue4 work with it.
here is a proper way around with git-lfs out of the box with no struggle:
https://www.youtube.com/watch?v=hZK_k5yHdxI

How to init and sync a repository with UE4.
PROPER WAY.
With git LFS.
table of content:
0:00 intro
1:30 Init repository
3:36 How to sync
6:42 Local to Online
8:57 LFS Explained
9:40 Github.com Setup
10:34 Sync manually
13:00 Developer Folders
14:47 Thank You & Outro


Buy me a coffee:
https://www.buymeacoffee.com/Angeiv
P...

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onyx dragon
#

Hello everyone. My first game is finally out on Steam. It's a VR game created entirely on UE4 (obviously). If you get past the gimmicky Corona theme, you will find it fun, addictive, and (very) challenging! It's not a massive game. I might need to find someone here to help me expand it. Take a look 🙂

https://store.steampowered.com/app/1502490/Corona_Samurai/

This is your chance to get personal revenge on the infamous virus. It's coming for your village in untold numbers, but with just your swords and shurikens, you'll show the world how it's really done.FEATURES - Story Mode in three difficulties - Survival Mode in three difficulties, limited, and unlimited options - Collect in-game currencies and a...

Price

$9.89

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lean tangle
#

The game looks so elegant @onyx dragon

reef island
#

its a game where you play as a seal and raise seal pupS :D

primal storm
#

Cute!

reef island
#

thank you :D

balmy crystal
timber yarrow
full python
frigid radish
#

🐟 I think this would be the right channel for this? I made a very casual "zen" game (to promote relaxation).
"Ferd Derp the Fish" is LIVE! You can get it on #Android
here: https://play.google.com/store/apps/details?id=com.ElementsofLife.FerdDerpTheFish
#FerdDerpTheFish #NewRelease #Casual #mobileGame #UnrealEngine #ElementsofLife
I'd love to have all your support~ give me a good review! ❤️
(It's a really simple game to promote relaxation. Unfortunately, we had to remove logic and assets to satisfy Googles file size demands.)
It's mostly for kids, pets, senior citizens, or bored ass adults 😛 Enjoy!

Take a leisurely swim through rivers and find your companion, a water elemental!

*Ferd Derp (the fish) will move to touched location within the river.

No Ads!
No in-app purchases!

"It's zen." -Mikky

"wow that looks cool. Very colorful and detailed" -Valerie

junior helm
#

Hello, here is something i created before new year for mobile.

https://play.google.com/store/apps/details?id=com.footbagstudios.simple2048

Simple 2048 is unique version of the game, that always has happy theme. It changes theme every bigger holiday and season, no InApp purchases everything you get for free.

  • Switch between 2D and 3D mode
  • You can play with numbers, or with custom seasonal icons
  • Leaderboard resets every season

How to play:
Combine same tiles by swiping Up, Do...

lethal sparrow
full delta
#

So as I've unfortunately been repeatedly rejected by the Marketplace QA team due to a 'lack of content', I've now surrendered myself and put my wind shader on Gumroad instead. If anyone's looking for a unified solution that makes all your marketplace-foliage sway in the wind and look consistent, go check it out!
https://twitter.com/Mr4Goosey/status/1356211737809334273

It's been a loooong while, but at long last, my Universal Wind Shader is now on Gumroad! Go check it out! It's designed to be plug-and-play and work with any asset in minutes!

🎉https://t.co/1SbzS0diHj🎉

#gamedev #indiedev #techart #stylized
@UnrealEngine #UnrealEngine #UE4 https://t.co/g2hJSQOJNg

#

As a technical artist, it's always frustrated me how workflow-dependent wind is on foliage. Making this asset, I set out to make a universal wind system that would be use-able out-of-the-box with any kind of mesh, without any additional setup being needed. It relies purely on positional data available on the GPU to drive the movements.

Follow m...

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vocal kernel
#

Huh, your nickname has a reason. Anyway, congrats 👍

full delta
#

Heh, yeah, it does

bitter thunder
#

There is probably a more extensive reason than just a "lack of content", I'd think. I haven't gone through the Marketplace system so this is speculation, but have you tried reaching out to them to figure out what is lacking? How complex is the shader, or what all does it do? What are all the features aside from just wind which comes standard in engine already? There is probably a reason for the repeat rejections. I remember seeing some advise posted by a friend of mine who was on the Marketplace Team:
If you're going to try and sell an asset that is a hammer for a blacksmith package, DON'T just try and release the hammer and anvil. Make the hammer, anvil, and every other tool in a blacksmith's forge. That's more useful and will actually sell to customers because it fits more situations and needs

formal cairn
#

lol

full delta
#

We've extensively discussed the MP QA topic in #fab, the tldr is that marketplace QA is just a mess

#

The Marketplace is indeed a big fan of selling the full blacksmith package and won't let you just sell a single tool

#

Which is a massive oversight, because as a professional developer, I'm looking to buy single tools that do their jobs really darn well

#

Not a package deal that is priced according to the amount of stuff it has, does most of it rather mediocre, and I really only wanted a single thing out of it

#

As for this...

What are all the features aside from just wind which comes standard in engine already?
The only wind in the engine in SimpleGrassWind. SimpleGrassWind is pretty darn awful, imo

hardy elbow
ashen dome
#

Hi !
I sculped an arm for a fps and did tiny breakdown about the skin shader, I thought it was worth sharing. 🙂
https://www.artstation.com/artwork/q9RvWN

ArtStation

Hi!
I recently made an arm for a fps game I've been working on, I wanted to push it a little bit further by using some workflow I was quite unfamiliar with. It was hand-sculpted in zbrush ( I used some alpha/brushes from flippednormals and Pablo Munoz Gomez ) and hand painted the textures in substance painter.
In this project I used OCIO in UE...

bitter thunder
#

@full delta Its not exactly an oversight, and I don't want to start up another discussion / argument about a topic that has already started in a different channel. But even as a professional developer, you're going into a marketplace that is trying to give all their customers better solutions to their needs. If you're looking for just a hammer asset, but a solution you can get gives you not only the solution to your current need, but the needs surrounding your problem as well (in terms of content) then that would be a better purchase to make. If you price out each item to what an individual one might be, it is probably cheaper overall. Outside of content the argument can certainly be adjusted. Its not exactly an oversight imo.

full delta
#

a solution you can get gives you not only the solution to your current need, but the needs surrounding your problem as well (in terms of content) then that would be a better purchase to make.
If you're looking for an overall solution, yeah, that's great. If you're just looking for the one specific thing you need, it's not a better purchase to make, it'll just be more painful to integrate

#

I can absolutely see both sides, but I think it's unreasonable to refuse to sell things because they're just trying to tackle one specific issues

#

They're basically saying "This pack would be fine if you also shipped foliage with it", but that's entirely not the point of the pack. Why'd I make people pay for the foliage as well when they're really just buying it for the wind? 😛

bitter thunder
#

If you shipped with a couple of foliage assets it would be more for demonstration, presentation, etc. You probably don't need a full forest / multi foliage pack or something exaggerated to bundle with a node that might improve wind functionality compared to the stock wind node. It would be to improve your marketability of your product so that it will sell. This could be a bare minimum of a single tree, a bush, and a patch of grass for example. Its not the point, as you say, of the pack but rather supporting elements to fix the "lack of content"

full delta
#

It ships with a very polished CC0 demo scene

#

That it's CC0 shouldn't matter for that purpose, and Epic is okay with CC0 content as supporting content, but in this case they went "It's CC0, so it doesn't count towards your content, so there's not enough content"

bitter thunder
#

¯_(ツ)_/¯

hybrid rose
# bitter thunder ¯\_(ツ)_/¯

btw i bought the thing and its more than enough content. Tbh I think this is one of these examples where the QA people just dont have a clue whats usable for production and what not. Pretty sure whoever works that job isnt specialising in game development (or they wouldnt work that job ehem ...)

atomic quartz
#

Lets move this conversation to #fab (if anyone plans on continuing )

sharp sedge
#

A handy tip if you are working with Sequencer/Movie Render queue, here's how you fix that first broken frame.
https://www.youtube.com/watch?v=lXcerW59onA

This issue has been plaguing me for literally years. Fix that weird first frame in Sequencer/Movie Render Queue with a fix so easy it's ridiculous.

Thank you so much for watching!


This video is NOT sponsored. Some product links are affiliate links which means if you buy something I'll receive a small commission.
--------------...

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steady dagger
#

@full delta nice work man, it really shows 🙂

zenith venture
#

Long time ago, a great galactic battle took place, where a Gronion hero sacrified himself to protect the Ether NIX, an energy that provides the power of life or destruction, during this battle, a giant Droppah and legions of evil creatures were defeated, and now, a new hero has arrived with advanced technology and courage, to protect life from d...

Price

$15.99

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GRONIONS UPDATE PATCH (v1.2.62) IS NOW LIVE

unborn wing
manic gorgeBOT
#

:triangular_flag_on_post: DevJoker 🃏#9894 received strike 1. As a result, they were muted for 10 minutes.

steady dagger
violet fog
modest umbra
exotic sluice
#

I drastically reduced the price for my Skull UI! 🙂 ($13 USD)
Have a look if you are into spooky 2D art!

https://twitter.com/TheJackyMartin/status/1356765147168186376

Been spending some time in Unity, setting up this UI for the Asset Store.
I reduced the price for it drastically on @itchio to $13 USD
https://t.co/xhNmbESqhK

Total of 1026 files!
29 spritesheets, characters and much more.
#gamedev #indiedev #gamedevelopment

RT appreciated!🥰

zealous plank
#

Good morning everyone,
Please check out the recent artwork I have created .
For detailed and more screenshots visit the Artstation link :
https://www.artstation.com/artwork/8eyznw

ArtStation

Red Dead Redemption 2- Fan Art:

Created an artwork based on the lead character," Arthur Morgan's", camp inside the game.
Used in-game screenshots and gameplay videos to gather references for recreating the scene and trying to show
the next-gen look of the assets and environment.
Tried re-creating environment setup in Unreal using forest pack av...

stone plover
trail idol
#

Added Runtime Virtual Texturing support to OpenLand. With this, I could get some really nice performance improvements.
https://www.youtube.com/watch?v=HlXiFUJrcjY

We can use Runtime Virtual Textures (RVT) is UE4 to improve performance in Unreal Engine landscapes. Here's everything about it.

Get OpenLand: https://bit.ly/2Yu8Omy
Join our Discord: https://discord.gg/DK9cMn9eFV

More info on Virtual Textures: https://www.youtube.com/watch?v=fhoZ2qMAfa4

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simple roost
gloomy urchin
simple roost
#

Thank you Jonathan! You the best, and every penny helps!

formal cairn
#

@cerulean knoll neat stuff! but uhm... UE4 stuff only :)

cerulean knoll
#

Oops sorry

steady dagger
runic rivet
#

Hey guys ,we have finally launched our Gothic themed modular asset pack. Make sure to check it out and give it a LIKE
https://www.artstation.com/artwork/KrBEBr
UE4 marketplace:
https://www.unrealengine.com/.../ad44ed71d6004c2cbc3d245d...

ArtStation

Available for Purchase Here:
UE4 marketplace:
https://www.unrealengine.com/marketplace/en-US/product/ad44ed71d6004c2cbc3d245d164fc893
Artstation website:
https://meshingun-studio.artstation.com/store/80Ky/ue4-gothic-megapack-by-meshingun-studio

About Pack:
Gothic architecture refers to decorative Middle Ages buildings that include tall pillars,...

buoyant mist
#

i got a new build posted and i would truly appreciate it if you guys would check it out and let me know what you think

past lake
buoyant mist
#

Thank you for taking the time to check it out

#

It was made with 8bg ram so definitely recommend atleast that to play it

worldly quartz
steady dagger
#

Hello everyone! I am excited to share our new release of our game. It is not available for download just yet. But you can go on steam and WISHLIST if you like what you see. It would also help with Steam metrics. 😛 But have a look. Thanks so much to the community for your support. https://store.steampowered.com/app/1530990/Phoenix_Dust/

Phoenix Dust is A story driven fantasy RPG in a 2.5 Isometric POV with great lore and combat mechanics! Dive in and experience the Story of Rion, the last of the Phoenix Born on a journey to become a Phoenix Mage and save his sister from the evil.

Release Date

1 Apr, 2021

terse tangle
#

Cy EditorTools Asset Extended Detail , AVAILABLE on marketplace

Asset extended detail is a tool for the editor that allows to display detailed information about the selected assets in the content browser, but it also allows to modify the variables without opening the associated asset editor, but also to visualize the first layer of asset dependency and the MetaTags.
During the development of the tool I added the possibility to add plugins to add actions on the selected asset, like for example the possibility to create LODs from rules for a static mesh, to rename assets in groups, or to resize textures.

https://www.unrealengine.com/marketplace/en-US/product/cy-editortools-asset-extended-detail

Unreal Engine

Asset extended detail is a tool for the editor that allows to display detailed information about the selected assets in the content browser.

oblique copper
#

Hi guys
I recently developed a new tool for making explosions in UE4 .
So everyone can make their own explosions in UE4 without any background knowledge about simulation or particle systems in UE4.
Just Drag and Drop and Export.
https://www.unrealengine.com/marketplace/en-US/product/explosion-maker
https://youtu.be/6fzNvtM-qrI

Unreal Engine

Make your Explosion in Unreal Engine

Hi guys
I recently developed a new tool for making explosions in UE4 .
So everyone can make their own explosions in UE4 without any background  knowledge about simulation or particle systems in UE4. 
Just Drag and Drop and Export.

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scarlet marten
gloomy urchin
buoyant mist
#

I'm really excited I made my first legitimate Dev Log . Includes commentary and even some face . I would seriously appreciate it if you came and showed me some love

https://youtu.be/22HgjslXCT0

Glow Home Dev Log One
I seriously struggled trying to learn all the required setting and details to be able to record and edit a legitimate dev log . I think I learned enough that i can make the next one even better. I know I can edit the settings slightly to get the frame rate even better. I just spent so much time working on this already that ...

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sharp blaze
buoyant mist
#

Thank you, trying to learn about video editing and accepted file formats in the fly was ridiculous, I promise the next one will be even better .
Honestly I've always loved space, I took 2 years of Astronomy classes for my sciences in college . I thought for a long time I would teach in a highschool.
I really enjoyed games , especially customization or game makers
And just honestly man there are alot of really bad games out there , with even more ridiculous ads. I was and am confident I could make one that's better than many

I knew I wanted it to be 3D but limiting the movement to 2 dimensions made my learning curve alot easier .

I slowly to just started adding things , like when I first made the enemies the player had no reason to not just run in a straight line, so I made the home star to want to return to .
But the player needed a reason so I made the gold per second and the asteroids .
Just kept going , still going ❤️💪🧠

past lake
#

https://www.youtube.com/watch?v=cR_6ekNX_e8

final episode is here 😉 completing the entire course 🙂

Last episode. Here we set up different types of damage/hit reaction. One that is driven by hit normal or direction of the attacker!

Content:
0:00 Intro
2:12 Setup
10:11 Attacker Location Calculation
13:13 Extra Features
21:56 Showcase & Final Notes

Buy me a coffee:
https://www.buymeacoffee.com/Angeiv
Patreon:
https://ww...

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trail idol
warm flax
#
ArtStation

I wanted to create a abandonned factory mixed with frozen/snow assets, I created 90% of the asset used (barrel/decals are from megascans)
Snow material and debris made on substance designer/Alchemist
Snow meshes were made on houdini
Spent a little time with the particle editor within unreal to create Snow and wind particle effects

Thanks Vilson...

worn violet
#

all is done on one road in 1h because I have only one monitor etc so what you see what you get XD

round whale
#

Just published my latest little project, Tranquillity. Something a bit different for me where I wanted to capture that serene feeling and which also gave me the opportunity to try out ray tracing in UE4. https://www.artstation.com/artwork/18YvkK

ArtStation

This was a small project inspired by an image I found which felt very tranquil and serene. I wanted to try replicate that vibe while also making use of ray tracing in Unreal Engine. I went though quite a lot of iterations, especially lighting wise and asked for feedback in the process. This was something quite different to my other recent projec...

valid jacinth
#

In case anyone needs this

#

Sorry about my mic

vocal kernel
#

Don't shy away to put a bit more info outside the video for what this is about.

deft egret
floral shale
#
ArtStation

Antique Trireme was created based on real blueprints of antique Greeck Triremes with stylyzed view. Tris Trireme was designed based on real dimensions and has real 58 meters long, 25 meters height and 26 meters wight with paddles (12 meters without paddles).

This model is fully GAME READY LOW Poly model for Unreal Engine 4, contains detailed ex...

Unreal Engine

Low poly Game-Ready Trireme Ship model with animations and interactive objects.

deft egret
hazy juniper
last raptor
heavy sentinel
#

Wow that's too

trail idol
#

But, docs says it works on mobile. But with my tests, it's not working well or usuable.

grand ore
#

https://www.youtube.com/watch?v=IZ0KwiYZukA My first game ever is out! It's a VR, Music, Shooter. Kinda like BeatSaber and Pavlov. Hope you guys can check it out!

https://mickymeowse.itch.io/theos

Theos is a virtual reality music shooter. Similar to games like Beat Saber and Pavlov.

Can you survive this hellish bunker? Can you not only survive but escape? This game is a hardcore challenge that will test you. Only the skillful with fast reflexes will survive and win.

See if you can beat the game today ...

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soft fox
#

Well done!

wintry warren
shy patrol
#

@heavy sentinel this is not the appropriate channel for this

dusk bough
#

why? he just released his ue4 game and made a trailer for it.

astral dust
#

Probably it wasn't a newly released UE4 game

dusk bough
#

yesterday was the release

astral dust
#

Ask the mods 🙂

trim jackal
#

The video itself was a promotional video, but wasn't very direct, so must've caused confusion.

#

Also, both Otis with animals are promoting the same game. Steam link has already been posted by dog Otis back in December.

soft fox
#

It was a waste of time nothing interesting to see anyways

#

Just a video with a dog photo

jolly rampart
lament shuttle
#

Hey Guys, I released my FREE plugin a few days ago that allows you to do Networked and Predicted Movement in Blueprints. Would love for you guys to try it out.

tropic salmon
#

Hello, this is my first personnal project on Unreal Engine. I used the free "Sequencer" scene from epic games as a base for my project to learn lighting and managing assets in Unreal Engine 4.26
Don't hesitate to give me any feedbacks ! https://www.artstation.com/artwork/Qrkl1L

ArtStation

This is a relight of the free original scene "Sequencer", created by Epic Games.
It's my first project in Unreal Engine, I wanted to challenge myself with that scene in lighting and create my own mood. I added some free assets from Megascans and MarketPlace to add more life and background to the scene and I played a bit with the shaders too.
I ...

steady dagger
#

nice lighting 🙂

tropic salmon
split fox
sharp sedge
#

Just finished my latest project!
https://www.youtube.com/watch?v=ZbM2JjiaV2U

I've finally wrapped up this project I've been working on over the past few months. As always, it started as a small, innocuous thing. But of course, as always, it grew and grew in scope. What was originally supposed to be 1-2 still images turned out to be over 30 seconds of video. Great.

Fully rendered in Unreal Engine 4.

Base Model by Krist...

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wanton orchid
trail idol
barren temple
waxen crypt
#

Hi, this project is done in order to test the ray-tracing features in Unreal Engine and it was a challenge to create good visuals with the minimum use of ray samples.
Asset- HQ Residential House from Unreal Marketplace

Feel free to provide any comment or feedback..
https://www.artstation.com/artwork/B1Qxoz

ArtStation

This project is done to experiment with real-time raytracing features inside Unreal Engine and try to achieve good quality output without injecting too many sample of rays. Three major ray-tracing features like ray-trace shadows, reflections and ambient occlusion has been used for this test. Ray-trace global illumination and translucency were no...

shy patrol
#

@hollow quiver nice picture, but not relevant to this channel.

hollow quiver
#

buuut where should i post it

shy patrol
#

what is it?

hollow quiver
#

a painting

shy patrol
#

is it related to UE4?

hollow quiver
#

no

shy patrol
steady dagger
#

@waxen crypt beautiful artstation man

#

it is one of the best artstation's I have seen

wanton python
rustic glade
#

Did a Narrative Driven game jam, and decided to use unreal to create a more interesting way to present a "book" mechanic. So it's basically a book, that you "turn pages" by walking (right). We jumped into engine last second (was originally gonna be a twine "game") so it's a little rough around the edges (tearing in some spots, etc) but either way, it's free, and not a terrible way to spend ten minutes! https://poorrolemodel.itch.io/moments-meant-to-last

itch.io

Short 2D Pixel game about a young girl, and her adventure.

trim jackal
#

Bah, gotta change that description. "Enemy" is too specific, it covers all NPCs and group formations even work with player characters and their companions.

vocal kernel
#

lol, you bribed them at the end?

lean tangle
#

https://youtu.be/S4XQ8dbfi7I
For those of you who missed

A Tutorial on Projectile Grapple hook where you can see the hook and the rope travelling to your desired location before pulling yourself towards it
Similar to Attack on titan

Download link; Please leave a comment saying "Me" to keep track of the distribution of the project files

Song: Elektronomia - Sky High pt.II [NCS Release]
Music ...

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manic gorgeBOT
#

:triangular_flag_on_post: Hairbrush#0329 received strike 1. As a result, they were muted for 10 minutes.

manic gorgeBOT
#

:triangular_flag_on_post: Hairbrush#0329 received strike 2. As a result, they were muted for 1 hour.

vocal kernel
#

rip

grand kelp
#

https://www.artstation.com/artwork/mDwvJ9
^^Finally uploaded this piece to my Artstation, feel free to check it out 😊

ArtStation

The first group project of my final year at Escape Studios on my undergraduate degree on Game Art, mentored by Improbable. I took the role of Producer, VFX artist while also creating some foliage during the process. We were a very small team of 10 people and worked extremely hard to create this lovely environment. We wanted to create something t...

leaden bronze
#

Hey guys just uploaded this project would appreciate if you could take the time to check it out.

https://www.artstation.com/artwork/g2dGJZ

ArtStation

This was created for a 3rd-year university group project, The Wishing Tree. I was our Lead Prop Artist, Technical Artist, and Level editor, responsible for creating several assets in the level including the hero asset, the tech, and leading the prop team. Some of the main props I was responsible for creating include:
The bike
Oil lamp
Mahjong se...

wispy cove
#

nice

formal cairn
#

bit conflicted because its the same post, different contributor :/

shy patrol
#

maybe it was a collab

formal cairn
#

yea, multiple people worked on it.

#

so while a multipost, its also not a multipost :p

grand kelp
#

it was a 10 person group project 😊

shy patrol
grand kelp
#

thank you that means alot to me 😊 🙏

pearl breach
#

https://www.artstation.com/artwork/B1Dvr9 Finally can share some of the game ready props i worked on.Check it out !

ArtStation

Used primarily for fueling lanterns and camp stoves. It is usually sold in one-gallon cans in the United States and in Europe it is usually sold in one-litre bottles.
Additionally, it is a popular fuel for fire dancing. Originally, it was simply casing-head gas or drip gas, which has similar properties. Drip gas was sold commercially at gas stat...

floral shale
terse tangle
hybrid rose
#

Looks like a promising project. As an avid kickstarter critic I need to point out though that not making clear from the start that the money you ask for in your limit doesn't pay for the full development of the game doesn't sit quite right with me.

You are selling *"a digital copy of the game when it´s released"*starting at 15€ which does not specify if that includes just chapter 1-2 or all chapters and it also is not very clear if you intend to keep developing the title if funds **and **steam sales only achieve lets say Chapter 1-3.

If I was backing the title, I would be inclined to be mad if I went into this hoping to get all chapters but then only get halve of them 🙂

Just some random feedback 😗

Good luck!

agile hamlet
# hybrid rose Looks like a promising project. As an avid kickstarter critic I need to point ou...

I appreciate the critic thank you. We will look at a better approach.
Whilst it is true that initial goal will cover only game's first chapters, it is also stated that all backers will get access to any future chapters of the game if public interest allows us to release new chapters.

If the game is popular enough, the next chapters will be developed and all Kickstarter backers will be granted access to the next chapters for free with a simple proof of their participation to the Kickstarter.

astral dust
#

My own feedback is that the trailer goes into gameplay one minute into the video. Cut the pointless company intro - no one knows you. Cut down on the story elements unless they're hitting a lot harder than they are right now. A successful Kickstarter in this day and age is a rare thing, you want to be shocking the viewer with how good your game is

hybrid rose
astral dust
#

I'm saying this with no ill intent, if that came out wrong. These are common mistakes in pretty much every trailer from new developers

agile hamlet
#

No offense taken, don't worry!
We had the video made with the idea of "signing" it, but it's true no one knows who we are.
You'd directly start video from 1:00 till end? And maybe put our company logo at end so it's more discreet.

hybrid rose
#

attention span is around 30-60 seconds atm

#

if thats good

#

you can have their attention for maybe 2-3 minutes at best

#

on vids

steady dagger
hybrid rose
#

we are getting offtopic btw

astral dust
#

I'd try to focus on a one minute trailer that only shows gameplay, with the story elements voiced over, and ending with the kickstarter call to action. Making sure to show the gameplay stuff that will get people wanting to buy immediately. And yeah, off topic 🙂

manic gorgeBOT
#

:triangular_flag_on_post: Mello#4686 received strike 1. As a result, they were muted for 10 minutes.

near oyster
gaunt mango
#

Made using UE MetaHumans + Replica AI Voice Actors (plugin on marketplace)

https://youtu.be/s5S3WMkdq7U

We used Unreal Engine's original MetaHumanCreator video, and dubbed it using Replica's AI voice actors. So it's UE's video, but Replica's AI voices are doing the talking!

More Demos and Download Replica's UE plugin : https://www.replicastudios.com/unreal

Here's the original video by Unreal Engine : https://youtu.be/6mAF5dWZXcI

See how we did ...

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formal cairn
fair wadi
past lake
shrewd meteor
#

Hello! Today I decided to release my latest project:
The Inspector: Complex Arms
https://tnnv.itch.io/the-inspector-complex-arms
It is a first-person shooter with action-RPG elements. Game takes place in sci-fi universe of alternative future. As the Inspector of the United Government you are tasked to investigate illegal activities of the Complex Arms corporation on the Moon.
Trailer: https://www.youtube.com/watch?v=bUbwC2npaCM
Thank you for your interest!)

trail idol
#

Greatly improved mobile landscape performance on OpenLand.
https://youtu.be/vxKr9ztfh8U

In this video, we will show how a landscape material can improve performance for mobile. This is an overview of the final results. You can learn more information via the following links:

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manic gorgeBOT
#

:triangular_flag_on_post: Velox#6820 received strike 1. As a result, they were muted for 10 minutes.

sly forum
#

Hopefully this is alright as a 'released' project. Metahuman is super cool! https://twitter.com/lukas_kelemen/status/1360703187708174340?s=20

@UnrealEngine @r_sousinho Happy #screenshotsaturday! Finally got around to testing the Metahuman sample, and color me impressed! I can't believe how well this works and I was having so much fun I just couldn't help laughing at the end!
Threw together a quick scene and it ran super well on a 3070 with DLSS https://t.co/kgIMZGZt1x

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#

Runs pretty great with DLSS too!

rose valley
trim jackal
shy patrol
#

@jovial fjord looks nice but wrong channel

jovial fjord
#

the other mod told me to post it here ;-;

shy patrol
#

ah showcase stuff is #work-in-progress when its work in progress. if its done you post in #released generally speaking all other channels are for asking questions, not just showcasing stuff. your pictures were not released as they were WIP screenshots.

heavy sentinel
past lake
formal cairn
past lake
solar frost
fleet storm
#

Hey Guys, I havent really ever posted before, but ive just recently finished working on a team project and curious to see what people think. would love some feedback ❤️
https://www.artstation.com/artwork/w6nwWO

ArtStation

This was a 6 week Project to design and create a courtyard in Unreal engine using professional practices from the games industry. The project turned out even greater than we had hoped and meets our expectations for this sense of a space where SCIFI elements have been built upon an older more rustic infrastructure.

The brief we designed for thi...

#

if you wanna see some of my other work just head onto my page, Hope you like it 😅

quick bane
#

Hi community! I've just released my first game as solo developer. I want to say thanks to this slack channel and all the community for the help. I'm just an architect who started to play arround with unreal a few years ago and my dream of making a game has come true. If you want to play and give me some feedback it would be amazing. https://play.google.com/store/apps/details?id=com.GTZAStudio.CubX

This game will push your space vision to the limit, find the shortest path to the exit of all geometric labyrinths.
Rotate the pieces to reach all coins, get the key and go to the gate to jump to the next level
Explore the different worlds, unlock all characterized skins and solve all the challenges with the few number of movements to get 3 gol...

quick bane
formal cairn
#

my gf's cat is called mojito. will forward to her.

quick bane
#

nice! mine is called Mojito aswell so the name 😄

vocal kernel
#

Is that related to the cocktail in a way?

quick bane
formal cairn
#

@fallen pulsar sup

astral dust
formal cairn
#

@fallen pulsar should have asked this in #fab not here.
not to mention they where actually talking about it in that channel not so long ago.

sage meadow
cedar grail
trail idol
past lake
obtuse ruin
#

Has anyone played around with MetaHumans and the 3rd person character, what about swapping out the assets in real-time? Pretty cool stuff: https://youtu.be/xFBqvRjbxxk

Using the new metahumans in the 3rd person character blueprint. I'll walk you through a tutorial of how to setup the characters and how to swap clothes, hair and other features in real-time. This is definitely exposing functionality that will be available in Unreal Engine 5.

#unrealengine #metahumans #custom assets #UE5 #UE4 #charactercreator

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violet fog
barren edge
#

Auxie - Rework Character Revenants, Rendered in UE4 https://www.artstation.com/artwork/KrQWYr

ArtStation

This is a rework project of the character Auxie, for Revenants. New head mesh and updated textures. The new head contains 2 skins, a default one and a vitiligo skin, these skins are pick able in-game. Rendered in UE4

Note: I myself have this skin condition, I personally never had issues with it, i do unfortunately know a lot of people out ther...

jagged harness
#

The demo for my game is out, please give it a try! https://store.steampowered.com/app/1504690/Cassidy/

WARNING: This game will involve scenes of flashing lights. This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work; Frequent Violence and Gore, General Mature Content.Developer Note: This is my first game, and I'm very excited to be able to release my game and have people play it. I hope you enjo...

Release Date

Mid 2021

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charred saffron
past lake
tropic salmon
vocal radish
buoyant mist
#

Today's my birthday, I'm officially 31 years old .I feel like I've been on this planet so much longer i just oddly can't remember all the days I have been.
If you would subscribe to my channel today it would mean the world to me.
I've fully committed to developing my game Glow Home and making videos to show it's progress and grow it's audience.
I'm really proud of the game and even though it's not finished you can play it for free , completely advertisement free , with the link in the description. Updated weekly. Show your support and let me know what I'm doing wrong .

I'm excited about my channel , and I've been working so hard to reach out to others in groups ,comments and messages .take the time to leave a comment, checkout one of the many content creators that have taken the time to stop by and show support.

If you've been apart of the journey already in anyway thank you, thank you so much . Ive been floating around 100 subs the last two days , if any day, help me today and subscribe

https://youtu.be/DLqHqxOBTqY

I needed to make some more variations for the Alien Speak so I thought it would be a good idea to make a video of. As always it was an amazing combination of having a lot of fun and feeling absolutely ridiculous. let me know what you think of the video , I tried to edit more and make it closer to the average watch time in length.

If you haven't...

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trail idol
#

Added RVT blending support to OpenLand. (You can set up that & use in couple of minutes)

past lake
quiet rune
granite drift
#

Hey all unreal devs!
"Lost on Corix T-98" is a small game I made together with a friend. It’s a small 5-10 adventure game that originated from the Epic Winter Mega Jam. Full controller support. It's FREE so please try it out 😃

Gameplay Trailer: https://www.youtube.com/watch?v=gvrSW6KR_O0

Itch.io download: https://emomilol1213.itch.io/lost-on-corix-t-98

Play Lost On Corix T-98 now on Itch.io:
https://emomilol1213.itch.io/lost-on-corix-t-98

Lost On Corix T-98 has now launched its full 1.0 update!

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itch.io

Escape from the planet Corix T-98. Activate the beacons to send a destress signal.

past lake
vocal kernel
#

Congratulations! I can leave a Review for it, title: "good", content: "good".

#

Maybe you need to add some Pros & Cons on that page. Why someone would want to buy it?

formal cairn
#

great stuff buddy

vocal kernel
#

Maybe he follows you with his admin hammer in hand 😛

sharp sedge
#

Made a new video about console commands and how to use them:
https://youtu.be/AsqpqQDczzw

Here are some console commands that I use on a near-daily basis. Some are mostly aimed at better rendering, some are for some quality of life while working.

Enjoy!


This video is NOT sponsored. Some product links are affiliate links which means if you buy something I'll receive a small commission.

Timestamps:
...

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worn violet
#

@astral quarry well nice upgrade from the the other guy pack

#

I mean from the pack you took in the marketplace but technically there were other 2 packs so

#

the storage on texture is more intelligent

past lake
steady dagger
#
ArtStation

Original concept by Free Radical Design, 2008. Total triangle count came out to 8,538, with the entire model using one 2048x2048 texture (making up the base of the turret) and one 4096x4096 texture (making up the main barrel) being downscaled to half the resolution in-game. This model also supports phong/blinn and PBR.

drifting tree
#

Some freelance work that I did recently went live. Feel free to have a look.https://www.artstation.com/artwork/nYyRKE

ArtStation

Here is some work I recently completed for Upsurge Studios, and their client, Davevillz, for the game Pavlov VR.
I was responsible for multiplayer level design and all aspects of the environment art, including managing a small team of prop artists who assisted me on this project.
Thanks for checking it out!

steady dagger
#

: o

#

Nice

past lake
quick bane
chilly fern
round needle
#

Finished this personal piece today 🙂 https://www.artstation.com/artwork/ykl9v8

ArtStation

This is a personal project that I have been working after work. The main purpose was to try something different from what I would usually do to get me out of my comfort zone, as well as test new techniques and workflows with zbrush, Unreal materials, and to improve my lighting and composition.

some of the foliage comes from the unreal marketpla...

bleak raven
#

I played on it a week or something ago.

#

I was running around yelling and asking if anyone wanted Wendy's.

#

Good map.

manic gorgeBOT
#

:triangular_flag_on_post: Underfunded Scientist#7446 received strike 1. As a result, they were muted for 10 minutes.

past lake
topaz pawn
#

A review of the changes introduced in Alpha 0.7.8. PlaneShift (https://www.planeshift.it) is a fantasy MMO made by volunteers in their spare time for fun and research. This Alpha is still an early product and not a finished game. It is available on Linux, Windows and Mac. If you want to support us or help us read details in the video description. https://youtu.be/O1trQBTGchA

A review of the changes introduced in Alpha 0.7.8. PlaneShift (https://www.planeshift.it) is a fantasy MMO made by volunteers in their spare time for fun and research. This Alpha is still an early product and not a finished game. It is available on Linux, Windows and Mac for veteran players (200+ hours in our previous game) or to anyone who supp...

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grave star
#

After some time re-learning the engine, I finally have something to show off! I look forward to hearing any feedback you may have: https://twitter.com/0SAKA_6/status/1363220300700274688

"For Game Designers, there are many things that contribute to users playing a developers game on a continuous basis.

In most cases, they point to one thing: MMRSN."
The demo is now LIVE and ready to played via #itchio !

Thanks again to @unrealslackers and @WeCanFixItInUI

1/2 https://t.co/Cqegh4qhlN

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drifting tree
buoyant mist
#

Sorry I was unsure where I should because it's a released game but a work in progress updates weekly

#

No commentary , just a couple minutes playing my game Glow Home with a resolution that actually does the game justice . Please take the time to read the description and subscribe if you haven't .
Thank you

https://youtu.be/_DB6ovKszbM

I just wanted to show everyone what the game really looked like as far as frame rate and resolution. Consider this a trailer , but for the previous version of the game . Which is why I didn't put any commentary.

If you haven't already please take the time to subscribe and checkout some of my other videos

The featured gameplay is of version 2....

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atomic quartz
#

Very colorful, I like it

steady dagger
#

Made a thing. Blender + Unreal. Subject was "underground". Had just a few days to finish it. Many things could be improved, but I'm quite happy how it turned out. Fly through video: https://youtu.be/q7ElD09a3zE

past lake
trail idol
#

Quick Time: A way to save time when duplicating things in UE4 material editor

mellow wasp
#

@steady dagger I love the bridge and stone columns in the background. Did you use any assets for those? If so, which ones?

Also how did you do the lava?

steady dagger
# mellow wasp <@456226577798135808> I love the bridge and stone columns in the background. Di...

Thanks! I've modelled the columns in Blender and use one of the materials I had on them to add imperfections (didn't have enough time to sculpt them). It might have been one of the rocky materials from startcontent 😅 . For the lava I've started with this tutorial https://youtu.be/bIvjz3A3anQ, added some displacement based on normal map and tweaked it a bit. I'm not 100% happy with lava as it's quite simplistic - I should have extended it with flow map so that it flows around stuff in the 'river' and made the rocky part stay more solid. But given the time constraint it works 😅

foggy hawk
#

I made my game free on steam. its a pretty chill and aesthetic tower defense game. https://store.steampowered.com/app/1346240/Sporadic_Spire/

Defeat endless amounts of invading enemies in this simplistic yet beautiful tower defense game. Utilize a diverse amount of turrets and buildings to create an unbreakable defense. Random biome, lake, and path generation renders every game unique in its own way. With almost unlimited replayability, this game presents an entirely different level e...

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tropic salmon
#

Just a bit of fun wit the free Morigesh character from Paragon https://www.artstation.com/artwork/3dkbYD

ArtStation

Hello,
I wanted to challenge me on a very short project on Unreal Engine and have some fun with the free "Maragesh" character from Paragon, on the Epic Games maketplace. So I created a fast environment using megascans and created a lighting for that character.

Hope you'll like it !

formal cairn
#

@fiery wadi ue4 stuff only. thanks.

full scaffold
#

my first game ^_^

lime sapphire
#

-Hello everyone, this was gone a be a serie but I was too excited and ı made all of it but ı might add crouch and reload maybe AI later if you guys want me to ofcourse just let me know in the comments

-Assets used in video
+https://www.unrealengine.com/marketplace/en-US/product/fps-weapon-bundle
+Third Person Template
+Swat character and all ...

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#

Basic Third Person Shooter Tutorial

violet fog
unique magnet
#
ArtStation

This surreal space environment was a fun little project I worked on for the Electronic Artist Jenico's latest EP release, Detuned Love. The environment was created inside of Unreal Engine, and I also used Spacescape to create the nebula backdrop, along with Maya, Zbrush, Photoshop and Substance Painter for the asset creation.

Jenico's music can...

feral iron
#

I think this is done for now-- but I will gladly go back to it and improve a bit more 🤔

https://www.artstation.com/artwork/YeZ64K

ArtStation

My first attempt at learning Zbrush and integrating my sculpts into Unreal Engine. I am quite happy for my first attempt and I would love to use Zbrush a lot more often on my future projects-- just wished I started a lot sooner :)

formal cairn
#

as an Angkor Watt lover, i approve

sharp sedge
#

Released my Anamorphic Depth of Field tutorial!
https://youtu.be/hcOZ4tvrgUg

Here is the much-awaited Anamorphic Depth of Field tutorial that you have all been asking me about. I apologize in advance for the long introduction, but I really had to clarify a few things beforehand.
Hope this helps you out!


This video is NOT sponsored. Some product links are affiliate links which means if you buy something ...

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formal cairn
sick plover
#

is it sad that #work-in-progress usually has way more interesting stuff than #released lol

#

conclusion: most good stuff dont get released?

urban sonnet
#

my game's store page is out! Wishlists are appreciated https://store.steampowered.com/app/1557990/Retail_Royale/

Welcome to IDEA! Inside this vast furniture store, 12 players will take part in a battle to the death using anything at hand to secure a kill - from guns to literal couches.Melee CombatRock, Paper, Scissors! Retail Royale brings back the long forgotten melee combat of one of the first battle royale games everThrow AnythingIf you see it, you can ...

Release Date

Q3 2021

lime sapphire
#

If someone need this

normal sleet
#

i created

#

🙃

remote crest
oblique mason
leaden bronze
formal cairn
#

@sour mauve
"Share your newly released UE4 related projects and products here!. No Kickstarter, Crowdfunding or Signup Links."

sour mauve
remote crest
#

Awhhh thank you ❤️

atomic rover
trail idol
#

I have a problem here related to removing grass automatically. If you know way to fix that, that'd be great.

past lake
#

https://www.youtube.com/watch?v=ViLjSH8T22A&feature=youtu.be&ab_channel=AngeIV
Health system in multiplayer. but more importantly - "damage" system build into ue4 explained!

In this episode, we will use the true FPS mini-gameplay to showcase how the damage system works.

content:
0:00 intro
1:36 UE4 damage explained
14:19 Health system & death
21:42 Health bar HUD
40:12 SHOWCASE
41:34 Controller instigated any damage
45:46 Combat text
52:28 Closing note and outro

A note on how to use receive damage properly... You ...

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teal otter
steady dagger
elder lava
#

Hi guys, so I made a simple and short tutorial on how to export your meshes from blender to unreal under 2 minutes. Hope you find this useful🤗 https://youtu.be/3gHyrA60DAM

Hi guys, in this video I'll be taking you though my easy and short walkthrough of exporting meshes from Blender to UE4.
If you like the video, please make sure to support the channel by liking and subscribing for more future content such as tutorials of this type.

Tags; Epic Games, Gaming, Unreal Engine4, UE4, Game Dev, Indie Dev, Tutorials, Fa...

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steady dagger
steady dagger
#
Medium

This is the first tutorial in the series dedicated to Gameplay Ability System. The goal for these tutorials is to be easily digestible.

Medium

A SimpleGAS is a set of tutorials for entry-level Unreal Engine enthusiasts who wants to leverage the power of the Gameplay Ability System…

shy patrol
#

@steady dagger Nice tutorials, one thing i suggest not using is the SpawnActor gameplay task, i actually made one based on AbilityTask, as these tie in nicer with GAS, second your formatting in your code blocks seems to be really broken (lots of **'s everywhere).

steady dagger
uneven trail
#

Hey y'all VISITOR just released a package of regular old house assets all ready to go to a good home. Excited to see how people might use them in their projects! Check them out here- https://www.unrealengine.com/marketplace/en-US/product/a-good-home

Unreal Engine

It's mid-morning, and the sun peaks through blinds into an open-plan kitchen and lounge. A darkened television reflects the rest of the room—a familiar place, a little unkempt and filled with everyday objects.

cursive dawn
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Title_Pending is a story based choose your own adventure game. Become a playtester and explore the liminal spaces of an old apartment building to unravel the mystery behind JMC Gaming Enterprises...⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Hello, I'm Matthew Stanton, and I'm the lead developer at JMC Gaming Enterprises! You've bee...

Release Date

Feb 2021

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prisma lance
rugged seal
#

Hi there guys! Here's a Heightmap Bundle pack I made exclusively for Landscapes especially for Unreal Engine, the link includes everything you need to know about the entire pack but if there's any specific questions don't hesitate to ask me. Oh and also I created a custom discount code for anyone interested - 4klands

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https://gum.co/gVVRk - Enjoy 🙂

Gumroad

WHAT'S INCLUDED IN THIS BUNDLE PACK3D Custom Landscape & Terrain Maps created by Nako Baev. Suitable for every 3D Artist or Digital Creator working in the 3D Field. The pack includes 20 Landscape Heightmaps coming in with Custom Textures! As well as 15 Realistic Terrain Maps with Textures + BONUSES! Every Custom Map is 4K Resolution ; (4096x4096...

peak swift
lusty barn
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https://www.artstation.com/artwork/w6wz85
finished this character today, ready to be dropped into UE4

ArtStation

Original concept here https://www.artstation.com/artwork/bKOEbn.

Created with permission from Yin Zhe

Took a few creative liberties in the anatomy and colours but mega fun to have worked on.

Base piece is 38k tris, Rigged. (tris upped to 72k as LOD 0 )
5 Materials
2x4k and 3 2k
Painted in substance painter using UDIMs

heady haven
lusty barn
#

@heady haven about 8-9 days i think 3-4 hours average a day

atomic rover
remote crest
marble flicker
tropic salmon
#
ArtStation

Hello,
After my lighting on Morigesh, I saw this free character who reminds me Anduin Lothar from Warcraft. So I decided to take inspiration from Blizzard cinematic to do a lighting study. This is a short project done on Unreal Engine with the free "Greystone" character from Paragon, on the Epic Games maketplace. Background is done in Maya, and ...

steady dagger
gleaming egret
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https://store.steampowered.com/app/1538170/A_Sleepers_Quest_A_Labyrinth_to_Thee/

A Sleeper's Quest: A Labyrinth to Thee Early Access is now available on Steam! It's been quite the experience, but it's nice to finally say I have released my own game. ❤️ Been waiting a long time for this day. Check it out and let me know what you all think!

Welcome to The Cradle, where a Trail called, "The Sleeper Quest" resides between reality and dreams. The Sleeper must find The Dream to complete The Sleeper Quest, which holds a mixture of challenges such as puzzles, mazes, platforming and riddles. Come cleanse your Game Palate with A Sleeper's Quest: A Labyrinth to Thee!Key Features: A vast my...

Release Date

March 1, 2021

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polar crater
umbral light
whole grove
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New art drop from the team check out some of our character work
https://www.artstation.com/artwork/aYZQb0?commentId=4526778

ArtStation

Credits


Artist(s)

Angel Gabriel Diaz Romero - Character Head - Character Clothing
https://www.artstation.com/tiflos

Olivier Pflaum - Character Renders - Weapon - Compact Rail Gun 2 - CRG2
https://www.artstation.com/olivierpflaum

Hiflex - Rigger

Head scan - Head Scan asset from 3D scan store
https://www.3dscanstore.com/3d-head-mode...

sonic valley
trail idol
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Released a new tutorial on landscape lightings & related topics:
https://www.youtube.com/watch?v=nLFTStnuPaI

Here, I am showing some essential lighting skills you need to know about when it comes to Unreal Engine landscapes.

00:00 Basics
02:05 Height Fog
03:40 Add Performance Stats
04:24 Shadows
07:22 Global Illumination
09:15 Bloom (God Rays)
10:10 Reflections

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raven fractal
sharp sedge
blazing bluff
#

Hi all,
Sharing a recent work that I did for the Artstation Challenge 🙂
https://www.artstation.com/artwork/QrZAnL

ArtStation

This is my final submission for the Artstation Challenge, was a great challenge to create this character from the scratch.
https://www.artstation.com/contests/grand-space-opera-light-age/challenges/96/submissions/60524
I've started creating the concept art in Photoshop based in the idea that we found a Earth-like planet with some biped creatures...

keen sonnet
shy patrol
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@urban sonnet channel is for released projects only.

pure vector
feral iron
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I am calling this done- I think 🤔
https://www.artstation.com/artwork/oA1nXJ

ArtStation

I decided to polish this level a bit more because I figured I probably won't have much time to properly finish it in the future- since work is ramping up again. This environment is pretty much a mix of classical and south asian old architecture. I also went a head of polishing up the exterior level as well- which is overlooking the sky mountain...

icy ingot
final pivot
woven halo
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Hey, after 4 months of hard work my UE4 project is finally finished! This is my first Environment Design I ever made and im really happy how it turned out 🙂 https://www.artstation.com/artwork/QrZOJ4

ArtStation

After over 4 months of hard work my UE4 project is finally finished! This is my first Environment Design I ever made and im really happy how it turned out. Its also my first time useing Unreal Engine 4 and I already love this program.
I tried to tell a story about a viking village with a mystical emptiness. There is a lot of blood and weapons bu...

willow cipher
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Hi everyone, hope you're all doing well. Just completed an automotive visualization project in Unreal Engine and would love to hear your thoughts on it. Thanks!

https://youtu.be/az-HRUr40KE

Mercedes G63 AMG | G-Wagon cinematic rendered in Unreal Engine 4.26 with RTX.

Edit: The video should be available to watch in 1440p once YouTube is done processing it.

For this project, I wanted to try out something new and focus on producing an automotive cinematic showcasing the beastly G63 AMG in it's full glory. I will rig the vehicle in t...

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terse tangle
#

Cy Advanced Spring Arm , Available on marketplace

Cy Advanced Spring Arm is an advanced component for the third person camera, it uses sensors to keep a better visibility .
It allows to replace the original spring arm of unreal engine. The system includes environmental sensors, advanced probe tracer, advanced interpolation system, rotation and lag location, and auto-processing of FOV and panini projection.

https://www.unrealengine.com/marketplace/en-US/product/eb65648c98e846809c3436bda3109807

burnt aurora
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my first game that i have made, took a few weeks to make. if anyone would be able to give it a download i would really appreciate it, thanks

gloomy frost
nimble nebula
remote crest
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I released a tutorial on Material Organization and taking it a look at it from a Tech Artist's perspective:
https://www.youtube.com/watch?v=dyvgUpexxy0

In this tutorial, we will go through the prototype version of our Stylized Gradient material and take a Tech Artist approach to organizing and keeping our material graph clean so that understanding our Material Graph becomes easier for those who work with it in the future!

------------------------------------------------------------------------...

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lime sapphire
visual goblet
sharp sedge
#

If you’re having crashes when rendering, this here might help you!
https://youtu.be/CRnd513xWLk

If you've ever had your renders crashing, here are a bunch of solutions to that problem! This is an issue we've all struggled with at some point, and here I discuss a few things you can tweak to get your frames out when you need them.
Timestamps:

00:00 - Intro

00:40 - Let's begin!

05:14 - Useful Tip

06:09 - Recap

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wicked crow
barren temple
runic dock
steady dagger
lean tangle
#

Seems interesting @sleek spire
But is there any showcase video

sleek spire
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@lean tangle uh... i dont have any at the moment I was uploading this on the market. I'll try to include some when I upload a new update. I'm using this on my project and this item's getting some improvements.

lean tangle
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Oh okay
But please include a sample video so we can fully grasp what we’re purchasing @sleek spire

sleek spire
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@lean tangle sure. I'll do this asap. Thank you for your suggestion

trail idol
rugged seal
sleek spire
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@lean tangle good day. I've created a demo recording of how to use the Module Builder. I'm still working at the voice over as stutter during my recordings. By any chance, do you want to see a 15 min silent movie of how to use it? 😅

lean tangle
#

Maybe some background music would do @sleek spire

#

I don’t think the first one should be very long though

sleek spire
lean tangle
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Looking forward to it @sleek spire

lime sapphire
trim jackal
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Universal Monster v1.2 is now released! This is the Special Attack Update which introduces the following:
• 100% Compatibility with Easy Survival RPG v2 (ESRPG).
• BPI_UniversalMonster the new Interface: UMHit, HitEffect, and GetStat functions.
• Special Attack Hit Detection: AoE, Cone, Line, DoT.
• BP_UMTimer: Spawnable Actor to create individual Timers for Traces and Effects.
• Hit Effects: Knockback, Status Effect, Sound Effect, Particle Effect, etc.
• Hit Reaction Animation Logic.
• AI Movement while Attacking.
• Function to change State to/from Dead.
• OneHitPerTarget and TracesPerSecond adjustable per Attack.
• Circle Formation Rows: Automatic Unit Distribution among chosen #Rows.
• Empty Square/Wedge Formation: Units around a Square/Wedge Perimeter.
https://www.unrealengine.com/marketplace/en-US/product/universal-monster

Unreal Engine

Universal Monster is the only NPC AI Framework asset you will ever need. From animation blueprints and behavior trees to group formations and melee hit detection, you could have your character in game within a few minutes.

vocal kernel
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You still not sued for that font? 🤔

#

Congrats on the update, btw 🙂

#

... it looks interesting.

trim jackal
shadow condor
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Hello everyone 🙂 I released my newest Asset Pack a while ago and wanted to share the Trailer :

buoyant mist
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I finally have an Android version of Glow Home available for everyone to download. Let me know what you think.
This video shows what it's like as I slay enemies.
You can download the game with the link in the description
https://youtu.be/TvR7Zu9H9ss

No commentary , just some mid game lets play where you can see me struggle to survive. I cut out me pausing the game and buying upgrades for the sake of the length of the video. If you know of a better ,free mobile recording software than omlet arcade, let me know down in the comments.

You can now download the android apk on your device the sam...

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quasi sky
willow quartz
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OWO

fair quiver
#

Oh neat

violet fog
formal cairn
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@astral pivot that looks great!
but uhm.. points to pinned message ue4 content only.

astral pivot
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thanks ok sorry

prisma lance
terse tangle
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Cy EditorTools AssetsCleaner , Available on marketplace

Assets cleaner is a tool that allows the cleaning of unused Assets in dependencies by the selected Assets, it also allows to clean empty folders and non-asset files of the project.
It is used in the case of a project cleanup before export or in the case of creating an Asset Pack.

https://www.unrealengine.com/marketplace/en-US/product/cy-editortools-assets-cleaner

Unreal Engine

Assets cleaner is a tool that allows the cleaning of assets not used in dependencies by your selected assets, it also allows you to clean empty folders and non-assets files of the project.

zenith haven
#

Last relighting completed, Seaside town relight, inspired by HP Lovecraft 😊
I hope you like this strange mood and that the relight too.

https://www.artstation.com/artwork/lxbnre

ArtStation

Hi, I hope you will like this new relighting.
From a well-known scene which that of Seaside by Vytautas Katarzis.
I wanted to give a rather strange mood, like a feeling of intrusion while asking but who is really the intruder.
Inspired by H.P Lovecraft but also The Sinking City.

remote crest
mint elm
#

Hello ! My team has just released a pack of 120 blueprint-based brushes on Unreal Engine Marketplace!

https://bit.ly/3rkYFW0

This pack contains a large variation of tools, such as:
• 26 drawing / painting brushes (oilbrushes, airbrushes, shodo / Chinese brushes, chalk...)
• 26 brushes "geometry" (to make bricks, cubes, hexagons...)
• 12 brushes "nature" (to make clouds, stones, sand, lava, water drops...)
• 21 normal brushes with various models (airbrush, bricks, screw, grid, footsteps...)
• 7 brushes to make pixel art
• 22 brushes to paint vegetal backgrounds (grass, cactus, bamboo, leaves...)
• 6 miscellaneous (candies, childish clouds, coffee stains, jewels...)

Unreal Engine

Brush Pack for ILIAD - 2021

mild knot
wary kernel
atomic rover
#

My bad 👍

formal cairn
#

np!

fleet forge
#

I finally can share something that might be crazy useful for many fellow designers! 🙂
A new type of the node editor, either modern Kismet or something inspired by RPG quest editors

tweet includes link to in-depth presentation of this plugin
https://twitter.com/MothDoctor/status/1369054596254081032

I'm happy to announce v1.0 of the Flow Graph plug-in for the @UnrealEngine!
It's the node editor and system dedicated to the scripting story, quest, dialogues, any event-based systems. It might replace Level Blueprints in many projects!
https://t.co/mUuXwgr1ia
#UE4 #gamedev

winter lynx
languid trout
#

My recent finished environment

covert stump
#
ArtStation

This artwork is highly inspired by Frank Ocean's album called "Blonde" and some of his singles, mostly by tracks "White Ferrari" and "Moon River". When I firstly heard "White Ferrari" I was listening to it for about three days on non-stop. But the idea of this came when I firstly heard "Moon River", it was changed a lot since the first concept. ...

#

Finished it today! 🙂

rain ginkgo
slim vine
oblique mason
#

CHECK OUT NEW UPDATE ENDLESSPLATFORMCREATOR 2.0
UNREAL ENGINE MARKETPLACE CONTENT LINK: https://www.unrealengine.com/marketplace/en-US/product/endless-platforms-creator
UPDATE LINK: https://youtu.be/KuMgOS_2NLY

Unreal Engine

Endless Platform Creator provide eight templates that you can use to create endless platforms, Both C++ and Blueprint code implementations.

Here it is EndlessPlatformCreate 2.0
MARKETPLACE LINK : https://www.unrealengine.com/marketplace/en-US/product/endless-platforms-creator

Track: Julius Dreisig & Zeus X Crona - Invisible [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/QglaLzo_aPk
Free Download / Stream: http://ncs.io/InvisibleYO

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lean tangle
grand kelp
#

Hey all 😊 , i posted this project a while back for my artstation but have decided to enter it into the 2021 Rookies, would really appreciate it if you could take the time to give it a high five and maybe letting me know your thought 😋 thank you in advance
https://www.therookies.co/entries/9022

oblique mason
mild lance
#

Hi everyone we released our:

Modular Victorian City [Bundle - Exterior & interior] is now available on the marketplace:

https://unrealengine.com/marketplace/en-US/product/next-gen-modular-victorian-neoclassical-city-bundle-exterior-interior

Unreal Engine

Next Gen Modular Neoclassical Victorian City is our second large-scale project! This pack features our Procedural Building Generator and Procedural Road Generator Tools as well as huge library of Neoclassical Victorian like Modular meshes with interiors.

mild lance
thin dock
#

Speed level design - Logan Noir
https://youtu.be/8m8S-PkSqR0

Check out my rendering of this shot from the film Logan Noir.
It’s a Speed-level scene designed in Unreal Engine 4. I designed the house using Blender. For materials, I used Quixel Megascans Library.
At the end, I composited myself into the scene.

Be sure to subscribe if you like my videos and remember to activate the bell notification button! ...

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gentle quartz
full python