#career-chat

1 messages ยท Page 38 of 1

crystal prairie
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what is paid via rp?

digital gate
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reputation points, obviously

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commonly referred to as exposure

dreamy stratus
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Team Dying Gun I can model for you

jaunty hearth
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i liked that the unreal engine 3 epic citidal demo ran nicely on the original ipad. im sure steve jobs was happy at the time.

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oh wait this is about actual jobs. not about steve jobs, :-p

granite brook
opal cloak
untold granite
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<rants about the fact that there is literally 0 info given....not even whether it's unpaid/royaltee/paid ๐Ÿ˜œ>

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(sorry, but please elaborate on your post a bit if you don't mind. Discord offers post editing ๐Ÿ˜ƒ )

gloomy gull
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Ugh, another survival game. But that's not irks me about that post the most. He doesn't even ask for a specific skillset or anything! Just people in general.

daring marsh
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Well im not going to flood the whole chat here, I just made a post in nutshell whats that about, people who know that they have enough experience for these kind of games will write and ask if they want, who has no experience in this im pretty sure they wont write. But I can write a book for you here about everything, but whos interested and have the skill to work with us, they will ask and write if they want. That simple

digital gate
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whos interested ---> how are they interested? Not gonna flood the chat either but you're not giving a lot IMO cause you're making a common project these days.

winter elm
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Job - noun - a paid position of regular employment.

daring marsh
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Haters gonna hate lol, people who wrote to me already understand the state of the game and what Im talking about and we already discussed the things, what needs to be done etc.

untold granite
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Yikes sorry, I just saw a post with 0 info. It's kinda better now, but ยฏ_(ใƒ„)_/ยฏ

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If you're trying to attract people who you aren't paying you need a good sales pitch, that's all ^^

vale shadow
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Can I post again, if I delete my own post?

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(searching for something else)

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@gentle pewter

gentle pewter
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@vale shadow of course

vale shadow
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thank you

vale shadow
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Project Name: Not yet named

Current Team Size: 12

Project Length: 1 year (maybe less maybe more)

Compensation: Everyone is working for free, but if crowdfunding or the game is a succes everyone get's a fair share.

Project description: This project (unnamed yet) is a low poly styled multiplayer tactical shooter. This game straves to a semi realistic military game.
There are two teams and one objective. The terrorists wants to defend the objective, but the military wants to attack it.
The map is quite large but each round there is a different objective in the same map.
The attackers can scout the map with an airplane to search for the objective and the defenders can build up their defense with physically items moved with a truck (there is no item spawning).
As a player, you can unlock different classes, weapons and gear. There is much more in the yet undetailed GDD

Looking for:
*- [URGENT] 3D artist who can make characters in a detailed low poly style

  • Lead Designer
  • ue4 c++ networking programmer [we use for all programmers perforce]
  • ue4 c++ mechanic programmer
  • ue4 c++ gameplay programmer
  • Sound designer specialized in weapon sounds
  • [URGENT] 3D animator for the character [Can work in blender]
  • [URGENT] 3D animator for weapons [can work together with the excisting animator]
  • Map designer [can work with ue4]
  • 3D weapon modeller [Can work in blender]*

Engine Unreal engine 4

Here are some excisting models we will use in the game, and a concept art of our 2D designer (un textured yet):
https://cdn.discordapp.com/attachments/349294465568997386/349524684217384960/unknown.png
[Credits to our 3d artist @Trexroufish#0642 (Gary) and animator @CorruptedPixl#7179 (Noa)]
https://cdn.discordapp.com/attachments/349294465568997386/349550902698573824/unknown.png
https://cdn.discordapp.com/attachments/349294465568997386/349627071934496799/1_0000_1.gif

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@untold granite Is it better then the previous one?

tough moth
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Project Name: V-protocol

Current Team Size: 3

Project Length: Undetermined, we want to make a good game so thats what it takes.

Compensation: Everyone is working for free, but if crowdfunding or the game is a successful everyone gets a fair share.

Project description: A horror/Puzzle game, a "precursor" if you will, to 2 upcomming games I have planned. Its completly original story, and a nice length game. Its set in a place called Dimension #74, and the main stage is the Virtua Tech Reserch Facility (VTRF). most of the maps will be underground and old (over 20 yrs old looking), but still futuristic. I will reveal the story once you are onboard to keep it from being stolen.

Looking for:
-3D moddlers
-Level designers
Music makers
Voice actors
animators
c++ Programmers

Engine-Unreal engine 4

opal cloak
worldly compass
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[Paid] [Contract] [OnSite]
Searching for a Cpp-UE4 developer to join our team here in Italy.
The candidate must have at least 4-5 years of experience in Cpp development. Any other programming language known it's obviously welcome.
It's appreciated experience on OSX and IOS and Networking Knowledge.
Send me mail to m.giaccone@nigis.it or PM here on Discord. ๐Ÿ’ช ๐Ÿ™‚

opal cloak
untold granite
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Awesome @-๏ผฑ๏ผต๏ผฅ๏ผญ๏ผก๏ผฎ-#5143 ๐Ÿ‘

vale shadow
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Thanks

peak wadi
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Is it possible to find someone to work on a hobby project? (just want to know is it my project sucks or just everyone has own projects to work on...)

opal cloak
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It's possible

peak wadi
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ok, so just my project sucks ๐Ÿ˜„ thanks ๐Ÿ˜ƒ

opal cloak
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just lots of people don't have time or see/share the vision you have on your game

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a game is something you need to sell to developers as well, certainly when it's free/royalty.

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Not everyone instantly will say "okay cool" when you say you need help, try to sell the game :)

peak wadi
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sure, I understand this. That's why it looks very unlikely for a simple hobby game. Usually people attracted by good visuals, I believe...

opal cloak
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gamers, mostly, but i've worked on a lot of games that visually don't look like battlefield 1

mental viper
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we are developers, i think we dont go just for visuals, they help tho

opal cloak
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but are very fun games

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both to play and to developer

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my visual standards are as high as a cube :p

peak wadi
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๐Ÿ˜„

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well, ok, will keep looking ๐Ÿ˜ƒ Sometimes it's boring to work on a game alone (even for a hobby project)

mental viper
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focus on making it attractive to yourself then, so you dont drop it

opal cloak
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Yeah, ask around, ask here and sell your game, when I started I joined a few projects too :)

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But yes, felreach is right, it does help to put some effort towards trying to make your own game prettier

peak wadi
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I've posted my project here and in several other gamedev communities, /r/inat and so on ๐Ÿ˜ƒ

well for me it's interesting, at least I definitely going to complete the game even alone (my first "real" project, don't want to abandon it)

gilded pendant
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i am just curious. What kind of game you are guys working on?

peak wadi
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@gilded pendant me? it's planned as a mix of Crimsonland and Battleheart. Top-down arena shoot-em-up in a fantasy theme with controlling multiple characters at once ๐Ÿ˜ƒ

gilded pendant
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Are you working alone or with a team?

peak wadi
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alone and exactly looking for anyone interested who can help ๐Ÿ˜ƒ

gloomy gull
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controlling multiple characters at once sounds like a micromanaging clusterfuck

peak wadi
gilded pendant
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looks cool

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Have you been involved in making multiplayer games before?

peak wadi
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@gilded pendant not really, but I'm planning to make MMO one day... Also I have a half-finished MMO Battleship browser game.

gloomy gull
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mmos are massive

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literally

peak wadi
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yep

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@gilded pendant just multiplayer games are more complex, so as my first game project I'm working on that single-player top-down game which I've mentioned above

gilded pendant
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sounds like a good plan

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I am working on a single player game project alone. Even for a single player game its a lot of work.

peak wadi
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yeah, I'm working on my project in a free time since May and still not even close to Alpha (== more-less playable)

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recently took a 2 weeks vacation to work full time but still didn't implement as much as I wanted to

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@gilded pendant what project are you working on?

gilded pendant
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I am working on stealth action game. You play a mercenary during the gulf war that is paid to eliminate targets and other jobs.

peak wadi
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@gilded pendant I like stealth games, especially if they have different stealth mechanics and non-linear gameplay ๐Ÿ˜ƒ I've found you post in the #work-in-progress channel, looks good! Are you making all graphics as well? (models, etc)

gilded pendant
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thanks norlin

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I will be doing most if not all the work for the prototype. When I finish the prototype, I will be looking to recruit a team.

peak wadi
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do you mean paid team? paying by yourself or you're thinking to find an investor/publisher?

gilded pendant
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Probably some of both. I will probably be looking for some local friends, collegues or students for my main team. Then I maiy look outside my local area for other people. But yes, they would be paid. As far as publisher, I do have one in mind.

peak wadi
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that's great, good luck with it ๐Ÿ˜ƒ I'm going to make my project alone (unless someone join me as a hobbyist) to the end and hope it will be not so bad for release ๐Ÿ˜„

gilded pendant
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good luck norlin

peak wadi
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thanks ๐Ÿ‘

tough moth
kind aspen
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[ROYALTY]
Hi everyone. My [] is for lack of a better one and lack of a 'collab' channel.

I'm basically looking for people to partner up with.

By this I mean that while I have a partially implemented proof of concept for a game,
I want to partner up in creating a company beyond this project, mostly focusing on VR and AR.

The current project is a 1 vr player vs n (4 so far) mobile players game, loosely based off the capture the flag concept.
I have a developed idea for the game as well as several key components and modules already implemented (80% c++).

This being said, there are still open questions (i.e. the possibility of incorporating geolocation and maps) and I am even open
to pivoting the core idea; I've written the code in a modular enough way that most of it can be reused in different games.

I would most immediately benefit from working with a 3d modeller with BP knowledge, since I've been structuring things on the c++ side so that they
can easily be extended or customized on the BP side by a technical artist for instance (and since my Blender skills belong in the 'crappy programmer art' realm).
But I would also love to work with at least another engineer.

I am looking for people in the SF Bay Area, since I am in San Francisco.
I'm more than happy to meet up to discuss in person and show what I've got.

In the meantime, here you can see a bit more about my professional work:
https://linkedin.com/in/federicosaldarini
http://0xfede.io/
https://github.com/saldavonschwartz

And I'm usually online here (mostly in the c++ channel), so feel free to DM me.

Cheers!

opal cloak
tame knot
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Hey, I am looking for small dev companies in the LA area who want to do contract based secret projects for major IP, DM me your info

opal cloak
opal cloak
shy coyote
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We have a couple job postings for Funcom Inc. in NC:
Animator - https://funcom.teamtailor.com/jobs/38170-animator
Tech Artist - https://funcom.teamtailor.com/jobs/37353-technical-artist

opal cloak
oak obsidian
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[PAID] [FREELANCE] [CONCEPT ART]
Hey People,

We are looking for a concept artist. We are an indie studio, so won't be able to pay as much as any big studio would. If you're interested then PM me and we can discuss the details.

Cheers!

opal cloak
daring marsh
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๐Ÿ‡บ ๐Ÿ‡ณ ๐Ÿ‡ต ๐Ÿ‡ฆ ๐Ÿ‡ฎ ๐Ÿ‡ฉ
Hey! We are looking for rest of the team members for an upcoming survival game thats playing in a medieval age with a bit of fantasy style.
What we currently have :
We have most of the assets for level design , so the map will be done in some days, some ingame systems, characters with animations etc.
We don't have much people right now since our team is based on 2 3D artist, 2 ue4 game dev and 1 level designer but we do the project with so much effort and passion, so we would like to get the same passionate and experienced people to join us and create something good together !

What we really need right now :
-More people with c++ / unreal engine knowledge of building up systems and optimizing them.

-People for creating animations outside of Ue4, and putting them back to the engine and setting them up.

-3D Artists.

We use source control to share files between each other and we use discrod to discuss things and talk about everything thats needed.

We really want to create this game for steam, so if you are interested feel free to PM me anytime and I'll answer the rest of your questions!

kindred mason
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@daring marsh If you are going to repost every week, can you at least delete your old post?

sage musk
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[ROYALTY]
Project: A 3rd person magic shooter, we are doing a different kind of game like Harry Potter meets gears of War meets halo. Pay would depend on sales and we would make sure it's fair. We can explain what's different if you're interested.

Looking for: C++ Programmers (networking, gameplay)
Low Poly Character Artist and Animator
Low Poly Environmental Artist

Current team: 3

daring marsh
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I delete the old, i just created a normal one

kindred mason
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Or was that two days ago

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ยฏ_(ใƒ„)_/ยฏ

daring marsh
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sorry @kindred mason

kindred mason
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@sage musk You gotta at least state if paid or not paid

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eh, nevermind, my bad

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But, you should tag it better

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In front

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[ROYALTY] or something

sage musk
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Okay thanks

kindred mason
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That's basically what you're offering

sage musk
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Yeah, is there anyway to pin it?

kindred mason
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Wait for mods

sage musk
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Okay thanks!

opal cloak
exotic bear
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looking for someone to implement some microtransaction steamworks api for our game, PM me if you're interested

brittle fox
opal cloak
pine scarab
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[UNPAID]

We want to extend our current team and are looking for new programers.

Min requierements:
Basic understanding of working on multiplayer 3d games using ue4 OR similar experience in developing first person shooters on a different engine.

Our current status is "closed alpha"

Website
https://www.to4.co
Latest Footage
https://www.youtube.com/watch?v=-rrchyOXt64

Please DM me for more details.

opal cloak
plucky hatch
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Hi guys, I'm considering hiring a programmer. How much can I expect to pay for these services.? I've got the programming done on blueprints, however it doesn't quite have the result I'm looking for.

fickle hatch
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Are you talking C++?

plucky hatch
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That or blueprints.

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@fickle hatch

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It's for a first person horror survival.

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Mainly for player body movement and actions, it involves physics and also then for enemy AI.

north narwhal
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depending on how quality they are, you can expect $20/hr low end

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professional programmer salaries range from $60k/yr to 90k/yr

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depending on where you are and their talent level

nova locust
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is that @north narwhal

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my man

north narwhal
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the one and only

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except for some random dude in spain that also uses RoyAwesome as their steam profile name

nova locust
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you been good bud?

north narwhal
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ya

nova locust
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im working with Lito and Brian boi

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i actually met lito

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went to Dreamhack with him

north narwhal
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nice

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gonna meet up with lito at pax

wheat hinge
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nice

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I will have to get drinks with him or something

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I haven't seen him since Germany

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this will be my first pax although I went with roy here to steam dev days last year which is in the convention center here in seattle

thorny sable
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[Paid][Royalty] Looking For Work: 3d generalist
Portfolio: https://www.artstation.com/olmax3d
LinkedIN: https://www.linkedin.com/in/maxim-skripka-b5636794/
Rates and Availability: $10 - $15/hour
available for 25 hrs per week.
Skills:

opal cloak
plucky hatch
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anything new?

crude solstice
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hey everyone, I was wondering if i could get some free private tuition on unreal engine

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ive got noughts and crosses in mind but have no idea how to start it

gilded pendant
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Looking for a level designer for a Stealth Action Game

granite brook
empty star
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Hope I'm in the right channel for this!

Good evening (EST) people! I'm setting up a casual & non-obligatory development team for the purpose of portfolio creation and improvement. I am looking particulary for relative beginners and intermediately experience developers of all sorts of skills.

Basically the gist of it is that there will be a small discord group of people who will be working together to make practice games & practice projects which we can use to add to our portfolios and to help ourselves improve in our field of work. This will allow us to gain more experience as we endeavour to make careers out of our hard work.

If anyone is interested please direct message me on discord ๐Ÿ˜ƒ

A few details:
-There will be no obligations to stay active for long periods of time
-There will be no obligations to participate in every project (since we have other obligations that come first)
-Basically we'll be brainstorming and forming ideas in a fun and friendly way
-Hopefully we'll end up creating something that will benefit us all.

For more details just DM me :)
Thank you!

dusty jolt
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Intresting idea

empty star
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@dusty jolt gotta start somewhere ๐Ÿ˜„

kindred mason
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Definitely need two separate job channels <@&213101288538374145> one for paid. One for not paid.

dusty jolt
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@empty star true true, bit of advice tho u only want high quality work in your portfolio, as when i look at peoples work as company owner if i dont see anything decent in first 15 seconds i tend to close it

granite brook
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@kindred mason I would do it way different

empty star
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@dusty jolt duly noted. I personally wouldn't use half of my practice work for my portfolio, and that's why it's so small haha. I only value a few parts of my work

dusty jolt
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Dont get me wrong tho its also bad to just have 1 thing haha

granite brook
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I wrote my own discord bots and I would advice to have a DataBase in the background (mongoDB for example).
Then let users add their stuff via simple bot commands. Later you can query for paid, nonpaid etc and get the results as DM

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Something like that

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Instead of the weird pin system

nimble halo
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^ So much this.

empty star
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Oh yeah for sure. Until I'm confident in what else I can do I only identify as a level designer of a very basic form LOL

granite brook
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Still waiting for @tawny kayak to allow pull requests to the bot

ember plover
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Hey everyone, I'm wondering if anyone wants to collab. I'm working on my own games but I'm more of a designer/illustrator.

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I realise a dev(s) to focus more on game mechanics would accelerate the workflow. I have tons of assets and want to start a 2D starcraft style RTS

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This is unpaid collab but our goal would be to rain crowdfunding, I would also focus on marketing etc.

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@kindred mason <@&213101288538374145> Maybe a "Collaboration" channel

empty star
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@ember plover that might be the channel I was aiming for too :v

opal cloak
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Could benefit from having 2 seperate, but read only channels that get the messages through a command like @granite brook says, so there's no unneeded talking there

kindred mason
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Three separate channels

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I don't consider Royalty as Paid

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So that would be in unpaid section

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But talking in here is very beneficial tbh

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Instead of some database that pings backs stuff in PMs

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I mean it works in every other discord

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(but they have 3+ channels for jobs)

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Paid, unpaid, something like collaboration

tawny kayak
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There's going to be two separate channels soon: one for discussion, one for job posts created by DMing Unrealbot.

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If that doesn't work out in practice, we'll make changes accordingly.

gentle pewter
kindred mason
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:( should make it three though. Easier for people to see at a glance. Oh, these guys want $$$, these guys are free.

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Either way. I hope there is a "naming convention" enforced by bot.

limber sequoia
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@ember plover check ur DMs, i sent u a request

opal cloak
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I was referring to #lfw and #joboffers, not #paid and #unpaid

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With the bot, we can enforce Rolalty/paid/unpaid anyway

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so no need for it anymore

empty star
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Someone let me know if a channel pops up for small collab groups then x) otherwise I'll just advert it here ๐Ÿ˜›
Offer still stands if anyone wants to join a casual collab group ๐Ÿ˜ƒ

bronze dew
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I agree... paid, unpaid and colab channels would be good

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I find this chan frustrating due to that..

jaunty hearth
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true.

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paid , unpaid, and we might pay but apply at your own risk!

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and the "you pay US to work for us" section.

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:-p

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in soviet russia you pay salary :-p

pine scarab
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I would like to see the channel more like...
Looking for Job
and Job offer...
Currently those are mixed...

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Paid unpaid royalty isnt a big deal tbh, its the first word of every post.

granite brook
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Like the forums are build up?

pine scarab
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I think it would be better, i e.g. got a job offer becasue im in a dev team already... so i search single persons for the project. Just an idea.

opal cloak
kindred mason
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That thing looked enormous on mobile. So tiny on my monitor.

limber sequoia
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Oh ok lol sry

bronze dew
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I kinda liked that ad personally... a little diff to the normal text... it's still unclear tho.. might wanna do that up a bit ๐Ÿ˜ƒ

torpid atlas
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if discord had message threads it'd make alot of sense, you could have one for each posting in paid / unpaid

potent niche
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@torpid atlas ๐Ÿ‘

limber sequoia
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NOTICE: Before you read this, you must know that this game is not in development yet, we are just hiring our team members before hand so we dont have to worry about it in the future.
Looking For: 3 UE4 Blueprints Programmers, a 3D Modeler and/or Animator, Concept Artist, UE4 Level Designer, Composer
My Exp.: I have developed 2 other UE4 Games total and one of them is going to the market.
Project: Boltrun - The player is constantly walking, when the player presses W, he starts sprinting, and shift goes even faster. The player must advance through a series of obstacles to get to the checkpoint to advance to the next round while sprinting the whole time. The player can unlock abilities the faster the player completes the level.
Length of Project: About 6 months to a year.
Split %: This project is a revenue share, the game will be sold for $14.99 on GameJolt. No pay during development.
Contact: DM me on Discord or email me:
starlightpictures@outlook.com
Thanks for reading!

vernal wolf
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Outlook? I haven't heard that name in years

limber sequoia
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Lol

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My main email

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I hate gmail, sry

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Do u know anybody who would fit those roles? @vernal wolf

vernal wolf
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Unpaid? No

limber sequoia
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Oh ok, thats fine. Thx for your time. @vernal wolf

digital gate
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just hiring
No pay during development

๐Ÿ‘

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Yeah unpaid/royalty I don't really know anyone that'd bite.

limber sequoia
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But i like rev share cause when i dont have money, i can share the money i make with the people that helped... @digital gate

digital gate
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Yeah its better than truly unpaid

limber sequoia
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Yea

digital gate
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But I've never seen a cent from a royalty project

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Even the one I worked on that released

limber sequoia
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Well im getting the game published with tinyBuild so hopefully that helps

digital gate
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That's got less to do with the model and a lot to do with the uh.... ahem project.. uh... lead.

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But its still a glaring problem I have with revshare

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personally

vernal wolf
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I think we should limit the usual royalty discussion to Mondays and Fridays.

I have no real justification for this.

wheat lava
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๐Ÿ˜›

limber sequoia
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Ok

vernal wolf
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This channel loves to attack royalty unpaid, but hey, so do I

digital gate
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lets talk about how its pointless but we all do it some more

vernal wolf
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Aye

gaunt sky
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[ROYALTY][CONTRACT]

Hello all my peoples! We are currently trying to fill two positions for game developement. Both positions are under contract for royalty payments on the initial release and continue 5 years post final release date.

Who we are: Three Peak Studios is a brand new developement studio (was Cooper Mountains Studios, but an appartment building says our names are too close. figures). We will be developing a post appocolyptic RPG game (no zombies). We are getting ready to enter the developement phase next week and could use a music/sound specialist and a 3d modeling specialist.

Music/Sound specialist:
easily one of the most important positions we need filled. We need music to set the moods for the different levels and sounds to add more realism to the game. You should be well versed as to how music files interact in the game as well as be able to make flawless loops.

Experience: Must have experience making realistic sound effects. Must have experience making soft background music to loud epic moments in the game.

3D modeler/animator:
We need some one that is well versed in 3d apps like blender to make 3d characters and assets to be placed in the game. You will be working along side me and our level designer to make the game the best game it can be.

Experience: Basic experience with blender, skeleton rigging, drawing, and animating characters and other assets.

For more information or to apply, please PM me. If your applying, please include some samples of your work.

Thanks for reading!

opal cloak
real summit
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[PAID][CONTRACT]
Weโ€™re a stealth AI (artificial intelligence) company building a way to train AI within the Unreal game engine. Youโ€™ll be working with two highly talented Unreal developers and myself (https://www.linkedin.com/in/daeil/). In general weโ€™re looking for an amazing C++ developer and a technical artist to join us on a month to month contract basis that could lead to full-time with possible equity for the right person.

Technical developer: Weโ€™re looking for someone with years of engine experience (4+ years) in C++ and Unreal. This is not negotiable and you should be able to pick up esoteric parts of the engine without needing a ton of hand-holding. Extra bonus to folks with knowledge of real-time global illumination techniques (VXGI) and can work directly with the graphics buffer. If the sound of procedural generation in Unreal sounds amazing to you, contact us.

Technical artist: Are you interested in pushing the boundaries of photorealism? Can you make anything look photorealistic using pre-bought assets (which we have thousands of) and libraries such as Megascans, Speedtrees, and Substance? Since most of our levels will be procedurally generated, weโ€™re looking for someone who can broadly apply their artistic insights to the procedural pipeline for a variety of environments (interiors, nature, etc).

We care a lot about getting the right people and we work with the highest degree of respect and kindness towards one another. For both of these positions, please provide a portfolio of your work and if that looks good, we will ask that you chat with our developers to assess fit and promise.

COMPENSATION
To be upfront, we are looking at a full-time involvement at a flat rate of $7.5K/month initially. If youโ€™re a great fit, the compensation can go higher (we are backed with Silicon Valley money). Preference is given to folks in the NE (especially NYC), but remote is fine too, especially for the right talent. Please DM if youโ€™re interested and good luck!

kindred mason
#

@real summit Whatever you guys are cooking up, sounds like it'll be awesome (hopefully something public, so we can see how it turns out!)

real summit
#

Thanks! We're super excited and plan to release what we're doing in about two months. We're at a point where we're looking for some great talent, so please let me know if you know of anyone who can fulfill any of those roles!

kindred mason
#

@real summit Depends, you say remotely, will you allow Non-US Citizens to apply?

real summit
#

Perhaps, we require a very strict NDA for this project and we need to place a lot of trust in another person to ensure that this source code doesn't get out

#

so my preference is to be a citizen and close by, but everything is open to negotiation depending on the right person

opal cloak
plucky hatch
#

Looking for a team, I am a 3d modeler that uses blender here is my most recent work, my prefered art style is stylized realistic or post apocalyptic. I am looking for unpaid work with no royalty just so I can build a portfolio - Thanks HooknCook

vague tartan
#

Project Name: Sacrament
Role Required: System Designer (Other roles welcome to apply as well)
Team Size: 60+
Project Length: 2-4 years until launch (rough estimate currently)
Compensation: Rev-share with future paid options once funding is available.
Responsibilities:The Sacrament System Design team will be finishing the finer details of the game's system designs (such as crafting recipes and the components, where those components come from, items found throughout the world as loot or obtained through other means, NPC names and placement, and other minutia involved in the overall game itself). The major systems are already designed, we just need all of the fine details that make up the small elements of each system created in design documents and spreadsheets. Those interested in the position must also have good communication skills, able to read and write in English proficiently, and must be able to work with others in a team setting. Applicants must also be of legal age in order to sign an NDA and further paperwork if the applicant is accepted.
Project Description: Sacrament (http://www.sacramentgame.com/) is a game that looks to bring players back to the fundamentals of MMORPGโ€™s in the areas of grouping, progression, community, and of course challenge! Through 28 classes, a large world filled with content, and enemies that challenge you from day 1; our team hopes to bring players an experience that is both unique and challenging every time players log in. With the upcoming release of our Basic Combat Build, we hope to not only build our community but also build up our team size as well (MMORPGโ€™s certainly need a large team). To learn more about the project, please feel free to look at our website linked above or feel free to send me a PM.

hybrid phoenix
#

@vague tartan You realize that you can have a completely valid contract with a minor? Just get their parent/guardian to sign too. The exact same legal implications as an on-minor

tacit timber
#

[Royalty]
Hey, I'm looking for some People who wonna build a adventure jump&run with for GC 2018. PM me if you are interested or if you have any questions.

granite brook
#

I think i will clean everything that is older than 1-2 weeks later

#

Although that's already done

#

Nvm

vague tartan
#

@hybrid phoenix Indeed and that has been the case for a few talented members of our team however it's been the decision of our management to only consider folks able to sign for themselves as we have had issues with younger developers even in the 18 to 22 age range in the past. If a individual though possesses a strong skill set and a willingness to work, we do make exceptions. Regardless, the decision of my superiors is their decision and I have to respect it while doing recruitment.

hybrid phoenix
#

Alright, I see, was just raising the point due to the "in order to sign" part.

vague tartan
#

No worries. I appreciate your interest in the matter.

gaunt sky
#

Musician position is filled. Still looking for a 3d artist/animator

#

Hey that rhymed

fleet lagoon
#

@here [PAID] Okay, so i need someone with very high experience in Maya, and Intermediate (or better) in unreal engine. I am going from Blender to Maya, and wanna learn the workflow between maya and unreal engine. however, i want to bring a lot of the features and keybindings form blender to maya to speed up my workflow, so you have to understand key rebinding in maya. Also, find solutions to tools that are not in maya, such as having individual origin points of two separate selected mesh islands, https://gyazo.com/f0908ceb3e100863729aced039e20bc9 like this. i could not figure out how to do this in maya for instance, and there will be a lot of things like this. Ive been doing 3D for 4 years, so im far from a beginner, i just want to tralslate my skils from one program to another. Voice chat, with screenshare through discord. 8 bucks per hour

kindred mason
#

^lol

#

(found the rate going higher by a dollar every so often a bit comical, my bad)

fleet lagoon
#

well i didnt settle on a price.. but i have now. ๐Ÿ˜›

#

8 bucks

fleet lagoon
#

PM me btw if ur interested, im probably not going to check here very often.

kindred mason
#

@fleet lagoon You're asking for quite a bit for only $8/hr

#

The type of person you really want will be at the very least double that price

fleet lagoon
#

well its not a fulltime job either.. its something that we might do like 2-5 times

kindred mason
#

That's even worse then

fleet lagoon
#

mind you, im a student with limited resources

unkempt sail
#

hey guys
is anyone available for a (very) quick job? I need something fixed up in a VR blueprint that's loading UE savedgames so that the hand controllers have spheres attached to them
for an MR recording

vernal wolf
#

Job bot still down eh

lilac walrus
#

yup

soft walrus
#

Hey everyone

We are a new york city based virtual reality company that is in the process of programming
a few VR games for the htc vive and a few other devices. We thought weโ€™d check to see if there are any experienced Unreal programmers in the new york city area interested in programming VR in Unreal. Our Office/Production Studio is based in Manhattan, there is a paid position open to work in a team of 3 programmers on some of these apps.

If so, please donโ€™t hesitate to contact me

Thanks :~}

opal cloak
granite brook
#

@barren flower One channel is enough, mate

#

Choose one, remove the other posts

#

Or I will remove all of them :P

bitter flower
#

Where is the proper place to post when I'm just looking for one to two other people to work with?

inner spire
#

@bitter flower here

#

use the unpaid tag

bitter flower
#

Okay. Thank you

plucky hatch
#

@soft walrus should probably get a picture

#

so it doesn't look like ur a generic account

#

same with @bitter flower

true magnet
#

Project Name: Battle Group Gryphon
Role Required: Concept Artist/Designer
Team Size: 3.
Project Length: Undetermined/until done.
Compensation: None.
Responsibilities: Need someone to do concepts for Equipment, Vehicles, Weapons, and assorted assets and create orthographic views that are able to be turned into 3d models.
Project Description: Battle Group Gryphon is a Sci Fi modification for the game SQUAD. Set in the far future it follows a galactic scale war between humanity and an alien civilization. Players will fight in massive 50vs50 battles across maps multiple kilometers long. With a strong focus on communication and teamwork players will have to work together to operate all types of vehicles from tanks, artillery, and helicopter like aircraft.

opal cloak
true magnet
#

Thanks @opal cloak!

opal cloak
#

Np

crude solstice
#

Hello, im a 3d asset designer, i have experience with game modelling and optimisation through experience with ubisoft singapore, framestore and some other independant groups, my portfolio can be found here:
https://www.tinyurl.com/thomaspaul
and some assets from the 300 asset library i made last year: https://www.youtube.com/watch?v=H4oGibC1KgM
I am available all hours on skype (my username is thejuizoi) and through email

So I haven't been posting because i've been doing a lot of asset design lately, these are some of the models I make.

โ–ถ Play video
granite brook
crude solstice
#

Thanks @granite brook

worldly compass
#

[PAID] [CONTRACT] [FULL-TIME]
Looking for C++ and UE4 Developers for our Company located in Turin (Italy).
Candidate must have previous experience and be able to move to Italy.
For any info, please contact me at m.giaccone@nigis.it

opal cloak
plucky hatch
#

Hello guys i am looking for a real game project byside my study at the university. I like 70's-90's Neon Future like Games.. musicstyle mostly synthwave. I do this work for free, if you have small budget, i just want to push my porfolio with a game. I do Modelling, texturing.

real pasture
#

Hello. I am looking for team mates to work on a project called Arms of Redemption. I am in need of a level designer, artists, and programmer. The project is non funded, as I am trying to create a demo to become funded. Here is some art work and some work in progress for the game. https://www.artstation.com/artwork/P4dg4 If interested please private message me and I will get back to you right away. Thanks.

ArtStation

Here is a video update on game play for the video game Arms of Redemption.

opal cloak
primal tree
#

(Paid and you work on your schedule)
Hello everyone, I have a game entirely planned out story and gameplaywise and I am looking for some 2D animators and programmers to make it happen. I am currently on my phone so I don't have any files to link but if you dm me i have some examples andI will pay directly for work and hopefully after we make a demo or two we can crowdfund it!

-Sketch

primal tree
#

I have concept art and story outline and systems in place for the game documented

#

if you want to any more dm me

#

ty and have a wonderful (holi)day

#

I will negotiate your pay with you once we discuss the project

#

I have direct funds so no waiting for payment

granite brook
lilac walrus
#

@primal tree - are you sure you want to do 2D in Unreal?

primal tree
#

@lilac walrus I am not surre but from what I am trying to do people said try this engine so here I am, I write and am a stddent, coding is not my forte

pine scarab
#

@crude solstice i guess u search paid Work?

primal tree
#

no

lilac walrus
#

@primal tree - You can do 2D in UE4, but generally speaking there are better options

primal tree
#

Some friends told me about here

lilac walrus
#

I might suggest looking at GameMaker Studio as an example

primal tree
#

@lilac walrus / ah thank you

lilac walrus
#

there are a few different 2D engines that people use, but that's a very common one

primal tree
#

I just don't like the look of game maker studio tbh

lilac walrus
#

me either, however it does deliver results

#

UE4 doesn't have much in the way of features when it comes to 2D, and it's not great when it comes to performance or package size

crude solstice
#

@pine scarab No way, all free brother

lilac walrus
#

I've heard good things about Love as well, may be worth looking into

#

possibly also Cocos2D

primal tree
#

well crap, I was hoping I was in the right place, darn

lilac walrus
#

Godot, another good option, IIRC

pine scarab
#

@crude solstice i will DM u shortly i Look for people

primal tree
#

Well I am trying to make kind of horro based survival game where each level is a new story, can you suggest which engine I use based on that? I don't have the funds to try all of them sadly XD

lilac walrus
#

several of the ones I named are free, hehe

#

if you're paying for programming, Godot is probably a good option

primal tree
#

ty

lilac walrus
#

to my knowledge both Love and Godot are fairly applicable to a broad range of 2d games

primal tree
#

ah wait

#

but it isn't free

#

hmmmmmm

#

your thoughts?@lilac walrus

lilac walrus
#

I haven't worked with any of them specifically, but they are all supposed to be good options

untold granite
#

If you're considering paying for programmers/artists, an engine's cost (especially a low cost one like game maker) shouldn't be that much of a worry though. Anyway, game maker is generally quite a nice engine ๐Ÿ‘ (and it offers a free version too if I recall correctly)

true magnet
#

You might be able to find a bundle on humble bundle for cheaper also

lilac walrus
#

it is frequently on sale, but I would not count on that

primal tree
#

ty

#

I found another game that looks like how I invision my own game

#

they are both 2d/2.5d games

#

I simply can't afford or seee this being 3D

true magnet
#

@crude solstice is it ok if I pm you? I'll be looking for 3d modelers pretty soon

crude solstice
#

@true magnet no problem buddy

primal tree
#

Still looking for a 2D animator and level designer for a large project, dm for info ty

BTW we have a server where we all talk and interact so we can get to know our teammates ^_^

plucky hatch
#

@primal tree the pinned post says you need 2D animator & programmer?

primal tree
#

@plucky hatch I have found 2 possible programmers but right now I am in need of a level designer and some art aka 2D animator

unkempt sail
#

[PAID] Looking for UE4 Dev to help with Blueprint heavy project. We have some Mixed reality Recordings and we need someone to help us solve some issues with the project. Work is in London but open to remote. Please contact me through work@rafaelkino.com

granite brook
#

@unkempt sail @magic rock multiple accounts?

unkempt sail
#

ops

#

sorry I made that other account in a rush

#

this is my actual Discord account

#

totally did not mean to spam

granite brook
#

Can I remove your second accoutn from the server?

unkempt sail
#

yep absolutely

#

is my post ok ?

granite brook
#

Yes

unkempt sail
#

thanks!

plucky hatch
#

ROYALTY: Need 3D Artists and Animators w/ minimum 2 years of experience. DM me for more info if interested.

#

You can also respond here.

granite brook
pastel estuary
#

[PAID]: Looking for a UI artist for a mobile game called Exiles of Embermark: http://exilesofembermark.com/
So if your UI skills are top and you'd like to work for an amazing team, hit me up!
you can DM me and I'll put you into contact with this client of mine. (or find their contact info on that website)

granite brook
plucky hatch
prisma ruin
#

Just in case if you need art for your game - drop me a message.
Classic 2D, concept art, cartoony styles, UI/UX, pixel-art, low-poly 3D.
Also, we're designing animations.
You can check full portfolio here: https://ponylab.studio/portfolio
And a few reviews from our clients are here: https://ponylab.studio/

Will be happy to answer any of your questions here or through the contact form on our website.
Reasonable prices.
Providing with quotes is free of course.

limpid barn
#

[PAID]

Looking for dedicated texture artists who are familiar with both Substance and UE4. You would be collaborating with our Dallas office. PM if you are interested and want more details ๐Ÿ˜ƒ

opal cloak
potent kayak
#

@hearty whale May I make a new job posting? I made one a few weeks ago, but we've updated the type of people we are looking for, and I wasn't sure about your rules regarding repeat posts

kindred mason
#

lol

#

Wrong mod?

#

I mean, you see the OJ?

#

(pinning msgs)

#

@potent kayak fyi

#

You've already been deleted

potent kayak
#

I know

kindred mason
#

Or you just deleted it?

potent kayak
#

Lol

kindred mason
#

So, post

#

I mean, as long as you aren't in the pinned, you can post. Technically you could post everyday here.

#

But people would just block you then.

potent kayak
#

Awesome, thanks for the info

#

โ€ข Looking for: Frontwire Studios (http://www.frontwirestudios.com) is looking for UE4 programmers with experience in websockets and general web dev for our upcoming project, a cyberpunk combined-arms shooter called Galaxy in Turmoil.
โ€ข Our exp: a talented and devoted team consisting of developers in the industry and newcomers alike.
โ€ข Project: Galaxy in Turmoil, a cyberpunk combined-arms shooter developed in Unreal Engine 4. We are currently in the final stages of developing a demo to be released prior to our crowdfunding campaign. More info and gameplay footage can be found here - http://galaxyinturmoilgame.com/ | https://www.youtube.com/channel/UCMYUoiU--kWPD_H1gahtzig | https://twitter.com/frontwiregames?lang=en | https://gfycat.com/KindVigorousGossamerwingedbutterfly
โ€ข Length: Late September for the upcoming demo, ~2 years afterwards.
โ€ข Contract: A guaranteed portion of revenue from the crowdfunding campaign.

For more information, please message me on Discord. Thanks! ๐Ÿ˜ƒ

Join our community forums for the latest updates on GiT: http://frontwirestudios.com

Tweets

1045

Followers

3117

tacit hare
#

1000$ job

#

for 1 day

#

since i am not good at it , maybe someone will find it useful , so i posted it here

granite brook
#

@tacit hare He states though that the price provided is random

tacit hare
opal cloak
plucky hatch
#

anything new unpaid

worn sandal
#

what do you do?

#

@plucky hatch

plucky hatch
#

3d modeling

#

@worn sandal

worn sandal
#

I am nearly finished with my game but I have no moddeler

#

do you have any examples of your work?

#

@plucky hatch

kindred mason
#

Poor people sure do ask for a lot

#

Also at this stage, you should move to PMs if you're interested

worn sandal
#

if the guy wants experience then I can give him that oppertunity, my wealth, or rather my lack therof should have nothing to do with it

worn sandal
#

I don't understand your point yes it went right over my head, care to explain then?

fleet lagoon
#

i feel like everyone wants to do horror games cause its the easiest one.. but they all turn out shit..

#

cheap jumpscares, character with flashlight, creepy character

#

if all you want is experience, then do ur own thing. you dont need a team to get better as an artist.

#

in fact i recomend not working in a team if all you want is to get better, so you can focus on what you want and at your phase.

pine scarab
#

@plucky hatch im still available... Give us a try. ๐Ÿ˜‰

#

@plucky hatch Strange :/

oak yacht
#

The reason horror games kinda suck, is because none of these job requests are ever looking for anyone who can tell a story.

#

Of course, that's the reason most games suck.

pine scarab
#

The reason why horror games suck is cuz they dont support VR like RE did ๐Ÿ˜› Masterpiece

#

I still look for C++ Programmers and a 3D Modeler for our FPS game... its unpaid and i directly feel doomed by that word.

oak yacht
#

I don't think there is anything wrong with unpaid. Have a good and well thought out plan. A pro is probably not likely to jump on board, but a lot of talented novices should.

#

Split that rev share up, evenly! But there's a billion fps games.

pine scarab
#

Well we could discuss that but i dont want to offtopic this channel... i keep try to find some people.

plucky hatch
#

Paying $50 an hour for anyone who can help me implement my stupid foliage system which should be easy to fix. It's just a very inconsistent system. Must be able to be done in 4.17 vanilla with no engine modifications.

#

Total time should be 1-2 hours.

#

Private Message me for details.

limber sequoia
#

Overview: Hello everyone! My name is Riley and I am developing an indie game called Boltrun and I am looking to sell it for $15.00 on GameJolt. This will be unpaid besides revenue share. We will discuss that privatley.
Game: Boltrun - For more information on story, lore, and overview, please DM me.
My Exp.: I have worked one one FNAF Fangame before this that was not sold. So im not very familiar with the financial industry yet.
Roles Needed: If you are, or now anybody who can fit these roles on the memo post below, please let me know! Thank you!
Length: About half a year (hard to tell)
Split: We will discuss this when the game is sold...
Thanks for applying! Thank you for you interest in my game and have a great day!

fresh eagle
#

[REVSHARE]
Position: Coder & 3D Character Artist
Project name: Cold Comfort
Engine: Unreal Engine 4
Team Size: 15 and growing
website: http://coldcomfortgame.com/
Community Discord: https://discord.gg/UZ26Um9
Facebook: https://www.facebook.com/coldcomfortgame/Twitter: https://twitter.com/ColdComfortGame
Youtube: https://www.youtube.com/channel/UCMx1AUxQ2Ozi6oemD8uP8Ng/featured

Description:
An asymmetrical co-op/multiplayer horror survival game is set in the immediate aftermath of the zombie apocalypse (think if L4D had an illegitimate love child with Tom Clancy's Rainbow Six: Siege!)
a game where players can choose to play as Survivors of Infected, pitting two teams of 5 against each other.
set in the near future with a fresh approach to the zombie genre.
an online multiplayer game with a strong focus on cooperation and teamwork
A fast paced story-driven FPS with two distinct factions divided into five classes with their unique play style, strengths and weaknesses.
Designed to allow the player to build and break down defenses and make use of the various items in their environments, such as electricity, fuel, light and more.
comprised of campaigns of five missions each , which can be played by up to five players per side, with an emphasis on team-based strategy and objectives.
About the game:
Platform: PC
Genre: Multiplayer Zombie Co-Op
Graphics: 3D
Camera View: 1st Person for Survivors, and 1st and 3rd person for Zombie Classes
PM me for more details, thanks!

granite brook
hybrid phoenix
#

@plucky hatch C++ or BP?

limber sequoia
#

@hybrid phoenix ive asked him he hasny responded yet...

peak wadi
#

Hey everyone!

I know this question is pretty vague, but still:
How much it costs to make a low-poly (middle-poly?) 3D model of a character with rigging, animation and textures based on a concept art images and sketches?

(cross-post with #graphics )

granite brook
#

@peak wadi I assume you would need to ask artists in private.
We don't talk about rates/money here.

peak wadi
#

@granite brook hmm ok, sorry. Just I don't know anyone here so maybe someone who want to answer will tell me in PM ๐Ÿ˜ƒ

granite brook
#

That's basically them sharing their rates with you.
I doubt that every artist here has the same quality and rate.
Your best luck is to properly describe what you want, send them the concept art etc. and then wait for a quotation

graceful vault
#

Id like to get someone on board my game, to finish one part of it (involves widgets etc) whilst i work on another part, rn my game consists of me as the only dev, would be great to get some help for this part, willing to give full credit in game and youll be a playable Character!

peak wadi
#

@graceful vault hey! what's your projec about? do you have any videos or something?
also how you suggest to collaborate?

graceful vault
#

@peak wadi The project is a 3rd person semi open world game, I have a full 6chapter story, two writers a composer and artist, the game has fully fleshed characters and mission list. I dont have any videos yet as im working on it when I feel ready ill post more about it. But for the collaboration id be down to send you a few screenshots of what the current situation is and what needs to be done, really its just merging two things together and re arrangement, PM me if you are interested!

peak wadi
#

@graceful vault no, I mean technically, are you using some version control system, or how? Or you're want someone just make separate assets and you will insert them into the game by yourself?

graceful vault
#

Well id have to send you both projects that need merging realistically

#

its a settings menu, and a main menu id like soembody to merge the two together

peak wadi
#

@graceful vault ok, I see... I'd like to participate, but for now I don't have any time, because of full-time job and own game project %) BTW tried to look for anyone interested in participation as well... %)

graceful vault
#

Ah no worries norli

#

norlin

hybrid phoenix
#

[PAID] [LFW]
I'm primarily a level designer, with a focus on natural environments and gameplay flow, with four years of experience in CryEngine and World Machine (4 years), Unity (2 years) and Unreal Engine (1 year).

Having been the only in-engine guy on my own project's team, though, I'm also capable of lots of things relating to Blueprint and VFX (Specifically materials and dynamic lighting). As such, I'm capable of doing most things in the engine, if with a bit of extra work. Current BP work ranges from inventory systems to custom movement for AI entities, so there's definitely room for job offers there, too.

Landscapes cost a flat fee depending on the complexity. In-engine work requires a bid to determine fair pricing for the complexity of the task.

TLDR:

  • 1.5 Years of Experience in UE4
  • 4 Years of Experience as Level Designer
  • Experienced in using World Machine
  • Capable of creating complex Blueprint Systems and Materials

Source assets are only sent after payment.

opal cloak
graceful vault
#

Are there any artists that are looking for creditable work? I need someone to design my games characters, will provide full credit and make the artist a character within the game! can be 2D /3D or both preferably.

opal cloak
limber sequoia
#

Hello again! @graceful vault

graceful vault
#

eyoo

#

xD

#

Fancy seeing you in this thread ๐Ÿ˜‰

limber sequoia
#

You too! Lol @graceful vault

tough moth
#

[UNPAID]
7-5 studios needs 1 or 2 more 3D moddelers for a horror/puzzle first person game called V-Protocal. the game's style is 90's techy mixed with futuristic. DM me for more info, or DM me on twitter https://twitter.com/CyberLord75/

Currently programming a game! hope i get support!

Tweets

30

Followers

24

granite brook
chilly kiln
#

[UNPAID] Good afternoon everyone, I am here on behalf of our computer science student group at University La Rochelle, France. We are running a private research project on Artificial Intelligence on Unreal Engine 4. The aim is to make the AI learn the play style of other players (NPC/Human) and use it against them. To demonstrate the result, we decided to make a small WW1 Online FPS to test our idea.
We also formed a small discord group to recruit volunteers to help us. If you need a playground to show off your talent, as well as a small reference for your profile, you can apply for the following posts:

  1. 3D Modeller (urgent): medium-high quality character / weapons /props - Verdun (game) standard
  2. Voice actor (urgent): fluent speaker in French (metropolitan) and Russian (any).
  3. Level designer: extensive knowledge of WW1, medium-large maps

Kindly note that we do this project out of passion and curiosity, with no commercial aim. To assure the benefit of 3d artists who join us, you will have "collaborator" status: you own every right (even commercial) to your creations and grant us exclusive rights to use it for our project.

Please contact me privately or join our discord group, #recruitment. We are looking forward to meet you!
Thank you for your time and attention!
https://discord.gg/geuH8eN

kindred mason
#

[LFW][PAID][CONTRACT/FULLTIME]

First thing's first:
Here's my website: http://www.VictorBurgosGames.com
Here's my forum's job post thread with 100% Job Satsifaction: https://forums.unrealengine.com/community/got-skills-looking-for-talent/looking-for-work/120530-victor-burgos-games-3-years-exp-100-approval-rating-former-u-s-marine-and-game-dev-graduate-from-scad

Short Bio:
Former Marine of 12 years, with a Computer Engineering degree, decided to instead pursue a Video Game Development degree from Savannah College of Art and Design after getting out of the military (Graduated). Currently located in the USA, East Coast. I've been using Unreal Engine 4 for a little over 3 years now.

Availability:
24/7 95% of the time. I do like enjoying my weekends though.

Skills:
Blueprints
C++
Multiplayer (Local/LAN, Online/Steam)
Singleplayer
Virtual Reality (Vive/Rift/Daydream)
Non-VR Games
Motion Capture (Perception Neuron/Vicon)
UMG
AI
Game/Systems Design
Marketplace Asset Integration(1 or more into existing or new project, guaranteed to all work together in the end)
and plenty more...

Services:
Blueprint Tutoring (including VR/multiplayer)
Whole game frameworks built (practically plug and play / make-game button)
Core Game Mechanics (ala carte)
Code Debugging
Playtesting
Game Development Production Consultation

Rates:
Varies. Expect very reasonably priced and competitive quotes with the option to negotiate. You get what you pay for, if not more.

Revision policy:
Varies. Your fault? Typically you can expect a few minor revisions for free. Any major revisions will be at cost. My fault? (Shouldn't happen, but if it does, I'll get it exactly like you wanted it for free)

Contact me:
On here via Direct Message, email victor@victorburgosgames.com, the forums or through my contact sheet on my website.

opal cloak
plucky hatch
opal cloak
#

@plucky hatch , please give some more info :) What animations, what model, paid, royalty, free, remote, on site :)

ionic rose
#

[PAID]
Super Lab is recruiting a VFX Artist and a Character Artist for our newest VR title "Mecha Mayhem" that is currently in open beta. PM me for more info.

kindred mason
#

@ionic rose I know you said CB, but any videos?

ionic rose
#

Well I just checked the website and turns out they moved to open beta, my mistake

kindred mason
#

@ionic rose still no videos tho ๐Ÿ˜ญ

ionic rose
#

scroll to the bottom and you can download it.

kindred mason
#

Ah, strange

#

Why wouldn't you be showing gameplay footage in the background instead of that looping title?

ionic rose
#

I couldn't tell you. I don't deal with the website.

opal cloak
tender cairn
#

is it normal for a build size of a project to almost double when adding the ability to play on both vive & oculus ?

hybrid phoenix
#

(I don't have a clue, by the way)

tender cairn
#

oops i didnt even notice i was in wrong group.. i was looking at posts in vr a sec ago

hybrid phoenix
#

x3

sour mist
#

[ROYALTY]
Looking For: Modelers | Texture Artists | Animators | Sound Producers
My Exp: I'm the project leader and main programmer.
Project:
We are doing this project as a hobby.
We have already started, we are aiming to release in Early Access in about 2-3 month or maybe more.
Here are some of the key features of the game:

  • Scifi Fantasy Style
  • Survival Stats
  • Character Attributes
  • Skills system to unlock craftables.
  • Can tame, ride and breed creatures.
  • Each creature will have a use and there will be more than 1 taming method for all the creatures.
  • Advanced Building System
  • A big map with different biomes to explore and build in.
  • Interesting Lore
    Split: Depending on the sales, we will talk about that when we get close to release.
real hinge
#

Possibly looking for an unreal engine tutor, need to gauge prices per hour

pearl basin
#

Noob question: If you buy a bunch of assets off the marketplace and use them in a game or parts of them:

#
  1. is it normal to credit the creator of the assets?
#
  1. is it good style to credit the creator of the assets?
#
  1. not required?
wheat lava
#

@pearl basin depending on what type of game you do and especially the scale i would say. if you make a major game, yes i would credit them. its the same as you credit the people that help you making it. if its just a small thing without lots of credits i maybe wouldnt. but that again depends on how many assets you use and where you use them. if you like used 90% marketplace assets of a specific guy, of course i would credit them, but i wouldnt credit the creator of the teapot in a huge game if thats the only asset i used. again, it depends on where you put the credits

#

if its 10 minutes end credits anyway, yeah i would list everyone just for fariness. but then again, i wouldnt list them on top. so not totally sure about the visibility.....

#

as of requirements. IANAL and i havent used marketplace really myself, but i dont think its required (dont rely on that :P)

pearl basin
#

yeah, well... im just thinking, that if i was making a game, and got help from a dude that wanted to help out in return for getting his name on the credits list, his name would maybe drown in names from bought assets

#

if that makes sense?

wheat lava
#

that entirely depends on how you put both

kindred mason
#

@pearl basin not required

#

let's get that shit outta the way

pearl basin
#

and frankly that wouldn't be fair to that volunteer.. but again... i don't know people usally do

kindred mason
#

no need for wall of texts

pearl basin
#

ok thats nice to know @kindred mason

kindred mason
#

BUT

#

If you start seeing PUBG starting to do it (credit their original asset owners)

#

Meh, maybe jump on that train as a nice dev.

#

Until then....move it along.

pearl basin
#

not understood: the part with PUBG?

kindred mason
#

You know the game?

pearl basin
#

yah

#

played it just a bit

kindred mason
#

with $80 million +

#

k

pearl basin
#

shiiiit, they earned that much?

kindred mason
#

95% Marketplace Assets

pearl basin
#

omg

kindred mason
#

the other 5% they stole

#

errr, borrowed

pearl basin
#

nice

#

it's a really nice game tho

nimble halo
#

@kindred mason straight up

digital gate
#

you can say a lot about victor, but you can't ever accuse him of dodging around points

pearl basin
#

honestly i didn't see who they credit

#

haha

#

true @digital gate

real hinge
#

@pearl basin You credit them if the liscence says you must credit them. read the liscences

pearl basin
#

i kinda assumed there was a "normal" way of doing that stuff

#

can you sell an asset with the requirement that you should be mentioned in the credits if you use it?

#

sounds kinda weird to me

kindred mason
#

@real hinge Marketplace does not allow that

#

Not Unreal Marketplace anyway

#

All's fair in love and war as long as it's an Unreal Engine 4 game

#

Outside of that, no idea

#

Read the fine print

pearl basin
#

so anyway... is it good practice anyway to mention authors of assets used?

kindred mason
#

Did PUBG?

pearl basin
#

no idea

kindred mason
#

I mean, this is what my answer will always be

#

Follow up their logic to $80 million

pearl basin
#

even tho i would love to make a game that makes that much money, i don't think thats gonna happen

#

im just asking around what is normal to do

#

so i don't step on someones toes

kindred mason
#

That's such a divisive topic though

#

Like, completely 100% opinion based

#

You do you

pearl basin
#

ok... hmmm.... but u said "not needed"

kindred mason
#

Everyone else is

#

Because legally

#

It's not

#

Isn't that what you asked?

pearl basin
#

yes, and also what was good practice

real hinge
pearl basin
#

those two things are not the same

kindred mason
#

I would have just googled the question

pearl basin
#

@real hinge sry, none of the other groups really mactched my question either

#

(shutting up)

#

๐Ÿ˜ฌ

opal cloak
#

Please keep jobs channel clear :)

untold granite
#

Also, when asking for tutoring. Please try and be a bit more in depth. It could be that you're looking for a generalist, but otherwise, adding whether you're looking for someone who knows c++ or level design could make it easier for potential canidates ๐Ÿ˜‰

real hinge
#

Okay so possibly looking for an unreal engine tutor, need to gauge prices per hour. PM me your hourly rates and questions, info etc

I would like to focus on:
Blueprints, lighting, possibly random level gen, HUD/GUIs, and online multiplayer

hybrid phoenix
#

Seeing how this is also about resume stuff...

#

Working on an artstation to get an art portfolio going

#

Honest opinions, pretty please? โค

ionic rose
#

I would add tri counts to stuff like your trees as well as LOD because that's what people are going to want to see. Looking good is just half the requirement.

#

@hybrid phoenix

hybrid phoenix
#

Hm, fair point

#

Should I actually post images of the LODs?

#

Or just Tris?

hybrid phoenix
#

:O

#

Sad face

#

I can't work full-time

#

Ah well, if you ever need a freelancer let me know, I'd gladly work with you guys ;3

#

(Both as LD and technical artist, actually)

opal cloak
kindred mason
#

Guys get serious if you contact me. But, if someone wants to make $30, let me know and I will put you into contact with that person.

kindred mason
#

Got it.

digital gate
#

lol I had the same offer but he never said $120 of that was the asset itself.

granite brook
#

Passing the Project is passing the Asset, right?

#

"us it for your projects if you want" isn't allowed then

#

ยฏ_(ใƒ„)_/ยฏ

digital gate
#

yeah he means the asset pack

wheat lava
#

@VictorBurgos#7534 you serious? A clean room implementation of a $120 asset for $30?!? And that probably individually?

digital gate
#

clean room implementation?

#

The guy doesn't mean duplication, he means multiplayer-ready

wheat lava
#

Ohhhh

#

Isnt it already?

pine scarab
#

Please guys i follow this channel because i look for people for my Project. Is it really Need to comment every Post? Is it Need to write a lfw with 5 Messages instead of 1? Please Stop those Chats!

#

I dont want to be an asshole even when it Sounds Like. My phone Just Goes crazy bzzzz bzzzz i think its wrong place to Chat thats all. Hope you understand it.

lilac walrus
#

people will discuss employment in here, so it's probably not a good idea to get notifications for every post

granite brook
#

It's totally fine to have discussions about Jobs in here @CHR#0388
If you want to see who is searching for work, check the pins.
No need to actually follow the channel.

digital gate
#

And that's much more true with automatic pin management, which the mods of the server don't have control over. I'd agree that banning the usual royalty discussion might not be a bad idea, but there's also the search function so you can look for keywords if you want so trying to moderate message frequency doesn't make a lot of sense to me. Scrolling will never be an effective means to sift through a discord channel IMO.

steel creek
#

But then whose fault is that? Having this place for jobs is a great resource but it shouldn't be your only resource.

granite brook
topaz jungle
#

hey im very new to unreal engine but im making atm my own game so if you can help me with simple blueprints or may help me with my world design it would be awesome!

pine scarab
#

Mhhh alright ...

topaz jungle
#

@CHR#0388 do you mean me?

kindred mason
topaz jungle
#

Lol no someone said that when im searching for people who can help me with my game im not asking how @kindred mason

kindred mason
#

@topaz jungle ok. But make your intentions much more clear

topaz jungle
#

K

kindred mason
#

Nothing in that first statement made it seem like 1) you put any effort, 2) you were looking for collaboration or to hire people or 3) what exactly you want

#

Please look at the pinned messages for some examples.

#

Except the top one right now

#

No idea why that was pinned

#

But I guess it has a redirect. Meh.

ember plover
#

Guys what do you think is a reasonable price to hire a dev for an RTS game? Obviously I cant go into much detail here. I just want the basic game mechanics which I can scale up

granite brook
#

Depends on the dev, the project, the time on it etc

#

Search for programmers that meet your qualifications.
Ask their rate via their forms of contact (email for example).
Make sure to give as much information as possible about the project (with or without NDA).
And then check if you can pay their rate

#

Applies to all devs

ember plover
#

There are two RTS templates in the marketplace which are about 50% of what I have in mind. Using those templates its more fleshing out details

#

I'll also give the forums a go

granite brook
#

Would still need the dev to refactor the marketplace project into what you want

#

I usually require a bullet point list of features + additional information like "is it c++ or bp only?" " Multiplayer or Singleplayer" ? etc

kindred mason
#

@granite brook pure genius

#

We need an FAQ up in here

#

!jobs

#

pm people faq

#

!lfm pm people those who are Seeking jobs

#

!lfg pm people those Seeking Members for jobs

#

Or w/e

granite brook
#

My bot has !info shortcode

tawny kayak
#

@kindred mason When I ship the new bot commands for posting jobs, the pins will be a good place to put an FAQ.

#

How to reply, how to keep an eye out for scammers, etc.

#

And of course the commands and how to use them.

covert drift
#

@plucky hatch paid?

granite brook
#

@tawny kayak simple !help jobs + PM with command explanation should be enough

#

Might be worth to make channels for the posting that delete wrong formated posts, send the post via pm (so it's not lost) and explain the user the command

fathom wing
#

[Low Paid]

We're looking for a group or individual who can produce high quality enviroment object packs.
The game will be a first person shooter, produced by a small indie team on a tight budget.

Each pack will make up 1 level, the size of each level to fill will be 505 x 505, in total we will require a minimum of 10 packs, so this will lead to ongoing work.
In the near future we will also require weapons, characters and animations.

On average 5 different large enterable buildings, the theme to vary per level.
On average 10 different medium enterable buildings, the theme to vary per level.

A varierty of walls, fences and other props to complete the theme of each level, ranging from crates to trash bins to wrecked vehicles etc

DM for more info if interested.

opal cloak
kindred mason
#

<@&213101288538374145> please delete @plucky hatch recent post or you are setting a spamming precedence on here. He literally just posted two days ago.

#

Sorry buddy. That's just not allowed.

#

We have pinneed messages for a reason.

opal cloak
#

That one isn't even pinned. That's probably why he reposted.

kindred mason
#

Hmmmmmmmm. I fail then.

#

But still doesn't matter really

#

Could have just asked for a pin.

#

But if you are allowing posts every two days, should be good times in this channel.

opal cloak
#

You're not allowed. He probably just should've asked for a pin instead.

granite brook
#

As if I scroll up to check if someone posted that already

#

It's a sh*tty system atm anyway

kindred mason
#

Aye. Lol

granite brook
#

Just wait for the bot to finally be released

#

sigh

kindred mason
#

I am just saying. I didn't want people to get the wrong idea.

granite brook
#

It's fine. Thanks for caring

kindred mason
#

Or there will just be a countless repost battle

#

In between the other job chat

nimble halo
#

@plucky hatch it's just how he is, he meant nothing ill, I'm guessing. ยฏ_(ใƒ„)_/ยฏ

hybrid phoenix
#

Nah, Victor didn't mean anything bad. Just wanting to keep this place a little clear.

#

And rightly so

nimble halo
#

๐Ÿ˜„

granite brook
#

Cleaned list from everything that's older than 2 weeks.

kindred mason
#

Everytime I talk, I cause drama.

Just like PewDiePie

#

Except I don't make $100k+ a month

bleak grail
#

๐Ÿ˜ƒ

nimble halo
#

๐Ÿ˜‚๐Ÿ˜‚

tacit hare
#

[PAID WORK] Unreal engine 4 - Level designers- 3D artists - job offer for a studio based in Virigina USA remoately work , if anyone interested PM me

granite brook
sour mist
#

[ROYALTY]
Looking For: Modelers | Texture Artists | Animators | Sound Producers
My Exp: I'm the project leader and main programmer.
Project:
We are doing this project as a hobby.
We have already started, we are aiming to release in Early Access in a few months.
Here are some of the key features of the game:

  • Scifi Fantasy Style
  • Different creature tiers
  • Survival Stats
  • Character Attributes
  • Skills system to unlock craftables.
  • Can tame, ride and breed creatures.
  • Each creature will have a use and there will be quite a few different taming methods for different creatures and tiers.
  • Advanced Building System
  • A big map with different biomes to explore and build in.
  • Interesting Lore
    Split: Depending on the sales, we will talk about that when we get close to release.
kindred mason
#

PSA:
Don't be afraid to fail. Especially on your first contract job. Your first few contracts might be tough, or a breeze. Making mistakes and learning from them is critical.

Don't accept jobs that you have no business accepting. I.E., if you take a Single Player->Fully Replicated gig, I would hope that you actually knew how to do it.

If you do accept a job and it's a bit over your head, you have a few options available to you:
a) Keep at it until you destroy all obstacles
b) Tell your client you will not be able to do the task asked and refund the money
c) Try to get external help, be it via subcontracting (paying someone for help) or a more open (and free) format like Discord/Facebook

Regardless, keep track of the amount of hours it takes per job. It should give you a rough estimate on how long future jobs may take, and you can gauge rates/milestones. Time management is crucial. Good luck out there!

granite brook
opal cloak
hybrid phoenix
#

@tacit hare That isn't your image, is it?

tacit hare
#

it is not , as i said it is an example of the project

hybrid phoenix
#

Yeah, but that's an incredibly vague sentence ๐Ÿ˜›

tacit hare
#

u ok bud?

#

u seem offended

hybrid phoenix
#

I've had a lot of people in the past who seemed to think claiming other people's work was okay

#

And like I said, the sentence was just vague. It could mean either

#

Dude, you wrote remotely/remote work as remoately work

#

Don't think it's my English

digital gate
hybrid phoenix
#

^

digital gate
#

*if things go well

hybrid phoenix
#

I'm having this conversation not because you rejected me, but because your job description is vague

#

Which is just a waste of everyone's time

#

But yeah, moving on

#

Just wanted to ask that

#

Now that's just toxic

#

'-'

#

I thought you weren't getting into a boring argument with me

#

potato*

#

But anyway, yeah, but I know what your potato is. I don't know what your job offer pertains to

#

Concept Artists: Hard surface? Organic? Environments?

#

Programming: Networking? Gameplay? AI?

#

I'm giving feedback

#

Yes you did

#

You told me to teach you

#

<3

#

Oh wow

#

Sure

#

Go delete your own messages

#

:stuck_out_tongue:

#

So you cut out the messages that put you in poor light

digital gate
#

yeh go all the way

hybrid phoenix
#

Anyway

#

I'm just letting this be

#

Hope you enjoyed your boring argument

#

For those annoyed that all the job postings are now so far up, by the way, all the current ones are pinned

tacit hare
#

if u are annoyed of the job post , leave the jobs channel man

#

and chill

grim rampart
#

Any Dallas 3D artist (env & char) in here looking for some in-studio contract work?

north meteor
#

[Need Retro Sound Person]
Experience: At least know what you're doing please (5 hours)
Need to give a retro-styled character some Earthbound-type sounds. If you can make something similar then send me a DM! I pay!

pastel estuary
opal cloak
oblique pollen
#

@ivan#6556 website for the studio?

molten tree
#

[PAID]
I am looking to do work as: (Environment artist), Prop placement, Shaders, textures, modeling. experience in that order.
Portfolio: www.sandervereecken.com

opal cloak
kindred mason
#

K

#

Gimme all your money then

last meteor
#

PAID/CONTRACT

COMPANY:

Verizon

WHAT WE ARE LOOKING FOR:

Arch Viz Artist with UE4 worflow Experience. Basically we are looking for someone to come in and help work on a VR project where we are building a Verizon Store environment. We want to add interactions with product, and be able to walk through the space. Need to be as photorealistic as possible with realistic materials and lighting. Most of the 3D assets are completed. Currently we are running into problems with texture map errors, and packaging errors. \Need someone confident with their skills to come in and hammer out the remainder of the project within a few days.

EXPERIENCE LEVEL:

Expert/Advanced

PAY RATE:

High- negotiable.

LOCATION:

Downtown NYC- Must be local

CONTACT:

John.Cates@verizon.com

crisp valley
#

I'm a voice actor with experience working for companies like Funimation and on games like Smite. Message me for projects or check out my work on my website.

www.MichaelFlahertyVO.com

granite brook
crude solstice
#

hi people, still available, 3D asset artist here

kindred mason
#

@crude solstice if I were looking for a 3d artist, I wouldn't even bother trying to get into contact with you.

#

You need to sell yourself more.

#

There are plenty of 3d artists. Look at the other pinned messages as an example of how things should be done.

crude solstice
#

oh cheers mate

#

that's why you should probably learn to ask more questions as well as a possible employer

#

I could surprise you

kindred mason
#

Hmm. No.

crude solstice
#

aaallrighty then

kindred mason
#

The thing is. People hate wasting time.

#

People hate 20 questions

crude solstice
#

i'm not looking for your type of person

kindred mason
#

I am trying to help you out here kiddo

crude solstice
#

thank you for the tip though

kindred mason
#

, relax

crude solstice
#

i acknowledge your help[

#

thank you

kindred mason
#

K

crude solstice
kindred mason
#

I don't think I am bleeding

crude solstice
#

? umm

#

alright

#

that's good

kindred mason
#

@crude solstice I don't see you in pinned messages

crude solstice
#

I'm an old timer

kindred mason
#

Anyway, look at the other pinned messages for an example of how you should present yourself for employability.

crude solstice
#

next time, if you're interested in someone, send them a private message as not to spam the jobs board

kindred mason
#

There was no spamming going on in this channel

crude solstice
#

like a lovely gentleman did right after i sent my message

#

okay buddy

#

do you need a 3D artist?

kindred mason
#

This channel is used for discussion on all matter pertaining to jobs.

#

Including other people's posts if there are questions or concerns.

crude solstice
#

my job application was pinned a while ago, I guess maybe it was removed?

kindred mason
#

If old enough, then yes.

crude solstice
#

either way, I would never dismiss someone like your reply, it's an exercise in futility

kindred mason
#

Which is why just simply stating, "oh btw everyone I am still available for work, 3d artist." Doesn't really say much to anyone actually looking.

crude solstice
#

it doesn't?

wild solstice
#

it says something to the people who know his work...

crude solstice
#

I'm sure if people are looking they would bother to send a message

wild solstice
#

but yes, most people here are not really selling them selves hard

kindred mason
#

And how many people actually know of his work though?

#

You are making assumptions

crude solstice
#

how many people know about 3D art?

wild solstice
#

we all are making assumptions here

crude solstice
#

absolutely

kindred mason
#

He could be the greatest thing since sliced bread

#

And people would pass him up since he didn't even care enough to muster up some effort into his post.

crude solstice
#

that's true, i could, that's why you should never dismiss someone like you did

wild solstice
#

but juizoi brought a point i haven't considered before

kindred mason
#

That's what I was getting at anyway.

wild solstice
#

juizoi - Today at 6:49 PM
i'm not looking for your type of person

crude solstice
#

that's true

wild solstice
#

maybe certain job posts attract certain people .. who knows

crude solstice
#

agreed, and i got a message from someone straight afterwards, so everyones a winner

kindred mason
#

Sadly, my main point is obviously just being ignored. Oh wells.

#

Good luck.

crude solstice
#

I sent my portfolio and youtube channel if you're interested victor, that shows my work

#

and for anyone else interested, I have experience with Ubisoft Singapore, Framestore and I'm currently head of digital innovations at A.J. Morrisroe

plucky hatch
#

[Looking to hire] [paid]
3D artist capable of stylized modeling and textures to create 3 wildlife animals of the following
Wolf
Horse
Moose

Contact me via pm with your portfolio and rates

granite brook
#

Cleaned up posts older than 2 weeks.

kindred mason
#

[PAID] [CONTRACT]
Looking for: 3D Artist
Style: Voxel (aka 3D Pixel Art) or Low-Poly
Model types needed: Various (too many to list)
Timeline: Aggressive (Chosen candidate(s) will start immediately)
Payout: Through PayPal or Venmo upon milestone completion
NDA/Contracts required: Yes
Can be used in Portfolio piece after NDA is lifted: Yes

PM me with your portfolio link and rate, along with any other questions you may have.

tawny kayak
plucky hatch
tawny kayak
#

I've restored the old auto-pinning behavior while I finish up the new job posting features.

#

The instructions have been moved to #more-resources so moderators don't have to keep repinning them.

granite brook
#

Thanks, Nick!

pine scarab
#

**[UNPAID - F2P] **

We want to extend our current team and are looking for programers and 3d modelers.

__Min requierements: __

Basic understanding of working on multiplayer 3d games using ue4 OR similar experience in developing first person shooters on a different engine.
When you think you got an other talent feel free to DM me as well.

Our current status is "closed alpha"
Website https://www.to4.co/
Latest Footage https://www.youtube.com/watch?v=-rrchyOXt64

Please DM me for more details. CHR

granite brook
#

@pine scarab Would be nice if you would also read Nick's (pfist) post.
The auto pinning is on again. Please read #more-resources (top most post) for it.

#

We are not going to pin each message from now on.

pine scarab
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Sorry i will... but u cant expect me to read all the nonsense. I hope this will change that. And thanks!

granite brook
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What "nonsense"?

pine scarab
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I dont know the 280 messages between the 3 posts about jobs maybe ๐Ÿ˜„

granite brook
#

This is a channel to discuss jobs

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not only to post them

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No one forces you to read them

pine scarab
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When i look for people im kinda forced dont you think? And is there a reason why only 1 person comments every post? Is fine we had that 2 weeks ago already.

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I can deal with it its still bullshit.

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I hope that bot helps me to filter

granite brook
#

You don't seem to understand.
You check the pinned messages for people.

pine scarab
#

Y gotcha.

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And how do you get stuff pinned now?

granite brook
#

I already told you to read #more-resources.
It's posted in there at the top.

pine scarab
#

Iยดve read it 3 times already... am i blind?

granite brook
pine scarab
#

oh does it now directly work with [PAID]?

granite brook
#

That's how it was before the bot broke, yes

pine scarab
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And dosnt it work cuz i made - F2P?

granite brook
#

Yeah, it needs to be the exact term

pine scarab
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Im confused but i was added with unpaid F2P

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Ah u did it thank you in advance... cedric

granite brook
#

Yes, I manually pinned it

kindred mason
#

Any chance you could delete that?

plucky hatch
#

too big?

kindred mason
#

And just link a doc?

plucky hatch
#

sure

kindred mason
#

I mean, looks like you're going to just keep adding to the list ๐Ÿ˜‰

#

Might be easier to just link a GoogleDoc or something

plucky hatch
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ok

kindred mason
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So you can get auto-pinned

#

As this is a fan-game (which is tricky at best anyway)

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Make sure you let everyone know what legal issues that are present (or have been resolved) with the original devs

tawny kayak
#

Just format it correctly. For example:

Section:

  • List item
  • List item
  • List item

Section:

  • List item
  • List item
  • List item
kindred mason
#

Just look at the other postings where people are looking for others

tawny kayak
#

Even that will make it far easier to read.

kindred mason
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Or that yeah

plucky hatch
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what do I put if pay is optional?

tawny kayak
#

Explain how pay is optional.

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(Not in the job post. I'm just asking.)

plucky hatch
#

if you're either working for exposure, or passion, etc you can opt out of being paid which will save the games budget for other things. but if you desire to be paid for your work you can opt in to being paid. and you will have to sign a contract.

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not like a full corprate contract, just something to ensure the work is done so you don't leave mid project and cheat out the game budget.

kindred mason
#

Well first off...if this is in regards to the Fan Game

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You have other pressing concerns

plucky hatch
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Excerpt from the doc:

Regarding legal implications:

Fan-games of halo are perfectly legal to make for halo as long as we abide by the following:

-Fans cannot make custom campaigns from the initial release.
-Cannot be commercially sold.
-Has to be an original story and not canon to the main games.

kindred mason
#

I'm not a lawyer. So don't take my word for poop.

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But, the thing is... first, if you try making any money off the game, you are going to get a nice Cease and Desist at the very least, super pronto.

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So, if you are not going to make any money off it, what's the point of paying anyone else?

tawny kayak
#

I recommend posting a link to an official statement so applicants can verify the caveats you stated @plucky hatch.

plucky hatch
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one sec

kindred mason
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Then, there's the legal ramifications of anyone else invovled in the project, especially when they get paid

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Oh, I wasn't fast enough

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I just read up

digital gate
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@tawny kayak can @plucky hatch just PM people who post [UNPAID] listings a premade argument agaisnt unpaid projects, same with royalty ?

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and if it contains fan game, same thing?

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like when you do the expanded feature set?

plucky hatch
#

a halo modding team by the name of CMT were able to commercially hire paid people for spv3. and 343 has acknowleged the game and have not filed any cease and desists

tawny kayak
#

@digital gate It's technically feasible, yes, but I'm cautious about taking a hard line stance against unpaid projects. I don't encourage working for exposure either, but I think a different approach might be more effective.

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Perhaps I can add a mod category.

digital gate
#

basically this discussion happens every time

tawny kayak
#

Mods are the common use case here.

digital gate
#

not that I've never participated

tawny kayak
#

The new features will handle formatting automatically, so I could feasibly add a caveat at the bottom of mod-related job posts.

plucky hatch
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in addition there are other halo fangames in unreal greenlit by 343, including installation 01

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and installation 01 uses UE4

tawny kayak
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@plucky hatch OK, find links to official statements regarding those matters - as in the actual statements from 343 - and put those in your job post so applicants understand what they're getting involved with.

plucky hatch
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will do

tawny kayak
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You writing it out is not the same thing. I'm talking about sources. Sorry if that wasn't clear.

plucky hatch
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I understand

kindred mason
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So

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I'm going to read this. But, that's not an official source by the devs.

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Right, so they had to legally get permission from the devs

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(they got it via Skype and I assume some legal contracts were exchanged to make it official)

plucky hatch
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as long as the game operates under Microsoft's Game Content Usage Rules you're in the clear

karmic kayak
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The devs are probably irrelevant in this case. it's rather a statement by the IP holder you're looking for.

digital gate
kindred mason
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Man, I don't know. IF I were to ever consider a fangame (and most likely, I wouldn't), I would be perstering the dev's legal team until I knew I was 100% in the clear and had it in writing.

#

But yeah, it says as long as you follow the MGCUR to the letter, you're golden.

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@karmic kayak And true. But usually Devs hold the IP.

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But, in this case no.

plucky hatch
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If the Item you create and distribute is a free app, then you must distribute it for free (you can't charge for it), and you also canโ€™t earn any money from advertising in that app.

kindred mason
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๐Ÿ‘

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@plucky hatch Make sure to link to the MGCUR in your post

plucky hatch
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so what should I do for optional pay?

kindred mason
#

@plucky hatch So, explain that part one more time please

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You are going to pay people to work on the project?

plucky hatch
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if they opt in yes

kindred mason
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But, you expect no income from the project right?

#

There's no way for you to make your money back

plucky hatch
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this game will be free and the budget will come out of what I earn at my job

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this is a passion project for me

kindred mason
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Okay, so start off with that

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But, be specific on what roles you are going to pay

digital gate
#

So I think the thing is that you're not clear who would get paid. You can't pay everyone on the project, or you'd run out of money. What's to stop half the people from opting in?

kindred mason
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I mean, TBH, I don't know how you are going to "optionally" pay some people while others not

plucky hatch
#

fair point

kindred mason
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Right

digital gate
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I think this is something the applicant should be discussing with you

kindred mason
#

me and @digital gate on the same page

digital gate
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But hey let's do it all here

#

If you're working with people and not discussing this kind of thing when appropriate you kinda walk into problems when they happen.

plucky hatch
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hence why I joined this discord. helps me get insight the halo modding community could never provide. (this isn't a mod btw, its being made in UE)

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halo CE's modding engine is too limited and primitive for my goals in this game

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seriously the halo modding community is cancer

shut tree
#

donations are a special case, mayB u can still get those

plucky hatch
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nah

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while I do have patreon and paypal, I would prefer not to be donated anything for this game.

shut tree
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ahh yea i read that now

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it says its a unity project

plucky hatch
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unreal

shut tree
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well if u have a company with a logo or something u can still sell t shirts i think ๐Ÿ˜›

plucky hatch
#

no

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no money is going to be made from this

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key word NONE

past shale
#

@plucky hatch What is you're game really going to be about?

plucky hatch
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It's going to be an alternate timeline after halo 3 using bungies principles of gaming

shut tree
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ahh ok, not the best business model but good luck none the less ๐Ÿ˜ƒ

plucky hatch
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I'm working on a doc that applicants can read

past shale
#

So it's totally a personal project?

plucky hatch
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yes

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and sort of a 343 criticism project

past shale
#

343 criticism project? ๐Ÿ˜•

plucky hatch
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to show 343 where they went wrong with the games after reach by fixing them

past shale
#

Oh, 343 is a company?

plucky hatch
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343 industries

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they took bungies place when they left microsoft.

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brb

past shale
#

OK, this is beginning to come together... ๐Ÿ˜€

finite osprey
#

Hey folks. My friends at Interactive Fitness in San Diego are looking for professional unreal developers.

plucky hatch
#

yoyo

finite osprey
#

Hey dude. PM me and we'll talk shop

jovial stone
#

i'm looking for somebody who can do blender character sculpting over my basemesh, nothing fancy, PM me!

kindred mason
#

<@&213101288538374145> ^^ just for reference all the places this got spammed (although jobs was the closest)

wheat hinge
#

@tawny kayak would love a #unpaid/parttime-jobs section to root out all the full-time carrer jobs from the side-project/part-time jobs.

plucky hatch
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Luking 4 A Human Hu Has 1 Hour Per Week Time For A Sphere Controlling Gejm.

hybrid phoenix
#

@wheat hinge 1. I disagree with that filtering. Paid/Unpaid, sure, but part-time/full-time? Because parttime people don't care of their work pays?

#
  1. That is very much #server-feedback - and I don't think you need to tag the admin for it, either 3:
granite brook
#

What speaks against having a system where you can add tags to your post

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Like up to 5

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And users can simply do "!findjobs <tag1> <tag2>"

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And then they get a private message with what ever they searched

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And maybe a !jobtags" to post common tags

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Then everyone can customize their post and search queries

hybrid phoenix
#

I'd make a standardized bunch of tags though

granite brook
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Doesn't have to. Tags generally evolve

hybrid phoenix
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I suppose

granite brook
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If you use a tag that no one knows, it's kinda your loss

#

We can suggest tags though

hybrid phoenix
#

Decided my argument wasn't exactly well-put right after saying it xD

granite brook
#

You are right about the server feedback channel though

#

Can't take long until someone with "notifications on" comes in here to annoy me

hybrid phoenix
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Was about to say again

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xD

sacred tusk
#

I

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[Paid] I'm looking to hire someone to do one or two fluid simulations to be brought into unreal via alembic. I'm looking for high quality work - Must be able to show examples of fluid simulations. DM me if interested.

wheat hinge
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@hybrid phoenix The difference is a career offering vs a one off 300 dollar job. There should be a place for professional career posting and a place for everything else.

#

that said I was tagging him and etc as the conversation was happening here

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would rather keep the conversation together than strictly adhear to channel organization which in the end would lose that part of the conversation

toxic sable
#

I doubt many AAA studios are posting jobs in Unreal Slackers though... I suspect most of the job postings are 1 offs, indie startups with revshare, or short term contracts

lilac walrus
#

you get big studios posting in here from time to time

wheat hinge
#

I mean we would get more if we ensured this was a more profesional area

lilac walrus
#

probably not

wheat hinge
#

Eh. I mean I am at Inxile Entertainment trying to convince them to post jobs here.

lilac walrus
#

the informal nature of Discord is part of the reason why it works

wheat hinge
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Eh informal doesn't mean unprofessional

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Tons of games industry people aren't formal

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We need to welcome larger studios and get their jobs in front of more senior developers

kindred mason
#

@wheat hinge I am a professional ๐Ÿ˜ญ

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Now, as far as "larger studios" and all that. They usually post in their own website what careers are open

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Sometimes they do a press release for gamasutra

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or orca

wheat hinge
#

well they also post on dice

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get recruiters

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etc

kindred mason
#

TBH, if you're looking for a "real job"

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You are better off looking for it yourself

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But I do agree that it would be nice to have it filtered by "Unreal Engine 4"

wheat hinge
#

Yes, that is true for right now but isn't #career-chat suppose to work towards that issue?

kindred mason
#

The issue is, this particular discord

plucky hatch
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I am looking for coders reaal bad

untold granite
#

Please, please be a bit more specific than that ^^

#

Please use the correct prefix, explain the project a little & that stuff, some of the pinned messages are bad examples, but there are some good examples too if you want some inspiration ๐Ÿ˜ƒ

plucky hatch
#

Well if you mean me then:

kindred mason
#

@plucky hatch please stop

#

whatever you are typing

#

You have already posted

tall shard
#

Im a professional Coder, I import OBJ files ๐Ÿ˜ƒ

kindred mason
#

Only one job post every two weeks.

plucky hatch
#

@untold granite just dm me

tall shard
#

@plucky hatch you can just edit your other post ๐Ÿ˜‚

kindred mason
#

@plucky hatch Not sure you want to continue trolling

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Last warning

plucky hatch
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Im not trolling

#

I just dont have the balls to Say it

kindred mason
#

Alright. @mentioning me something stupid then deleting it right after multiple times is pretty much trolling.

plucky hatch
#

It wasnt intended to be trolling

kindred mason
#

Did you not read about what happened with the Level Designer and 343?

plucky hatch
#

No

tall shard
#

did they design a level?

kindred mason
#

Well, at least this is on topic.

#

You should.

tall shard
#

I should design a level?

plucky hatch
#

Are you threatening me @kindred mason?

tall shard
#

That is beyond my capabilities at this point

kindred mason
#

Huh?

tall shard
#

Oh i thought you were telling me to design a level

kindred mason
tall shard
#

Lol i doubt someone would deny aqua's job applicaiton to somewhere just because he trolled you

kindred mason
#

?

#

That wasn't the point

#

Again not the point

tall shard
#

(Insert Roblox Death Noise)

kindred mason
#

Haha @tall shard

spice dagger
#

@plucky hatch mate theres no need for that

#

He isnt pretending at all. Everyone can contribute to ensuring that channels are on topic and attempting to keep the discussion respectful and without trolls.

#

?