I'm surprised no one posted this in #unreal-news https://twitter.com/UnrealEngine/status/935010571488968704
The UE Marketplace Cyber Monday sale is underway! Save big on over 1,300 items with discounts up to 90% off: https://t.co/tjH52sAkK3 #UE4
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I'm surprised no one posted this in #unreal-news https://twitter.com/UnrealEngine/status/935010571488968704
The UE Marketplace Cyber Monday sale is underway! Save big on over 1,300 items with discounts up to 90% off: https://t.co/tjH52sAkK3 #UE4
i like the unreal engine -> tactical ops, best shooter ever
or frag.ops -> unreal engine 3
you guys know if there is any unreal engine oldschool shooter is in development?
gameplay like tactical ops
Yeah that's fine but don't worry too much about it
I've actually worked on an oldschool shooter done in UE4, but they moved to another engine I think.
hey guys, im trying to learn unreal engine but im stucked at animation things. Tutorials on youtube about animations are simple. They are just about idle walk run. Is anyone know good examples about complicated animations? Tutorials, example content etc.
@worn granite ok im back
That's like an overview
that's an overview of finished features.
That's like saying that a car "goes places and carries people"
@pallid compass I am cpu bound
I could play with higher grafic settings, using postprocessing and so, but then the game fells not smooth (delay, input lag)
my fps are good too then, but the responsivity is bad
maybe draw calls then
since he didnt say anything i dont want that public yoo
Too late, already memorized everything.
Lol I said I can't give you a qoute on that
i think its beause of the postprocessing
@vapid cedar ๐คฃ
but yeah I'm developing your project as well
Already halfway done
you slow af bro
@vapid cedar lets release at the same time later this week?
you guys know when unreal engine 5 will be released?
lol
two games up on steam just like yours now @plush yew you made a fatal mistake
@worn granite lolwut
for me unreal engine 2 was best performance, good texture loading
with unreal engine 3 the texture loading was bad
or bad opzimized games^^
I don't think that's something you can easily compare, how long between both engine releases?
yeah i know
Not counting the fact that it takes several years before devs really get comfortable with an engine and hardware set.
its only my feeling as consumer
is it true that unreal engine 4 does not good support more threads/cores?
or is it only bad programming?
BP is single threaded, but if its C++ you can make threads
in fact, ue4 uses more than one thread
what is BP?
I'm curious how often most studios use BP, do they typically just setup most classes and systems requiring large math in C++, then go nuts in BP otherwise?
what i am interessted in
maybe you guys know it
is it much work to recode and optimize this bp?
if you have a game like pubg
Blueprints are used wherever they can be used. Need a simple light switch to turn on something? Blueprint it. Need something to hover? blueprint it. Want some complex math to calculate buffs? put it in C++ and expose it to Blueprints or say fuck it and do it all in Blueprints!
don't want to use Blueprints? Do it all in C++ then!
don't want to use C++? Do it all in Blueprints then!
is a bp the code in c++? or is a bp an own language?
The answer to how often most studios use BP would depend on the game type and their targets. It could be 0% or 100%
It is the visual scripting language in Unreal Engine 4
ah i think i understand
Hourence has some good videos on when they were working on The Solus Project that cover what they did in C++ and what they did in BP as well as their thought process. Most things were done in BP and only heavily reused parts were done in C++ and exposed to make them easier to use.
Yeah, I understand it can be 0% or 100%, I'm really curious about the number of released projects and their usage of BP. I don't plan on doing 100% BP, but I really want to know. ๐ฆ
I think i know how to fit two black and white mask's in too one colour channel
Hey
@vapid cedar check out http://www.hourences.com/thesolusproject/ and the videos on that page, he covers a released project and his usage of blueprints.
For us, our custom controllers and classes are in C++, otherwise BP. But we don't have a lot of systems anyway.
Thanks for the info!
Is there a offtopic chat?
if you wanted to get technical could you not fit way more than 1 mask per color channel? each color channel has a value step so if you put each mask in each step then pull your mask out based on that step you could have X masks per channel where X is the # of steps?
thats what i was thinking
but the issue is any overlaping
just realised if u had any overlaps it wouldnt work and that defeats the purplose of it
unless u mapped using other value's so say mask 1 only at anything above .X value
you can store quite a lot of masks in one channel, just need proper if's and what not
if you make a mask in open source image editing software.... is it a GIMP mask?
@kindred viper Bad joke in bad taste, haha. ๐ ๐
there are no bad jokes, except the UK Government.
wanders off, proud of his spiteful anti-Tory comment of the house
*hour
when u gotta use quixel to make good panel lines
"pls no"
-clicks create project, computer freezes up-
god i havent missed this
@regal mulch not sure if u have seen my game
but i was wondering if u could tell me how long u think it would take u to make what i made in 8 months with essentially no prior experience
dam why is it such a pain to make good lucking mesh decal panel lines
@plush yew Well, no, don't know the game i think?
@regal mulch It;s a multiplayer survival game. My intent is to have most of the features of other survival games:
Persistant world, crafting based, pvp, AI, cooking, base building, resource gathering, iron working (smelting., a form of crafting).
Essentially all of those features I have, but are not "polished"
Hm, hard to say, as I don't know how big the parts are
But I did my own Survival Stuff before
Inventory with Crafting only though
I guess for the base stuff, if I work each day full time on it, I guess 1-2 months?
Rather 2
Really depends on how big the systems are
and how much you keep changing over time XD
Yeah i have essentially all of that now, and its in a database..etc
@fierce tulip True, however if you plan such stuff you should write down a base version. The most basic things you need to have it work (the game idea)
Only then you start iterating and changing
Otherwise you waste a lot of time sitting on one part
Also... we (now its just me) were going to do AI, but now its only me so im thinking instead we would do summoning (craft a scroll, summon a mount into your tribe), and then instead of guns, i was tihnking doing a particle effect on a blueprint which uses a projectile movement component to fire it like a fireball..etc
amount of times Cel, Shadowriver and buddy clay have screamed at me for changing stuff later due to mis-explaining...
That's different though. If you plan it yourself, you know what you aim for. If your client says A and then wants B, it's screaming time
@plush yew Everything takes time. Doesn't matter if you restructure it.
I would aim for a base version like I just explained and also stick to your plans
Well i mean AI in general is something i dont think i have the skills to do in a big scale
@regal mulch look at ARK Survival... how the fuck did they handle that on the network side?
with like over 3,000+ Dinos on a single map
yeah u have a shit storm coming when it comes to multiplayer & optimisation and stuff
lol
yeah... especially with AI
isnt the "stasis syhstem"
My 1080 can't handle ARK
I played ark for like 700 hours, then quit it to make veritex lol
Well yeah, why culling if the whole map can be loaded haha
Idk if they improved that
i never had problems
Probably by now
3k tri walls, no instance static mesh's, crazy materials, some mental SSAO system them built
etc
using UMG for name plates
ISMs for buildings
list goes on
is very bad in my opinion
u need ISM when u got 10k walls in a base
If you have a lot of repeating meshes you want ISM
u need to be able to have control lol
You do have control
what lets the person know that its a tribe structure
easily
lol
Actually he even used the proc mesh
You save the Instance in a struct with the rest of hte data
Imagine how lightweight it gets if you whole big house is just 10 ism
you can totally have ISM and still have full control
instead of 500 meshes
Ok then
in ark we had on average 7k walls in bases
how would u handle a snapping feature?
and that was just walls
CPU bottleneck was a nightmare
the ISM has nothing to do with the rest of the BP
like hitbox, name, etc
its just the visual
You can use them for hitbox too
Hitting them gives the actor the index of it
You can query it
So you can create them
And save them in an array
Then query them later for health etc
And snapping has nothing to do with the ISM
You just spawn small boxes at the snapping points. Bit of math
for sure its more work, but you gotta put in the effort at some point
because it not gonna make me more money
like i havent made any money from this
in fact ive lost
over $3,000
Let's say it like this: If it works and doesn't cause issues
lolol
just like everyone else
idk man if you can legitimately say you're more optimized than a game you're competing agaisnt its a selling point
also... @pallid compass i feel like u can have incredibly high poly models if you have good LODs
@worn granite yea
If you know upfront about ISM etc and you put some planning time into it, you can use that
if you can legitimately say, that implies it is easily demonstrated
Wouldn't refactor it now that he already made it different
Until it proves to be shit
No one is going to compete with a game based on optimization alone though. You're going to need better gameplay first
Totally fine. There is probably a lot more we all don't understand yet
More your optmised the better the experiance for people
character selection screen
comes with practice
like male / female
lol
at what point can u add that
because as soon as u hit CONNECT
it loads in
when u pas sa certian point a blueprinting / c++ you can pretty much figure 90% of things out
pass*
backend servers
u connec to first
for account / char creation etc
What loads in?
or u can just have them connect to a server, and do it in a normal server
etc
theres many ways
Then remove it from the GameMode?
so?
That was PostLogin is for (in BP)
just using SpawnActor => Possess
Put it this way
all post login stuff
seperate pawn, controller, GM
i have for
the only thing that carries inbetween is the game instance i handle connection stuff in
Can easily just have the SteamID (for example) saved with the pawn together and if the Player joins and has non yet on the server, you put him into the creation UI
Given you talk about ARK
oh well not the ui i mean
honestly dont even wanna do character selection tbh
i think its a waste of time ... i would rather implement features
like
actual combat?
lol
i would be very careful with what you are doing, and make sure u practice and test things because by the sounds of it you are a little out your working zone right now
if u think this is bad, wait till u get to debuging and cleaning
u will want to spoon your own eyes out
honestly debugging has been easier
I just learned about TWeakObjPtr the other day
from someone in #cpp
because my thing was crashing
because it got gc'd
making panel lines
quixel makes the psd file in a format iv never seen
w h yyyyyyyyyy
lol
man wth how are u ment to put colour on mesh decals if when u use opacity it masks your normals
so annoying
i think iv gone potato
im missing something obvious af
i just want black line with my panel line normal mesh decal
if i mask to the black line for alpha, the normals vanish, but if i mask to the edge of the normals, i get a white colour bleeding in
Anyone else find that the Unreal Launcher is signing them out?
-bangs head on desk-
this makes no sense D:
is there away to mask out base colour but have normal map be there?
@plush yew sometimes, not often
cant figure out how to blend base colour on mesh decals and its driving me mad af D:
Lookin at Datasmith beta
im interested on knowing if it comes with the new improved python/bp tools for editor shanenigans
i want to build some workflow tools
like "pack selected into a blueprint" with some special logic to do so
stupid question but how can i make my opacity not mask my normal maps lmao
Is it just me or like
is the unity asset store actually pretty useful
like am i allowed to just take shit from there
and use it in unreal
lmao
idk review the terms
its on both stores
i mean...
Like you can basically do whatever but you're probably not supposed to and could potentially get in trouble
if the person is selling .fbx files i dont think unity can make any claim
like that lol
legally i mean
unreal can get away wit hit because
all about the terms
You're not allowed to
its a ".uasset file"
ok well what if u just
email the developer directly who made the art
and ask them to do a paypal transaction
over email
Do that, sure
lol
i dont like it how these companeies are claiming ownership over it
when its not technically theirs
Lel
Their store, their rules
just because i put my stuff inot walmart
doesnt mean walmart can be like
"only buy from walmart"
"no where else"
"cant use outside walmart"
"or we sue"
thats like straight up illegal
lolol
and... unenforcable
how can u enforce a law like that?
The store license is an extremely good deal 100% of the time
And it's also pretty legal - you get content for an engine, the license says it, and that's it
It's a simple contract
It's a contract
If i showed that to a lawyer they would probably laugh at it
yeah but a contract has to be legally binding
to be enforcable
A contract is legally binding, to the extent the law allows it
If you're sure the law forbids it, then go ahead
i mean if i send u a letter in the mail that says "if u do not reply to this letter witihn 5 years, i get your 100,000 in yonur savings account under bank account number ###### at bank #### #### ####"
that is not legal
Lool
because if that was how contracts worked
then i would not be working
i would be sending those letters out
Legally binding to the extent allowed by law
I dont think you understand contracts, and these are two totally different things.
If you accept a contract and the contract isn't illegal according to some law in your country, then yeah, it's legally binding
It's not like you're going to jail for it, but it opens your company / your person to civil lawsuits for damages, compensation, etc.
Like if you decide not to pay the UE4 royalties because you don't feel like it, or redistribute the engine - you signed a contract by accepting the license agreement, so you have to follow it
ohh i just read it btw
unity asset store works like this
the rules only apply when using unity engine
but if u want to b uy them and use in other engines
u have to ask the authors
of the assets
that's it
lol
unity doesnt claim ownership
of the assets themselves
"You are free to embed and distribute them within any "electronic games and interactive media"."
UE4 is actually the same
License is non exclusive, so the seller can sell anywhere ; and you don't have to use UE4
god dam i cant get my decals to blend D:<
@cloud cobalt evidently when u buy something from unity
you gain a "universal" "worldwide" license to use the asset for any electronic media or games
lol
random question, I often see skeletal meshes of guns with an unfired bullet attached to it. what's the intended purpose of the bullet?
the reloading bullet probably
Likely easier to call an object already loaded into the world attached to the asset making the call.
Could also be a way to pre-load the asset with the gun instead of forcing a load on first shot.
And what Luos said, maybe just for a reloading anim. lol
awesome, thanks guys
Always.
HELLO MY PEEPS! I had the novel idea to google unreal engine discord and now I feel like I invented bread.
๐
anyone here ever met with a member of Epic's business development team at all?
If anyone is interested, I just posted an update to the ue4 game im working on https://gamejolt.com/games/ThePillage/290214
@hard island Just go to HappyHippo and ownload it directly
Anyone want to be friends! https://www.facebook.com/justun.arnold.9/videos/759405790930008/
In unreal
Anyone knows why sometimes the otherActor parameter is not equal to the hitActor of the SweepResult ?
From the OnComponentBeginOverlap event
๐ญ ๐ญ ๐ญ ๐ญ Just went to grab my wish list of items from the Cyber Monday sales and the sale has finished!!!
It's still Monday in some places!
Hah.
Nothing I want has changed price since thanksgiving week. I wonder when the holiday prices will give out.
(That said, there's an 8600k for $11,248.75 on Amazon.)
Wait for next year lamo
Hello there! In landscape mode, for sculpt, is there a hotkey for the brush size?
I just realised if i drop materails in LOD's wont the area's turn black?
"Research and write a 4000-word essay to cover the following criteria.
โข Critically review the development of computer games (1.1)
โข Critically review computer games in the context of the wider culture (2.1)
โข Critically assess the cultural impact of computer games (2.2)
โข Analyse the ludic qualities of examples of computer games (3.1)
โข Analyse the narrative qualities of examples of computer games (3.2)" whyyy
am i the only person who is thinking that its a waste of time
it probably has some use, but studies with such a broad focus are really not great
thats mostly to force you to think for a bit
they dont expect you to write a book
they expect you to investigate a bit and read about it
u know why they are making us do this
well no, they expect 4000 words, but 800 words on each of these topics is pretty brief
because they have nothing to teach because there is not enough tutors
no joke lmao
then why do oyu even bother
there is no where else to go
" Critically review computer games in the context of the wider culture (2.1)" - in 800 words, lol
and you think a gamedev degree has any value whatsoever?
until i get my internship at TNG studio's then maybe i can go to gnomon at same time
the only value of gamedev schools are the contacts
no it dosent, but it would allow me to teach and have something to fall back on
it's a HND
HND?
higher national diploma
u do that + the extra year
and u can teach
u do HND and extended diploma
yeah, it's not a degree, it's a different qualification
its 3 years in total
welcome to uk education
lmao
HND is level 5
then level 6 is bachlor's
7 is masters
then 8 is doctoral in the uk
That assignment sounds like pretty good topics tbh
i think its dif over in USA
yeah i guess its not too bad, it be nice if we actually got taught something skill based, i guess thats why im complaining as always
Depends on what you want to work as
If you're going for the art side, your skills are probably going to matter more than your education
well, an HND should be geared less towards actual tangible skills, and more about educating the person taking the diploma sufficiently so that they can learn the skills they require; it should be orientated more towards critical thinking / assessment as well as self-learning
I just doing this because there is nothing else to do in the uk
@pallid compass What's your dream work ?
"nothing else to do in the uk"
There's something like 265 degree level games courses and another 180 HND / Foundation courses in games :p
(yeah, holy shit)
Running my own team and making enough to pay them and put a roof over my head, im not really money orientated person i guess
wtf jfc
thats alot
yep
im already halfway on the "run my own team"
the UK turns out 1/3rd as many graduates in games every year as there are people working full time in the industry, lol
the vast majority of them never work in games
no degree. and the CS degree im 3/4th of the way its useless
Right now i have my own small team and we are working on a project, and i just managed to snag my self a 2 bedroom house yesterday to turn in to a studio
you can't operate a business out of a residential property, FYI
but obviously i cant afford to pay them, but iv managed to buy alot of studio equipment
@pallid compass Okay, but running your team is a pretty high-level thing, don't you want to work on games too ? Which part of that do you want to work on ?
i dont really want to get an "actual studio" until i have a couple more games published and sold
probably after my next project
(but you can have an address in one of those buildings that is essentially just an address for hundreds / thousands of businesses)
but my goal is definitely to grow into management fairly fast
ambershee u sure? because iv been registered my comapny at my residence address for over a year and been working from home with people, and uk gouverment knows this
oops
erm im not suure strange, i can do anything but concept art and human sculpting
i'm not sure about UK but in my country it's legal
government*
pretty sure its legal in spain too
I can't recall the specifics, it's something to do with where your employees work
if it's just you, it's fine
actually I can even use a residence which isn't even my property as long as I have a written agreement from the owner
Hmm, iv not had any letters company address and home address is the same
had no letters, *
the UK has weird laws about what you can and can't do with properties
anyway if you want to have your own team and you want to lead them you will need money ๐ฎ
if i had maybe 25 man team and was pulling some medium income it might be different
like a lot
well we already got studio kitted out
equipment is pretty light in terms of costs
4 work rigs, 2 27qhd citniq's, motion capture gear, facial capture, audio recording
etc
and some smaller tablets
our three man studio cost around ยฃ80k per year to run
dam son jesus
that doesn't include office space (ours was free), but it does include things like legals and accounting
legals accounted for about 15% of our expenditure
dam ;o
USA?
atm we get on with ยฃ8622 /year but low budget life and nobody got paid, family ftw ๐
we're all talking UK, hehe
also 3 man team
i knew a guy who went to make a software company in the USA
it was a fucking disaster
50% of the cost legal
very similar here csaba
not kidding
wtf lmao
and they had to actively research tons of patents to not get patenttrolled
yeah this is why usa spooks me
software patents are โค
everyone is lawyer mad over there
business failed
they really couldnt get anything done
if they had to avoid possible patenttrolling
business would probably have worked in euro
but not in usa
then again usa is where the money is at
the pay difference between uk and usa is huge
but thats becouse you dont get education, nor healthcare
so you need to pay everything yourself
average 3d modeller pay in uk is 33k$
im not sure if the actual "final money" would be more in UK
$
dam wtf thats so little#
costs are also smaller
healthcare is free
and you get unemployment and all that stuff
Comparing wages across countries is meaningless, cost of living is so vastly different
average-ish salary in spain is around 1000
also zero WHERE U BEEN FAM
retail jobs get around 800 or so
Busy, I told you. Thesis projects.
Ah gotcha
Good news tho, i may able to go gnomon
im doing some interning at TNG studio's
and if all goes well, i may be able to go out a second time and maybe do gnomon course at same time
Congrats!
eu ftw, live east, work for west, win
its a maybe! but its something postive
but imagine you are a freelancing on the internet, you could ask for 40$/ hour and live in a very cheap city
true that
Hey, just getting past the initial portfolio review is a good start.
yeah god help me, wont be till next year tho
eh, he's in the UK - you don't really want to live in a 'cheap city' in the UK
i lived in coventry , i tend to agree
haha
come to spain
he can't :p
like so many UK grandpas do
tons and tons of retired old people from UK and germany living in the coast of spain
becouse whatever they get from their retirement probably goes a long way on a cheap-ish coast city in spain
and thats chill as fuck
I lived in BCN too and well magic city, I would love to go back some days
BCN?
BCN = Barcelona
yes
too bad they wanna separate from spain
they will do new election soon
lets see what happens
uk be crazi with brexit boi#
2019 will be an interesting year
the good old days in 2015 when buying things from murica was cheap
I think my biggest concern at the moment is the civil war breaking out again, it never really went away
what civil war?
these days folks in Euroland buy from the UK because it's cheap
UK civil war
in Northern Ireland
like 30 years ago
definitely north ireland and scotland wanna get the fuck out of UK
i agree, captain and iron man need to get their shitz together
iron man did nothing wrong
uk is stupid, politicans say a load of fake lines and false facts about brexit
and are allowed to get away with it
then when its happening they like "lol duno"
and brexit still happens
politicians in the UK have absolutely zero accountability
and brexit with 51%
they're legally allowed to lie
you cant do such a dramatic change on 51%
Politicians have absolutely zero accountability
becouse you are pissing off literally half the country
Not just in the UK ๐
if it was 60%+ , then it would be fine
true
yeah, there was no majority for that vote
you cant do 50/50 becouse population is split 50/50 left/right
i remember when they where like "with brexit we got another 300mil a week for the NHS"
and yesterday glyphosate got allowed for 5 more years in the EU... Good job Monsanto!
and its going to be 50/50 for pretty much anything
mfw brexit went through and they are like
wich means any winner is just a fad/temporal
normally a 'majority' is considered something like 2/3rds of voters when 2/3rds of the electorate votes
"300mil i duno lol"
winning by 60% or 2/3rd leaves absolutely no space for error
didnt they just vote like 70% in favor of gays in australia?
blows my mind how people can legally lie and spread false facts
conservatives got rekt
but yeah, 51% on a 72% turnout, ouch
and a very clear split beetween education and age
all that mattered was my vote. and I won. So nerr.
2/3rds on 2/3rds means 43%
young people Stay. Old people leave
gonna be fun when brexit actually happens and our money might crash even harder
then people like
i have no money. im safe
That's democracy for you, guys. Blame the people, not the politicians who cater to them.
51% of even a small turnout is huge
its even more interesting to follow all the russian influence propaganda conspiracies
damn guys troll everything
puttinnn 4king
and pretty much a proven thing
yeah there is one going around atm that Russian influence is stopping people getting flu jabs. Classic
(Not that I'd ever vote for a -xit myself)
You guys do know you're in #ue4-general right?
i definitely see it with catalonia
51% isn't an 'overwhelming majority' though, heh
you see Assange and wikileaks (wich its been a russian propaganda piece for a while) spreading all the lies they can about catalonia
otherwise we would of hopped channels or been helping them
and some separatist leaders paid by money from russia
@wary wave It's not, but you have to wonder how much people really cared about remaining though, if they couldn't be bothered to vote.
Sounds a lot like most UK did want to leave
A very large number of people felt they couldn't vote because they didn't have adequate information
man the thing with the uk not getting the full vote tho, convervatives, being like "no money for nhs" then being like, we got 2bil for ireland so we can do a merger thing to stay in charge lmao
is puigdemont still hiding in belgium?
yup
lol
a lot of people don't vote out of protest and a belief that voting doesn't work. I was the same for a while when I was younger
and some of the separatist leaders that stayed in spain and went to trial were like
"it was a joke"
and im not kidding
also, British citizens living in the EU were denied the vote, which is pretty atrocious tbh
literally, in trial, doing that they did it as a joke/fake
I have a hunch that Brits living in EU countries might want to have a say in the outcome
wtf denied the vote? Thats criminal surely?
yeh pretty much
@wary wave Ultimately it's going to be hard to shake the feeling, outside UK, that most of UK didn't really want to be in the EU. Regardless of whether you had a fair election or not
typical shitty politicians, never trust someone who wants power
It's not like the UK was for any kind of political integration
reminds me of one of my favourite quotes. "I've always been a firm believer in the ruling class. Especially since I rule". - Randall from Clerks
I don't think most of the UK did want out - but I won't deny that there's a significant vocal minority that does
wasent it something like 50% of the people who voted out, after seeing what happened wanted to change there mind?
but its actually positive for the rest
the irony though, is that by the time it happens, enough of the leave voters will have died of old age that the results would have swung the other way
becouse the UK had a special position and basically blocks everything
Yeah, as a French it's hard to be annoyed at the UK leaving tbh
UK is basically ruled by Germany, France, and UK
specially Germany and UK
now its germany only at the top
specially germany ๐
at least germans got their shit together
how cool would it be if we left the EU, and the government had pooled all it's resources into bitcoins, and we ended up ok in the end ๐
Germany's rule sounds like it's in jeopardy these days, though
lmao#
At least until they decide whether Merkel stays
my friend is obbsessed with mining bitcoins
It would be nice if the UK ended up alright in the end - but the way things are going....
nah, UK being successful in brexit would be an international disaster
becouse the EU would break
it cant get much worse for some here. I mean I know its a decent place to live in general, but hardships are hardships wherever you are
we gotta take one for the team
UK needs to go to shit and be unsuccessful so it shows why the EU is important
and EU becomes stronger
well yesterday germany voted for the glyphosate to stay in the EU for 5 more years, so well screw them too!
neither does anyone, but if they are successful with brexit, the whole EU goes to shit
@open isle yeah that sucks. Money talks
eh, it's going to get worse, it's unavoidable
and the EU is the most developed place in the world, we need to make an example
if u have been following it, the uk is getting butt fucked on leaving terms
USA is an absolute joke
basic living costs will be the most impacted
and china/russia are also a disaster
If Brexit is sucessful, it means the EU really isn't working, so.. Others would be right to leave too.
it looks like it's not happening though
it doesn't mean it isn't working, it just means it isn't working for the UK
except the UK is boosted massively from all the free trade with EU
i think we need to get rid of banks and interest, it is the biggest scam in the world right now.... all those countries in debt. it is just ridiculous
lack of access to the common market is going to be devestating to certain industries, particularly those that produce food as an example
I like diversity, strong EU is no good. Let UK be UK!
the EU without the UK can still work. It's not like we were the magic bind that held it together. We just participated on a higher level than other countries. Which as pointed out, has hindered the EU also
inb4 we end up leaving and making trade deal with the eu and being back to square one but now have 0 say in the eu lmfao
free market access and continued free movement would be the best outcome
but the UK won't concede on free movement, ergo, no free market access
reasons to stay in the EU
UK seems to want to become USA, and usa is a disaster (for common people)
UK doesn't want it
so having them out of EU means less USA style influence in EU
those who have money want it
Ultimately people will see a decade from now hether it was a good idea or not
another reason to stay in EU glyphosate in your food for at least 5 more years! yummy!
in 10 years we can all come back to this what on 28/11/2018
and someone can say
"told u so"
yeah, that's one of the things that's likely to change
Anyone else find the idea of being able to carry lethal modern weapons in the USA a bit insane?
I guess UK on its own might be even worse in food standards.. yeah. just sayin, why tell all countries to have glyphosate in their food?
degredation in food quality legislation for the benefit of 'trade'
@pallid compass yes
Didnt they just pass a law to carry swords in texas?
and then they complain of having the highest murder rate of any developed country
@frank escarp why is usa a disaster?
the thing is
you can carry lethal modern weapons in quite a few countries
@pallid compass not really. what annoys me though is that it isn't swords. Now we miss out on a wild wild west with samurai scenario.
a sword is FAR safer than a gun
the USA on the other hand has an absolutely deranged cultural problem and distinct lack of appropriate legislation in many states
true, i guess im refaring to things that have some range i guess? and dont take much skill to use
even a bow is safer than a gun
you can own rifles here no problem
like to hard to kill 10 people with a knife i guess?
becouse its harder to aim and slower to shoot
yeh pretty much
the license is fairly easy to obtain
try to kill 10 people with a sword
its pretty damn hard
stamina runs out from chasing people
meanwhile try to kill 10 people with a rifle
EZ work anyone can do it
if you get mugged in spain you can just run
i think the US problem is pretty bad but when you look at Brazil, that place really dictates why you shouldn't have so many with access to guns.
and not get shot in the back
becouse muggers have knifes
better a mugger with a knife than a mugger with a gun
can you buy a gun in wallmart in brazil?
central banked EU is pretty similar to fed controled usa
@frank escarp how about Shuriken then? ๐
needs skill, limited amount
also take stamina
they can if you hit the neck
So happy we don't have a crazy gun culture over here
well, but that is extra hard
Or a sword culture
u need to cut at least 2 inch's keep for lethal
a shuriken is less effective than a throwing knife
or is it 1.5?
You just need a bigger shuriken.
but easier to use
lmao
Or a poisoned one.
lot of blood vfx involved with samurai swords
my guess is it takes a fuck ton of skill lmao
ok robot arms that can fire shuriken. I mean im stretching it here with cowboy robot ninjas but its more interesting than guns
you can just get some weird ass cleaning products and coat the thing on it
true that
some of those are impressively toxic
you can carry a gun in spain, but its a heavily regulated thing
Anyway, probbly not the right channel, folks
as far as i know you need to make a proper case that you need to carry a gun
soon as someone ask's questions il stop lmao
and help if possible
channel is just abit dead tbh
its nowhere even easy, and i think you are only allowed specific models of pistols
ahh yeah we supposed to speak about Generals. Ok i'll start. Montgomery was ok but I preferred MacArthur for his peaceful attitude.
security guards do not carry guns
Okay, does anyone know if you can check on Steam if a particular key has been redeemed ?
by the way, anyone knows how the shortcut/hotkey for the brush size in landscape mode?
@frank escarp Programmer API, or the Steamworks site ?
site
Silly question
i prob know the answer to it but
If i have an object with 3 materials, and on LOD 1 i want to remove the details material, i have to remove it in the mesh and import it right?
because if i leave it blank
its gonna turn detail section black.
yes
if you want decals with lods you need to do manual lods
or some kind of better autlod tool like sympligon
gotcha was just checking
as i ran in to a major decal issue
If u have mesh decal's with base colour you cant have area's that are just normal's
as there HAS to be base colour
so i might just have to use two decal materials
if that makes sense
u cant mask base colour with out masking normals can u ?
not a clue
Thanks @frank escarp
fuck my mates gonna be loaded lmao
btw do u have to do anything special to enable simplygon in ue4?
Aside from paying the license ?
Didn't you get instructions with the license ?
nope lmao
list of download's with it
but no plugin or anything for ue4
ooo found ue4 .pdf for it
dam no good info in it wth
Tried the plugin browser ?
plugin browser?
UE4 plugin browser yeah
its not in there
Something like Edit -> plugins
unless its not called simplygon
Theres download's on the simplygon page for the sdk, unity, some third party stuff but no ue4
ohh
aparently its in the sdk download
why would they give unity its own section, but not tag that the ue4 is in the sdk D:
thats so misleading
Has someone an idea why some of my swarm clients arent starting the job, even though their state is "available, and assigned to the correct machine"?
TIL: The blueprint iteration limit seems to apply to all actors, not to single actors
it's an iteration limit per frame, yes?
seems to be per tick, yeah
I usually split large loops over multiple frames
Funnily enough I have done
but I want to compare the old version with the new version side by side, and am now hitting the limit again, lol
I just doubled the iteration limit in the settings, it's no big deal
it does however bother me that the 'infinite loop detection' isn't actually detecting infinite loops
it can catch them
true, it does fail to detect actual infinite loops
but there's also a scenario where I could be doing something pretty heavy, and then subsequently hitting the per-frame iteration limit in a completely different loop in a different actor entirely
IMHO, that's not good enough
'Infinite loop detected on node A in actor B' - but there never was an infinite loop, and most of the instructions counted were performed in actor A...
what the hell are you even doing that requires so much interations?
generating landscapes with cluster terrain
oh, I see
I should probably get around fixing that ism grid system I built earlier ๐ค
Is there an easy way to add 4 Mater instance paramaters to alot of materials?
is there like away to enherit it similar to umm, mf?
Material Parameter Collections
or do i just gotta copy pasta it all over
u mean away to expose 4 param's, not have them all be the same
isn't param collection super expensive?
Basically Colour 1,2,3 and emissive paramater
then yes, you could use a material function, so long as they're used the same way
or do i just gotta copy paste it in to every material
tldr i want all ship materials to have a exposed colour paramaters
yeah
RE: Landscape gen:
Pretty pleased with it thus far;
https://snag.gy/ktBDam.jpg
That's using a woodlands template; landscape is shown on the left, foliage layer voxels on the right
still got a lot to do
i once thought i seen someone create some nodes or param's in a material
and he didnt have them connected
like u can do with clearcoat
can u do that with anything?
because there would be a group that would say it's sorting with wrong method
"x sorting algo is heresy"
i might have to do it outside of ue4
i need build a color library
but id like to have it in some sort of order
Wow lol just got banned on fortnite. It kicks me everytime i jump out of the bus. Im not sure why It thinks that i have cheated or teamed up with enemies. I didnt do either of those things so im not sure why its happening. Anyone know what i might have done wrong? The game was just starting to get fun๐
Man
i cant believe absoluhtely no one on here
wants like $100
to do some UI for me
i posted two jobs lel
$100 is worth half a day of a developer, so maybe you're asking for too much
xD
Its like
1 hour worth of work tho
maybe less
so like lets say its 4 hours of work... thats $25 an hour
pretty great pay
also i didnt efven mention how much in my post
๐
So what do you want to do ?
just make a UI menu
look nicer
i have one already but its pretty fuckin bland
loll
just the main menu tho
most of the people on here
arent seasoned professionals
lol
in game dev tho
also sec
you dont pay a newbie the same as a person whos been doing it for like 5 years
@cloud cobalt https://i.imgur.com/eUYICMk.png
its pretty simplistic lol
functional... not pretty
๐
My advice would be to do it yourself, frankly
yea i thought so too
but honestly making a nince main menu is super important
and i want it to be good
Just do what I do : pick a nice font, make your buttons simple rectangular shapes with a solid color, and have a decent-looking background behind it.
Some of the main menus i like tho
are like
Assassins creed has the big SQUARES, pubg has a nice mainmenu, overwatch too
its the animations in the background that make those two nice
assassins creed has the nice big squares
lol
This is our main menu
Basically kind of the same features as yours
Better have a minimalist UI that looks decent than something overcomplicated in poor taste
Do you really want to hire someone, do a contract, pay him just for a menu like that ?
exactly
Sure that's the best use of your money and time ?
ehh
no
but im not good at comimng up with ideas
lolol
i believe in paying peoplme to be creative for me so i dont have to
like i can be creative in terms of things i understand...
different ways of coding, different database structures, game mechanics
What is the theme of your game?
What about the setting?
Well if you want a UI for your game it is
Unless you just want it to be very simplistic
oh its already simplistic
i dont think u can get anymore simplistic
than what i have
haha
lmao yeah it seems very minimalistic but I imagine that is just a placeholder until you get something better brewing
I'm working on something for my BR game and I'm having a hard time staying out of the tacky zone
my god, being made to make a GDD for uni now
Feels unavoidable when you do UI for horror
kill me
@plush yew is basically trying to make money by doing a PUBG clone on his own, and doesn't want to be doing creative work because that's not his thing.
A PUBG competitor.