#fab
1 messages ยท Page 89 of 1
In the mean time, if anyone wants to learn how to set up a really really basic "main in the middle" javascript replacer in order to run corrected code to see comment names, if you need a fix urgently, hit me up
Basically replace's epic's code with code
aye, cool
But I may have mis heard
For anyone wondering what the specific issue is:
It looks like Epic attempted to add some error handling when a comment is posted but the user of that comment is then deleted or doesn't have a name for any reason. They correctly handle the case when a user has no name, but their logic is flawed in the sense that if you actually do have a username, it will replace your username with "Unknown", lmao.
__SECRET_INTERNALS_BUT_THE_RIGHT_ONE.ReactCurrentOwner;
Ah the ol inverted use of !
nah, slightly different, basically...
Well, taking a guess here
Code was set up to have 2 possible code paths
i.e.
You either had a name or you didn't
They introduced a 3rd path of "doesn't have a name because it was deleted"
however by doing so, they accidentally merged that state with actually having a name
Thus, it either correctly handles a user name being deleted, OR, always shows Unknown
But I'm looking at obfuscated code. Obfuscated code notes that they're using a 'ternary operator' incorrectly which is where it went wrong
But I don't know if it being ternaried is a result of obfuscation or not.
Ah, well, its not like it matters I was just jokin a bit.
Aye
I JUST LIKE TO BE SPECIFIC WITH ZE ISSUES
I am curious how correct that is, but I doubt I'll ever know
I'm curious why they never roll back to the previous version while fixing bugs with the current, I mean, besides the fact that because they don't do this all previous versions are basically also bugged.
I'm kind of surprised this change was able to be pushed to live because its a pretty trivial code change and its even more trivial to test
But
I'm no web dev /shrug
And I definitely make dumb mistakes all the time
Also, Epic is serving source map info for some of its JavaScript so the clean compiled versions of some of its modules are available without being minified. Some companies would be against this but
ยฏ_(ใ)_/ยฏ
Nothing too critical is being shown though
Is just kinda weird to see the entire compiled node_modules folder accessible in production
@gaunt flicker When are you pushing the new update to the shooter?
4.19 compat is already waiting to go
continued overhaul will continue once im done with client work
Nah, the major update.
Theres some fun 4.19 material related bugs though
Material functions, in a nutshell, got fucked
rip
Are the images broken on pages?
Like can you click the images under the main one to change?
Works in Chrome, but not Firefox.
@gaunt flicker Yep, tried to find the root of the error too, but not experienced enough in JS, even less in minified JS
People what do you do when you write ~2 line description, link 5 videos then don't have enough chars left to write what the content are?
@silver moat Isn't it limited to 1900 chars?
Jup, 1900 of html chars to video links take more etc
Did you know just hitting Enter on the keyboard to go next line eats 11 chars?
@idle arch Any chances you guys can look into increasing char limit?
Remove the CLICK HERE?
That'd work out but I don't think it's that necessary to have a 1900 char limit though, in a business where it's all about advertising contents of a product.
You're using short YT urls?
Those are deprecated
Remind me Monday?
Sure.
The marketplace search is pretty funny... if you search for a term, it orders your results based on release date, rather than relevance to the term you search for... If you search for weather, for instance, the first result is a sky system, then a weather tool, then some beach props lol... Survival - your first result is "tactical melee weapons" despite all the survival-centric and titled assets... etc.
lol... searching for "map" gives you a heap of environment assets before any of the map systems
Maybe it recognises map as data structure and therefore presents a heap first ๐ค
sure... or maybe it just does a search for the instance of the word searched for then presents them in released order, newest first - given it works with any search that way ๐
also wish you could search by artist, weaksauce
Today I was looking at the customer comments for my marketplace assets on the Unreal Engine Marketplace and found that across the entire site, usernames were being reported as "Unknown". For those who know my antics, I thought this was a perfect ...
juan, you can find a pack by the artist you like, then click on their Seller name to display their packs
yep, but you can't search for it
I usually can't even find my own products when I try to search for them. I'm going to start sticking a whole paragraph of tag words in the description and see if I can force it to work.
paying someone to help me out for like 20 min to learn about applying materials/textures, just a few questions and figure out wth im doing wrong
using blender
May i ask.. whats the highest amount of money someone's made via the marketplace?
there are some who are making somewhere between 5 - 15k month, but those are somewhat rare
well, basically the question im really asking is.. how many people purchase stuff from the mp?
Yeah... best we can do is guess based on our own best selling assets lol
which is hardly a reliable metric of the entire marketplace
^
well, then how many people are using UE4?
Tim mentioned at gdc, cant remember the amount
I remember a 2 million number being thrown around at some point I think... but I have no idea when that was or if I'm remembering correctly
and active users is very different to people who downloaded it once as well lol
2 or 20m
dont feel like going trough the whole "2018 gdc state of unreal" video to find the number though :p
yeah np, i was only asking because the mp seems quite inactive
it feels like a few hundred like 200 people buy stuff from there and that is mostly newbies
so i cant take it seriously
bigger companies often only buy stuff that either speed up process or help with blocking out
smaller ones might use more props etc
its my main source of income though, so im taking it rather serious. bit too serious some might say :p
Yeah its my main source of income as well. There's definitely a plenty big enough customer base... but a lot of them are newbies. That comes with this sort of deal. Most of your customers likely will never ship anything.
But its pretty hard to know what will/won't sell sometimes.
and currently a lot of sub-par content is being accepted deluting the mp which comes with a lot of problems.
yeah that too lol
imo the mp needs a rework because personally i dont feel comfortably browsing there for stuff, so if i bought something it would be by searching for it. Like.. there are too many stuff in the MP most of which lack quality..
i'll be very superficial with my answer for now and just say I wholeheartedly agree :p
lol yeah... preaching to the choir ๐
When you post models on the ue4 marketplace, can you have them for sale on other sites as well?
you never know what game or project your props might end up in though. PUBG has quite a few from the marketplace. @ over a billion in profits, they are still buying props for the game there.
@finite crest Yes. Quite a few sellers (myself included) sell they work through multiple platforms, Epic being the least satisfying of them all, by far.
Also, PUBG has 33M buyers on a platform which takes a 30% cut (Steam), with different prices per region, between 20 and 30 EUR. They revenues are in the range of a few hundred millions, of which they have to pay Epic, the 30% cut and the allegedly 35-40 man team who worked/works on it. Profit means what's left of this, which is probably around 100M, maybe more, but not even close to 1B.
thats not accurate numbers, because your excluding add revenue and microtransactions.
lets say that 33 million in sales is $990,000,000 usd , after steam take its 30% and ue4 take their 5% cuts its roughly 600 million, lets say they overpay the employees/office/ server maintenance cut that back to 500 million, then add back in the revenue generated by micro transactions + the ingame advertising, and merchandise as well as ip licensing for the chinese pubg film. they are very close to 1 billion in profits. Before taxes I have no info on what korean buisness taxes might be. One of good point you brought up is the "allegedly" 35-40man team. considering very larger portions of the game were purchased assets and blueprints, I have no idea what 35-40 people would be doing.
maybe its one of those all my friend and fam are "employee's" kinda things.
the guy who did the vehicles for them though is a pretty good though, good models and he built all the vehicle mechanics.
If you expect a 150$ income, you plan as if you expect 100$, not as if you expect 200$. You are doing the opposite when analyzing PUBG.
Firstly, it has a constant 50% all-time rating. This means it's safe to assume 50% of its player base never touched and will never touch cosmetics.
Secondly, as far as I know, the ads were only in Asian regions and were removed after a rather short period of time.
Thirdly, Steam also takes a 30% cut out of ads.
Fourthly, Korean VAT is 10%. I don't know their taxes, but they are sure as hell at least another 10%.
Fifthly, you have no way of knowing who they paid and how much. As far as I know, a EU/US programmer can earn 100k/year relatively easily.
Sixthly, check their prices and sales per regions. Don't multiply 33M by 30 EUR because in a lot of parts it's only 15-20 USD. So it has definitely not generated 990M in revenue.
The only safe estimates you can make are:
- The company, as a whole, may be close to 1B in revenue.
- The company has a realistic "internal" revenue of 50% of that, before paying its employees and utilities (electricity, equipment etc. aren't free).
You are also wrong with the 5% Epic cut, in the sense that they have custom licensing and definitely pay LESS than 5%.
Feel free to give me an example of a product, on the entire planet, which generates more ad-based revenue than the sales themselves.
facebook/google ? : D
Free products don't count :p
looking for 2d crowd billboards
can't find much that is relevant on most of the marketplaces, tried epic, unity asset stores, plus a couple others
There's no such thing as a free product. If you aren't paying, its because YOU are the product. People pay top dollar for that juicy data.
Epic licensing can actually be more than 5% based on terms and support you're after, balanced with whatever you pay upfront
But other than that, aye
It looks like comments are back to normal now folks.
@idle arch Reminder for "Any chances you guys can look into increasing char limit?" on the product pages?
Thanks for the reminder. ๐ I'll ask now
oh yah, definitely need more characters on the page...or split up the description and technical areas
and there absolutely needs to be a "patch" notes area
Yeah definitely the patch area notes and some version display. Also, the template with the type and amount of files is not very useful and can even be derived from the package.
The request is made ๐
every time I need to change something to my impact pack I need to press enter > ctrl+z else it thinks its over the limit. (which it isnt) (1500 char description)
@idle arch On that subject, I think the MP could really do with having more structured fields for the various different asset type-specific information. Currently there are a bunch of things in the submission guidelines that are supposed to be specified, but they just go into this freeform text of Description/Tech Details. If you can structure the input it will force every pack to conform, and also be much clearer for browsing because the layout will be standardized.
Ow yeah and allowing to reorder screenshot would also be nice ๐
Pandora's box opened ๐
You can already reorder screenshots?
@oak thistle I prefer having the ability to delete fields that aren't relevant
Not sure I follow. Currently there are no fields for the stuff I'm talking about, so you can leave stuff out even if you're really meant to specify it.
The 'fields' that are just text in technical details
Keeping them as just text allows them to be removed entirely when appropriate
Oh I see. Yep but having structured fields doesn't mean that wouldn't be possible, it would just be up to Epic to determine which are optional/mandatory.
It would also make it much easier for them to implement better searching/filtering if that info was structured.
"It would just be up to Epic to determine which are optional/mandatory." Sounds like a terrible idea tbh
Because you don't trust them to make sensible decisions, you mean?
Not when it comes to the marketplace
Just look at the most recent changes to the submission guidelines
They don't even require 2^X textures anymore
Yeah I can't argue with the facts regarding a lot of what's happened up to now. But when it comes to giving feedback, I don't really think it makes sense to say "Do it this way because you're not capable of getting it right doing it a better way". We either have some hope that things will improve and aim for a well built system, or just give up.
"We either have some hope that things will improve and aim for a well built system, or just give up." - it's been four years now
ยฏ_(ใ)_/ยฏ
Please support the official release! โคhttp://bit.ly/TFSFuniStore Have you ever just wanted to give up? Surrender your life to a tyrannical space emperor with...
Chorus is probably more relevant than the verses lol
Yeah, I know how long it's been ๐
I have no plans to stop b*tching about how bad some things are, but I'd have to be insane to expect any substantive improvements.
Knowing the pain points is something I strive for. You all have made me very aware of the things needed, from the forums to the MP.
We're making strides forward, and, some times we run into bumps in the road. But one foot in front of the other and we'll soldier on towards a brighter tomorrow #Kalvothe2020 ๐
๐ฎ That's so much downloaded content lol
Hmm
Anyone else showing Empty vault?
I just checked and I have content in mine. I am wondering if this is a bigger problem because we also have a report of it just coming in.
Works fine here
i use 2 accounts at work, my personal and work account. I am logged into my personal account, and my vault is empty of my personal items, but showing the 2 asset packs i have downloaded on my work account
@idle arch
i should have ~9-10 purchased items in my personal vault + freebies
Mine empty too.
Okasy
Thanks for letting us know
@candid rivet can you throw me a screen cap of it?
Also - if you guys can send me over your logs - that would be great
i closed and reopened launcher and it all came back
do you still want stuff? which logs if so?
i assume it was probably a communication error if those are populated by your account on server side
The logs would be great
Can you just Dm them to me please? I'll send them over
If you want to turn on advance debugging logs (click the gear in the upper, select Enable debug logging).
Also - if everyone can do that for me that would be awesome. If you run into the issue (and have the debug logging turned out) I'd love to see your logs.
Add Linux support for the launcher and I'll consider it ๐
I run Linux, so can't use the EGL -> can't send over logs I'm afraid
You know they say if you play a Microsoft CD backwards you'll hear satanic messages.
That's nothing, if you play it forward it installs Windows. :0
๐
i'd prefer the satanic messages over ever having to install win10 again
;p
https://www.unrealengine.com/marketplace/bonsai-tree-and-flowers#&gid=1&pid=6
rather odd combination of things, especially the tomato plant stands out as its mask doesnt have dilation and looks really off.
Starting a collection, https://cheapshitbuynow.tumblr.com/
nice! good idea
https://i.gyazo.com/fabfafeed1f1b2fa6b835efa69f60a8d.png
since I dont know, anybody has any idea?
wait, should ask this on audio
gave him a polite lmgtfy
but great attitude for selling stuff on mp
I have a Plugin and I can Publish but I want to update first anyone if its possible to do before publish, or I need to publish and later update?
I know now what to do
after its accepted for publishing you can update before actually publishing
I Mail to marketplace, I will wait for the response
Its the best option to start with a bugfixed version
thaks
"I don't know how to use the engine at all, but am totally ready to throw my content up on the marketplace."
I get some of those messages too.
isn't it just right click -> create sound cue?
yes for the basics
he is, but since he has 0% ue4 experience he probably doesnt have a clue
or in this case
doesnt have a cue
so gave him the sound editor wiki page
๐ฅ buh-dum tsh
you didn't D:
well, I gave him a "I suggest you google "ue4 sound cue editor""
How is someone allowed to do that?
at least those ones are different
says hand painted, but yeah, does look somewhat procedural to me
I would guess Filter Forge
quite possibly
but at least it's not 'exact same textures, but material has a different node in it'
or 'exact same meshes, but this one has a different dirt mask' :/
Well, those markets are quite crowded as is
- Create Substance in Designer
- Export
- Change Parameters
- Export
- Go to 3)
@charred rivet When I last tried to do that, and I sent them an email with in all caps that I couldn't use some built in system, I ended up getting an automated response. Got told it was a bug later on, but they haven't fixed it yet? ๐ฆ Hope you can get your update in before launch ๐
did you include a demo map, or an overview map?
An overview is definitely required...it's the one that lines all of your assets up on the default grid material
as an aside, those tomatoes are way too shiny: https://cdn1.epicgames.com/ue/product/Screenshot/Orchid-1920x1080-97dbca903b0ad80e79a5053132a242d7.png
the only reason tomatoes are shiny in a grocery store is because they wax them
Still not that shiny
yah
Looks like roughness 0 spec 1 in that pic
and with those big tomatoes hanging on the vines, they wouldn't be so perky
I'm being nit-picky though, at $5, it doesn't look bad
it is a bit weird that he has all these ornamental plants, and then a tomato plant :0
I think that's called "ah shit, 5 asset minimum?"
Its a another "stick whatever I have lying around together and call it a product" pack
Did you read the submission guidelines?
the operative word is "If"
^
And did you read/check https://www.unrealengine.com/en-US/marketplace-guidelines before submitting? ๐ That should help avoid a lot of them fails (next time round) ๐
The aim of the Unreal Engine Marketplace Guidelines is to make obtaining and distributing great Unreal Engine content easy and beneficial for everyone.
@dawn panther I suggest to play around with ue4 at least another month or 2 before you try to make something for the marketplace. that way you can release a better product, and if anybody has a problem with your package you can give proper guidance and advice on how to fix problems.
By that logic no one would ever release anything since we all continually improve through experience.
There's a minimum standard something should meet before trying to sell it.
Hey guys - sorry if I am a bit removed the next few days. We are supporting a game conference and won't be in the office.
@oak fiber but not even knowing what a preview map is, or how to set one up, not to mention bad/no prefixing/suffixing etc should be basic things anybody with at least a few months experience should know, especially if one wants to sell content on the mp
reminded me of conversation here, where someone asked what people want to see on MP, someone told him - "modular characters would be nice" - his next message was in #blueprint asking how to make modular character...
Haha seeing an opportunity and taking it
sadly the level of such creations would be similar to what most of use can make over a weekend
like it still might save some time but if I have to take that code apart piece by piece and figure out how it all works, to add a feature or two....
In my naive perception, one would expect "the best practice" type of content or "specialized implementation".
Well this Marketplace doesn't seem to have a minimum standard so complaining about it doesn't seem to make much sense
im not complaining, im giving tips/advice.
it's supposed to have a minimum standard
"We're currently in the process of upgrading our forums, we'll be back shortly."
Dear sweet Zeus
O.o it's site-wide
So, who's betting on whether this 'upgrade' will be another downgrade?
i.e. it includes fortnite ๐
I guess, I heard there was some change in fortnite that players aren't liking? ๐ค
Ah, there was an announcement, This will result in the forum being offline for around 3 hours. ๐ฎ
Last time I played I kept getting one hit killed by the pump action shotgun
Then I uninstalled
No offense, but isn't this why you have staging and production environments? Stuff shouldn't be down for 3 hours for an update/maintenance....just my 2 cents though, and who knows, maybe there'll be improvements ๐
Everything they have done suggests Epic isn't willing to implement proper staging and production
Also, I love how their announcement post is on the forums....which is currently down ๐
Obviously the best way to let people know what is going on
(At least, judging by the post in #unreal-news here)
I guess that's probably true, and they do have the maintenance page....it just feels so contradictory
most places don't do production upgrades during peak hours
I come in at 3:00 AM on Friday mornings to do upgrades where I work
or remote in at 3:00 AM, depending
maybe it was an emergency update?
hehe sounds like my provider. always updating during my peak hours of 0:00 to 3am
I work at a university, so we don't have to worry about time zones that much ๐
if our users are up at 3 am, it's because they're drunk students, and I doubt they're looking up their grades
๐
And yeah - that amazed me too, oh well, I guess it probably has to do with when their staff work + I guess this may be "kind-of" off-peak? As far as that is possible within the first constraint
(Seeing as people in the US -> EST would probably need to have a lunch break some time in that timeframe, and most countries in the EU/US won't have (that many) fortnite players online ๐ค Not sure though)
3 hours is quite a lot, only explanation I can come up with is insane amounts of migrations. Else its just symlinking the new version
Appears to be back up ๐
Hi guys ! I need CCG toolkit for free . Is someone who can help me ?
Yes
...
@fair knoll try asking moderators through @ Moderators . I bet they can help you
Ok man , thx very much
Maybe give a bit more background why you need it for free when you ask then ๐
"i need" "for free" . there's no room for these words in a marketplace. it's 50. go buy it.
if you don't buy it, then you don't need it
@fair knoll Yo, you need the CCG Toolkit?
Yes sir
Any info on why do you need it for free?
Because i have huge problems with my money + i am from Romania , here is a very poor place .
So, do you think it's fair for the person making a living of selling it if you simply get it for free?
And i want to develop a new game ^^
oh god i feel so ashamed
No , but what i can do ?
Make the game without that software?
I just want to be as clear as possible here: Asking others to hand you software for free, which actually costs money, is a form of pirating.
And that's usually an instant ban.
I dont know how , i want to make a game like Heartstone and i cant without this software
I Don't have a car... so? Give me your car.... I love the attitude.
There are other softwares that are free
Which could help you
Hearthstone could be done using GIMP and BLENDER
Can you give me a tutorial ?
For a whole game? No.
Not for whole game , sure
Start making the game and if you hit a wall, post your issue in the matching channel and wait.
But how i can do the arena ? Cards and things like this ?
๐
You can ask for some ideas in #ue4-general or #design-chat
If you can C++ just freelance for the 50 if that helps...
I cant fiind a job , indians ....
Please move the discussion to other channels that are matching
(: buddy, different channel
ok
For some reason I feel compelled to make my products free lest I suffer a gypsy curse
wants ccg toolkit for free because he has no money. has computer that runs ue4. sounds legit
ue4 runs on mobile devices
@robust vector That person was (is) a disgrace to the entire people of Romania, indeed. However, I'd like to remind you and everyone else reading this that prejudice is not the way to solve this. Conditions are harsh here, yes, but what you just read is nothing more than an echo of the communist era. Eventually, these bad apples will grow old and/or die and fighting back with disrespect has no effect on the speed at which that will happen.
P.S. For the UWorks customers, that person has nothing to do with my co-developer friend. It's just a coincidence of names, but I don't see Romanians too often in this community so I think this note doesn't hurt.
Not prejudiced against Roma or Romanians, just against people that beg for free stuff
i'm romanian as well and to be honest romania is not that harsh and poor as people tend to claim. It's OK!
you can afford 50 for something you really need
The word "gypsy" is commonly and wrongly associated with Romania, as a country, that's all I was arguing for.
it's hard to complain about other people calling us gipsy when some guy comes out begging and asking for free like he's life is so hard in romania, like he's living on the streets. get used to it. you'll never change that Vlad. ๐
I see. I only meant it as a term for begger/scammer culture. The same way I use the term 'Mountain Men' to describe the 'Wrong Turn' type of people that live here in West Virginia, but it doesn't apply to everyone or even the majority of people here.
I don't know how gypsy became a slur...always seemed like a cool culture
I've only ran into a handful of cannibal families since I moved here.
I gave about $50 to a person of the travelling and scamming type because I wanted to see how the scam worked once
on a different note, this guy is definitely high: https://cdn1.epicgames.com/ue/product/Screenshot/19201-1920x1080-72fb56ebc434da9fc395e1440621aa1e.jpg
Hes got munchies so bad he broke his chains
such an informative image! https://cdn1.epicgames.com/ue/product/Screenshot/Gallery-1-1920x1080-8504a3f5d3caaefe94b36e400767ed49.jpg
๐
he forgot electronic lock and smart lock
I see no way to bypass the master lock
Warren Marshall's lock picking pack looks better, imo
I see a way GracesGames, you can just walk around the door :/
Minds were blown today ๐ฎ
perhaps the image is meant to convey that to the master, even the Master Lock is a Beginner Lock :/
Anyone having issues purchasing from the marketplace? specifically with paypal?
worked for me last night
not sure why but I am a real sucker for animpacks
I got a loooot of em by now
prolly never use em
is this a sickness?
So did they throw away the "Asset must be updated to the latest engine" rule?
atm everything sounds a bit more guideline one doesnt need to follow than an actual rule.
I'd say they're more rules that just aren't enforced too efficiently.
Same end result.
nah... that produce seems to have somewhat accurate PBR textures... not suited at all XD
wtf ๐ now I just look crazy...er than usual ๐
hehe sowwy
all good ๐
sigh, I really wish marketplace packages would start in /marketplace/
cleaning them up is such a clusterf
There isn't a built in way to clear vault caching? ๐ฎ
Can't you just do Remove Local Content on the items you don't want in your vault anymore? Or are you talking about total vault cache clear with one-click?
Ah, no wonder why someone had trouble with PayPal buying. PayPal updated their policies in terms of verified/unverified accounts and it literally went live today.
I'd highly doubt that is the cause though - I'm sure they'd give advanced notice and I'd say Epic/the UE4 marketplace is pretty established ๐ค
Also - random thing I noticed: Epic could be "ripping" sellers off by a whole cent (or 2-3) every payout ๐ Due to the way the total "due" to a seller is calculated, it does the percentage thingy for every product, rounds and then sums up the total, but that rounding can cause a very minor change in the total monthly "due"
Just for the record - I really don't mind this, and I fully understand why it's happening. It's just a funny thing I noticed, that I blame no one for, but I just wanted to share it ๐ Furthermore, though this is actually a thing, please see this as a joke....please.....I don't want to upset anyone ^^
I realease My plugin on the Marketplace I Finish today to render a Video how to use it
https://www.youtube.com/watch?v=tnVeE-u7yC8
Multipacker is an Unreal Engine 4 Plugin editor for manipulating Textures and Bake Materials: https://www.unrealengine.com/marketplace/multipacker-texture-an...
I will start the documentation on pdf now, and some more things my plugin do
I you can give some words of feedback are very apreciated
@zealous ibex Have you ever seen Office Space? ๐
As a matter of fact - that's exactly what I thought of ๐ Didn't recall the name though, and never actually watched the movie.....but I do recall that part of it ๐
(Again - I'm not saying Epic is doing this, it's just a funny thing I found)
I uploaded this clip to use in a presentation on auditing materiality. Peter describes to his girlfriend about a program that him and his buddies are about t...
We 're onto you EPIC!!! /shakes fists
Its VERY complicated OK?
@north stirrup
Thank you I will do some shorts Vids
And a lot of easy to Edit and render the vid ๐
Marketplace reviewer: "Change your .upluging to say Whitelist[Windows]"
*changes .uplugin
resubmits
waits a week
"No, I meant [Win32, Win64]"
I miss the days of Blacklist[Linux]
It's been whitelist for quite a while now
I would rather say I don't support Mac while still allowing a customer to try to build on it if they want without messing with the files
Fair enough I suppose, but then why all that Linux hate? ๐ข
It's just the default when you start a new plugin from the editor
had a -1 in the seller portal, I'm now not sure if that was a refund or it was a fraud purchase, I didn't get contacted at all so I'm guessing is the second one
My income has recovered since they fixed it, but that period where sorting was broken was devastating
my sales were better this month than 2 previous months combined ๐คท
Maybe you were actually getting shuffled to the front?
I have no idea, even the older plugin was selling way better than usual, I was more active on the forums so maybe that caused it.
Had a meh month personally, but I guess that's probably just bad luck. May try doing some more things on the forums too ๐ค
I only let my two projects hang around until they don't sell anymore. No sales, no ads. And they still seem to sell a bit each month. However this month was infact a bit better than the others.
Use the code ilovxell when you buy https://gum.co/bftXEL to get a $10.00 discount
Available on the Marketplace -> https://www.unrealengine.com/marketplace/cyber-mutant-xell-genetically-modified-hunter-stalker. Cyber Mutant Xell is a pbr character created via retopologization and projection from a high-poly sculpture. Rigged to...
Assuming you're in the fist 33 people to take advantage of the offer
Am I wrong or did thread titles on the forum used to change color/boldness if you had clicked them before?
I believe so - I got confused about that today
I was thinking why is my thread title in bold?earlier today, did someone post a new response or something? ๐ค
Has anyone noticed that the 'On Sale' tab is sorted by release date? Shouldn't this either be oldest first or a random selection? Newer products already get exposure by being listed higher on the category pages; older products are the ones that need the sales exposure more.
Hm, you're right. I'd understand a discount high -> low, but sorting by release date newest first doesn't make a whole lot of sense to me either ๐ค
I guess it may be a motivation for sellers to keep releasing new products? Not sure, but exposure appears to have gone down hill with the huge influx of new assets being released ๐ค
A question to the people who create video tutorials for their marketplace assets here - what level do y'all try and aim for? Have you guys had the best experience assuming people know quite a lot already, and just covering the stuff specific to your asset quickly, or is it better to cover everything in-depth so even someone who wouldn't ever have used UE4 before could follow along? Or is there a magical balance of these two you simply learn with experience? ๐
No experience myself, but I would focus on the asset itself. The user is looking at the asset for a reason and with intention to buy that specific asset, at least hopefully ๐
๐ I guess that's a pretty valid point ๐ Thanks ๐
I'd say cover the dumbest common stuff you are likely to get. Things like how to add it to a pre-existing project, how to configure, etc. Stuff that you will get asked anyway. Then you can just point them to the video. Comes off as more helpful to them, and it saves you time in the long run. Then you only have to deal with weird scenarios
Good point ๐ I generally tend to do written docs, as I prefer using them myself when I buy assets + have the feeling they're more broadly applicable & faster to use if people want to just know a simple/little thing, but for one of my assets there are a few more tricky procedures that are easy once you know how they work....it's just a pain to describe the exact usage in text compared to showing someone how to do it ^^
Hey guys! I would like to ask since I didnt find clear answer to my problem. I'd like to buy an asset from ue4 marketplace but last time it was updated for 4.14 version of ue4! These assets can be used or migrated somehow into a the newest version of ue4? I guess the functions might not work, but the models with textures are usable?
usually yes
you might have issue with settings of the texture but it's something that can be solved
Overall, marketplace content creators should be updating their assets, even if it's just models, that is a requirement afaik
Are you sure its still a requirement?
@idle arch Hi Tim, is it still a requirement to update assets to the latest version of UE4?
is buying things on the marketplace meant to work?
it takes you to paypal to authorize it, then back, then checkout is still greyed out
You could try buying something off Gumroad to make sure it isn't a problem on your end https://gumroad.com/l/bftZEK
Available on the Marketplace here -> https://www.unrealengine.com/marketplace/cyberneticist-zeke-heavy-armored-scifi-technician. Cyberneticist Zeke is an amazing, detailed, pbr character model of a robotics technician in a scifi powered-armor sui...
I just bought some random other thing earlier with paypal so that's definitely working
the authorization isn't showing in paypal either
strange
??? clicking contact us on the marketplace page takes you to fortnite support
ยฏ_(ใ)_/ยฏ
Yeah - there's some wierd things going on. You can tag Tim/Amanda tomorrow to see if they can help you, or try contacting marketplace-support@unrealengine.com for more help ๐ (At least, I think the email is for buyers too)
Or just try your luck with the Fortnite player support thing I suppose ๐
Then get one-shot by a pump action from across an island
that only happens after you shot the other guy 10 times and somehow still did 0 damage
@nova scaffold sorry was AFK most of the day: https://www.unrealengine.com/en-US/marketplace-guidelines?sessionInvalidated=true#142b
The aim of the Unreal Engine Marketplace Guidelines is to make obtaining and distributing great Unreal Engine content easy and beneficial for everyone.
@idle arch got it, thank you!
@idle arch Not strictly related to the Marketplace, but I can't seem to "Mark Forums Read" anymore. Every time I check "New Posts", I get 67 pages of unread threads. I used to check them at least once a day and mark them as read so it's clearly not an issue on my end.
There are too many channels on this Discord with too little information, but no #forum channel.
@lean venture No worries on the Discord channel (from my perspective), thanks for letting me know. We're still finding one off things that ended up breaking with the update. Don't hesitate to let me know if you find more.
@rugged lantern still having the issue?
yeah, still can't add paypal
Okay, let me do some digging
Have you tried doing it in an incognito browser by chance?
no, would that make a difference?
Just curious if some how it was a browser plugin preventing it
I tried in both the launcher and chrome so that can't be the problem
Can someone explain to me
Why some of you guys who make marketplace stuff have to make it so complex to do simple stuff?
Like, I found such a simple concept and I bought it so I could learn how to do it but someone made it be like 3 blueprints and a component worth of code that could easily be done in just a single function or two...
It was only like $5 so not a big deal
But still very annoying
Once I fully understood it... I was like "why do we need 5 blueprints"
@rugged lantern The launcher is just pulling from the website
@rugged lantern So the experience very well may be the same
yeah but it wouldn't be using any extensions then
I don't know enough about how that works to agree or disagree so I'll just say k ๐
so I've tried it and a few others have tried it, you may need to put in a support ticket for this.
@ebon leaf Easiest answer is that not all content on the marketplace is done by fully experienced programmers
Means that the actual code can be garbage
However, the Marketplace should be allowed to issue a Refund, if the project is really the opposite of well coded
And the project creator isn't resolving that
Yeah I get it
Welcome to the marketplace
30% Off if anyone is interested https://www.unrealengine.com/marketplace/cybernetic-ninja-rex-enhanced-stealth-martial-artist-assassin
how long do updates take to get approved...? iโve been waiting for an asset i bought to be updated for quite a while (1 month), apparently it has been resubmitted after required modifications 2 weeks ago
no
oh :/
redwood-forest-collection
hmm, that's a nice one
yah, updates don't usually take 2 weeks, but it could be that Epic is getting hammered with submissions
pics on that pack look amazing
Hey I just got a notification that my asset update was approved, but the launcher still downloads the older version. Is anyone from the marketplace team on here?
Hey guys,
just published a simple plugin for Factions and Relations, and its Free
Enjoy :P
https://www.unrealengine.com/marketplace/factions-extension
Thanks @steel locust - Going to use it
Hope you like it ๐
Looks simple which is what I like ๐
@umbral vector you might wanna ask @idle arch
@dull igloo Can you DM me?
@umbral vector When you load the launcher, you're not seeing a version to download 4.19.1?
Or your asset update is still showing the older version?
@tired rune Did you get sorted?
I'm just a buyer that is long waiting for an update to happen ๐
thanks for asking
hopefully it gets approved soon, my development is kinda on hold right now
thanks for asking
Anyone else have their forum message notification up on the top left and unclickable now?
Had that a few days ago @robust vector , now it works
vBulletin Message Center
@robust vector Hold ctrl and hit F5 and let me know if that works
https://i.gyazo.com/79557749a74f0efb31e80f6730899dd3.jpg
7 textures each.
for that money you can have the entire (or at least a lot of the content on the) quixel/substance library
@idle arch Hey Tim! Could you ask the MP Staff about the current state of the Installation issue with the SVG Importer Plugin, please? On Version 4.19.1 people are unable to install the plugin to the Engine.
@delicate dove but Luos.. His Scans are pretty high end..probably too highend for games tho
im not debating the quality hehe
that guy's problem is that he priced for what they're worth, not what the marketplace will pay for them ๐
You aren't going to win the race to the bottom with that pricing lol
I mean, the marketplace worth is usually "Hey, can I have that for free?"
@vapid tundra Sure
@vapid tundra Should be fixed now.
@idle arch Can confirm its fixed. Thank you!
Necrophob30: I mean, the marketplace worth is usually "Hey, can I have that for free?" people ask? I assumed most just go torrent it :\
https://www.unrealengine.com/marketplace/psd2umg
I published psd 2 UMG(Blueprint Widget) converter.
I think that it is very convenient because the UI arrangement completely matches the psd file.
Please try it.
hm
That's actually pretty nice @orchid river
Almost surprised that wasn't in engine by default
I think so too
@delicate dove Those RDT texture sets were all on substance source originally, I have them all. They were authored on substance sourced by "RDT" but at some point they were all taken down and now they appeared on marketplace for sky high prices
needless to say they were all free with credits on substance source, the textures are decent but not worth 100 bucks for 6 lol
Whats with this now strange and higher pricing on all assets?
Norway is even worse than here?! ๐ฎ I was already freaking out about 21% VAT ๐
Ohh I thought that might be the case. Ouch 15% increase on top of currency rates
How were they handling this previously? I thought it was part of the reason they take 30% but clearly not
meanwhile in the usa
What's the hike in the US?
Feel free to correct me if I'm wrong:
Epic take a 30% cut of the sale made (makes sense I s'pose).
Epic has to account for the countries TAX, because legal melarkey;
AFAIK, for most countries, the price shown has to be inclusive of TAX (US seems to be the oddball here.)
Therefore, when the Tax rates go up/down, the shown price reflects it.
US is almost always trying to be the oddball. Everyone uses the streamlined metric system, US sticks to imperial, everyone has VAT, US sticks to their own "magic".
Even you wrote "sense I s'pose" for no reason at all. As a non-native English speaker, I needed 4-5 reads to figure out the apostrophe replaces "up" and therefore results in a glorious 1 character economy (I originally thought you meant "senseless" or something since upper case "i" and lower case "l" look the same). Y u n0 stik 2 regular grammr? Y u n0 luv consistency, americanos?
English is the most spoken language because it's simple. American English is preferred to Britsh and Australian English because it's the simplest, but sure, let's use slang and abbreviations like CS because we're all too lazy to type "computer science".
Rant aside, the MP price shown is made up of:
- EU: base price (70% seller, 30% Epic) + VAT.
- US: base price and that's it.
fun fact, I'm actually British. ๐ค
and "no reason at all": there was a reason. While I understand the reason it's there, I don't particularlly agree with the percentage.
But I digress. Every other country will have a price inclusive of VAT, whereas the Oddball American price, does not.
I don't remember ever coming across a seller who agrees with the percentage
Yeah, can see why. It's a considerable chunk~!
these are not money taken away from the sellers... why it matters?
I thought we were talking about Epic's percentage
exactly about it
when you pay tax to the government, do you put shelf price revenue in? you are paying it from what was sent to you by Epic
Maybe when you pay taxes to your government, it actually does something with it. I pay for nothing, literally. Whether we're talking about ther Romanian government or Epic, the mechanism is the same: a large portion of the value I created (me, personally, with no help from them) gets sent somewhere and I get nothing in return. Just like my government doesn't build highways in exchange for my taxes, Epic doesn't provide anything in exchange for the 30%.
This discussion wasn't a complaint, though. It was about the mechanism itself.
Also note that they sent out surveys 2 months ago and nobody found out what happened to those. Some of the questions were along the lines of:
- Do you think the 30% cut is fair?
- What features do you want in exchange for the 30% cut?
The reason I barely talk about the Marketplace is because I could see the exact same shit and drama on TV, on the politics channels. And guess what, that shit lead to a third world country.
30% is what you pay to be on marketplace, I don't see how "fair" gets even into discussion
do you know of a different competing platform? I don't, so there is no actual basis for comparison or deciding what is "fair"
you can try selling from your own website, if you put your time into marketing and get some really good exposure then you might be making more than what you get from MP
but you will have to deal with a lot of things, like charge backs and etc
A simple fact that someone will be more willing to by from MP than a Gumroad already says something about MP - people trust it more. it's easier accessible, it has Epic behind it. How much that would cost you to build on your own?
I don't recognize any potential in this discussion to improve either of our lives so I'm not willing to continue it, especially since it's an unintended deviation.
I got a poor opinion about the Marketplace, both as a platform, and as the human team behind the platform, and it's possible for us to disagree, but logically, the 30% cut is being taken strictly for the "trust" component you mentioned. If you remove that from the equation, there's nothing that this platform offers on top of what others do (Gumroad, Sellfy, Itch). On the contrary, it offers much less features and analytics (i.e. no, they don't deal with chargebacks better than other platforms; they deal with them worse).
haha norway
25% and they still pay over 2 dollars a liter for fuel
government living like kings
It all goes to third world country immigrants
Some minor points of contention. The US government uses the American Customary system of measurement, which is slightly different from the Imperial system. Meanwhile, anyone with a high-school level education in mathematics or science uses metric and just converts at the end whenever forced to deal with the derpiness.
Also, there are plenty of platforms that do more with the cut of income they take. Gumroad, Sellfy, CubeBrush, The Unity Asset Store, etc.
The marketplace exists in varies fluctuating states of barebones functionality, while other platforms offer a consistent and professional service.
Well, why not vote using your "wallet" then - move to those platforms. Last time we had this discussion, people complained that they sell 50 times less on Gumroad compared to MP.
That's like telling people to vote with their wallet regarding the US's shit ISPs. If they would they'd be unable to use internet in the slightest
This is not a fair case to say vote with your wallet
This is a case to just be damn pissed at Epic
exactly, so why bring those other platforms
Because they're offering better service
maybe they offer better services, but clearly, customers are not shopping there
so why bother bringing those into comparison
I'm not trying to start an argument but just to clarify that discussion about "fairness" and etc. is kind of pointless in this sense.
Services are not going to improve just because people keep bashing MP team here.
They aren't going to get worse either. There's no room to. So why bother telling people not to complain?
because complains about long sumbissions times, turned into lowering bar for assets quality and etc.
No
the Duck doesn't look all that bad anymore compared to 100+ assets of differenly colored cubes
If you think anyone's opinions have played any part in Epic's decision process regarding the marketplace, you're naive. Its cheaper to have one person do 300 of the most bare minimum 'does the content load in the engine' style reviews than to pay 10 to do 30 actual reviews each per day.
Nobody was ever asking for standards to be lower, and there have always been people asking for them to be higher or to be enforced more consistently. Epic did the opposite of what everyone wanted because they aren't willing to reinvest a dime of the 30% cut they take.
That, basically
Yes so this was inevitable and obvious from the start
But yet tons of people didn't give a shit to listen to the other people have been doing this for decades that this is what was going to happen
They prefer to drink the Kool-Aid of the fanboy
Quite frankly you get what you deserve in the communities that you build
enters reading mode
Thou shall not lurk.
I was just catching up on things
So the survey.
The reason you have not heard anything is, up until recently, we had not gotten the entire results back. We had to get it localized in other languages and sent out. Those results came in and now we're compiling it.
Once it is compiled, we'll figure out what the next steps look like.
You can't catch up on things! You gotta open this channel an immediately know all the questions/concerns you missed, and how to respond. Its bad enough you have to take the time to type it all out. 
I've been here since early March, and I know that the issues you guys have with the MP have been going on a lot longer then my time here.
I can tell you about March 12th forward, and nothing behind.
As I see it, the efforts being made for the MP are awesome (again, I have no knowledge of the past outside of second and third hand accounts), so what I see is promising. I also know that it is going to take a bit of time - understanding you guys have been hearing that for some time (this is from my perspective).
@sullen lion If I could do that my wife would not hate me nearly as much ๐
Should get a neural implant like the rest of us cool kids
So, from my perspective, it is not unreasonable for me to ask you guys for patience in this whole thing, and from your perspective it is not unreasonable for you to think I am unreasonable.
I only type because my keyboard feels awesome, I could just paste 
stops side-tracking
That is why you have the job, Tim, your entire answer is a PC non-answer.
that is the entire problem, since before you were here. There is never any clear answer to the questions sellers have.
and to be fair to Epic, they hired someone "new" to give the answer you just gave
"sorry, I'm new"
if I were you, I would look out for when they need to "reset" the noise again
Boy, we must be making his job fun
I like him, at least
Tim, don't get replaced for the time being please
๐
I like him too, its why I said to watch out. But, reality is reality.
You're not wrong at all my dude, but I also can't change the facts
And some times the facts are super PC
If I had all of the answers I would give them to you in a heart beat
I also feel like every time I say your name I am very excited
Lol
Nothing I have said is in an attempt to cover up, distract, dissuade or otherwise take away from the facts, it is the cold hard truth. Prior to here, I was working on RiME and Dreadnought in Houston, I didn't touch the Marketplace or understand what was going on. I knew it existed, but I was not invested. I did not live it like ya'll are.
So everything I hear and see is from someone else's recollection of the past
Yeah, I get that
Though obviously, if you look back for a minute, you'll see that not much has changed since you got here either
So from our point of view, we're still in the exact same boat
not much has changed since you got here either we are tired of chew toy distraction
No denying that
Which is why we're all happily pessimistic about the entire thing
you dont need to get it, Tim
you need to DO something about it
sayign it 50 more times does nothing
cheers
x3
It's just not an easy fix, because yay bureaucracy
Nothing happens over night
Is my take on it, anyway
We did the survey for the very reason of having actionable data to move on. Once we know the big picture on that, then we'll be able to move forward, but I cannot give you something I dont' have.
I would love to tell you exactly where everything is, but I would much prefer to have actual info as opposed to saying what I think X Y and Z
That said, being pessimistic between now and then is not unreasonable.
Guess I'll be keeping that up, then!
I live by a simple rule Goosey
Positive feedback is good for morale, critical feedback is good for the product.
๐
I love knowing what works, it feels great, yay happy flowers and stuff. But knowing what is broken helps me do my job better.
In terms of morale
It's awesome that you're actively engaging with us and not telling us we're wrong
I don't want you guys to think that the conversation ends with me at all.
๐ฌ
I am going to go have lunch with my wife and son, then I am going to take some of the things said here, and bring them up again, and again, and again.
Enjoy ๐
*Some of the things - read not everything said here is super relevant (Like the idea that I feel like I am being excited every time I say someone's name)
lol
Nah that's obviously intensely relevant to MP functionality
That came out terrible ๐
๐
Here is something else to chew on -- I am going to screw up, I am going to make mistakes
But, when those mistakes happen, I am going to own them, and I am going to do everything I can to fix them.
My ask of those impacted, is you understand that I am a human and those mistakes are going to happen, and understand that I will fix them and try to do better the next time.
There is some quote that I am going to screw up "To error is baseball, to forgive is ordering something at Mcdonalds and not getting it correctly"
Something like that
"To err is human to forgive is just fine", I really should Bing this.
Reminds me of the Riker speech to Wesley.
It's arrogant to think you will never make a mistake the issue isn't being wrong or making the wrong choice it's how you move forward.
I like Riker.
Wall of text incoming?
Can you like that quote to me Michael
If it is, it will have to wait until I get back from lunch my wife is 3 minutes out.
Eh I can't find it ๐ฆ
@oak fiber
But yet tons of people didn't give a shit to listen to the other people have been doing this for decades that this is what was going to happen
They prefer to drink the Kool-Aid of the fanboy
Quite frankly you get what you deserve in the communities that you build
what exactly "happened"?
Discord community is only a small portion of UE4 users, including MP content creators. Asking people to behave a bit more considered is now being a "fanboy"?
For a discord community build around UE4, there is a bit to much hostility towards employees of Epic. Just getting tired of a constant wining that they are doing everything wrong and it spreads like disease.
It's The First Duty of TNG
Close enough
sorry no it was "Pen Pals"
search for "arrogant" it's that speech ๐
@nova scaffold I felt the same way. It's great to see @idle arch come in and chat with us and it kind of feels like he got attacked. It certainly feels like an Epic staff are pushed away from chatting with us when we interact with them.
^
That said, I'm in between
I definitely feel Epic needs to change things
And at the moment Tim is our main line of communication to get that to happen
So he's also the person we get annoyed with
And I do feel that the complains are justified
Just a shame that Tim has to turn up for other people's mess
๐
I'd prefer you get annoyed or angry at me
But that's how I look at it
ay aren't you at lunch?
^
Yep
I thought we could finally have a chat without you๐คจ
we'll be here to complain later
I feel mildly betrayed
Lol
(maybe I won't be)
"Thou hast the patchy beard of a prepubescent squire": https://cdn1.epicgames.com/ue/product/Screenshot/MedievalCitizenScreenshoot03-1920x1080-6c9f2a16a4c6e500ed596164b5311687.jpg
But yeah, I do want to reiterate, I think most of the frustration here is aimed purely at Epic's MP practices, not at you (Tim)
anyways I think the take away is that these are people not just Epic Staffers and while Epic needs true feedback, not trying to say people should be like thisisfine.png
gotta give feedback while remembering that this one person isn't the sole reason for all the woes.
even if they were for some reason they still are human and make mistakes and getting angry doesn't help the process of getting it fixed/solved.
I think if it did then we would have to certainly prove we as a group don't get mad over everything
which I don't see that to be the case.
x3
I mean, there is quite a bit to get mad over at this point
The little cut in our finger got infected and our left half of our body is currently rotting away because it's been left too long
More or less
I think that's a bit extreme
nothing of MP really effects the rest of the engine much less Epic much less Tencent
ah ๐
the other part of this is kind of business and clearly am not tied to epic and can't talk where their numbers come from but I suspect that they don't make bank off of MP content compared to say Engine Licenses.
Which means I can understand why they would give less attention to MP... can I respect that choice to this point... I dunno but I can clearly see the logic there of someone trying their best as a goal that isn't mine.
Which means I can at least respect the people making those choices.
Even if the choice they made sucks.
eh maybe or maybe allow for more flexibility and so somehow a third party company can come in
there are a lot of options Epic has and they have the capital to make a lot of things happen if the numbers align.
Run an affiliation with gumroad or something
I don't know
There's a lot of nicer and more efficient alternatives than just this
sure but who knows what Epic wants to do. Perhaps they want to build a strong internal team
then branch that to a new company under Epic Games
or maybe just keep it all in-house
Then they need to do that and communicate that?
nah they are a company dude
๐
like I bet 100 different people have 100 different ideas and plans for MP even at epic
maybe 90% of them are like toss in trash and forget or such but you know everyone has a solution.
99 of those ideas start and stop at "Hmmm, way less zeroes on these numbers than Fortnite."
Ummm
Anyone else just now get a "Update your Marketplace Content for 4.19!" email?
A bit late?
i have an issue with the ultra dynamic sky and i emailed the developer but he doesn's seem to respond so i thought i'd ask on discord if you guys know the solution. the cloud density and the moon phase doesn't seem to be working correctly.
https://www.unrealengine.com/marketplace/the-watcher-hero is using Reallusion content which is not permitted for re-sale
What's Reallusion @indigo igloo ?
character and clothing
Is it shown somewhere on the website?
good catch
yes I did, but I figured it might not hurt to post it here as well, email support is not the fast route when trying to communicate with epic ๐
I saw ๐
๐
Thanks for letting us know. The team will do their stuff with it!
Email with Epic tends to work in a one reply for every 3 you send them basis, so make sure you always send 3 copies of each email to get faster replies.
Cuts the response time down from a month to a week.
Found this in my vault: https://www.unrealengine.com/marketplace/unreal-engine
Unreal Engine
Not at all weird
Even unrealengine can't get anyone to give it a rating.
Just released my Sparse Grid plugin folks - enjoy!
https://www.unrealengine.com/marketplace/sparse-grid-plugin
i tried reallusion for a free trial once, not a big fan of their char creator, their animation creator is kinda cool, but the pipeline was horrible
joined a char creation contest, only made like 3 or 4 3d chars B4 joining that contest for fun, was doin some complicated cyborg thing but in the end i scrapped that end went with a non reallusion rig ๐
that animation thing they use is something one could make in blueprints and sell on MP btw
What's the deal with the change in prices on items? I'm seeing prices that differ significantly from the 'seller' presets of $19.99, $24.99 etc and really odd cent values like $17.09/$12.53/$9.11. Is this some kind of dynamic pricing on Epic's part or some kind of tax adjustment? Anyone know?
Yea good catch. I think it's just changed recently for me. I've been used to seeing USD prices and it appears to be localizing to NZD. Would be nice if there was a currency/flag somewhere on the page to indicate this though...
anyone else notice a quirk with the marketplace on firefox?
you cant click or scroll through other images
only the first
@vivid tide Will pick it up on payday
@covert furnace it's tax adjustment probably still USD
Yeah still USD
+15% GST
You can see on the buy now screen
Does anyone know what things may need updating from 4.18 to 4.19? I'm considering purchasing an asset pack but its only updated for 4.18 & my current version is 4.19. This is the pack I'm interested in: https://www.unrealengine.com/marketplace/fantasy-environment
@lone bone The migration should be fine
4.19 wasn't a big update IIRC
And this is a content only pack
So no C++/BP updating
That price change tho lol
there we go
ok
this discussion is over
this isn't the place to have this conversation
nor is it the tone that we require on this server
i said stop
it's a warning against both of you
if Epic removed the marketplace asset, then epic removed it and that's the end of the story
Censor nazis?
The ones who make posts disappear
The ones who actively clean up a discussion that shouldn't be here
Watch your tone. No one forces you to stay here.
And who are you to tell me to 'watch my tone' exactly?
He is a moderator.
Going by the orange color. A mod.
Yeah, and...?
If you want to use the Discord Server, you have to follow its rules and the moderators/admin.
Easy as that
So are you banning me for not liking posts disappearing?
I would infract you for calling us "censor nazis"
Play nice, kids. Them's the rules.
oi
I would really like to see Epic add tier system to the Marketplace, I believe many plugin developers would like this
For example how different stores allow you to sell different versions of the same plugin at different price points and also buyers can upgrade to a more advanced version later on
As far as I know this is not possible currently.
cough trying to change the topic cough
My brain stops reading after "I would really like to see Epic" and just inserts a "not gonna happen"
๐
@fleet garnet Would be nice indeed
(Epic please take notes ๐ )
@robust vector This is a moderated community. Everyone who participates here is expected to follow the rules. If you don't like them, you're welcome to find another community.
@fleet garnet One way to do it is having 2 tiers, with the low one being free
ยฏ_(ใ)_/ยฏ
Actually, some sellers have smaller packages and combined ones
I see that a lot for these UI Icons
There is one seller (content looks really good) who sells a few different packs and then a mega pack
๐คท
I'm mostly talking about this because I'm currently working on a huge update to one of my plugins and I'm not sure if I want to release it as a free update and it also seems kinda unfair if I release it as a separate plugin
I think he was talking of upgrading
Yeah sure, but that means at least that yo ucan have content twice on the marketplace
No sure to what degree though
@fleet garnet - Huge update for what? I am out of the loop
You can increase the price
If you add new content
But yeah, old users won't have to pay that
You could create a new one with a higher price and offer a discount to existing users on another mp
my vehicle physics plugin @oak whale
I still want to allow buyers to buy the cheaper version without the additional features so I'm at a point where I have no idea what to do
@north stirrup that's not a bad idea, Gumroad maybe hmmm
btw IIRC you can ask epic to give your asset for free to someone
sorry eXi, didn't mean to tag you
How many licenses do you think Epic would agree to transfer?
I transfered over 20 by now for those who bought my stuff early on Gumroad
Do you still have it on gumroad?
yes but no one buys it there anymore, it is easier to buy stuff over the UE4 marketplace (or at least more convenient)
You have the same price on both?
yes
I sometimes buy stuff on gumroad
I plan to have a lower price on gumroad
Gumroad is honestly better for me, I get more of the revenue and I guess most sellers would agree but it can't match the exposure you get on UE4 marketplace
That's why I want to use UE for exposure and gumroad for selling
Got about 100 views and no sales so far on gumroad
Is it worth trying to sell cinematic/action/hybrid music on Unreal Markeplace? My tracks have thousands of views on youtube, but how to take advantage of that here? Thanks in advance for help
@gloomy bramble I haven't seen assets like this before, I think you have to model it in 3D software, shapes seems easy to work with
no idea how well music sells on mp
might want to try and contact a few sellers that sell music and ask them?
do any of the paragon character assets have walk animations? shinbi and crunch seem to have only run/jogs
I don't believe (I could be wrong, never actually looked into the characters since they've been released). I think they all have the run/jog and that's about it.
How long after having a publisher product on Marketplace does it take to get access to the Creators part of the forum?
I got access by sending an email, didnt work automatically
lame. kk, who did you e-mail btw?
Sweet. Cheers!
Sure no prob
ugh, april was a crappy sales month
What are y'all thoughts on UWorks? (I don't know if this is the right category for it, so just let me know if I'm in the wrong channel!) I'm looking into it right now and want to know if it's worth it.
The devs seem really serious and involved
@misty vessel I hear it's awesome.
@wooden falcon for me it was a decent month so far
Actually I think it's the first time I ever say something good about it โ
But if you have any questions, I read this channel routinely and there's also the Discord server I manage, available.
well, I think my 90% discount on that March sale had something to do with it ๐
made for a great sale, but I think the next few months are going to suck
Can do, Vlad!
np
i have low poly assets ๐ ( can do what you want )
Now I want a donut for breakfast.
Hello guys, do you know any assets on the unreal for interior/exterior house designs?
basically i want to make a simple wooden house and I need some assets, can be paid also
but no more than 15ยฃ
that looks like a Simpsons donut
dont think you can find much for that money @tulip cargo besides perhaps free content and maaaaybe a low poly pack thing.
understood.. thank you
it was just for a uni project so i wouldn't pay that much for something that i'm not using that much
โTwo things are infinite: the universe and human stupidity; and I'm not sure about the universe.โ
โ Albert Einstein
amen hehe
"Don't believe everything you read on the Internet - Abraham Lincoln"
While the origin of the quote is questionable, i think it gets the point across quite well ๐
"I wrote Head Like a Hole - Abraham Lincoln"
you guys love my donut
@lunar fractal the problem with that quote is The Arrogant assumption that you know the universe.
It should say: the only two things I I know of that are potentially infinite: the universe and human arrogance.
lol
I'd imagine after the play, he wrote Hurt :/
I don't think he hurt himself tho
I imagine he focused on the pain, the only thing that is real
And, I don't think a needle tore a hole in anything
๐
Johnny Cash made it better
nods at A_Gentleman
@idle arch @shadow inlet The UE4 solution allows easy building of standalone, lightweight programs, based on the code modules and plugins in-use by the engine. Given that premise, I think it would be a good idea to add a new category of products on the Marketplace ("Programs"), for tools built as described.
Thanks for the suggestion @lean venture I'll pass it along to the team!
lol, that's not the devil horns...dammit discord
@idle arch Someone has ripped the models from another pack, textured it and is attempting to sell it https://www.unrealengine.com/marketplace/industrialpack
did they, or are the assets just similar?
very similar, but I don't think they're the same assets
the seam is the same, the windows are exactly the same
hmm it could just be a very very very look alike
looks like they used factory district as a base and modified the verts a little
pretty generic windows
the first pic looks a little suspect
does sort of look like they used it, then moved the verts...but then again, it's a simple mesh
if you look at onur's packs though.. if you can model skulls like that.. almost makes me wonder why the indus-pack one mentioned above looks so beginner-ish
only thing I can think of is that he's converting old unity packs
the skull looks photoscanned...the mesh, not the textures
instant
you might ctrl+f5 to make sure it's not showing cached images
or is it shift+f5?
one of those
Hey all - Longtime luker! ๐
Anyway looking for some feedback. Considering Landscape Auto Material, anyone work with it/recommend it? Trying to justify the purchase for myself xD
Has something changed with the marketplace within the last couple of months? I'm seeing odd prices on things, are prices being displayed in their converted values now or something?
might help bring the prices down on MP maybe
current trend seems to be stuff getting more and more expensive, or the other end of the spectrum just really bad quality
It might help reducing the % epic takes.
Why don't epic just pay the tax with what they get from their cut?
Surely we need to be encouraging artists to create more, and giving them a more fair cut would be a start
I've actually started purchasing assets for UE on different sites, where the artist gets a higher cut
Even Tim agrees ๐ https://twitter.com/TimSweeneyEpic/status/991690055226884096
This is an exploitative con job by Facebook and Google. They line up in front of devs with Google taking 30%, then Facebook taking 30% - making developers a minority participant in their own revenue. NEVER! https://t.co/Qz5TWHh1GQ
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30% is normal
sketchfab takes 30% cgtrader too I think
I think turbosquid might actually take like 50%
Well from what Tim has said, does the MP charging 30% align with the company's vision for indies? ๐ค
Food for thought.
I'd say it's mainly because things like MP are a lot lower traffic
an app store is going to get a lot more sales, especially on a platform as big as google or facebook
same goes with steam, they take some ridiculous cut like 30 - 40 %
if epic were to reduce the MP cut to like 15% I don't have confidence the MP sellers would also reduce their prices
that's just an opinion, but I'm going off what a lot of sellers say in regard to the epic 30%
I don't think they'd reduce their prices necessarily, but it might encourage better sellers
the higher the cut, the more skilled developers will stay away
just look at fucking Turbosquid with their 50% cut
chock full of absolute garbage
It's not 100% about reducing the price for consumers, but incentivize the creation of more content
The MP still lacks a lot of content
