#fab
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ooo...Hi-poly Low Poly
Let's not get ridiculous, this is "next gen low poly" and you will be 1 step ahead of your competitors
For only nein, neinty nein
next gen low poly? when it gets even LOWER poly than now? So it's jsut a square? SOLD! XD
low poly 2D :/
Yep, I fixed that badges issue. Just let me know if that happens to anyone else
STEPH IS GOING TO GDC SO YOU CAN MEET HER IN PERSON. DON'T TELL HER I SAID THIS SHE'LL KILL ME.
ALEX ๐
EVERYONE SAY HI TO STEPHANIE AT GDC AND TELL HER A REALLY FUNNY JOKE
Also hugs, give her many hugs. Don't even ask permission
Someone needs to walk up to Stephanie at GDC and go "Hi! I sent an update request like, 3 weeks ago, and haven't heard anything..."
@wooden falcon Or not ๐
๐
เฒ _เฒ
Yeah noticed it too
But am on vacation so can't change it
I was aware of the issue and I'm very sure i fixed it before i left but I might've just not sent the update
Drag & Derp
DRAG AND DERP
hahaha, I too read it as 'drag and derp'
@heady moth congrats on vacation ๐
wtf O.o
Why do I need to pay $100 to get my game on steam?
Dont they not take % from poeple that buy the games?
@half mist if you worry about 90โฌ / $100, you probably shouldn't consider doing business in steam
fee was introduced for one reason alone, to prevent people from submitting all the joke games/garbage, although history has taught us that it doesn't really work that well
also, this isn't really a topic for #fab as this channel is about ue's own marketplace
also, since you didn't read the page description, Valve doesn't even take the fee for themselves, they give all of it to charity
I was just taking a look to see how this works so I know what to do when my game is finished
And yea I guess thats a good reason
Morning
Morning
Christmas sale is over I wonder how the rest of feb will be.
I mean if I sale at least one item :)
yeah, it's only once per account
unless you break the terms
then you pretty much just lose your money
If u want to put your game on steam and you don't want to pay 100$ you are cheap bastard
Yes I said it!
That $100 is the least of your worries too if you are planning on forming a company to protect your assets in the case you are sued...
I'm curious about that, do most people here have an LLC or some company they publish under? (Probably more of a discussion for general sorry I thought I was in that room)
Got question
*Good
@zealous oasis shipped a game recently, do u have company?
I mean LLC
LLC might just be a US thing I'm not sure though.
Yes it is but the concept of it works in every capitalist country
When I say lcc i mean legal company
I have a limited company that handles my stuff
it's not entirely indistinct from an LLC
@elfin plinth You need to pay for it every month?
@half mist I think the Steam Greenlight fee is a one time deal
LLC is typical
you can form limited liability companies around the world, it's not something that just US people do (although they use the term LLC there)
and greenlight is fee you pay only once for your steam account
you can then put as many games up to greenlight with that account as you want (as long as you don't break their terms)
but yeah, that fee should be least of your worries
you don't have to have LLC to sell on steam but pretty sure you need to have a company still
@elfin plinth do you know if you can post as many games as you want if you have an early access account or is that just for greenlight? (Or do you have to go through the whole process for each game)
and running one will cost way more
๐
@brazen forum not sure about how they deal that once you've published already one game on steam
but you can put as many greenlight projects there as you want with that fee
although, if your game is VR game, it's possible to bypass the greenlight process altogether by showing your game directly to valve
always good practice to form a limited liability company if you're serious about building a business
@elfin plinth LLC? And what do you mean I have to have a company?
I'm developing the game and I have someone else thats helping me with models and animations
depends where you live but usually the overheads of a limited company are pretty low
in the UK you can set one up in 10 minutes online with 10 pounds capital
pretty sure steam requires you to have a company if you sell a game on steam, unless you can find a publisher for the game that lets you operate without one
A limited company? lol I'm just a person that made a game for fun and maybe a bit of money if I will decide to not put it for free
I would highly suggest looking up what the local regs are
I haven't published on steam though, that's just what I've heard
It's always a good idea to be prepared if money's involved, amiko
well, if you don't want to run business, steam is probably not the best platform for you
@half mist ^
This game for example is just a fun project that someone did and decided to post
You do not need to form a company, but many developers have found it to be beneficial. It will depend on where you do business and what kind of laws are applicable there. Once your game has been Greenlit, you will need a single individual or entity that will be paid for sales of your product. We cannot split payments to multiple individuals or members of a partnership.```
they must have changed that
they used to require it in past
Steam Workshop
Ok then I guess I will do some reading now
they used to have some age limit too in past but I can't find it
Djien dobre, friend! Thus exhausts my Polish
๐ almost, but it was very nice: Dzieล dobry to you ๐
Yes you can drag & derp
@modern perch @elfin plinth @gaunt flicker
It's the new drag & drop
See it as 2.0
๐
hey
I got this idea for a marketplace
asset
Sound of every buildin from strategic game
like: wooden workshop, temple, shipyard, market, farm, etc
Like it was in first two parts of warcraft
what dou you think?
Great ๐ I need your help then. ๐
I made a GDD with all the sounds that should be in this pack
Feel free to comment what do u think should be there ๐
Thank you for your help ๐ I will get back to you
Would anyone here be interested in a large data streaming system which I used to develop a MapVote mutator for the UnrealTournament project? https://puu.sh/tchtx/308554af4b.jpg
Or the entire MapVote template
If interested, how much would you think it's worth?
https://gyazo.com/13a0bd6529822f2d8407753b73e00c30
Working on an upcoming environment. Assets are mostly done, need some polish here and there. But just building the demo scene now. Hopefully have it submitted soon.
Anyone else getting double ups in messages on discord atm?
Anyone else getting double ups in messages on discord atm?
was but got double msg
Yeah discord is buggy ๐
maybe it was just an echo :/
I mean slack had message starring which I really miss, but other than that, discord is just fine
I didn't relal ylike slack much haha. But I was already using discord before I tried slack shrugs
I just wonder what happened to Nick ๐ He got the dev grant, slack never got upgraded to the paid community, then we moved to discord which is still free, and now he's never around ๐ Moved to Rio perhaps? XD
๐ He's back on twitter tho
And for slack it's like 8 or something/mo/member
So do the math with 4k members ๐
Oh I'm not really saying he should have put it there ๐ just thought it's funny that he pretty much went AWOL after the devgrant haha. Not really sure WHY he got the grant in the first place, it was never something that needed money thrown at it IMO shrugs but that was Epic's call I guess
๐
@ebon leaf oh you donkey! of course it's epic's call! now when you get your dev grant, because I ahve been so SUPPORTIVE of you.... I'm thinking 40%? should be coming my way!
lmao
pfft, good luck finding me. I'll be in Rio too ๐
bit late for that ๐
inb4 mods kick your for spamming ๐
lol
lol
hey guys, the double post stuff has been solved already!
hey guys, the double post stuff has been solved already!
(continuing discussion)
(from #game-jam-chat )
basically one huge issue is that regular users are not even aware they can vote for community pick
some marketplace asset might 1 5 star review
if @gaunt flicker wouldn't have been asking for people to vote for Linter I wouldn't have even known where the voting page was
allar spend 1 day asking for votes and he won :p
well, as positive side, at least now I know how the voting works
that also kind of shows how many people care about wanting to vote
but doesn't mean I accept the system
i hate it, i hope they remove it asap
the comment adam made in the creators hub seems to indicate that they think it's a big success and it's not going anywhere
I hope they add a Vote this for the community pick! button to the marketplace asset page that appears once you buy it
well, if they want to keep it, they really need to make people aware how the voting even works
I don't think the voting thing is really beneficial... it's only for new packs, which already have plenty of exposure simply by being new... and on top of that a the packs getting voted for, just by virtue of being new, either haven't been used, or have had very short term use at most. It seems like a pointless system that just serves to further add more exposure to assets that aren't suffering from the discoverability issue.
that's my addition to a conversation that I wasn't following at all ๐
crocks where also a big success, and not many people agree with that too
lol @delicate dove
yea maybe they just should remove it and make Epic pick instead
^
that isn't for just new assets
but
i rather just have a random highlight that randomized every refresh
tbh, I wouldn't trust marketplace staff picks either
There was a heap of suggestions other than community pick... not sure that the community pick really had anyone behind it... but that was what they went with haha
@delicate dove ding ding ding we have a winner.
I personally think a "recently updated" would be good, BUT it would need curation to make sure they were meaning ful updates, not just version upgrades or little bug fixes to avoid abuse... which atm, adding more manual work to the marketplace team isn't ideal lol
they could make top sellers etc lists so people would see what kind of things attract the customers
that aside, random highlighting is the best imo
of course, that would make well selling assets sell even more
which isn't necessarily a bad thing as crap products don't sell that well anyway
not to mention how well the community picks have been taken care of, having month old ones still high up
yeah
tbh, i'd rather just go back to the extra featured new items and have them focus on automation if this is the way it's gonna be with featured changes haha
well, no use suggesting stuff anyways :p
/me looks at the awesome wish list
yeah... Adam mentioned that there were a few big things planned for 2017... hopefully that turns out to be true but at this stage I'm honestly not hopeful. It's very clear that Epic, outside of the marketplace team, don't consider the marketplace a priority lol
flashback to 2015
what happened then? I only started in feb 2016 ๐
that there were a few big things planned for 2016... hopefully that turns out to be true but at this stage I'm honestly not hopeful. It's very clear that Epic, outside of the marketplace team, don't consider the marketplace a priority lol
:p
lol ouch ๐
hey man... we can update our version compatibility ๐ that's a big deal haha
cyber monday, that kind of stuff
yeah definitely.
good that you told me, totes forgot if i added 4.14 compat. :p
haha ๐
I wonder how epic profits from the sales, they still have to pay 70% of the base price to the asset maker
Tim said the MP wasen't profiting enough to allocate a lot of time (or atleast that's what I heard)
But then again, I should think 30% of all sales sums up to quite something
yeah... but it's a chicken and egg. Atm they have to pay way more pepole than they should to manage the marketplace stuff, which could largely be automated lol
then it becomes more profitable, as well as more well oiled to promote more positive change, to then result in hopefully more sales, so it's even more profitable lol
but... what do we know ๐
Doubt millions
all im saying is that just one guy made a few 100k last year
who?
๐ฎ no way
Allar? ๐
not allowed to say unless he/she goes "me"
"me" 
yeah... i mean, there's a lot of sellers that don't make a lot, but there's a lot as well that make a decent living off it haha. And there is a LOT of assets there now ๐
๐
lol
@plush pond 100k isn't easy, but I mean I got like nearly 150 on a suuuuper saturated market ๐
And I havent seen any replay stuff recently ๐
pretty sure someone said in this very channle the other day that their december was ~$28k
Holy $hit ๐ฎ
woah
If you can get the right things out there, and things that aren't already there are definitely the right hting if you do a good job, you can make a bit
that said... most people make a little from what I can tell ๐
Time to make a new asset 
I recommend a "make game now" button. That seems to be what a lot of people want/ask for ๐
yeah
make that a "Make MMO" button and you'll be in the money
though I think there is literally already one of those on the forums
@zealous ibex templates aren't worth the work. Trust me on this ๐
xD
probably more than free donation based indie games still
template = LOTS of "why doesn't the make game button work?" emails/questions... the other two packs I have - the support emails for them are great though haha
We made about 150USD from the highschool101
which was played by multiple million subscriber youtube channels
including jacksepticeye
130k downloads or something
donations are never a good way to make money in my experience lol
yeah
unless you make porn videos with game characters
people at itch.io don't even know how to unzip games and refund their 1 dollar donation for that reason
@delicate dove lol... I still feel like that probably doesn't get a lot of donations?
thousands and thousands of dollars
You've experience?
i wish i could do that hehe
i think one of the overwatch porn creators makes about 12k/month trough donations
or per video
people with money make me sad lol
Overwatch porn creator? I thought it was a 1 time job, people still want that? :3
Jesus, stop making me depressed ๐
there is one who does fallout-esque adult stuff, uses models from other games. i.e. Ellie from the last of us
guy makes 7.5k an episode
and its basically the same pelvic thrust every timeXD
...isn't ellie meant to be like 13 =/
wow... okay. blah
lol
anyways enough offtopic
Anyone else have the issue when you go to your marketplace pack in the morning and you just get redirected to a signing out page?
yeah. It's been reported int he creators hub and Epic are aware of it
you would have only gotten access to it assince you got that new badge ๐
Where do I find it doe? ๐
@zealous ibex Should be a link in forum if you are logged in with badge https://i.imgur.com/qhtLesr.png
@zealous ibex oh shit lol, I wasn't watchign this channel. But yeah, what @humble stag said haha
aha, ty <3!
@plush pond Definitely not me
Art assets have far more potential in making money imo
Unless you go full mmo
Generic shooter is super popular
But there are sellers who have a huge set of assets that are well made and highly priced
Which will definitely overshadow my single asset's sales
Art more valueable than code ๐ค Must be marketplace exclusive
@buoyant cradle If you write your own code the art is definitely very valuable ๐
But what if I make art, by programming, visual stuff that already has an implementation? That is rare on the marketplace, right?
with art you can also transfer it from marketplace to marketplace I think with less overhead (could be completely wrong though)
^yeah, pretty sure that is right
you can export to everything
wish Visual Studio had such a function: convert Unreal c++ to Unity c#
"Depends"
Ue4 art can still have special ue4 material
like, you do environment art and have foliage, people want wind effect
or other animations
or.. you do characters
animations are a whole another thing
if you do just the trivial "lets export individual textures for everything" + static meshes, it's a lot easier
which many sellers do
because it's easier
(not always better)
guess gamedev rules apply, you never know what your customer wants
we cant see an overview of every month of the last year anymore right?
just one month at a time
has anyone had a payout recently, btw?
we didn't get one the whole of December, and haven't now for nearly 8 weeks
imho after the report changes its been one clusterfuck
I need to send my laywer proof of loss of income (cuncussion), but due to the massive delays of the reports, along with how ffed up uncomrehencible it is for the average dutch person that will be involved in checking the situation out.
I will need to add at least a few pages explaining how it all works
8 weeks does seem more than 45 days
yeah, it has been more than 45 days
me trying to get accurate information from seller portal
http://www.reactiongifs.com/r/2013/12/hulksmash.gif
@flat schooner https://forums.unrealengine.com/showthread.php?116797-Marketplace-Submission-Guidelines&p=563784&viewfull=1#post563784
This is post contains general information about preparing your content for submission and Marketplace expectations.
General Marketplace Statements and Submission ProcessSubmission Process
Statement of Intent
Statement of Quality
Statement of Professionalism
Statement of Maintaining Content
Content Types Accepted
Making Blueprint-Only Projects Plugin Friendly
Can these be chanced in a later update? Technical Specifications:
Number of Blueprints
Input Mappings (If any input is included in your Complete Project, please include which methods of input are preconfigured (Gamepad, Keyboard, Mouse... etc.))
Network Replicated (Yes/No)
List of Features (Please include a full, comprehensive list of the features of your Blueprint)
Intended Platforms
Platforms Tested
Documentation Included (Yes/No)
Important/Additional Notes
for example if I later on decide to add network support
@plush pond Yes
ok, thanks
Oh $hit
I forgot to update the number of blueprints in my later releases ๐
I've easily added 5 blueprints ๐
@zealous ibex wow... reporting you to epic right this second. CONSIDER YOUR CAREER OVER ๐
๐
If you send an email to a seller asking a question... how long do you wait before getting angry?
If you haven't gotten a reply
3 seconds. ๐
Aye
in my experience, if they are going to get angry they already are in the first place haha. That's as a seller though, so same as your experience I assume ๐
I got 3 emails within a 3 hour span
Someone is super angry and 'its not ethical for me not to respond'
lol yeah... you had no hope of making that person happy methinks
I figure 3 business days is a good response time, /shrug
yeah, I'd say that's fair.
3 hours is definitely expecting a bit much, particularly in a community made up of people from all different time zones ๐
Same. Generally even if I can't respond, I send a "thanks for the email, busy atm but will get back to you soon" from my phone ๐
but regardless, getting agro after 3 hours is nuts
I just replied yesterday to an email i totes missed a few months back XD
normally i reply fast though, just missed it entirely
lol ouch ๐
ouch
hehe
rip @rustic siren
At least you'll have an A for speed on your customer service ๐
bastards still don't bother leaving a rating on the asset
starting to think I need to reply with "don't forget to rate the thingy"
probably get 1/5 stars for being 'annoying' then lol
Hey I guess that's better than people who don't properly view the level and leave a 1 star review
Don't ratings work like golf scores anyway? The lower the better? ๐
("When I pick all the pickups up I have no items in my inventory")
YEAH, SEEN THE -, that's for removing the items ^^^
@rustic siren EVERY time i read your name, my head goes "slap anus"
which is dutch for weak anus
๐ฆ sowwy
if its any consolation, you're not the only one
Ugh... People always downvote positive comments on my marketpace packs...
@delicate dove thank's for now giving me that association ๐คฆ
And that sucks @jovial thunder
i hate that i dont get notifications from when people comment on my stuff
@gaunt flicker Depends a lot on the asset price and such and on the asset. E.g. if it is cheap or mentions no support. Otherwise, especially if support is used as a selling point, <24h response time is exceptional, 1 business day is good, up to 3 business days is okay, anything more and it quickly becomes pointless, because there may as well be no support. Again, depends on complexity of asset and question.
But yeah 3 emails in 3 hours is bogus. If it's critical, I might ping again the next day if I got no response, but I see a lot of really basic questions on the marketplace comments, so I guess if you get spammed with those I'd understand if it takes 3 or more days to answer them... if you do at all.
รhm, since when can we add C++ code to our marketplace projects?
I thought only BP only or C++ plugin?
@quaint cedar old news
The first one was that Shooter C++ project
I think that was over the summer, maybe even spring last year.
TBH, I didn't even know there were more out there?
Well i had discussions about PRs that allow me to use stuff in Blueprints WITH marketplace folks
no one told me i can just use c++
Ah
/flip
The problem that I see now, is we can't find C++ projects
I don't even know where that C++ Shooter project went to
Yeah, that makes no sense
Create your own war machines with this complete modular vehicle solution.
The Medieval Combat Starter Kit allows you to quickly set up your own melee-combat based project! Thanks to its modularity and host of melee combat focused features, you can easily shape this kit into anything you want your project to be!
Ah, that's another one
Yeah idk about more, as they got linked to me
Got asked if my Crafting system is supporting C++
Well.. of course not as I thought BP only
Haha
But now you know
You could do it now, and then just expose everything to BP
and viola
C++/BP project
Na, i will make 2 versions
Ah
As there are enough people who don't want c++ in their projects
true true
Will still have a talk with Steph and Adam on monday
Wanna know what's that all about
There it is
I wish I could get the link to the website version from launcher
A C++ multipayer first person shooter template project which loadout customization and other modern FPS game features.
#SundayMorning
lol
@lone mountain you sure that's not a plugin though?
The shooter kit is a cpp project. That was the first one that epic was "trialling". AFAIK there were not any after that though I haven't looked into the other links he gave
curious, does anyone have this? https://www.unrealengine.com/marketplace/vico-dynamics-plugin and would you recommend it?
A plugin for Unreal Engine 4 to use the VICO Dynamics soft-body physics library.
So, this happened
As marketplace is so slow in including new version of the plugins, allegorithmic now provides binaries themself too
I really think marketplace staff should reconsider update policies for existing assets so they could be pushed through asap
https://github.com/BrUnOXaVIeRLeiTE/SCUE4-Plugin is this at all worth it for a single player game?
it's apparently memory injection validation but it looks like a HUGE pain to sit and make sure all your important bits are encrypted
they had
that's another release
@lone mountain
hmmm
they haven't updated the lates one to their github
they have two 4.14 releases from Nov
oh right
Due to the issues surrounding Github, we will be phasing this out of our release process. All current versions will remain but new releases will no longer be added.
Hmm, I see. TBH it is good they are committing to release builds/updates as needed.
Good lord, there's some seriously overpriced stuff in Marketplace-but not as bad as Unity.
With Visual Novel Template you can make your story come to life! Scripting is done easily in Unreal Engine and can be played out of the box once you add your character and scripts.
Given there's high-quality free tools for making VNs that are way more flexible than that, 50$ is way too much.
$50 doesn't seem that bad if you want to use UE4 and it saves you 3+ hours of work..
yeah sensible marketplace purchases can save you alot of time, especially during the sales with some items at 97 percent off lol
yeah... $50 for somethign that essentially does all the hard work for you making a visual novel isn't at all fair to complain about. If there are other tools that are free, go use them for sure... but if you specifically wantt o make one in UE and you either don't have the skill, desire or time to make the framwork, $50 is a score, especially given the way those things sell on steam and such.
btw @modern perch , I dunno if anyone responded the other day - I forgot to. I got my payment in december so if oyu haven't already, I'd follow it up with Epic (I hope I am remembering correctly that it was you asking about that haha)
It was me, yeah cheers for that. We didn't get a payout in December :(
Time to chase people up I guess
they missed a payment of mine back in october... never got a reason why, but they fixed it up in less than a week.
Which was a big long IMO but still better than "wait til next month" I guess ๐
Sounds like they do payouts by hand then :|
That should really, really be automated
lol... are you surprised at all?
Sadly not, but really?
lol I dunno. Not much automation at all it seems in the marketplace system. Hopefully 2017 is the year of the robots ๐
Lol
Hey @modern perch, can you send a message to Stephanie about this?
Will do
blah, this month is on track to suck worse than December
yeah... sales kill the following month ๐ happens everytime lol (well, all three I've participated in lol)
that'll teach me to not put all my packs on sale when they have one of those
I was all like "hmmm, but I want to be able to put this one on sale in Jan, and it was already on sale on Cyber Monday...better not put it on the Holiday sale"
I think you would get bad sales anyways, as it's more about people having already blown a heap of money, more than having already bought your gear. I dunno though.
pools getting crowded ๐
lol
Are event sales counted towards your days of sales? (atleast I thought you could only have your asset on sale for something like 60 days or something)
sry ๐
Nah it's all good - just realised you wouldn't have been able to see that when it was new haha
I'm still pretty new ^^
Creator's Hub only XD
so are the sales guidelines tbh ๐ I wasn't meaning anything by it - just letting you know that there was a thread to reference if you wanted.
Wait
minimum of 2 weeks prior to the sale date
``` But I got to hear 1 week in an email
Which one is it? ๐
I'd say go by the 2 weeks rule lol. Then you'll always be safe.
It used to be that you could put it on sale as long as you got someone early enough, which was usually about 3-7 days in advance haha
Then I'd better start writing an email :p
lol yerp
it's two weeks, and they're enforcing it now ๐
I never knew this rule, so sent a rale request and they said 1 week there 
what's a rale request ๐
lol
Yeah a rale request, you red that right @shell jacinth ๐
Hey I was making building sounds mp asset and I ask you for some help, here is first Video WIP
And here is GDD where you can leave a comment what sounds I should do more: https://docs.google.com/document/d/1gw-84gi7fLTgCiLeJSgSnF3DeGjPMfPb2-D5gRVqUBs/edit
This is list of the building sounds made for strategic game. You can hear them here: https://youtu.be/7fxoPGBCEPM Feel free to leave a comment about a new sounds you wish were here. Barracks Koszary Done Blacksmith Kowal Done Church Koลciรณล Done Courthouse Sฤ d Done Farm Fa...
at the same time you can learn some polish words ๐
OMG I am sooooo funny
Probably added a way too long entry @flat schooner ๐
@modern perch @ebon leaf even if they do payouts by hand its better than Slooh. Had them as a client for my company and the payments were handled by the President's 70-ish year old grandmother. She was consistently late. For the millions they made they sure are an archaic company.
Lol
Did you actually watch his whining @delicate dove ? Its his third video complaining about mean people and Mixamo in the last few days. I couldn't get more than a few minutes into the first one.
i actually buy popcorn
not kidding
its like a comedy show with some insane conspiracy person
That is an impressive popcorn cup for your home.
Are you the one who did the Luo's caves btw?
I don't get the joke about the stig, but nice work. Bought that thing like a year ago for a VR project that I never ended up finishing. Which...is so far true of all things I"ve bought off the Market.
me neither, was a poor attempt at a joke
glad you liked the package :)
sad the project didnt pull trough
Heh, its alright. Always my fault since I'm apparently bad at literally everything still haha.
i rather say "im still improving myself" over "i am bad at something"
I'm still improving myself in everything from being bad. ๐
oh, @honest quail truebones considers you a terrorist thief
Do they really say TERRORIST thief?
That is some epic drama llama right there.
i sometimes think its actually really good acting
That would be nice, but considering the likes of indie groups such as Digital Homicide, there are a damn lot of people that don't know proper business etiquette.
he is still ranting about antidamage, hesus christ
it was about the marketplace though, minus my last (now deleted) post
yea, he was basically saying a whole bunch of us where terrorists, thiefs, drug dealers.
focussing at ue4 marketplace sellers
last time was when he and me had a falling out i think, at least that was the last time we spoke
and that was months ago
but its comedy gold hehe
Not if you have to moderate the forums with him being in or trying to get in
yea, he tried in the video even
Na, it's something else. As you know, first posts are moderated :P
Haven't checked recently, how long is the wait time on response for fresh submissions?
Interesting guy
I am surprised he's not on here
Actually, for some off reason, I am pretty sure he must be
I don't think he is, and if he were, he wouldn't last long
lol @delicate dove same, tho I don't get popcorn, I just enjoy laughing at his rants ๐
oh new trubones? Sweeeeeet. As long as you have an adblocker installed so he doesn't get coin it's fine ๐
๐
oh god its a 42 minute one... I'm not sure I'm that interested haha
hey... You guys that trubones talk about apparently get paid hush money? How can I get in on that deal ๐
ikr
all of his videos are 40 minutes plus, generally
i think if he was in this chat, he'd be recording us already
if he find a random website where the words true and bones are next to eachother he already record it and rants about mixamo conspiracies for about an hour
@modern perch you say that... but if I remember correctly, you were one of the lie-fuelled conspirators so I don't think I can trust you, and seeing as YouTube corroborates your story, that also means they are in on it! 0.o
well... amber"she"e makes that clear enough
i had a male ant as a hero in an lbp story named Amber, and everyone was "but isnt amber a womans name"
hehe
lol
@delicate dove *you
You are like a star in one of his rant vids ;P
@modern perch yeah lol like mod role is epic staff ๐
he made another one about me, but it was borderline doxxing, so i asked YT to take it down and they did
Aww I didn't watch it yet ๐
HA! More proof that YouTube are involved!
I'm starting to see triangles everywhere 0.o lol
#illuminaticonfirmed
how far does the rabbit hole go?
lol, TrueBones references Mr.Necturus....
so how does it feel to "represent Unreal" @delicate dove ?
not the first time :p
feels awesome though to be an official crack dealing representative
crime ring is how he said it, I think ๐
hehe
wow, this guy is wacko
does this guy realize that not everyone who posts on the forums is from Epic or represents Epic?
you should see the one about one of the unity marketplace people
he is making discusting sexual remarks about her
well.. dont watchit actually, its beyond funny cringy
its just blatent fubar
and he thinks you're using the royal "we" in your post or something
he also didnt see the original thread
we gave the guy proper advice, polite even
all he did was rage at us
yah, I remember that post
mr.nec was being irrational
which at the time reminded me of Truebones...
hehe
Hey everyone! We are aware of the Truebones situation. We can't and won't try to tell anyone what to do in this regard, but we do advise simply leaving him be. Engaging him only encourages his behavior.
wow I just realized I have overriden my pack's logo by a microsoft paint crop I made of it ๐คฆ
how do I get in on this "chrime syndicate/ring"? It sounds fun
ok, this pack is on sale again, and is compatible only up to 4.10...
A collection of 56 urban interior assets ready to populate your next project or scene.
all he has to do is click the freaking check box!
I doubt it has anything that needs to be updated for 4.13
I don't think you should be allowed to put things on sale if they're not up to date with engine versions
I don't think it should still be listed, there's a clear one month rule
I'm sure any of us would get a mail for being late, but 4 engine versions?
To the Hangman...
Hey everyone, in these cases please send us a message on marketplace-support@unrealengine.com so we are aware and can take appropriate actions to get the engine version updated or take other action as necessary.
I'll get this one taken care of though. Thanks for bringing it up, @wooden falcon!
np ๐
Great, now I also watched this video about truebonez, can we delete it, so other people don't get cancer like me for watching this crap? ๐
it really is sort of disturbing
Just out of curiosity, anyone know who owns this twitter handle? ๐ https://twitter.com/UEMarketplace
The latest Tweets from UE4 Marketplace (@UEMarketplace). Unofficial Twitter account to help promote Marketplace seller content. Tweet marketplace-relevant content to us, or use #UEMarketplace for retweets. United States
I believe @jovial thunder and @rare lynx
@zealous ibex ๐
Well to any of you, ty for da retweet โค
๐
Bonus follower ๐ I knew being helpful would pay off eventually XD
I went over the the twitter handles following ๐
Followed all of them, I'm supprised how many I didn't follow
@jovial thunder You man see that I followed you again, I accidentally unfollowed when following everyone ^^
aww I'm not special ๐
haha
๐ธ
I'm getting some random emails from users these days.
Like they say something is wrong and when I ask for more information they disappear.
In my experience that usually means they resolved it themself lol
or that they were user errors instead of your content pack's errors
It's good to see the last package isn't pirated yet.
Not sure if marketplace is preventing it or Mr.Pirates didn't like to spend $150 on it lol.
more expensive packs often take longer to pirate, as they throw money together and buy it
but tbh, im done checking if stuff is pirated, it just gets annoying
What is the best way to check for pirated copies? (so you can DMCA them)
Hm
Hm
I dont wanna crack shit, I'm just scared someone bought my asset for like 10 bucks during the sale and put it online ๐
I dont wanna crack shit, I'm just scared someone bought my asset for like 10 bucks during the sale and put it online ๐
I dont wanna crack shit, I'm just scared someone bought my asset for like 10 bucks during the sale and put it online ๐
woooooooow discord
tripple send bug?
๐
XD
Anyhow, does anyone know what time GMT your sales reports get updated? (aka which time I can be dissapointed that I had no sales again :P)
I think it updates in roughly 4 hours. Not sure though
ty, it's always like when does it update as I don't live in the US ๐
same. That's why I'm not sure when it happens ๐ I have just noticed it somewhere around there I think
question, is this weeks payout for november sales or decemebers sales? i forget.
This one will be for november sales.
thanks ๐
No worries ๐
@zealous ibex Just add a "Free Download" to your package name and google it.
You will see if your package is pirated or not.
Crack?
There is no lock to crack it. ๐
In my experience if you sell something on gumroad it gets pirated way faster.
That's why I didn't release Affordable Landscapes 2 on gumroad.
And that's why it's still not pirated.
@zealous ibex i will crack ur asset mang ๐
I think the best anti-piracy measure I've seen was for Video Game Tycoon.
The creater created a torrent of his own game with one small difference:
The game at some point becomes impossible to progress with due to piracy
It was actually well-recieved as it showed the damage that piracy can actually cause in a way that makes sense for the game.
you mean gamedev tycoon, and yea that was hilarious
especially when pirates began asking on the forum how to counter the piracy
hello, I dont wanna work, I just wanna make a million trillion dollars from selling 1 texture on the Unreal market place
your plan won't work, there is not a million trillion dollars in the world
to be fair, s/he did say s/he wanted to MAKE that money, not acquire it ๐
lol
yaay, cyber monday sale payouts ๐
wow a 45 day payout term is a long time ๐ฎ
aye
Means I'll get my first payout sometime next month ^^
not so bad since it's monthly
Yeah but for your first payout, there is a wait ๐
so then I can go around saying ITS UNREAL how much money i've made in the UNREAL store ๐
yeah
sorry I set you guys up for the pun.
I gotta get this level building kit, right out the door! ๐
many people building Sci Fi games?>
Quite some I think, atleast seeing how many scifi prop packs there are on the MP
"You're in a tank, you've got a bunch of sharks and wolves...barking and swimming around you" - Truebones, describing the Marketplace
lol
Somebody needs to hook this guy up with a seat in the Trump administration
good I wanna eat those sharks
wait truebones said something about the marketplace
I really need to watch his video, just delaying watching it over and over again in favor of actually working on my asset
If someone wants an equip system, that is like armor equip right?
hmm, what sort of game?
well, depending on the game, the inv system could be vastly different
Just not sure what they really mean by it ๐
in a fps, you might just have weapons mods
Sigh how are they thinking I can make this generic? ๐
lol
it amazes me that someone pays < $100 and expects one on one development
I think feedback is great, but some people seem to think the developer should cater to them
blueprints look like more trouble than they're worth for a Marketplace pack developer
omg, lol: "utilizing the metaphor of a city with a drug dealer on every corner, but poor Mr. Necturus doesn't sell drugs, he sells apples and oranges to feed his family" the drug dealers in that "metaphor" are all other marketplace developers
there goes my next pack idea
I'm 51% sure we have something in the EULA about that
51% sure, that's pretty exact @sleek egret
That's definitely not my non-committal percentage ๐
ue4 eula or marketplace eula? You just made me curious ๐
Marketplace? Either way, don't sell drugs on the internet.
Cant find anything
Necro's Totally Not Drugs Pack (51% sure)
But I have crappy search habits :p
I think you are telling us to go out and sell drugs on the street @sleek egret ? ๐
Don't do the thing.
lol... very high level of comittment there ๐
Please don't make us have to update our policy to specifically include "no drugs" ;_;
what about legal drugs? ๐
hey... as long as those blueprint noodles don't cross and the materials are PBR, I don't see why we can't sell drugs on the marketplace ๐
omg, UE4 has finally caught up to quake 1: https://www.unrealengine.com/marketplace/first-person-grapple-hook
First Person Grapple Hook Blueprints.
@proven lily LMAO
nah, Quake 1 BSP was still more versatile :p
to be fair, if you were doing that compiling on a PC these days it probably wouldn't be that bad ๐
probably not
but yeah... I remember leaving a quake 3 arena level of mine compiling for 34 hours straight... only to realise I had put one light in the wrong place -.- lol
haha
yah, Unreal was a revelation for me, with the quick compile times
but the Visual Basic Unrealed made up for it by taking around 5 minutes to start for me ๐
haha
still my all time favorite editor
I demand these boxes be opened and searched for drugs: https://www.unrealengine.com/marketplace/yughues-wooden-crates
35 wooden crates available in 5 different conditions (fresh, worn, weathered, burnt and mossy).
cause someone must have been high :/
those edges are so sharp you could cut yourself
that's for when you are coming down I guess ๐
I'm guessing someone forgot a link?
Wait now your all loving these boxes?
I love that there's a message that the shots were photoshopped
wait no... nvm. Says in the description "The asset also contain 5 other crates (240 to 768 tris - 1k textures) as a free sample."... how is it a free sample when it's included in a pack you pay for....
A month ago or something, you where all hating this set of crates ๐
@zealous ibex I just said $5 is stupid low ๐ that's all.
I dunno what you're talking about, they're the best ๐
Quick question about marketplace, its main aim is to sell game development stuff to users of the ue4 engine, correct? not to sell software to end users?
only to users of ue4 engine yes, so not i.e. sell quixel suite etc on it
Replay System Plugin released ๐ https://www.unrealengine.com/marketplace/demo-player-with-vr-spectate
A complete Replay System with tools that take Amazing Screenshots of your game. Empower users to watch and create content of your game with this easy to use plugin.
first plugin, now time to do an editor plugin ๐
Cool ๐
What?
Nooo
I gotta submit mine really soon
#UE4 Blueprint replay system coming (probably) soon to marketplace! https://t.co/YiLcjtUQBn
๐
I was trying to remember who it was talking about a replay system lol.
๐ it is something i've been working on for awhile over a year, but only since 4.13 has the internal replay system has gotten really reliable from my testing. (probably from paragon fixes ๐ ) Then i decided to turn it into a plugin finally and release it.
Yeah, mine is really different than yours since mine doesn't use demorec
just a question, if the replay system is implemented, what does the plugin add. just curious
mine isn't automatic - more control, could be extended to a gameplay element, for example a puzzle game or a racing game ghost car
yeah, mine used the replaystreamers, so it captures it all very much the same as paragon replays. I see yours can be actor specific for gameplay which makes it different in use ๐
There is a memorystreamer in the engine that can be used for specific actors to "replay" a kill shot in game. Its something on my roadmap as an option or separate thing or something.
Wish : SteamVR_ExternalCamera support plugin
@plush pond it should be easy to setup though as otherwise there's not much value in it
system like that basically just stores snapshots of the transforms and then plays them back by lerping between the snapshots
although if you do store animations properly then it's a whole another deal
was just thinking of the racing game thing (which is more trivial to implement)
Anyone from the staff is on?
P:retty sure it's the wee hours of the morning for them so probably not ๐
Racing games use deterministic physics and store the controller inputs.
ah, we were talking about the replay system only ๐
Well, someone mentioned racing games - that's how they do it! Hehe
@modern perch: talking about racing games? do you mean the "ghost" car or what?
Any kind of replay system, yeah
Ghost car is a good example, bit replay AI too since AI will use simulated inputs, more or less
You get weird results using snapshots
like?
oh you mean like in corners
yeah, I get what you mean
you could do some math to fix that though
Best case vehicle movement doesn't feel right, worst case things like collisions and spinning out can go pretty wrong
to make them follow a spline shape for example
If you have a replay with multiple vehicles, rather than strictly a ghost car, snapshots won't really work at all
why?
They won't capture physical interaction between vehicles
you could store the snapshots more often to help with it
I think that's what codemasters games do
they write a HUGE file on disk while you play it
You'd need absurd snapshot resolution to get.it to behave correctly
Honestly, it's just not a great solution to the problem
yeah, I can't really comment on that yet, but I'll sure try it myself at some point
doing the physics sim again isn't fool-proof either but I guess one could combine two
It's okayish for a single ghost car, and the less simulationy the better
Deterministic physics and stored inputs results in fairly lightweight replay files and it is more or less foolproof
if you could guarantee the physics sim is fully deterministic and same with your data, then it should work fine
but if you do sim grade physics, I'm pretty sure you'd have to have some failsafes around in case players computers don't keep up and you need do things less optimal way, breaking the determinism
hybrid solution would correct those anyway, like if you stored snapshots (with physics sim values) but not as often
I might try that if the snapshot route isn't good enough
and, now I'm doing offtopic in #fab, today is not a good day ๐
AI in heavier Sims isn't as difficult as you think to be fair. You can store different input streams from players of differing ability, and defer only to a looser AI in special cases (overtaking, collisions etc). Most of them won't even bother with overtaking AI which is why games like Forza have such seemingly aggressive opponents.
AI?
I don't know how AI got into this? ๐
but I do know that physics engines has that fail safe to protect from deadlocks and my own physics sims have them too
while it's unlikely that you have to use them, it's possible
unless you dev on a specific platform like ps4 etc where you can guarantee the hw stays somewhat the same
@elfin plinth yeah I made it as easy to use as possible, and you can do animation in 2 different ways; Either record every single bone transform (Wich is not very good if you're saving the replays, 10 secs of 2 ue4 mannequins at 20FPS took 7mb) or duplicate the anim BPs and make them fit for the replayed actors. Here is the planned wip description for the marketplace asset https://drive.google.com/open?id=1HsBkQtfz7aisEXrXAgtIR5QdZu9TsqrMYzzErWmH4z0
Description Video: X With this versatile blueprint replay implementation, you can easily create all kinds of replays for your game. For example, in a racing game, you could have 3 different replays: after you crash, after finishing the race and even a high score ghost car, when you race! Contro...
๐ awesome featurelist
Thanks!
"If it works on you, please let me know!" on should be for @plush pond ๐
And if you say platforms intended, mobile, console, pc, you should probably consider testing atleast mobile ๐
@plush pond nice ๐
Console is the only one that I can't test
well I have ps3 ๐
thats all
and ps2
But I'll test it on mac, windows and android
but intended platforms doesn't mean it will work right? ๐
Intended =/= tested
True
But you should if possible have it tested, or someone will buy it thinking, oh this is intended for mobile
And the UI ends up not scaling or something
definitely agree with that
And I wouldn't list it as a supported platform unless you can test it
What about consoles tho?
supported != intended
correct @plush pond
If you test it compatible with a console controller on windows, would that be enough as it should work?
I would never list a pack of mine as suppoted for console... but I might list it as intended
But without being able to test and trouble shoot myself with a console, then I don't understand how I'm supposed to be able to even begin supporting it lol
This is just my feelings/policy... no idea what the official word is
they are good for some exclusives ๐ but I don't have one atm either lol
that new mario game looks sick though
not paying the price for the switch though ๐
The easy approach to console exclusives: Just don't game ^^
But we are going off topic ๐
lol yeah... don't wnt the popo jumping in here ๐
Nice
so is Unreal goign to host a stream that is AFK all day? or?
hmm maybe @white osprey can look into multihosting or so. show 4 at the same time and let viewer pick whichever might be more interesting.
can you report conent packs that cause issues in some way? i bought a content pack that makes it so i cant cook my game. If i remove the pack it cooks fine. Ive had issues witht hese pack authors not bothering to respond to me. if i dont get a response just curious what my options are.
if they dont respond, email the marketplace peeps
hmm their email should be pined.. /me looks @ebon leaf & @sleek egret
whoever can do that
marketplace-support@honest portalengine.com
then they will probably tell the creator to look at their project and fix it
If you need to contact the marketplace team, the most appropriate way to do that would be via:
marketplace-support@unrealengine.com
whoo
Thanks I will give them a few days.
@oak fiber who is AFK?
you are like 5 hours behind. cheers.
@plucky helm How are you contacting them? Be sure to use the support email and not the comment section, as sometimes it's easy to miss something in the comment section ๐
@plucky helm how long has it been since you contacted the seller?
One has been 2 weeks. I emailed him and commented. The other that is causing the compile error responded this morning and apparently has this issue with a few of his packs
the one that has been 2 weeks isnt critical and likely stuck with what it is but the cooking one is critical and at least that guy got back to me today.
@sleek egret I have a question! A marketplace asset I helped out on was developed on 4.11, but 4.14 was the latest version at the time of submission/release. We were thinking it should be possible to offer versions of the asset for 4.11-4.13 as well... how would that work? Do we submit a separate 4.11 version (which is compatible with 4.11-4.13), or is there a different process for it?
That's what I've done in the passed with that scenario
well no, sorry, just re-read
I submitted multiple files
in one submission
@tall helm thats what I had to do after a mess-up with the cavepacks. send older versions and make sure to iterate in the email they should not overwrite the newer ones.
you'll end up with
https://i.gyazo.com/87db8a9f8516b1869f5b46d75959d42e.png
yeah that's what I have for my packs too, but asking how it is with newly released packs and adding compatibility for earlier UE versions
Building Sounds Making of pt. 3 Check all the sounds: https://t.co/XUY5oiskjV #gameaudio #ue4 #marketplace #gamedev #indiedev #sounddesign https://t.co/pyKgpqoETf
HERE IS MY FACE!!!
But not the face matters here ๐
looks cold over there
it was chilly ๐
are any of the animation sellers here?
@flat schooner Your work looks so much more interesting than mine.. ๐
@oak thistle but it cost me a lot to move outside and it is overrated, FPS is high and stable, graphics is cool but gameplay sucks when u don't have a lot of gold and there are noobs everywhere
I work a lot with SVG files and it really annoyed me that UE4 had no importer for them, so I wrote a plugin for it :)
And I am again impressed how easy it is to extend the engine.
neat man
Cool
@tall helm Basically you'll give use the 4.11 version and let us know it works through 4.13 and just send us the 4.14 version along with it. We'll list both.
ok, thanks ๐ that's what I figured. I'll pass it on to my client!
@west tide if you can make that generate msdf + sdf from the SVG, I'd buy it, now just SVG to texture conversion has zero value for me even if it's in engine
by msdf I mean this https://github.com/Chlumsky/msdfgen
that app has crappy SVG importer and it would be superb to have the generator in engine
there is a (grayscale) SDF in engine but it's only to generate the bitmap from font file
with DF images, we can get crisp UI images even the texture sizes stay minimal
which is my main interest on it but I could see it useful on some game props too if you need sharp details that don't eat all your GPU ram
@delicate dove Twitch hosting features are driving me crazy. I wish I could do a multi-host like that and also have "host override" so it would automatically kick off low-priority streamers. Snake Pass' or Proletariat's streams, for examples, should be hosted over basic content (or offered as an option via a multi-host)
It's limited in many ways
So if you are in a host list and start streaming first, it doesn't matter if you are the bottom of the list, you will still overtake anyone who comes later
hmm maybe write a tool to refresh every hour or so?
shouldnt be too hard right?
at least, im saying that from a non-coder/scripter pov
@delicate dove @white osprey Can definitely write a script to manage it, but Twitch also rate limits your hosting commands
Although I'm sure UnrealEngine can get around that
Normal people I think can only do 2 hosting commands an hour?
I think three, because whenever I manually switch hosting it says two remaining
Aye
well, there you go. hehe
We now have a discord channel for all our customers and supporters to join in and be a part of our community. https://discord.gg/WeGDkuu
@white osprey wait the ue4 account autohosts? ๐
@elfin plinth as what kind of asset would the sdf be saved?
Would you want a new font for every imported svg?
@west tide just new texture, with DF in it
And how would you use that in the UI?
@west tide here's example what you can do with msdf
don't mind the issues with the setup, basically you'd get 64x64 DF into 16kb
shader to "decode" it simple too
Sweet, didn't know that ๐
you can then just put UI material on UMG to display that
unreal uses similar tech for fons
but it's single channel
@west tide check graphics channel for a sec when you haz time
@elfin plinth thx I will look into it, but no promises. That msdfgen project uses a lot of code that I would need to integrate.
if you do, drop me a note if you need betatester or additional info ๐
@zealous ibex Yeah, I've been adding #ue4 streamers to it
@gaunt flicker If you're volunteering, then go for it
#OnlyIfICanHave1BillionYearsToCodeTheShit
Also, here's a script idea for you: a scraper that checks out new public trademarks made by developers so you can leak titles before anyone has heard of them
LMAO
Then game devs will have to file multiple TMs just to throw off people watching the bot's output
Pretty sure thats already a thing
awww
Lol thats funny
Of course that's a thing already
Thats how people knew Alphabet was a thing before Google announced it
LMAO
Hey @white osprey is Dave from Epic here?
Dave Allison?
I don't know his last name
Marketplace staff or somewhere else in Epic?
yes, marketplace staff
He reply to my mail, but it wasn't clear to me
I was wondering if he is here, so I could ask some aditional questions
but no rush I already send reply email
He's not here in discord but he's sitting across from me right now. If it's urgent I can give him a heads up
@sleek egret I have old comments on some of my marketplace packs that aren't inappropriate/spam, but simply irrelevant now. I'd rather have comments that matter be seen. Is there anything I can do about those irrelevant comments?
Why they're not answering to support request emails ? I sent an email from 13-Jan but there is no response, I got just a received message!
Not even one real business day elapsed?
Not sure if they worked on MLK
But you sent something on a Friday, expecting a response when?
Monday ๐
MLK day is a federal holiday in the US.
@shy bloom Don't always expect a reply even the next business day. They can take several days to respond in many cases
Anyone else receive a refund yesterday? I have a refund on one of the products I sold for a discounted price during the event sale, but was never contacted about it. Wondering if fraudulent purchases occured (Refunded on 1/16/2017)
None here. Last fraudulent purchase refund that happened for me I got an email about it lol
Alright, I'll get in contact with the marketplace team then :p
@jovial thunder emails regarding fraudulent purchases usually go out a day after the refund shows on your account. You'll likely get something today or tomorrow.
We'll see ๐
It wouldn't hurt to get in contact with them though. ๐
@jovial thunder Flag them, I'll be able to remove them
@sleek egret Alright, thanks. Just wanted to make sure they could be removed for that reason ๐
Big props to @empty urchin for resolving my issue
hey guys lemme know if you want to see this on the marketplace https://www.youtube.com/watch?v=2Z9mXUDfAIc (BP's not animations , animations belong to kubold)
Extended Facebook Online Subsystem now available for all platforms! ๐๐๐๐ช
http://gamednastudio.com/plugins/images/ExtendedFacebook/Wiki1.png
Extended Facebook Online Subsystem
Engage players in your awesome game!
Extended Facebook Online Subsystem is a plugin for Unreal Engine 4 that integrates the Facebook social network for all platforms (using embedded UMG widget) and iOS & Android (using native Facebook SDK). It implements Online Subsystem so you can use available features exposed by this and/or special functions and Blueprints nodes designed only for
@thorny zenith I was very strongly thinking about making a cover system, but had no animations to provide with it ๐ฎ
same here haha ๐ animation is such an annoying limitation haha
@sleek egret Are self-employed sellers on the marketplace (Located in the United States) sent 1099 forms for tax purposes?
Yep
You should get it in the mail
If you don't get it by February let me know
But they should go out by the deadline on the 31st
Ok. I need to change my tax information, do I just email the support email? Or is there a specific domain for handling such a thing?
@sleek egret I sent a ticket to change my seller info (my address) but no response. Was it lost forever?
I bet some other guy is getting my tax info
You can change it from the portal I have have to unlock it for you
Allar, let me check what e-mail did you send it under?
allar@michaelallar.com -> marketplace support
Okay cool let me check that for you
@jovial thunder You're unlocked now
@sleek egret Thanks! Will it re-lock once I submit?
Yep
Great!
I had to drive 30 minutes today to pick up my Epic winter swag due to wrong address on file xD
@sleek egret is the deadline for submitting a sale request 2 weeks before inclusive or exclusive? (so the day sent + 2 weeks and then the day after or the day sent+2weeks)
