#fab

1 messages · Page 26 of 1

drowsy plaza
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I always offer refunds if someone bought my product and it doesn’t work for their needs. It sucks for them and it’s bad for me since they can leave a 1 star review if they continue to own it

green seal
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Exactly, we're on the same page here.

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I work alone yes, no intentions of expanding. I'm a small business, hiring would mean increasing overhead operating costs and not necessarily scaling production linearly.

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I will hire the occasional person for small jobs here and there but it is always contract-based, one-time thing kinda deals.

cedar bone
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I think most of the times the standard on refunds on digital items is fine, but i think ppl have issues with it mostly when the asset turned to be bad, defective, involving false advertising, not doing or containing what was specified and the worst case scenario, when its doing/contains things it should more or less, but in the worst possible way that it is almost unusable, the last one is very problematic, its very hard to check an asset before buying for things like that and i personally know an asset that looks great on paper, but its terrible when u have it and u know how it works...

So, in situations like that i think the standard terms on refunds on digital items is not enough for many buyers and they feel not supported and even scammed, in such cases there is just more to be desired from fab support, aka epic, to help resolve in a fair way.
Thats the real issue

green seal
# cedar bone I think most of the times the standard on refunds on digital items is fine, but ...

Is that so frequently an issue with Unreal Engine assets on fab? Perhaps if they buy an asset pack that is for a generic other DCC from sketchfab or something. But usually the stuff for unreal has to go through at least some kind of vetting. And then there would be reviews. The removal of text reviews is a bummer at the moment but I think they are bringing those back. It it was flat out defective it wouldnt have been approved. Bad is relative of course, false advertising would likely be picked up by reviews too.

It is certainly not perfect, lots of bad stuff out there but I don't think the problem is quite that as pronounced? I could be wrong though, I don't purchase things THAT often, and when I do it is usually heavily documented, lots of video tutorials, showcases, usually I know what I am buying.

I completely feel for people who have felt misled but it is definitely a slippery slope and a near impossible thing to really solve. Only thing you can really do as a buyer is do your due diligence, read reviews, on fab or online, figure out it anyone else has bought it. If it's that good an asset, someone else would have raved about it. Or vice versa.

I don't think there really is a perfect solution in regards to refunds. Only better tools to help buyers make more informed decisions. Such as the return of text reviews and questions like the original marketplace had.

flat island
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I have $3k worth of products in my cart waiting for black friday. I expect to save 45-65% of that 😅

flat island
tepid niche
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I'm missing them so much, I liked it so much checking out what's on sale and what not.

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😅

undone valve
tepid niche
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So you guys are also missing sales, is what I'm getting form that 😁

flat island
undone valve
flat island
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I think I needed something right away, only once

green seal
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This. I once even had a tool I submitted be rejected because it was «too simple», this was EasyFog which is still my most popular product to date.

nocturne panther
green seal
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The reason why it’s never really going to work in regards to having support for people wanting refunds is because of the absurd amount of people who did absolutely no research whatsoever. Bought the thing on a whim and expected otherwise, when I provided everything they needed to know. Video tutorial, documentation, screenshots. And yet I would still get complains that it wasn’t what they asked for in a 1-star review.

nocturne panther
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finally, they said the cars look like a Tesla Model and asked me to change their shape

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and I did so

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Can you Imagine I modeled a Car, created 7 post-apocalyptic texture sets for it,got rejected, and then removed the back door and add more details to it, textured it again (Create 7 new texture sets for it) to get approved. I think I can call myself a car designer too.😄

cedar bone
# green seal Is that so frequently an issue with Unreal Engine assets on fab? Perhaps if they...

Well im not stating that it is a major issue, i do think it is very minor issue, only for some specific cases, just wanted to point out that it sadly happens and those are probably most of the cases when ppl feel scammed.

I would say that mostly its not an issue with pure assets, models, textures, etc, but i did read about issues with vertexes, bad pivots, broken uv mapping etc.

That kind of issues is mostly when we are talking about code plugins, that provide some solutions to game mechanics and things like that, they can ofc contain also assets, but the main thing u are buying is solution to a specific problem

When it turns out that its not what was advertised, works bad or have other serious issues, and it was not possible to know this things or check before buying, there is an issue

Like bad docs, closed behind discord, i have even read about ppl being banned from the sellers discord for describing issues or that it worked bad, discord that was the only source of docs for that asset ofc, then u start to ask, why epic is allowing that and there is no support from then, there are cases when the refund terms are just not enough

And the system was not perfect, there were sellers using the review system to bump their rating as it was mandatory to verify thru it that u bought the asset to get docs or additional support. I have seen 5 star assets what were bad.

So while i absolutely agree there is no perfect solution and you should do your due diligence and check the assets before buying as much as u can, sometimes its not possible and its even not your fault, like i said there are sellers doing misleading things, not even mentioning assets that were sometimes below minimum usability.

U are also right that epic should provide better tools, but they could also make the rules better, right now, and they dont do it, not sure why, like why there is no rule that u need to provide all docs with the asset, its simple, its good, but its not there so ppl have concerns

nocturne panther
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Here is the car I designed thanks to Epic

green seal
# cedar bone Well im not stating that it is a major issue, i do think it is very minor issue,...

Yeah there will always be certain cases of very unfair situations for sure. As a seller I can tell you right away that in 99% of cases when I was asked for a refund, it was because the buyer did absolutely ZERO research beforehand. Like they didn’t even try. Nor did they read anything in the description. A lot of things were specifically mentioned in the product description (at the top, not nested or hidden deep in the fine print). It is wild how poor some reading comprehension can be.

There’s always going to be some bad faith actors who are going to game the review system of course, even that isnt perfect. No one system is perfect, but a combination of factors like reviews, available docs, tutorials, showcases, playable exe demoes, etc, definitely the way to go. There is always a risk of course but it can be mitigated through research. The issue is far too many people don’t do the bare minimum of reading the descriptions. Can’t tell you how often I’ve gotten a 1 star review because someone didn’t read.

Product: Fog cards
User expected: fluid simulations

tepid niche
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I don't understand why they removed questions & the review texts, that was such a nice thing.

drowsy plaza
green seal
drowsy plaza
green seal
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There are spaces in the description, same with easysnow and easyrain, the issue right now is their SEO is soooo bad.

drowsy plaza
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What’s the benefit of easy fog over unreal volumetric fog?

green seal
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Used to be you could use custom tags for products, and I had spaces of the title there. but you cant use custom tags anymore, it’s annoying. Hope it changes.

Volumetric fog is great but hard to art direct specific positioning of things. EasyFog is a super simple fog card setup, makes it easy to place and art direct pockets of fog for background usage

drowsy plaza
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Also your description says it’s mainly for cinematic, does that mean it’s not game ready and will result in fps drops? I might buy this in a few weeks

green seal
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Mostly intended for cinematics because its for placing in backgrounds. Its a flat fog card so typically, for games, you dont want a flat card. But the FPS is perfectly fine, its a very very lightweight solution

drowsy plaza
green seal
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Its mostly for backgrounds, but you can use it for foregrounds if you place it right

drowsy plaza
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Ah you just answered my question, sorry

drowsy plaza
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I’m building a zombie mode for my game in a few weeks and want the map to look spooky

pulsar nova
drowsy plaza
hoary kettle
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Asset reported.

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Zip, inside the Zip, by the same name.

untold bay
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as a competitive shooter they're going to be parsimonious with anything that risks taxing FPS

untold bay
fresh sphinx
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Anyone else not able to view sales in november on the old publisher portal?

hollow basin
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I wonder if they are decommissioning it since fab has its own and is fairly reliable

fossil dune
hollow basin
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I look at it through mobile as well. Very convenient, fabs sales page is not convenient because the sales report button is hidden on mobile. Even if you force it to display the desktop version of the website the drop down menu where the button is gives you 0.5 seconds to make a selection before you get transported to the default publishing page

fresh sphinx
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which is a shame. I honestly prefer the old publisher portal over Fabs at the moment

next badge
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mine from this month doesnt even show up 😦

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like if you have a valid order id, it will show up once you insert in verify order but the sales reports is empty for some reason

rustic whale
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The monthly sales do not show if you select the month, that function is not working as intended

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You have to use the daily sales and select from the 1st of the month to yesterday

green seal
hasty kraken
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no black friday?

serene escarp
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Looks like Fab is not ready for sales, right? No announcements I see. But it provides free assets as 100% discount - so, the discount is already released.

undone valve
hasty kraken
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do we know when?

fresh sphinx
warm rampart
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If anyone knows how to apply EasyRain and EasySnow to the KitBash3D master material, I could really use the help. Thank you.

untold bay
undone valve
flat island
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Out of curiosity, can you send me what you want to buy on sale?

drowsy plaza
green seal
undone valve
untold bay
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honestly this might be a great marketing tactic because every time i see a listing like this i click on it

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saves time on making thumbnail

distant juniper
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bigbrain I have gotten zero sales since migration, I should try that /s

warm knot
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How anal is Epic about "bias" wording in product descriptions? As as I know, Epic doesn't want creators to describe their products with descriptions like, "This is the best character asset that you will ever find, buy it now!"

But Epic doesn't define what bias actually is to them. How far can I take it when writing my product description? If I write, "Don't settle for less quality when you could have MORE," then will that cause them to reject my submission?

undone valve
hollow basin
vale prawn
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Fab's API is challenging my notion of what free means

warm knot
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I guess free means that you pay the customer to download your stuff.

flat island
drowsy plaza
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They have never publicly announced event sales before they happened, they send out emails to sellers which we already got

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Epic usually doesn’t do hype reveals, they just release stuff then tell everyone after the fact

drowsy plaza
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All of those examples are announcements the day of Black Friday, they will likely do that again the day of this year too

upbeat brook
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Does anyone know how to get the free "Hyper OUtliner System" to show up in Unreal Launcher?

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It shows up in my owned fab library, click download and it says to find it in the launcher but it's not there

upbeat brook
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Yep I tried that as well

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It doesn't show up in the library. I don't think any of the fab stuff is showing up actually

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Yea, nothing from fab is showing up

red sapphire
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not a single asset?

upbeat brook
red sapphire
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category filter maybe?

upbeat brook
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it's all of my old stuff

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nope turned off all filters, turned them all back on

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i also tried installing fab plugin and it says it's installed to all available engine versions

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anything that's a project itself like that won't work because i have no button to create the project with

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thrilled about this new system when nothing seems to work

upbeat brook
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Ok it seems either my bug ticket got it fixed or it was a fluke where my launcher signed me out for some reason and when I signed back in it's all there now

warm rampart
spare narwhal
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Once I actually claim the megascans assets on the home page do I just have them all? (Edit: I rly don't want to claim each one individually, but I also want them all) I'm coming back to unreal after a break, and tbh this whole fab thing seems a bit weird or off putting to say the least, can't rly describe it.

white saddle
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Some of the Fab free assets have license options for Personal and Professional, which are both free, is there any reason not to take the pro option?

drowsy plaza
warm rampart
drowsy plaza
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epic needs to fix this, they show products with even a 4.98 star rating has 4.0 stars

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this is the actual rating

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I think ultra dynamic sky is probably the highest selling product on the marketplace with the most reviews.

I bought it in like may and it was at 600 reviews, now its at 913

dim fable
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Too bad my f'in wishlist is gone so I am purely relying on my memory to remember the products I wanted 😩

drowsy plaza
dim fable
drowsy plaza
dim fable
still sphinx
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So before FAB, I was certain that the assets I bought on the marketplace were brand-proof by default. Now, they sell Land Rover models, etc..... How is an artist with commercial aspirations supposed to trust Epic anymore with the plethora of copyrighted assets they now sell??

undone valve
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Btw. Fab team also didn’t answer my new support request. They are ghosting me and others

untold bay
still sphinx
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And, even if I wanted to use a copyrighted asset in my commercial venture, how am I supposed to get permission? Can't ask any questions!! Am I supposed to do research for a week and fire off a hundred emails begging the assumed copyright holder for permission? Just to be told...NO!

untold bay
still sphinx
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Permission from the seller of the asset. Assuming also they are the rightsholder as well. I know, two different things. Very difficult to make future purchases here!!

untold bay
still sphinx
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Ultimately I need the rights holder's permission.

untold bay
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the fab license states the exact conditions

still sphinx
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So, I can use Land Rover model in my commercial venture with no threat of infringement?

hollow basin
# still sphinx So, I can use Land Rover model in my commercial venture with no threat of infrin...

From my understanding, if you use copyrighted material you are still on the hook and will probably get a cease and desist and so will the seller if the company finds out and doesn't like the use of its copyright. The license agreement basically says epic is not liable for either you or the sellers copyrighted issues and that the seller may have to remove their product and may be kicked off Fab. I am guessing Epic has some leeway determining that. There is blatant copyright and there is accidental like including a slogan you thought was just a phrase. I am not a lawyer though so I'll just recommend erring on the side of caution

hollow basin
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Are the sales delayed by a day? Yesterday a lot of us realized that the old marketplace sales report wasn't working. Now it tells me I had sales on the 20th even though I checked yesterday and it said nothing. Now it says no sales for yesterday (21st). And I am going to guess it'll say I'll have sales for yesterday tomorrow

frigid stone
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Hi, with unreal plugins purchased on Fab, are the licenses per seat or per organisation? If a team of 5 is working on a project do we need to purchase 5 copies for the plugins we intent to use or 1 copy is enough? I tried to look for it under the licenses information but was not able to get a clear answer.

thin anvil
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when making an actor, should i delete the RootSceneComponent and replace it with a mesh component, or make the mesh component a child of the RootSceneComponent, and why?

hollow basin
# frigid stone Hi, with unreal plugins purchased on Fab, are the licenses per seat or per organ...

The terms are in the license but it's a really long license so I don't blame you. My current understanding is that for things that are bought that are not "plugins" there is permanent use allowed for a person and granted temporary use to anyone working on a project for the asset owner if they are using it for that project. Plugins that are defined as the things that ask you to install directly to the engine and not as a complete project or an asset pack I believe every person needs to buy that plugin that is developing with it. I may be wrong but I definitely remember that the section talking about it is in the license

hollow basin
fossil dune
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It’s a point in the world, and scale just determines the radius of that point

fossil dune
# frigid stone Hi, with unreal plugins purchased on Fab, are the licenses per seat or per organ...

If you want to follow the rules yes its per seat.
But if you want to do what most people/ companies are doing, they just buy one and redistribute to the hundreds of employees they have.

I doubt anyone has ever had 5+ licenses from the same company.

The convenience and comfort comes from the fact that epic doesn’t show who bought from you. they just show you have a sale, thats the only info you’re privy to. You’ll never know as a seller if company X is using your plugin but only got 1 license. Also Epic would never sue on your behalf

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It’s just the game…. and if you’re the buyer, odds have always been in your favor .

NB: the above is only for “Code Plugins” . The rest like Content only etc is one license not multiple ones.

undone valve
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LEGACY MEGASCANS ARE BACK!!!

sturdy hawk
warm knot
pulsar nova
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though from what I understand a license is only needed if they actually directly use the plugin, not literally everyone on the project

fossil dune
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It’s just the game, probably epic providing a layer of protection to its buyers from lawsuits etc… Its a very thick layer of protection, youll never know. As a buyer , i like it, as a seller not so much.
Solution: do both: be a seller and buyer and abuse the clause like everyone else…

drowsy plaza
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That’s live now

next badge
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damn text review and question is so far back in the roadmap

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😦

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i thought that probably number 1 or 2

sly wigeon
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I came in a little late to the Fab roadmap discusssion, did they give a date for when the updates are rolling out?

next badge
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not yet

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they still discussing it.. just started

marsh salmon
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v unlikely they will give timelines, pretty sure they are just showing UI designs/mockups here...

sly wigeon
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"It will take some time"

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Hopefully not too long.

marsh salmon
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only took ~2 years to get this far.... 🙃

sly wigeon
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Good news on the bridge being turned back on.

proper dew
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thats a lot

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(of money we are gonna have to spend)

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But im glad they are regularly doing free quixel drops for a limited time in 2025. As long as those drops also include new ones and not just the 18k we already own.

sly wigeon
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Spring for delivery of roadmap, except "later" category

marsh salmon
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i stand corrected.... (seems wildly optimistic though...)

undone valve
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Roadmap is awesome af!

untold bay
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the future is bright 🌞 🌈

pliant forum
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I looked over the roadmap, can someone verify if I missed an entry regarding Fullscreen?

pliant forum
# untold bay the future is bright 🌞 🌈

I feel like we're celebrating basic features that are rudimentary to a marketplace site of any type, but I'll remain hopeful that in the end the website will be better than the old marketplace

untold bay
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It had sounded like the removal of reviews/ratings was a deliberate choice rather than a launch omission

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I'm pretty happy to see their return

dire meteor
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It's more likely a "it's not done yet" thing.

worldly flower
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ok.. time to watch the "Fab Demo, Q&A and Roadmap Reveal" and see what they ignore of all the complaints..

vale prawn
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I loved how they had a question about AI, and said "We want our customers to know what they buy, and be sure about its origin", followed by a "but what about all the ripped assets and copyright infrigement?", which was glossed over like it's not an issue.

worldly flower
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sooo.. given my small comment on this - yes.. before i watched it fully.. just..cause i know what comes 🙄

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https://www.youtube.com/watch?v=GriPX0OK1t0&ab_channel=UnrealEngine
Would be nice if you people do your comments, too

Since it's an official Epic video.. i think is also gets more Attention by the Devs

Join the Fab team to discuss the recent release of Fab, see the product roadmap and ask the team questions! Plus, get a sneak peek of the Quixel content roadmap and an update on Bridge from the Quixel team.

Roadmaps
Fab roadmap: http://dev.epicgames.com/community/fab/roadmap
Quixel roadmap: https://portal.productboard.com/epicgames/32-megascans...

▶ Play video
vale prawn
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It's also great to know that nothing is planned for the launcher, and that the "find the orange dot" game has a bright future ahead 🙃

worldly flower
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yes.. i'm currently clicking thru my Launcher Library EVERY day.. to find plugins that got updated for 5.5..
Every.. f&&&ng day...

thin anvil
worldly flower
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And Fab will get even worse once Artstation is migrated. More work that Epic can't handle.

(so sad and angry.. wrote german xD)

red sapphire
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do we know why there was such a rush to launch Fab? I understand the appeal of it as a one-stop shop, but why launch it when it didn't even have feature parity with the marketplace it was replacing? Shot themselves in the foot right from the start, giving it zero chance to make a positive impression.

undone estuary
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@red sapphireMoney

untold bay
# red sapphire do we know why there was such a rush to launch Fab? I understand the appeal of i...

When you have a big, live system
and attempt to replace it with a bigger live system
you run into a dilemma where the old system needs to be kept running, and may need feature updates.

But all that work is going to get thrown out, and delays the same work on the new system, pushing the new system further back.

And the longer a product goes without live users, the more issues it will tend to have on launch, and the less sure you are that you're meeting people's needs.

This is a cursed problem:
https://www.joelonsoftware.com/2000/04/06/things-you-should-never-do-part-i/
https://en.wikipedia.org/wiki/Second-system_effect

The second-system effect or second-system syndrome is the tendency of small, elegant, and successful systems to be succeeded by over-engineered, bloated systems, due to inflated expectations and overconfidence.
The phrase was first used by Fred Brooks in his book The Mythical Man-Month, first published in 1975. It described the jump from a set o...

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The best way to avoid this is generally to transform your old product into your new product piecemeal

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even if it's with a ton of features enabled privately and disabled in the live version

red sapphire
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all folks wanted from the marketplace was something on par with Unity's Asset Store. Instead we got this half-baked fab 😦

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i cant even name another market/exchange that doesn't have a wishlist feature implemented

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hard to believe this isn't a parody

wintry sparrow
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Hey everyone. My first plugin is on Fab for about a week. I know some peope bough it but I see no sale updates in the sales tab. Is that normal?

red sapphire
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you aren't alone on that issue, but we don't really know what the new normal is, or how long it will take to iron these issues out

wintry sparrow
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TBH I Accepted at least an e-mail for each purchase.

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You get those when selling on TurboSquid, etc..

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Is there a point writing to fab support or just wait this out?

hollow basin
warm knot
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People still sell on Turbo Squid? Don't they take 70% of your revenue?

fossil dune
thin anvil
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whoops

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i thoguht i was in cpp channe;l

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sorry

coral pollen
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Hi here is a small update for the people who were interested in the "FAB ... Sanctions ... Discrimination Ban" Issue (#fab message):

  • All sanctions were lifted except one for the possible display of alcoholic beverages
  • The discrimination allegations were withdrawn and were possibly a mistake? The fact that my appeal was also rejected by an employee was probably also a mistake?
  • That my account was to be terminated was probably also a mistake?

I can only write it with a question mark, as unfortunately I have not received any clarification on the subject, even when asked. In any case, everything has been clarified, except for a bug which means that my Christmas market pack is no longer “live”.

I'm still hoping for an explanation as to how this happened and that I can finally set my pack to “live” again.

So, I'm back! Ready to discrimi... ehhh I mean ... yes, iam back.
Thank you for your kind messages 🫡 ✌🏻

untold bay
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glad it was mostly resolved

warm knot
pearl lark
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Hey

warm knot
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How do I add a readme file to the project? Unreal doesn't accept .txt as a viable file format.

drowsy plaza
warm knot
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Will they allow me to add it to the zip file, though? Or will they just reject my submission for w/e BS reason?

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Geez, what is this nonsense. Your product description can only hold 1900 characters!!! I wrote a pretty cool description for nothing...

EDIT: I'm writing in less than 1500 characters and still say's that I have more than 1900 characters. 😂

mossy crypt
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How do I get sample projects? I try to download from fab, it directs me to Epic Launcher. Epic Launcher directs me to Fab!

drowsy plaza
undone terrace
pulsar nova
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so shouldn't be a problem

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won't show up in unreal, but they're getting the files just fine, alternatively put it on google docs or similar and link to it

drowsy plaza
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I guess I could look at the code and see, it’s BP only so shouldn’t be too difficult.

drowsy jasper
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no Black Friday sale on Fab ?

drowsy plaza
silent mesa
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Anyone making a stalker 2 template here? Lol

tawdry gulch
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I can't find the asset horror engine in fab

worldly flower
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two weeks into 5.5.. and not even the Visual Studio Tool is updated..
D:

If that goes on like that.. i maybe can switch to 5.5 when 5.6 gets released..

undone valve
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Update on them not answering my support requests: I sent them each request again and they answered all in under 24 hours

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So there was probably some bug so my old requests didn’t reach them

silver saddle
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Any plans for Black Friday sales for fab?

red sapphire
untold bay
untold bay
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the free one wasn't migrated; the premium one appears to have been migrated but not gone live

drowsy plaza
undone valve
drowsy plaza
undone valve
drowsy plaza
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That’s weird then

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It was just a horror game template right?

agile slate
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is there a way to clean 100+ bps nodes all at once have depricated movement in there from the free enmies pack for ue5
blox do you know how i can do this?

drowsy plaza
undone valve
untold bay
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premium was one of the hottest sellers i've seen on marketplace

agile slate
drowsy plaza
agile slate
agile slate
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@drowsy plaza ?

drowsy plaza
warm knot
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W00t! I finally submitted my first asset! I can't wait to see how it gets rejected! alex

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So that problem I had yesterday was fixed by just refreshing the page. 😐

hollow basin
woven thunder
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Hey there. Just asking a question about FAB.
Do any of you have the green "Owned" label showing on FAB?
The only place I get it is in the "Quixel" node.
On the odd occasion, I've had it on the main "https://www.fab.com/" page, but more often than not, the next time, or a refresh and it is gone again.
I did notice it on some of the images on the roadmap page.
Is it just me, or are you all in the same boat? Thanks

fresh sphinx
hollow basin
# warm knot Wow, what did they say?

Small stuff like redirectors weren't fixed up. I accidentally included a version of unreal that was below the pack I submitted, they found a couple of bad naming conventions, and I had a plugin installed that was unnecessary for my pack. I think it's was modeling tools plugin. If you want I can dm you with the full list of other stuff on the checklist as a pdf

warm knot
drowsy plaza
untold bay
hollow basin
drowsy plaza
hollow basin
drowsy plaza
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Readme are always some weird file called .md

warm knot
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Does Epic provide a place to leave our documentation or is this supposed to be in a Google Drive or something?

drowsy plaza
warm knot
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Sweet, I'll look into that!

warm knot
hollow basin
# warm knot Amazing, they actually found the link!

Well I should say don't add it in the technical details because those are hidden from the users now on fab. In order to get to that you would have to navigate to supported versions, see details, and then click technical details. Most people won't know to do that

tawdry gulch
drowsy plaza
tawdry gulch
drowsy plaza
undone valve
tawdry gulch
drowsy plaza
#

Anyone else have this sales pattern on fab where you go 1-3 days without a sale and then the next 3 days sell really well then it repeats the cycle?

pure flume
#

I've developed an advanced FPS kit for Unreal Engine. I'd love to hear your feedback and suggestions for improvement!
https://www.youtube.com/watch?v=YIwdLMcJ7Ys

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BUY PROCEDURAL FPS KIT:
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Write me a DM from Discord if you have SPECIAL QUEST...

▶ Play video
oblique minnow
#

is fab good enough to make decent money

#

if i grind on stylized models is it possible?

pure flume
pure flume
pure flume
#

No

oblique minnow
#

ah

oblique minnow
# pure flume No

do you think if i spam fab with work now and then when it gains traction sales will increase?

#

or too low of chance?

pure flume
#

Too

#

On youtube discord reddit instagram

#

Etc

#

If ure assets godd enough

#

It can make money with promotion

oblique minnow
#

ah i see

pure flume
#

But on fab there are alotof assets

oblique minnow
#

its not as saturated as it was on the other market

pure flume
#

Maybe fab is better than other markets

oblique minnow
#

you may have more experience anyways

#

idk

pure flume
#

I beginned with upwork

#

And after sometime i maked my own assets

oblique minnow
#

upwork for freelance?

pure flume
#

And i learned about selling something before selling my own assets

pure flume
oblique minnow
#

ah

#

so does the style matter?

#

like realistic over stylized or is it the quality of either

#

if i can just spam stylized i will

#

if realistic might take me longer

#

im not well with knowing whats best to be sold

pure flume
#

Can i see ure models

oblique minnow
pure flume
#

Why they dont have textures

oblique minnow
pure flume
#

For the selling

#

Make a weapon pack

#

Realistic

#

Its a basic thing

#

But easy to sell

oblique minnow
#

what if i mix the 2 together

#

model as i would stylized and texture realisticly?

jaunty dagger
#

Seems to be a popular style

oblique minnow
jaunty dagger
#

Well many stylized games have seemed to be going that route I mean

oblique minnow
#

do you have an example of what that looks like

jaunty dagger
#

Valheim while stylized had some pretty higher quality textures

#

Not the best example

#

But it's a start

oblique minnow
#

i see

warm knot
# pure flume Make a weapon pack

Interesting 🤔. My first submission to Fab is a weapon pack because I figured that would easier to sell (just submitted yesterday).

warm knot
#

Yeah, it's photorealism.

#

There isn't one like it that I've seen on any of the marketplaces, so I have hope.

pure flume
#

Can u show it

worldly flower
#

12th Day of 5.5
Still waiting for around 26 Editor Extensions to update.. where 14 of them uploaded their stuff at 13th november.

🙄 Seems like the approval process still is as slow as with MP..

honest cypress
#

may as well update some of them yourself... I imagine most are just api changes

#

and forcing correct pointer templates for incremental gc

worldly flower
#

Done mostt of the current not-updated ones as this.. just changing the 5.4.0 in the module to 5.5.0..

But, not possible for the rest of the stuff i still waiting for.. especially those not containing the source..

gentle light
#

im about to get epilepsia . scrolling down fab glitches all time upoin certain time.. ther e is a wway to fix this? sorry if i cant manage to figure out some help would be apreciated!

#

tried different explorer and anything i could figure out

vale prawn
worldly flower
#

Yes.. cause build for another engine version

#

And then there are the EOS plugins, that 5.4 versions don'trun with 5.5, cause FAB Plugin blocks their third-party SDK..
Which in all of my used EOS SDKs got fixed for 5.5, by using an integrated FAB Plugin reroute to thord party.. but the updates are still not pushed for 10 days now..

vale prawn
worldly flower
#

Node Graph Assistant cannot run with just replacing "5.4.0" to 5.5, cause of deprecated code in the lib.. not rebuildable from source. And this is an essential plugin for me..

Same for GameplayTagSwitch and enhanced strings.

vale prawn
#

If you know C++ you can fix it yourself. Obviously not ideal, but there's always been a few weeks of delay between engine releases and plugin updates. If you depend on a lot of third party plugins, it's always best not to jump straight into new releases

worldly flower
#

But
11 days of pending approval for plugins that exist for years now.. is quite too long.

vale prawn
#

Are you sure it's pending and not on the creator's side? My plugin got its 5.5 update approved in exactly 17h.

worldly flower
#

Yes, 100%

rustic whale
#

Our plugin was updated to 5.5 the day it launched and it was approved within 24 hours. Yesterday we just updated the description and it was re-published almost immediately.

#

Depending on which API’s they are using it may take the authors some time to update to 5.5.

#

For context, our plugin is Code + Demo Content, the experience with the approval cycle has been positive so far.

charred mica
rustic whale
warm knot
drowsy plaza
warm knot
#

Ah, but the asset is still pending approval anyway.

#

It was submitted on a Saturday, btw

unkempt grail
rustic whale
#

As a reminder to everyone, for showcasing your creations and products, including those on Fab, we have dedicated channels. This channel is exclusively to discuss technical issues with the Fab marketplace and to connect with other creators on such topics.

warm knot
#

^ha, that's exactly what I was saying earlier. 😆

drowsy plaza
unkempt grail
#

Some one from official team

drowsy plaza
#

Oh cool, I’ll wait for it to be out on fab so I have easy access to it

#

Mutable seems interesting to me but I feel like it requires special type of assets custom made for it. Maybe fab will get mutable stuff

warm knot
#

Holy shit, they approved it fast! And it was on a weekend!

#

Time to celebrate. sweeney_activate

drowsy plaza
#

The review team works on weekends and nights, I honestly think epic outsources it on a global scale because sometimes I’ll have screenshots of a Spanish unreal editor and other times it’s English and sometimes it’s German

warm knot
obsidian ember
#

can someone help? I bought the assets from this video: https://www.youtube.com/watch?v=AlSMALQL-fY but when i go to claim it in FAB redeem code it says code does not exist. Im forced to download them all, anyone know why? ive found the exact assets on fab so i dont know why it wont work

Bundle Affiliate Link | COUPON CODE - BF50 : https://gumroad.com/a/369337299/wxqan

Thank you @leartesstudios
Hello guys, in this quick and simple video we are going to check this amazing Unreal bundle.
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🔥Discord: https://bit...

▶ Play video
#

i might be claiming in the wrong place

undone estuary
#

Why not ask the Youtuber who is selling you this with his discount code?

#

And nowhere in that video or on the faq or on the website does it say you downloaded from epic themselves. He specifically calls out. It's from this 3rd party. so no fab @obsidian ember

pulsar nova
#

Leartes stuff is in heavily discounted bundles like constantly

#

and they still try to push FOMO every single time

meager dust
#

Gorka Games welp

#

Hopefully the assets are higher quality than the tutorials

drowsy plaza
#

tomorrow will be a good day for us

cursive chasm
undone valve
#

I literally need to contact Fab support every day due to new issues with my products. They literally write me random emails saying that changes are needed for products for which I haven't even submitted anything new...

#

And the logs they provide have nothing todo with my plugins... I think their system is sending it to the wrong person...

zenith elk
#

Does the sale have to be kept a secret from the general public lol?

#

Its only 1 more day right?

proper dew
#

Hopefully fab assets will receive a proper discount, not just 10% or something like that.

undone valve
flat island
#

black friday is black friday, 50% > are expectations 😄

#

I wonder if the servers will go down

#

There hasn't been a sale for a really long time

undone valve
undone valve
flat island
#

but what I do is, if it's not 50%, I don't buy it 😄

#

and, of course, if the seller does not inflate prices before sale

proper dew
worldly flower
#

is it worth to buy music packs? Humble currently has a bigger one in the bundles

pulsar nova
#

no the packs are super mediocre, you can license some absolute bangers if you look in the right places

#

in the best case you find individuals and groups you can license from directly

worldly flower
#

ok - sound more like a "go to upwork and hire" 🙂
Maybe the best solution..

pulsar nova
#

I think it's much easier to find a composer by just listening to game soundtracks and looking through social media and then contacting them

#

frankly I do not know a single composer that uses sites like that, they kinda just get in the way and demand a cut (also typically devs tend to find a composer they like to work with and stick with them for a long time)

#

but either way, point is that hiring a composer is gonna be much more expensive than licensing a track

#

but having an original soundtrack is pretty cool

worldly flower
pulsar nova
#

huh, really? what is stopping you from just contacting the email on his website normally?

worldly flower
#

He hasn't posted his mail anywhere xD

pulsar nova
#

why would he do that if he was open to work, that'd be silly

worldly flower
#

Yes.. get an auto response to contact the label

#

which lead me to GEMA...

#

^^

#

again - not so simple

pulsar nova
#

oh yea nevermind that makes sense

worldly flower
#

But.. it will get worse..

pulsar nova
#

if the label sucks that's a pain

worldly flower
#

whenever i manage to get contact.. maybe get contract.. i need to register to GEMA..

#

which is an even worse nightmare than just getting contact xD

pulsar nova
#

I can imagine

worldly flower
#

involving over 20 pages of a form.. not to fill out electronic.. handwritten.. per analog post or fax...

#

German digitalization
💪

#

i already loaded that pdf.. and.. it's a mess..

pulsar nova
#

yea I'd give up lol

worldly flower
#

i can't.. i want his music 😄

#

good thing is, i started early in development with my request for this..
So i have plenty of time left..

pulsar nova
#

good luck!

proper dew
#

Ah yes, GEMA. It was even worse back in the day when every second YouTube video was blocked here in Germany. Good old times.

proper dew
worldly flower
#

😄

#

Sometimes i think it would be better to get an attorney for media law and let him mess around with that..

Then i think... "500€ on top per months.. maybe not worth it.."

pulsar nova
#

my educated guess is that the sale will start in one hour

worldly flower
#

i hope the Mixamo retargeting 2 is in sale..

drowsy plaza
worldly flower
#

too complex.. and the Mixamo Animation Retargeting 2 comes with some handy features like auto IK retargeting and a better interface.. even usin gthe UE native system in the background.

drowsy plaza
worldly flower
#
  • Root motion extraction
worldly flower
undone valve
#

BLACK FRIDAY IS HERE

worldly flower
#

And retargeting is in sale -whoop whoop-

undone valve
#

This must be the biggest sale ever. There are so many products in sale

#

Are we able to filter for 70% off only?

worldly flower
#

nope - only if in sale

flat island
#

what I want is not on sale, I have to keep waiting...... :/

nocturne panther
#

Does baking the lights increase my project size?

warped igloo
#

Has anyone been experiencing fab material blacking out or not receiving light

untold bay
#

lumen does not use the baked lights at all
baking lights generates lightmap textures which must be stored on disk and in vram. vram being by far the more significant of these two. but baked lighting is much faster than any kind of dynamic lighting, which is why it was adopted well before dynamic lighting and why it's still preferred on mobile and VR
nanite is compatible with baking. i do not know whether you need to re-bake if you switch to nanite but i wouldn't be surprised

worldly flower
#

I think the "Hide products created with AI" is not working properly with "on Sale".. or the creators just missed to add the Tag (which again means.. we need a report function for this..)

untold bay
#

depends on CPU or GPU (depending on whether you use CPU or GPU lightmass) and size of environment
on a 4090 a small environment (one building) takes me a few minutes
for your environment i'd try to run it overnight

#

you can also choose quality settings which significantly impact both baking time and quality

#

so maybe you want to do your first bake on the lowest quality just to get an order of magnitude of duration

#

overnight
(not in the sense of, "I think it will take all night" but in the sense of "it will take a little bit so you might as well just do it overnight")

worldly flower
#

and sadly some plugins are in sale, not even up-2-date to 5.5 :/

vestal sluice
#

Epic's sale limitation to either black friday or year's end sale is going to feel counter productive. No idea what percent of devs opted out of black friday sale for that.

untold bay
#

looking at the sale items i think almost everyone pulled the trigger on black friday

#

i did not get around to it by the time word of the next sale/sale exclusivity came out, and i think i'm gonna accidentally reap an advantage from having my asset in a much smaller batch. it'll be my first sale. excited to see

vestal sluice
#

Yeah you might gain a lot in the next sale since there will be less competing sales and people having holiday cash to spend on.

flat island
#

and I've been waiting so long because I don't need it yet, but if it was on sale, I'd buy it\

#

Do you have any optimization plugin or blood system that you would recommend? ----- everyone

warm knot
flat island
# warm knot Then just buy it, dood. What are you looking to buy that you'd wait so long for?
Fab.com

History:V1.1Improve CPU performances and decrease memory consumptionAllow using "Fit to data" with "Always show axis" settingsFix UpdateFitToData not handling axis visible settingsFix UpdateFitToData not always updating rangesUpdate documentation with more details regarding C++ usageDrag and drop the user widget into your UI and provide a datase...

#

I would buy it if it was on sale 😄

warm knot
flat island
#

I'll buy it too, either during a sale or in 1-2 years, because by then I'll definitely need it! 😄

#

That's just my approach; the price is fine, but it could be better. 😁

vestal sluice
#

There is always the risk of the seller delisting it from the store for one reason or another

flat island
vestal sluice
#

Saw some sellers I had my eye on do that

worldly flower
#

Right now,sale was worth waiting 😄

warm knot
flat island
undone valve
worldly flower
#

Too bad the voxel plugin legacy is not in sale.. would've been the cherry on top

flat island
#

Send me some cool assets that are on sale, maybe I'll buy them 🙂

warm knot
#

But you're right, it depends on how badly you need the asset. If you need to finish making your game NOW and can't wait for a discount then you should just buy it, lol.

hollow basin
undone valve
flat island
#

thanks 🙂

untold bay
# undone valve I am cutting a video about this right now. I will send it to you when it is read...

I'll throw some love to Gothic Mansion by Dirtrock. It is an outrageously detailed and playable environment that its creator invested an absolutely uneconomical amount of time in. It takes an hour to walk through and has a ton of unique spaces (including multiple hidden ones with secrets): https://www.fab.com/listings/672189fd-2fe0-430f-8a6d-d42f4cf9e702
I use it constantly for testing/demoing VFX

Fab.com

Video >> https://youtu.be/xeuVz2146DwWalkthrough Video >> https://youtu.be/pDxFu0wq-mEThe "Gothic Mansion Environment Module" is a meticulously crafted 3D asset designed to immerse players in the eerie and mysterious atmosphere of a grand, 60-room Gothic mansion within Unreal Engine. This modular asset set includes an array of elements, each int...

drowsy plaza
undone valve
drowsy plaza
#

they are gonna be working overtime I guess, they put like 50 things on the roadmap

undone valve
drowsy plaza
undone valve
#

And the new bundle system will add them seperately

tawny hinge
vale prawn
drowsy plaza
# vale prawn They also said Fab would release in 2023, so...

Tim Sweeney said on twitter a lot of upcoming features are mostly done code wise they just need UI stuff setup and made. So maybe instead of rushing it out and then spending 5 years writing code for the features they delayed it a year to get the code ready for rapid updates

#

Writing code for a live product is a lot harder than writing code for a internal tool since more checks have to be done along with release scheduling and what not

undone valve
# flat island thanks 🙂

You can find my channel in my bio. I dont want to post my video directly as it might be considered as an ad 😄

raven quarry
#

we could sort by highest discounts on the MP...

#

can't do it on fab ;-;

undone valve
#

Aight. Time to go on a shopping tour!

loud dome
#

First item on the plugin section is a free plugin with a 70% discount 🤔
Did they never think of checking the price before activating the Black Friday sale?

fresh sphinx
#

From Free to Free. absolute bargain

loud dome
#

Not all are free/free though.
But the one above doesn't have this, it's just free

pulsar nova
vital island
#

whut

drowsy plaza
#

I do hope nanite comes to Niagara next

pulsar nova
#

(I'm not actually downloading 5.6 over the launcher, it's just being weird for some reason)

drowsy plaza
#

I hope amd and Nvidia update their fsr and dlss plugins to 5.5 soon

#

I think I’m gonna stick with 5.4 until those get updated and 5.5.1 releases

pulsar nova
#

I already got dlss running on 5.5, it's an easy fix and they're probably just gonna need a little QA before they release it

drowsy plaza
#

I wanna use mega lights and nanite skeletal meshes so that my main reasoning for upgrading to 5.5.

#

Also the local fog volumes

worldly flower
#

Nice..
I found 3 plugins in m lib that had 5.5 support yesterday.. now it's gone.. and the devs need to reach out for epic..

What an aweful mess...

hushed zealot
#

Why my products are not on sale for black friday although they are registered before the deadline

undone estuary
#

they specifically don't like you?

tawny hinge
#

there's not much improvement yet, so i think that will take a few updates to mature

#

mega lights however... is something i wont like to give away 😄

drowsy plaza
# tawny hinge mega lights however... is something i wont like to give away 😄

yeah my scene uses street lights a lot and right now I am doing a mix of baking and non shadow casting with culling on those, mega lights will let me use full shadow casting dynamic lighting with more of them for a more realistic look.

nanite skeletal meshes natively support VSM so thats why I want to upgrade since the rest of my scene uses those but skeletal meshes are the big performancce draw in my game

#

I am gonna code a optimizer component for skeletal meshes in cpp so that should offset any limited performance increase nantie SM brings

tawny hinge
#

i would just wait for them to mature more, first iterations of nanite haven't been as good as it's now either

#

maybe the time you finish your game you don't have to worry much about them anymore

drowsy plaza
tawny hinge
#

ok, then good luck 🙂

#

maybe the difference on PS5 is more noticeable than for me on Vulkan

#

or my test scenes haven't been complex enough 🤷

drowsy plaza
tawny hinge
#

linux

oblique minnow
#

i have a psvr2

rigid girder
#

What common feature do you wish was available for free? I'm looking to expand more people into my Open World Survival Craft system to highlight the ease of use and quality.

If you could pick a feature from the kit, which would it be? 🙂
https://www.fab.com/listings/e61323ca-e56e-45d6-ab54-a78356260459

Fab.com

Open World Survival Craft is a comprehensive framework for creating single player, multiplayer or Co-op RPG, Survival, MMO and Open World Games. Designed for performance and adaptability it is extremely easy to use and optimized for all your needs.Our comprehensive game-ready feature set enables you to dive right into your project, eliminating t...

chilly wraith
#

can anyone recommend any animation packs currently on sale?

A lot of them look like flashy nonsense, but there's a lot to sift through.

tawny hinge
#

imho RamsterZ has pretty good sets for a afordable price

#

and they have a bunch of stuff on sale currently, also considering to pick more

#

just keep in mind that they are animations only (at least the packs that i have) and you have to create your own AnimBPs

sweet knoll
rigid girder
chilly wraith
polar python
#

how can i set discounts for my content on fab ?
i can't see the option

worldly flower
#

Does one know a plugin for jitter-free Movement Component Replication for Root Motion?

vestal sluice
#

if you didn't take part in the black friday sale, you can still take part in the year's end sale.

worldly flower
#

Question:
Wasn't it a rule of Fab to at leass have 1 way of Support available?

warm knot
worldly flower
#

oookay.. nice to find plugins in my lib with neither discord, mail, phone, whaspapp, skype or any other way of communication ^^"

#

Quality approval of epic Games seems to be very good

hazy geode
#

Hey, I got a question about the licenses of personal and professional, specifically "Limited-Time Free" bundles. Since the personal and pro are both free, does it still matter which one I get?

worldly flower
#

I also heard from some Creators now, that they cannot pass the Trader verification, cause of Errors or Country-Blocks.
Which is quite frustrating for all - the creators and the plugin buyers... Since they cannot update right now, until epic fixes this..

vestal sluice
worldly flower
#

I also wished for a rating system for the seller itself.
I have many Plugins that are not updated with the Comment: "I have no time right now, will update someday and let you know"..
I mean.. he got my money.. payed for a plugin that needs support and update.. really dubious

vale prawn
#

I mean you can't really expect free plugin updates until the end of time though

worldly flower
#

For a Plugin, added in 5.3.. payed for 90$.. i would say.. I can expect them to be updated asap when a new engine version comes out, right?

vale prawn
#

Well, I would say no, you can't. You bought a plugin for 5.3, it didn't include ANY support for future engine version, nor new features. Unless stated otherwise by the seller (and even then, I don't think that would be binding). When you buy a plugin (or any other product), you buy what it is at the moment of purchase. Any change or update is left to the good will of the creator.

worldly flower
#

In the EU a product has to be maintained and updated asap as soon as a digital or digital-internet-operated product gets outdated - for at least 2 years.

In the US, as far as i remember, its even 4 years.

#

So.. one cannot sell something for money and then never update it - it must at least fulfill the warranty period

vale prawn
#

That's just for warranty and ensuring the product fulfills what it was sold as doing. Not adding new features or compatibility.

The product here isn't outdated: it's still compatible with UE 5.3, which is still readily available for download.

#

If plugins had to guarantee engine compatibility for 2 years, there would be exactly 0 plugin on Fab.

worldly flower
#

yeah - that's exactly what's handled and regulated in the EU warranty law. Software updates have to be rolled out as soon as the operating system or Main-system (here the engine version) is updated.

If that's not the same in the US.. Then the US is really poorly developed in Buyer protection

vale prawn
little mantle
worldly flower
#

§ 327f BGB in Germany (which always is set up according to EU law).
A digital product has to be updated to fulfill the current time contract of the software standard.

Saying: If UE 5.5 is released - it is the new standrad. Since EU warranty has at least 2 years, the software has to be updated to fulfill this.

For risk software, like AntiVirus software, banking, security and stuff, the warranty is 4 years in the EU.

#

Since it seems unclear how this is handled in the US.. which Fab is relying on..
I'll look more in the frequency of Plugin updates and the Discord channel supports, how regularly it is maintained and refined, before buying stuff for more than 50€

fading swallow
#

just check the text reviews... oh wait old_man_yells_at_unreal

worldly flower
#

good thing - Text reviews will come back soon.. about time..

#

i also will write some reviews for new tools i got - and some assets i currently use.. that deserve a good review

cursive chasm
#

I think you are SOL on expecting 2 years of updates being enforceable.

worldly flower
#

It's law in the EU.. the situation in US law seems to be unclear here..

Would be bad if such buyer protection isn't common in US

worldly flower
cursive chasm
#

I think you are expecting too much. If the creator was nice enough to include the source code you can update it yourself with some luck and developer time.

dire meteor
#

If the engine version it was released on is always available and the plugin works at release, what maintenance is even required?

cursive chasm
#

$90 isn't expensive for a UE plugin. $300+ is expensive.

worldly flower
worldly flower
#

but in contact with the dev now

dire meteor
#

The plugin has versions it officially supports, though. Surely that precludes major engine updates that it does not support.

#

Maybe if hot fix patches break it?

vale prawn
#

The trader shall ensure that [...] the consumer is informed of these updates
They should tell that to Epic, because at the moment we can't know of updates (unless we had the products in the Vault and play the "find the orange dot" game)

cursive chasm
#

I kinda wish that Fab would go the route of actually emailing me on updates of plugins I own.

#

Unity does this

#

I have my gmail automatically store them in a specific folder.

worldly flower
# vale prawn So I found this and Google translated it: https://www.gesetze-im-internet.de/bgb...

Yes, that's the base law. What counts is, what the german "verbraucherzentralen" do with that in case of conflicts. (Yes.. we rely on situation based results only.. )

Germans know it well.. "Es kommt immer auf den Einzelfall an".. which here means.. if our customer advice centers win a precedent case in court, it mostly is used as Overlay for the actual law written, to handle other cases.

A reason no one likes the German law situations - Not even us germans 😄

worldly flower
#

like..
Filter for "Is installed to Engine X.X" or "is not installed to Enginer X.X"
And Filter for "Supports X.X"

Would be a necessary start for the launcher library overhaul..

And after that - having a filter for "Show Seller XYZ only" and "Hide Seller XYZ"

And a Treeview instead of a Dropdown for Categories..

#

hurray - will get my update
Maybe i can switch to 5.5 then, before 5.6 gets released

#

(definitely will write my own implementations of tools i use.. just to not rely on the plugins)

unborn hare
#

Bullshit that it’s not possible to sort by percentage anymore…

fossil dune
# worldly flower In the EU - to make it running without problems for the current standard (if not...

You can’t really force anybody to provide you free updates for a lifetime or even 2 years. Even if there was such a law, theres multiple loopholes within it that would make Fab more of a mess than it is.

Maintenance and bug fixes are another thing, but feature updates? nuh.

Cause what youd have is “MyPlugin1” ( UE5.3, UE 5.4 , 5.5supported)

and then
“MyPlugin2( 5.4 and 5.5)

Difference: Plugin2 has newer features. or even an updated / simpler API.
Plugin1 is just built for the newer engine version, most times the codebase has 0 changes. Thats not really an update.
So going by what you quoted Plugin 1 will satisfy the current standard… <—-no issues here legally

vale prawn
#

For the legal nerds, here's the EU directive on the subject. I couldn't find any point that mentioned forward compatibility.

Overall, the directive focuses a lot on "conformity", what it is, how to ensure it, what to do if it's not, etc. But I couldn't find how not providing forward compatibility could be interpreted as breaching "conformity".

proper dew
worldly flower
#

The law behind that is regulated to fulfill a so called "Erfüllungsaufwand" of around 16K hours (originally 5000, which got raised by customer advice centers).
Stated in the draft law printing 19/27653 of 2021, transfered to actual law in januar 2022 of the reform for Consumer protection and buyers legality..

proper dew
#

Why do you know that stuff? Are you a lawyer or something?

worldly flower
#

i studied commercial law before i came to UX/UI Design ^^"

proper dew
#

I mean, it's helpful so why not?

worldly flower
#

my first job was at EDEKA.. first as seller (while studying), then as team Leader.. then as Branch manager.. so.. i took whatever i could get..
And switched.. cause that job is pure stress.. and my depressions are awful with stress...

#

Still reading the management stuff and changes by EuGH

#

This law also is the front door for the petition ("stop destroying Videogames") to get an EU law, that forces Publishers to keep a Game running, even when servers are shutdown.. which has been submitted to the EuGH with more than 390K votes (still running)...

Which will get interesting soon

proper dew
#

When it comes to the Internet i think the EU is somewhat of a saviour (sometimes more, sometimes less). So maybe it will actually be enforced.

worldly flower
#

I more think, the EU is not that much into the Internet.. So many laws are just over the top hard and too unhealthy to be functional (article 17 f.e. - germans know).

And sometimes they can't understand simple stuff the rest of the world is capable of for years..

But - this is the one good thing they made happen within the past 4 years 😅

silent mesa
#

Just curious what template/systems on fab you saw with lots of optimization and using best practices by default (async- soft objects/class, interfaces, dispatchers, use of timers as needed, data assets)?

polar python
#

can i share my fab project here ?

worldly flower
vale prawn
vestal sluice
#

Ah maybe I shouldn't share that directly here

#

Is it okay to share the holiday sale application link here as a reference for others ?

polar python
rapid pewter
#

anyone know will there be like a black friday soon? im thinking of grabbing this one out

untold bay
#

this is the black friday sale price

rapid pewter
astral depot
worldly flower
#

Welcome to the digital age of the EU 😉

astral depot
# worldly flower Welcome to the digital age of the EU 😉

Sounds line the EU will just continue to decline in sales as sellers intentionally delist their products in a market that isnt capitalist in nature and people will go back to torrenting. So the seller and the consumer lose. Good job EU?

tawny hinge
#

they don't do that because they are nice... but because it's a requirement

#

and some of those plugin sources look so awful that one could assume that the author squeezed them through some minify tool to make it a pita to understand what's going on

astral depot
worldly flower
#

sadly, there is no uniform rule to handle code plugins..
Not even naming standards and coding standards align to the epic rules in most cases..

tawny hinge
#

no, there's primary one reason, they want to get paid for their work

worldly flower
#

And never start with Naming Assets ^^

astral depot
cursive chasm
astral depot
#

someone steals the code and shares it, and they cannot pay a lawyer to send a cease and desist

cursive chasm
#

$100/month and a lawyer will do it.

astral depot
tawny hinge
#

ah sorry, i was confusing OSS with FOSS

astral depot
#

right. foss is different

#

OSS is “you are more then welcome to learn from the code, just not take it”

tawny hinge
#

well yea, getting your source stolen is a problem if you a forced to include it into a paid product

#

i think most authors don't even welcome if you learn from it 😄

#

after all you may end up as competitor even if you don't copy their code

astral depot
#

My company is fully OSS… and i have no idea how they do it

cursive chasm
#

If people are so stressed about having to include their source, they can just sell it outside of the marketplace.

tawny hinge
#

they probably live off good customer relationships which value the service that your company offers around their products

cursive chasm
astral depot
#

to you both: In my head, its the “anyone can write code, marketing is what makes or breaks its value” perspective

#

but never asked so just an assumption

cursive chasm
#

Not marketing in this case, personal relationships and negotiation. Big money contracts.

tawny hinge
#

well "anyone" can learn it maybe, but not anyone can sit down and fix a bug in a complex software, at some project size not even those involved in the source are able to fix bugs in every module/etc.

sturdy hawk
astral depot
undone valve
sturdy hawk
undone valve
sturdy hawk
#

Honestly, not in the foreseeable future. Orbital Market is already kind of time pit 😅... Feel free to send me the assets you want in the dump 🙂 ! (Id, name, slug or author)

undone valve
#

Thank you very much

blissful valve
#

Hey, I'm trying to download some assets I got on fab but the download speed is essentially 0 despite having a fast connection. I've been waiting on 100mb for the last hour. Known issue?

hearty viper
#

the fab plugin requires the owned asset be downloaded from the epic launcher vault? and the epic launcher vault requires you to first download/install an engine release before it lets you download your asset? Is there no way around these conditions like if I'm using a build from src version of the engine and I just want to download the needed version of asset it for it...?

vale prawn
#

I just got reminded of something that made me mad (how original) from watching the stream the other day. Some person asked "Hey, could you do something about all Fab assets being at the root of Content/?". The guy in charge was like "Yeah I know, it's been my pet peeve forever, I feel your pain".

But the answer has been in front of them forever: distribute everything as Plugins. There. Solved. That's it. No need to spend 1k man-hour on that task. You could have done that 10 years ago and saved everyone the headache. Epic does that internally. They even release their own products that way. Everyone knows that's best practice for reuse. And yet, here we are, all complaining during a stream about how that's annoying and how it's a big problem that will definitely not be solved anytime soon.

Sorry for the rant, but everything about Fab makes me mad beyond reason.

oblique minnow
#

do yal think if i brought more stylized midpoly

#

that it would sell?

drowsy plaza
oblique minnow
drowsy plaza
#

I recommend selling on the unity asset store too if doing multi engine because they have more unity customers than fab right now

oblique minnow
#

thats happening

#

but ye ill do high quality

#

im doing both realism and stylized together

#

just midpoly stylized technically

warm knot
zenith hill
#

Anyone knows how to contact fab.com? Bought really expensive assets, the money was withdrawn from my card, but the assets are unavailable and also still in my cart. Would like to speak to some representative to get this solved..

undone estuary
zenith hill
#

Hmm ok, so no live support at all. Only that form which states an answer will be provided within 48 hours. Sigh

worldly flower
#

Man.. finally managed to switch to 5.5 with my project (by bypassing the engine version of 5.4 plugins)...

Now it's just waiting for either the Fab Plugin getting fixed for EOS Third Party Plugins..
Or Third Party Plugins override the Fab Plugin EOS Shared usage..

#

Does one own this and also get an MD-0011-0 Error when trying to install?
https://www.fab.com/de/listings/4c96f182-d800-48fb-9e08-6adf70a3035c

Fab.com

A feature I found to be missing from the base editor was being able to easily and quickly set icons for blueprints in the content browser.When you have lots of items, skills, and other kinds of objects of this sort that are represented in game with a Texture2D, it's pretty sad to have them shown as a white circle in the editor. This plugin solve...

drowsy plaza
#

Third party EOS plugins likely make up such a small percentage of fabs revenue that it’s not a concern for them

worldly flower
#

thirdparty here means - the normal EOS SDK.. but the current up-2-date version.. not the soon outdated one of the engine internally.. and yes.. it will get outdated soon.. as it was with 5.2, 5.3 and 5.4.. since epic maybe throws hotfixes for the engine.. but always forgets about putting in the newest SDK..

drowsy plaza
# worldly flower thirdparty here means - the normal EOS SDK.. but the current up-2-date version.....

If you compile from source on GitHub I’m pretty sure you can just upload the most recent SDK when it comes out, it’s pretty rare epic adds new features that the online subsystems dont support, maybe like 1-2 times a year they do that so you don’t need the bleeding edge versions.

Looking at their patch notes most updated just do small bug fixes like better animations on the overlay or stuff like that and they only release once every 2-3 months not every week https://dev.epicgames.com/docs/epic-online-services/release-notes?sessionInvalidated=true

worldly flower
#

i think you don't get the point..

The EOS SDK that's internal to the engine, is the one the Subsystems need to rely on, if epic blocks thirdparty usage out. meaning, you cannot test new Features of Platforms, that are not included into the code of the old SDK.. since epic is not capable of updating their own SDK in the engine..

And all EOS Plugins that use a self-maintainable SDK from the dev portal of epic.. are locked out right now.. since the Fab Plugin uses the EOS Shared of the internal SDK.. just for Login.. for nothing more.. and overrides the third party linking..

It's just aweful design.. since it forces to not being able to update the SDK for development and testing without packaging.

The latest bigger SDK patch added full crossplay.. was available for the Engine internal SDK after 7 Months(!!!!) While Plugins were able to use the newest version available..

You never ever want to use the internal SDK if possible - and always rely on a version you can update whenever the SDK gets updated.

glossy idol
#

Hey peeps,
Has epic said anything about encouraging peeps to leave reviews for purchased products to help the sellers out? Since the migration to Fab, all my reviews for my products disappeared and now my sales are taking a hit cos no one knows if my stuff is worth it or not. I'm not a high end seller so reviews on my products really do help.

worldly flower
#

Text review will come back - as far as i remember from the roadmap video, they mentioned around march '25

hearty viper
#

now I'm getting a different problem where when I try to download/install something, it gives this error:

pulsar nova
vestal sluice
hearty viper
worldly flower
proper dew
#

Something happened to the launcher when fab got released and not in a positive way.

worldly flower
#

No.. that's not the problem

#

The problem is, that nothing happened to the launcher when fab got released..

rigid girder
#

How do you update Fab page details? Previously in UE Marketplace you could just make changes and they would instantly go live. However in Fab when I make change to the description for example, I have to submit it.

That submission then gets rejected for not having a new version of the asset 🤔

drowsy plaza
#

Iirc they said all the stuff with the UE Markerplace license the sellers didn’t manually migrate to fab will be removed sometime next year since they are abandoned products

ember solar
#

Did Epic reach out for Black Friday sales to sellers? I never got any email from them and can't find any other way to put my stuff on sale. Wah 👶

rigid girder
warm knot
#

Big screw up by epic, apparently... Pretty sad what happened to these guys.

drowsy plaza
drowsy plaza
#

This explains it

warm knot
#

My only asset is priced high on purpose. Doesn't matter to me if it doesn't sell like hot cakes because I have more plans ahead of me.

tawny hinge
#

some sellers think they got more potential customers, while in reality they got more competition by merging several marketplaces

#

those who wanted unreal assets have been visiting unreal marketplace before, it's not like Fab woke up people from a fever dream

undone valve
#

That reddit thread is great.

#

Epic really needs to work hard to improve the entire store and dont make it annoying to use.

untold bay
#

After being empty as recently as yesterday (I think) the HDRI category is now populated:
https://www.fab.com/category/hdri

Fab.com
Fab

Fab is a digital marketplace that offers creators a single destination to discover, share, buy and sell high quality, real-time-ready game assets, environments, VFX, audio, animations, characters, plug-ins, and more.

drowsy plaza
# warm knot My only asset is priced high on purpose. Doesn't matter to me if it doesn't sell...

Well the issue people have is when someone charges say 100 dollars for the personal tier and then 1 thousand dollars for the professional tier without offering literally anything different besides discriminatory pricing.

When software companies do revenue based pricing they almost always segregate feature sets per tier. Cascaduer is the one that comes to mind but most do this. So as long as you charge fairly for all people then the initial price doesn’t matter that much. If you punish/discriminate against the successful then what incentive do those people or even aspiring entrepreneurs have to support you?

drowsy plaza
green seal
# drowsy plaza Well the issue people have is when someone charges say 100 dollars for the perso...

Kinda have to disagree with you on that one. Nuke Indie vs studio licensing have all the same features, only difference is your revenue. Same with every autodesk app. It is extremely standard to have different licensing tiers based on how your software/tools will be used. This is a good thing for sellers/creators. Means they can make it more affordable for the average hobbyist, and charge studios accordingly.

Sure some apps have different features with different license tiers but that’s not really the norm.

drowsy plaza
# green seal Kinda have to disagree with you on that one. Nuke Indie vs studio licensing have...

The problem is and I see a lot of people mistake this is AA and AAA studios are not using fab. They have internal teams to develop stuff in house. It is punishment and discriminatory by definition. You are free to do it but you likely will sell far less than if you did fair pricing for all. Autodesk is a multi multi million dollar company. They can run ads on every platform 24/7/365 if they were running low on customers, you don’t have that luxury.

#

The people using fab are indie devs regardless of their income amount, most game sales are on or near launch

green seal
#

A lot of devs /larger places buy tools on the marketplace/fab. Unreal isnt just for games anymore, hasnt been for almost a decade now. Virtual production teams buy up assets like candy, studios dont always have time to develop tools in house when deadlines are cutting close. There’s a ton of money to be made here. I have seen zero impact on my sales as a result, and increased revenue thanks to tiered licensing.

My only criticism is that the threshold of 100k is too low. Should be 250-500k IMO.

fossil dune
# drowsy plaza The problem is and I see a lot of people mistake this is AA and AAA studios are ...

"They have internal teams to develop stuff in house." You keep saying this but that's not how things work in large teams.
Nobody has time to develop all these things, it doesn't matter how big your budget or team is.

Also its just wrong, AA and AAA studios have been buying indie licences that have PRO tiers..

example: https://mercuna.com/licensing/

Clients:
https://mercuna.com/games/

you think Tencent/ Warner bros doesn't have large teams or the budget?

#

Its about saving time(and money honestly), but its always about saving time. They want to deliver a project in the promised time. Like 2025 May. If you're playing a Racing Game, you have no idea which navigation system is running in there, only the team who developed it know. And quite frankly i don't think they care, as long as its customizable and it does what they want...

#

here is another example if need more:

https://jangafx.com/

there's monied companies there like Meta , Capcom and such... etc....

They still bought PRO tiers, despite having large teams and billions of dollars.

Pricing:
https://jangafx.com/software/pricing?type=indie&rebill=permanent&license=nodelocked

green seal
#

Yeah. Even if a tool costs 1000$. Thats still a fraction of the cost it would take to pay a team, or even an individual to make it themselves. Paying artists/devs is expensive.

#

Say you pay two devs 250$/day each to build said tool (and that is a dirt cheap, very low day rate for a senior). That means they would have two days to build a tool. Not gonna happen. Man-hours stack up real fast

dim fable
#

didn't even know there were people out there against personal/indie pricing tiers, wild

fossil dune
green seal
#

I think tools/assets have been far too cheap for far too long to the point where it has devalued the work substantially. We need to be charging more for our work, not less.

untold bay
dim fable
#

I remember 10 years ago when everyone was panicking, games cost too much to make, one underperforming game would sink a studio, it's unsustainable! But sadly, seems like it is sustainable

#

unrelated to anything just musing

red sapphire
#

i mean... we just saw tons of studios close though?

dim fable
dim fable
#

OH WHAT

dim fable
green seal
red sapphire
#

agreed. But the rising cost of gamedev has been a trend since before the ai/tech bubble, before covid,

hollow basin
red sapphire
#

i was surprised to see jiffycrew's postprocess line asset in DBZ SparkingZero, considering that asset was deprecated awhile back and never updated beyond 4.26 while DBZSK was a UE5 release

drowsy plaza
#

Unless you are a one man studio that hires freelancers which usually isn’t the case for big studios that make millions a year

#

So if you have a team of salaried workers, just letting the workers do their thing doesn’t really add to the budget.

#

Payroll is usually a fixed cost for companies

red sapphire
#

delays most definitely add to the cost. salaried workers or not.

#

spend a weekend with fmodel and examine some of the biggest UE releases. i think you'll be surprised just how many studios, even AAA are making use of marketplace assets

drowsy plaza
red sapphire
#

why have them work 2 days to build something from scratch when something thoroughly battle-tested is available?

#

they could spend that time working on something else

fossil dune
#

Why do you think Zuckerberg bought a product with a team of 6 developers, instead of using his cash to hire 100 developers to do the same thing in 2 days? it's not happening... i don't care who you hire...
You'll almost always going to end up with a marginally inferior product 95% of the time that the consumer market will just talk crap about all day on forums and give you 1 star reviews...
It's not happening

silver saddle
#

When Black Friday sale

untold bay
silver saddle
warm knot
# green seal I think tools/assets have been far too cheap for far too long to the point where...

Oh, boy, I just had this conversation not long ago on a different Discord server which I will not name. The conversation got out of hand real quick, and I said that I was shocked that these other artists valued their work so little. Why do they want to charge so little, I mean they do discount sales anyway. I was told over there that I was arrogant and that I even had an attitude problem, w/e that means. The difference between this server and the other one is night and day. 🙁

#

I'll stick to this server instead of the other one. Thank you all for your insights. 🙏

silver saddle
#

GMC 30p off… don’t mind if I do….

fossil dune
#

Honestly i don't care what people charge on fab.
The only thing im against is "we should cancel/vilify/boycott/crucify" sellers who are using the PRO tier as they see fit.
The market is self-regulating... let it self regulate. No need to attack sellers for setting their PRO at $999.

warm knot
# fossil dune 😂 Well, they are viewing it as you trying to take money from their pockets... o...

I was wondering about that, too. But one of them said that he wouldn't even make $100/month so there's no point in trying. I should price my asset at $15 or less because there are others that do, and theirs look "better" than mine, and ppl will only pay less. So I asked him, "Hey, I found this model here that looks better than yours and it's $10, so will you price match him?" He took that personally. 🤨 Say's a lot about them.

green seal
fossil dune
jaunty dagger
#

Just gotta ask the dealership for a sponsorship

green seal
#

Hey there, this Honda Civic gets from point A to point B the same way your Lamborghini does, will you price match???

jaunty dagger
#

That would be the dream

#

It does similar job give me trade in plox.

warm knot
#

Yes, and my entire conversation with these was about the price. One guy said, I AM DONE WITH YOU." When I asked if they had any critique about my actual models they didn't respond. Wow.

jaunty dagger
#

Some people are just unreasonable

silent mesa
#

I was really interested in this plugin, it seems to be well optimized in doing queries, i wanted to use this to replace some logic like highlighting items in from of the player (vs EQS), filtering some items or actors within an area, etc. Not sure though how it translates to actual use.
https://www.fab.com/listings/715bc1ea-9486-4d3d-af9c-39fcb191bf16

Fab.com

What if you need to quickly find the nearest, farthest, or random actors in a specific area, or create a trigger zone? - This system helps you!At the core of the Spatial Query System lies a simplified collision detection system, utilizing spatial accelerators such as a 3D Spatial Hash Grid or Bounding Volume Hierarchy.YouTube video | Documentati...

split iron
# silent mesa I was really interested in this plugin, it seems to be well optimized in doing q...

Not sure though how it translates to actual use.
Imagine you have a super performance heavy ticking system
But it only needs to run if another character is nearby, so you optimize by disabling it when this isn't true
So what do you do? If you use an overlap sphere, or a sphere trace, to detect a character nearby -- well, that's reasonably performance heavy
Spatial hashing sorts everything into a 'bucket', and it asks 'what's in this bucket?', and then it will do other types of collision testing only if its in that bucket
This is a typical optimization that proceeds broad phase collisions (axis-aligned bounding box) and then narrow phase collisions (actual shape with potentially complex geo and rotation)
In other words, if you need to frequently search for stuff in the world, and its costly, this is a good solution
I cannot speak for that plugin itself, only the techniques, however at a glance, the techniques use suggest the author is savvy

thorny compass
split iron
thorny compass
#

gotta sell it ¯_(ツ)_/¯

#

Hopefully, it has enough benefits over the builtin stuff.

warm knot
#

Yeah, I like your ideas because that's Consumer Psychology 101 right there. Point number 3 is like getting your car fixed. You have two mechanics who will fix your car; one guy offers to fix it for $15, the other guy offers to fix it for $150. I wouldn't trust the guy who will fix my car for $15 because I don't trust that he knows what he's doing, tbh.

And what I like about point Number 4 is that it gatekeeps the low effort scammers. They're much less likely to buy your "expensive" plugin because they're fucking broke anyway. Since they won't buy, they're less likely to sell on another website and claim your work as their own.

nocturne panther
old leaf
#

can someone spot the difference?

https://www.fab.com/listings/86ab3ce4-8e7a-4995-abda-08aafd776862
https://www.fab.com/listings/eac1bfbf-15a4-47b7-9846-8ea8b09c41f3

Is it the same creator or someone just recolor other guy menu?

Fab.com

A fully comprehensive, elaborately designed main menu built with the Common UI system. It includes full gamepad support, control, audio, graphic and key rebinding options and many more features. Through a combination of primary data assets and the stylesheet systems of the Common UI system - which mainly consists of text and button styles - the ...

Fab.com

A fully comprehensive, elaborately designed main menu built with the CommonUI system. It includes full gamepad support, control, audio, graphic and keyrebinding options and many more features. Through a combination of primary data assets and the stylesheet systems of the CommonUI system - which mainly consists of text and button styles - the com...

silent mesa
#

After you purchase an item on fab, i assume it should remove it automatically in the wishlist

fresh sphinx
#

Actually I'm not too sure. If this isnt the op of the product, then "fully remastered asset" definitely sounds like it could be a direct copy and paste with slight modifications 🤷‍♂️

silent mesa
#

anyone tried this? https://www.fab.com/listings/2647dad4-4cf4-4dfa-bd85-cfde0a21bbeb
I saw they have aggregator ticking? would aggregator ticking have problems with animtions running on tick?
I have some old AI optimizations but was interested in the road map of this one but not sure how significant are these features vs old optimziation assets. thanks

Fab.com

📘 Documentation | 🌟 Example Project | 🚧 Roadmap | 🛠️ Devlog | ☕️ Discord CommunityPlugin Version : v1.1Our plugin is a unique solution on the Fab Marketplace, offering a full suite of Blueprints tools to improve game performance and help development. It’s well-suited for both small and large 3D scenes with numerous actors.Optimization Tools:Sign...

fresh sphinx
#

First time looking at it now, FAB works a lot smoother on mobile in comparison to UEM which is a really nice change

fossil dune
# fresh sphinx Actually I'm not too sure. If this isnt the op of the product, then "fully remas...

i mean i hate sellers who copy other seller's stuff... Its like you lack creativity or something and you just wait and then feed off someone else's creativity and ideas.. make your own... they even used the same image of the lady, like come on...
Piontek has both, blue and the original orange one.
I mean you may not be copying the code line for line but you're copying too much of their ideas like 🤷🏽‍♂️ ...

https://www.fab.com/listings/4c109638-c1fc-48f5-b870-2074c7bc4e65

Fab.com

A fully comprehensive, elaborately designed main menu built with the CommonUI system. It includes full gamepad support, control, audio, graphic and keyrebinding options and many more features. Through a combination of primary data assets and the stylesheet systems of the CommonUI system - which mainly consists of text and button styles - the com...

vale prawn
#

At least in the MP you could call out the creators on the questions page

sinful schooner
# old leaf can someone spot the difference? https://www.fab.com/listings/86ab3ce4-8e7a-49...

Wow, this is a stolen copy of the first version of my Pro Main Menu.

This is the original product, including the first version from 2018: https://www.fab.com/listings/4c109638-c1fc-48f5-b870-2074c7bc4e65

Fab.com

A fully comprehensive, elaborately designed main menu built with the CommonUI system. It includes full gamepad support, control, audio, graphic and keyrebinding options and many more features. Through a combination of primary data assets and the stylesheet systems of the CommonUI system - which mainly consists of text and button styles - the com...

#

I reported it already. Thank you for bringing this to my attention.

fossil dune
#

I mean come on guys what is this?? Unless these guys and Piontek have some sort of agreement... They are even under-cutting him price wise...
They probably bought his stuff first just to take a look..

fresh sphinx
#

That same publisher seems like they have "taken inspiration" on other products as well. They are selling what looks to be like a mobile version of Horror Engine

undone valve
covert surge
#

im sure many people have brought it up, but it's pretty freakin' awful to lose all your wishlisted marketplace items to fab. For 1 reason why it's a huge step backwards..

polar python
old leaf
peak widget
vale prawn
#

Here's a bug for you: if you have a product in your Vault, and the creator changes the product distribution method (e.g., from Asset Package to Complete Project), you won't be able to get any update on it until you remove it from your Vault.

And since having products on your Vault is the only way to get notified of updates, this is like not an issue at all, and definitely not a design flaw 🫠

tired furnace
#

hey

#

im new on Fab and ive just purchased stuff thats format is only "fbx" but do i need to do anything to get it imported correctly into UE ?

#

the asset in question is this

#

this is what im getting

hollow basin
tired furnace
#

xD

hollow basin
#

If that's how it downloaded from Fab into your project, I don't know how they passed quality check that the Fab team does. Everything usually has to be categorized in folders with strict naming conventions, and filenames had to describe what asset is. Any chance this was for unity but also compatible with ue5?

untold bay
#

a large part of the value in buying models/environments as unreal assets is to not deal with importing

#

because in my limited experience nothing ever imports smoothly

untold bay
tired furnace
#

aye

untold bay
#

personally i would avoid buying FBXes if i could at all help it

tired furnace
#

well if i downloaded seperetly and imported it im getting the assembled assets atleast

#

but without texture

#

yeah but i noticed after...

#

whats the propper way to import it then atleast

#

by adding it from the fav tab inside hte project ?

untold bay
#

i haven't imported any FBXes from fab (for aforementioned reasons)
when you manually import an FBX you have a bunch of options for how to convert it
these options can help or sabotage you but personally i am mostly guessing when i try to choose them wisely

tired furnace
#

yeah same

silver saddle
#

Anyone got some good fab deals they are looking at rn? In the market for some world building / VFX stuff

sacred summit
#

Is "Modular Urban Houses" working for anybody?

#

for some reason it wont download for me

tawny hinge
old leaf
green seal
#

The marketplace vetting for quality really can only be done by epic and verified for unreal. I cant expect them to verify everything for every dcc. It would be awesome but probably not sustainable unfortunately

undone valve
#

Do you guys have any editor tools to recommend?

untold bay
# undone valve Do you guys have any editor tools to recommend?
Fab.com

Utility to restart the Unreal Editor with a click or with a keyboard shortcut (The default shortcut is CTRL+SHIFT+R but you can change it in Editor Settings).If you need more advanced features or you just want to support the development, please consider buying AdvancedRestartEditor, it will also allow a forced restart (without the save edits pro...

sacred summit
#

Is "Modular Urban Houses" working for anybody?

for some reason it wont download for me

tawny hinge
rigid girder
#

Just some feedback: It's extremely frustrating that you have to submit store page updates for approval now. Especially when that approval takes days because the person approving it keeps sending it back because there's no new asset uploaded -.-

For years we could update the store page instantly, why must it be submitted now?

polar python
#

can you please tell me what is wrong with my asset
Backstory : I got approved and published my project on old UE marketplace on 16 Oct and it were making sales kinda daily not that much but only 1/day but after fab launch from 22 Oct it stopped but still made 3 sales in Oct after that. But now in this month I only made 1 sale and that was on 9 Nov.

Can you please tell me what is wrong ? is my description not good or what. btw i will start making a trailer as soon as i recieve my ssd and ram for my potato laptop because it can't even record now with UE opened
specs right now ( 8gb ram, 1tb 5000rpm hhd, i3 7th gen intel hd 620)

rigid girder
drowsy plaza
# polar python can you please tell me what is wrong with my asset Backstory : I got approved an...

If you were selling well on the marketplace and not on fab it’s likely your pricing structure. People here will argue with me about this but customers see charging more for the same thing as price gouging, some may be able to get away with it if they get millions of views on sites like YouTube and had lots of reviews from the marketplace transfer over but most of us don’t have that luxury.

You need to pick one of those prices and make it have parity, if you do that your sales will likely return to normal or be a bit better than marketplace was.

If you want to charge 120 then charge 120 for both tiers, but don’t make some people pay more than others for arbitrary reasons.

#

Ideally you would pick the price it was on the marketplace since you know customers liked that price point

#

At this point the Christmas sale is coming up and if you change the pricing now you will miss it and we don’t know when the next sale will be, so I would wait to change pricing until after the Christmas sale since it seems you skipped Black Friday

#

My products have price parity on both tiers and it’s a 50/50 split on which version people buy, I’m willing to bet most of the professional purchases don’t make 100k so the average fab customer does not really understand the differences between the tiers. So if you charge more for the tier at least 50% of people pick then your sales will fall hard.

rigid girder
#

Fab is also really bad for searching. I can't even find my product in the sale 😂

drowsy plaza
#

But price structure is likely the bigger issue in this case since it sold well on the marketplace and fab essentially reverted search to what it was on the marketplace

#

One thing fab needs to do is focus less on special characters like casing and spaces. I had the same problem with easy fog because I typed it as two words not one

rigid girder
#

ya, it's an interesting note. I priced mine seperately but I think I'll make it flat after the sale.

drowsy plaza
#

I’m at the point where if a tag is available for my product title I use it just in case since tags work as extra keywords for search

rigid girder
#

ya, I tried to update my tags for the sale but I'm still waiting for them to actually approve it because we have to go through approvals now for minor page updates -.-

And then they get declined with the comment "There was no new version of your asset uploaded"

drowsy plaza
#

Sometimes they are approved in under a minute

rigid girder
#

Ya, I got an e-mail saying "revisions needed". Sec...

#

*We have finished reviewing your recent update submission Open World Survival Craft and changes are required before it can be completed.

  • The files that you provided already exist on your product listing, so there are no new files to update. If you intend to update your product with new files that currently do not exist on your product listing, please ensure the download link you provided contains the most recent files and submit your update again.

If you have any questions or concerns*

#

I literally changed two tags and hit submit 🤷‍♂️

drowsy plaza
rigid girder
#

blueprint

drowsy plaza
#

Oh okay

rigid girder
#
Fab.com

Open World Survival Craft is a comprehensive framework for creating single player, multiplayer or Co-op RPG, Survival, MMO and Open World Games. Designed for performance and adaptability it is extremely easy to use and optimized for all your needs.Our comprehensive game-ready feature set enables you to dive right into your project, eliminating t...

drowsy plaza
rigid girder
#

Hopefully they update it because I want to change the name so it's easier to search for 😂

#

It should be "Open World Survival Craft", not OWSC.

#

nobody searching OWSC 😛

drowsy plaza
rigid girder
#

haha

drowsy plaza
#

I think fab outsourced reviews

#

I had one fab reviewer send me a screenshot of the unreal editor in Turkish I think claiming something was wrong.

rigid girder
#

Ya, I really hope they improve Fab quickly. It's a pretty big step backwards so far :/

vestal sluice
vestal sluice
drowsy plaza
drowsy plaza
#

From October 22nd to October 30th I didn’t sell anything but that’s when I had unfair pricing, after I changed the pricing things got better, search also got improvements around that time

rigid girder
#

Guess I should do the price update after the sale 😂

vestal sluice
untold bay
polar python
polar python
polar python
drowsy plaza
polar python
#

I have almost every tag related to project but for some reason not coming up in search but other assets do with same tags

#

looks like title also matter. so should i change mine to "Slow Motion FPS Template" ? or keep it same ?

#

mine only comes if i add "game template" in search

red sapphire
#

it is crazy how many blatantly stolen assets are being approved and listed on Fab. Copy-pasted descriptions, identical screenshots, etc. Wtf happened to quality control?

polar python
red sapphire
#

except epic isnt taking their usual cut on asset sales right now, so they aren't making anything off of it

#

and if original authors get discouraged, that harms future sales that actually generate a cut

flat pollen
polar python
jaunty dagger
flat pollen
#

it should just be called tags now and be searchable

jaunty dagger
#

😢

warm knot
red sapphire
#

it's pretty annoying that the market's homepage doesn't save filter settings. I have zero interest in Unity assets. Having all that prime screen real estate taken up with assets with 0% chance of being bought by me is just ridiculous.

vestal sluice
untold bay
vale prawn
#
Fab.com

It's highly recommended to have at least the basic knowledge of blueprints to use this asset. This is not a plug-and-play system. Otherwise, it might be confusing to work with it.Ultimate Character Customization is a modular solution for character customization. You can create any type of character whether it's a modular or single mesh. You can ...

Fab.com

Showcase With MetaHumans | Playable Demo | Playable Demo MetaHumans ( Meshes Are Not Included) | DocumentationIt's highly recommended to have at least the basic knowledge of blueprints to use this asset. This is not a plug-and-play system. Otherwise, it might be confusing to work with it.Ultimate Character Customization is a modular solution for...

#

They didn't even bother taking new screenshots

#

Or write new description

warm knot
#

Oh my, what a mystery! Who could the original author possibly be?!

#

I'm guessing that the higher priced one is the original.

vale prawn
#

I wanted to know if the copy was from the same guy as yesterday's, but yesterday's copy got already taken down

polar python
#

any feedback or reference from other projects ?

fossil dune
fresh sphinx
vestal sluice
cursive chasm
#

Epic might have to drop this pipedream of being the “everything” store and be the highly curated Unreal only marketplace.

They obviously don’t have the manpower to review their products in a standardized way.

cursive chasm
vestal sluice
#

yeah it seems everyone is in agreement unity and sketchfab being merged with UE is a monstrosity nobody wanted

#

except for the scammers, they must be having a blast

cursive chasm
#

Orbital has a opportunity right now to swoop in and fill the gap.

They could 100% easily build a small team, setup merchant accounts, and get things rolling.

fresh sphinx
#

Is there no way to report a sellers profile entirely, instead of having to report their individual products?

vestal sluice
#

Sadly not, we likely need to report it in the forums or email fab support

#

oh yeah we can indeed report them here
https://www.fab.com/sellers/GhoostLines Studio/about

Fab.com
Fab

Fab is a digital marketplace that offers creators a single destination to discover, share, buy and sell high quality, real-time-ready game assets, environments, VFX, audio, animations, characters, plug-ins, and more.

#

the site keeps throwing 'failed to send report'

#

fab is truly a scammer's paradise right now, profile reports aren't working

hardy kettle
#

Hello everybody! What does this mean? I should submit min UE version and max supported UE version to fab? Currently I've submitted only UE 5.0 min supported version.

fresh sphinx
tame compass
#

why i cant see sales report on november

#

on both sites

vestal sluice
mental comet
green seal
glacial saffron
#

How can I install code plugins in Linux ?

undone valve
#

Nice that we have fullscreen view back

nocturne panther
worldly flower
undone valve
worldly flower
#

Sitting here.. at PC.. Fab.com.. no enlarging of screenshots 🙂

old leaf
forest aspen
#

if you purchase an asset for with the personal license, but later make more than 100k do you need to upgrade the licenses?

untold bay
#

SLOW MOTION FPS TEMPLATE
Start or stop time while fighting AI foes

undone valve
undone valve
#

You need to double click these tiny images. On ultra wide the images look ass though

#

Its fucking ass

#

You cant even go to the next image.....

fresh sphinx
undone valve
worldly flower
#

Yes.. why an option to enlarge an image by clicking on the BIG preview.. if you can have doubleclick on the tiny carousel thumbnail

Epic - professionals in User Interface design since.. never..

undone valve
#

Another update. Maybe now EOS is fixed...

solemn girder
#

Is there no way to read reviews on Fab?

vale prawn
solemn girder
#

what in the fuck?

#

fr?

vale prawn
#

Yup

solemn girder
#

holy. well thats a bad idea lol

vale prawn
#

But it's coming back sometime in the maybe near future, because even Epic realized how bad of an idea that was

tawny hinge
#

they really did?

#

one can have hope...

solemn girder
#

oh good. yeah thats a fucking awful idea. fire whoever thought that was the way to go

polar python
vale prawn
solemn girder
#

I'd be genuinely curious to know who made that call

#

Who we talking about here? Jason Goldberg?

#

lol I think wikipedia is a bit outdated on this one

vale prawn
#

Bill "worked at Mastercard before joining Epic" Clifford

vestal sluice
vale prawn
vestal sluice
#

Empires always die from within due to corruption. Epic is just as likely to go the same route as Unity.

rigid girder
drowsy plaza
#

He isn’t a bad leader because a product launch had bugs and didn’t have text reviews. Unreal engine has seen major growth recently, they reached 1 million users a month or two ago and fab is integral to their next step of doing the metaverse stuff.

#

I’m really happy with fab and how unreal engine has been advancing.

#

As long as Tim Sweeney or someone appointed by him owns the company they won’t get hyper greedy, he has a we win when you win mindset

green seal
#

I don't know the guy at all or what he has or hasn't done. But saying that it's ominous or the fall of an empire miiiiight be a little dramatic

drowsy plaza
#

Unity doesn’t make games either, they are an engine company so they don’t have any personal experience with actually making games and what developers really require. Given you need to spend thousands of dollars on the asset store to have half of what unreal engine adds for free shows that unity operates differently

vestal sluice
undone estuary
#

dont forget random other stuff as well such as training videos

drowsy plaza
undone estuary
#

you dont have to use the google play store as well to sell on android but...

drowsy plaza
vale prawn
undone estuary
#

id presume that all of the items from that seller are/will be this type of fun

vale prawn
#

Yeah, but somehow he's allowed to post them daily, while people here get rejected because they spelled an asset name wrong or something

vestal sluice
#

At least that’s what it says in his trader profile. Probably best to make him a legend so that epic makes note of him.

fresh sphinx
#

Amazed that this guy is still being allowed to steal assets

warm knot
warm knot
drowsy plaza
solemn girder
drowsy plaza