#fab
1 messages · Page 19 of 1
Yeah excitement, curiosity and especially the fact that it already got delayed for nearly a year. At least thats what I think.
Try to click on the top right on the account symbol. I also had this issue but when I clicked on my account I got forwarded to the right place
did the ever announce a specific release time like now?
It was mid October 100%
Yea no I meant in regards to the, 1 year delay part.
before that is was just vague right?
It is my main source of income so yeah, I am worried how it will turn out. And any delay gives me cyberpunk launch vibes.
They said in 2023 “This year” and later “Next year”.
And then October
And then mid October
I swear they said 15. October on their FAQ at some point but they removed that and no on else saw that so it seems.
as long as the marketplace customers are informed of the change I think sales will be fine, they might improve a little with the extra algorithimic recommendations fab will have
cyberpunk would have been way better and had much better reception at launch had they delayed it for another year tho.
so make sure you announce to your users that the marketplace is shutting down and being replaced with fab
Will definitely do that! + a new YouTube video announcing it
That’s true
Na, talked with support still waiting to see what happen here :/
I also had some issues. Support ignored me after one initial message and I fixed it myself at the end. Maybe they are working on fixing the issue I encountered and therefore take so long to release FAB 😄
Oh no, hope they end helping me
Problem is some data cannot be edited later
So need they support yes or yes, even the site claims to
I found myself many parts kinda confusing tbh
If you compare it with lets say the old system or even steam
So you don't know if is public area, private, what's for, only clear is the taxes area
Should be the first thing tbh
I think it was december 2023, but im not sure tho
hm, there is an inside unreal livestream in 2 hours apparently. though thats mostly targeted at their new community stuff from the looks of it, no mention of fab whatsoever.
Yeah I'm in a infinite loop talking with a machine that tells me over and over the same... Sad
Requested to edit my data and they tell me I have to reset the process but the website stare I have to contact them
Reply me the same with the same words
😿
If you used the old system already it should automatically transfer your tax data and stuff
True
Wasn't for me for some reason
They canceled it maybe because pass many years without actual sell
Is this also for you
I hope the livestream includes a surprise fab announcement
I don't have that pokemon, just the 500
Failed to load resource: the server responded with a status of 500 ()
Gotta collect em all 😄
I hope so too but I cant imagine that they will do this.
Which livestream?
Ah ok got it
huh... there is someone of the FAB team on the livestream. 🤔
Well i would say thats a good sign
where ? on twitch ?
Sam Bass killing it
Asked myself on the indie discord if they accept feedback for indies selling on the FAB but no replies so far
could be nice to have some tools or elements that feel missing for small sellers
They are talking about fab now on the livestream
They described release date as very very imminent but they don't want to say a date
hmm... tina just spoke of the "fab launcher" on the livestream.
wonder if that was just a mistake, or a slip of the tongue.
So new launcher?
now i'm curious if they're going to fully separate it from their games business and split out from the EGS
i would by no means draw any conclusions based on a single mention of it on the livestream.
but i am curious xD
That's how it starts
fab will be a plugin like quixel is, thats what they said at some point
i was thus far assuming it would be tied into the engine like a plugin in the same way as quixel
Yeah
allowing you to also drag assets into the engine directly
yea
it was just odd to me that they called it the fab launcher
but i suppose that could also just be what the plugin will launch to
Maybe the plugin name
So I guess tomorrow or Monday
They also work on Saturday & Sunday fyi
Really? I thought epic would be closed on the weekends for everything except support tickets
They are reviewing my assets on the weekend at least. They also often release big things or updates on Fridays. So its probably tomorrow 😄
Yeah I would be shocked if it wasn’t tomorrow. I guess if they are willing to call in developers and support staff on saturdays or Sundays then releasing on a Friday won’t be a huge issue
Why did fab guy leave early then 😛
In the live stream?
Yeah
Probably because it isnt finished yet 😭 🤣
okay wait. I rewatched the FAB section of the stream and it sounds promising. It also sound like it launches today or tomorrow morning: He says: "Very soon. So soon, it's crazy"
He also said you get a much larger audience than ever on the other stores. So way more impressions on your products.
Make sure to save your wishlists on UE via a screenshot somehow as they wont be transfered to fab
lol
anyone know a good inventory plugin? I need a simple grid based inventory with a hotbar with items of different dimensions
He also said: "We are very close to the launch. Very imminent! No sharable date just yet but I cannot express how close we are to the launch."
thats what i always told my boss when he was breathing down my neck for a deadline but shit was still half broken
Yea, thats what I wonder, either they have everything ready and just preparing for launch or do they have to fix things for launch 😅
hahahaha 😄
from the way he seemed to talk about it i think they're still having some "unforseen issues" tbh
or some stuff thats just taking longer than anticipated
Yea it appeared to be that way
either way i do believe them that it won't be too much longer
But I don't think that there is game breaking stuff missing, it probably is more like some organizational things
But I'm not sure if it is tomorrow, I mean the fortnite argument might be a thing, but besides that
yeah
The guy is talking about an awesome and populated EDC channel. Where do I find that and what is EDC?
EDC is the Epic Dev Community
ahh okay. Never heard someone used EDC
Thank you
that means bigger competition
rip fab
Can you elaborate more on this? Does fab have more users than the unreal marketplace already?
That means it’s probably gonna be next week not tomorrow, if it was tomorrow he would of just said that
Not necessarily, in the realm of assets competition is relative to your product. A behavior tree plugin for Unity isn’t gonna be competing with a water buoyancy plugin for unreal. Engine agnostic assets will likely see a big boost in sales and reach like 3d models or animations.
I wonder, now especially looking at 2d assets or soudn effects, there is so much AI stuff right ...
Now it is kind of possible by the release date to judge if it is AI or not, but on FAB there is no way to know right?
It's one thing to say "I don't want AI", but on the other hand, some handcrafted sound or 2d assets, may be thought through where they are part of a set and compliment each other, but the ai things might just be generated and then all put in a folder with no coherence.
It will have more users probably. But he meant that the algorithm is way better and exposes your product way more
Fab has a mandated AI tag you have to add to a product if it’s made by AI. It shows up next to the product name
That’s good, the marketplace has discounts, featured, new releases for like a day, and search as its discovery which isn’t great
thats awesome!
So does the current marketplace. People ignore it.
aint no way this thing dropping on a weekend bra
Tomorrow or never. 🙂
you won't see it unless you look for it (and even then I've missed it before until double checking) and you can only use it to search for generated content, not to filter it out
so it's practically useless
I agree it's pretty useless. 🙂
Doens't mean fab will have those options either. Believe it when I see it etc.
And even if it does, it doesn't mean people will tag their work as AI.
yea I tried to report something untagged on artstation once (it was extremely obviously generated content), it didn't let me provide even a vague reason as to why I was reporting at all and the ticket just got got closed in 15 minutes
This will 100% be fixed by the fab merger. /s
epic hire me as a fab product expert so i can preach it and its not dead on arrival
it does work decently there at least though, it makes that kinda content only appear occasionaly instead of being a significant portion of your search results with a simple checkbox
sorry, where can I find the discord?
ah, finally found the announcements post
got it
Hopefully today
Quite the impatience lately, lol. Money will start to rain.
Why did they chose to call it Fab? What does that even mean? 🤔
Might be short for Fabricate would be my guess, so kind of like a factory. So it's like your buying things people have produced maybe?
For some reason I always thought of it being short for fabulous. Fabricate makes a lot more sense
It's just a rebrand of SketchFab
I mean it could be that too, just fabricate is what entered my head
I thought that as well
Fabian
Personally I dislike the name Fab for the store name. It just doesn't sound intuitive at all, and feels a bit lazy. People are likely gonna call it the fab marketplace instead of just fab.
Your not wrong, FAB is not a great name for it
you rlly gonna release this a mid sunday ?
how much they paid him ? https://www.reddit.com/r/IAmA/comments/wu3yr/iam_jason_goldberg_ceo_of_fabcom_we_just_raised/
I would guess the company went bust so probably nothing
It would've gone to whatever registrar had the parking page
The german metal band "Universum 25" wrote a song about waiting.. called "Wir warten" (We are waiting):
https://www.youtube.com/watch?v=vCrQsxK_nPA
Maybe they should add FAB to the waiting list..
Provided to YouTube by Universal Music Group
Wir warten · UNIVERSUM25
Wir warten
℗ A Vertigo Berlin recording; ℗ 2023 UNIVERSUM25 GbR, under exclusive licence to Universal Music GmbH
Released on: 2023-01-20
Producer, Studio Personnel, Mixer, Mastering Engineer, Associated Performer, Keyboards: Jörg Umbreit
Producer, Associated Performer...
The fab Twitter Account reposts more and more posts from people who sell products on fab. Why does it take them so long to finally release it?
I wish they had done a release date for it rather than just saying October 2024. Even if it was at the end of the month, I'd rather know a specific date instead of the month.
True
I really hope it releases today, it’s the end of the business week so unless they release on a weekend they will end up releasing next week
They have reposted like 5 different posts today and it’s only 8am. Maybe it launches today
I sure hope so
I hope the sales either stay the same or get better because this month was pretty good on the marketplace. I sold something pretty much everyday
It would be really weird if they released it next week. The staff on the forum already said this week and epic has been so vague about a release date for the last months, that the staff wouldnt tell us anything precise unless they are 100% sure.
buuut.. 21th ist the last 3rd of themonths.. so technically not the Mid ^^
Lets just hope today is the day.
you sold something? damn happy 4 u
But then it don't leave them room to delay it for last minute issues which is probably whats happened🤦🏼♂️
Do you know? Will we be able to install Fab PC app?
Is it fab? Where can I check it
Not a single announcement today. Thats really sad.
Uff. How many products do you have?
There will be Fab.com the website and an engine plugin like Quixel so it seems. i wonder how that works for older versions like 4.27 then
Have we gotten any information about what will happen to Free For The Month?
I think i read somewhere on the fab forum that it will continue in a similar fashion but with some changes.
Nope, I have feeling we will be waiting until next week
COMING IN OCTOBER
I really hope you are wrong. But its probably true.
Me too, I wish it was out now
The announcement changed from Mid-October to a more generic October I see... at this point I hope ain't gonna be November. My concern anyway are prices and assets quality... in terms of pricing I'm concerned prices will generally arise basically like happened with prices getting doubled when in European Union back in 2002 the Euro became the only coin. the same "overprizing freedom" can extend to my second concern about quality... will Epic still manage applications like always happened or sellers will have more autonomy? I'm concerned about that because, specially thinking about marketplaces like SketchFab not all asset follow a high quality standards. I might be wrong... and I honestly hope I am, even if that might make my life harder when I start introducing my own products in.
Hmm. maybe a weekend release isn’t so bad. After all, there will be less traffic going to servers and the servers won’t be overloaded on launch….
My hopes are still that it launches today
I think on weekends there is even more traffic as many hobbyist are only working on weekends in UE. And anyone who works with it as their job will check it out anyways.
Launching on a Friday is almost always a terrible idea
Its already 18:06 here in Germany so they better hurry up.
This chat is full of Germans. I am too 😄
They do that for nearly every Fortnite update...
Well it ain't an update really
As a person that lives in the same timezone as epic games, they still have 5 more hours of the standard working day so there is still hope for today release
I don’t know, most of the sales i make are during the week. Rarely on sundays and a surge on Monday/Tuesdays.
But yeah im sure they have the traffic stats. you maybe right
I doubt they will do an evening launch, it will probably be next week
get prepared for sunday 4 am launch 🚀
Something might be going on, the launcher is getting stuck any time I restart it. Just saying!
Please dont give us hope. I feel like its not gonna release today.
For me the launcher is fast as usual
I wish it would but it’s 3pm in epics offices right now so it probably won’t. Unless they are gonna do the meme and push to prod at 4:59pm
They announced Fab in march '23 to be released in late '23, and here we are. Their estimate was off by nearly 300% so far. By that standard, when they said "next week" last week, it probably meant early november.
As usual, kind reminder that the guy who made that initial widely unrealistic release schedule for Fab now leads the engine team.
Given fab is replacing the marketplace and sketchfab, I’m very happy he was bold enough to delay it when that was needed instead of rushing it out to meet a earlier promise
everyone set an alarm sunday 4am
If they release it tomorrow I am going to claim I am from the future and left you all a hint disguised as a joke
Please be from the future
Given they took the banner down on the marketplace today, it might have been a giant troll
My guess is they are discovering last-minute issues in staging, and fixing them, but discovering other such issues at the same time
so the release date becomes a moving target
this is not surprising given how many moving pieces there are, and given the high stakes of errors given that Fab deals with payments and purchasing
Hopefully they don’t make us wait for the Monday if it’s ready on Saturday or Sunday
would you launch, on friday afternoon, a product that proved to have a series of last minute issues every day up until then? i know i would wait until monday 😅
As a consumer I don’t care which day it launches
I’m just really excited
same, i miss checking in on all the new releases every day
i geek out over cool assets and there have been only a trickle of releases lately
Yeah, I typically only buy stuff when I need it for something though. I’ve spent money before thinking I would use it and never did
Wouldnt surprise me if they suddenly announced another one year delay next week.
fab probably never existed in the first place
Its like The Day Before. Exciting posts about it everywhere, delaying it a few times and a week before it finally releases they throw together a cheap product.
Sounds like half the AAA games these days.
I would laugh about it if it wasnt so true.
Fab being an asset flip you said?
Fab is probably ChatGPT generated
chatgpt dreams about being able to create something as good as fab
guys, lets make our own marketplace
is there a frontend dev here otherwise it will be chatgpt'd
dw guys i will make a marketplace with better analytics and things for devs
You got like 3 days to make it and get people on it
yh sure
It would be nice to have a type of freelancer option where a contractor and a buyer agree to a price for work to be done. The dev finishes his work and uploads to Fab. The buyer takes a look to see if the work was actually done as promised. Then after the dev and buyer click a button to finalize the transaction then the buyer can download the work and the dev gets paid.
Or does this option already exist? I feel like this could eliminate a large portion of fraud that I hear about online. Fraud where one or both of the parties scam each other.
that's a good idea!
Maybe you describe something like Fiverr and unfortunately 90% od the bidders are bots or fraud
Yeah, fuck Fiverr lol.
yeah most of them resell what on the marketplace already and you can get in trouble for using their "work"
its like those "highly talanted 3d artists" that spam every Discords and DM you to sell art 😛
just for the handling of the finance side, Epic looked after the payment until both parties agreed the work was done.
Well, I've never messaged anybody at Epic but if somebody could forward this idea to them then that'd be great.
That is absolutely disgusting what those people do...
Someone tried that. It failed miserably
The goal of Fab is to unify marketplaces and not to create another Fiverr or Upwork
I remember that, he sent me an email trying to get on there.
Yep I got the invite to participate. Biggest problem was no hype for it. It had very few products, which led to very few customers. And since there were very few customers, very few creators joined it. Vicious cycle. You have to convince customers and creators to join at the same time in order for it to work. There wasn't enough to incentive to join
Yeah, usually companies like epic ,crytek, unity provide their own HQ content for a while to hopefully get their stores enough users to entice creators. Same things with games, steam and epic games store started as first party exclusive platforms
Gonna have to wait for Max Comperator to make better one then. 😔
So who was it that already tried that and failed miserably?
Crytek failed on their asset store but I think that was more because their engine was hard and unreal was better than because the store was bad
I forgot its name, but some guy back in the summer emailed mid- high selling creators to join a new store he was making. It was kinda shady though because he just went on the marketplace and got sellers emails then cold called us out of the blue with no credibility behind him and his store.
OK, but that's an obvious scammer. Anybody who fell for that one wasn't exercising discretion, if you ask me.
Now I wonder which platform already tried the idea and phailed miserably. There must have been some variables that the programmers didn't foresee which allowed scammers to come in. There's gotta something that they missed. I'd rather not say, "Well somebody already tried that and they failed, so that means we will too."
In my opinion you would need three things in order to be successful in replacing the marketplace. A good reputation, hype, and a lot of money. A good reputation brings in creators to want to sell. Hype would offer customers something to be excited about like new features, better searchability, more/better products. And then a lot of money so that you can pay staff to run support tickets, payment processors, and all the other hidden costs (server storage, asset validation, etc.). No one person is likely to be able to start this successfully
Yeah if it happens it would be by a company like synty, kitbash, or other well established and respected companies that already have their own storefront for first party
I think fab was supposed to release today because the timer for the marketplace banner announcing fab stopped today.
There was a timer?
Yeah their editorial stuff works on a timer
They don’t manually add and remove it
Well I guess they manually set the dates for it
oh ok i understand what you mean, I thought you originally meant there was a countdown timer that was there. For a second I was wondering why we were guessing if there was a timer all along
Epic already has all three of those things. 😋
But even if you do have those three things you can still fail. For example, Ubisoft has a good reputation, or at least used to, yet they're considering filing bankruptcy. Hype doesn't matter if the product sucks anyway and that reminds of Battle Bit: that game was hyped up quite a bit but I didn't fall for it because any moron could clearly see that game was a load of bool. And also money doesn't guarantee success either; look at Concord and you'll see that it took $400M to make and yet it sold only 20,000 copies. That game performed so poorly that Sony refunded everyone. 😆
But also let's be real here, do you really need billions of dollars to make the one feature that I was talking about? If you need that much money then I'd wager that the company in question is scamming the investors.
The three things I said before (reputation, hype, and money) is what I would say you would need at the minimum. There are other factors failure like poor leadership, bad workers, or even a bad economy. Those examples you gave would probably fit more in the poor leadership category mainly for Ubisoft and concord. Although I would say concord had very little hype as well. You are right that you don't need billions of dollars to make the one feature, but you do need a substantial amount to have everything leading up to that feature (assuming you are making your own system from scratch). The most successful thing that you may be implying is a system something like orbital marketplace. It builds off of unreal's marketplace and has some features that it does better. I am pretty sure the maker of Orbital is in this Discord somewhere, they might have some useful insight
That'd be cool to see an Orbital spin-off just for the one feature if that's what it takes. And I agree that poor leadership and bad workers are a large part of the equation.
I'm pretty sure they are dealing with last minute stuff in regards to fab.
The showcase rotation that should have ended at the 12th is still rolling. Meaning they didn't plan for a new showcase cycle before fab launch.
fab where?
fab near
I wanted to buys something on the marketplace, but thought I'll buy it on fab, now I wonder ... also what if they upped the price on fab?
What if they reduced it?
That would be awesome, then I would buy a one more ^^
Soooon ™
And separate on 3 different marketplaces ?
Hmmm
My point was that speculating on price is only going to paralyse you.
If you need something, buy it.
If you can wait for fab or the next sale, do that and see what happens.
(or just buy it anyway)
I just wanted to test fab out, but maybe not ^^
and the price thing, do you really think anybody made it cheaper?
I theory it should be because now you can accomodate better with the tierst
Also another "minor" concern, if you buy something now, and the seller won't migrate it to fab, you wont have it in your fab library ^^
so basically my point is: where is fab? 😅
It will be here next week - I like the fact that rather than just rush it out they've not cir-cum to pressure and I respect that.
I also think most products will have the same indie tier price - and hopefully the more expensive products will have reduced prices for indie, but hard to say.
If vendors raise their prices they risk loosing sales
That's a valid concern for sure (@natchz)
Speaking of, I actually do need some things from the MP, except any purchase at my workplace needs at least a week to go through. So I've been seating here for a week, judging whether to try to get this through before Fab, or just wait until sometime, at which point my credit line may or may not have disappeared 🤷
Paralysis strikes again!
I wouldn't be surprised if this very issue has severely reduced MP sales in the last month.
(if not longer)
anything that hasn't been migrated over by the vendors gets migrated by Epic, so all products will be there. Anything they have to Migrate looses out on the "no comission on indie sales for the rest of the year"
yeah I'm on almost 1/2 my usual sales this month
Has that been happening for a while? Or just tihs month?
just this month
Ah. Well hope it picks up again soon!
I'm always thinking when ppl say, at least the are not pushing out a half finished product.
They have to be finished already, it's such a big product, the announced mid october quite some time ago. I think it would be insane, if there is last minute bugs, that appeared and that's why they are delaying it.
It either is organizational things, like getting sellers to migrate or internal stuff, but the product, the store itself has to be done and ready.
I stumbled across multiple bugs already which they then fixed
I also don’t think it’s about reviewing migrations. If you update a product now they basically review it instantly. So they don’t have a long queue
Yea but they can't have game breaking bugs in there system, after such a long development time in general and also the last month after announcing the launch.
If they did not manage to get at least the basic functionallity up and running, then there will be things after launch also
Yea I think it's something like that, so they get more time to review the migrations. Otherwise the store is half empty and every day give a few more migrated products
I had pretty game breaking bugs. For example my changes didn’t save and I got random “this side wasn’t found errors” even though I went on my seller page and “no connection to service errors” and I wasn’t able to access my account.
Have you seen the launcher? What makes you think fab will be any better?
I was scrolling through the market place lately and thought, how is it possible, that even scrolling is so buggy there.
Then I thought, oh because they are not investing to much resources in there, because they are investing them into fab 😅
Hmmm 🤔
But they fixed all those
tbh i don't really get why they are doing it this way. with no fixed release date "mid october" where i would say the 21. is not really mid anymore.
Why not just get it to a point where you can say ok we are ready and then announce it.
Yea but it's still a million dollar company developing for years.
But I guess some things you just figure out when it's used by the masses idk ... 😅
I just wanna see it ^^
Yep definitely. It’s always the masses that find weird bugs
yeah, there's no way you can account for every obscure way the masses will try and use the functions you've built. In my entire career I've only ever released one version of one product that worked 100% out-of-the-box
They've been investing a lot of resources into the launcher and it's still shit.
Hello, how can I install non-Open Source plugins, models from the marketplace on UE 5.3 from source code.
just place the plugins in your project plugins folder for starters
if they require being true engine plugins then just put them in the engine plugins folder
No, I mean how do I download them? I click the download or add to project button in the marketplace, but it says to me that there is no such engine or project. Only those with unreal
Only if you download from the Epic Games library? Or you can somehow avoid filling up space with a second unnecessary unreal engine
You can try one of the other marketplace apps. Orbital or something.
an insanely silly part of the launcher I hope we do away with when fab comes out
this is one of the things epic is criticised for, there is no official way, the only one is to have launcher engine installed and download for that, then copy to source version
there are some tools out there that allow u to workaround that and download without launcher engine installed, but i dont remember the names, just look on github
if u tinker with it its possible u can do a workaround on your own, like downloading the launcher engine and then deleting the biggest files manually, but not removing it from launcher so it takes very little space, but launcher thinks its still there
fab is just an abstract social construct
a social experiment
i bet fab will be only available inside fortnite
I have source unreal engine 5.4 fully compiled, but marketplace is not recognizing this source engine. You cannot install this plugin as there is no compatible engine installed What is the solution ? How can I link my custom engine to Launcher. Should i have to install UE5.4 from launcher again. This is like the weakest and the most frustrating problem i have ever faced 😅
literally the same question lol #fab message
ideally they should give an option to link a custom engine which took 2 hours to "build" so that we can use the marketplace assets that we "purchased" instead of downloading the same engine just for this issue. This is the most basic issue and really should've been fixed by now.
Ideally they should give us the option to download the plugin for any engine version manually, or install the plugin directly into any project with the appropriate engine version.
@analog oak @gritty granite Some of the tools that @cedar bone was talking about. Hopefully they won't be needed anymore in a few days.
https://assetmanager.studio/
https://github.com/AchetaGames/Epic-Asset-Manager
https://lutris.net/
https://github.com/derrod/legendary (https://swires.me/2023/07/using-legendary-for-unreal)
what's up with fab anyways? shouldn't be it already out?
The theory is they ran into some last minute issues and couldn’t release it
You need to compile the plugin for your engine version
thats what they said 1 year ago too 😛
Honestly, building a marketplace platform is really not that difficult. I made Orbital Market just for fun (and to increase visibility of my products), and with just a couple of weekends, I made a pretty cool search engine that a lot of you guys love using.
I'd say the three things that are (really) hard are:
- Make people come in to sell stuff
- Make people come in to buy stuff
- Build the financial system for international payment, tax support and wire transfer to sellers
But the platform itself, honestly, a single decent full stack engineer could handle it in 6-12 months.
There's the problem. "Single" and "decent".
There's probably far too many people invovled.
And there's no guarantee they're any good. 😛
100% agree. That's why there's always a few startup that manage to build better products with a team of 5 than big companies with a team of 500
they're also not just creating a marketplace, they are merging and migrating from multiple different projects, which were each individually created by initially entirely separate companies.
as usual, its easier to create something clean from the ground up than to fix up all the shit from years of prior development.
That's true, but I wouldn't consider this something vastly more difficult. Just a bit more difficult. They're still building somehting from the ground up that should merge data from other places. But the data is fairly similar, and they don't even import written reviews and questions.
getting an audience, both to sell from and to. is definitely by far the hardest though as you said. which is part of why it makes sense to migrate pre-existing marketplaces as you get to bring over a good percentage of existing clients.
just hope they don't utterly screw it up and make it an even more terrible experience xD
I believe it will be a lot better! Now, will it be any good in absolute terms, that's the question 😬
Didn’t you just build a generic search engine for an existing platform by using the existing APIs of that platform? This would be like claiming it’s easy to build YouTube if you make a site the takes the YouTube API and displays videos to people via a simple keyword search.
maybe we'll actually get functional UI and usable search filters, that would be a big step up
I built like 10% of a real marketplace, I'm admitting it. But that marketplace slice is (I think) far better than their search slice.
Now, I think it's not that difficult to build a marketplace because I've got experience in web development on bigger projects.
It's already looking better, I truly hope we'll get an advanced search!
To be completely honest with you, I’ve tried orbital market and can’t find the products I need. One search in the marketplace and what I need shows up first or second page. I typed “spline” on both and the marketplace showed relevant stuff to spline tools, yours showed PCG alternatives, actor animators, roads, and other stuff not really related to the stuff people want spline tools for like spline meshes.
Technically roads are spline meshes but just showing spline meshes tools would be better
Hum, I'm perplex as the marketplace result will show anything with the spline keyword sorted randomly, whereas Orbital Market will sort it by relevance and popularity. But there may be something not working correctly 🤔.
How are you sorting beyond popularity? I had to scroll a while before I found spline mesh tools or stuff like Ism splines.
whats gonna happen to orbital anyways? juust gonna turn into a relic of the past or?
I think the reason the stuff like actor animator showed up in search was because somewhere in the long description it mentioned the keyword spline. If you do a search update maybe put a counter on description keyword pickups so to sort top it needs to mention more than say 5 times.
Popularity is computed with the number of reviews, the mean rating and the release date of the product. Relevance is computed with the number of occurence of the word (or related words) on title and description.
Likely, it will depend on the search features of Fab. Best case scenario, it will only be used to see legacy reviews and questions. Worst case scenario, I'll scrap Fab to continue to make it work.
well i would not be so sure, they could do it already in launcher anyway, for years, and didn't
truth is fab has completely nothing to do with the launcher
its like ppl said, they should make it so u can download your assets, any version u like, any time u want, without the need to have any engine install at all as there are different needs
to be honest i dont understand why there such limit in the first place, it doesn't make any sense
but who knows, fab will be more universal, also for unity, and a proper asset only store, so i think they just cant keep this nonsense rule, that would be absurd
talking about terrible UI xD i litterally just got this when opening the EGS
what fkin game epic????
please tell us what you think about "game"
its crap like this that makes me anxious about FAB lol
bruh it popped up a third... while i'm just on the store homepage and ranting on discord xD
(I notice that I might have sound a bit harsh about Fab, I'm truly hopping it would be as awesome as Epic says it will be. For now, I'm pretty convinced, but we saw so little... It's just that I'm a bit bitter after years of no change and unfulfilled promises of the current marketplace. Orbital Market is far from being perfect, it was just my take to make thing a little bit better.)
Thank you for creating this masterpiece
Personally, I always get way better results on Orbital Market and way more options to choose from. As some sellers do not tag or name their product very well.
source?
I mean, anyone could have said that tbf would be different if they could specify a launch day
so, 1 person on a random discord said they talked to someone at epic who told them next week?
next week is a pretty safe bet at this point tbh but this is definitely not a trustworthy source of info imo
my uncle who works at nintendo energy
I dont trust any of those statements anymore tbh.
He is completely and 100% trustworthy. I follow him for years already. He is a cool guy.
You can of course not believe him but I definitely do.
yuhuh.
i mean... last week devs from epic themselves said next week...
Last year they said October 2023...
but now this random guy on discord is 100% trustworthy?
Hes a well known youtuber in the german ue community
But i still dont trust any of that. As @trail heron said, epic staff themselves were wrong
unless he actively works on FAB or can speak on their behalf, or has a valid verifyable source within either of those the information is nothing more than speculation
To be fair, even if he works on FAB he could still be wrong.
yup, but then the information would still be valid and trustworthy.
Anyways, just wanted to share that. I found my peace now
It’s likely coming next week; they probably ran into some last minute bugs that needed fixing. They already shut down sales on the marketplace and have all the code made.
Its unifying and replacing sketchfab, marketplace, art station, and quixel into a single app/site with better discovery
Epic games was having to maintain 4 different platforms, now they can focus on one platform
so not really solving a problem with marketplace specifically
but artstation is an absolute wreck
genAI slop, boobs, and genAI boobs
my hope is that ir fixes the god awful UX of marketplace. functional search filters and UI for starters.
but none of that has really been clearly shown so....
we'll see
i'm skeptical but hopeful i guess xD
I've been increasingly skeptical of Epic in general tbh, just hoping that UEFN doesn't lead to UE enshittification
Why aren't they announcing anything btw? They do 0 public communication
Because its epic games and they procrastinate the hell out of everything.
Tim sweeney said they want to merge ue and uefn in ue6, lets see how that goes.
Tim Sweeney is a professional distributor of hot air
Please not
I don't feel like this myself tbh
Great strong features in the new releases with more potential (nanite, lumen, megalights, volumetrics, Niagara, world partitioning, PCG, etc), lots of people getting megagrants funding, frequent resourceful YouTube breakdowns, megascans, ...
other than the Unreal Fest talks being uploaded, there's not much value in what they upload to YT
and there is a lot of skepticism in general for what they do outside of the engine that isn't FNBR
EGS being a big example of that
and even with the engine, you have to treat something with a lot of skepticism if Fortnite doesn't use it itself
FYI I love orbital market and I hope they took some parts for fab.
oh?
^ came here immediately to share that lol. They do Gumroad sales often, so could be that, but otherwise 🤞
That would be crazy if they released fab tomorrow
Every now and then they release something truly good but it gets buried by the rubbish lol
I do wish epic would start something new, meaning not Fortnite
Something with multiplayer vehicles in particular lol, like UT... But not that community experiment
If they made a new game it'd be an "experience" in Fortnite
Makes me sad
I wouldn't trust the quality of any blueprint asset selling for $1
at that point make it free or sell it for $5 -- it's a psychological thing (at least in my case), $1 feels like the creator didn't have any confidence in their work
$1 is "AI generated texture spam" territory
nothing.
theres plenty of free shit on the marketplace i wouldn't even try to mess with tbh
Ok
good documentation and support from a reputable dev. then sure.
i'd pay for it,
the problem is that so much on the mp is just junk
If you need to rely on the ue marketplace for support then you are better off just going to unity and buying off their marketplace.
Would you buy that for a dollar? https://www.unrealengine.com/marketplace/en-US/product/interactions-component-push-pull/questions
I'd buy it for $14.99, I wouldn't even click if it was $1 -- that's what I mean by "it's psychological"
Out of curiosity, I would buy it for $1, but not for $15, I'd rather make it myself
you'd also be opening yourself up to an audience of cheapskates imo and they are gonna be the most demanding in terms of support for some reason
This is 1 of the minuses
That’s a complete project, I would not buy that for any amount of money. Components should be made as plugins in c++ for easy use. Adding blueprints gets messy if you do it too much.
100% agreed, didn't even notice that
Mabye something required project settings
This for $1
?
You would 100% buy it, even out of curiosity
😅
I wouldn't buy it because it's doing too much and it's 100% BP
and $1 would just have me dismiss it as low quality
Yeah at that point free assets are more enticing
like yeah free assets have my curiosity because it's like a couple of clicks to claim it
no payment details or anything
In the case of this asset, I am surprised that even though the creator of this asset has been patching errors in this asset until now, it still receives only positive reviews.
99% of those "reviews" are discord verification requests
So you wouldn't buy anything? Even just out of curiosity to learn something new?
interesting way of gaming the system
$1 isn't really much😅
I hope Epic added a "connect your discord" to FAB so as to pass that verification along once someone purchases. 😄 just to mess with those -ssholes. 🙂
selling for $1 either means "I don't value my time" or "I didn't spend much time on this"
Maybe the approach, I will do something for fun, I will devote 1 month to it and I will sell it for $1
So are all the ratings that are just verifications still going to be transferred over to FAB but without the comment so no-one can tell they're just cheats?
Also - what about those famous "hold as captive" 1 star ratings. I have one on a product, it clearly shows the solution the customer is asking for in the documentation, I answered in the rating the solution - but they never removed it - so do I get a 1 star rating without people being able to see it's a noob that can't read?
1 dollar isn’t even an option last I checked, minimum paid price is 5 dollars. Anytime you are asking for money of any amount there needs to be a value proposition that appeals to the consumer buying it, just being cheap isn’t enough proposition.
correct 😄
cuz details are not important. -someone at epic
On Fab.com you can list for $1
We’ll see, but as long as you only have 1 or 2 people leaving 1 stars I think it’s reasonable for someone to chalk it up to a disgruntled customer. Usually when I see products with mostly good stars but a couple 1 stars I chalk it up to that
Oh I guess they changed it, interesting
The rating system means nothing if those validation ratings are transferred - it's a joke
And they won't have moderated for sure.
I absolutely would, many assets in the three digit range are shoddily made and some of the most impressive code I've seen came from cheap and free ones
I feel like this might come from people making assets as a product vs someone building a system and deciding they might as well sell it for a few bucks
They did change it. They wouldn't even let you sell for free before fab (unless it was plugin)
What was their reasoning for not allowing free stuff that were not plugins?
Ive seen materials like that cel shader for free before, so I didn’t know they limited it
bro fab didnt drop yet? lmao
yeah I'm pretty sure you could submit free non-plugin content - I checked once after an AI vendor trying stating that and there was a big option for "Free"
Other than they wouldn't make any money of the purchase, I don't know why. Maybe it could be done off special request, but no option for it through conventional methods. I had to make my own Google drive link and posted the asset I wanted for $5 since that was the lowest price but the link was there for the blueprint part only, the demo map and additional assets was accessed through actual purchases. Fab now allows it though, but I am pretty happy with how works so I am just going to continue the current method just on fab
its the weekend, they are not gonna drop it until some time next week during business days
hopefully its in the early part of the week and not later part
Hi, do anyone knows when the FAB will be released?
I think they were supposed to launch on friday because thats when the marketplace banner went down, the license type showed up in the reports, and the substance banner popped up
nope, probably sometime next week
Soon™
imagine tim sweeney comes out and says fab was all a ruse. that would be funny but sad
just open UEFN and you can start using FAB right away 😛
its not the same sadly
thats the alpha and a lot changed
you hope 🙂
maybe after elections
Legit hoping this to happen with UEFN and Verse
It’s weird they want to support blueprints and verse. Seems redundant.
And I think they said during the last opening session they’ll roll everything up into UE7 at some point in the future.
It's my understanding that verse is supposed to be faster to program, but I can't imagine it being faster than c++. I thought blueprints were a good way to learn because blueprints only allow you to physically plug in the correct types. Like I can't plug in a string into an int variable. Where as a c++ coder could accidentally do that. UE Blueprint was my first programming language when I was 13 and while I wasn't good at it, at least I didn't have a bunch or red error lines with an explanation paragraphs long. If anything I am guessing it's supposed to be easier to use on verse so that they can make money off of fortnite kids wanting to make maps through verse
are we there yet?
NO.
Are we there yet?
Why are people eager for it? I legitimately don't understand tbh
Sellers get 100% of the Revenue to the end of the year.
It maybe has much better sorting and filtering.
It may be faster than the Marketplace..
You don't need to huzzle between mutiple stores to get your assets into UE..
Just to name 4..
From what I understood, Tim said in Seattle that they are effectively looking at two paths in UE6. The "complex" one which is BP/C++ with new high-end rendering features. And the "easy" one, which is derived from what is now UEFN including (Visual)Verse/SceneGraph. I think that makes more sense than just replacing Blueprints entirely. But that is somewhat off-topic here. 😅
HI, when are going to release fab?
Yeah they are preparing for fab.
Never. Fab never existed in the first place. Jokes aside: Its extremely unclear. Staff on the forum said this week but it didnt happen. A german UE youtuber asked epic and they supposedly said next week.
But nobody knows 100% tho. We are just hoping and speculating at this point.
hmmmm... could be awesome... could be disastrous
I just hope they keep c++ around, all my plugins require c++ and I don’t want to recode them in a new language
I don't understand either 🤷♂️
can anyone recommend a good inventory plugin similar to resident evil or deus ex?
Inventory System X
No way C++ ever disappears if you ask me
Am i the only one who doesnt understand why epic created such a horrible looking language like verse instead of just adding something well known like lua?
For the metaverse!
Miss me with that. This whole metaverse stuff is so ridiculous.
I dislike it.
I just want a proper engine and good games, not some metaverse thing.
That's why we have UE as well as UEFN.
You will not believe what i am about to tell you.
Have you already heard of tim sweeneys plans for ue6?
I've heard some rumours.
@WarforgeXP @MegaVSPrimus Not in 2024, but it’s coming. UE6 = UE5 + Verse + rough deployment parity into Fortnite and into standalone products + metaverse economy + standards + ?? magic TBD.
It kinda different from Lua. Also the world is full of ugly langs, yet ppl use them.
Actually, I think it is an interesting project.
I've heard much more specific rumours, but I don't see anything in that tweet specifically that is worrying.
Someone on Reddit says it’s classless, so epic can make stuff and the creators of the islands can work with that stuff without changing too much or something. I think they called it functional programming, I could have butchered that explanation but that’s what I took away from it
Ngl I hope UE6 makes network replication much easier like how UEFN and Roblox do it, where the code automatically replicates to everyone
I’m just getting into network replication after doing singleplayer for 3 years, and it’s different for sure. Still trying to figure out some stuff like how to use multiple input bindings of the same key for different abilities
"the code"?
Not sure what you mean by more specific. I only know that ue6 is supposed to be ue5 + uefn + (meta)verse. What worries me is just the fact that i dont like fortnite, i dont like the verse language, i dont like the idea of this metaverse (at least in the context of fortnite) and that ue will become more bloated than it already is. And this just adds on to the stuff that i dislike about ue5 currently.
UE will always continue to get more bloated. If you don't like that, go try Godot.
Engines like godot or unity are not an option for me. I already have a lot of ue assets, i like the pricing style of ue and ue also has positive aspects like how beautiful the engine can look. If ue gets more bloated, i just hope they let us disable things we dont need. Then it would not be a problem for me.
Its like a double edged sword for me. Has a whole lot of awesome stuff as well as a whole lot of bad ones.
A lot of the stuff they add is done via plugins which you can disable
The file size for the engine will still be big though
Thats true.
Related: https://gist.github.com/MilkyEngineer/a1e953f87509877adc4587cf8776c8a2
You can disable all engine plugins and get a way leaner ue version going
does anyone know if plugins update automatically for ue5.3 if there in your project?
if so how do I disable it?
If you mean plugins you put into your "Plugins" folder then no. They dont update automatically.
Well, no I believe I made the plug-in into a project and am using it as the base for my game
and the plugin is in content not in plugins
fab only available in fortnite + you pay with vbucks and they deduct 30% for every sale, just like roblox
LMAo
Gross
can I move a plugin from content to plugins?
and should I ??
Im using it as a template for my base game so idk if that would make sense
yeah, move it to your plugins folder - you can reference them with /MyPlugin/ rather than /Game/
can i ask what the benifits are other than organizing the project folders?
just curious
That's the way Epic recommend - I've never tried having a plugin in the Content Folder - I would have thought it wouldn't find it and start it up - are you sure that you haven't got a copy in the Engine/Plugins folder that it's running?
Has anyone tried running ads for their assets with success before?
I want to start doing that but I wait to see how it goes with FAB, I hope we will be able to measure the effectivness of the ads
Other than youtube tutorials/demos, no. But those did help quite a bit. If I needed to look up something for a coding problem I always default to youtube so I wouldn't think other platforms would be that useful for me to advertise on. Maybe reddit? But I don't know. Also depends what you're selling I guess
Fab says that discounts can only be done 30 days after publishing, does that mean fab won’t have any discounts for a whole month
that's from the time you first publish your product I think (the same applied to the MP)?
How can I find characters like those in games like Love and Deepspace or inZOI?
So probably later this week or even next week. Great.
If you have a “Plugin” in contents then it is not a plugin
I really enjoy reading through the questions people have about the FAB launch on the epic forums. Abby is doing a great job about it. But she really threw me for a loop.
I’m unsure that our previously purchased plugins will be either Personal or Commercial licenses.
She also mentioned something about having to agree to a new FAB agreement upon the asset creator using a new file format. Whatever that means is beyond me.
I’m going to be pissed if all my previously purchased assets all of a sudden are locked for “personal” use only.
I kind of purchased these with the intention of using them commercially otherwise why did I buy them? Makes me think this two tiered system will shaft people then help anybody earn more money.
The should have just done a proper per seat pricing and purchasing system and nothing else
Agreed.
Personal license is for commercial use.
Okay, got more updates for all folks submitting their UE marketplace plugins to Fab 🙂
They said this:
For the output logic, there is no written rule about it. We commonly offer suggestions that can be seen as improvements to products that are undergoing reviews.
For the "doesn't function as intended" line, I mentioned two issues that could be easily fixed. For the issue regarding the output filename, an option that could be implemented would be adding the current time to the filename to ensure that all files would be unique and not just the same file being overwritten every time a new recording starts. The second issue is about better debug options to let users know what is happening, as stated in the PDF. Let me know if you need more information about this one.
But then I asked this: does Fab Technical Requirements have a specific rule that requires me to provide users with extra UI thingy or handle output logic in some special way i.e. auto generate output file names? If there such rule, can you provide me with a hyperlink?
They still didn't send me one 🙂
Probably good thing that they started to care about submissions to Fab marketplace but honestly this feedback "add this, add that" doesn't make sense. It is not like they can guarantee that resolving all above those issues is going to increase number of sales or smth like that lol
from hearing from one of my ex-colleagues about publishing to UE marketplace, it seems that reviews tend to be rather arbitrary
so I doubt Fab is any different in that regard
Yeah, it is either an intern is trying to do their best lol or just a reviewer that is in "lets improve quality of Marketplace assets" movement
Then what is a extended license for? Personal != Commercial license.
For people who make a lot of money with your product?
Personal license is basically indie license. If you make less than 100K gross per year. There is a post about it on the forums. Go check it out.
I will go ahead and review all the paid plugins I purchased now so the creators have a good day
That 100k gross per year is worded so badly. It makes it sound like if you earn money in a completely unrelated job you need the bigger licence.
Thats probably why they added the "digital content industry" part recently.
My legal team got back to me about that "digital content industry" and said "we have no idea what it means, there's no legal definition of this". So now we're trying to get in touch with Epic about that, because from my legal team perspective, that rule is is really poorly worded. That contrasts with Unreal's new EULA (i.e., with licence per seat), which had more or less the same idea in mind (i.e., pay more if you make more than X), except from a legal standpoint it was very clear.
I dont earn over 100k, but it would still be interesting to know what exactly they mean. Please let us know when you find out more.
fab = Fiction And Betrayal
still time to mid october, don't fear!
April fools!
I need fab
Same
This seller has some models that look similar i was also looking for some. or you could make your own with daz3d or metahuman. https://www.unrealengine.com/marketplace/en-US/profile/IdaFaber?count=20&sortBy=effectiveDate&sortDir=DESC&start=0
For all interested in the license tiers https://forums.unrealengine.com/t/how-do-the-license-tiers-work/2028455/12
Where is the "Never existed" option?
I was not able to add more options, might be part of the conspiracy? 😅
It definitely is haha
I think you can replace the Monday option
Can I somehow import Game Animation Sample into my ue 5.3 project? I just need these animations and in ue 5.4 all the textures looked like they were wet and I went back to ue 5.3. Even if this was fixed in 5.5, I don’t want to leave the computer for another 2-3 days to build an engine from resources. Because I have 6 cores and only 16 GB of RAM.
unlikely but still possible 😅
You generally can not migrate assets backwards in version. As I understand, the animations are also unlikely to be useful without the motion matching database because they are much more granular than typical animations (eg. not designed to be selected via motion matching DB)
whatever this wet texture issue is, is likely solvable. it sounds like a source of roughness data isn't hooked up right and you're getting 0 roughness where you're expecting something closer to 1
As I already said, I don’t have a very powerful computer and I don’t have the opportunity to constantly build an engine from resources to update to a new version and build a dedicated server. Or maybe there are some sites where you can download similar animations for free? But not mixammo because half of the animations are missing and they fit a little crookedly on my models
I mean if you actually want animation sample animations you can export them from 5.4 and import in 5.3
How?
Export to FBX, import as FBX
And if without installing the 5.4 engine?
I don't know how to do
Oh joy, so to get the source code for a plugin I need to purchase the professional version.
From my limited knowledge a LOT of c++ plugins need rebuilt/recompiled for macos/linux/etc because the plugin developer doesn't have the platform I'd need it built on.
This is great, wonderful. Glorious. I love it. 😄
Since I've heard talk of optional plugins here before, and needed it for my own purposes, I figured out how to do it. I'm not overly happy with it because it feels a bit hacky. Here is the info for anyone else.
https://forums.unrealengine.com/t/get-a-define-in-code-if-plugin-is-loaded-and-build-into-project/371418/10?u=vaei
This put me on the right path but JsonObject is in EpicGames.Core not UnrealBuildTool. This is how my plugin successfully checks if they have GameplayAbilities plugin enabled, tested and working. Build.cs .uplugin (enabled=false, optional=true) Actual usage Tested it (only on windows): In editor Packaged in development and confirmed with l...
But doesnt the personal tier also include the source asset? Or am i not understanding you correctly?
there is
personal reference only
personal reference + source
professional reference + source
"personal reference" is as the name suggests - it's to give you the ability to see if the product will achieve what you want. It's the lowest tier.
The other two tiers aren't "reference", they are fully equipped, ready to go - including source code.
Just out of curiosity. What happens if a seller has the same product on both the UE marketplace and sketchfab? Can these people somehow merge them?
The important part is: the lowest tier doesnt include the source asset, the 2 higher tiers do.
You can export them all as fbx files then just reimport. It’s the .uasset file type that can’t be downgraded
I thought personal reference was just fot UEFN
Yeah reference assets are (currently) only possible in uefn. Maybe theyll add something similar in ue.
I think there is a plugin for downgrading assets. I haven't used it tho.
is that free ?
Are collections of material functions something which can be listed on the marketplace/fab? If so, does anyone know if it would be better to submit these under the "Material & Textures" category or the "Tools & Plugins" category?
I'd go with Material and Textures myself.
If that's wrong, the marketplace team will tell you.
👍 thanks!
FAB IS LIVE
FAB LIVE
🥳
damn just one button click to claim all megascans assets
thats neat
Well, I have my answer as to whether they migrated wishlishts : Fab doesn't have wishlists. This is starting well...
what??
can anyone find the analytics dashboard? 🧐
nvm lol only the ratings got migrated
Anyone else lost reviews on their products? Seems inconsistent
Hopefully a temporary error while the migrate, but thats a bummer
no new analytics tools in the backend as well, damn
A moment of silence for the Marketplace 🪦
I searched for my packs by name and nothing
Same, cant even find my own assets. This is very bad
it's very odd
I'm very happy that I took screenshots of all my Wishlist items. This sucks
finally 🥳
Odd because its working well for me. I tried many different combinations of my plugin and it seems to show up in the top 5 items.
May be related to how the tags are setup in publisher settings
It seems typing my seller name yields no results
Fab is a one-stop destination where you can discover, buy, sell, and share digital assets. Sign up on Fab.com today.
Search works fine for me, product names, parts of of product names and seller name all show my stuff at the top
We’re aware of a few things that aren’t working as expected at launch. We’ve documented a list of known issues here and we’re currently working through each of these items.
There's no link 🤷
We’re aware of a few things that aren’t working as expected – thank you for your patience as we work on improving these items post launch. Ratings Ratings do not appear on a product’s listing page until that product has received 5 or more ratings. This is the expected behavior. Because of this, buyers who submit a rating for a product before ...
Probably, will check this later. Thanks
how to use unitypackage asset to unreal? I downloaded one in the fab store
It's weird that my 5 star rating with almost 20 Reviews doesn't show up still and it's not on the known issues list :/
THeres no sales report or analytics?
Unreal Engine files are available in your Vault in the Epic Games Launcher, or the Fab UE5 Plugin.
i dont see the fab plugin 👀
you cannot just download the unreal assets, still gotta use the launcher
at least I'll probably be able to just grab fbx for anims and meshes directly now
At least you got that many reviews. The most reviews one of my products has is like 3 reviews lol. Wish there was something EG implimented that would encourage people to leave ratings and reviews.
Yeah just a reminder after adding it to a project after a week or something like that would be nice
Yeah just a little "What did you think of this product" pop-up and it gives you a quick option to rate and leave a small comment.
If you guys want to see legacy written reviews and questions, they are saved to Orbital Market: https://orbital-market.com/search
ohhh my goddddddddd
How is orbital market still better than FAB after all this time😆
Whats up with controlled copyright trademarks like this? Can i buy this asset and use it in my project now? 🤔
I take it orbital market just searchs all marketplaces and puts all the results into 1 place like what fab is trying to mimic?
I've been trying to find it myself. Is there no sales and analytics page at all ?
Yeah this would be a disaster if it did not make it to the very first version.
Can't find it either. Maybe they will add it by tomorrow and not next month.
Sellers would just be expected to sell blindly not knowing how their products are performing...
dont buy that lmao
No, it's just the Unreal Marketplace with advanced filters and sorting
I'm mostly curious about the supposedly new system to verify users whom have purchased your products
I would assume the original seller dashboard would still update previous sales made until the new dashboard is implemented
Yeah this is very much needed. i doubt they will add it though. they never respond to this query
Just let us see the "Order IDs" we've sold, so users can give us their ID's and bam, done
So they saw that we misused the question to verify users and decided to just remove questions completely instead of offering a solution
is the fab website being slow for anyone else?
this would be all we need
Right?? the same order ID they get sent to their email
Seems like a simple enough solution to me honestly
This is seriously lame. It's the analytics and sales info I was looking forward to checking, and now they don't even show the sales data.
Yeah
Hopefully its a good sign.
It changed
"here's your share, you've only made $20 from 1 sale this month"
Lol imagine end of month and sellers will start believing epic is ripping them off real quick
It's just really slow atm
It's suffering from everyone trying to access it lol
Not busted, just slow loading at the moment. Give it a few mins
Fab actually exists, im impressed to say the least.
fair enough
And there is actually a button to claim all megascans. Awesome!
Where's the sales report on Fab?
doesn't exist
you just got to guess how much you made 🤣😅
Has anyone else checked their vault under the library tab in the Epic Games launcher. Mines only got 3 things in it now.
?!?!?
Did you migrate your products?
no im a buyer
Were you thinking of the publisher tab then? lol
My vault looks like this on the launcher....
The servers are just dying at the moment, don't worry
I had loads of stuff before
looks like i have everything in the vault
check categories? JIC
I had way more than this before
i will literally give up on game dev if i lost everything not even lying lmao
I say I'm gonna give up on game dev daily regardless of what's going on. That's normal game dev life.
yes that is fair
okay fab flatlined
The Library doesn't even show half of the products that I published myself, we'll just have to wait till they boot up enough servers
it doesn't work lol
Has anyone found a sales page yet on fab or do we have to stick with the old UE market one for now?
didn't think there were THAT many of us
That's actually just a problem with the epic launcher lol. I've been having this one for months
Game devs are everywhere. We just never know who each of us our cos none of us go outside lol
I'm glad the mature content guidelines on fab seem to be more like artstation, the marketplace was crazy restrictive
😭
the outside is shit anyway
Feel called out? lol
Fab down?
that's FABulous...
or we all crashed it
This one setting might save Fab
exactly
Every dev and their extended families are trying to access fab, the servers are really dying rn
correct and i don't like that
That's like 10 people
I like how UE 5.5 came out today as well so now all my products are technically out of date lol
it did?
Not even an hour and we overloaded the site
Well preview did
yeah preview did
hasn't it been out for a week or even longer?
was considering switching from 5.4 but i hate switching engines cuz plugins and etc break and it's a pain
Fab?
5.5 preview
oh don't think so but then again I'm slow at noticing these kind of things
I'm still on 5.0 but thats cos I know some people still use versions between 5.0 and latest and having a few versions available for marketplace assets helps with sales.
From my experience, extremely few people care about older engine versions. Have had strong sales for more than a year and so far I've had maybe 4 people ask about older engine versions
fuck it's super slow ;D can't even load the page
It's crashing for most peeps atm. Servers are overloaded
did they port wishlist?
I had over 40 items in there
Don't remember them all 😄 kekw
I mostly do 3D stuff / UI stuff so 5.0 or 5.4 aint gonna make a difference for my products. Only difference is I tick and extra few boxes when publishing and that's it.
Ah ok, that makes a lot more sense
If I knew how to code and was doing some crazy plugin stuff, then I'd only use the latest version lol
From my experience most people are within 2 versions of the latest engine version 😄
Especially if it's just a hobby indie dev things take time to release
By the time u start a project & a year passes you are 3-4 engine versions behind. We started a project last December & we haven’t ported cause it’s always a new version coming
In 5.1
Thing is there's this weird phenomenon known as sods law and it predicts that the minute I don't make something available for a slightly older version, the first comment on my product will be "Can you make this available for engine version x".
Although my new projects use 5.4
Lmfaooo.
had someone ask for 4.26 support recently
Dafuq
Ik a guy who won’t stop using 4.26
4.26-27 are commonly used versions for those sticking to UE4
I know a few people who refuse to budge from 4.26
Yeah he thinks performance is better in ue4
Most older engine use is just for VR as well
I was gonna say I do see a lot of stuff with VR only supporting old versions of the engine
I'm desperate. I spent all of yesterday and the day before pre-selecting plugins and VFX to buy for my project. I planned to finish my selection today and buy everything together. But today, without warning (did I missed something ? ), everything disappeared.
I also had my wishlists ready to purchase, and now they're all gone. Honestly, I'm so frustrated. If anyone has a solution, please help.
Some of the plugins I wanted aren’t even available anymore on their crappy Fab store 😭
If the product is not available on the Fab store then the publisher has not migrated the products over from the epic games marketplace or they haven't been approved for publishing by epic games yet.
I’m so upset that I didn’t buy them yesterday 😭 . They could have at least put up a message to warn about the change today. I would’ve at least taken a screenshot and placed my urgent order last night.
Thank you for your reply !
If it makes you feel better they also don't communicate anything with the sellers on their marketplace 😄
Now I wonder what is the percent of devs who don’t plan on migrating because they gave up
true, it could be a bit of a clean up now
I do think this transfer over to fab was also a way for epic games to purge abandoned products from the marketplace as well.
Very likely
I read that products that didn’t get migrated epic will put up on sales page
But those products won’t be eligible for the 100% revenue until 2025
Yeah was just going to ask if everyone else experiencing the same 😄
Oh great. So the claim all quixel thing doesn't work right. Have a feeling people are spamming getting the ones not covered by the claim all button
And if I look at my library on fab, looks like nothing has migrated
fab also keeps crashing lol
I was just logged out of Fab, and when I logged back in, my Library was finally populated with my existing purchased assets
Even new stuff you add doesn't seem to show so I'm assuming the library isn't displaying correctly
My vault just re-populated also. Didn't need to log out for it either
what is a "smart asset"?
the missing vault library has been happening for quite a long time -- but wanted to confirm that your existing Library does in fact exist on Fab as well
That motion scanner looks familiar lol
Someone changed the channel name. SOMEONE CHANGED THE CHANNEL NAME! I'M NOT READY FOR CHANGE! Aaaarggh! lol
The waiting was killing me so I shut everything down for a few days... is it on!??
they've enabled "delete" listing... now.
Can someone report the missing sales report page
They should make another marketplace channel so people can talk about old assets if they want
Someone posted earlier that the sales report page won't be avialable for a few weeks.
wheres the wishlist
i don’t think anyone posted that
oh crap i forgot to back mine up
Thats a post from 14 Days ago.
The “ Next week” in the message means last week
if i understood it correctly
phew
Then no idea what's going on with the sale report page.
My library just populated. That's a relief
In the series "things that don't exist anymore", after wishlists, I give you embed cards. Very useful to guess what product lies behind that URL.
https://www.fab.com/listings/23639453-220c-4550-8436-2967be3dd82f
My wishlist
😦
I think its going to be another week or 2 before fab is "stable" with all things that are currently missing.
Hopefully sooner than that. Thankfully I still had a tab open with my wishlist
so you cant use unity assets in the unreal?
how would that even work? Do you mean like models?
so im assuming once i hit download its supposed to appear in my vault...but nothing does
I just saw there's an option to claim all Megascan, which I just did,... does that mean we don't need to download the entire library to fully own the assets?
That's how it's supposed to work, although it doesn't seem to be populating correctly yet
i hit download on this https://www.fab.com/listings/6a5ae8db-d80f-4b23-b276-87da390cfe56 and it says it will be in my vault...its not
its just icons, can I install unity and export the texture to unreal? Is it ok with the copyright of fab?
this should be fine to do (I'm not a lawyer)
everybody has characters under smart asset
That's not a problem, will be fixed, the most important thigs is to know we are safe once made the claim. They didn't mention that option by the way, so it seems they are clearly keeping an eye and hear to the community concern and doubt. Thanks for the feedback!
Should character model be under 3d assets or smart assets? I'm confused
Smart Assets: Character & Creatures is on the front page, so I'd put it in there 😄
Not sure if they rotate that category selection
Agreed. Was surprised to see no button or anything to go to the seller site. The old one is still online it seems.
I hope this is added as soon as possible since it's really important for sellers.
I take it the Fab engine plugin isn't available yet?
Smart assets category says 3d meshes with scripts for interactibility so having charcters under that makes sense to me
makes no*
is anybody else noticing that the publish date on products is completely incorrect? Mine came out in 2023, now it says 2024
Does anyone know how it behaves with the licences? If I buy a "personal" licence now and in theorie the game gets some attention later that the 100k get breached, do you need to repurchase all the assets the used with the professional license or is it just the status which is current (last 12 months) that counts?
Phew, my vault in the launcher seems so have been restored. My life flashed before my eyes when it was only 10% filled.
my library is also completely blank now
i'm having the same anxiety atm xD just giving it some time
I already made a backup of my vaultcache and added everything I needed to a project just to be sure. This saves me 600GB :X
can't imagine they'd get away with just poofing thousands of dollars worth of assets in my library into thin air (granted most were free but there at least a couple hundred bucks of paid ones missing too)
So is there no wishlist or is it just hidden?
They already are by not porting the wishlist
Just not your dollars 🙂
i never used the wishlist so thats honestly not a big deal to me, but i can imagine it affecting sellers, as well as just being a hassle
REleased? Oh wow
I saved my vault and wishlist as html so im good, but it seems some sellers are not on FAB
is it just mean or can you not click on images to zoom anymore
Good thing I screenshot my wishlist thinking they would do something this dumb
Epic be Epic
epic
I'd just wish they added tagging to the library/vault so I can finally see everything I need to update for my project without having to scroll 5 miles
lol every time i refresh the fab library in the launcher it gets a bit bigger... but on the website it still says i own nothing.
Rollout is probably going to take a few more hours with all the traffic the servers are getting
Just wait a couple hours or a day and it will be fixed
US West Coast is just waking up and the server load will still be high for some time
I hope all 18000+ Quixel assets don't individually show up in the launcher's library
that.... is a very concerning thought indeed
That would break the launcher
So it will likely happen
That would require it to not already be broken
we have to agree to the new EULA to get our old content? -_-
did anyone read through that already?
what are the twists, how many organs do they want?
Legally your DNA is now part of the Quixel Library
Electron Framework is very stable, I heard it from my brother. Very stable, the best framework in the world even. Fantastic.
i didn't? i just opened the egs launcher and went to the library, some of the stuff was already there before i clicked or did anything else related to fab.
ah, i want to check if can download plugins via browser now
are my wishlists nuked? Or will they come back eventually?
mine still empty where can I sign the EULA xD
presume they are nuked, hope they come back.
Wow not many people included the ability to inspect 3d models
There is a huge button on the front page of fab to get the quixel megascans
I believe they changed the publish dates on older assets to "modifed" or whenever it was migrated to fab.
Are the product page images supposed to be this big or is it just my PC. i have to scroll down for useful information. Its just huge like its a youtube video. i liked the way the old UE page had and unity does.
yeah i do appreciate they made that a single button press.
In case anyone wasn't convinced there would be a Fab plugin
Is it released?????
Yes
WHAT ONG
no
That's by design, on my screen I see the first 3 lines of the description
Well fab looks good, a little bummed about it having roughly the same discovery as the marketplace but search seems to work better. I misspelt a product and it still showed up
Vault seems harder to navigate. There's like a million categories now. Hopefully the fab plugin is organized better
huh.... it seems to also include anything new they release prior to 2025. which is neat
in other words they will not release anything until January
But they didn't add the "filter by update available" option. Phew, for a moment I thought I would not have to play the "find the orange dot" game 🫠
"some displacements and older assets from Quixel have been discontinued. They will no longer be available to download."
this does seem stupid imo. just add them to a legacy or archive category or the likes.
has anyone been able to find the sales reports page for fab yet?
it's not live yet
does it go live tomorrow?
wondering what the plan is until they add it... for sellers to sell without any reports?
they can say soon, but with epic soon doesnt always mean soon
No one knows
They don't specify which assets?
We will see if the sales still get updated in the old publisher area
That one is still accesible
not as far as i can currently tell. i'm sure people will figure out exactly which ones though even if epic doesn't disclose it directly.
They really need to add subcategories to the vault instead of lumping everything together
That is primary categories and then sub directories
Vault is practically unusable now. It's a scroll fest
there is an "age rating" on assets now? xD we gonna have adult content on fab?
Maybe it's just a bug, but I'm trying to download this sample scene, and it tells me it's in my vault - which it isn't. Dunno if there exist more up to date spatial audio samples, but this is the only one I found.
there already is some NSFW stuff
ooh buddy xD
all the fortnite kids get into puberty now, gotta keep them as customer 😄
every marketplace eventually turns into porn
there will be so much porn...
well, with all the blood and gore assets around.... i prefer skin
yea looked through some assets, and most will probably lead to a shitton of shovelware half assed NSFW games
Can we at least filter out the pron so it's not crowding searches?
Also why did custom tags or at least a broad list of tags just go missing.
I used to like finding Gameplay Ability System Plugin related products. Everything is just marked gameplay
reminds me of this video
oh how much I'd LOVE to have nudity and sex in my game dev marketplace
Where are my products. i have nothing in my library?
I just upgraded my launcher, the fab tab just redirects to my browser. Is it supposed to be used via browser now?
give it some time.
i imagine thats a temporary thing untill they finalize the UE plugin and the EGS page.
I really hope they fixed search lol
is personal sales use different format ? and di i have to email unreal engine marketplace team for it ?
ArtStation and sketchfab has mature content so it only makes sense.
It seems not to be ready yet.
i feel like there should be a distinction between sexual nsfw content and otherwise nsfw content, like gore, horror, "potentially disturbing" violence etc.
Yeah. I just think its weird that so many assets, even quixel megascans, include bloody and gory stuff but things like nudity are suddenly an "illegal" topics. I just hope that fab will not turn into a cheap nsfw asset market.
See you next year fab
GOD BLESS THIS:
Finally a way to hide AI shit 😄
it will, knowing other markets which allow NSFW, those will probably all try to make sales on Fab, too...
so there will be a shitton of stuff, wonder where Fab is going to draw the line
I can imagine working in a professional setting you would want gore visible but not nudity lol
my guess is they allow nudity but not too explicit stuff
Youre probably right.
oh no i don't think it should be illegal at all. the nsfw game industry has a huge market share and some of the biggest and best games out there include some "tasteful" nsfw content.
but i am more concerned about the level of quality that type of stuff generally tends to have when made by indie creators.
Thats what i hope.
don't worry there will be plenty of ai content for the quality
I absolutely agree with you.
In Artstation are many nude posing references.. Hope they filter those out and only focus FAB on game related stuff.
they should just make a subdomain for all the nsfw stuff and keep it separate entirely, maybe even force you verify age or something
same for gore please
but that i can now easily hide with a simple toggle. nsfw content is very much a all or nothing type deal. so if i'm looking for gory disturbing monsters.... i now also have to scroll through loads of anime tiddies.
there will be a filter. no chance Epic lets those low quality nsfw assets show up when someone is working in UE Fortnite
only thing that matters is can I search for the asset I want and find it. So annoying how many times I know an asset exists but try many keywords and never find it
Idk if this has been brought up yet. But it seems the licensing is all commerical correct. That if you buy personal its for indies / team with less then 100k in funding. then professional is for over 100k. correct?
Personal is still for commerical?
here's ur filter
The hide AI button is pretty nice, though it really depends on the author to mark their pack as AI so there's a few that slip through.
There's also a minor bug where if you do a search, even if the button is turned on, it will show AI stuff, you gotta turn it off an back on after you do your search to reapply the filter.
NSFW content has its place if it is done properly, which is rarely the case with nudity content.
my guess is that they will be reported and eventually removed from the marketplace?! 🤷
Seems like mature content flags are also incorrectly set for some assets. I don't think a plugin providing blueprint nodes for certain windows functions is mature content lol
Yes
i like the new categories
UI and 2D Assets separated.
Decals as new Category
Materials and Single textures being separted from Atlases
What are Smart Assets.. or better.. how are the included assets related to "Smart"?
it seems that you lose assets that sellers won't support unfortunately
so what about models that arent for commerical use being sold?
depends on how bad the spaghetti is.
drop $300 just to lose it u.u
I see models on there of celebs n shit being sold commerical licenses.
If this hasn't been asked, but does Epic have any plan to add the "Wish list/Favorite" button back to Fab? I had maybe 60~ assets that I lost the ability to price track.
How are they allowed to sell a model of taylor swift for commerical usage for example.
If you don't know, that means you're going to have to use Daz3D and spend money on their asset store. watch a tutorial on youtube. And there's a free plugin for Unreal you can use to convert all the assets for in your game.
Not sure. If you are sure that they are not allowed to upload that, maybe report it or something.
if you mean they dont show up in ur library yet you just need to wait a while, the libraries are still slowly getting populated.
that's actually Tyler swoft
Its interesting cause If its a replacement to sketch its gon be full of models that would get you sued
So i dont see how they are selling certain shit commerical
they most likely aren't (also noticed a bunch of car ripoffs)
iirc it isnt until Feb 2025 they will remove all products that sellers didnt opt in.
I see assets that havent been updated in years on fab and in my vault
they're not. welcome to sketchfab. as the name suggests.... pretty sketchy.
when you click buy tho it sells you a commerical license
hmm...its gone from my library in the ue laucher too. is that also to be expected?
aye
to be fair this is the fate of every marketplace, theres an unending supply of bootleg merch on amazon too
Whos it gon fall on when a dev gets sued for a model they bought on fab.
I keep seeing sketchfab mentioned, is this actually related / linked to sketchfab?
epic? you? the creator?
you (most likely, may also depend on regional laws....)
when i opened the egs launcher an hour ago or so i had 5 assets in there, by now there is like 40, and still going up slowly
legally its your responsibillity.
Epic assumes you have license to sell what you list, the seller will be the one sued
yeah this seems accurate
Is anybody else not able to submit changes for review? I press the button and nothing happens
the assest was mesh morpher if it matters. guess im gonna have to contact epic and pray
in that scenario, the dev get a legal letter first asking you to remove the offending content
if the dev provides proof they brought it on the Unreal marketplace, there's no legal case. if they remove it, its done. only if they ignore the request would legal proceeds begin
Guys - Don't forget to redeem your free Adobe Substance code
only if you sue the seller. however this does not remove or alter your liability. you are still liable.
Is there a way to add assets to favourites/whislist? it seems this option is gone
that is not how that works, and such letters are a courtesy, not a given.
who is "you" here?
where do i find the fab plugin in UE? i have it enabled but i have no idea how to open it nvm, looks like the plugin is empty for now and just a placeholder
yeah my wishlist is gone 😄 😄