#fab

1 messages · Page 7 of 1

tardy charm
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I just so happen to own it

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And knowing I own it, I can definitely say it’s free

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I’ll send it over when I’m able to

delicate dove
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Tom got hired by epic

dire meteor
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Congrats to him!

worn oyster
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fired by META? 😛

rancid herald
young lagoon
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Anybody know why my payment report number shows 0, but I have sales?
(The bar in the "Payment Report" tab)

hollow zephyr
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for the same month? payment is delayed by 45 days

young lagoon
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I mean I released the product just two days ago, it has gotten a few sales
I'm just confused because that bar appears to display how close you are to hitting the $100 payment threshold
But if its delayed by 45 days, what is the point of having that bar there?

hollow zephyr
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because you can check your last payments

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by 28th february payment report should update with january sales and the bank transfer will be initiated

young lagoon
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ahhhh okay, so its meant to display previous months reports and not a live update

hollow zephyr
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yes

young lagoon
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thanks for clearing that up

hollow zephyr
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no probs

umbral oak
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Man, that sound like a punishment

hollow zephyr
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Yeah february sales should be paid by 1st april

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Actually I think it's only 30 days now since they switched to hyperwallet....it used to be 45

umbral oak
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Guess it's better than nothing

stoic path
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Anyone have any experience with either 'Rama Save System' or 'Easy Multi Save'? Both are on sale and look reasonably tempting.

tardy charm
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Wait, EMS is on sale??? Damn, I thought it was never going on another sale so I bought it at base price

hollow zephyr
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pretty sure it was free for the month sometime ago

tardy charm
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A long time ago

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Then it never went onto any discounts again but it seems like this sale is THE sale lol

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now I kinda wish I didn’t buy it 3 months ago

peak bridge
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Anyone has setup + used the UE GameplayDebugger for their current project ?

I started looking into setting it up myself and stumbled on this (https://www.unrealengine.com/marketplace/en-US/product/5e4c8fbd48814391a21ffffedde6c82e)

What do you think about the premise of what the plugin offers ? I am trying to evaluate the ROI of getting it (while it is on sale). Main point I see for our group so far is that it can be used in standalone with it + our designers could use it without prog (to an extent)

Unreal Engine

Unlocks the full potential of Unreal Engine's Gameplay Debugger by enhancing the existing features, adding a plethora of new capabilities, and addressing shortcomings! Ready-to-go and fully extensible in Blueprints and C++!

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Good point! Seems like a smart investment all things considered then. Thank! ❤️

queen kernel
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Not sure if it fully matches your requirements, but I’m in the process of implementing it in my game.

opal hazel
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new changes to marketplace agreement

scarlet mountain
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But that seems like a reasonable first step to appease both sides of the debate

opal hazel
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not really. they shouldn't allow it on the marketplace in the first place

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nowadays most content packs are either game rips or ai generated images

umbral oak
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The NoAI tag is only there to make people feel better about it, it's not stopping AI from taking over the industry.

void oriole
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I was wondering, which channel would be appropriate to share a video of a plugin I'm currently selling on marketplace ?

void oriole
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Did it in Art-gallery

thorny compass
lucid osprey
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remove AI content??!?!

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DID THEY DO IT

graceful arrow
thorny compass
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It is about tagging actually.

young lagoon
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How do assets get on the showcase?

thorny compass
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Bribe the Epic staff 🤔

tame compass
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what marketplace new agreement about ?

dire meteor
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AI?

fading swallow
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I thought you could share plugins with team members? If you look here (https://www.unrealengine.com/en-US/eula/content) they say:

Plugins may be offered to you on a per user basis. Such Plugins may only be used by the number of users that you have purchased licenses for. Distribution of Plugins in source format to your employees, affiliates and contractors is permitted so long as use by those employees, affiliates and contractors does not cause you to exceed the number of paid users you have purchased for the Plugin.

Is there somewhere else saying that plugins are restricted to 1 seat by default?

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Also didn't see this before

The estimated average monthly active recipients in the European Union of the Unreal Engine Marketplace for the past six months was 2.4 million.

scarlet mountain
# fading swallow I thought you could share plugins with team members? If you look here (https://w...

Yes, that is the wording of the license agreement, but nitpicking legalese is best for the lawyers. They love to play word games. The marketplace FAQ says:
https://marketplacehelp.epicgames.com/s/article/Can-I-share-products-with-my-team?language=en_US

Plugin files can be shared, but licenses will need to be purchased for each user that will be using the plugin.

I think the prevailing wisdom is: for the sake of a few hundred bucks, it's probably worth just buying multiple copies and not risking your project.

fading swallow
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I don't think that one is relevant:

Licensed Technology does not include any items, assets, content, or other materials that we may make available to you in other ways (the “Content”), even if that Content can be used with Unreal Engine. For example, assets you may download from Unreal Engine Marketplace are not Licensed Technology and are not licensed to you under the terms of this Agreement.

Which is why the other link states:

  1. What Content Is Being Licensed to You
    Licensed Content includes any content that is made available to you by a Content Licensor under the terms of this Agreement. This includes, for example, content made available to you by Epic through the Unreal Engine Marketplace, Learn tab of the Epic Games Launcher, and the Quixel Megascans library.
fading swallow
scarlet mountain
# fading swallow I do see that link you gave is pretty clear about it, however that site is not o...

So, email marketplace for clarification. The FAQ could be considered where it defaults to a per seat model imo. The license agreement is the license agreement allowing it either way, and then the marketplace FAQ clarifies that. That in my view is no less valid than a marketplace plugin containing a line in the description "This is a per-seat purchase" which i'm not even sure the marketplace would allow since they are in control of the licensing on the marketplace

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Again, nitpicking legalese is a dangerous business.

fading swallow
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Yea that is good advice, I am not part of a team currently but some people have asked me about my product and I referred them to this doc

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From my view it is kind of clear about it but then again I am not a lawyer :/

scarlet mountain
fading swallow
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Anyhow I've sent that help page a new case about this, see if we can get an updated answer about this (also they need to delete one of those pages...)

scarlet mountain
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awesome, let us know the answer when it comes through!

graceful arrow
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afaik the rules regarding plugins haven't changed. Plugin licenses are per user, this is a floating seat meaning anyone in the company can use it, just not all at the same time. If you need multiple people working with the plugin at the same time you need extra seats. If the MP team say anything different, get them to double check with their line manager. I had to push the email responders to get solid answers on these things previously.

hasty nexus
# graceful arrow afaik the rules regarding plugins haven't changed. Plugin licenses are per user,...

License is not floating, it's per user not per seat. As per the Plugin Warden(which states that its intended scope is to prevent accidental violation of license) functionality in the engine, entitlement is checked per user(email) that purchased it. So technically there is no floating functionality for single or concurrent users (except if you can login with the same email ID in launcher at multiple locations, which will enable the floating licenses, but sharing accounts is prohibited as per TOS "You may only access the Services through your own account").

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the EULA is still shady when it comes to this. I wonder why.

hasty nexus
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Maybe in 15 years from now, when we`ll get an improved marketplace, we'll also get clear and concise EULA that states exactly what it is and what it is not.

hasty nexus
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To have a multi-user purchase, the buyer would have to contact marketplace team, pay the amount for the licenses, but that's an exception, additional stuff, not part of EULA. It's like a side thing, this also is very unclear and shouldn't be a thing. And that's why almost no-one does it.

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Actually never heard of any purchase like that

graceful arrow
# hasty nexus Maybe in 15 years from now, when we`ll get an improved marketplace, we'll also g...

Indeed, as it seems to be the case that the Marketplace Team even when pressed for clarification. I emailed them, specifically asking about multiple purchases and if it was a floating seat or not. I was most assuredly told that they can give discounts on bulk purchases and that the seats were indeed floating. It doesn't surprise me in the least that either the T&Cs page hasn't been updated or the team I was in contact with were given the wrong info. This was about 2 years ago now though, maybe things have changed. They'll probably update the T&Cs in the next launcher upgrade... 😄 😄

hasty nexus
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But i doubt 😄

graceful arrow
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I was about to say, I'm not going to hold my breath.

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Although to be fair, the recent marketplace survey was very interesting, going by the nature of the questions.

hasty nexus
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yeah, but they sent surveys for years and nothing changed. only the theme colors 😄

graceful arrow
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Maybe things are potentially getting thought about to be considered and then forgotten about

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😄 yeah

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No one seems to know what they are trying to infer with the "would you like to buy the super duper license which gives you indemnity" that kind of question gives me bad vibes.

hasty nexus
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so as a parenthesis to the above discussion, on my main product page I stated clearly that the purchase is per user, non-floating. purchase validated through Plugin Warden(launcher). To prevent any misunderstanding or misuse.

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and unfortunately, even though the marketplace team was with good intentions, it's not what they want to be, it's what the lawyers and law says it is. So I'd doubt any legal advice

graceful arrow
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Apparently posting links to Marketplace articles is blocked. Lé Sigh.

hasty nexus
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Yeah, even though, the only thing that matters is the TOS, T&C and EULA. Things you have to agree upon buying or selling.

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And unless they clear the air there, the rest doesn't matter.

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the license is floating as in your purchase is not machine locked. but is still bound to named user. so theoretically, still only you are entitled to use it.

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and this is why they should implement multiple license types. let the publishers decide their license terms. like all other stores.

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very grey area. that's why better to avoid all this, and purchase for every user that uses the product (where applicable of course). only companies would find a use for this so the purchases have deductible taxes in most places anyway.

scarlet mountain
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And interesting that you state on the store page that it's licensed per-user. I thought about doing that, but assumed it'd be against the stores policies to list any licensing conditions since they control the license

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Ok, just dug in, that's super interesting

hasty nexus
scarlet mountain
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I just emailed marketplace with a question to clarify whether i can add a similar line. I have a client that absolutely cannot have telemetry etc included, so I'd prefer not to have include PluginWarden, but I may have to reach out to them and offer a custom version

hasty nexus
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Yeah, you can offer custom stuff for certain customers. same here

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And i had confirmation from marketplace team as well to use Plugin Warden

scarlet mountain
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Oh yeah, but i'd just prefer to NOT have the additional workload of multiple versions

thorny compass
subtle pine
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What happens if there is a cpp file in the Asset Package? would this Entity be a plugin?

scarlet mountain
hasty nexus
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it's pretty clear for you. for others it's not. they don't know plugins are per user. they think they buy it once and everyone in the neighborhood can use it. I'd rather link the EULA and state that plugins are licensed per user. can't do no harm.

scarlet mountain
scarlet mountain
hasty nexus
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It's their EULA

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already confusing as hell =))

young lagoon
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Will I get flagged if I use a downloaded font in my widgets (in a marketplace asset I submit)?

scarlet mountain
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2.2.d in particular

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I'd read that as it's probably fine if there's a significantly larger amount of work around it, but cite your sources

young lagoon
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Ah thanks for pointing that out
I was a little confused because I had submitted something before in which I used an adobe stock image as a background to save me some time
It got flagged which I understood, but that kinda scared me going forward because using Roboto for everything isn’t exactly my forte

atomic aurora
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Does this plugin can support pixel streaming?

calm merlin
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hey do you guys know whats the best quest/dialogue system? there are a lot of them but idk what to choose

tardy charm
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narrative quest and dialogue editor

is what I use, and it’s pretty good, with its own save system and all

vale leaf
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Looking for opinions: Do characters rigged to the Unreal mannequin but not sold with unique animations themselves sell? I'm not much of an animator but I'm planning on launching my first asset on the store soon and wondering if I should hold off and spend a week making some basic animations first or if it's a big deal.

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Here's the character (and some fun marketing/packaging I plan to continue through all my assets)

gleaming linden
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it probably would look better with some animations, but im sure some people would buy without them, tho it may be worth it just to make some anyways

vale leaf
lucid osprey
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i would enhance the roughness on that transparent layer more tho

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so it looks more real

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that is great packaging...

scarlet mountain
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Yeah it's unique and eye catching. Love it

lucid osprey
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especially the back

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where it says whats inside

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It could do with a vegan label too

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treefriendly package labe

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or recycle

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that would up the charm haha

vale leaf
vale leaf
spare owl
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Is there a way to give certain people a discount on your product? I'd like to give discounts to certain people in my discord server

graceful arrow
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Other than contacting the Matketplace team directly and explaining the situation, and ask if you can do partial refunds. Of course the answer may still be no, but that's the best you can do for now.

spare owl
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Okay thanks for the info

upbeat ginkgo
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hi there. who can help to delete declined products from UE market ?

graceful arrow
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The Marketplace team, this isn't an official Epic discord.

calm merlin
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Hey i was wondering why AI created packs accepted in the marketplace? i just stumbled across an anime avatar pack and from what i can see at least 12 are (almost) exact copies of genshin impact character and other animes.

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one of my product got rejected last time because it was deemed "too easy to recreate" but aren't these AI packs made with free tools also easy to recreate?

scarlet mountain
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Policy questions like that can't be answered here as this is a community server. If you have questions about your product or product policies, you should contact the marketplace

calm merlin
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it's not about my product, i used this as an example. I just wanted to know if there was a reason on why this is accepted butthx

scarlet mountain
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again, we don't have control over the marketplace policies here

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it's been discussed to death if you'd like to use the search

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but, ultimately it's a fruitless conversation, as marketplace policy is decided by the marketplace

delicate dove
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we can now check a tickbox to make sure our assets cant be used for AI purposes.
imho they should also add a tickbox you have to tick if its made by AI.
and a filter users can tick to not see AI-generated crap.
but yea, wishful thinking

dire meteor
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I thought they said there was going to be an AI tickbox...

ebon leaf
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Yo

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Is this anywhere in the marketplace

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Willing to pay millions ngl

delicate dove
dire meteor
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They definitely said they were going to add 2 tags. One for excluding and one for markign as ai.

delicate dove
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afaik at least.

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ive yet to see an exclude filter option XD

dire meteor
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Maybe they're just really bad at making filters 😛

delicate dove
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yea, i bet it'll be added once the mp thingy gets an overhaul

dire meteor
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It might be intelligent

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If nothing has been marked as ai generated, the filter simply doesn't show up.

delicate dove
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lol

dire meteor
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But I doubt it 😄

scarlet mountain
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I'm sure daekesh is right. They added an exclude from training tag, as well as a "made with ai" tag

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Yeah CreatedWithAI is the name

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Epic Developer Community Forums

We are updating our Epic Content License Agreement and introducing product tags to give you greater control over how your work is used in connection with generative AI programs and how you search for content, inspiration, and more on Unreal Engine Marketplace. We are also updating our Epic Content License Agreement and Marketplace Distribution ...

lucid osprey
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what

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😄

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that is such a weird thing todo

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why do we need NoAI tag

dire meteor
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Because the future is evil

lucid osprey
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DO WE NEED TO PUT NOAI ourselves?!

scarlet mountain
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Or you can do it on individual products

lucid osprey
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ok

dire meteor
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You ahve to put the "this is generated by ai" flag on yourself too

hollow zephyr
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That won't compute

rose lagoon
ebon leaf
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Nah💀

thorny compass
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Does it matter if they want no ai? Ppl have the right to tune up their EULA. If they don't want you to parse their product then so be it.

vale leaf
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Hey guys. I'm just setting up my project file for my first Marketplace asset (a rigged character with some accessory models) and I'm wondering if it's a good idea to set up a demo player character or if that's just unnecessary bloat. I've noticed in a lot of humanoid character assets the third person template character is included and the character sk usually has the animations retargeted to it. Is this common practice?

raw wyvern
rose lagoon
raw wyvern
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We can split it 50/50🚀

dire meteor
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I will not join the melee.

dire meteor
grave flume
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Hey. Anybody know if there are any free character assets that are compatible with the UE5 mannequin?
I'm looking for a placeholder knight to mess around with the environment, not really getting the feel with the default character.

split iron
scarlet mountain
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I dunno. That's more of a business decision for you to make

agile shadow
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Zero benefits for you, maximum benefits for the AI guys

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Not that it matters anyway

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Tags like that won’t stop the scrape

thorny compass
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It will likely be an issue for big corps, the ones who run powerful solutions.

jaunty dagger
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Anyone ever have an issue downloading something off their library and it won't function properly? I have 3 assets atm that don't load properly or even compile shaders for that matter. When it was working last night. Not entirely sure what to do tried clearing cache, tried reinstalling new versions of the asset in attempt to fix it. Even looked on google to see if anyone had a similar issue couldn't find anything. It's strange as the project loads but none of the assets inside function or load properly.

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Nvm think I know the issue.

lucid osprey
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it doesnt stop.

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Please epic ban all AI art and the users

thorny compass
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Yea, saw it earlier. Horrible for the uninterested.

hasty nexus
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someone should teach marketplace a lesson, post 1000 thousand packs at once, AI garbage, prompt gurus, go ahead

scarlet mountain
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That's like telling an author you are going to buy a book of theirs just to burn it. They don't care, still a sale. In this case, could be many sales

hasty nexus
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is this Ai garbage on other marketplaces as well?

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like unity?

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i have no clue how others are handling this waste of energy

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imagine being an artist and getting found in a sea of AI reused content. that would be pure luck

thorny compass
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From what I have seen, the current AI art is all the samey.

hasty nexus
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funny enough, that guy Infinitypbr doesn't post this dirt on his website

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it's only for the fools

thorny compass
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Sayin dirt, there was a dude with similar amount of dirt textures. Astonishing.

hasty nexus
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:))

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i feel bad for every artist that spent his time and youth to learn and develop his skill and craft.

thorny compass
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More the assets on the MP, more the noise/garbage. They won't go away, what we need are better tools to surf the market. And this ain't happening, because Epic is famously bad at their MP tools (e.g. Launcher).

lucid osprey
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epic will be in a huge lawsuit if it doesnt stop this

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i foresee this...

hasty nexus
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i only see for the future that serious developers and artists will move away from the platform. i don't think there's going to be any lawsuit

lucid osprey
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you meant to say marketplace

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not platform.

hasty nexus
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yeah, marketplace

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the only benefit to have your work on the marketplace is exposure. but that's fading away when there's a sea of crap.

slate magnet
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https://www.youtube.com/watch?v=b52npy-XUdQ&t=134s&ab_channel=EverettGunther
Anyone knows anything better?
I am about to pull the trigger. This seems pretty awesome.
I'm doing Mars environment. And all tho a lot of features here cant be used, it still seems like it gives me a lot. Just curious if anyone knows anything better + anything else that could help make Mars environment, feel free to suggest.

Purchase Ultra Dynamic Sky:
https://www.unrealengine.com/marketplace/en-US/product/6a1eafd3a6f34a929725585062b403a2

Ultra Dynamic Sky is a sky and weather blueprint asset, available on the unreal marketplace, for UE4 and UE5. This video covers the features available in the UE5 version.

0:00 - Intro
3:40 - Setting Up Ultra Dynamic Sky
8:44 - Se...

▶ Play video
thorny compass
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Depends on wdym by better, but this one is pretty pop and in general, appreciated. So go for it 🤷‍♂️

slate magnet
slim rover
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If I were to use an asset pack in my personal account and put it in my business accounts game, is that legal for the marketplace assets?

graceful arrow
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Your accountant can tell you what's legal or not, not the internet 🙂

slim rover
graceful arrow
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The first pic shows the word affiliate[s] being used at a lot. I would presume you are affiliated with your own business?

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Second pic shows you need to buy floating seats for any plugins. Epic MP team can assist there.

slim rover
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Thanks @graceful arrow Also, the lesson is, if you can google it, I can to

Question is because a contractor provided a marketplace asset into the project. Also, I have my personal epic account that I had a marketplace asset in that I wanted to use in my own business project on a different account

ebon leaf
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Y’all know a really realistic sword fighting animation set in the store

graceful arrow
scarlet mountain
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The more interesting one is your personal account and your business account. I agree it depends on your business type. If your business is a separate legal entity, presumably the business account needs to buy it. If you are a sole trader/individual, it's probably ok? In either case, when in doubt ask the marketplace via a support case.

slim rover
scarlet mountain
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In both cases then I'd just purchase the assets in the business account to avoid issues. At a minimum UDS, and swap out your caves to the free asset. But again, when in doubt, ask marketplace

opaque iron
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How can you even enforce this? i feel like all of this comes down to your own morals to "follow" said rules... its just nonsense tbh

scarlet mountain
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Ok, let's flip that, let's say you are a business, you are hiring multiple roles and you try and skimp on a $50 asset. 1) a copyright claim could get you removed from steam or iOS, pretty big risk, and 2) what if you need support for that asset and not having a valid license costs you a day of people twiddling their thumbs because the author won't provide support without a validated purchase. That's significantly higher than the $50.

It's not just about morals, it's risk v reward. Assets are SIGNIFICANTLY cheaper than wages, its cheaper just to buy the asset than eat the risk of either of those outcomes

opaque iron
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i know, from a serious business sure... but lets be real, a marketplace asset creator cant come up to any game released on steam thats using said asset and ask them for a receipt of the purchase... thats nonsense

delicate dove
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not to mention that if you use unreal and get a serious success, epic has many ways of checking if the content in the game was purchased by that company.

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heck, even fbx files store info about the 3dsmax that is being used.

opaque iron
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higly doubt that epic would move a finger to help small marketplace creators in that regard... i mean they barely do anything if they are at tackling asset piracy, so i doubt it

delicate dove
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you assume its to help the creator, its to assert if their eula is being broken to go after the company.

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and they have taken down multiple piracy websites. sadly the f00kers keep popping up

opaque iron
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well, anybody thats sharing the assets in piracy sites are breaking their eula... and yet there are no repercussions

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im sorry, but i know at least 2 sites that been up for almost 3 years

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and their pirated asset keep growing and growing

scarlet mountain
opaque iron
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so... they sure dont give a f* as long as they are getting their cut from the sales

delicate dove
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sadly thats generally because they operate in countries that lift the middle finger towards laws from other countries

scarlet mountain
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Not being able to take down pirate sites is different from checking if commercial games violate epics EULA, and if you are or appear to be approaching the royalty threshold, I wouldn't be surprised if epic took a closer look

opaque iron
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i guess, its just concerning

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wouldnt be surprised to see actual released games out there using pirated assets or even shared ones, the vast majority of indie released games wouldnt even make enough money to spend resources on checking the source of those files

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btw, in no way im condoning that behaviour, just wanted to see if there's actual ways you can go about it and enforce the rules as the "little guy"

scarlet mountain
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For plugins there's a plugin warden thing you can use which validates license through the launcher. It's harder for assets, sure.

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My feeling though is the vast majority of people and companies buy it properly. The ones pirating imo are likely hobbyists that would choose a multi week long free approach to a problem vs buying anyway, so they aren't a lost sale. The few remaining companies that run the gauntlet, well, can't do much, best you can do is offer incentives to get it for real. Updates which may not filter through to the pirate sites etc

calm merlin
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i'm I the only one who can't access the publisher portal page? every time i try to open it nothing happens, it's just grey

scarlet mountain
calm merlin
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okayw orked thanks

ebon leaf
delicate dove
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think thats the first time they send out an email like that

tardy charm
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Are you even getting compensation or is it just a “get fucked” email?

pliant forum
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Now they just need to take it to the next step and ban all of the sellers products.
Pretty easy to conclude they wouldn't do it for just one of their products

hybrid holly
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what

opal hazel
opal hazel
opal cave
# ebon leaf lol

i got same message, so they wont compensate anything and can just do that?

woven lily
# ebon leaf lol

came on here to see who else got this. I personally must have claimed this for free at some point as I wouldn't have paid for such a pack, so no refund/compensation mentioned in my e-mail - however I do wonder if those that paid may get a different e-mail.

lucid osprey
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there is a legal aspect to this

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which epic doesnt need to cover.

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you are fully free to sue directly

hasty nexus
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Just as a side note, if you paid for that package, you bought it from Epic and not from the publisher.

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the publisher is selling it to epic and epic to you. that's how it works

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ask for money back.

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if you got it for free, then get over it.

crimson marlin
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I had actually planned on buying that and was sad to see it can't even be purchased anymore, people it seems complaining about lack of interest from the publisher to continue to fix things and push updates, I just wanted to strip out the basic animations for retargeting, could care less about the blueprint stuff, but apparently I can't even do that now because it was flat out taken off the store... concerned now what other things I've purchased (or not yet purchased) can just disappear like this

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anyone know why they do this? they should really keep this for sale and just slap a "no longer supported by publisher" label on it, I would actually be fine with that if the animations or whatever it is can still be used, unless I'm missing something, this seems really stupid

hasty nexus
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If the publisher removed the product, then epic games can't purchase it from him no longer so they can sell it to you.

crimson marlin
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what you're saying doesn't make any sense

hasty nexus
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ok 😄

crimson marlin
#

how can the publisher remove a product epic already purchased?

#

you're saying 2 completely different things here

#
  1. epic purchases these assets from the publisher, and they then belong to epic, and 2) the publisher still owns the products and can remove them at any time
#

that makes literally no sense

#

I don't really care that much I'm just confused why I can't purchase that animation pack anymore

#

I really wanted to buy that, but apparently the publisher can just take their products off the store willy nilly at any time, which is very confusing to me

#

I feel like people expect a certain level of stability with what's offered on that store, even if it's no longer supported by the publisher or becomes an abandoned product, if people want to buy it people should still be allowed to buy it

hasty nexus
#

can't buy something that is not for sale

#

and it's impossible to enforce that

#

once you buy it, you still have it even if it's not for sale anymore

crimson marlin
#

that's the whole point... you're saying epic owns it, not the publisher, so why wouldn't it be for sale just because the publisher doesn't want to sell it

#

or support it anymore

#

it's like you're saying epic owns it, but they don't really own it...

hasty nexus
#

epic doesn't own the product, they purchase that license from the publisher and sell it forward to the end user. middle-man basically

#

you don't pay the publisher, you pay Epic Games

crimson marlin
#

I'm curious now how it works if you purchase a product that's no longer licensed through epic games, are you still allowed to use that in your own product commercially?

hasty nexus
#

yeah

crimson marlin
#

like if I had purchased that animation pack before it got pulled form the store, would I still be able to use that?

hasty nexus
#

of course, you already own that license

crimson marlin
#

hmm, I really wish they kept those assets on their store

hasty nexus
#

most likely the publisher removed it because it wasn't profitable enough to keep the show going. understandable but also can be frustrating for people like you that really want the product.

#

nothing much you can do other than hop on their website and see if they can directly sell it to you

crimson marlin
#

yeah but then they have their shady licensing you have to buy into

#

DAMN

hasty nexus
#

worth the trouble checking with them if you really need it

crimson marlin
#

yeah 😦

#

they're still selling it on the unity store, wtf man lol

#

I give up o_O

hasty nexus
#

probably that marketplace is more profitable to them, or more friendly EULA or something.

crimson marlin
#

I just read some of that, apparently if it's a non restricted asset you can use it outside of their engine, interesting

hasty nexus
#

or maybe they are unity developers and they lacked the skills in unreal to keep developing

#

there you go, buy it there and use it in unreal if you're allowed to do so

keen jasper
# ebon leaf lol

got the same mail and wondring what else of the stuff i bought is a living mine that might explode anytime when i publish the game

#

this is pain i did not read there policy but i hope they cover anyone who might fall into this one day after purchasing from there market since they allow it they take care of cases like this

#

excuse my bad english what i meant is if someone publish the game and someone did a copyright strike because someone from the marketplace stole it epic games should take care of this

scarlet mountain
#

Yes, it is a risk unfortunately. I don't think there is a foolproof way for epic to solve this. Ofcourse, they could respond to complaints or allegations quicker which may mean less people get caught in traps, but then that opens itself up to a different type of abuse, like DMCA strikes on YT which are commonly abused against creators.

#

Best you can do at this stage is vet anyone you buy off. If the price is too good to be true, or if they release an absurdly large amount of content in rapid succession you have to wonder where it's coming from and if enough due dilligence has been done on their side.

broken thorn
#

the youtube strike system is basically to bully you out of having an opinion

lavish steppe
#

are there any good top down single plane RTS systems/templates out there?

#

like everything is visually 3D, but all movement takes place on the same flat surface

spare owl
#

Hey, are there some marketplace sellers willing to share something about their average earnings? I'd like to gain a bit of an insight of what's generally going on in the marketplace and what is realistic.

graceful arrow
#

that will vary massively from product to product. Some people don't get many sales, some people get a lot.

spare owl
broken thorn
ebon leaf
lucid osprey
#

it happened again 😮 ?!

#

this time its very very very obvious and not as grey as with mixamo

graceful arrow
#

What are you inferring?

thorny compass
#

DS is overdone

lucid osprey
#

animations were stolen

#

and then sold on epic marketplace

graceful arrow
graceful arrow
#

The article itself does not say that, merely says it's a possibility.

#

So, I would advise caution before jumping around shouting burn the witch.

lucid osprey
#

the can be fully ignored

#

we need to focus on the seller on the marketplace!

graceful arrow
#

You can do that yourself by emailing the marketplace team with your concerns.

lucid osprey
#

🙂 someone else probably already did that

fast herald
#

Guys where I can download anything that fbx file for import it in Unreal engine for free .

Like sketchfab but all free like freedom

graceful arrow
#

hmm

thorny compass
#

wut

ebon leaf
#

Like freedom.

dire meteor
#

Murika, fuck yeah.

fast herald
#

Fuck I need Link

scarlet mountain
lone ridge
#

can someone tell me few good plugins/assets from the Marketplace for interactions in VR

north stirrup
mellow vigil
#

I have released a pack on the marketplace. I know for a fact i have sold one copy, however if i go to my statistics sales. it says no sales recorded. The pack came out less than 24 hours ago so im not sure if that is it

#

Any clue?

north stirrup
#

sales are reported with a 1 day delay

mellow vigil
lucid osprey
mossy vortex
#

Anyone know if the piracy email is the correct one for things like this or if an email should be sent out to the marketplace team?
Friend messaged me about a pack they've just bought on the marketplace and it has ripped content from Sonic of all things and the content contained definitely does not conform with marketplace standards for naming conventions.

#

if this is the improper avenue to ask about this i'd be happy to remove my post but i'd like to give the guy the correct info than send them off on a wild goose chase

vale prawn
#

does not conform with marketplace standards for naming conventions
I don't think those exist. If they do, they're definitely not enforced ever. But as to your question about contact... I don't know, I checked the contact form that's pinned here, and it's not working, so 🤷‍♀️

mossy vortex
#

In the past when I've submitted content i've always had a checklist of things to check for conformity and naming conventions was something i had been pinged on in the past, has the standards changed or something?

thorny compass
#

Maybe. Haven't used it.

slim rover
#

Quick question for the self-publishers. How long does the review process roughly take for a game?

agile shadow
#

@slim rover This isn't really the place to post since it's for the marketplace, but even so. How would anyone know at this point? They just launched it 3 days ago.

vale prawn
# mossy vortex In the past when I've submitted content i've always had a checklist of things t...

Well there is a "Naming Convention" section in the guidelines, but as with most guidelines, it's very shallow and enforced based on reviewer's mood and other astral cycles.
https://www.unrealengine.com/en-US/marketplace-guidelines#271

2.7.1.a Folder and files must be accurate and consistent in naming convention within the context of their own project.
2.7.1.b Folders and files must not be vaguely-named such as “Assets”, "NewFolder", etc.
2.7.1.c Folder and file names must contain only English alphanumeric characters and underscores.

trail dagger
scarlet mountain
#

I don't think there is anything you can do except prep a build that you can send to anyone that sends a support request. And bug the marketplace team with how it's affecting you

remote glade
#

Does anyone know why the video link for this UE legacy sample isn’t working? Have these videos been moved somewhere because I can’t seem to find them (hopefully they’re not completely deleted)

slate magnet
#

Some nice discounts for March sale, but maaan, now I have to check if some whatever I am buying is illegal content...

dense nexus
#

Hi. Guy's I have one question

#

https://www.unrealengine.com/marketplace/en-US/product/infinity-blade-effects

I can use this textures (for making my own VFX). But, I am just want to use in my games. and only UE5.

I Mean I can use this textures for making my own VFX...

Yeah. I can use and I can sell my game on EpicStore or itch or steam use your asset/textures?

But, part of my game. not resale.

I am just used Infinity Blade & Another VFX Effects Textures making my own VFX for my game. Its part of game. I Mean special VFX for my game

Again part of my game. not resale.

Unreal Engine

Infinity Blade: Effects includes visual effects ranging from fire and smoke to curious lights and magical reactions, all within the Infinity Blade Collection.

graceful arrow
#

yes

dense nexus
#

@graceful arrow this means I can use?

thorny compass
dense nexus
#

Thank you so much Guy's.

#

I am really so grateful. You Guy's very helpful me.
Please forgive me my questions

I wish you all the best Guy's

scarlet mountain
#

suspicious short url is suspicious

delicate dove
#

link is not malicious, but yea, we dont really appreciate url shorteners

scarlet mountain
#

Can never be too careful on discord these days

fresh snow
#

@TnT

fading hearth
#

Hey I'm looking for a good shooter AI from the marketplace. Any recommendations? Preferably replicated

spare owl
#

Hi there, I have recently updated some of the thumbnails for my products and would love to get some feedback. Right as I updated the thumbnails, I saw quite a big drop in the views on the youtube trailers, as if people were clicking it less. Would like to know if any of you guys could figure out if something could be improved upon

#

for reference, this is what the old thumbnails looked like

mellow vigil
#

Hey all, how can i update my marketplace asset? I have a complete project blueprint and i want to release the next update

quaint cedar
#

For a new UE version you'd create a new version and set it up like the previous one but with the new UE version ticked

#

At least that's how we've been doing it since the beginning I think

#

Also the instructions are for inside your sellers portal when editing your product and scrolling down to the versions

quaint cedar
edgy vault
#

I downloaded 5 different assets of houses all with the CC Attribution license. Took the roof of one, and the windows of the other, the material of the other. Added some more detail and changed it a bit. And built a new house. Then added other houses from other authors. And built something like a small village.

Since all of these assets are under the license CC Attribution license. So it says im allowed to edit, copy, resell, and use commercially.
Is it okay for me to sell this asset now?
Even if it is legal. Is it morally okay?
The other authors are going to see one of their houses used in my asset

agile shadow
#

@edgy vault you are not allowed to include any assets except CC0 or your own assets afaik

#

so cc attribution is not allowed

edgy vault
#

this is the license of the assets im working with

agile shadow
#

it's the marketplace rules, not the license rules

edgy vault
#

All of them

agile shadow
#

might have changed, but last time I asked about including some cc by attribution assets for demo purposes, they said it;s not allowed

edgy vault
agile shadow
#

yes

edgy vault
agile shadow
edgy vault
tranquil sentinel
#

Hello everyone - by any chance does anyone happen to know of a solid NPC spawning system or component that I would be able to leverage effectively in an open world game?

I was looking at Population Control, and while it has a lot of the stuff I would like, one of the major drawbacks from it (and a major requirement for me) is the ability to pass values to an exposed variable to the spawned BP.

Ideally, I would be looking for something I can place into the world (through the map view editor or through blueprints; either one is fine) but can access and manipulate settings related to the spawning bit through blueprints (most critically, being able to tell it to spawn my NPC base class, and then pass values to the newly created character)

rose lagoon
tranquil sentinel
#

@rose lagoon - Honestly, it isn't bad, and seems solid for the spawning piece. But still not sure if that would allow me to add variables exposed by spawn to an NPC blueprint spawned by this.

opal hazel
tranquil sentinel
#

Not sure what you are looking for there, as it seems to just be animations, no?

thorny compass
#

Iirc, there was a dude selling anims copied from world of Warcraft.

opal hazel
#

there are more game rips than original content lately

#

epic games outright encourage selling game rips. even if a seller gets caught they only remove one pack and let them sell other stolen content

#

i'm trying to find if the seller is an actual animator but i guess this one is just game rips too. no name attached no artstation profile or anything.

tranquil sentinel
#

Jeez... this is why our society needs to be removed by the machines.

thorny compass
#

What if machines screw each other too?

mellow vigil
#

How can i offer discounted prices on my products?

thorny compass
#

Congrats

thorny compass
#

Is this UE based?

delicate dove
#

@sage juniper wrong channel, #rules
also whatever Robbie says, because I gotta scoot

viscid basin
#

As well you have already shared this in Project Launches, no need to "spam" it in various channels :)

sage juniper
#

👍

timber temple
fierce otter
#

I’m looking to start my first ever Unreal Engine project. Now, based on this list, what do I need from the marketplace to make this work?

graceful arrow
#

No idea. Personally I would advise just getting any free assets and using those. You'll most likely to run into issues if you don't know the engine very well, so I point you towards the pinned messages in #ue5-general

#

you can worry about using more appropriate assets when you actually have a game to use them in.

thorny compass
#

The Epic's Sample projects and the official Learning portal is a good start.

worldly bramble
#

Is there a working alternative to the Epic Games client for viewing your marketplace vault in 2023?

vale prawn
sacred knot
#

I just wanna say something to any potential Asset makers-- please show clear screen shots of your wireframes on your meshes in your images. If we wanna buy assets to speed things up... and we think your stuff looks really good and could incorporate into our game along our own assets, if you have no wireframes to show your topology... we're just gonna pass by your content and not buy, and buy someone else's. Telling us your vert count without showing your topology tells us nothing about how those verts are potentially distributed. And we're not gonna buy content that potentially has to be re-done. 🧐

#

And ye, I'm a real stickler for artistic consistency. 😛

hollow zephyr
#

But you can usually tell, if it's dubious quality the topology will suck. Good looking assets will for sure be properly made

sacred knot
#

And if you put two models of different levels of fidelity side by side, you WILL see the difference.

agile shadow
#

That's not related to topology though, that's just a style/quality thing

sacred knot
#

Also, if I need to retexture or UV map (because you'd be surprised how bad some people are with UV maps)... I don't know what's up with their topology. Is it gonna be an easy job, or a nightmare?

agile shadow
#

topology doesn't really matter much for static objects anyway

#

only if you want to animate them

sacred knot
#

It matters if I need to retexture or redo UVs.

agile shadow
#

Unless they use trim sheets/tiling textures

#

it's pretty difficult to retexture existing assets unless you have access to their high poly versions

sacred knot
#

Point is... mesh shots provide a LOT of additional information.

#

And it's like an extra photo or two.

agile shadow
#

fair enough

hollow zephyr
#

Idk I think you can tell fairly easy, either the artist knows his stuff and topology and UVs will be good or he doesn't (or it's a cheap job) and it's a pass

sacred knot
#

Yeah, except at a certain point you can't tell if that box has 50 poly or 100000.

#

There are artists out there, a lot of them, who fill stuff to the gills with polygons without concern. I take no chances.

vale leaf
#

So this is probably a dumb question. I released a character asset about a week ago and I'm just about finished with a second one. I was wondering if I can just use the same Unreal project, replace the assets, and zip it up, or if each asset needs a separate Unreal Project. I guess I'm mostly concerned about the name of the project.

Anybody know?

vale prawn
# vale leaf So this is probably a dumb question. I released a character asset about a week a...

It's doable, but before doing that you might want to assess the consequences on the customer side. If a customer bought your 2 characters and added them to a project, would they overwrite each others? Or would only shared/common assets overwrite? Would it work properly?
If you're sure that it would work properly, that's actually a good way to avoid duplicate assets. If you have doubts, just rename your project's main Content folder and it should work.

vale leaf
vale prawn
#

No, but in Fab maybe? (that answer could probably work for 99% of questions here)

#

The new Marketplace, coming soon

hollow zephyr
#

Is this also integrated in uefn?

vale prawn
#

Yes

spiral jacinth
worldly bramble
thorny compass
ebon leaf
#

@vale prawnits bad

#

quixel assets and bridge will not be free

scarlet mountain
#

source on that claim? They were never full free, it was only ever free for use in unreal, i can't imagine that'll change

ebon leaf
#

they will get depricated

thorny compass
#

Moved. No decapitated.

vale leaf
#

Deprecated. Not decapitated. Lol

scarlet mountain
#

thank you, but I prefer it my way

#

(sorry I just watched lord of war and the quote worked)

wooden falcon
#

marketplace being rolled into fab is...interesting

#

considering ue marketplace is curated, and artstation/sketchfab are not

thorny compass
#

MP is curated, haha

ebon leaf
#

It's not uncurated, which still makes it a lot better than the alternatives.

thorny compass
#

It is barely curated. Alternatives to what? Others still does not allow specific content or take actions to pirated assets.

wooden falcon
#

on artstation and sketchfab you can upload whatever you want, while on marketplace, you cannot...with it all being rolled up into Fab, what's the new model?

thorny compass
#

You can't definitely upload whatever on ArtStation/Sketchfab or many others.

#

MP just has to follow compatibility with UE on top.

wooden falcon
#

well, I don't mean illicit materials

thorny compass
#

.. so, I suppose for UE, they should keep that. Generic 2d/3d assets will be relaxed as with the others.

#

Like in other stores, you can filter items based on their possible end engines: fbx, blender, unreal, etc.

wooden falcon
#

that would make sense

compact thistle
#

Hey everyone I'm making an asset pack and wondering if I could use some static meshes from the Lyra starting project (weapon models mostly). Is this OK or should I not?

dire meteor
#

Pretty sure you can just use whaetever when it comes to that

#

If it's not in an editor or developer folder, you're good.

compact thistle
#

Cool, thanks

#

additional question: are you allowed to build off of the templates they give (i.e. like additional functionality to FPS template?)

dire meteor
#

Yes

#

Lots of people have literally taken Lyra, added 10 minutes worth of stuff and attempted to sell it on steam.

compact thistle
#

oh neat, does that apply to marketplace too?

#

I'm planning on making like an advanced fps template for others

dire meteor
#

I think everything you sell on the marketplace has to be your own stuff. I'm not sure you can base it off the fps template or whatnot.

compact thistle
#

okay interesting

compact thistle
dire meteor
#

You can use sell things which use the mannequins, but I'm not sure you can put the mannequins themselves on the marketplace.

#

My understanding of this is murky, though.

compact thistle
#

i see so as long as they're not the selling point it's probably ok

cunning monolith
#

I purchased an asset but instead of a download button it shows an unavailable.

#

I’ve tried shutting launcher down, logging out and back in but doesn’t work. Also tried logging in from a browser but that doesn’t work. Any ideas?

spiral jacinth
delicate dove
#

it occasionally might take a while before the confirmation of sale goes into the database. can sometimes be near instant, sometimes it takes a short while.

graceful arrow
#

indeed. Their servers need to replicate the data to the correct bits.

grand stratus
#

Is there any place where you can download the official UE rig, in order to declare compatibility with it on the marketplace? With regard to that, is there a difference between the TPS Mannequin for UE4, the new UE5 mannequins, and the FP Hands, which don't seem to have changed between engine releases, or do they all fundamentally use the same rig?

vale prawn
open echo
#

Hey, I've got a question. can you upload procedural sbsar materials to the marketplace with the Substance plugin? or what license do I need to do so?

delicate dove
#

that I dont know, what I do know is that once Fab is released (and replaces the marketplace) adobe stuffs will also be available.

umbral jay
#

hey I just wanted to ask if we can access FAB yet and where, they talked about in de latest GDC? If not when can we expect to have access to it?

#

I'm a bit confused about all of the recent news sorry

graceful arrow
umbral jay
#

strange I typed Fab unreal engine, didnt found anything. BRUH duckduckgo is maybe not so good after all

umbral jay
thorny compass
rotund schooner
#

i will not fab for everything as i dont use it at all and if my assets are there i want refund

hollow zephyr
#

and they haven't added many assets to it yet

opaque iron
#

because they were doing a fantastic job at handling their own marketplace... now they are adding another one to take care of 😆

pliant forum
scarlet mountain
#

That's my understanding from the keynote. 3 stores becoming 1. Using sketchfab as the basis, renaming to fab, and merging in unreal and artstation

pliant forum
scarlet mountain
#

Yep. Remaining hopeful

grand stratus
#

god a new launcher would be a godsend

thorny compass
#

highly sceptic here, but - yeah

next badge
#

just saw this earlier

sturdy hawk
#

Woaw, soooo cool, I'm gonna watch it right now 😮 !

#

thanks for the ping!

#

Ahah, you can see the effect on the stats already 😂

next badge
#

i didnt expect that too to be honest..hopefully more people will use orbital

thorny compass
#

wtf, 200k subscribers... and I have it blocked.

#

Nice tho, getting visibility 👍

astral terrace
#

I have submitted my plugin for approval but i got this

#

Im not sure what they mean, all the source files "I made" include the copyrights

#

do they want me to overwrite epic copyright notice in generated files?

#

Or just add the year for example from this // Copyright Epic Games, Inc. All Rights Reserved. to this // Copyright 2023 Epic Games, Inc. All Rights Reserved.

scarlet mountain
#

Except your name or business name ofc

astral terrace
#

I mean from this // Copyright Epic Games, Inc. All Rights Reserved.

#

to this // Copyright 2023 Epic Games, Inc. All Rights Reserved.

#

or to this // Copyright 2023 MyName, All rights reserved.

scarlet mountain
#

Your source files should all being with
// copyright <year> <your name>, all rights reserved

astral terrace
scarlet mountain
#

It's probably better to not have a copyright notice than an invalid one.

#

So I can see why it's the way it is

astral terrace
#

According to a video i followed on youtube, it said to delete the Intermediate and Binaries folder, should i not listen to it?

#

Because afaik generated files are in intermediate and its a waste of time to change the copyright notice there if i should delete the folder

scarlet mountain
#

You shouldn't submit them in the first place. So doesn't matter if you delete those folders or not

#

You are correct, they are generated folders so it's a waste of your time

gleaming linden
#

Any good plugins out there to help me easily decrypt and encrypt IP's? Trying to set up locally hosted multiplayer but dont wanna send someones public IP across network.

scarlet mountain
#

umm, that can be trivially read by the client or network administrator with netstat -a to see active connections, and transmitting a public IP is perfectly fine since it's by definition, public and will be included in any IP packets that your game users to communicate with the other party, meaning literally every time you talk between games there will be many IP packets(all of them infact) that contain this information

gleaming linden
#

yeah but i plan on storing the ip on a firebase server to connect people, and google play store says i need to encrypt ip to protect user

scarlet mountain
#

SSL for in-flight comms to your backend, and then your database likely supports encryption at rest directly

gleaming linden
#

im kinda stupid when it comes to networks and all that (why im using firebase), so im not exactly sure what that means

scarlet mountain
#

so talking to your backend will likely be over a HTTPS connection which is encrypted

#

and most databases support encryption already without the need for a plugin. The game will have no need to decrypt it as such, as it will be decrypted coming out of the HTTPS tunnel

gleaming linden
#

oh ok so i dont rlly need to do anything?

scarlet mountain
#

well you'd need to configure firebase to encrypt that table/db, and you'd need to ensure you are using HTTPS, but yeah, these are pretty standard things

gleaming linden
#

yeah im pretty sure the realtime database already has that sort of functionality

#

sweet thanks

scarlet mountain
#

That literally has nothing to do with the marketplace. As the earlier report linked at the beginning of the article states, there seems to be some actual corporate espionage happening, with ACTUAL stealing of assets and headhunting personnel, not buying an asset pack off a bad faith merchant.

pliant forum
#

Yeah. short version: The people behind Dark&Darker worked at Nexon while they were developing an IP similar to that game and Nexon decided to discontinue it, while some developers didn't seem to agree with the decision. They are being accused mainly for stealing code, even if the art is strikingly similar too.

winged apex
#

Okay so I have a question. I realize that launching any type of game is not possible without the licenses covered. I have heard many stories earlier that some actually did and all they did was a slap on the wrist from the author and epic, and then they just bought the items they needed to.

Now the question is, is it somewhat of a grey area to build up a whole game of content that is not "owned", like several sites offering pirated assetd and the likes and all ok if before releasing purchasing it? Needless to say it's a lot easier to prototype like that. I am really planning to pick up the retro sci-fi futuristic city, as I don't want to spend 300 on it (just yet). Do you have experience with this maybe? Thank you!

dire meteor
#

I don't think anyone is going tor recommend that here. It being illegal and all.

winged apex
#

Well exactly that is why I am on the fence. Thanks then if that's the "official" state.

dire meteor
scarlet mountain
winged apex
# scarlet mountain It's not a grey area in any way. It's still a violation of copyright. Its just p...

Thank you very much. We'll keep the share only between the team then. Although we have meshmorpher for example, and with that it's the author breaking the EPIC eula in my opinion, as it's per workstation license. While according to the eula all assets are shareable within the team. Not that one. We are kindof forced to use the "new version" only one per person, while the earlier ones could have been simultaneously used by the team :/

pliant forum
dire meteor
#

Indeed.

#

Sure, they may have put hard work into it before leaving the company, but assumedly they were paid for it.

scarlet mountain
pliant forum
winged apex
# scarlet mountain I don't know the asset you are referring to, but generally assets are licensed t...

meshmorpher. The guy basically set up his own rules, implementing a button that checks for the license per unreal account. But you can't use it concurrently, which would be logical. It's like REALBIOMES, they moved out of the marketplace due epic forcing them, because they did something similar, asking for more money from companies using their scanned enviros, that made X money more than others. Anyway long story.

scarlet mountain
dire meteor
winged apex
#

Yes it is a plugin and no, it wasn't like that for years.

scarlet mountain
#

Plugins are licensed per user

winged apex
#

Yes and no, I mean we COULD use the same account and use concurrently on the legitimately boughta ccount. Now even that is restricted.

#

Sorry I wasn't clear.

scarlet mountain
pliant forum
dire meteor
#

Maybe.

fleet garnet
dire meteor
#

Or an entire share and some of them are rehired...

pliant forum
winged apex
dire meteor
#

I think it's more likely that they'll just shut it down as a lesson to people who steal their content.

scarlet mountain
#

Just because there wasn't an automated check for a valid license doesn't mean you were operating within the scope of the license

#

The check was probably added because people weren't licensing correctly

fleet garnet
winged apex
#

Well 😄 Blimey

#

Thank you anyway. Appreciate the answers

scarlet mountain
#

I think it was the meshmorpher dev that told me about the plugin warden. It's included with unreal and MP recommends it if you want to protect against users accidentally exceeding the license

#

So it's actually epic functionality they are using

fleet garnet
#

Oh interesting

scarlet mountain
#

Yeah. I opted not to use it as some of my customers absolutely can't have 3rd party network traffic, but it's an interesting feature

#

Just relies on your being logged into launcher

dire meteor
# fleet garnet

It really doesn't mention total or concurrent users, though.

#

You could argue it is unclear. And if it's unclear, the defender wins.

fleet garnet
#

But it is kinda clear tho, per user to me says per actual human user and not per account or pc

scarlet mountain
fleet garnet
#

🤷‍♂️

dire meteor
fleet garnet
#

Tbf that's a bit unclear

dire meteor
scarlet mountain
#

Yes and there's a bit of an intersection of contract law and copyright law here obviously which complicates it. But generally speaking if a copyright is unclear it defaults to being copyrighted. If you release a movie without a copyright notice or license notice that doesn't mean it's public domain, that actually means no one has the right to share, distribute or even watch it

#

It's why before you pull in code off GitHub, you check the license. A gh repo without an explicit license is a no go

dire meteor
#

This isn't the case that it's lacking a copyright, though.

#

But fair enough.

graceful arrow
#

Email the MP team to get quotes for multiple purchases. @winged apex

graceful arrow
hasty nexus
winged apex
hasty nexus
#

No wait, now i want to sue you

#

:)))

ebon leaf
ebon leaf
#

Sure, just thought your reply was a bit laissez-faire.

grizzled thunder
flat pollen
#

@hasty nexusThey left before I could ban them, but if they come back let me know I'll happily ban them asap

hasty nexus
#

It appears they're on the server. @winged apex

thorny compass
#

wut the drama? 🤔

flat pollen
#

oh I think discord might be having issues... no I don't see them anymore

hasty nexus
#

i think the problem was with me

#

i restarted discord and they're gone

#

thank you anyway.

dire meteor
sharp frigate
#

Saay how does the "free for the month" work..? Im curious.. Do Devs get anything from gifting their 100€ project to everyone? Is the product choosen somehow randomly..? Can Devs opt out somehow? Doesnt look like a great market strategy to just give the stuff away.. Do many Questions

#

Questioned it when i looked at the date and noticed april is soon

delicate dove
#

they pay the developer of the pack 7500,- for free of the month, we can submit the packs and they decide which packs will be added.
In some cases successful pack authors get an email with the request for free of the month, and obviously one can decline those.

#

depending on the pack, 7500 is either great, or a slap in the face.
also considering the amount of sales afterwards will drop quite drastically, and --again depending on the pack-- might stay low.

sharp frigate
#

soo as some sort of failsafe for the dev id he knows the thing isnt gonna sell too well..? Or he just straight up doesnt care about marketing anymore..? huh.. that guy with the 5€ pack made a preetty good deal with these 7,5k

opal hazel
scarlet mountain
#

Yeah. I have no opinion on the matter, I just don't think that's any sort of evidence that using the marketplace is a risk. The issues there are clearly more about bad blood and existing matters. The marketplace asset filenames being referenced are a very small part of the overall issues in question

opal hazel
#

there were other cases assets were legitimately stolen but in this case it seems nexon acting in bad faith.

tame compass
#

this problem is big enough to make me worried

agile shadow
opal hazel
#

it's a valid argument but not in the scope of a copyright claim they used to get the game removed from steam

scarlet mountain
#

If they are making invalid and bad faith DMCA claims, then using mp assets or not is not the risk factor here

#

Valve did not, and do not look at the contents. DMCA claims require companies comply within a reasonable time or face infringement claims themselves. It's not valves responsibility or ability to judge the merits of a DMCA claim

#

So they'd likely just make a DMCA claim regardless

opal hazel
#

maybe not in this case but there were other games that got removed for legitimate dmca claims over marketplace assets

#

i know people were selling call of duty assets and whatnot activision issued dmca takedowns on indie games

agile shadow
#

This is different though

#

much different

#

the bleak faith issue can and has been fixed afaik

#

just remove the offending animations that were stolen by the marketplace creator

#

IF (this is only if) Nexon's allegations are correct, there is no change/removal of assets from the game that could solve the issue

#

and if the accusations do have merit, it means we won't be seeing Dark and Darker back again

#

there was another similar issue I believe

#

Myth of Empires

#

very similar situations of ex developers from a bigger company doing their own game

#

it was removed one year ago and still is removed

tame compass
#

what is VAT and tax ?

#

is that include 12% epic payment ?

opal hazel
#

no

#

also taxation is theft

#

vat is sales tax changes depending on buyers' location. it's the percentage of the base price added to it. if the buyer is in europe government steals more money for example.

#

epic games takes it's cut from the base price. and when they send you the money you pay income tax based on the %88 you get

#

it also changes depending on your location

#

in essence, you do the work and the government gets the money

grand stratus
#

TL;DR Tax (VAT = Value Added Tax) is just money that you pay your government, usually based on either the purchase of goods/services (in the case of VAT) or your income (Income tax) that the government spends on things like infrastructure, public goods & services, etc. Essentially it's how you fund your government haha

dire meteor
#

It's how they steal you money! 😂

hollow zephyr
#

but Epic takes care of all VAT things right? they add the variable vat to the price and take care of that, while you get your 88% of the price you chose

hasty nexus
opal hazel
scarlet mountain
#

Do you actually have something constructive to add to the #fab chat? The last few days you've come in and linked unrelated articles ranting about how the marketplace is unsafe, and now we are getting tax rants. Do you have anything useful to share?

opal hazel
#

articles about marketplace assets let people be the judge who added more value to marketplace itself

ebon leaf
#

This isn't a news site though.

granite rose
#

came for free blue prints, found out the gooberment is robbn me

dire meteor
#

found out the gooberment is robbn me
What's new?!

scarlet mountain
#

Oh, you deleted your first link, which didn't mention the Marketplace at all, but you used to start your marketplace is bad narrative

opal hazel
#

what's this guy's problem? trying to start an internet fight? i didn't delete anything i only talked about 2 news one is about fromsoftware assets being sold on marketplace other is a game getting a dmca takedown because of the marketplace assets. i also shared their counter-argument when i see it, which i agree more assets in question seem legitimate.

scarlet mountain
#

No, i'm wondering what your angle is? You come in with an irrelevant link, and make a claim. When that is pointed out you deleted the link and started sharing past stories that have already been dealt with to support your narrative. When you move the goal posts it kind of feels like you are not entirely on the level. And now we get gov'ment robbin me rants. Seems like your point is to be disruptive

opal hazel
#

ok karen

dire meteor
opal hazel
#

this is the dmca takedown

#

they listed marketplace asset names

#

which turned out bought from legitimate sellers

timber temple
#

Not sure all the context here but once again just making sure I can use marketplace assets, and then sell my game for like 15$ right using their animations and character skins but my code?

dire meteor
#

100%.

#

The only issue here is that the assets were potentially stolen and then sold on the marketplace.

timber temple
#

Thanks Daekesh then all should be groovy. Stealing assets from games is bad mmkay great examples is the many Pokemon games taken down over the years

#

Idk why but makes me think of dev piracy is that a thing lol what's the term for that?

scarlet mountain
#

Asset ripping

scarlet mountain
# dire meteor The only issue here is that the assets were potentially stolen and then sold on ...

In this case it seems more likely they both bought from the same seller, but theres a WHOLE bunch of surrounding factors, like customisations made, and a whole bunch of bad blood from a terminated employee who seemed to copy files to a home server without authorisation as well as poached other employees to create essentially a clone. The assets listed on the DMCA are irrelevant, they would has issued a DMCA regardless of the same asset pack due to ongoing disputes. it's just one hook they've used

dire meteor
#

I know. I'm aware of the story. Hence my comment above. 🙂

young lagoon
tawny hinge
#

my guess without deep diving into it yet... epic takes it's cut and pays taxes on that cut in the country they have to pay taxes

#

you get your cut, if you have to pay taxes etc. depends on the laws in your country, usually you have to

#

some countries may only require a tax report and if you a below a certain threshold of income you may get away without paying anything

#

they still want the report tho

tawny hinge
#

and congratulations for things like "when extracted 3000 files are having the same name..."

DefaultEngine.ini
DefaultGame.ini
DefaultGameUserSettings.ini
DefaultGameplayTags.ini

really?!

#

i wonder how many do binary match

#

but the fact that 10/23 left explains how the games look so similar, this will be though and i guess the one with more money will win this fight, even if they made everything from scratch

hasty nexus
#

If they didn't do that, selling on the platform would be a nightmare and only sellers with accounting departments would be able to handle that amount of VAT/TAX registration and remittance. Took me a while to understand how this works but hopefully I made it clear for you

#

Basically how this works, when someone wants to purchase your product, they send the order to epic, epic buys it from you, and then sells it back to the customer.

#

If they didn't do that, we'd be doomed because international sales are a pain. VAT remittance is no joke.

young lagoon
#

Thanks for your help by the way

hasty nexus
#

sorry, VAT is only in Europe. For States and Countries that Doesn't have VAT but their equivalent, is called Tax. Same happens there.

#

so if a customer from outside of EU bought your product and in his country there's an added tax, then it will appear in Tax column based on what that tax is in his country. Still charged and handled by Epic.

#

That's the advantage when selling through Epic Marketplace. You don't have to care about all this. It's good to know it, but you don't have to care about it

#

The only thing you need to care is to pay income taxes and dividends taxes to your local government which is easy to manage.

#

If you had multple units of the same product sold in one day, you'll see that in some cases both vat and tax are filled. That's because some of those buyers are in EU and some are outside EU 😄

young lagoon
#

Ahhhh okay thanks for clearing that up

#

I was confused because a bunch of products had numbers in both VAT and TAX columns
Some had only TAX and some only VAT
It was all just kinda confusing haha

hasty nexus
#

where there's nothing in both columns, means the buyer is in a country or state where there's no such tax to charge

#

yeah, can be confusing

young lagoon
#

Thanks again, crazy I haven’t learned about any of that in college

hasty nexus
#

especially for us that do our thing and never had to care about this stuff before, it is confusing

#

No problem

grizzled thunder
opaque iron
hasty nexus
tidal gull
#

hey everyone, i want a ask something.
is there any chance to self promote assets in here?

hasty nexus
ancient hare
#

I found a site that is pirating some assets from unreal marketplace, one of my product is there as well.
Should I post the site's URL here so you guys can check whether your assets are there as well?
Or maybe I should just share it to the mods?

#

Tried reporting another piracy site to Epic before, but doesn't seem like they did anything.
No response on my last report.

scarlet mountain
#

share with mods if you like yeah

#

but they can't really do much

delicate dove
#

generally epic knows about em, and the occasional mass-dmca from them goes out, but dont get hopes up. you'd need to send a dmca yourself, or get a lawyer to do it.
Please dont share links here, and sadly, frankly, us mods cant do much about em. we are just tiny little discord mods XD

ancient hare
#

Thanks for the advice @scarlet mountain @delicate dove
Don't think I'm going to sent one, but consider me skeptical and curious.

What's supposed to happen after a DMCA request got sent actually?
A rule/law is only as strong as the presence of its enforcer right?

scarlet mountain
#

Yes, but DMCAs tend to be fairly effective because if it's not enforced the hosting party becomes liable for the infringement too. So hosts tend to just enforce them and wash their hands of any drama. It's a bit of a loophole where the host can keep turning a blind eye to rampant infringement as long as they act quick on DMCAs

#

but regardless of being a loophole, it has the effect that DMCAs tend to be acted on

#

especially if you can send up the chain to their host

opal hazel
#

epic games doesn't send dmca. contacted them about piracy before. they put the burden on the creators

delicate dove
#

yea, for our own products we need to do that. they do collect em afaik dmca if their own content is on there.

ember raft
ember raft
gleaming linden
grizzled thunder
gleaming linden
#

yeah but im not

#

i mean, i wouldnt be happy to find my money being stolen, but i would at first feel a little proud that my asset was worth it

hollow zephyr
#

Just try to have it featured by Epic instead, bet it's a lot better

gleaming linden
#

ive tried

#

they dont like me

#

ive only gotten one of my products featured for a week

scarlet mountain
gleaming linden
#

random

#

to be on the featured list they just select you, you dont apply, its not like the monthly free assets

scarlet mountain
#

Yup thought so

calm merlin
#

is there a way to see the total amount of sales i did on a specific product?

gleaming linden
#

in the sales log

#

if you really wanna go the extra mile, you can export the sales log, add it to an excel sheet, and sort the name row by type

#

honestly the portal should have a sort feature, but its not that major

calm merlin
#

i wanted to know if there was something that does it automatically for each product

#

but i guess not

gleaming linden
#

Ctrl+F, enter name

calm merlin
#

right

gleaming linden
#

yeah no theres nothing automatic

calm merlin
#

nice username btw

#

okay thanks

gleaming linden
#

thx

thorny compass
#

Moved

grizzled thunder
#

It formats the data in bar charts and graphs

#

However, they recently changed the format of the marketplace CSV

#

which breaks the page

#

You need to download the CSV in the range you want, then open it and remove the new columns so that it looks like this

#

It gives you handy things like total units by product, or per month etc

#

@gleaming linden 👆

#

It's going to be replaced by Fab yes

gleaming linden
#

huh thats cool

ember raft
grizzled thunder
#

Having said that, I realize stopping piracy of my content is a pretty futile subject

ember raft
#

yes it is, because u dont get money from they in any Way(even if u sue), and 90% of the PPL cant even get a lot of that. so its Wasted Energy.
its something different like if u really KNOW they use ur Stuff in an Really BIG STUDIO(what i dont believe) like Nexon or this and Create a Game that gets a lot of Money, and they to greed to give u 20 bucks or something.
but mostly u want safe and create ur own Stuff especially if u have enough Worker

polar scroll
#

A user that is going to use pirated assets is a user that would never pay even if there was no pirated version.

grizzled thunder
#

It doesnt make sense for a large studio to break agreements or pirate.
Just beginning to get into any sort of legal issue costs them more than paying for the legitimate software ever would

ember raft
#

yep

gleaming linden
#

hey guys whenever a big sale goes on, do you think its smarter to mark down your best selling assets, or your assets that havent sold so well, or both?

dire meteor
#

Depends what you want to achieve. A lot of people say that they get most business through return customers. So you may want to mark down your best assets and hope people like them and buy the rest.

#

Or maybe you want to make your less popular assets get more attention.

#

shrug

hollow zephyr
#

I just put down all my assets, but it basically kills sales for the next months...so I only participate once per year

thorny compass
gleaming linden
#

hm thats odd. i havent really noticed any extreme drops in purchases after a sale

tawny hinge
#

also about "piracy" there might be people who want to take a look before they buy

#

and for the marketplace a trial period would be neat, on the other side it's obvious that many people would abuse it, and that's why we can't have nice things

graceful arrow
tough mason
#

Are assets in the marketplace and quixel bridge all for commercial use or is it case by case?

tough mason
#

I can't find anything on it for the FAQ on the website and all of the marketplace listings I've gone to don't mention it

#

4.2.1.a Purchasing a Marketplace product grants to the purchaser a non-exclusive, worldwide, and perpetual license to download, use, copy, post, modify, promote, license, sell, publicly perform, publicly display, digitally perform, distribute, or transmit the content for personal, promotional, and/or commercial purposes under the Epic Content License Agreement. Distribution of products via the Marketplace is not a sale of the content but the granting of digital rights to the customer.

#

im dumb

#

reading is hard

gleaming linden
#

indeed. i still dont know how to read

#

ive been trying for ages

#

i hope you dont try to ask how i knew what you wrote then, bc i wont be able to read ur question

scarlet mountain
#

<@&213101288538374145> quinn is down, but clearly spam

#

this is what i see with quinn

sly wigeon
scarlet mountain
#

Ok, it was done for me yesterday or the day before too maybe it's my end?

#

Down*

hexed ravine
#

anybody having issues with installing things from market place into 5.2? is there a general work around?

gleaming linden
#

work around: dont use 5.2

#

add to a different version project then migrate to 5.2

hexed ravine
#

well thats not good lol

#

if you have a new version, dont break everything that uses it

#

im trying to avoid installing multiple disk consuming builds

gleaming linden
#

its only in preview, not an official version, so i wouldnt expect everything to work

#

official 5.2 will likely be better

hexed ravine
#

is there a tend on how long preview to official takes?

#

*trend

#

like you expect by summer?

dire meteor
#

Probably a month or two? That's what it usually is.

gleaming linden
#

well 5.1 preview was in october, official release came in november, so id say a good month

#

prob will release before june

hexed ravine
#

nice nice, ok well will take me some time to plan all this out

#

i've been writing a book and pondered trying to rapidly turn it into a movie as well given the tools ue5 has, but i may be acting too ambitious

gleaming linden
#

guys if i make a custom speedrun/fps character movement component (with stuff like wall running, dashing, rolling), and I want to showcase it with working anims, can I use unreals free anim starter pack in my product?

dire meteor
#

Yes

#

You can use any assets not in an editor/developer folder.

gleaming linden
dire meteor
#

Good question.

rose lagoon
covert frigate
#

Are there any unreal assets with a controllable whale or dolphin?

agile comet
#

If anyone is interested, we have a never used LOLED Virtual indie mark lens encoder for sale. Can DM addl pix. Thanks

umbral oak
#

Hello, I have a question. If someone only got 30$ in March and 70$ in april making it 100$. Will he get paid at the end of April or at the end of May?

hollow zephyr
#

End of may

hexed ravine
#

hi all, are things that are 'free for the month' always available AFTER provided you got it when it was free? or is it literally only available for free during the month

dire meteor
#

Always

hexed ravine
#

ok sweet

#

so market place is acting buggy and doesnt seem to be my pihole server. if i search for an item, or just browse in general, it's fine, once i click an item and go back, or even select from menu, just hangs with the 'waiting' icon. i have to go back to library and back to unreal to make it populate

#

seems like once anything is selected the view doesnt/cant reload

candid rivet
#

hey, i have a question about supported versions for submissions. do I need to submit one zip for each engine version (full converted)? or can I select multiple versions and it will autoconvert them for me?

scarlet mountain
scenic phoenix
#

hey, is there no free for the month assets this month?

thorny compass
#

Why, what happened?

grand stratus
#

They aways come out on the first tuesday of each month, so tomorrow probably!

scenic phoenix
hexed ravine
#

so is quixel mixer not available directly with ue5 yet? i thought by now it would

thorny compass
#

It is totally different app.

#

They need to redo a ton of it, just to... whatever you think of and is more different than just a Launch button.

hexed ravine
#

does it still directly tie into epic account though?

#

i noticed its a standalone downlaod but it doesnt explicitly say ue4 or 5

tardy charm
#

A few months ago, I bought a massive SFX pack on a discount from an author who call (him/her)self "Sidearm Studios". It was a very suspicious $14.99 for the amount of content included but at the time I didn't think of it much so I bought it. Recently, it has come to my attention that the massive SFX pack that was supposed to be receiving regular updates now and then was unlisted from the marketplace. Since I own the asset, I was able to get back to the page and when I went over to the comments and reviews, I was shocked by the news that some of the effects in the pack were in fact stolen. I went to Sidearm Studios' profile and also noticed that about 70% of their sfx packs are no longer listed on the page. It appears that Sidearm Studios took them off before Epic noticed since I don't remember ever receiving an email from Epic regarding the illegal pack that I bought.
What a fucking waste of money.
Note: Sound effects aren't cheap.

Sidearm Studios also "makes" 3D assets and though there's no evidence so far of any stolen assets, they have a suspiciously priced "Complete Environment Bundle" which they sell for about 30% the cost of all the individual asset packs in the bundle combined. If I were you, I would avoid this author for the foreseeable future.

split iron
#

Does anyone know of a VFX pack that has these kind of cloud puffs (but 3D)

tired cipher
#

Hey all, I have a question about the Epics Game Publishing settings, I thought this would be the best place for it?.. My game has been approved and live, but it says it's coming soon on the site. Is there something i am missing.. do i need to generate keys?.. I am a little confused by epics setup TBH.

thorny compass
shrewd phoenix
#

Marketplace broken or everyone or just m e?

open sinew
#

hi i keep getting this when i am trying to write a question on one of the pack i bought without asking the question i cant get teh documentation

tardy charm
#

They recently added an age requirement, its likely that

open sinew
#

how do i change it i am 18

#

plus i have games like wolfenstien and GTA

tardy charm
#

If you're 18 then you should be able to post reviews and questions

#

that is, if you entered the correct DOB when creating the account

open sinew
#

its only within the past few days that i cant post

tardy charm
#

I have no idea in that case

open sinew
#

dam

gleaming linden
delicate dove
dry needle
#

Should "Version": 1 in .uplugin be incremented for each new plugin update that's published?

vale prawn
grand stratus
#

I just keep it in line with the semantic versioning I use for the rest of the plugin

#

helps with debugging, since sometimes you can just ask users to update when you know you've already fixed a bug and you can see that they're running an out of date version

woeful latch
#

hi boys i bought Unreal Engine Marketplace UE5 R2 - Realistic House Pack 5.0

#

but when i open it its empty world in my ue5 5.1

#

it also has a 5.1 version but when i open it its empty but all textures and simulations are there

untold plaza
#

reviews say it takes a very long time to load ? IDK

idle laurel
delicate dove
#

@ebon leaf We'd appreciate it if you read the #rules before posting. This is not the channel for it.

ebon leaf
#

sorry my bad😅

upper stirrup
#

Looking for engine plugin that will help me place random BPs (different actors, random scale)

dire meteor
#

You could do that with foliage? 🙂

spiral jacinth
#

Not sure if this is the best place to ask, but what programs do people use to manage all their assets? I've gotten assets from several different places over the years, and was curious is anyone has any specific recommendation for asset management so you can easily search/see your assets to pull them for new tests or projects...

prime gate
#

Does anyone know if Quixel Unreal licensing can be used for commercial video projects if its made in unreal?

scarlet mountain
#

Yes they can

uncut viper
#

There's a sale going on. Are there any must-have assets I should be aware of? I'm thinking of Ultra Dynamic Sky

scarlet mountain
#

blueprint assist, autosize comment, and node graph assistant

#

don't know if they are on sale

#

but definitely check em out

prime gate
scarlet mountain
#

and there for clarification

molten idol
#

hey can other people use a project where i have paid plugins without paying for them or downloading them
?

scarlet mountain
#

Not plugins, no. They are licensed per user

#

However if it's your project/company you could buy the extra copies required to cover the users

#

If it's just a local only editor plugin like blueprint Assist you can set it as optional in the uproject file which will not cause any error messages to appear if someone doesn't have it

delicate dove
thorny compass
#

Needs fuzzy search.

uncut viper
#

It would be nice to search UE marketplace by number of reviews so I can see what's popular

scarlet mountain
#

Think you can do stuff like that with orbital marketplace

#

It builds a popularity score based on number of reviews over time iirc

delicate dove
uncut viper
grand stratus
delicate dove
graceful arrow
#

I was going to take it to the next level, and demand a 5 star review just to have access to the option to purchase.

scarlet mountain
#

For the right to view the YouTube promo 😄

grizzled thunder
scarlet mountain
#

Open the uproject file in a text editor, find the plugin entry and add "optional": true,

grizzled thunder
kindred sonnet
sturdy hawk
kindred sonnet
kindred sonnet
spiral jacinth
#

Hey, out of curiosity, does anyone know what this means:
https://www.unrealengine.com/marketplace/en-US/product/c11298d19bf84cd7a14a68f925cfb755 & https://www.unrealengine.com/marketplace/en-US/product/4ae48b6f9ef94b8885a332f9bca11975 both products are now blank details on both the marketplace, and the asset icons seems to be missing...

mellow vigil
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Hey there how do i widthdraw my earnings from selling my asset?

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Its been a month since its up

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Not sure how it works? Is it automatic or something

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Or do i do it manually somewhere

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Thanks :)

scarlet mountain
scarlet mountain
delicate flame
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I guess it's not allowed to include megascans assets in an product one is going to distribute through the marketplace, right?

delicate dove
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nope

delicate flame
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Got it

sullen moss
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I've been working on this Realistic FPS weapon mechanics system for a while now, and I'm trying to gauge interest in some sort of marketplace adaptation.
Please have a look at my TrueRealism Weapon Mechanics, and let me know if you would like to see something like this on the marketplace!

Thanks

https://youtu.be/_BpteUXhGXA

THIS SYSTEM IS A WORK-IN-PROGRESS. I HOPE YOU ENJOY THE PROGRESS AS MUCH AS I DID MAKING IT!

E-Mail: jdspba@gmail.com
Discord: Jordon#1001

Character mesh is a Metahuman.

Animations were made in Blender by @sysrq5354

Pause Menu interface is Minimalistic Menu on the Unreal Marketplace.

Music: Flowhertz - Nice Try (Atmosphere Chapter 3 - Deep...

▶ Play video
ebon leaf
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Yo guys i wanted to know your opinion on something

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(I'm not sure if this js the rigjt channel so lemme know if i should ask it somewhere else)

Ok so i recently made a package for marketplace and it's my very first one and i have so far learned a bunch of stuff so i was thinking i should make a series on YouTube like a vlog/documentary style of my journey of being a marketplace creator showing what decisions of mine are helping eith more sales what is not working and the process of making the asset pack and etc...

So i wanted to ask, what such a series should be called?

Marketplace vlog? It feels kinda weird and vague

Unreal Seller vlog?
Do you guys got any nake in mind?

kindred sonnet
# sturdy hawk You can activate Electronic Nodes for yourself on every project without modifyin...

bad news.. After opening and closing the project a few times a notification popped up that project files were out of date and prompted me to update it. When i hit yes to update, it added the engine plugin into the project. I did a diff of the change, and the only change was the plugin added.

I reverted the uproject file, then opened it again and it prompted again =/

Not sure why it waited a few cycles to start prompting this rather than immediately.

sturdy hawk
shrewd pier
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Hi, any recommendations for sound pack when sale is still on ?
looking for some basics as footsteps, ambient... and then maybe for some horror sounds

silver saddle
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is oceanology performant in an open world setting?

pliant forum
silver saddle
fast valley
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I'm thinking about creating some code plugins for the marketplace. Is there any way of finding some sales data on current plugins. Feels a bit scary to spend like 3 months on something with a very vague view of how much things sell.

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Is 100 x numberofreviews a reasonable metric? Presuming no cheating by the devs that is.

graceful arrow
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Not really.

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A lot of people do not leave reviews, not only that the reviews aren't really reviews for the most part.

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Some plugins sell very very well, others.. not so much.

delicate dove
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depends on the plugin, and how well its marketed

graceful arrow
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That was going to be my next comment - marketing 😄

fast valley
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How many sales would you estimate it has

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Like 300? or

graceful arrow
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between 0 and billions

fast valley
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._.

wind marsh
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Doen anyone know what to do with this error on login in Hyperwallet?

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I can't call the international phone number

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Does hyperwallet has an mail support or something?

sand jay
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what are places to promote my products?

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so far i doubt many people are seeing my products

delicate dove
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best way is to make a super-catchy video, post it on yt, reddit, twitter, and the like.

sand jay
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i can't really do that for my stuff

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any other tips?

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i posted on Reddit

delicate dove
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its kinda like finding a job > networking.
The better people know you, the more people will see your stuff when you post it.
Occasionally tweet/posts gif of cool features your stuff has, of updates it receives, etc.

sand jay
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@delicate dove i have always sucked at networking

delicate dove
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like any other skill, it takes practice

sand jay
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i have been trying for over 10 years to network and market

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i am just not good at it

pastel slate
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Is it acceptable to create marketplace packs with dependencies on project settings? Like virtual textures or material layers?

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Do those packs have to be full projects in that case I suppose

scarlet mountain
dire meteor
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Nobody wants to check out rural Australia, man.

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The spiders're gonna eat you!

opal hazel
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did anyone receive this month's payment? it's 17th they still did not send it.

scarlet mountain
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Pretty sure. Did you cross the threshold?

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Just checked, yes.

opal hazel
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duh?

scarlet mountain
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why duh? I was just checking. You asked the question. email epic next time

opal hazel
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my products are kinda popular you know lol. sent them an email it's so frustrating.

unborn crescent
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What products?

opal hazel
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skinned decal & insta deform

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i don't think i will need to worry about the threshold for the foreseeable future but communication with epic games is another issue

unborn crescent
opal hazel
dire meteor
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Lots of people like old-school games.

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If it's done well, it will be worth it, I reckon.

hearty coral
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That's good to know. Thanks, I shouldn't worry too much in a pre-alpha state.

dire meteor
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More than just being done well, you need good marketing and such.

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Even the best game won't sell if the only people who knows it exists are the few people who saw it in #released

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Development blogs are a good idea, too.

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People like seeing progress.

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Never too early. Even if it's not publicly available, you can backdate blog posts when you get a proper site up.

subtle pine
opal hazel
subtle pine
knotty kraken
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Hey, anyone knows what I'm doing wrong here?

my text is less than 255 characters and this pops up when I try to submit

delicate dove
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there is a view that also shows any code in the text, which can add quite a significant amount of hidden characters.

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forgot the name, because its been a while since I submitted a pack

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"view html"
i need my coffee

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but, thats not available for short description.

hushed bronze
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Hi all! My name is Oksana and I am a part of the Artstash team. We are building the platform for Unreal Engine users that will help to store, organise, preview and render Unreal Engine sequences and assets on cloud.🥳
We created our first prototype and I am very excited to share it with you. And, if you could provide a short feedback on the prototype - that would be really awesome!!! 
Here is the link to the short survey, which leads to the video prototype and a feedback page. https://us9.list-manage.com/survey?u=0e7c28130547fa4b7d87556b2&id=ca8ee8a175&e=*|UNIQID|*
Cheers 🙃

delicate dove
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bit of a weird channel to post it in, but url is save.