#fab

1 messages · Page 4 of 1

scarlet mountain
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With a few exceptions, yes you can if the creator wants to deal with the overhead of managing a second sales channel

next badge
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i think the default chaos vehicle physic in simulation template is pretty good,as for marketplace solution,i dont think i found yet one that look pretty good

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maybe you can look at the matrix demo how epic handle their vehicle

tame compass
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Is marketplace team very busy ?

scarlet mountain
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By the sounds of it yes.

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Everything is being updated to 5.1. should settle down in a week or 2

rigid lotus
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FGear although its quite bugged in ue5 for now unfortunately

gleaming linden
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FGear

polar schooner
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Epic Games finally managed to complete my asset update, after 10 days...

thorny compass
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nice

delicate dove
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I see what you did there XD

lucid osprey
tame compass
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Unreal engine 5.1 is big thing

fossil dune
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They delay or backlog is affecting sales…

Probably could have sold more for the past 10 days

polar schooner
wooden falcon
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pfft, I'm lucky if I get a sale in a month...granted, I don't update much (if at all)

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oddly, I think all my sales dropped off when my mat pack went free forever

delicate dove
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my sales have significantly dropped, sure part of it is the oversaturation, but I still need to find the time to convert my cascade packs. and due to the converter resulting in jury-rigged versions... I'll have to and want to do it all manually. I think once I put out some new and converted packs it should be a nice additional income again.

fossil dune
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atleast that’s what i think

wooden falcon
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well, there is that...you always have to be on top of the engine updates

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but I do think the marketplace has become extremely crowded, with poor discovery (other than initial release of a pack, briefly)

polar schooner
wooden falcon
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plus, I think a lot of people don't buy packs anymore, but instead just wait for the first tuesday of the month

polar schooner
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Yes that's a problem but I think for artists even a bigger problem

hollow zephyr
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my sales also dropped, but I'm pretty sure it's because they're "outdated" - gotta pivot to fancy new nanite stuff

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also feel there's a big influx of new users only for UE5

wooden falcon
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I wonder if there's any reason to even bother making material packs anymore? on one side you have the megascans, for free, on another side, you have AI that will generate any textures you could ever want

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won't be long until they have AI for generating quality meshes (think I saw something about that recently)...so that's a deadend too

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what actually sells on the MP anymore? plugins?

hollow zephyr
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There's still room for realistic textures not megascanned, or stylized and retro stuff

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Also quality will always sell

rugged wasp
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hey guys! is it me or has been weirdly slow for plugins to get tested for 5.1? I'm already at almost 2 weeks waiting for a version to be uploaded (not initial approval, just the usual 5.1 update)

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C++ plugin though, might be relevant, but I have never seen this kind of delay before (besides the first time I uploaded it circa 2017)

hollow heart
rugged wasp
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yeah I figured that could have been the case... thanks for the confirmation!

sturdy hawk
kindred sonnet
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It looks like that pinned UE Marketplace API spreadsheet stopped updating earlier this year 😭

delicate dove
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maybe @eager kestrel can shed some light on that?

kindred sonnet
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Skimming through, its looking like May 2022 are the most recent price updates for many listings, and some recent products added to MP that I tested aren't listed.

gleaming linden
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hey guys, i decided to make a timeline that can be used inside blueprints that cant have timelines, such as an actor component. Ive finished it, but im unsure how i should showcase it. Anyone got any ideas for how I could show it off?

eager kestrel
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I do have the current database downloaded and the script is available on my GitHub if anyone wanted to start it up again.

kindred sonnet
thorny compass
nimble tapir
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Does anyone know modern japanese characters in marketplace? I need character models for pedestrian AI in a japanese city.

scarlet mountain
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Maybe metahumans?

lusty fjord
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Hmm, metahumans seems overkill for pedestrian AI..

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might be the only thing you can do though i guess, i dont see much japanese civilians on the marketplace

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seems everyone just assumes asian = samurai

thorny compass
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asian = anime, would be more correct, I think.

lusty fjord
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pretty much, slightly stereotypical

thorny compass
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yep

lusty fjord
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all i can seem to find asian related is samurai, gangs or barely clothed women

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metahuman would be the go to for this @nimble tapir

nimble tapir
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Are metahuman characters expensive?

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My game is VR

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I remember clouds in city sample are heavy

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expensive/heavy in point of performance not budget

scarlet mountain
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They have like 7 lods so they do scale, but lod7 looks pretty bad

scarlet mountain
nimble tapir
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ok i will take a look at it

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thank you guys

ember hill
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Also LOD1 MetaHumans look pretty good while not too demanding to render

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Though the strand groom hair would be taxing

sturdy hawk
gleaming linden
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hey guys, im facing an issue on the marketplace, I'm trying to respond to a question, but when I hit reply I am hit with this error

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I'm signed into the right marketplace account, so i dont know what it means by i dont meet the requirements

thorny compass
sturdy hawk
thorny compass
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2am your time, or server time? Or congestion time? 😛

sturdy hawk
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2AM server time, it's GMT0 IIRC 😛 !

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If you go to orbital market at this time, you might find it a bit slow 😅

sturdy hawk
kindred sonnet
thorny compass
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aha, sale prices are important too

sage cave
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Does anyone have any information for how do I track for the users that download for the SDK. Like if I could contact them by email or understand for the metrics?

ember hill
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If you're selling from the Marketplace, the source code of your plugin have to be included, and the user will have the rights to omit it.

gleaming linden
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hey guys, im facing an issue on the marketplace, I'm trying to respond to a question, but when I hit reply I am hit with this error

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I'm signed into the right marketplace account, so i dont know what it means by i dont meet the requirements

scarlet mountain
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Email marketplace support

gleaming linden
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i have

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3 days ago

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no response

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they also said one of my products that im submitting's status had been updated to CHANGES NEEDED, but this is not the case and its still stuck on Pending Approval

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this is the worst week ive had with the marketplace

delicate dove
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yea, I dont think the 5.1 release dropping around same time as the black friday sale was a really smart move.
I bet the MP team got swamped

open rock
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Do we have to submit our product every month to be considered for the monthly give away, or just one time? Or should we resubmit anyway?

delicate dove
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one time should be enough

gleaming linden
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question keep piling up and i have the inability to answer them

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epic is actually going to kill my sales

mint onyx
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Does anyone happen to know how Licensing works when it comes to using UE Plugins within a Studio of multiple developers? Does everyone need to buy a copy of the Plugin?

graceful arrow
dusty pelican
# gleaming linden no response

mine has been like 8 days, I emailed epic support and they said they just have a incredibly large amount with basically every product available being tested for 5.1

gleaming linden
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for the question thing? U have that too?

dusty pelican
dusty pelican
gleaming linden
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i think its a bug

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smth about my account "not meeting the requirements"

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it started happening a couple days ago

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cant answer any questions

tame compass
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@gleaming linden sent report to unreal-marketplace teams

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Via email

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Btw marketplace team are busy with 5.1

gleaming linden
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yeah i already sent a report

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they havent gotten back to me

ebon leaf
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I'm a developer of soon to be "Paid Plugins" can i give these plugins away to specific people for free, this will enable me to develop and test my plugins further. Is this legal on the Epic marketplace? i would like to get this sorted before i progress, thanks in advance.

scarlet mountain
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You can always distribute the plugin privately/off marketplace. That's allowed

hasty nexus
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you can also ask marketplace team to provide access to your plugin to certain users

ebon leaf
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Thanks

feral fjord
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hey yall, does anyone know if I'm allowed to use someone else's marketplace assets in the screenshots/videos on my own marketplace listing? I'd of course clearly state what is/isn't part of my own asset pack.

delicate dove
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that should be fine, ive done it before with showcasing texture packs on my cavepack. though I do link to them (in the video)

feral fjord
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Alright perfect, thank you!

gleaming linden
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you can do it for showcase videos and images, but it can't be in the product without expressed permission

scarlet mountain
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Also the store listing needs to say they aren't included. I just put a small watermark in a corner saying "environment not included" or something

fossil dune
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What’s yall approach to listing plugings or assets that depend on another?

Like extension / addons?

sand jay
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@fleet garnet can you help with this? or are you only mod on the Discord and not an actual staff member?

fleet garnet
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@sand jay I removed the post since public shaming is against our #rules

dire meteor
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Damn. The drama is gone. 😦

sand jay
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@fleet garnet i understand, i have already contacted Epic regarding this because it is unacceptable

vale prawn
# fossil dune What’s yall approach to listing plugings or assets that depend on another? Lik...

Can you expend on the use case a bit more? Is the dependency between your own products? Or to an external one?
If your product needs a plugin, you can specify it in the uproject (Plugin) or via Asset Guidelines (Content).
If you want to publish an add-on as a standalone product on the MP, it's doable but it really depends on the actual asset type and dependency to the main product. But the MP really isn't designed for that, so it's not trivial.

fossil dune
# vale prawn Can you expend on the use case a bit more? Is the dependency between your own pr...

Dependency Between Own Products/plugins.

Use Case : Organisation… Release Core Parts while extensions can be developed and added later.

EG. Cool Plugin Core. (Contains the most basic and common classes for cool plugin)

Cool Plugin:Niagara ( Depends on Cool Plugin, And only contains extensions/classes that make it easier to hook into Niagara)

Cool Plugin:ControlRig…

Well, you get the point

If you have the Cool Plugin Core, and you have no use for Niagara extension, you can just get the CRig one.

Otherwise you’re getting forced to pay for features you’ll probably never use, cause what you want is just a small part but it’s all bundled up into one Giant plugins

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For the seller advantage is more conversions and opportunities to upsell without dropping your entire plugin price like a stone cause the pricing is of the bundle and is just too high.

vale prawn
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You can't sell plugins that rely on non-free plugins (IIRC), so I don't think your idea can be implemented on the MP at the moment. Some people have weird workaround for that, but they're not easy to work with either for the creator or the client.
For the structure you describe, it's probably better suited for another selling platform (not sure which), or even your own one (which then can be referenced in the Marketplace as an "External Product", though I'm not sure what's the rules on that).

fossil dune
# vale prawn You can't sell plugins that rely on non-free plugins (IIRC), so I don't think yo...

Yeah i’ve already developed my own marketplace that supports that before listing in UE marketplace.

The goal was to have the same products on both marketplace but i guess some plugins won’t make it to the UE marketplace this way… At least for now, without modification.

Was just asking in case i was missing something…

To be fair it would be an overhead to the UE marketplace team to confirm/build the plugins since they use an automated system for that. It would require for them to alter their build system to pull dependency plugins …

maybe one day they’ll support it

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Yeah you’re probably very right. I think I saw somewhere on the guidelines somethings along the lines of “ a plugin should be able to compile and build independent of the others”

i’m paraphrasing but i assumed that meant plugin dependencies are not supported or something…

ember hill
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I say might, I don't know if Epic is going to reject including other plugin of yours as a module.

wooden falcon
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so what do you guys do to make an appealing thumbnail for your marketplace products? what do you think grabs attention?

ember hill
gleaming linden
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I just grab a random 1920×1080 image relating to the product, and throw a banner with the products name over it

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example:

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I'm not good at digital art, so I repeat the same basic design scheme for every product.

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It works

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most of the time

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unless they decide the image is copyrighted and tell u to find another one

ember hill
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Safest license to get is CC0, which is almost public domain

gleaming linden
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I thought everything u didn't make urself has to be cc0

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For the images, I never look to see the license, I just hope it's cc0

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I've only gotten stopped once, and it was over an image of an Xbox controller

gleaming linden
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bro does anyone have an ideas for a blueprint/code plugin that the marketplace needs? im dying over here; ran out of ideas

sleek comet
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An entire Vr menu system, loading screens etc

scarlet mountain
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Idea generator

hasty nexus
ember hill
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I'm developing plugins for subtitle system, lower level fluid sim (as I found existing ones not having good performances), and more, and I'm making it free open source once I have them usable.

I'm doing this mainly because of concern regarding Marketplace licensing issues that might prevent plugins to be included in the editor as mod kit form, but I also have my own initiative to get self made plugins to be available for others

gleaming linden
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bad joke?

ember hill
hearty brook
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Hey are there some realistic physical engines like Euphoria based on ragdolls etc ? Even if it's expansive, etc. ? I'm looking for the best one

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Thanks c:

hasty nexus
gleaming linden
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it does hurt

ember hill
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Well, I have no intentions to make money from the plugins alone, I'd rather make money from the game that I developed it for

hollow zephyr
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why not both?

ember hill
hollow zephyr
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put a price on it, make bank and then you can create even more useful and free stuff!

ember hill
gleaming linden
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im just saying, putting good systems up for cheap is still philantrophic

scarlet mountain
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Is the marketplace support site super slow today for anyone else?

gleaming linden
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yes

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It's been slow for weeks for me

scarlet mountain
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pages are taking like 30 seconds to load, it's insane

gleaming linden
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Oh you meant like that

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Yeah the pages seem slower than usual

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but the actual support team is slower lately as well

scarlet mountain
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yeah. I know the support response times are longer due to the 5.1 backlog.

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unfortunate, but i can understand it

gleaming linden
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I haven't been able to answer my products questions for weeks

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it's killing me

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I just want 1 response, even a 4 word email that says "were working on it" but I got nothing

dire meteor
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That would mean acknowledging its existence.

gleaming linden
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is that so much to ask for?

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also can I make an alt account to answer the questions

scarlet mountain
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Having worked in support, i can also understand that. While it's super frustrating on the customer end, the fact is lots of tickets don't take terribly long to action, so if you were to get to the ticket and acknowledge it, you may as well action it. So you end up in this same boat: there's a backlog that has to be worked through or you a paying a person to sit there replying "acknowledged" without actually doing anything to reduce ticket count

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This is a guess though, i don't know how there team is structured, but it does seem though that perhaps the teams could be split between submission verification and normal marketplace support. maybe that would improve response times.

dire meteor
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Well, instead of just saying "acknowledged", you would hope they at least log the bug in the database or forward it to the right person before replying.

scarlet mountain
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but that's my point, it doesn't seem like it's tiered support with l1, l2 and l3 support levels. Many tickets don't require much time, so it's often just as easy to just deal with the ticket. So the issue is back to the same point: a massive workload

dire meteor
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But does that then not mean that the ticket is just entirely ignored?

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Because nobody at support is forwarding it to anyone.

scarlet mountain
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i mean... that's what a backlog is? not enough hands on deck to deal with them all in a timely manner, so it takes time to work through them. What does "forwarding it to someone" do? i moves an email around and doesn't actually help the situation if theres no time to deal with it

gleaming linden
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sad to think there will never be a new plugin in 4.26 again

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once 5.2 is out, there will cease to be new ue4 plugins

scarlet mountain
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it'd be less of a problem if mine wasn't so heavily dependent on the physics engines

gleaming linden
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ive only had one product where that was an issue

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i like and still use ue4, so im not too happy about it

scarlet mountain
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mines vehicle based, i can't really avoid it 😦

gleaming linden
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why do they limit you to the newest 3 versions tho?

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and why only code plugins

scarlet mountain
scarlet mountain
gleaming linden
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any should be best imo

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older plugins are in the double digits in number of versions

scarlet mountain
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naa, there does need to be a limit. For one, there was a rather big change in engine builds from rocket to buildgraph, and 2, at what point does it stop making commercial sense? Who's actively supporting a 4.11 project, AND is in the market for new plugins?

gleaming linden
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but that should be the creators choice

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the creator can make the decision "noone uses 4.11 anymore, we dont need to support it"

scarlet mountain
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it also costs time, money and effort for epic though, they can make the same commercial choice?

gleaming linden
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dont they already take royalties off what we make? every sale is more for them, if we get sales from 4.11 who gives af

scarlet mountain
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at 12% they already do more than the app stores and steam, and then people complain that they don't do enough 😄

gleaming linden
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i think 12% is pretty reasonable

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like if i were to develop roblox games (i hate myself for saying that), i would lose like 80%

scarlet mountain
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i think you misunderstand me. 12% is a great deal for us, yet epic probably do more work per-submission for that 12%, than the app stores do for 30%, disregarding the overall store experience ofcourse. But that 12% can only cover so much work. They're more likely to limit scope, such as number of engine versions, with such a competitive rate.

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if 3x the money was flowing in from the marketplace, i would imagine it would get more attention

gleaming linden
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i thought the marketplace was where they pulled in most of their profit from the engine (since the engine itself is free)

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that and the amount they get from the really big ue games

scarlet mountain
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that's where they make money from indies perhaps, but not from the big money users of the engine. One place i worked (non-games) was paying 4 figures per dev per year for various deals with epic. Then games also pay royalties.

ember hill
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myself included

delicate dove
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github also has a lot of barely/never seen plugins. no clue how to search for em though.

scarlet mountain
dire meteor
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You hope.

scarlet mountain
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lol

dire meteor
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Hopefully it's not just placating you.

scarlet mountain
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well "there appears to be"

dire meteor
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"if we pretend to have more tiers, they'll go away for 6 months" 😂

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So cynical.

scarlet mountain
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hey, if it's stupid but it works, it isn't stupid

dire meteor
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Hehe

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Maybe so!

lavish steppe
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anyone know why we havent gotten the free for the month stuff for december

delicate dove
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because its always the first tuesday of the month

gleaming linden
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tmrw

lavish steppe
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sigh

gleaming linden
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id actually like to argue that today is monday, not tuesday

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therefore, it is not always tuesday, and certainly not the first tuesday of the month

lavish steppe
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no, its sunday

gleaming linden
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because if every day is tuesday, do months even exist?

gleaming linden
lavish steppe
gleaming linden
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epic goes off of EST i think

lavish steppe
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im on central lol

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im surprised so few know the gif

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poor wimpy, everyone has forgotten about you

gleaming linden
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not my era

gleaming linden
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has anyone else not been able to get a file update out since black friday?

scarlet mountain
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I got an automated response immediately with a ticket numbwr

gleaming linden
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yeah i did it at first through email, waited 3 days and went to the help site, still no response

scarlet mountain
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Hmm

gleaming linden
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AYY i was scrolling through the most popular in orbital market, and i found my asset 42 rows down, number 330. this is a win for me

scarlet mountain
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Awesome!

gleaming linden
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oh crap my issue got worse, cant even get into the portal now

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i really hope the support team gets back to me soon

scarlet mountain
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Yeah... That's bad

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I was giving them the benefit of the doubt, but that's not great

gleaming linden
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im just wondering what "requirements" my account isnt meeting

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i havent changed a thing in my account, this just showed up randomly

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i am now at the mercy of the marketplace support

scarlet mountain
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I'm legitimately surprised you haven't heard anything. Silly question, have you checked spam folder?

gleaming linden
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yeah, i checked every folder

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I got the little email that said "your support case number is..." but nothing after that

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is it bad to submit another case?

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maybe mine got lost. and the issue has since escalated

scarlet mountain
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If try responding to the case number email first but, yeah I reckon the situation has escalated so definitely warrants another attempt from you

ember hill
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I hope it isn't a hyperwallet purge or something

gleaming linden
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AY I finally got a response

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IT HAS BEEN ESCALATED

delicate dove
gleaming linden
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yoo i have hope now

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i submit all my content to the monthly free thing

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someone said they didnt think they accepted products less than 50

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but the stylized truck pack says otherwise

delicate dove
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oh the price has no impact on what they add or not.

ember hill
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I have since stopped caring about free for the month lol, at least now that I had enough for prototyping and start making my own assets

gleaming linden
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I care about submitting assets, publishers automatically get 7500 if their asset is selected

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also I grab every free thing on the marketplace whenever they come up

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ive yet to use any of it, but its comforting to have

delicate dove
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automatically is a bit overstated, it requires some work

gleaming linden
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i wouldnt know, never got it

hollow zephyr
delicate dove
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rofl, I wish

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but yea, you'll need to sign and verify some stuff.

gleaming linden
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I wonder if it's random draw or they base it off rating and stuff

kindred sonnet
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So that 1000 item limit where it starts breaking... is that 1000 items in your account or 1000 items downloaded to the local vault ?

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rip me

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soon

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grabbing all free for the month every time for the past few years in hindsight may not have been the best idea...

ember hill
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Of course not counting one instance where FFTM give 10 assets, and not putting into account permanently free stuff or ones you bought

kindred sonnet
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naturally i'm not talking exclusive

pliant forum
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If you are running out of vault space, you can always email marketplace and ask them to remove assets from your vault.
This would allow you to remove things that you might never use, or have used and no longer need in the vault!
Example would be: Paragon Assets, those Epic Game tutorial projects, mega scan packs and whatever else you no longer desire.

pliant forum
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Not the ideal solution, but it works, if you got a bunch of bloat

kindred sonnet
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I added a bunch of paragon and megascans years ago, and many more things I'll never use but just grabbed because they're free - without considering if i'd ever use them. When actively beginning development on things I started paying attention to quality and purpose when buying more useful assets.

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Don't need any megascans in there because the bridge handles that well enough in UE5

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thanks for the suggestion, i'll do that

ember hill
kindred sonnet
ember hill
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Meanwhile Valve has the technology to bypass the number 3

kindred sonnet
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People figured out how to handle the infamous y2k, i have faith they'll pick up on it too

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maybe by y3k

gleaming linden
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i reckon ue6 is a good decade away

gritty heron
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How would you feel if you bought a plugin, and the plugin notified you about necessary changes to your project settings via a one-time modal that launches when the editor launches?

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Would that be too intrusive? Is there another time in the experience when you would want to be told?

thorny compass
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In the documentation. If this can be automated, a dialogue like that might be okay too.

gleaming cairn
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not a blocking pop up but a message htat pop ups is fine

gritty heron
ember hill
gritty heron
dusk veldt
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Hi, I upgraded my code plugin to 5.1 and sent it for approval, it's been almost 10 days. Is that normal or should I contact to marketplace team?

dire meteor
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It's because everyone is doing it.

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There's a backlog.

scarlet mountain
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There's delays due to heaps of 5.1 submissions

dusk veldt
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Thanks!

hasty nexus
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it is normal, don't worry. huge queues nowadays

kindred sonnet
ebon leaf
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Guys quick question, is it possible to change the description of the item you have uploaded? Or will it stay like that?

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Cuz i just out it up for review and realized the link i sent for the showcase was the wrong one

delicate dove
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yea, you can modify it later

scarlet mountain
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yeah, you can change it no problem. I can't remember, you MAY have to wait until it's passed review before you can change the description, but it won't be published after review until you hit publish. So don't worry, the users will never see that

delicate dove
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yea, need to wait a bit

dusty obsidian
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can anyone recommend a good animation pack that includes dodge animations which would be the closest to what bloodborne has?

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so not rolls but um... idk what youd call them, slides and ducks

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the bloodhound step of elden ring

vestal basin
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Hello, I have currently the problem that all my assets are listed as unavailable except those that are already downloaded, does anyone know how to fix that? really annoying

gleaming linden
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sometimes happens when you start up the launcher, it should go away after some time after restarting the launcher

vestal basin
gleaming linden
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how long did you wait?

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the waiting part counts

vestal basin
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Well I bought an asset I think 45 minutes ago

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since then all assets that are not in my library are marked as unavailable. Usually that goes away after 15 minutes or so (in my experience so far)

gleaming linden
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wait 15 minutes without restarting the launcher

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if it doesnt go away, then idk

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its kind of a random occurance

vestal basin
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alright thanks!

vestal basin
gleaming linden
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also its kind of weird but when i cant get it to go away i just go to my engines and remove a plugin, seems to wake everything up

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like i never use quixel, i just have it there so i can remove it when this happens

vestal basin
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Haha interesting, will try that now. In my case more and more assets are currently disappearing really weird 😄

#

Okay I can't even click on install a new engine version, something is super wrong

ember hill
#

Welcome to Epic Launcher, UX is our #1 priorty

graceful arrow
#

Same here, looks like an issue with Epics end

vestal basin
umbral leaf
#

Same here you are not alone.

graceful arrow
#

First time I've saw assets actually vanish in realtime though 😄

pliant forum
#

My vault is completely empty and not loading as well

graceful arrow
#

scroll up

pliant forum
#

Got to say this launcher sure keeps it interesting

ember hill
#

When was Steam first launched?

gleaming linden
#

Oh good to know epic is dying for everyone else too

#

I wonder what's happening to the marketplace

#

haven't been able to access the portal in days

foggy hamlet
#

Same here. Vault is empty.....

#

tried reinstalling it but so far no luck

final stump
#

It was out for me as well,

#

It works now, think they got it running again

#

... but now the search bar doesn't work

#

lol

vestal basin
foggy hamlet
#

and it is back

#

hahahaha..now my projects are gone:)

ember hill
#

Shame that Epic seem to have no interest on regulating AI gen content in Marketplace...

raven anchor
raven anchor
gleaming linden
sand oak
sand oak
#

It should look like this

frozen yoke
#

Can multiple people own a marketplace? or is this better handled as a business account where agreements are outside of the marketplace?

scarlet mountain
#

The second one, business account

gleaming linden
#

Just got an email that my product has been approved! Thats great news and all, but what good is that if I'm LOCKED OUT OF THE PORTAL

shadow musk
#

Recently the free content has been weird. For example this month they gave away nothing by 3d models.

#

If know it's free stuff, but I wish they'd go back to giving away one of each category. Like one 3d asset, one blueprint asset, one animation asset, one complete project etc

delicate dove
#

prolly has to do with ue5.1 as well, a lot of stuff still needs converting, and models are the easiest ones as they --generally-- already work.
You'll probably see more of the other stuff once UE5 is more widely adopted, and more content converted

#

(converting from ue4 mainly)

shadow musk
#

Also Unreal assets seem to be more expensive than Unity assets.
I wonder if this is due to Unreal having fewer users or because blueprints are more messy than C# to code in or both

#

For example consider the feel asset on Unity. For 40$ it has particles, effects and a lot of other things for adding juice to your game. It's universal.
The GBWPowerfulHit on Unreal has specific very limited features compared to feel and it costs 40$

#

Also, I wonder how UnrealVerse will change assets and asset development once it makes it's way into Unreal

delicate dove
#

that has more to do with how long the unity store has been around and their "Race to the bottom" has been ongoing longer.
(and unity store actually providing good data for sellers to know what sells and what not)

scarlet mountain
#

it would help if there was tiered licensing. A price for studios and a price for indies/hobbyists

ember hill
#

Wasn't Unity store had tiering option? Or I might misremember

scarlet mountain
#

i dunno, haven't really dug into that ecosystem much

#

so a quick look seems they have "single entity" and "multiple entity" which is close i suppose

ember hill
#

Take notes, UE Marketplace. 😤

#

Volume licensing has always been obstacle with the marketplace

scarlet mountain
#

a VR framework i looked at seemed to be priced so that when you cross 3 users and higher, the multi entity is cheaper. Seems to crossover too early. I wonder how much control sellers have on that crossover

#

ooo custom EULA too

ember hill
#

At the very least Unity devs being sooooooo dependant on Asset Store means Unity have the incentive to improve it by huge margin compared to UE marketplace.

scarlet mountain
#

forced to improve for the worst reasons

safe cypress
#

I have a question does epic offer exclusives of any kind of only putting items on the epic market place an no where else ? (Have been working on a gun pack all made from scratch (includes all audio of AAA quality) Many studios have already bought licenses due to the quality an abundance, but we have also Inclouded all Foley sound etc muzzle flash bullet decals an 1p an 3p animations for all weapons which are of high quality

#

The purpose of the project is to give indie devs a faster route to these higher quality assets that are completed would save most studios atleast 1year of development

graceful arrow
#

no

tame wasp
#

I think sellers should be forced to declare if their art is AI generated (or maybe create a seperate category). I do both traditional and AI and AI simply doesn't match the quality. Generally it looks ok zoomed out but once you zoom in it looks bad, also there's so much incentive to sell AI art since it's so low effort and imo is borderline spam in the marketplace. I made 100's of sellable 2D assets in less than an hour

#generative-ai

weak dock
#

Anyone know if there's an upcoming marketplace sale?

dire meteor
#

If they did, they wouldn't be allowed to tell you.

balmy nest
scarlet mountain
#

[citation needed]

ember hill
#

Seem to be wild guess than NDA exploitation 🤔

dire meteor
#

New year maybe? January sales.

gleaming linden
#

@raven anchor While waiting for the marketplace, ive been doing some digging on my own, and I downloaded my account information to see if it could provide some insight. Looking at my account history, one update that sticks out the most is when dateOfBirth was set, on 11/30, soon before I encountered the isssue. I'm wondering if maybe this has something to do with this, have you recently set your birthdate as well?

visual kayak
#

Does enyone have a server browser for free that i could use?

dim flint
#

Hey, does anyone have advice for finding spaceship assets on/off the marketplace? There doesn't seem to be many options

gleaming linden
pastel fern
#

Holy bloat batman - what is up with these massive files from the marketplace in chrome?

delicate dove
#

most images are around 1mb. many packs have a dozen. browse trough them enough over a period of time, and bam.

#

(my best bet)

glacial saffron
#

How can I install plugin content to my project in Ubuntu ?

bleak ice
dire meteor
#

Isn't there a custom marketplace app or something?

raven anchor
#

Im still getting ignored by "elevated support" and cant interact with my own product in any way

gleaming linden
# raven anchor Im still getting ignored by "elevated support" and cant interact with my own pro...

While waiting for the marketplace, ive been doing some digging on my own, and I downloaded my account information to see if it could provide some insight. Looking at my account history, one update that sticks out the most is when dateOfBirth was set, on 11/30, soon before I encountered the isssue. I'm wondering if maybe this has something to do with this, have you recently set your birthdate as well?

raven anchor
#

I havent touched any of my account related settings

#

interesting, mine updated on nov 30th too but no changes

#

Is there any way to re-confirm DOB

gleaming linden
#

not sure, sent a follow up email to epic, no response yet, hasnt even been elevated

dense surge
#

anyone know a good Procedural tool for foliage? Specifically trees, plants, rocks and things of the sort. Not for landscape itself just specific to foliage.

echo egret
# balmy nest yah end of the year sales from 25/12

More than "When is is the new sale" I would like to know if it's gonna be a 50% or 70% Off Sale... I doubt there will be another 70% Off right after the Black Friday Sale {I had a very low budget and quite "missed" that event's most of my "must have" assets wishlist... now I have a better budget and those "must have" are still there so... yeah... I really wish it came true!} and if I remember last year's Christmas Sale correctly it was a 50% Off... but who knows... Exactly! Who knows!???

echo egret
# shadow musk For example consider the `feel` asset on Unity. For 40$ it has particles, effect...

Even without going to look at the competitors' marketplace and sticking to Epic's Unreal Engine Marketplace / ArtStation Marketplace as example... I recently noticed a substantial difference in prices about the same creator's asset, and I really mean "identical" as "exactly the same one", between the 2 separate marketplaces.
In the UE Marketplace, where licenses are limited to content developed within Unreal, prices are generally higher and in some cases largely higher, up to 30% more or less than in ArtStation where licenses are "open" allowing to use the same assets {if I understand them correctly, of course!} even in other engines and platforms and for that reason alone the logic should be that in ArtStation they should cost much more, in some cases {let's take some characters for example} even twice compared to those bought on the Unreal Marketplace, but are not and the very contrary it's true. Just an impression of mine or is there any logic I don't see!??

scarlet mountain
#

licensed are limited to content developed within Unreal

#

Nope

#

Only certain assets that are clearly marked as "UE based projects only"

#

The unreal store license is actually REALLY permissive as long as it doesn't involve sharing editable assets

#

Unlimited projects, unlimited budget, a company can buy it and share down to the entire team

#

(code plugins are a little different though)

whole basalt
#

Hi guys, is there a delay on submission process? No update for 4 days still status pending approval. (After changes needed) usually takes max 12 hours for update but this time it seems takes a bit longer.

#

Also I can't get any reply on support email.

scarlet mountain
#

Probably still delays from the 5.1 release

whole basalt
#

Well, I have some other assets preparing on queue and it seems this is not the best time to send for approval.

scarlet mountain
#

Gotta submit sometime. May as well submit so it's atleast in the queue

flint pike
#

Is there anyway to use 5.0 plugins on 5.1? Because lots of plugins are still 5.0

fossil dune
flint pike
fossil dune
charred mica
#

Hello, we published a update for our plugins and it has been pending for more than a month(Free plugin).

Is the delay of more than a month, normal?
(Submitted on 3rd November)

ember hill
#

I'd expect waiting until end of winter holidays (around March)

gleaming linden
#

Hey guys, i havent been able to access my account for about 2 weeks now, and the epic team still hasnt responded to my support ticket, it hasnt even been escalated, can I submit another ticket?

delicate dove
#

After two weeks? I dont see why not.

civic bay
#

i thought if you resubmit a ticket it pushes you to the back of the queue?

#

i'm sure I read that here... maybe it was wrong or just a myth.

delicate dove
#

I doubt it, depending on the severity of the case.

scarlet mountain
#

I mean, sure the new ticket is probably at the back of the queue, but I highly doubt it moves your existing ticket

civic bay
#

maybe that was it - if you 'bump' your existing ticket, that got pushed to the back, because the latest update moves you to the back?

Eh - I guess it's all guesses at the end of the day. I just remember someone talking about it here before.

Ignore me...

ember hill
#

Also considering it's winter in North Carolina, the support might take a backseat until holiday's over

hollow zephyr
#

I get that but my bank account totally thinks it's worth it

coarse sun
#

There's actually a humble unreal assets with keys to redeem in marketplace

feral pivot
#

Hi! I just published my first plug-in in the marketplace and that's pretty exciting!

I was wondering however, where people usually post about those new assets? Is the released channel ok for that? Also are there any subreddits you'd recommend?

scarlet mountain
gleaming linden
# raven anchor Is there any way to re-confirm DOB

found a bit of a workaround for now, when you get to the error page, hit the unreal engine logo in the top left and go back twice, this should bring you to the portal. Still cant answer questions, but at least I can access the portal

quasi marlin
#

hello, I want to publish a steam-supported menu in the market, but in the first project I sent, the plugin was in the file and they rejected me because our systems could not be in the same package as plugin and content. In the 2nd, I did not put the plugin file in the package and I shared how it was installed, I left a link in the description section. this time they say the file is giving an error :D. Yes, it gives an error because you did not add the plugin to the project. What should I do? 😄

gleaming linden
#

make the whole thing a code plugin

#

add all the content into the content of the plugin

#

publish it as a code plugin

scarlet mountain
gleaming linden
balmy helm
#

Any good deals on this sale? for me they were mostly same as previous month or worse (50% compared to Previous 70) ?

gleaming linden
#

All of them are a good deal compared to the original price

graceful arrow
#

except the ones that aren't, of course.

gleaming linden
#

I mean, 100 is less than 200 no matter how you look at it

gleaming linden
#

Some of the products aren't actually worth that much in value, but it's still less than the original price

raven anchor
#

very cool

thorny compass
#

Unexpected?

raven anchor
#

Yes

#

They have a system set up for sellers under 18

#

But I guess that's being discontinued without warning

thorny compass
#

True, it had to be done from the beginning, but maybe took them some time to set up.

raven anchor
#

I've been on since march so it must've been a vverryyy slow process

thorny compass
#

Imagine the years before that 😄

raven anchor
#

Can a guardian take over my account for a couple months?

hasty nexus
#

Better ask some family member or friend to do that for you.

hollow zephyr
#

Parents are usually the guardians

ember hill
#

inb4 parental issues / orphan

raven anchor
#

I'm asking if epic would allow that or not

#

They already have control over the hyperwallet acc since thats what epic said to do then pulled a reverse card

gleaming linden
#

they do allow it

broken tiger
#

Got my plugin approved! Woo!

If I make changes to the page (description et.c.), do I need to resubmit it for approval?

scarlet mountain
#

And congrats!

broken tiger
#

A project version, I mean

#

I tested, doesn't look like it 😛

scarlet mountain
#

Don't know. Never removed a file or seen a need to

tawny cedar
#

anyone know if there will be some kind of holiday/christmas sale coming up for unreal engine products?

#

I believe there was one for halloween so I feel like it'd be odd to not have one for the holiday of giving 🤣

scarlet mountain
#

Umm isn't there a sale on now?

#

Yeah 50% off sale ATM

tame compass
#

Is unreal enigne team busy rn ?

civic bay
#

they are always busy - but especially so post 5.1

scarlet mountain
dire meteor
#

That was last week

scarlet mountain
#

I heard 19th, so yeah probably this Friday gone

dire meteor
#

Epic does have excessively long holidays.

scarlet mountain
#

2 weeks isn't that uncommon at that time of year

#

It also makes sense cos most of your suppliers and stuff are shut anyway

dire meteor
#

Epic get like 3 I think. The guys I deal with at Epic started their holiday Wednesday.

#

That's barely 2 weeks into December 😛

tawny cedar
reef ingot
#

Found some food marketplaces for post apocalyptic stuff but anyone recommend any good packs?

gleaming linden
#

If I upload smth as blueprints, but then convert it to c++, can I update it to be a code plugin?

scarlet mountain
#

You'd probably need to contact mp team, as code plugins have slightly different licensing conditions, not just a product category label

tough ferry
#

hey guys, I'm looking for scene objects that I can put in the distance.
Hills, mountains, city, on the horizon. That sort of thing. A 2D element, or even a texture I can slap on a plane, to give the game some depth.
Anyone know where I can find something like this?

scarlet mountain
#

The brushify packs have stuff like that. They tend to be called "distance meshes" if you are looking through the marketplacr

north tangle
#

Hello, I'm looking for a animation pack for melee/bow/daggers etc combat for a top down game. I was looking on the marketplace and couldn't find anything

uneven sierra
#

Is there a way to get alerts when a marketplace item goes on sale? I have my eye on one but its sales are infrequent and unpredictable.

ember hill
scarlet mountain
#

I used to use that before the official wishlist

#

Haven't used it for years so can't vouch for it, but worth a shot

uneven sierra
#

Thanks for the info!

thorny compass
#

It is still better, sends notifications.

echo egret
#

Hello Slackers... I need to know... is this voucher below valid for purchases on the Unreal Engine marketplace as well, like it was last year, or is it only for the games store alone!?? Thanks!

ember hill
echo egret
autumn ermine
#

I'm finding that networked vehicles in unreal engine are a bit jittery in online play (even using client authoritative movement) anyone know of/recommend a networked vehicle solution/replacement for Epics default vehicles?

thorny breach
#

Real talk though, what's up with the store gatekeeping all these sweet deals from me?

scarlet mountain
#

but for real, submit a support ticket

thorny breach
#

Awesome, they're on break until the sale is over.

hybrid holly
#

not sure if it was mentioned in here

#

but ultra dynamic sky is currently on a 50% sale

#

you can pick it up for a sweet $20

scarlet mountain
#

It's a good deal even at full price tbh, so that's a steal. No brainer

hard mortar
#

why is "missing/unavailable" items in the vault still a thing with the launcher/marketplace?

#

if you "buy" something else, even free, then the missing/unavaialble things suddenly show up. until it happens again with some other item in the future...

#

This has been an issue for years...

hard mortar
#

haha no i don't assume that. hoping someone has a workaround other than buying something.

hard mortar
#

lol i have 580 products in my online vault. no where near the supposed 1000 item limit, yet only 441 items show up in my launchers vault.... 😐 and the buying a new thing trick doesn't work now...

scarlet mountain
#

contact mp

knotty inlet
#

Anyone have recommendations for "essential" marketplace products?

ember hill
#

You can get away a lot with Unreal Engine without any marketplace plugin, so no "essential" but may be more specific to certain needs

#

Besides, this isn't Unity.

knotty inlet
#

I guess I was moreso referring to utility stuff, such as Ultra Dynamic Sky, for example

ember hill
#

UDS isn't what I'd like to call "utility stuff"

knotty inlet
scarlet mountain
#

Theres a few blueprint plugins that greatly improve quality of life, like BlueprintAssistant and Autosize Comments

#

but absolutely not essential

delicate dove
void walrus
#

Thanks for the clarification @delicate dove

delicate dove
#

np, and good luck with the launch :)

void walrus
#

cheers buddy

ebon leaf
#

hellou i have couple of assets in epic games launcher vault that keeps asking me to update them, i do that but after relaunching the launcher same thing .... how to fix it ?

#

never mind, fast fix remove local

hushed crown
#

UE5:Underwater Blueprint

scarlet mountain
hushed crown
#

what about free assets section?

hushed crown
scarlet mountain
#

same

hushed crown
#

I dont get it

#

I am not the owner of those assets

#

I am just sharing them

#

sorry for my ignorance

scarlet mountain
#

uhhh you might wanna check your link

scarlet mountain
hushed crown
#

sorry that was my fault

#

Here is the correct link

hushed crown
thorny compass
verbal mica
#

are there any decent extensions for Paper2D? it's such shite to work with

agile shadow
#

@verbal mica Pixel2D

verbal mica
#

@ember hill @agile shadow legends

hearty swallow
#

Is there a way to reduce texture size from asset packs? they look great but some of these textures are like 20 mb and they add up

delicate dove
#

handy in case I 100% surely know I'll never need the 4k res for example

graceful arrow
#

You can just change the displayed res of textures by double clicking on them and looking at the top right.

delicate dove
#

(I expected OP to want smaller filesizes on drive, not loading to gpu)

graceful arrow
#

probably aye 😄

thorny compass
#

Probably because I always keep the source files, resizing is just a one-liner on the command line for whatever amount of textures you want.

lucid osprey
#

especially normals and alpha :/

#

horrible

delicate dove
#

always worked fine for me

lucid osprey
#

my word weighs more :3

delicate dove
#

and by now Ive used it on at least a few hundred if not thousand textures

thorny compass
#

Command line or bust.

delicate dove
#

not saying that your word is moot btw @lucid osprey but if I where you, i'd report it with examples to Mike, if there is a problem, he'd gladly fix it.

lucid osprey
#

ok

#

thats good constructive feedback.

#

i am beaten

vestal spade
#

Hello friends, I'm a complete noob looking for some general fantasy interior assets for my project. Chests/doors/treasure troves/tables etc... Minimalist 3D, serious but not dark sort of tone... Can somebody give me recommendations? Sorry for a basic question but at this moment I'm not sure what sorts of things I even have to consider when buying these sorts of assets so... even general tips would be helpful.

scarlet mountain
#

Some good deals if that's what you are after

vestal spade
#

Yeah, the deals are really good. Cheap enough to just give it a go. Thanks, I didn't even know that Humble Bundle does assets. Silly me.

quasi marlin
#

Hello, I made a steam supported menu. For all functions to work, the project (Advanced Session ) plugin is required. They are not accepting my project as it will be downloaded outside of Epic. What should I do?

#

Even if I install without the plugin and leave the plugin link in the description, they do not accept it, how do you think I can solve my problem?

quaint cedar
#

I mean, I'm relatively sure that you can't submit something that relies on someone elses code

#

Your project/code (no matter if Plugin or not) relying on Advanced Sessions is what will cause them to reject it

#

You can only do that if you are the owner of the other code too

#

E.g. if Advanced Session Plugin is yours

#

So you only really have two options:

  1. Code the required things yourself and add them to your project (make sure to not copy paste Advanced Sessions plugin :D)
  2. Don't try to sell it
vale prawn
#

I think Advanced Session is under MIT licence, which should give you the right to bundle it with your project. But in this case, as mentioned by another user, your product would then become a plugin itself. The clean way to do it is what eXi told though.

ember hill
#

Sure, you'll lose out chance to make money, but still, if you want your plugin to be out there even if dependent on other plugin, that's the most viable way to go.

olive canyon
thorny compass
tame compass
#

is the marketplace laggy today ?

#

cant access

thorny compass
#

Ah, yes, free games! clicks

tame compass
#

wait what

#

holy shit how many money epic have

dire meteor
#

All of the money.

hollow zephyr
willow kelp
#

Rough day for the epic store

dire meteor
#

Damn, yeah.

#

I tried to get free game, I couldn't even sign in.

willow kelp
#

I can't even access my library to play games. Not a good look

dire meteor
#

Now that's retarded.

#

I signed in, added the game to my shopping cart, hit "view cart" and it signed me out 😄

willow kelp
hasty nexus
willow kelp
#

They took away the free death stranding? 🥲

#

Oh it was director's cut before, now just regular one

dire meteor
#

It's been the regular one since I checked it out a few hours ago.

#

Though, when I added the regular one to my shopping cart, it tried to put the director's cut upgrade in there too.

#

I just managed to "purchase" it.

thorny compass
#

They may have had limited amount of copies to give away.

#

... or their servers got ddos-ed due to the traffic 🙂

ember hill
#

See also: That one time GTA V went free on Epic

last mango
#

@bitter remnant this isnt the place to advertise. Read the #rules

dire meteor
#

I think the best thing you could give is the "free stuff" sound bite.

sacred talon
#

Are there any free bike riding system available?

silent mesa
#

It took me a while to realize that despite unreal engine to be free in general, with them taking a percentage when you hit a sale mark. It is in fact the unreal marketplace where UE is actually getting profit from all the surge of users hehe
aside from their income from Fortnite..

hasty nexus
#

Not sure if it's making the least because of the platform not changing for 10 years, or the platform not changed for 10 years because it's not very profitable. or maybe it`s a paradox.

fossil dune
# silent mesa It took me a while to realize that despite unreal engine to be free in general, ...

Fortnite makes Billions a year in revenue... somewhere north of $5B.... If fortnite were to fail, Epic would start struggling financially , despite having the marketplace...
Epic Games is romoured to be valued around $32Billion... so that's a lot of weight from fortnite...

The 2nd source of income would be their existing custom licenses with much bigger studios that use their engine.

The marketplace is a good stream of income, not discounting that, but i think more for sellers than Epic... If you've sold a partially successful plugin, you'll be amazed by how many purchases you can get every other day... but epic only gets 12%.

Besides, the Marketplace is a good code base from thousands of brilliant devs in case they need to implement something...

#

You'll also notice, Epic raises funds every now and then...
https://www.barrons.com/articles/epic-games-raised-2-billion-51649715858

So everything is not all black and white. Some of the free things from Epic are an investment. A very smart investment if you ask me..
Megagrants, Free Games... taking 12% and setting example for competitors, UE is free...

On the surface it looks like "why would you even do this"

Think 5 to 10 years down the line, when everyone is using Unreal Engine... you'll start to understand why...

The company, best known for creating the Fortnite game and the Unreal Engine development tool, hit a private valuation of $31.5 billion.

ember hill
#

And then the FTC thing happens.

fossil dune
# ember hill And then the FTC thing happens.

Yeah, they really took a hit there... but it was a settlement... so both sides agreed, so i think Epic Considered they would survive...

If you're making $5Billion in revenue, and pay $245 Million in fees... that's just a scratch i think...
Just treat it as an expense of doing business...

They may have to slow down on other things like the megagrant , but i haven't seen them doing anythin that suggests they are financially crippled... we'll know more by 2023

ember hill
#

Somehow Monty Python passes by in my mind.

vale prawn
forest prairie
vapid ridge
#

Just opened up some full products that were kind of expensive in 5.1 for the first time. All of these devs just forced their product out without enhanced input or quality-of-life updates to fix issues in 5.1 :/ sad.

deft eagle
#

Hello, what is the sale end date?

#

I found it. January 1, 2023 6:59 AM

sinful root
#

can someone help I own this plugin but I cant download it from epic launcher

#

If I go to web

next badge
#

restart you launcher @sinful root i often get that and i just need to restart the launcher

sinful root
#

@next badge nothing

delicate dove
#

If you just purchased it, it can occasionally take some time before its registered as "owned".

unkempt surge
#

If you'd like to say $0 just go ahead and say it, it's okay 🙂

unkempt surge
#

Thanks!

#

I just realized programming market isn't so rich in unreal marketplace

#

Environments are the best

unkempt surge
#

I mean there is not much market share for code plugins, I'm not sure tho

#

Been checking 2022 marketplace best sellers and 90% were just environment and art

unkempt surge
#

I'll send you the link

fossil dune
fossil dune
unkempt surge
fossil dune
#

How do you determine they are the best sellers?

#

I don't think you can access best seller info

unkempt surge
fossil dune
#

I think a combination of code plugin+ art will serve you better...

unkempt surge
#

I wanna go for freelance jobs tbh
I feel like I'm done with markerplace

#

This is my best seller

#

XD

fossil dune
#

I only sell code plugins... They've been paying my bills, it's not a lot but as long as I can full tank my GTI and drive it like a maniac every month i'm happy

unkempt surge
#

Those 5.1 updates took weeks!

fossil dune
unkempt surge
fossil dune
unkempt surge
fossil dune
#

3rd i think it helps to have your own platform. What i do is I drive traffic to my website, and give users the option to checkout on UE marketplace. Some of my plugins are not on UE marketplace. It's for good reason.

Once you drive your potential buyer to the UE marketplace, you're competing with possibly 100s / thousands of sellers... You don't want that...

Your sales funnel is the most important thing. You want your potential buyers to see mostly your products... only send them to the UE for the checkout process. not documentation or anything else... convince them before they click that link

unkempt surge
#

Makes sense🤔👍

fossil dune
#

4th. Quality assets/plugins.
Here's how you can tell it's quality:

How long did it take and how long would it take for someone to create this for themselves or copycat you.
What kind of skills are required to create the plugin/asset.

If its code, and your answer is anything less than a week... They'll do it themselves.

Skills, are the type you don't usually find on youtube tutorials...

Eg... I have a plugin that's been under works for mre than 7 months..

Sure someone might try copy cat it. but i don't care, as soon as they do, at the end of thier own 7 month dev, and they try to sell it, i'll make mine completely free...(Free traffic, people like free things)

#

basically, i work on things nobody wants to work on... . If i think it will take 2 months + that's my type of plugin...

delicate dove
#

then again, some people claim to have worked on things for months that would take a few days tops.

unkempt surge
fossil dune
# delicate dove then again, some people claim to have worked on things for months that would tak...

I think the months vs few days thing is heavily dependent on experience. An experienced person who knows their own way around the engine will take days....

Also an experienced person doesn't care to make plugins, they've probably got a high payin job. $70K+...

This leaves us with inexperienced devs trying to sell on the market. For them to copy /dev the plugin , they would have to learn A LOT of things , and i mean A LOT. UE is huge.

So not worried... If it takes a lot of people few days tops, then it's low quality

delicate dove
#

in this case, tis

fossil dune
#

I'm not claiming im really good at selling plugins or that i'm making a lot of money. I'm just saying, it takes a lot of work that's beyond just creating the plugin... SEO is important... Whenever traffic from google increases , my sales increase by a lot.

It took about 7 months to grow my site from 10 clicks a day, to now about 100+ clicks a day. So it's a long term commitment

unkempt surge
#

I'm too lazy for SEO

fossil dune
#

if you get 1000 clicks a day, and you convert 1%... that's 10 people buying something. if your product is $20.

Then $40*10=$400... <-- this could be per day, per week, or per month.... depending on how lucky you are. Per month is unlikely though.

fossil dune
# unkempt surge I'm too lazy for SEO

Go read the /juststart subbreddit... you'll find inspiring stories of people making 100K a month from their sites/blogs...

Get a website, implement SEO. and be patient

unkempt surge
#

Lol that's how much I'm making now

#

The highest revenue for a month was 1k for me, and my product was being showcased in the marketplace front page

fossil dune
unkempt surge
#

Yeah but isn't salary jobs easier?

#

I feel that way, haven't tried yet

#

I love the fact that you don't work and get paid tho
That's really amazing

#

About the 50 products, I feel like supporting that would be a challenge too
People are gonna ask you a lotta things and bugs... They're painful

hasty nexus
fossil dune
fossil dune
hasty nexus
#

yeah

graceful arrow
#

There are a few that make several thousand+ per month

fossil dune
graceful arrow
#

100+

shrewd whale
#

Hi, I have a question about licenses of the asset and plugins I buy. Are they all under same license?

ember hill
#

||Unless you have no plans on distributing the project files in any shape or form (e.g. mod kit), I'd say steer away from code plugins.||

shrewd whale
delicate dove
#

he has to buy plugins for all the seats.
and while yes, employees can provide the assets, the moment they leave/fired the company can no longer use them, so generally the employer has to buy them for legal reasons. (gist of it)

shrewd whale
#

By "all the seats" you mean for all the employees?

delicate dove
#

yes, though im not sure/doubt they need to be purchased for those who do not touch the engine.

shrewd whale
shrewd whale
#

Btw. How can I open plugin links?
E.g. com.epicgames.launcher://ue/marketplace/content/e2cfedae1a22428a8016768471ca23ca

delicate dove
#

iunno

scarlet mountain
delicate dove
#

"Yes, you can share Marketplace content products for the limited purpose of the project(s) that you are developing within your team, organization, or company and its subsidiaries. Sharing products outside of your team or organization is prohibited. Team and organization members cannot use products in an unlimited fashion for their own outside projects. Plugin files can be shared, but licenses will need to be purchased for each user that will be using the plugin."

shrewd whale
graceful arrow
#

Company one.

scarlet mountain
#

Except as otherwise stated in the Service-Specific Terms (as defined in Section 7), you may not Distribute Licensed Content in source format to third parties except to employees, affiliates, and contractors who are utilizing the Licensed Content in good faith to develop a Project on your behalf.

#

From EULA

#

I wouldn't share upwards or sideways. Always err on the side of the employer or company buying it

ember hill
#

This makes me hate the UE marketplace even more

shrewd whale
scarlet mountain
#

Yes, create a generic account for your company

ember hill
#

deletes all marketplace stuff from my project

scarlet mountain
#

Even before I was a seller, I felt that was a fairly reasonable restriction. It's not easy to clearly define bounds that people won't find edge cases and abuse. I've known many companies that will do everything to save $20 purchases and (all while ignoring the things that count lol)

shrewd whale
scarlet mountain
#

Probably not. They already have a valid licence

shrewd whale
#

Ok, I thinks that's all for now, ty

ember hill
#

I mean, s||hit||, if I'm not allowed to share assets even in just one private closed source project capacity then might as well make all the assets from scratch even for public prototype/pre-alpha

scarlet mountain
#

Well in that instance the "project lead" could be considered the employer so you can probably do that. The issue is trying to prevent people finding every which way to content pool

#

And the term from the EULA snippet says a vague "affiliate" definition. That might cover sideways sharing, but if I was tackling anything professionally or commercially, I wouldn't risk it for a few hundred dollars of assets. Easier to stay in the clear legally

ember hill
#

I mean, for public showing, you gotta have your project at least not looking like crap with bunch of blocks, completely missing the intended visual direction.

#

"Oh, so you're fighting dragon made out of blocks..."

scarlet mountain
#

Worked for Minecraft 😄

ember hill
#

Yeah, every other game should be blocky like minecraft.

scarlet mountain
#

But yes, ofcourse. Honestly, I think people make a big deal of marketplace terms and pricing. It represents a good value proposition for the most part. Just hurts when you have a hobby project with a budget of nothing

ember hill
#

I mean, if you're uber generalist then by all means

scarlet mountain
#

Commercially, it's insane value

#

I wish they had something like tiered pricing though

gleaming linden
#

ive been scrolling through orbital markets most popular section to find out what I should make next for so long that ive reached my products

#

how tf did I beat FGear

#

how is popularity decided?

#

is it by sales?

delicate dove
#

I dont think Orbital has any means to track sales.

gleaming linden
#

so how do you think they figure what the most popular are?

#

maybe its reviews?

#

but FGear is below me and has 18 5 star reviews

#

I only have 2 T_T

delicate dove
#

might just be clicks/views

#

especially since there is a huge lack of reviews on the mp.

#

besides --generally-- free for the month stuff.

scarlet mountain
gleaming linden
#

oh yeah right up here

sturdy hawk
sturdy hawk
unborn crescent
#

Larger sample size is objectively better

delicate dove
scarlet mountain
#

Hey, atleast they know they aren't the best. Only shooting for 4 stars in the first place

tame compass
#

the paycheck gonna be late it seems

#

so many free stuff

crisp raven
#

Hi , do u know any lite walking animations for mobile , or just a good standard walk run 3rd person animations

gleaming linden
#

check out the third person template

#

has complete walk/run animations

umbral sundial
crisp raven
gleaming linden
#

does animation have weight?

#

i thought it was very small

#

and I dont think it has an effect on performance

graceful arrow
#

Well... Fortnite seems to run okay on mobiles.

#

Animations themselves aren't an issue. Bones however might be.

ember hill
crisp raven
#

I have my project on ue4 for mobile, is it a bad idea to take it to ue5 for mobile , does ue5 have effect on mobile performance?

ember hill
low quiver
#

Does anyone know why/how to fix the assets in my vault not displaying their thumbnails? When I go to my library and check the vault they are just displaying white boxes instead of the image of what the asset is

dark spindle
#

Is the Epic Wallet not available to add funds in Australia?

lucid osprey
#

australia isnt real

scarlet mountain
#

From Australia, can confirm. Not real

dark spindle
#

We live outside the simulation.

ember hill
inland minnow
#

So this might seem like a silly question, but trying to find armed, modern, soldier NPC animations for my 3rd person game.

In particular, looking for anims that would be good for patrolling units and such. To help make transitions between moving to different waypoints smoother, as well as talking anims when passing other soldiers, or talking on a radio. Does anyone have a suggestion?

snow reef
#

Anyone know if the marketplace team ever said something in regard to assets being tagged as 5.0+ compatible which in reality aren't and probably weren't even tested by the author?

deft eagle
ember hill
#

Usually assets are forward compatible for many versions

crisp raven
#

Any simple pedestrian/ crowd system recommendation ?

Just some people wandering around the ancient desert

gleaming linden
#

doesnt ue have a built in crowd navigation system?

tame compass
#

today is saturday

#

tommorow is sunday 1 january ?

#

oh man

gleaming linden
#

yeah, cya next year

woeful zenith
#

Welcome to that next year.

tame compass
#

new year but broke

#

waiting money 💀

woeful zenith
dusk veldt
#

Hey everyone, when do payouts happen? It was saying something like end of December, but when I looked at the publisher portal I couldn't see any change. I'm new to marketplace as seller so I don't really know so

delicate dove
#

normally its last of the month, sometimes overlap with first of the month.
But only if you made more than 100,-

#

though, havent had an email about this months payment either. could be tomorrow due to holidays?

dusk veldt
#

Hopefully, I thought maybe something was wrong on my end, so I wanted to ask. Thanks!

gleaming linden
#

I thought it was 45 days after the end of the month

delicate dove
#

yea there is a longer delay before first payout

tough crag
#

how is this even real

maiden carbon
#

Clear it in the Chrome settings.

tame compass
#

@delicate dove it seems they pay after holiday. sunday is holyday so it delayed 1 day.

i hope they didnt delay so much like few months ago.

swift anchor
#

When does the next big asset sale start?

ember hill
lucid osprey
hybrid holly
#

the marketplace website is indeed terrible

unkempt surge
tame compass
#

that because 1 january is sunday

tough crag
#

seems hard to believe I know

#

but check it yourself, go to the marketplace, open up that tab

#

then go to a different website and open up the same tab

#

you will see different values

civic bay
#

yeah - i can replicate this as well. It seems that the marketplace is set to cache everything - so every single page you go, it will aggressively cache every image the store owner put there, often many mb per image, and so if you browse for a bit, you get loads of local storage.

tough crag
#

it also causes other issues

#

if the cache gets too big, like in my case 10gb, you wont be able to use the website at all

civic bay
#

mine is 27gb at the moment! crazy...

tough crag
#

it automatically and continuously self-refreshes the page

#

cant do anything

#

this happens from time to time

#

and I already know, when it does, I have to go a clear the cache for the marketplace

civic bay
#

you can set most browsers to not cache specific domains - just tell it to not cache the unrealengine.com domain, that will solve it

tough crag
#

then its fine for a few more weeks until it happens again

civic bay
#

but its poor web design

sturdy hawk
#

(and zero in storage)

tough crag
#

yea the orbital store is much better

lucid osprey
#

its not

#

orbital market is just a different front page

#

you cant buy anything

#

you cant even read reviews

#

or see the names of the authors

#

its just a fast way to browse

#

not a marketplace

crisp raven
#

Do u suggest any reliable simple save system , there are different ones in the store

tough crag
#

it even uses the same images from the epic cdn

#

and its not slow to load at all

#

infact its faster

lucid osprey
#

yes but it can only load products

#

nothing else

#

because epic likely didnt allow

#

and it probably is against data protection laws.

tough crag
#

I know, its a 3rd party markeplace browser

#

also has price history

#

which the epic marketplace is missing

lucid osprey
#

the price history is very likely an external thing

#

orbital watches the products

#

and updates their library daily

tough crag
#

yea ofc

lucid osprey
#

and meanwhile it saves the prices

sturdy hawk
lucid osprey
#

it isnt

#

i love orbital

sturdy hawk
lucid osprey
#

arent you

#

the developer

sturdy hawk
#

I am!

lucid osprey
#

man i should look into the page more often

#

one thing tho.

#

please please

#

add a category system...

#

so that i can search within material section

#

or enviroment section

#

i dont like seeing everything at once 😦

sturdy hawk
#

Well it's already there:

lucid osprey
#

huh?

lucid osprey
#

ok youre right but

#

could you add it to the front widget to

#

so that i can search from everywhere directly 🙂

sturdy hawk
#

There's a bit too much filters to add to the front page sadly 😅

lucid osprey
#

i was wrong i apologize

#

yee remove the star thingy

sturdy hawk
#

Ahah, don't mention it, can be hard to see what's updated ^^'

lucid osprey
#

i found a product with help of orbital today

#

scrolling through products fast is so good.

sturdy hawk
lucid osprey
#

my question would be why you cant view author products

#

you cant even see the author name

#

that wouldnt bother me

#

but i like to compare what else a specific author has done

sturdy hawk
lucid osprey
#

i hope epic games pays you for this 😄 they should

sturdy hawk
#

You can click on the author here:

lucid osprey
#

huh?

#

why cant i see that

#

must i be logged in or so?!

#

oh its up there

#

i guess i am just stupid

sturdy hawk
#

No, there's no login, that's weird 🤔 ...

#

Oh cool!

lucid osprey
#

well

#

i am errr

#

the epic games store design

#

😄 they have a different layout

#

so thats why i got confused

#

you could put the authors name where the red line is

#

that would really help

sturdy hawk
lucid osprey
#

but its only a suggestion from a ui designer :3

#

great work!

sturdy hawk
lucid osprey
#

yee and dont take my input so serious, i am just a humble hypocrit

sturdy hawk
lucid osprey
#

🙂

sturdy hawk
lucid osprey
#

😮

#

wow nice

#

that looks very very good

#

more space for the titles

sturdy hawk
#

(didn't removed the author from the title though :3)

lucid osprey
#

oh

thorny compass
lucid osprey
#

well anyways!

#

i still like the change

#

now the user can find the author name with the important details

#

that is very important for the experience

#

the change arrived on my site too now 🙂

#

its a bit odd tho

#

i get this page when i click on it 😮

#

do authors not have a profile?

sturdy hawk
#

Oh, you wanted it on the cards aswell ?

lucid osprey
#

well i ONLY want the author products

#

i dont want any mix up

sturdy hawk
#

Ooooooh

#

ok, i'll update it

lucid osprey
#

and yes

#

the cards are missing it too

#

but bro its ok :=)

#

you already changed so much!

#

this will help me alot

sturdy hawk
#

That's updated!

wheat lava
#

Hello, I will submit my first marketplace asset soon and just finished the trailer. Would be glad to get some feedback from all of you.

lucid osprey
#

🙂

lucid osprey
#

thanks hero youre amazing

sturdy hawk
# wheat lava https://youtu.be/H6hlD_g2894

That's not a trailer, but more of a documentation I think 🤔 ... If you wish to make it a trailer, I suggest cutting a looot of it to make it last ~30s with highlights of what your plugin does. I mean, all the really interesting part of your plugin are showed at the second half of the video. (Congrats for your first plugin btw 🥳 )

#

(This video is still very useful and should be shown is you product description)

wheat lava
#

I think you are right, it takes way too long to actually see the custom editor

#

Maybe that's a "Getting started quickly" video then

#

I also made this written documentation google docs page here to explain everything in a bit more detail:
https://docs.google.com/document/d/187q9Y6y4KmzSPQORB3EenN1LcbAF2aIHq5GHNR8kqwo/edit?usp=sharing

dusk veldt
#

The page refreshes itself

vale prawn
#

Yeah it does that when I'm logged out

#

I just hit "Sign in" and it solves it

tame compass
#

today payday time ? or still holiday ?

tough crag
tough crag
#

for me clearing cache usually works until it starts happening again a few weeks later

dusk veldt
tough crag
#

yea its pretty bad, also remember to clear your cache once in while

#

some people have nearly 30gb of cached stuff the markeplace website downloads to their local storage

ember hill
tame compass
#

what bills ? tbh its 3rd day in my country and still no news about payout. maybe the bank in holiday ?

scarlet mountain
#

Probably Tuesday is the first work day of the year, so yeah that'd be my guess

gaunt lake
#

I have a Question about "UE-Only Content"

For example:
https://www.unrealengine.com/marketplace/en-US/product/twinmotion-sports-equipment-pack-2

I am not sure if i can use it outside of Unreal Engine for example, can i make a Scene in Unreal Engine and then RENDER it in unreal Engine, and then use the VIDEO as a background video in a Visual Novel?

The Assets etc, would be still all in Unreal Engine i would just use the Video recording of the Assets as a Background Video/Image.

scarlet mountain
#

Probably, but when in doubt ask them. I think that just means you can't rip it out and put in in a unity game, or render with vray etc. It has to be a product of unreal, and linear content is an allowed use of unreal

delicate dove
#

visual novel isnt linear content though.
even if the story is.

#

but yea, the moment you render them out, it might be a gray area. better ask in such cases.

gaunt lake
#

Then i probably better buy an other GYM set and use that for a Scene, since the assets / room looked pretty nice as a background video.

gaunt lake
scarlet mountain
#

but yes, non-interactive stuff

gaunt lake
# scarlet mountain but yes, non-interactive stuff

Jeah i mean i could ask them via support but i don't really wanna bother them with that stuff. I checked google / reddit but didnt really found any info about it to even the licence on there website was leaving questions open.

#

For example MEGASCANS allows to use the Assets in a VISUAL NOVEL but only if you create the scene in Unreal Engine and RENDER it in Unreal Engine as well, after that your OK with using it in a Visual Novel background.

delicate dove
#

its kinda the same as Daz me thinks.
if you use pre-rendered its fine, but the moment you use their product in an interactive environment you need to pay an additional fee on almost all their products.
(i.e. put their models in a game, even if they would be pre-rendered 2d sprites)

scarlet mountain
gaunt lake
scarlet mountain
delicate dove
#

tedious task, im sure XD

gaunt lake
#

a. UE-Only Content
“UE-Only Content” means Licensed Content that is designated as only permitted for use in conjunction with Unreal Engine and Unreal Engine-based products as designated by Epic, such as Twinmotion.

That's whats written on the Epic Games Licence website. That's what i mean it is almost to open ended, since videos would no longer be under that License.

delicate dove
#

but yea, when in doubt, write a clear email to the epic peeps.

scarlet mountain
gaunt lake
#

Yeah i was thinking about that too, then i just contact them via Support Page, thanks again to all of you.