#game-jam-chat

1 messages · Page 73 of 1

fickle blaze
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For me it's more of a learning experience. To push myself and see what I can make. I don't expect to win but if I do, that's fantastic.

subtle onyx
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Me too

civic dock
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3 weeks to go before MegaJam starts
@subtle onyx Actually it’s 2 weeks 2 days. Getting close!

subtle onyx
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Okay thanks

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So have to get ready then

nova oak
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what should we prepare before megaJam start ?

maiden loom
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Having a blank project in version control and having everyone synced and ready before you start is always a good idea

civic dock
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I second the notion that you should work out your pipeline before the jam starts.

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Get familiar with itch.io, how to set up your project there, how to package and push builds, etc.

subtle onyx
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Okay thanks

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That helps me to get ready for MegaJam

tranquil matrix
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Sign up for Assembla goes live next week

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RE: Source Control

silk panther
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Any advice for a first timer?

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I'm going the trial by fire route. I've never even made a game before 😂

livid quiver
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I'm going the trial by fire route. I've never even made a game before 😂
@silk panther That's two of us 🤣

silk panther
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@livid quiver Best of luck, fellow embracer of chaos!

subtle onyx
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is it okay to put starter content in epic megajam????

velvet valley
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I will like to join a team as a modeler

rigid fog
velvet valley
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thnx

subtle onyx
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Okay thanks

nimble sphinx
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It's that time of the year again!!

idle rock
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I don't understand. I'd like to participate to Epic MegaJam but I live in Quebec and it says that "The Contest is not open to individuals in the province of Quebec, Brazil, or Italy."

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But why ?? 🙁

maiden loom
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something to do with your local laws

shut tendon
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Did they ever announce the winners for Film Jam? It's been a year now 😵

azure flicker
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@idle rock because the law in those regions/countries make it harder to legally include in international prize contests.

idle rock
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Oki. that's too bad 🙁 well I was getting prepared for the jam but good thing I caught this early on then..

elder wing
copper gale
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Hey folks

nimble sphinx
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Heyo!

timid kelp
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I'm hosting a Game Jam, come join and have some fun! https://itch.io/jam/mika-jam-l

itch.io

A game jam from 2020-11-27 to 2020-12-07 hosted by Christopher Maennche & mika314. Welcome To The Mika Jam Page! Prizes There are no prizes in this game jam. Theme To Be Announced Opening/Closing Streams The Opening Stream will annou

smoky verge
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MegaJam 2020 out of reach for Brazil 😦

near ice
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Prepping for this MegaJam, watched last years announcement to see if I could come up with any ideas based on the theme. Then I watched last years results and the overall winner was a really well done version of the idea I had come up with. Felt nice.

toxic rivet
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hey any big jams for christmas

subtle onyx
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My guess of the theme in Epic MegaJam might be a christmas theme

rigid fog
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Hope not

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That would be way too obvious and allow for easy cheating

subtle onyx
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LOL

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So it might not be a christmas theme

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Guess i need to practice harder for the Epic MegaJam

maiden loom
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it won't have a Christmas theme, the theme is always some kind of expression

civic dock
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Yeah, I'm expecting another idiom.

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They have been seasonal in the past, but not usually obvious enough to tie to a specific holiday.

hybrid lintel
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I'm trying to think of some kind of a joke about how the theme is going to be a regular expression

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but I can't think of any good regex for the joke lol

latent mirage
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my guess about theme - is something related to remote friendship, being alone or in a company

nimble sphinx
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its probably something about a new beginning

wet moat
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im looking for a team for the game jam is anyone inrested

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intrested

maiden loom
flint heart
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When will the theme be announced?

dreamy wigeon
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4th

fading widget
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any idea when Assembla will be open

subtle onyx
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im almost ready for Epic MegaJam I just need to learn modelling and Animation

nimble sphinx
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lmao

kind grove
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Should be interesting seeing paper2D with Unreal skeleton. I think I have most of the bones covered. Testing it before the jam.

kind grove
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I am trying to time how long it takes to build the framework. Should this be 1 or 2 days of the jam and the rest for level design, sound and story?

subtle onyx
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We have 7 days to complete the games in MegaJam right???

kind grove
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yep

subtle onyx
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So we have plenty of time to make the game

glad raft
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Yo, First time Jamer here. Noticed that audio and visuals take a good chunk of the score. Whats your opinion on using 3rd party assets to focus more on other aspects is it worth the potential score loss? I'm guessing ppl usually have loads of assets they made for themselves before the jam actually starts?

prisma flare
kind grove
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Stream everything built from scratch then hope to win 😛

prisma flare
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"Hour 16: Well good news is I'm done creating the programming language. The bad news is that it's in binary"

kind grove
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Good thing for the script that converts the binary into hexadecimal. Always hated reversing the bytes. From there assembling the machine codes should be a piece of cake form there. 🙂

prisma flare
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I kinda want to see someone do a punch card game jam game 🙂

maiden loom
near ice
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They do score the implementation of the premade or sourced assets, I thought.

maiden loom
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yes, you can get marks for how well you used those things

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you just don't score anything for the part you didn't do

prisma flare
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I really don't think it's a numbers game (even tho technically it is), the game that overall blows the jury away is going to win, exception might be if like all assets and stuff is someone elses

dreamy wigeon
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You can't take a pre assembled game into the jam, so unless you directly copy something, you'll at least get credit for use and implementation. They did specifically state that it must use mechanics or features that exceed that of which has been done in any of their tutorials

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If the judging on assets was to strict, it would just be unfair to most to start with since nobody can be amazing at everything. Especially for those doing solo jams. Expect to see a lot of pre made models, textures, and script in the jam. Very few I think actually build literally everything from scratch, even AAA studios don't do that.

I think jipp got it pretty accurate. Get your loop on lockdown, either tie it into your theme or tie the theme into it, then "whitebox" everything to get a working playstate, make it meet the minimum requirements, make sure it packages, then start choosing what assets need created custom for it and what ones could just be filler pre mades.

There have been teams of only artists that placed in finals who didn't use any original code but creatively implemented lots of pre made code. And there have been teams of only programmers that placed in finals without any custom artwork animation or sound, but creatively implemented pre made ones to exceed what they originally were

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I personally think the purpose and spirit of jams is to be innovative and break the mold a bit to try new things, not necessarily take the hardest path doing them and hold yourself back, just play to your strengths and see how far you can take them. In the time limit of course

glad raft
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Wow guys, thanks for the amazing replies!! Can't wait to get started alex

nimble sphinx
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so asset flipping is encouraged, got it

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idk, just doesnt sit rigth with me

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if you make a game, make a game, I mean I get why you would use other peoples stuff, but man, idk

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Where is the fun in that

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you can have 5 people on a team, thats more than enough to make everything yourselves for a jam game

copper gale
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What's up folks?

near ice
# nimble sphinx if you make a game, make a game, I mean I get why you would use other peoples st...

I'm a programmer with quite a bit of experience in Blender, so I'm going to write every bit of code, and make every model from scratch for my solo sub, however, I don't have the first clue where to start with sound design, and I'm a trash-man at material design, so I'm going to grub together every freebie I've snagged over the past 3 years into something I like. Of course, I will document all of it. It's just not feasible for me to learn those things in the next 2 weeks, then not use them again (And of course have to relearn them) in the spring.

azure flicker
# nimble sphinx Where is the fun in that
  1. there are people working solo
  2. some people might prefer not have 5 people teams because communication can get overwhelming
  3. just because you have 5 people doesn't mean you can find somebody for every discipline e.g.: audio
  4. if you're jamming with your friend group rather than finding people online you might for example lack any kind of 3D modeller
  5. some people might want to do something that relies on a different role: e.g.: I love doing animation programming, but there's no way in hell I could have an animator make a walk cycle + several other animations I'd need in a week, so I'm just gonna download them from Mixamo and credit them. Likewise a UI programmer would need UI assets to do their thing.
  6. it's a game jam, people should have fun free of developing their idea however they see fit. If I have to be honest I find the comment you post kinda condescending and downright rude to developers with different approaches.
nimble sphinx
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I mean I guess

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yall do what you seem fit, but i wana get the points for actually making the assets ourselves, my team has everything you could ask for, we have dedicated sound designers, versatile programmers, 3d artists, even a mocap suit, so I think we are ready to produce a game that is actually ours. 7 days is short for making everything on our own, but we have a clear structure of who is doing what, we will setup everything before time and do some test runs with everyone, we will be ready.

maiden loom
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7 weeks? 7. days

nimble sphinx
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yeah, my bad

glad raft
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Sounds like you got a solid team, can't wait to see what you come up with!I think with a solid team its possible, but as stated earlier solo or perhaps an beginner team would struggle and if the choice was either a bad game or a game with some pre-made assets I would choose the latter

nimble sphinx
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makes sense to me

noble mango
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Beginner c++ programmer looking for a team . Can do a bit of game design as well if you want to.
Looking for - A team with another programmer
DM me if intrested!

near ice
nimble sphinx
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Lets put it this way: I support the idea of not getting points for work you havent done

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Everyone makes games the way they enjoy making them. I just dont like working with premade stuff as it feels less "my" work

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Especially when it comes to overused packs

kind grove
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Can we use assets we own from the marketplace if it is a framework not assets? Example would be building from scratch an RPG template. I do plan to stream it. I am talking about getting docked points here.

nimble sphinx
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Yoou can use any premade asset with full disclosure

dreamy wigeon
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I think as long as you build it from scratch within the time frame, you get credit for it. I do not know how that works in terms of using something as reference and building it with that reference as well reference

kind grove
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I will have a computer next to me with the code and just be writing it again.

dreamy wigeon
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I also do not know how they treat things with 3d model textures. Like making a 3d model and texture from scratch, then using a pre made screw cap or decals for detail

nimble sphinx
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i mean, technically that is copying existing material and therefore not original

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its in a grey area, depends if you go for points or time save

kind grove
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well it would be changed after it is in place

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I just don't want to get docked any 😛

near ice
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So, here's a total Hypothetical.
Suppose 2 people have the same exact project except 1 person makes their own (crappy) 3D character, and the other uses a pre-made (Fantastic) 3D character. Will the one with the crappy character win, or would it be a tie?

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I'm sure the scoring isn't as standardized as that, but hypothetically...

kind grove
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Well it would depend on the fun factor and how much either adds based on its effect on the player. If you have a 3D character and use every mechanic you can and show that you really put time customizing the detail it would win hands down. That is what the industry wants. If the crappy made character, was very thought out and worked with the fun of the game it has equal chance. Everyone needs to remember its about the effort you show that you put into your work and how fun the game is to play.

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but a framework could be stripped of all assets and used with no penalty? That is more my question.

near ice
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I would bet that a you would need to add functionality, and the functionality of the framework would not be judged.

kind grove
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see that makes sense. so if that were true the added functions would be judged and not the other content. To me that would be completely unfair and unmanageable in regulation point of view.

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don't tell me others don't use functions from other projects and not submit that it was written before the jam.

near ice
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There's not really anything stopping anybody. I'm going to stream, and get done what I can. My only goal is to get the foundations of something I can be proud of in the future.

kind grove
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I think most of us that have never done a jam before would like to know how the points work and know how their project will be judged.

near ice
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That's asking a lot. Games are so nuanced that it seems impossible to judge them objectively, which makes sense. I don't judge games that I play objectively. However, it'd be cool if they streamed a bit of their judging process to see what kind of comments they make in the process of testing, and how they view each submission.

kind grove
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I know when a game is good. I want to keep playing and not go to the next 😄

left gorge
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I wonder how they check the assets for 'being developed during the jam'

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well, you can always re-export the FBX...

near ice
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'ey, let's not make this a "how to cheat" thread.

kind grove
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The thing is that you can make everything and rebuild it from scratch during the jam. It will go faster because you have something to reference. I don't view my references as assets. If that was the case, no one can use Google for the jam.

near ice
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If you think of something, keep it to yourself, and don't do it. Maybe DM unreal on Twitter or something, but don't share it publicly.

left gorge
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isn't this channel for this? and I don't imply the cheating... although I do think some people leverage this 🙂

kind grove
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I am just trying to understand 😦

near ice
left gorge
# near ice I was talking about sharing methods for cheating the system.

I didn't mean to share cheating techniques, as I don't know how they do assessment.
I mean, think about this... taking into account the number of submissions, the fact that only an executable is present and the time between the last day of the jam and results, I don't think they really enforce the rules... Maybe for winners only, I never won...

So, taking this into account I usually just enjoy the process and challenge my knowledge to try something new from the game design, engine features or other perspectives...

and then I sleep... a lot

near ice
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That’s why I’m getting into it, too. I feel like a valid submission for this contest is a huge step in my learning process.

kind grove
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I would like to raise the bar a bit for those that are trying to get a top spot. When making your game, ask yourself if this prototype is good enough to show that it could do well in this industry. I think if we all go into it with this mind set we will have better competition and a clear goal for our final games.

versed epoch
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Is there any one here going solo?

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I have been wondering if it is possible for a team or solo to win 2 modifier awards. Like Tiny award and Is this real life?.

azure flicker
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@versed epoch last year the same team won both 2nd finalist prize and one of the modifiers with their game Cosmic Catastrophy (basically ‘Overcooked in Space with cats’)
I think that only happens tho when an entry fully qualifies for both, and the prizes do not overlap.
It would make little sense awarding both Tiny Award and ITRL to the same entry when ITRL has the same prizes and more as Tiny Award.

carmine kindle
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When I got a finalist spot with a solo entry last year, another person won the "Army of One" category. Which makes sense, as the prizes were very similar.

near ice
carmine kindle
near ice
carmine kindle
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Thanks

unborn veldt
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Hey I wanted to ask that what is the theme
of the jam
or when will it be announced

carmine kindle
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It'll be announced when the jam starts on the 4th

nimble sphinx
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So about the file timestamps:
pretty sure we have to submit packaged projects so the files would be saved and budled into an engine internal format and not fbx. Even if it was fbx you can just get any hex editor and change the bytes witch represent the creation time. No one is gonna tell you when it was made after you do that.

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challenging part is actually finding those bites inside the file, but it should be in the header and headers have a simple structure usually

glass fossil
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hey does anybody wanna join MEGAJAM DM me 🙂

maiden loom
upbeat helm
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Has the assembla gone up yet? Not home to check today

upbeat helm
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Looks like from mobile it's still blocked

still osprey
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Hi, I am looking for a programmer for game jam thats happenning this weekend(especially someone who can handle networking, replication etc). There are pries to win, dm me for more info

subtle onyx
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Can I use Quixel Mixer for Epic MegaJam????

coral gust
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Yes

subtle onyx
coral gust
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I'm sure it's fine

subtle onyx
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Okay thanks

coral gust
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Cool😎

subtle onyx
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I thought its not allowed

maiden loom
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it says quite clearly in the rules that you can use assets from other sources, but you have to declare that you've used them and you don't score points for those assets

copper gale
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Good morning

upbeat helm
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Morning Admiral o7

versed epoch
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I am not able to get the 'Neo city' Free kit from kit bash. Anyone has an idea why?

supple terrace
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Hello everyone, please tell me, but for jam you need a full game or can you DEMO or alpha?

nimble sphinx
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Technically you can submit anything, there are no regulations on that.

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It's just that a full game will obviously qualify higher

supple terrace
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Well thank you

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And if I already have a project that I recently started doing it can be shown on the game jam

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?

zenith gust
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@supple terrace No, the whole point of jams like this is to start from scratch and make something completely new based around the theme

supple terrace
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👍

nimble sphinx
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yeh, it would be stupid to let people submit previously made stuff. Witch imo also should include any and all assets, cuz one can just take any premade assets and make a game with them, granted they wont be scored.

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I think it is fair like that

glass fossil
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will there be a theme this year?

hollow wolf
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Could I get the minimum age requirement for the current jam?

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Actually I had to leave the previous jam because my of my age.

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So would love to know if I could participate in this one.

maiden loom
hollow wolf
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ok! just wait for 2 more years

gaunt copper
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Is it me or assbela sign ups link is dead

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Also chance of me streaming stright up after jam are slim, if anything i will do that after christmas

sharp sandal
maiden loom
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if you are older than 16, but younger than the age of majority, then yes, you can have your legal guardian give permission

near ice
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This will be my first jam. Is UE an elgible tool to use for most jams?

hazy hawk
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Hi guys

near ice
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lol, weird...

hazy hawk
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I'm looking for a 3D artist to collaborate for the game jam

near ice
solid abyss
frail palm
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I have a Question. Can I have tools already made in houdini used in the UE4 Game jam?

maiden loom
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if it just tools then it's not unreasonable - depending on how much those tools automate your workflow, you may want to mention them in your submission

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but tools are tools

nimble sphinx
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tools are fine i think, like editor utilities, plugins and so on should be usable without any mention.

maiden loom
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more or less, yeah - though if I were using tools that pretty much did all the work (e.g. generating textures using templates in Substance, or generating foliage from presets in Speed Tree), it would make sense to mention it

steep needle
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yeah, the border between tools and premade assets is becoming more diluted with software progressing quick over time, I've had such dilemmas recently

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for example, if I shoot some textures like rust or abstract shapes before jam and use them to mix multiple together in Photoshop + manual work, into texture to use in jam, would it be closer to tools or premade content side?

nimble sphinx
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i would say thats pretty much tools

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the rules on whats premade and what isnt is quite messy

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to me it sounds like stuff you took 1:1 or with little changes you gotta disclose for sure

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and maybe mention if you use procedural tools and stuff like that

maiden loom
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when I've mixed audio in the past, I've credited where the samples came from, if I were to use photo sources for my textures, I'd do the same

nimble sphinx
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yeah, source credits may be nice

tranquil matrix
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Signup for source control with Assembla is now available! The link is on the itch.io page, but here's a handy one: https://docs.google.com/forms/d/1uAJp2F6-TWmP9PC42HdqHQPsWcDljPZDFTYErRKl_aw

glass fossil
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How do I code, I want to learn

nimble sphinx
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why use Assembla over GitHub

hybrid lintel
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You'll run into repo size limits pretty fast on github

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Depending on what sort of assets and such you've got

nimble sphinx
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and not assembla?

wet rivet
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So what special categories are you guys looking at going for?

nimble sphinx
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Top 3

edgy fulcrum
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Hello! Quick question- I've seen a tiny base build of Ue4 been linked around on streams, anyone here got a link to it?

wet rivet
edgy fulcrum
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Thanks!

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Ah, but not for 4.25 - hrm, will have to consider if it's worth it...

upbeat helm
unkempt finch
pale eagle
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Did anyone stream playing through the jam entries these past few jams?

unkempt finch
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@gaunt copper did! (and he had a neat bot where viewers could submit a score)

glass fossil
azure flicker
# nimble sphinx and not assembla?

Github only allows Git as source control, Assembla allows for different Source Control options such as Subversion and our lord and saviour Perforce.

imho Git and Github are designed around the idea of developing code-based projects and not really built with game dev in mind much, personally I find both awful for game development.
Since Github as a platform was made with code-only projects in mind when you try using it for a game project you'll run out of your monthly allocated space very quickly.
As for Git itself as Source Control software I think it's really designed more for how general software are developed using the waterfall model, and not really well suited for the more 'chaotic' agile model used for game development. Or to explain it with more explicit examples: when you code software you have your code base, then have different branches being developed in parallel by different people and eventually pulled back into the main branch after being validated. Game dev is kinda like that in theory, but in practice every branch can also have 2-5 people working on the same files at the same time by accident and... I think Perforce for example was just designed to handle those game dev specific scenarios WAY better.

nimble sphinx
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i tried to setup perforce but it didnt really work, so im just going to go with GitHub

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if we run out we can always just spend that €5 to get it going again, sooo

upbeat helm
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Or you could spend that $0 and use git with assembla instead of GitHub 😉

maiden loom
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I'd rather spend five bucks and have version control that works with binaries

gaunt copper
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@azure flicker Git was design by Linus Torvalds for Linux Kernel project when source control system they using license changes, GitHub is just hosting service for git that just happen to become popular and it has not much to do how Git works. It was indeed done for text file use only since there not much binaries in Linux kernel source and heavily on focus on offline merging from most exotic sources which linux kernel tend to have as 1000s of different people and companies contribute to it. Thats why they made it offline and decentralized it makes git pretty versatile

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If you want to use Git i recommend Microsoft Azure repos, it's free to 5 users (ideal for jam ;]) and has unlimited space with LFS support (also unlimted). Only size limitation is push size limit of 5GB which is reticules for git.

dim plume
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!gameidea

simple gardenBOT
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@dim plume, Check your direct messages. :incoming_envelope:

upbeat helm
nimble sphinx
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humm, idk man i think its kinda late to step away from github now

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Jam is in 3 days and some people on the team are having problems setting it up

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Size migth be an issue but i hope a little money can fix those

wicked crater
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We have our DevSquad Game Jam starting in about 3 weeks 😄 We have just announced some of our sponsors: ActionVFX, Creators Vault, and Poliigon!
https://itch.io/jam/devsquad-2020

granite junco
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Can I use my already made function libraries without any penalty in the epic megajam?

nimble sphinx
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you need to disclose what functionality you have had already implemented before the Jam
these functions will not be evaulated when scoring your submission

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anything that is not stock engine or made from scratch has to be disclosed

tranquil matrix
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There are no penalties for pre-made assets, but you don't get scores for them either

maiden loom
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^ so you should mention them in your entry submission; it won't impact the score, especially if it's just a basic function library

hollow forum
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If anyone wants to take a look at PaperFlip3D before the jam, shoot me a DM.

near ice
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Should I try to do it myself even if I'm not very good, or should I source my weakneses and focus on my strengths?

azure flicker
civic dock
near ice
civic dock
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It's pretty clear. Anything you make yourself that is of poor quality will count against you.

near ice
civic dock
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It's possible to make up for low points in visuals if you have excellent fun factor, audio, or use of theme.

hollow forum
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Are you making a game pfist?

civic dock
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Planning on participating, yes.

hollow forum
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sweet

wet moat
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is anyone inrested in teaming with me during this game jam

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also dose anyone know the theme ?

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or have andy idea what it might be

hollow forum
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I think the theme might be "2.5D" 😄 I'm dreaming

near ice
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My submission would be a snail-mailed jar of my tears.

near ice
civic dock
civic dock
nimble sphinx
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Saying that using premade stuff doesnt affect your score is ignorant towards the rules witch state that using premade stuff will not be scored for creation, only implementation
So if we are interpreting this rigth
self made game asset, decent looking, badly implemented = premade/sourced assed well implemented
but if you can make your own assets we will assume you can also implement them well, so self made should always come out on top as long as you know what you are doing

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But looking at past jams its either huge fun factor or great graphics

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for the winning entry, so if you can cover both, you are good to go

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my team will probably take premade materials and decals, but will model and texture most of our stuff on our own

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Thereby saccing points on textures but winning back on asset creation and implementation

azure flicker
# nimble sphinx Saying that using premade stuff doesnt affect your score is ignorant towards the...

"if you can make your own assets we will assume you can also implement them well" that's absolutely not true.

To make an example, I've spent a long time learning animation programming, and all that it goes into making character animations feel right and blend properly into one another in-game.
An animator or a blueprint programmer with low experience in animation programming could definitely still get animations in engine, but it will be apparent to a trained eye the implementation is very iffy and the different animations don't flow into one another as they should.

Same goes for lighting. I've seen so many 3D artist rush lighting as an afterthought and greatly underestimate how powerful lighting is in affecting your game's presentation. Once I knew this small team working on a game, and they were struggling so much with their models and texture they kept feeling their work looked bad and were redoing it over and over. Friend of mine with some experience in lighting happened to walk by and took over one of their laptops, played around with lighting for like an hour, and when he was done the same game with the same models and texture suddenly had the looks of a Steam released title.

nimble sphinx
#

cant see the reply comments on my phone, cant update discord for some reason, its so annyoing not being able to see what people reply

#

old reply style was better anyways

azure flicker
#

you can click on the reply part and it'll literally scroll up and highlight the replied to message.

nimble sphinx
#

on phone the whole reply message is replaced with a pen icon, but i found a trick to read it

#

well, im positive we will be able to make some great ligthing, I have some experience on that area 🖒

#

if the guys got the assets, ill make them look good

#

will go for volumetric fog and reflections
the definition of graphics in any graphics mod, ever

wicked crater
hushed geode
#

Hello ! Beginner here.
I wish to participate in the Epic Megajam, Army of One and would appreciate if anyone could give me some insight.

In the rules it is stated.

-The 2020 Epic MegaJam will feature 1st, 2nd, and 3rd place finalists, and five modifier categories. Each team member will receive the prize awards.

  • Each team (including, but not limited to the finalists) can also win one of our five modifier categories.

Does that mean that an individual can be in a team and compete for the Army of One prize?

If yes the game has to be different from the one the team has summited, a game made individually ( most logical assumption ) or am I missing something ?

azure flicker
#

For Army of One specifically, that means that if you submit a game you worked on by yourself, you’re eligible to potentially win as one of the 3 [game] finalist and also win in the Army of One category. Meaning if your game is one of the finalists and you also win in the AoO category you will receive the prizes listed for both.

For a bigger example, you could submit a game made by yourself which work in VR and has a build size below 100MB. Then your game would be eligible to run for 3 finalist spots and also eligible to run for 3 special categories. But in that scenario you could only potentially win finalist spot + only one of the special categories.
You can never win more than one special category, but you can potentially be a finalist and also win one special category.

hushed geode
hushed geode
azure flicker
#

you’re welcome 😄

languid sparrow
#

Going for Army of One with a VR entry, should be fun 😀

wintry nymph
#

nice

fringe furnace
#

Hi solo fighter... want to know... whats your tactic for JAM? 1 Day design, 3 day art, 3 day implment? using premade asset?👀

wintry nymph
nimble sphinx
#

a whole day just for ideas, i mean, it is definitely important, 7 days is soo short tho

maiden loom
#

I mean most jams are just a weekend 😄

silk panther
#

I'd say 15 minutes on design, 2-3 days on art, then the rest remembering I'm not a programmer and scrambling to make something resembling game mechanics.

#

Because that's what's going to happen if I end up solo 🤣

oblique cairn
#

@fringe furnace My method for solo is:

  1. try and limit main design/brainstorm to 1day, quicker is better (Depends on how inspired by theme you are)
  2. start on mechanics ASAP, blockout levels, use cubes for art (or premade assets, noting as they are imported into project)
  3. once the game is done/fun, replace cubeart and premade assets as much as possible
tranquil matrix
nimble sphinx
#

using a new version for a jam is not very smart imo

oblique cairn
#

New version is probably fine. (I say this despite having been burned more than once by new versions in the past)

maiden loom
#

I wouldn't use a new version, you never know what random bugs you might encounter

#

and they can screw you 😄

glacial niche
#

Just make sure everyone on your team is using the same version.

#

Good lord the headaches version misalignment can cause

tranquil matrix
maiden loom
glacial niche
#

I got some horror stories from Unity's early days.

wet moat
#

is anyone intrested in teaming with me for this game jam

woeful hatch
#

I have got a friend request on steam from a member of SideFX to get a free 2 month houdini license, however I have not heard from him since he has been offline for 2 days, would I be able to receive a license in time for game jam?

somber hazel
#

4.26 out... Called it! 😄

languid sparrow
#

So, gonna be kicking off the mega jam from a hospital bed with my laptop 🤣🤣🤣 Gotta go to the ER for a hernia atm and I'll still be in the hospital when the jam kicks off tomorrow, this is gonna be fun lmao

urban meteor
#

Please don't be too hard on yourself. Health is above everything

#

I have a question

#

Is it safe to use UE4.26 in game jam

wet moat
#

i need a team for the jam ru guys intrested

#

?

urban meteor
#

I have zero experience with game jams and I am only a beginner with Unreal looking make my first project by the ed of this week 🙂

wet moat
#

thats fine

urban meteor
#

great

wet moat
#

we can work together u can do a bit of drag and drop lelle design

#

ill do the mechanics

urban meteor
#

Sure

#

perfect

#

are we a eam of two then?

wet moat
#

yes

urban meteor
#

BTW my time zone is gmt +5.6

#

hope that's not an issue

languid sparrow
#

@urban meteor ty and I'd say 4.26 is safe to use

urban meteor
languid sparrow
#

@wet moat just below the game hams channel is a channel called game-jams-lft

#

Post there for a team!

wet moat
#

its 17:20 for me it shouldnt be an iss

bitter laurel
#

I'm late to the party ... just realized the Mega Jam kicks off tomorrow and I don't have a team. Is anyone looking for a Blueprint/C++ programmer? Don't really care about the game design or the art direction, I'll leave that to the other creatives. I'm an engineer at heart, just like gluing the bricks together and making something that works. Feel free to DM me. 😄

glacial niche
ionic mango
#

"Submissions may not depict nudity, animal cruelty, any illegal activity or substance, or any other offensive or obscene subject matter as determined in Sponsor’s sole discretion."
So uhh is shooting people out of the window?🤔

civic dock
wet moat
civic dock
#

I don't think they would reject a game simply for being a shooter. They would reject it for containing offensive/obscene content.

near ice
civic dock
#

Yes that's probably a safe bet.

gaunt copper
#

Just realized jam starts tomorrow <.>

upbeat helm
#

What about a pot farm simulator? It's only legal in certain parts of the country 😉

languid sparrow
#

@upbeat helm Lmao I made a template pot farmer in ue4 for VR. Idk what I will do with it but it definitely is fun

#

Also, checked into the ER guys, wish me luck! Hopefully it's not a hernia but I'll know soon enough :3

upbeat helm
languid sparrow
#

@upbeat helm tyty and I actually would be down to make it a community project. I'm a former professional cannabis chef with a lot of connections in the industry

#

Plus with all the VR players that smoke, would definitely pop off

somber hazel
#

@gaunt copper omg, you are right, it's not today 😮

gaunt copper
#

i had Dec4 in my head and Dec10 and didn't made make sense xd

civic dock
#

Yeah it's unusual this year. The jam kickoff is on a Friday.

#

And it ends next Friday.

steel lodge
#

Are we allowed to create a blank project and upload it to source control before the jam starts?

rigid fog
#

Yeah @steel lodge plenty of people do that, As long as you are just not actively working on it

rigid fog
steel lodge
#

Cool. Which source control would people recommend for the jam? I've used all of them before, just wondering what is the easiest to set up and get going

tranquil matrix
#

Not that perforce is always easy - but it's the best for UE

void hull
#

@steel lodge basically you can do whatever you want (and use premade assets and whatever), you just have to tell them what you used

#

I see whole houdini gamejam kits on the web. So, that really gives you an advantage. But I guess if let the organizers know that you used them as premade assets, it is fine (right @tranquil matrix ) ?

glacial niche
#

meanwhile on my end
"Github can't be THAT bad, amirite?"
Ah, the mistakes of youth.

steel lodge
#

Another question - 4.26 was just released. Since it's released, it's safe enough to use that for the jam right? Or would people recommend the last version. I know sometimes there a few hotfixes that get released quite quickly

void hull
#

@steel lodge Considering the source control: We will try the free Assembla accounts offered for game jam participants. It is basically Perforce on Steroids, as far as I understood. Lets see.

tranquil matrix
#

@void hull Assembla is the server provider (and they do other things as well) - You can use Git/Perforce/SVN respectively with Assembla

near ice
#

So, we upload our games to Itch.IO before midnight Dec. 11th, but do we then submit the links somewhere else?

tranquil matrix
#

@void hull I can't answer specific questions when it comes to the rules - The only answer I can give is that any premade assets must be listed as part of your submission

#

That's why it's really important that you don't wait until last minute before you fill out the submission - There are two steps to it: 1. Upload the game to your itch.io page. 2. Submit the game to the 2020 Epic MegaJam. And give yourself ample time to do so! There are several questions you need to answer to submit the game.

tranquil matrix
#

All of the information required to submit to the jam is requested when you submit it

#

Also important to remember that a 30-60s gameplay video is required

near ice
#

You did, Thanks!

tranquil matrix
#

Doesn't have to be edited or anything like that - although some teams do put together a trailer. Great way to get people to play your game, and very similar to how you would market your game "in the real world". So good practice!

near ice
#

Watched last years Jam Announcement stream, and IIRC, 2k had joined, but only a few hundred submitted.

civic dock
#

That sounds about right. The submission rate is usually around 20-25%.

near ice
#

400 subs, with ~1k devs... Good news for AoO's like myself, lol.

#

Or bad news because they overestimated themselves and fell short...

tranquil matrix
#

Remember that teams can be up to 5, and each team can only submit once - so there's always going to be a lot less submissions than particpants 🙂

#

Epic MegaJam last year had ~460 submissions

azure flicker
# steel lodge Cool. Which source control would people recommend for the jam? I've used all of ...

I second @tranquil matrix here. Perforce is hands down the best source control for UE4 projects and I'd argue agile game projects in general.
I think something like Git can be alright for non game related, code only projects. But when it comes to game dev, Perforce is the best suited for the kind of workload you'd be experiencing.

I run my own Perforce server on Amazon Web Services to be able to use Perforce on my own personal projects, and so far it has worked far better than any alternative SC would've. I also had a couple of instances where I'd be doing game jams with programmers used to work solo and use Git who pushed to use that instead... and every time we ended up having to pass files over USB stick to a single computer because Git would fail on us somehow and the person/people who pushed to use it would be clueless about troubleshooting the problem.

TL:DR; pick the one you feel more comfortable with, and ideally know how to troubleshoot. But if you want an external input for your decision, Perforce is the best option based on my 5 years of experience with it.

azure flicker
tranquil matrix
#

Yeah it's great - super easy for everyone to pick up and play

civic dock
#

I love seeing game jam games get fleshed out and released on Steam.

languid sparrow
#

So, on top of getting admitted to the hospital for possible appendicitis, my ass also got covid

#

Fml

languid sparrow
#

@wintry nymph Lol the universe screwing with me is what happened. Still gonna make an entry for the game jam though

wintry nymph
iron vine
#

Hey

dusty grove
#

Hey

iron vine
#

I joined the jam in itch. Io

#

Do i need to do anything else

dusty grove
#

Oh cool

#

IDK I am not doing it

civic dock
#

Once the jam starts, you can go back to the jam page to submit your game.

iron vine
#

So, when event start there will provide as with theme,
Than we will create a game base on that theme,
Than we will submit the game,
And base on the game, there will give the score to the game,
And if you win, you will get the Price.
Am I missing something?

#

Or it is the way

civic dock
#

This is the way.

limpid ridge
#

Hello, we are a team of 5 and do we need all 5 members to register in itch.io or one is enough??

unborn veldt
#

I think all 5 have too

azure flicker
#

only one needs to register

languid sparrow
crisp bear
#

What's the award for placing high in the mega jam? (If there is one)

carmine kindle
#

@crisp bear There's a whole list of awards and prizes on the jam page, that's linked at the top of the channel.

crisp bear
#

Ah, thanks. I always forget you can put stuff there

wintry nymph
#

so excited! for Epic MegaJam 😂

nimble sphinx
#

do we have to register before? or can we just register while its ongoing?

languid sparrow
#

So, good news! Because I got covid, the hospital sent me home With some antibiotics since my appendix didn't burst yet and is only considered a "hot appendix" and the dude who does the appendix surgeries didn't want to work on a covid positive dude basically.

#

I get to do the game jam from. The comfort of my own home woo won't!!

#

With my dog ✌

wintry nymph
#

@languid sparrow that's good news, just always stay safe, and keep healthy

solid abyss
#

Good luck guys..

#

looking forward to a fun week ahead

wintry nymph
#

What does visual means, is it particle system???

azure flicker
# wintry nymph What does visual means, is it particle system???

in what context are you asking about the meaning of the word visual?
if you're referring to the voting category for the game jam, it refer to the quality of: 3d models, textures/materials, 2D sprites, lighting, particle effects, animations, composition, and general presentation. A game with only flat coloured materials, but good colour composition, lighting, and consistent style, will always trump over games where high quality textures and materials are improperly used without any knowledge of proper composition, poor lighting, and inconsistent style.

As for which categories particle systems do affect, I'd argue both Visuals, in terms of how good they look and how well they fit with the general visual presentation, and Fun Factor., because particles provide player feedback which reinforce the sense of player presence and can instigate positive or negate feel into the player.

wintry nymph
kindred tartan
#

Some one wanna join me for the jam?

solid abyss
solid abyss
#
  • It goes without saying guys (and gals) .. that being 'accommodating' and 'being relaxed' about other people's opinions (who may have different cultural/religious/other values) .. is a great way to form or join a good team. For example: People fall out (horribly) over what type of game to make on Day 1 often. Don't be like that.. put your reasons patiently & respectfully.

  • Learn new skills (beyond what you already know .. be a 'Asset' to the team!).. including those which are not your usual .. use the pressure of the JAM as a good stimuli !

  • It has been repeated a gazillion times by veterans here .. to 'aim small' or 'reduce the scope' of your game (reduce reduce reduce!).. when participating for the first few times.

Good luck to those who have found a team, and who haven't. Stay positive, network with others (psst.. you are not going to land yourself with the next Sid Meier 99% of the times .. so consider compromising )

nimble sphinx
#

oh boy, we are going to have mocap anim in our game, so excited!

idle geode
#

@here Hi! Could anyone help with registering a team for megajam? How is that done and do I need to have that done before the jam begins?

azure reef
#

hi folks
does anyone know when and where can I find the jam theme?

wintry nymph
#

After the kickoff livestream @azure reef

#

It will announce the theme

azure flicker
#

@idle geode it can be done at any time before the jam ends in a week

  1. one person in the team needs to have an account on itch.io
  2. go to the jam page and click 'Join jam' https://itch.io/jam/2020-epic-megajam
  3. in about 6 hours the jam will start, and a new option 'Submit your project' will appear on the jam page for the people who have joined (if you won't haven joined yet by then, you can still click 'Join jam' and immediately 'Submit your project' at any time before it ends)
  4. to submit a project, open Itch.io and login with your account, from the top right of your browser window click on the down arrow next to your username, and from the dropdown menu select 'Upload new project' (7th row from the top)
  5. your browser will open to a page where you can set up a new game page. You'll see lots of options such as description, images, etc. All that you have to worry about to partecipate in the jam is uploading a packaged build of the game, and on the very bottom of the page in 'Visibility & access' make sure the game is set to Public (that option is usually disable when you first create a new page, if that's the case click Save and refresh the page, the option should become available then).
  6. after you have created a game page you can go back to the gamejam page, and when clicking on 'Submit project' you'll be prompted to pick a game from the list of game projects you have created under your user account to submit (if you never created another game before, your only option will be the one you just uploaded).
#

**IMPORTANT NOTES: ** @idle geode you will be able to upload new builds on your game page after submitting your project, up until the final deadline.

Since you can submit your game at any time and keep uploading new packaged builds until the deadline, this means that you should not wait until the last day, or worse the last 10 minutes, to create your game page and submit it to the jam.

Likewise, when you click 'Submit your project' on the jam page, you'll be presented not only with a drop down menu to pick the game page your just uploaded, but also a short questionnaire to fill in with info such as the name, nationalities, and email addresses of your team members, list of premade assets you used, link to a gameplay video, and other info you need to provide. So make sure you submit your project ahead of time, so you have time to provide those info.

It should go without saying but no, you cannot upload new builds after the deadline. The point of this being a competition with prizes is that everyone has a the same limited amount of time to work on their entry. It should be kinda obvious that are not be allowed to keep working on their entry days after the deadline, but I've witnessed in the past people thinking the opposite.

Finally, while you won't be able to upload new builds after the deadline, you will still be able to edit your game page, upload screenshots, even edit the info you wrote down in the questionnaire when submitting your project. For this reason I generally recommend focusing on your game during the jam period, and only get to make your game page pretty after the deadline.

idle geode
#

@azure flicker thanks a lot!

left gorge
#

@azure flicker one question on the adding the screenshots after the submission. It says in the rules
Submissions must include a link to gameplay footage (between 30-60 seconds) demonstrating recorded gameplay. The footage will be included in our highlight reel on the 2020 Epic MegaJam results livestream.

the core word here is a must which was not there during the last game jame, so I wonder if this is absolutely required before the deadline for submission to be considered for competition

azure flicker
# left gorge <@!118286420573028360> one question on the adding the screenshots after the subm...

It was actually already there in the last gamejam, that being the Spring Jam 2020. You must be thinking back to the Epic Megajam 2019 where it wasn't mandatory yet.

So the gameplay footage mentioned there is the one linked in the submission form, NOT the video you link in the game page itself. The content of the submission form can actually be edited after the deadline.
Back during the Spring Jam earlier this year what I did was: I recorded a 30 seconds clip with no much thought behind, linked that in the submission form, then the day after the deadline I edited together a better gameplay video and replaced the link no problem.

left gorge
#

@azure flicker yeah, I missed the Spring jam. thanks for the info!

wet rivet
#

For VR games, is there a specific controller scheme / headset that we should make sure to include for judging?

serene dome
#

Does anyone know if we can combine the Epic MegaJam with the 7DFPS jam, entering with the same game?

#

From the 7DFPS side it is allowed

storm blade
#

@tranquil matrix I think the countdown for the jam kickoff stream is broken, it says it's already 5 hours 40 minutes past the time

wet moat
#

what is the topic it said on the count down timer than jam started 2 hours ago

storm blade
#

no, it says it starts in 2 hours

#

this one is looking wrong for me

wet moat
#

it hasent started yet and its saying it has

#

the timer is going up

storm blade
#

the one on itch?

wet moat
#

see

somber hazel
#

can confirm, itch seems to be the correct one

storm blade
#

yes, it is at 5 hours for me and going up

somber hazel
#

3 hours 53 min for me, probably wrong convertion

wet moat
#

2 hours 54 mins for me

somber hazel
#

where did you even get that other timer? 😄

wet moat
#

and it hasent started becuse i cant find the theme

#

i highlited were i got it from

storm blade
#

@wet moat it hasn't started, don't worry

wet moat
#

phew

storm blade
#

the timer is all messed up it seems

wet moat
#

how have they managed that

#

diffirent time zones ?

#

it was suposed to start a 7 in the uk

#

i think

#

but the timer is still broken thats confusing

storm blade
#

I guess time zone conversion is broken but that is a third party site, can't blame unreal for this

wet moat
#

yeah

storm blade
#

its 2020 so blame covid for anything

wet moat
#

are any of u intreted in an out of jam project after the jam is finished ?

#

no

storm blade
#

@glass fossil same for me as it is for you

#

yes

wet moat
storm blade
#

well, it says spring jam but the timer seems correct for the upcoming one

wet moat
#

are we allowed to use 4.26

somber hazel
#

ofc

wet moat
#

?

#

what if there is a bug

somber hazel
#

then it's your own fault 😅

wet moat
#

thta could take out 100s of pepeole

#

mabey

somber hazel
#

that's why you cook your projects during the jam and not in the last second @wet moat

storm blade
#

yeah I made that mistake when 4.24 was released

wet moat
#

true @somber hazel

storm blade
#

well, I gave it a few hours but that wasn't enough and I ended up unable to submit

wet moat
#

is there any good artists here ?

#

or programers

#

?

storm blade
#

I am sure evebody here is great, but also humble so they won't come forward 🙂

wet moat
#

yeah😆

#

will somone tell me when they fix timers

storm blade
#
itch.io

A game jam from 2020-12-04 to 2021-01-28 hosted by Unreal Engine. Work alone or with a team (up to 5 members total) to make the most incredible project in Unreal Engine 4 based on the given theme and submit before th

#

this one is correct

#

i think

wet moat
#

that is thank

#

thanks

tranquil matrix
#

Itch.io page countdown is correct - something has changed with the countdown tool or I'm just not clever enough to figure out what's wrong with it - it works in some local time zones and not others T_T We did forget to update the text though... no spring jam in December ^^

#

We'll be live in ~1h25min

#

I'm referring to the countdown which displayed "2019 Spring Jam"

#

Ah it was a joke - Sry I'm in the midst of like 8 things. See ya'll soon!

wet moat
#

cant wait for the jam to start any ideas for theme

feral wind
#

How much time till the stream?

graceful cosmos
#

So dayum excited for this years Jam!!

granite junco
#

36 mins

feral wind
#

Right :D time to get out of bed

#

It's time to jam!

granite junco
#

Yeah woot woot

graceful cosmos
#

Its actually 12 at night here!

granite junco
#

Oofta

civic dock
#

30 minutes until the jam kickoff.

#

You guys excited?

rugged plaza
#

A bit

prisma flare
civic dock
#

Yep. Solo devs get ready. Every second counts.

#

Keep that scope down as low as you can, and focus on your strengths.

#

This goes for everyone, but particularly for solo devs.

prisma flare
#

Pff, I'm only gonna use one hand as well, make it fair

graceful cosmos
#

Guys looking at the cover poster any ideas what cud be the theme ?

civic dock
#

Based on the poster, maybe it'll be a retro theme. Man I'd be stoked if it was.

#

But I think the retro poster is just a throwback to the name, which is based on Epic's original company name.

graceful cosmos
#

I am also thinking the same, the casette is giving a retro look

solid abyss
#

its always a abstract set of words.. which is a good thing .. since we see many ways of 'interpretation' of the 'wise' words of our judging team 😄

civic dock
#

Fun fact for those who don't know: Epic Games used to be called Epic MegaGames! Hence the name of this jam.

solid abyss
#

wait really ?

civic dock
#

Yes.

#

Same reason there's Epic MegaGrants.

#

Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following his first commercial video game release, ZZT (1991), the company became Epic MegaGames,...

solid abyss
#

lol .. this is funny to me.. in a way

prisma flare
#

would be cruel if it was called Epic Microgrants

#

"Here's five bucks, buy yourself a tree asset"

graceful cosmos
#

Could be gears, as the cassette as two small gears rotating, maybe i am just speculating

civic dock
#

In early 1992, Sweeney found himself and his new-found video game company in a business where larger studios, such as Apogee Software and id Software, were dominant, and he had to find a more serious name for his. As such, Sweeney came up with "Epic MegaGames", a name which incorporated "Epic" and "Mega" to make it sound like it represented a fairly large company (such as Apogee Software), although he was its only employee.

solid abyss
#

I mean using not 1 but two similar meaning 'generic' words for the name .. 'Epic' & 'Mega' + Games .. that makes no sense to me..

#

but I guess they just had their 'Apple' moment (how Steve Jobs named it Apple out of 'supposed' frustration .. to reach a consensus on name)

civic dock
#

I pasted a snippet above about the name.

#

Tim was working alone and wanted to sound like a bigger company so his competitors would take him seriously.

#

It's an ironic name.

random radish
#

Who has a basement with parents? And maybe some computer. That's the ingredients to become CEO of a big software company.

solid abyss
#

yeah but its sweet in some sense. I have a company of my own in a different field, and I can relate to how much the 'name' thing initially can at the very least affect you

civic dock
#

For sure. 🙂

#

The label I chose for my side projects - Polymoon Games - is based on my tendency to have too many side projects. Poly = many, moon = moonlighting as, well, everything. 😅

#

I also love space and astronomy.

solid abyss
#

I wish Epic can open a office in India .. and I can join Epic at some point of my career without having to relocate to another country

#

would be nice to chat up to Tim at a company conference 😄

civic dock
#

That would be very cool.

#

I met him once. Very chill guy.

solid abyss
#

lucky you

#

17 minutes to go.. and youtube link is not up ..

#

👀 no pressure 😄

ruby badger
#

not yet

#

plenty of time hombre

blissful gull
#

I met loads of people at unrealfest. But not Tim :(

#

This was 2019. It's a shame 2020 was online.

eternal stirrup
#

Epic Megajam theme announcement is more hype than Cyberpunk haha :D

#

Ahh I just cant wait

ruby badger
#

wake me up when it's time 😴

eternal stirrup
#

Set up a wake up timer in 15 mins

#

I am excited to make a devlog about my entry also :D

ruby badger
#

yeah I'd watch it

eternal stirrup
#

Thanks!

ruby badger
#

you got a YT channel?

eternal stirrup
#

Yeah

#

Ive got one gamedev video

glacial niche
#

Alrrriiiggghhtttyyyy last 10 minutes

ruby badger
#

I did a timelapse of my GMTK project a few months ago, it was dope

eternal stirrup
#

I dunno where to share tho, can I do that here? The YT channel

void hull
#

will there be a stream or just the topic being dropped?

glacial niche
#

stream

eternal stirrup
#

Stream

ruby badger
#

Stream

void hull
#

cool!

ruby badger
#

pop-pop-pop, triple kill

eternal stirrup
#

Aight 10 mins

#

Counting delta seconds lmao

wintry nymph
#

waiting for the stream also

eternal stirrup
#

@wintry nymph wassup

ruby badger
#

the link goes to Twitch ye?

eternal stirrup
#

Ya here too haha :D

wintry nymph
#

SO EXCITED

eternal stirrup
#

Yes!

blissful gull
#

Jam idea. You get a hint of the theme at the beginning then work off that. At the end of the jam the theme is revealed and you are judged on how close you were :p

ruby badger
#

soooo we counting down or what

robust basalt
#

Yo guys, what is the setup to get an assembla depot this time around?

wintry nymph
#

5 minutes to go

ruby badger
#

🕚

granite junco
#

soooooo close ^.^

eternal stirrup
#

What does Assembla do?

ruby badger
#

source control

near ice
#

It's going to be a 2 hour stream?

blissful gull
#

Stream is up

graceful cosmos
blissful gull
#

Twitch

ruby badger
eternal stirrup
#

Wb YT

blissful gull
#

Do they even do it on yt? It's normally twitch

maiden loom
#

often both simultaneously

wintry nymph
eternal stirrup
#

Jam start in -1 seconds

#

Lol

#

Aye lets go

wet moat
#

guys whats the theme

#

?

eternal stirrup
#

Its announced in roughly 30 mins

near ice
#

Uh.. commercials... Lol. jkjk

eternal stirrup
#

Bruh I think its gon be 2 hours

civic dock
#

We don't know for sure but jam kickoffs are typically 30 minutes.

#

Of course, they have a lot of guests this time so it might run a little longer.

plucky jackal
#

lol why did they start the jam before the theme

eternal stirrup
#

Ikr

near ice
#

Read their facial expressions to infer the theme...

eternal stirrup
#

I think the theme is 80s

prisma flare
#

game jam: "Make all your own assets!" kitbash: "Use all our assets!"

eternal stirrup
#

Bruuuhhh

#

Ikrrr

near ice
#

TBF, They encourage you to source assets, but ofc they can't score them.

plucky jackal
near ice
#

That's too specific. It's always a concept.

eternal stirrup
#

based ob the jam thumbnail

prisma flare
#

the delorean

eternal stirrup
#

the cassete

near ice
#

It probably wouldn't be 80s but rather, a vague time reference.

storm blade
#

would be funny if someone submitted a game before the theme was announced

#

and won

near ice
#

Lol they'd probably win...

eternal stirrup
#

Lmao

#

I think its something about time

#

Maybe future or 80s

#

Or time travel

lime nova
#

What's kitbash 3d

prisma flare
#

well. im gonna rip that story of a marine platoon time travelling to ancient rome, obvs

lime nova
#

Is it like assets ?

#

And aguff

#

Stuff

#

Huge asset pack

prisma flare
#

just meshes and materials

lime nova
#

Do they have trees?

#

Sounds useful

eternal stirrup
#

No

#

Use speedtree for trees

lime nova
#

Like a crappy quixel

#

But with more meshes

#

How does speedtree work?

#

I tried using the free versuon

#

For ue4

prisma flare
#

its a bit peculiar they dont come with a demo map

lime nova
#

But had no clue how to make a tree

#

I opened an example

#

And was absolutely lost

sonic echo
#

so was the theme anounced?

eternal stirrup
#

There is no free Kitbashes

lime nova
#

The node tree did nothing

eternal stirrup
#

They all cost 200$

prisma flare
#

there used to be a small free one

eternal stirrup
#

Yeah limited time

#

And I didnt get it :(

near ice
#

I guess this is a good time to build my empty project, eh?

eternal stirrup
#

Ugghhh

#

One sponsor is roughly 20 mins

pale hatch
#

No theme yet?

eternal stirrup
#

Pretty sure the stream will be 3 hours

prisma flare
#

Turn on your mesh distance fields, set your RHI's to dx15 🙂

solid abyss
#

the stream is on twitch only?

eternal stirrup
#

Yes

solid abyss
#

I don't see it on youtube yet

inland grail
prisma flare
#

my game is just going to be off that guy that presses the next slide button

eternal stirrup
#

Finally

#

Ended the Kitbash talk

#

@prisma flare wdym

wet moat
#

dose anyone know theme

carmine kindle
#

Will be announced soon

wet moat
#

when?

near ice
#

Next person to ask theme, let's make one up and see if they build for it...

solid abyss
#

be patient.. they announce it at the end mostly

near ice
#

I'm very excited to hear what she has to say...

#

I mean literally.

prisma flare
#

oh god what fresh hell is this

eternal stirrup
#

oh i got it lol

near ice
#

That picture of the crowd on the right didn't age well...

ruby badger
#

yikes

gaunt copper
#

anyone have problem inviting people to assebla team?

prisma flare
#

who thought this was a good idea? I mean the target demographic...

ruby badger
#

what was a good idea?

prisma flare
#

the enterprise motivation lady 🙂

near ice
#

It's good information...

ruby badger
#

you don't want to get a job in the games industry?

urban meteor
#

She talks a lot of sense ngl

prisma flare
#

oki I guess this is a bit more relevant now 🙂

near ice
#

Zero masks in those pictures.

eternal stirrup
#

they could have photoshopped them lol

urban meteor
#

Relax they r from Pre covid era\

#

XD

near ice
ruby badger
#

I thought that was pretty obvious

urban meteor
#

Yeah it was a whole different world back then mate

prisma flare
#

This preamble is so long I learned Blender since it started

urban meteor
#

we actually left houses to work

ruby badger
near ice
urban meteor
#

lmao

prisma flare
eternal stirrup
#

i like the speech

near ice
#

That's all that you're supposed to make.. Default cube only.

#

And we don't corrupt the default cube with distortions.

still osprey
#

I wish I actually spent time learning blender, instead I watched hundreds seasons of different shows lol

urban meteor
#

thats it u can start a tutorial series now

prisma flare
#

Jesus christ it's Mel-Bourne!

ruby badger
eternal stirrup
#

111 chapters

civic dock
#

Reminder: the theme will be announced at the end of the live stream.

urban meteor
#

😦

eternal stirrup
#

I wish my country was more popular man

civic dock
#

I'll make sure to post here and update the channel topic as soon as the theme is announced.

plucky jackal
ruby badger
eternal stirrup
#

I wish that Jesse guy was as positive as Renne 😄

plucky jackal
#

I think they were saying there was no IGDA chapter in their country

urban meteor
#

I wish my country was less notorious

prisma flare
#

that camera is actually hella cool, kinect on stereoids, hope iClone supports it later on

civic dock
#

Yeah it looks pretty neat.

lime nova
#

When did they announce the theme last year

#

?

#

Was it like 1 hour in

eternal stirrup
#

2h

civic dock
lime nova
#

I forgotgen

urban meteor
#

Is this real life contenders

lime nova
#

What a bunch of

civic dock
#

The stream length depends. Sometimes it's only 30 minutes, others it's 1 hour or more.

lime nova
#

Nice guys

urban meteor
#

how exciting is that

lime nova
#

Love epic

wet moat
#

whats the theme ?

lime nova
#

The theme is what is the theme

prisma flare
#

"waiting"

lime nova
#

Everyone is excited

eternal stirrup
#

cyberpunk is here

#

lmao

west wing
#

Practice breathing exercises.

civic dock
#

!ask Will this year's theme be good for horror games?

simple gardenBOT
#

@civic dock, :8ball: My sources say no.

civic dock
#

Don't break my heart, Manny.

eternal stirrup
#

aww a cat

urban meteor
#

magic leap or Hololens?

#

AR or VR

#

let's have a poll

#

while we kill time

small fern
#

!ask Tell us the mega jam theme

simple gardenBOT
#

@small fern, :8ball: Concentrate and ask again.

small fern
#

I thought I did

eternal stirrup
small fern
#

!ask What is Mega Jam 2020 theme?

simple gardenBOT
#

@small fern, :8ball: Outlook good.

small fern
#

that sounds like a weird theme

civic dock
#

lol

still osprey
#

I thought this was jam by epic, not by microsoft

urban meteor
civic dock
small fern
#

it's advertisement for sponsors

urban meteor
#

That's how I would describe it

small fern
#

I can totally understand it

#

altho I'd rather have a jam with lesser prizes

languid sparrow
#

If I had an XR capable headset, I would have entered one. But I got a rift s. So I'm just entering a VR title

plucky jackal
#

wtb theme - have $5

civic dock
#

Over 1.1k viewers on Twitch. Wow.

somber hazel
#

theme is microsoft - recreate the windows 7 desktop background and make it better with water

languid sparrow
#

Lmao if the theme is covid or pandemic related imma kms

urban meteor
languid sparrow
#

@urban meteor the hospital discharged me with acute appendicitis because I apparently had covid

#

At home with the strongest antibiotics known to man

languid sparrow
#

Alive, appendix hurts a lil

ruby badger
#

I hope you feel better soon

languid sparrow
#

But ready af for the jam

versed epoch
#

guys what is the theme

languid sparrow
#

I will be once I know the theme

#

The theme will be announced at the end of the stream :3

urban meteor
ancient delta
#

hope the theme is good

urban meteor
#

amen

languid sparrow
#

I'm hoping it is something I can justifiable use a picture of my dog for honestly lmao

civic dock
#

Dogs are always welcome, I'm sure.

ruby badger
#

for us

urban meteor
#

yupp

civic dock
#

The judges would appreciate any cute animals included.

languid sparrow
#

Would be dog being a VA count as a team of 2??

#

Jkjk

#

I'm just being a goof with that one

civic dock
#

Reminds me of Silent Hill 2's dog ending.

ruby badger
#

yeah, ya done goofed lol

civic dock
#

"It was you all along!"

languid sparrow
#

My buddy joked that the theme should be neko girls in thigh highs

civic dock
#

lol

#

Yeah that'd go over well.

languid sparrow
indigo wing
#

did they not release the theme yet?

languid sparrow
#

Soon noodles:3

civic dock
#

Soon™️

languid sparrow
#

God, if the theme is food imma cook and do 3d renderings of my dishes

indigo wing
#

I hope it's on noodles

languid sparrow
#

Same

#

Fun fact, also a professional cannabis chef who specializes in Asian noodles basically

hoary trout
#

please not a food theme

storm blade
#

1000 people in 6 days 23 hours from now: I wish I had just 1 more hour to finish my game

hoary trout
#

i don't have the assets for that T_T

languid sparrow
#

But the pandemic shut me down with events closing down in the US 😭 So, that's how I ended up following my game developer dream

ruby badger
#

I'd be down for a Food theme

#

mine will be Cake Souls

somber hazel
#

water, clouds, chaos, niagara... how am I supposed to pick one of these features for the jam man, can't learn them all this weekend 🤯

ruby badger
#

it'll be a souls-like game but the characters are pastries

hoary trout
#

I can't even run 4.26 because somehow its broken on linux

civic dock
#

Theme incoming. I'm ready.

graceful cosmos
#

Me toooooo

prisma flare
#

Since I'm a solo developer I'll be using a handpuppet instead of Assembla. "What's that Mr Pixels, more volumetric fog?, ok if you say so Mr Pixels"

eternal stirrup
#

i got so much free time with all the things shut down

languid sparrow
#

That kyle kid... rude af

nimble tendon
#

Hey guys, can someone send my a link to the stream? 👀

west wing
eternal stirrup
#

lucky you

civic dock
#

Another tip: I highly recommend creating the itch.io project for your game as soon as possible.

eternal stirrup
#

yeah

#

I legit uploaded a game for my first jam at 4am

#

i almost died

civic dock
#

Check the pinned messages. Someone once submitted 2 seconds before the deadline.

#

Still holds the record for closest call.

prisma flare
#

That's some hollywood progress bar stuff :))

#

"recompiling shaders..... f*ck!"

eternal stirrup
#

drop the theme while lewis isnt here lol

somber hazel
#

oh noes, I wanted to include some megascan assets, need to check out butler now 😅

#

cubes and spheres it is!

eternal stirrup
#

ikr

#

have to learn houdini and modeling like in 1 day

turbid cipher
#

are we have to use houdini?

eternal stirrup
#

I want the Houdini category tho

languid sparrow
#

Thank God I'm God their at prototyping

#

We do not have to use houdini

eternal stirrup
#

But I think I shouldnt waste any time on it

languid sparrow
#

If you didn't start learning it prior

pale hatch
#

It can be a VR game right?

languid sparrow
#

Would stick to your usual modeling software

prisma flare
#

For this gamejam I think I will do an open world RPG

languid sparrow
#

Yes you can do vr

#

I am doing VR as well

ruby badger
somber hazel
#

alright, these motivational speeches are going too far 😄

eternal stirrup
#

i cant say what i will do without the theme

somber hazel
#

release the theme!! ❤️

prisma flare
#

Will mostly be cubes

languid sparrow
#

Lol since I'm on bed rest, I literally have 120 hours to dedicate to army of one

languid sparrow
#

Unlessy appendix bursts lmao

ruby badger
languid sparrow
#

I'll love lol

ruby badger
#

should you be sitting this one out?

languid sparrow
#

Live*

ruby badger
#

You should also love yeah

languid sparrow
#

Gotta finish the game even if I'm dead ngl

ruby badger
#

Love is everything

eternal stirrup
#

will we need to list all the assets we made ourselves and ones that were premde

languid sparrow
#

I love myself enough since I still have like a oz of exotic I am gonna smoke during this game jam

eternal stirrup
languid sparrow
#

Yes, lost all premades

#

List*

#

You will not be judged on them, remember thay

#

That*

eternal stirrup
#

what about if i made them myself

#

do i have to list them

languid sparrow
#

Even if you made them yourself, list them

#

The jam scoring is only for assets made during the jam

civic dock
#

It's coming.

languid sparrow
#

Oh

#

Done

#

Got my idea already

rigid fog
#

Theme: It's been a long time, but we're not done yet.

ruby badger
#

It's Been A Long Time, But We're Not Done Yet

rigid fog
#

Hmm

small fern
eternal stirrup
#

wth is this theme lmao

ruby badger
#

dope dope

plucky jackal
#

VERY GOOD THEME

rigid fog
#

@small fern much better 😉

languid sparrow
#

This actually lines up perfectly with a fever dream of a game I had

plucky jackal
#

VERY UNDERSTANDABLE

stable needle
#

Wait what is the theme of the jam

drifting path
ruby badger
#

that's the theme!

junior cosmos
#

rheme its been a long time but we are not done yet

languid sparrow
#

Well guys. Blunt is sparked, time to get to work boys

ancient delta
#

playtime of the game should require 6 hours

graceful cosmos
#

Someone break it down word by word haha

junior cosmos
languid sparrow
#

Also, totally shouldn't be smoking with covid, buuuut

stable needle
#

Could someone give any ideas ?

wintry nymph
#

the theme is its been a long time, but we're not done yet

west wing
#

A game about jam kickoff stream, which can not get to the theme because of the large number of sponsors.

stable needle
#

Or example of such

#

Game

languid sparrow
#

If anyone wants a good idea, think of adding a prior story to your game that starts you in the middle of your journey

languid sparrow
#

Like work your lore hard

#

Anyway guys, I'm off to get some work done, gotta hit my whiteboard

round valley
#

Already finished and submitted my project 😎 GL guys

ruby badger
#

I'm thinking like a battle arena where objectives just keep coming, and we'll see how long you last

eternal stirrup
#

lmao

languid sparrow
#

Lolz

ruby badger
prisma flare
#

well that seals it, I'm def doing the guy pressing the slideshow button - game. I'll call it... Slidemaster

stable needle
#

Or a game where you are almost done after a long run

ruby badger
lime crane
#

like no idea with that theme. I might pass.

ruby badger
#

"Next Slide Sir"

prisma flare
#

I mean this theme is tailormade for roguelikes no?

ruby badger
#

come on dood

oblique cairn
#

@lime crane See if you get a good idea in the next 24h

lime crane
#

I never have a good idea. haha

prisma flare
#

I'm just going to remake Daikatana

ruby badger
#

that's the thing about ideas, they don't have to be good at the start, but over time, and a little bit of polish, you can make it good

junior cosmos
#

what about a first person narative game about a guy that was lost but is still trying

#

to find his friends

mortal kayak
#

I'm looking for a team to work with. any available?

eternal stirrup
#

go to lfb

ruby badger
#

wrong channel?

eternal stirrup
#

lfg

mortal kayak
#

ok

ruby badger
rugged quail
#

OK, so how do we set up teams? We need categories like, Age, experience in industry, Overall skills (modelling, coding, effects, tech art, design...etc...)

ruby badger
#

What?

junior cosmos
#

gosh i need ideas

random radish
#

Depends on your ELO for matchmaking.

dense gulch
#

this theme hit me in the face like a brick ngl

ruby badger
random radish
#

How about a game about 2020. It's been a long year, but it ain't over just yet. Going out with a bang, no doubt.

dense gulch
#

oh don't worry i'm not complaining, i'm just tired from work, trying to come up with a few game ideas

ruby badger
#

at least your appendix didn't burst, amirite @languid sparrow ?

storm blade
#

yet

ruby badger
#

😆 😆 😆

hoary trout
#

first thing that popped to my mind is Metallica Nothing Else Matters

#

I will probably not find use for this, but maybe it will inspire some of you here

wintry nymph
#

any good game ideas????

random radish
#

Just add forest fires, a deadly disease, President election, and maybe a astroids?

granite junco
#

My brain hurts now

onyx hare
#

oof, this theme

granite junco
#

for real

wintry nymph
#

me either

quick crater
#

Thinking about something li´ke the longing

#

you kinda start in the middle

rocky raven
#

going out with a bang this year with that gamejam theme

frigid nova
#

You can just start the game on the last level

rocky raven
#

mental gymnastics

quick crater
#

Brain Dead

frigid nova
#

Like halo 3, "finish the fight"

wintry nymph
#

thanks

#

you saved my brain

lethal thicket
#

Low-key wanna join in with some people for the game jam, but I feel like I lack experience. I've done stuff with blueprints, I know C++ and I mainly do 3d stuff + texturing and what not, but I don't want to let people down

ruby badger
#

don't be afraid of failure!

#

practice makes progress, amirite

quick crater
#

and i am just 13 and have to go to school

lethal thicket
#

Oh no, I'm mostly afraid I'm make others fail xD Since it's a group thing you know?

indigo wing
#

Aside from doing like one course on the UE4 docs page, I'm completely new to using the engine

quick crater
#

yeah

#

nice

#

mee too

random lance
#

The theme of the jam is easy, is about submitting an unfinished project to the jam

glass fossil
#

I can not think anything

quick crater
#

bruh

wintry nymph
#

zombie game?

indigo wing
#

I kind of have an idea for a short third-person game but.. new lmao

wintry nymph
#

endless zombie game?

random lance
quick crater
#

WHAT

languid sparrow
#

Okay! Got my idea done, time to start prototyping

granite junco
#

nice

#

my brain is blank

languid sparrow
#

Random question actually

tender plover
#

this stupid theme!!!

hardy talon
#

Desperately trying to avoid Coronavirus with this theme 😄

languid sparrow
#

Can I have game testers aka my lil sister?

granite junco
#

i don't see why not

languid sparrow
#

Well, I am trying to go for AoO

#

So I am technically a team of 1

granite junco
#

nothing in the rules on the itch page say anything about testers being prohibited or adding to your team in any way

languid sparrow
#

Litty, I gotta be careful about playing VR with my appendicitis atm

granite junco
#

for sure

languid sparrow
#

But lord is this idea perfect, y'all will see when it's done 😈

granite junco
#

looking forward to it man, GL HF 👍

knotty shale
#

Fatboy SLim?

rugged plaza
#

This theme tho

carmine kindle
#

I really want someone to do melting and stretched clocks, because it would be a long time kappaross

hardy talon
rugged plaza
#

@carmine kindle had that though

#

I actually thought of making a grandfather clock with limbs into an endless runner :(

stable kiln
#

the theme is a good excuse to submit something broken and unfinished

tepid edge
wintry nymph
#

make a model of kitty kallen