#lounge
1 messages ยท Page 931 of 1
Doesn't that lead to all the more validity to what he said? Manny = Expert... In all the things.
At least it's not PHP pretending to be object oriented.
Screw Laravel in particular.
omg he said the php word!
burn!
๐
hey hey
worst coders every met came from php
The raw PHP is okay I guess
But Laravel? Forced to work with it was like being tied to BDSM gizmos.
I hate web dev money, no thanks.
anyone take a look at unity's weta announcement?
should be interesting. also curious how is verse going to play with C++/blueprints?
there are multi verses one for each
Mildly amusing: Stronghold Crusader (an older Fireaxis RTS) apparently has a musical track called "apaneintheglass"
I think someones glass is abit raw
it's being made by the Skookum script guys so I assume it will be somewhat similar?
Yeah, it's weird, though at least the Meerkat demo didn't got deleted.
Weta artists and Weta engineering are apparently two different things
so maybe that's why?
I think Unity bought the engineering side
Off topic question, does anyone know of any programs that allow you to have a text overlay ongame, i want something to the side that lets me have preset notes, for a soundboard i'm using so i know what sounds are what ๐
I concur
JS fucking sucks
weakly dynamically typed POS that forces you to make unit tests for the most trivial things possible
c++ harder than learning 20 written languages
but its fun when youre actually writing it and not boilerplate
yeah I think even carving elvish would be easier
I need mythril armour to protect me from all the compile errors
that elvish looks like music notes.. cant be that hard
it says jungle is massif
made in mordor
tbf, with the years I run into less of issues with the language itself, but mostly with the tools and the os config.
If I look at my recent backlog, half the time is figuring out OS, tools and package dependencies, options and similar bullshit .
the core language is actually not too bad, thing is who works with the core language all the time especially in these parts
UE is far. However, I do like minimal deps. Ain't gonna install a freaking repo, because I need 1-2 functions from it.
nah you'll just install 1000 plugin modules you dont need instead ๐
then you need to write 1000 lines of boiletplate to get a button to show up on a toolbar
bah, spent 10 hours figuring out why it does not build. Then 1h to code it.
its not all Epics fault though, they can only work within the constraints the language gives em
dont you love it when its a missing dependency in build.cs you overlooked
They far from the lang, lol. These header tools e.g.
Exactly.
It is a Frankenstein's monster, but it ain't be fixed for sure.
some of its got to do with advanced documentation being lacking
try to find a good indepth article on modules
Take these 10 'make a mmo in 3 days' yt videos. Meanwhile, sub plz
even amongst Epics core code modules access things in a variety of different ways to achieve the same results
these things should be well defined but theyre not because the language is strict and finicky for small things but doesnt have a clue when it comes to larger concepts
thats why you can crash things out easy, if it gets past the compiler its on you
I don't think the lang is to blame here.
OMG YOU used d not D... bad programmer, fail your life plz
it is in some regards, C++ doesnt cover all programming concepts
I never crash with code unless I write shit code
usually mis-typing some conversion
Ive seen much stronger preprocessors
last time I had a crapload of crashes I was converting native C to C++ and got confused with type conversions. That was fun
by fun I mean not fun.
oddly enough the solution was built in using some unreal types which I had no docs for but got some help from people in here
I rarely get help, takes me longer to explain what Im doing than to fix it
you know what sucks worse than bad code though? Playing MtG Arena when you haven't played for a year or more and you don't have any cards to keep up with the meta. pure pain.
UnrealEditor_Core!_mi_heap_realloc_zero() [F:\GitHub\UnrealEngine\Engine\Source\ThirdParty\mimalloc\src\alloc.c:622]
heh isnt that mean to be cpp
3rd party, oh no
UE running fancy mem managers, but all them 3rd code dance hard on the floor below.
heh turns out using contains on a 0 length tarray might be the issue
thanks Obama
tbh I dont actually miss static arrays much
Static arrays? ๐ค
int StaticArrayAsInItIsOnTheStack[100];
f, you are right
IntegerOfExactly64Bits i;
Orr... enter the new u8 which is exactly as uint8 which is uint8_t which is ...
Ppl really get addicted to complexify stuff.
tenumasbyte
tetanusbyte
I get why these little differences exist but at some point you just stop caring about whats under the hood and just want to put your foot down
as long as it doesnt explode or fall to bits... then its all good
I want the fuel injected version, sick of having to crank it over and using a choke ๐
I bet there a programming language called Flat Earth
theres no radial coordinates allowed ๐
FVector isnt a vector though is it C++ tehehe
Tbh, there is no 3d it all falls back to two 2d screens.
but if you got 2x2d screens thats 4ds ๐ฎ
2+2 != 4
depends on who you ask
but imagine if machines all agreed on an answer, wouldnt that be lovely
then you wouldnt get that one machine who sprouts ideological nonsense instead of answering
Lifeforms, you tiny little lifeforms, where are you?
2+2 = 4-1 = 3
From $3k/year to $300/year, talks about deflation
$300/year is still a hell of alot really
not that I dont think they deserve to get paid its just tricky to justify that unless the software is making huge leaps and bounds yearly
I dunno, but its a big gap, lol
the Faceware is down alittle bit, you were looking at Analyzer
not that much cheaper though
get started with the fully featured Faceware Studio for $239, if eligible. Early adopters can enjoy an introductory price of $179/year.
I messed around with that during a competition earlier this year. It was pretty good but there is another plugin you need that costs over 1k license
lol, nice
Still going to be overkill for me.
Literally unplayable
oh, that was an woman, lol
I thought is an young boy
There is no bad advertisement they say.
who said that Bobby Kotick?
Ugh, texture filtering
apparently our PCs arnt powerful enough to do the Gl reflections
proof Voodoo is the best GPU ever
I wonder when they'll rerelease Terminator Future Shock
Free gift for all customers !!!
Plant Models Vol 60 is Free to download and use.
(Some from other collections free samples)
Stay tuned for the "Black Friday Sale"
https://t.co/vHgqG4wBEw
interesting that they specify you cannot use their assets in porn 
must be 70s porn cuz of all the bush ๐ฎ
Inb4 getting a class action lawsuit over using it in a pornographic machinima
Lol
Bird income
Hey so i got this fbx file where it has 1 character and 1 gun and both of em are animated, so when i import it to unreal they dont come out as 1 animation asset or skeletal mesh. How do i make it into 1 asset?
file was exported from blender
Watch more Jace Hall at:
http://www.ign.com/videos/series/jace-hall-show
Follow @jacehall on twitter!
The original Superplaya himself, Jace Hall, fights off nosy mothers and cuddling girlfriends to play his original true love: World of Warcraft.
To download the song go to: www.jacehallshow.com/iplaywow
Lyrics:
Chorus-
I Play WOW
Cant nobody ...
From Pure Pwnage episode 6
www.purepwnage.com
#Invincible #Omniman #NolanGrayson
ArtWork effects by me๐ฅ
(Is a video edit, Not my song)
Beware of The Omni-Man!!!๐ฅ๐ฅ๐ฅ
Lyrics:
I defy all the crooked little smiles of them.
I defy the beady little eyes of them.
Execution of a useless plan.
Execution of a useless man.
โ
I defy all the crooked little smiles of them.
I defy the beady littl...
thats all pretty terrible
nothing beats the classic, im sure this is more your flavor https://www.youtube.com/watch?v=jW0Vuh3PKUU
Tiny Tim - Living In the Sunlight
I'm so happy!
AHA! Happy go lucky me!
I just go my way,
living everyday!
I don't worry!
Worrying don't agree,
Things that bother you,
never bother me!
Things that bother you,
never bother me
I feel happy and fine!
AHA!
Living in the sunlight,
loving in the moonlight
Having a wonderful time!
...
think ill check if i got some prozac around:P
If we posting music videos. My mate's band just put out a new record. Pretty decent. https://www.youtube.com/watch?v=8Tfh78iOexc
ANIMO. Out now! ๐ฅ Support it for the UK Charts @ https://shop.criminalrecords.cc
Directed by Mike Gripz, Smith Town Studios
Produced by James LeRock Loughrey
Funded by Arts Council England
Featuring //
The Kut (PhD) - Vocals / Guitar
Diana Bartmann - Drums
Jennifer Sanin - Bass / Vocals
Dr Alison Wood - Guitar / Vocals
Special thanks to eve...
...I'll just refrain myself from posting links to anime J-idol videos.
I've known the singer for like 27 years or so. We bonded over a sheesha pipe (because shes Egyptian and had one knocking around). She moved to London, became a doctor and started a record company. Quite the lass.
they limit the amount of times you can download the purchased items lmao
anyone down to play star citizen?
NFT the screenshot of the NFT of the screenshot of the NFT
I actually thought about minting an NFT out of that just for shits and giggles
but ~effort
I won't be surprised if it gets sold.
well now you're making me feel like I should even though it was just supposed to be a shitpost
lol
Ride the wave ๐ง
who needs an NFT when u can print that shit out and frame it
u still need to sign it tho
I sign cheaply. Discount for big volumes.
hmm if its priced right it can only go up
like how many times can you sign a day, and how long can you keep it up
I guess they finally realized repeating same design over and over sucks
But looks like something else is the case, assuming from the comments of that tweet
Wow, the investors have finally realized that the guy who brags about "taking the fun out of video games" should not be working on video games?
Though customer satisfaction sometimes can affect the sales
Seems like Vanguard made a negative impact on Blizzard's economy
But they might blame him for the current ongoing crisis
Yeah
I hate the fact CoD is the only true fast-paced shooter I'm looking for
BF is nice but V is full of cheats and 2042 is too expensive atm
1 is cool but I dont like ww1
CoD Black Ops Cold War was just what I was looking for, but I did not bought it after having connection issues
1 was great, really
I'm just adding my own comment, not arguing/judging tho ๐
How 'bout Halo Infinite? You gonna give it a try?
Btw did you like 2042 too? I remember you bought it
I played the beta test and I thought it was ok
it took me a while but the map started growing on me a bit
and yeah, I used to play rush more in BF3 as well
more focused an action packed experience
lol
I stuck playing Kharg Island most of the time later
Lol
FLT_MAX
o o f
need more cores
so I have to write a parser to convert one json to a similar but different json lol
hmm maybe its easier to decode the matrix before the image construct
Me rn
As I walk through the valley in the shadow of print string I take a look at my life and realise theres not enough print string. Ive been blasting and laughing so long that even my mumma thinks my print string has gone
Its a tricky one, you want to be fairly compensated and protect your competitive advantage but at the same time if something is broken in your implementations being closed source I have to wait for a fix to be issued. I dont think Epic are being unreasonable in that they publish their source code, including their own technologies.
Ive learnt alot from people making their code available, whether open languages, projects or developer talks. I think it goes against community standards to try to close source
I say that as a strong opponent of C++ proliferation
sign is a spy
wtf :lul:
I think there's like five different coins that have Floki in them...
at least lol
cant be worse than buying Paris Hilton NFTs
https://www.youtube.com/watch?v=sC2GjXMk7i4 today in 1996. A masterpiece was released.
REMASTERED IN HD!
Music video by Soundgarden performing Blow Up The Outside World. (C) 1996 A&M Records
#Soundgarden #BlowUpTheOutsideWorld #Remastered #Vevo
hmm they are hidden for you already aye
Provided to YouTube by Suretone Records
Don't Change ยท Limp Bizkit
STILL SUCKS
โ 2021 Suretone Records
Producer: Fred Durst
Unknown: Nik Trekov
Masterer, Unknown, Producer: Zakk Cervini
Composer: Beers Garry William
Composer: Farriss Andrew Charles
Composer: Farriss Jonathan James
Composer: Farriss Timothy William
Composer: Hutchence Michael...
covering INXS is not what I expected ๐
most people prolly only know the Grinners version
Music: Main Theme
Platform: Nintendo Wii
Reupload of GilvaSunner:
https://www.youtube.com/user/GilvaSunner
Banger ๐
https://www.bbc.co.uk/news/entertainment-arts-59316606 wow. this is why all these streaming services compartmentalising is an absolutely awful system for the consumer. If we aren't careful this is what the Metaverse will end up like. Everyone in their own compartment sectioned off from others unless they pay a dozen subscriptions. Net neutrality personified.
pretty easy to boycott it now ๐
the metaverse will be made up of brand planets, each publisher will have their own planets so you can only use their IP on their planet
this idea that you could have some sort of Frankenstein of brands will only exist in black market fan fiction areas known collectively as the sprawl
corpozones will be heavily regulated, if you are seen wearing Adidas and Nike together you will be permabanned
Humanity's dissent into Distopia begins? ๐
I wish I would be alive to see it. I'd be more cynical than I am now ๐
Im glad I wont see it because it'll be nothing like I hoped and the disappointment would kill me inside
thats life
not really, life is only brutal if you let the *^#@s win
sometimes it doesn't matter if you let them or not. Life dumps a shit on you anyways. The question is whether you wade through the shit or give up.
not really. Some people go through tough times with head held high and march on to when the clouds break and the sun shines again. Some, well, just fucking exist.
yes well Im convinced tough times are a product of our environment, everyone is only existing whether theyre eating steak or not
"The proper function of man is to live, not to exist. I shall not waste my days in trying to prolong them"
to live is to exist
'To Live' is kinda subjective though
Everyone might have different views on what it really means to live
oh you spent 200,000hrs watching TV... did you even live
I lived a thousand lives on a thousand worlds
I also spent 50,000 watching advertisements, more time than spent at traffic lights
To Live is to Die
A tribute to Clifford Lee Burton and his family.
- "Blackened" James Hetfield, Lars Ulrich, Jason Newsted 6:41
- "...And Justice for All" Hetfield, Ulrich, Kirk Hammett 9:46
- "Eye of the Beholder" Hetfield, Ulrich, Hammett 6:30
- "One" Hetfield, Ulrich 7:27
- "The Shortest Straw" Hetfield, Ulrich 6:36
6....
From the new album โNo Touristsโ.
Out Now: https://TheProdigy.lnk.to/NoTouristsID
Stream the single: https://TheProdigy.lnk.to/WLFID
Follow The Prodigy
http://www.theprodigy.com/
https://instagram.com/theprodigyofficial
https://facebook.com/theprodigyofficial
https://twitter.com/the_prodigy
New album โ2020โ out now
https://BonJovi.lnk.to/2020-TheAlbum
Follow Bon Jovi:
Facebook: https://www.facebook.com/BonJovi
Instagram: https://www.instagram.com/bonjovi/
Twitter: https://twitter.com/bonjovi
Website: https://www.bonjovi.com/
Music video by Bon Jovi performing Livin' On A Prayer. (C) 1986 The Island Def Jam Music Group
#BonJovi #...
you'll never die as long as the cloud exists, particles of your digital dust will blow in the winds of cyberspace
That's poetic
if people check out my internet presence they would have to figure out which was the dry wit, sarcasm and trolls. Good luck to them I say :/
how many saved games can I dig through to profile your gaming life
what about other profiles where I can collect data to create a ghost
I once prototyped a website for archiving save games. But when cloud services appeared it seemed a bit of a waste of time
The main thing here is you were ahead of the curve
yeah I've been ahead of the curve on many things, but my ass is still broke, living in a shithole and without any hope of getting out of the curved hole I dug. Still.... march on right? :/
I remember looking at CDs of movie databases wanting to make that into an internet website
turns out IMDB spells Im DB my initials lol
Money are made with money :taps-head:
i wrote an app to archive my cds into a database so I didn't have to print out all the content onto labels. I just serialised the CD titles. Another waste of time ๐
money isnt everything though, there are plenty of rich people who are only existing
Also planets alignment.
money is everything when you have to decide on putting the heating on during winter or eating because you cook with gas.
Or if you had enough to buy two houses, sell the one now and live like a king.
Or pay your tooth bill in USA ๐ค
money is everything if its the only focus in your life
money is everything when you have kids to feed and you dont have money.
hey Im gonna stop you here, Im sure your kids are awesome
Its like the toilet, if you have it - all is fine. If not, it becomes a big problem.
I dont mind shitting in the woods
I just about manage to look after them, but all it would take is one thing to happen to the money I get and the shit hits the fan.
as long as I got something to wipe my arse on
Sorry, its pine wood.
you know those horses which wear blinders though, how much do you think they miss out on because their focus is so narrow?
maybe the money is in the risk
christmas this year is especially hard. All the kids want is consoles and tablets. One wants a PC and is teaching himself C++ and games. So that's gonna get pricey. Fortunately we spread the buying over several months so we have everything except the PC. Which we have a budget of around 500 to buy. Not gonna be easy but I've built dozens of pcs.
Learning C++ shouldn't be expensive ๐ค
On the other hand, all that hardware - yeah.
anyway. sorry for being down today. had a bad night of sleep. seems it seeped into real life again. I will go game for a while and see if I can't pick myself up.
Don't worry. Sometimes even simple sharing might help, we are also not in your shoes, but at least we can hear you.
I know the struggle, my parents used to make x-mas tree decorations by hand out of recycled stuff
Cotton balls!
there were gum nuts painted with glitter and little bows wrapped around em
little presents made from tiny bits of left over wrapping paper and matchboxes
Figures from coloured newspaper.
We had also bonbons, I mean, only the wrap, it was a some inedible nut or pebble inside.
Im actually bit Scroogey because I dont like the pressure xmas puts on people, giving is certainly good but you want to do it because you can not because its expected
from my childhood its not the presents I remember anyway, its the memories made with family
I can relate. Mostly because there are lot of inserted expectations going around.
Must gift. Must see.
its part of why Im very anti-corporatism overall tbh, they seem to take everything that is good and skew it into some sort of money making scheme
You can sell that book.
where on Amazon? ๐
I remember when I first found the anarchists cookbook, I thought it was amazing
Aah, lol, I thought bread, cakes, etc.
there are plenty of food places which put on meals for xmas dinner, if anyone is alone or struggling
I think it was from Terry Pratches, but was along the lines of: Even the biggest Lord of Darkness is ready to chill on the sofa after a nice dinner.
This year is the fist when I alone try to make a pickled cabbage. So far it is great. Needs a bit few more weeks.
Kinda proud.
we're gonna have lots of food this year because we got a hamper from crisco, Id def invite channel people if I lived anywhere near by
think the closest couple to me are in Melbs
thats still a long drive
hamper from crisco?
yeah you pay monthy and you get a big box full of food n stuff at xmas
Aah, we had something similar as startup approach around. Regretfully, still not developed.
Like, you can order a bucket of farm's produce. It was during the summer. Each box was almost unique and each week it was something different - depends on what was growing, lol
Would like to try that again.
We actually got a mobile butcher to deliver some meat last month, turns out its way better than most of the supermarket stuff, cheaper too
they source some meats locally for the supermarket I go to here, haven't noticed much of a difference between that and the other stuff lol
I think the quality here is in general quite good which might be why
ahh lucky, our supermarkets are pretty bad. We live in farming country yet the produce all comes from interstate for reasons
May I ask where?
South of Adelaide
Ah, I never saw Australia as a Farming Country
Isn't it a part of the west?
Developed nations
lol yeah I suppose most of the focus is on the resources sector
huge farming country though, maybe not as industrialised as US farming
yeah we are considered a western country, depends on who we are negotiating with, sometimes with are oceanic/asian pacific
its somewhere in europe accordin to that song festival
im pretty sure some1 just made it up tho, that whole place is fake news ๐
we need Neurovision
yeah they are all for preservation thats why they sell their remasters rather than giving them free for previous owners
Im more inclined to side with Mr Sweeneys comments about buying a game once and being able to access it across any platform, this could help with preservation without emulation. The fact we buy buy buy the same games could be why the games industry collects a disproportional amount of profits vs its size
Even Valve doesnt see that as a problem, they are more than willing to lock you into Steam even if that means games break if the platform ever goes out of fashion cough gamespy
There should be more platform independent initiatives so that youre not relying on proprietary server ends for things like save games, achievements etc
emulation going forward is going to be difficult because of the focus on cloud connectivity its going to be harder than just getting a NES ROM
try to play Lawbreakers or Evolve
Radical Heights 
Botanical Lows... I mean Farmville ๐
Oh, now we're opening CliffyB wide open
Non-fungible achievements
I liked LawBreakers and Radical Heights
Also today I want to try making reload animations within a short time. Probably with a M1911.
Point.Type = ConvertInterpCurveModeToSplinePointType(SplineCurves.Position.Points[Index].InterpMode); jeebus what is this madness
MakingLongFunctionsJustForTheFunOfIt
This is definitely me back in the Unity days
Seems UE was made for Unity devs then.
Well it does have Unity Build ๐
just wait till someone adds UE5 into Unity
As the main window hehe
NGL, Unity's equivalent to Niagara is looking so sick. Also heard that HLSL workflow is almost trivial compared to hoops to get USF files working.
It's unfortunate though that not many developers going to make full use of it.
UE's rendering pipeline needs to be better exposed I think, that is something where Unity makes it easier to change visuals it seems
Eg. you want to change how it behaves at all? Welcome to custom engine build territory
Yeah, UE has so many rendering things hard coded.
Well, Unity's company asset worth so much at this point.
its publicly traded though which can be risky
wouldnt be surprised if MS and the like own some Unity
Also about rendering, I'm still kinda baffled with how much Screen Capture tanked down performance.
Well, yes, you render more than one viewport, but I think Unity or Source doesn't tank performance that hard when using separate "render layers"
I didn't notice scene capture tanked it much ๐ค
I did notice it, even with updating every frame ticking done in C++
Isn't Epic allows open sourcing Unreal project, as long as it's NOT a viral licence like GPL?
Or is it a different context entirely?
I appreciate this solves my issue but what happens if Epic wants to buy it, can they build ontop and resell? It opens up a can of legal worms for them thats why there is limitations on GPL licensing with only full open source available.
Considering the original work builds on their work you can see the situation it puts them in, I get it though as Im in a similar boat. Id love to charge for my plugin but ultimately MIT supports the community that supports me rather than me squirreling away other peoples nuts.
That seems to be what Tims hinting at in his post, which is quite old now. Epic have been known to give out grants if finances are the primary concern. If your tool is an IDE like Rider then whats the problem?
Youre not publishing UE related
So, if I get this correctly, your tool/lib is licensed under something like GPL?
from what I can see of the code examples though its derived from Epics C++
yeah but I mean, the language isnt yours, thats why you fall under the EULA and thats why Epic expects you to give it away
yeah no doubt, I wouldnt know where to start. The thing is your work doesnt function without Epics right in the case of UE C# support?
how you gonna compile UE code without UE code
hey maybe dont convince me, if youre sure get your own legal team to look at it
if youre not writing a C# variant of Epics C++ then there shouldnt be any worries, if you code gen directly to your own packages
I cant tell without seeing the source ๐
but usually these are matters for the courts
there is actually no telling if Epic would pursue legal action tbh, especially if they could become a customer and look at the code themselves
how many of them saw source code?
because the courts compel that sort of discovery
No you wouldnt, it doesnt have to be viewed as a contribution
you have to explicitly state its a contribution
lol they cant expect this to hold up in court
so apparently DirectX is an contribution cuz MS provided it to Epic
you need to consult lawyers duder
the EULA is not gospel, big companies overreach all the time
I had a funny feeling that some of the numbers from the petition comes from hardcore Fortnite opposers.
This is what I dont understand if youre so concerned with big bad Epic, why make the tool support UE in the first place
you obviously have a working relationship
hence the petition
I honestly think it doesnt apply if youre not distributing anything which requires Unreal Engine to function
the entire EULA, not just clause g
I think you are in some legal spaghetti and it is better to be tackled off with qualified ppl.
Also, what petition you are even talking about? ๐ค Unable to see.
The petition wont do anything though right, if Epic are willing to make you pay their court fees what would they care about a number on a webpage
you have a direct line to them obviously though, why go through the community?
Tbf, I think I'm fine with that. You can still charge for your Open source tool anyway? ๐ค
Getting signatures.
Did you try to meet Epic in the middle by proposing open source if you could charge?
Aah, but there are code plugins already sold? Why this be different.
So far, I see your side, but what were their arguments?
theres a link to a post Tim wrote on the petition page
I dont think it does address his concerns about the larger community adoption though, it cant become a defacto language as long as its behind a paywall
Im all for people making money off code but I kinda appreciate that we build on what came before us, its not magic that comes from no where. Imagine if Pythagoras was behind a paywall. If your tool is standalone then you should be able to charge access for it while making the UE interop layer free and open source
I cant patent my game mechanics dude
I think if you want to bring an whole language, you gotta make it comparable to C++ i.e. open source, free, etc.
Also let the users decide, however I see also how it can put a burden on how UE is perceived. Having multiple langs can be a mess.
Yep, maybe pursue instead another revenue model.
maybe you shoulda read the EULA before writing it... ouch. But sure it sucks,
Kinda of bad situation, I admit too, you seem to have put a lot of work, but somehow haven't really checked upfront about the 'spirit' of it. Kind of understandable though, it can be surprising ๐
I think it would be super popular within the community though if it were open
You want to hug the whole engine, it is their product, they can do whatever they want and feel it is right about its future.
I doubt theres many people who could say Epic adopted their codebase into the engine let alone the possibility of long term employement with a multi-billion dollar company
Its not like Epic has anyone well versed in your code base right, so youve got the edge
so its not about money then, gotcha
So, I would say, maybe think about different revenue models. I'm not a business developer, but whether donations, paid tutz, or even sponsorship from Epic ๐
Why unfair really?
I mean, you want to add another lang.
You are providing means to use UE through another language. The whole framework should be at least as accessible as the original. That's a choice. Maybe it is not fair to let users/devs to what they want, but... thats it.
Quick clarification:
- we do not wish to monetize CO for personal enrichment. We wish to fund ongoing development to not have yet another failing attempt at adding .NET to UE
- who should pay for the ongoing development if it is open source? The small studio which put a lot of sweat into creating the technology or the company which makes $5,000,000,000 a year and would mostly profit from the technology?
CO can be worth hundreds of millions just because Epic can massively increase the revenue from royalty fees if more devs decide to use the engine
tbh the UE community isnt that big, not sure how many signatures youre expecting to get
We are addressing both the UE and Unity community. There are 1.5 million Unity devs which might potentially switch to UE. This only shows how much money is behind such a move
I see it as a strategic decision. And they drive the ship. You have to find some compromise with them. That would be the best approach. So if you are having personal conversations now, that is a good sign.
I can certainly see its not fair but removing it actually doesnt benefit me as a developer in the slighest
And Epic is essentially requiring us to just give it to them for free
you can throw around fake productivity numbers all you like ๐
they are not fake
my plugin makes me work 2923u4972398547342786x faster
we have videos showing them off
It compiles and reloads instantly as soon as you save a file
but I have to rewrite all my C++ right
Nah, my hodge podge of plugin is as efficient as unsigned 64-bit integer times.
I'm not a fan of C# but guys are right to want to get something back in return of that framework. And is not a small solution, so it needs to be communicated with Epic.
But eh, I stick with C++, BP, and Lua, so what do I know.
It is not much that we ask for. We just want Epic to allow monetization of such plugins in the same way that they allow every other plugin in existence to be monetized
I certainly understand the angle too, Im just not sure where I stand. Epic must have reasons to do the things the way they do, sometimes companies just have their hands tied legally to protect themselves and their own assets
If we want to talk about fairness it has to be seen from both sides
And they weaponized (changed) the EULA just before launch to crush the product
Which is absolutely not fair to anyone
yes I have read this and Im actually on Tims side, I dont think he's trying to lock people out in fear. Its to protect Epics asset, Unreal Engine
Definitely the place where it's largely shitposts.
People can freely modify the engine. Why not allow the same with C#?
It is just a different way of writing code
C# can go live on its own for all I care.
Epic can allow people to modify the code because they literally have billions to spare. We do not and without funding the product will die like every other .NET integration
You surprised them ๐
As I said up, you are right to want something in return. However, I still agree with them that the end solution should be open sourced & free as it is the C++ framework. However, I have no idea of how both parties can be satisfied. You really need to talk this over with them. On one hand, you get something, on another - they too.
Oh we did not surprise them. They modified the EULA 8 years ago
It has been like that since then
But you pushed still?
We started talks with Epic about this months ago
You've to know your clients though. Why selling something which they don't want to buy as it is now?
Client being Epic I mean.
Its not personal, if you release your source code and work on a royalty basis then fair is fair... oranges and oranges
We cannot charge anything through any means except for donations
closed source proprietary code and patented systems is not oranges
"Buy our stuff or screw you in particular"
Seems to be what my little brain is getting, said to Epic.
MOnlyOlympus observe all this?
Nah, langs must be free and open source. End of talk.
Now the guys over here need to figure out how to walkaround it.
Epic gave away Lumen and Nanite ffs, you guys got a youtube video
code talks, bullshit walks
lul
The core problem here is that Epic literally allows you to do anything you want with the engine. But as soon as you try to use everything but their own system they crush you like an insect
the videos are the only way to show off the technology. As soon as we distribute it we are forced to give away our property because of the EULA
And again, they have billions of dollars to spare. Lumen and Nanite are cheap side projects for them (we actually have a custom alternative for Nanite in Unity - it wasn't hard)
Comparing a multi-billion dollar company with a small indie studio is not correct
So, if I get this right, forgive my tiny businessman brain, according to this interpretation, I can't use third party stuff into my Unreal project?
You cannot use any other language as long as it is not open source
It is about the language, not about the software itself
No worries if you do not fully understand the EULA at first. We have had extensive talks with lawyers to even fully comprehend it. It is very vague and allows them to pretty much weaponize anything
Oh, so your C# scripting thingie is not open source? I thought C# itself isn't open source
C# is open source
Yeah .net is open source
But your specific implementation to UE is not?
No it is not
The entire reason of this is to stop the unfairness that Epic is forcing upon devs and provide a way forward for Code Orchestra to give back to the community
If you ask me, yeah.
I personally believing more in open source.
Not the copyrighted material, but I would share parts of it.
Maybe that includes modding documentation.
So to clarify, we are not against open source. However, if we open source it right now there is a very high chance it will end up like other .Net integrations => abandoned or unusable which is quite worthless to the community
Sure, you can modify existing tools but all of them are so barebones that it is not much more difficult to write your own
The community deserves a fully functional tool for writing C#
Maybe make it gasp donationware?
Epic develops UE for you and in return you give them money through royalty fees. Would you still be happy if they decided to make it 100% free but instead expect you to add all of the features yourself?
Yes and it is great but cannot compete with other engines
Github Copilot looks groovy
I have used it extensively and honestly it is still not able to compete with HDRP (Unity)
I am looking forward to Godot 4.0 but that is still very far away
There's also O3DE, which is reworked version of CryEngine/Lumberyard.
I wish people paid to read my code ๐
Though I'm not going to question how actually good it is lol
which reminds me, I should donate to WIkipedia
Nobody really cared about Lumberyard either
How is its userbase tho? Growing?
Still stagnant.
it was growing but some bastard with an axe keeps showing up
The same bots, I see.
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
woop woop, it works! Still needs some work on the text representation but soon tm
did someone ever make a branching spline tool? ie. make T-shapes or trees of splines rather than just A->B
I can look into it at some point if its something you think you'd use
I'd think it would be useful especially for road tools. Better than overlaying sections if it works
the current representation is an array that kinda explains why looping is a special case
FBX do actually store splines too so I might have to see if importing from those can be sorted out
maybe SVG conversion ๐
A PolyData is a surface mesh structure that can hold data arrays in points, cells or in the dataset itself. Structure{ vtkClass: 'vtkPolyData', metadata: { name: 'example
was looking at this file format for inspiration
I like how the number of components is flexible
sounds interesting
I think the issue with branching splines is that Epic have functions for getting distance and time, that really only works with a single path
I wonder if there needs to be some kind of hashing of connecting arrays of other points to make it speedier
you could go along the distance and end up with an array I suppose but then how do you know which path is which, if it matters ofcoarse
distance and time between two points would stay rational with branching splines, but it would have to define an index of the next branch, which could be determined by vector direction from the last point
or closest vector direction at least
yeah thats not a terrible idea, keeps it pretty neat but you still need to do things like dot to determine relative direction to other paths
aye
Im sticking solely with local actor coords, using world would just get too complicated
yeah I guess it would have to do a calc on rotation and offset which would be slower still
I call that "bezier bullshit" ๐
at an instance in time you can get the point and an answer ๐
Ive always had a thing for em ever since Q3
anyone remember VRML?
yeah I never did anything with it but I remember it existed ๐
lawnmower man was classic
I remember saying to my wife once "I'm gonna go into VR and kill myself and you will know because all the toilets will flush in unison"
I read a book when I was young and I think thats really whats got me started doing the games thing. It was called Mummy Tomb Hunt, it was about a boy who went on a trip with his parents and he had this portable gaming device he got sucked into.
bit like an Indiana Jones or Uncharted thing when he was in the game
the book that got me into game dev was "The Warlock of Firetop Mountain" by Steve Jackson and Ian Livingstone. I saw a poster for it at my cub scouts meeting hall, then fished it out of the library. I went through about 20 or so Fighting Fantasy books over the years. Although I never had faith in myself that I could be a game dev. Math isn't my strong point but over the years I managed to google my way to a fair ability. So in 2010 I decided to take the leap and quit webdev to be a game dev fulltime.
Ahh yeah I know Ian Livingstone, I think I read Temple of Terror
Forest of Doom and Citadel of Chaos were my faves. They did a sci-fi one too which was pretty good but I forget the name
Im guessing it was a game book, I read quite a few of those over the years. Joe Devers Lone Wolf were pretty good
Appointment with F.E.A.R was the name. But they did a few scifi ones
heh cool, I should get a few of these and try em out. I think there was a Frankenstein one which was good and Dracula, those might have been more adventure though not full game books
they recently did a few fighting fantasy books as interactive games. Might check them out at some point for the nostalgia
Yeah I know Joe Dever has a mobile game, its got some cool animation stuff but feels abit dated. Im abit of a 3d snob these days though ๐
what you mean its all 2d ๐ฅ
Ive been playing MtG Arena the past couple of days so I can't say im entirely a 3d snob but I do have Forza Horizon 5 on the side too ๐
Forza Horizon 5 is odd, its fun but its so over the top its abit cringe
yo man Horizon is this huge world wide event and WOOOAAAAAH loud noises and shiney
its not a bad game but it doesn't keep my interest for too long because there's too much to grind for and yet it feels like you aren't progressing beyond a wheelspin or two. Most of the cars you never drive either. It would have been better if when you won a car it created a specific race for it
lol yeah it just throws content at you, I dont like the silly talking scenes or the interruptions
yeah I won a pink dress yesterday in a wheelspin. ยฌ_ยฌ
Its a slightly better slightly worse NFS so its like cool but also meh at the same time
I won a Ferrari f50 so Im happy lol
I found a ferrari in a barn yesterday so it should be ready after a couple of hours today.
Are there now car games innovative like back then Test Drive 2/3 was? Like I want to drive through the wheat fields.
not really
car manufacturers dont want you to make their cars look bad
you can drive in the wheat fields too on FH5
I mean you can drive through the entire world in Horizon. Even a volcano in this one, but nothing as good as Test Drive felt
not sure how a Lambo does 170kmph on gravel or why youd want to tbh
I honestly think it would just leave behind a mess of carbon fiber
I miss the days of Ridge Racer games. Powersliding around and trying to get perfect laps was my thing.
FH5 is kinda odd with the offroad you get way less points for being on the road unless youre doing 300+
well with event labs on FH5 you could make track what is what you like too
thats one of the more innovative parts is the event labs
ive not tried that yet. Im still trying to complete the 750 million races in the world
but some people make pretty bad tracks lol
there was one which was a big touge down the mountain, I just jumped off the side and made it there with like 5 minutes to spare
physics are very forgiving in regards to crashes
gah damnnit thats meant to be an instance
think its time to play some FH5 now. Got my engine revving for a blast after talking about it. Catch you on the podium.
that'll be me on num 1 spot hehe
someone I know is actually a student at that school where he was giving a lecture at in Finland
I heard he was monotone and boring lol
I've been using Emacs for ~10 years now. I'm kinda liking it. Though, I was a Vim user before switching to Emacs. I just didn't know how to :quit Vim ๐
just bee yourself
Pico pico!
there is a procedural branch tool epic used for paragon for tree roots and stuff
think its somewhere in tools or a plugin or something
that ladybug gif looks pretty well animated, i zapped past that show a few times but never thought it looked that good
also its dubbed so there is no way i could watch it longer than 2 min ๐
i learned most my english from cartoons but now everything is dubbed on the TV here
speedtree is technically a branching spline tool
it's funny because it's a tree structure in abstract code that is also concretely a tree
that black spline on the bee gif is pretty dope

backs away slowly: I've NEVER done anything like that in my code base!
I've spent at least $3k on assets in the past year across multiple stores
Some of it on the Unity store (before converting to UE4)
Most of it has been garbage
Esp. the stuff from the Unity store
Nice
I plan on spending more this year
make your own assets and buy them for the tax write off 
$3k on assets is cheap
multiple accounts
Can't write off your own time unfortunately
no legal jurisdiction
I have bought exactly 0 assets ever
because I'm too much of a NIH fool
I've picked up freebies on the offchance that I'll use them
but even so it always ends up being placeholder content
Any animation packs you would recommend? Can DM if it's not kosher to put them in channel
I have seen a lot of hit or miss with anims
I don't like to name and shame, so I won't name specifics - however some of the packs I've bought have had locomotion entirely root motion based
I mean to be fair I would not use anything bought on the marketplace for anything but placeholder assets
I'd commission actual assets
I'm a scrub with UE4 animation system though, so maybe it's not all bad?
I just couldn't get them to look good
if they don't look good from the get go it is no bueno
and I root motion doesn't work for replication when used in locomotion
unless you have some weird non mannequin skelly action going on
Were based on mannequin
then IMO you shouldn't have issues
but again
trusting marquetploice is risky
you get what you pay for
Could you imagine setting montages as the sole way to move the character?
That seems... horrible.
and yet, people do
because they don't want to learn the animation system lmao
people love to jump over puddles into lakes
I've been working on my project for 2 months full time. The last month has been almost exclusively learning GAS, repilcation, and the animation system.
I applaud the courage
I would not quit my dayjob to work on my project
at least not yet ๐
noice
Hey guys, Iโm new to Unreal engine but Iโve gotten to know the basics of almost everything, and especially with sequencer.
Iโve been looking for a job in game Cutscenes making and cinematic making but can only ever see
โGame Developerโ hiring, how do people get jobs in that โFilmโ side of things and what would it be called ?
Only asking as if I look up it just says film makers ect for actual movie projects and not for games
Thanks
?
๐ฟ
Oh really!
also if you're new to unreal and want to find a job doing cinematics with unreal... wellllllllll
I got news for you
So Iโd have to be expected to know how to do way more than just work on the cinematics themselves ect
most cinematic people are cinematic animators
Oh okay! Thanks for the info !
and animate camera, props etc.
in a cinematic way
as opposed to in a gameplay way
I was going to make a YouTube channel to make Star Wars fan cinematics
And to mainly get the learning out of it too if I were to get an actual job ect but I recently made this up, still in the works and needs a lot of tweaking
recently made what
what is it
savage
a perfectly actionable todo list
I live and die by my todo list
When it's ill defined... I'm not productive.
Step 1: Open UE4
Step 2: Make the rest of the game
when work was physically in an office I would always have a notepad with me to jot down stuff. but since working remotely I've come to abuse the windows post it notes
way beyond their intended use lol
I made the temple in blender
But yes the background buildings were a purchase from elsewhere
And I donโt recall having any plug-in for fog
I keep my backlog in Notepad++
to be fair default fog does a lot of things for you
and temple does seem weirdly out of place and low poly compared to the city
For a cinematic I think it would be awesome, I was just wanting to capture the building burning like order 66 from a far you know
I want to migrate to something better but tbh I can't beat the ubiquitousness of the post it notes dammit
I don't know order 66
I don't follow star wars
I've tried a lot of different software to manage backlog, but it all has really clunky problems that generate more work than it saves in a solo dev environment.
which I assume it is
Oh ok, the temple is placed like that as itโs like that in the movie
Yeah and I did take the picture like off to the side so it does look like itโs really on an angle and the buildings I will move further away from the temple
yeah I'm in the same boat, but tbh I use it for real work too lmao
I do too
I've had at least a couple employers switch project management software like they change shirts
yikes
REALLY productive loading the entire backlog into a new software every quarter
while also only changing shirts every quarter lmao
I mean I hope you can see the difference between your version and the film version
Oh of coarse I can haha
Itโs all a learning curve I guess, I havenโt really done much level designing ect Iโm still up to looking up tuturiols ect on YouTube lol
level design? there's no level design here lol
I mean I wouldnโt know what else to call it hahah itโs a Scene then ๐คฃ
Yeah thatโs true
but tbh I'd just sit down and try to make better individual assets before even attempting a scene
nevermind that cinematics are made by animators
I mainly got into it as I was playing a game called hell let loose and looked into it further, I think it was just a couple of real life friends from my country who were hobbyists of ue4 and made the game and now itโs kicked off for them too so if I can also learn how to do what I wanna do then hopefully I can do something once Iโve actually learned a thing or two
idk I haven't met cinematic people that aren't animators at any rate, and I've been around for a while
what were their roles then?
oof, yeah definitely not a cinematic role lol
Heard of cinematic directors, but not cinematic animators.
I think most of the time game animators did both gameplay anims and cutscene anims.
cinematic animators literally make the bulk of cinematics lmao
like what, a director is going to yell at a character model until it moves?
I'm talking about game animation
I mean it's in the name, right? animation
But the context is game animation.
I've never heard of in engine animation unless you mean something like control rig? most animators would use external packages
e.g. maya
never heard of anyone doing animations other than animators. or at least if they were, it'd be some simple placeholder stuff. likewise I would not hire anyone but animators to do cinematics
but maybe I've been spoiled
I'd think of cinematic directors as those who direct the cutscenes, e.g. how the scene/characters should be composed and lighted, how the camera should move, that sort of thing.
Me waking up today
Hey guys! What do you think of this!
The boys - itโs fucking ass ๐คฃ๐
I'm currently working on a game production with cinematics, and I can assure you we have cinematic animators
yes but a director is a high level position
for every cinematic director, you have people underneath that director working for said director
Yeah man I didnโt take it to heart I like it when people give me the honest opinion
Or else Iโd just keep working in something thatโs very poor you know
and the people working for said director are, you guessed it, cinematic animators
I can't imagine any real production not using people who are literally trained to do this, whether in engine or not
I would not expect an animator to know how to design a core game loop. likewise I would not expect a game designer to create cinematic animations
Speaking of which, I had a shit ton of unfinished machinima projects. I should've finished them by now smh.
a lot of functions here recently
Happy toilet day ๐
lol
well is the day of men
and toilets
since are the same day there is no lost
It was yesterday
Well, he did start early with ZZT, then Epic become shareware publisher.
Though I have to question if your definition of normal jobs really meant odd jobs
Working for someone else. Looks like he had a side job mowing lawns after college
Like...I don't know if he's truly had a boss before ๐
My favorite day of the year ๐
What is the epic launcher based off of?
Someone claims it is made with UE
And I'm not 100% sure
(stupid question I know XD)
It's not made with UE, it's just built on the same core libraries.
Well, it's (sort of) built with UE, just with most of the modules stripped out, save for Slate and the web browser.
Im guessing paying women with monopoly money is out of the question
Bobby Kotick is lurkin like damnnit why didnt I think of that
Woahza, I need that RAM Rider
Do you ever wonder how aesthetically pleasing the blueprint node ui is?
I mean, they could have made a simple flat ui for the nodes like most softwares have
But they went ahead with transparency, shadows, gradients and stuff
I recently used blender and the visual difference between the nodes was really striking
They are a lot easier on the eyes than a vision diagram
Agree
Yep, they are nice, colours, and everything
hi'
Watch The Day Before release date trailer for a look at The Day Before gameplay, some of the environments you'll be able to visit in the game, along with some weapons and their various modifications.
The Day Before is an open-world MMO survival game set in a post-pandemic America. You wake up alone in a world that you don't recognise, and wil...
do I spy some marketplace buildings?
And then people tried making it flat.
That trailer just tells me it looks like an average cover shooter
Never heard of the game either so good job making it look interesting I gues
:D
I think I seen this game before but I forgot
one of those memorable titles
the day before the day after tomorrow but today is the day the world stood still because the tomorrow war starts today because we're on the edge of tomorrow
or something to that affect
Sounds about right
oh yeah The Division
I was trying to think which game it made me think of
but I just couldn't remember the name lol
I've actually read a couple of Tom Clancy books
Rainbow Six and The Teeth of the Tiger
oh he's amazing, Ubisoft, not so much ๐
yeah they were alright
Sum of all Fears is my favourite
maybe I'll check that out because I've been meaning to get something new to read
you might want to read the couple of Jack Ryan ones before that, not that you have to but it gives you abit of background on the character
its kinda an indirect sequel
ahh yeah thats the one, not sure if those are derived from the books or based on
should be enough background for the book, gives you abit of a gist
tbh I should read some of these Net Force ones, could be some cool inspiration in there
I read some Plato recently, never read any philosophy or learned anything about that in school
it was kinda interesting, might pick up another book on that topic
maybe try some Marcus Aurelius, old philosophy tends to be more interesting. I cant handle Freud, interesting but it gets abit too floaty
based on what you've read would you recommend a philosopher over a scientist ๐
The Day After Tomorrow, typical Roland Emmerich natural disaster movie.
Im still waiting for the sequel to 2012, 2024
@verbal junco lol I know what you're referring to but honestly if you've not read any you might find it interesting even if just for the novelty of it
Inb4 they made a movie about 2038 :P
I have read a lot of philosphy
ah
they'll have to make a prequel 1998 when the 90s craze comes back around
yeah I had no idea about any of it so I grabbed The Last Days of Socrates just mostly out of curiosity
my opinion yesterday wasn't baseless lol
I do enjoy plato, I think he got some notions right
Socrates the precursor to lootcrates
Yeah the book had some interesting ideas in it
I found the couple discussions it had on religious topics interesting since it predates christianity and there were a lot of similarities
(I'm not a religious person but still)
if you go back in history I think you'll find a lot of pre christian myths with similar ideas to christianity
Yeah probably, it's just another topic I don't know that much in general :D
not to make it into a religious topic but perhaps you could say there are some very suspicious coincidences ๐
lol
anyway in terms of philosophy I think there's a tier list
where Kant is on the bottom
and most others are somewhere in the middle
and uhhh
oh yeah the other kind of interesting point was what they reasoned about opposites
not sure who's on top
as in something along the lines of that every opposite comes from its opposite
eg. if you become beautiful you must've been ugly and vice versa
if you put it into words like that then it makes perfect sense, but just never thought about it in that way
If every meal is a feast then youve never feasted, or some such
it's for sure interesting. there's also a lot to be said for philosophy based on where it sprung from
for instance eastern philosophy considers different approaches than western philosophy, and that's also something that's prominent in the general culture
yeah so I heard
the general gist of it can be summed up as: for the west, a single unity (e.g. a universal truth) exists outside the scope of who we are. in the east, that unity is part of all of us, and everything else
but I do recommend reading up on stuff like Tao Te Ching
interesting, asian cultures seem to be more community oriented in general for some reason
Man, the official NVIDIA archive of GPU Gems is so confusing to navigate. They messed up the TOC.
Would be nice if someone port it to .epub, just like how one ported Michael Abrash's book.
Can confirm that.
Well, there are some exception if you want to be pedantic about it, but that's another can o' worms.
There's also a national slogan, "bhinneka tunggal ika" which just means "unity in diversity"
geert hofstede has an amazing book about cultural differences and how people think in various places
finnish pagan religion also is in some ways similar to that kind of asian everything is part of us thing, oneness with nature and such
not so much philosophy, but rather sociology seeking a rational understanding of what's going on in the world so people can cooperate
the sort of original nature based mythology which existed here before christianity and such
Living in Finland as a U.S. Citizen is a severe culture shock. Which is amusing because in many ways the cultures are incredibly similar but the few ways they differ is so insane.
:D
I guess culturally it's similar as western cultures tend to be but I guess especially in politics and religion it's different
and with the whole welfare state aspect
Do you enjoy the sauna?
People in the US are largely.. competitive? And not in the good way. Have a fantastic job? Nice car? That's nice. But you can definitely always get a better one. There's always one more step on the ladder to greatness. I have found that Finnish people at large aren't like that. Less stepping on each other just to get where they're going.
had no idea you were a US citizen. I thought you were finnish
It's not something I broadcast that often. ๐ For generally obvious reasons in the world right now.
I think finland is on the very extreme of scandinavian style culture
well meaning and nice generally, but often introverted and isolated
The bus stop meme is no joke. ๐
Yeah the bus stop meme is very real
I don't think saying introverted and isolated is right though
I remember seeing something similar when people were queuing outside for a PS5 or something
it's more about minding your own business
at least 2m between every person
Dude. Not having to smile and nod to every passing person that you don't even know is like taking a Xanax in itself.
lol
I come from small town as well. So leaving a store without the rundown of your life is also nice.
yeah I was in the US and once someone initiated small talk in the office bathroom... that was just weird and extra awkward
and yeah you go to a store and you say hi to the cashier and bye to the cashier and that's it lol
Meanwhile here people don't follow absolutely any restrictions, rules, and protest against vaccines ๐
You know the greatest thing about this? It was just as awkward for them. But in the US, silence is even more awkward. ๐
lol
we went to an indian restaurant while in the US and the waiter just hovered around the table the entire time filling up everyone's water every time they looked to have drank a bit
it was also quite weird
lol
Haha, yeah. That weirded my wife out too. ๐
"I just want to eat my fucking hamburger in peace!"
I thought thats why you tip em to bugger off ๐
sometimes it was nice though, the restaurant owner was talking to us after we were done eating and apparently he collected different currencies
You know what's awkward, going to a club once in your life and standing like a brick in the corner, went once and never again
so I gave him some euro bills
he had various bills already but somehow no euros
you don't really talk to anyone in finland so nothing kind of fun like that happens either lol
I prefer warehouse raves to clubs
Euros will never stop looking like Monopoly money to me. >.>
Wait, they go that high? Does that even fit in a wallet? Cause they get bigger and bigger. O.o
I've heard some smaller wallets struggle to fit those neatly yeah :D
jeez 500euro is a fair bit to carry around on one note
Since 27 April 2019, the banknote has no longer been issued by central banks in the euro area, but continues to be legal tender
oh interesting
Meanwhile, you can be a badass in the States with a stack of ones. ๐
I would not be touching a US $1
Probably ๐
I very rarely drink, usually on New Years and that's about it
And by drink I mean a beer or 2 lol
I think I talked about this before here but I had a group of friends I used to hang out with and their definition of fun was getting drunk each weekend
I was always the only sober one sipping on my bottle of Pepsi lol
I think that's most general europeans though
And I pretty much haven't touched alcohol since I got my drivers license like 3 years ago
It's very nice. I don't have to memorize neighbor's names. Their kid's names. Their kid's hamster's name, or the three hamsters and the goldfish that have died before that.
I'm not fun at parties ๐ ๐
no wonder the murder rate is so high in the US ๐
I love parties, just hate people ๐
I don't even know most of the people who are my neighbors
it's midday lol
I almost never even see them
infact I have no idea who lives next door from me because I don't remember ever seeing them
it could be a serial killer ๐ฎ
โ๏ธ
I think most serial killers would introduce themselves though and scope you out for prey
if I could have the housing ideals of the north combined with the climate of the south I'd be set
It's 2pm here but my sleep schedule couldn't be any more messed up than it already is... So yeah....
Personally, I love Winters in Finland. Specially the shorter days.
I went to siberia in winter once, and I think I got cursed with cold intolerance after that
sounds like classic dev problems
I dunno. I don't have that issue. Darkness doesn't really affect my energy levels much.
Long summer days make me a little restless though.
I get that. warm darkness if my favorite thing. add triple glazed windows for sound isolation and I'd be set
Building architecture is so different here too. It's odd not being on a ground level, even when you're in a superstore. ๐
Nice though. Usually pretty quiet even in a larger building.
Sounds like a Helsinki based architectural thing lol
I guess some of the stores in the downtown area even here in Oulu were multistory buildings since they were built into older buildings
but at least majority of them outside the more built up areas are flat
christ that's far north
Ehh, I've been to Nuorgam 
Not Helsinki. ๐ I don't want to cut off my left arm for real-estate. Living in Tampere.
Come to think of it, I don't even think I've seen much of Helsinki. Been over a large portion of Tampere, and have seen quite a bit of Jyvaskyla.
I've just been to Helsinki while on my way somewhere else so not seen it much either :P
Speaking of Finland, I'm curious, are male foreigners who stayed there still subject for military conscription?
I don't think so, it's just for natives
There might be something like if you moved to Finland as a younger child and became a citizen? Not sure tbh, but at least if you come here as an adult they're not gonna put you into service
Alright then. Was reading a bit about Finland's conscription (partly from noticing how Finnish demosceners were subject into those), thought it being applied to Finnish citizen also includes adult foreigners who stayed there.
I don't think it's within the rights of a foreign country to draft a person into conscription
can you imagine being on holiday somewhere and accidentally get drafted lmao
tbh if you've over 18 I don't know if they would even draft you at all at that point because you get the draft thing when you turn 18
I'm talking about those who moved citizenship into Finland, not necessarily visiting for tourism.
being a citizen in general just means you don't need to keep applying for a residency permit :P
(I guess)
unless youre a star citizen
I think the company doing the Varjo VR headset stuff would be quite interesting as well
all of these are in Helsinki though and don't take people remotely so out of the question for me because I ain't moving there :P
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You don't need to do that after five years. You're not required to be a citizen, but you'll get a permanent residence then. You apply once for a.. year? I think? Then after that you apply for the four year one, then you pretty much get the permanent one after that.
Ah
I sort of feel that way. Only I'm spending all of my time trying to figure out how to use Prefabricator. ๐
I'm a little bit weirded out that you can't seem to simply add new things to a prefab. Feels like it would be a massive problem for workflows.
same
it's just research process
before you make next masterpiece
frustrating tho
thinking about making sunny, cloudy and colorful environment
like mushroom hills, with big shrooms and big elephants
something out of this world lol
REMASTERED IN HD!
Music video by D-12 performing Purple Hills. (C) 2001 Interscope Records
#D12 #PurpleHills #Remastered
๐
and a bit mix of this
http://mx.youtube.com/view_play_list?p=3FAD6DF689FC6C23
Jefferson Airplane "White Rabbit"
Live on The Smothers Brothers Comedy Hour.
From the Dvd "Fly Jefferson Airplane"
throw some rabbits in just for kicks
What's a typical time to build a demo for a game, as a one-person team?
There's not really a single answer to that. Going to depend on a lot of factors.
Game jams are done on the order of 24 hours to a week, but tend to be simpler game concepts
But if there's a complicated mechanic being tested, it could be longer
Also depends on the expected end visual quality
a game jam is not necessary the same as showing a build off to a prospective publisher
you need more business side stuff, planning and budgeting, you need a solid hook in your pitch that draws players in... and you need to nail said hook in the gameplay of your demo
I'm building a multi-player game for VR and flatscreen players
I'm worried that I'm setting unrealistic expectations for how long development will take
MP's going to take knowledge on network replication, and a lot of testing.
Oof. That's not good. I know the basics of replication.
Even if it's through LAN, you gotta know the network replication.
Yeah
Fortunately ALS Community and VRE already handle replication for their stuff out of the box
How about your gameplay system?
So far my enemy spawning mechanic works in multiplayer. I'm working on an inventory system atm, which I'm almost ready to test in multiplayer
I'm sure it won't work 100% as-is
Is your inventory system part of the core game loop? Can the game loop by simulated without an inventory system?
Nah, it requires gathering a lot of ammo and supplies before killing enemies.
It's a wave-based game
gathering makes it sound like it may be part of the gameloop
๐ Sorry, I meant yes