#lounge

1 messages · Page 817 of 1

median wraith
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in spain

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I mean there is 200 mutations of the virus from what someone said

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idk

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the virus is racist

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and kill mans over woman

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up 3/4 ratio

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so is Hembrism ?

median wraith
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in Reddit when you give +1

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you lost points ?

cursive crypt
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no

median wraith
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oh then isn't an exchange, just add

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ty

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EmberGen looks nice tbh

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but isn't a money as solo indie I can pay just for specific particles

mossy nexus
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Meh, covid vaccines.. so many people choosing to believe that the ingredients are weird and immoral or whatever. I really worry about humans. Naa people are stupid in any great numbers.

ancient hornet
nova notch
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My friend lives in Cuba and has no internet at home(sucks). How would be the best way to send to him the engine so he can install and use it. Is there a .exe somewhere that would allow him to get it running?

zinc matrix
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e

cursive crypt
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HDD through mail services?

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Alongside many addons and textures and whatnot.

median wraith
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a pendrive!

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under 20€ you get 128GB

nova notch
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good call. So download installer. Run it and download 4.25 to the pendrive.

median wraith
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I think yeah, I don't know how legal it can be but

cursive crypt
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20EU for 128? Man, this has changed the past 10 years when I used a drive.

nova notch
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thanks guys

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I paid 9000$ many yeas ago for a Scussi 9 gig 😉 old school

cursive crypt
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I would suggest that you stuff a lot of other goodies too. If he has troubles with internet, he won't be able to look at tutorials, free stuff and whatnot.

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I have an acquaintance of mine who is from Cuba too. He left it many years ago.

ember wasp
distant vale
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I know what a pointer is, it's a memory address essentially, and the reference is just the value, or the address itself. A pointer 'points' to an address

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I know a lot of things, but I seem to fail a lot of technical coding tests because of certain knowledge lol

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Oh yeah

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MyCustomArray* myArray = new MyCustomArray();

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as an example

worthy oasis
distant vale
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I seem to do okay on some of them, but then I think I just don't practice enough. As an example by the way, I took a test with a company but forgot some really basic stuff in the language that the test was in and because I didn't study, I looked like a fool lol

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But I could have done the exact same thing but in Java without any issues for example

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Because I remember syntax for Java, but not for Ruby

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Not sure if I'll have the time to do that

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I have used UE4 a lot honestly to make two games and worked on some teams as well to publish stuff.

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I don't have any major problems with UE4, it's mostly just failing these interviews lol

worthy oasis
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if you have to implement an algorithm in some kind of fast way you will probably do it in a way that you divide the problem in sub problems until you can solve the problem.

distant vale
mossy nexus
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[problem]/[problem]=[smaller.problem]

distant vale
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Wouldn't it be more effective to just take a course on it

mossy nexus
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Sounds like an analysis issue. Something like BSAD

distant vale
mossy nexus
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Just different levels micro/macro

distant vale
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I was goin to do this one

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Lolol

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I mean to put this into perspective, I already work at a company doing software engineering for a federal contractor doing Unity3D military simulations lol

mossy nexus
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Online courses are like wiping your ass with sandpaper. Sure it can work short term, but it will hurt on the long run.

distant vale
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And I make just under 6 figures @zinc matrix

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but C# != C++

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lol

cursive crypt
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❤️ C++

worthy oasis
# distant vale What do you mean by `divide the problem`

Yeah divide the problem usually makes more sense if you have some big problem you have to solve and then you will divide the problem in smaller problems like functions to solve it, that's more a theoretical term. But in theory you can do something similar in c++ like how would you create a sorted list for 2d positions.

distant vale
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Thats fucking harsh, holy shit lol. Why were they "bad?"

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i don't think online courses are that bad, just look at what's being taught lol

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Oh wow. I'm the opposite. On that Ruby interview, even though I was not able to quickly resolve the issue on the interview (coding test), the guy was like "wow you solved it, and we really want to hire you for a more junior position, we just saw you go from not knowing anything to resolving a problem in a language you have never used before."

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lol

foggy path
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it's hard to check for personality problems like those in interviews

worthy oasis
# distant vale What do you mean by `divide the problem`

what I mean by that is more how you can write something like that. To sort for example 2d positions you would implement a kd-tree, which essentially divides the xy space until all points fit in the subspaces. That's pretty much what you can do for a lot of stuff to write a faster algorithm.

foggy path
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you'd probably have to probe them about their working style and what they think of your tooling stack or something

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yeah that's how it goes sometimes

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I think with real experienced interviewers you could sort it out but I don't think everyone really has those kinds of people around

distant vale
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thats me :^)

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idk man the whole idea of just being fired after 6 months from probation issues

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i think honestly

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its best to not go into engineering

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just stay in IT

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at least IT is easy

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With IT you are guaranteed to have a job

foggy path
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@zinc matrix lol yeah I remember hearing about that

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then there was that thing where they wanted to hire someone to work using some tool, and the fucking author of the tool applied and was rejected because he wasn't good enough with the tool

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I don't remember which company / tool that was though

distant vale
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IT > Software Engineering for job stability prove me wrong

cursive crypt
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Depends...

mossy nexus
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4.26 is live.. maybe that's old news

cursive crypt
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I wouldn't say.

mossy nexus
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Yes, but use both sides!

cursive crypt
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We have many ITs and say 30+ sw devs... There is equal I/O flow.

mossy nexus
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I was a server once. Silver service in the Officers Mess.

distant vale
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yep. Also, I think software engineering is a dangerous job profession in terms of trying to raise a family (job stability), because the person who is in charge of you, your lead, your senior, is going to compare you to themselves. And because of this, you will most likely never measure up because of the ego. But in IT, it's about whether or not you can reset passwords, keep servers running...etc

mossy nexus
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It wasn't showing up as an update in the launcher, I just saw a vid on youtube, and did it anyway

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So you were locked up in a small room under the stairs??

distant vale
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lol me either

mossy nexus
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Harry.. is that you?

distant vale
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Harry?

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._.

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I think ue 4.26 is supposed to be good

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Im working on a game with my roommate

mossy nexus
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They aare all good. It's the bugs that aren't 😄

distant vale
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We need to make the decision as well

carmine frigate
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p7 is kinda unstable, p2 was horrid

mossy nexus
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News just in... Preview Versions Buggy As Hell Shocker!

cursive crypt
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What about Chaos?

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huh

distant vale
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when is 4.26 coming out

mossy nexus
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7.56 without the mobile stuff etc

mossy nexus
distant vale
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Oh really?

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link?

mossy nexus
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Yeah, or restart it

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They are sneaky.. bet those extras are back in

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The single most hated thing of any new project

normal prism
mossy nexus
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You mean deactivate it surely?

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Old news @normal prism at least 5 minutes old.

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Oh which reminds me @normal prism ...

normal prism
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I have long since given up

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😄

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I bow

normal prism
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😄

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🇫

carmine frigate
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that company was aquired by epic right?

mossy nexus
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Yarp

carmine frigate
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cant say, dunno what went on there

mossy nexus
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Not so much polite, as the new system is Power IK

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yup

distant vale
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whats the diff between const_cast and static_cast

mossy nexus
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it will be incorporated into the engine directly for UE5

normal prism
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Epic bought it, yes.

mossy nexus
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They did however give away the water system that would have been obsolete from 4.26 onwards, giving the creator some pennies for their hard work.

normal prism
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Goshdarnit

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😢

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:oof:

mossy nexus
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Don't think I know that one

normal prism
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Given how much I love C#, words cannot overstate my sadness

mossy nexus
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lol

median wraith
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4.26 just release

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But the trailer looks like movie oriented

mossy nexus
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I had that with 4.25, so now I remove the preview first

median wraith
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Tell us the FPS with that sky

mossy nexus
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lots of FPS

median wraith
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Yeah don't think these features target forward rendering and msaa

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Lol

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You c as n use fxaa

ancient hornet
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4.26 out?

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I hope it fixes the small issue in 4.26 preview 7 that basically made it TOTALLY UNUSABLE for me 😄

normal prism
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Yassssssssss

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Isn't crashing part of our job description?

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Can't say 4.25 was a lot better in that regard 😛

ancient hornet
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like taking an ungodly amount of time to build shaders while my computer is nearly unusable (but I suspect my SSD is doing funky things here)
or the part when if you enable GPU lightmass your project won't open anymore because shaders failed to compile at load 😄

bold fulcrum
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Luo just posted in graphics that projects with GPU lightmass should be sorted in release.

distant vale
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`Networking Improvements

We made performance improvements to the networking Blueprints to avoid bottlenecks and disconnections. The network settings have been tuned for high load so you can have more participants with smoother object manipulation and movements. `

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what does this even mean

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lol

mild root
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4.26 when now

rich quiver
foggy path
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Interesting

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We were thinking of using dynamic music composed of stems in one of our projects

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It was kind of a pain to do that with UE because it was super hard to sync the stems properly

normal prism
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Neat!

foggy path
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FMOD seems like a possible way to do it without those kinds of sync issues, but I did see an UE4-based solution recently as well which looked like it actually might fix it too

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let me see if I can find it...

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there was an earlier one they did about this same topic, which had a slightly less good version, so this one looks like they actually solved it correctly this time around

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but I didn't have a chance to try this TimeSynth method yet so not sure

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it's not really about crossfading, we had separate drum, bass and lead stems which we'd put into different sequences

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so the timing on those is just really important and crossfading won't fix it because there was delays and such between the different bits

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and you'd instantly be able to tell if the beat goes out of sync :P

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yeah, the problem was just that it would randomly do it when you start playing the stem

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because it basically would finish playing one and then start playing the next

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they'd probably have to be queued into an actual audio stream so it's continuous

zinc matrix
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lmao

foggy path
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nice server you're on

zinc matrix
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its my playerbase

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my fans

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no

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its future playerbase

foggy path
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your "fans" seem fun

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the few people I have on our king of tapes testing discord are all super hyped about it lol

zinc matrix
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king of tapes?

foggy path
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my video rental store tycoon/simulator/survival game

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which currently is mostly a video store employee simulation but hopefully one day we'll get some more features lol

zinc matrix
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lol

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how many people ur discord has

foggy path
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10 or so lol

zinc matrix
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oh lol ya but they will forgot if it will take too long to make

ancient hornet
zinc matrix
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i had 40 active people 7 months ago now its just 1

foggy path
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we've currently just invited a few friends and such to test it until we get it into better shape

ancient hornet
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same as people going like "ah you mean the save file icon thing?"

foggy path
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lol

ancient hornet
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I remember a time where you'd have a setting for the max number of allowed disk drives because having more letters available ate memory 😄

foggy path
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lol

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that is actualy the case with my X drive

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it's a very old HDD which I replaced with an SSD so I swapped their drive letters :P

zinc matrix
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@foggy path you know even if i have players im not sure if there will be long enough gameplay content

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to make them pay muny

foggy path
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yeah that's the thing with my game atm

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I think it's got gameplay for maybe 2-4 hours tops

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if we polished it we could probably sell it for a fiver, it has that kind of quick fun gameplay value in it

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but we have so many other ideas that it doesn't make sense to just push it out in that state imo

ancient hornet
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one of my favorite games of all time I spent only 5h in it \o/

foggy path
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we actually have procedurally generated video tapes already Lorash

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it generates titles and box covers and movie posters

worthy oasis
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well among us costs less

ancient hornet
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you know, this kind of reminds me of that old game

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Mad TV is a television station management simulation computer game produced in 1991 by Rainbow Arts. The game puts the player in the role of a new program director for a TV station. The player is in charge of selecting programming and earning advertising for the station, while simultaneously trying to marry Betty, an attractive woman working in...

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though it was more of a television station simulator where you'd shoot your own movies/stuff

foggy path
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I remember playing Mad TV, it was kind of difficult without understanding how it worked though

ancient hornet
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it was

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a lot of those old games were pretty obscure if they were strategy games

foggy path
worthy oasis
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sure just mentioned it because it costs less money then a fiver and it seems that they make enough money with it.

foggy path
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Yeah Among Us is one of those exceptions which got insanely popular because of chance

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I guess they were okay before too since they were planning on making Among Us 2

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but the visibility from streamers playing it rocketed it into entirely new heights

ancient hornet
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it is pretty funny how the game got massively popular, long after release

worthy oasis
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dunno how long they developed the first one but I can't imagine they spent that much time on i.

ancient hornet
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I wonder how it felt for the devs when they started seeing those big number returns from Steam "for no reason" one day

worthy oasis
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but it can't take that long.

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tbh don't really like working with unity.

distant vale
foggy path
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This.

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When working on my FPS project in Unity I spent so fucking much time just doing stuff that was missing in Unity

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Ported it to UE4 after I started using UE

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and it's just so much better

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my AI logic in C# was such a fucking pain, Behavior Trees is just magic in comparison

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:P

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wow

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What's the deal with the "Unity is better at 2D" thing though?

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I have some game ideas I might wanna do with 2D but not working on them atm

ancient hornet
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because Unity is a lot more lightweight and the 2D primitives have seem more work spent on?

foggy path
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I used flipbooks and such in the FPS project since it uses sprites as enemies and it works pretty well

ancient hornet
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it's still a 3D engine rendering things in a plane though no?

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well it having some 2d light stuff doesn't prevent the engine from being a 3D one with constrained camera placements to make it feel 2d 😛

zinc matrix
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kind of funny than in ue4 topdown and platform views are still 3d

ancient hornet
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with depth buffer too? can you change Unity's 2d rendering from depth buffer based to purely draw order based?

foggy path
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the 2D light thing at a glance looks like you could probably emulate it fairly easily with 3D lights too

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just adjust their distance from the 2D plane

distant vale
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What do you guys think about this code lel

ancient hornet
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code dump!

distant vale
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dw ill delete it after

foggy path
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looks lik C#

ancient hornet
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this doesn't look like c++

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my second though was that I feel like the braces don't match

foggy path
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One of my problems with using paper sprites was with lights actually, because the backside of a sprite doesn't get lit up

cursive crypt
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private static

foggy path
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if you have a setup like this: (----- Light --- Sprite) ---- player the player might see the sprite as very dark, even if the sprite is within the light's area

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I kinda wanted it to behave more like it does in games like Doom where the sprite is lit up on all sides if it's within a lit up area

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Ah interesting... in this case the game's 3D though so not sure if the 2D lights would solve it

ancient hornet
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hmm, seems somewhat tricky

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you'd need a custom material type

foggy path
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Yeah I was thinking it needs a custom rendering thingy

ancient hornet
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though you might be able to use the foliage with transmision material type 🙂

foggy path
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Or some kind of a hack which lights it up based on distance from the light using a sphere trace or something :P

ancient hornet
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it's pretty easy all things considered, you kind of just need to flip the normal for lights when the faces don't match? but it's just not something UE4 does out of the box I guess

foggy path
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I could never quite figure it out because I don't know that much about lower level rendering stuff

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but I had a feeling it might have something with normals, just wasn't quite sure how you'd go about doing it

ancient hornet
foggy path
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lol what is that

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looks like a saturday morning cartoon

ancient hornet
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The show featured two duelling forces. The heroes are humans called the Lightning League who drive white and silver vehicles with assorted weaponry led by a teenager named Jayce. The villains are organic plant-based creatures called the Monster Minds who travel via large green organic vines, which can grow in and across interstellar space, and sprout seeds that grow rapidly into further Monster Minds. They are led by the very first of the Monster Minds, Saw Boss

normal prism
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Violently 80s

ancient hornet
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totally 80s

foggy path
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oh interesting, the character looked so 80s anime I figured it must have been one of those redubbed anime shows

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but I guess not

ancient hornet
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it's a mixed cultural one 😄

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originally French/Canadian writers, paid by americans, drawn by japanese

foggy path
ancient hornet
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later on the Babylon 5 main scenarist took over XD

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Joseph Michael Straczynski (; born July 17, 1954) is an American television and film screenwriter, producer and director, and comic book writer. He is the founder of Studio JMS and is best known as the creator of the science fiction television series Babylon 5 (1993–1998) and its spinoff Crusade (1999), as well as the series Jeremiah (2002–2004)...

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well the Simpsons are Korean too no? 😄

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the series was mostly drawn/animated in South Korea

ancient hornet
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well, animated, seems they just filled in the "images" in between from static drawings they received 🙂

foggy path
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heh

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I guess they needed this feature for some reason as well :P

shut bloom
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Unreal Engine's light baking system, Lightmass, now offers a next-generation GPU-based variant built from the ground up. GPU Lightmass improves on the CPU-based Lightmass system by leveraging DirectX 12 and DXR ray tracing capabilities to significantly reduce the time it takes to build complex scenes, achieving speeds on a single host comparable to a distributed swarm render of the CPU-based system.

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Python 3.7.7 Support

ancient hornet
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hey the 3060 Ti look like an amazing option right now!

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(if you can find one)

shut bloom
ancient hornet
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measures? this means the site selling them didn't crumble under the F5 action! that's an improvement

shut bloom
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Removed: OpenGL Desktop Rendering

OpenGL was deprecated in 4.23 for use in desktop rendering (SM4/SM5). It is now removed as a desktop option in 4.26. Vulkan is the supported RHI on Linux. OpenGL can still be used to run the mobile renderer on desktop to debug GLES problems by passing these flags on startup: "-game -opengl -featureleveles31". Passing "-opengl" alone will show an error and use the default RHI for the platform.

zinc matrix
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guys

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GUYS

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anotehr 20 minutes another model

cursive crypt
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oh... damn... world moves on - rip opengl

foggy path
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we can start to see why they stopped official HTML5 support too

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WebGL is OpenGL based

fluid bloom
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well there goes any work being done on my linux laptop I guess

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I guess I gotta try if 4.26 works 😄

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with vulkan that is

shut bloom
zinc matrix
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we indie devs end in wasteland of deserted code

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theres no hope for us

shut bloom
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New: Updated third party binaries required to support the majority of Mac client targets targeting Apple Silicon.

Remember that Steam SDK does not have an ARM64 slice and will not link to an ARM64 or fat target.
uncut otter
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stfd

zinc matrix
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we think theres a reward at the end of the tunnel

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but its probably just a train that wants to crush our game

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you never know if the train will be a train or a reward

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like, how come some indie devs are successful, and others are not

uncut otter
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i'd love to see built in basic EOS bp stuff... i'm sure they're just eventually going to buy out a 3rd party one and make it free to outsource the work

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but mehh

foggy path
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EOS?

ancient hornet
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Epic Online Services

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I'd bet

uncut otter
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yeah

foggy path
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ah

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UMG fixes are nice but I don't see a fix for the fucking awful TAA with world space widgets

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same widget rendered as UI = crisp perfection

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widget in world space = motion blurry, generally blurry, colors are all over the place..

knotty sundial
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woah 4.26 is 86 GB

uncut otter
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Not sure thats gonna be fixed by epic. that ghosting is just because how the sampling works i thought and the speed of the graphics card.

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since its basically makign things less jaged by leaving the ghosted pixel to kinda feather.

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but not sure how bad the issue is your describing zomg 😄

foggy path
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It depends on how much of a perfectionist you are

uncut otter
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Amazon Web Services

Game developers like to customize their technology to deliver the experiences they want to share with players. The Grand Tour Game was no exception. Starting with many of Lumberyard’s rendering features, we added new innovations to the engine to achieve the results we wanted. You can download Lumberyard here and try implementing this technique y...

foggy path
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I improved the motion blur issue by adjusting TAA settings so it's less obvious now that when the text changes it blurs in and out

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and I improved the general blurriness and colors being wrong by making text bigger, but that's kind of annoying

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FXAA looks nice and clean but it makes the rest of the game look like ass so yeah

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The weird thing is that I actually manually draw a number of textures into render targets dynamically which are pretty crisp...

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so it really feels like part of the problem is how widget components are rendered, that there's just something kinda fucky about it

uncut otter
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wonder when they offload this kinda stuff to monitors and some kinda smart pixel tech 😉 i'm talking out my ass but

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you know

foggy path
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apparently there was a solution before where you can actually change anti aliasing mode at runtime

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oh you can?

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I couldn't find that anywhere 🤔

uncut otter
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yeah its just a straight up console command

foggy path
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Huh.. I'll give that a go, the issues really just exist for me when you're "inspecting" certain items in my game that have those widgets on them

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so that would be a super easy fix for it

uncut otter
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solution always depends on what the game is attempting to accomplish. no one size fits all yet.

ancient hornet
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did you try the experimental new TAA in 4.26 yet?

fluid bloom
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Initializing... 45%

uncut otter
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😂

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Compiling shaders 1% 24 hours later 😉

fluid bloom
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lowering the cost of heating by compiling shaders

uncut otter
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oh let me turn on ambiant fields

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2 days later.

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poor pc.

foggy path
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@zinc matrix yeah tbh I don't even know what the limitations of forward would be in practice - I don't think we're going to have any super amazing GFX things

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The number of dynamic lights is pretty low with deferred too though isn't it?

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at least in terms of overlapping ones

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oh really, for me it stopped rendering them at 4 overlaps

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maybe there's a config option for it somewhere that I missed

fluid bloom
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it was 4 overlaps with dynamic shadows

uncut otter
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i'll be honest. the more real gfx look the more uncanny it gets if you involve ppl in it

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stylized is the way to go just making it look cool and fun

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yeah

foggy path
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tbh the quality with dynamic lights is pretty bad compared to statics I don't know if I'd even use it much

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we just have a day/night cycle and might want to have ability to turn lights on and off so that'll be surely a fun time activity with static lights...

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why can't raytraced GI just perform better :(

uncut otter
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dynamic is nice if you can work the AO on the models right and nothing is ever positioned so you see that missing at a distance where its obvious

foggy path
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King of Tapes is going to be the showcase game of UE5 lighting features

ancient hornet
foggy path
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🤔

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Isn't Forward simpler?

humble remnant
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Simpler runtime I believe

foggy path
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interesting

humble remnant
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It combines the flow of triangle and shader processing, but you obviously need a daft bastard's compile time to get it running

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Also it has a number of issues in my experience

median wraith
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I use forward, shader complexity is individuallized and higher so compile times takex x5times more than Deferred

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missing features and the nature of Forward make it lightweight compared to deferred

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so less cost

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but you will need to combine that with static light

humble remnant
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Forward has been simply unreliable

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Give me a shading that lets me put more than 4 stationary lights overlapping kthx

soft night
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Forward backwards and present is more stable together

zinc matrix
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my game bad eaea

humble remnant
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My problem with it was most notably HZB and tessellation

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But I guess I can't comblain

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I haven't delved into VR development yet

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But the runtime performance there is for sure important

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Goddammit

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Did they add another github branch for Chaos

vague jacinth
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I don't see the Chaos branch either

humble remnant
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Seems like it'll be added later and it'll simply have Chaos enabled by default

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I thought I had to download it instead of the usual one to enable it

vague jacinth
#

Yeah what's the difference of just downloading it now and switching to Chaos

#

Is there specific Chaos plugin stuff included in that branch then or no

humble remnant
#

Seems like no, I had all the plugins in the preview one too

#

Gonna run a build on the new version and see how things are

vague jacinth
#

Yeah it is in the Engine plugins in the folder

#

so should still be fine to grab

cursive crypt
mossy nexus
#

So it's an island with lots of small jetties and a couple of fields? 😄

#

a badly formed panty liner

cursive crypt
#

lmao

median wraith
#

I have set 30FPS cap for PC

#

looking good to me, that way you feel a more authentic cinematic experience equal to reality

foggy path
#

it should be 24fps for true cinematic

mossy nexus
#

My reality is somewhat higher in FPS

frosty halo
#

Out of context as well

#

Do it

foggy path
#

I'm sure they get plenty of shitposts like that already lol

mossy nexus
#

24fps was only used as it was the least they could get away with using. It's not a magic number, it's literally the lowest quality they could get away with.. 😄

frosty halo
#

I mean isn’t most modern tv content mastered for 30fps or more ?

mossy nexus
#

30FPS? what century are you in? 😄

frosty halo
#

I know the standard is 24 and 29.97

#

29.97 being NTSC

#

That’s for most standard broadcasts

#

But the HD films and stuff... idk if they differ

median wraith
#

I broke this

#

curvature effects are the best

#

🤔 🤫 don't tell the police

#

Blender didn't liked this UV

#

I made models up 5 UVs

#

for this

#

will need to ask at Blender discord it seems

#

lol

rich quiver
median wraith
#

there you go

#

so now is a single drawcall

rich quiver
humble remnant
#

I recently ran a survey in #Stirling on fireworks, with 89% of local people telling me they wanted them banned from private use.

I raised it today in the Commons. The Leader of the House’s response says it all about this government's attitude towards my constituents’ views. https://t.co/I3BAlm5Iv1

Retweets

102

Likes

315

▶ Play video
median wraith
#

The new sea of thieves @zinc matrix hahaha

#

by the way you made the legos thing yourself ?

fresh heath
median wraith
#

ohhhh

#

finally

#

now can redo my whole audio system that took me 5 months

#

🤖

cursive crypt
#

Nah, I'm a Reaper man.

#

.vs fmod I mean.

obsidian notch
#

Should Devs be cautious about the use of Quixel in games? I haven't really checked it out yet, seems like it would be something that would be useful yet might cause more games to look alike?

#

I'm not sure though

foggy path
#

I dunno, how many different ways can a material look like?

#

I mean if you're going for a sort of real look, real surfaces look the same

#

But lighting and other stylistic choices like decals, architecture, etc. changes the overall feel of the scene

obsidian notch
#

That's true - just don't want to fall in the Unity "Assetrip" trap

foggy path
#

I think you don't need to worry about it if you put in effort to make things at least fit together to some degree and work in your game's environment

#

the assetrips are like.. low effort shitpost games effectively

mild root
#

Assests won't make games look alike, as oil paints don't make all paintings look alike.

vague jacinth
#

Or create some procedural one in Houdini

#

Many pipelines to make it feel like your own

median wraith
#

@cursive crypt I don't even know if fmod can load runtime tracks in UE4

cursive crypt
#

Oh, I don't know too. In fact, I'm not sure I even ever used that lib. It just reminded me of daw, so I chimmed in.

median wraith
#

I'm using a custom solution based on SDL2

#

in order to read mp3/wav/ogg and other

#

the most rance thing I got

#

I made an async UE4 code

#

to read an external exe

#

and request all the time info from web music player

#

lmao

cursive crypt
#

Why going out to use custom audio lib?

#

tbh, I didn't dig into UE's audio side yet, but it should support enough formats and features.

median wraith
#

UE4 only reads ogg

#

in runtime

#

externally to the engine

#

plus I get all the metadata of tracks

#

and web online radios metadata

#

so I can't even use the new audio features

#

as there is a whole new system going on

cursive crypt
#

Only ogg? That's odd.

#

Well, it shouldn't be a big deal to add other decoders... I think.

mossy nexus
#

That moment you go to add an asset pack to your project and realise you'd be quicker looking up your vault online to find the name of the thing then scrolling through in the launcher. Damn you Epic! Damn yooouuuuuu!

median wraith
#

well I can tell you from the guy I purchased the plugin it is

#

lol

#

plus seems like a lot of people bought the plugin as the default audio read on android etc is broken

#

4.26

#

"Improved Baking Tools (Experimental)
Our Baking tools enable you to conveniently bake maps for normals, ambient occlusion, curvature, position and texture straight to your project's Content Browser.. Artists can select meshes and bake maps based on specific UV channels."

#

dafuk

cursive crypt
#

Yeah.. Also UV editor, mesh editor and so on.

#

All-in-one deal 🙂

median wraith
#

another way here could be convert audio formats

#

into ogg

#

and then import

cursive crypt
#

That would be what I'm going to do, lol

#

Ogg/vorbis I guess, its not so bad. Certainly not mpeg stuff.

median wraith
#

the problem is you lost quality

cursive crypt
#

Yeah, its lossy

median wraith
#

and it takes way more time to load

#

and I made a music player I mean

cursive crypt
#

But still its fine, also you can upsample a bit more. Also not many ppl can find the difference.

#

Ah, dunno about performance.

median wraith
#

yeah idk

zinc matrix
#

Is 4.26 unstable?

obsidian notch
#

@zinc matrix Seems stable, my source build is still using the preview 4.26 from master a couple of days ago

fresh heath
mossy nexus
#

define 'old'

zinc matrix
#

considering adding this to my space mmo https://youtu.be/lctXaT9pxA0?t=1285

Trying to generate some simple little moons and planets to fly about and explore.
Inspired by the (incredible!) game Outer Wilds.

Project Files:
The Unity project is available on github here: https://github.com/SebLague/Solar-System/tree/Episode_02
If you'd like to support my work and get early access to new projects, you can do so here on Patr...

▶ Play video
mossy nexus
#

Don't use age. Use levels. Every year you level up, standard AD&D rules apply. I'm now at the stage that my level ups are +2 wisdom, -1 dexterity -1 strength... 😄

zinc matrix
#

didnt atlas have age and you would just die if you reached 100

mossy nexus
#

I generally assume everything in lounge is a joke 🙂

zinc matrix
#

and there was way to become younger but to get to that location you would just die anyway

#

during the travel

#

lmao

mossy nexus
#

Case in point ^^

#

I don't even know who they arre

#

arre? arrrre me hearties

#

Naa, some low level dude told me they are just a pair of whiney wrinklies... 😄

#

2 minute 8 seconds of 4k video with audio track. How long do we think Youtube will take encoding? I'm going to say.... 30 mins

#

I'm going to upload the same video (without audio) encoded with a different tool and see how long that takes. For the LoLz.

#

I'm kinda curious to see how YT handles the different encodes, as the 1st is done in Resolve the 2nd in Handbreak. Resolve is sooo damn fast... 🙂

north torrent
#

So... Now that Nvidia has basically taken NV Link off of every gpu except the 3090... Now 4.26 is going to support NV Link...

zinc matrix
#

anyone else thinks time doesnt respect us hoomans

mossy nexus
#

Time is an illusion. So it can't do anything.

soft night
north torrent
#

Well, I just purchased two RTX 3090s so I can use Unreal 4.26

zinc matrix
#

but how long before i learn how to use this system.. lol

rich quiver
#

does the custom character movement is needed or they added one for planets

zinc matrix
#

ya theres ship movement and player movement

#

kind of funny cause these planets are moving all the time

#

even if u landed on them

feral swallow
#

You guys seen the doc site? They updated it today. Looks really good and easier to find studd

#

Stuff

mossy nexus
#

My eyes!

foggy path
#

they're just trying to get you used to your bright future as UE developers

median wraith
#

How is 4.26 doing?

#

Good or bad

raw rose
#

Are all the new features included in the content examples now?

north torrent
#

I want to test their NV Link claims, but I don't have two RTX 3090s laying around.

fresh heath
#

I want a remaster of Persona 3 so much

#

The content of Persona 3 FES and Portable should be available in one single game

humble remnant
#

Vtubers are the future

#

Just a matter of time before it's all anime

foggy path
#

I can understand the appeal

#

I mean from the perspective of the streamer

#

Even if you're sort of casually streaming you're still always a bit conscious about what you're doing in front of the camera

median wraith
#

@zinc matrix pretty cool man

cursive crypt
#

Wasn't this what they call hololive?

humble remnant
#

Hololive is a company that "makes" vtubers I believe

cursive crypt
#

Hmm... I think it is just the case where a person (vtuber e.g.) is using a virtual avatar? Time to check out.... 🔎

#

Aah... You were right. I straightened up my knowledge of contemporary culture.

#

vtuber = person streaming as virtual avatar
hololive = company gathering such people

humble remnant
#

I'm in a cord that follows vtubers so ye kekW

#

I didn't choose this life

cursive crypt
#

Cord?

humble remnant
#

They have some solid content tho

#

Discord server

cursive crypt
#

A, lol...

#

What means solid content? 🤔

humble remnant
#

They can be fun if you know the game

cursive crypt
#

Ah... Sure, its entertainment mostly I guess. Prolly, virtual avatars are not used commonly as news reporters or dunno... Class teaching?

#

Virtual influencers...

humble remnant
#

Tbh there's solid content out there by peeps without cams

#

And I'm kinda going for that with my Kinect thingy

cursive crypt
#

Making videos on some topic?

humble remnant
#

Yeah

#

More specifically Zero Punctuation

#

But not on games

#

At least heavily inspired

cursive crypt
#

Ahm... I don't know what is Zero Punctuation.

humble remnant
#

You should

#

It's pretty good

lofty rapids
marble sapphire
echo vine
unborn lotus
fresh heath
echo vine
#

I have an issue with the impeding part not so much the copying part because I highly doubt that is the case. Inspiration and copying are two different things.

carmine frigate
#

hmm today the .26 update is 2 gig, yesterday it told me i need to free up space cuz its a 80 gig install

rancid ruin
#

fmod is now free for indie devs but a with small revenue clause.

FMOD was free for indies before too, one big difference now is that you can make unlimited games at any time. Before you could only make 1 commercial game in a year or two.

https://fmod.com/

zinc matrix
#

eae

molten basin
ancient hornet
#

infinite force, meet physics

median wraith
#

what the hell

ancient hornet
#

well why not?

#

it's not removed, just flagged as deprecated I guess

mossy nexus
#

Good riddance to tessellation. Far too performance greedy.

humble remnant
#

I've used it to add big details to a plane and then curve it into shapes

#

That was fun, using math to "fold" a plane into cylinder, sphere and others

mossy nexus
#

Nanite is a game changer, even more so the compression tech being used to keep memory usage low

#

The scene they showed of, the one with all the statues n stuff was only about 700MB, and considering the sheer amount of stuff there it's impressive

foggy path
#

I just want better dynamic lights I don't care about polycount

#

:D

cursive crypt
#

lol, I can see myself on that pic
Not sure what ue5 will bring as replacement

#

Its kinda convenient to split different regions at runtime. Don't want to bring in 10 mil meshes.

unborn lotus
#

is there any material on getting assets ready for nanite? workflows and such?

mossy nexus
#

nope

#

polycount isn't much of an issue, it's more that the level of detail you can create without worrying about baking a highploy to a lowpoly model. The new lighting system Lumen looks pretty damn cool. Finally dark places will be dark! 😄

cursive crypt
#

So... you mean, everyone drops low-polys?

#

Welcome to the reverse baking. Making your low-poly, into high-poly.

mossy nexus
#

No idea, the raw assets still take up large amounts of disk space even if UE5 manages to compress it into something manageable for devs/end users. Lowpoly is still best practice I would assume.

cursive crypt
#

Well, you will need an way to "increase" the resolution through some means.

mossy nexus
#

What I'm interesting in is how the UV maps will change

cursive crypt
#

lol

#

That's why the reverse baking. You split your low poly and then this transfers to your high poly.

mossy nexus
#

Seriously, imagine trying to unwrap a 600 million poly asset!? 😄

#

For me Blender craps out at around 60 million... 😄 😄

cursive crypt
#

Well, tbh you just need to draw lines from point A to point B to split. Maybe just don't go into detail which quad on which side should stay tho.

unborn lotus
#

I imagine you could work with medium poly assets and just add displacement at texturing stage, then export that as your game model, in lack of any tools capable of handling that kind of geo and especially uv-ing

#

but what about modular sets, with tileable textures like cliff faces or bricks 😬

cursive crypt
#

Well, I think in general, ue5 will just relax some requirements wrt to poly count. It won't turn on its head the whole process.

#

So, say instead of normal maps, you gonna use micro-normals or something like that.

mossy nexus
#

With high detail meshes you won't need normal maps, as everything will be generated at runtime by Lumen. The light will use the detail in the meshes to calculate the correct reflective angle etc.

#

At least that was my take on the more recent(?) breakdown of the demo scene

cursive crypt
#

I don't know much about it, but as far I glanced once, its just a nice combo of some existing techniques. Moreover, if everything would be backward compatible that's so much you can change. I bet the code will be still the same jungle 😄

#

Are you in Finland? That's mad, lol

#

Also weird you don't spray tons of stuff on the roads.

mossy nexus
#

Why walk when you can slide!

foggy path
#

they do usually spread tons of gravel at least where I live

cursive crypt
#

I'm living kinda on the slope of a hill. The main road is down, hence all that gravel just travels down. It's like a swamp if they don't clean it each other day.

fathom wadi
#

you would think they would put heated systems under the roads. Or attach tiny radiators to hedgehogs and get the labour done for free

foggy path
#

they actually have a heated "walking street" as they call it here in the downtown area of the city

fathom wadi
#

another thing they could do is make a giant mirror that reflects the sun's light and concentrates it. Then threaten the world if they don't come sweep up the ice.

foggy path
#

they actually have a giant mirror...

#

no, no they don't

#

:D

#

yeah that would be problematic for giant mirrors

fluid bloom
#

the maniacs in Helsinki have a street that has heating under the pavement/tiles

#

it's awful usually

zinc matrix
#

hmm

#

so you guys made your games yet

#

you know maybe i should pick ue4 instead of unity

#

one year ago haha

dim ruin
#

you're using unity right now?

zinc matrix
#

yes

rich quiver
median wraith
#

Fortnite you mean ?

shadow venture
#

yes

zinc matrix
#

hows that low poly

#

my game is low poly

shadow venture
#

Sorry i forgot how low poly look

#

But how do you like similar "Fortnite" graphics?

carmine frigate
#

stylized

#

it abides by some form of style

rich quiver
#

is call stylized

primal spoke
#

Are there any must haves for any game style in the Marketplace currently?

#

like no matter what kind of game you are making, you must have X marketplace asset?

#

I already have that one.

carmine frigate
primal spoke
#

that one also.

carmine frigate
#

well u should be makin big money by now than

primal spoke
#

The market for farting fat unicorns isn't as big as I thought

carmine frigate
#

u need to push it, its a market that needs to be created

primal spoke
#

I tried, but you know what happens when you a push a unicorn fart too hard...RageJoyKek

carmine frigate
#

if u cant make a farting fat unicorn sell , u dont have what it takes im afraid

primal spoke
#

hence the search for more real must have marketplace assets. lol

#

welp. ttyl. 🤣

primal spoke
shadow venture
#

No, the game type

carmine frigate
#

thats kite demo?

primal spoke
carmine frigate
#

well, good thing u got gameplay ability systems than

#

never used it myself but seems super straight forward

primal spoke
#

I haven't used it yet either.

#

But will definitely be using it tho

carmine frigate
#

yea, i should prolly use it for any kind of game logic

#

from what i read it the paper2d of generic multiplayer

steel granite
#

Is UE a good software?

primal spoke
#

I'm not gonna do it, but someone will, guaranteed.

fresh heath
steel granite
#

I don't know why I ask. There are so many software to learn.

fresh heath
steel granite
#

I don't have to learn even 50% of it

fresh heath
#

You don't have to learn anything

#

Ignorance is bliss

turbid spindleBOT
#

@gloomy badge, :8ball: You may rely on it.

steel granite
#

I just thinking between Houdini and UE

primal spoke
#

was this a troll or?

#

I am the 8 ball. so It is uncertain

steel granite
#

I heard that houdini is the future of cg. And I wanted to learn ue for environment

primal spoke
#

unity is better than division

fresh heath
#

@zinc matrix can confirm

primal spoke
#

You can make landscapes in UE or Houdini

#

more robust in Houdini than UE

#

but really easy in UE, cuz houdini learning curve is a cliff, imo.

#

but its a beast once you get it.

zinc matrix
#

its probably ue4 thats better

#

technically

#

but unity easier to make game, more tutorial content, more free and paid content

#

more assets

normal prism
steel granite
#

Is it hard to make a game in UE?

primal spoke
#

no

#

its hard to make a good and unique game though.

fresh heath
#

You can make a card game in Houdini if you print out renders

carmine frigate
#

board games have a high chance of success on kickstarter

primal spoke
#

they do!

carmine frigate
#

due too those guys actually deliver

primal spoke
#

surprisingly

carmine frigate
#

i dont do a lot of board games but it can be really fun with a good group

#

doesnt discord have some monopoly game or something? 😛

#

actually monopoly is one of the lesser games, risk and stuff is way better

zinc matrix
#

which is done in unity

#

but i never graphicsmaxxed

#

i think people who use ue4 are coming with approach to graphicmax

shadow venture
broken sigil
steel granite
#

I wanted to make an arena shooter.

#

First person, with blood and dismemberment

primal spoke
#

@steel granite Have you ever made a game before?

steel granite
#

No, but I am experienced 3d artist.

primal spoke
#

Ok

#

So

#

The art will be easy for you

#

But the programming will be hard

steel granite
#

It's not like that. I also like physics and stuff, so

#

Also I wanted to find out - does UE now contain grooming and hair systems or not yet? I saw a video on youtube with some vermin and there were words about grooming.

#

Did someone try it? How does it work? Is it hair cards or what? Is it only for UE or convertable to other software?

steel granite
#

I am not an expert in reading documentation. So...

cursive crypt
sage tendon
#

Making "a" game isnt hard, making a proper game can be difficult, making a good game is hard

real palm
#

making a game in ue4 is going to be nigh on impossible while refusing to read docs

carmine frigate
#

good thing the source has comments 🙂

real palm
#

source code is just documentation for computers ayy

pallid totem
#

making a tetris clone was hard...

carmine frigate
#

hes not good at reading, mayB he is master at writing

#

one of the components in my pc has coil whine:/

#

ive had loud pcs, this1 is pretty silent with fans tho

#

hmm it could also be my desklight

zinc matrix
#

unity is acting rly weird

#

-transform.up goes left instead of down

north iris
#

try transform.down ?

fresh heath
#

That one will probably go right

#
Kotaku

Yesterday BioWare general manager Casey Hudson and lead Dragon Age series writer Mark Darrah resigned from BioWare, spawning a wave of concern in fans over the continued health of the studio’s popular franchises. Today, Greg Ellis, the actor who voiced Dragon Age’s Anders and Cullen, took to Twitter to personally attack the writer, prompting a s...

mossy nexus
grand glen
#

Who pinged

mossy nexus
#

if you click on the box shaped icon to the right of the search box (top right) you can see who , and get a link to the comment.

median wraith
#

Did you guys checked the news about the streamer that killed the gf in live?

#

This world each day is more crazy and terrible

humble remnant
#

Damn, I've missed that

#

Nobody has talked about it either

#

Read up on it

#

Holy shit that guy's a humongous doofus

median wraith
#

Well is in the news here everywhere

#

But found it someone posted it on Twitter

humble remnant
#

Yeah

median wraith
#

That looks like

#

Here says he did it before and nobody did nothing

#

Idk why these people keeps with such retarders

#

I know a person that have a bf that literally have a tatto where says something like "if you want peace be ready to die" and he abuse verbally of she all the time but she says is fine WTF

#

So yeah I'm kinda lost overall

mossy nexus
#

The world has a lot of fucked up people in it. I've come across several nasty people, serial killers, rapists, psychopaths. If I could have dropped them all into a volcano I would have.

median wraith
#

There is a lot of people too, that just act as others to pretend to be normal but have nothing of normal

#

The whole system is kinda broken

mossy nexus
#

Yup, they are sociopaths. Some are high functioning, meaning they have it under control mostly but most are just nasty.

median wraith
#

Someone named the other day that we live in a year where that people who maybe 30 years ago were an incompetent in all life ways now can get more money or even a job you won't be able to get thanks to this whole system

#

Aka social networks promoting stupid things over proper contents etc

mossy nexus
#

yarp

#

I recommend watching the video I post above. It will make you feel better. If English isn't your 1st language don't worry it's meant to sound exactly as you hear it.

humble remnant
#

That guy did stuff that isn't even allowed by the church

#

Poured water on the poor gal, then took her jacket

#

What a world we live in

mossy nexus
#

not me. I see no need to encourage that shit. I've saw some fucked up things, and know of much worse things been done to friends of mine. It numbs you, deep inside.

median wraith
#

Someone named back in the days did more videos with verbal abuse and sprays to her face etc

#

@mossy nexus what video you mean by the way? Adriano one?

#

@zinc matrix good lord, rainbow sponges are better than sex, didn't know that taking note

#

XD

north torrent
#

I don't think I have the ability to get excited.

rich quiver
#

death stranding official song Bring Me The Horizon - Ludens was made in 5 days

#

during world tour

cursive crypt
#

... I can't collapse the new voice chat category. It just stands there in the middle of nothing 😓

north torrent
#

Have you tried turning it off and back on?

cursive crypt
#

Mute? I think I did...

#

Nope...

#

It does not work.

cursive crypt
#

Okay, seems on mobile were the troubles. On desktop, only the avatars are visible.

thorny dock
#

I was searching something in discord and this popped up, honestly this is a perfect interview intro
#introductions message

north torrent
#

Have you tried taking the battery out and putting it back in?

zinc matrix
#

hmm

#

jhon add big script to unity

#

script buggy, jhon fixes bugs

#

jhon cant fix completely

#

rip jhon

cursive crypt
#

¡strike John for talking too much about Unity.

humble remnant
#

I vote Jhon out

north torrent
#

He changed his profile picture, so I no longer have the urge to vomit every time he posts.

zinc matrix
#

i only changed cause my new pfp is epic

zinc matrix
#

btw you guys should watch Sebastian Lounge, probably only youtuber/dev that impressed me let alone impressed me to this point with his knowledge

turbid spindleBOT
#

@shadow venture, Check your direct messages. :incoming_envelope:

zinc matrix
#

and videos

#

like i dont remember names of any other youtubers haha only him

cursive crypt
#

lol

zinc matrix
#

Lmao

#

thought its mainly sebastian work, but i had to make them low poly

frosty halo
#

We’re putting up Christmas decorations and we’ve had this wooden star for a few years now and I only now realised it looks an awful lot like a pentagram. 🤘🏻

median wraith
#

I'm making the packages

#

that is what they have at hospitals since 2 million years

#

don't think you want that for the butt

#

you have to drop that pill the the toilet you know is ready to use when it took the brown color, pick it back and use it @zinc matrix

#

😂

#

you can travel with a single toilet paper roll that maybe give you 40 uses

#

or you can use that container with 10 uses

#

toilet paper for a week

#

this guy uses the same paper for all the body a single one for the whole day

#

what a cool dude

#

well we got these since 50 years ago

#

at some point it will come

#

blame the milenials like me

#

🤖

#

foking avocados

zinc matrix
#

damn

#

unity slow

#

i think ima take all generation files to some other project or something

#

and ill generate in one, and use in second

cursive crypt
#

pff... can't remember who is when.. why ppl just dont use like generation 5070 vs 9010 say or something.

fresh heath
median wraith
#

Lol

median wraith
#

XD

#

I just want to see the reviews in 5 days of cyberpunk

soft night
#

CyberHevPunk 2077

median wraith
#

Is so bast, so infinite

cursive crypt
#

omg... for the next month or two we gonna be flooded with that topic

median wraith
frosty halo
cursive crypt
#

I know ppl taking holidays for that day.

soft night
#

gamedev itself havent finished the game over 175hours

#

could it tell something?

frosty halo
median wraith
#

How many you have in USA?

fresh heath
#

Cyberpunk 2077's setting is way too gaudy for me

median wraith
#

Well maybe that's the reason

#

Gaudy*i building in Spain still in the making and counting 100 years

#

😝

cursive crypt
#

@frosty halo The lower bound is 20 days, but the more wealthy companies give 25.

frosty halo
#

Mine does 25 plus 5 of carryover from last year

cursive crypt
#

Same.

frosty halo
#

And that’s why my boss knew that when I asked to be off from 10th Dec to 10th Jan that the start of it was cause of CP2077

median wraith
#

Here are about 5 days each 2 months?

#

Not sure at all

pearl pewter
#

First snow today

mossy nexus
#

If you didn't pee that into the snow it doesn't count

frosty halo
#

^this

#

Syntax highlighting or go home

unborn lotus
#

But what about they them mannequin

frosty halo
#

Shennequin

fresh heath
#

womannequin

#

wommy

cursive crypt
#

ffff.... forgot to save in the last 30 minutes and ue crashed. Damned be these useless autosaves.

zinc matrix
#

how do you fix floating point precision issues in mmo

fresh heath
zinc matrix
#

you mean teleporting everything or changing coordinate system?

#

oh nvm seems the latter

broken sigil
#

I think you get like 20k km (might be a lot less in MP) of precision total with rebasing.
For more look into implementing 64bit origin offset and especially for multiplayer double precision support for the engine, talking from experience 😉

foggy path
#

I've heard of some crazy people modifying the engine to do that

#

Sounds like it's a pretty big change

broken sigil
#

yeah, 64 bit origin offset is not too difficult but double precision support (physics/engine) is a massive task

young cargo
#

guys can anyone help me

mossy nexus
fresh heath
#

"excessive miniaturization"

#

This is comedy gold

rare sparrow
frosty halo
#

Have any of you managed to get the quixel bridge plug-in to work for 4.26?

dim ruin
#

mmm that water mesh actor is yummy

#

curious to peak at the internals. seems like that would be an interesting hint at how to do a good runtime deformable terrain with lod etc

humble remnant
#

Water shaders have been a thing for a long while now

#

And if you want to look at runtime deformable terrain, get working on procedural meshes

rare sparrow
humble remnant
#

Forgot that one existed

#

I wanted to start working on doing tech with it but didn't get to it

north torrent
#

Got my new computer working. Now I just have to install the dozen or so programs I use for game dev...

cursive crypt
#

rofl, I was listening to a new audio album and 30 mins later I figured out why it so alternative in style - I have been listening to it with an active echo through my mic.

bronze axle
#

Just waiting for all the parts to come in.

north torrent
#

I built this PC two weeks ago but the bios fried the motherboard before I could even install Windows. But finally got a new one from Gigabyte so now it finally works.

humble remnant
#

At least something

#

I got spooked by my server today

#

Screen randomly turned off and the GPU fan started roaring from speed

#

Ran a vacuum and it was fine again

#

But it was stressful because the damn thing sounded like a double hairdryer

#

And just for context, it's more of a second tower that has extra workstation features, it's a pretty neat old beast

north torrent
#

As long as nobody died.

steel granite
north torrent
#

Takes time.

#

And an eye for lighting, composition, and understanding of why elements like trees grow where they do.

#

The tools are all at your disposal, but it is never just simple to compare yourself to a high level professional like the link above.

thin glacier
#

A .35 Auto round suggested by a friend next to a 7.62 Tokarev round

#

The .35 Auto uses an 8.89mm bullet in a necked up Tokarev case

broken sigil
frosty halo
#

Made the 2070s run like a 560ti

fluid bloom
cursive crypt
#

lol, the cacophony

tulip orbit
#

catcaphony

median wraith
#

someone uses dedicated hostings for servers and that _

#

something that isn't super expensive for indies ?

cursive crypt
#

Ah, I thought you talk about the cats.

#

VPS?

#

I used before 1-2 years, was like uhmm... several bucks per month for some small set of features.

#

They even give away few times some freebies if their service failed for some time.

#

Which was too rare 😄

#

Support was nice and fast. But as I said that was before few years.

median wraith
#

Well

#

better than the web they promoted me on Twitter that the minimum cost is 350€ per month lol

cursive crypt
#

wut?

carmine frigate
#

there is a comapny here that basically buys all webhosts and doubles the prices

cursive crypt
#

Names?

median wraith
#

XD

cursive crypt
#

That was/probably is still a practice. Go find promising host names and buy them off. Then sell them.

carmine frigate
#

you buy a customer base ,double the prices and a lot of ppl dont switch cuz the hassle now u have big margin on the customers you do have

zinc matrix
#

HELLO

#

this is jhon

median wraith
#

now that explain it

#

🤖

cursive crypt
#

huh, these are powerful setups, but still... 💰

#

Who is that?

#

The one you sent?

median wraith
#

yeah

#

lol

#

plus

cursive crypt
#

Hmm... Well, I'm not a specialist, but I guess you pay for the brand too.

median wraith
#

Well Telefonica is listed

#

that's the thing

cursive crypt
#

Don't know them 🤷‍♂️

median wraith
#

well is like the Santander bank of the companies

#

worldwide company from here for telecommunications

#

you know Vodafone isn't ?

#

kinda alike

cursive crypt
#

Yeah, got it. That one I know, each one has different presence around the world.

frosty halo
#

Could probably go for Linode too

#

They’re alright.

#

@median wraith

median wraith
#

yeah Linode is more on the line I used to have at digitalocean

fresh heath
#

With its fleet of autonomous Ravn X vehicles, Aevum will offer on-demand scheduling of precision orbital deliveries, as fast as every 180 minutes, 24/7, with no risk to human life. Ravn X is the only small launch vehicle that has been built from the ground up as reusable - 70% reusable out of the gate, it will be up to 95% reusable in the near future. After making its delivery to low Earth orbit, the UAS simply returns to Earth, autonomously landing safely on a runway and parking itself in the hangar.

#

That's pretty cool

north torrent
#

Chilli beef flavor instant noodles.

frosty halo
zinc matrix
humble remnant
#

For server hosting, if possible I'd go with having a purchased server instead of rented

#

Though my personal project runs just fine on 1 thread of the CPU and the entire thing has cost me ~350$ total for a solid enough machine

#

But obviously you can't apply that to rented servers

zinc matrix
#

damn

#

i wasted few days

#

on understanding the script

slim salmon
#

so guys im making an isometric top down rpg....which do you guys thinks works better orthographic or projecttion?

fresh heath
#

Orthographic

foggy path
#

it depends on your graphical style probably but at least in that example the ortho looks much better

unborn lotus
#

Perspective!

slim salmon
#

damn it @unborn lotus

#

:p

#

reasons why

#

I do like ortho but im not sure

#

first time looking at this style of perspective hehe

unborn lotus
#

Iso looks outdated, compare pillars of eterntyi or eternity with pathfinder kingmakrr

fresh heath
#

If you are making an isometric RPG, then isometric is supposed to be orthographic by definition

slim salmon
#

so that iso camera angle but with a perspective camera then?

#

so my cam sits at that classic iso position but the camera should be project rather than ortho?

#

so i put in some basic objects to help with things

unborn lotus
#

Yes!

slim salmon
fresh heath
#

If you don't want it to be actually isometric, then don't make it orthographic

unborn lotus
#

Test with a basic level

#

But zoom out and decrease fov

slim salmon
#

any suggestions for FOV

fresh heath
#

For first-person views I always go with 90 degrees FOV, no idea about other views

#

Start with 90 degrees, then tweak it to your liking

slim salmon
#

Okay so this is 2000 away from character, 45 FOV and perspective

#

cam is rotated (0, -45,-45)

unborn lotus
#

@slim salmon i think it depends. here's what i prefer, i think its 80 fov

#

that looks good for me

#

i think iso views are sometimes confusing

median wraith
#

the new GPU baker don't work with the RT able GPUs for some reason ?

unborn lotus
#

I think the 1080 can do it

frosty halo
#

1060 should support it. Allegedly.

#

It’s weak af but it’s DXR capable

unborn lotus
#

I have the 1060 😟

#

I read its the most popular card on steam, 10%