#lounge
1 messages · Page 816 of 1
What a cold reception
Hehe
@median wraith
https://twitter.com/Erisdraw3D/status/1332432389776306180
WIP trees. exploring wind system.
#b3d #blender https://t.co/d4I40pZMFY
722
what the hell
When I saw the tree sideways my first thought was "it's gonna rotate and look like a spiky spawn of hell"
I've had too many nightmares with world position shaders it seems
the foliage shader isn't working for me at all
the opacity is suposed to change the subsurface intensity tranasparency but does nothing
only when I set to Subsurface mode
seems like yeah
I edited the engine like 1 year ago and I don't even remember what was edited at shaders other than some light changes in the general shader
Released v0.1 of @UnrealEngine "Editor Scripting Tools" plugin ( with some basic samples ) :)
https://t.co/tYNtR9Hq8r
#UE4 #UnrealEngine #unrealdev #gamedev
editor scripting is fun 😛
I made an editor script that generated sprite and flipbook assets, I was very proud of it
instead of manually going through all the files, renaming them one by one to the correct names, moving them into folders, then going through them to create individual flipbooks... Select all, run custom editor script
i used it to select items and rotate em w/o the editor rotate widget
cuz editor rotator is sux
oh? what's sucky about it in particular?
just curious since I haven't really noticed anything that bothered me that much
it only rotates xyz and 1 at a time
also the pivot is the same
more like when u press R in blender
ah
i really like blender 3d viewport controlls
hmm i might make a selected to cursor and cursor to selected button 🙂
that cursor in blender is usefull for a ton of things
everyone playing Raft these days
Oh lol
yeah thought about getting Stranded Deep but it's singleplayer only
I usually enjoy playing these kinds of survival games with friends

That's in this btw https://twitter.com/HoussineMehnik/status/1333108510847078403
Released v0.1 of @UnrealEngine "Editor Scripting Tools" plugin ( with some basic samples ) :)
https://t.co/tYNtR9Hq8r
#UE4 #UnrealEngine #unrealdev #gamedev
This note is a bit irritating.
It's been so long since i've chatted here lol
Wow thats pretty cool
Is that a paint effect @zinc matrix ?
Fudge, I’ve got a DPD shipment arriving at 10, but the tracking says it’s in Kansas at “final delivery center” even though it was shipped from UK.
Although DPDs own site says it’s in UK
One of them is lying
UK as in the University of Kansas?
what's a kansas?
If only I could figure out how that works 
https://www.youtube.com/watch?v=8--5LwHRhjk that's impressive
Today we are painting a girl taking a selfie, with mathematics.
Support this channel: https://www.patreon.com/inigoquilez
This is the link to the real-time rendering code (that you can edit yourself live) for the painting: https://www.shadertoy.com/view/WsSBzh
Links I mentioned in the video I'd leave here:
- Raymarching: https://iquilezles.or...
Does unreal have anything to counter genshin impact? Hehe
Would love to see something similar made in unreal.
Unreal is a game engine, why does it have to counter a game? 🤔
Genshin Impact is not a particularly complicated game I don't think
I mean a similar game made in unreal hehe aside of course from fortnite etc
so it could be easily done in UE as well if someone wanted to make something similar
what is there to counter outside of the abusive gacha mechanics?
lol
Hehe
I, don't like the trend, but when you look at it, it makes sense
games with the most abusive monetisations get more money => more money in R&D and dev => better quality game (outside of the monetisation part) ensues
People seem to enjoy Genshin though so I'd guess it's not the worst in terms of the mechanics
I just started genshin right now just went to see the gameplay mechanics and art. I think I was more intrigued with the music and sounds.
Well its so hyped up here in my country hehe
well that's not so much my complaint as that "tainted" unethical money is power and no matter how good the end result is, it still is tainted
if this creates an environment where the only good games that survive are those that with abusive monetization, well I don't want that happening
The games that earn a kphjiillion money are the ones that abuse whales
And the infinite amount of gambling addiction they have
on that topic
I'm not sure how Fortnite abuses their whales
does it even have whales?
It's surprisingly the least predatory one
You pay some money and then earn more rewards the more you play
The only whaling that happens is buying all the skins directly
But yeah, it doesn't have any of the standard loot box and stuff
but you don't need more than one skin really
once you buy one super expensive you want, you are basically set
Well, there's collector whales
Though both collector and gambler whales are resembling each other
well when collectors need to gamble to make their collection
The gambler simply looks for the thrill of getting what they want through a shiny interface
but buying flat out skins is just a matter of having the money each month to buy the new ones
So in Fortnite you can buy all skins but they also have random surprise boxes?
That sounds like the way to go tbh
genshin impact would be incredibly hard if not nearly impossible to make in ue4
people forget that thats an open world game and runs in mobile
ue4 happens to suck at both of those
I thought Unity sucked at open world games too 🤔
I always thought UE wasn't that bad with open worlds tho, since it has origin rebasing and level streaming and such
the VFX in that genshin game are really nice.
@foggy path they don't have boxes iirc, they have a battle pass
Which gives more rewards the more you play if you bought it
Ah right, sounds like a similar one as PUBG's battle pass
The infamous John Wick skin is from a battle pass and required a hefty amount of playtime
Fortnite did it first I believe
And everyone else started copying
Sounds likely :D
League, PUBG, Apex, basically the persistent service games
I'd probably consider buying a PUBG pass if I played it more but haven't played that much lately
It seems like a decent system if you're already planning on playing the game
I downloaded it a week ago but it loads way too slowly on my HDD
5min per material compilation cannot be good
Either your material is too complex or you need to upgrade from i3
Or third option
Don't dingus and add another parameter to your parameter collection
I wonder how terrible of an idea would it to be to make a mega material which can do several totally different things based on parameters
I guess you'd be slightly limited by the fact that I don't think params can change the render modes like surface, opaque,masked etc.
26 hours left guys
Oh yeah, tomorrow is the 1st of the month and it's a Tuesday
the layered thing new materials Epic made
allows me to reuse the same mesh without duplicate them in order to reuse it with different materials ?
I think it wont be until next week since there was a prev month we had a first on tuesday
Right now got in mind to duplicate the mesh and use different materials or make a BP and assing different materials
but you can already just assign any material to a mesh instance to override it?
is it me or does 4.26 feels slow to release?
I bet Epic is too busy with UE5 😄
given how slow the dev-stuff is going in github....
they are def very busy on ue5
I feel like will make a new mesh clone....
the engine should really have a prefab system rather of BP for this kind of things
the foliage system have an alike but should be for every use case
finally ended the bark shader to add vertical details too
now can config the whole thing
Lookin good
tank you
Now replace the material with a seamless metal texture and make a scifi game
Since this is a partnered discord server ?
Is it useless to give it server boosts ?
@humble remnant far cry blood dragon 2 ?
If you're willing to
I'd rather take an offshoot project like that at this point than the generic AAA experience
well technically that game were AAA
I'm asking because doesn't partnered discord servers gets level 3 perks ?
Yeah, you might as well skip boosting I guess
Which reminds me of the daft bastard my bank is
I had withdrawn too much a couple weeks ago and my acc was left empty
Nitro payment failed obviously
Now when I put some cash back in, thankfully no tax, payment fails because of a new auth method
And this auth method decided to keep returning "Internal server error" in the blandest HTML possible
Thanks
At least I had classic lying around from a giveaway so not all is lost
Daniel Bystedt is visiting us again! This time to show how hair-grooming is done for AAA games at Embark Studios. From Blender to Unreal Engine!
Also... geometry nodes anyone?
- Embark Studios: https://embark.games
- Embark Studios Twitter: https://twitter.com/EmbarkStudios
- Daniel Bystedt: https://twitter.com/3DBystedt
==
BlenderToday Link...
Looking at the games that hit the Switch last week and saw this one: https://youtu.be/VzF7OaKYVzg
Cobra Kai is a two-player side-scrolling beat-'em-up in the old-school Double Dragon style. It support couch co-op play, and you can swap between any of eight characters as you play. Those fighters include Johnny Lawrence, Daniel LaRusso, and more across 28 story missions. Ralph Macchio and William Zabka provide the voices for their iconic chara...
the Cobra Kai show's pretty good but that doesn't look that interesting tbh :D
When I bought Win10 I just bought the english version lol
I think it was 1 eur cheaper than the finnish version for some reason...
:P
and yeah this is pretty much why I don't do customization much on the windows themes... it just causes trouble
if you google anything the help info is all gonna be in english and good luck figuring out what it is in finnish
also the finnish translations are abysmal in some parts of win10
like in the image viewer
what would you expect to be behind that button?
and yeah for some reason the image viewer app is in finnish despite my OS being in english so there is that too...
The game didn't look interesting to me either, but it looks surprisingly not bad for what it is. It looks like they did a good job balancing the nostalgia and ridiculousness of it to make a game.
true
who named the snow and sand effect the other day ?
how you did it ?
yeah did more or less the same
yeah looking for a bigger range here
Following a coding tutorial
https://t.co/dXUfp0WWv7
7460
34121
@zinc matrix marketplace change out is always the first Tuesday of every month regardless of the day of the month. Could be 1st day. Could be 7th.
Is your font bugged or is that an actual language? 🤔
looks like this lol https://youtu.be/rb_yAxFL93A?t=26
Made a throwaway account in case This video may lead to strikes on my actual channels. Just wanted to get the Finnish version back on Youtube where it belongs.
e
@zinc matrix noupe
Still some shader on hold idk if will use it at the end
By the way did you guys checked the new Jak & Daxter?
https://youtu.be/homqyBxHwis
Recreation of the Cyberpunk E3 trailer in World of Warcraft.
Subscribe for more content!
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Software used:
Wow Model Viewer https://wowmodelviewer.net/new/
WoW Export Tools https://marlam.in/obj/
Cinema4D / AE
jesus. At least they take data seriously.
Lmao that happen in a lot of news websites
Yes its annoying
@zinc matrix actually I think will port the whole graphics style to this kind of cartoon as want something that looks good even if the time past
VPN
The reflection captures cannot capture movable things mmm
Feels bad man
I wanted to give the final users a map editor but seems like will be limited to mediocre graphics
*basically I use the reflections for real time GI
I know this but there was a day I remember waiting on the tuesday and it was a first on at the beginning of the month.
And they didnt come at the time they usually came.
I coulda sworn it came the second week one month.
Yeah I remember that
You might be remembering the transition last year when they used to do it the 1st of the month, but changed it to the first Tuesday there was like a week we were waiting
alright Im glad Im not alone
in 2019 maybe
i just remember my mind being like its supposed to release today. its the first tuesday.
I guess ill keep an eye on it tomorrow.
November 2019 is when they switched from the 1st of the month to the 1st Tuesday. They've all been the 1st Tuesday since then
Hush lol
Tbf Did they even tell us they were transitioning? I tried looking for articles before so I could point people to it when they were arguing on the asset day
It was the start of November too and not the end, but it was exactly a year after it started
I hope we get sound effects or some audio stuff. Been playing with that a lot lately
People using SSGI and LPV the ultimate nightmare cost as much as run a real GI system x5 times on cryengine xD
Anyone else finish the challenge?
oh cryengine lol
I was on itch and they have 13 projects made with cryengine
melon js (which I hadnt heard of) has 26
I was lucky enough to have 3 of the 5 courses completed previously
I downloaded Lumberyard before I discovered UE4 (that's what got me to find Unreal was free actually) and I gave up on it immediately due to lack of tutorials and stuff to get me going
oh lumberyard
I tried lumberyard first also
But when I loaded up UE4 for the first time I followed a getting started tutorial and knew my way around the basics of the editor right off the bat and was hooked
@zinc matrix was checking the videos from this year of UE4 with SSGI and LPV the problem is the cost is like x5 the normal cost of any GI solution in other engines and I'm using right now a custom solution that just takes 0.8ms but needs the reflection probes, the problem is these can't capture dynamic worlds
ah
Unity for about a month but believe it or not, a lava shader is what brought me to UE4. 2 years in now.
We won't get the GI until ue5 it seems
And still I don't feel like will want to move any time soon as indie
UE5 testing version soon though I bet
yeah I wonder what day we get ue5
I expect UE5 to be unstable early on
After 4.26 release
I think first release is scheduled for mid but I bet on late 21
Probably best to stick with UE4 until UE5.5 at least
I think many companies stuck with UDK for awhile
🤣
Epic game store yes
Didn't know the store have trello
Major Hollywood studios are ramping up on Unreal so iteration may happen faster and faster. Just maybe not all game related things.
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
GI is definitely gonna be great for both sides though
At least we got achievements now
Still kinda bald compared to steam
The community interaction overall
oh they just shipped a ton of things. it was so empty in that section before
yeah cause no offline sign in made it hard to use Unreal years ago. My school had egs blocked but not unreal
Looks like they did a lot of offline sign in thing tho
Playing catch up against 10 years of steam R&D
Not being Steam is probably the best complement someone can give you.
Do you really want a community like Steams?
@north torrent agreed. I had a bad run in with Valve some years ago. Never dealt with them since
Hell no
yeah minecraft isnt on steam for a reason 👀
I find the reviews on their store totally useless...
What is the point of having a system that wont let you say, 'I think this game was pretty average. Not great, but certainly not bad for what it is'.
I never trust game reviews. Best way to review is watch streamers play it I think. I don't like a lot of games though.
You have to either recommend the game or not recommend the game.
and heaven forbid exclusive and everyone rages on steam
although metro did promise steam release so they kinda shot themselves in the foot
I'm too old do get into Streamer culture... I'll pass.
There is a million indie devs on steam bad mouthing everyone elses game in Hope's of catching the algorithms that puts their game within view of anyone
oh damn
I seen some fake accounts giving 5 star reviews to assets
Metacritic is kinda off compared to it
I see.
Stardews reviews are great tho
"I pirated this game and regretted it instantly. Bought it instead."
I'm still a bit disappointed with Stardew Valley...
fallout 76 did disappoint me at release with a few things too. But now its pretty much complete other than molerats being the scariest thing.
No Mans Sky is notorious for disappointing people though.
Stardew Valley is basically universally viewed as a surprise success that exceeded people's expectations.
No Man's Sky managed to un-disappoint people after the launch though
since beth is using my fallout first money wisely Ill prob resub. 👀
But there are other games in the same genre that delved deeper than Stardew Valley from over a decade before it.
I liked Stardew Valley overall, but there a certain things that just didn't match the level of games far older than it.
My favorite modern game in the genre is My Time at Portia.
huh I havent heard of it.
There were certain things about Stardew Valley that were great.
But in some ways I would rather just use an emulator and play Harvest Moon 64 from back in the Nintendo 64 days...
whichever gives more usable screen real estate :D
Then it probably depends on how you plan to arrange them
honestly I don't think it makes any difference at this point lol
I'd go with whichever is going to be easier to deal with in terms of mounting it and such
4K might be nice for movies or something though I guess depending on how big it is
got our store page approved, steam dicking us around on the demo page.
finished up the checklist submitted it for review "Oh you failed because you're missing image A, B, and C" those images are marked as required on the store page, but not the demo page, our demo checklist was complete. I added them and submitted it, and get a reply today, "Oh you failed because the demo tag obscures your capsule image" the same capsule image that was in the first submission and that hasn't been change. It wasn't an issue then, but suddenly is now.
its probably quicker to find and report back the first problem than to delve into it all in one go.
@ionic flame a 42 inch 4k!
4k on a 28inch is pointless if you ask me. 1440p is about all you need
for that size
yeah there are some asus 4k 28inch that are under $400. The 1440ps seem to be more more expensive
i have an Acer XB280HK which is like 4 years old now. Should be cheap. Comes with gsync though if that matters
I have to say this one has been worth the money. The only downside is it's not IPS. But I sit in front of it and don't get colour displacement anyway
ive heard mixed tbh
@ionic flame i cant go back to anything else. its like 4 bezel free 21 inch full hd monitors, and using an app maximized is amazing
oh canada makes sense
our currency sucks
1080p is plentiful
yeah I havent used ebay since I think 2014 due to import and things
I am much happier only using one monitor now.
I use two at work, and I miss the simplicity of my home desk.
huh. Using one monitor at school for so long killed my happiness lol.
I have 4 montiors
I just go for one really large monitor.
oh I see. The ultra wides tbh ive heard have compatibility issues with a lot of things
How do you have compatibility issues with a window in Windows?
A 32 inch Ultrawide is the same exact width of a 50 inch TV.
Though I don't know what an inch actually is. I'm not up on all the new hip measuring methods people in the State use.
But for some reason TV screens and phones all use inches for screens and real units for everything else.
But my ultrawide is the same width as my TV, just a lot shorter.
So if I felt like I needed the vertical space I would just go for a 50 inch 4k monitor as opposed to multiple monitors.
it's not quicker if everything requires a day or two turn around. I could have fixed the other image yesterday instead of having to fix it today and resubmitting and wait another day. Especially when the first rejection is their own fault for not including certain images on the checklist.
I meant for them.
Yeah, just steam earning their 30%
So has making stuff in substance designer become some sort of form or rendering/art on its own where you make a single material look like a full on scene?
I mean it’s crazy you can do something like this...
I got expectations that ue5 let me turn these textures full infinite detail height maps that affect collisions
🤖
Once 5 comes out I reckon there’s gonna be plenty of people loading sculpts into the engine directly for nanite to render and there’s gonna be lots of forum posts on “why is my packed game 600GB”
XD
I suppose ue5 would be 4, but with updated pipeline. Same stuff elsewhere. Also I doubt you can just throw polys around. Whatever is the trick, there is so much bandwidth and computation power.
that's basically why cannot go realistic graphics these projects take a lot of GB
the damm Substance takes 1GB file to paint a cube
some parkour games players in here ? ala Mirror Edge ?
I mean, if nanite works in viewport as it does at runtime there isn’t any reason why you couldn’t feasibly load as much polys into the game as your HDD/SSD can handle. The bottleneck at that point would be a combination of draw distance at which point info is offloaded from ram. So likely a combination of large amounts of ram and large storage would probably end up being sufficient to have pretty crazy amounts of detail
Those are big if’s and big assumptions though
God knows what they did and how it works until we get our hands on it
But seeing as they filled that whole room of statues with billions of tris, it’s feasible that it’s about the direction it’s going.
Nah, its far from bigger worlds not to mention open worlds.
Yeah we will have to see.
True.
I’m excited for sure.
I'm not so much. I don't want to migrate yet, also it will be some good amount of time until its debugged somehow.
You cannot imagine how much people copy paste small games without know what were the good point of the original
let me show you the next Mirror Edge https://store.steampowered.com/app/1452080/Simply_Parkour/
Simply Parkour is built of upon a Beautiful Simplistic World of Creatively Designed Parkour Platforming Areas for Endless Running & Unique Movement for First Person Parkour. Titled Simply Parkour. Don't fall off or you will have to start over again, stay on rooftops and traverse through creative but yet complex parkour puzzles to beat the game.
Dec 11, 2020
check the video is the best
Start a new project - fresh eyes, nothing to migrate.
Imitation is the sincerest form of flattery.
that's true
lel
you get the game for free when it was free now cost like 2€ and you complain
Maybe he/she has no credit card or its a matter of moral goals.
yeah both can be
I just spend 0,50€ in an asset flip
well technically if your whole game is based on a single asset pack from marketplace but you made the levels yourself is an asset flip ?
What makes an asset flip isn't so easily defined.
But what it really comes down to is artistic vision. If you take the time to modify your scene to have a cohesive color pallet, quality lighting, and a composition that moves the eye through the scene, then nobody is going to be calling your work an asset flip.
If you build a scene that tells a story nobody is going to care if you got that firewood off of Megascans or those chairs from the Unreal Marketplace.
It is when a scene was just tossed together without care or artistic intent that people subconsciously notice and call it an asset flip. Most of the time they don't fully understand what is off on a conscious level if they haven't had previous art training. But it is more the lack or a cohesive vision for the scene than where the assets themselves come from that matters.
What happened with RTX Mao?
a good scene is when you visit a friend's house and say "your appartement is nice"
an asset flip is when you visit a friend's house and say "hey, that's an Ikea chair, I recognize the model!"
well it's implied that both used ikea chairs I mean 😛
hehe
I might have said the first better as "wow, is that really all Ikea furniture?"
Yeah is basically the zeOrb package for all levels
and other package or something for parkour wall running
I found a gem that Alex should play
https://store.steampowered.com/app/1338520/Bouncy_Cat/
best part is the trailer is that when features you can press esc to open the menu in-game
👀
Yeah in case you ask yourself I'm doing today a travel over the insides of steam to see what I find
I'm 143hrs into my playthrough of assassins creed: odyssey....... thinking of getting origins now...
Hopefully soon.
is on sale
Pff.... Ofc, I know 💪
The hoarder in me won. Problem is, I'm kinda far from hard surface work, so I can't tell when I'm gonna start using it.
Do you have it?
nope
I got hardops and the other from this guy but don't got this
idk if will give use at all
Its okay, it helps to sleep better - knowing you have it if you ever need it.
yeah that true, or you sleep bad when you spend 50€ in a tool you will never use
XD
spent a lot back in the days for substance I bet didn't get the invested money back yet
I kinda did some research and there are several same category addons, all looks nice. HardOps + Boxcutter, Fluid -something, as 1-2 others for cutting (lmao, forgot the names)... Some are more easier and newer, others are kinda overwhelming.. fun
Ah, yeah, familiar story.
I'm kinda afraid they are heavy plugins and change a lot, like what I saw from the UI, its very different lol
Yes, MeshMachine too. Must be good.
It's kinda weird sometimes however. All of these are GPL, however they don't publish the code.
yeah is kinds strange don't need to publish it, but technically
if someone request it, you have to give it
but no one acts like that at all
Yeah, weird, ain't it? I mean, I don't mind sponsoring the devs, but it makes me wonder however whether the code was ever requested and what happened.
Hmm... just saw that Affinity, on importing an image as layer does not center it, but just drops it somewhere at the void.
Affinity is overrated
Tend to agree. At least it is on what I would call Beta stage.
But can I complain? I just drag & dropped few images in UE and it crashed.
Affinity? Because it's faster than Gimp.
At least for some basic stuff it does the job. I have no use of its hdr/panorama or other more complex algos so far.
Krita is really good alternative to Gimp. Apart from painting, it has this elaborated layers system.
BREAKING: the huge telescope at the renowned Arecibo Observatory in Puerto Rico has collapsed. Last week, officials said it was in danger of collapse & would be closed. Officials, like @Jenniffer2012 rushed to seek money & help to save the beloved telescope. https://t.co/xUmPzYapvr
249
401
... ah yes, so I do a lot of grayscale / channel / masking / pixel work. Gimp covers this so far. Just... it is old.
duh, had to post few seconds earlier.
what a nice game
it's like a bad version of Subnautica tbh
@fresh heath BF4 predicted it https://static.wikia.nocookie.net/battlefield/images/d/d1/Mp_thedish.jpg/revision/latest?cb=20151229031556
Hey guys welcome to another BF4 Levolution Guide. In this video I'm going to show you the main feature of the map Rogue Transmission, which is set around a large observatory dish in China, just like the one in Goldeneye.
If you like the video don't forget to like and comment, and also subscribe for more BF4 videos coming soon. Enjoy!
If you ev...
looks like the siberian mines have two new miners
they even have mining training already, learned on the internet
Duke Nukem 3D did levolution in 1996.
Assets from DICE and 3D Realms used according to Fair Use policy.
Music used according to Creative Commons license:
Battlefield 3 - End Game Soundtrack Remix by ReconWhale
Duke Kramer Nukem by EDKR
talking of levolution 
Ha! I remember that game. 1st action game with adult content.
the composer Lee Jackson actually released some new albums in the past years, Deviations, and Calibrations
some new versions of Duke songs on those too, worth checking out
Oh! I'm impressed you are familiar with it. Might check this out later 👍
they're on Spotify if you use that
Hmm.. no. But there might be other sources.
probably on youtube as usual :D
An actual Linux phone, interesting: https://www.pine64.org/2020/12/01/kde-community-edition-is-now-available/

will happen the same of Firefox OS ?
"actual" linux phone?
how is Android not an "actual" linux phone? :D
WebOS also ran on Linux... so did Maemo
Linux as an OS, not as a kernel
It's literally an ordinary Linux distro, with X.org and everything
Ah
the distinction with that seems a bit hazy tbh
surely the three I listed use many of the same pieces as a "linux distro" does
The graphics system in Android is completely different
Android doesn't use Wayland either
Yeah, but where is the distinction in there
Why does Android's graphics system make it "not linux", but wayland does not?
It's not used in any major Linux distro
Fedora, Ubuntu, Debian, openSUSE
The rest of the userland is also written by Google
Yeah tbh I don't know how much of the overall stack on top of the kernel is Google specific
I think Maemo and WebOS ran a fair bit of stuff that you'd find on regular linux distros though so with those it's a bit harder to say
Android apps don't use Linux calls, they're calling into Google's VM
Maemo is based on Debian and uses Gnome so that one I'd say is a Linux based system :D
I didn't dispute that
My point is that Android is using Linux the kernel, but not the userland
Yeah you're probably right
I wonder which is a more cruel fate for an OS
Not used in new devices anymore (Maemo), or end up as the OS on printers and smart TVs and other random strange places (WebOS)
lol
There is more incentive to keep webOS maintained at least
yeah
Maybe someone will try to use webOS in phones again in the future while it's still kept alive by those strange places
Linux is the kernel. GNU / Linux is what is known in mainstream as just "Linux". Its the kernel + tools and stuff to make it an OS.
It's more like GNU + Linux + X.Org
Stuff like systemd is actually maintained by X.Org
Yeah... you never know with these distros... everything, apart from the Kernel is technically optional. I do like more the BSD model. It's more engineered, too bad it sees no effort.
FreeBSD seems to be doing well
OpenBSD and NetBSD are on the fringe
NetBSD is basically Doom of operating systems
It exists so people could port it on everything
kernel+systemd project does make it a lot more engineered and BSD like
Nah, FreeBSD is not doing well.
though the kernel team still produces something you can use independently
Yeah, but I think it's quite stripped.
(wait not NAS, as a router)
Well, its good one.
OpenBSD is kinda cool: "turns goat piss into water" - ad for the firewall, lmao
I haven't been following them since few years, but before that I was running FreeBSD for home use. Ofc, the lack of software/drivers was the bane.
FreeNAS is the NAS one 😛
pfSense wasn't based on BSD too? 🤔
It's cool, running home made NAS. Cheap drives + power backup and you are bomb.
you can find pfSense preinstalled on NetGear stuff
Ah... still, there like 1-2 companies behind these BSD distros.. It's sad.
I even subed to the FreeBSD journal to sponsor them. It's depressing.
Hope they grow 🙂
It's good OS. And saying OS, BeOS comes to mind. Does somebody used it? The one which was rework.
there is the new content of the month in the marketplace
not sure if is what you expected at all
tbh are the most cartoon looking ones I have seen
Realistic
where they post the month freebies thing ?
XD
a pool and trees you get
you know 8k textures baked light over 50x50km
the tree pack includes some demo map I presume
is there a way to not download that and just get the assets? XD
There was a demo of that landscape. I remember checking it out before months.
It was kinda nice.
English lesson for my old Spanish students who I would sometimes confused:
If you ask someone in English to choose between two things, but they respond "Yes" it means "Both"
"Do you want cake or icecream?"
"Yes."
They want cake and icecream.
this is a joke from Alex or is like that
Nope, that exclusive or. There is damn big channel on Reddit about it.
Ah, shit, it was inclusive or, need to check my grammar: For when the answer to a question is all of them.
why not answer "both"?
I always though that "yes" answer was meant as a meme joke in those kind of questions
yeah I think if anyone answers yes to a question like that it's always going to be followed by asking which one :P
it's the same with finnish lol
Because, behold the one to rulle them all of all languages, C++: if (cond1 || cond2)
So, it must be not yes or both, but true
- Do you want water or go out right now?
- True
Do you want to live or die ?
Yes.
Mistakes were made, he only knew english.
yeah this!
wow, never knew there was a word for it... I'm guilty of doing that...
so am I
Ah, yes... I remember that one. Familiar thing 😄
oh... turns out I already both liked and retweeted the original tweet from this summer 😅
It's half true. If someone answers yes to that question they're just being a smart-ass, but, it could also imply they mean yes to both
by default it should only show your own language reviews no?
imagine an IDE that shows in realtime the "weight" of function calls as you type (more bold?)
example: certain math funcs are "free of charge" (abs) while others are "mega costly" (if)
same w memory vs cache, where a LUT data array is slower than recalculating again and again

arrow components always pointing out directly from the crotch 
oh, yeah they did look a bit weird but not sure what's going on with those
Mr. Handsy
It's a character from Mixamo using animations from Mixamo
so if anything I'm guessing the import went a bit fucky since I don't remember modifying them in this case
Robocalls are so annoying
I got four calls today
Usually they call one time per day
Calling expensive functions? 🤔
It's some static analysis done all the time, sounds nice, but if you don't know you are calling an expensive function you have bigger problems I think, lmao.
Also, I can imagine situations it will be very wrong.
Unreal doesn't really have "expensive" functions like unity does
Hm? Define expensive 🤔
Ah, its database of heuristics...
Any demosceners in here? My groupmember mates wants me to make an easteregg demo in my game ... :S
My group Darkzone, we lended our speakers to Future Crew at ASM '93, and released an intro which made it to 3rd place.. all asm, those were the days 🙂
I was going to use UE to make an interface to an application to run video effects on images in highres. Then started playing around with some game-scentric tests. Suddenly a friend said "Is it going to be an RTS?" and here I am 3 years later working on an RTS..
@zinc matrix, :8ball: Reply hazy, try again.
Chapter six of the Half-Life: Alyx Soundtrack is now available to download on Steam, and stream on Spotify and Apple Music. https://t.co/RH6ZncXYUq
You have dreams? Making a game that is gonna be the bomb? Yeah, just never give up 🙂 Keep going.
If nothing else you learn a lot.
IDK what to say really, just made some toast, chillin. No agenda. Just feel chatty
I'm listening mechanical noises each 10mins in the computer its like a whole vibration what you think it can be ?
the tests says the HDD is fine 🤔
My dream with the videogames, is create a whole world that feels alive
I think it would look better if the hat's outline matched the logo's outline in thickness
Gotta ping @bronze axle to add some Xmas mood 😛
A bit better.
Still, maybe a bit more fluffy?
Thicker white, bigger ball.
Just wondering basically.
Hm... I don't see a difference for the color 🤔
Aah... That very subtle indeed.
Leave it pure white I think.
Power IK is finally free
Technically got better flowers than the original pack
that's doing a whole lerp along the whole UV 🤔
Oh these are a old thing
@zinc matrix like this ? https://twitter.com/Hevedy/status/824616758573203456
Let's back to work @UnrealEngine #gamedev #indiedev #gameart https://t.co/lEi9RC92wD
I'm old man
I don't know why didn't took these to the portfolio tbh
need to take these into it
if you do an underwater game
you can use it for "caustics"
on the new versions
I think the engine comes with a material to project these on the light
for the volumetrics
I mean are fake
uses the volumetric noise to match the shadow
Wow! Yahoo email just started to charge for forwarding.
Yahoo's popular in japan for some reason
I'd assume that in some ways keeps them chugging along elsewhere as well
i made an account for my phone on yahoo once... it immediately began spamming my other mail accounts
and my wife's yahoo mail account has spammed mail accounts of mine that nobody else use
so yahoo's security is either utter shit, or they do that crap themselves
Weird
Can anyone give me game ideas? I tried to make a zombies game but optimization was just awful with how many zombies there were
@zinc matrix, Check your direct messages. :incoming_envelope:
@weak radish, Check your direct messages. :incoming_envelope:
!gameidea
@weak radish, Check your direct messages. :incoming_envelope:
@weak radish, Check your direct messages. :incoming_envelope:
!gameidea
@coarse latch, Check your direct messages. :incoming_envelope:
!gameidea
@fresh heath, Check your direct messages. :incoming_envelope:
That's actually pretty cool
<@&213101288538374145> Why is there no game design chat?
Ah sorry
I would play it 🤷♀️
Please reserve pings for rule violations.
ah, yeah
ok
yeah, and questions like this in #server-feedback 🙂
😄
Super offtopic:
So I had an idea recently about a website where game developers can share their development process with people, and get feedback in the comments section from other fellow developers, or from regular users, player-base. Started this project yesterday and I've got the basic main page of the website.
So my main question to you game devs, would you consider registering and using such resource?
Hmm. Tbh there is a lot of that happening here already.
If you look in the right places 😄 Check out work in progress and hang out in general voice chat.
so, the internet?
Thanks for the feedback, it's a bit different because you've got your profile, with all your posts organised, comment section for each post, and share counter
so, more like gamedev.net
In some way, yeah
Not bashing your idea of course. It's a cool idea.
I definitely think people would be interested at the very least
goes back to cooking chicken katsu
Its a good feedback I appreciate it
Am i the only one who got addicted to !gameidea?
@gloomy badge, Check your direct messages. :incoming_envelope:
I've gotten very few such DMs despite having my DMs open
At most there's a crypto advertiser but that's it
Interesting
we have banned multiple bots like that over last few days
old meme I forgot to remove, not related to the text
dont even remember what the meme was about
he
then it wouldve been a kitkat
!gameidea
@gilded vigil, Check your direct messages. :incoming_envelope:
My text is also a meme...
@spare glade most ignored meme ever
@gloomy badge you may have some?
Chicken katsu 😄
Gotta love that spicy Japanese Mayo
that looks good
for some reason katsu sounds like a competitor to this:
https://www.youtube.com/watch?v=W65JhGY-z6Y
A Japanese commercial advertising Mouse brand computers.
For more on my travel adventures, please subscribe and visit my website!
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@white sequoia I feel like having to register and do all that stuff will be annoying to people. What you can do is add more features to it, not just sharing your ideas. Like for example a docs, videos on how to build your own games, etc. Also if you want the sharing game progress feature to do well, you will need a lot of people on it. I suggest you start off with letting people just make an account with just a username and password, nothing else, so that they can easily get into the action. You've made great progress but you should take this into account.
ok i done
Im wandering around the woods by my apartment and found someone’s weed grow
My silence may cost a plant
It’s actually marked on google maps. Is how I found it. There’s a marker in the middle of the woods that says “Grow”
You know when you're like "This cliff is great but I sure wish I could put a door/corridor into it but I can't because there's no hole there already"? NO MORE! The new Mesh Boolean feature in @UnrealEngine 4.26 lets you subtract one mesh from another in the editor. https://t.co/5JrqCkmc8w
174
finally here
I remember the VR editor stream 3 years ago ?
In my last tutorial , I showed you how to use the new experimental GeometryProcessing plugin in UE4.26 to do useful meshy things like mesh generation, remeshing, simplification, and Mesh Booleans (zomg!). When people first learn that we are building these capabilities in Unreal, one of their immed
that's interesting
dang
The Geforce 3060 Ti 8 GB is a $399 card out tomorrow on December 2nd, 2020. Thanks to Nvidia for providing me with an early sample and for answering the questions I had about it.
0:00 - Intro
2:33 - Raytracing and DLSS in WD:L and CODBOCW
Performance VS faster cards
4:17 - 3060 Ti VS 3080
6:46 - 3060 Ti VS 2080 Ti
Performance VS slower cards
8:5...
could be interesting if someone make a plugin for an usable level editor for the 2D viewports old school alike
Crysis returns as benchmark tool then, despite is using the same assets from 13 years ago actually the foliage is unedited at all
but you know the light
and my last post today: https://youtu.be/s-dEO3pjjmk
I thought the new PS5 didn't had loadscreens :p
interesting assets today.
I woke up late so only saw them now.
doesnt the new renderer not (try) to render one poly per pixel? in that case it doesnt matter if you have billions of polys as it only renders the amount of pixels on screen.
though, i havent read any indepth info about it since its original video.. so... what do I know.
(stuff being loaded to memory excluded)
^^
Join the Max0r Discord! https://discord.gg/sff9hK7
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━━━━━━━━━━━━━━━━━━━━━━━━━━
Beatsir as 'The Boss': https://www.youtube.com/channel/UCX9K0YN5DZfU...
Using normal maps is much easier for certain tasks as opposed to just making really high poly models.
we need some new, faster tools for those ultra high poly models, it's a pain right now
The Zero Point is exposed, but no one escapes the Loop, not on your watch.
Recruit the greatest hunters across all Realities to stop the Island from falling into complete Chaos.
#FortniteZeroPoint https://t.co/U6TCRFI566
fortnite is know a full blown ad for disney and EGS
Money attracts money
ubisoft fenix rising and Torn Banner Studios Chivalry 2 are in the battle pass
I don't but I mean u can just use the buttons on ur monitor
!gameidea
@spring wyvern, Check your direct messages. :incoming_envelope:
/giphy oh my god
😦
"7 months ago (edited)
This comment was removed by Epic as requested by the Chinese Government"
lol
this people in videos
Step 1: Make landscape
Step 2: Download 8K Megascan's cliff face
Step 3: Do a boolean diff to create rock detail in the landscape mesh
Step 4: Your landscape is now a megascan
Step 5: Profit????
if only landscapes were considered meshes 😄
Gigabyte is sending me a new motherboard.
i hate where it goes minus greaterthan
Maybe we could adopt semicolon to indicate pretentiousness
;_;
I have peaked
https://youtu.be/HEXQOgeaBnE?t=7 new retopo looks like magic
Autodesk 3ds Max 2021.3 is focused on modernization, performance, and fit & finish. We have added new capabilities to the viewport, improved modeling efficiency for artists with enhancements to popular modifiers and new 3ds Max Retopology Tools that reduce complex and high-resolution assets, and enhance generative designs and traditional modelin...
@brisk coyote nice on that polygon article 🙂
Finally the new Geometry Nodes editor is part of the main Blender development branch! https://t.co/IhKX5y13BO #b3d #DevFund
@zinc matrix well I did the trees thing, posted at WIP, now moving to the next adventure
r.i.p. houdini
lol
yeah they showcase that some weeks ago
now we got procedural things on UE4 and Blender
In my previous tutorial , I showed you how to do runtime mesh manipulation in Unreal Engine 4.26 using various components ( UStaticMeshComponent , UProceduralMeshComponent , and USimpleDynamicMeshComponent ) by way of the GeometryProcessing plugin’s mesh editing capabilities and a sort of “wrap
lol. yeah. oh well throw that trash Houdini out now
@zinc matrix look black magic
Top have enabled the custom engine changes for realtime GI, bottom don't (:
yeah that's why could be good to have something alike by default tbh
custom engine changes for realtime GI what's this? 🤔
@cursive crypt https://www.artstation.com/artwork/4bWDoY
engine changes I did back in the time
cost about 1ms in total
@cursive crypt @zinc matrix here you can see https://youtu.be/XU4nPr3hsY4?t=28 the scene there is realtime isn't as you get it baked you can see how it changes between stages
What is the catch? 🤔 Why you are not famous and rich?
lol
because are the rich the famous and the ones that get spot isn't it ?
but tbh never wanted to be rich or famous, just if pays me on constant dosis to live month each month I could be happy XD
when someone turns rich and famous that's a doble problem I bet
why the fuck would Epic give Reallusion a mega grant for their iClone live link plugin? The last thing those greedy assholes need is free money
the last thing someone needs is free money ?!!! waaaat
You familiar with Reallusion?
tbh no
iClone is used for some motion capturing & animation stuff. Maybe there are enough clients for that.
big ass corp def not hurting for epic's money
lol, I don't think they are big. Prolly less than 50-100 ppl?
they're pretty big.
tbh I have seen companies of 10 individuals apply for a devgrant, then after the devgrant fire 5, get another 5 for the same income and then get a publisher like the same month with more money source
idk how legal is that
Is that some recent grant @dim ruin ? They made free for indies the live link last year.
It just sucks to see greedy companies that really don't need the help taking it away from other smaller ones, individuals or open source projects that could use it
@cursive crypt not sure when it happened. I just noticed the grants badge on their shit now lol
lmao, got you on fire? 😄
for Reallusion in particular. I've got issues with them
Now Blender Corporation is on a luxury position tbh
Yeah, no clue what is the situation. It's not bad software per se, but it kinda reminds me of DaZ. Also mesh export license is expensive.
oh yeah def happy about Blender getting support
blender is a great software and its great to see someone legitimately taking on autodesk for the throne.
autodesk is the fucking Adobe of the modelling and animation world lol
Eeeh, that will take time... Also I always think these two should kiss and marry Auto + Adobe
they'd be a perfect match alright lol
The industry moves slowly however, it takes years for changes.
unless you get athroat punch from Epic 😄
that's happened a few times now to certain companies.
I seen apple is now going to be drastically changing their revenue sharing for small devs
that's pretty awesome
with Autodesk, my only real beef is their handling of the fbx file format. Its fine if they want to have super expensive software because it is great software, but fucking with fbx sdk licensing like that when they know how dependent massive portions of multiple industries are on it is just just terribly shitty. They really deserve to get dragged for that
because fbx is a power grab
fbx is a "standard"
but it only really works well on autodesk software
exactly. at this point its basically an autodesk hostage
the autodesk SDK is artificially capped. Autodesk doesnt use it in maya/max
yup
thats the entire point of fbx
thats also why the FBX sdk is shit, phones home, and has an anti-blender license
Today, we're excited to announce that Microsoft has acquired https://t.co/TieVAfV74C! 🎉🍾🎊 (1/3)
177
1017
who?
@median wraith if you did that 1ms realtime GI, surely you could do some magic for forward mobile Vulkan renderer in UE4 to have mighty visuals on Oculus Quest 2 🙂
only works on deferred
ue4 has nice graphics
TO BE HONEST
but i gonna do my best
to pull up my unity graphics
in other hand the spanish team that did the Red Matter game did a nice job
its low poly after all
these are real wizards
hi hevedy
lol
@median wraith they sure did.. But, it's only for them
yeah that's true
tbh once someone hired me and wanted that to be done in 1 month from ground
lel
that didn't finish good
there is plenty of people that thinks the things can be done easier that it are
don't even appreciate the tools they have at the time
could be interesting a project where the people can donate per month and someon makes that kind of contents for the community
tfw albion is based on unity addressables https://i.imgur.com/FgcBqQl.png
they prob try to minimize memory usage by making us load things from ssd constantly
Hey guys, I want to do a UE4 project and I am not sure If I should do a battle royale or open world project. Which game type will be better?
not multiplayer
though my first game ever was...
MMORPG! eae
well im still making it
Maybe Singleplayer open world?
sure
well depends what your aim is
if for the lulz
then anything will do
but if for profit then id add some multiplayer
okay ima launching albion
ill either get addicted or quit after few minutes
Ok thank you
@zinc matrix Actually, Albion made an interesting usage of Unity really. For the most part, Unity is just used as a thin rendering client in Albion.
The built their own framework for the server etc
oh
was it good choice tho
to be honest i like albion
so far
it has League of legends camera
and its not stupid like path of exile
thats pretty much the only choice for any mmo looking to use a commercial engine and have massive server populations. Unity and Unreal simply cannot handle it
oh
like, you will never ever see an Unreal-based game with 2000-3000 players per server using just the engine and its systems
games with that kind of server stress almost always have to be built 100% custom because the extreme optimizations needed to even make it possible
damn the tutorial is annoying
how to leave it ffs
i see noops
that game is kinda too clickerish
clicking around pointlessly
thats why they only use unity as a rendering layer, so they don't have that issue (at least not Unity's limits
@dim ruin its couse unity game objects can be kinda slow in script
ive seen what a true optimized engine can do
it would chug through 2000 players no issue whatsoever
but neither unity nor unreal can handle it
at the engine level. Cant have 2000 animated meshes running around
no matter how simple their anims are
they all are though. UE4's default overhead is huge but it still works fine
meanwhile Cel had 10k skelmeshes running around with good performance more than a year ago
¯_(ツ)_/¯
and that was in a fully realized city
tis different
Unity has a different api structure from UE4 (an organized one that you can actually map lol) which I do love but UE4's tools are unbeatable
@deep glen what game?
20k "normal" skelmeshes will already cost you 50 ms (20 fps cap) from blueprint tick in anim bp getting called before doing anything
not a game but interactive city demo thing for a client. (not available for public)
and moving 20k actors, even if they arent even animated, would cost around 100-200 ms
did they use skel mesh instancing?
its straight up not possible to move 20k actors
even if they are a single box
my guess is that its actually a aprticle system @deep glen
with vertex animated textures
its straight up not possible to move 20k actors and keep framerates in unreal
from literally all my tests moving a dummy actor with only 1 static mesh, no physics, costs about 1 ms per 200 actors
and thats "minimum actor possible"
if its a niagara particle system or something similar to that i can see it
you could instance them.
maybe @slow gyro knows
@dim ruin for instances it takes around 1 ms per 500-1000 instances
so even if they are instanced meshes it would still take 20-40 ms
which is far too slow
skel instancing is totally possible, they just don't have it in the engine by default and you can have tens of thousands of them
without that massive overhead
(unless they significantly edited the engine to hook into the instanced mesh "backend" directly, bypassing most of InstancedMeshComponent)
there was a vid a few years ago where someone was working on a skel mesh instancing impl and it had no issues like that
I know how you could do it. Celeste did it for the traffic pedestrian simulation, but i can't tell ):
We didn't use Niagara
even instanced meshes (by default) would be too slow if they have to move every frame
Nor cascade
another last think i think of is some mayor material fuckery
where you do the entire math in the vertex shader
and the instance actually doesnt move
:P
Maybe. It gets warmer at least
That's all i will say. Gotta sleep now though
Blame NDAs
😪
not to mention it had over 10k pedestrians, simulated traffic, and i think even pet dogs walking around
well but then its not really actors/skelmeshes, more like a particle system or some heavy material trickery
like the fish flocks in Abzu
interesting ive found avoidance not that hard, i do boids at 100k units in around 3-4 ms
in fact
in my boids experiments ive allways just bottlenecked in unreal
even moving instanced meshes too slow 😦
by default at least
10.000 pedestrians walking randomly around during runtime at 60fps. Every pedestrian avoids other pedestrians as well as obstacles. Part of the traffic system I made in @UnrealEngine for HALVR. #ue4 #gamedev https://t.co/yp91sgwG7k
212
1612
ahh yea
It was later in an actual scene with traffic simulation. But can't show that
k ced, avoid chat and go to bed :p
😴
and give cel a gnight hug from me :p
👍
avoidance is never the slowest in such tasks. It being so indicates something going wrong.
my unoptimized boids code in the ecs demo i did i think runs about 1 ms for 5.000 objects
and then moving them takes 2 ms...
wait wait
that's an huge landscape or an small 2x2 area ?
nice sparks there
oh
hey can someone help me out with ue
Hey, is it worth to buy a combat system for 30€/$ as a student?
Depends on what it actually includes
Maybe you can implement the same thing in a week yourself
BTW @brisk coyote Congrats on your launch and your success! You're killing it!
I can give you a link to this combat system if you want
Thanks Victor :)
!gameidea
@weak radish, Check your direct messages. :incoming_envelope:
@weak radish, Check your direct messages. :incoming_envelope:
@weak radish, Check your direct messages. :incoming_envelope:
that sounds like a horror game omg
@weak radish You can continue using the command in your DM with Manny. No need to keep triggering it here. 🙂
No worries. Now you know! Have fun. It can generate some pretty good ideas.
haha thanks
My first released song. was going for a Psychedelic triphop kind of sound. I might have overutilized backward sounds. Planning on releasing a full lofi / triphop album.
Like and Follow to keep up with future releases.
Fast food employee saves the world.
you mind if I take that idea?
Go for it. I'm just having a bit of fun with the bot. Not intending to use it.
!gameidea
@rare sparrow, Check your direct messages. :incoming_envelope:
The creators of Silent Hill and Gravity Rush left Sony to open their own studio, and they are using Unreal: https://www.youtube.com/watch?v=YSkdD6S-YRE
I made the music video for that song in UE4
the one I had just linked above
it's not much of a music video really, threw it together in a few hours

he left konami to join siren and left for new studio
The CSA (Cheeseburgers State of America)
How about a hacker monkey who loves puns and is trying to cover their tracks online.
A hacker monkey who has to hide from the cops as he robbed the pun bank and must cover up his tracks to make sure the cops don't find him.
seems like a pretty good story imo
Don't you just love it when stuff that has worked for weeks suddenly just stops working and it isn't remotely related to anything you've been working on?
!gameidea
@shadow venture, Check your direct messages. :incoming_envelope:
tbh, ideas have no value. I would suggest new feature for the bot: !make-game
!gameidea
@ancient hornet, Check your direct messages. :incoming_envelope:
!gameidea
@silk lily, Check your direct messages. :incoming_envelope:
Ooh okay it's sounds pretty kewl
Is the bot sending nudes?
not yet so far for all the times I bothered it 😄
!sendnudes
oh I remember that delivery service game
somehow at Steam is free to play
in Epic cost 15€
they gave it for free
I think is just free on beta
i got civ6 free, so did a friend, another friend see us play it versus each other
he also wants to buy it, but a week later, so not free, it cost 60 in epic and 12 in steam
if it was my store i would be pissed AF 😛
not to mention get some guarantee to begin with
Don't worry all is working as expected
@carmine frigate actually let me do something for you
nice 😛
@gloomy badge a shader ? whats that 
actually the other day were checking for something like that
xd
@carmine frigate Happy xmas
Watch the official music video for "Seven Nation Army" by The White Stripes, directed by Alex & Martin
Listen to The White Stripes: https://TheWhiteStripes.lnk.to/listenYD
Subscribe to the official YouTube channel: https://TheWhiteStripes.lnk.to/subscribeYD
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