#lounge

1 messages ยท Page 794 of 1

zinc matrix
#

is there a place to get the bones for the normal unreal engine mannequin?

lone grail
#

You can create a project with third person template and export the mannequin

tulip orbit
#

I use a blender plugin called MrMannequin, it works good for me

#

I had nothing but issues trying to import the default skel from ue4 into blender

lone grail
#

I have no issues doing it, I just have a bad time setting up IK on it

tulip orbit
#

yeah with MrMannequin, the rig is fully set up and ready to animate. just gotta parent your new mesh to it, and it has an export thing for anims and mesh

lone grail
#

Does it have IK setup already?

tulip orbit
#

yeah

#

and all the helpers for animating, so you dont need to touch the skeleton

#

its got decent documentation for learning how to use it too

lone grail
#

I just got it and it's now in my blender, looks cool, so do you import UE mannequin rip it's skeleton off and set this skeleton on it's mesh?

tulip orbit
#

its got the skeleton and default mesh already on it, I think you just place it in the world? I forget exactly, the docs show how to get started

lone grail
#

Oh yeah after generating the rig you can generate the mesh, got it, thanks for the tip on the tool

#

Hopefully it works better than rigify

tulip orbit
#

I found it worked pretty good once I got the hang of it, and how to set up animations in blender

lone grail
#

The 0.01 unit scale does work better for the rig
I already know how to animate in blender so I should be good to just get started, now does this mannequin rig also work well with custom humanoid meshes?

tulip orbit
#

Yup ๐Ÿ™‚

lone grail
#

Fantastic!

tulip orbit
#

and do the exporting thru the mrmannequin tools, it handles all the scales and such automatically

lone grail
#

Okay cool thanks, I'm guessing when using custom mesh to do it through mrmannequin tools too?

tulip orbit
#

Yeah, theres a certain way to parent it to the skeleton, I forget how. But once its attached properly the tools will allow you to export the mesh by itself, and/or the animations

lone grail
#

I just tried parent with auto weights and it looks terrible lol, can't see an option in MrMannequin sidebar to parent mesh to skeleton

tulip orbit
#

yeah I had to manually paint the mesh, but I also was doing a robot so it moves different

lone grail
#

Dang Im not good at weight painting lol

tulip orbit
#

I'd honestly be surprised if any auto-weighting system works very well ๐Ÿ˜„

fresh heath
#

Mixamo is pretty good

lone grail
#

I don't like mixamo rigs because I can never add IK without the mesh going wonky

#

I'll just use the mannequin that comes with it since it's allready to animate for prototyping

#

I want to eventually make my own advanced rig like that anyway once I get my own custom characters created

tulip orbit
#

I'm just using the ue4 skeleton for most of my characters, keep it simple. Less animation work

lone grail
#

I'm gonna use the female mannequin since I'm thinking the main character of my game might be a female character, the story is still in the works

zinc matrix
#

adam how do i export the skeleton from the ue project?

#

oh nevermind i think i got it

#

nevermind i don't got it

lone grail
#

Go to where the skeletal mesh is in UE, right click (purple border), then Asset options or something like that and Export

#

Asset Actions > Export

zinc matrix
#

thats what i did it just gave me some .copy or t3d files and they won't import

#

oh i think it might be that i selected the wrong skeleton

#

i selected the skeleton instead of the skeletal mesh

#

yeah i now know

lone grail
#

Yeah it's good to get used to the colors and what they mean, blue is skeleton, purple is Skeletal mesh, and tanish orangey is physics and green is animations just so you can tell without clicking them, it's a good habbit

zinc matrix
#

thanks

lone grail
#

No problem

#

Ayy got my Mario 3D allstars, I never ordered something off amazon for years, them taking a pic is kinda weird but cool

zinc matrix
#

what are the big ginormous bones that he spawns with? are those normal?

lone grail
#

On the hands? yes that's normal

zinc matrix
#

and the left leg

#

right for him

#

go to animation i put it there

lone grail
#

I just imported him to check, he's only got the 2 big bones on his hands and one large in the middle for root

zinc matrix
#

maybe i changed the axis incorrectly

lone grail
#

Yeah it looks off

zinc matrix
#

what axis do you do? in the manual orientation and the armature?

#

or do you just leave it the way it is?

lone grail
#

I just have everything default

zinc matrix
#

ok lemme try that

#

still have it, i think im just going to try to assemble it like lego

#

should i leave the ik bones? or do i delete them?

#

i doubt i'll use any ik

#

honestly fuck this

#

i think im just gonna make my own rig and animate it on my own

#

it'll probably be easier than all of this mess

#

im doing all this just so i can get the 2 default animations

lone grail
#

Get mr mannequin Interitus reccomended and animate with that

zinc matrix
#

ok i'll think about it

lone grail
#

It's free

zinc matrix
#

imma be honest i already download it im just confused

#

yo when rigging a character do i need to have the bones fit inside the character? does it matter if i have a little bone sticking out

tulip orbit
#

doesnt matter

zinc matrix
#

cool

tulip orbit
#

but the round balls are the joints, and thats where the bone will pivot

zinc matrix
#

uggh i just realized im gonna need to weight paint

#

yeah i know so i guess so long as it isn't the balls ๐Ÿ˜ณ it's ok?

tulip orbit
#

well, take a human shoulder for example, if the arm is off to the side of the UpperArm, its gonna bend wierd when animated

zinc matrix
#

oh ok

tulip orbit
#

Uh, I cant think well enough right now to properly explain it, but I'm sure you'll figure it out

zinc matrix
#

wellll i have another problem im sorry if im having too many problems but what does the error "loop in parents" mean in blender? i tried to merge two parts of the body and it's telling me loop in parents

tulip orbit
#

sounds like both parts are already attached to the skeleton? so maybe it cant figure that out. I always do all merging and any editing before I attach to the skeleton

zinc matrix
#

i was going to attach my skeleton but then i realized my whole character is separated and that's when i decided to parent them and that didn't work

#

ooh wait i think i might need to join them instead of parent them to eachother

lone grail
#

Cant you set a mesh of multiple pieces to a skeleton? I thought you could

zinc matrix
#

tbh even if you could i probably wouldn't understand how to do that either lol, but whatever the issue is fixed

tulip orbit
#

you can parent multiple meshes to the same skeleton yes, but not if they're parented to something else already

lone grail
#

If something is parented to another mesh piece wouldn't parenting the parent to the rig work all the same?

tulip orbit
#

Hmm. maybe it doesnt work with skeletons that way?

lone grail
#

Maybe if the child has a bone for itself

zinc matrix
#

i wish this server was more active lol, how is there 11 thousand people online and only 3 to 4 of us are actually talking, maybe others are actually being productive and working on their games but i doubt that

lone grail
#

I'm usually being productive but I leave for work in an hour and 15 mins

tulip orbit
#

wouldnt want all 11k ppl trying to talk at the same time tho

zinc matrix
#

yeah maybe only 20 of them lol

lone grail
#

Yeah it'd look like a twitch chat lol

zinc matrix
#

going superspeed lol

lone grail
#

There is slomo though you can enable if that's the case

zinc matrix
#

i guess it's easier to talk with only 2 other people cause you're less likely to get drowned out by others tho, so that's a plus

tulip orbit
#

I've been being pretty productive this morning, talking while I stare at my code wondering why it doesnt work

#

and by code, I mean spaghetti blueprints

zinc matrix
#

hmmmmmmm are you the imposter @tulip orbit ?

lone grail
#

Yeah, I was active a couple years back but my messages were never seen so I gave up, I have returned recently lol

zinc matrix
#

the secret unity dev in the unreal server lol

tulip orbit
#

not an imposter, UE4 for life

lone grail
#

I used to use unity, that's when I considered myself a programmer, now I only do blueprint because UE C++ is complicated as unholy poopmcnuggets

zinc matrix
#

i guess im the imposter cause im also joined to the brackeys server lol

lone grail
#

I'm also in the unity server but I'm never active there anymore since my last few big projects were in unreal, but hopefully working on the one I stick with

zinc matrix
#

hopefully, im also sick of moving from one engine to another constantly

tulip orbit
#

I may end up doing a project in Java if the guy I know ever finishes/releases his new 2d game framework

#

but I'm not good with text coding ๐Ÿ˜ฆ so I'm probably just sticking to ue4 blueprints

lone grail
#

I'm good with Unity C# that's about it

#

But I am quite good with blueprints though so that's nice

#

I was gonna play some Mario but thinking I should do an animation or 2 before work, I got an hour of free time before I leave

#

I have no idea how to do a walk animation though lol

#

I've done attacks and idles, but walking scares me

tulip orbit
#

yeah, I just use the default walking anims

lone grail
#

Do those work with MrManequin?

tulip orbit
#

I'm not sure if you can get animations from ue4->blender...

#

but I just animate the top half of my character for attacks, then use cached poses and whatnot in the animation blueprint to have the walking on the legs, my animations on the upperbody

lone grail
#

Yeah I want to do that and blend the idle and walking anims with attacks, but I haven't got a glue how to do that in animBP...yet

tulip orbit
#

I think I followed the ue4 docs on how to do it... or it may have been a youtube tutorial...

lone grail
#

When I am at that point I'm sure i'll find what I need

placid thistle
lone grail
#

The prototype isn't about smoothly working, it's about working lol

tulip orbit
#

๐Ÿ˜„

zinc matrix
#

bruh tell me why i just did my rig try to pose it and when i move the shoulder his hat comes off

#

and i went into weight painting and for some ODD REASON the hand is literally making his head red, it's literally in control of the hat lmao

placid thistle
#

so based on that video I just linked, UE4 is a clear winner ๐Ÿ˜‚

carmine frigate
#

but does he know his stuff? ๐Ÿ˜›

#

looks a lil clickbaity

zinc matrix
#

of course you're gonna say that, your a ue dev lol

#

and so am i

carmine frigate
#

you can prolly watch 100 of those vids and they all come to some conclusion trough diffrent reasoning

lone grail
#

Yeah every vs video always leans to one side

carmine frigate
#

he spend too much time on his thumnail to take him serious ๐Ÿ˜›

lone grail
#

Those scenes are from other peoples videos lol

zinc matrix
#

i hate videos that for example are called "which is better unity or unreal?" and then at the end they talk about how it's all based on personal preference and shit, like JUST SAY WHICH ONE

lone grail
#

Well your here, so you know which one and same with people in the unity discord lol

zinc matrix
#

yeah but i wish those youtube videos didn't beat around the bush lol

lone grail
#

There are videos of people saying why they chose the engine of their choice

placid thistle
#

well, nowadays I don't expect any brutal honesty in online reviews.. Gotta be PC or else..

carmine frigate
#

if ur about to go browse : how to stay motivated on gamedev videos.. ill help you

placid thistle
#

I like 64bit precision in Unigine 2. I wonder why UE4 wasn't designed to use that from day 1.

carmine frigate
#

get to work u lazy bastard!

#

๐Ÿ˜›

zinc matrix
#

im weight painting ahaha

lone grail
#

Lol

#

I'm animating

tulip orbit
#

I'm making spaghetti

lone grail
#

Discord wont let me upload my screen shot ๐Ÿ˜ฆ

#

Anyway I have the idle setup but it's only one pose I didn't know what to do while she stood there

#

Gotta do my first ever walk cycle now... I'm scared lol

zinc matrix
#

HAHAHAHA

#

so expensive

tulip orbit
#

@lone grail For walk cycles, its very helpful to refer to a reference, such as this:

lone grail
#

It has a really good physics engine, but other than that I don't think there's much reason to swap

#

Hahaha silly walks

#

I got a video up kinda showing a quick way to make a walk cycle so I get the idea and apply what I think it should look like

carmine frigate
#

ahh lol than im the only 1 slacking off , giving motivational speeches ๐Ÿ˜›

lone grail
#

Lol

#

I made walking cycle but when I pasted flipped it makes it look super weird

#

Teleporting pose

zinc matrix
#

someone help

lone grail
#

I've never seen that before lol

zinc matrix
#

im not sure what's the problem is my models legs duplicated? but when i click on that it just shows the same thing, it shows that it's the same as the other objects

lone grail
#

Try remove doubles in edit mode with all verts selected

zinc matrix
#

ok

#

where is this "remove doubles" button?

lone grail
#

Oh yeah I forgot it changed to that, I haven't done a lot of modeling since the newer updates

#

I'm off to work, good luck everyone with your projects and have fun

zinc matrix
#

bye

#

yeah it fixed it quite a bit

#

i guess i could just merge the vertices at center

#

HIS WHOLE FUCKING BODY IS LIKE THAT TF

bold fulcrum
#

Don't yell, bruh. It is already pretty loud here.

zinc matrix
#

IM SORRY MY CAPS IS STUCK

#

i think im gonna model all over again

carmine frigate
#

yea thats prolly better than fixing it

zinc matrix
#

what could have caused the problem? maybe it's cause i select the vertices and click shift + d and then separate by collection? what should i do, do i not click shift + d?

#

.

#

i wonder if there is a way to revert to an older save in blender, i know there is the revert button but it only reverts you to the last save tho, i wish i could browse through and go back to before i did those dumb things

carmine frigate
#

i think u had auto merge on,. shift D and moved it a lil

#

should only have auto merge on when u know ur gunna need it

#

and even than merge at center is often better

#

what prolly happend, u had a loop selected.. u duplicated, dragged it.. didnt like it , undo , now u have a loop over ur old verts you cant see and u shift D again

#

cuz u undid the moving of verts, not the duplicating

zinc matrix
#

that folder literally has nothing just a video lol

carmine frigate
#

just make a bunch of manual saves ๐Ÿ˜›

zinc matrix
#

i do but where do i find them?

#

just checked auto merge wasn't on, i guess that shift d was a habit cause i saw it in a how to make hair video on blender, my bad shouldn't have pinged you

carmine frigate
#

np

#

you save em where u want

zinc matrix
#

oh yeah i already have it on

#

y'all i think im gonna downgrade my idea a little i think im reaching too high this will take longer than the jam

carmine frigate
#

i hardly ever load an autosave, i just remember to save

carmine frigate
#

stupid like not manual save? ๐Ÿ˜›

#

it tends to not autosave at the proper time anyways

#

hmm i usually know when im about to do something stupid

#

practice i guess

rich quiver
#

GDC need a talk in SBMM

light spruce
#

And, as always, thank you very much for watching.

lone grail
#

Waddup peoples

scenic glen
#

is marmoset toolbag the best baking software? I am tempted to get it but it seems I have a lot now in my workflow haha
Blender to Unreal then livelink to substance painter. I usually make the low and high poly in blender then send the low poly to UE and once in UE, I go to the livelink for substance and import the high poly. Thank you

lone grail
#

I heard it was really good but I've never used it, seen plenty of videos on it though, looks nice, but blender is nice for baking normals

scenic glen
#

I am not using blender for baking normals, I think it is just a bit cumbersome for me. But I use the substance painter baking. I think the good thing with marmoset is there real time baking option where in you could really tweak it and seeing the cage etc in realtime

grand bronze
#

So get this: functions don't magically call themselves just because you made them...

light spruce
#

how odd.

grand bronze
#

ikr

foggy path
#

unless it's void main() alex

grand bronze
#

Well, yeah. It's just an issue I've been running into a lot today. Have stuff happening somewhere, have the idea "this should be it's own function," make the function, then wonder why it's not working... you know, even though I never call the function

light spruce
#

Well good work, Sanchez.

unborn lotus
#

@scenic glen it is the best and easiest to use

foggy path
light spruce
#

More like BUTTS

#

(please kill me)

north torrent
#

SLI

light spruce
#

Good riddance to SLI

north torrent
#

Yes, I think super low interest loans are bad for the economy in the long term.

light spruce
#

Hey, if you want to support Shit Lord Incarnate, by all means.

lone grail
#

Lol

light spruce
#

reset the injury counter

foggy path
#

oh boy

#

Call of Duty pros are apparently complaining that skill based matchmaking is "punishment" for being good

#

what a fucking joke if they seriously think that way :D

light spruce
#

Those people are total dickholes, really

broken sigil
#

There is some truth to it, especially if the skilled based MM is poorly implemented.
SMM can make the game a lot more fun but it can also ruin it by matching you against players that are it the same rank/mmr but should actually be way above you, that's where most SMM fail

#

isn't really as simple as skilled based = good

foggy path
#

that seems like a problem that would sort itself out over time, people who are better than their rank would get ranked higher if they keep playing well

broken sigil
#

most of the time it doesn't work like that, especially if there is a sudden influx of new players, you get pushed up and end up in higher ranks than you should be in
There are a ton of situations where smm can completely break and ruin the experience

foggy path
#

so can pros pubstomping every game

#

I don't think there's a silver bullet for this :D

broken sigil
#

there isn't really, that's true

light spruce
#

There's definitely one for the bags of dicks who just want to roll up and pubstomp people.

broken sigil
#

also a bad side of smm are insanely long MM times, in rocket league when you get up to C3/GC you can end up waiting up to 20 minutes to find a single match

#

in most cases it does more bad than good for the higher skilled players

#

it certainly does helps beginners

median wraith
#

Why Epic renamed this to Brush Wireframe ?

#

Is the brother of Brush Wayne ?

foggy path
#

Brush Springsteen

median wraith
#

there you go

#

my theory was kinda correct

#

finally non pixelated vistas

ember bluff
foggy path
#

Coding a better world

#

Uncle Bob

#

Uncle Bob is a racist sexist asshole

#

who advocates for completely dubious programming practices

#

:P

fresh heath
light spruce
#

8k anything: what a dumb fucking idea

#

There's something to say for greater pixel density for a given display size for rendering text but you're already blowing past that point with 4k displays. I guess if someone decided to interpret 8k as some kind of super ultrawide resolution... maybe.

cursive crypt
#

4k, 8k, whatever K all depends on the distance your display is and whether you care, lol

#

You can just compute it.

light spruce
#

I wouldn't say "just". You do have to decide on the pixel density for a given distance. There's not an exact value for that because of how vision works. You'd have to do trials and statistics to find the lowest value you could generally get away with... and then you could calculate it from there.

cursive crypt
#

That's not so damn complex. There is a 'standard' vision, you go from there. If you want to be so precise then you are in much deeper problems. Like you might wanna switch displays evening and morning? Or each other two years? No, no sense. Ofc, it depends on everybody to decide. You have a good 'common' solution tho. Go a bit over it and you are done. At least wrt to density and whatever. Go upgrade your fps, contrast, speed and etc of your monitor instead.

zinc matrix
#

how can i change the character mesh in unreal?

#

does he need a skeleton?

cursive crypt
quiet narwhal
#

the character mesh in a character? it's a skeletal mesh.

zinc matrix
#

yeah basically im trying to replace the skeletal mesh with my own character

quiet narwhal
#

you need a skeletal mesh, or you just add your own static mesh and use that.

light spruce
#

I wasn't saying that as just some random individual. Someone can pick whatever they want. But from a display industry standpoint, there's not some constant value for it; you would need to either determine one or arbitrarily choose one.

cursive crypt
#

I would argue that from industry point there is always some kind if 'uniformity' they target at. Ofc, they will say 4k is good, but 8k is better. They will be right too also. But in what case? It is the right case say if your have big display and you are 1.5 meter away from it. Then they may say 16k! Still they will be right, but it is all about that "moving" average case they present it about (usually not mentioned).

#

I'm full up for ppl to take decision based on their needs. I think we kinda talk about the same anyway. Jumping the 8k wagon though... There will be people who would falsely believe it is better.

median wraith
#

can someone list a survival horror game that's replayable ?

bold fulcrum
#

7dtd

median wraith
#

oh me bad, I mean horror games as is, like scape from someone etc but without crafting or extended build at all like The Forest or 7dtd

#

By the way, nice you name 7dtd now

#

That's good game still got pending

#

Well yeah Survival Horror usually have a good replayability value

#

that's why asked if someone had some non survival but horror game on mind that's replayable

#

๐Ÿค” made the first question wrong at include survival

#

:p

#

fair enough

#

I'm not the biggest fan of these but

hasty cargo
#

standalone and free

median wraith
#

Oh yeah stalker

#

Epic added archievements it seems

#

And I like the bar its like the Origin one

hasty cargo
#

still waiting to see what 426 looks like with chaos physics

zinc matrix
#

you know what i wonder? can you make a whole software in ue? like if i wanted to make a video editor, would it be possible

median wraith
#

yes

mossy nexus
#

Is that yes you know what he wonders? Or... ๐Ÿ˜„ ๐Ÿ˜„

lone grail
#

Yes

light spruce
#

TRUE

zinc matrix
#

honestly yeah there shouldn't be a reason that it isn't possible, if ue is capable of making games like this we can probably make a software on it

lone grail
#

Anything is possible

zinc matrix
#

yeah

foggy path
mossy nexus
#

it surprises me that that site is still going.

light spruce
#

Is that the Mark II version of zombocom?

foggy path
#

yep the original used Flash

cursive crypt
#

Support for Flash ends this year I think, not that it matters probably ๐Ÿค”

fathom wadi
#

Support for Flash player ends. Flash will survive

#

It just outputs as HTML/CSS/jscript now

#

It would be easy to convert anything over too I guess, as the decompiler for Flash was always spot on.

foggy path
#

I called ActionScript a dead language on twitter and some guy got super fucking salty

#

and started telling me about how it's not a dead language just because I say so

#

:D

light spruce
#

Move the goalposts then. "ActionScript is a shit language."

fathom wadi
#

Its true though it's not a dead language. It's actually really awesome for purpose. The only situation where it will die, is if AS4.0 replaced it and that already happened and it was called "the modern HTML5 website"

foggy path
#

AS is kinda dead tho because there's literally no reason to use it for new projects

fathom wadi
#

In all seriousness though. It's a very cool language to learn when you do 2d animation. It's only problem was the support for it. The external code tools from Greensock made Adobe look like they never bothered doing anything after a release.

foggy path
#

so it's basically on life support duty at this point

fathom wadi
#

there is a reason though. There is a huge library of 2d animation libs that are just as viable as any other 2d anim libs

foggy path
#

and yeah ActionScript is a decent enough langugage

#

it's basically JavaScript with types and more structure which is nice

fathom wadi
#

fully class based too, right down to the base class. So it branches like any modern language such as C++, Java etc

#

it could be better, but Adobe are Adobe

#

fleecing bastards

foggy path
#

lol

#

GreenSock is pretty good yeah

#

that exists in the JS world nowadays too tho so not so much an AS thing anymore

#

we integrate with it with our tooling that I build at work :)

#

actually had lunch with the creators in Chicago a few years ago

fathom wadi
#

yeah if you use Animate for websites these days, I'd say you were wearing a heavy jacket in summer. Buf if you were making it as an application for the web, I'd say it's a good second choice.

#

The Macromedia creators?

foggy path
#

Greensock

fathom wadi
#

ahh

#

saved my life more than once when it came to heavy tween work

#

it also helped me dump the interface for pure code anims

foggy path
#

we have this in browser design tool that I make at work which has an animation timeline in it, it's all powered by GSAP

fathom wadi
#

Is that a modern choice or adjusted from a legacy system?

foggy path
#

Modern

fathom wadi
#

nice

foggy path
#

It's probably the most powerful animation library in JS these days

fathom wadi
#

I sometimes think I shouldn't have quit at HTML5. I would have a very different life than that of a freelance indie. I might pick up some of the modern web techniques and start doing that again. Pay for my game dev. The only problem is, then I don't get to game dev and the only thing that stops me developing games now.... is burnout ๐Ÿ˜„

foggy path
#

lol

#

most of the time when I do work stuff I'd rather be doing my game stuff :P

fathom wadi
#

Most of the time, these days, when I do work stuff, I'm actually just staring at the screen telling myself "do something". Lockdown has fucked me up.

#

if I wasn't already ๐Ÿ˜„

foggy path
#

heh

zinc matrix
#

i know we already passed this topic but there is a software that has like an archive of over 50k flash games so you can play them after flash's death

#

it's called bluemaxima's flashpoint

foggy path
zinc matrix
#

honestly idk if that would work

foggy path
#

I discovered a book on archive.org about 80s office interior design

#

that was just fantastic

#

:D

fathom wadi
#

My store is next to a mini-bar. So all these people are sat outside, with no masks, watching people go into shops, with masks.
It makes me wonder.... who created all these stupid people?

mossy nexus
#

Governments

carmine frigate
fathom wadi
#

There is going to be a point where my disdain for humanity increases beyond healthy limits. Especially if I stay on social media.

mossy nexus
#

Governments want stupid people, easier to control... so they thought ๐Ÿ˜„

#

I avoid any social media that contains a certain level of stupidity. So no facebook or the likes.

fathom wadi
#

I want to use Twitter for marketing, it's a huge opener for game dev stuff. But aside from some of the internal stupidity of this industry, there is ALL of the external stupidity of the world. It's tiresome after a while. I would say, social media is a symptom of the diseased mind though. So reality is to blame.

foggy path
#

twitter's good in that you don't see stuff you don't follow

#

at least if you use tweetdeck which doesn't force arbitrary tweets or ads at you

mossy nexus
#

Get someone else to do it so you don't get effected by the flotsam and jetsam

foggy path
#

I don't even know how to market on twitter tbh

#

I tweeted out a few things about my game with #gamedev and #ue4 tags and they got a few likes, I dunno what else

#

:D

#

not that I really have much to market right now anyway

mossy nexus
#

It takes a lot of time and dedication to have good marketing

foggy path
#

I've done content marketing in the past but it's a bit different with games I think :D

mossy nexus
#

Yeah I would imagine so.

lone grail
#

What the hell? lol

mossy nexus
#

not even going to.

zinc matrix
#

oh mah gosh rite?

#

y'all does anyone know how to add collectable blueprints to unreal? so i can collect coins?

lone grail
#

Badda boom badda bing

mossy nexus
#

spend coin after that

lone grail
#

One time when I was learning UI I made a collectable system but instead of number counting up, it was a bar filling up for the heck of it lol

#

For C++ or blueprints?

#

Or just anything?

#

It would be nice to have a specific channel to go to to sorta like Brackeys was for unity

zinc matrix
#

honestly virtus and aurora gameworks are pretty good ue channels

lone grail
#

Actually one of my favorite UE4 channels is Nitrogen, it's awesome.
I have referred to virtus before it's pretty good, I dunno aurora I'll check it out

zinc matrix
#

yeah aurora gameworks has some pretty nice short and sweet tutorials

lone grail
#

Looks pretty good

zinc matrix
#

dude only has 1k subs that's crazy he deserves more tbh, but i guess he isn't as consistent as he could be

lone grail
#

I have 3 videos from Nitrogen I'm saving for when I need them after I'm done my set of animations, I want to animate but I can't make a good walk cycle ๐Ÿ˜ฆ

zinc matrix
#

hehe my game has no animations ๐Ÿ˜Ž

#

cause my character is a capsule lol

lone grail
#

Lol

#

Are you making a Bean FPS?

zinc matrix
#

no but i know i watched a youtuber that makes game dev videos made that game

#

idk if it was thornprod or someone else

lone grail
#

I thought thornprod only does 2d stuff?

zinc matrix
#

i could be wrong but who knows, he made that game years ago so maybe he used to make 3d games back then

lone grail
#

I double checked his channel, just 2d stuff, I like his 2D art though

zinc matrix
#

i checked a video and he definitely made a couple 3d games, but i don't think he made the bean shooter game

lone grail
#

Any FPS in Unity on youtube is a bean fps lol

zinc matrix
#

i guess lol

#

probably not the super advanced ones tho

lone grail
#

I haven't seen many advanced FPS projects on youtube

#

Ugh everytime I try to do a walk cycle and do the "paste flipped" it NEVER works, it always chops or teleports beteween where it flips ๐Ÿ˜ฆ

#

I managed to fix it, somehow the video I followed everything works well within 30 frames, but mine needs more to have better smoothing, still looks shite lol

graceful ember
#

does anyone know if there's a way to submit feedback to the epic launcher

fathom wadi
#

yeah shout "stop being so laggy you piece of shit" until you close it.

graceful ember
#

h

lone grail
#

Probably support ticket on the unreal site or epic site

cursive crypt
#

As I usually repeat in such cases: I never heard people complaining about the Epic Launcher.

lone grail
#

I've never had an issue myself nor heard anyone having issues with it either

mossy nexus
#

As I usually repeat in such cases: I never heard people complaining about the Epic Launcher.
๐Ÿ˜„ ๐Ÿ˜„ ๐Ÿ˜„ pull the other one, it's got bells on...

novel latch
#

a great mechanical keyboard under 100$? ๐Ÿค”

carmine frigate
#

some hp keyboard, i think it came free with a box o cereal

light spruce
#

I use a Vortex Cypher 65% with a split space bar

carmine frigate
#

it has no RGB ๐Ÿ˜ฆ

#

it does have a orangish light for numlock tho

novel latch
#

You know, I really would love to have these ergonomics custom keyboards

carmine frigate
#

no u dont

novel latch
#

but jesus, these will dig a whole in my wallet

carmine frigate
#

i have one of those and it wasnt free

#

it sucks, its on my pile of dead hardware

rigid shoal
#

Ergonomic keyboards are not real.

fathom wadi
#

You're all talking xmas lights, misophonia annoying keyboards, and I'm sitting here thinking "when's that Neuralink/Neurosity gonna let me type?"

#

it sounds like a comic book gun shot. Klak !

novel latch
carmine frigate
#

just get some software that taps into ur mic and just send annoying kb sounds

novel latch
#

this looks comfy af though :/

carmine frigate
#

that looks like mine

#

and no

fathom wadi
light spruce
#

If you were going to get something like that, getting one of the actual split ones would be better since you can at least pick your shitty angle between them.

#

Alternatively: put your keyboard in the right place.

rigid shoal
#

That would actually be pretty cool.

#

Actually... I really hate normal keyboards. It fucks up one of my wrists at some weird bullshit angle.
I think this may have caused my right wrist tendon(?) to be "tight" and now I can't really bench press anymore.

novel latch
#

the ones that have an actual split are even more expensive ๐Ÿ˜ฌ

carmine frigate
#

gimme 5 min , put my phone on the charger and wrote owninator in the dust of my ergonomic keyboard ๐Ÿ˜›

novel latch
#

lul

mossy nexus
#

using a Gamermax Strike keyboard. It's great, especially as it only cost ยฃ35.00

novel latch
#

that is some commitment I was not expecting in Lounge

light spruce
#

I like mine. Though I did find out that I hate Cherry MX clears... so that was a fun soldering time.

#

So now I have a bunch of switches that I could maybe use for a numpad and/or macro pad at some point. Who knows.

novel latch
#

I got a coolermaster cm storm right now, it s like 6 years old now

#

and the most annoying thing about it, it s not qwerty ๐Ÿ˜

light spruce
#

I've got two different variants of that one. Well, had. One of them is just a PCB now.

fathom wadi
carmine frigate
#

thats my ergo keyboard ๐Ÿ˜›

mossy nexus
#

Gets used a lot, then?

carmine frigate
#

bout a week i think

#

i could plug it back in for shits and gigles, but the wireless thing is still in my pile of hardware ๐Ÿ˜›

#

wireless keyboards is dumb ๐Ÿ˜›

#

this thing is super heavy, if i walk around with it ill get a sore arm

#

ergonomic my ass

#

some ppl might like it, but not me

#

ill just start diggin in that pile, should be a can of computer duster in there aswell

novel latch
#

what logitech is that

carmine frigate
#

logitech ergo keyboard 2 i think

#

it was broken when i bought it, the whole keyboard is bent

novel latch
#

๐Ÿ™‚

#

cant find it, only some K860

carmine frigate
#

mayB its better when i bend it straight

novel latch
#

I dunno, doesnt look like a mechanical one

#

I wouldnt touch it if its rubberdome

carmine frigate
rich quiver
carmine frigate
#

ow thats not verry readable

#

its a non clicker

rich quiver
#

may help for japanese sales

carmine frigate
#

ow it clicks a lil

#

it got flaps on the bottom, i never tried to use it with those out i think

#

i found the wireless thing tho, imma plug it back in

novel latch
#

welp, one day I will get this split mechanical keyboard

carmine frigate
#

hope the betteries still work

novel latch
#

when I succeed with gamedev ๐Ÿ™ƒ

#

also, why is wireless dumb?

carmine frigate
#

im not waiting buying stupid stuff until that happens ๐Ÿ˜›

#

if i plug it in and the batterys are dead ill trows it straight back to where it came from

#

also i tend to lose shit if its not attached to something

novel latch
#

if you can write your name on the dust, the batteries are most likely dead

carmine frigate
#

yea its not that dusty in here

novel latch
#

I'm actually annoyed by cables nowadays, I'm not playing comp games anymore :/

carmine frigate
#

i love my cables

#

i dont like having 10 diffrent bandwidth going trough my head ๐Ÿ˜›

novel latch
#

I would love to have bluetooth running through my body ๐Ÿ˜…

carmine frigate
#

it does have a play and forward button, that might be cool for blender

novel latch
#

yeah... no

#

just use a macro ๐Ÿ™‚

#

also f those logitech M1-M42 macro buttons

#

just take up more space

light spruce
#

I can understand some people using a wireless mouse

#

A keyboard doesn't require you to move it around on the fucking desk though.

novel latch
#

I have a standing desk

carmine frigate
#

well a wireless keyboard isnt that bad, but this thing is meant to stand flat on a desk

novel latch
#

and the cable is kinda short

carmine frigate
#

its huge and heavy

light spruce
#

Most of my keyboards have replaceable cables

novel latch
#

don't tell me you would switch the cables when moving ๐Ÿ˜…

#

that's annoying af

light spruce
#

I would just use a longer cable if I needed a longer cable.

novel latch
#

but then you still have the mess behind your computer

fathom wadi
#

Anyone had issue cancelling an xbox game pass on PC? I tried to cancel mine and it wont let me. Thing is I found this line ""If you do not wish to renew your subscription, you can turn off the auto-renewal and do it before the renewal date, otherwise it could end up to suspension.". But they try take the money a week before it's due. So now my account is suspended and it keeps trying to charge me still, even though I tried several times, a week ago, and even sent them a bug report that it was in a loop.

light spruce
#

I have four input devices on my desk, four displays, and five speakers. I don't really have the option to not do cable management.

novel latch
#

@fathom wadi that sounds annoying

fathom wadi
#

just a little. Not as annoying and it being really good value for money, but then steals ownership of your hard drive with more rights to the files than you do. Que cera

light spruce
#

Something I'm not sure that anyone was asking for: Crysis on Nintendo Switch

carmine frigate
#

ok, i now have 2 keyboards plugged in

#

the ergo keyboard only the sleep button works, it puts my computer to sleep

#

think i need to read the manual

light spruce
#

It probably looks like Quake 2 and runs at 24FPS

#

It's more "cinematic" that way

mossy nexus
#

Linus tried to run it with a titan and with a 3080.

#

It went about as well as you'd expect. Frame rate was shite.. ๐Ÿ˜„

#

nope not by a long shot

light spruce
#

I think I still have my original disc

carmine frigate
#

well only that sleep button worked, its kinda weird

tulip orbit
#

thats the only button that works on me too

light spruce
#

You need more smoked rugs.

carmine frigate
#

it wasnt that hard to run, you could just crack up tesselation and AA up a lot

#

can it run unreal with screenpercentage 1000?

light spruce
#

listen, smoothbrain. around here we use the metric system

zinc matrix
#

how come when i post a 26 mb video here it's ok and posts but when i try to send it to my friend it says file too large?

carmine frigate
#

I USE THE TETRIS SYSTEM

zinc matrix
#

im not from the us but i still use feet tbh

#

looking for a procedural 2d painting a.i. or a great tool which converts photos into painting

#

it's just less complicated than meters

junior meteor
#

@carmine frigate about

i dont like having 10 diffrent bandwidth going trough my head ๐Ÿ˜›
@carmine frigate i wish to know in what way over exposure to sound frequencies that we had not time to addopt to (50yers) harms us.. ,but they are detectable by person with good hearing or after adopting to silence, a little louder then a beat of heart

#

neuro link will put wires, internally, before, AR VR, too puts tech right on the antena

#

unless mind evolves to transmit further the signal, or enchance EMP, we fuket)

light spruce
#

Outside of construction, travel, and non-metric calibers, I use SI for distances

junior meteor
#

sry mb too late

carmine frigate
#

nah,. ppl give their 5 year olds a phone these days, if that isnt beta testing human beings... i dont know what is

light spruce
#

Clearly why young people are so much dumber than I am.

#

Sticks? Fuck you. We had to cut the trees down first.

junior meteor
#

at one side, you are right,

#

50 years

#

PC WAS NOT

#

and no Internet

light spruce
#

chained to the bottom of a lake

junior meteor
#

we had not time to addopt and learn how to use tech

#

imagination decreased because imagination replaced by someone's who already imagined something, so the lazy fuker goes to rest

#

beta slaves

#

but temportal

#

thats where we come in )

junior meteor
#

when psi comes all goes

zinc matrix
#

you know what would be cool? if someone built a game engine inside unreal engine

azure chasm
#

been using photon replication a lot and it doesnt care what level your character is on (unlike ue4 networking) and i wonder if we used a persistent level in the game , and every level was a streamed in level if couldn't manage to have a replication similar to photon's (but using ue4's built in networking)

#

in theory, there should be nothing that would prevent that from not working right... the dedicated server would live in the persistent level and would know of every player and put him in streamed in levels as needed

sage ermine
#

IT IS SEPTEMBER 2020

#

WHILE ARE PEOPLE STILL STANDING ON SEATS IN STAR CITIZEN???

zinc matrix
#

i really need this quick cause this is for a gamejam bruh

lone grail
#

Greetings fellow peoples

sage ermine
#

GreEtingS <best human voice>

lone grail
#

How's it going?

#

Good talk, I'm off to bed, I'm off work tomorrow so I'll be around more than today

junior meteor
#

i am making a star citizen, and all stars shall shit the zen uppon us, cuz we will finally be lesser monkeys then ever...

#

@sage ermine rude part is joke

#

look

#

that is how you do it

#

gift

#

you take people

#

connect them within the internet

#

as they already are, but distracted and scatered

sage ermine
#

And remember kids

#

Don't do drugs

junior meteor
#

make a server

#

every1 holds his own

#

then data transmit is faster in few years

junior meteor
#

x)

#

i be like that last few years

#

got to go this far to make a game to show every step of the puzzle

sage ermine
#

red belly snakes generally grow up to 3 feet long or thereabouts

#

not this one

junior meteor
#

still sneaky

zinc matrix
#

Hows apple vs epic?

#

Who won

junior meteor
#

Time

#

Epic shall rule them all

#

but what competition do you mean @zinc matrix?

rugged storm
#

I think this is the 2nd time this has happened

cursive crypt
#

Its normal, though still amusing.

foggy path
#

Professional Grade Software

azure chasm
#

you get those as credits though

#

for your next shader compile

#

so they add up

#

so next time you'll have less -17 shaders to compile

#

its epic's way of paying you back

#

for all your hardwork

rugged storm
#

good

zinc matrix
#

@junior meteor i mean in suing

cursive crypt
#

Damn... I'm depressed, saw a thread of "first beautiful game you played", from 1000 replies I noticed only 2-3 matches from my time. Everything else was based on rocket tech, developed years later.

foggy path
#

Huh?

#

Rocket tech?

cursive crypt
#

Yeah... comparatively speaking. Rocket tech ๐Ÿš€

foggy path
#

Ahh :D

#

I wonder what would be the first beautiful game for me

cursive crypt
#

I mean I wanted to say something like homm2 or even hero quest 1.

foggy path
#

Yoshi's Island comes to mind, it certainly had a nice art style

cursive crypt
#

Interesting...

foggy path
#

Oh yeah HoMM 2 or 3 had really nice pixel art

light spruce
#

ahem. Quest for Glory

cursive crypt
#

2 for me was better as view, not as play ofc.
Well anything you were born with I guess. Dune 2 was also quite neat, lol
Just readers over there are like all mentioning games after 2000 year and later.

#

Think Quest of Glory was later name...

foggy path
#

I don't know if I'd call Dune 2 beautiful :D

#

some of the cutscene art was pretty nice I guess

cursive crypt
#

Aaah.... the chill of whether your piratte diskette has a virus while installing it.

foggy path
#

Dune 1 was overall probably a nicer looking game

cursive crypt
#

Its all imagination... I made a several pages of art myself back then.

#

Yeah, it was more "adventure" style.

light spruce
#

Had to be renamed because of trademark from the board game

cursive crypt
#

Oh, yea... haha, I remember now. I also remember they made a forum for a irl RPG as continuation.

#

I think the only time I saw my bro praying was when installing Indiana Jones. Prayed that there is no virus inside, or dad would bring a real, real shitstorm for screwing his work pc.

foggy path
#

:D

light spruce
#

Quest for Glory IV was also referred to by John Rhys-Davies as "the CD-ROM from Hell"

foggy path
#

Indiana Jones and Fate of Atlantis?

cursive crypt
#

It was with that chalice... Where it starts in one university, there was an invisible bridge and etc.

#

Let me check.

light spruce
#

Holy shit. Also the first game that Jennifer Hale did VO for

cursive crypt
#

?

foggy path
#

ah

light spruce
#

This reddit username was much better when I thought it was "bantargetdads"

foggy path
#

lol

#

I run adblock in chrome and I'm still getting retargeted ads

#

probably need to install privacy badger or something as well

#

it's funny because I work in adtech and pretty much everyone in our team runs adblockers lol

#

we literally had to implement a popup warning into our tool to tell our users to turn off adblockers because they interfered with the functionality

#

so even users who are creating ads and trafficing them are running ad blockers...

#

it's such a joke

light spruce
#

It's a fucking malware vector. I won't even whitelist stuff anymore.

foggy path
#

yeah it's hard to say

#

you have to support websites somehow

median wraith
#

Unlock ads

#

and support someone that pasted the news from other page

#

Tutorial #67964 how to make a door using delays on tick

thin storm
#

that last crusade game was so difficult. but still cool game

foggy path
#

never played that one but the followup The Fate of Atlantis is one of my favorite LucasArts adventure games

thin storm
#

yeah its was good but atlantis was way better. one of my favorites as well. but monkey island 1 is still my favorite.

#

like back in the day there was no internet and I had to play it on my own. took me months but I got to monkey island without a walkthrough.

foggy path
#

haha I can imagine

#

I've played a lot of them in the past years and they're such a fucking pain :D

cursive crypt
#

Weirdly, I have tried few similar, contemporary games (adventure style, point & click), but it is kinda not the same. I'm also not the same, but could be the older ones better at something?

foggy path
#

Yeah it's hard to say

#

I've played the Deponia games and VirtuaVerse out of the more recent games in that style

#

Deponia games were alright but I started hating the way the characters were written

#

they were all just so fucking annoying in the long run :D

thin storm
#

@foggy path zomg ohh if you not played it already, play simon the sorcerer. they are such great games.

foggy path
#

VirtuaVerse was pretty cool

#

it wasn't a perfect game by any means, but it's definitely worth playing for fans of the genre

thin storm
#

I bought virtua verse as well but didnt get very far by now. but artstyle is amazing.

foggy path
#

Oh yeah I've heard of Simon, haven't played them though

#

Will have to check if they're on GOG :)

light spruce
#

That was odd ... machine rebooted while I was in the shower.

foggy path
#

another one that I discovered a while back was the Star Trek point and click games

thin storm
#

Dude buy them, they are such good games, you wont regret it. the dialogs and worldbuilding are such a treat.

foggy path
#

Star Trek the 25th Anniversary and Star Trek The Judgement Rites

#

which are really good imo

#

the space combat sections are the only sort of meh parts in them, but otherwise they are excellent

#

plus voice acting by the original Trek cast :D

thin storm
#

I have bookmarked the star trek games dont know when I get to it though. bought RE 2 remake today.

foggy path
#

if you want to try something goofy... Star Trek Starfleet Academy or Star Trek Borg

#

they are kind of bad FMV adventure games but still sorta fun in their weird way lol

#

nowhere near the worst FMV games though :D

light spruce
#

More like Fart Trek

#

Too much high-minded boredom

foggy path
#

have you watched Star Wreck? lol

#

I'm pretty sure they had some fart jokes in there somewhere...

#

plus they destroy a Borg cube by installing Windows 95 on it

light spruce
thin storm
#

I never was into star trek somehow.

light spruce
foggy path
#

oh nice I thought YTMND shut down

#

I actually have that song as an mp3 from many many years ago, possibly before YTMND was even a thing :D

light spruce
#

It broke at one point but they rebuilt it all and it fully relaunched at the end of March this year

light spruce
#

Yeah, low-res non-performant realtime lighting is way better

foggy path
#

just put two 3090's in there and I'm sure you can do it

soft night
#

PS5 is bigger than original Xbox

light spruce
#

And?

foggy path
#

lol is it

soft night
#

original xbox was holding the biggest console record till ps5 came

thin storm
#

lol yeah that UE5 trailer, with that 8K textures. have fun to store one or two games on your hard drive.

soft night
#

@foggy path sony revealed the size of ps5

thin storm
#

they need to come with something similar to mp3 technology but for image files before it will make sense to use 8k textures in games or UE5 that PS5 has one tera byte but you still need to download that stuff.

foggy path
#

you mean like.. PNG and JPEG lol

#

I don't think anyone's using uncompressed image files for anything nowadays

#

maybe RAW files for photography but I suspect those might be compressed as well

light spruce
#

You don't want lossy compression unless you just want things to look totally fucked up from compression artifacts.

foggy path
#

Yeah

#

I guess PNG is more like FLAC while JPEG is like mp3

light spruce
#

Also, filesystem-level compression is a thing

#

Forgot how to use the microwave for a full thirty seconds; I'm probably dying.

thin storm
#

without loosing qualtiy, Im just saying for substance painter you always get 3 textures for an object. hmm but you dont need normal maps for ue5.

#

you still need some new compression technology though.

#

lol yeah from the infamous unreal AI stream

mossy nexus
#

The guy Alex just ignored and talked over?

light spruce
#

Sounds like a great use of time

#

Pardon me, Alex, I need to go shit. Also, if there's shit in your desk drawer later, I don't know anything about it.

#

What do I want to do right now besides drink coffee until I throw up?

carmine frigate
#

they should make a movie out of that stream

foggy path
#

was it really that bad lol

carmine frigate
#

i was there live ๐Ÿ˜›

median wraith
#

where that pic from ?

#

is that new medieval life sim ?

carmine frigate
#

its a crab with udders

median wraith
#

yeah there was someone yesterday playing

light spruce
#

Thanks for all your suggestions ๐Ÿ˜ 

median wraith
#

Whats the overall opinion here about games that cap the resolution to pretend have PS1 graphics ?

light spruce
#

You need to do more than cap the resolution for that. You need to use the integer shader.

median wraith
#

Yeah there is a problem with UE4

#

the fonts and some UI elements at small resolution

#

get anti alising

#

and I have no clue about how remove that tbh

#

I know when you unfocus the game window it gets lowquality aliased

#

but no idea how turn it by default

light spruce
#

I don't think you can change the filtering on the render scaling

soft night
#

alex Intelligence

median wraith
#

And by the way

#

Chaning the resolition to low ress 640 worked for me

#

why you need an integer shader ?

light spruce
#

timestamped

median wraith
#

oh yeah that, don't like that

light spruce
#

I really want to put something out using an accidental nightmare shader I did once

soft night
#

by the way alex posted dancing baby so what remind me that you could make it AR one

light spruce
foggy path
#

I should add the dancing baby to my game

#

I'm sure the skeleton is compatible

light spruce
#

Would it really stop you if it wasn't?

foggy path
#

I don't want to start animating it lol

#

lol

#

the makehuman models look sort of uncanny valley'ish

#

:D

light spruce
#

I haven't done anything art related in quite a while.

soft night
#

well you could do that

#

have you check those remote rendering options for unreal

foggy path
#

I had this off the cuff idea that maybe objects in my game should require connecting them to outlets using power cables

#

and now I'm spending ages implementing this stupid power cable system lol

light spruce
#

Playing Satisfactory has made me hate power cables

foggy path
#

Satisfactory power cables are 100% less janky than mine lol

light spruce
#

I think I actually kinda hate the whole game because I'm pretty sure I could have built an actual factory by now.

soft night
#

the astroneer have twisted also for some time

foggy path
#

This originally just started as a way to "lock" items in place

#

because you'd be able to move items around but you might not want to accidentally do that, so if you plugged the power in that would lock it in place

#

but then I realized that not everything you can move around is going to be powered lol

light spruce
#

You should be able to pick up and throw absolutely everything.

foggy path
#

at one point you could pick up NPC's

#

but I had to fix that lol

light spruce
#

Physically.

foggy path
#

lol

light spruce
#

By picking them up and launching them with a trebuchet.

foggy path
#

I'm sure I can "forget" to disable collisions on something like the VCR machine when you pick it up

#

then you can use that to push NPC's around

light spruce
#

How my brain works: VHS -> compact cassette -> old computers saving/loading stuff from compact cassette -> that excruciatingly long save/load process in Mario Paint.

foggy path
#

the game randomly generates names and box art and actor names and director names for videos

foggy path
#

I was kind of thinking of ways that I could actually generate the video itself as well, so you could put the randomly generated videos into a VCR and then watch the video

#

I have a few ideas on how that could work in theory in some super clunky but possibly funny way

light spruce
#

Only as long as it randomly generates "Dick Justice" from Max Payne.

foggy path
#

well it did generate a video called "White Power" once already

light spruce
#

"I had a permanently constipated grimace on my face."

foggy path
#

:D

#

I could probably do something with a system that would basically generate stories for the videos based on a few possible combinations of things

#

then it could generate scenes based on the story stems, and randomly put stuff into the scenes from some selection of things that could be in there

#

possibly some other metadata like that

light spruce
foggy path
#

then when you play the video, it would basically just have a secondary camera somewhere and render the movie through the camera using AI actors etc. to play it out :D

light spruce
#

I forgot how funny the dialogue for it was

foggy path
#

lol

#

never seen this one

#

only played Max Payne 1

light spruce
#

The second one had one of the best quotes

#

'Vlad was right. There are no choices, nothing but a straight line. The illusion comes afterwards, when you ask "why me?" and "what if?". When you look back, see the branches, like a pruned Bonsai tree, or a forked lightning. If you had done something differently, it wouldn't be you, it would be someone else looking back, asking a different set of questions.'

fresh heath
#

Microsoft bought Bethesda

#

What the fuck

foggy path
#

๐Ÿค”

#

Possible it's a good thing given how poorly ZeniMax seems to have managed it

light spruce
#

Maybe if they were throwing Todd Howard into a well.

#

... as part of a skyscraper structural material?

#

That seems like a terrible idea.

#

oh

#

Right. Got it.

#

I still say that the live tile thing was a good idea for a mobile device. It's totally worthless on a start menu though.

soft night
#

can we just delete this timeline

light spruce
#

If that was your breaking point, you have some pretty questionable priorities.

soft night
#

the breaking point was long gone before this year started

lone grail
#

I hope ID breaks off from Bethesda now

light spruce
#

I don't know what impact that would have on anything

foggy path
#

Id has pretty much been doing whatever they want anyway

zinc matrix
#

I hope they will cancel Fallout 76 as part of restructurization.

lone grail
#

Since Microsoft is buying Bethesda does that not mean all children companies will be Xbox exclusives?

zinc matrix
#

Fallout in FlightSimulator universe...

lone grail
#

Lol

light spruce
#

I don't think that would be a reasonable strategy, but I'm sure people will start claiming that's what they'll do immediately if not sooner.

#

I'm also pretty sure that the engine Flight Simulator is running on is better than what they have managed to build out of Gamebryo and pigeon shit.

lone grail
#

Lol of course

light spruce
#

I can't even think of what way that would fuck up.

lone grail
#

But there isn't enough overlapping flickering meshes lol

light spruce
#

I really could have gone for another New Vegas-class game.

fresh heath
#

Now MS owns both Bethesda and Obsidian...

lone grail
#

Yeah obsidian should make a grittier post apocalyptic survival RPG than the last one they made, like new vegas but I'm super excited about their new upcoming game

light spruce
#

I can't decide if The Outer Worlds was terrible or just not good at all

lone grail
#

Lots of people think it was really good

#

I've never played it

foggy path
#

I've only heard positive things about it

lone grail
#

Yeah same

#

I know there were a group of people who said it was crap just because a speed runner beat it in like 30 mins, but that happens with so many games and no one says much about it so ๐Ÿคทโ€โ™‚๏ธ

light spruce
#

Amusingly, I was going to point out that one of the only good things about the game is the fact that there's that incredible sequence break speed run

lone grail
#

Lol

light spruce
#

There are some interesting but really pretty incomplete design ideas in it. It's not a particularly big game. The choices in it felt pretty ham-fisted.

ancient hornet
#

all that hate for Fallout 76 ๐Ÿ˜„

#

seems pretty irrational really

lone grail
#

Me and my friend had some fun on Fallout 76 lol

light spruce
#

The charged attack on the 2H science hammer was pretty fun to use.

#

I think that's what I used whenever I did my "murder absolutely everyone" run.

soft night
#

doom i tried the first i think and quake too and one doom made me nope nope

fresh heath
light spruce
#

Proper party multiplayer would be fun

zinc matrix
#

what does set focus mean? what does it do?

#

im trying to add ui to my viewport and the guy in the tutorial said to add set focus but idk what that does and i wanna understand it

light spruce
#

Idea: the QWOP equivalent of a giant fucking robot game

lone grail
#

Do you mean a giant fucking robot game in the literal sense? or just big robots?

light spruce
#

That's up to you

lone grail
#

If it was up to me making a QWOP game I'd make a QWOP style Action RPG game because I do weird things like that lol

light spruce
#

Did you ever see the "dark souls with physics" game? (it's not really a souls-like; blame ironpineapple)

lone grail
#

I don't think I've seen that one but I have seen First Person Dark souls lol

#

IronPineapple is great

light spruce
#

Wait one.

lone grail
#

Oh wait I did see it

#

Exanima

light spruce
#

OKAY FINE DON'T WAIT

lone grail
#

Lol

#

I kinda want that game but it's still like alpha state or something?

light spruce
#

I think it's in a "never actually worked on at all" state

lone grail
#

Shiiit it looked fun

light spruce
#

I don't know about fun so much as ridiculous

lone grail
#

I make a lot of prototypes and I made a physics FPS where your weapons are objects you pick up, and you can also pickup and throw dead bodies, it was fun and ridiculous lol

light spruce
#

But that was my first thought from a QWOP action RPG

lone grail
#

What I think of QWOP ARPG is Dark souls mixed with OctoDad

light spruce
#

But I was just thinking of having some unnecessarily complicated set of procedures to move a giant robot around and shoot at things.

lone grail
#

Gundam With octodad controls

light spruce
#

Then again, I also think a game where a giant robot was a crew-served weapon would be mildly entertaining... like Guns of Icarus.. only you have to climb around on a giant robot to fix it while it's getting shot at

tulip orbit
#

gundam but you have to control each joint individually

lone grail
#

Lol

light spruce
#

So, basically there would just be extreme action lines while you slowly rotate an elbow

tulip orbit
#

lots of levers

lone grail
#

Sea of theives but gundam

light spruce
#

Exanima.. originally released into early access in .... 2015.

lone grail
#

Yeah, Star Citizen was earlier than that though lol

light spruce
#

I think Exanima is more likely to be released.

lone grail
#

Agreed

#

DeepDown is also more likely to release

light spruce
#

A Diablo/Minecraft mashup was something that I thought could have been cool too.

lone grail
#

That exists

light spruce
#

I bet it sucks

lone grail
#

Apparently it's good lol

light spruce
#

I don't really know what I want anymore

lone grail
#

Kirby ActionRPG

light spruce
#

Other than a large supply of opioids

#

After watching this video again ... I think that you could actually make a pretty interesting game if you didn't have the combat actions be janky mouse waving

lone grail
#

Oh...

#

My game has mouse waving attacks lol

soft night
#

when skyline look like from bladerunner in Finland and particles from fires have come from America

light spruce
#

I'm thinking like original Diablo... random crap.. dungeon crawling... but with some more combat abilities and defensive options

lone grail
#

Then make it

#

My mouse waving combat is pretty smooth though

light spruce
#

MAYBE I WILL

lone grail
#

GOOD

light spruce
#

And it will have classes. Two classes. One will be a guy that hits things. The other is a guy that has to rely solely on wands created in the most retarded fashion imaginable like in Noita. That way, it's totally unplayable with both classes.

#

Three classes. The third class is a guy in a wheel chair with a fishing rod.

lone grail
#

Animations are shite but only for showing off prototype lol

light spruce
#

"yeah ... check out my polygonal package down here"

lone grail
#

LOL

zinc matrix
lone grail
#

Looks pretty cool

light spruce
#

I remember trying to play some flash game that used that setup for sword combat; it ended badly for me.

lone grail
#

Took me so long to set it up lol

#

I removed the wallrunning in the third person, it didn't act well lol
I just dunno if making it third person was the right decision

light spruce
#

I should really build some totally generic testing ground setup and just make awful prototypes of all these dumb ideas I have.

#

And then drink myself to death.

lone grail
#

Lol

fresh heath
lone grail
#

Ooo

tulip orbit
#

all the IPs have been run into the ground and ruined in recent years, so the purchase doesnt really concern me. unlikely they'll make things worse

#

Prey and dishonored/2 were awesome.. But bethesda's tactics since then have left me not trusting them at all

light spruce
#

Obviously it's time for a new Heretic

lone grail
#

The Elder scrolls and fallout have not been taken care of enough since 2006 and 2008

light spruce
#

Dishonored and Prey are on my list of 100% achievement games; it's not a long list.

lone grail
#

They are good

tulip orbit
#

only game I've come close to getting 100% achiev is Terraria. Only ones are the christmas one and halloween one

light spruce
#

I was disappointed that the first code in Prey was not 0451

lone grail
#

The last game I 100% was Dark souls 2 SOTFS back in May or April

light spruce
#

Though it is your office code.

#

I had totally forgotten that.

lone grail
#

I 100% is March 3rd 2018... I thought it was only a few months ago lol... okay my most recent is Rocket League that definitely happened this year in Janurary I think?

#

September 23rd 2019... I have a problem with time perception these days I think

light spruce
#

you and everyone else

lone grail
#

I was thinking of 100% Demon's Souls before I get the remake and Ps5 buuuut that's a lot of work

light spruce
#

Technically, Subnautica is the most recent one that I 100% ... but I think there are only two things you aren't required to do on that list

#

But I did Into the Breach this year and finally did Bloodborne ... despite having had that since it came out.

lone grail
#

I've had bloodborne since It came out but I haven't even beaten it at all, but i've put hundreds of hours into all the dark souls games since bloodbornes been out and have had all Souls games since their respective releases lol

light spruce
#

I play through Bloodborne about every 8 months I think

lone grail
#

It's a good game I just keep playing games that relate to my project for inspiration or motivation

#

I was playing Shadow warrior when my game was in first person now it's gonna be more like zelda and dark souls that it's in third person

light spruce
#

At least on Steam, I have 6 perfect games. Should be 8. They added more with Dishonored and Prey DLC that I never played.

lone grail
#

I never play my steam games

#

I mostly play my playstation, I prefer to add to my trophy collection on there

light spruce
#

I rarely really care about achievements.

zinc matrix
#

my wrist is in pain

light spruce
#

wanker's cramp?

zinc matrix
#

i don't even really do it that much only like once a week

light spruce
#

Man, now I'm actually kinda thinking about doing that dumb Diablo with physics whatever thing. I mean.. maybe not with Jimbob Fisherman in a wheelchair

#

Or maybe. Maybe that's precisely what the market needs.

lone grail
#

Make the game you wanna make

#

I still gotta make that walk and run cycle but I just don't want to do it because I know it's gonna look like shit lol

light spruce
#

The world isn't ready for Truck Stop Liaison.

lone grail
#

Who knows, maybe the world is ready for more than you think

#

Oh hey I got 3 extra views on my combat system video... three of you watched it lol

tulip orbit
#

wasnt me

lone grail
#

Lol

#

I discussed with my friend and he said the combat system would work better in third person so I decided to change it but still thinking if I should do first or third and it's driving me nuts!

tulip orbit
#

go halfway, and do 2nd person?

lone grail
#

Nah lol

#

I like the idea of third so the player can see that main character and more freedom in some ways

junior meteor
#

CyberMen

#

@lone grail i gave a long thought, fp immersive, but may for some reason seeing the 3p i like more.. is it the result of desire to dominate and control something? or is it the what the sould does to our unconscious flash every day....

#

or is the character more attractive and imagination plays gamess

#

fp is too much.. like reality is FP game anyway.. no point recreating

#

inless your final goal is to merge them

#

any views?

lone grail
#

I'm not gonna merge first and third person, I find every game that does that controls well one way but shit the other way lol

thin storm
#

Microsoft bought Bethesda for 7 Billion very cheap. they bought mojang for 2.5 Billion.

lone grail
#

Yes

#

Well technically they bought Bethesda and Zenimax and all child companies

thin storm
#

thats what Im saying.

#

very cheap.

lone grail
#

Yeah, they could have made way more money, could easily go 2-5 bil per company

thin storm
#

just the fallout and doom license is worth 7 billion.

lone grail
#

But maybe Bethesda or Zenimax just wants to sell out and was on their mind for a while then when the option was presented...

#

Though the long term investment of Microsoft could bring Zeni more money in the long run

thin storm
#

yeah I saw a video on zenimax by a youtuber and he basically said that since zenimax is in, they are only for the money and not the games. so it makes sense.

lone grail
#

Zeni was always for the money lol

#

Look at modern Bethesda games, clearly it's all about the money lol

thin storm
#

and dragons.

lone grail
#

Not many dragons though lol

#

Since fallout 3, what game from Bethesda (not child companies) have they made that were actually well developed without 25k bugs, just an estimate, and were really good? it's been a bumpy road and I think they need a revision

#

Skyrim is still filled with tons of bugs though lol

#

Yeah I'm not saying skyrim was poop but most of what came after was lol

#

But skyrim was a buggy mess and now it's only a buggy...sandbox? lol

#

I still have the bug where a key item falls through the ground, which is why I've never played the game longer than 3 hours

#

In that snowy town there is a key item I'm supposed to get from a body, every new game I make the same body falls through the map everytime when it dies, though I didn't try this year yet

thin storm
#

I dont know but 5 minutes gameplay is like 5 hour QA. that goes through the roof with a 80 hour game. todd is descent person, he really wants to make good games but reality.

lone grail
#

I'm not saying he's a bad person, Fallout 3 was great and I remember watching him talk about it on Tech TV and I was super excited, but it's not the face of the company that's the problem, it's the production line it seems, they need more time for QA, which maybe this time around is why they have barely even talked about ES6, and I'm happy it's not on an ancient engine anymore

#

I wanted to like Fallout 4 and I don't dislike it, I'm neutral, I like the world, I like collecting weapons and gear, but the player movement just feels like a quick prototype you'd make in Unity after an hour

thin storm
#

I played fo3 a lot but then it went down for the other games, they didnt catch the spirit. saddly. like I bought FO2 on sale last year and instant dumped 18 hours in it and I played that game like 20 times before.

lone grail
#

I have FO1 tactics and 2 but haven't played them yet

#

But those older ones were done by different people and they wanted to modernize 3 which I don't think is a bad thing

thin storm
#

yeah that whole shooting and character controller did not get much time. lol

lone grail
#

If they just focused on making a solid game and used like UE4 then I think it could be amazing, but I think they focus too much on tech and not enough on game and polish

fluid bloom
#

if they had just modernized it

#

instead of change the thing completely

thin storm
#

I have to agree, they stuck to their engine for too long. They should have changed it.thats what a lot of game journos in my area complained about.

lone grail
#

Well taking an IP and changing it entirely will definitely be very very difficult to keep the same feel

fluid bloom
#

yup

lone grail
#

So I don't blame them too much from steering away from the originals

fluid bloom
#

I just don't like how bethesda fallotus feel like amusement parks when compared to older ones

#

the feeling and overall atmosphere is different

lone grail
#

I liked the atmosphere in 3

#

It felt brighter in 4 though

#

less creepy

#

more comfortable which post apocalyptic theme shouldn't feel like lol

fluid bloom
#

though fallouts were post post apocalyptic ๐Ÿ˜›

thin storm
#

if you listen to a gdc talk on FO1 and 2 they said people came at the weekends to work on the game. thats the spirit.

fluid bloom
#

but eh

thin storm
#

while Bethesda is 9 to 5.

lone grail
#

That was the industry in the 90's though, most games were passion projects

#

Now the passion projects lie in people like us not AAA studios

thin storm
#

yeah but if you have the money, you can get the really good people.

lone grail
#

Anyone can get really good, but a team full of really good people with no passion has no point

thin storm
#

if you compare the 3d fallout games they are all the same with different assets.

lone grail
#

Well yes, you take any game in the same series that is by the same dev and you will get the same thing

thin storm
#

so you know they put the money in 3d artists instead in writers, concepts etc.

lone grail
#

I think they put more money into concept artists and writeres and programmers more than VFX and 3D artists lol

#

They don't look pretty that's for sure

thin storm
#

nah for the release time thats how it was. lol

#

just the amount of objects you need to fill the world.

#

but yeah lets see how MS is changing all of this.

#

I was thinking first the games pass will ruin us Indies because how do you compete with 10 bucks for 100 AAA games. but then If you only pay 10 bucks there is a lot of money over to spend on indies.

light spruce
#

You absolutely don't want people working on weekends

#

If you need people working more than 40 hours a week on your game, you have some combination of incompetence and unrealistic scheduling.

thin storm
#

nah this people did work for free because of joy working on it.

lone grail
#

Yeah they enjoyed working on them and had passion

#

But I dunno if MS will change much or anything that revolves around Bethesda

rich quiver
#

BTS x Fortnite
BlackPink x PUBG Mobile
GWseremePeepoThink

lone grail
#

Buuut maybe you get a master chief suit in the next fallout ๐Ÿคทโ€โ™‚๏ธ

light spruce
#

I'd bet my life on that already being a mod

lone grail
#

Yes but I mean not a mod

#

Probably pre order bonus though lol

light spruce
#

I'd take a hard pass on a new Fallout game at this point anyway.

#

Not going to deal with their shitass old engine

lone grail
#

They have a new engine that starfield and ES6 are being made on