#modding

1 messages · Page 82 of 1

mint oar
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ok

wintry geode
mint oar
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you founding anything?

timber zenith
mint oar
timber zenith
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You should enable it on launch

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in steam, right click hoi4 and select properties > launch options and put "-debug"

mint oar
timber zenith
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Changing states will almost always cause map errors, this is the easiest way to fix them

mint oar
timber zenith
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If only

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but in your case I believe you just need to fix the buildings, in nudger, press buildings > validate all states

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then save and drag the files into your mod

mint oar
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really that easy wow

timber zenith
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It's a lot easier than doing it by hand but nudger can cause issues on its own so be careful

mint oar
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thank you for the help btw how did you know, what did i do wrong yk

timber zenith
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It's no problem at all, I've done a lot of state modding myself so you learn what issues are most common after a bit

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It happens normally btw

mint oar
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well ok thank you have a good day

timber zenith
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you too

knotty nebula
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HAs any mad a mod based on the worldwar series by Turtledove?

final anvil
tender stratus
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If Some one puts in turtle doves altered reality in hearts of iron I will lose my life for sure

languid mortar
stark cloud
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someone make this a mod 😆

wintry geode
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[11:03:48][1936.01.01.12][map.cpp:1621]: Province 3296 is setup as coastal but has no port building in the nudger. This will likely crash the game.
[11:03:48][1936.01.01.12][map.cpp:1621]: Province 3319 is setup as coastal but has no port building in the nudger. This will likely crash the game.
[11:03:48][1936.01.01.12][map.cpp:1621]: Province 3525 is setup as coastal but has no port building in the nudger. This will likely crash the game.
[11:03:48][1936.01.01.12][map.cpp:1621]: Province 6222 is setup as coastal but has no port building in the nudger. This will likely crash the game.
[11:03:48][1936.01.01.12][map.cpp:1621]: Province 6322 is setup as coastal but has no port building in the nudger. This will likely crash the game.
[11:03:48][1936.01.01.12][map.cpp:1621]: Province 9240 is setup as coastal but has no port building in the nudger. This will likely crash the game.

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great...

blazing patrol
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🗿🇹🇷 ✅

subtle totem
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Is it possible to have a country start with some units in training?

plucky crystal
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can i make to change what player leed country in game ?

coral barn
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hello fellas
i'm having troubles(like the one in ireland) with creating a formable nation. The coreing of the land works flawlessly but the cosmetic changes are just not applying at all and i have no idea how to do it. ive tried looking through the files of other formable nation mods but i can't make heads or tails of it.
(I'm sending the same message again because I never got a answer las time)

wintry geode
plucky crystal
wintry geode
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becoming kingdom of france(Vendee) from republic of france

plucky crystal
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Ok thanks

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Bro

wintry geode
plucky crystal
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And can i transver all manpower and wepons to this country, i want to like change from prusia to III reach

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In focus

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Tree

wintry geode
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make so they annex the original country in the completion rewards after the country change i think

misty niche
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yo i was watching the hoi4 beginners tutorial and they used country like this but its saying that its unexpected in ideas, so what should i do? (this is my first time tryna do any modding)

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the modifier appears ingame too but without the bonus

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also dunno whats wrong here, its also from the tutorial

hollow rampart
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how can i make it so the focus description fits properly?

wintry geode
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Good the opinion modifiers work

forest spade
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lowkey feel like modding but I dunno how to do it

fossil cradle
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EAW

GFX for Focus Tree

dense kindle
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is there a way to find modders to help me with a project ?

lethal grove
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Is there a mod that reduces the likely of spies getting caught?

wind sage
vale lily
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i want to make the soviet union 2d content pack work with road to 56, is there a way better to do it than manually go and replace the icon for each focus with the 2d content pack focus?

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dunno if this is exactly a mod but prob the best place to ask this

amber sandal
misty niche
tulip prairie
stark cloud
wintry geode
mint oar
#

i need help with an event or rather how to make an event option trigger another event to pop up for another country (germany) and i also ned help to trigger the first event from a focus.

mint oar
# forest spade ?

watch the iron workshop on youtube he has a really good playlist for basiics and specifics

forest spade
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ok

prisma marten
mint oar
mint oar
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i also need help to override the ai strategy file for germany

mint oar
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anyone ?

prisma marten
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why am i getting Malformed Token errors? making a custom map mod

dense kindle
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anyone a good GFX maker and can help me?

plucky crystal
stray field
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how do i download CWIC

dusty pond
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mods aren't working in my game

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when i turn on the game the mod dosen't working

timber zenith
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only issue i can see is that the add_core_of effects aren't assigned to a state, they should look like

123 = {
  add_core_of = TAG
  add_core_of = TAG
  etc...
}```
white cove
edgy fjord
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is there a list of free gfxs to use

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that anyone has shared

mint oar
white cove
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Would you make for me focus tree for Bhutan 🙏🙏

wintry geode
white cove
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Just make Bhutan as British puppet and add them focus tree to restore great mongol empire

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Or new empire of sun

mint oar
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day 3 of asking for help with a very specific focus tree issue please answer

wintry geode
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too vague

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also im not adding content to Bhutan

mint oar
wintry geode
mint oar
wintry geode
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no imo

mint oar
white cove
charred swan
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Yo im looking for a mod that allow you to change your name color when you form multiple nation

white cove
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British West Indian company

wintry geode
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theres enough stuff to make a 70 day indian focus tree

wintry geode
wintry geode
orchid osprey
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where is the leader name/country name fonts are? (in the gui, not the map mode)

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the .fnt file btw

orchid osprey
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nvm found it

exotic kettle
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Did i do something wrong to Russia Lol

So, i started a game playing as Chechnya, and was able to push the Russians back, though now, the NK have joined the CSTO and Azerbaijan has joined my faction, as well as Ukraine, because Russia was being an arse to Ukraine lol.

Also, I disabled NATO in my game but not the EU lol

If you are all wondering what my faction name is, its called FINA (Free Independent Nations Alliance)

dense kindle
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looking for a person good at gfx to help with a 5 person project ?

amber sandal
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is it possible to change the icon of a dynamic modifier via an effect?

white cove
white cove
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About it

white cove
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@wintry geode map

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Better map

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You can make debuff: French influence

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What gives less recrutable population, increases war support, decreases stability and makes demilitarised zone at this place

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And if you won’t do with that anything they will have bigger influence and can make civil war

twin kestrel
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Okay hear me out, OWB power armour only game :p (completed as the brotherhood for extra swag)

pulsar igloo
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can someone send me the list of prerequisites?

prisma marten
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@timber zenith sorry for pinging you but what is malformed token (I'm making a custom map)

mint oar
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could be wrong tho

light token
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How do I change this +25% debuff into -25%?

latent finch
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add a -, so it should look like = -0.25

mint oar
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anyone experienced with countries that could help me with changing the colur of a country when puppeted ( i want germanys puppets to be grey) pls help

light token
odd spindle
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I will hire a team or a person who has experience and will make a working map for my mod, more info on priv

latent finch
wintry geode
coarse mason
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Dear modders, the new hoi4 update will remove level 10 forts, therefore i beg you to make a mod that can bypass the limit

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I cannot live without spamming level 10 forts behind the dnieper line and hold it with 1 division each province against 100 german divs

amber sandal
lucid scroll
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Why is it that each time I download Kaiserreich my game get's stuck in Verifying game data?

prisma marten
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it has a ton of malformed error

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like a ton

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bajillion

mortal token
timber zenith
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they should have the same filenames if they have the same state id

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could you also send one of those files with the errors? like state 103

spice hare
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playing twr for the first time, anything i need to know before i die

stuck pollen
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anyone know a mod that makes the noise when you get naval invaded louder or just make it more obvious ur being naval invaded

royal delta
white cove
wintry geode
white cove
white cove
wintry geode
wintry geode
white cove
wintry geode
white cove
wintry geode
white cove
wintry geode
#

they are all being worked on

wintry geode
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Kingdom of France

white cove
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Is tat going to be compatibility with gotterdameruth?

wintry geode
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Yes?

white cove
#

What country do you want to add focus tree to also?

wintry geode
wintry geode
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Nah

white cove
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Quinn dinasty

wintry geode
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China aint getting a focus tree

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unless someone else makes it

white cove
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Ur working with sb?

wintry geode
#

?

white cove
# wintry geode ?

You saint that it won’t get focus tree until somebody makes it so I ask

white cove
wintry geode
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This is the map

wintry geode
white cove
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Nice

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Dude how long had you been making that map?

white cove
timber zenith
# wintry geode

I'd recommend using something like photoshop or pdn so you can trace borders like for the ottoman empire in arabia

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You could also use something like the Actual Transparent Window app if you wanna go really low tech

surreal stone
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Hey when anyone gets a chance,

I cant get past initializing game when I select a country.

Basically I'm making an entirely new map and entirely new countries and the map I believe is fine. The country shows up and everything and I can go into the country selection screen. But then when I select the test country and hit start it begins to load but at a certain point in "Initializing Game" it gets stuck and crashes. A few things I am wondering are supply because I didnt really do much with that because nudger wont let me even open that tab without crashing. I have a state in the supply file but I'm not sure if i need every state in it or whatever the case with that. If not that could it be because I didnt set an oob/units file for it yet? Ive tried to follow some things with the "replace_path" thing in the .mod file but different things are showing different things and now I'm not sure what needs to be replaced and what doesnt. I have things like countries and country_tags marked to replace as well as the history files and some others.

Sorry that this is long and if i said something that obviously is a problem I'm half asleep rn and this things very frusterating sometimes. I attached the error log saying that some original tags cant be found but I'm not sure if thatll help because I dont have those countries in the files anywhere for the mod.

obtuse condor
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i read the dev diary on special projects... is this gonna be at least somewhat integrated with the base game?
i feel like i'm gonna have to do a bunch of token spaghetti code to emulate it for a mechanic i'm working on

rocky drift
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alrighty boys, who's ready for a really cursed map overhaul mod that's in development.

errant mist
dull crystal
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I’m returning to hoi4 to update my mod, I’m rebranding the “nickelodeon republic” which i never mentioned before to the “spongesnaw republic”

wintry geode
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anyone got suggestions for althistory focuses for sweden?

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regarding 1789-1816

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the napoleonic wars

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i have come up with 30 ideas for althistory focuses so far

full swallow
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anybody know some good guides for Black ICE

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since the official guide is lowkey outdated

white cove
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Or acceptation of dennemark crowd and their puppet and later liberation/ increased integration and annexing

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Or running away into Gotlandia, because of civil war and creating Baltic pirates and conquering Baltic

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A lot of ideas

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Or come back to vikings

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And creating Nordic empire

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Or Viking empire

broken kite
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so i hear theres anew mod on modern times called the fire rises

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Is it complicated like millenium dawn or normal?

rich gyro
abstract hawk
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Yo does anyone want to help work on a Fallout Pre War mod?

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We need active devs and I don't think we have enough

magic bay
errant mist
wind sage
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I have a small question

How do I fix this?
I set up a state, gave it to SAU
Every other tag works, this doesn't

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But it doesn't crash either

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Here is the state file

edgy fjord
wind sage
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Yes

wintry geode
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DON'T FEIGN IGNORANCE

wintry geode
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i could only find 9 not 12 historical events in sweden for 1794
so i added 3 focuses to improve relations with spain naples/sicily and the kingdom of france

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what do yall do when researching historical focus trees?

nimble solar
crisp condor
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but how do i fix the focus

nimble solar
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Last time I checked, they didn't push to Washington

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Idk that

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Just thinking it should be a defensive bonus

crisp condor
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in ohio direction

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and like

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kentucky

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not to washington

nimble solar
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The border states were a mess

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You could probably do border states as uncored federal

crisp condor
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not now bro

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probably

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maybe

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like later

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after i publish the mod

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the v1

stiff vale
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for a multiplayer game with mods. all players need the mod to be able join the game or only the host needs it?

edgy solar
wintry geode
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Hell Yeah

mint oar
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yo any oneyone that knows why this dosnt work?

wintry geode
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i can only see one at the end

mint oar
wintry geode
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first picture

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focus picture

mint oar
#

wait i can send the full picture

wintry geode
#

ai will do is not supposed to be in completion rewards

wintry geode
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to after prequisite

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i think

timber zenith
timber zenith
wintry geode
timber zenith
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as long as it's in the scope of the focus the position doesn't matter

mint oar
#

it didnt work the focus just says "add."

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like i have a typo wich i dont have

timber zenith
#

Could you send a screenshot of the whole ideas file?

mint oar
#

it is located in common/ideas. it supposed to be that or am i wrong

timber zenith
#

that's correct

mint oar
timber zenith
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If you havent yet then yeah, it's worth a try

mint oar
#

okay i'll try

timber zenith
#

If you're creating a new file it's generally ideal to restart since the game doesn't always pick it up

mint oar
timber zenith
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no worries, no question is a dumb question

mint oar
timber zenith
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good luck 🙂

mint oar
timber zenith
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sure

mint oar
#

soryy fo this long file but i have about 2 thousand errors since i replaced the german focus tree with a custom one and i dont know what they mean

timber zenith
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ah yeah that's to be expected

mint oar
timber zenith
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same thing for the other errors

timber zenith
# mint oar what do i do about it

well, you can copy the german ai strategy file into your mod and leave it blank, or you can ignore the errors as they aren't too signficiant

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error logs can get pretty big so 2k isn't too bad

mint oar
timber zenith
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it'll shrink on a restart

mint oar
timber zenith
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you too

wintry geode
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dang i need 11 more ideas for focuses

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dawg i got 10 empty focuses for 1795-1799 Sweden i made a focus for the king doing the deed need to figure something out quick

white cove
viscid elk
#

So, I haven't played TNO in like a year, how is it doing nowadays? Was Moskowien Collapse removed?

wind sage
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Not sure

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Will check though

obtuse condor
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Yo

obtuse condor
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oh boy

wintry geode
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its just that i dont have ideas for 9 of those

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might just make them be economical focuses or focuses that improve the army or relations or smth

white cove
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Let you make like debuffs on army and make focuses what improves that similar to turkey and technology debuffs with backward technology

knotty tide
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this is a VERY good HOI4 UNITS Mod

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yalls should try it out

verbal river
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hey

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i have a question

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is there a way to change a dynamic modifiers name

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with a focus

viscid elk
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I'm making a Mega Man Zero inspired mod, btw

viscid elk
verbal river
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my scripted localization is not working

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i did everything exactly like in the wiki

sharp spade
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uh oh

verbal river
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btw

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its for a dynamic

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modifier

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maybe thats the probleM?

tall oxide
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hey so i have a question how can i make a secret focus tree? like a path you can take, like the secret polish queen tree?

tall oxide
#

anyone_

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?

timber zenith
#

and put mark_focus_tree_layout_dirty = yes into the same spot where you are enabling that trigger, like a completion reward or similar

tall oxide
timber zenith
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you could do set_country_flag = branch_enabled and then inside the allow_branch have has_country_flag = branch_enabled

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also put the mark_focus bit next to where you're setting the country flag

tall oxide
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alr

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thanks for helping me

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oh wait

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i have another question

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i am not really good at army stuff

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so how can i make starting armies like germany or soviet union

timber zenith
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you can create an OOB

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check the wiki but I can help you in a bit I'm at work atm

crisp stream
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guys is there any mod for russian revolution 1917? Also I am not sure if this chat only for developing, so tell me just in case, if I am in wrong chat

tall oxide
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i think the great war redux has one

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like era where you fight as the soviets or white russia

crisp stream
tall oxide
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maybe

crisp stream
#

ok

crisp stream
tall oxide
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i mean

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when i played it

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with historical

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they went hre

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you know what i mean?

crisp stream
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yes

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ok, Ill try it

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thank you

tall oxide
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no problem

timber zenith
#

you can ask about mods here too

left condor
#

how do i change the texture of land? i'm making a hoi4 ui mod

tall hare
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how do I set up github for a mod

neat lantern
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help me find this mod

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it had peace deals and ecomany

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and a wip vic2 circis

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sytem

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found it

robust cloud
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What do you use to mod in hoi4 ?

vague relic
#

a keyboard

vale lily
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if i want to take an existing mod that im subscribed to, and make a local version which i can edit, how do i do that?

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if i just copy everything over to a new folder and edit it the game crashes on launch

obtuse condor
#

Are there any good mods that improve hoir diplomacy?

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I hate how the only wqy to really end a war is to completely take over the other country

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I wish diplomacy could be more realistic (iirc allowing the opponent to surrender if they lose too much men)

opal wraith
#

Anyone wanna play the zombie mod in hoi4

devout island
#

hello guys 🙂

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im very new to this server however i think i can handle all of this fr

prisma marten
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i cant figure it out what the problem is

timber zenith
#

I cant help with mapgen

high hatch
#

How I can get the directly the value of a game_rule? (Not the has_game_rule.)
By example, I want something like this (of course, doesn't work) : compliance < game_rule.OCCUPATION_ZONE_COMPLIANCE_MAXIMUM.
Maybe isn't be possible, but will be pain if I need to assign a variable for each condition, even if the game rule value is numeric.

dense crypt
#

How to disable default operative for a country? I want it to have only custom created ones by me.

signal sail
signal sail
dense crypt
mortal token
#

Saw this on a maps page and thought it was neat

dense crypt
#

Replace the connection you want the ricer to flow in from red color to yellow

honest zodiac
#

hey, anyone wanna join together to make a medical mod?

icy fable
light token
dense crypt
#

Have you tried to make both left parts of the river wider?

broken kite
#

has anyone tried the fire rises mod?

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is it just me or is one of the us spys profile picture jerma985?

broken kite
steep scarab
#

Could a Cold war mod set in 1994 using Vanilla-ish code

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Be able to integrate a TNO Redux

severe jungle
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is there some sort of hoi4 halloween mod

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i know its a dumb question but im actually curious

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like it gives a visual halloween effect

obtuse condor
#

Screw it

prisma marten
timber zenith
gloomy garnet
#

A question in the event, how to do the focus when the event comes?

timber zenith
#

and you can put whatever you want as FLAG_NAME

mint oar
#

how would i do the "attack against TAG factor"?

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for example that germany has a 10% overall attack agains the uk

timber zenith
#

it goes straight in the idea scope, not inside the regular modifier scope

timber zenith
#

no worries

timber zenith
desert pollen
#

why when I add some new focus icon it didn't show here?

timber zenith
desert pollen
#

can you explain how to fix it?

timber zenith
#

Copy one of the sections of code from interface/goals_shine.gfx in vanilla and put it into a file in your mod

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then change the info for your focus

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(the name = "" still has to have _shine at the end of it

desert pollen
#

thx

timber zenith
#

no problem

mint oar
#

how do i make an event pop up for a spcific country on a certain date?

timber zenith
#

If you use on_startup, you can trigger a country event and use the days like

country_event = {
  id = event_id.1
  days = 100
} ```
mint oar
timber zenith
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Yeah exactly

mint oar
timber zenith
#

the former is more reliable but the latter is easier

timber zenith
#

Looks good

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but you might want to put the event inside a TAG scope

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for your country's tag

mint oar
#

how?

timber zenith
mint oar
#

wait what

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im lost sorry

timber zenith
#

You want the event to be triggered for one country right?

timber zenith
#

Yeah so you'd want to put the country_event scope you have there inside a TAG scope, so it triggers for just that one country

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TAG would be your country, like GER etc.

mint oar
#

so like this right?

timber zenith
#

Yeah

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if your country is germany

mint oar
#

yup i'll try it then

timber zenith
#

see you in 3.5 years

mint oar
#

yhea ._.

timber zenith
#

hahaha

mint oar
#

btw i saw someone say that this works but it was a really old sketchy reddit post

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and my game crashed before the date so idk

timber zenith
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That would work, yeah

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but a lot of people have issues with it triggering nonstop, not firing on the right date

mint oar
#

ok thank you

timber zenith
#

no worries

mint oar
timber zenith
#

where did you put the on_startup line?

mint oar
mint oar
timber zenith
#

what's the file path

mint oar
#

common/on_actions/00_on_actions.txt

timber zenith
#

can you send a ss of the whole file?

mint oar
#

im not engglish whats a ss sorry

timber zenith
#

ah screenshot

mint oar
timber zenith
#

you might want to change the file name to something different than the vanilla name

mint oar
#

what why?

timber zenith
mint oar
timber zenith
#

it could, but it might not in certain instances

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and you'll want to keep the vanilla on actions content

mint oar
#

so its the same no?

timber zenith
#

yeah you could do that if you want

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Did you restart the game before testing if the event fires?

mint oar
#

i just updated history

timber zenith
#

what did you put in there?

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if it's related

mint oar
timber zenith
#

ohh ok

mint oar
#

that works fine usally when i add stuff

timber zenith
#

I'd recommend restarting the game if you're adding a new file/folder

mint oar
timber zenith
#

could you send a full screenshot of the event file?

mint oar
#

oh wait

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i forgot to delete meantime

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is it that

timber zenith
#

yeah looks like it

mint oar
#

well now i wont have to bother you anymore i think have a good day

timber zenith
#

you too, i'm glad i could help

surreal stone
#

Does any one know why this provinces.bmp just stopped working? I edited a few provinces in paint.net because of the provinces cant be bigger than 1/8th thing and then I went back and saved it through MapGen, as well as the other map things like world_normal again. But once I did that the game started crashing at exactly the same point on "Loading History". Definition file has not changed

severe jungle
#

whats a good world war 1 mod

rose heath
#

i finished a playthrough as Germany just now

severe jungle
#

thank you

sick granite
#

in 1917

prisma marten
cursive heron
#

I'm looking for a mod that sets the game right after ww2 when germany is split

cursive heron
#

i dowloanded iron curtain they said its the best one

#

but

#

but i dont like this pixel art

#

it looks really weird

lofty plaza
#

Dunno

blazing adder
#

any mods for ancient or old times?

nimble solar
#

Maybe Imperator: Rome

devout island
blazing adder
#

thats why I dislike it

devout island
#

oof okie

solid barn
mint oar
#

yo anyone want to help me with my wolfenstien mod i need help with varius things primarly art and events

#

dm me if you are intrested in helping me develop the mod

long bolt
#

would anyone know how to use a variable as the cost to build something? Im trying to make a currency system for my mod but cant figure out how to do this

mortal token
#

New 1920s USA map dropped

vague relic
#

is this custom gfx or how do people mod these kinds of things?

knotty tide
#

i wanna make a NATION DESIGNER mod

celest dust
boreal bay
#

Hi, I'm looking for a coder for my mod, if somebody is interested you can DM me, I offer payment.

night mirage
#

@lapis mist

lapis mist
night mirage
wicked forge
vague relic
timber zenith
#

on YouTube

spiral ember
#

can someone say whats that in my error.log file:
"15:03:14][1936.01.01.12][country.h:1783]: Asking if SWI is a neighbor of SOV before the latter country is initialized (or otherwise has no neighbors).
[15:03:14][1936.01.01.12][country.h:1783]: Asking if SWI is a neighbor of POL before the latter country is initialized (or otherwise has no neighbors)."
It takes a lot of space in the file and makes it harder to find actual errors

boreal bay
left condor
#

how do i demilitarize aland?

#

hold on

#

bruh i could've just added a new line of code

#

what the f-

obtuse condor
obtuse condor
#

im assuming switzerland

#

your running something thats asking if switzerland is a neighbor of sov or poland

#

when they arent

tall oxide
#

hey so i have been looking everywhere to find a list of national focus reward (like 100 pp or join factions) but i cant seem to find it.Can someone help me?

desert pollen
#

@tall oxide

tall oxide
desert pollen
#

no problem

timber zenith
#

it starts demilitarised tho iirc

desert pollen
#

somebody know how to do this custom name of focus?

timber zenith
#

You can add special colours when creating loc like §Rred text§

#

The loc article on the wiki goes into depth

desert pollen
#

can you provide link for this?

timber zenith
desert pollen
#

thanks so much!

timber zenith
#

all good

crisp condor
#

forgetting a few states

#

border gore

crisp condor
#

can someone help me

#

w deleting units from other countries that no longer exist

#

for example

#

i created a new country on soviet land

#

but soviet troops start in the country on start

#

how do i delete them from files

grim pollen
#

the location is the state the unit starts in

grim pollen
#

so you can move them or remove the unit buy deleting the entry

#

anyhow anyone know the code for having a city change name based off the owner kind of how the Germans change Leningrad

#

but i want in done in a focuses vs a decision

wintry geode
#

Thoughts on the design so far?

grim pollen
grim pollen
wintry geode
#

working on it right now

#

as we speak

#

ill group focuses with focus that relate to them somewhat

crisp condor
#

hi

#

can anyone help me

#

create custom political advisor portraits

crisp condor
#

I opened this copy of steiner

#

i want to replace steiner

#

with another picture

#

idk how to do that tho

crisp condor
#

nvm fixed

#

another problem

#

RUS_savva_mamontov={
name=RUS_savva_mamontov
portraits={
army={
small=GFX_portrait_savva_mamontov
}
}
advisor={
slot = political_advisor
allowed = {
original_tag = RUS
}
available = {
traits = {
captain_of_industry
}
cost = 100.000
do_effect = {
}
ai_will_do = {
factor = 1.000
}
}
allowed_civil_war = {
NOT = {
has_government = neutrality
}
}
}
}

#

this is my character code

#

its put here

#

however i get this error

#

history/countries/RUS - Russian Empire.txt:9: recruit_character: Unknown character

#

and i dont know why

#

please help

slate ermine
#

there are quite a few things off with the code

#

but I don't know if they'd be big enough to make the whole thing unreadable

#

check the brackets

fair pike
vague relic
left condor
#

why does this happen?

#

i tried to assign salzburg a strategic region but for some reason all the three states own salzburg

#

can anyone explain how to fix this?

vague relic
left condor
#

wait nvm i fixed it by putting it in my mod

crisp condor
#

yep

#

idk what to do

#

still says unknown character

fair pike
crisp condor
#

missing 1 closing bracket?

fair pike
#

Yeah

crisp condor
# fair pike Yeah

RUS_savva_mamontov={
name=RUS_savva_mamontov
portraits={
army={
small=GFX_portrait_savva_mamontov
}
}
advisor={
slot = political_advisor
allowed = {
original_tag = RUS
}
available = {
}
traits = {
captain_of_industry
}
cost = 100.000
do_effect = {
}
ai_will_do = {
factor = 1.000
}
}
allowed_civil_war = {
NOT = {
has_government = neutrality
}
}
}
}

#

like this now?

#

[12:35:21][1936.01.01.12][effectimplementation.cpp:5289]: history/countries/RUS - Russian Empire.txt:9: recruit_character: Unknown character

#

still not working

#

i had 1 extra closing bracket

#

i deleted it

#

im testing again

#

[12:37:22][1936.01.01.12][effectimplementation.cpp:5289]: history/countries/RUS - Russian Empire.txt:9: recruit_character: Unknown character

#

nope

#

😭

fair pike
#

Otherwise If the recruit_character is under the Set_politics Blog it doesn't Work Sometimes

crisp condor
#

its here

#

also

#

i copied hjalmar scacht code

#

and renamed to just RUS savva

#

so ill see if it works now

#

[12:42:26][1936.01.01.12][effectimplementation.cpp:5289]: history/countries/RUS - Russian Empire.txt:9: recruit_character: Unknown character

#

HPW

#

HOW

fair pike
#

Then I'm Out of ideas, search the im Internet, Look that all Ids are correct

vague relic
#

Last option might be asking AI

crisp condor
#

i have no ideas

#

nope

#

still not working

#

😭

#

idk what to do

crisp condor
#

right

#

country history file

#

and character file

vague relic
#

What isn't working exactly? Check debug

crisp condor
#

is the error

vague relic
#

You have defined the character already I guess

#

Like it exists

crisp condor
#

wdym

vague relic
#

Bye

crisp condor
#

i give uo

#

i give up

#

[12:49:56][1936.01.01.12][effectimplementation.cpp:5289]: history/countries/RUS - Russian Empire.txt:9: recruit_character: Unknown character

#

i hate this

#

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH

#

I FORGOT TO ADD CHARACTERS AT TOP

#

LOL

ashen mural
#

wheres the portrait for wilhelm II? i cant find him in the GFX->GER folder

cursive heron
#

is there a mod which adds new divisions such as the SAS, Spetnaz or the US rangers?

nimble solar
cursive heron
#

there are but i want to give my divisions like 20% attack bonus everywhere

nimble solar
timber zenith
#

it's in the hoi4 directory, the folder called dlc

oblique stump
#

Yo making an alternate Versailles treaty mod, I have a lot of Europe down but looking for suggestions or ppl to bounce ideas off of

ashen mural
jagged tide
oblique stump
jagged tide
oblique stump
#

If u wanna dm I’d love to have someone to bounce ideas off of

jagged tide
#

yeah sure id be willing to give my opinion on few ideas

oblique stump
#

Alr Perfect!

brazen laurel
#

this could mean a propped up austria-hungarian puppet regime loyal to the allies, a yugoslavia-esque union, etc, any of which would have to pay large reparations similar to germany

oblique stump
#

I kinda worked it out

brazen laurel
#

oh

oblique stump
#

And that wouldn’t work

brazen laurel
#

oh ok then

#

bye bye

oblique stump
#

Like historically lol

brazen laurel
#

its alternate history

oblique stump
#

Hungary and all of them Wouk not of

#

Yeah

#

But plausible historical alt

brazen laurel
#

oh

#

well i mean you're making a treaty of versailles where germany doesnt suffer the most

#

i didnt know you wanted it to be plausible

#

austria hungary and the ottomans both collapse during the war so germany's the only state left to blame

oblique stump
#

Eh, @jagged tide was a real homie helped me get an idea

#

Yeah but blaming the war on someone is never a good idea

fading sphinx
#

can anyone help me with replacing a portrait a generic portrait with a custom protrait

obtuse condor
#

what the hell did I found in HOI4 files?..

high hatch
#

Hi.
I modding a achievement for my mod. I would like to know if someone can share the default background, and maybe the cross, for made achievement GFX, like vanilla.
Thanks you in advance.

summer pumice
#

I keep getting this error "no provinces in state "STATE_138" with id: 138."

#

I made a new state and I put in the correct provinces but it says that there are no provinces in that state that have that ID.

#

Happens with all my new states.

sudden viper
#

hm?

versed haven
#

is using double prerequisite blocks valid? i saw the china communist focus tree does

    focus = {
        id = PRC_remove_chiang_kai_shek
        icon = GFX_focus_prc_remove_chiang_kai_shek
        prerequisite = { focus = PRC_strengthen_the_left_wing_of_the_kmt }
        prerequisite = { focus = PRC_purge_the_radicals }
        x = 0
        y = 3

i just want to double check for a project i am making

high hatch
versed haven
high hatch
#

In theory yes, but you can check also in game the focus tree, and look if the condition you wanted are correct.

devout flame
#

Is there any way to limit the number of max airbases in a state?

subtle plover
#

Hey guys! My character isnt showing up ingame. Anyone able to help me figure out why?

characters={
    CUB_zombz={
        name=CUB_CHARACTER_ZOMBZ
        portraits={
                large="GFX_portait_cuba_jose_barnet"
            }
        }
        advisor={
            slot = high_command
            idea_token = cub_zombz
            ledger = army
            allowed  = {
                original_tag  = CUB
            }
            cost = 200
            available  = {
            }
            traits  = {
                army_entrenchment_2
            }
            do_effect  = {
            }
            ai_will_do  = {
                factor  = 0.0
            }
        }
        corps_commander={
            traits={ career_officer engineer_officer }
            skill=3
            attack_skill=2
            defense_skill=5
            planning_skill=3
            logistics_skill=3
            legacy_id=0
        }
    }
wintry geode
mortal token
#

Map concept I saw…

long bolt
#

This dum fr

jagged tide
#

shouldve just given it danzig too while they were at it

cosmic trench
grim terrace
#

Is there anyway to integrate a country through command? I want to play the whole axis as one country! So you do lika a anschluss on Hungary, getting core and there army

fiery thistle
crisp condor
#

hi

#

can somebody show me

#

how to make custom states

#

without it breaking the game

lethal ferry
crisp condor
cursive atlas
#

hey i am having a problem with a focus tree im making. I changed the focus´ completation reward but it made the rest of the tree dissapear. this is the code i used for the reward: completion_reward = {

set_politics = {
ruling_party = communism
elections_allowed = no

}

}

#

oh wait nvm i fixed it!

long bolt
#

good job

ember shard
#

I made a OTL focus tree for the US what do yall think?

paper meteor
#

Pretty cool

#

Love the Kanye option

sand locust
#

if a modifier gives +100% resource gain efficiency, does this double the amount of resources extracted from a province?

crisp condor
#

its just efficency

#

not base resource

sand locust
#

No I mean it doubles the amount you receive

#

Like 1 oil in the ground becomes 2 in the factory

crisp condor
#

yeah

#

it does that

cursive atlas
#

Not really related to modding but I released a mod on steam workshop but idk how to change the thumbnail from the standard gray one. Does anyone know how to change it?

obtuse condor
#

@wooden lantern this looks like your channel :)

wooden lantern
#

woah

#

im one of these people

crisp condor
#

im modding a 1861 start date game

#

took me 3 days just to get prussia borders damn right 😭

wooden lantern
#

i love pain!!!!!

crisp condor
wooden lantern
#

havent touched it in a while but it's "what if the kapp putsch succeeded"

#

i should work on it probably

wintry geode
crisp condor
#

can somebody help

#

with my state

#

[21:58:11][1936.01.01.12][gamestate.cpp:6483]: 970 - Speyer has too many buildings : -1

#

state={
id=970
name="Speyer"
provinces={
563 3558 11547
}

history={
owner = GER
buildings = {
infrastructure = 3
industrial_complex = 1
add_core_of = GER
}

manpower=0
buildings_max_level_factor=1.000
local_supplies=0.000

}
}

slate ermine
#

It doesn’t have its state type defined

#

It also has 0 manpower

#

States can’t have 0 manpower

crisp condor
#

yes but it crashes my game

#

(i think)

slate ermine
#

Yeah, that’s why

#

Both of those problems will crash your game

#

Just take a look at a normal state file in the base game

#

And work off that

crisp condor
#

i made the first one

#

and it worked fine

#

after i made the second

#

it crashes everything

#

i think its bc of that state

#

after i deleted the state

#

it still crashes

slate ermine
#

Because you have 0 manpower in the state and no state type defined

#

I don’t know why that didn’t crash the first time

#

But trust me from experience those two issues individually will crash your game

crisp condor
#

is that why the nudge error appears?

#

ill try to fix it

slate ermine
#

Yep.

#

Maybe the game didn’t update the state type the first time since those are loaded in on startup

crisp condor
#

okay

#

i added those 2 to my states

#

lets see

#

still there

#

crashes after i unpause the game

crisp condor
#

@slate ermine

#

@slate ermine

#

after removing all my custom states from history file

#

this still happens

#

help

#

fr

slate ermine
#

Hmmm

#

Can I see the new state code?

crisp condor
#

error is still there

#

i dont know what to do anymore

#

i know theres two more files that get created map and localisation that u need to cut from documents to mod

#

i havent touched them yet

#

so theyre probably the reason

#

i think

slate ermine
#

Check them out

#

They may have a :-1

#

You gotta replace that -1 with any positive integer or 0

subtle plover
#

Hey guys! My character isnt showing up ingame. Anyone able to help me figure out why?

characters={
    CUB_zombz={
        name=CUB_CHARACTER_ZOMBZ
        portraits={
                large="GFX_portait_cuba_jose_barnet"
            }
        }
        advisor={
            slot = high_command
            idea_token = cub_zombz
            ledger = army
            allowed  = {
                original_tag  = CUB
            }
            cost = 200
            available  = {
            }
            traits  = {
                army_entrenchment_2
            }
            do_effect  = {
            }
            ai_will_do  = {
                factor  = 0.0
            }
        }
        corps_commander={
            traits={ career_officer engineer_officer }
            skill=3
            attack_skill=2
            defense_skill=5
            planning_skill=3
            logistics_skill=3
            legacy_id=0
        }
    }
pale sparrow
#

Check error log, and make sure it isnt recruited on the last line of the file, since that isnt read

subtle plover
#

Oh

#
[18:06:51][no_game_date][dlc.cpp:227]: Invalid supported_version in  file: mod/ugc_2987923709.mod line: 10
[18:07:05][no_game_date][equipment_graphic_database.cpp:57]: Entity referenced in equipment graphic database does not exist: "SOV_modern_armor_entity", associated with SOV modern_tank_chassis
[18:07:05][no_game_date][equipment_graphic_database.cpp:57]: Entity referenced in equipment graphic database does not exist: "SOV_super_heavy_armor_entity", associated with SOV super_heavy_tank_chassis
[18:07:05][no_game_date][equipment_graphic_database.cpp:57]: Entity referenced in equipment graphic database does not exist: "SOV_super_heavy_armor_entity", associated with SOV super_heavy_tank_chassis
[18:07:05][no_game_date][equipment_graphic_database.cpp:57]: Entity referenced in equipment graphic database does not exist: "FRA_light_armor_2_entity", associated with FRA light_tank_chassis_3
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: large, near line: 5" in file: "common/characters/CUB.txt" near line: 5
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: slot, near line: 9" in file: "common/characters/CUB.txt" near line: 9
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: idea_token, near line: 10" in file: "common/characters/CUB.txt" near line: 10
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: ledger, near line: 11" in file: "common/characters/CUB.txt" near line: 11
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: allowed, near line: 12" in file: "common/characters/CUB.txt" near line: 14
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: cost, near line: 15" in file: "common/characters/CUB.txt" near line: 15
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: traits, near line: 21" in file: "common/characters/CUB.txt" near line: 23
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: do_effect, near line: 24" in file: "common/characters/CUB.txt" near line: 25
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: ai_will_do, near line: 26" in file: "common/characters/CUB.txt" near line: 28
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: traits, near line: 31" in file: "common/characters/CUB.txt" near line: 31
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: skill, near line: 32" in file: "common/characters/CUB.txt" near line: 32
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: attack_skill, near line: 33" in file: "common/characters/CUB.txt" near line: 33
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: defense_skill, near line: 34" in file: "common/characters/CUB.txt" near line: 34
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: planning_skill, near line: 35" in file: "common/characters/CUB.txt" near line: 35
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: logistics_skill, near line: 36" in file: "common/characters/CUB.txt" near line: 36
[18:07:07][no_game_date][persistent.cpp:45]: Error: "Unexpected token: legacy_id, near line: 37" in file: "common/characters/CUB.txt" near line: 37
[18:07:25][1936.01.01.12][gamelobby.cpp:1680]: Exception in: C:\mnt\gsg\hoi4\hoi4_merged\clausewitz\clausewitzlib\remotefile.cpp, line: 240. Description: Failed allocate data buffer.
[18:07:25][1936.01.01.12][gamelobby.cpp:1680]: Exception in: C:\mnt\gsg\hoi4\hoi4_merged\clausewitz\clausewitzlib\remotefile.cpp, line: 240. Description: Failed allocate data buffer.
#

recruit_character = CUB_zombz

steep scarab
#

Hello

#

Is anyone hear looking to make GFX potraits

#

For a mod of mine

#

Full time

honest zodiac
#

hey, any of yall wanna make a medical mod together?

subtle plover
honest zodiac
#

we already got the map out

#

we are now currently making the immune system

#

this mod aims to educate players about the invisible wars going on via a game

#

we will try to find a great balance between gameplay and realism

#

another goal of this mod is to educate the player how to avoid deadly and common diseases

#

also, everytime the player beats a certain type of disease. A link of donation of that same disease will pop up

honest zodiac
#

yeah right, there's gonna be a hidden boss

#

so are you interested?

#

the group is only 2 ppl right now

#

so

#

oh yeah, the first ost is out

steep scarab
timber zenith
pale sparrow
#

Youre missing a section in portraits

verbal river
#

im trying to recruit a character but its just not working

torpid trellis
#

i am trying to run coring button u with kaiserredux but it simply doesnt work

mint oar
#

hey anyone willing to help me with events like coding them please i hate events

crisp condor
#

yo

#

can somebody help

#

[00:35:47][1936.01.01.12][persistent.cpp:45]: Error: "Malformed token: 1, near line: 14" in file: "history/units/confederatetemplates.txt" near line: 14
[00:35:47][1936.01.01.12][persistent.cpp:45]: Error: "Unexpected token: division, near line: 18" in file: "history/units/confederatetemplates.txt" near line: 25
[00:35:47][1936.01.01.12][country.cpp:6784]: SOU has NO capital defined.
[00:35:47][1936.01.01.12][country.cpp:6784]: RUS has NO capital defined.
[00:35:47][1936.01.01.12][country.cpp:6784]: DO1 has NO capital defined.
[00:35:47][1936.01.01.12][divisiontemplate.cpp:395]: Scripting error in historical division names. ETH -> Group name: Kebur Zabagna is scripted on a division template: Kebur Zabagna but is unavailable for this country.
[00:35:47][1936.01.01.12][divisiontemplate.cpp:395]: Scripting error in historical division names. ETH -> Group name: Chitet Sefari is scripted on a division template: Chitet Sefari but is unavailable for this country.
[00:35:48][1936.01.01.12][resistance.cpp:388]: set override garrison strength for state with invalid Data = 875
[00:35:48][1936.01.01.12][resistance.cpp:99]: state 875: occupation is not initialzied
[00:35:48][1936.01.01.12][resistance.cpp:571]: called GetOccupationLaw with no occupatin data

#

i have nudge error

#

and idk how to fix it

#

heres the log

dusky mulch
#

How can I change a country's flag?

mortal token
#

What if Israel formed in Eastern Europe?

paper topaz
#

how do I install mods via the website ?

jagged tide
#

giving them new york is plenty

crisp condor
mortal token
jagged tide
mortal token
#

Ararat, established as a city of refuge for the Jewish nation, was founded in 1825 by New York politician and playwright Mordecai Manuel Noah, who purchased most of Grand Island, a 27-square-mile (70 km2) island near Buffalo, New York. It failed to be a Jewish city.
Noah led a ceremonious procession to the site and laid a markstone with the sayi...

#

That’s about the same size as San Marino

ember shard
crisp condor
delicate needle
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So im looking to move a battleship model over to heavy cruiser selector but Im not really sure how

timber zenith
crisp condor
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OH

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tysm

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it doesnt crash anymore i fixed it somehow but nudge error still there

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maybe thatll fix it

mortal token
timber zenith
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the state file

crisp condor
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well

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theres multiple of them

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here

sand locust
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i am trying to play with 2 mods in mp with friends

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we have the same checksum when using both of the mods separately

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like same checksum with mod 1, same with mod 2

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but when we use both, we get different checksums

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why is this happening

timber zenith
sand locust
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when enabling mod 1, same checksum

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mod 2, same checksum

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enabling both, different checksum

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the playset contains only those two mods

simple iron
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hello, I changed the leader photo in gimp but it still shows the old one, does anyone know how to fix it? (I'm doing it 1st time) (it has the xcf ending, not dds)

cursive moat
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ukranians belerusians polish lithuanians russians

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they all gonna fight each other

steep scarab
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What folder you change the Ui in?

timber zenith
vivid zealot
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Are there any modern maps that are still available? I’ve tried millennium dawn but the version required isnt available on steam.

gaunt patio
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Can anyone identify the map mod used in this image? I recognise it is inspired by TWR but haven't been able to find it anywhere

gaunt patio
timber zenith
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the screenshot just looks a bit more saturated

gaunt patio
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I am currently using the TNO map mod and it doesn't have such city icons

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And water

keen parrot
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i f-ed up

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one country color code

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T_T

lofty plaza
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That you did

grizzled sandal
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How to make events trigger at historical dates

keen parrot
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how do i make this only pop up if the idea isn't active

obtuse condor
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Best late ww2 mods with good focuses besides seelow heights and endsieg?

blazing adder
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is there a mod which is set AFTER an apocalypse?

wintry geode
crisp condor
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did you fix it

keen parrot
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yea

crisp condor
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how

keen parrot
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when u make the file

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u dont only put the color tags for that country

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u have to copy the original file from game files

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and only modify what u want

vivid zealot
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I subscribed to millenium dawn and it is says downloading and its been 10 mins. How do I fix this.

fervent hearth
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So when I make a .dds file it doesnt render transparent things. Like a pixel being a little bit transparent it doesnt work but on other .dds files like these from paradox they render transparent

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I hope I explained it good

crisp condor
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or 4gb

shell lichen
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Is there a way to make it so that through localisation, a cosmetic tag changes to another name when the country is a subject?

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Answered my own question, that was ridiculously easy

keen geyser
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i realised i should put this here

keen geyser
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nvm i did it

paper topaz
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I have an issue

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i cant do this even tho Iv destroyed them?

wintry geode
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what do you FolX do for country_flag requirments?

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made the requirment say "Has signed the sumptuary law against Coffee into fruition"

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Thoughts on the design of the Swedish focus tree so far?

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1789-1800

slate ermine
white cove
wintry geode
left condor
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Custom hoi4 states for a mod

desert pollen
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why this flag is not working

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it have everything same as normal democratic flag

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in size

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and tag

clear rover
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Have you saved it as the right type of file

desert pollen
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as tga

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I also tried dds

clear rover
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tga should be right

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Could you show like the file folder

desert pollen
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sure

clear rover
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and it's saved without compression and as 32 bit?

desert pollen
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where can i see how many bit is this file?

clear rover
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if you do save as in paint.net you can decide that

desert pollen
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im using gimp

clear rover
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yeah then idk

desert pollen
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ok

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thanks for trying help me (:

pale sparrow
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@desert pollenyou should use Ironworkshop flag tool

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it makes it unnecessary to mess with filetypes