#modding

1 messages · Page 63 of 1

bitter rover
#

Looks right to me!

humble cedar
#

hmm.

bitter rover
#

You could also always put it under a hidden = {} block so it's not as cluttered

humble cedar
#

i should make it so the event is hidden.

#

yeah

#

i was just about to do that

#

I could add a tooltip instead.

#

that just says

#

"Will receive an event"

bitter rover
#

I tried to fix the oceans thing and broke the land ;_;

humble cedar
bitter rover
#

Look a bit closer

humble cedar
#

Can't really spot anything

bitter rover
#

Really transparent

humble cedar
#

idk im blind

#

XD

bitter rover
#

It's like really green

#

idk

humble cedar
humble cedar
humble cedar
bitter rover
#

smth like that

humble cedar
#

now all that left is to create an event for demanding slovakia

#

and the Balkans part of my focus tree will be completed.

#

I am creating something similar to like

#

take for example

#

the balkan federation focus

#

that annexes all your puppets and turn thems into cores.

#

but for simply unifying the byzantine empire

#

should i give bosnia dalmatia?

#

and italy just expands it's Zara province?

#

oh sweet

#

the event worked.

#

thanks a lot @bitter rover

bitter rover
#

Yw

#

Now back to figuring out the hell that is map modding

#

;_;

humble cedar
#

you said i can reuse it right?

#

the event

bitter rover
#

Yeah

humble cedar
#

won't i have to change the "state" to like

#

"caucausus_state" or smth?

#

or do they automatically get reset.

#

when the event finishes

bitter rover
#

Yeah

#

They get reset

humble cedar
#

ohhh sweet.

#

@bitter rover one last questoin

#

should i make it so the nations that control german west hungary and slovakia get asked before the "Fate of Yugoslavia" and "Fate of Romania" happen?

bitter rover
#

¯_(ツ)_/¯

#

Don't know enough about the mod

humble cedar
#

im asking if like.

bitter rover
#

HOW DID I MAKE IT WORSE

humble cedar
#

i should make it so hungary gets german west hungary and slovakia first

#

and then they can get trasnylvania and croatia

#

because right now they look like this :

bitter rover
#

Maybe

#

idk

#

It looks pretty neat like that though

humble cedar
#

the idea is to restore greater hungary.

#

and im planning to make it so if greece gets to hungary first, the german events for getting hungary on their side are skipped

bitter rover
#

FINALLY

#

:D

humble cedar
#

good job

#

@bitter rover this is truly the last question

#

do i need this for the event?

#

or im i safe to remove it.

#

the states get marked anyway.

bitter rover
#

I mean idk

#

You can try removing and see if it runs ig

humble cedar
#

I'll just add a hashtag infront of them real quick

#

OH

humble cedar
bitter rover
#

hm

#

I mean looks fine ig?

humble cedar
#

yeah.

#

but im gonna reuse the event soooo

bitter rover
#

But it will trigger for every state

#

Oh right

#

Could always seperate events

humble cedar
#

i have to do something about the generator

bitter rover
#

Make one do the transfering and one be greece specific

humble cedar
#

or i can simply create only different rejection events.

bitter rover
#

Also works

humble cedar
#

I'll do that one.

#

ah

#

well then

#

another roadblock

humble cedar
#

how do i fix this one?

bitter rover
#

what's wrong with it

humble cedar
#

it's when the AI rejects.

#

the territory transfer.

#

greece will always get the original rejection message.

#

which will just get war goals on the "FROM" countries

#

@bitter rover well the event does not work for me.

#

so i'll change stuff up a bit.

#

and now the events don't even work

#

for demanding territory.

#

probably needs a restart...

humble cedar
#

because for some freaking reason the event completely broke down.

distant moat
humble cedar
#

soviet union only got one event.

#

oh, the event works.

#

the greeks never get their answer.

distant moat
#

Use diff events

humble cedar
#

OH

#

MY

#

GOD

#

IT WAS

#

IN EFFECT TOOLTIP.

distant moat
#

Why didnt u show the event

#

Like the full thing

humble cedar
#

great questino

#

idk

#

o-o

#

ah.

#

There you go.

#

@bitter rover We've got a small problem.

#

shouldn't the event you told me transfer all of the marked states to Armenia?

#

for some reason only georgia got given to armenia

distant moat
humble cedar
#

or only like

#

this part :

#

which causes the entire problem.

#

and i don't know how to fix it

distant moat
#

U gotta make multiple events

#

Or have the event give states em all

humble cedar
#

hm, well.

distant moat
#

Cuz its only triggering to one nation rn

humble cedar
#

he said this specific.

#

thing

distant moat
#

Make one for each state owner

humble cedar
#

should give all the states marked with "event_target:state"

#

to Armenia

distant moat
humble cedar
#

and the focus automatically marks all of those states as those

distant moat
#

You gotta have multiple events just copy em

#

One for each nation

#

Or state

#

Yeah one for each state

humble cedar
#

at least this works.

distant moat
#

Have like gre.54 for 230
gre.55 for 229 you get the idea

#

Have em accept for each state rather than each country

#

It may give a songle country multiple events though if they own the same state listed at least once

#

So just have the event tranfer the state its related to

#

@humble cedar

humble cedar
#

the original idea was like

#

if only a single nation controlled those states, there would be one event

#

if multiple nations controlled those states, there would be multiple events.

#

I know it's possible to achieve this.

#

probably by using

#

"IF"

#

or even

#

"OR"

humble cedar
#

No matter, I'll fix that some other time

humble cedar
#

@distant moat I did what you told me to do, And i just made it so they get everything.

#

Until i am not lazy, I'll go ahead and fix that

distant moat
#

Duh

steady tide
#

Mod

broken canopy
#

Anyone every thought about a mod which is the precursor to old world blues? Like a pre fallout hoi 4 experience

#

Dunno how much lore there is to make it work though

distant moat
broken canopy
#

Yeah like the world before the nukes dropped

#

Would be a fun concept i think

proven sable
#

This is a super long shot but does anyone know if it's possible to make a mod that allows me to hold a button so I can only box select units from the currently selected army? The same way holding (control?) lets you select the navy.

broken canopy
#

Hmm not sure tbh

short zenith
#

How should I add options to the models of warships from general countries?

#

For example, add the country-specific warship models in the original version or MOD to the option list of ordinary country warship models.

leaden topaz
vocal basalt
#

i was only using it with the player peace conference mod

#

its ok tho i moved on to other mods

#

they seem to all work

distant moat
#

Alright

short kayak
#

is there a mod that allows yoy to core states

buoyant isle
#

I feel like in RT56, Korea should have a civil war thing kinda like how French Indochina's is

quiet sphinx
#

Hey guys I am playing Millenium Dawn and am trying to Launch my LGM's as America in the Korean War. I am using Minute man 3 missiles with Cluster munitions and I just can not seem to get it too work. Am I missing something? ❤️ Thank you.

#

I have them built and what not

white geode
#

Does anyone know how to teach AI how to send attaches?

white geode
white geode
#

Additionally, it should be noted that the Ethiopian militia in Hoi4 is called irregular infantry.

foggy locust
#

where can i set the country leader at game start?

cursive turret
#

how do cosmetic tags work

leaden topaz
granite forge
#

what is the best method to replace the content of a country? Like, deleting the vanilla focuses and events to make my own content

wicked gale
#

hello, I wanted to start modding hoi4, but I need to ask questions

  1. first of all, how can I make a mod that I'll only use for my self
  2. but if other players also have my mod and I, for example, make some errors and my mod corrupts some vanilla files, can the other players just uninstall the mod?
granite forge
# wicked gale hello, I wanted to start modding hoi4, but I need to ask questions 1. first of ...
  1. if you create your mod, no one is going to be able to download it if you dont upload that mod in any page

  2. if the files dosnt change in the other player mod it dont make any errors. (even so, i think that a mod cant corrupt hoi4 vanilla files, because a mod dont change vanilla files, if the mod corrupts the game then you just uninstall it in the "mod" folder or you disable it in the launcher)

wicked gale
#

also, I found BBA techs in my files, even if I don't have the DLC, can I use them?

granite forge
granite forge
wicked gale
granite forge
#

what is the best method to replace the content of a country? Like, deleting the vanilla focuses and events to make my own content

plucky crystal
#

Hi pls help me

#

i have _

#

a lot of

granite forge
plucky crystal
#

how to do it?

granite forge
# plucky crystal how to do it?

this video, minute "30:40" if that not help you then see the full video, this guy have good tutorials: https://www.youtube.com/watch?v=svFVLXzU2MQ

If you found this video helpful and want to help the channel grow you can use the super thanks button above, any amount helps the Iron Workshop improve and continue to make more videos like this one.

This lesson will explain how to create/edit a new focus tree in Hearts of Iron 4.

Timestamps for this tutorial/lesson:

00:00 - Lesson beginning
...

▶ Play video
safe falcon
#

Is there a mod that allows you to pick another country in game like in mp or continue as defeated after your country capitulates?

twilit arch
#

so why do X crossings break the map?

pale sparrow
white geode
#

👀

white geode
#

If you play in World War I and the German Emperor revolutionaries Russia, you can choose Poland to play.

#

wwiredux.

#

@pale sparrow May I ask if there is a way for one AI to assign an attach to another AI?

hoary hawk
#

i've managed to make a way for a capitulated nation not show a peace conference

#

by creating a government in exile in the enemy nation

candid jetty
#

First attempt at making a portrait, don't have photoshop so couldn't go for the vanilla look

white geode
#

👀

high hatch
#

How I can check if a character is the actual leader of any ideology group? I try this but even if isn't the actual leader of any ideology group, it is return yes.

NOT = {
 has_country_leader = {
  character = ABC_my_character
  ruling_only = no
 }
}
pale sparrow
balmy rapids
#

How to publish HOI4 mods OUTSIDE of workshop? For example; on ModDb?

timber zenith
balmy rapids
#

Won't there be problems with descriptor files?

pale sparrow
balmy rapids
pale sparrow
#

I am talking about the path

balmy rapids
#

oookay

#

thanks for help!

obtuse condor
#

how to create an event that guarantees the independence of another state , dm me pls

devout wing
#

made my version of the "deport Hungarians" meme lol

deep mantle
#

I tried to make a new state but for some reasons the old state overlaps it (I'm using the kovas state rework mod to make my own private state mod)

deep mantle
#

nvm, I managed to fix it

#

but I have another problem

#

nvm

plucky crystal
plucky crystal
#

guys

#

why my names dont work? ):

#

pls help me

proper acorn
plucky crystal
#

and localisation to focus tree dont work

#

@proper acorn

#

mayby polish leters?

proper acorn
#

Did you watch the Iron workshop?

#

In the comments he talks about this change

proper acorn
#

Ok

#

In short the file path is wrong

#

See in vanilla how he puts it

unreal ivy
#

Whats a good Poland mod?

candid jetty
unreal ivy
#

Ok thanks

candid jetty
#

No problem

uneven pecan
#

Hey, im just starting the barebones of modding and i was wondering if someone would be willing to help me 1 on 1?

deep mantle
#

I tried creating a province and now the map looks like this

#

this is the errors I got :

hoary shuttle
deep mantle
#

I fixed it but I had to remove my new province and edit already existing province

wicked gale
#

I've been adding new researches to the infantry tech tree, but now I've reached the bottom of the page
Will it automatically create more space when I add new researches or I have to do something?

deep mantle
#

wth, I just loaded my game and for some reasons ethiopia owns italy

#

and all cores are gone

#

all demilitarized zones are remilitarized

#

all troops are gone

#

countries don't have capitals

#

my number of errors are skyrocketing

#

and the worse is that it doesn't happen when I start a new game

wicked gale
#

how to fix this

#

Tried to shrink the icon in the image editor

#

Didn't work

stuck quarry
raven merlin
deep mantle
#

I'm trying to add a focus, the focus does show up but doesn't contain any of the information I've given

timber zenith
deep mantle
#

I just turned off my PC, so I can't send the code before tomorrow

#

Wait, maybe I can

#
        id = GER_son_of_the_kaiser
        icon = GFX_focus_ger_return_of_the_kaiser
        prerequisite = { GER_return_of_the_kaiser }
        available = {
            is_subject = no
            neutrality > 0.4
            has_country_leader = { ruling_only = yes character = GER_august_von_mackensen }
            HOL = {
                exists = yes
                NOT = { has_war_with = ROOT }
            }
        }
        bypass = {
            has_country_flag = GER_mackensen_dead
            NOT = { has_government = democratic }
            has_country_leader = { ruling_only = yes character = GER_wilhelm_ii }
        }
        x = -1
        y = 1
        relative_position_id = GER_return_of_the_kaiser
        cost = 10
        ai_will_do = {
            factor = 1
        }
        
        completion_reward = {
            add_named_threat = { threat = 5 name = GER_son_of_the_kaiser }
            HOL = {
                country_event = { id = additional_germany_path_event.3 }
            }
        }
    }```
#

Pretty much a edited copy paste of an already existing focus

rose heath
deep mantle
errant bone
#

do that and it should fix it

river beacon
lofty inlet
#

how do i make generals disappear like in the great purge of the ussr

#

and how do i make new ones appear

summer lotus
#

Visible = { }

#

well the purge kills the characters themselves

obtuse condor
#

Mod with multiple scenarios 1444-2024

tall quartz
#

ty

lofty inlet
#

i dont feel like modifying every single general to have visible = not focus done or smtj

#

and i want the event to show the generals dying

upbeat wagon
#

Hey please I need help for my hoi4

distant moat
deep mantle
upbeat wagon
lofty inlet
#

well the event tooltip

distant moat
#

Screenshot ur code

lofty inlet
#

no like i dont even know how to make it

#

its not broken, its just that i cant implement my idea

#

how do i kill generals through an event

#

like the great purge

#

where random generals get killed

#

except instead of random generals its like almost every general

#

and how do you make advisors unavailable without doing the whole available = ___ thing

dense scaffold
#

any mods that work that connects the uk to france?

stiff spire
#

explain connects

rich geode
#

I have a couple quick navy questions

  1. Is naval supremacy a variable you can use in the calculations of different modifiers?
  2. Can you modify how the game calculates positioning for fleets?
#

Like i know you can modify naval positioning but where specifically is the calculation, and can you directly modify it with existing variables?

#

And naval AA too

prime sinew
#

Is a terminator mod possible

#

Where you can play as sky net or rebellion

#

Start date would be where skynet comes online

#

And you start with enough bots to cover borders and the location would be America and you would probably start off as a state and grow

#

And take America then the rest of the world

#

But resources would have to be buffed cause everything would take iron

#

Just curios

neat cloak
#

i bought it when it was for free and now i cant play it and it says i dont have it in my library but i can see it in my library and i even downlanded it and it says i must downland it first

winged briar
winged briar
rose heath
#

idk if a mod similar to this is out

#

probably not

prime sinew
#

Is it possible to pay

#

Feel it would be a lot of money tho

uneven pecan
#

Is there any websites that help with coding bc i really cant understand it?

rose heath
rose heath
#

it's best to learn modding yourself

#

hoi4 modding isn't that hard, it just takes a lot of time

austere pivot
#

I don't know if this is the right channel for this but made a little portrait

karmic hazel
#

Ngl I think I have a good mod idea. It is named Echoes of Empires: Europe's Divide. It a what if WW1 ended in 1930 from all sides collapsing. 40%-50% of the europen popualtion is dead, from the 2 sides slowly becoming more and more immoral. USA is facing heavy economic decline, and massive corruption. South America is well South America and does nothing in the game. Japan fights china early as the Chines warlords declare war on japan when they invade Manchuria. Europe is completely balkanized and has shitty industry. The British Empire completey collapses. The Russian civil war contues to 1932, with the whites winning.

karmic hazel
#

Nah I'm lazy

summer ingot
#

Hello,anyone want to help me with my Burgundy mod? (I do the coding you only have to come up with ideas)

obtuse condor
#

How can i add daily -1.0 autonomy for all ai and daily +1.0 autonomy for all players

obtuse condor
deep mantle
#

I tried editing some of the maps but I think I broke the height map, does anyone know why ?

#

(don't mind south america, the mod isn't updated to the latest version)

vagrant aurora
#

this isnt towards needing help making a mod, but trying to run a mod

#

kaiserreich doesnt run, ive tried both steam and paradox versions, yet every mod but kaiserreich loads

distant moat
#

First uninstall then reinstall the mod just incase

vagrant aurora
distant moat
#

Mods too big

vagrant aurora
#

every over mod works

#
  • rt56
  • pax brittanica
  • new ways
  • austria redone
    name them ive played them
distant moat
#

Kaiserreich uses an absurd amount of custom variables which can cause crashes

vagrant aurora
#

no it doesnt crash

#

like it loads base hoi4 with the other mods

distant moat
#

Tf?

vagrant aurora
#

but kaiserreich doesnt load

distant moat
#

R u tryna use multiple mods at once

vagrant aurora
distant moat
#

Kaiserreich doesnt like being compatible with other mods

#

Even the icons not gonna be good for kaiserreich

vagrant aurora
#

ive seen several other people use it

distant moat
vagrant aurora
#

k ill try it

#

without that

distant moat
#

Without any mod you listed

#

Just run kaiserreich

#

Alone

vagrant aurora
#

k

vagrant aurora
#

achievements work aswell

final tinsel
#

i have a question:
as 3 dlcs(TfV, WtT, DoD) are free now, does

        limit = { NOT = { has_dlc = "Together for Victory" } }
        my_action = yes
  }

still need on modding like:

vagrant aurora
final tinsel
#

i'm on modding and i have some code like that, so i was thinking of removing these codes

vagrant aurora
#

yea its best to

wintry geode
#

What do i put here if i want this focus to be Frances in 1789-1836?

proper acorn
wintry geode
#

modifier = {
add = 10
tag = FRA
if = {
limit = { has_start_date > 1789.1.1 }
limit = { has_start_date < 1836.1.1 }
}
}

wintry geode
#

these are going to be the first 50 focuses

proper acorn
#

Bourbon France and Orleans France

wintry geode
#

i want to make the kingdom of france a challenge to play

proper acorn
#

Ok

#

@wintry geode I have some ideas

#

allow the enlightenment or be "hunted"

#

remove privileges from the clergy and nobility

#

maintain the social pyramid

#

Le Serment du Jeu de paume

wintry geode
proper acorn
#

early focuses

#

Liberté Égalité Fraternité

#

other idea

wintry geode
#

make a focus for the kingdom of france to start rebellions in marseilles toulon lyon bordeaux

wintry geode
#

country = {
factor = 0

    modifier = {
        add = 10
        tag = FRA
    FRA={
    has_country_flag=franineteenthirtysix
    }
    }
}
#

country = {
factor = 0

    modifier = {
        add = 10
        tag = FRA
    FRA={
    has_country_flag=fraseventeeneightynine
    }
    }
}
#

are these vaild modifiers?

#

i added countryflags and made them valid in the history file of france

#

1789.1.1 = {
if = {
limit = { has_start_date < 1936.1.1 }
set_country_flag=fraseventeeneightynine
}
}
1936.1.1 = {
if = {
limit = { has_start_date < 1946.1.1 }
set_country_flag=franineteenthirtysix
}
}

#

this focus appears instead

#

how to fix so my 1789 focus appears in 1789 and 1936 focus in 1936

#

this is real annoying

#

ah just had to remove the fra tag in free france focus

proper acorn
proper acorn
#

a set of economic, expansion, political focuses

wintry geode
#

focus_tree = {
id = french_focus

country = {
    factor = 0
    
    modifier = {
        add = 10
        tag = FRA
    FRA={
    has_country_flag=franineteenthirtysix
    }
    }
}

initial_show_position = {
    x = 0
}
#

1936.1.1 = {
if = {
limit = { has_start_date < 1946.1.1 }
set_country_flag=franineteenthirtysix
}
}

#

french focus wont appear

#

whats the problem?

proper acorn
#

now

proper acorn
#

copy this

#

and put has_country_flag = franineteenthirtysix

distant moat
proper acorn
#

[00:47:06][no_game_date][map.cpp:1876]: Map invalid X crossing. Please fix pixels at coords: 3131,441

#

How to resolve this?

deep mantle
plucky crystal
#

why my names dont work?

candid jetty
#

Succesfully learned how to mod countries into the game ^^

timber zenith
#

but your loc file is

plucky crystal
#

ahh

#

so should I change it to English?

plucky crystal
#

YESSSSSSSSSSSSSSSS

timber zenith
#

no worries

velvet crypt
#

Guys

#

I'm thinking of starting modding

#

Because I want to revive a old rework that dies while half way

#

Can someone help me?

#

(just ping me if you want to help me)

tame hull
#

is it normal that when i subscribe my own mod it doesnt work properly

plucky crystal
#

@velvet crypt in pv i have simple metod

#

send me . on pv

feral bane
#

I have what I hope is an easy problem to solve, I'm trying to create two decision categories that require the exact same pre-requisities to show up. However, only one of them actually does, the other one simply doesn't exist. Not even in debug mode, but the code is the same

    visible = {
        OR = {
            has_cosmetic_tag = BAL_UNIFIED
        }
    }
}    

UBG_integrate_generals = {
    visible = {
        OR = {
            has_cosmetic_tag = BAL_UNIFIED
        }
    }
}```
#

The top one shows up, the bottom one does not

plucky crystal
#

how to make ultimatum

#

?

#

in focus tree?

#

and how to transfer state

river beacon
# plucky crystal in focus tree?

make a focus that gives an event to the country that recieves the ultimatum. give them yes or no option. and if they decline give war goal to the player

deep mantle
#

I made a new field marshal for germany but it doesn't show up, is it normal ?

velvet crypt
#

Dm?

plucky crystal
#

ye

plucky crystal
#

@river beacon

river beacon
#

in the completion reward put the target countries tag before the event i think its formated like:

completion reward = { TAG = eventxyz } -> event gives them 2 options one accepts other gives the player a war goal

or you could do

completion reward = { event xyz }
to give one event to yourself
then have option A and B
make it
Option A = { TAG = event abc }

target country recieves event
option a/b accept/decline

selecting a: (player country tag) = give_war_goal = TAG (i could be wrong with this command i dont remember exactly)

#

i would do 1st method

#

2nd method is just more time consuming

plucky crystal
#

ok i will try

#

thx bro

river beacon
#

no problem

#

i forgot a sentence in the 1st one

#

edited

plucky crystal
#

Can you mod very well?

#

because I have a thing if you don't want to learn a lot

river beacon
#

just very complex stuff i struggle with

plucky crystal
#

I understand, if you want, I'll give you a nice one in DM

#

and why? my flag is rolled xD

river beacon
plucky crystal
#

in a nutshell, which will make modding much easier and you will learn a lot

river beacon
#

cool

#

tho i think i need to retire early from developing

#

ive create a new world and it all became southern england

#

were doomed

river beacon
plucky crystal
plucky crystal
#

you know?

river beacon
plucky crystal
#

I can give you a cool way to make mods

#

and you know how to do something like the Polish decision to create an inter-mover

deep mantle
#

Cuz I added a new field marshal and I have no idea on how to make it appear

plucky crystal
#

I don't know because I mod in a different way, if you want I'll give it to you, it's 1000% easier

deep mantle
#

Sure

rose heath
coral root
river beacon
wintry geode
#

WHY wont my focus show up???

#

how do i make so this is france focus 1789-1815

#

and basegame france focus is french focus 1936-1946

proper acorn
#

I think what yes

wintry geode
proper acorn
velvet crypt
#

guys

#

im going to do something st*pid

#

as a begginer

#

i will try to revive the russia rework mod

wintry geode
#

now 1936 france has the 1789-1815 focus

proper acorn
velvet crypt
#

guys

#

what does this do?
allow_branch = { NOT = { has_completed_focus = SOV_great_purge2 } }

short kayak
#

How to get started on modding without prior coding knowledge? I want to add more technology in the game

pale sparrow
proper acorn
#

@wintry geode you can do the following

#

when it is 1.1.1800 an event appears and this event unlocks the 1800 focus tree

obtuse condor
#

hi, is there a mod to change your nation color

river beacon
#

Just search in the steam workshop

#

Im making a mod on an alt world and I was wondering what would make people play it besides good focus trees or events.

Its a new world with lore i will create but its like a new world map with so far no lore (im still in early dev in this case)
So my question basically is what makes you guys replay a mod or enjoy a mod?

summer lotus
#

Roleplaying ig

#

Scenario mods are about difficulty

#

Alternative histories are about larping

stuck quarry
#

Alt history mods can have good gameplay too as a replay factor, my mod im developing we’re putting quite a bit of effort into developing new gameplay, aswell as engaging focus trees and interesting lore

river beacon
#

So there wouldnt be a point on playing

river beacon
willow karma
#

if thats what you mean

summer lotus
#

Alternative history is all about roleplaying, including the story, the characters, the dynamic and its interactions

river beacon
#

I was thinking about making a compleatly new feature

#

But besides extended Research i dont know really

wintry geode
#

ah sweet it works

late vector
#

how do i remove the vanilla starting dates?

slender brook
late vector
# slender brook Bookmarks

So what i tried is i just copied over the blitzkrieg and gathering storm txt files, then just deleted every single line of code from them. Now the game skips the selection menu and directly goes to the custom starting date that i added, however i still want to have the selection menu. How can i do that?

#

And is there a better way to remove the dates?

slender brook
#

Do you know how to replace folders in the .mod?

late vector
#

Sorry what do you mean exactly?

#

I do have some basic experience in modding, i can add countries and stuff

proper acorn
#

if you only have 1 the game automatically skips to the one you created

late vector
proper acorn
late vector
#

And one more question, when i start the game in custom startdate,it opens up the statistics screen for some reason, is there any reason why this might be happening

late vector
#

I can press continue to close it, but its weird why it pops up

proper acorn
deep mantle
#

I made a new field marshal for germany but it doesn't show up, is it normal ?

polar narwhal
#

what to do with legacy id?

#

and how do I mod traits into the game?

white geode
#

anyone knows how to add shortcut to forceattack?

#

👀

river beacon
#

Hey, i need a title for my mod and after some decision making I have 1 option left which I edited a bit. Which title sounds better to you guys?
The Echelon's Spear
Spear of Echelon
Light of Echelons

dreamy tundra
topaz vault
#

My Flag isn't loadin on my mod

topaz vault
#

how to fix

velvet crypt
#

Hey guys, I need help

#

Anyone want to help me revive a old Russia rework mod?

twilit arch
#

to the state file in the history folder

proper acorn
#

it was supposed to be 13kb

velvet crypt
#

guys

#

2 questions

#

1, how i do for focus trees

#

2, what language its this

timber zenith
summer lotus
#

It is easier if you just ape it while modding HoI4

#

Very a+b=c

pseudo python
#

Why did this “ add_unit_leader_trait = organizer and then all the other traits “ only add organizer to all my generals?

mystic cedar
#

is there a mod to add cores on selected provinces

pseudo python
#

Why does this only add organizer? "add_unit_leader_trait = organizer cavalry_leader infantry_leader skilled_staffer trickster winter_specialist adaptable winter_expert trait_engineer panzer_leader commando desert_fox swamp_fox trait_mountaineer hill_fighter jungle_rat ranger urban_assault_specialist naval_invader panzer_expert combined_arms_expert cavalry_expert fortress_buster scavenger infantry_expert ambusher invader_ii naval_liason skirmisher paratrooper expert_improviser guerilla_fighter logistics_wizard offensive_doctrine defensive_doctrine fast_planner thorough_planner unyielding_defender aggressive_assaulter organisational_leader inspirational_leader expert_delegator"

stuck quarry
pseudo python
stuck quarry
#

There might be a version which does multiple but i honestly doubt it with how paradox modding is, its alota repetitive stuff usually

pale sparrow
quiet berry
#

Does anyone here know how to make focus icons

#

And stuff like that

timber zenith
timber zenith
#

Np

summer lotus
#

Not that this one is guaranteed to work with multiple traits though

#

But still, if you want effect_a = multiple results

#

Try effect_a = { result_a result_b result_c }

#

@pseudo python but honestly

If you want an easy start with modding, just read the game files

#

It teaches nearly everything you need

#

If you know a+b=c, you only need to repeat the same sequence

#

This isn't coding

final tinsel
#

is there a way to change the default value of opinion of different ideology, which is -10?

topaz vault
#

Also how to se the place where units spawn when the game starts

river beacon
topaz vault
summer lotus
#

defines.lua

#

NDiplomacy section

final tinsel
#

ah i found

#

not in defines.lua

summer lotus
#

Ah that one

#

Ye that one is opinion modifier

#

Thought you meant AI diplomacy since you mentioned default value and real default default values are always in defines

topaz vault
#

how do I actually make a flag for a new country I watched the iron workshop and it doesn't work

pale sparrow
topaz vault
pale sparrow
#

Use that

topaz vault
feral bane
#

How do you transfer advisors and MIOs from one tag to another? I know it happens in the "Improved Austria Hungary" mod but the code doesn't show anything related to it (that I can find, anyway)

pale sparrow
slate sundial
#

where can I read about focus position modding?

summer lotus
feral bane
pale sparrow
summer lotus
#

You can probably wire some add mio size upon annexation though

#

From on action

#

On annex

topaz vault
#

Does any1 know how to make custom flags and leaders for a custom countries? I watched multiple tutorials and they don't work

red dagger
#

whats wrong here?

#

[16:00:16][no_game_date][effect.cpp:432]: Invalid effect '=' in history/states/970-Kvinnherad.txt line : 7
[16:00:16][no_game_date][persistent.cpp:45]: Error: "Unknown effect-type: =, near line: 7
Unexpected token: =, near line: 16" in file: "history/states/970-Kvinnherad.txt" near line: 16

proper acorn
#

must be missing {

red dagger
proper acorn
obtuse condor
#

could anyone help me with my mod?

pale sparrow
rose heath
#

the worst thing about modding is getting ironman to work again

pale sparrow
#

Usually when I corrupt the game by accident I find its faster to reinstall than to verify files for some reason

edgy crest
#

Hello, i started making a hoi4 mod that adds some random country to the game to learn modding and i have run into a weird error, for some reason ONLY my custom country(not any another country) cannot gain or losse any factories and always stays at 4 factories, i tried building them and they were builded in a state but they were not counted into total factories and were useless, same with factories added by focuses and off-map factories(i want to add that also factories do work for another coutries normally) and if someone knows the reason for this happening and knows how to fix it please dm me or respond to this post (also sorry for possible bad grammer, english is not my first language)

proper acorn
edgy crest
proper acorn
#

copies the same as vanilla and don't be surprised because the code is large

edgy crest
#

i mean focuses work

#

but i did some testing

proper acorn
#

The rest I don't know

edgy crest
#

and i did found that factories do active then i switch economy laws

proper acorn
#

Never happened to me

edgy crest
#

and its like i do focus that gives 6 factories, then i change economy law for explample early mob to civil economy and i now have that 6 factories

edgy crest
#

its first time im dealing with bug soo weird

edgy crest
#

i mean there are few bugs but they are mostly by missing medium and small flag version and i don't think it has anything to do with factories not updating

proper acorn
#

Now you have to wait for someone who knows how to solve it

edgy crest
#

yep it looks like it, i hope someone responds cuz i enjoyed making this mod and i was hoping to share it with my friends at least

wintry geode
#

probably addicted to impassable terrain

haughty bison
#

there's so much impassable terrain

#

why is it in mongolia too

fading quartz
#

because naval invading the uk is hilariously easy even tho they hav massive cliffs by the sea

velvet crypt
#

(im using a page of google to visualise my focus tree)

proper acorn
proper acorn
#

Thank you

river beacon
#

How do you make impassable terrain like in Sahara or the single line ones in the himalayas for example?

spare sleet
#

how does one revert the NSB and BBA designer additions while not deactivating the dlcs?

#

im trying to revert to old tanks and old air

#

while keeping the dlcs on

#

my efforts so far have been fruitless

#

and I am running out of ideas

shy flint
#

maybe ask. for help from a mod that does this?

summer lotus
#

Nah

#

You can do that but it is such a roundabout way

#

But it might be possible to do it still

#

Lemme think

grim laurel
#

lol

#

dawg I'm so immature

summer lotus
#

You guys are so advanced

wintry geode
safe parrot
#

I work on mods, and then I want to play normally for a while, and then...
Germany is missing a piece...

#

What should I do to recover?

digital heart
late vector
#

this might be a confusing question, but:
lets say i start a hoi4 game and let it run its course for a while, and then i save the game. is it possible to somehow transfer the state datas so that the 1936 start date map looks exactly like my saved game map?

fossil cradle
#

Hi. I'm making my first hoi4 mod and to train, I just create a new country. But the country doesnt appear at all. The error related to it says: [22:58:15][no_game_date][dlc.cpp:227]: Invalid supported_version in file: mod/ugc_2404689961.mod line: 8
[22:58:33][no_game_date][statehistory.cpp:147]: Unknown countrytag for PRA owner-change in TODO
[22:58:34][no_game_date][equipment_graphic_database.cpp:57]: Entity referenced in equipment graphic database does not exist: "SOV_modern_armor_entity", associated with SOV modern_tank_chassis
[22:58:34][no_game_date][equipment_graphic_database.cpp:57]: Entity referenced in equipment graphic database does not exist: "SOV_super_heavy_armor_entity", associated with SOV super_heavy_tank_chassis
[22:58:34][no_game_date][equipment_graphic_database.cpp:57]: Entity referenced in equipment graphic database does not exist: "FRA_light_armor_2_entity", associated with FRA light_tank_chassis_3
[22:58:38][no_game_date][countrytag.cpp:112]: PRA - is not in the tag list

#

I couldn't find a solution as of yet

#

help?

safe parrot
rose heath
digital heart
digital heart
#

I think the states are assigned in their respective state file? Its been forever since ive modded

safe parrot
#

By the way, there is this question:

#

It feels like there is something wrong with the localization

digital heart
#

I think your game has modded files in whatever folder the nudger puts files in and you need to delete those

safe parrot
#

Changed to English, and then...🙃

#

My game has a big problem 😇

safe parrot
#

Umm...how to find exactly the right original game file?

digital heart
#

Documents>paradox interactive>history?>states? Idk should be something in there messing with it

final tinsel
#

i'm looking for an assigned font on:

#

which file should i check?

tall oxide
lapis mantle
#

How do I create custom GFX icons for my National Focuses?

obtuse condor
cobalt peak
#

?

obtuse condor
#

?

safe parrot
#

final tinsel
#

?

river beacon
#

?

topaz vault
#

where do I find all the modifiers for the ideas

#

fond it before

tropic bluff
#

Can someone explain why I can’t build civ factories

#

I’m playing the RON mod and is also playing Jordan

river beacon
#

Im currently trying to fix my error log and its absolutely filled to the brim with Errors of Vanilla countries. One example is this line
[14:43:29][no_game_date][trigger.cpp:672]: Invalid trigger 'ITA_is_communist_ai' in common/characters/ITA.txt line : 1999

How do I fix these problems?

obtuse condor
#

how do you mod the country select screen?

proper acorn
stiff spire
#

why isnt there a mod that can make countries be in the same faction but with a different ideology

royal quartz
#

Probably incredibly easy to do

stiff spire
#

its a problem when the mod you are playing has like 6 ideologies for democracy

royal quartz
#

You can probably just remove the modifier yourself

stiff spire
#

how

royal quartz
#

I don't tamper with those things, but it's probably somewhere in the AI thinf

stiff spire
#

i dont know coding

#

thats the problem

royal quartz
#

I'm sure someone here knows exactly where

obtuse condor
#

Im talking like this

river beacon
obtuse condor
#

it was krasnacht but never released

#

and probably will never

river beacon
#

oh

tall oxide
#

it looks sick

stiff spire
obtuse condor
#

ye

sonic hornet
#

i wonder if theres a hoi4 mod for like a fifa wc and have like all nations and ahistorical nations included just do football

median idol
#

portrait mods are iron man compatible right?

final tinsel
#

i think you should touch frontendgamesetupview.gui file

clever spear
#

Yesterday I tried using the guide if my mods aren’t working. So I deleted all the files as written, but steam still isn’t redownloading my mods. When I subscribe and unsubscribe, this does not work either.

patent dock
#

where to report bugs to the developers

plucky crystal
#

hi how to off azja?

plucky crystal
#

Hi my mod get crash pls help me

proper acorn
#

Documents/paradox/hoi4/logs

hoary chasm
#

hey does anyone here know a tutorial or a guide on how to make custom nations?

short vault
#

Any idea how to make this work without copying all the lines of that hull? I just want to allow AA guns in that slot.

ripe canopy
#

question, editing the map terrain file atlas0.dds in photoshop. Something with the mipmaps is causing the edges of the textures to stick out. Any help with the nvidia plug in settings to avoid this?
I can load a working dds file, and then just resave it DXT5 with mipmaps and the lines show up. So for sure it's something with saving out of PS.

ripe canopy
#

Gonna update, so dumb! 😄

The border color setting was enabled and set to black! doh!!! Mystery solved. Sheesh!

gusty gulch
#

How do I make larger than normal focus icons like these?

lofty plaza
#

Just make a bigger icon

obtuse condor
final tinsel
#

gamesetup_interesting_countries_window

obtuse condor
#

alr

#

using kr code to help me tho cuz they use "intro screens"

#

and its similiar to flat out pictures on the interface

final tinsel
#

you might should know how to control containerWindowType

obtuse condor
final tinsel
#

maybe KaiserReich code will be helpful i think

obtuse condor
#

KR will be helpful for images but for order of the countries nah

final tinsel
#

maybe 2 or 3? order?

obtuse condor
#

yea like how theyre placed

#

i should be able

#

to do it tho

royal quartz
twin ridge
#

How to disable puppeting in my mod?

warm cape
#

@summer lotus i feel like it's not so different from vanilla uk?

#

how they guard the main island

#

capped 1940/Jan

summer lotus
#

It is not like the war ends there ajyway

#

There will be more flavour events later

#

@warm cape I can guarantee they will defend the islands better than vanilla uk provided the time

#

Since we tested it

#

But like I said

#

There is a window after Fall of France where they can't do it

#

And we don't want to make AI pre guard the islands

#

So in general I actually don't care whether UK dies early

#

They can't anyway

#

The war won't end there

summer lotus
#

I can actually make Allies pre guard the islands before Battle of France but it is very unfun

warm cape
#

wait like 2 - 3 months?

summer lotus
#

Since I already knew nobody would be able to land at all

#

If AI pre guard the islands

warm cape
#

hmm how hard is it after they start guarding

summer lotus
#

Dunno, that depends on how many divs survive the Fall of France

#

If they pre guard it would be around 200-250 divs

#

With mass mob minors

warm cape
#

also i see that the ai assign their navy some time around Jan 40

summer lotus
#

So you basically never land

warm cape
#

would i even get naval sup?

summer lotus
#

you should

#

Allies need time to organise

#

I left that window so they can die if you do land

warm cape
#

i mean after they organize if i can't get naval sup i can't land anyway

summer lotus
#

Just try,

Para if you must

#

Who knows, I don't want to script the AI to a fixed path of action

#

They need some liberties too

#

Maybe they will still screw up

#

Maybe they won't

warm cape
#

ok i'll try it tomorrow

warm cape
summer lotus
#

Yeah you never land

#

Even if you do, with paras and all

#

You still die in the end because they focus the fleets only then

#

it gets very unfun

#

And a bit unnecessary

#

Since AI should try to hold Benelux as well

#

If they really pre guard the islands, France should actually just evacuate and give up mainland

#

And then you can't push in Africa either

warm cape
#

how long does it take for them to organize?

summer lotus
#

Dunno

#

Usually 1-3 months

#

record time is 1 week

#

Sometimes the situation in Africa complicates things

warm cape
#

after 3 months there are like 70 divisions

#

wait does vichy matter?

#

i did not do vichy

summer lotus
#

Vichy doesn't really matter

warm cape
#

somehow dover is still empty

summer lotus
#

Dover is weird

#

I don't really know why

#

It is hard to predict what the AI really does since I don't particularly care about the Allies beyond flavour lul

#

This is just some measures in place of the og system for UK AI that is currently hidden

#

So people can't complain about how much UK campaign slows them down

warm cape
#

ok so i can actuall get naval supremacy

#

i will try to land tomorrow

summer lotus
#

Did you do Molotov Ribbentrop btw?

warm cape
#

yeah

summer lotus
#

Ah good boi

warm cape
#

do you care about soviet the most

#

i see they are building infantry tanks

summer lotus
#

Soviet Union and Germany

#

lol if Sov does mot tank

#

They die

#

Germany does tank divs with like

#

2-2.5K soft at Barb

#

1K hard

#

2-3K break

warm cape
#

in this game i did this

summer lotus
#

At Benelux their tanks do like

#

1.4-2K soft

warm cape
summer lotus
#

They just roll through the Allies

#

So much i had to nerf the Axis several times

warm cape
#

yeah and the allies wasted all their planes

twin ridge
#

how tf i can disable puppeting/liberating

#

in my mod

summer lotus
#

Theres actually a lot of unfun in mod

#

If Soviets really want to defend

#

You actually can't push them either

#

Not on your own

#

So I nerfed it as well

warm cape
summer lotus
#

Well lol you gotta see early Soviets and their roach inf + air

#

Less tanks and mostly roach inf

#

Germany does like 2K soft on tank divs

#

Still can't push

#

Soviets can't push either tho

#

It would become WW1

#

So we decided that the Soviets had to do tanks as well

#

And maybe try not to make it a WW1 frontline

warm cape
#

😂 ger ai is not smart enough

#

so doing tanks is nerfing soviet??

#

also i saw you changed rocket arti to an extra turret

summer lotus
#

But the mod needs to be made for the general populace as well

warm cape
summer lotus
#

Who is kinda dumb

warm cape
#

super arti

summer lotus
#

So I kinda use reddit standard for an average player

#

Meaning SOV AI defense can be an overkill

warm cape
#

do you need more average testers?

summer lotus
#

So they should actually try to counterattack a little

#

Probably

warm cape
summer lotus
#

Nah there is no challenge in that

#

We do know that gun 2 rush 6/0 or 7/0 still kill the AI tho

#

But that shjt kills every single AI mod

#

It can kill even random players who don't know how strong inf can get

#

Let alone AI

warm cape
#

ahh anyway i will try the soviet tomorrow

#

and sealion

summer lotus
#

not that I particularly care about making the mod difficult

#

It has to be playable

#

And fun

#

AI needs to work on multiple spectrum

#

If I want to scuff players I will just make Czech deny Sudetenland

#

Allies are currently a bit scuffed tho

#

Allied minors can't do concentrated very well

#

but I can't fix it yet since I am not at home

#

So I just let it be whatever it is

#

If AI dies, AI dies, whatever

#

@warm cape ah yeah early SOV would ignore air too

#

haHaa you know I paired it against CA Mod, ay? I did tell you already

#

So early SOV was built to properly defend and weather the shjt

#

but then I realised that wasn't right

#

Good chance an average player would still mess up

#

So it doesn't really matter

#

@warm cape ah also, Axis minors give you free equipment

I haven't made a notification event for it but they can provide quite an amount sometimes

#

Bulgaria can solo mech production for the Axis if they send stuffs out

#

This is free factional welfare

#

but I might just nerf it so Germany dies in territorial management in the secret event chain

#

If you want to try it, I can make Allied AI give up mainland Europe and just defend the UK and Africa from the start

#

haHaa 30 divs on El Alamein

200 divs in the UK

Minimal air combat until Sealion

summer lotus
#

But yeah, thanks for testing it

obtuse condor
#

does anybody have an up to date invite to the artist server

grizzled sandal
#

anyone got some good ironman mods

river beacon
#

Im currently using the nudge tool and creating new states and I was wondering: can i just delete all states in my state file, since im currently making new ones anyway or will this crash my game?
I have to constantly check back if I missed provinces and such and I just want to create completely new states

plucky crystal
#

Is it possible to block planes until a certain year, e.g.

plucky crystal
#

guys

nimble solar
#

Actually there might be. Bulgaria has a thing where it can't make planes

#

Give everyone a national spirit that prevents them from making planes until a certain date

plucky crystal
#

ok thx

#

does such a trait exist?

nimble solar
plucky crystal
#

okk

#

uh

#

guys

#

help pls

proper acorn
#

Common/technologies

digital heart
#

1710 moment

plucky crystal
#

i dont have it

proper acorn
#

Go to each file and change the date

plucky crystal
#

yes I know but I wanted to leave her

#

Can I do it some other way?

#

because the days are buggy because 1 day + 30 days somehow

proper acorn
#

you can add more technologies

#

1700-1900

plucky crystal
#

@proper acorn

proper acorn
#

for now it's best to just change the date of the survey

plucky crystal
#

ok

#

any modders will help?

chrome cape
#

Does anyone get also a crash report when you start HOI4 with Mods?

cobalt peak
gusty gulch
random robin
grizzled sandal
#

not ironman

pale sparrow
#

Not good

#

FPS map perhaps

#

Any retexture/music/map mods you like

grizzled sandal
grizzled sandal
pale sparrow
#

Ive tried a lot of map mods but Ive always returned to vanilla

#

I only use my own building icon mod

grizzled sandal
#

Right now im just trying fps and some colored icon

timber zenith
#

TNO gave me stockholm syndrome so I can't play without that map mod

safe parrot
#

I want to ask a question, should I make tags for countries that can be liberated?