#modding

1 messages · Page 10 of 1

quaint sundial
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U need "" for paths im pretty sure, or at least it was needed

hollow bear
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i mean worst case scenario i do both

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eyyy it worked

quaint sundial
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And u can also use "" when using GFX entry too

hollow bear
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thank you everyone ❤️

quaint sundial
hollow bear
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yeps uhhh one question where do i put the name of the country?

quaint sundial
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Wot u mean by name of country?

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The literal name?

obtuse condor
hollow bear
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yes

quaint sundial
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Copy the vanilla countries loc file and follow the format

hollow bear
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oooh ok thanks

quaint sundial
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Rename it and delete all countries if u don't like big mess

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But before deleting all countries in ur loc file, don't forget to leave one

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For base to ur country

obtuse condor
quaint sundial
hollow bear
obtuse condor
quaint sundial
hollow bear
quaint sundial
hollow bear
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ok thanks ❤️

quaint sundial
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Dats political parties

obtuse condor
quaint sundial
quaint sundial
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Iirc

quaint sundial
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Or just name the country without any party specified and so all parties without the specified name will have Dat default name

hollow bear
hollow bear
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well im back uhhh i have i think a diffferent problem i have an error that says

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[19:55:34][texturehandler.cpp:160]: Texture Handler encountered missing texture file: gfx/leaders/SKA/portrait_Huldar.dds

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however i have it

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nvm

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im stupid i added a extra .dds

paper breach
golden charm
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How do I make cosmetic tags change the color of a country

quaint sundial
golden charm
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It is I just dont know how to do it

quaint sundial
golden charm
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Its used in colorise your country and things like formable reichskommisariats in the base game

quaint sundial
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It could be hard-coded...

golden charm
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No the actual cosmetic tag itself gives the grey color

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If you give cosmetic tag UKR_reichskommissariat to some random country it will turn grey

quaint sundial
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Well, u could do a global search for the tag in game files and see every place we're it was mentioned and see if anything about colors pops

quaint sundial
# golden charm

Oh the cosmetic tag for Ukraine reichcomissariat doesn't have a localisation, just changes color...

edgy solar
golden charm
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I never noticed that, thanks alot

quaint sundial
mortal epoch
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Hey guys, is it possible to play a music file only for a certain country, not ideology?

quaint sundial
mortal epoch
quaint sundial
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Well

quaint sundial
# mortal epoch

Dats not a file Dat plays for a certain ideology, it also plays with a war, but if u want it to play for a specific country, I gess u could copy the Syntax of that example u sent me, but put a tag instead of an ideology, and delete the has war one too

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Factor is just the chance of it playing

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U can increase the chance

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With certain triggers

vital wharf
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something is broken and i can't figure out what

proud tangle
mortal epoch
mortal epoch
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do you know what can be wrong?

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[11:55:03][virtualfilesystem.cpp:252]: Could not open file: common/countries/Novorossiya, error: not found
[11:55:03][virtualfilesystem.cpp:252]: Could not open file: common/countries/Don-Volga, error: not found

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also this shait

mortal epoch
dense condor
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anyone that has terrible history mod?

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with italy and stuff

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from kazuma?

buoyant star
mortal epoch
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stalin paranoia be like

quaint sundial
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do variable operations get read inside triggers? like set_variable and multiply_variable ?

outer blaze
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the console command "ai" that toggle off ai, does it also remove their construction que? I wanna use ic command for navy and wonder if by disabling ai will not let them also build instant

vital wharf
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I should not be trusted to mod

lavish plaza
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mod recommendation for Finn player?

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or has r56 up to date

pale sparrow
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Revert version

lavish plaza
pale sparrow
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Nah idk any except maybe a Finland specific one

lavish plaza
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stronk then it is

lavish plaza
pale sparrow
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Use debug_smooth

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Or use a mod that removes countries you dont need

quaint sundial
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were should i create my array to add countries to a dynamic list for my gui?

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(dat is also for a diplo action)

quaint sundial
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anyone here got experience in scripted guis, specifically, dynamic lists?

dense pebble
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Hello.

I’m having an extremely weird problem!
I created a mod and when I wanted to publish it on the Workshop, the export failed. Trying a second time, in the Paradox launcher, I am told that the file is not found. The answer I get is that the file was not found (k_EResultNotFound)

Does anyone know how to solve this problem?
Thank you for your attention to my request.
I tried several times, with several possibilities, it still hasn’t worked.

chrome atlas
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scuffed 56

copper loom
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What could be the reason for the .mod file to simply erase all replace_path entries so i have to reassign it over and over again?

robust nova
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how do you edit an already published mod? There's this one mod i like, but it changes a few leader portraits and focus icons, so i'd like to just delete those changes

mortal epoch
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like

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you download it

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then

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you make your own mod folder

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change what you need

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and then upload

mortal epoch
robust nova
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yeah but like...how

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what do i do/delete

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i've never modded before

mortal epoch
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oh, well i strongly recc iron workshop then

copper loom
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I think there is a easier way to do that

mortal epoch
copper loom
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Go to steamapps/workshop/content/number of HOI IV and there are all mod files you have downloaded, and you can edit all of them

mortal epoch
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yeah, but I think he also wanna upload it to workshop

copper loom
robust nova
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ok so i've found the folder of leader portraits, would i just delete the ones i don't like and that's it?

copper loom
robust nova
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i'm not quite sure

copper loom
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Like is Winston Churchill called "Peta Paka" or something? 😄

robust nova
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for some additional context, the mod i'm trying to change is snow's reichskommisariats. The mod itself is pretty good, but for some reason it changes the portraits of a few leaders, and some focus icons as well. all i wanna do is revert those back to the default

copper loom
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ok wait ill look it up

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oof, why did i even start modding paradox games xD

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ok wait

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So...

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If you just want to remove the new leaders, remove the leaders picture and then go to /history/countries and there you go to the entries e.g LIT - Lithuania.txt and delete possible "recruit_character" entries BUT that will make the leaders names and portraits go generic, if you want to completely reset the leader you either do the work and do the recruit_character entries of the old leaders by yourself or you simply delete the .txt file. Außerdem, you'll have to go to common/characters and delete the desired entries which look like "ALB.txt". I think i won't recommend deleteing something like "ALB_ideas.txt" and such.

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oof

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If questions are there, ask 😄

robust nova
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ok i think i got it to work

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how do i test it?

copper loom
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If you go tinto debug mode, that is Steam > Properties (of HOI IV) and the in the line on the bottom you simply type -debug

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then, in the launcher, activate the mod and on it goes

pale sparrow
copper loom
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https://www.youtube.com/watch?v=MHObHtmYE0M&t=370s Nothing better than listening to my countries older self when modding 😄

Eine Stunde mit Österreichischer Kaiserliche Musik

Some of the best music and marches from the Habsburg era !

  1. Kaiserhymne medley: (00:00)
  2. Radetzkymarsch: (5:45)
  3. Deutschmeister Regimentsmarsch: (8:33)
  4. Prinz Eugen Marsch: (11:02)
  5. Schönfeld Marsch: (15:50)
  6. Wien bleibt Wien: (18:20)
  7. Dem Land Tirol die Treue: (21:54)
  8. Kärntne...
▶ Play video
copper loom
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Ok what mod are you guys working on these times? Making a Modern day mod (Somewhat of a collection too), since 1.12 everything on the map is basically cancer on my eyes xP

pale sparrow
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Its easier

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Simply removing files isnt gonna work for focus icons, assuming they used seperate new ones, with portraits it could be as simple as removing the file

copper loom
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Oh wait...

copper loom
pale sparrow
copper loom
raw scarab
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Hello guys! I have a small problem. where are located the RAJ_revive_the_screw_guns_effect ROM_modern_at_guns_tech_tt tooltips? It says if I change (the tech value I should change aswell the tooltips) but idk where they are.

pale sparrow
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Simple do search all files in a certain folder with a real text editor

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Visual Studio Code, or Notepad++ if thats not an option

raw scarab
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By certain folder you mean that I should try first the suspect ones then others?
How do I do that with notedpad++? never done that, maybe I should google it.

pale sparrow
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In search menu theres a folder option somewhere

slender brook
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Find in Files I believe it is called?

pale sparrow
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I think so yes

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In VSC its separate from normal search, in both a nice and an awful way

raw scarab
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found it o.o
Another quesiton, should I narrow it down to "common" folder or should I do that in the entire hoi4 folder?

slender brook
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Custom tooltips are usually in localisation

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So search the localisation folder

pale sparrow
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^^

polar kestrel
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Does anyone know a mod that is similar to how Road to 56 when you get war goals instead of having a shorter justifying time

pale sparrow
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wargoals instead of claims?

vital wharf
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My launcher is broken, I can’t update already published mods, it makes me create a new mod

polar kestrel
pale sparrow
polar kestrel
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like without the mod when I complete some focuses they give me a shorter justification time for certain countries but Road to 56 makes it a war goal

vital wharf
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It is

pale sparrow
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Yeh I know what you mean, Wizard

polar kestrel
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then that is what I am looking for

edgy solar
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I'm not too sure on that but if you want to give it a shot nontheless

vital wharf
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i have 12 copies of the same mod

vital wharf
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im an idiot for the broken divisions

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i was launching the out of date version of my mod

obtuse condor
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how do i put a gap in my event text

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like pressing enter just screws the localization so how do i make a gap to separate lines of text

proud tangle
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Maybe \n?

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That’s what the code is for a new line in python

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You include it in the text

polar kestrel
lofty plaza
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Each \n makes a new line

slender brook
warm trout
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how can I change politic power gain base value

main steeple
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like for every nation

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?

warm trout
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yes yes every nation

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in beginning of game base value normally 2.0 I want to make 3.0

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but I couldnt find main folder to change

slender brook
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That’s probably a define

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And yeah; do not overwrite all defines

warm panther
obtuse anvil
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New to modding, is there a tutorial for how to mod the UI like millenium dawn, Thousand Week Reich, TNO, and old world blues?

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I really wanna make my own UI mod.

quaint sundial
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hey how can i display my variable value in localisation?

quaint sundial
obtuse anvil
quaint sundial
obtuse anvil
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Thought it was easier since making events/focus would require me to research some history

obtuse anvil
quaint sundial
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could u give an example?

obtuse anvil
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Like you know from green to like gray

quaint sundial
obtuse anvil
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Aight wait

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Just like this

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Normally it is green.

quaint sundial
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u want the buttons green to get grey? oh

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umm, its not very complex

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u just need to recolor the textures used in that UI

obtuse anvil
quaint sundial
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did u ever do a mod, at least 1?

obtuse anvil
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Since I'm new I don't really new what folder to look and what file to change

obtuse anvil
quaint sundial
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oh, then u need to create ur mod in the launcher, go to launcher and create a new mod

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so u get ur files ready

quaint sundial
obtuse anvil
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Done.

quaint sundial
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btw when it asks for the version, its not ur game version, is ur mod version

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saw 1 guy comit dat mistake

quaint sundial
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so now ure inside urmod file right?

obtuse anvil
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Yep

quaint sundial
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ok open a new explorer

obtuse anvil
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Done.

quaint sundial
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now wait while i find the file to edit

obtuse anvil
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Alr.

quaint sundial
# obtuse anvil Alr.

ok sry, cant find were the files at, ask someone who knows, probably anyone else here

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it should be in gfx, but idk were

obtuse anvil
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Thx for trying.

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Is there like a debug mode where I could just hover my cursor on a certain UI to know what the name is?

south folio
quaint sundial
quaint sundial
obtuse anvil
quaint sundial
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How do u make ur variable show the value in loc

south folio
quaint sundial
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Use the exact game path, so u need to create in ur mod gfx, interface inside it, and paste the dds and edit it

quaint sundial
south folio
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Zero

quaint sundial
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Ok

south folio
# quaint sundial Ok

the H doesn't have to be an H it determines the colour. it can be G for green or whaterver your preference

quaint sundial
south folio
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I'm pretty sure you have to specify the scope so it knows where to pull it from.

quaint sundial
south folio
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I don*t think global variables exists. But i'm unsure.

quaint sundial
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Ok

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It is root for me, I'll try when get in game

obtuse anvil
quaint sundial
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Did u create gfx and interface inside gfx?

obtuse anvil
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Ye working nice.

quaint sundial
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Noic

copper loom
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First problem: how can the provinces in the first few lines invalid when there is the province map of 1.11 (working) and the old states map? And second problem: There are no sites defined for all the swiss and ethiopian states but these states are overwritten by the old ethiopia state and eastern and western switzerland?

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Wait...

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A better look

quaint sundial
copper loom
quaint sundial
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is it made in 1.11?

south folio
copper loom
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I dont really use nudge... can you validate all states?

south folio
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yeah you can all at once.

copper loom
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ok i will lookat it when i can move myself to start hoi today 😄

south folio
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Just a note. When they have been valitdated they'll not be put in your mod folder they'll be put in Paradox Interactive/Hearts Of Iron IV/map

quaint sundial
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hm

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does a variable need to be set in order to work with it? or i can add 1 to some non existant variable and it will exist now

pale sparrow
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I havent used them but IIRC yes

obtuse anvil
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Tried to change the homepage location but it got overlapped by the background gui.

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Any suggestions?

quaint sundial
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yo how u got gui in main menu?

obtuse anvil
quaint sundial
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ye

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and

obtuse anvil
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Oh yea and press `

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It would show the gui

quaint sundial
obtuse anvil
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Um.

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Below esc

quaint sundial
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ye i got it

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its a bar for me

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\

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and | with shift

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how

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dis doesnt seem to work i think

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tf is dis

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noice

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banned

limber hatch
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anyone know a mod that lets pupets declare war to get independence

quaint sundial
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how can i get the number of guarantees countries by prev?

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in a variable

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will it work?

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it is inside an effect

obtuse anvil
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God damn looks cool now

obtuse anvil
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Lmao looks kinda weird now

quaint sundial
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tf u did ahhh

quaint sundial
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why button doesnt work?

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if it hepls, theres no trigger for dat button

odd rivet
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How do i change equimpent 3d models?
Im using the ultimate tech tree mod and i want to replace the model that the 1946 jet uses with the actual jet model instead of the prop plane one

obtuse condor
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what does this error mean

buoyant dove
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What editor do@you use

obtuse condor
quaint sundial
lofty plaza
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It bassicly acts as an enter

quaint sundial
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Efficiency 100

quaint sundial
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Open a game localisation file and see wat it uses

obtuse condor
quaint sundial
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Bom

obtuse condor
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it uses it but its not an option

quaint sundial
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Bruh

obtuse condor
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i guess i should just recycle another localization file maybe

quaint sundial
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Then all u can do is copy it and paste ur contents inside

rugged scaffold
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Now I need 3d planes in research stab

obtuse anvil
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Been messing around with some stuff and run into a problem.

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Tried to give mainmenu_social_buttons a background but the buttons always got overlapped like that.

quaint sundial
obtuse anvil
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Found the problem.

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I should've change the positiontype and not the position of the social container.

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And now it's working.

frosty tartan
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anyone know if theres a way to mod warscore?

fair perch
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Does anyone have a Japan in Europe mod that works?

steady dove
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I had an idea for my mod in which if a country has a claim on a state, if they occupy or own that state and have 55% compliance and under 15% resistance then they'd be able to core that state. I understand this is possible for specific countries but is there a way to make it a universal system so I don't have to implement it for every country or would I be better sticking to case-by-case?

obtuse anvil
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Any thoughts?

steady dove
obtuse anvil
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thx

steady dove
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are all those custom assets?

odd rivet
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everyone has

obtuse anvil
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Modified yes but none of it was from scratch.

oblique grove
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assets what i found in tno comunity

devout cloak
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hey, i wanna play owb but it sais i need 1.2, wich isnt available. any ideas?

quaint sundial
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hey anybody knows how to make a gui for diplomatic actions work as intended, cuz i made mine and used always = no in visible, so it cant be seen, but somehow it is seen when i click my diplo action, but the buttons dont work without visiblility...

obtuse condor
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im playing germany in the millenium dawn mod and i dont know why i cant get any EU office like the president of the european commission or the european minister of economy and finance.

devout cloak
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robots roast power-armour XD

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i have 15 casualties they have 3k

obtuse condor
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how do I add a trait to an existing leader

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create_country_leader doesnt seem to work

quaint sundial
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can someone explain to me how defok is this possible:

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this is the only way for scripted gui to work in diplo actions

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but this context doesnt even exist...

night vale
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How can I cheat fuel

obtuse anvil
mortal epoch
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is it possible to change railroads 3d model to a model of a electric power transmission line?

dawn forum
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Did the TNO team based the rev. nazism icon from the Rozenkampism icon from EaW?

obtuse anvil
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Should I switch to photoshop for gui editing and making icons?

steady dove
dawn forum
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The icon I mean

steady dove
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They're both based on Strasserism which this is the icon of

dawn forum
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strasserism has sword and hammer but these have 2 hammers to make it look like North Korea's ideology

steady dove
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Yea cuz it looks cooler and it doesn't directly say Strasserism

steady dove
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So they can fit other ideologies under the term

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Ones that have slight variations but they want to keep in the same vein of Revolutionary Nazism and Rozenkampism respectively

steady dove
# dawn forum exactly

Basically they're both inspired by Strasserism but Strasserism is a very specific term for a very specific people so they changed the names and made the icon more streamlined

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Oh wait isn't Rozenkampism for Bronzehill?

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Hmm

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Idr but I know that the one communist path for bronzehill is inspired by Juche (North Korea) while the other is Spartacism lol

dawn forum
steady dove
mortal epoch
# odd rivet How do i change equimpent 3d models? Im using the ultimate tech tree mod and i w...

This is my knowledge on how to make models. If you have question look up the discord HOI4 Discord Modding Den.
Links to the modding pages:
https://github.com/ross-g/io_pdx_mesh
I also use this guide here : https://docs.google.com/document/d/17knnrF_RzaVFo_s66360m7rCypSH6yMTymA8B0jpTog/edit

If you ever want to try out my mod join my discord and ...

▶ Play video

Clausewitz Maya Exporter (YOU HAVE TO RUN IT AS AN ADMINISTRATOR!): http://bit.ly/2uA9aHo

MEL line: rehash; source pdx_export_ui.mel; showPdxExport;

get Maya 2016 for free: http://bit.ly/2shdkmp

JoroDox Tools: https://chrome.google.com/webstore/detail/jorodox-tools/pmhbboeiannanamjandkhiakpaaoecoo

Clausewitz.txt: http://bit.ly/2uzZPiu

Specu...

▶ Play video
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Or you can take smth from other mods, then paste it in your mod folder

odd rivet
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thanks

mortal epoch
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np

dim belfry
#

what file folder is the railway textures in?

buoyant shoal
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<@&846894118219022336>

astral lake
dim belfry
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thank you

open sandal
rapid bluff
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can someone give me a working invite to the modding plaza

stuck mist
#

The plazas basically dead, you should go to one of the other two (Den or Coop)

sullen socket
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is there a side mod for Great War Redux giving more nations Focus trees??

buoyant dove
quaint sundial
buoyant dove
#

I would recommend the Modding Den which is the largest server for general HOI4 modding and is linked on all r/hoi4modding posts

rapid bluff
stuck mist
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As for the coop, it's also on the modding page of the hoi4 wiki

rapid bluff
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nvm

past spear
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does anybody knows of a ai division limited mod that works rn?

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or any similar performance-boost mod

hexed veldt
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Is State Transfer Tool compatible with the latest patch?

pale sparrow
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It has that tool and more

hexed veldt
pale sparrow
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I have to confirm that too 😅

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I might update it if it isnt

slender brook
rugged scaffold
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Making a mod about thr Vatican City

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Which leaders I should put for a Fascist, communist or democratic Vatican City????

pale sparrow
#

I can confirm toolpack works

uncut saffron
#

Is someone here a developer for "The Great War Redux" mod? If yes, I just want to say that releasing Armenia will always instantly crash your game

rugged scaffold
#

Uzbekistani developer

tall echo
#

e

rugged scaffold
#

Im trying to think for a possible leader for a fascist, communist or democratic vatican city, like, what do i do

hexed veldt
hexed veldt
pale sparrow
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no no

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I just hadnt tried using it yet

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But I could make my own updated version if that was a problem

gaunt fiber
#

what's wrong with my mods

lofty plaza
#

Hover over the red triangle to find out

dense valve
#

ie:
hitler cap
ushanka
venician doge's hat

cursive turret
#

How to make portraits

obtuse anvil
cursive turret
obtuse anvil
sullen moth
#

Just cuz I cant mod myself, heres an idea for anyone who wants to try it:

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Replace the airframe aviation technology for every country so they only have interwar small airframes, and have jet engines as the only researchable engine that lasts as long as a normal at-time research techonology like 150 days instead of the ahead of time research penalty so that when ww2 kicks off, every country will have bi-planes with jet engines instead of the bf109s/hurricanes/yaks we historically saw

rugged scaffold
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I want to make something coherent

slender brook
#

No, not the pope
A pope

twilit hatch
#

Why launcher can't Cognize Mod's Route? Some problems at here?

obtuse condor
#

GO AWAY

pale sparrow
#

I fogor which slashes it uses you could always try the other variant

slender brook
#

Pretty sure it's forward slash

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Which is the opposite, yeah

obtuse anvil
#

Thoughts on my dark ui mod? (not finished yet still lots to do)

slender brook
#

It really isn’t too noticable

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But I take no issue with the actual design

obtuse anvil
warped bolt
#

Is there an updated modding guide youtube series?

obtuse anvil
#

First time modding this game and not gonna lie, I'm lovin my own UI instead of the default one.

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I'm too obsessed with black and white

keen pagoda
quaint sundial
#

if i add ai_strategy with value 100 and then 1 with value -100, do they cancel each other?

astral lake
obtuse anvil
#

Not updated yet tho

keen pagoda
obtuse anvil
#

It is updated for 1.12.4

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But not everything is finished yet.

obtuse anvil
whole saffron
#

guys

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does anybody know why the millenium dawn mod runs really slow? it takes about 4 seconds to get through 1 day

whole saffron
#

@summer mortar

quaint sundial
#

I dont think this is legal, where Moderator?

whole saffron
#

boom

quaint sundial
#

Wow efficiency

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100

whole saffron
#

they were hacked

#

they prob deleted it

quaint sundial
#

So many how?

whole saffron
#

cant imagine the stress they must be under currently

quaint sundial
#

All these seemingly normal accts

#

Get hacked pretty fast

whole saffron
quaint sundial
whole saffron
#

im not sure

#

but

#

they use bots for the messages they spam in chat

quaint sundial
mint hearth
#

do you know cool mods?

#

or mod smth like 2022 map but not modern day

#

???

#

just 2022 map

whole saffron
#

i dont think there is a mod other than modern day for what your looking for

#

either way, im playing modern day right now, i dont see a problem with it

mint hearth
#

oh ok so you know other cool mods to play?

#

not modern day

whole saffron
#

kaiserredux

#

the great war redux

mint hearth
#

wait let me check

whole saffron
#

k

#

road to 56

mint hearth
#

i think kaiser is not too interesting

mint hearth
#

i download this mod and check

whole saffron
#

it basically adds a couple new things, and also makes research go up to the year 56 and other stuff

#

instead of like, 45

mint hearth
#

get crashed from road 56

whole saffron
#

are you on the correct version?

mint hearth
#

no

whole saffron
#

then thats why

mint hearth
#

then should i only change the version?

whole saffron
#

yes

#

the game version that you are running the game on

mint hearth
#

fk where i can change version XD

whole saffron
#

make sure the game isnt running, and right click on hoi4

#

go to Properties

#

then Beta

#

click on None

#

and select the version the mod requires

mint hearth
#

okay

whole saffron
#

then close that and wait for hoi4 to update to the version

mint hearth
#

okaaay thanks so much

whole saffron
#

no problem

manic wolf
#

So how do I make gfx file of the sprites on the map when you zoom in

#

Like how do I change those?

pastel coyote
#

me when anton carton de viart road to 56

pale sparrow
#

thisisfine huh

prisma coral
#

is there anything wrong here that could keep making my game crash?

#

i am trying to give xibei san ma more divs because i have them annex tibet so i copy and pasted tibets units into here

#

and now it just crashes

#

i dont see anything wrong with the 2 divs i pasted over from the tibet file

#

(the 2 bottom ones)

#

bigger image

#

i did the same thing for guanxi clique giving them yunnan and their divs and it worked

proud tangle
#

Maybe because the names have spaces?

slender brook
slender brook
soft reef
#

Does anyone know where to mod the production screen? Like i want to make the +10 factory button add more than 10 where is the file i need to change?

warm panther
slender brook
#

Oh, good catch

cursive turret
#

where can i find images used for superevents and can i use them

crystal vortex
#

Is it possible to make a converter from Age of Civilizations/History 2 to HOI 4?

cold totem
#

Hey, I am the lead dev of a relatively big mod (MAA) and after the dlc my mod crahses whem ever I make certain orders (mainly fallback lines and garisons) when they touch certain state sin conditions I don't manage to understand yet.
Does anyone knows why this happens? The mod replaces a bunch of stuff so idk what could be causing it.

jade mauve
#

can you add effects to a country with the use of an iconType or something else in a custom gui?

cold totem
#

Yes.

tight zealot
#

Hey, do I need the DLC's for Total War mod to work?

cold totem
#

Through the effect of button types and there is an appearence effect

obtuse condor
#

Hello I am writing from the translator, in general I have a problem for about a month and I can not do mods. The game sort of doesn't detect them no matter how many times I try. Uninstalling the game and reinstalling did not help. Anyone maybe had this problem or is able to help?

split ore
#

I am trying to make a Haitian focus tree, but it doesn't work. (error logs say something about line 39 is wrong) What have I done wrong? (without S)

quaint sundial
#

u didnt close the wargoal }

split ore
quaint sundial
#

numbers

split ore
quaint sundial
# split ore

u trimmed again the brakets, now i cant see if u have clsoed the focus and complete effect brakets bruh

quaint sundial
split ore
quaint sundial
quaint sundial
split ore
quaint sundial
#

the focuses file

#

ur focus file

quaint sundial
split ore
quaint sundial
#

u know, if things were a bit more appart, u could notice the error

#

also u using notepad++?

quaint sundial
split ore
quaint sundial
# split ore yes

u know theres a funfionality were u click in a bracket, and depending on the color, it shows u if it is closed or open?

quaint sundial
jade mauve
cold totem
#

Let me get it.

quaint sundial
#

also let ur code hav some space, imagine it needs to breathe lol, it was so clamped u couldnt even see the brakets, u had 2 open brakets

quaint sundial
cold totem
#

scripted_gui = {

south_pol_button = {
                context_type = player_context
                window_name = "south_pol_button"
                parent_window_name = "countrypoliticsview"
                visible = {
                        tag = CSA
                }
                effects = {
                        open_click = {
                                set_country_flag = strike_view
                        }
                }
        }

#

Here is an example of a simple effect.

#

It goes in scripted guis.

quaint sundial
#

wats dat?

cold totem
#

It is the button that opens the favours/kanye west's cenntralisation of power screen for the csa.

#

You also need a proper gui file.

#

So a scripted gui in common and .gui file in interface.

obtuse condor
#

Rp mod compatible with the newest version (dlc)?

cold totem
#

The dlc broke a lot.

quaint sundial
#

RP is roleplay right?

quaint sundial
jade mauve
cold totem
#

The visible makes it visible.

quaint sundial
#

U can make a button visible and then u can click it

obtuse condor
quaint sundial
#

If dats wat u want

cold totem
#

This button appears from the start.

#

As ypu can see by parent window, it appear in the country politics view.

jade mauve
#

i know, i just wanted to know if when the icon is visible (a.k.a, meets a requirement) it inmediately gives effects, not through ideas but directly an effect

#

or well

#

modifier

quaint sundial
#

BTW dats the only way to make buttons Dat have 2 tasks, cuz if u make like a selectable button for something, u can't deselect it, ull need to make a 2nd button and hide the first and show the second when u click it

jade mauve
#

how?

quaint sundial
# cold totem Wdym

I could give an example with my PC, but I'm not there now, just turned off
Wat I mean is Dat ur button will only do wats inside the effect, u can't do the opposite by clicking a 2nd time

jade mauve
#

with an if statement and flags if i remember correctly

quaint sundial
jade mauve
#

clr_country_flag

quaint sundial
#

Ah I got u

quaint sundial
cold totem
#

It is part of the element effects.

quaint sundial
#

But I remembered effects are executed in order, so u can make all effects and then put the clr country flag at the end

cold totem
jade mauve
#

like that i think

quaint sundial
jade mauve
#

a custom one

quaint sundial
#

I know, but wats it's name

cold totem
#

Also, my button only does one thing cuz u close what it opens.

#

Let me get the in game example.

jade mauve
quaint sundial
#

Both buttons have some extensive code, so making them go together would be painful, I used some scripted effects also, like 6

quaint sundial
#

But I'm not gona do Dat rn

jade mauve
#

modifier through ui and not ideas?

cold totem
#

A modifier?

#

Use hidden ideas or a dynamic modifier with no gfx.

jade mauve
#

yeah, like havin gthe effect trigger at the same time as an icon without adding hideas

cold totem
#

I do that for maa's fuel management mechanic.

jade mauve
#

hidden ideas?

cold totem
#

Yeah.

jade mauve
#

is that a thing?

cold totem
#

Ye.

jade mauve
#

i did not know that

quaint sundial
#

I don't think u can make modifiers execute automatically in guis

cold totem
#

And hidden dinamyc modifiers exists too.

quaint sundial
quaint sundial
cold totem
#

Ye.

quaint sundial
#

Gess it makes sense, I just don't know to use them lol

quaint sundial
# cold totem Ye.

I've been told dynamic modifiers are something like ideas, is Dat true?

cold totem
#

Ye.

#

But they can have variables.

quaint sundial
#

Then I should be able to learn to use

quaint sundial
jade mauve
#

thanks for the help, i will see what i can do

quaint sundial
#

Can't u add variables in ideas?

jade mauve
#

yes

#

i think you can

quaint sundial
#

Never tried, but I thought u could

cold totem
jade mauve
#

oh right

quaint sundial
jade mauve
#

they must be defined as a dynamic mod.

quaint sundial
jade mauve
#

the idea

quaint sundial
#

Ah

quaint sundial
jade mauve
#

a'ight

quaint sundial
#

It is only useful if ure like sovs in the new update, they have alot of ideas with extremely variable modifiers

#

Hey any of u beeg brain Dat can use dynamic modifiers know how can I make a mod Dat trashes suply, so I can play in Asia and África in peace?

cold totem
quaint sundial
#

With trash I mean like delete the need of it

cold totem
#

(Old screenshot cuz I am on my phone).

quaint sundial
cold totem
#

Kinda.
It represents how centralize Kanye west's power is.

#

If it is full by the time they try to kill him, you go down the theocratic path.

quaint sundial
#

And Dat red crosses represent the power or something each one has+

cold totem
#

The red x?

quaint sundial
#

Y

cold totem
#

It is how pissed each faction is.

#

If ur (kanye west) power isn't centralise and one of the faction is pissed, by the time the assasination attemp happens west will die and the confederacy will collapse into a 5 way civil war.

quaint sundial
#

U seem quite advanced in gui making lol, if I had known u before making my 1 week long gui

cold totem
#

?

quaint sundial
cold totem
#

Thx, lol.

quaint sundial
#

Also how do u do progress bars

cold totem
#

Have the bar move with the x property.

quaint sundial
#

Ah

cold totem
#

U make the border of the bar its unique window attached to the gui.

#

And have the bar move across it.

quaint sundial
#

But u can make an actual progress bar in gui

#

Brute force it is also good I gess lol

cold totem
#

It is complicated.

#

If u just move it u can have pixel level presition tho.

jade mauve
#

something like this?

slender brook
jade mauve
#

are you sure it is just add_ideas = ?

quaint sundial
cold totem
quaint sundial
#

It's wrong im pretty sure

jade mauve
quaint sundial
jade mauve
#

why?

cold totem
#

Do u get the effects?

quaint sundial
#

U don't change ideas to hidden_ideas

cold totem
#

Once the idea passes.

quaint sundial
#

U change countries to hidden_ideas

cold totem
#

Do u get the modifiers?

jade mauve
jade mauve
#

ok, now it works

#

yup, it works

#

thanks

quaint sundial
jade mauve
#

yeah

slender brook
#

Well yes you shouldn’t do hidden effects on first passthrough

#

You only hide stuff after it works

quaint sundial
#

Dats a nice test, it helped me

quaint sundial
#

Or make troops not consume supplies, maybe dats better

slender brook
#

I don’t do unlimited supply but I do use cheap supply hub mods

quaint sundial
#

Nah I wanna remove the need for suply entirely

#

Do I can play in Africa and india

#

And asia

slender brook
#

Anyways yeah a define might work

#

Not sure which

quaint sundial
slender brook
#

Not sure but it might be able to affect it

quaint sundial
#

Hm

obtuse condor
#

where can i find the latest version of eaw and which hoi4 version is needed?

quaint sundial
#

Is it possible to show the modifiers tooltips in dynamic modifiers like in ideas?

cold totem
#

The modifier tooltip?

quaint sundial
#

Ye

slender brook
#

Don't they already show if you hover over

quaint sundial
#

My friend tried and no

slender brook
#

Which dynamic modifier

quaint sundial
slender brook
#

I see. Where is it being applied

quaint sundial
#

National spirit as he showrd

#

Like an idea

#

But when he hovered over it, it shows the name only

slender brook
#

Well looking in 0_dynamic_modifiers at the Soviet 5 year plans might help, since from what I can tell they should display modifier

obtuse condor
#

Uruguay path in my HOI4 mod

#

Deutsch-Uruguayischer Volksstaat

quaint sundial
obtuse condor
#

Can anyone help me find a leader for them?

lofty plaza
#

Every path has to be a German monarchist path somehow

idle hollow
#

guys, does anyone know how to update millennium down 2017 date?

#

because it says that it's outdated

pale sparrow
#

You cant update, the mod devs have to

cold totem
#

U can update the mod yourself if u want.
It will probably take some effort tho.

obtuse condor
#

i have the focus icon working in the tree but for some reason it only doesnt show up once its completed, why is that?

#

there's no errors related to it

jade mauve
#

also, i made a new equipment unit, if it has the name "mechanized_equipment" everything is ok, but once i change it to what i need it crashes, no brackets are missing and the file has a unique name, anyone have any idea why?

jade mauve
#

Now, that is weird

obtuse condor
#

yeah. i compared every line to the lines of a focus thats working properly and nothing seemed to be different at all besides the name itself being that theyre different focuses

#

maybe its my game but i feel like i should be getting an error

jade mauve
#

Did you restart the game when adding the new focus gfx?

pale sparrow
#

Wrong formatting of shine?

crimson sail
#

🇷🇺🇷🇺🇷🇺

pale sparrow
#

Cringe

obtuse condor
#

hey guys

#

ive only made focus mods and maps and more

#

but nevver unit spawning

#

#Create units
division_template = {
name = "Example Division"
division_names_group = "KAZ_DIV_0_0"

}

#Spawn units
units = {
}

#

how does this work

slender brook
#

Division template is essentially making a template

obtuse condor
#

alright

slender brook
#

Units spawns a division in a province

obtuse condor
#

okay thanks

crimson sail
#

attention
SEND IT TO EVERYONE
PARENT CHATS
The extremist
organization OAK was born in the network.(Demoralized

The members of this group
send out photos of a tree with
a face, urging to commit
suicides and crimes!!!
It is absolutely
necessary to turn off
the Internet
to the child so as not
to endanger! Check
his phone for
photos with
a tree and delete
THEM!!!

jade mauve
#

Spam?

#

@winged heron ?

#

or maybe they hacked her account?

jade mauve
#

nope

#

i dont think so

#

its been like that for a few days now

#

what is going on here?

quaint sundial
jade mauve
#

alright then

quaint sundial
#

eyy, this tactic can become op again

jade mauve
#

nice

quaint sundial
#

anyone know wat happens if u coment out supply needs of units? will it default to 0 or crash?

#

i found out the answer, game crashes

jade mauve
#

bruh

granite rain
#

Hey, I have question
Is there any tool that will help with creating new provinces and assigning them to countries? Something like EU4 Mod Editor if you know what is it

granite rain
green lark
#

Yeah it sucks

#

Also why reinstall it

#

You can just validate files

granite rain
#

but yeah, like nudge

#

internet died

jade mauve
#

bruh

granite rain
granite rain
green lark
#

Nudge is very buggy and it’s breaks vanilla files, but I usually just save the vanilla files and validate the files when I wanna play it

#

Reimport the vanilla files when I’m finished playing

granite rain
#

i'm looking for tool that will save the changes to the mod folder

quaint sundial
#

also i discovered the crash had another origin, so it doesnt crash

#

it works

green lark
#

Mf forgot the comma

quaint sundial
jade mauve
#

is there a way of setting a limit for the amount of divisions of a specific template or unit type that can exist?

jade mauve
#

how, share the dong, share the knowledge

quaint sundial
#

u could lock the template, but i dont remember if that holds u from being able to train more of them, or it just doesnt allow deletion and edition of the template

jade mauve
#

i think it just prevents the edit and deployment

#

let me test it

#

did i do the creation of the template and unit correct?

#

its through a decision

quaint sundial
#

i think ye

#

looks gut

jade mauve
#

found out it was using the create_unit instead of just units

#

ok, i managed to create the template

quaint sundial
jade mauve
#

yeah, it appears it also prevents from converting other units to that template

#

so great

#

where did you change the soft and hard attack of a unit type?

#

or well

#

sub units

quaint sundial
jade mauve
#

yeah, the ones you put in a template

#

i created my own sub unit

#

but i dont see soft and hard attack

quaint sundial
#

common/units, those txt files, open the infantry.txt and look at it

#

if u want hard attack, u can look at the AT file

jade mauve
#

ah, i see it now

#

thanks

#

how odd

#

create_unit is not working

cold totem
#

Hm?

jade mauve
#

it says Create unit

#

nothing else

quaint sundial
# cold totem Hm?

hey master of scripted gui, why isnt my gui showing at the begining of game if i have visible always = yes?

cold totem
#

Do u have your .gui file?

quaint sundial
cold totem
#

And is it attached to anything?

quaint sundial
#

uh?

#

no

cold totem
#

U don't have a parent window, right?

quaint sundial
#

yes

#

its just a gui i wanna see, but it isnt anywere

cold totem
#

Let me check something real quick.

quaint sundial
cold totem
#

It should be.

#

Git hub is kinda awckward.

#

But here is how the code for the chart thimgy looks.

quaint sundial
#

needs to have a parent window to be seen?

cold totem
#

Nope.
As u see mine doesn't has one.

#

Let me get the .gui file.

quaint sundial
#

oh lol mistaken window_name for parent window name

#

i have 2 gui containers cuz i need 2 for my mod, should i create a 2nd guiTypes to have both?

cold totem
#

Also, here is the .gui code in case u have any mistakes there.

cold totem
quaint sundial
#

i tried dat

#

well

#

maybe this is the cause?

#

got both windows inside one scripted_gui

quaint sundial
jade mauve
#

what was the effect to research a...research?

#

or well, to complete it

quaint sundial
jade mauve
#

i think so

quaint sundial
#

ah

jade mauve
#

like, with turkey i think it was, where they unlock camels

quaint sundial
#

set_technology

#

then u need the tech name

#

and add = 1

jade mauve
#

found it

quaint sundial
#

or = 0 to remove i supose

jade mauve
#

yeah

#

thanks

quaint sundial
quaint sundial
cold totem
#

Lol.

jade mauve
#

it says that my equipment will be added, it does research it, but there is no production and no stockpile of it

quaint sundial
jade mauve
#

an alloy

quaint sundial
#

breh

#

is it a resource or a production thing?

jade mauve
#

equipment

jade mauve
cold totem
#

You're giving it.

#

Not enabling it.

quaint sundial
jade mauve
#

ye

cold totem
jade mauve
quaint sundial
jade mauve
cold totem
jade mauve
quaint sundial
#

cuz those pics are very hard to understand

#

smol resolution hehe

#

horizontal resolution

jade mauve
#

also, division comes out with no org, is that normal?

jade mauve
quaint sundial
#

dats equipment and experience

#

i think theres one for org lemme see

#

nope

jade mauve
#

there isnt one

#

the problem is the strength of the unit

quaint sundial
jade mauve
#

because the beryllium does not exist (for some reason) the division dies inmediately

quaint sundial
#

ah but equipment does

jade mauve
#

equipment?

quaint sundial
#

if u dont have it

#

rip

jade mauve
#

thats the issue

#

it's researched

#

it should be unlocked

#

but its just not there

quaint sundial
#

but it isnt huh

jade mauve
#

WAIT

quaint sundial
jade mauve
#

the fuck?

#

now it works?

#

wot?

quaint sundial
#

megik

jade mauve
#

but its not here

#

what in the ever living fuck is going on?

quaint sundial
#

ur mecha evaporated

#

bruh

cold totem
#

What ledgee did i spesify?

#

In thw equipment file.

jade mauve
cold totem
#

Ledger*

jade mauve
#

and that is...?

#

it worked a few hours ago T.T

quaint sundial
jade mauve
#

me angy, game bad, plz fix

quaint sundial
# cold totem Ledger*

remember when u said u could use if statements to make a double purpose button in guis?

cold totem
#

Ye.

quaint sundial
cold totem
#

How is ot not working?

quaint sundial
cold totem
#

Is the button type named enable?

quaint sundial
#

it works, i added just set_country_flag before and it set, now with the if, it doesnt do anything

quaint sundial
#

i changed the 2nd if to else_if and it works now

#

lol how

#

i gess it checks for both at the same time if all is if, but with else if, its an OR not an AND

jade mauve
#

i was about to tell you use else_if

#

lmao

idle hollow
vestal gorge
#

anyone know of a mod that lets a field marshal have 10 armies and all the generals have about 30 or 40 divs?

obtuse condor
#

how do i change the font in my mod

sly leaf
#

what's the path file for changing the name of a subject country? so like the name will only appear if it's puppeted by a specific country

jade mauve
#

i have absolute and utter no idea why my tech aint showing up

#

anyone know why?

idle token
#

Can anyone help me? How do I make a working submod for HOI4?

cold totem
#

A normal mod that spesifies it is a sub mod in the .mod folder.

idle token
#

I've tried adding dependencies, are there more steps than that?

jade mauve
frigid summit
#

hey uhhh... I was playing the great war mod (original) on ironman and I helped the ottomans in a war via volunteers, italy failed the invasion of libya so they joined the bulkan legion. i volunteered 11 divisions to ottomans and clapped the bulkans. i am very confused on why italy got annexed...

modern delta
#

Hi guys, do you know or have a guide for resources modding? To add new resources basically.

cold totem
#

There is a resource file.

#

That has the name (id) of all resources.

#

And then there is the is the gfx which you have to increase the frame's of to add more resources.

#

And also remember to edit the trade gui.

patent atlas
#

what r some good mods

cold totem
#

The one with the country in the map.
Where u conquer stuff.

patent atlas
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??

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what is name

cold totem
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The name was written with letters.

umbral ruin
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@opal estuary join my game

jade mauve
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whats going on in here?

jade mauve
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question, if i created a new unit type (like the ones of light, medium and heavy armor) for division templates, is there a way of preventing that unit type from being added on any template but one?

jade mauve
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nvm, i found out how to

light prairie
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Is there a mod that lets you rename your nation/rename nations with keyboard

pale sparrow
pale sparrow
jade mauve
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i found out what it was

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it was a new file, so what was happening is that because the file had a different name but the same equipment, it was creating a duplicate, and because it had the same position, it looked like it wasnt being researched

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but it has been fixed, thanks

light prairie
steady dove
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you cant really type in an event which is how i'd assume you'd change your name

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a really experienced modder could probably make some way to do it though

light prairie
steady dove