#2┃build-planning

1 messages · Page 285 of 1

proud lagoon
#

sadly we all know the answer (comet)

#

I thought this would beat rathpith

#

I want to say that it causes you to lose life when you place the totem but not when they cast

fringe lagoon
#

I'll try to make a spell totem build for 0.5 I think, thanks for the input and the answers

proud lagoon
#

ping me if you make a pob for it

fringe lagoon
elder mural
#

They killed shield wall ?

cedar aspen
#

They did except if you use Nebuloch

rich bolt
#

So the new black flame ring looks cool how does avatar of fire interact with it as you deal fire damage but they take chaos from the ingite instead?

honest grail
cedar aspen
#

So then you’d instead stack whither to increase the dot effects of ignite when using the ring

rich bolt
cedar aspen
#

Used it before in 0.3. Looked cool

rich bolt
#

Gotcha, the magnitude went from 50% to 80% to 100% so I was thinking a monk since they are so close wither using hollow palm with fan the flames and wind blast for ignite explosions.

twilit schooner
#

So If i'm reading this right. Base culling threshold for normals is now 35%. Those new gloves can stack 10 times to 100% increased Culling strike threshold. Add the Myris Uxor helm, for another 100% increased.. that should be 105% Culling strike Threshold, meaning you could cull normals from full life.
So would that turn Killing Palm into Power Charge generating, Culling Flicker Strike, since it will chain strike other nearby cull-able enemies

sacred mural
faint folio
#

They are talking about killing palm just making a comparison to flicker

twilit schooner
sacred mural
#

OH

#

My bad i misread lol

faint folio
#

That does sound fun, altho you are taking up 2 gear slots to cull normal mobs

twilit schooner
faint folio
#

oh right and get charges yes

twilit schooner
#

Bells from Martial Artist are cullable too...

faint folio
#

Would that not work really well with the new monk ascendancy channel?

sacred mural
#

Forgive me since I dont play a lot of monk but could killing palm trigger heralds?

twilit schooner
twilit schooner
rotund tartan
#

looks like minions haven't been touched

faint folio
rotund tartan
#

guess i know what I'm building as a league starter lol

twilit schooner
faint folio
#

altho I guess that makes you stationary... so maybe not the best

twilit schooner
#

Im guessing it doesnt continuously consume charges, only when you start the channeling

faint folio
#

also says they vanish after they attack so idk if it would chain to the next cullable target properly or not

twilit schooner
#

it would be better to use the Crushing Fear skill, with Resonance for that

#

Chaos Aoe + Frenzy charges turned Power

#

oh wait you cant socket that in Hollow form

#

fuuuu

#

Still the Chaining isnt as needed, due to the images

sacred mural
#

Oh quick question, do you guys think Scold's Bridle would trigger phased form?

#

Even tho recoup was removed from the ascendancy, i kinda wanna try remaking a recoup build i saw on chrono

rotund tartan
#

has anyone tried impale minions in POE2? those were easy to make in 1 and pretty strong

sacred mural
#

Scold's, Sancro, Everlasting Gaze, then just get recoup above 100%

rotund tartan
#

i'm thinking impale on one of the bone skills, and then skeles to remove it

twilit schooner
#

"Phased Form grants take 30% less Damage, and 4 seconds after being Damaged by an Enemy Hit, take Damage equal to 30% of that Hit's Damage."

sacred mural
twilit schooner
#

Horrors Flight has to be and Ezzomyte item right... so you could potentially pull the Fear Encarnate out of it and socket it into better gloves...

signal jewel
#

has PoB or Maxroll or moba said anything about when they plan to update their planners?

twilit schooner
#

Usually happens around the time of launch or just after as they scrape the new stuff via datamining it, so the patch needs to be live

signal jewel
#

i gotcha i wont be home during launch so i was hoping to theorycraft until then thanks

sacred mural
#

Auuughhhhh I wanna try and cooking up a chrono build utilizing the 20% echo and cascade, but trying to find a skill for it is hard

signal jewel
#

do what i did on release

#

Chrono HotG

#

It was actually dumb but it was fun

honest grail
#

another shield wall league for me, yippee

sacred mural
signal jewel
#

I think I managed to drop 11 hammers on a boss before everything went on cooldown. He died on the first one but i kept going to see how many i could do

#

Idk if the changed it. It was the time snap and the passive that had a 33% chance not to go on cooldown

sacred mural
signal jewel
#

ohhh well idk then maybe you can still do it

sacred mural
#

With facebreaker coming as well, chrono is gonna end up a Jojo character XD

#

They did a hella nice change with one of the nodes, changing it from cast speed to skill speed

#

"The Sands of Time Buff granted by the Quicksand Hourglass Notable Passive Skill now grants 1-60% increased Skill Speed (previously Cast Speed), and has also has new visual effects."

#

Hmm, ill keep looking around, gonna see if I can find something fun

#

Been wanting to try coc Comet again, but with the changes they did, i dont think itll be as viable anymore

dreamy bridge
#

hollup bonestorm losing its sustained tag might be lowkey crazy

#

it means it only rolls crit once and every hit will crit

#

might make inexorable crit a possible support

leaden scaffold
#

Can ancestral warrior totem trigger Invokers elemental expression?

young lintel
dreamy bridge
#

it still meant each bone + shockwave rolled separately. though this makes the damage less consistent and more bursty since it's per set now

fervent ember
#

infernal legion minion builds sound pretty dead? 25% > 10% is an huge nerf.

keen bear
#

its gone

fervent ember
#

But also sustaining their life is a piece of cake now with only 10% life cost. Let's see how much life tamed bosses will have.

past wind
#

Is there anyway to turn a physical skill to 100% fire damage?

twilit schooner
#

Nope fire damage is PoE2's red headed stepchild when it comes to elemental damage

dreamy bridge
green mesa
#

guys how does this line kill blood mage im confused?

twilit schooner
# green mesa guys how does this line kill blood mage im confused?

Before you had multiple leeches happening at the same time for each pool, additively increasing the rate at which you regained health/mana/ES

Now you can only have 1 source of leech for Health, 1 source for Mana, and 1 source for ES at any time, and the % of damage you leech from is capped at 40k dmg.

#

Basically guts leech rate

#

Blood mage relies on leech

summer tide
green mesa
#

idk it doesnt sound too terrible

#

u can still leech around 9000 (idk how fast) based on the 40k limit

summer tide
#

because at 10% leech you will only be able to get a maximum of 3868 life leeched over 1 second if you hit your hit the next server tick that it falls off

green mesa
#

its 20%

#

also u get 12% increased life leech

pearl pendant
#

I think the problem is more that so many comets will eat that regen faster than you can get it back now.

green mesa
#

so 40000 * 0.2 * 1.12

#

8996

fervent ember
#

but is there still a source for instant leech?

pearl pendant
#

No

#

All instant leech gone

fervent ember
#

that's the biggest hit imho

summer tide
#

compare it to recoup builds that can recoup 30,000 per second and do it with more damage and bloodmage doesnt look as attractive

dreamy bridge
dreamy bridge
#

oh found it

twilit schooner
dreamy bridge
#

maybe it's going to be a cultivated mod?

#

coping

twilit schooner
#

nope they don't want Instant leech anymore, its gone from the game

#

Im curious if the new "Remnants of Kalguur" gem, are going to be Ward based Remnants

#

Overflowed Runic Ward would be strong

pearl pendant
#

I figure this would lose it's free shocked ground at some point, was the only source of shocked ground that didn't require some kind of setup skill. As a tempest bell "hater," I'm a little sad. I haven't been able to get away from Gathering Storm partly because of it though, so maybe a good thing.

#

And of course this was happening:

#

Was far too free. lol

#

Actually need to change a lot now since I wasn't bothering with shock chance at all.

twilit schooner
#

But now you can Curse yourself for 6 Bells

pearl pendant
#

lol

twilit schooner
pearl pendant
#

Oh, wow.

#

That's kind of neat. Can generate a full 6 orbs of storms for 6 infusions, that can then turn into 6 power charges all in a few casts.

#

Can't wait for everyone to be mad when they are given temporal. lol

#

Also really bump up the totem numbers for totem builds, which won't need those charges.

#

Will be cool to see what people do with it.

#

Oh wait, you'd be fucked using that with totems unless you did something about it. lol

twilit schooner
#

Add in Killing Palm, and you get a Psudo Flicker Strike, that generates Power Charges

#

Killing Palm:
"Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled."

dreamy bridge
#

witchhunter is the de facto cull ascendancy. every hit can cull

pearl pendant
#

I was actually wondering if the new +3 unarmed range on Facebreakers would fix Killing Palm's accuracy problem. I swear half of the strikes miss when I use it, and I always thought it was strange pathing issues and not being in range.

twilit schooner
pearl pendant
#

Yeah, they said that. It definitely wasn't fixed. lol

twilit schooner
#

lol

dreamy bridge
#

Added 3 Fluxes which can be crafted from Remnants to transform the resistances on your items from one element to another.

horticrafting finally in poe2

#

at least the most common use

sharp thorn
#

Hm. Not bad at all.

gentle veldt
vivid kiln
#

Hey, does the change on Oil Barrage and Rend change anything in clear speed ? Or the changes don't impact the skills that much ?

pearl pendant
#

Honestly never done cast on crit, so I have no clue. I just figured the whole deal with it was mass propagation that was only sustained through mass leech. The bottleneck is specifically mana, not anything else. Again though, I haven't even looked into it, so that's for someone else to answer. 😛

minor tree
#

Omg quipolatl thesis survives???

#

I don't see it mentioned in the notes everywhere

#

I 100% assumed indigon would be giga dead as a result but 👀

gentle veldt
minor tree
#

I used it with indigon, spell slinger and coea to automate casting curses

#

It's a mess of a build because it loves to stall and kill you

#

But for a few key items it solves endgame

plucky dawn
#

does 0.5 leech nerf mean the end of the blood mage comet build? ;O

hrrr, I planned to finally play it

gentle veldt
plucky dawn
#

might be interesting to regen like 6k mana per sec...

minor tree
minor tree
#

But eventually each cast costs more than your entire mana pool and you stall, likely dying right after

#

Unless each cost is finely tuned to get you out of the situation

#

And if the costs are too low to begin with then you can't ramp up

pearl pendant
#

Oh, damn, for a second I thought they only lowered the skill gem level of attack skills, which seems silly considering spells are the bigger issue.

Turns out vertex is gone. lol

minor tree
#

So there's a upper limit too

pearl pendant
#

So, that makes sense.

gentle veldt
#

i played indigon mirage league in poe1 and I didnt really liked it haha. Maybe i will have to try it again here

minor tree
#

Rn I'm hoping there's a way to make a spell cost A LOT of mana without archmage or a channel

pearl pendant
#

Still feel like they should have chopped off the top skill gem level on rolls. I don't know, very odd.

plucky dawn
#

meh, rip my starter plan...

minor tree
#

Or maybe the new totem node that makes it cost spirit and not need charges

gentle veldt
plucky dawn
#

spark comet bm

minor tree
#

I'm fine with just 1 totem if it casts 20m damage sparks lol

plucky dawn
#

very original

#

but never tried so ;d

gentle veldt
#

i wanted to do that too.

minor tree
#

Do it rn in 0.4

#

Gogogo

plucky dawn
#

is this abyssal lich secret ascendancy proj speed tech still in 0.5 to abuse twisters?

twilit schooner
unreal girder
#

Is there an ascendancy that deals with curses well? For Soul Mantle usage

dreamy bridge
#

there's also a cluster near the merc

#

55% near the merc
60% + focus ES
30% small nodes at the mid right cluster
25% + 20% ES/EV

#

you can get full immunity with the 3 clusters up north, but they're kind of far apart

golden ledge
#

good morning!
I couldn't find answers for delayed effects on weapon sets / weapon skill points.
Do they somehow snapchat?

For example:
Weapon set 1: A crossbow with 10% phys dmg leeched as health and Granades which deal 100 phys dmg. Passives with 10% increased amount of leech, 20% inc. projectile dmg and 20% increased aoe.

Weapon set 2: A spear (without leech) and a shield. Using basic spear throw. passives without increased leech, but with a total of 50% increased amount of leech.

So when I throw my grenade with weapon set 1 and then instantly swap to set 2 and use the basic spear throw. Do the grenades still benefit from the passives, when they explode, even if I'm switched to set 2?
And what about the leech, do I still get the health?

formal totem
#

So, that the patch notes are out, which class is more viable with this weapon? Still huntress or? I want to know in advance

#

Because I would love to have a build around it

twilit schooner
#

Probably any that can do decent lightning damage, but its from the new Fortress pinnacle boss so its not going to be cheap

formal totem
#

Yep, I know, but if I'm fixated on something, I'll do everything to get it 🙂

pearl pendant
#

Honestly think I'm still just going to use Gathering Storm for shocking despite losing Shocked Ground and not using Bells. Still hits like a truck and I want my Perfection. I always try Tempest Flurry due to those bonuses on the final hit, but it always ends up frustrating me needing to swing a bunch just to get to that hit, and Storm Wave hit is small enough that the chance scaling doesn't put it past Gathering Storm.

odd vault
#

How does cast on crit work? Is it how much dmg the crit hit does that determines how much % you get to coc ?

dreamy bridge
# odd vault How does cast on crit work? Is it how much dmg the crit hit does that determines...

https://www.poe2wiki.net/wiki/Cast_on_Critical

basically yes. energy is calculated based on the raw damage of the crit

Cast on Critical is a persistent buff Meta skill. The skill gains Energy whenever the user deals a critical hit on an enemy. Upon reaching maximum energy, the energy is consumed to trigger all socketed spells.
For the mechanic to function reliably, the critical hit damage needs to be about ten times higher than the monster's Ailment Threshold.

plucky dawn
#

weirdly in poe2 the issue with CoC is not capping crit or stacking dmg, it's more about affording the cost of these comets ;p

#

btw ctrl-f twister
0 nerfs xd

pearl pendant
#

I have a feeling with everyone spamming "No twister nerf!?" will que GGG into getting those twisters. 😛

elder mural
#

They nerfed shield wall but not twister

dreamy bridge
#

same with cast on

elder mural
#

I dont understand why they dont nerf the real op stuff

plucky dawn
#

yeah, damn bear, nerf it nao!

sacred mural
#

Hmm, i might try nova coc comet recoup chrono, even if I have to sacrifice some passives for it

#

But with the chaos wand unique having the repeatable tag, might do a curse + liminal coil as a starter

sick granite
fickle thistle
#

Is Irongrasp (for Iron Grip). The only way to allow for Strength scaling to apply to grenades damage?

sharp thorn
#

For now yes. I don't think they add Iron grip on a tree.

silver urchin
#

Patch notes say:

Added 19 new Companion-themed Passive Skills to the Passive Tree.
... So like, 5 clusters? ish?

#

3 clusters of 6 would be sad

past bobcat
#

Is the build snipe with glaciale arrow still ok ? Will I be able to one shot bosses ?

sharp thorn
late siren
#

"The Prized Pain Unique Ring no longer has Deal your Thorns Damage to Enemies you Stun with Melee Attacks. It now has 15-25% chance to deal your Thorns damage to enemies you Hit with Melee Attacks. Existing items are not affected by this change."

  • Mana stacking lich. And shield charge too I think.

Am I high or am I cooking

#

Max crit thorns, scale crit dmg and shock?

north spruce
#

been outta the game for awhile, unsurprisingly jumping back in this league - do we have any kinda time frame on when we could see the changes to the skill tree?

twilit schooner
#

Patch Day, when league starts

#

Takes the sites and POB a bit to update their stuff

north spruce
#

edge us to the last minute still eh, appreciated

dreamy bridge
# late siren

probably both lol. could also go phys thorns with oracle's life -> thorns while shapeshifted node, though it's still harder to stack life

#

wait volcanic fissure + hollow form stampede would be very funny

#

unless there's like an internal cooldown for fissures to aftershock

#

damn 0.2 seconds

sturdy mountain
#

Poe 2 Starters

  1. Bear shaman rampage

  2. Totem warbringer

  3. Companion Spirit walker

  4. Martial artist

  5. whirling assault warrior

Boys what do i PICK

twilit schooner
proven rapids
#

With the new ancestral bond, do the totem still consume charges if you summon them or they just summon without consuming charges ? I believe it’s the first case because otherwise it would be trash

dreamy bridge
#

"not require consuming", so you don't need charges to summon one. though spell totem is the only one that gains bonuses from consuming charges

tropic river
#

many of the Disciple of Varashta djinn command skills say they deal spell damage, but do they benefit from spell damage increases to your player character or not? I would assume not since I think they are still minions who are dealing the actual damage and minions don't benefit from player character modifiers unless specified otherwise

silver urchin
silver urchin
#

Just like all the other command skills

tropic river
#

yeah, never really played with minions or command skills much (or at all really) before, but plan to do so this league start

tender nimbus
#

will witch be good for a minion build in 0.5? inferalist or other ascendancy?

twilit schooner
#

Chalupa might

dreamy bridge
#

lich is decent

tropic river
#

which doesn't answer your question, I have no idea if witch minions will be good, but just like related

pearl pendant
#

Actually curious; what does chance to shock actually do to increase shock chance? Does it act as a addative multiplier to the damage of your hit reletive to the monsters ailment threshold? Simple example:

Monster has 500 ailment threshold.
You hit for 100.
You have 100% increased chance to shock.
You also have 100% more chance to shock.
Does this mean you are dealing 400 ailment threshold damage? And if so, that means you've done 80% of the monsters ailment threshold, which with 1/4 means that hit should have a 20% chance to shock, correct?

I'm just trying to figure out how it specifically works so I can get a rough estimate of how hard I need to be hitting to reliably shock things. Honestly, maybe Path and Building just shows this and I'm dumb. Lol

tropic river
plucky dawn
#

how is martial artist build EHP? ES/EV as usual? what about the ES recovery / ghost dance nerfs? I HATE HATE HATE dying in maps, need me a tanky boy.

proven rapids
fleet stream
#

Will unarmed count as using one handed weapons, or as dual wielding? Or neither?

proven rapids
#

From my understanding it goes : try to summon a totem > If you have charges, consume them to give bonuses > If you don’t have charges, summon the totem without any benefit from charges

ruby marsh
#

can someone explain this patch notes line:
Tempest Bell: Can now be Ancestrally Boosted as though it were a Strike skill

I thought ancestral boosts was for slam only

fleet stream
#

yeah, i saw that too, prolly a typo ... tempest bell kind of has a slam effect on impact

ruby marsh
#

i seen a few typos in the patch notes already

#

but yea that seems interesting

fleet stream
#

i can't figure out how unarmed behaves with one-handed or dual-wield modifiers

ruby marsh
#

yea not sure

#

what does hollow palm technique say

fleet stream
#

changes it to quarter staff, "as if"

ruby marsh
#

id assume that its a single handed thing

#

since the dmg will come from gloves, if you're talking about martial artist right

fleet stream
#

but quarter staves are always twohanded... however facebreaker using maces which can be either

ruby marsh
#

or it will be its own unique type, neither one handed ort wo handed

#

just unarmed

#

shrug idk

#

also with the tempest bell it says max 3 now?

#

isnt that an insane buff

woven current
#

The bells damage is lowered a little and you still need to generate the combo to throw all 3 ig

plucky dawn
fleet stream
#

i did the same thing, and i also found it highly annoying to play

#

strong, absolutely... but not my thing

dreamy bridge
minor tree
dreamy bridge
dreamy bridge
unreal girder
#

With shaman, how does the empty charm spirit thing work, do you still need the charm slot to be active? Or it doesnt matter

dreamy bridge
eternal meadow
#

Is Ancestral Bond affected by spirit reservation efficiency modifiers?

unreal girder
#

But we wont know 100% until we play it

eternal meadow
#

I plan to start Pokemon Spirit Walker, but might try totem Warbringer later

glad mist
#

So twisters is gonna be played by 90% of playerbase this league… Nice, balanced game

stoic narwhal
#

What's the best way to scale (chaos damage) ignites? I usually don't like playing with curses, but I guess Despair is pretty key there no?

dreamy bridge
#

despair is like the only major source of -res for chaos

#

could always blasphemy it. doubt you'd need the missing 50% effect every map

fringe lagoon
shrewd pulsar
#

Can someone smarter than me help me with this.

#

What exactly changes? I assume the spell is functionally the same.'

#

Will Bonestorm just crit roll one time?

twilit schooner
twilit schooner
strong flower
#

for .5 which ascendency will be best for grenades you think?

#

Titan or Witchhunter or something else?

past bobcat
#

Did the plant oracle build got nerfed ? I plan on playing that but i am affraid of getting baited

rugged kraken
#

So lets say I am not abusing cast on critical (Bcuz its OP) and I want to do a off meta build that uses all three elements and Im trying to make the terrible infusions work. Would I be using elemental Conflux or would I be using Trinity?

unreal girder
unreal girder
#

Its def not bait

#

Probably still good as ES too just needs to fix recovery

past bobcat
#

Thanks

unreal girder
#

I played it EB/MOM last league too and it was great

opaque remnant
#

In this case it's mean damage what I deal or what I get ?

fringe lagoon
fleet stream
magic pier
#

chat are you considered moving while using Tempest Flurry?

pliant solar
#

Can someone explain me the logic behind how this node chooses the immunity if all your gems are balanced?

#

It does work with all balanced gems

#

I checked it many times

#

but the way it chooses the immunities is weird

twilit schooner
strong flower
#

were grenade builds hit hard due to oil grenade change?

twilit schooner
#

"Can attack as though using" means you are allowed to use the skills even though you are not wielding the item required, and are "Unarmed"

sharp thorn
#

So no effect

pliant solar
#

gem studded gives all effects during it

#

and this one gives one

#

may be it was a bug or something

#

but it did work

#

but when I swtiched weapon sets immunities changed too

#

while gem studded didn't

twilit schooner
#

Gems in basic weapon attack of the weapon not actively equipped are inactive/not counted? Otherwise it would be a bug I guess.

pliant solar
#

that was also my first thought and I tested it with single weapon in 2 sets vs 2 weapons in each separate set

#

I'm still confused how it works thats why I'm asking here

#

but I did manage to make gem studded work while getting at least 1 immunity from that node

twilit schooner
#

hmm

gloomy basalt
dreamy bridge
west wharf
gloomy basalt
coarse crescent
fossil flint
#

oil grenade as a build was only for the compounded ignites; so it is killed, it is still useful as a utility and supporting skill for grenades or other ignites other than the stacking incinerate

south meadow
#

would the line on "Ironbound Warden Bow" of "5% increased Block Chance per 100 total Item Armour on Equipped Armour Items" be a local modifier? So the 12% or what ever on the bow becomes like 20% rather than your entire block chance going up based on that armour?

#

like lets say i also had +10% from another item, it wouldn't affect that other item right?

exotic compass
#

Flat sources of block chance are added together, then multiplied by "increased block chance"

#

Ok sec

exotic compass
# south meadow

Should be global, increasing your block chance gained from all aources

south meadow
#

that would be nice. i just assume weapons typically are local modifiers

proven rapids
exotic compass
#

Regardless I think it's clear they want you to hit 4000 armour and cap your block with this bow alone

#

But you could use rearguard for a while

#

For the memes

south meadow
#

ya basically im trying to figure out if rearguard is needed or if you can cap without it

proven rapids
#

it's not needed

south meadow
#

because its pretty bad as a late game option

dreamy bridge
proven rapids
#

ok

dreamy bridge
# south meadow

usually increased block chance is the multiplier on your base block, otherwise it would be "+X% to block chance per..."

south meadow
dreamy bridge
#

oh I get it now

#

hmm. could be either but I'm leaning on it's a global mod

#

oh plus the block chance is not on the topmost section of the tooltip

#

it's cloudy with bows and quivers not having innate block

wooden iris
#

Guys can anyone link any warrior reactions to .5? Video / text / build doesn't matter. Any reactions would be much appreciated - feel free to share your own as well 🙂

vivid kiln
#

Do you have an estimated time for Wikis/PoB update ?

west wharf
exotic compass
# wooden iris Guys can anyone link any warrior reactions to .5? Video / text / build doesn't m...

#poe2 #pathofexile2 #leaguestarter

Patch notes deep dive time yall.

Don't forget to like and Sub to support the channel like and subscribe and follow me on twitch @ http://twitch.tv/jorgen_gaming

Timestamps:
0:00 Introduction
1:18 Mechanics & Endgame Updates
14:56 Campaign Changes
16:19 Player Changes
20:58 New Content
24:21 Ascendancy C...

▶ Play video
exotic compass
west wharf
exotic compass
west wharf
#

that's like triple t1 armour in every prefix on every piece

#

well, i guess maybe a bit less this league if they're buffing armour bases a bit

#

t2/t1s

#

would need 3k armour chest and 1k on every other piece

exotic compass
#

Brass dome had 3k easily and I've had 800-900 helmets so yeah paired with the bow miscalculation it seemed entirely plausible

exotic compass
#

Nice

west wharf
#

well one way or another

#

6k is possible with great gear

#

rough on leaguestart tho, def need some inc block elsewhere

tribal compass
#

Is tactician a fun ascendancy to playthrough? Or will i hit a hard wall?

west wharf
#

nah u can play tact to endgame

#

it's not the fastest class but has a variety of good perks and u could consider it buffed this league with the deflect changes

exotic compass
#

Tact is op with pin and spirit efficiency

tribal compass
#

Ok i will probably play as a tactician this league

south meadow
#

thats that im looking at right now. tactician using this bow and the node that breaks armour on pin

tribal compass
#

I was thinking of doing a chronomancer monk what are yalls thoughts on that?

exotic compass
#

I think monk already gets plenty of skill speed and not enough raw increased damage, going qstaff on Sorc exemplifies that issue and leads to even less damage

Do it once you have some gear, or level with another Sorc build until you have the gear

exotic compass
#

Generally speaking you can beat the game without ever ascending, that's always been my take

west wharf
#

chronomancer is a sorceress class

tribal compass
#

Right but use bonk stick

exotic compass
#

They mean qstaff Chrono, and if they don't I'll shut up

tribal compass
#

And freeze time

exotic compass
#

It's pretty implied despite incorrect wording

tribal compass
#

Yeah my bad lol

west wharf
#

u can try qstaff chrono, though chrono's more friendly toward caster builds afaik

exotic compass
#

Ppl already enjoyed hammer resets on Chrono

tribal compass
#

It would be so cool to to just like freeze time and beat tf outta stuff

dreamy bridge
#

it's becoming more weapon agnostic, but there's still that spell repeat node

west wharf
#

u can give it a go

#

staves are prolly decent enough with the tempest bell changes to run passably on any class

dreamy bridge
tribal compass
#

Yes

dreamy bridge
#

where have I seen that before

tribal compass
#

Elite ball knowledge

exotic compass
#

Those who know

#

Facebreaker Chrono

tranquil wagon
#

There is now a limit on the maximum amount of damage a hit can be considered to deal for Leech. Hits that deal less than 40,000 total damage are unaffected, but if a hit would deal more than 40,000 total damage, it is treated as dealing only 40,000 damage for purposes of Leech calculation
we can say bloodmage is dead this season or what guys ?

pliant solar
#

Thoughts on the new gemling barrier skill?

exotic compass
#

Recommend imjustanthony for that, he plays SC and HC, trade and groupfound, and is already prepping for Bloodmage with Atziris and Choir. Business as usual 😎

neon hinge
#

Is there a way besides Strugglescream to gain a second Instilled Notable?

#

Or are there any alternatives to instilling if I am just looking to have 2 specific Notables on the tree where I just can not path to reasonably?

magic pier
#

If I have the Amazon node that doubles evasion rating from gloves/helm/boots
And I also have Iron Reflexes converting my evasion rating to armour
Do I get double armour from my helm/glove/boots?
Ex:
With a Helm with 1k evasion Do I get:
1k armour
2k armour
1k armour and 1k evasion?

trim solar
#

I plan on league starting ancestral totems(with sunder main totem skill) shaman/titan can't decide. Any opinions? I see a lot of people run shaman on poe.ninja and I believe its for the rage, and slightly less phys/ele dmg taken but I believe titan is stronger. Unsure why so many people playing on shaman, and no its not for ancestral totem which is what I originally thought.

dreamy bridge
pliant solar
#

doesnt sound that good for life stacking too

#

when titan exists on top of that

dreamy bridge
pliant solar
#

iron reflexes is the last in the order

dreamy bridge
pliant solar
#

I'm sure there are some differences from poe1, but nothing points out for it to not convert the amazon nodes properly

neon hinge
# pliant solar megalomaniac

I just realized that one of the notables in question can not be instilled and is also not on Megalomaniac 🙁

neon hinge
pliant solar
#

they should all be

#

unless its a big node

#

like unwavering stance

neon hinge
#

It is one of those in the starting locations of a class which non of can be instilled apparently.

#

In my case it is "Hard to kill"

neon hinge
#

I wanted to have a fast Life Flask.

pliant solar
#

wait you cant anoint hard to kill?

#

its the first time I hear this

neon hinge
#

Well I am in PoB and not ingame so it might be a mistake of PoB? But non of the starting notables have the option in PoB:

pliant solar
#

yeah I just checked too

#

may be its a pob problem

#

but that would be very weird if its actually the case

neon hinge
#

I will check in-game now if it has emotions on it or not

#

"Now" Game is loading forever since I was not on for months.

buoyant arch
#

will the new facebreaker work with quarterstaff skills if i use hollow palm too?

pliant solar
#

ye first launch is giga slow

#

nice game blissart

neon hinge
pliant solar
#

damn, thats interesting

neon hinge
#

It costs me 7 passive points to path there 🙁

pliant solar
#

none of the starting first nodes seem to be anointable

#

I wonder why they did this

neon hinge
#

Are they maybe generally stronger than other notables to give a bit of a boost early or somethiong like this?

pliant solar
#

they don't seem to be

#

there is a one thing I can think of

#

for example witch start has different nodes (same place)

#

for sorc and for witch

neon hinge
#

Oh really? Did not know that one.

pliant solar
#

may be they planned to do different starting nodes for dual starting classes

#

same place

#

different nodes

#

witch vs sorc

magic pier
#

Same is true for Ranger and Huntress

#

You get different starting nodes

pliant solar
#

I guess thats the reason why we cant anoint them

#

honestly not a fan of it

#

but this at least explains the anoint thing

#

wish they colored them a bit differently or something

#

for visibility

neon hinge
#

tbf the tree is extremly colourful already.

pliant solar
#

well may be like a "zone" color

#

or whatever

#

blueish background for sorc

#

purpleish background for witch

dreamy bridge
#

you wouldn't notice it anyways

pliant solar
#

dunno I think I would

#

@neon hinge why do you even need it this much, are you giga stacking regen?

#

or flasks

neon hinge
pliant solar
#

kitava smith?

neon hinge
#

Infernalist.

dreamy bridge
#

normal demon form or unlimited?

pliant solar
#

ye makes sense

neon hinge
#

But right now I have neither a good max hit nor good dps.

#

Unlimited.

#

I have been trying to make a build with the "Your Life flask is applied constantly but you have 48% less life Recovery from Flasks body.

dreamy bridge
#

I tried with mask of the stitched demon

neon hinge
#

So I thought Infernalist has neat payoffs for constant recovery

#

Yeah I can see that.

proud lagoon
neon hinge
#

Both have pretty much the same reason

#

I am not familiar enough with thte game to know about their existence.

proud lagoon
#

oh wait no indigon doesn't work

#

so it would just be archmage

#

or attack amazon with mind over matter

neon hinge
#

Yeah I was about to say that after I just looked up the Item.

proud lagoon
#

maybe mind of the council

#

it's also nice on amazon since you can stack a pretty stupid amount of evasion with the chest with this

neon hinge
#

Is mind of the Council enough to hard carry dps if all my points are in Life Flask recovery, maximum Mana and a mix of bit increased damage and any defensive stat?

proud lagoon
#

no but this would be different to the infernalist setup

arctic viper
#

how does bell work if its ancestrally boosted? is it for the 1 hit or the entire bell

proud lagoon
#

with the infernalist demon form you're stacking as much recovery as possible

#

with this you just need enough recovery

neon hinge
proud lagoon
proud lagoon
#

the difference is just that the setup doesn't gain much by stacking regen after it has enough for recovery and mana cost purposes

arctic viper
neon hinge
dreamy bridge
proud lagoon
#

I haven't played spears so idk what spear skills are good

arctic viper
dreamy bridge
#

twisters I think. lightning spear is gutted and now pretty average

neon hinge
dreamy bridge
neon hinge
#

What about the Elemetnal Surge. Are the numbers viable?

#

But I do not even know how to generate Charges so that might be tricky.

arctic viper
dreamy bridge
neon hinge
#

I sadly do not have much time on my hands until start. I would probably just get to Act 3 or something.

dreamy bridge
#

yeah understandable

neon hinge
#

Good thing I tried to price check the spear I had in mind to see how obtainable it is lol. First one starts at 800 Div XD
I even only searched for suffixes.

#

3 T2 Suffixes seem to be extremly hard to get.

#

attack speed, crit chance and Crit damage are by far the best for a build that gets its flat damage from another source so I thought I could get those on the weapon if I do not care for prefixes.

dreamy bridge
#

those are universally good mods so it's gonna be expensivce

neon hinge
#

Explosive Spear with Elemental Surge sounds fun.

#

Hmm. Somehow it seems that there is no reliable way to generate Frenzy Charges to continuesly utilize that Ascendancy. It seems I either have to cull enemies with Cull the Weak or Parry and consume the Parry Debuff.

languid cape
#

It has been a bit since I played so I do not remember, and I cannot find it spelled out anywhere: Is the maximum number of skill gems shared between weapon sets, or can you have a different skill assigned to each set?
For example, if I had four skills shared between two sets, could I then have five other skills on set 1 and a different five skills on set 2? Or is the cap shared?

dreamy bridge
dreamy bridge
languid cape
#

Ah, well, that is a little less interesting than I was hoping, but I can work with it.

karmic nymph
#

So what's a build in the upcoming patch that could realistically use the archon buffs? I really enjoy their visuals and concept in general but the downtime is such a bummer

dreamy bridge
#

imo it's between stormweaver and oracle

#

stormweaver can have 2 rainbowstorms at a time with no downside

#

oracle has a big archon node with crit dmg & chance, but also slows the recovery period

uncut bay
#

@west wharf hey was it you who tested spears in 0.4 or something? do you know how strong spear skills are?

lavish ivy
#

Do we think Gemling will be a better Sorc than Sorc with the updates?

neon hinge
#

What even is a good pob dps? My attempt at an attack build right now only has 28k dps.

west wharf
#

i mean spears aren't awful but

#

spears themselves aren't incredibly league-start friendly

#

they're 1h so they have pretty low dmg but high AS, u generally need pretty good rings with high flat rolls on them to make spears shine

#

maybe twister is strong enough for none of that shit to matter

#

cus it's the fastest campaign in the game atm

#

so i assume it's good enough to bridge u into endgame at the very least (probably stays good too)

#

outside of perhaps twister i would say the other spear skills need a bit more budget to shine

proven rapids
#

How to make my totems charges mines ?

west wharf
# uncut bay fair enough, thanks

A comprehensive guide to Talisman weaponswaps - one of the most powerful and versatile weaponset options for any kind of build, not just shapeshifts.

Spearfield Witchhunter - https://poe.ninja/poe2/profile/Languidness-2416/character/pouncesintowalls

Timestamps:
0:00 - Intro
2:00 - Warcries
4:48 - Mobility
5:39 - Marks
8:58 - Minion Pact
10:20 ...

▶ Play video
#

this is where the build ended up if u want visual example

#

but it would not move as fast as this in 0.5

#

as pounce got a cd nerf and atziris impatience no longer works on blink

#

so rather than spearfield>pounce blink > repeat it would probably be spearfield > pounce > spearfield > blink > repeat

#

and it's with endgame gear ofc, not leaguestart

#

but overall quite good scaling potential in terms of gameplay speed/fluidity, fun to play

#

sceptre offhand lets u fit strong spirit stuff easily

uncut bay
west wharf
#

but i don't know if you want to follow it

#

because it's quite meme and has a high chance of failing

#

lol

uncut bay
west wharf
tulip fog
#

question: with the new ring that converts bleed damage into fire damage, can you have both an ignite and a bleed on an enemy dealing fire damage at the same time?

tulip fog
#

nice

uncut bay
west wharf
#

peep my endgame amulet

#

impressive i know

#

u can find it in a trashcan near u

proven rapids
#

How do resonance work ? If i'm generating power charge and transform them to endurance charges, what do the game use, maximum endurance charges or power charges ? And how do effects like 25% chance when you gain an endurance charge to gain an additional endurance charges work ?

dreamy bridge
tulip fog
#

what's the best way for me to generate frenzy charges if i wanna run an explosive spear build?

dreamy bridge
astral grove
#

any sunder builds floating around?

ruby flume
#

where can i find the answer regarding which is calculated first: a heavy stun hit or it's damage

#

cause if i heavy stun an enemy on first hit and the damage is calculated after the heavy stun proc then it means that the 10% damage bonus from Intimidated will be applied all on that same first hit

west wharf
dusty lance
#

Anybody play hollow play last in 0.4 and used tempest flurry for movement?

ruby flume
foggy solar
#

Anyone know how to find totem life in POB? I saw a post saying it is in calcs but cannot find it.

tulip fog
#

oh how i wish i knew how to edit POB to make it convert bleed damage from phys to fire so i can see a bit better how much damage i would do

arctic lichen
#

chatgpt doing the heavy lifting for build creation

regal turtle
#

for an item like ironguard does it only apply block chance up to your cap for the extra dmaage?

storm shore
#

Patch notes looks promising, but the patch notes are susceptible to changes before 0.5 launch, martial artist's full ascendency is still being cooked, so I'd like to ask, what's a good lvling skill to fall back to for act 1? So far glacial cascade + frozen locust is good, but I feel that it could be a lot better

pliant solar
#

X physical damage is being 100% converted to fire
you have 100% increased physical damage and 100% increased fire damage dealt
will the calculation doble dip into both increases?

neon hinge
#

I was about to say you get 0% inc dmg

#

You will have 100% inc dmg with this.

pliant solar
#

so they don't double dip at all?

neon hinge
#

In PoE2 Conversion happens as the very first step afaik.

pliant solar
#

I see, that makes sense

#

I just thought that it only affects "damage as extra"

#

that doesnt scale at all

#

or rather it does, but from different sources

midnight flame
#

Mankaku chaduvu tappa anni interest eyy

rapid star
pliant solar
#

thats because they're local

neon hinge
pliant solar
#

how much different is it to "as extra" wording?

south meadow
#

whats the default maximum block chance?

pliant solar
#

50%

flat jungle
#

Can i use herald of ash with hallow palm?

high rivet
#

would bonuses on rings work on the prized pain ring changes? it give 15-25% chance for thorns to proc on melee hit, so would ingenuity or ritualist boost that chance?

runic latch
#

Am I right in assuming evasion/deflection lend themselves well to the new chronomancer Phased Form? Kind of a failsafe for big hits that deflection doesn't slap down with its DR?

pearl pendant
high rivet
pliant solar
#

seems like it should, both ingenuity and ritualist nodes

high rivet
#

feels like we'll have a version of thorns that doesnt even need to get hit or use pale king

glossy harbor
#

Has anyone seen any theorycrafted Facebreaker + Hollow Palm builds? I've been working on something and want to see what else is out there.

gray ferry
#

Hi, will fireballs cast from a spell totem still consume your fire infusions? Thanks.

pliant solar
#

was fun

high rivet
#

oh thats interesting

#

i saw some theorycrafting with hollow form and thorns with the prized pain

#

with meridians it should be even stronger as well

gray ferry
high rivet
#

i think volls protector should make it work quite well

#

lose a bit of thorns on the chest, but thorns crit means you can probably keep it up

#

would the hollow form crits work with it though? or would it be only your own crits

neon hinge
#

How much will I suffer from oneshots with these max hits? I have pretty much no clue about damage in endgame. Can this take some hits from Bosses or juiced maps?

pliant solar
#

I wonder if thorns damage is rolled for crit separately if its applied with an attack, it technically should

#

but not sure

#

probably 2 separate calcs

high rivet
#

its 2 separate i think

pliant solar
high rivet
#

cause you're triggering thorns

#

thorns isnt applied onto the attack itself

pliant solar
high rivet
#

part of why thorns doesnt work with attack leech

#

also why dreadfist is so good with it

#

cause you can easily crit with thorns but not the attack itself

neon hinge
pliant solar
#

well at least melee vs range

#

I have played with twice less than that

#

in giga juiced endgame

#

but it was an ice build

#

with freezes

neon hinge
#

Currently my Spells that I plan to cast are not fix and the damage type is not fixed either. But I am critting so they are most likely cold. Also self cast.

high rivet
#

i wonder what helmets i could use if i dont even need pale king

#

never really considered it

neon hinge
#

Frost Bolt and Frost Wall are currently selected.

neon hinge
pliant solar
#

I wish I could answer that, but it really comes down to "depends"

#

you can fix any tank problems with damage

valid aspen
#

I was going to try an ES/EV build this league since it looked like Ghost Dance mostly survived, but the latest patch note update hit it much harder. Is it as dead as it looks?

odd vault
#

I wanna do the jce shot deadye from fubgun, would constricting commander Viper cap be good for that build, and then taking the attack dmg while surrounded?

oblique vapor
#

oil barrage isnt nerfed that hard like this channel wa saying the other day

#

still a boss killer without much gear

high rivet
#

is there any way to make a spell consume infusions if it doesnt normally

lilac hinge
#

good build guys?

regal turtle
#

any uniques or anything other than the 5% on the passive tree or gemling that give extra quality?

inner thicket
frozen knot
lilac hinge
plain fern
#

can anyone explain Temporal Rift for me, Why does it say "Maximum 16 afterimages" Whats the point of the other 15 if it just goes back to last one when used? Do the Afterimages do anything else than just being a savepoint?

regal turtle
# lilac hinge diallas desire

just noticed the maximum quality tag says Maximum quality cannot be raised above 30%...skill gems are listed under it..i'm assuming skill gems can go above 30% though

lilac hinge
#

u can get them over 30 im 99% sure

#

and https://poe2db.tw/us/Fox_Idol#FoxIdolTalismanFox will be 5% quality but limited to 1

frozen knot
#

This fireball has a lot 🤔

regal turtle
#

23% gem base, 16% gemling tree, 5% fox idol, 5% desecration suffix

frozen knot
#

They removed the 10% from gemling right

#

nerfed the support so idk how this one has so much qual

regal turtle
#

they have +22% quality from global modifiers +5% quality from support and 23% base gem quality in the video

ruby flume
#

is it possible to desecrate +2% Strength (or any attribute) on a Sapphire jewel? On poe2db it shows it but not letting me add it to the craft section

regal turtle
#

5% of that global is probably amulet suffix, 5% fox idol and then an extra 12% coming from somewhere maybe they raised the small gemling nodes to 4% qual each

ruby flume
lilac hinge
#

i have it here on one

lilac turret
#

I'm torn guys between trying the new

Martial Artist Channel shit
Going Grenadier Witchhunter Or Gemling For New Grenade Unique Added
OR Try the new Spirt Ascendancy with Twisters for + Proj ....
Hmmmmmmmm Help

pliant solar
#

Can we still get Eternal Rage as a skill gem?

true hemlock
#

with shock conduction 2 being removed, what are some good ways to apply shock for spell builds?

#

i want to play a stormweaver next patch

lime garnet
#

I have a question for a build idea for .5. Build will be based off the oracle coc build. How important is the spellslinger and sceptre to the build.

#

If someone could dm me about it I would like to ask a few questions for someone that is fimilar with the build

valid aspen
jaunty mulch
#

Alright where's the image someone always has of the new ascendancy showing all its stuff

shy oxide
#

"The Radiant Grief Unique Helmet now has Enemies in your Presence are Ignited as though dealt 200 Base Fire Damage (previously 100)"
Am i right in assuming this item still isnt going to ignite enemies immediately? the current version you have to stand near enemies for a long time before they actually ignite, thanks to how ignite works on non-hit items like this

past wind
#

Is there anyway to convert physical damage to 100% fire damage?

minor tree
#

Damn now I'm torn, martial artist looked dope

shy oxide
past wind
#

25% damage loss tho 🙁 sad

shy oxide
#

yeah, thats a lot of damage to give up

tranquil wagon
#

hey everyone

#

which leveling build you will start with guys may i know

minor tree
#

My current options:

  1. Varshta, chill minion DMG
  2. Martial artist
  3. Uncapped demon form with the faster recoup passive nodes
  4. Indigon quipolatl, since it wasn't nerfed, but I'm hoping for a super high mana cost spell or something that can be triggered a ton with archmage for it, using the reworked totem node to make them cost nothing
fringe lagoon
minor tree
#

For 4, either pathfinder, gemling or oracle perhaps

Can work on invoker too i bet

#

My hope is that if i find a way to really dump a ton of mana outside of mana tempest i can make pathfinder work with it

#

(if anyone has ideas on this ping me)

pliant solar
#

what endgame mechanic would benefit the most from many immunities like curses, crits, poison, bleed and shit like that?

upbeat flax
#

why are so many of these players using herald of ice/armour explosion with no source of physical damage in their build? are poe2 players that shit at their game that they just blindly throw things together in their build with no knowledge of the systems or am i missing an inexplicably hidden source of phys damage?

https://poe.ninja/poe2/builds/vaal?skills=Ice+Shot&allskills=Herald+of+Ice%2CArmour+Explosion&class=Ritualist&sort=dps

#

they have no x as phys, no uul-netol

regal turtle
#

Fox Idol now has a limit of 1. It now grants Other Socketed Idols in this item also grant their Bonded Modifiers when socketed in Body Armours (previously +2% to Quality of all Skills). The Bonded Modifier now grants +5% to Quality of all Skills when socketed in Body Armours (previously +4 to all attributes).

^ do we think this applies to itself or no since it says other socketed idols

agile egret
#

does ricochet not work with molten blast?

pliant solar
#

so I assume it doesn't

drifting cedar
#

stonefist gloves looking insane for a 2 pointer. pretty sure martial artist is the best caster?

#

flat crit, charge generation, onslaught on hit

flat jungle
#

What do you think will happen to facebreaker if you take way of stonefist? Change the str scaling to dex?

drifting cedar
#

on top of giant defenses

#

martial artist might be the best everything

flat jungle
drifting cedar
#

in my dreams apparently

#

I got too excited and read things that weren't there

flat jungle
#

Oh but power charge on crit sounds cool

upbeat flax
#

for example there was a player that bought a rite of passage with the wrong animal on it

drifting cedar
#

ah nvm here

upbeat flax
#

clearrly just heard "you need rite of passage" and stopped listening

flat jungle
#

Im 95% sure to league start hollowed palm way of the stonefist facebreaker

upbeat flax
#

once again i have received confirmation this is a babymode easy game

drifting cedar
#

flat crit, onslaught on hit, and godlike defenses

#

these gloves feel better than a whole gemling

tall widget
#

I wonder how the passive will interact with facebreakers

flat jungle
drifting cedar
#

onslaught gives cast speed right?

#

and MS

tall widget
#

yes

drifting cedar
#

and is notoriously hard to get for bossing

tall widget
#

also atk speed

flat jungle
#

Yeah ok gloves with 3% flat crit 20% cast speed and 2 ascendancy points there way stronger casters

tall widget
#

the more ES and EV stat is insane

bright urchin
#

can anyone suggest a good str stacker build for me?

drifting cedar
#

power charge on hit is also a potential mod

#

and 10% quality to all gems is wild

tall widget
#

I want to go hollow form facebreakers and just use mace skills but now I'm scared the glove passive may brick the gloves

flat jungle
#

? What glove passive

#

And why hollow form with maces you dont need it

tall widget
#

The passive which changes the stats gloves give may remove the mace attack line on facebreakers

drifting cedar
#

tbh the stonefist howa looks pretty solid

#

they changed that one to dex

#

so face breakers maybe? but if they just straight up make it scale per dex or change it to quarterstaff, this will be martial artist league

tall widget
#

I guess so

drifting cedar
#

rare gloves hollow form will for sure be good though

tall widget
#

Even if it still works for maces but the scaling changes to dex it will be extremely strong

flat jungle
flat jungle
tall widget
#

I'll hold on to copium and just figure it out like I do every league

lusty pollen
#

why are all the tp builds for any class comet builds LOL

#

are they gonna change that next update or nah

frozen needle
#

Are there any currencies or anything that affect infusions?

flat jungle
pine mulch
#

question, how minion builds look like right now in 0.4?

agile egret
#

Do cold infused frost shards pierce if you give it pierce? or do they always lodge?

carmine flicker
#

how much leech resistance pinnacles have?

#

95%?

normal kiln
#

When do you think we can switch to companion leveling with spirit walker?

agile egret
frail obsidian
#

Is there any way that sunder could work well with hollow form?…

#

Sending out a bajillion sunders sounds funny

wide ingot
#

any way to fix my lack of dmg?

atomic ether
#

Do the volatile vaal orbs still exist this coming patch?

rich pine
#

Means you do need a perfect item first, but still.

carmine flicker
#

someone know how loyalty support works with those tons of companions?

honest grail
next aurora
#

Just did the math and you can reasonably afford to get the Hollow Focus bells to spawn at 0.71 second intervals through CDR

#

I can't wait to test if Temporalis makes Hollow Resonance have no cooldown

cinder raven
#

Can you do unarmed attacks in werewolf and bear forms?

next aurora
#

No, they require the talisman to transform, and therefore your weapon slots aren't empty

#

Keep in mind that nothing in the Martial Artist ascendancy is unarmed-only

#

Even the gloves are just different gloves, no unarmed required

orchid narwhal
#

How does Varashta's Intuition (VI) interact with CI? Does ES need to break before VI does anything or will VI make elemental damage go to mana while I still have ES?

next aurora
#

You typically take es before life anyways, so it just interjects in the middle

#

ES -> Mana -> Life

orchid narwhal
#

How useful is that if physical damage would still kill me when ES goes down?

#

Like do you ever really take ONLY elemental damage?

next aurora
#

Not very, unless you're converting all physical to chaos or elemental

#

If you dropped to 0 ES physical damage would still instakill you with CI

orchid narwhal
#

How would one convert 100% of physical damage to elemental? MOM would make VI redundant.

next aurora
#

There isn't a way currently in the game as far as I'm aware

#

But there's enough generic mana before life that you don't have to take Varashta's

#

You can reach 100% between various sources on tree and gear, or just take Mind Over Matter

#

Currently Varashta's is used (as far as I can tell) for relegating the largest hits in the game (elemental hits) to applying to both life and mana, while keeping smaller hits on just life

orchid narwhal
#

Thanks. I'm trying to make a Varashta's ED/C build as tanky as Lich. I'm struggling lol.

#

Or plants.

#

There's the Storm Driven cluster that recoups ele damage as ES. I feel like that has some potential, but I don't think it would be fast enough to save me from even the tiniest phys damage.

next aurora
#

I can't really see a use case for Varashta's beyond "holy shit that massive fire slam hit me, time to use all 3 health pools instead of 2"

cinder raven
next aurora
#

Looking through all of the bear/wolf/wyvern skills all of them require something in weapon slot

dull eagle
#

So face breaker won't really stack with hollow palm for monk, for the most part, but the 1% more unarmed per 5 str should stack with hollow palms unarmed quarterstaff attacks, right?

next aurora
#

Yeah, the more damage isn't local, it's global

#

I don't think I've ever seen a local "more" modifier

dull eagle
#

Hm.. Wonder how much str you can juice into monks side without giving up int/Eva hybrid items

next aurora
#

The sad part of Facebreakers + Hollow Palm is that Quarterstaff and One Handed Mace skills have practically 0 overlap in mechanics

dull eagle
#

There's also potential face breaker just gets changed by monks glove passive to synergize with monk better, but for the sake of theory crafting

#

I'm considering some str and % more unarmed dmg being better than Eva or int on gloves for hollow palm stats

next aurora
#

I mean you can run hollow palm without fists of stone with facebreakers if fists of stone just bricks them

next aurora
dull eagle
#

I'm feeling even 200 str, for 40% more unarmed dmg should just be better, no?

#

And 200 str feels achievable easily

next aurora
#

Realistically you can just do rage + str stack + ev/es gear on hollow palm and the innate multiplier from those alone would be insane

next aurora
dull eagle
#

Well true, but in this scenario you're still basically eva/es, just saccing glove spot for the dps amp

next aurora
#

Alternatively just focus even harder on str than I could manage and go for Titan or Smith for % str and go to like 400

#

Then it's 80% and you're scaling insane melee and rage locally, and grabbing hollow palm on a long branch

#

I couldn't manage 400 str but I've seen people already do it for other reasons

dull eagle
#

Mm I see, conversely is hollow palms crit and ats modifier

#

Not locked to quarterstaff skills?

#

Is it just anything unarmed?

#

The way I read hpt I thought all of it was locked solely to quarter skills used while unarmed

next aurora
#

So here's what you do, Hollow Palm for base damage and Quarterstaff skill availability. QS skills have significantly more shenanigans available on support gems. Then be Titan for 8% increased Str and 50% increased small passives. Scale only armor, don't bother with attack speed/crit scaling on hollow palm (other methods sure, but not the hollow palm scaling), scale strength/rage/armour->ele, then you have a tanky quarterstaffer with great base damage, insane % more, and the tied-for-best melee skills in the game

#

The facebreakers base damage won't matter, but the % more unarmed and the +# armor per strength will carry your defenses like crazy if you grab a little % armour on tree for defenses (which is boosted by the 50%)

#

The real problem is doing any good scaling while actually bum-rushing str

#

Someone more familiar with attribute stacking would probably make a cracked build out of this

dull eagle
#

Yah, though possibly face breaker helps make up for that

#

With its base damage and % more

next aurora
#

Well unless you're using one handed mace skills it does nothing in regards to base damage, the % more and the +# armour is great though

dull eagle
#

That seems plausible yeah, I just really liked some of the martial artist asc reveals and was starting to wonder. Though again there's a possibility that the asc can change face breaker to just benefit monk more

#

Than it's base self does too

#

If that makes it better than other gloves? Who knows

next aurora
#

Yeah, looking on PoE Ninja for life builds brought this insane str value to light

dull eagle
#

Oh jeez lol

next aurora
#

In this case that'd be 481% more

dull eagle
#

So for the sake of argument, it should be quite possible to get a monk to like what, approx 1.7k?

next aurora
#

Again, some people are crazy with attribute stacking

dull eagle
#

If that was the goal

#

I had no idea str got that high already tbh

#

I figured low or mid 1k was probably the ceiling

#

Even on titan or smith

next aurora
#

I would say monk is closer to 1.4k to it's max

#

Titan is especially stupid at stacking anything if you focus it hard enough

#

And that 2.4k str was on a titan

dull eagle
#

Is it really that huge of a difference though? 8% +50% more on small passives doesn't feel like it'd be more than like a 600 boost at max but I'd have to see the tree I guess haha

next aurora
#

That titan was the highest str on-record in standard rn

dull eagle
#

I'll dig into it over the next few days

dull eagle
#

Regardless I did honestly think only like 500 would be true max while still having 200ish int/dex for a monk

#

So close to 1.5k sounds huge to me. More huge than just being 2.5k? That's the real question and math needing to be worked out lol

next aurora
#

Realistically getting more than 1.4k on even titan is going to be INSANELY expensive

#

For monk as a realistic even 100-div build is going to be like 600 str with 200 int/dex

#

At which point 120% more damage is already insane on a monk

#

Personally I go for builds that are extremely abstract and don't actually function when I get them online

#

So I'm more familiar with esoteric building techniques than actually good building ones

cinder raven
#

looking at the es ev gloves shown in showcase i dont think we need facebreaker

#

for monk

#

with hollow palm

rare cairn
#

does anyone know how these 2 interact with eachother or if they even work together?

cinder raven
#

also mountains teaching gives more dmg per stack?

next aurora
next aurora
rare cairn
#

in what sense do they work together is what im wondering, like am i guaranteed 2x crit on hit with the reduced dmg from rerolling or what

#

inevitable crits isnt supported by pob... ofc

next aurora
#

Let's say you have 50% crit chance (the max for the only source of bifurcated rn), you have inevitible, and you have 300% crit multi.

#

If you fail the first crit 1 time on a 50/50 (50% crit chance), then you get a crit 240% crit multi on the hit

twilit schooner
#

If Treefingers turns Giant's Blood into Hollow Palm, then It can Change Facebreaker to use Quarterstaff skills

next aurora
rare cairn
#

mmm

#

i appreciate the help

next aurora
#

So the more that you fail, the less effective the double effect of crit bonus, but the crit bonus only occurs 25% of the time if you have 50% crit chance

#

You'll always land the double crit bonus, but it will be a complete gamble on whether or not it's worth it

inland fractal
#

Anyone know what totem build Tatiantel was theory crafting in his stream last night

next aurora
rare cairn
#

yeah that makes sense

next aurora
#

A hyper-gambler would do bifurcated inevitible crits with a lightning build

#

Sometimes they hit for 10 sometimes they hit for 20 mil

honest grail
#

meanwhile bifurcated nebuloch just gets double crit bonus every time

next aurora
#

Nebuloch doesn't, but should consume 2 endurance charges

honest grail
#

it does get double crit

next aurora
#

It'd be less incredibly funny

honest grail
#

people run those things together for a reason

next aurora
honest grail
#

nah the end charge consumption is on attack usage

next aurora
#

Yeah that's true, it's not on crit roll

honest grail
#

it's just 'this attack crits regardless of rolls' so it goes nuts with bifurcate

#

one of the things making nebuloch shield wall still stupid strong

next aurora
#

Inb4 they make Nebuloch have +100% base crit chance instead in 1.0

twilit schooner
next aurora
#

"Has 100% crit chance" and "+100% base crit" are different effects

#

"Is 100% crit chance" means it can't go below 100%

twilit schooner
#

I was assuming you meant +100% as "More" and not "Increased"

next aurora
#

Nah, +100% base crit as in the base 5% chance becomes a modifiable 105% base crit

#

So the "50% maximum crit chance" would function for both

#

For different reasons

#

Odds are the most realistic nerf to Nebuloch is going to be multi related though

twilit schooner
#

Hmm. i doubt they would make that change, since the whole point of it currently is predicated on endurance charges, which has a downside of taking chaos damage.

#

They love their upside+Downside

next aurora
#

100 chaos damage over time per endurance charge is nothing lol

twilit schooner
#

True, but You only crit on consuming one, making it +100% base would negate the purpose of the Enduracnce charge lines/usage

next aurora
#

You could also just make it +100% base to attacks (globally) so that the current function still happens, but drawbacks mechanics on other things also still function

#

Because the only reason it is as ludicrously strong as it is, is due to its ability to negate the one downside to Bifurcated which is already insanely strong with the downside

twilit schooner
#

It probably would be easier to make it "Attacks consume an Endurance Charge to Roll a Critical Hit" implying a singular Critical Roll

next aurora
#

In the case of +100% base crit to global attacks it'd still buff shield wall like crazy

#

I mean in that instance it would just consume 2 endurance charges, which isn't really an issue on shield wall builds

#

Generating endurance charges is really easy

twilit schooner
#

Sure but it would fix the issue of getting 2 crits from 1 endurance charge, and slightly balance it.

#

It wouldnt be build braking, obviously

next aurora
#

I'ma be real chief, that wouldn't even affect the current builds

#

Like sure it wouldn't break the current builds

#

But that change also wouldn't even be an ant on its foot

#

It is a good idea for other reasons though

twilit schooner
#

It could prevent unintendend shenanigans later on in development though

next aurora
#

The reality is just that nebuloch is broken right now, and I think it should be an "appreciate it while it lasts" scenario as an early access thing

#

Not that GGG is immune to post 1.0 mistakes

#

PoE 1's history is a wild ride of broken interactions

#

Always fun

#

I remember my 58 attacks per second flicker strike in Betrayal league

#

Good times

eager basin
#

Nebuloch just makes that roll 100%

eager basin
#

Lol

next aurora
eager basin
#

Oh

#

Lol

#

Ye they should just guaruntee the first crit and then rng the second crit under bifu rules

twilit schooner
#

or guaruntee both for 2 charges

next aurora
#

Actually it'd be more accurate to say twice crit multi instead of double

#

Because 300% crit multi becomes 900%

#

Not 600%

eager basin
#

Crit multiplier multiplier

next aurora
#

Literally yeah

eager basin
#

XD

next aurora
#

500% crit multi becomes 2500% because of this btw

eager basin
#

ic

honest grail
#

tbf the other way they can nerf nebuloch is by removing enraged warcry support

next aurora
eager basin
#

Can Oracle passive make bifurcate go past 50%?

next aurora
#

It just becomes lightning damage rolls, but for crit multi

#

Insanely high and low crit multi

eager basin
#

I see ... Thought it would need to be guaranteed crit mechanics to bypass it lel

next aurora
#

It is guaranteed crits, but the less crit damage modifiers make it potentially really low multi

eager basin
#

Oh wait I'm dumb

#

It rerolls crit until it crits ... So it would just keep rerolling the 50% cap

#

Until it passed

next aurora
#

It rerolls the 50% over-and-over until it succeeds, then does it again for the 2nd crit chance roll

eager basin
#

Ye

next aurora
#

So you get like 101% crit multi or the double, but its a gamble every time

eager basin
#

Lol

next aurora
#

On the bright side, crit chance becomes even more of a damage modifier, and you always have a chance of twice-ing your crit multi even with 5% crit chance

#

Like I mentioned before, the ultimate gambling build is a Lightning Damage Inevitable Bifurcated Crits build

#

Where you scale nothing but damage, and no crit chance

#

You can just walk up to any boss and you might instakill it

dreamy bridge
#

don't forget supercritical

next aurora
#

Supercritical would be more interesting if it were 60% more like pinpoint DivineOrbSad

dreamy bridge
#

they'd have to bump up the chance penalty to like 90% less

next aurora
#

Which for 2 supports isn't great

#

It's good, but not great

#

60% more crit chance with 30% less crit chance is a 1.12x multiplier for crit chance

dreamy bridge
#

we have that one mace for guaranteed crit

next aurora
#

We have multiple maces for guaranteed crit lol

#

But yeah I'm aware

twilit schooner
#

Maybe you can help with this @next aurora. The New Horrors Flight gloves give 100% Culling threshold at 10 stacks, Combined with the 100% from Myris Uxor's, and the change to Normals being culled at 35% Health, means 35*(1+2), would be 105% Health or Full Health Culling of Normals...
Horrors Flight's skill Crushing Fear is considered a quarterstaff skill, so What would you build for Bossing, since Culling Strikes are the clear

next aurora
next aurora
#

It works

#

Now that Horrors Flight is added it's great actually

#

You can get 24.8% culling strike threshold against uniques, and guaranteed against normal and magic monsters

#

Single target is where it breaks down obviously

twilit schooner
#

Killing Palm for Mapping, Cause it "performs additional dashing Strikes to other Cullable targets in range if your target was Culled." making it a psudo Flicker, whil gaining power charges

next aurora
#

You still have to do (at worst on witch hunter) 70% of a boss' life before it can get culled

#

And rares become annoying, but are still doable

#

Bossing is just rough

#

But the clear on maps

#

It seems so golden

#

If you play Witch Hunter, and go for Weapon Master instead of J,J,E then you can have a bossing weapon and a culling/clear weapon

#

Though keep in mind that Witch Hunter is getting massively nerfed defensively in 0.5

next aurora
dreamy bridge
#

Any culling skill on witchhunter

next aurora
#

If you're going killing palm you're doing monk

#

Realistically the best culler is any build that deals hits passively as you walk through packs

twilit schooner
#

Both the Helm and Gloves are only Evasion so anything in the bottom/right side would potentiall work

next aurora
#

While playing Witch Hunter

#

It has to be bottom middle/bottom right due to the cull nodes

#

Also, keep in mind that the tree structure is changing and we don't know what it looks like

next aurora
#

Which is literally the only reason i gave up on the build

#

The second I load in I'm going back to theorycrafting while I sit in town

twilit schooner
#

I was thinking Martial Artist with teh new mini Bells, could work, since you could Cull them with Crushing Fear for Chaos Shockwaves and Empowered Sparks since you get a Frenzy Charge

#

Ignore tying to max out the Culling threshold, and instead add extra aoe to bring other rarities down to culling level

next aurora
#

You've got 3 options for culling strike as a build though

  1. Martial Artist so that initial hits (which are also crits) trigger the bell on your back, bringing enemies in culling range automatically
  2. Witch Hunter, you get Culling Strike on any skill that hits, and have your entire tree as weapon set points to create a bossing build and a clear build simultaneously
  3. Titan, which allows for culling strike + stun shenanigans at higher values and allow for tangential investment
twilit schooner
#

One unknown is what happens to Horrors Flight with Fists of Stone

next aurora
#

Culling builds already worked before, but were kind've annoying. Now they're just really good.

next aurora
#

Facebreakers and Horrors Flight are the gloves I'm keeping my eyes on

#

Also Deathblow

#

They have the opportunity to make the Deathblow gloves really interesting

#

It'd be interesting to see something like "% more attack speed per enemy culled recently, up to a maximum"

#

I'm still so confused on Abyssal Lich's purpose rn though

#

I've spent probably 40+ hours just looking at it and trying stuff out in PoB

twilit schooner
#

I know its a lot of Uniques, but Myris+Horror's Flight+The Auspex+The Raven's Flock as a "Bird" build seems kinda thematic

next aurora
#

It'd probably work pretty well, but the main problem with that is the Birds from the skills are untargetable minions

#

Meaning your cull doesn't apply

twilit schooner
#

It would also gimp resistances hard

next aurora
#

Resistances can be shenaniganed on tree

twilit schooner
#

The Auspex's Mist Raven skill culls

#

RF for Bossing?

next aurora
#

It does say your culling threshold

#

Neat

#

It'd be RF cull clear with command skill bossing

#

But other the other note

next aurora
twilit schooner
#

RF doesnt Cull though or use your Cull unless you are witchhunter i guess

marble moth
#

Quick question is poisonburst still a good build for 0.5? As I've been wanting to try it

twilit schooner
#

Think it got nerfed but cant remember without checking

next aurora