#2┃build-planning
1 messages · Page 236 of 1
with darkness enthroned you can bump the damage taken from deflect down to 54%
instead of 60%
Anyway I'm playing deadeye so I won't get hit anyway 
theres probs more ways to decrease that even further
And I mean honestly for the defensives we have, it’s still better than armour imo
I’m torn between deadeye and invoker
I vote invoker 😛
Anybody interested in the totems explode lineage gem?
Played deadeye 2 leagues in a row and kinda want to change it up
It seemed like a cool idea but idk if we have the tools for it
I haven’t looked at totems really but I see people trying to cook something
meditate got a solid buff this patch
I’m leaning invoker but melee scares me with the on death shit in this game lmao
like yes overflow got reduced by 50% but meditate recharges energy shield about 4 times the recharge speed
I know I could play ranged too I suppose
Monk is usually fast enough to dodge those I guess
I've played warrior, monk and pathfinder
and with the hollow palm addition I get to play a D&D monk :))
Think my pathfinder corpsewade got the furthest from all of those but it was not easy to build lol
What happened with snap?
Yeah I wanna slap some monsters
Hollow palm sounds cool but how could it possibly be balanced, either it ends up useless in lategame or it's the only way to play
it got a 4s cooldown
That seems kinda dogshit
just because you havent seen it balanced doesnt mean it cant
Also deadeye is so damn expensive to play late game because bows and quivers are so important
They did mention that it's something that they were working on slowly for a long time
So maybe it's balanced
Monsters will now evade warrior aoe with the new change xdd
I mean it's some flat free damage, either it compares to non-free damage or it doesn't... I didn't notice any real side benefits that would make it worthwhile if the DPS doesn't keep up
Wait what
you get double the accuracy per level now tho
Vibes damage
Kills all the bosses
and double accuracy per dex point aswell if I aint wrong
At the least tho, it will almost definitely be great for leveling and getting to the point where you can get a good staff, which might be the idea
sort of lower the barrier of entry
Yeah you have less chance to miss now on warrior but if you miss, u can miss ur aoe slam, and such skills meanwhile before this patch aoe wasn't evadeable
Since it doesn't give flat damage based on Dex like Poe 1 it might actually not be great for levelling
Has anyone theory crafted a fire melee witch hunter with the dual passive trees and oil grenade totems. Like melee + fire focus, maybe fissues+slams? on one tree and oil + gas totems on another tree or something like that?
You'll need high evasion and es to make it shine, with lots of fast crits
its flat dmg based on level which leaves a lot of shennanigans to be pulled
not realy
Yeah p much, we don't have the numbers
Cuz ggg is still nerfing the numbers
oh aight, I didn't read it that closely but I see now that it does have some caveats and side effects, could be interesting
its 1% more atk speed per 25 ev and 0.1% flat crit per 10 es. at a base of 2500 ev thats 100% more attack speed
which is ridiculous
You can get max 7k evasion on gear, but on pretty low budget i would say you can get 4-5k
If you're constantly applying marks it should still be balanced
so even more stupid
When you say it like that it actually sounds bonkers lol
I would think the flat crit chance is maybe more important than the AS, or at the least, you probably wouldn't run it without hybrid gear
even if the flat phys is non-existent there are a lot of ways to add flat dmg
Hehe, I'll farm thunderfist with my deadeye and go live out my fantasies
but IDK, those numbers are enough that maybe even pure-evasion would get use from it
Well, flat crit will come from pure es helmet (es helmet gives us more evasion from passive), and other gear pieces pure eva
HoWa
if you rly want flat dmg howa is probs best
but its boring
But then how will you equip thunderfist cmon man
exactly
idek what crackling palm does
but I like the sound of it
Howa with 200 int > thunderfist
howa doesnt have crackling palm tho
Ggg probably nerfing hollow palm flat phys dmg rn to be complete useless (max 5-10phys i think)
nah wont be that bad
will be interesting to see how the balance ends up because it needs a lot just to compete with missing +5 to skill levels from a staff
Its not a good idea to leak broken stuff here btw, ggg will just slam the nerfhammer xd
can always run amulet
Too much people here and on reddit leaked tech and now everything nerfed
Is there a cap on the attack speed and crit from hollow palm?
yh
its capped by gear
well yeah you're gonna run amulet too, can't not stack all the skill levels you can get
skill levels might not even be usefull if flat damage is shit
No, lets just say hollow palm will be bad if flat phys is low
not for hollow palm, just for the extra damage, stacking more skill levels is always meta I thought
Okay I was thinking maybe the shear amount of attack speed might make up for a low flat damage on it but yeah
You got 0 base phys dmg by default
I kinda wonder if the damage from hollow palm will scale linearly or not (with skill level)
at the very least I think the flat damage will be equal to the highest quarterstaff base types in terms of flat damage
assumedly it will just for simplicity but skill levels usually scale somewhat exponentially at high levels, almost seems hollow palm should too because it's effectively replacing +5 skill levels from a staff
Thats the problem, as it is now it is supposed to be linear scaling which is either result in broken or trash outcome (and we know what the nerfhammer enjoyers like)
regardless I'll play hollow palm
I’m sure they just make it scale its damage similar to spells or minions can’t be too hard
yeah, should be fun either way but I also doubt it can be balanced well
though really I'm more interested in chaos damage fire stuff... I'm probably running EDC lich, and a whole new chaos DOT is a gamechanger
They just need add a "0-100% more damage while unarmed" scaling and reduce base phys accordingly
thats nice and all but quarterstaff skills mostly have no base dmg
You get your dmg from rings anyway
But that's why you have crackling palm 🥺
tell that to frozen locus (not that it uses weapon damage anyway tho)
We dream that GGG actually makes good items
hmm, I wonder if frozen locus will be changed slightly? Since it doesn't use weapon damage, it considers your damage to be base quarterstaff damage - so how does that work with hollow palm
assumedly you wouldn't get any benefits from it, since you're still technically doing qstaff damage
though I did notice some new stuff can break locus crystals which is kinda interesting. Curious just because my one monk build was all frozen locus, it was weird but enjoyable (and would benefit a lot from both more crit and more AS)
Frozen Locus: Ice Crystal now deals 80% less damage in the first 0.5 seconds of its duration.
=_=
Ded
same goes for frost wall
rip. Also it now deals damage based on your weapon instead of flat
which was kinda the whole benefit to having it, stacking levels could be a total replacement for having a good weapon
tru
sad, but not surprising, the reason I liked it was it was the only build I found that could just instant-nuke things without having to combo
so of course GGG can't allow that, if it was fun 
Though I wonder, guess we'll see... the weapon damage scaling could be enough of a buff that it's worth waiting 0.5s to pop it
I'm also curious to see how this works out:
The Eldritch Empowerment Notable Passive Skill no longer provides Non-Channelling Spells cost an additional 3% of Maximum Energy Shield, Non-Channelling Spells deal 30% more Damage, or Spending Energy Shield does not interrupt Recharge. Instead, it now provides Spells deal 30% more Damage when Sacrificing Energy Shield, Sacrifice 5% of maximum Energy Shield when you Cast a Spell, and Sacrificing Energy Shield does not interrupt Recharge
Specifically because there's a unique that sacrifices ES when casting spells, and previously, even as a lich with that passive it would interrupt recharge. The rewording might mean that the item doesn't interrupt recharge when it sacrifices ES
(But at the least it should mean that you can still cast spells when out of ES, which is new, and especially significant with convalescence... which used to kind of suck because if you run out of ES you can't use it to stay alive)
You know I just realised, if we're doing unarmed monk things, they should let weapon swap work for gloves too lol
You have one pair of gloves for clearing and another for single target
Like cold damage clear/lighting damage single target
That would be hilarious lmao
I think im going to switch over to deadeye
Sorceress just seems like Path of Cooldowns
It makes me not want to play it
fireball?
unarmed can't include a shield, can it?
Ive done fireball before
not this patch you havent
fireball base dmg has been nearly doubled
and with infusions the firebolt damage has been nearly tripled
It feels like thats kind of my only option though yk. I dont want to get forced into this box of what Jonathan wants me to play
Currently on phone, so its a pain to check stuff but if im not mistaken, didnt they show firestorm doing like cold and lightning variant?
Yeah that's what I was going to play
requires infusion tho
But I was planning to use snap for it
It doesn't even generate infusions anymore
if you dont like cooldowns just play chronomancer
If I dont like cool downs I could just go play d2

I was really hopeful after the presentation but the actual fine details of the balance seems so out of touch
I think you are seeing it far worse than how it will actualy feel
Maybe
waiting for terror zones and running baal 50,000 times in a row yaaay fun
Fair
But its probably what I'll play if I dont like this patch
I want to like it i really do and maybe support gems will fix all of my problems
Come play poe1 u can spam spells there with 500% cast speed xd
Maybe
U get spell echo+ echo shrine and u get 1500% cast speed xd
In poe2 u have to wait 10 seconds to cast the next fireball or comet with 2 sec cast time kekw
PoE1 slaps in both pace and breadth of content, although can be a little overwhelming at first
Im just kinda hoping Jonathan realizes his idea of fun is not the same as everyone elses
Jonathan playing a souls game is PoE community's 9/11
I love dark souls
me too, but basically where he got this idea of "slow and meaningful combat"
Dark souls is great, you can struggle or you can be busted as shit and its entirely up to player choice
i think slow-paced gameplay isnt bad, and a lot of people find it fun as well
playing nightreign rn slapping around everdark libra
i prefer poe1, but i dont mind playing slower poe2 from time to time
It can be slow paced but it doesnt feel like im allowed to be creative
ya with that second part i agree
i like making weird builds and i dont think this game allows me to at the moment
I play the build Jonathan wants me to or the skill they forgot to balance or I just can't fucking play at all
Slow paced combat isnt the problem for poe2, but rather that the player has 0 defense AND 0 dps together, if you got 1 of them you will at least have fun
if we had 0 everything then game would unplayable, somehow it is
so i call bullshit
Its called hyperbole
tbf the game isnt even close to full release
so yes options are limited
builds are weaker than poe1 but they're still clearing and tanking fine
Well they gotta fix it before it releases
Go demon form comet cold dmg xd
the pace they are going it'll be couple years till full release
most likely at least 2 years
and besides poe 1 has over a decade worth of content updates
i cant see them getting there for xmas
its hard to port every content over while overhauling a lot
when we arent even half there
I don't even want new content
full release is all acts btw
Fix what's in the game
abyss isnt even new content
they can definitely do that in less than 2 years lmao
just overhauled content
I dont want a new class I dont want a new league I want to play the skill I want how I want
then maybe poe 2 is not for you
no one is forcing you to play
Jonathan will not allow u to have fun 
???
At the rate this is going you'll have more endgame mechanics than viable builds
The core of the game is fine id just like to have fun playing it
deadeye pure armor build
sounds to me like you are inpatient
Everyone will play bows like in 0.1 and spam lightning rods and say game is balanced
Not currently at any hospitals
i think they're going so safe with their design restrictions that game gets solved in 2 days by poe veterans and rest of builds is barely playable in comparision
they basically flat out said that they don't want the game to be a task of getting giga-powerful and one shotting everything
I think spark is gonna come back.
Why the hell did they make an arpg then
thats incorrect. there are poe veterans and there are min maxers
They should've just made a soulslike and called it a night
min maxers will finish the game in 2 days
This is turning into #2┃general
We call it poo2 
can still have an ARPG in which there's some sort of strategy involved in the combat/encounters beyond "big number unga bunga"
Yea that's my fault lmao
As the Devs like to mention "viable" to the core players means "can this kill Uber bosses" while to them viable might mean something more like "can this build complete campaign and quest bosses"
idk how its incorrect, it happened every patch so far
In their defense theres been like 2
Planning on doing Arc Spam sorc in new league. Anything I should look out for?
2.5 if you wanna count .1 mid season nerfs
I consider myself a poe veteran since I played the game for 7 years now but I dont finish the game in 2 days
yet i never said anything about finishing game
Jonathans nerf hammer in the next 12 hours
but solving the meta
Just pray to God your build isn't fun and it might survive
ive played both patches with offmeta build and it cleared fine but i was actively reminded that im not playing as intended
funny I dont have that problem
this lol. if you can find a good off-meta build and sell bows n shit to fund your success, cha-ching
If*
you can play meta and still sell stuff
yeah bit of a gamble obvi, hitting walls n shit hindering your progress and market just doing it's thing in the meantime
you can, but you're also paying a premium for your gear
Get the piss filter ai out of here
I can imagine Jonathan with a hammer just fine
Trust me I see him in my nightmares
He read ur discord about wanting to play cold sorc xd
Next 10 hr it will be 90% reduced cold spell dps
So what about the 100% slow temp chains tech
i just want more off-meta stuff being doable, not actively punished by poe2 design decisions, but i guess im just bad at building according to poe veterans here
Any spirit enjoyers in the chat?
me n' you both
isnt that why this chat exists?
This chat exist so jonathan read and nerf every fun build
I just want to pick a skill that does damage and build around it
isnt that every poe 2 thread?
I dont want to get to act 2 and realize that my build is actually completely nonfunctional
johnathan is omnipresent
Yeah poor players leaked 100% afk flicker strike tech and next day it got nerfed xd
Any damaging skill should be able to be built around
obviously
god I cant imagine players having fun in poe 2 by going afk
i was kinda hyped for flicker but that much of a clear was too much to dream in poe2
probably still do one with that more dmg multi
Shhh dont talk about it xd
Jonathan read everything
I think eventually Jonathan will have to give in and make every skill fun eventually
It just might take a while
flicker slapped in 0.1, what I played and got all T4s done. 0.2 tried to make an ice javazon build and struggled at the very end, yolo vaal'd everything n' quit
game wasnt intended to be a 1 skill pony kinda game
but skills dont do enough to justify switching actively
Well they shot the pony in the head
if they want to combo stuff then combos need to actually do way more damage
And you need to be able to make new combos
hence introduction of infusions
snap cooldown tho
and combo for monk does a lot of dmg
ya they seem to try
Which railroad you onto the same combo
only combo on monk seems to go around charges which are ways to generate without clunky unarmed skills
I dont mind combo gameplay but I feel like i can't make new combos
why because half the classes and skills are missing with potentialy hundreds of supports?
i dont see reason to except maybe shock/curses swap
in current state of game
sorc maybe in this patch has some reason to
like ele spells
but i doubt
I wonder if the new snap works with all elements actually
So am I tweaking or is the changed turtle charm Warbringer node just Svalin but worse?
Ig we should stop complaining about it so they dont fix it and it continues to be an issue?
Since it triggers on Frozen, shocked and ignited
Is there a good simulacrum farmer build?
Wouldn't triple element snap absolutely slap
imho single button gameplay for white monsters is perfectly fine and they should stop trying to make game clunky
Lucky blocks rolls a failed block again right?
i dont mind using multiple spells on singletarget
but every build that you need to switch on white stuff is alrdy dead to me
I never said you should stop I am just saying there is no reason to complain at this moment since the game is still very much so in development
you can continue but try to not do it here since while we have been going very much so off topic this is still very much so a build planning chat
Am I wrong on lucky blocks?
Is it the same as PoE 1?
lucky just gets rolled twice
our lord and saviour, ChatGPT, has spoken
Ok then what exactly is the point of the new turtle charm node in Warbringer if Svalin is just that but 15% damage taken from blocks instead of 30%
brutes got better AI?
Isn’t 50% rolled twice 75%?
warlord makes block cap at 75% instead of 50%
Yeah but isn’t 50% with lucky also 75%?
100 hits at 50% block chance
50 are blocks 50 go through
The 50 are rolled again with the 50%
25 are blocked
75 out of 100 hits are blocked
Are there other sources of +max block other than turtle charm?
Probably small amounts I would imagine
I can't recall
think greatshields can roll max block
But no seriously I’m pretty sure by how probability works
Turtle charm is just a dead node now vs just taking Svalin no? Plus the extra armor it gives now.
Unless you like desperately need Phoenix’s life regen
Unless you need another shield for some reason, yea I'd agree
Yeah idk I don’t think GGG thought this through 💀
all hits are rolled twice regardless of block or pass through lucky just means best value is used
It is mathematically the same chance of blocking a hit
They are?!
That’s bizarre
I mean there's other uniques that mirror ascendancy points
which is why higher block chances are usualy better over the lucky stat
I wish ancestral totems wasn’t killed 😔
granted if you can get both even better
yeah but infinite number of totems
I don’t think so? Just that the skill has no entity limit
Totem limit is still a thing no?
while not 100% pretty sure ancestral has no limit
think it was mentioned in the stream
other than charge gen limit of course
Yeah there is still “maximum number of summoned totems”
Answered call got +1 to that
Regardless my point is endurance charges are PAINFUL to get this game
Ancestral Warrior Totem: Now have no Limit. Socketed Mace Skills now have 50% less Attack Speed. Now requires consuming 3 Endurance Charges to Raise.
Just wait a week and people find a tech to generate endu
Like magma shield and that unique that gives you them on getting hit are the best sources?
And shields got nerfed stun wise
And getting hit is not a good idea 💀
so yeah limitless warrior totems
Warriors got buffed 
Armor applies to ele dmg taken
Yeah if possible that will be the best build certainly
But again endurance charges aren’t really a thing
U just generate endu charges and take increased duration for totems and u stack 10 of them
Yeah but WHERE are you generating them from 
Magma shield?
Not even jonathan knows
armor break, magma shield, some uniques, stuns
Grit node would be usefull
@noble light ping jonathan in this discord and ask him for more warrior nerfs xdd ("Jonathan_GGG")
Any recommended league starters for a casual player?
if you enjoy minions go minions
Deadeye
low investment
Cold, Lightning or Poison doesnt really matter
Smith of kitava warrior
I'll try, haven't played ranger in poe2 yet.
Yeah idk man there is like NOTHING good for endurance generation besides PRAYING for Grit to proc
How tanky deadeye is?
Can totems armor break?
Yeah (1 support gem)
Like would they just flop and die if evasion fails a couple times in a row
Could do that I guess?
Yeah evasion is luck based, just go smith of kitava 90% all ele res, 90% phys reduction and armor applies to elemental dmg taken
Oh wait you could try shockwave AND ancestral warriors if warriors don’t count towards the TOTEM limit
Shockwave with like rage, blood, and armor break support
Don’t know how great that would be for bossing though
Isn't armor being reworked so it always applies to elemental? I heard something about it but not sure
Wait no no oof
It’s INCREASED armor break
Doesn’t add armor break
Yeah no idk
I’m NOT using magma barrier dude 💀
Warbringer has armorbreak
Also, I'm not sure, but isn't it a bit expensive and kinda rough early? I heard it's a good build but not as good of a starter, but also not sure I heard right.
Yeah but you’d have to sack two points for it
Not rly expensive, u can go full defense and totems
Totems die a lot
totems only die a lot if you dont invest in them
I see
Yeah your totems could solo maven with enough duration 
They have like maxed resists, a bajillion health, supports, etc
My biggest experience with totem was the Dark Effigy
There is the problem
I mean maybe it can be giga tanky too
But I’m talking Warbringer totems
dark effigy is not melee totem, it might be not tonky
effigy is sadly only good if you have multiple sources of chaos dot
I see, didn't know there's a big difference
I played EDC Chorno last league, was fun
Anyways Warbringer doesn’t seem IMMENSELY changed
I’m gonna go shockwave totems which I will remind you all ALSO will scale with your melee weapon
Yeah but should be overall a buff
Managed to build 103% recoup as energy shield XD
Shockwave Totem, Ancestral Warrior Totem, Artillery Ballista and Siege Ballista now use your equipped weapon(s). They no longer have their own flat damage, base critical hit chance, or base attack time.
Still, consider the SHENANIGANS 
Does it make ballista builds better or worse overall?
I think better but cant be sure
Should be better? Because of how items can get NUTS
never realy used em myself
depends on craft RNG
But not as good for a starter I would imagine
It was pretty easy to get a +6 skill weapon
Two points to make your Herald skills break armour and trigger armour explosion which can trigger your herald skills?
Sounds like a great investment tbh 😂
Going to be harder getting an equivalent weapon now
Ehhhh Warbringer uses a good amount of uniques
It helps how good the unique shields are atm
Higher ceiling tho, i agree
the new marohi erqi might be a solid chase unique for totems aswell as regular melee warriors
Ok then what do you give up? 75% block chance? 20% damage taken from totems?
has close to 240 base str requirement and upwards of 700-800 max phys
Hey the new tree is out ?
Just use Svalinn 
nope
So would you recommend starting with a Warbringer or Deadeye more?
Deadeye
Ranged
I love big tanky melee but let’s be real
Thanks
@vestal sequoia assume that pob wont update till actual patch if not 1h before
In order? I’d go for armour break, then block chance. If I’m struggling defensively, I’d swap order. But armour break on everything works great with thorns, and scavenged plating so you’re getting the increased damage physical damage from broken armour, and your getting better armour from scavenged plating.
Long story short, armour break over totem damage any day.
I’d go jade armour after block chance I think.
Well I’m going FOR a totem build personally so that’s the lens I’m coming at it from
does the warlord armor break into the negatives prevent armor break or will it still break but keep going?
Mainly using the armor break to maybe generate endurance charges for ancestral warrior totems
But again that feels like a LOT of investment to try to make it work
It breaks and that’s it
That’s fair, I can’t remember what the new totem node does off the top of my head. It’s more than just damage right?
Have you considered tactician mercenary with totems?
with the change to totems you need a good weapon to make it work now
Hence why I’m really not sure of it for endurance charge generation in boss fights
Because if there is only one enemy to armor break, wtf do you do?
Fully broken armour gives an auto 20% more? Physical Damage boost, which can be enhanced through the skill tree
I think potential for mobbing but
You’d need a whole other gear/skill set up for bossing
Possible, but idk I feel like shockwave totem maxxing is just a better idea idk
Or easier at least
I think there’s going to be a lot of good support gems and probably more items to help endurance charge generation.
I think Banner Skills might be an underrated win this season.
Probably a good thing to mix in between summoning totems.
We can hope but it doesn’t look great
No new endurance generators so far besides perfect strike which
While doable, will still be a “pray for grit” simulator
I swear I saw something else. But maybe the copium is setting in too deep 😂
Like I can spend all this effort trying to make ancestral warrior totems still good (while having a 50% ATTACK SPEED NERF) or I could just not torture myself 
Fortifying Cry looks pretty juicy though
If you can get ONE endurance charge you can keep having a pretty good mobbing shield 
Yeah. So the Chinese servers show a gem called armour shatter which st tier2 has a 50% chance of getting an endurance charge on breaking armour and at t3 it’s 100% chance but I imagine will have a cooldown.
(Cooldown is pretty low anyways so eh)
That was from before just stronger now
But again what if a boss
How do you get 3 charges 
You can find the details on poe2db
Using something to consume armour I guess? Two totem types. One to break armour and I’ve to consume for more damage?
Two totems just to FACILITATE using ancestral warrior totems
Oh yeah, now this is peak
💀
Pretty sure there are things for “if you get one charge, you get two.” And then also things for “don’t use charge but gain benefits”
I think we need to get used to the idea that combos are going to be more and more important moving forward.
One way to look at it is while more complicated, we have more ways to get multiplicative damage boosts.
Like, I’m looking at a blood mage build using fire spells to proc bleed and poison.
Might have to change to a different elemental type but I should be able to get bleed getting stronger by investing in both fire and bleed and then weapon swap to bloodhunt (if not super super nerfed, should be able to use the big bleed damage to proc bleed and poison.
It’s worked well this season but I think 0.3 should absolutely go nuts.
It's incredible that GGG killed my snap build, revived it, and now killed it again. These patch notes are a roller coaster
how bad of an idea is hollow palm ritualist as a leaguestarter?
dont think its a bad idea, hollow palm will probably be popular, and unarmed means no weapon costs but rings will be expensive. The only risk is scaling imo
So am I insane for wanting to go skellie snipers endgame 😂😂
pretty sure minions got a buff.. but yeah you're absolute batshit
Pretty bad
But it might work out
hmm, just because of gearing I assume? though I'm no noob, gearing is not difficult for me.
but speaking of, how is tempest flurry these days?
I know it was nerfed in 0.2 and I can't seem to find any videos of it in 0.2
I think that for hollow palm there will be better ascendancies, I for one am going deadeye so if it sucks I can do smth else
But I forgot that they added ascendancy respeccing
So it's not that bad anymore to choose a bad ascendancy
But Amazon was nerfed as well so idk
wtb pob 🙁
if it's not up before 4PM istfg i'm gonna... play path of exile
its crazy, 50%+ of my friendz are playing liveear....that is deadeye.....do you think warbringer with shockwave or some balista is really a dead loss? I have played totems balistas etc befor and it was slow but steady and reliable
?
I would only do deadeye if the mark prolif node is good for charge generation to spam falling thunder. but that skill doesnt really care much about attack speed, so a lot of the power of hollow palm will be wasted
does Each instance of Chaos damage give you A New Added instance f a chaos Dot?
EAch Skill use?
what class/build do you suggest me to try this season guys?
didnt play poe2 for months so im lack of infos of recent buffes/nerfes
I am playing Warbringer shockwave totem 🙁
maybe into ancestral but htat depends on endu charges generation and sustain
the world might end but i'll never play warrior as a class, he is boring af
yeap - boring 🙁 but as an old noob with skill issues it really offers room for manouver for me XD
u can call urself old noob with skill issues only if u play deadeye (like me for example)
each dot gave effigy more projectiles
but in poe1 aquired a atse f or ssf
I'd personally avoid recommending any LLM for build suggestions, especially as they have the tendency to mix up games and updates. I recall some suggested builds for 0.2 that featured skills from PoE1, Last Epoch and more.
at least in PoE1 there's multiple "metas" each league.. freakin 0.2 was all just lightning spear hurr durrr
I just expect hollow palm to be a meme so I kinda plan on doing ballista grenades
well there are lightning spears on multiple classes 
hold up. you're telling me other ascendancies exist outside of deadeye?
baffled
“The deadeye duelist is likely a powerful build able to stack armour and life. Mix that with the energy sword and you can get headshots for quicker access to find Zelda” 😂
@dire cave ok tyvm. What do you think might be the nNext Best class to run Other thaan Chalupa for Increased Chaos Damn?
Something like that, yes. I don't have the post on hand, but it was far from accurate in any sense.
I dont quite understand the 2nd half of that sentence sorry
What I’m hearing is GGG needs to add their own AI into poe2
@dire cave whats the Strongest Chaos Enhancing Class?
oof that kinda depends on what you are going for
Chaos Damage Caster
lich would be my first choice
?
not?
I'm torn between Demonform Infernalist and Monk, I'm leaning towards Monk but I'm not 100% sure.
Demonform is immensely cool, but it's the only Infernalist node that really speaks to me, and I already played a minion-based Infernalist in 0.1 with some elemental spells.
Monk has a lot of stuff worth trying, I'm thinking of going Invoker with cold/physical skills or maybe Trinity, and giving Hollow Palm Technique a chance, but I could really change during the campaign.
the elemental ailments on chaos dmg is very nice but other than that you are not gaining much from chayula for chaos spells
I'd go all in on invoker hollow palm
looks to be fun with the more atk speed
and witchhunter? i was thinking with the addded passive points one might be able to take more choas tree stuff?
what added passive points?
it's weapon swap points not added points
each class gets 123 skill points and 24 of those are weapon skill points
if you get the weapon skill points of witchhunter that would mean that 44 out of 123 are weapon skill points
the overall skill points you get at lvl 100 doesnt change
thank yo for ur help with my fiorst question tho friend
sorry for not having 400 apm
how are you in this thread and Not know the new witchunter thing tho?
im being mean but....
I didnt look into witchhunter in patch notes
wasnt interested
and the same still applies
instead of 24 weapon skill points you'd have 123
and also this thread doesnt force me to understand everything
k cool. thank you for your time and consideration in this matter
no worries we are all here to help each other somewat I think
if you cant tell I am tired 😛
Is deadeye still a strong choice or has this final nerf drop kicked it's usefulness
imo I think its a buff instead of nerf
Really? How so?
yow theoretically, which is the best ascendancy for hollow palm?
invoker
are we gonna get skill tree stuff before the launch at all or not this time?
while yes the 100% chance for charges consumed to count as double hurts some builds the mark changes and crit weakness allows other builds to be more valid
unlikely
May I know why? I'm asking cuz everyone is just saying to just play deadeye on every build. And it feels like most streamers are saying that invoker is not good to get damage.
is edc lich a solid choice?
deadeye is imo boring and everyone probs runs it for free mark when near or crit weakness when consuming mark
yeah people are gonna say play deadeye cause they're creatures of habit
invoker has avatar, meditate and more spirit
Huh, true... Suppose I should look into a deadeye build or something like it then, played witch and Amazon last 2 patches, time for something different!
Play minions they got a huge buff.
always meditate before battle
this is the hardest difficulty in the game, but my items are only level 55
the overflow being cut down by 50% does hurt yes but the recharge from meditate has been increased four fold
Man, I have no clue what to play tonight :D:D:D
I'm no passive tree god but, does going dead eye even going to have a good pathing for a hollow palm?
Just make sure you have 4 things
if your weapon is level 80 you can even beat 5 things at once
you do get hollow palm later than monk tho
but you'd probs have easier early game depending on how big the flat phys is
Just leave the chaos orbs on the ground tho
you leave pennies behind?
yes pro gamers don't waste time picking up garbage chaos orbs
D&D monk 😄
I have not played a caster type before in PoE2. I plan on trying tonight for the first time. What would be a noob-friendly caster build and Ascendancy (I like the Frost and Lightning elements).
Dude, not even unarmed, but just fist weapons and attacks in general. I love how Lost Ark showed how good and fancy their classes are that uses fist
Wish PoE2 changed the normal attack animation for Hollow Palm
lich is the safest choice, with the possibility to switch to bloodmage later
nobody knows the spells yet
I feel like we need a dedicated monk ascendancy just for fist fighting hahaha
lost ark had the best skills ever, I remember one fisting class was shooting cool orbs from his hands
honestly I think we will
elemental spells in lost ark were out of this world
the one with the spirit bomb and kameha?
yes
Soulfist?
yeah, LA has fckin epic skills
this is the one
hi i have a question, someone maybe know some funny builds that are good for upcoming league?
you decide it for yourself, subjective
Lost Ark is awesome, too bad it's so hard p2w (or progress faster whatever)
True that
how clunky is living bomb? i'm thinking of infusion generation now that cold snap has a cd (unless coc bypasses this?)
depends on amount of dmg required to get infusion
which we dont know yet
good point, how does the bomb delay feel? i've never seen the skill before
used to be pyrephite staff skill
no one realy used it
cheers guys I'm getting some shut eye before patch
goodnight, only one sleep away, thanks for the info
It got a nerf
Today
Holy GGG gods, please make hollow palm good from early to end game, even if not for min maxers or ubers. Just make it worth while.
Yeah, hence why I asked if that nerf has dethroned it from being one of the most powerful builds
the projectile and auto mark alone makes it S tier
Still powerful no one is gonna know the impact until we get to play
also, tailwind is still tailwind
is there a list of spectre stats, i'm mostly interested in high health spectres for infernal legion 🙂
there is, somewhere...
Does Ghazzy not have it? haha
today deadeye changes good or bad?
They rebalanced spectres so nobody knows if that list is still up to date.
did they?
I thought it's just overall rebalance
Actually, I say that but now I'm not sure anymore. Still we don't know if they rebalanced so its only a rough idea and we'r getting tons new mobs as well from act 4 and preludes.
Didn't they just buff damage overall then rebalance spirit reservation?
Nerf so you can say bad
Nerf ? Thats only for warriors
Yes that's why it's more like rebalance than nerf
im just gonna put seal and dmg on everyting
Does the new notable "The Molten One's Gift" work with Sundered Armour as well?
don't know for sure. sundered armour seems like a separate debuff from broken
proud to say that as a warrior i can't read, and will therefore dual wield 2handers AGAIN
Right. Does seem that way. Thanks for the info.
anybody going with sundering elements build? Which asc?
Real
Whats the most efficient pathing to get all the Jewel sockets on the tree? wanna try someth. Any starting point is fine
So, I got bored and tried to identify the new clusters. This was not systematic, I might have missed a few, and middle/bottom left was less thorough since my builds dont go there. Some things that caught my eye:
-Many stun nodes on warrior side, at least new 1 totem, shield and warcry clusters. Several new unknown clusters with new set symbols.
-Merc gets new surronded cluster, notables, 1 new crossbow. Likely a new companion cluster and another notable for an existing one. Existing lightning ones got new notables.
-About 3 evasion deflect clusters bottom-right side. Middle right is remarkably unchanged beyond the 2 new keystones.
-Several new meta clusters and a few small ones top right (symbol for aura/meta/presence is the same). At least 1 small new cluster for chaos, curse and corpse.
-Middle top and left top are packed with new cluster symbols.
-Several new cluster sets with new symbols, likely related to infusions/ele. 3 big ignite clusters top/middle on the left side. Cold and lightning got a few more.
-At least 2 new meta/spirit/presence clusters top left. Several new big clusters likely minion related (3 big, 1 small). 1 New big recoup cluster.
"all jewel sockets" and efficiency lol
Stun nodes are appreciated
mess around on PoB and find out
There is no Melding of the Flesh-like effect in PoE2 right? Max res is capped by your highest max res?
Less travel nodes on the new tree as well
Guys from 1 to 10 how stupid is my plan to play Ritualist Hollow Palm Ice Strike?
I think it might be decent option because of flat damage on rings which I would love to be able to use those new gloves and I dont want to be stuck with HOWA like everyone else probably will be to get flat damage. % Increases would come from skill tree and attack speed ofc from stacking Evasion which will be my main defensive and ofc ES for crit and "life"
11
Amazon is probably better for the extra evasion
On tactician, for 2 labs worth of points, turns all projectiles into pseudo freeze worth it ya think?
Can use spiral volley and have some pretty nice clear.
Frenzy charges generated from pinning (cooldown limited tho). Dunno what the other two ascendency picks go towards. Anything there?
the less reservation for buffs is incredible
you essentially get 216 spirit instead of 100
Spiral voley tactician looks like it will have good clear
does it affect my shockwave totem?
Yes
Near perma CC mapping as the main defensive layer, figure deflect buffs help smooth out survivability too.
Could do something totems based too, idk
Most efficient seems is outer ring. From a quick look all ascendancies take about the exact same number of passives (78)
78 seems pretty good
be wary of ghosts with that kind of build
Sry, 83 passives, forgot one
Are you equipping tabula rasa with this ?
I'd never touch this, this is a stat stacker/cluster stacker path, and we dont have cluster jewels yet
Wrong channel
Isn't this build planning?
Yeah for poe2
Aaah my bad!!! sorry
i honestly just wanted to see what kinda stats one could get with just 12 jewels.
looks like maybe
~200% inc evasion
~200-400% inc damage
~40% inc attack speed
~200% inc crit hit
could all be possible with a setup like that. and could change to whatever u want since its all around the tree available for pretty much any class
wouldnt be league start viable tho. would need quite a few sockets and Good jewels to try
Hmm I have huge dilemma now. do i take nap during the day to play at launch destroying my sleep schedule or go to bed at my usual time which is exactly when leauge starts and start early in the morning
Maybe ill find your my rutialist idea is stupid by then XD
Skip tactician, use Bushwhack, go amazon or deadeye?
it's all about if you're able to sleep or not xD, there's always a strong chance of disconnects and other problems during the first few hours, if not more
Im afraid I wont be able to play and just waste my time XD
Keep in mind it's free weekend too, we're not sure if the servers will survive
It's not stupid because it will be one of the better ways to scale with hollow palm
Hollow palm won't have a very high ceiling though, GGG ain't making a passive that lets you forego quarterstaffs entirely.
Thats just a starter build so I do not have to kill all bosses with it 😄
And leveling might be naughty where is the hollow palm how far I have to travel thats the main question right now 😛
ask google and google shall answer you, its not that far
😄
Hollow palm is 12 nodes away from monk start, but one probably should take other nodes before that #2┃build-planning message
at least we can download the patch earlier
Imo no need to destroy your sleep schedule if you can play tomorrow
Hi, what would be a good build to play in the new league I've played stormweaver, flicker strike monk, lightning spear, bleed blood mage, gemling statstacker and wanted some thing different that's fun and strong, what would you recomend?
you decide what's good for you
Deadeye's getting the most hype it seems, but since we don't even have the full passive tree yet, let alone have actually played anything, I don't think we really know for sure what's going to be good
is it not possible to procc both hoi and hot at the same time anymore?
If you want different and you don’t mind moving slowly minions are good
And getting big buffs
I cannot use Quarterstaff nodes to scale up Hollow palm if I understand correctly, yea?
Infernalist minions will be top tier endgame and great for acts
Early mapping is somewhat gear dependant but shouldn’t be too bad
I'm torn between gemling legionnaire and witch hunter, can we respec ascendancies now? I remember on release you couldn't
Focus on + minion levels
Also taking any advice on witch hunter Vs gemling 🙃
Witch hunter first then respec late game for gemling once you get the good uniques
IMO
How does the respec work? You just refund all the ascendancy passives and do the trials again?
Or I only have to do 1 trial?
You have to do the highest level of the trial you have done previously
And respec all ascends points before interacting with altar
Can you respec before the altar or do you have to respec before entering the trial
Well there’s no regrets sadly
I don't remember if you can just do it or if it's an NPC that does it 😂
So you’ll have to respec before the trial
Annoying
Not sure if the npc at trial end offeres it
Jheeze doesn't that make completing the trial super difficult?
That would be a good change
Depends on your build, but it definitely makes it harder
Can always get a boss Carry if that’s your style
Super excited tho, wanted to play Merc when the game came out and then missed 0.2
From what I've heard Merc got a lot of qol
Tactician with mortar and explosive shot
Oooo
Mortar totem gonna spit out grenades
Explosive shot looks awesome too
I played blood mage on release and it was...
Stressful
Saw blood mage got a whole lot better now too
Hahah yeah I’m a minion brain so I had a good .1 and an awful .2 lol
Yeah bloodmage looks sick
You can do the trial with your ascendancy, and respec only at the final chamber. However, you need to be at the correct area level depending on how many ascendancies have been unlocked
Does hollow palm require you do have no gloves or just no weapons
wording implies you keep the gloves, but hand and off-hand must be empty. In PoE1 having gloves off is unemcubered
Just checking was wanting to eventually mess with hollow palm and thunderfists
What are the bloodmage builds everyone is going with
cool thats much better wasnt sure if respec was available in the last chamber
Is deadeye twister the play this league over serpent's fury for single target?
Im thinking LA will be the single target on weapon switch
guys what do u think will be safer to start arc build
dead eye or blood mage
Everybody is hyped for Fubgun lightning arrow but why no one is talking about Ice Shot? Is that nerfed or bad?
mira, dont worry
I play ice shot every league
frenzy bleed snipe spiral arrow deadeye or tactician?
Hello! Do we have a good references for hollow palm builds yet?
Does % increases of evasion on the passive tree affect deflection chance at all? Since it seems to be a conversion which is usually based on base values in this game?
with the new evasion formula, what does this mean for the accuracy we need to hit 100% hitrate? will we need more or less accuracy than before?
wording implies it does (..."equals to x% of Evasion Rating"). But there are about 3 new deflection clusters on bottom right so some might be needed for sure
So you need like well over 100% deflection to get a decent chance of it even happening? if its only based on the base value of your evasion?
You won't need above and very likely not base value, but reaching it isn't easy just by gear. You'll need these clusters and blind. Check Dreamcore's analysis on this https://youtu.be/VA0yAq_g7Ls
This video dives into the new Deflection stat coming to Path of Exile 2 in patch 0.3, and assesses exactly what we already know about it in an attempt to find out the formula and thus how good it will be.
► Support: https://www.patreon.com/dreamcore_gg
► Discord: https://discord.gg/mFGKvkBuNy
► Twitter: https://twitter.com/Dreamcore_gg
...
Also, glancing blows no longer applies to block, but now says "chance to evade is unlucy, chance to deflect is lucky", so maybe low evasion high deflect is possible
Yeah hes making the assumption that its base evasion. So realisticly you are going to have like 70-80% with heavy investment. (if we ignore all the blind shenanigans)
I have a feeling tho that its not exactly the same formula as evasion. Or Jonathans statement is abit silly
Orb of storms now has a 6s cd, frost bomb has a longer cd, too, I think. Lightning conduit has a 6s cd.
Chronomancer stonks 
I’m thinking of doing a chronomancer fire infused comet build does that sound viable with the new changes to snap
Oh yeah and snap has a much longer cd
Yeah chrono looking nutty
I'm starting chrono 1000%
Bettt
No idea if I'll go ele spells or grenades
If mortar totem attacks fast enough to get gated by grenade cd and it inherits the cooldown bypass from the chrono tree, that's yummy
I’m wondering if it’s possible to get snap cool down low enough to just be able to spam it with Chronomancer
Then u can gen infusions left and right
Does snap consume the ailments? If it does, then you at least need to do something else between snaps so you don't need to get to fully spammable territory
I could see a nifty rotation of, like:
- Frost bomb
- Arc/spark/something to shock
- Lightning conduit
- Snap
Repeat
I’m curious to see what fire infusions will do to comet
Or if you wanna go cold/fire instead of cold/lightning:
- Frost bomb
- Living bomb
- Comet
- Snap
Comet: Now deals 223–335 Cold Damage at Gem level 11 (previously 205-307), scaling up to 829-1243 damage at Gem level 20 (previously 708-1062). Can now be Fire-infused to deal extra fire damage and gain base radius
Oh you mean specifics
What ascendancy nodes are you thinking of taking? I don't think time snap will be all too necessary tbh
I think I'd go sands of time, recoup, temporal rift, and the 25% bypass cd node
Yeah
The curse is tempting, but with ele weakness existing that chrono curse will need to be insanely good to compete
It's competing with other chrono nodes AND ele weakness
Because then you have to take the +1 curse keystone and that adds activation delay which is bleh
that new curse screams minions
Oh true
I guess minions don't really have any curses that help them very much
Unless you do pure ele
Lets hope this works out lol
Chrono was solid before and it'll be solid now. New stands of time looks dope
If not clunky
But that's chrono in a nutshell
And I dont do a smashing my head against the wall poison build i tried last league
Oh shit, don't say poison or I might pivot back to my void illusion poison chalupa monk idea
y im doing void illusion as a main skill, screw everything and just roll with it
Chrono fantasy is just so insanely cool that I find it hard to play other stuff. And temporal rift is so fun to use
The fact that the mortar totem looked like it shot grenades that explode on impact tho...
Grenade chrono rising in tier in my head
Problem with chrono is too many buttons, all skills are active. With Chonk 'n roll you dodge to move like an autobomber. Then herald of plague for leftovers and wind dancer for armour explosions, caltrops for bleeds and blinds. Only purple flames, no volatility since I think that's bait. And hey, maybe mirage archer can do grenades too :p
If I wanted one button I'd play poe1. I wanna have a rotation bby
can't rotate more than when you're rolling xD
holy fucking shit they're right
I think I'm just gonna get my inferno cape in osrs and then look at the new tree. Whatever has the coolest new nodes to support it is what I'll play
what about stormweaver
good luck on wave 62/63
hope you get good spawns
When you say safer do you mean for hardcore viability or for having a stronger build overall?
Tyty. My last five runs have been 62-62-68-62-69. Died on healers. I'm so frickin close
this is the way, there's always a healers death, it's a rite of passage lol
Hey guys, i want to play spark or arc didnt decide yet, and there one more thing that i cannot decide, blood mage or stormweaver?
What do you guys think? And why? Thank you!
Any nice guide for a new player that is not necessarily easy to play but mostly written in a way that will help me learn and not get lost. Written for newbies. Something like RF by Pohx for POE1
I know it’s still early but maybe you can tell me who had a guide like this on 0.2
nah just having a good start
Look at ghazzys builds for minions, they are going to be strong this league and it will be an easy way to learn the game
idk the dead eye was op before the nerfs and maybe it will still op and the blood mage got a good buffs as well
so if i would choose i will choose i will chosse between this 2
I wonder if a Gloam Eyed Queen build could exist, Witch with Blackflame Covenant .
Do we know if the keystone will change the colour of fire skills cause if it doesn't the passive is dead
Blood mage because I play hcssf
Zizzaran put out a guide yesterday collab with goratha for blood mage that converts fireball to chaos damage
But in general, hard to say until tree and gem info comes out. Blood mage seems way better if you use a spell (or spells) with low base crit.
One thing to keep in mind currently all builds are on the old tree so they’re all not finished as of right now
Stormweaver seems better if you wanna do big chills/shocks or are worried about mana
yea yea we will see when the patch is out
Unfortunately there's nothing even remotely close to the pohx RF guide/wiki for poe2 yet. Balance patches are way more volatile and people aren't willing to dump that many hours into a guide that will be rendered irrelevant in a few months
if u are blood mage ur skills will cost life
and u will relay on cast on crit
But you can overflow life to 150% of max. And you can get spell leech. And delayed damage. And bonus life from es on chest.
i wander how many liches there going to be
if u are dead eye u will play on cast on shock
I would recommend the goratha blood mage fireball guide tho. I’ve followed goratha on some Poe1 builds and eviscerate was one of the best builds I’d ever played
The life remnants spawn on hit now, not on crit
is is worth to use heralds on a full physical melee build?
Blood mage basically got a buff to sanguimancy AND two free ascendancy nodes
If you have no way to shock or freeze, no. They won't proc
Maybe Herald of blood if you bleed
Thank you for the informations, Byron, think im just gonna go blood mage, and if its not too good for spark or arc im just reroll to minions
yea iam not talk about it
iam talking about snap
How is blood mage reliant on cast on crit?
cause u will add it to the coc
Even with the “nerfs” to blood mage getting 2 ascendancy points hard offsets anything they toned back. Plus the ascendancy did technically also get buffed in some ways as well
Snap had a 4 second cooldown added not sure how viable it will be on CoC
Just use reap from the new staff and you're golden
No need to worry about other stuff
Surely it'll carry. Right? (:
My poor boy snap. I was originally planning to do BM using that and they nerfed my boy
Glad I settled on crossbow mercenary instead
One snap's nerf is a chronomancer's buff
yea iam thinking about how to solve that
Yeah but BM is so strong compared to other casters it’s not even funny
Smh, sleeping on chronomancer. We don't know how strong their new curse is yet
Free tank and free spank all built in the ascendancy. The ascendancy is so good you can basically run any spell because it makes base crit 15
Yeah you can go 15% crit, bonus crit damage, leech, and progenesis effect. It's nutty
But chrono has temporal rift so I'm bonded forever with it
I just don’t see other casters performing as well on low tier gear. In high tier gear it’s honestly a toss up with no tree anyways
Chrono will be able to comfortably cast frost bomb, snap, lightning conduit, and orb of storms in a rotation. At least more so than any other ascendancy. So it really depends on how strong those + infusions will be
Plus the curse
For me I just wanted to play an ascendancy I hadn’t done before. I originally was on deadeye before the first notes even dropped and then deadeye became THE class and I was like yeah nah
it's a crit build, leech
So shifted to BM but that was also wildly popular
So I settled on tactician in the end
Read the Herald skills carefully and double check if you can even proc them
I’m happy I did too because my original plans got murdered by snap nerf
Snap nerf, chrono buff, potato potato
It’s just dumb they had to nerf the only skill that had a fast way to generate infusions
I wanted to use snap specifically to spam infusion generation and be a tri elemental god
Realistically though I get it snap was going to outperform everything surely with its changes and how it could be abused on meta gems
my original plan didnt even last through the first couple days. was gonna gemling 100% qual flicker. now im on blackflame blood mage
Rest in pieces flicker
rest in flickers
Seems like chrono is just gonna be op then, eh?
Oh, theres a new recoup clustert too top left, quite big
Well if I recall chrono can do some cooldown reset stuff but it really hinged on being able to spam snap rather than just some resets
Chrono will probably be able to generate infusions a lot easier via snap now tho
You should have seen the cooldown resets we had on Hammer of The Gods pre nerf 🤣
Tactician is still wildly popular...so you going to swap again?
so now arc doesnt do more dmg per chain 🙁
It’s not hyper popular compared to deadeye. I was fine with doing BM as second most I don’t need to be a hipster
I just didn’t want to be competing with majority of the player base on weapons
I saw a poll that had deadeye as most popular BM second tactician 3rd
I can live with that
Poisonous concoction worth a try at 0.3 guys?
so if I want to play crossbow is it ranger or merc for start?
To be completely honest deadeye ranger is generally just better for projectiles
i guess Acidic concotion
It's not just snap that helps chrono. They also added a cd to lightning conduit, orb of storms, and lengthened the frost bomb cd. Spamming snap won't be possible, but you'll be able to rotate through these very strong spells.
Personally I don't think time snap is even worth it. I just want the 25% chance to not consume a cd and the small node for cdrr
meaning all crossbow skills included? Or what is the point for merc then?
What kind of crossbow? Grenades? Ele? All classes can use crossbows so it really depends on what you want your crossbow build to do
Damn didnt think about it but chrono will rly help lightning conduit dps then right ?
Insanely so, yeah
I would only take merc if you want to do grenades or totems with the crossbow
I was hesitating between chrono storm & ritualist for a mana stacker arc
Or if you want to be a hipster with your crossbow
but the call might be chrono
Chrono is also one of the coolest ascendancies
Yup I like hipster things
Oh, it's 33% chance to not use a cd with chrono. Nice
Chrono is, no cap, nuts for grenades. 33% chance not to use a charge + multiple charges means you can kinda just spam nades
If you can get some way to recoup mana, yeah. Otherwise... Eh. Temporal rift is just strong for everything though
I can see the use case but that’s not very starter friendly and you would have to be fairly advanced because you’d be pioneering your own tree for sure. No guides anywhere to be found for that
belt & tree I guess
most likely explosive shot or smth like that
grenades are always annoying with the fuse time
Explosive shot is definitely better on deadeye palsteron played it before and has a guide
Yeah I agree with you there. My chrono grenadier was dumped in the trash not because it had bad dps, but because I hated grenade mechanics
But mortar totem may reignite my love for it
I’m looking to try out the new banners with totems mixed in see if I can automate grenade explosions if mortar totem is good
Wish they’d not nerf dead eye but make everything comparable in terms of power level
Was thinking of ranger as well. Was simply surprised to find so many guides for merc start instead
A fair number of people probably just want to dodge deadeye
If anyone is making a guide this early they're trying to farm clicks, not accurately inform their audience. No one has any usable guides out yet
i do
I stand corrected
its called play deadeye
Smh my head. I can't complain though. The longer chrono remains the best ascendancy but is perceived as weak, the longer I get to enjoy it
1.play deadeye
2. ???
3. profit
i think the issue with chrono is that its a lot more complicated
Yeah it's not nearly as intuitive as deadeye. The ascendancy can also straight up add three buttons if you want it to
You can assume certain builds will work at a baseline based off the old tree no?
a lot more active gaming when everyone wants 1 button brain off builds
They didn’t remove nodes only add them?
Yes pleaseeeeee
no, nodes were removed
You can assume anything you want, but they aren't guaranteed to be true
I want 1 button for the rest of my life
theres also number changes
No im saying you can go in pob and make a build and when the new nodes come out it’ll only make the build stronger?
You just said they removed no nodes?
But it won't be a reliable reflection of reality
u can theorycraft builds but dont have everything planned out bc we have no numbers on the passive
i added a comma
Let's eat, grandma
also strong nodes couldve been nerfed hard
Well there’s definitely most builds you can do enough dps on without all the min max nodes
Also we don't know full gem details on the changed ones
so the best thing to plan right now is just the base skills and class u want to go
whats the way to play with chronomancer? I always see those crazy boss dps and still don't get the whole class^^
im under the assumption not every number change was given so i just have theme and some skills i want to try out
otherwise its pretty blind
I really wanted to make witch fireball work this league
So I’m looking forward to seeing the tree and planning it out
i dont want to look at streamer builds bc they are usually not budget builds
It can do almost anything, that's why it's so strong yet so underplayed. It's like the ascendant from poe1. It generally is worse at most generic builds compared to others, but if you find some weird interaction it can be absurdly strong and can feel like cheating
With the changes to demon form we about to be sweet
chrono is a lot of combo and active gaming and thats way too much work for me lol
Fubgun 🤣 his league start into maps builds are from 200 divines-15 mirrors
Cringe RMTer
Yeah, that too. Chrono kinda requires you to add at least one button to your bar to get full value from it
I'm gonna add temporal rift for sure and we'll see how good the curse is
Temporal chains got some serious potential this league, and I imagine freezing everything is super satisfying
I plan to start fireball bloodmage, do u guys think this is a good idea?
i wonder if arc will work with sire of shards now since arc is now a projectile?
Ima do this for a second character
Feel like it’s gonna be super strong based on new nodes and shi
Be I want to be fast through acts so deadeye it is save up respec
bloodmage is in a good spot
op stop tbh
Yeah you don't know what youre talking about
yes its what im starting
You know what it means to be hyperbolic?
What are y'all thinking of running theres like 7 builds I want to do but I have 0 idea what I want to start
all the poison buffs look really great too, thats probably going to be my second character
You called someone and rmter and made false claims. You got called out because youre a tool. Don't try to blame hyperbole
Right buddy, because between every stream his build gets drastically upgraded
Headhunters appear from no where
Glazing grown men ain’t a good look buddy
And accusations with out proof is a bad look
Not glazing anyone. I just hate douchebags that make up bullshit on the internet.
Does anyone have sc of the unarmed thunder unique? Gloves
You’re right accusations mean nothing
its on poe2 db
Going full ballista or mortar WB. Was close on Tact too but I dont like having to shoot for my totems to shoot and also don't wanna micro manage banners.
White knight ahhh 🥀🥀
What about WH ballistas + Xbow combo dps with extra points?
Basement dwelling loser that probably can't even clear t5 maps ahhhh
hey maybe someone who reads path notes thoroughly could tell me if there are any significant changes for minions builds?
Bless you, average Ruetoo enjoyer
minions alwyes hit and somthing else give me a sec
Damage buff too
some gmes
Maybe a hybrid grenade WH who uses mortar totems and then his own grenades , using the 100 points to get max benefit for both ?
okay that sounds good, maybe finally will try minions as my started, was always worried of wonky ai
thanks
this too
odd question, although there's no skill tree and the release is 6 hours away.
How should deflect and armor interact with eachother?
I am asking in the context of playing Mercenary and thinking of having both evasion and armor. So getting deflection and trying to get some armor applies to elemental damange
i think the best minion build is just nuking them, resummon, then repeating. since u can summon from ur own corpses now it works during bosses
They all do 50% more damage to non-unique enemies by gem level 8
Which is generally the best mercenary ascendancy? Want to try a mercenary build this league. Played lightning spear amazon last league and was really fun.