#2┃build-planning
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Hmmm higher damage and possibly clear screens in an instant in end game or stay strong and alive
"You aim for the key node you need, grabbing the side nodes along the path as you go. bump u have a build
had this last patch as gemling, 11/10 hard recommend
Thats what i have
or just pop 5 mir and ull be fine
But yeah ill re-link it again because it all scrolled past.
no need any yt guide anymore play the wild style
Go back to standard league and try out all the skill gems and support gems! Then ull know what u like
I'm also considering a high life EB Lich lol
The trick will be making sure you can get rid of your energy shield to heal when you need to, which you kind of can with the "spend mana on non-channeling skills" thing.
Sorry 😦
idk armour still wont be meta defensive tho
massive understatement detected
not much else you have in bottom left corner
unless you go block?
but then your dps is basically 1hander
Magma barrier will sit perfectly w smiths nodes
lets say if u warior enjoyer then ofc armour always ur 1st choice
they introduces significant balance changes, but it seems evasion and energy shield mechanics are still holding strong in the meta2. While armor has received some tweaks, it hasn't overtaken evasion or energy shield as the dominant defensive strategies. Players are still favoring builds that maximize survivability and sustain, especially for longer boss fights
Few more paragraphs and we will have patch notes
Hey everyone, I want to get some clarity on some interactions to make sure I'm not second guessing myself. when is comes to "Pinned targets can no longer Evade" I'm correct in thinking that at that moment the target has no evasion at that time correct?
trust me unless they rlly fix how deft layer work then armour in this game wont never be meta deft
dont do your father dirty like that
you're correct, When it says "Pinned targets can no longer Evade," it means that while the target is pinned, their evasion is completely disabled. At that moment, the target effectively has zero evasion. Any attacks against them will hit directly, without being affected by their evasion stat. It's a powerful mechanic for ensuring consistent hits.
basically means find the screen clearing build again so u dont have to go defenses
the great thing about armor is it's dirt cheap to trade for
we can get pinned too right
Thanks, I appreciate the response.
how many are going huntress on league start
I am
or going back to og class
I will likely go memetava
Let’s be honest if you’ve sunk multiple mirrors into your build, you’ll manage just fine. This patch seems designed to make pinnacle bosses feel similar to fighting Uber bosses in PoE1. Even with ridiculous investments of mirrors, it’ll take time to bring them down, instead of effortlessly one-shotting them. i guess so
bro is slowly turning into the smith sorc himself
Smith sorc fulltank panzer
Do u shoot maces?
Yes
The tier 0 pinnacle bosses are meant to ease casual players into the challenge, making them more approachable. However, after that, things get much tougher, especially with the nerfs we’re now aware of. but after all XD always a mtfk from random shit on pon with his 20m dps build appears
maybe but itll take longer to get there unless people find new ways to dupe or exploit to get a lot of currency
if i use a wand with a curse that has increased spell dmg and fire then use a fire skill with a weponswap to like a mace will it increase my dmg with the mace when the curse is down?
Correct me if I’m wrong. They stated that they would be keeping the previous league and will be able to use our previous characters within that, but might have to reallocate our skill tree due to the reset.
So does this mean we can experiment with the new changes with our old characters to see what still works and what doesn’t?
Yes
this league was fucked by the economy and exploits
they fixing alot, we all know GGG sometimes make dumb patch but with duplicate item they fix it and calm it down kinda quick
yeah ik i just mean itll take a lot longer for the economy to crash and lots of the top tier gear on the market
GGG's thing XD
which is a good thing
im rlly curious 7 added modifier for morior
but builds like fubguns is less likely to be followed
well at least the expensive builds
howa builds temporalis etc
got nerfed too
howa is dead
Need to decide to either do minions or crossbow lol
ruby this patch will fly high
or just being rlly dead when everyonme realize class for ruby still suck
guys I planned to startout with monk as I am a noob and there is a good guide on how to get thourgh campaign - I planned to take this solely as league starter to get some economy going before I go something else - I understand the patch has nerfed several things but can someone who does understand it tell me if monk invoker is still a viable choice or if I should look for something else
is there a build for sekhema carrys and farming? as a league starter or
Monk Invoker has indeed taken a hit in this patch, and it might not be the best choice for newcomers anymore due to the complexity of its mechanics and the nerfs making it less forgiving. If you're new to the game and looking for something straightforward to start with, Huntress is an excellent alternative. Huntress builds tend to focus on ranged combat and clear-speed efficiency, which makes the campaign progression smoother and more enjoyable for beginners. Starting with Huntress can help you establish a good economy quickly while providing a simpler and more effective playstyle to adapt to. You can experiment with different setups later once you're more comfortable with the mechanics.
anyways if u just want chill experience with poe2 as a chill game not hardcore then any class still gonna fine
but if u want leauge start going huntress
seke neft duno whaat u trying to farm tho, unless they add more specific reward
thanks for your input - I am the kind of noob that stil has 600 hours over poe1 and 2 and I have leveled a monk in the past league - if take huntress do I go for amazone ascendancy?
any is fine if u still want to farm, but meh they add more thing to encourage player touch grass
anyone post a good huntress guide yet
ye dont go for ritualist
its super expensive build as we see on asen tree
just play wildly on campaign gitgud dodging boss mobs skill fri
lol ok
or try to increased lgihtning spear and heral thunder then u gonna fine
dodging always the key in campaign if u dont want spend any currency in lveling stage
campaign will take me 2 days anyway so im sure something will come out
i thought maybe boss carry would be good atleast
Hey Guys ! i didn't have the time to check the patch notes yet i'm at work but i heard the bell has been nerfed + gemling aswell ??
okay, so, energy bypasses energy shield for lich:
Lich ascendancy itself: 10%
nerfed Atziri's Disdain: 10% (corrupted: 13%?)
New Heavy Buffer: 5%
Total max: 28%. Anything I'm missing?
yeah, but if it makes you feel better pretty much everything was nerfed lol
Let’s focus on the changes to the Ascendancy node passive tree. You’ll notice they’ve buffed the defensive layers, making it easier to earn Ascendancy skill points if you actively play the game. However, the damage output for all classes in this patch remains uncertain and isn’t something you can rely on yet. Basically, this means we won’t know if there are any reliable carry builds until we can actually play the 0.2.0 patch and test things out ourselves.
net difficulty increase for everyone lol
Also hard to tell exactly what is gonna be horrible or busted right now as we don’t have the numbers on the gems, basically all gems got base numbers changed
carry is always the needed service but maybe in leauge start asking for it when the patch game not even out kinda blind for all of us
i wonder how mnay will play on old league
lmao
I can also see some uniques being added that would help with a lot of these things being nerfed. For example I could definitely see a unique being added that removes or lowers the new limit to hexblast
We wander in the dark, grasping for clarity, yet our expectations of the unknown shimmer like fleeting illusions. What can one expect from another when the path itself remains veiled? Perhaps it is not answers we seek, but the courage to step forward into uncertainty.
play the game bud
Well old league with broken exonomy but still fixed stats haha
nah people will play on old league bc theres a bunch of uniques that got nerfed and they have the unnerfed stuff
Legacy builds 😛
me who has waited for theese nerfs for 3 months
idk its rage bait joke or any but If you stick to the comfort of the familiar and safe, you may later see others thrive as they take risks and embrace something new. You'll feel like you're trapped in your own safe zone while they soar ahead. In the context of PoE2 and poe1, starting fresh in a new league is where the real opportunities to build up the economy lie, but some still believe staying in Standard will pay off. for those newbie with ego "why would i go to that suck no currency leauge to play" then yeah enjoy it lol
a few will def try new, complain they are weak and go back to gear that hasnt been nerfed
avg december 2024 path of exile player
nah ill stop it out of channel topic
mb mods pls dont ban me daddy 
server po po will get ya
hot take i think most legacy builds will be fine
other than stuff that had unintentional interactions, stuff that had high dmg will do endgame stuff just fine just slower
we all hope
u can live with ur build not killing a pinnacle in less than 10 seconds
Do we have datamines for the new skill/supp gems yet
maybe
If after all this Archmage Spark is still king of the heap I will fly to new zealand myself
It probably will be up until the first pinnacle
anyone know any ways you can controllably hurt yourself (in game, this isn't a plea for help)
Something like turning on and off a strong RF like degen
same assuming I don't die lol
what has been nerfed with spark
we can say everything
spark, archmage, ascendancy, mana on gear, etc
Almost every across the board by at least 50%. Some uniques are 5x less effective.
I'm still not sure it'll be enough
that thing was dumb
temporalis infinite blink also
What I was not expecting this patch
Was nerfing max life
like, what
and no touch to armor. At ALL.
I didn’t even see that
My build planning is definitely making chrono again I loved it in s0
max life nerf + ailment threshold nerf
eveeeeeeeeerywhere in the patch
Cruel quest gives 5% inc instead of 8%, morior invictis 5% life gone, gemling now has a 20% stat penalty on its 'more inherent bonuses node', max life removed from uniques in a few places
Wherever there is a vlue it was dropped by several percent. And stat stacking across the board took a hit, which is where life comes from mostly
maps with ground modifiers were ok idk about now
if I made my same gemling in 0.2, I'd go from about 7K life to, uh, 4 - 4.5K ish maybe
I heard that they nerfed monster damage/hp (not just bosses) is that true? I didn’t see generic modifications in the notes
I haven't seen anything about that
Istg they said something in q and a but then didn’t put it in the notes
one would think that would be in the notes
right, in the notes
"oh and by the way we changed all monsters but didn't think it was important enough to tell you, idk"
Ugh I have to comb through all the interviews
if it's not in the notes, it didn't happen
I have ptsd from blizzard still

believe it or not, warrior nerf
oh no perm cc on bosses i think?
Bosses that need to perform certain actions to progress their fight will now become immune to damage if their life is brought significantly past the point at which that action should be used. This should have no noticeable effect to most players, but will prevent cases where bosses could get semi permanently crowd controlled and prevent the fight from progressing.
Basically forced phasing
yeah
non-issue
no more skipping phases
maybe
we'll know first time someone gets to Zarokh
I do like the nerfs I just wonder how much power we’re getting back in the gems
anyone know Path of Building update when?
The Life of the following Pinnacle Bosses has been adjusted: Olroth, The Origin of the Fall, Xesht, We That Are One, The King in the Mists, and The Arbiter of Ash. At difficulty 0 they now have roughly half the maximum Life as before, scaling back up to be unchanged by difficulty 4.
The Life of The Trialmaster and Zarokh, The Temporal have been reduced.
The following bosses no longer have armour penetration: Olroth, The Origin of the Fall, Xesht, We That Are One, The King in the Mists, and The Arbiter of Ash.
wanna plan my builds
many gems will be nerfed also
I'm guessing spark notably
pinnacle boss nerfs
well after release
Yeah I’m referring to an interview
no one has the info now, including PoB team
About general monster health
hmmm, thought he may have all the patch notes needed to update but i guess it takes it from teh game itself
armor on all monsters have been reduced by 30% which idk if thats even good considering armor doesnt do much for players lol
hot take: i think ggg needs to stop gutting skills that were already worthless/mid
flameblast
hexblast
grenades
most minion skills
ailment scaling
player ailment threshold ?????? ????? ? ??? ??? ?
Could be heresay but I was watching anime princess and he said he heard that too
AFAIK not so much, but
Hot take I understand archmage nerfs but if they don’t make more scaling gems it’s still gonna be king
i love getting insta frozen and stunned
and not being able to log after !
Arch mage is also lowkey so boring to scale
so the play is to alt f4 if we get cced
no, now that im looking at the patch notes again there is not enough detail at all for the passive tree alone to update, so yeah
Soulrend wasnt in 0.1 right?
Yeah they don’t say where they added stuff just that they added stuff
the goal is to get you to remember that charms exist, see
very possibly
and to build to prevent this sort of thing
the only useful charm was thr mf one
We should have a bingo
inverse is likely true now
You will need your freeze / stun charm
i think gemling int stacker will still be top tier
the issue with charms that some of them trigger off the tiniest bit of cc
Archmage still best
Ingenuity still BIS
Spark somehow returned
ES somehow still the best
Scalers? What scalers?
Am I crazy or spark/archmage does seem strong still ?
In the vacuum of the skill gem data, yes
And in the vacuum of the support gem data, yes
Just kinda curious what I should dive into and play tomorrow
If everything else got nerfed, spark should still be good relatively 
It being the only way to scale sorc is kinda the issue. We don’t know if they introduced alternatives
Lich minions, something crossbow
like i said i think the nerfs are overblown for some of the top tier builds
yeah why the fuck was widowhail not nerfed ????
I thought it was
Thoughts on best Carry + Support duo?
it is
Indirectly
'wym ?
So you know how they said that 12 jewels were removed? There are exactly 12 of the second-outermost-ring jewel slots:
Quiver got nerfed
ohh i see
also quiver jewels got nerfed
wdym huntress nerfs they didnt even get any time to play
amazon nerfed already ?
believe it or not, nerfed
the cutoff class on the bottom is druid
Devs when marketing their game: “we can’t wait to see the combinations the players come up with!”
Patch notes: “not like that”
I am and had a pretty creative build that revolved around eye of winter and elemental equilibrium
I think it’s better somewhat but the nerf to lightning warp makes it hard
For shocked ground
"we will nerf damage so players will be more deliberate!"
(broken inaccessible builds will be even more dominant than they were before)
at least they nerfed magic find i guess
I really want to cook spellblades but no swords yet
There’s a lot of spellblade stuff on the tree too
sucks my tree is still right next to new classes/ascendancies
adding daggers will prob reset my tree again
Spellblade chronomancer will be what I play when everything is available
Is there a reason why unique weapons have ass damage?
Until then I’ll experiment with chrono
Usually their effects are op
some are for lvling but the rest is a tradeoff on modifiers
Most of the ones we have now are random and useless
Yeah I’m curious to see the datamined stuff
For example all the QS are trash except pillar and that was super niche
has anyone even tried thorns build in 0.1?
If they nerfed the S tier uniques from 0.1.0 just to have them still be BIS I’ll be pissed
bro only if they had crisendo on moltenblast
what's the expected time for the patch to roll out (and thus be data minable)?
I have a lot of copium hidden in my expectations for the new support gems and the skill gem adjustments and new uniques
Tonight I think
im thinking of trying a warbringer corrupted cry build. i think this got nerfed in january i just cant find the patch notes of what ghot nerfed and how the new patch might have changed that. in case anyone knows and can help
lets have a look what i sumarize after re read patch note for all gemling int stacker inlcude templest spartk or other these are just my point with int stacking Key Factors for Gemling Intelligence Stacker:
Scaling Intelligence Synergy:
Despite nerfs to some unique items like Astramentis (reduced attribute scaling) and Hand of Wisdom and Action (lower per-Intelligence bonuses), intelligence stacking remains mechanically sound. These reductions hurt efficiency but don’t completely invalidate the build.
Mana Cost and Resource Management:
The increased cost multipliers on supports like Capacitor and Considered Casting might stretch mana sustain on a budget. However, mana-related adjustments in ascendancies like Stormweaver (improved mana regen passives) provide mitigation options.
Defensive Concerns:
Changes to mechanics like Soul Eater (weaker enemy buffs) and 30% reduced monster armor positively impact survivability and make physical builds less threatening.
However, heavy investment into hybrid defenses might still be needed to offset reduced mana-energy shield mechanics, as seen with uniques like Everlasting Gaze and Ghostwrithe.
DPS and AoE Clear Potential:
The build's DPS scaling is still decent but reduced slightly due to changes in skill scaling for resistance-reducing curses like Conductivity. Other notable reductions (e.g., Scouring Winds) might slightly lower resistance penetration efficiency.
Reduced projectile output in skills like Spark impacts AoE-focused intelligence builds, requiring supplemental options for clear speed.
Viability on a Budget:
Yes, Playable, but Challenging:
If you have experience optimizing intelligence-stacking builds and access to essential mid-tier items, the build is still capable of clearing most content, including endgame. However, effectiveness will depend heavily on careful itemization and leveraging synergies with passive tree adjustments.
With key upgrades or expensive uniques out of reach, the build may feel slower in scaling damage and survivability compared to pre-patch viability.
Alternative Considerations:
Fire- or Chaos-Based Builds:
Consider builds using elemental synergies, such as fire-focused setups taking advantage of Rathbreaker's fire vulnerability or Pyromantic Pact.
Chaos stacking builds might benefit from Withering Touch's revamped mechanics, though slightly harder to scale.
Stun-Focused Physical Builds:
With the monster armor reduction and increased rewards for stun mechanics (e.g., Titan’s Surprising Strength), a stun-heavy build could offer cost-effective scaling and utility in both solo and party play.
Verdict:
Gemling Intelligence Stacker is playable on a budget but less forgiving than before. If you're confident with its mechanics and willing to adapt to the nerfs, it’s still a strong late-game contender, albeit slower and more gear-dependent. If you prefer a smoother progression curve and ease of gearing, an alternative build leveraging recent buffs (fire or stun-based) might be a better choice. dont blame dont crush me its a penguin mind what u want ?
i like the nerfs but think es shouldve been nerfed harder
Yes
They nerfed mana stacking and thus ES stacking a lot
theres still ways to recharge ur es fast isnt there
chatgpt moment
Dream fragments is probably not worth and Azure Gaze is 30% to 6%
isn't es stacking more of survivability?
"fire and chaos based builds"
how big was the grim feast removal
hi, if I ATTACK a pack of monsters with AOE and my ACCURACY is low, how the HIT CHANCE is calculated?❔ ❔ ❔
Wallahi im finished
lmao spending time read it bro
even thought if im a chat gpt i wont make that stupid mistake this is arpg community where they will blame me with only theory planning so
That was more significant than everything else
If I understand how it worked previously correctly
ailemnt elemental now half by maximum life right ?
Is the new passive skill tree available anywhere yet by chance?
No, we don’t have the datamines yet
K ty
I actually think it’s fine now
i did, its accurate, just really sounds like ai
i dont think it will be a viable budget option, but once you get some currency i think spark archmage is still broken, cuz it has insane range and (effective) area of effect
theres not many spells that can go offscreen like spark can, thats absolutely invaluable
It’ll still be the easiest stackable defense until armor is reworked probably
imagine they dont rework armor lol
but in fact they rlly make spark chaser going play other build
i dont understand
I just think the defensive stats will have to be reworked. By design they’re unbalanced.
guys, do you think the huntress is gonna be a decent bosser? i'm trying to look for a build boss oriented
pretty much every class can be a good bosser
Yes, bleed or crit based spears will be good
Not to mention open weakness
If going amazon
i dont think armor and es are unbalanced by design
well, it depends.. there are build most boss oriented than others
ok, i understand, tyvm
Armor doesn’t work on everything and is just currently worse than pure hp scaling
Evasion doesn’t work on everything and is better utilized as a sub defense, not a primary
Energy shield (with CI) works on everything and is easiest still to stack.
If you’re an investor it’s clear to understand what’s best.
I could misunderstand how these work but that’s my 2c
i think they need nerfs, and i think life needs some fucking buffs already, but otherwise they are fine
hp scaling... heh..
whos gonna tell him
is there anyone know the math for accuracy vs evasion mod ?
Armor is definitely not fine, you need 12.5 times the hit to mitigate it compared to 5 times in Poe 1
Isn’t it in game
Ye
Math no, but in game it should be chance to hit evasive monster
i meant fine as not broken, armor is definitely really weak
But I’m also talking about the idea that you can’t evade or block or armor your way out of most things. You can ES your way out of most things though.
Monsters are supposed to be doing less damage so armor should be better
See I’m not the only one
wtf when did they say that
The problem is this didn’t make it into the notes
ah ! something as inconsequential as a monster damage nerf. didnt make it. into the fucking patch notes.
makes sense
Or they didn’t do it
Let’s just see how it goes
It's probably to nerf es a bit, since thershold is based of life
Fun but at this rate it’s still going to be the best defence
pinnacles dont have armor pen
It’s literally designed to be unfortunately
i think there are few things players love more than getting frozen and stunned, clicking escape, and remembering you cant log anymore
i think armor is fine now
yea i pray for builds that dont use ES
walk in semi-juiced map, get hit twice, get stunned, die, repeat
Sounds like a skill issue
I guess the deadeye lightning rod build is still the best ranger build to level with seeing as it got hit the least with the nerf hammer?
amazon stacking accuracy work ? in theory ?
That's why I'm going thorns titan, stun with thorns then use hotg
Path of Exile: Prepare to Die edition
lvling is fine, endgame is nerfed
Yes in theory
ive heard its probably gonna be very strong yea
True for most builds
ugh i still like the charm stack ritualist theory even know it might be suck in reality
did patch notes mention anything about nerfing waystone prefixes ?
I'm of the belief they toned stuff down because of the new passives and 100 new supports, guessing they found some interactions that were a little to crazy
charms suck bc slots are tied to modifiers and not unlocked thru campaign imo
That’s my copium
or removing the auto-bricks like 25% pen ?
Naw they wanted the top end massively reduced. But thats fine top end builds will go from deleting level 4 arbiter in 0.5 seconds to doing so in 3 seconds. And it will take longer to achieve that level of gear
isnt amazon have alot path to go with that asen ? like many ways to build it tho
and the mid and low end builds will be eating piss and shit until 0.3.0
im reluctant on starting huntress for it to be nerfed way down in 2 weeks
That’s why huntress is my 2nd character
Bad builds always exist in arpgs. I suggest at least playing a decent build. Middle of the pack builds will be fine. Phys slams got relatively buffed quite significantly for example. Some stuff got nuked tho RIP hexblast
And recombinators sound kinda insane. Double t1 rares are gonna be plentiful. Omen crafting should be way more available. Fracturing orbs will help. Etc. getting gear is going to be way easier
omen crafting will be more available ? i really really dont think so
if anything, they just gave tft mirror crafting a huge buff with fracturing orbs
I mean I think it's fair to assume. That's clearly the intention right?
whittlings and such will still be at piss minimum 5+ div, and you need tens if not hundreds for a mirror craft
already see bleed huntress XD
also, the back end of the margin of randomness is not something an average player can recover from
Bleed huntress is going to be super strong with that new bleed notable imo
Well really Any bleed build lol
getting in the lowest 20th percentile of luck in a mirror-adjacent craft will be like.. 200 div down the drain
even non bow path finder bleed concoction already have good theory to build
bleed on top ?
what concoction build?
bleed concoction
didnt they ruin it
i dont think great players will suddenly start being able to afford mirror tier crafting, the tfts and the beltons will be the ones that benefit
poison and bleed concoction still fine or even going fly high for dmg and deft
mirror tiers will be less expensive for normal players as consequence, but thats still gonna be like a mirror + 50 div minimum
they ruin other concoction but the poison and bleed safe and if passive tree suit it then it a buff
Man, I know I want to make either a pathfinder, Smith of Kitava, or a chronomancer. But I can't decide until I see supports gems and the unleash skill. Patch notes certainly helped (mostly to confirm I'm not doing corrupting cry gemling)
They actually destroyed corrupting cry gemling in basically every way
Good
-Pins causing light stuns means you can't spam seismic cry
-The double effect of attributes got gutted
-No shocked ground from warping to a ball lightning
And quality on scepters no longer grants spirit
i was thinking about running a lightning warp ball lightning build, it didnt seem like it got hit that hard, how bad is the shocked ground nerf ?
I mean it was free unlimited shock
this would be fun aswell
I ran this along with Eye of Winter in 0.1
The shocked ground used to be absolutely insane. But they didn't touch the damage on them as far as I know. And culling enemies isn't too hard. A lot of bosses have adds
You can get all three elements on ground quickly then EoW slaps
fooey :(
But it’s way harder now
what % of damage was removed do you think ?
with the shocked ground removal + conduit nerf ?
instead of stacking att with templest, is normal lightning monk suit with templest flurry for bossin ?
i think pconc is dead since u dont base it off quiver anymore
Where spark, attribute stacking, mana stacking, and minions once reigned supreme... Now it's chronomancer's turn.
Will try my Shockburst warp gemling in standard and then decide if I play a Shockburst warp deadeye in Leauge...
I think pconc is dead because they deleted all the flask nodes
top 5 league starters atm... GO
Not sure if HoT Clear gets nerfed as well or not
No one knows
And anyone saying they do are wrong
probably just amazon huntress
a lot of ppl saying accuracy stacking will be very strong
very safe pick imo
top 5 league starters will be the ones that buy all the good gear
the life unique flask stonks ?
The best ones in my head so far:
- Grenadier chronomancer
- Chaos dot Smith of Kitava
- Chaos dot evasion stacking pathfinder
- Impending doom mana stacking infernalist (with EB, but we'll see...)
- Chaos dot lich
eh just trying to get an idea of what to play.. crossbows look so juicy
so chaos dot insert ascendancy gotcha
You're getting it
what do you think about the 50% more crit damage bonus + gain 50% as additional fire damage on infernalist ?
Had fun with crossbow, thus me wanting to check if shockburst will get nerfed or not...
ye if shcokburst and galvanic are even 75% of what they used to be theyll be great
I think ignite infernalist looks pretty cool, but not as cool as reserving 75% of my life, stacking mana, converting my es to mana, taking MoM, and blasting stuff with impending doom
Imo if shockburst HoT chain still works the clear will still be crazy.
i think witchunters time is here tbh.. galvanic shards/shockburst gonna hit hard
why reserve so much life ?
Ever considered Lightning Ball + Lightning warp instead of Gal Shards?
Chronomancer has the last good way to restore energy shield. And, aside from ghostwrithe and mana conversion, they didn't really nerf energy shield
demonform is base life/stack now
Because that's what infernalist does. And doing so gives me more mana, es, and spirit
Which are all things I want
ehh.. seems too slow.. gal shards shreds everything currently.. plus witchhunter explosion from ascendancy takes care of the rest
Lich + Decaying hex + Contagion + curse pops seems kinda insane for clear
ahhh, that sounds pretty sweet actually
Yeah, they unfortunately nerfed max mana sources in just about every way imaginable tho
Except for the infernalist node
So I'm clinging to hope
Unless the chronomancers unleash skill looks good, then I'm doing chrono 1000%
ES stacking chrono with literally any build, not sure what
Grenades are my first thought, but that might be hard to do while stacking es
pretty sure they changed how conversion works too for mana, if i read it right anyways
What do you mean?
They only changed how conversion works when you set your pools to specific values, like with CI and blood magic
Yeah, nothing I'm talking about is related to that
"Setting a stat to a specific value (such as Chaos Inoculation setting your life to 1 or Blood Magic setting your mana to 0) now occurs before conversion is applied to that stat, rather than being ignored by conversion." i think this is only affecting life, but have to think its going to affect other sources
If you take blood magic and use the amulet to convert mana to es, you now get zero es from that
So before ghostwrithe was working with CI?
As opposed to before, it would use your hypothetical mana you would have without BM
Yes
Damn didn't know that
It was converting your hypothetical life to ES
But I'm not planning on doing any of that for my infernalist
youd think theyd release the ascendancies with changes.. like they did before initial release, so we know what not to get stuck into
Chaos dot doesn't seem very strong to me. No mention of new dot nodes on tree. There's a couple new supports I guess idk. Maybe there's more that we will see in game
I could see impending doom mana stacker being good but why do that when you can just rerun sparchmage which will still be very good lol
It got nerfed by like 70% but 70% of a mega nuts build is still very strong
Generic huntress + anything will probably be great. Any blacksmith of Kitava build seems generically good. Minions, slams, whatever. Spectres are prolly gonna be insane and the most broken ones will be quickly nerfed.
What are the ways to reduce mana cost?
Biggest thing is inspiration support
What you guys think of bleeding concoction + haemocrystals
Question: Deadeye 'extra projectile' chews twice as fast through croasbow mags?
i think we need numbers on concotions now that they wont work with widowhail
rue mentioned it in his prep video, seems like it could be rlly good
If i have resolute technique (hits cannot be evaded) then i can ignore accuracy right?
50% fewer projectiles, 50% less damage from archmage, a lot less max mana available everywhere, double mana costs if taking EB, and flame wall damage halved.
Idk if that's a 70% nerf
im just going to start telling people grim feast wasnt nerfed
They buffed bleeding concoction bleed magnitude by 100%
Technically 50%
It went from 100% to 200% more magnitude
Yeah, with the buffs it seems hype, added bleed nodes to the passive tree in the area too
Which is 50% more
yes but ur also using 40% more mana flask charges now too.. i didnt like the concotions too much tbh. ate up a lot of skill points to sustain them
They also removed a ton of flask sustain nodes on the tree tho
bleed nodes way down in dexville ?
shame, too far for blood mage :(
Correct
At the top end it's probably more than a 70% nerf but at league start it'll still be great I would wager
From 3-5 charges with all the charge regen you get is fine
a lot of the bleed nodes are where merc is
Idk, you're still going from 6 projectiles at level 1 to 4
I'd rather just level with chaos dot
Did I mention I like chaos dot?
you like chaos dot ?
i played contagion/essence drain for 80% of the first patch on infernalist, felt so good when u have 4000% increased spell damage
Each bolt shot becomes 2 bolts sequentially. This basically means larger mag size. I wouldnt recommend it
Ah, sad, hoped it would chew through my mag twice as fast.
bleeding concoction was underwhelming before, not sure if the 200% magnitude is gonna be too crazy. it really felt like crap on bosses but maybe it will be good. i love bleed builds so im hoping it has more options
That’s fair, I’m hoping with aggravated bleed and haemocrystals I can make something fun out of it
not too many sources of aggrevate outside the lame early game chest piece... you gotta go all the way down to merc to get like 20% aggrevate chance (10% of it being conditional) iirc
The crystals seem pretty decent, but can you really call it a bleed build when all youre doing is making it a hit?
Bleed splosion is still bleed
It's aight
not enough imo.. people will still use howa and smash shit
Didn’t they add an aggravate node near the huntress stuff
ah ur right.. just need like 500% increased duration now lol
what's the best spell for bleed mage? >_> Bood mage new node: "Causes Bleeding you inflict on Cursed targets to be Aggravated."
Truuuuu, should be fine. It might not be the most optimized bleed build but who knows till we get to actually play it
bonestorm?
I heard something about a herald of blood. Anyone know if that’s real?
im leaning towards playing bleed amazon atm so i hope it is good... i played bleed bow witchhunter but snipe is just so clunky
i thought about that, but leech node is mandatory endgame, and you cant get 15% base crit with both leech and bleed nodes
sanguimancy has a chokehold on that ascendancy's buildcrafting it makes me sick
not sure if any of this really matters... tornado bird is still gonna 1 shot us in ultimatum D:
Everyone’s gonna play Amazon to start, i might cave to it as well, but I played a lot of shattering concoction last league so I feel more confident with it as a league starter. Then again I might cave to muscle mommy bleeds
don't need the 15% base crit node; bonestorm has 15% base crit already. you can take the between the cracks point for free:
"Added a new Between the Cracks Ascendancy Passive Skill that causes Critical Hits to ignore Monster Armour. Requires Sanguimancy."
I don’t supposed pob is updated already?
What builds are looking "good"? this is my first ever poe league 🙂
bleed/ailment magnitude is too sparse on the tree, and they removed half of the jewel slots for some reason
I’m going SoK first but I need to check how much effect the changes have done to my build I was going to use for it. Warbringer with avatar of fire using perfect strike, magma barrier and molten blast seems to have taken a hit. Will also be nice to play around with the new support gems with all of these new and existing builds, whatever they may be
Pull a guide off zizaran
jewel slots being removed really does hurt bleed builds :/
new gems will be released tonight, noone can say till then
Pull a guide off zizarin
also, what blasphemy curse would you use with the new notable ? not the armor reduction one, cuz armor is ignored with between the cracks, and your only using physical damage
cool! Thanks guys!
they didnt even specify which 12 they removed its so fucking stupid
Hey gang, do we have access to view the 0.2 skill tree anywhere yet?
They probably seen how OP jewels were especially the more you had. Are the new skills and skill tree available to see/theorycraft on sites like max roll?
like if they removed the inner ones time-lost and aatd jewels might as well be removed
new supports for bleed coming as well tho. idk what all. aggravated bleeding for free is insane
thats true yea
and new 'bleeding related clusters' per the patch notes. we don' tknow what that means. likely near huntress but you can path over there
Wish the Info was released with enough time for the PoB bois to get the program updated in a reasonable time frame
jewels allow you to stack things that arent readily available on the skill tree
it enables cool builds
i have no idea why they would remove half of them
i figurd they remove all the ones on the outer lines... i think theres 12 there all the way around
aight i'm locking in, yolo. bleed mage is gonna be legit. 🙏
when filterblade being updated
ya i think so too, but theres still a chance inners get deleted
wait bonestorm causes impale... which specifically states "the next ATTACK hit" -- what? That sounds total ass
it is ! a spell thats power budget is cooked by attack synergy !
its sickening !
but it's like attack synergy that no one is ever going to use, I don't understand
its designed to work with bone blast (wand innate skill) i think
maybe with new blood mage notable it is good
cluegi
rnope. More than that.
There are 12 on the next ring in
hey just want to know, next day pc player can download the update throught torrent first right ?
no, the outer ring is 12, as is the inner ring
unless my counting skills have fallen out from under me
Outer is 12
You should be able to summon an animate weapon then just weapon swap to a sceptre right?
is there any way to automate creating corpses?
There’s a pair of boots that does I think
corpsewade? no those explode corpses into gas clouds afaik
Auto creating corpses sounds busted af
you can use sacrifice reservation and then use ur minions as corpses, but I don't think you can "create" corpses
obviously the sacrifice route is very, very expensive spirit-wise
warbringer can also ignore warcry cooldown
scaling the aoe and the damage would be interesting
Does poe2 not have desecrate?
No
Guys best class to make a bleed build with that bleed herald? What skill also for bleeding
Oh
And it shouldn’t
Will spear have special bleed skills
There's reservation that makes reviving minions count as corpses
Probably a skill that bleeds
Is there a list
Not yet
Ohhhh ok
At least not new ones
There is a bleed concoction I know of
Yeah from pathfinder ascendency
You can look at existing bleed skills, but no info for new stuff
From the reveal, it seems that spear's Rake and Rapid Assault cause bleeding
Idts, bleeding conc got buffed
Oooh
Damn I really wanna try bleed Pathfinder then
And then ballista tactician
@distant glade yah, you're right. both inner and outer ring is 12
I got 14 somehow on my first attempt for outer ring lol
So there is a herald of blood?
Counting is hard sometimes ngl
And I also wanna try Blacksmith but not sure what build
rake and rapid assault both always bleed on use
fuckin' apparently
but it means that the outer ring is likely the one being removed yes
which... makes sense really
id wager a guess they halved the amount of jewel sockets in outer and inner rings
I think I recall seeing at least one bleed skill for spears in a trailer, but I'm not certain
That’s what I think , too many builds that just rushed to the outside and took all the jewel nodes in a circle
So...is there any way to scale damage in this game? I'm looking at Chaos Damage and Original Sin, but I don't really see a way to scale...it's like Archmage is the only thing that scales but that was nerfed to the ground
yup, there is one
i remember it distinctly
Possible, but it would mess with their symmetry
I think they're discouraging the outer ring travel build yes
Like so many
Which ascensendies have bleed nodes
Attrition 
Are we gonna get a torrent for download this time around?
Impending doom scales off mana, corrupting cry scales off strength, shock scales everything, crit scales hits, archmage still scales off mana, basically everything can scale off of at least one curse, and loads more
I know blood mage has one
What build would you do with Katava. Maybe magma?
Does anyone with good minion knowledge know if the mercenary / tactitian 'watch how i do it' node will be any good or if its meant to be for party members and not minions? Allies gain added attack damage equal to 25% of your main hand weapons damage
it was nerfed by 62.5% (really it's more than this because we'll have access to less mana and eldritch battery is worse) but it was insane so it's still very good, I assure you.
here is a screenshot from the trailer on the bleed spear skill
Chaos dot is what I'm thinking. Or maybe a shield build since they apparently fixed a bug where shield skills literally didn't do damage 
Artillery Ballista :>
Any melee should work, you could go full defense with Smith and get damage from passives and weapon
Wouldnt tactician be better for that
No
I can't think of a single build that can't go Kitava unless it needs another ascendancy node or a specific chest
Oh
Minions count as Allie’s as far as I’m aware
Tactician is giga bait for ballistas
@timid aurora
Nice
Can't wait to see it top 5 ascendies for HC tomorrow 
Yeah, it's nuts for hc
how are people considering ballista? have u used these before
Especially early
Cos the whole point of them is that they fight for you and that node turns them off unless youre attacking
Its dogshit
I'll do Katava if my bleed Pathfinder flops
Artillery ballista got nice buffs
what are the known ways to remove all energy shield or to otherwise set it to 0
Art bal got decent buffs
They do. Allies means minions and other players, party members is only players
Not wearing es gear lol
eldritch battery
is 25% of your main hand weapon damage added to allies /minion actually any good though?
Eldritch battery
specifically... vaguely toggle-ably
Depends on the build but I don’t see why it wouldn’t be good
Like almost everything in the game, it can be
Weapon swap to and from a focus/es shield
And have that be your only es source
more specifically, to toggle between having a large amount as possible and absolutely 0
It could be pretty hot if it xfers elemental damage from fire wands and shit to arsonists
As your maximum?
current is fine, but maximum may be easier
Temporal rift
a strong degen that I can turn off on demand may be easier
Drain it to zero, rift back to full
So my for PF in next patch I want to max out evasion as my defense?
Es and evasion
Depends. If you're taking that insane ele dr node, probably
Es is still good to get
Evasion and cloak of flame
Oh
am i missingh something? what were these big buffs lol
Quality got changed and gem scaling got buffed to be in line with shockwave
love the suggestion, is for a lich though so
Genius, full points awarded anyway
Evasion isn’t really good on its own, you can’t reach 100% dodge so you’re basically on a timer till something gets through and pops your squishy pf
All attack skills got buffed in terms of mana. On top of that, it now converts 100% of phys to fire. And it got "more in line with other totem damage" which means it got way better
Hmm...
they still fire slow as hell and have small impact radius.. shockwave was good because it explodes in a large aoe around it
as far as I'm concerned this patch might as well be named "wellp, cloak of flame again I guess"
Lol
Pf gets ele reduction from evasion an cloak of flame fixes phys
I take it you're opposed to gear swapping, or I'd suggest just carrying a full set of es gear to equip
So you can just stack eva
swapping a piece might be fine
like if there was a unique somehwere that says "your ES is 0"
not idea, but possibly fine
Swapping out a ghostwrithe could work then
Half assing ES without grim feast will kinda suck
My shattering conc pf used frost armor and grim feast I don’t remember any builds using flame shield
Have you heard of our lord and savior, Chronomancer?
Gl without grim feast :p
How hard did grim feast get hit?
Literally deleted
Its removed
It's not in the game
Oh, valid it was so op
Theyll rework it
But now we have chronomancer so everything is fine
Lol
Whats good about chrono? IM a dex side andy
They actually didn't nerf ES at all outside of grim feast and conversion, if I'm not mistaken
Temporal rift. It's the last reliable way to restore your ES
Grim feast is enough of a nerf honestly
Does stormweaver have es leech or mana leech from spells? I forget
Oh shit, meditate
Chrono was built on pillars of salt and sand all along
Meditate is the way
But fr, I have no idea what to do. They've destroyed just about every way to scale damage and tankiness at the same time
Kitava has tank
just go tanky
Wanna see numbers on xbow skills, hope its not gonna be shockburst shitting on the rest
I mean, I'm hcssf so I'm def going tanky
But I can't decide between Kitava, chrono, and infernalist
Blood mage might also be kinda cool, ngl
hrrrrrrrrrrrrrrrrm
Mask of the Stitched Demon is a unique Feathered TiaraFeathered TiaraEnergy Shield: 51Requires Level 33, 61 Int.
kitava for ssf seems goated, white body armor ftw
White body armour and you get to corrupt them all sounds like a fun gamble
So what's your plan, exactly? I get you want change es on a whim, but why?
Oh, that's true... But chrono has temporal rift :/
Current Insane Plan:
Lich Everlasting Life + https://www.poe2wiki.net/wiki/Mask_of_the_Stitched_Demon + Zealot's Oath + life build
Which is the best button to press in the entire game
Play kitava, wait till someone finds an op spectre and win
bruh that helmet... if you have 5k ES that turns to 250 base life regen/sec?
🤔
I'm gonna be the one trying to find those spectres
Dunno how to level warrior till then tho
I am just enjoying this helmet generally yeah
Bog witch spectre gonna drown Uber pinnacles in three seconds
So where does lich fit in?
what are the chances you can use hammer of the gods on totems now 
I recommend Shockwave totems or chaos dot. They've ruined orb of storms + lightning rod so I'm devastated
If your totems' stuns aren't attributed to you? Zero
You want to delete your ES... then convert your lfie regen to ES regen...?
doesn't that just... delete both your ES and your life regen?
It kinda does.
Well if the current bug that exists in poe1 is ported over, the totem might not consume your glory but be able to use it's skill
but will need to test
Zealot's oath with high Life regen would be perfect for lich. The issue is... if you're not at full life, your ES doesn't get the life regen. NOrmally not a problem without lich
so the idea is to use something to "fix" the situation by removing the ES so my life can top off again
Oooh, I see. Pulling some generals cry tec slam bullshit
Perfect for which nodes? I still don't know why you're picking lich lmao
The one where your life can't change while you have ES?
yeah :3 been a bug with totems for ages, can still not use discharge on totems for this reason, was specifically disabled pending a rework that never came
this is cooked bro fr. you weren't joking when you used the word "insane"
Everlasting Life, right
I'm not sure that things will work the way I want, and in fact, it almost certainly won't
You do mean Eternal Life?
I mean, if you put the helmet on just to regen life, sure.
yeah, that one
But if you're considering swapping your helmet to top off your life, there are better things you could do with your time, like pulling out your own fingernails
Wait you cant use herald of blood with concoction due to unarmed. So PF is for gas arrow?
You won't lose any life if you have ES. The only time your life will go down is when you have no ES. That's how the node works. But then yeah if you take some damage to life because your ES is gone then your ES recharge kicks off, you could n olonger have full life
But dog don't worry about zealoth's oath lmao just forget about that, ES recharge is great
And what is concoction for
ES recharge is actually really really strong
Role play?
The way I hope everlasting life works [Narrator: it doesn't] is this scenario:
You have 2K ES and 2K life. You are hit for 100K damage.
Your 2K ES is removed and you are still at full life, panicking until ES recharge starts
This is the only real way this plan makes (any) sense.
How it will actually work
You have 2K ES and 2K life. You are hit for 100K damage.
You ded, and you have a worthless helmet sitting in your inventory
Nah it doesn't work that way. If it does end up working that way it will be patched immediately
clearly I don't disagree
You wouldn't need the helmet anyway
Nothing would get through your energy shield in the first place
is there any skill replace hexblast ?
the edge case would be where you took a non-lethal amount of damage that actually damaged your life when the ES was down, and you can't "fix" it in any other way
Yeah I suppose
in that edge case, in this scenario where the Eternal Life ascendancy actually worked this way [again, I realize it almost certainly does not], is where the helmet would be very useful
i thought top was 18 at first lolol
If it worked like the first case, any amount of es would prevent all damage. Might be some funky math, but any regen would give you some es every tick. So as long as you don't get hit twice in the same tick or have a degen that prevents your ES from regening you are effectively immortal.
bless your heart for making me feel batter at least
yeah, which is why Zealot's oath would be insane... but would require a manual "toggle"
in certain cases where it got borked
the other way to get your ES set to 0 is Trial of Sekhemas/Chaos, but... not so useful lol
From what I can tell basically the best case scenario of Lich is like a 28% flat damage reduction (from hits only, I think?). And only if you don't take MoM (and it requires you getting the weird no-mana-regen node in front of it)
10% damage taken bypasses ES - Soulless Form Lich Ascendancy
10% damage taken bypasses ES - Nerfed Atziri's Disdain (helmet, precludes using Stitched Mask or Ghostwraithe)
- +3% damage taken bypasses ES - optimally corrputed Atziri's disdain, I think?
5% damage taken bypasses ES - Revised Heavy Buffer
Total : Effectively 28% of all damage from hits is ignored
physical poison lul
I thought maybe bleed, but u can't use the new herald with it
physical, no more quiver bonuses
Isn’t Pconc as phys just better ?
More nodes to scale with
Gas arrow has a limit of 6 clouds now
Not very good
Uhh so what do we build as PF
Wait so each patch there is less builds?
yes
They’re fixing the broken stuff
always
there isnt less builds
But they broke it the other direction
they just slammed down the op ones
No one will use it
after 10 years of poe1 there are in fact negative builds 
Concoction is not used next patch.
it's why we needed a sequel
And pathfinder is useless it seems
nobody could play anymore
and then there will be more builds again, it is the cycle of life
So I have or go spear girl
Just gotta wait for new gems tonight
Until we get actual numbers for skills nothing matters
Oh
they prob gut a lot of current builds so people league start more with new stuff
I hope somehow blood herald works with bleed concoction
100+ new uniques will also be insane for enabling different builds that werent possible before
And 100+ support gems we don’t know
yep
So like , relax lol we’ll be fine
I’m sure bleedconc will be solid
Hoping for some decent witch build support. Currently cant think of a single build that was decent before that will still be playable end game
but I assume they'll be releasing with some cool lich gems/items
Just buff ed contagion I’ll be happy
Reddit is saying herald or blood cant be turned on while unarmed
If Ice feels better than it did last league, I might play an ice chronomancer
I haven’t been able to find a single solid thing about blood herald
I see crossbow buffs. But WH still seems useless just go deadeye
Nothing on the skill gem says that.
I think that's how other heralds work
'Any Martial Weapon'. I'm not sure if Unarmed counts.
Read the patch notes
That specifically means you need a weapon
Do we have skill gems now?
Oh any martial weapon.
I'd assume not, but I never checked.
It's from the ZiggyD video.
Shields might count
I mean conc skills count as attacks
is there any other way than "irongrasp" unique armor to get iron grip modifier?
That is not what that is saying
Tbh, wh is gonna be very good if you dont want to be a glasscannon
The tree
True, but conc skills are kinda weird in general
where in the tree is it?
ziggy taking till the end of the day to upload part 2
I personally would assume you need a weapon for it. But we’ll see
ive tried looking but could not find it
It prolly doesn’t work
But that feels very weird
Why have bleeding conc at that point
Do the other heralds say that ?
Yes
But we had widowhail
Got Poe 1 and 2 trees mixed up my bad
Someone test it then?
Yeah if someone has a pf to throw a flask with
I'll try a grenade crossbow build. What class, I'm guessing Deadeye stomps for that?
For tomorrow
Witchhunter
Why?
Deadeye should definitely win for grenades
You start closer to grenade clusters and witchhunter has better defenses
But wh is a lot tankier if thats your thing
+1 proj is hard to give up for grenades tho
Taction might work to, pin enemies with rapid fire bolts and use grenades to nuke
Nah, chrono. Chance to not use a cooldown is insane
tactician>witch hunter
Chronomancer. Chance to not use a cooldown is sooo good for nade spam
Especially with the nerfs to their CDs
I hate conditional stuff like that
Chrono feels gimmicky
Plus its in Narnia
If it's strong it doesn't matter how gimmicky it is
It does if it isnt smooth 2 play
When you have 4 cooldown uses, you don't actually go dry very often on nades. Especially if you take some nearby cdrr nodes as well
Spamming out like 7 sets of cluster grenades is bonkers
Pathing down isn't too bad
Temporal rift = giga strong
Bypass cooldowns = giga strong
20% slower enemies = giga strong
Recoup might be bad depending on how much you get on the tree. Might be awkward to get with nades.
But then you can get time snap to reset CDs for the off chance you go dry.
Or time freeze for loads of time to set up like 20 nades
Grenade chrono is one of my top picks, personally
Not saying it's good, but I'm optimistic
I just think with how grenades are getting:
-more aoe
-lower mana costs
-more damage
-higher cooldowns
It makes too much sense to go with the ascendancy that can negate their new, massive, downside
are people looking more at Ritualist or Amazon?
amazon
hrm, so, "damage taken bypasses energy shield" will likely apply for DoTs too, based on how Cloak of Flame works:
40% of Physical Damage taken as Fire Damage: This damage taken as modifier applies to both physical damage hits and physical damage over time (e.g. Bleed) and Corrupted Blood.
So you can get at up to at least a 28% flat reduction to all incoming damage as a Lich, so long as you have at least some ES left after the non-bypassed portion is applied. After sorting through this for a bit, I think I understand how it works:
Scenario 1: A hit smaller than your current energy shield
You: Let's say you are a lich with Eternal Life and 20% damage bypasses EH for ease of mathing. You have 5K life, 2K ES, and 75% ele res.
Incoming damage: You get hit for 20K raw incoming fire damage.
Damage Calculation:
- First, fire Resist is applied, resulting in a net 5K damage.
- Because damage is applied to Energy shield first, the non-bypassed portion of the damage (4K) is immediately applied to the ES. leaving 1K ES
- The bypass damage is then applied to life and you take the damage technically, but it doesn't actually change your life total, leaving you with full health.
End Result: Alive, with both 1K life and 1K ES.
Scenario 2: A hit bigger than your current energy shield
You: Let's say you are a lich with Eternal Life and 20% damage bypasses EH for ease of mathing. You have 5K life, 2K ES, and 75% ele res.
Incoming damage: You get hit for 40K raw incoming fire damage.
Damage Calculation:
- First, fire Resist is applied, resulting in a net 10K damage.
- Because damage is applied to Energy shield first, the non-bypassed portion of the damage (8K) is immediately applied to the ES wiping it out
- Because there is 3K damage left over, it is now applied to your life total, wiping that out also. You are dead.
- The bypass damage would now be applied, but you're already dead, Jim.
Scenario 3: A Dot
You: Let's say you are a lich with Eternal Life and 20% damage bypasses EH for ease of mathing. You have 5K life, 2K ES, and 75% ele res.
Incoming damage: You are ignited for 1K fire damage/second
Damage Calculation:
- First, fire Resist is applied, resulting in a net 250 dps.
- Because damage is applied to Energy shield first, the non-bypassed portion of the damage (200dps) is starts damaging your ES
- The bypass damage, 50 dps, is applied to your life and is lost.
- Eventually, when your ES gives out, the full 250 DPS is applied to your life total until you are dead.
Anyone know how these two interact, and if life costs gets increased by mods such as "increased mana cost if skills"?
Holy text
yep
theory'craftin takes text
they don't interact, really, you're just swapping your two pools effectively. Unlike Blood Magic, Burden of Shadows lets you keep your mana pool.
You'll cast with your life and take damage (first) with your mana.
Since your mana costs are being converted to life costs, I don't believe anything that affects mana costs will apply
I actually used that staff for testing a couple days ago and my life costs with the staff were higher than my mana costs without it because I had reduced mana cost of skills on the tree
If you have a brotherhood ring equipped, and another one of the same ring... Do you get 200% conversion, as in your 100% damage get's another 100%? Or does it ONLY count the 100% then stop
Conversion past 100% does nothing
Damn, ok
If you're converting multiple things and it sums to higher than 100%, it normalizes down to 100%
Ah damn, was hoping that wasnt the case.. Wording might imply otherwise with one being "cost" and the other being " dmg taken"
i'm curious if that's how it works in next patch though, the change to conversions might apply here
I'm not even sure what you're thinking happens here, taking damage and casting skills are entirely different processes
Due to the staff, one of those processes now uses life instead of mana, and due to MoM the other process now separately prioritizes mana before life
Nvm, i misread what you wrote. So it should work
What change to conversions?
Setting a stat to a specific value (such as Chaos Inoculation setting your life to 1 or Blood Magic setting your mana to 0) now occurs before conversion is applied to that stat, rather than being ignored by conversion.
So, if mana cost is a "stat", it would now have the increase / reduction applied, and then the conversion happens now
What would work? I'm not sure what outcome you're hoping for
I mean, yeah, you can now spend life to cast spells, leaving your mana free to be a damage buffer in front of your life, which is neat I guess
Lifetap support gem also does similar thing https://www.poe2wiki.net/wiki/Lifetap
If that were the case I doubt they would have cited blood magic or CI as examples. I don't think costs are stats in the same way
Pretty sure I understand it now in my wall of text here: #2┃build-planning message
TLDR; You can still get one-shot.
Yeah, I suspect you're correct, but I'm just not absolutely 100% sure.
Are we getting a support gem notes today also?
To stay low life with Infernalist, and also to take advantage of the buffed Grinning Immolation 50% more cdmg. Issue with this node is self dmg, so ES feels horrible, and going low life is not big enough HP pool, so MoM it is.
But idk, lifetap prob better or just pure MoM
Nope, they're leaving supports to discover in game. My theory is that they're still changing them as we speak
it would make sense if it did though, it's the same basic principle at work (and not having increases / decreases in mana cost apply to the converted life cost seems mega dumb)
anyone cooking up a lightning spear deadeye?
also, for some reason, the support geme mana multipliers do apply to it for sure, that much is obvious to me from playing a mana intensive 6Link in the previous league
Also EB really screws MoM, so life cost would be better
Without gems, I doubt it
Oh that's a very good point actually
I also learned that the sacrifice support gem doesn't kill you, it stops at 1 life and doesn't stop you from casting
technically doesn't kill you heh
Wait, so it works with CI?
Hmm... Impending doom infernalist that pays for curses with life...
Also 50% more cdmg × 30% more cdmg should equal to 1.5×1.30=1.95 aka 95% "more" cdmg is kind of insane in an of itself
I'm not sure. I didn't try with CI
I think thatll be my league starter, ice shot deadeye into spear if its viable
I'm guessing it won't work if you have exactly one life
How do you benefit from low life? Does poe2 have pain attunement?
I'm not at my pc
Yeah, 30% more cdmg
is EDIT: sacrifice support gem even a PoE2 thing? i'm only seeing it in PoE1, with poe2 having Sacrifice as an active skill
I'm so confused
Alright guys. Help me cook this up. Cast on Minion Death Comet was a build in previous patch (it used SRS minion deaths), but the way that triggered no longer works because now COMD only works on Persistent Miniom Deaths.
This version is going to be MUCH weaker than that, but that build was bat-shit insane so that's fine.
The idea is to sacrifice our minions to giga-charge auto-casted comets.
Cast on Minion Death Power Charge Comet Lich
Comet has 13% base crit, with the buff to the Potential support which is 40% more crit, and with critical weakness from eye of winter, we will barely need any inc crit from tree to get a 100% crit chance comet.
- Sacrifice reservation to let us use our skeletons as corpses
- Profane ritual to sacrifice our skeletons and generate power charges
- Skeletal clerics to revive our skeletons, other cheap reservation skeletons that we will use as bio-fuel
- Soul offering to further juice our comets
Gameplay loop:
Sigil of power (for bosses/tough rares)
Cast soul offering (for bosses/tough rares)
Cast eye of winter to apply critical weakness
Cast profane ritual (prioritizing our own minions; we don't care about consuming corpses it doesn't do anything for us really)
Your minions die
Giga-juiced comets rain down
Problems I foresee having:
- Not having enough minions available to sacrifice for fun and profit
Am I totally cooked? Does this sound like it could work? FYI the PoB I put together has comets dealing 171k damage each on a 5-link (no Inspiration support; if I need Inspiration on a 4/5 link It'd be ~17% less damage, but if I need inspiration that means I'm getting tons of triggers which is obfviously good)
Support skill gem? What do you mean? Like spellslinger in poe1?
sorry. This time with the right words:
EDIT: sacrifice support gem even a PoE2 thing?
i'm only seeing it in PoE1, with poe2 having Sacrifice as an active skill
Yeah, sacrifice is a support in poe2
Sacrifice 10% of your max life to do a bunch of extra damage
Only cowards legacy and maybe phoenix shield i would use though.
Also a couple randol passive nodes that is to far from witch starting area though.
New uniques and support gems might also have new synergies.
I think its called extraction
so were saying sacrifice down to 30% of life as lich, and then you can get perma low-life bonuses
If you feel like it yeah
Interesting. I’m guessing they can also see what needs to be nerfed/buffed from our support gem combinations
If you get down to 30% life and then get ES, yeah
they did post nerfs/buffs for support gems, just not the new ones afaik
its also numbers on everything that havent been released - are they releasing a torrent, or not?
Im guessing we will know what they are before due to datamining and pre patch, but yeah official stance is to discover ingame
rest in peace withering touch extraction eye of winter, you were a real one
i'll bury you next to hexblast in the garden
I thought withering touch was a buff somewhat? It’s not? Probably because I can’t think of a big single hitting chaos skill that it could benefit from
Any lich or chalupa skill potentially haha
I still want to experiment with Chayula. Excited for lich
They basically made hexblast an ascendency node for lich now right?
No, hexblast is dead
That’s what I mean; Hexblasts mechanics are similar to the one ascendancy notable on the lich ascendency right?
It's not dead you just have to be patient.
As a Lich you can cast multiple curses.
So you cast curse 1....wait a bit
Cast curse 2 .... wait a bit
After 50% duration runs out
Hexblast! YAYYYYY
All in a day's work


Not really, hexblast is a skill that deals dmg. Lich node makes enemies explode when killed when affected by curses
But i get what you mean
Searched but couldn't find anything on this subject.
Would "Hits Ignores Armour" prevent Armour Break? Or can you still Break Armour if you're ignoring it? 🤣 These seem contradictory.
I wouldn't expect hits ignores armour to stop you from breaking armour with your hits
you could e.g. still benefit from the new 20% increased phys damage from fully broken armour
It does still break
Got it. Okay thanks.
Well I’d “like” to assume that exploding enemies with lich node causes damage in a radius from when the monster explodes?
But you’re right
guys i need help. I find the game a bit too difficult to my taste. Do you by any chance may suggest any class/build that I can play and have an easier life? thx in advance
What class/builds have you tried already?
If you haven't I'd say you definitely want to find a build to follow. There's a fair amt of "beginner friendly" builds. If you don't have a clear direction and are adding points to your tree without a plan it's pretty easy to fail to keep up with enemy scaling.
It’s difficult in the beginning personally speaking because some builds excel early game and then get harder to master, whilst others struggle and don’t excel until halfway through cruel difficulty.
Look into a build you like or think you’d like and start there for sure. Let these guys know what that is and they can then help craft a good starting point for your experience
Well it looks like mercenary with the new unique can actually kill stuff https://maxroll.gg/poe2/pob/pz5c8001
450 thousand with the new unique.
Imo that’s the best thing because I only started playing POE2 for the first time myself and new to ARPG’s. Tried out Warrior, loved it, made another to test builds I saw on YouTube. You’re at a really good place considering we’re about to start a brand new league with many changes to the game
Max roll doesn't count that unfortunately
No one really knows at this point. It's a whole new game tomorrow
summon builds are usually newbie friendly
Chaos dots are pretty easy as well. At least in terms of simplicity. And you're free to wander around and dodge while your dots are ticking
Grenades actually got buffed in every way except for cooldown
And chronomancer is gonna reign supreme
yo does someone have a 170+ spirit sceptre they can sell me for 1 ex, i'm tryna cook something. it doesn't need any other stats
IGN ClownMagician
where do u see that, on pob?
which unique is it?
didn't galvanic eat a nerf too?
The helmet which makes all enemies near you low life
Which actually makes extremely good interaction with lucky damage + belt with more damage range
thx
I think I might league start Smith of Kitava for easy grinding, then roll a grenade chrono and see how strong it is. Though it might not be super hcssf friendly
thx
Minion gemling looks move powerful now lol
thx
+2 to minions + new unique shields which gives spirit for life
https://maxroll.gg/poe2/pob/285cj00n Count another 140 spirit to that values
That one is probably gonna be really rare, because ngl its the most broken helmet currently no doubt
I wouldnt bank on getting it tbh
Ofc it is, but so is astra
We need to look at drop rate later. But, it might be limited by perks being on mercenary side of the tree
Still might be extremely decent for the warrior
While yes, with the current passive tree its insanely strong. So strong that id expect it to be Astra rare, or just below it
(We had a ton of powerful items which were easy to get, so it still depens on the drop rate unfortunately)
Example: trampletoes were kinda cheap
Trampletoe was strong by an unintended interraction tho. Them by themselves kinda suck
If all goes wrong, g\emling minion should be kinda cheap(I hope)
Whats looking better? Infernalist or Lich for minions?
Lich - possibly much tankier, but damage will require manastacking... Which will be painful
Infernalist - Gool ol' reliable, but squishier now
I get talents u can but not ascnesion
ay
Ty for answer even tho it didnt make it easier 😄
Just wait for a day or two, people will at least test some stuff
Should I be going gemling or tactician for minions/spectre build?
What level do you ascend?
(And also item prices should go normal again)
I just got to 80 this time around once and i dont remember
does anyone know if spell cascade and spell echo will summon more raging spirits per cast?
It looks like gemling might be better at endgame(Survability and possibly more spirit), but I need to POB the tactician.
or would u get 2 spirits per cast of DD, regardless if u supported it with those options?
Whats pob ._.
PathOfBuilding, good app to create builds and check their stats
*wrong reply
Oh oh! Thank you
Might take a week or two to catchup with the patch and league changes
Pillar of the caged god 😄
god needs a new cage
I could have sworn there was an aegis aurora node on the tree but now I can't find it or any mention of it ever existing anywhere
This is interesting, I only played the first week of EA and went back to PoE1. Can you elaborate how the leveling feels like playing as 100% minion?
this is a real OOF for minion builds
So i got home from work and tested it. Heralds dont active without a weapon equip. which means heralds dont work with conc skills.......
Will the smith be decent for minion builds? Defense-wise
zizaran mentioned he was thinking of starting smith spectres if thats worth anything to you
look at the line "REQUIRES: any martial weapon"
Yes, smith is, on paper atm, the tankiest ascendacy atm
Kinda depends on your definition of decent in all likelihood
its sad that they dont work with concoction skills
PART 2 of my Hands On Huntress and Spears Gameplay in Path of Exile 2 Dawn of the Hunt 0.2.0 - A guide to the Amazon Ascednancy's Infusions and Critical Strike mechanics and the higher level Spear skills! PART 1: https://www.youtube.com/watch?v=UkaC4GDzOt8
RECOMMENDED: https://www.youtube.com/watch?v=zud6fhLAtQE
Between being able to apply half your fire res to cold and lightning res and increases to max fire res apply to cold and lightning at full value. And with 2 points in the armor you can get +5 to max fire res and +75 to fire res
Means you'll be pretty tanky ele wise and if you go 4 points into armor you can get 15% increased max and have armo apply to chaos hits
as far as i could tell from the patch notes, armour is still totally useless so the armour to chaos hits is just a bait node
i dont think they changed anything about the actual DR calculation for armour
Monsters are doing less damage so it will be a little more effective
But yeah armor still meh
oh nice, missed that in the notes. that does help a little
Wasn't in notes, was talked about in the q and a
is there any monsters that have a heavy bleed that might be good for a bleed build companion?
Im thinking of going Huntress with tryna make lightning spear chain for some type of wombo combo

