#2┃build-planning

1 messages · Page 135 of 1

cosmic basin
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40-65-90

wet mango
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regen is a form of recovery. leech, recharge, recoup, etc are all forms of recovery.

keen glade
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yeah, good to anoint as well since its pretty cheap.

hallow flax
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I'll give that a try before going for my 3rd ascendancy then if I can. Delierums/breach still confuse me on how to best set them up before activating them.

hybrid ocean
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Anyone know if ignite can cause chill buildup with Blueflame gauntlets?

median kraken
hybrid ocean
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I see, thank you

wet mango
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dots in fact cannot be converted

hybrid ocean
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That explains the funky wording on that one ring that makes ignite deal chaos damage

wet mango
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it makes enemies take ignite damage as chaos

hybrid ocean
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Do they still take the fire damage? If not, I don't see how that's different

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Well, functionally speaking. The code behaves differently I suppose.

wet mango
hybrid ocean
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Ah

viscid niche
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Any ranger using cast on dodge with Temporalis blink? If so what skill are you using for the dodge? Been trying to figure something fun out 🙂

old aurora
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can anyone help me figure out how to make incinerate work with a sorc stormweaver, trying to figure out something that at least deals damage and then maybe can move around quick via blink?

distant aspen
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How many attribute points does a level 20 skill gem require? For example, a level 19 skill gem needs 191 int for the skills that I have, how much higher is level 20?

distant aspen
hybrid ocean
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Oh, is the Pathfinder movement penalty reduction additive with the mobility support gem?

thorny token
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looked multiplicate when i was trying it

worldly stone
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what should i socket into my morior invictus that has 5 percent attribute and 10 percent rarity of items found. i have weak element resists or should i socket increase armour and evasion and energy sheild instead of the individual elemental resistances

thorny token
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as it did not had that big effect when i used it together with mobility

shy ermine
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should i be using cold modifier or physical catalyst for freeze buildup lightning deadeye? Not sure what does more dps

opal bobcat
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If I want to build curses for my witch (with blasphemy and hexblast), would infernalist or blood witch be better?

wet mango
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is like "more"

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so, multiplicative

hybrid ocean
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Ah, I see

wet mango
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make sure you understand +/more/incr

hybrid ocean
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Am on phone so I couldn't find the wording

wet mango
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(and similarly -/less/reduced)

hybrid ocean
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I do, with the one caveat that it's unintuitive that less/more are multiplicative within their own category.

wet mango
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now you can theorycraft straight from your phone 😄

hybrid ocean
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Of the ascension node, that is

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I have 3 poe2db tabs open lol

wet mango
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each less/more is multiplicative

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only incr/reduc are additive

hybrid ocean
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I mean, I get how it does work

wet mango
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i'm not saying it's "intuitive" that more/less don't stack, but I don't think there's any reasion to intuitively think they do?

hybrid ocean
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It's just that I would've expected it to be
(Base + +/- ) * (incr + incr + red + red ) * ( more + more + less )

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But instead all more and less is multiplied

wet mango
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they don't stack

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they're not just a separate stack

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30% more is always 30% more

hybrid ocean
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Yep

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Ig I meant not so much intuitive as the path of least resistance when implementing things

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If these were physical laws rather than equations in a video game this would be entirely unsurprising, you get me?

mystic shard
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hows chaos innoculation work with demon form?

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will u insta 1 tap urself?

west epoch
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yeah more than likely

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.5% of 1HP > rounded up

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= 1 damage

hybrid ocean
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You'll instantly exit demon form, since being at 1HP is the condition for that

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Whether you exit it as a corpse or not remains to be determined, but I'd assume not

mystic shard
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wouldn't it need to be 50.5%?

(Ah I see, ofcourse the devils advocate would know the intricacies of demon forms)

How does it work with bleeding?

I hear it somehow stops b leeding killing u even though bleeding is physical dmg.

west epoch
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but then also, yes, 1HP untransforms you

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So if i bleed something and aggravate it, then use the same skill that procs a bleed, does that overwrite the aggravated bleed?

hybrid ocean
west epoch
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its the way it was in poe1

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pretty certain

mystic shard
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that hulking form should work on attribute nodes

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its only like +600 hp if u have all +5 str lol

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its dumb it doesn't.

echo yoke
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can herald of ice freeze?

iron harbor
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anyone knows if Aura effect applies to Blasphemy curses?

wary oar
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I'm assuming playing into ignite debuff is not viable?

hallow flax
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Might be a silly question, but do items ever reach a maximum item level or threshold, or is your gear supposed to level up to 100 as well?

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I'm curious if there are thresholds when it's best to invest your resources into improving your gear and when there comes a plataeu to consider.

shy ermine
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Would using ingenuity for clearing/bosses work better then headhunter? or could i have both and swap to headhunter during breaches?

wet mango
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ilvl just records where it dropped from

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and thus what mods can roll on it

dawn condor
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aye gng what's a good pathfinder build to fall back on if they nerf the concoction skills

hybrid ocean
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It makes it stronger on average

dawn condor
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or should just reroll?

wet mango
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it can roll better mods

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but a white ilvl 60 is the same as a white ilvl 81 item

hallow flax
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As in there's no tier higher than that to obtain.

wet mango
wary oar
# wet mango it can roll better mods

to support this idea: I've been using an item I've dropped when I was lvl 5, I'm lvl 40 now, the item has a "+1 to all fire spells" modifier ilvl doesn't mean a lot, but the rolled modifiers mean more in certain builds, is what I understand

hallow flax
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It's more so just making sure I'm swapping things out at appropriate times. I often found I was using my gear around 10 - 15 item levels from my current level before I found an appropriate replacement.

wary oar
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that is okay

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a good indicator of whether you should swap gear or not is to check the estimated dps of your skill gems

pearl sluice
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There's like 5 different infernalist builds I don't know wich to chose

west epoch
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in poe1, mods stopped requireing higher iLVL at 86 to get to higher tiers

hybrid ocean
# wet mango no

Well yeah, of course. I'd think you'd either be averaging over all rarities or only considering rares anyway

wet mango
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like an item lvl 70 mace with XYZ mods is literally stronger than an ilvl 60 mace with the same XYZ mods

wary oar
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grim dawn, torchlight as well

wet mango
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so, there is a bit of art here in answering the question that they're actually asking, not what the words say

wet mango
hybrid ocean
wary oar
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is there way to tell if your build concept is foolproof early on to avoid finishing campaign?

sterile thistle
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Hello, for poisonous concoction, when I hold alt it states that it has Additional Effects from Quality, but I can't use Gemcutter's on it... Does anyone know if it's a bug or that intended? If it doesn't work, why does it display Additional Effects from Quality then?

wary oar
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good point

hybrid ocean
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Lmao no it's not

sterile thistle
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it's not what?

winged heron
wet mango
wet mango
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all skills have some quality effect, some ways can give quality aside from GCP (which can only work on skill gems)

sterile thistle
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yeah, I understand it's a skill, but how are you supposed to add quality to it without Gemcutter?

winged heron
wet mango
winged heron
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that would be another way but it would prevent you from increasing it further

wet mango
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e.g. support gems that increase quality

wet mango
sterile thistle
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I mean, you can't be pathfinder and gemling at the same time :))

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hmm, yeah, the quality support then, I'll look into it, don't know how much it adds

wet mango
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i'm not saying you can add quality to pconc

sterile thistle
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or if it's worth using it instead of another support gem

wet mango
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i'm just saying, all skills have a quality bonus, and it makes sense that they do, but you can only use GCP on skill gems

sterile thistle
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thanks 😄

wet mango
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i'm just giving exmaples

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of things

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could be a unique for exammmple that gives your skills +x% quality

sterile thistle
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yeah, can't seem to find any support gems that add quality

winged heron
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because there are none - yet

crude stag
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has anyone theorycrafted/played any fire based casters so far? ive made a cold melee, lightning ranged so far.. figured a fire caster would close the loop 😅
haven't seen anything that seems to work/scale tho

old aurora
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trying to make something of incinerate but not found many folks who know anything about it yet

still crest
peak drift
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question for spark archmage. I'm transitioning into EB+CI+MOM and was wondering. Would you rather have 200 more ES or cap either cold or lightning res?

mystic shard
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damn, demon form disables ur weapons....how lame...

crude stag
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yeah, most fire seems to be minions, sadly. not my preferred playstyle :]

devout wadi
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Just to double check: There is no way to show other ppl our build in PoE2 right now, like with a URL link or Path of Building profile right? We have to do it 'by hand' ?

hybrid ocean
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Though speaking of pedantry- Pedantry

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:P

pearl sluice
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can someone help me with giant's blood? I have 232 strength, i try to equip a 27 strenght req 2H mace, but i then can not equip my shield. I am misunderstanding the effect?

peak slate
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any monk here doing the flicker strike build i need some help

tidal copper
pearl sluice
tight goblet
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If im running cold monk what is better for ring stats
1/ %# increased cold damage
2/ add # to # cold damage to attacks
?

tight goblet
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Too risky

tidal copper
peak acorn
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Hey guys, quick question is additional projectile worth on spark build ?

tidal copper
pearl sluice
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@tidal copper a guy in an other thread found the solution. When i logged out and relogged it showed me my passive tree totally differently. So i guess there must have been some kind of issue when i reskilled. It got updated after a login and i could refund the passives tree once again and pick giants blood and now it works.

tidal copper
sonic steppe
azure wyvern
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does this kill you if you have CI?

proven rapids
tranquil raptor
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hey, i leveled up my infernal summoner and everythiing went super smooth, now there were server problems so I couldnt do maps and decided to level up monk and I cannot do anything to bosses, any early skills I could learn to help with bosses till I get normal build going on?

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I equiped bow light lightining arrow just to keep distance and it does like 5-15dmg while bosses have thousands of hp so I always run out of mana running circles around them

cedar mountain
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Double herald if u can

dark saddle
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so what is the strongest monk build atm?

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endgame

hazy olive
dark saddle
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is that a monk build?

thorny token
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atm probably pillar howa builds

dark saddle
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for breach and stuff

thorny token
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very

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one of best clears in th game

tranquil raptor
sleek gazelle
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guys im lv 67 what mercenary build should i go for in endgame? im struggling with lighting

thin basin
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Ok so heres the plan, basic attack chonk, phys weap, but we run that polcirkin or whatever ring with hoi for clear and bell abuse for bosses, maybe slap in flicker strike somewhere

upbeat ivy
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is infernalist or blood mage better?

muted stone
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How do you build around the blood witch spells costing life instead of mana? Is there a way to make it come from energy shield or mana or soemthing?

dark saddle
thin basin
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Pillar of the caged god hand of wisdom and action stat stack

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1 div and 1ex item and stack away

thin basin
dark saddle
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thats gonna get nerfed tho no?

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heard smth about that

thin basin
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Yes

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But its the best build right now

dark saddle
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so any alternatives?

upbeat ivy
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i want pure damaeg

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damage*

thin basin
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Both work for damage dpend on what type of build you wanna do

vale heart
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how does temporalis work with ingenuity sup gem? how much -cd on temporalis do I need for 0 cd blink?

thin basin
thin basin
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Bloodmage have more crit

thorny token
thin basin
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Infernalist can pretty much do all builds cuz of demon form spell damage

thorny token
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but i think even when nerfed it will prosb be still monk setup

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but who knows

thin basin
sleek gazelle
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oh ok.

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guys im lv 67 what mercenary build should i go for in endgame? im struggling with lighting

slate harness
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Hey, anyone here who could take a look at my DD Titan skill tree and help me sort it out a bit better? Highly appreciated!

dusk heart
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what's the lowest ingenuity belt you guys would buy? like 70% ?

thin basin
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75% corrupted is 24d buy those

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I bought a random 55 one for 20d spent 3d got 58 61 68

thorny token
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50%+ is already worth buying

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as rings have better stats than belts

thin basin
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Im trying to roll 75+ and farm for more so i can corrupt them and keep one as a bakcup kek

dusk heart
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I've got 18 div COPIUM

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seems like the most I can get atm is 68%

plush flame
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Does arcane surge increased effect from the passive tree increase only the base value or also the bonus you get from ascendancy?

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Former sounds too weak, the latter too strong

thin basin
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Dont you just add them togteher

thorny token
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yea you do, its same stat

thin basin
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If you got 60% on tree and like 1500 mana 60% + 100%

plush flame
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So it's additive, not multiplicative

thorny token
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thats what it says yes

plush flame
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It doesn't say anything of the sort

thin basin
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Both are increase

thorny token
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that is what "increased" means

thin basin
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Not “more”

thorny token
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and its same stat

drifting cedar
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increase and reduce are always additive

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less and more always multiplicative

plush flame
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Thank you, a useful answer

astral willow
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yup v good to know

weary gale
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hello guys is orb of storms working with lightning skeletal minions? when they attacks orb attacks too with them?

drifting cedar
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no, skeletons are you not you and orb says "when you use a lightning skill"

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however, if the minions have an active skill that would likely trigger it once per use

elder mural
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What would be my option to get Aoe Overkill other than the unique boots to make pack explode with shield charge ?

weary gale
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thanks

wintry lintel
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guys i need help ive blown almost all my money and my build sucks

thin basin
elder mural
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herald of ice require int

peak acorn
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Does additional projectile work on spark ? Could use advice

thorny token
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sure but its useless for spark

drifting cedar
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it does work, but spark has plenty of projectiles yeah

peak acorn
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Tnx guys

runic creek
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Is there a best way to farm jewels as ssf?

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just regular jewels

drifting cedar
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hey, is flame wall the only source of added flat damage to spells in poe 2?

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that would explain the lack of damage effectiveness for spells, but followup question: is freezing shards the only shotgunning projectile spell?

thin basin
broken sluice
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im playing Witchhunter, is it better to do ar/ev or pure ev?

drifting cedar
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probably pure ev at least after campaign at this point, but I wouldn't be surprised to see the armour formula reworked at some point

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armour is pretty bad once you get into maps

thin basin
broken sluice
thin basin
feral valve
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can someone answer me a question about the gas arrow deadeye lvl build? they say i must go shield charge after a certain lvl, do i play then bow and shield?

thorny token
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also yea dont think there is anything else other than flamewall

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for flat

thorny token
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and at that point you dont rly need armour in first place

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assuming you are actually taking the sorcery ward

drifting cedar
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added fire flat for lvl 30 flamewall x 10 = big freezing shards maybe?

broken sluice
thorny token
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ah so just making bad deadeye then i guess

broken sluice
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haha yeah

drifting cedar
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flame wall does about the exact same flat damage at all levels as freezing shards. doubling its damage is probably not enough to make it big

thorny token
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well flame wall does about triple damage of eow so can probs utilize it there

shy root
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Are there any caster builds that could work in a HCSSF environment as a starter, or do most of them require specific gear to get started? I've only played attack builds thus far 🤔

drifting cedar
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does eow being "ignited" by flame wall also cause its projectiles at the end to be "ignited"

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or do you have to have flamewall under the end location

formal mountain
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Between Maxroll and Mobalytics. which one is recommended for builds?

thorny token
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it should work exaclty like poe1 but idk how it worked there :d

drifting cedar
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same

peak acorn
thorny token
drifting cedar
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i will say that gelid staff + flamewall feels very strong if doing a "naked" start for testing purposes, but without more ways to add flat idk

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would have to use the fire > cold gloves for sure

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also I don't believe freezing shards gets the shotgun projectile behavior where concurrent hits count as one hit, so no big ignite

karmic siren
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hey guys, any infernalist witch that can help me with a question?
what's more important on a sceptre, bigger minion damage or bigger minion level? i mean is +4 level and +40% damage better than +3 level and +70% damage?

hybrid ocean
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Is there any consistent way to self-apply a chill?

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I'm trying to think of a way to extract value out of Sierran Inheritance

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Maybe the stormweaver node that makes all damage contribute to chill + some source of self damage?

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But idk where to reliably get that level of self damage, or if that even works

plain cloud
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Hey, are there any good nodes/items to scale a Strength stacking/HP stacking build similar to Archmage and the Amulet that converts Mana to ES that synergizes with it ?

static plinth
thin basin
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Pillar is the only str stacking thing i think

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Not much for hp stacking

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Besides bloodmage

hybrid ocean
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There's the one armour that gives yoy a %HP heal for each endurance charge consumed

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And also all of the Beidat's nodes for infernalist

noble inlet
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Minion level>Spirit>>>>anything else

karmic siren
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thanks

full zinc
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need a help. playing as minion summoner (arsonists) and struggle being in timer during Breachstone encounter. any minion infernalists here to provide an advice on how to increase clear speed. my setup was:
11 arsonists with scattershot - fire infusion - heft - feeding frenzy - concentrated effect. may be i should swap concentrated effect for acceleration?
was running without storm mage, as i strongly believe it won't help. may i be wrong?
gem levels like 19 + 9 from gear.

elder mural
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WHat would be the best dmg output + aoe explosion on shield charge ? I was thinking stomping ground + armour explosion and then add dmg gems like heavy swing

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I try to theory craft something around it, i feels like Infernal cry make us ignoring collision with the first target.

drifting cedar
thin basin
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O yes thta too

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Theres also some other support that trigger and deal dmg based on your stats also

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I forgot about those

drifting cedar
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theres the chaos dot one for int

thin basin
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Iirc consume ailment to deal like 30-50% strength as fire damage or something like that

nimble hound
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i havn't had much time to play and it seems too late to get into the game, or are there still "cheap" meta builds?

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everything I see on youtube is like 10+ divines. I dont even ahve that many exalteds

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seems pointless to even log in at this point

drifting cedar
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but its just int i think

thin basin
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Ah sad

drifting cedar
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odd support

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runic inscription..things like bone blast?

fleet blaze
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looking for a high clear build. i really wanna try something with DOT dmg. any suggestions? currently running polcirklen monk so I don't think anything will clear better than i currently do

cursive lichen
# karmic siren hey guys, any infernalist witch that can help me with a question? what's more im...

Here’s a nice way to think about it; a minion level gives minions a little less than a 20% damage bonus, as a multiplier. Meaning, the next level will be ~20% stronger everytime you give minions another level. On the other hand, a 40% damage increase is only an increase based on how many other % increases you already have. Say, your minions already have 400% increased damage from all other sources. Than another 40% is really just 10% more than what you already had, 400. So in this case, you’d want a minion level

fervent lake
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Do heroic tragedy inherent bonuses stack with Gemling Passive?

thin basin
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@thorny token thoughts on temporalist, elemental discharge, firewall, eye of winter int stack templarLul

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or could do shock ground with lightning ball and lightning warp

thorny token
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is that even good?

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you cantrly freeze that much to trigger that no

thin basin
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ignite from firewall

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shock from shock ground

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either one should work

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only issue is how fast is the reaplication

thorny token
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ah, for some reason thought the ignite one will be str :d

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yea maybe its ok

thin basin
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eow for crit and fast proc

primal tide
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Hello, I'm a new player and nearly finished the game with a Monk, I'm losing my mind playing melee...

What's the most broken, braindead ranged class?

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Imma do that

drifting cedar
topaz knoll
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is necromancer still amazing after nerf? any recommendations for builds as well

thin basin
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yea shokc will be from shockground with ball lightning/ lightning warp OR firewall ignite

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i will assume both wont work together maybe

drifting cedar
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I don't see why they wouldn't work together aside from being more setup time

thin basin
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we're looping our way back to archmage scaling mana/int

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ill do some test and report back

drifting cedar
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no idea about the ground affect reapplication speed or consuming those ailments in general. seems good though if it works. I was toying with ball lightning to discharge and orb of storms x3 limit to apply shocks

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was clunky though

thin basin
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now to farm a temporalist...

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easy enough

drifting cedar
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I wonder if the elemental discharge itself can be supported by archmage

thin basin
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Ok it def can proc from firewall i need temporalist to see how fast it would proc

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This could be peak

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Whats the top end number for a stat stacker?

tidal copper
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Does spell poison have future? Was thinking in comet poison

thin basin
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Yes theres a glove that make all hits contribute to poison damage

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There was a top reddit post about hexblast archmanastacker poison crit

drifting cedar
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that glove is absolutely ridiculous and is just poised to become t0 or nerfed

thorny token
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it really isnt

drifting cedar
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no? does any phys or chaos based poison compete with it?

thorny token
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yes

thin basin
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Only op right now because of archmage really

drifting cedar
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I fully assumed that it made tri - ele weapons the best option for poison as well, but yeah ive seen the archmage stuff

tidal copper
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Archmage is op with everything I guess we'll see what's meta after the nerfs...

thorny token
thin basin
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I actually want them to nerf archmage by like half but hopefully they leave the other stuff alone

thorny token
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also it competes with snakebite

drifting cedar
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and its a glove so no howa

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alright yeah

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not busted I guess, but i still dont trust it

hazy olive
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does 100% increased energy shield recharge rate mean 25% energy shield per second?

thin basin
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Glove slots is like onegaop in poe2 for 0 reason lol

drifting cedar
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dont trust it to not create a busted dot cap poison build at some point in the future, i mean

thorny token
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those already exist as phys builds and chaos builds rn

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and if you wanted damage then using snakebite and osin is a lot more damage too

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it just enables ele skills to poison and thats about it but then it just depends on the ele skills actually being strong and not the scaling

drifting cedar
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gonna try artillery ballista poison, gonna suck

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hey, I read that ele poison doesn't scale with %chaos damage, is that accurate?

thorny token
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it is

drifting cedar
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so if you have a mixture of ele and chaos, harder to scale

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unless the chaos is extra as chaos, i guess, then just use ele damage

thorny token
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yea you just scale the hit part like hit build pretty much

thorny token
drifting cedar
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eh what? if you do 100 fire damage, 10% fire as extra chaos, and then get 100% increased fire damage you dont get 20 chaos damage?

thorny token
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no

drifting cedar
#

chayula monk is worse than I thought

drifting cedar
#

Conversion is a mechanic that converts one base stat into another base stat. The converted stats are only affected by modifiers to their new stat, and are not scaled through their original stat.
Damage conversion is a specific type of conversion that changes the damage type of a hit into another damage type. Damage conversions do not apply to da...

static plinth
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Chayula gets worse every time j learn something new about it

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Next im gonna be told red and blue flames are reduced by leech resistance or something

drifting cedar
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so you have to scale the delivery method, almost

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attack damage, melee damage, projectile, weapon type etc

tidal copper
drifting cedar
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read the conversion article there, it happens before increases and reductions

thorny token
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because the conversion happens first

tidal copper
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The extra damage as chaos is only extra base damage as chaos?

thorny token
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pretty much, but it happens after local skill conversion happens at least

tidal copper
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How unnecessarily complicated

thorny token
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well its simpler than before

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and less flexible sadly

drifting cedar
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simpler but I'm not sure its more intuitive

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I assume this also means that three dragons ignites using cold do not scale with fire damage

thorny token
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correct

tidal copper
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It's said 40%!

drifting cedar
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its the after all the buffs bit

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the buffs dont also apply to your chaos damage, likely

crude kraken
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My brain small me dumb, does this mean that any spell itself will inflict the armour break?

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If I have 0 sources of physical damage will that affect anything

#

or does this ONLY work with Physical damaging spells

drifting cedar
#

you need to do physical damage

crude kraken
#

Okay okay thank you

drifting cedar
#

you will still get the bleeding chance on hit if you are a blood mage with the elemental bleeding node

crude kraken
#

Ahhh okay

hoary ingot
#

wtf poison monk 🤑

raw forge
#

What are good gems to put on the arch mage skill if I’m running spark build? I have 3 slots with lightening mastery filling the first one

thin basin
#

Nothing else

#

Heh just essenced me a +5 lightning wand

#

Nothing else

drifting cedar
#

blue +5 lightning? nice

#

gl on slams

thin basin
#

Im selling

proven rapids
#

Im buying

thin basin
#

Or will i ScuffThink

#

Base as is is 9d

drifting cedar
#

but just imagine..

#

nah I'd sell it, im always broke buying meme items

tidal copper
#

Don't gamble kids

thin basin
#

Whats there to imagine, unless it roll high mana kek

exotic locust
#

what builds are range people playing?

drifting cedar
#

so you know its the right move

thin basin
#

I ran 7 invites, got 1 staff followed by 6 boots, this wont get me

dense tendon
#

When I have one bolt in crossbow skill, does it make sense to use attack speed? Should I only scale reload speed?

static plinth
#

Im assuming this is one with a massive reload like Plasma Blast

thorny token
#

attack speed also scales reload speed pretty sure

#

so either way its good stat for you

static plinth
#

Also you can get reloads an extra bolt

drifting cedar
#

does it? i thought only skill speed or reload speed scaled reload

tidal copper
#

Someone look up the wiki

#

Wait

thorny token
#

skill speed isnt some magical stat its just both attack and cast speed

#

well also warcry speed and other shit i guess

#

but yea its easily testable with martial tempo and pretty sure it works

hushed umbra
#

Can Poison gas arrow inflict chaos damage from "deal x physical as chaos"?

thorny token
#

well the chaos will poison yes

drifting cedar
#

and presumably trap throwing speed in the future

thorny token
#

yea goes down when i socket martial tempo

#

(just to double confirm)

atomic halo
#

add it to wiki if it's not there already

thorny token
#

without martial tempo

thorny token
drifting cedar
hushed umbra
thorny token
#

yea

sage tulip
#

Hello I was wondering if there was anyone on that has played Sorcerer that can give me some pointers to the spark build I see going around

old shuttle
#

idk wtf ive done but i feel SO useless

upper viper
#

damn confused me a bit when i saw two kalandra rings. 😂

old shuttle
#

yeah rings auto do that for some reason and cba fixing, its maxed all res 20 chaos res

#

bossing is the issue, mapping is more than fine

#

just getting one hit by bosses is the main issue

upper viper
#

Wish i could help, looking at it. Its a bit outta my knowlegde. Specially with hexblack.
What does your defence look like ?

old shuttle
#

i can blast t15 ++ breaches with ease

thin basin
#

Are you dodging? Looks fine to me ScuffThink

old shuttle
#

i mean idk man this is a lot

elder prawn
#

I'm a level 92 monk / invoker, first char, feel like I've hit a wall with my build and need to build more defense without losing power.. Could anyone help? Have my build laid out on MOBA

old shuttle
#

if i get hit i lose my mana so i cant eye of winter so i cant crit so i cant atziri leech

#

but without MoM i just get one hit

#

i feel like my tree is messed up somehow idk

thin basin
#

I didnt see the tree why are you mom build with 1.1k mana i assume u got life tap on hexblast

vestal steppe
#

does anyone know where i can see my shock chance/freeze buildup?

old shuttle
#

but like, i have: 203 life helm 200 life chest, 230 life belt, 300 life from rings, 121 life 9% max life neck

#

and still 3k life just feels sad

old shuttle
#

maybe i should have tankiness invested in better ways

stark shell
#

Can some body give me a build guide for sorc that makes comets fall on enemies? I really like the look of it, if possible with an early guide 😊

old shuttle
#

comet needs like, level 55

#

no?

thin basin
#

I personally dont think you should be clicking mom without eb

thin atlas
#

what's the deal with accuracy and area hits? Sunder's quality gives reduced accuracy penalty at range, but I thought that since it's a Melee Area hit that it doesn't use accuracy at all, since the evasion tooltip says it can only evade Strikes and Projectiles

along those lines, does something like Artillery Ballista need accuracy, since it's a Projectile (but also area?)

atomic halo
#

all attacks use accuracy

thin basin
#

But to do that youll need to drop either the helmet or the amulet for the es conversion unique

atomic halo
#

i think evasion is different between you and enemies or something

#

because all strikes have aoe now

old shuttle
#

but that conversion bugs probably being fixed on patch update

thin basin
#

Ive also heard something about scaling life with that one helmet to get both es and hp super high

thin atlas
#

the fact that this specifically calls Strikes and Projectiles out confuses me

old shuttle
#

which helm?

#

the 50% more max life no res?

atomic halo
atomic halo
#

your slams can still miss

still rock
#

Thats the only serviceable defense in endgame rn

old shuttle
#

yeah maybe i just need to upgrade my gear as well

#

more raw es may be enough

still rock
#

life is not scalable unless youre titan

#

so just go es

old shuttle
#

i mean i gotta scale life im blood mage else why play the class

#

but yeah also gotta scale es or ill just pop like a baloon

still rock
#

to crit

#

im not saying dont get any life but its futile to try and scale it without es

#

and expensive

#

especially when grim feast is so silly rn

thin basin
#

Scsle life and es

still rock
#

yeah

thin basin
#

Also click mom and eb i guess if you want to

still rock
#

eb sounds shit with new conversion

#

ngl

#

you want the es

old shuttle
#

im assuming the convert bug will be fixed soon

still rock
#

what bug

static plinth
#

Ghostwrithe CI?

old shuttle
#

you can still have es with EB lmao

static plinth
#

Otherwise you'd have infinite mana/es with Everlasting Gaze

still rock
#

oh weird

old shuttle
#

hmm maybe

#

but idk

still rock
#

why is that intended tho it says converts all es

old shuttle
#

i feel like Ghostwrithe, Life tap, Everlasting gaze and Atziris disdain are all weird rn

atomic halo
#

thats just how new conversion rules work

#

it's consistent, at least

#

but weird asf

static plinth
still rock
#

gain effects are supposed to come before conversion

static plinth
#

Ghostwrithe CI is the only one i see getting changed cuz thats extra jank

still rock
#

so its most likely bugged

static plinth
echo yoke
#

does "5% increased Attributes per Socketed Rune or Soul Core" mean it + all attribute or multiply?

old shuttle
#

i guess ill wait til the patch, if none of those items get changed i guess im become an accidental ES stacking sheep with a blood mage build

#

and at the point may just wait for life to ya know, be useful

still rock
old shuttle
#

instead of abusing some weird conversion of es to mana then mana to ES

drifting cedar
tidal copper
drifting cedar
#

but yeah ghostwrithe definitely needs to not be the best ES chest

old shuttle
#

thats just a dumb LL wording bug

static plinth
old shuttle
#

its less than or equal to, instead of less than

static plinth
#

You can get costs up to 2k life cost on skills

#

So nuclear bombs

median kraken
static plinth
#

To both you and the enemy

thin basin
static plinth
#

Blood Mage and the staff together cause life costs to double lol

tidal copper
thin basin
#

Yea

#

Hence nuke

old shuttle
#

also i hope they either fix the hexblast vid or fix hexblast

static plinth
#

I think the ideal is spell totems but Dark Effigy aint it

drifting cedar
#

or orbs, maybe

#

use orb of storms with the staff on swap, then spam spark or w/e

#

get the chaos damage many times for one cost

still rock
static plinth
still rock
#

Receiving damage involves several steps to determine whether the damage hits, how much damage is dealt by the attacker, how much of that damage is prevented by the defender's mitigation, and what resources (e.g. life, energy shield) are ultimately lost as a result.

#

but maybe its changed

tidal copper
still rock
#

i just didn't account for it changing

drifting cedar
static plinth
#

Only problem is no + spell levels sucks

drifting cedar
#

yeah. its definitely not something id expect to just work out of the box

#

but maybe has potential

static plinth
#

Maybe Firestorm would work

#

Thats an overtime thing right

drifting cedar
#

it is, havent looked at it in this game

still rock
#

firestorm sucks

#

unless you have like 0 aoe

tidal copper
#

Any overtime has potential for the staff
but lighting archmage sounds like the obivious way

drifting cedar
#

its just a worse way to do archmage very likely is the unfortunate reality

tidal copper
static plinth
median kraken
#

Besides scaling working differently, in PoE1 conversion all goes in a specific order and damage can be converted multiple times. In PoE2 damage conversion doesn't only go in one direction.

#

I may be wrong, but in PoE2 the conversion step seems to be "All conversion simultaneously, then all damage added as extra simultaneously" compared to PoE1 when it kind of goes one damage type at a time

drifting cedar
#

Conversion is a mechanic that converts one base stat into another base stat. The converted stats are only affected by modifiers to their new stat, and are not scaled through their original stat.
Damage conversion is a specific type of conversion that changes the damage type of a hit into another damage type. Damage conversions do not apply to da...

#

this is worth a read

#

the whole page, really

old shuttle
#

im still like 80% sure some of the items i mentioned will get fked with

#

it seems so weird and sketchy

#

converting you big ES into bigger mana. into an even bigger ES

still rock
atomic halo
#

it makes it sound like conversion is a 1 step process but built-in damage conversion from skills still applies before other types of conversion

still rock
#

if its after then it's different than poe 1

drifting cedar
still rock
#

adding in attack phys conversion

old shuttle
#

for attacks i think its simple

#

its:
Base weapon stats -> convert -> increase -> more

#

i think

median kraken
still rock
#

Yeah it seems like it is

drifting cedar
#

wherein skill based conversion happens before other conversions

old shuttle
#

ah i see

drifting cedar
#

for example, if you had 100% phys to cold conversion and were using something like perfect strike, you'd still do 80% fire and 20% cold despite having 80% phys to fire and 100% phys to cold

still rock
#

so would it be
attack conversion -> converted as -> gain extra as?

#

rn

median kraken
#

I guess I haven't fully tested it. If you have both Call of the Brotherhood and Whisper of the Brotherhood, do your cold and lightning damage just swap? That's what I'd expect.

atomic halo
#

the conversion happens at the same time as the gain as does it not

still rock
#

it cant happen at the same time

drifting cedar
#

it can't for things that specify damage type

#

not sure when it happens

atomic halo
#

oh yeah that

#

but for stuff like es

median kraken
static plinth
#

They dont feed into eachother

median kraken
#

In PoE1 conversions could feed into each other, which was why conversion only went in one direction

drifting cedar
atomic halo
drifting cedar
#

I think we are potentially discussing two things at once in here

atomic halo
median kraken
drifting cedar
#

no

#

well, sort of

atomic halo
#

cant i go phys -> cold , cold-> light

drifting cedar
#

no

atomic halo
#

for example painter's servant gloves

upper viper
#

With eldrith battery and Everlasting gaze

drifting cedar
upper viper
#

with out amulet. and with eldrig battery

drifting cedar
#

regarding skill based

#

nice and confusing

atomic halo
#

if i have phys-> cold skill and wear painter's servant doesnt part of my phys go phys->cold->light

old shuttle
#

HUH

drifting cedar
#

converted damage can never be then converted again

atomic halo
#

what

#

ok

drifting cedar
#

I don't have those gloves atm for testing

old shuttle
#

yeah my mace strike with X infusion isnt getting affected by brotherhood rings

atomic halo
#

oh it says non-converted damage

#

i didnt see that

drifting cedar
#

gain as X is also considered a form of conversion now and AFAIK you cant convert that either

old shuttle
#

but yeah it seems like after infusing them, which is a convert, stuff like Brotherhood and Painters arent doing anything

still rock
#

so where is the order then

#

what if you have hypothetically 100phys to cold and also 100phys to fire

drifting cedar
#

thats overconversion

#

Conversion is a mechanic that converts one base stat into another base stat. The converted stats are only affected by modifiers to their new stat, and are not scaled through their original stat.
Damage conversion is a specific type of conversion that changes the damage type of a hit into another damage type. Damage conversions do not apply to da...

still rock
#

but which gets normalized first

atomic halo
#

it gets scaled down to 50/50

drifting cedar
#

really, read this

still rock
#

i just did lol

old shuttle
#

yeah i think conversion gets scaled to be out of 100

atomic halo
#

reading is hard 😔

atomic halo
#

why is this more confusing than poe1

old shuttle
#

it got made simpler c:

#

smile

drifting cedar
#

then that one is first

median kraken
still rock
#

but one of them has to be first

drifting cedar
#

no they dont

raw hamlet
#

Hey, what happens if you improve weapon skill gem? is the improvement gone if you unequip the item?

old shuttle
#

can you underconvert? or will it do like how it do with overconvert?

drifting cedar
#

they both happen at the same time, normalized to be out of 100

median kraken
#

We've spent years building up an intuition for PoE1 mechanics and that intuition for conversion is all wrong

drifting cedar
#

so you get 50/50

drifting cedar
old shuttle
#

wait true idk how tf youd underconvert lmao

drifting cedar
#

i mean what

still rock
#

oh so its scaled to a ratio of 100 always

median kraken
#

If you convert less than 100% then sole damage just stays as the original type

still rock
#

if overconverted

drifting cedar
#

yes

still rock
#

got it

old shuttle
#

yeah if you have painters gloves vaaled to 40/40/40

#

its like it didnt get corrupted at all

median kraken
#

It would technically be a little bit different if you combined it with other sources of conversion

old shuttle
#

i dont think so

#

after its converted it cant be converted

drifting cedar
#

he means like, if you had 100% cold to fire or something it would skew the ratio for cold

#

but not in a really meaningful or useful way that I can think of

old shuttle
#

idk im just sad they fucked with charges

#

i really wanted to do a discharge quack build

#

but now charges are just orb but blue green and red

low swallow
#

hi all, new to this type of game, i was following a guide for passive tree from kaidgames and i'm level 69 but my build sucks, the dps is ass. Anyone got a build i can respec into? i'm a stormweaver

old shuttle
#

you probably didnt follow a levelling build

#

and instead tried to just copy a build someone was using for endgame

thin basin
#

Kaidgames noooo 😭

old shuttle
#

either that or a classic yt shitter build idk

low swallow
#

possibly was the case lol, i'm level 69 and my spark does 1600 dps...

#

i feel a respec is drastically needed but i'm clueless

old shuttle
#

a screenshot would be great

#

cause if youre tree looks like this your probs effed

old shuttle
#

ah yeah youre just using an endgame specced build without the endgame gear

#

early game energy shield is meh, damage is good

thin basin
#

94 yeboy

still rock
#

do you have +spells

#

at all

old shuttle
#

as you get on your gear will have damage on it, so your skill tree + dmg is less impactful

#

so you wanna change it to energy shield

#

so basically stuff like this

#

damage good

low swallow
#

so i have a resonable staff but thats about it

old shuttle
#

Wand + Focus >>>>>>> Staff

still rock
#

does it have + spells

#

literally +spells is like so giga more important than any other stat

low swallow
#

+3 to spells, i was using wand and focus but this staff overall was better than my wand focus combo so swapped

elder mural
#

How can you apply Burning to detonate compose without using a bow

still rock
#

+3 is low for a staff

low swallow
#

and 118% spell damage

old shuttle
#

something like this can give you a hella dps boost early on

low swallow
#

my gear is very poor lol

#

so i've just finished cruel and onto where i would be mapping now i think?

still rock
#

just buy a crap +4 wand and +2 focus grom trade

wet mango
old shuttle
#

also oh look the 3 items with convert in them in the same build hmmm

low swallow
thin basin
#

love me some rituals

still rock
low swallow
#

sorry for all the questions

drifting cedar
still rock
elder mural
#

How can u apply burn without a bow ? Just need Burn to detonate poison cloud

old shuttle
median kraken
#

Incinerate

drifting cedar
old shuttle
dim yacht
#

How well does leeches #% from physical damage as mana do if most my damage is put into lightening? My damage is INSANE but my sustain needs work.

thin basin
#

Yes everything is already full cleared im just spamming rituals

drifting cedar
old shuttle
#

:c i need stone citadel as my last one

wet mango
thin basin
#

11 or so citadel, failed like 3 due to 1 shot on the way

dim yacht
wet mango
#

In fact iron reflexes + generals binding suggests they do happen simultaneously

old shuttle
#

i just want the stupid listed crit damage bug to get fixed too

#

i probably have way too much crit damage invested on my build

still rock
old shuttle
#

i have 3 k life, i guess thats only like 100% inc crit dmg

drifting cedar
wet mango
#

(but if course EB + EG suggests gain as comes after)

drifting cedar
#

so how ar eyou converting phys to light then using painter gloves to convert again?

#

is the wiki wrong here?

old shuttle
#

if i use lightning conversion painters gloves and the brotherhood rings do NOTHING

#

as a btw

drifting cedar
#

yeah thats what I thought happened. one time conversion hard rule

old shuttle
#

mind you thats on mace strike

still rock
#

is there an order then for which conversion takes priority?

wet mango
old shuttle
#

not on soemthing like ice strike

thin basin
#

they gotta improve the rate on these a little bit

still rock
#

or always just overconversion if from gear and passives

wet mango
old shuttle
drifting cedar
old shuttle
#

whats cotb?

#

the ring ye

#

which fire attack

wet mango
drifting cedar
#

well cotb is lightning to cold anyway

old shuttle
#

i think those will work, cause skill "convert" is different

wet mango
wet mango
drifting cedar
#

can anyone with cotb or the fire > cold gloves test those on a skill with inherent conversion

wet mango
drifting cedar
#

my understanding is that it will not convert the already converted portion

#

if skill based conversion can then be converted we need to add that to the wiki

olive compass
#

Anyone tested bullwark? Wonder when to use it

old shuttle
astral willow
#

dodge roll barely avoid dmg anyway

tidal copper
#

Does this work if i have Eldritch battery and i use energy shield

wet mango
old shuttle
#

and yes, having both gloves + ring just messes with the weighting, making it 66/33

crude kraken
#

What does higher magnitude do for ailments like chill?

still rock
wet mango
crude kraken
old shuttle
#

so it goes:
Weapon base damage -> skill listed "convert" -> [Skills socketed conversions -> Item/other conversion] -> rest

wet mango
crude kraken
drifting cedar
still rock
old shuttle
atomic halo
#

have we reached any conclusions

still rock
#

No it sounds all over the place tbh

wet mango
atomic halo
#

or are we more confused than when we started

drifting cedar
low swallow
#
Mobalytics

Conquer the game with Spark Archmage Leveling Guide by Asmodeus PoE 2 Sorceress build! Learn everything about the build: equipment, skill gems, passive tree, gameplay, and mechanics.

old shuttle
old shuttle
#

idk if the others have xd

wet mango
old shuttle
#

i guess it helps i have the CotB and the gloves

wet mango
#

Not the game

old shuttle
#

the wiki is right

wet mango
#

Wiki is written by people

old shuttle
#

you cant convert multiple times

#

i tried a second ago

still rock
#

I originally thought the new system was going to be more simple but it seems like there are cases where its not following the rules as other cases so it'd be nice to get a dev clarification on how it's supposed to function otherwise we cant accurately report things as bugs

wet mango
atomic halo
#

i always thought gain as extra was just conversion that didnt remove from the previous type

drifting cedar
old shuttle
#

you can try yourself, if you have something like Cold infusion with Cold -> lightning the Cold -> lightning will NOT work

atomic halo
wet mango
old shuttle
#

the wiki is right it just doesnt mention that the skill "conversion" isnt counted in the one conversion rule

drifting cedar
wet mango
#

I wrote this whole thing here

wet mango
drifting cedar
#

no, it happens before others

#

i mean, its different

old shuttle
#

i literally took screenshots

wet mango
#

Yes, it happens before others, I would still call it conversion and not "conversion"

#

It's literally a form of conversion

drifting cedar
#

it has very different rules

old shuttle
#

if you use something like Fire infusion ( a convert support gem) then you will not be able to convert with any items afterwards

sage tulip
#

Would it be possible to do a sort of spell crit build cause I looked up uniques and found a few interesting items that actually pair very well in that sense.

old shuttle
#

BUT if you use a skill that lists conversion, you can afterwards convert more with items

wet mango
#

That's happening at the same time as other conversion

old shuttle
#

no it is not

#

skill support gems go earlier than items

drifting cedar
#

i dont know that that's the case

wet mango
#

Strong Disagree

drifting cedar
#

I think its just skill > everything else

old shuttle
#

using fire and ice infusion the cotb rings have NO affect

drifting cedar
#

I think all that needs to happen here is we add skill based converted damage being capable of being subsequently converted to the wiki

tidal copper
#

So if you want to use gain damage as chaos
You will scale chaos dmg yes?

drifting cedar
#

if you just want to scale the gain part yes

old shuttle
#

that and the skills listed "converts phys to 60% fire" is not counted in the "can convert once" rules

tidal copper
drifting cedar
#

if the goal is to increase the chaos damage, yes

wet mango
#

"convert once" is a consequence of the happening simultaneously

#

Not a rule that gets tracked

drifting cedar
#

hmm

#

how does that work if you have, for example, 100% fire to cold and 100% cold to lightning

old shuttle
#

that seems incredibly like splitting hairs. if so why does cotb have zero change to the skill after using infusion

wet mango
#

There's no fire damage

old shuttle
#

maybe was cold lightning my b

#

same point either way

wet mango
old shuttle
#

using infusion into cotb has no change from cotb

wet mango
#

Because they happen simultaneously

wet mango
#

And supports

old shuttle
#

mace strike, ice conversion, whisper

wet mango
old shuttle
#

whisper is NOT converting

drifting cedar
upper viper
#

Is it only wands, that works with spark ?

old shuttle
#

i can use lightning infuse CotB if you want

wet mango
#

So they happen simultaneously

#

Are people misunderstanding what I mean by simultaneously

#

Is that the issue

old shuttle
#

sad blood mage noise

wet mango
#

If you have fire dmg (say a spell for simplicity), and you have 100% fire to cold and 100% cold to lightning, conversion happening simultaneously means the cold to lightning does not see the result of fire to cold

#

So you end up with cold dmg

drifting cedar
#

I think the confusion is around two things. one, that gain as extra is considered a type of conversion or at least happens irrespective of conversion. two, that skill implicit conversion happens before and can then be converted again

#

also, the wiki wording could be a bit more clear which I'm going to work on here

agile meteor
#

Is there any good temporalis Gemling legionare build?

drifting cedar
#

thanks for explaining it all

fading wraith
#

is there an eagle/falcon/hawk skill gem for rangers? vibrate

wet mango
wet mango
upper viper
fading wraith
old shuttle
#

le toucan gang

still rock
#

havent seen any toucans yet

old shuttle
#

incorrect

#

flip the levers kronk

#

and he will arrive!

still rock
#

get down mrs obama

fading wraith
old shuttle
#

G A N G

wet mango
old shuttle
#

i was saying that with the assumption of converts once

#

which is the same functionally

#

just different verbiage

#

oh damn

upper viper
#

talk about perfect placement of icon

still rock
#

whisper isnt converting not because of "convert once" but because you aren't doing any lightning damage to be converted since gain extra happens from the source at the same time (if im understanding the situation right)

old shuttle
#

ye ye

#

it shotguns the conversions all at once, doesnt do it once, then check, then again, then check

hollow ridge
#

Does anyone know if melting maelstrom requires simulacrum tier 4?

old shuttle
#

if its 100/100/100 (fire lightning cold) and it reads converrts fire to cold and cold to lightning itll just go 0/100/200

wet mango
still rock
#

Is there another instance to test for the interaction between passive node conversion and gain as extra from an item (a la EB and gaze)

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like avatar of fire and a gain extra as fire or something

still rock
old shuttle
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ah fk maybe

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idk im sick and tired

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but yea 0/200/100

wet mango
old shuttle
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im just ill rn so brain juice aint pumping

wet mango
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Wearing pure evasion gloves

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LBG sees the gauntlets as having armour (due to IR), gives you extra evasion, which is then converted to Armour (via IR)

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(things I learned as armour stacking merc)

still rock
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tf

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lmao

drifting cedar
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So..short blurb for the wiki potentially.

Conversion happens in two stages.

The first stage checks for any inherent skill-based conversion, which always applies before other conversion from other sources such as ascendancies, passive points, and items. If there is no skill-based conversion, damage moves to the second stage.

The second stage applies all types of conversion, including "Gain as X" conversion simultaneously. Since this conversion all occurs at once, only the base damage leftover from the first stage is considered and therefore damage can not be converted more than once in the second stage.

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@wet mango that look good?

still rock
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so conversion for defences from gear actually changes the item itself for things that check for defenses on the gear

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thats fucky

old shuttle
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wonder if that will also be messed with. i feel like gear stat conversion rn are being a little... extra

thin basin
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Need an example

old shuttle
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and just a generic standard convert

hardy raptor
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Hey guys is explosive shot with howa better than lightning with howa? Im new and I want to concrete choose a build to stick to but theres so many lol also with the lightning(IE the shockburst and galv I believe?) DOES that build use Howa? Is that the Three Dragons version? So confused lol

dusky lily
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Hello ! Im new on the discord i have a level 18 witch and i saw a build with fire wall and a poison gaz from archers. But they don't create poison normaly right ? I don't know how to create this.. Thanks 🙂

old shuttle
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so:
100 Physical damage weapon. Converted to 60% fire giving - 40 phys, 60 fire.
Then using 100% fire to lightning conversion ending with
40 phys 60 lightning damage

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and:
Infusing causing a 100 phys dmg skill to do 75 lightning and 0 phys, with 100% lightning to cold convert will end with 75 lightning. Cause the 100 phys at the start is what is being checked.

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something like that but worded better and using the correct way that infusion works cause i cant remember the numbers on that skill xd lmao

woven vine
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alright fam I am trying to find a staff that is close to this I am still trying to figure out how I go about searching for this kind of staff on the trade site without it saying nothing can be found.

old shuttle
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youre probably just being too specific with your search

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just toss in + lvl skills then organise by pdps

woven vine
woeful tinsel
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Looking for ideas on early game HC defense. I’ve been trying out ES/Evasion but one shots punch right through es at sub 25. Debating switching to an armor evasion hybrid instead and stacking max life

old shuttle
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yeah youre being too specific

marble moss
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I just finished the campaign. I am wondering when I should change my build from a starter build guide to a end game build guide

woven vine
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I am new to POE I have no idea waht PDPS is

wet mango
old shuttle
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physical damage per second

still rock
still rock
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not to attacks

worn prawn
still rock
wet mango
still rock
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they need to add (Local) to the trade site again, looks like we're using a few yr old fork of the site

woven vine
still rock
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they are different affixes

woven vine
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omg thank you

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that worked

still rock
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the former is for gloves and rings

woven vine
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now if I want to add the melee skill and increased attack speed they are from gloves and rings?

still rock
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on the current trade site there are two different increased attack speed worded exactly the same

woven vine
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oh no I understand what you are saying

still rock
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so if you try one and get no result then try the other one

woven vine
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sorry I understand thank you so much

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honestly you have been a great deal of healp

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help*

still rock
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ideally one would say (Local) next to it like the current poe1 trade site does

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but it doesn't

woven vine
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this is my first time playing a game like this I played the littlest amount of D4 with some friends but never played POE1 or any other Diablo's

sage tulip
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@worn prawn well right at the look you don’t have cast on shock. How much shock are you doing ?

wet mango
drifting cedar
still rock
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And additionally there is "increased attack speed" on weapons, which is local, and "increased attack speed" on gloves, which is not local (because gloves dont have an attack time to modify)

sage tulip
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That’s your issue armor itself can have a increase to spirit up to 61 or the unique chest piece for 100

wet mango
sage tulip
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@worn prawn also I would personally go with blasphemy to turn your curse into an aura and boost its radius so you don’t have to constantly cast it as that would be one less rotational spell.

still rock
wet mango
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There's the "base (orig)" dmg, and "(new) base dmg (post skill conversion)"

wet mango
still rock
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could say pre-conversion damage and post-conversion damage

wet mango
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First, skill inherent conversion is applied. Then, all other conversion/gain as is applied simultaneously.

There, Avoid talking about source/base

sage tulip
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@worn prawn I play a lightning merc and all my other abilities are cast on shock so while firing my cross bow I am casting arc,shock,and lightning orb once the shock builds up enough for it to trigger cast on shock.

worn prawn
woven vine
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one last silly question I am lvl 67 about to get to endgame I am nearly done Act 3 Cruel could I now get an endgame staff and not have to worry about swapping it out?

still rock
woven vine
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?

wet mango
sage tulip
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@worn prawn well try a different gear set or a slightly different build I have several items that give spirit to the point my lightning merc has 241 spirit and I have 2 heralds, blasphemy and other supports and I still have 15 spirit left over.

woven vine
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I have 3 Divin orbs cause a homie game me them

still rock
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the expert bases require like around character level 77

drifting cedar
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ill use the cotb example which was tested earlier

still rock
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i want a burrito

sage tulip
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So it’s not to hard to get a decent stack of spirit with the right items. All depends if you want to constantly do a rotation or have the system itself do it for you, the longer you can keep attacking your main skill the more dps you can dish out. That dps shown would be the dps if you constantly only fired that one attack but if your doing a rotation you aren’t putting out your maximum potential.

drifting cedar
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actually i mentioned this in the poe 2 wiki discord and it looks like someone is making the edits now

cyan violet
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path exile 2, which build is better witch bloodmage or the infernalist demonic possession with barrier invocation build?

wet mango
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Didn't realize there was a separate wiki

cobalt ridge
drifting cedar
thorny token
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btw for the skill conversion, currently its either bugged or intentional but local as extra on skills isnt applied before rest even though it should be based on their own rules

cold dagger
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I've seen people saying that armor is broken and basically does nothing. Is it so broken I should only go for evasion and energy shield or still get armor?

drifting cedar