#Wootility v4.6.12-beta Feedback

1 messages · Page 1 of 1 (latest)

thick flare
wispy ether
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uau

thick flare
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Wootility v4.6.12-beta Feedback

proper salmon
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wooting shit

queen jackal
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nice
time to play around w it

pure token
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> improvements to Analog Signal Processing

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i pogged

gray hornet
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One step closer to finally going to the stable build, then I can stop seeing the Update New icon dogekek

scenic parrot
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w

celest pelican
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yooooo, finally pepecry pepeyes Emoji_Enamorado

zenith island
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Is it web based only or can i download it?

hollow fog
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so i started to update my keyboard and my computer had a stroke

ancient oasis
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*There is no better time to release an update than on Friday night right before Christmas. 🤣 *

Looks like the releases are published later and later the day. I hope you aren't doing overtime. blobkissheart

hollow fog
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it spams what im assuming is the entire f row and holds alt, shift, ctrl and caps down

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if i plug it in it continues to do that

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what do lol

thick flare
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What is your first profile configured to?

zenith island
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is it only web based? i dont see a download link for the beta version?

thick flare
zenith island
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ah ok. ty

hollow fog
thick flare
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I mean, what settings do you have on it. Like tachyon mode, brightness, actuation, rapid trigger

hollow fog
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Oh, rapid trigger, full brightness, .2? Actuation I think

thick flare
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Do you have tachyon on?

hollow fog
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No

thick flare
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Also, for restoring, refer to Settings -> Troubleshoot. Do it on the stable build if you want to go back to that

civic condor
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well, after the beta update it feels like when i press my shift key it holds it

hollow fog
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I'd love to but it spams buttons and opens a bunch of programs and tabs

thick flare
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If you go to the Troubleshoot section it'll make sense. You need to put it into the restore mode which means it won't be able to input keys

thick flare
civic condor
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ah man

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resetting device made my profiles go away RIP

hollow fog
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rip my profiles too

next bane
civic condor
pure cliff
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I am not able to download the beta for windows

orchid crystal
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technical difficulties

brittle spruce
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whole cumputer had a stroke tried to open everything

pure cliff
brittle spruce
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Something is def borked

hollow fog
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save your profiles before you restore

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still setting up my shit from 30 minutes ago

brittle spruce
hollow fog
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nope

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just using the non beta

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not even gonna try again

brittle spruce
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Oke same, tried 2 times. Didn't work with setting tachyon off and rapid trigger off

thick flare
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@Dag @hollow fog what keyboard model do you have?

brittle spruce
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@thick flare 60HE ARM ISO

thick flare
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It freaked out immediately? Do you know if you have first batch or later?

brittle spruce
hollow fog
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i think 2nd arm batch

thick flare
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Okay, I have a feeling I know what happens to you then. I have one I can check with

brittle spruce
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I didn't have this issue before, btw. On the alpha firmware

thick flare
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I can't check tonight and I'm busy the next few days (as you can imagine), so won't be able to check it yet

brittle spruce
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Yeah thats fine Im away for christmas anyway. 🙂 Have a good christmas and new year

opaque crest
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After updating to the beta version all of my keys on the far right seem to use a very deep actuation point (about 2-3mm) and no settings change it the [ button is fine, but ] and further all have this problem. Switching profiles also seems to lag the keyboard for moment - rgb effect pauses and after a visible delay it's switched to the effect from the second profile. I'm using Wooting Two HE ARM

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And updating the actuation point doesn't work most of the time

thick flare
molten musk
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Are there any improvements to avr boards?

meager brook
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I have an issue with the test build occurring lately, sometimes I cant enter my pin when I want to sign into my pc. I'd have to unplug and replug the keyboard or use the on-screen keyboard from the accessibility menu if replugging the keyboard doesn't work.
and I also notice lately i get more frequent ghost inputs

thick flare
thick flare
# molten musk Are there any improvements to avr boards?

Not yet, with the limited memory of the AVR boards, we decided to focus on the ARM side to develop our techniques and processing strategies. Once we have it in a solid place, we can see what improvements we're able to bring over and fit into the memory of AVR

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A note about calibration
The firmware will continuously learn while it is powered on and it is idle. In this build, it will save the profiles' learned parameters when you switch profiles. So when you have learned once on a profile and it has saved, it will load it immediately every time that profile is loaded. But it will still do it continuously when it's idle to ensure that it has the most accurate calibration for all keys.

However, if you change tachyon mode on the profile, it will reset it and have to learn from scratch again. (Which is a fairly normal thing to do, so I need to make that quicker to respond and not fully reset)

So for best results, you should not change tachyon mode repeatedly, as you will just keep resetting the calibration. You should keep your profile configuration and let it learn, then switch profiles to ensure it saves it for next time

meager brook
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After installation of the firmware it's working fine, but after a few restarts it will occur.

opaque crest
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And switching modes still lags the keyboard, which was instant before the beta update

thick flare
opaque crest
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ok

thick flare
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@meager brook Do you have any issues with inputting the pin when you're in your OS?

opaque crest
pure token
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2.7.3-beta.0 has been feeling a bit weird - even had one instance where fully bottomed out shift would count as "not a press". Using 60he ARM, yellow switches, 0.1 act, 0.15 rapid trigger both ways, tachyon off

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Anyways, gonna revert to stable for now

nimble glade
thick flare
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@brittle spruce @hollow fog I found a lil moment of time to have a look at your issue, I was able to confirm the issue on my early batch 60HE ARM. I have pushed out v2.7.3-beta.1 with a fix for it, no other changes for anyone else yet

pure token
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i think tachyon felt even more inconsistent so i turned that off after a few min

nimble glade
thick flare
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The main thing that has changed with 2.7.3 which I think is resulting in some of the issues that have appeared, is that we completely scrapped the boot time calibration in favour of our new deep progressive calibration process that runs when the keyboard is idle. This means that when there is no calibration, it's put into a "safe" setting, which will be observed as a deep actuation, until it has learned that key. The calibration with this build needs to be done for every profile and will get reset if the Tachyon setting changes. The calibration will be saved for a profile when you switch away.

I need to have a think on the best hybird approach, to get the calibration 90-95% of the way there immediately and let it reach the 100% calibration through the longer-running learning process

(Aside, the keyboard will learn the keys from roughly left to right, which explains why keys on the right of the keyboard has deeper actuation for a longer period and may get stuck like that if the learning process gets stuck and hasn't reached them)

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Okay, I'm going to head off for Christmas for real this time. I hope the build is able to work well, but remember, it's still in development, so it's not going to be perfect

nimble glade
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merry christmas 😉

hollow fog
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Merry Christmas, thanks for the quick fix!

sleek lark
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You guys are absolutely amazing, delivered my 60he 20 days earlier than expected

abstract peak
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im stuck in 4 6 6 cant updtate

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2 7 2

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any linj to DL new one

meager brook
# thick flare <@617718627168288795> Do you have any issues with inputting the pin when you're ...

I'm on windows 11 and everything is updated, I can still input my pin using the on-screen keyboard if my Wooting 60HE doesn't work. Mine is an ARM. When it doesn't work, no matter what keys I spam, it won't work, even if I have a spare keyboard attached, that keyboard won't work if the pc was booted up with the wooting plugged in beforehand. I'd have to unplug my wooting and replug it in order to input my pin using the number keys. After signing in everything works perfectly. Just that during the sign-in screen everything is buggy. The caps-lock button would turn on and off if I were to press any key, but still no text or numbers would appear on the text box.

meager brook
lost fjord
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I will come back with information after I raid, but with the beta firmware I am having problems with .1 mm actuation point. I have it on my shift key and it will now randomly actuation without my finger being anywhere near it. I noticed this while playing some granblue earlier. I would randomly dodge while back stepping. Went into training mode and every few moments of backstepping I would evade which means a shift actuation in my keybind setup. I had rapid trigger and tachyon enabled, can do more testing later.

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Even while typing this out I was having some issues with the shift key, though a system reset seems to have fixed that. I'll monitor it through the night. (and thats with 2mm actuation and no rapid but tachyon enabled)

vale wharf
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Shift key seems to be pressing randomly when I press other keys (rapid trigger on 0.15, global actuation point 0.1mm, tachyon mode on). The problem seems to be gone when actuation point is set to 0.2mm or higher (with Tachyon on). Had to revert to stable.

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Not sure if upping the actuation point actually fixes the issue though, only tested for about a minute or two before reverting.

celest pelican
nimble glade
celest pelican
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i shifted without intention

alpine current
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what would be considered an early 60HE arm keyboard?

zenith island
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my firmware updated fine on the webbased version to 2.7.3-beta1

night meteor
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Hey how do I go back to the non-beta firmware? I can't find the option in wootility. I am getting random characters being injected when I type now and then. (oh maybe it's too much brightness on this USB hub hmmm....)

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Ok I will try it on this powered USB hub first...

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But would like to know how to go back to the non-beta firmware just in case. I couldn't find any instructions.

nimble glade
normal estuary
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Updated fine here using beta web based application

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But uhh i dont see/feel any differences in analog behavior

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NOTE: Changing Tachyon mode will reset your calibration, so at this time, your actuation will be deep until it is able to learn it again. This will be improved in a future build. In general, your keyboard will take a bit of time to learn the exact properties of your keyboard’s signals, so it is best to give it some time to do that, after switching profiles, it will remember the calibration for the next time the profile is loaded

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Can you please elaborate on any of this? I cannot find any documentation about any of the changes or how the processing is supposed to be improved (As I currently am reflecting no change in my personal experience).

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How and where is my keyboard learning the exact details and properties of my keyboard, lol?

nimble glade
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@normal estuary With the old firmware you need to wait 5 to 15 + or - sec (without key press)for the keyboard when you plug in or power on your computer to calibrate the actuation point ecetera.if you change tachyon mode on to off or off to on the calibration is already done.if you press key in this 5-15 second laps time your calibration can be poorly made and you can have some random key press and some other problem and you need to restart the calibration.with this new firmware if you change tachyon mode from on to off for exemple you need like 15 seconds(with no key press) for the calibration to be done entirely in this laps time your actuation point is not accurate for exemple 0.1 mm actuation is more like 2mm.but if you dont touch your keyboard or idle your actuation point will be accurate after some seconds.you dont need to unplug him for re-calibration he learn progressively the signal for every key . It's just a different way to calibrate keyboard . from my understanding .and this maybe give some improvements.feel free to complete my explanation or correct me.

normal estuary
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Ohhhh wow I didnt know any of that

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Ive probably ruined my calibration so bad so many times

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Without realizing it

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Would be good to get the details on this timeframe specifically as I and the people i know didnt even realize this was even a thing

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I plug and unplug my Wooting all the time and immediately start pressing my buttons to swap profiles

brittle spruce
covert acorn
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not sure if answered yet, but is there any changes on initial startup of the keyboard?

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not sure if bug or feature, but upon turning my pc on or just (unplugging and) plugging in my keyboard, it seems that my fn key is locked on and i can't do anything unless i select a profile

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^this is also happening after performing a restore, and not sure if it's due to my profile only(im about to do a test right now with a new profile

obtuse cloak
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When will the signing keys be fixed for windows and Mac versions?

mellow totem
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Edge hates this beta version for some reason, constantly disconnects and reconnects the keyboard throwing error 255

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wack

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Works fine in any other browser. Edge version: 121.0.2277.4

nimble glade
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feedback : fn toggle work now but the rgb on the toggle fn key is white and not in the color i set (the little circle like the caps lock key)

thick flare
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Windows desktop build is live now, going to sort out the Mac build now

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I've also got some follow-up changes I'm going to be working on for the firmware to tackle some of the issues that people have been facing

thick flare
rich inlet
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Hi i have two questions before testing this Beta:

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  1. Is the new calibration system slower?
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2)Isn't it a drawback to have it recalibrate when in Tachyon mode?

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@thick flare if you could please, futher explain these topics i will be glad

nimble glade
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in the future will we be able to set all actuation points to dks points as the total pressure of 3.6 is sometimes too high to register?

nimble glade
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double click on my keys and in majority on the space key since the update of 2.7.3 firmware i roll back to 2.7.1 signal test buildsame problem and after to 2.6.21 and the problem disapear.it's seem related to rapid trigger functionality

nimble glade
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2.7.2 build work too

thick flare
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@everyone I've just pushed out a new beta firmware. v2.7.3-beta.2.
This new build aims to get the best of both worlds from the previous test build and the last beta.
The start-up calibration flow has returned in a more advanced form, getting you that ~95% calibration immediately and your keyboard will automatically calibrate towards 100% while it’s idle.

This should tackle some of the major user experience issues and some of the bugs from the previous beta, but there are still more fixes and tweaks to come

Please let me know how you get on using this version

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@rich inlet the new build kinda changes your questions, so let me know if you have new questions based on this latest build

thick flare
# vale wharf Is this bug fixed?

I suspect that your issue is caused by the calibration being too sensitive, I haven't made any adjustments in this build to how it interprets the results of the deep* calibration when your board is idle. So it may still be calibrating too tight for you

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Although, this version is a lot safer, as it won't remember the calibration across power cycles, so it's a lot easier to reset the calibration if it ends up bad

thick flare
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Currently the expectations for deep calibration timings should be:

  • It will start learning key by key 5 seconds after the last key press (this is pretty fast and will be increased later)
  • It will take a minute or two to complete a single learning pass on every key
  • When switching profiles, it will remember what the calibration that had been learned for that profile (only for this time it's powered on)

So if you are getting any issues, it would be helpful to know if it happens immediately when the keyboard powers on (before it has done deep calibration) or later on (after doing deep calibration)

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Also, all desktop builds should be available now :)

orchid crystal
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ive never really had issues with any of them ngl

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wdym by (only for this time it's powered on)

next bane
orchid crystal
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for it to not reset

nimble glade
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more detailled herehttps://discord.com/channels/167181566978555904/1192553429604761651

next bane
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@thick flare, are you able to please help me zoom back out on the newest desktop beta build? I zoomed out initially by pressing ctrl + - but I can't zoom back in with the equivalent ctrl + + key combo manrayfacepalm

thick flare
thick flare
next bane
thick flare
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Yeah, should be it

nimble glade
thick flare
next bane
# thick flare Yeah, should be it

@thick flare, you won't believe this... I opened this file:

%APPDATA%\wootility-lekker-beta\Preferences

And found that it contained this:

{"partition":{"per_host_zoom_levels":{"5285986755082284524":{"file:///C:/Users/Main/AppData/Local/Programs/wootility-lekker-beta/resources/app.asar/dist/index.html":-5.5}}},"spellcheck":{"dictionaries":["en-US"],"dictionary":""}}

So I closed Wootility Beta, changed the -5.5 to 0.0, saved the file, relaunched the application, and it worked perfectly! yes interpretivedance

nimble glade
thick flare
nimble glade
next bane
rustic wave
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as far as i understood, at startup it does the normal calibration that it always did on every firmware, but only after idle now it does the new calibration to get it more precise

nimble glade
thick flare
thick flare
rustic wave
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awesome 🥰 big thank you btw for all these mega mind ideas for improving this! calling it mega mind i guess, since i doubt any other keeb has stuff this complicated dogekek

nimble glade
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1.tachyon on or off no difference
2.brightness to zero no difference
3.different usb cable and usb port no difference
4.different computer no difference
5.try all actuation points no difference
6.firmware and wootility up to date (beta build) i roll back to 2.7.1 test signal build no difference
7.replacement switch no difference
8.all rapid trigger range tested no difference but double click reduced a little at 2.35mm rapid trigger 9. happen straight away before deep calibration and after deep calibration (no difference) double click reduced a little but still a lot here when rapid trigger is off on 2.7.3 build. Only old build like2.7.2 or older stop double click issue no matter the settings

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it's not related to calibration cause that's happen on 2.7.1 signal test build too before you add the new calibration system .but after testing more i think it's more related with upstroke.high or low downstroke same doubleclick issue

rich inlet
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2 questions:
1)Does it still recalibrates when switching to Tachyon mode?
2) What if i deactivates the RGB Sleep Mode in Keyboard Settings on Wootility.
Will that affect the keyboard to not be in an IDLE state hence, not learning the 5% calibration?

@thick flare

proud ibex
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There is some issue with Tachyon mode in MW3 where when you type in game and it just crashes. I switched off Tachyon and so far I've not had any crashes it's weird I've been having this peculiar issue with mw3 and typing in lobbies where it will just crash the game for the last few firmware builds.

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Oddly during gameplay it's fine.

nimble glade
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on this website when i press space bar with 2.7.2 firmware my key press is register only when i release the key(normal thing).when i do the same with 2.7.1 signal test build or 2.7.3 beta 0 or 2 sometimes the space bar key press register when i press the key (1 count) AND when i release the key(2count) it's the double click problem im speaking .so it's obvious something change with the rapid trigger system or become too sensitive with the last build .it's look like my upstroke rt is counted as downstroke rt so that make the double click https://skill-test.net/spacebar-counter

thick flare
proud ibex
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In game, I have no issues when gaming with the keyboard it's so weird. But switching off Tachyon eliminates this for me. It's only for MW3.

thick flare
# rich inlet 2 questions: 1)Does it still recalibrates when switching to Tachyon mode? 2) ...
  1. When you switch tachyon mode on or off, it will revert to the calibration it made at start-up and then when it becomes idle again, it will do a deep calibration pass.
  2. RGB Sleep mode has no direct connection to the deep calibration process, they track the keyboard being idle independently.
    Although, I do need to do something with regards to RGB Sleep mode, as if you have a profile that has high noise (i.e. Tachyon mode + really high RGB brightness) then having it learn when the RGB is sleeping isn't going to be very helpful as the noise will be different
thick flare
# proud ibex In game, I have no issues when gaming with the keyboard it's so weird. But switc...

Very strange, I'm surprised the game isn't able to handle rapid inputs when typing. If you wanted to confirm it even more, then you could potentially configure a key with DKS and set one input to be a single dot (so it will input once). Then if you do the advanced setting and change the Tick rate option to no tick, then the DKS binding will always input the key only for a couple of miliseconds. If it is the case that fast input is causing it to crash, then that should theoretically cause it to crash everytime

proud ibex
gray hornet
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Had somebody report this over in #💬│general seems to be a problem with the software itself they had no issues with web based Wootility

thick flare
# gray hornet

Looks like their system configuration is resulting in it not being able to update, in general, can manually install the newest version

nocturne skiff
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Because 2.7.3 feel weird 😦

nimble glade
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2.when you are at step 5 select old firmware build like 2.6.21

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3.after you instal the frmware from the same menu you will see update your firmware to 2.7.2

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@nocturne skiffit's ok for you?

nocturne skiff
nimble glade
nocturne skiff
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The beta was perfect for analog that why I’m here asking for it

nocturne skiff
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I don’t remember wish beta is so I will use all

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But I think is the v2.7.3-beta.0 was perfect for me

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I don’t have options to get to 😦

vale wharf
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@thick flare v2.7.3-beta.2 fixed the bug that was causing shift to actuate randomly while I pressed other keys. last night I had another issue: spacebar would not actuate when pressed at random times (it simply didn't do anything when pressed about 20% of the time). at first, I thought it was a problem with my keyboard specifically (related to key chatter), but I don't think hall effect keyboards chatter at all, so I decided to rollback to v.2.7.2, and didn't have any problems since then.

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maybe it's also related to calibration, since I was using v2.7.3-beta.2 for about a week, and only had this issue last night. i'll stick to v.2.7.2 for now.

ancient oasis
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There is an input issue on the beta with Fn1 when Tachyon is enabled.
For example, when the left Win key is pressed and hold and when Fn1 is pressed and release the keyboard will send a key up and down event for the left Win key breaking the hold and causing multiple inputs. If a second Fn1 key is bound (for example on caps lock) that works as expected. Downgrading to the stable firmware fixes it.
#1194918755021623448 message

nimble glade
tired rock
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hi all, I just update the beta fw and I have question about the improve performance about tachyon mode. Will it affect the digital profile or just affect analog profile? Thanks!

ember kettle
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all profiles.

tired rock
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So far it works smooth, more sensitive. Later I will try osu! to test.

thick flare
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At the moment, calibration will never completely stop.

  • If you press a key when the 5 second key idle calibration timer happens, it will cancel the calibration and reset the timer
  • If your keyboard is left idle for a few minutes, then you can expect that it should have finished one complete deep calibration cycle for the profile you are using. It will retain that until the next power cycle, but it will currently continue to deep calibrate next time it becomes idle.
  • Calibration covers the resting position of the switch and the noise of the analog signal. The calibration of the end of press happens more passively and doesn't get changed by the calibration process
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@nocturne skiff What issue were you having with the beta firmware?

tired rock
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beta 2 for me I got shift click itself. And a few double clicks.

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I have rollbacked to 2.7.2 stable. Wait for the next stable update I think.

fleet portal
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@thick flare seems quite uncommon to me to do some kind of "continuous calibration". if you press a key while the keyboard "boots", the calibration will be f**, that's for sure, but why calibrate after a successfull startup? there shouldn't be any "drift" while the kbd is idle, should it?

thick flare
# fleet portal <@178235161857490944> seems quite uncommon to me to do some kind of "continuous ...

Yeah, right now, the process is very overkill, it's not necessary for it to run so continuously.
There are a few different factors that can impact the signal that we get, but the vast majority of them are not very common in regular usage. The only one that could be common, which I need to do some digging into, are the resting position of keys changing. So far I've observed it on a spacebar key I was testing with earlier, I suspect it could be something to do with the stabiliser, but I gotta dig into it a bit more.
Although, an important thing to note, is that the "continuous calibration" is very cheap and has minimal impact on the keyboard, so it's not really much of an issue to keep doing it

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Overall, the processes we have in this beta firmware are not final and I'm trying to continuously refine it to get the best balance

thick flare
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My concern is that calibration might run when you are applying just a slight amount of pressure to a key and change the registered resting position more than intended.
In general, the idea is that the calibration should never be running when you're actively using the board (which still needs some tuning as it activates very quickly currently). The process works on one key at a time and has a mechanism for determining if a key has moved during the calibration and to then cancel the calibration and reset the timer if so.

Sometimes mid-play some keys have stopped working for me for a period of time. I don't press the keys all the way down so I don't know if it was in failsafe mode, but it lasted several seconds. I didn't know if this was due to calibration or something else.
This bit, I have a feeling is similar to the issue mouse had above which I think is separate from the calibration. But I'll let you know when I have put in my improvements for this aspect, then you can see if you still experience it then

next bane
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@thick flare, in response to this question of yours from the other day arrowright_slide #1075339050011074620 message:

So it would be very helpful if people are able to tell me that they are using the latest beta v2.7.3-beta.2 and if it is all working fine or if they are experiencing some issues
I've been using that build since the day after you released it. I still occasionally experience double-presses on some keys, most frequently on spacebar, irrespective of which profile I'm using.

nimble glade
thick flare
next bane
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I was able to replicate a couple different double-presses of the spacebar, even though I was just doing single spaces.

thick flare
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Were you focused on something else when doing this? It should display the key presses in the chart if you're focused on the window

next bane
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Yeah, I was focused on VSCodium to I could see each time that it would register a double-press since it shows which column number I'm on as I hit spacebar.

next bane
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Here's a more zoomed in view of that same plot:

thick flare
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@next bane Yeah that's better thanks. Do you only see this happening on the spacebar? How are you pressing the key? Does it happen more often if you press the key in a certain way?

next bane
thick flare
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Might be good to move this to DM to not fill up this thread too much

mystic lotus
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i havent had issues in my BIOS before but i upgraded to 2.06.AS03 [Beta] on my AMD B650E Taichi and when i went to change settings in my UEFI screen i was not able to enter any numbers with my Wooting 60HE

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has anyone reported issues in their BIOS with the Wootility beta or is this maybe related to my new BIOS version? i didnt think to check really before updating my BIOS unfortunately sajj

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or i suppose i should try downgrading my keyboard's firmware and seeing if i am able to input values in my BIOS after that

mystic lotus
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also how does the calibration handle having multiple devices connected? like if i have the Z key bound on both my 60HE and my UwU, is the calibration coded in a way where the Z key on one might accidentally calibrate the other?

this is not an actual issue i saw i am just bringing it up since its been on the front of my mind as a potential problem ever since the calibration was added

ember kettle
mystic lotus
formal horizon
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Hey I installed the beta today on my new 2HE to fix an issue regarding the profile switching keys I was having on stable, thing was outright borked out of the box (update:hard reset/reflash didn't work but installing the beta fixed everything) should I just... leave it on the beta and call it a day? How does it work for when there will be a newer stable version of the software that is out, how will i go back to it Just install the newest version and flash it over my beta one im guessing?

thick flare
# mystic lotus i havent had issues in my BIOS before but i upgraded to `2.06.AS03 [Beta]` on my...

There is a test build which has some patches which improve compatibility in pre-OS environments. If you use this link https://wootility.io/?test-builds=true then in the Updates part of settings, you'll be able to select "Get Test firmware" for your device, select the one called v2.7.1-test.usb-boot.0. This won't include any of the changes from the beta btw

thick flare
formal horizon
thick flare
hybrid bane
#

Hi, while using the v2.7.3-beta.2 version pressing the fn button turns all rgb off, is this expected?

thick flare
hybrid bane
#

I'm dumb, sorry, didn't notice it added the layer when i copied the profiles

thick flare
#

No worries :) The UX for that feature isn't the best, so it's very easy to miss

formal horizon
hybrid bane
#

Hi not sure if this is relevant, but i have a 60he+ module, have been having some weird glitches while pressing the d key where it would sometimes "release" and not register when fully pressed (about 2/3 times a night for a few seconds and using rapid trigger (i tried different values from .4mm and .15mm) and tachyon mode), with todays release of the sdk update, i looked at the graph and found some interesting data points
I attach here 2 pics: first one using 2.7.2 and second using 2.7.3
Both times i was trying to press as close to fully press as possible
While using 2.7.2 it seems to jump from 3.6mm to 4mm (it even spikes vertically instead of a diagonal) while 2.7.3 seems to have normal behavior and i can press pretty much 3.9mm
I will try to use 2.7.3 to game some more and check if the problem happens anytime, but i would guess what the graphs show is probably the cause of the problem
Sry if this info is not relevant
Hope this helps with development

hybrid bane
# mossy valve so is 2.7.3 more stable

I would say so, at least more logic, and as far I can sense (its hard to feel 1/10 of a milimeter) feels more logic, the 2.7.2 just felt off, what felt like half of a press wouldn't represent like that on the graph, but could be very placebo

#

But would love some insight with somebody with some more knowledge

#

Some keys I tested I couldn't get the input to be within 3.2mm and 4mm, it was either under 3.2 or full press, which I find very weird

nimble glade
polar ember
#

Where are the release notes for Wootility Web v4.6.13-beta?

#

i dont see the annoucement

rich inlet
#

Recently updated to 4.6.13 wootility beta. Do you have the changelog @thick flare or can give me info about it?

nimble glade
#

the fn toggle still not work like intented (i try fn and fn lock)sometime the key is count as pressed sometime not (if i press fast and not deep the fn toggle work if i press slow not)the fn key work with the analog monitor tool. second thing the color i choose is not what i have.i put blue and i have white same thing on 4. 6.12 and 4.6.13

nimble glade
thick flare
nimble glade
#

when fn toggle is press only the color change but the keyboard is not in fn 1 mode with arrowp up down ecetera

hasty star
#

There's not a great place place to create and track ideas for Wootility in this sever. So I opened an idea on the wootility-issues GitHub repository.

TLDR; IMO the distinction between profiles & layers limits capability & creativity.

With the current system I feel the need/desire to create duplicate layers per profile, as opposed to hitting 3-4 keys to access a layer on a different profile, and another 2-3 keys to jump back to the profile I was originally on.

possible solutions

  1. Allow for profiles to jump directly to and from layers on a different profile (I'm guessing this would be technologically difficult.)
  2. Allow for one on-board profile with 12 (preferably name-able) layers.
  3. Allow for 12 on-board profiles (no layers) with keys that toggle or hold to access said profiles.

See aforementioned idea on GitHub for more details. Thoughts?

GitHub

overview In my opinion the distinction between profiles and layers limits the capabilities of Wooting keyboards / Wootility, and puts an overly restrictive box around creativity. example I have a l...

celest pelican
#

asd

mystic lotus
#

community support being appropriate to me since the github issue is aimed at the devs, while discussing it here feels more focused at getting community feedback from more people (a lot of people dont look at github issues)

#

someone can correct me if that wouldnt be the place for it, but i feel like thats definitely better than in this wootility beta thread lmao

thick flare
#

In general, GitHub is the ideal place for bits like these, but they've already done that so that's good :)

nimble glade
tired rock
#

When will the next stable fw release? Can't wait for it.

nocturne skiff
celest pelican
#

x2

mossy valve
#

Honestly tired of these unstable beta updates lmao

#

Shoulda just refunded my shet

formal horizon
#

Its called a beta for a reason

mossy valve
#

Non beta doesnt feel good either

thick flare
#

@mossy valve What board do you have? I'm going to be releasing another beta likely start of next week which should resolve many issues

mossy valve
#

Arm

#

60he

#

Or late september

thick flare
#

What issues have you been having and when did they start? @mossy valve

mossy valve
#

Feels not smooth

#

Sometimes i cant stop to shoot

#

Even tho im used to the sensitivity

rustic wave
#

ngl sounds like ur just coping or not used to settings

mossy valve
#

I had it for a few months

thick flare
#

I have followed up in DM

nocturne skiff
thick flare
#

It's something I would like to do, but I want to do more testing before I do that

nocturne skiff
nocturne skiff
thick flare
#

It'll show up as an available update in the Beta Wootility

nocturne skiff
#

Okey thank you

azure iron
#

The Notion is missing the changelog for Firmware v2.7.3-beta.3. 🙏

thick flare
hybrid bane
#

Can someone share the link for the notion change log 😁

mystic lotus
#

here is the changelog from the wootility page at least @hybrid bane

thick flare
#

Could you elaborate?

#

It showing up as 4mm when pressed is somewhat expected, the new end of press calibration learns where your bottom out is and treats that as the 4mm point

#

You aren't able to get it to give you any in-between value? That's fairly odd, but with how much you've reduced the travel, it could make sense, as it's linearising it on the basis of it being 4mm travel

#

I don't have any o rings or things like that to be able to truly test it myself, but to fully support that kind of scenario, I was thinking of adding an option to Wootility to allow you to specify if you're using something to reduce the travel, then it would adjust accordingly

#

I'll follow up with you in DM

meager brook
#

where can you download this

#

is that an official software from wooting?

meager brook
#

ok thanks

dreamy hawk
#

Soooo it's 4.6.15 official now and who knows what in beta, but I found a bug and I'm unsure where to download new beta from (not that I think it will be fixed, but the rules are we report using the beta, right?). Where do I get it from? Where is the discussion thread for it?

dreamy hawk
#

"Test your bindings" should show "DABCD" (because it's reversed and the actual inputs go right to left, so "DCBAD") on the first screenshot. In ANY case, the screenshots, since they're showing different bind order, should have different "test your bindings" results because they have different key order at slots 3 and 4.

#

I argue they should be evaluated top-down if equal, not "whichever scancode comes first" or what method is used right now.

gloomy thicket
thick flare
#

Yea that ain't a visual bug, it's to do with how the inputs get handled

#

The dots that are on the same column, they get input on the same tick, so both get added to the keyboard report at the exact same time

#

So then it comes down to the OS' handling of ordering, which will be "whichever scancode comes first"

#

Although, it could be that the behaviour may be different if you disable nKRO, as the 6KRO report will be ordered based on execution order

#

whereas NKRO reports are ordered on scancode

#

The only way to properly change this behaviour would be to artificially add a delay between input events to make sure that the dot on the bottom row inputs on the next report after the one above is input

gloomy thicket
#

🥹 It’s a scuffed suggestion but you get the point. (scuffed as in my execution, could be refined a lot more, it can be much more compact as have the actuation points mentioned don’t have to be there, just start and end per key within DKS)

dreamy hawk
#

@gloomy thicket That would be actually awesome, no artificial delays, you can be sure of the order and you can tweak it to your heart’s content! Though I don’t know if the keyboard has any memory for those additional structures left.

#

@thick flare Thanks for the explanation - if it's OS then truly not much can be done for most users. I guess the edge usecase for this is not enough to warrant a checkbox "add delays to make sure the keys are input top to bottom", wouldn’t be the most elegant solution either.

#

I remember you guys more or less committing to custom trigger depths in DKS, so maybe that way lay a solution.

#

Any chance for getting a link to newest beta and a thread about the newest beta?

gloomy thicket
# dreamy hawk <@316962913145323521> That would be actually awesome, no artificial delays, you ...

That I really wonder; how much memory is available currently, can memory optimization be done and how impactful would that be. There are so many features left unexplored, maybe because the keyboard isn’t capable of handeling more which would be very concerning to me. After all, most if not all people purchased a Wooting keyboard not for the hardware but for the firmware and features it offers. It has been stale for quite a while now, feature wise that is. What was once a head start is now a close lead with OEMs offering the main features sometimes even with a significant improvement in build quality (except for PCBA) and price. None are there yet but I doubt that would be their goal. 🤷‍♂️

dreamy hawk
#

They opted for more memory but it turned out not to be that much more after all given all the features they're pushing into the keyboard ;). The development feels like it slowed down (but that may not be the case/fair, I just haven't been reading the git lately) and the features planned/creeped got pruned after a consideration (or lost in the development hell).

I am still waiting for easier mass import/export and fixing the alt-tab-during-waiting-for-export bug...

gloomy thicket
dreamy hawk
#

Well, RAM is a memory, I may have conflated the two together for the sake of simplicity

#

But yes

#

I did ask for the advanced keys limit as well, I remember the letdown xD

#

NGL for my first mechanical keyboard I am very happy with it how it is right now and cannot wait for more updates. I would only like less holes in the outer shell (loooong gash under the space key) but it's just paranoia (afraid I'll spill something and ruin a 250$ keyboard though I never damaged a keyboard by spilling anything in 31 years of using keyboards).

gloomy thicket
# dreamy hawk NGL for my first mechanical keyboard I am very happy with it how it is right now...

Haha, I asked for them to just switch over to screw-in stabilizers for the 60HE+ instead of keeping the plate mounts alive (plate mounted stabilizers require that cutout below the spacebar) but they stated it was more costly (which doesn’t apply to the 80HE for some reason). Wooting’s boards are also coated so if you do spill something it has a better chance of survival than others. It’s definitely the most innovation we’ve seen in a keyboard since a long while, that’s why I love Wooting. But, a market that gets more competitive by the minute does worry me. 😂

dreamy hawk
#

Nobody can imitate the analog yet, so no contenders here. I'm not a mechanical "spend 1000h customising a keyboard" or "spend 5000$ on custom keycaps" guy, so all this is below interest threshold to me. Usability, basic look, robustness - all of those are great for now :). I know about the spill resistancy, but I'd still like that huge gash under the space filled, it seems like it doesn't serve a purpose different than sucking particles and hair inside the keyboard :P.

gloomy thicket
dreamy hawk
#

Ah, so it serves a function... just in direct opposition to my own needs.

#

Well, at least someone is happy about it xD. I'll consider stuffing that slot with something so it feels more watertight, but I'm slow on modding so that will probably happen in the next never.

gloomy thicket
rich inlet
#

I already used the analog app to register the signal on the other thread.

Quick question:

I tried to not press the key but move my finger horizontally on the key and my analog value still gets register. The actuation point is higher so i get no input and that is fine.

But why it regidters analog value if i dont press the key? i mean i only move my finger horizontally without pressing on the key. Just having a low contact and analog value get registered.

Is that what people say about "wobbling" ?

mossy valve
#

Why does the new beta update feel worse for me

thick flare
rustic wave
#

Just a small feedback, tested 2.7.3 beta for a bit. When playing osu I tend to touch/tap capslock a tiny bit when tapping, after a while of playing noticed that my caps lock basically started double clicking(or even more clicks idk) on every single click, so I assume it's the fault of the new calibration learning implementation, so yeah still not perfect. Didn't take a look at what the signal was reading before reverting to 2.7.2 tho, could do that sometime if it would help

thick flare
mossy valve
gloomy thicket
#

👍

polar ember
#

Where is the feedback thread for Firmware: v2.7.3-beta.3?

#

trying to perform calibration on my jade switches

#

not sure where I could find further info on this

nimble glade
#

The calibration is done automaticly

#

Just plug your keyboard or reboot your pc don't hit key about 5 or 10 seconds and everything is ok

thick flare
# mossy valve Same as the guy below

Then I'll ask for the same thing, I need data for me to be able to do anything. If all I get is "I have double clicks", there's not much for me to go off of.
I need:

  • Your performance settings, i.e. Tachyon mode, Actuation, Rapid trigger
  • Affected keys and frequency
  • Ideally a screenshot or video of you using the analog monitor tool showing the issue happening so I can see what is actually going on with the signal (<#1196768306602983494 message>)
thick flare
nimble glade
rustic wave
thick flare
#

btw, I just released v2.7.3-beta.4, changelog:

  • Finished fixing up Tachyon Focus Mode on the Two HE
  • Fix for crashes on the Two HE (AVR) and Lekker Edition
  • When an o-ring is detected, the firmware will revert to stable firmware behaviour to ensure consistent results without deeper support for them
pure token
gloomy thicket
gloomy thicket
violet skiff
#

One of the recent betas' changes, with the changes to how calibration works, if i'm understanding that correctly, it seems to be designed to negate the effects of how stronger magnets like in raptor switches work?

If that's the case, could we get an option to disable that/make it behave as it did before? I specifically got my raptor switches BECAUSE of those stronger magnets. I want that tighter RT/shorter actuation.

gloomy thicket
hybrid bane
#

Any way to roll back to 2.7.3 beta 3?

hybrid bane
#

2.7.3 beta.4 gives me the same issues i have with the stable version the input is either full or way less, in this case around 3.4 but varies on key

hybrid bane
thick flare
#

Hmmm, I see

#

Give me a min, I'm going to check some things and I'll maybe make a test build for you to try @hybrid bane

hybrid bane
#

Ok, if you need me to try something or send some data, feel free to ask

thick flare
# hybrid bane Ok, if you need me to try something or send some data, feel free to ask

Try this build out, I think it should fix it for you, it would be good if you are able to check it works across the keys on your board:

  1. Enable access to test builds by going to https://wootility.io/?test-builds=true (or https://beta.wootility.io/?test-builds=true)
  2. Make sure your keyboard is connected
  3. Go to Settings -> Updates
  4. Under your device, press "Get Test firmware"
  5. Once it loads, select 2.7.2-test.beta5.0
  6. Install update

You'll also be able to see the 2.7.2-test.beta.3.2 build there, which is pretty similar to v2.7.3-beta.3.

hybrid bane
thick flare
thick flare
hybrid bane
hybrid bane
#

Have checked a bit the debugger too and seems to correlate really well

meager brook
#

I just want to say that this build also fixed my issue where if I press down a key on my keyboard and wobble it around it'll deactivate, to fix that I had to increase the release point of my rapid trigger settings. This issue started when I updated to v2.7.3-beta.4, before that it was fine. I'm currently using my Wooting module with l45s and a tofu redux case.

sour iris
#

2.7.2-test.beta5 seem to work stable at my wooting 2 HE, tachyon on, focus mode off. Playing cs2 feeling good so far rapid trigger on GJ 🙂

#

anything i need to keep in mind with the new beta ?

flat dust
#

I wish we had a way to save custom color presets and move them across different profiles

#

like Miami FPS etc. but custom

thick flare
#

@hybrid bane @meager brook @sour iris Thanks for the feedback, I'm going to release this as a full beta 👌

thick flare
#

It's released as v2.7.3-beta.5

sour iris
#

2.7.2 beta 5: done 5h testing on cs2 no problems so far, gonna update to the 2.7.3beta 5

#

there was a error when trying to upgrade the firmware, needed to restart wootility but firmware was already updated ^^. this is my profil for gaming focus mode still disable.

#

any recommend settings for further testing? Like focus mode etc. ?

thick flare
sour iris
#

👌 , anything i should looking for ?

#

wish you all a nice eastern, gonna give you feedback after my cs2 elo grind 😄

empty stratus
#

was looking into trying it out and noticed the scaling of elements breaks when using an ultrawidescreen lol I think nothing else gets covered and making the window smaller does show everything without overlapping images

sour iris
#

for now everything feels smooth, no errors so far. But im not sure if i can feel a difference between focus modus on and off

#

i have some question about the calibration
"The firmware will continuously learn while it is powered on and it is idle. In this build, it will save the profiles' learned parameters when you switch profiles. So when you have learned once on a profile and it has saved, it will load it immediately every time that profile is loaded. But it will still do it continuously when it's idle to ensure that it has the most accurate calibration for all keys."

  1. is there a way i can see the progress of calibration?
  2. what do you mean with " idle" ; idle = power on, not using keys or power on using my keyboard regular.
  3. the reason i ask: i have your wristrest, when i put my keyboard away i put it on the rest , sometimes i put the keyboard feet down or switch the angle of it when i use it for regular porpuse. Could all this different positions while the keyboard is on idle make the calibration progress less precise?

sorry for asking that late just seen that pinned message above

hybrid bane
#

Has the beta been released to the main version? is it suposed to appear as beta there?

sour iris
#

2.7.3-beta.5 on this settings working good so far. No problems with Focus mode either👌 gj

nimble glade
#

feedback about the fn toggle not working correctly in the past. now on 4.6.16 beta wootility and 2.7.3 beta 5 it work like intended but the color i choose (in the little circle) is not what i want .i put blue and i have white .i know toggle overide the color in the little circle by white color but that can be great if we can have the colour we choose for fn toggle like caps lock do.

thick flare
thick flare
thick flare
# sour iris i have some question about the calibration "The firmware will continuously learn...
  1. There is no way to inspect the progress currently
  2. Idle means that the keyboard is plugged in, but keys have not been pressed for some time. Currently, that is 5 seconds, but I intend to tweak the timings a bit on that, as 5 seconds was more intended for testing
  3. I wouldn't expect it to make a massive difference to the calibration, either way, after some time it'll do another calibration pass and adjust it if needed
    .
#

Firmware v2.7.3-beta.6
The core changes of this beta release are focused on getting it ready for a stable release with some improvements.

  • Refined how key press detection works to make it more reliable and sensitive
  • Updated how calibration is preserved across different profiles
normal estuary
nocturne skiff
#

Holy moly the new beta omg omg is wow 🥵 analog is just perfect I love it crazy beta holy shit

normal estuary
#

Thats gonna be such a game changer

sour iris
#

@thick flare thanks for the answer! Already running on beta 6, very smooth so far good work !

nocturne skiff
nocturne skiff
normal estuary
#

No, i am excited for the feature

nocturne skiff
normal estuary
#

I cannot wait to test it

nocturne skiff
#

You play analog too?

normal estuary
#

Yeah I use analog!

#

So will be great!

nocturne skiff
#

Yes perfect

#

You will love it

normal estuary
#

I check here every day 🙏 hoping to see the rappy snappy beta lol

nocturne skiff
#

What is that ? Sorry I didn’t get it 😭 rappy snappy ?

#

I talk about this beta the newest one v2.7.3 beta 6

normal estuary
#

I did not get it either, I just read about it a few months ago

#

I am just waiting to test it

flat dust
#

whet we get rappy snappy in 60he?

nocturne skiff
nocturne skiff
orchid crystal
#

bro its crazy

#

keyboard feels so smooth on beta 6

nocturne skiff
normal estuary
#

Will the beta be getting rappy snappy soon?

next bane
#

@thick flare, any idea when the double-input issue will be fixed? It's been an issue for me since at least December.

zenith island
#

anyway to try Firmware v2.7.3-beta.6?

thick flare
thick flare
thick flare
next bane
next bane
nimble glade
normal estuary
normal estuary
# thick flare Hopefully soon, just quite busy with various things

Is there anyway you could consider at a feature request?

In the Wootility app we can adjust analog diagonal degrees, I would really love if we could adjust forward, back, left, and right. The same way we do diagonal angle adjustment, but for the 0, 90, 180, 270 degree angles. I hope that it would be a low effort nice win addition to the gamepad tab of Wootility.

Thank you!

normal estuary
#

Also if anyone here knows, is snappy joystick the same as rappy smappy?

gloomy thicket
normal estuary
gloomy thicket
wheat spindle
#

I also agree with having the ability to set individual diagonals on joystick keys, and also if possible the ability to have different analog response settings for different keys.

#

I’d like to have A/D on a far faster curve than I would W/S for walking / running purposes, and strafing purposes.

#

Having the ability to set individual diagonals would allow us to replicate somewhat single key strafing.

normal estuary
normal estuary
#

That would be so cool being able to set individual curves for each analog binding

normal estuary
#

@dawn ore

gloomy thicket
#

How beneficial if at all would a temperature sensor(s) be for calibration purposes?

shy mountain
thick flare
thick flare
thick flare
shy mountain
#

Yes, that sounds good

#

Thanks

thick flare
normal estuary
#

@thick flare Thank you for the response Simon! I know an entire community of people who are looking forward to this feature, we talk about it all the time

normal estuary
normal estuary
orchid crystal
#

W

#

W

#

W

gloomy thicket
thick flare
# gloomy thicket Interesting, I read that slight change of temperature gradually (but consistentl...

~~Didn't you just mention a con yourself? 😜

For end of press calibration, I can see merits to manual calibration.

But for the start of the press, I don't see any good reason. The key is in that position 99% of the time the keyboard is on, so it's super quick and easy to calibrate the current resting position of the signal. With manual calibration, you're somewhat locked into the calibration being used, so it's much easier for it to mismatch the current behaviour.
In one of the beta builds, we had the calibration saving across power cycles, and it was just not good.

To properly utilise manual calibration (for the start of press), you have to do so much work to make sure that the value is still valid, that it just doesn't make sense to do it when it's so quick and easy to calibrate it at runtime.
Automatic calibration is also fairly invisible to the user, whereas manual calibration, by definition, requires people to do something, so I'd say that's also a pretty big con. I find it really hard to imagine a manual calibration system producing better results than our automatic process. So you as a user have to go through additional effort for virtually no gain?

What are these "numerous benefits" you speak of? shinothink~~

Reading the thread you made before about calibration gives me a bit more insight into your thinking, so I'll throw some stuff over there. (I immediately lost it after viewing and had to hunt for it again, Discord's thread system annoys me so much sometimes)

thick flare
thick flare
# normal estuary Do you have list of priorities in development ahead of this analog feature? I w...

We don't really have a priority list, things tend to be quite dynamic as a lot of our software development is centered around products, so that tends to take center stage and we try to get other bits in when we can.

Ideally, we'd track this on github, then it's easy to keep track of the discussion around this and any updates to the development https://github.com/WootingKb/wootility-issues/issues

GitHub

A place to report issues with the Wootility and help with feedback on existing issues - Issues · WootingKb/wootility-issues

normal estuary
# thick flare What is the use case for this community? Is it a specific game?

Any games that we can use it on honestly. Being able to customize normal 0, 90, 180, 270 angles like diagonal movement and be able to customize analog curves for individual directions would be incredible.

Take for example the right angle peek, I would prefer using an a slow analog curve for right strafe to make sure I dont overpeek my free shot, and an instantaneous curve for left strafe when Im taking a risky left angle peek or vice versa. Hard to tell what an optimal setting would be for either yet but thats a combo I'd like. Lots of different curve analog possibilities and I love the curve customization where can build our own. This feature adds a lot to our build crafting

thick flare
next bane
gloomy thicket
thick flare
#

@next bane

#

and ye, I was out for a few weeks, so wasn't able to work on this until now

next bane
thick flare
next bane
thick flare
#

I imagine if you enable Tachyon mode, you'd probably see less coming through

next bane
molten musk
#

i am going to assume test build 2 is a version with more bug fixes.

molten musk
next bane
molten musk
#

what switches are being used for this?

#

I get the same thing with 3 switches tested: Jades, ks-20 dual rail, l60. Will test my geon raw he switches on saturday when i receive them.

next bane
molten musk
#

wooting switches do have a dead zone due to the magnet not being strong enough however

#

i wonder if sticky rice also have this issue

next bane
#

I just expect the default keycaps/switches to allow the keyboard to not register any key-presses that were not intended.

molten musk
#

Yeah still happens on raw he. Although the switch is quite a bit more muted than jades

next bane
flat dust
#

will it ever be possible to set different rapid trigger per key?

#

rn you can only disable/enable it per key but not configure it per key

next bane
thick flare
flat dust
thick flare
#

I need to find some more time to try and get it into a better place, it's not as good it as it can be. It works well for most people, but you have quite an extreme case of this issue

thick flare
next bane
nimble glade
#

you welcome

nocturne skiff
nimble glade
nocturne skiff
#

OFC this help me so much

#

Thank you so much