#Yama - May 14
13846 messages · Page 14 of 14 (latest)
but if ur actually only soloing then i guess you could go straight to nofly but its somewhat difficult and id argue the kirby guide for it is pretty difficult to learn from
I have my two synapses but im still missing stuff like divine scb. Would ffas be better than solos for me?
i think duos in general are considered better so it only rly depends on the individual u run into and if he's very slow at banking for example
I see. I can imagine its certainly easier to get kc and be better loot even if I'm not in max
if you can friends list the ppl who insta start boss and use tele scrolls when they bank then ffa worlds become a lot better
might require some social engineering on your part if you have shit gear tho lol to make the best players willing to keep duoing
makes sense. Does Soloing to get practice then send ffas once i'm comfy sound like a plan? My gear isn't awful. I have the ability to make divine str and attack or regulat scb. I have my two synapses and occult + torm etc. I have torso and tassets etc.
Just not a torva/anc gamer
ye you prob want to solo until you dont rag p3 or have to bank halfway into 1 scb
if you dont have friends or other learners to duo with that is
maybe you could find other learners in ffa worlds but i havent rly seen any looking there
i appreciate the help. I have the rest of yama down, just have to get comfy in p3.
what's the point of this? double mage is better dps and easier
holy
after like 2 and a half weeks of radiant attempts, we are a radiant gamer
mostly burnout and low self esteem making it impossible to want to log in to try
got my first kill last night on a normal account, sent 12 contracts on my ironman... wasted them all. farmed 21 more and used 7
all said and done, i think i used about 55 to finish sensory
Gzzzz, I’m learning sensory at the moment. Any tips?
Doing the jo-ack method currently
i did the kirby method. i just ran like a chicken with its head cut off in p3
when i was killing orbs*
best tip i can give you is pick a strat and stick with it. i tried cloudfly and kirby and i felt the most comfortable with kirby
i also had more success with sacrificing an attack if it meant getting yama in a more comfortable spot to bow
Yeah that’s what I was planning to do as well, I feel like once you get the hang of the cloudfly cycle it’ll be easier
Just a matter of practice
i guess, i think both of them ultimately are easy if you can get the cycle down
there's not much rng at all in the fight, so once you have the core mechanics down it's pretty consistent
5/5 https://i.gyazo.com/0998d2c4e158388a6d0f7ecb96bcc8c1.png
Contract of Bloodied Blows:
Some of the restraints on Yama's strength will be removed.
Voidflares are spawned in higher quantities
Voidflares are more resistant to attacks.
Both Yama & Challenger gain Wretched Strength.
Challenger must be alone.
Beast but what the hell is wrong with his GPU.
dude's playing on a crt
Did my partner enter 2t late (:15), never seen that happen
Vids not loading for me. But I know it is possible to stall the tele with various things. My duo was 4 ticks late because he spellbook swapped right before the tele when we were goin for GM times.
yeah i remember that happening yday when i did my time
But if they were spam clicking it looks like you were able to move on tick 4 and they were able to move on tick 6 from your counter. So yeah seems like 2 ticks. Would need to see their POV to verify though
So how do void flares work for bloodied blows? You lose the max hit guarantee on them?
Watching that HC vid makes me think it's not gonna be that bad at all with 27% magic damage. I think I'm gonna try to send it.
ur hp determines ur max on them i believe
with max gear u can sit at 15 hp and 1shot them
with worse gear ud prob have to sit lower idk thersholds for that
watching that vid ig he opted to avoid camping low hp and dealt with 2-3shotting void flares instead
idk why sometimes hes able to 1 shot them though and other times he hits 29s
ah i remember wondering why nobody was doing the bloodied blows contract on high enough hp to 2 shot them
but ye i have no idea why he sometimes 1 shots them even on 80 hp
i guess he still has a high max hit but his min hit is low?
thats what i thought to maybe his min hit is increased
but sometimes he hits triple 19s b2b2b
could be rng idk how it works
its pretty funny how he's basically 100% reliant on rng to ever kill the boss
like it seems to lean on him hitting his min hits rather then his max but idk
I could definitely work out an hp that lets me guaranteed 2 shot the flares still
that seems very doable
he was camping very high
from watching the video i think the problem is waves seem to hit mid 60s
so you cant just camp 40 hp and be safe from 1 shots like normal
so maybe there just isnt any benefit to staying high hp to 2 shot
I mean if you are doing with 15 hp you are gonna die to a wave regardless
I only have 27% magic dmg so I dont think ill be able to 1 shot regardless of hp
ye my point is maybe you get 1 shot regardless of if you stay on 14 hp to 1 shot or 40-50 hp to 2 shot
I saw him take a few 30s
i think ur guarnteed though at low hp to always hit it
and its rng to be able to do it at higher hp
ur dps on boss is also way higher
if ur lower hp
dps point is fair
I'll have to do testing when I get out of sensory hell
18% hp PB so far. almost 50 in.
i think if ur not hcim the reg strat is still pretty chill
mechanically its prob the easiest one imo just no room for mistakes
bloodied blows has the most chill p1+p2 by far
I'm just limited by magic dmg % so the reg strat just might be more difficult sometimes 1 shotting sometimes 2 shotting.
its so fast to get to p3 and no real risk
p3 itself is also really fast
p3 with low magic dmg sounds rough tho
dunno if id go for that but if you're practicing on main then i guess why not
its for sure doable
Yeah using main
idk what his new snap max is but if only diffrence is camping 13-14 hp its ntb imo
I'm missing a lot of magic %
new magic gear is coming soon so that is always an option to wait for
27%, I have duke and new magic stuff penciled in to get me across the line
but I feel like bloodied blows is doable
Divine severance might be a bit harder
ye i think its for sure doable
i am prob just biased cuz ive only done bloodied the more classic way
meathod prob works with some experince improvising like kirby meathod for sensory clouding
I guess I could jump in pretty quick and test my minimum hit in 1 contract
ah tried to link gearscape calc but wont let me
can use gearscape to calc instead of wasting 1 contract
My one interaction with gearscape was trying to figure out what someone else was doing wrong in their calc only for me to figure out they treat KCB as a bow, idk about that lol
does anyone know how much time burning claws saves over emberlight or how to calc it
no memes...
on the bitterkoejke dps calc you can fiddle with stuff a lot, you'd wanna calc the TTK with both then just compare
For claws:
- you can calc E(damage) of the claw spec
- then remove the E(damage) from the boss's HP box and see what the TTK is, then add 2.4s for the claw spec
For ember:
- calc the probability of emberlight hitting, P(hit), and the E(damage) of the hit
- then calculate the TTK if emberlight misses, keeping HP the same, not lowering defence, and adding 2.4s for the spec again, call this TTK A
- and calculate the TTK if emberlight hits, lowering HP by E(damage), lowering defence, and adding 2.4s for the spec, call this TTK B
- then the average TTK is the weighted average of this:
- Average TTK = P(hit) * B + (1 - P(hit)) * A
I made a spreadsheet calc of the above logic a while back, if you're interested I can dig it up
trying to unravel when the burning claw specs does
i dont think you are one of the 2-3 people that can calc bclaws spec....
so you are out of luck
no memes...

Wouldn't you just take the dps of both, subtract the difference, then multiply by 2.4s?
Or take expected hit of each and just subtract, that's more straightforward actually
Then say it's like 25 damage, ember dps is ~10, it saves 2.5s
If you're comparing the defence reduction then same thing, only now you're comparing the ttk
Yeah can't do that as you need to allow for the probability of ember hitting, and once you do allow for that you're doing the same calc, just in a different order
I've got a spreadsheet for burn damage, and code for a full simulation of the spec if u need
my message was blocked by discord
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
thats perfect, i need to digest the code to understand what burning claws are actually doing but it seems to work
just so i understand, the bottom one is for emberlight spec?
I probably should have afked a bunch of sensorys before getting a kc on main
Yee
Just got 3:55 yama solo, that kill seemed fast af
3/5!
Bag secured
Idk man I don’t do calcs I just play the game and saw people doing this. Assumed it was better
Does this inventory seem fine for bloodied? (ignore gear gonna be scuffed)
what the brews for
Idk honestly. Brought 2 for sensory during judge. Figured I'd angler brew and be fine for judge phase.
Maybe just 1 brew?
Or is 1 angler enough for judge?
i combo ate with bwans for judge
nothing more tilting than dying to judge on a contract
i had hella moth mixes left after the kill
but that's also cause you don't need so many anglers
would take 4 or 5 ppots just to be comfy
Does it help to bring a mix of moth mixes and rests? I made 20 mixes for sensory and never even used them lol.
I just used snowy knights. If you do cloudfly properly, you'll have plenty left over
Okay I'll send like that too then. I don't wanna make rests lol.
This is for bloodied not sensory
adding more choices like that is just too much for my brain
I just finished sensory and didn't use any of my mixes lol.
Yeah, I used snowy knights and locator orb combo for bloodied
aka "we have rests at home"
is cloudfly a general contract p3 method?
just sensory
Yeah it's only labbed for when he's chasing.
guh
You spend a lot of contracts learning it, but makes your attempts a lot more consistent
Glad I committed to it. I feel like my nerves would have screwed me over doing Kirby
I still think its funny the guy the posted the video of it said he got skill issued by other methods, so he made this really complex kiting method
I read his comment how we went about labbing it. Excel freak
fucking mad man
I would love to see what that excel doc looks like
Curious if I'll get skill issued by my magic DMG % forcing me to 2 shot all the P3 flares in bloodied and divine severance.
https://youtu.be/NjWslPrlCqo?si=YkWu_hGrKbP_cuRQ
I found this after some searching.
Can still get 1 shots with 30% magic DMG at under 10 hp and under.
Bloodied blows completion with 30% (30.5% but that doesn't matter) magic damage.
Getting to 30% magic damage allows you to one shot void flares at 10hp or below, being anywhere below this threshold requires you to be at 6hp to one shot void flares, which is also Yama's max hit through prayer.
I struggled with finding this information out when ...
Not gonna help with divine severance, but at least could get me to 4/5 with some grinding before delve.
Gl king, I had to sit at 12hp or less and I brang angler karam x2 and the rest guthix rests
Double eat for each judge phase (right as you transition because fuck planking there)
Does Yama only max 5s for bloodied P3?
If so I think I can 1 shot flares in my gear camping 6 hp the whole time.
so basically locator + guthix rest whenever I see flares pop up.
Max of 6 from my understanding
How much more mage bonus do you need to gain a few hp?
Could probably go get mages book and be fine being around 7-8.
Just makes it a bit harder to calibrate. Instead of simple, locator to 1, eat guthix rest
Will have to rock cake to the hp instead when flares spawn and camp above it
Elidinis and mages book have same bonus hey
Yeah trying to stay at 10 was a pain let alone being much lower than that
Didn't get a ward.
Oh I thought this was your gear mb
Oh lol. I was matching my irons magic damage % with the cheapest gear on the main for death costs
Ahhhh I see
Anyone have a clip or screenshot of Yama hitting a 6 post bloodied blows changes?
I've watched 3 different P3 vids now and have only seen a 5 max.
I'll just send my 6 HP strat tomorrow and see how it goes I guess
Would prefer not to share the doc but here's a screenshot.
Red tiles you need to be away from Yama to dodge melee on next tick, Yellow is start of new attack rotation.
'Kirby" is tick counter used on the kirby sensory example clear on his channel which I used for reference.
letter labels under 'Area' were my markings for when the shadow waves are unsafe. Where the wave is visually and when it is unsafe don't exactly match due to waves' movement/damage processing before player movement (I think). 'a' when the waves' cross was on the furthest reachable tile from the throne and 'k' for when the waves' cross is directly in front of throne.
Legend. Very interesting. Thank you for sharing! And thanks for the method!
Didn't mean Ill intention calling you an excel freak btw. I'm in the accounting world, so I'm in excel sheets all day as well and am a fellow excel freak.
🐐
I was messing around with this today, just fyi even the latest bitterkoekje calc doesn't apply burning claws demonbane property
In absolute bis I calced that 1 Emberlight spec saves an expected 6.94 seconds, 2 Emberlight specs save an expected 13.78 seconds. Alternatively 100% of bclaw special attack energy is expected to save 4.87 seconds
What about after speccing down his defense though?
theoretically there's no reason to emberlight spec him when he is already drained
Sure, but say you land one or two, bclaw value will change
Also 5s for 100% spec sounds low
that's compared to doing emberlight hits instead
I'm using an estimation for the burn, but at least bclaws on a full defense Yama are pretty mid
They're much better on a drained Yama, but it's obvious that DPS specs are better than emberlight hits, and an emberlight spec on a drained Yama is just a less accurate emberlight hit
I can calc that if you're interested
Yeah that would be cool
Since I'm doing it for your needs do you want me to calc it for your gear too, or just assume bis
looks like a 3rd emberlight spec is expected to save 1.28 sec, and a bclaw instead is expected to save 1.61 sec
these calcs are pretty imperfect though, I forgot yama gets higher style specific defenses during enrage
that would favor 3rd emberlight spec more

Bclaw though would sorta be x1.667 since it's a 30%
Also I'm guessing you're calcing from full hp?
I was calcing from 1650 to simulate speccing after 1st judge
assuming enrage at 825 hp and soloing, you average a 1.45 second faster ttk at 145 def compared to 157
lemme calc how much of a timesave bclaws on the 825 hp p2 portion are over emberlight spec instead of assuming the whole 1650 hp
Yeah, can probably back track the logic for earlier in the fight from there
just looking at the 825 p2 hp, 1 emberlight spec is expected to save 0.61 sec, 2 bclaw specs are expected to save 3.24 seconds. adding in the 1.45 sec timesave from 145 def p3, emberlight spec saves 2.06 sec, making it worse than sending the 2 bclaws in p2
my calcs assume thralls, and torva helm + oathplate chest/legs
So the conclusion is bclaw over 3rd emberlight in most cases
Which is neat
Also means I don't have to slam bgs so hard, can go for like 30 and an emberlight
Highly recommend avoiding all of the above questions by investing in a Jagex sanctioned horn maul alt
Because nothing says "Ironmen stand alone" like bonding up a 2nd account to solo Yama with 145 defence and a full specbar instead of a 165 defense Yama with no specbar
I'm getting skill checked by 27% magic damage. I can 1 shot at 6 HP, but it's very hard when I have 2 flares to kill and I get the b2b autos from Yama on me.
I think I'm just gonna go get mages book to go up to 29%, and be able to 1 shot at 8 HP. Little more leeway should make it more consistent.
Nevermind, I dont even get a max hit at 7 hp with mages book.
Guess I'm comitting to the 6 hp struggle
grinding a mages book to maybe get a 2 hp advantage is a runescape moment
Post gear?
I've calced it, but this is what I am working with.
I'm rocking the titans 3% prayer. I would need to get up to 30% magic damage to be able to hit 71s at anything above 6 hp. Would let me get all the way up to 10hp.
So, I am looking at mages book + eternals or mages book + augury to get there.
I think I've come up with a method to consistently get to 6 hp right for void flares. Gonna bash my head against the wall for at least 50 contracts before I give up and start MTA.
If Mages book + seers ring (I) got me there I would go get them, but thats a lot of potential hours for augury or eternals. Would rather just send the contract the harder way.
the upside of getting eternals and magus ring is that you'd have eternals and magus ring
im out of the loop, what are they changing about cerb and duke
Cerb, ward of arceus will half the ghost prayer drain.
Duke will allow you to left click use ingredients on him and prep 3 kills at once.
neat
The HP management is a bit annoying, but it'll definitely work. Just got to 25% hp left on P3.
only 2 hp less wiggle room than the original bloodied blows range
actually so neat
subscribe for more contract content coming soon, tiles + extra info below
Tiles: (phase 3 tiles only) https://pastebin.com/8BhzUKv6
Tiles: (phase 1, 2 + 3 tiles) https://pastebin.com/enRGadsz
Timestamps:
00:00 - Intro
00:26 - Cycle Breakdown
3:20 - on-screen step indicator
5:21 - getting back in cycle after a mistake
7:01 - full unedited pha...
looks nice, still salty that an endgame boss is balanced around a spec weapon that has a guaranteed bind on it tho
post the TD log
i would have to log in to do that
but i have like 1500 kc or something
1 synapse and 5? claws
That looks easier than Kirby or cloudfly.
damn, homeboy cooked a new chicken
What's the expected number of oathplate shards per kill for solos?
0.8075 shards per kill accounting for direct shards from yama, and from lockboxes, but NOT accounting for destroying dupe oathplate pieces for 50 shards, because I don't think anybody would do that
what about shard contracts?
about 10% more
anyone still need a yama partner 🥺
Yo
Yo
i think it's easier to just learn nofly than slam ur head against the wall
it's really not much to learn tbh, I made a video explaining my thought process behind learning it, this might help: https://www.youtube.com/watch?v=6CZjKw_e04Q
Update 5/27/25: I realized that the horizontal pattern I'm showing in the video might not be the best one to learn. There's a different pattern that's more tick efficient, has fewer waiting ticks (waiting 2 ticks is harder than waiting 1 tick), and matches the vertical pattern for one additional tick, effectively giving you longer to react to wh...
and ull find that it's very useful for grinding reg yama
donofly/set patterns have a lot of downsides
nofly was worth learning for sure
very fun to do too
does the timing for starting donofly vary by a tick or something? sometimes I get meleed instantly despite using the same timing (i'm always host so it's not that)
if you try to do the instant start then your start will depend on your spawn location, i.e. you need to recognize whether to delay a tick or not
you always wanna be on a certain attack tick relative to yama
oh yeah i am aware of the spawn location thing, i think
if i spawn 2 tiles away from the delay tile then i wait a tick
if more then i don't wait
you could be getting delayed
how do you mean
as far as i can tell i am doing the delay tile properly... should probably get video of it going wrong
if you're duoing then you can get meleed if your teammate spawns a tick before you, and you're more than 2 tiles away from delay tile
in solos it shouldn't ever happen though
this is probably it then. how do you prevent it?
What worked best for me is being aware of your vs your duos timing
You can get delayed on spawn and still get into the first hit timing if you’re closer to the boss (anywhere that’d you’d normally delay a tick before hitting) by skipping the 1t delay
If you’re further away, you need to meet the duo on the 1st outer tile that you run to after the first hit
you avoid it by:
- neither player misses a tick (or if you do, you go back on-tick)
- nobody steps on the south edge of the island
I see, I was duoing with someone who wasn't meleeing p3
in that situation would i just need to tell them to run towards the boss at the start of p3?
What the other player does P3 has no effect. It's about not missing ticks during judge.
ohhhhh so this is about the judge
Yeah the 2 factors that Greg typed are about judge.
Those two things will determine if you are late or not spawning into P3.
Now it is important to note that if your teammate misses a bunch of ticks it could also screw you over. Which I would guess could be happening to you if you are going with people who still aren't meleeing P3
lol well i certainly haven't always been tick perfect, i tend to lose a tick when making my first mage switch, maybe i should do that before getting teleported instead
What I liked best was making the mage switch after being teleported.
There's a window when you are on the spawn island that you can queue your gear swap but cannot move yet. You do the swap right when the little circle above you starts fading.
Then right when you can move your queued gear will swap.
u need to equip purging + click a rock on the same tick in order to not lose time in judge, or pre equip
I like to equip purging and click judge on the same tick
does anyone have any yama drop trackers w/elite clues
me & my partner have two loot trackers with 1 in 100 rate seems very wrong
If you both did a lot of early kills, it didn't even have clues dropped at first and then had a rarer rate of 1/66 before being changed to 1/30.
That might be why
btw, what does "go back on-tick" mean here? Attacking on same tick as your partner?
yea
i see. so the delay results from not dealing the last hit to judge on the same tick as your partner
yea it's a little funky
If you don’t mind missing the first hit you can guarantee getting into cycle by always missing the first hit
And standing on the “delay” tile (unsure if that’s the name of yours but the tile you run out to after the first hit) and then click on him after he starts his first attack animation

Didn't they say it was updated to 1/30?
The code says 66
Lol
Dkho coming in hot with the unpaid game tester role
What the
ok this is good to know, so if i'm out of sync or just want to be safe i can guarantee the cycle this way huh
is there a good strat for glyphic when the waves come out and yama does the flame spec
or do i have to tank this
Could skip. There's always time to dodge it though
yeah 2 ticks of immunity but hard to know in the moment
Need to stand behind glyph (opposite side from wave)
In that pic you are closer to wave so you aren't in position to skip through
ill prob practice meteor skipping getting hit by waves isnt the worst outcome
Meteor skip is pretty easy. Click back the tick the text appears above Yamas head, the tick after click him, then the tick after walk past him
how hard is shard contract in duo?
ik they made alot of changes figured it might not be to bad now but idk
got one on the iron and exactly push of shards i need
not betting on it but if its somewhat viable ig id try it
Kirby has tiles that you can click when shadow wave is on them and it dodges them while walking. Just got a pay attention that you pick a good glyph that you are walking away from boss
Can practice with pizzas its the same contract
Consistent method when you get used to dragging yama. This makes dodging fireballs + waves easy, which is the hardest part of this contract.
tiles here:
https://pastebin.com/FB33A0Lm
Track: ElementD & Chordinatez - Radiate (feat. Mees Van Den Berg) [NCS Release]
Music provided by NoCopyrightSounds.
Watch more NCS on YouTube: https://NCS.lnk.t...
No scobo 👀
kinda looks like the most difficult method so far
doubt ppl who haven't learnt nofly for example could do this very easily
have to be very confident with the step back timings it seems like
feel like u might as well do jojack instead since that has waves presolved
Yeah that's 2 weeks old. I remembering seeing that and it reminds me of the meme where it's like "draw the rest of the horse" and it does all the details.
"Do nofly"
thats pretty good understanding of nofly required that goes beyond memorising tiles
method without stunning the boss half the phase looks more difficult 
it's also not normal nofly since he follows you, looks easier
seems like you can just wing it for the fireball spec as long as you can keep his 7t rhythm in mind (or use visual metronome or whatever)
feel like if ur getting a 1 kc scobo is the way
To me it just seems like some who is capable of doing that method probably doesn't need a method like that to begin with.
If you have the ability to do the latter part of that method you have the ability to freestyle the whole kill.
I'd rather learn nofly than grind out a 3rd synapse or 30 ancient shards
Isn't this just have a 7tick metronome going
Its like verzik
How do you have 0 ancient shards
That seems pretty normal no
I used arclight shards for tower nechs and demonic gorillas before tds came out
I had to include barrage nechs in my list to even get enough for emberlight when i got my 2nd synapse
I figure I'll go for 2nd synapse for a couple more days before I try the no scobo method
With pretty much my only cope being that maybe it will be good for osto ayak too
And I don't want to unmake and remake the ember again 
nofly is fun, would recommend
but again i think this sensory thing has almost nothing to do with normal mode nofly
So if this is harder than just freestyle, I should just freestyle?
if u have alot of skotizo totems banked might help u get shards
kinda forgot about mine till recently
i don't see where u got that interpretation
that method is just doing stepbacks while dodging waves and doing voidflares
it's just freestyling
there's like one tile marker to dodge a certain wave
1 totem + 2 shards
I think I should just give it a try lol, I'm maybe not fully in the loop
People were saying this earlier idk 😦
the contracts are pretty easy to farm so you can prob pick any method, even freestyling and just go for it
especially if you have a main acc
prob mentioned in here somewhere already but does anyone have the mage str thresholds to one shot void flares and/or their p1/p2 hp in contracts? particularly glyphic and sensory
ah wait you don't 1 shot p1/p2 nvm
so maybe just a 3 way mage is fine?
Glyphic and sensory are just like regular Yama.
Divine severance is more, (81),
Bloodied blows is the same HP, but the difference is you don't guarantee max on them.

Wiki said it more elegantly, but yeah lol
wiki seems inconsistent on describing the divine severance void flares because on some pages it just says some have reduced health
but w/e i only really care about glyphic and sensory rn
tyty
You can just kill orange flare and use purple flare to dodge special + flare though
yeah that's actually way nicer than in regular yama lol
i want to get a melee glyphic kc, which should be good practice for sensory
Can even do both without worrying about getting DPS checked if you get 3 fire glyphs.
i might practice with my other three contract types before doing glyphic
I wanted to go back and do a proper melee glyphic contract KC, but the fact that I only have 1 of them kills my motivation to do that.
yama has been really kind with dropping blue papers recently
Nice. I did most of my KC before he dropped 3 contracts at a time, so my stacks weren't the best.
fix your fucking game jagex
Just bloodied blows and divine severance left for me (didnt even get a single divine severance contract)
But I'm currently grinding duke for a virtus piece or magus to make bloodied blows less difficult for me

1 more magic DMG % and I can camp 10 hp instead of 6 HP to still 1 shot flares during P3
hmm
Not sure what I'll do about divine severance since I need a bunch more to 1 shot those, but I'll try it with 2 shotting and if I get skill checked I'll wait for delve upgrades
yea nearly doubling your hp for bloody will be nice
I was cooking up a method to do it consistently with 6 HP, but it was very annoying and too much mental effort went to keeping HP at exactly 6 that dodging/shooting voidflares and praying correctly was too much mental overload.
Had like a 20% HP left PB, but then we got duke changes so I figured I'd just go for magus
I had to locator orb + guthix rest before every Yama attack when void flares were out.
see if you can hit the 40 prayer threshold with avernic, accuracy matters a lot
lil better
lookin good, gl
saw a meteor skip method that looks so clean, gonna try it out in regular yama first
prob better to just touch red glyph if possible in contracts but sometimes i find myself in narnia
red glyphs hurt on glyphic so definitely useful to have.
damn those glyphs really do hurt a lot

also didn't realize how pisschill ruby bolting made the prayer management since i could just flick everything
decent attempt til the stupid meteor death
there was no pray management with rubies because you didnt use offensives lol
true
If you think that's bad, I was able to stab an elite clue aviansie with a rapier last night. I posted a screenshot in the hld channel
They're slipping
lmfao
Yup. Long fight but glyphic was a freebie
Might be easier to just do a 30 minute perfect unboosted ruby kill if you don't know no fly
It could also be faster to learn no fly than do 30 min ruby kill 😂
It doesn't look particular hard to learn, but I did all my kc with maging p3 and got radiant before glyphic nerf
I would recommend learning it with a patient duo partner
Sucks getting to p3 in a solo just to explode
Yeah im giga burned at yama. Still need horn at 1400kc
Seen 4 uniques total
3 in my name, one very recently in a duos name
I thought they completely disabled bolt procs in general so that wouldn't even be possible
I already got glyphic with rubies but wanna get it the proper way lol
Since i learned nofly
oh yeah they did disable ruby and diamond bolt procs
idk why i thought they just disabled the scaling
Wanna trade? I've got 4 horns and nothing else in 1250
i'll give you dupe legs for horn
😄
i can't even get myself to log on rs much recently 😠
Thank you Duke for the virtus robe bottom.
Bloodied blows down with 31% magic DMG. 4/5 with Divine severance left
Ohh I just watched a divine severance vid.
I didn't know that the 2 set void flares spawns stayed at 71 HP and only the random one. This seems very doable. Sucks I have to farm the contracts though. I didn't get a single divine severance from Yama
severance isn't too bad tbh
clouding is the only one you'd probably need more than 20 for
My max is 80 so my thrall will finish the flare 3/4 of the time. Of course can't rely on that, but good to know to look out for.
Severance I found to be only a tiny bit harder than forfeit breath
Feels bad to have wasted a bunch of clouding contracts at 2m each when trying to do the emberlight cheese shit 
Wow even sensory is 100k now.
yeah it's the easiest to afk lmao
Definitely dumped like 50m learning it when they were 400k - 750k
No
Is Yama completion much different if you duo with your other gim member? Would it be solo rates for completion, or even better since you both get more shards?
Duo tends to be better due to lockboxes being a set droprate
Also a lot better on the mental
Also lets you horn
Alt solos 😂
Do glyphs only protect against one flare explosion during divine severance?
I just walked on a purple glyph for the double flare explosion and then I died to it.
Also whichever jmods thought this contract was a good idea I have beef with. Killing flares 50% of P1/P2
And they made specials inconsistent to add on for some reason???????
I'm very happy with the jmods, think they did a surprisingly great job considering how little time was probably spent on these fights
and literally 0 testing probably considering the early fixes that had to be done
I've enjoyed all the fights besides divine severance so far.
But do you know how or why I died there? @radiant sky Like if you take my word that I just stepped on the purple glyph. How could I have died?
Id assume a red flare exploded maybe?
But its purple explosion in top left corner
oh i didnt know the explosions had different colours
I actually dont know if that is 100% red or purple, but I was assuming based on it being purple
would be weird if red flares explode like that with purple color
no clue but I do still think that's the most reasonable option if you just stepped on a purple glyph
Yeah thats probably it
I may also be enjoying this contract a lot less cause of constantly having to 2 shot the flares
tempted to not even have a thrall up. Would rather consistently 1 attack, then spec it. My thrall finishes it off 75% of the time, but screws up my timing/focus when it doesn't and I could have just specced it instead
is that the contract where you have to do 4 flare hits sometimes when both red spawn on full hp
I remember there is one where killing the flares is really tight sometimes
I believe so.
I havent had that yet, but have had 1 red full 1 red half so assume it could do 2 red full
But thats the same as 2 full reds for me since I cant 1 shot
Ok im getting the hang of P1/P2 now.
The main thing that is screwing me over is when he spawns 3 flares. (lets say 2 purple flares 1 red), the next special is a purple special. And then, I kill the red flare. Get ready for purple special and the dude doesnt do his special when he normally does.
So I use the glyph only to tank flares, and run out of glyphs for the next purple special.
What am I supposed to do in that situation? Never anticipate him doing the special and start killing the 2 purple flares also?
And the part that annoys me is that it does not seem consistent.
Most of the time he does do the special, and I can just ignore the flares/glyphs running out
Yeah I think so.
Just annoying how much of the fight you spend killing flares then.
And I see videos of people relying on that to skip killing them all.
What do you mean he doesn't do the special? Is that a thing?
Instead of doing the special, he spawns a flare.
Every single clear video I see seems to either get lucky and the special always occurs, or they have 3 shadow glyphs to deal with it when it doesn't happen.
Makes me tempted to just ignore the mechanic and call it unlucky if both success chances don't occur.
Have plenty of contracts from afking that I can spend an extra couple on getting a good run.
I haven't seen that in any vids but it's the only contract left for me to do... 
I've watched 5 vids now, and every single one they either have 3 purple glyphs or it always does the shadow special after getting 3 flare spawns.
I'm gonna just hope I get either of those and not worry about killing all 3 flares.
50/50 shot it's not even a mechanic you have to worry about the second you start the fight
And I have no idea the chances it does a special or spawns another flare, but I'd assume another 50/50 shot you get screwed by that when you don't have 3 purple glyphs.
Makes me wonder how many people 1nd this contract without even realizing you could get that scenario
It's a common scenario and happens regularly during solo kills, albeit with different timing.
Yama only spawns flames during a shadow special, and will always spawn one during the 1st, 2nd or 3rd special (seemingly random which one). Phase 2 will mimic the same timing. After the orb explodes, Yama starts its cycle again starting with a shadow special.
Running onto fire glyphs early is fine, but shadow you need to wait to see if it's flares or not.
The timing is different in contracts, but it's not a problem. Just be ready to kill orbs before each shadow special, if flares haven't spawned in that phase.
Oh yeah that's what you mean. surely you just uh.. hit the single flares as they spawn init?
It's about 3 flares spawning and not having enough time to kill all 3 when instead of doing a special he spawns an additional flare.
when the 3 spawn won't it always do a special?
It will not
I've had several times where it spawns 3 and then instead of doing the special next it spawns a 4th flare
this is an issue specific to divine severance.
If you can 1 shot flares it's not as much of an issue but you can't lose ticks killing all 3.
I tend to just die if it happens unless my thrall finishes off the low hp one.
ok so you're talking about something different from the other person above
Yeah idk what they are on about honestly.
I get it's similar but it is very different. It's not about running on the shadow gylphs early being the issue
the timing is very tight to kill all 3 flares if you can 1 shot them, but doable
Yeah I've never seen this, so news to me
I think I got a solution for when you cant 1 shot the flares though. I have enough time to kill the 2 full hp ones and get at least 1 hit on the low hp flare.
Then it only has 1 hp if my thrall doesn't kill it, and does like 15 damage to me.
Do you have a clip? seems like videos of this do not exist
It only occurs during divine severance, so if you got lucky when you did that you may have never seen it.
Yeah lemme pull up a vid
https://www.youtube.com/watch?v=2ZwJ_4ENIPc&t=203s Skip to 2:00
Uploading this so people without the damage required to 1 shot the swarm spawns know that its possible. This was my last contract to complete 5/5! Fun update after they nerfed the HP of the boss and changed the phase thresholds.
He has 3 shadow gylphs so its no big deal
Isn't that when you kill the orange flare, half damaged flare, then skip the full purple with glyph?
Then a 4th spawns and you go kill it?
If he had 2 shadow glyphs he would have died or had to change strategy to what I said above
Oh wait
In his case he had enough DPS to phase it before the next shadow special
The second shadow in this vid is it right?
1:00, on mobile so sorry for not linking
I'll watch first vod
check @ 1:50 in the vid I linked.
Which it's definitely doable to kill all 3 flares with 1 shotting them. But I'm trying to do a non 1 shot clear.
My strategy is going to be kill the 2 full health flares (have to utilize purging spec) and be good on timing, and get 1 shot on the low hp flare.
Then I get a 75% chance my thrall finishes off the low hp flare. If I hit the 25%, I tank a 15 and yama heals a bit. So not too bad.
No problem!
Or I just hope to get lucky and have 3 shadow glyph kill and don't even worry about this extra nonsense.
Yeah, seems like your options are kill them all, or have an extra glyph.
Killing sounds like it's rng
Extra glyph is also rng
So that's fun
ok time for me to try it out
https://i.imgur.com/Tja5nud.png
you left divine for last too?
ye
glgl.
If I end up getting too frustrated this weekend doing it I might just wait for delve upgrades so I can 1 shot the flares
I still have to train 5 runecrafting levels to make the dang armor anyway lol
4 horns and nothin else
You planning on doing the shard contracts?
Don't remember how hard those ended up being
uh if I get a piece and those will finish it and i can find someone to pot em sure
ok first 2 attempts didn't get to p3, 3rd attempt we got to 300hp left. makin progress
hmm that one took me 6 attempts, 4 of which didn't get to p3 at all lol 
Not bad
I've spent a lot of attempts on this, might omit the final contract count.
I took a long break from Yama after going 3/5 though. So feel rusty. And having to work out methods for bad gear
Sensory took me.... too many
I was about 75 on main for sensory and 10 on iron
ok we out on both accs https://i.imgur.com/TnNlYM1.png
gamer
Surely I get some armour by 1500 right?
Proof of concept complete. Holy crap the divine severance kill is long with this gear.
Now for the iron
Grats both!
Radiant finished on iron with 31% magic DMG.

I think sensory was still quite a bit harder than 2 shotting flares divine severance.
ya sensory was hardest by a mile, none of the other 4 were comparable in the slightest
https://www.twitch.tv/rigondeaux/clip/CoweringColorfulDonutKippa-ANCRputjZ3VEgIuu what method is this? any1 got guide for it pls
I think that's just donofly
Meanwhile on the main lol... https://i.imgur.com/LXlnzSm.png
stop using up all your RNG on contract practice smh.
The body was on release day, now I'm just going for dc/gm again
Can BOTH players spawn on 2nd tick if both step south edge of island?
Or is it always both first tick or one first tick one second tick
that's a good question, I don't know
From my experience, someone is always on the right tick (host usually). The other person can be delayed up to 3 ticks (jumping back to spawn platoform)
Interesting mechanic that HCs can run south after P1 judge to always avoid the giant meatball of death.
only time i had both be off tick was when i played with bad ppl
but i could never tell if its cuz they just didnt click when they spawn in or if they do something so horribly wrong at the judge that it changes the spawn in
Yeah, I remember doing some testing week 1 trying to manipulate who got tank
Yeah the ppl who afk at entry bc they just skip the first potential hit are the worst 😴
you guys any reckon any reason to hold left over radiant contracts after you complete it?
no
We should be able to coffer them eventually if you care about that. But won't be worth much.
I'm gonna need something to refill the coffers after this grind 
Maybe I'll get some good toa purps while going for the black gem
jagex gonna make em cofferable when they're sub10k
I'm still holding my oathplate acquisition contract to dump in my coffer when they let me. Probably the most deserving item I'll ever get to go in, and will keep me set for a very long time.
Can keep some actual item dupes as a result.
How do prices usually change once deaths coffer opens up for new items? Wondering if I should toss in my oathplate contract or hold
Wasn't sure if the price usually tanks or goes up
Anyone in here done the shard acquisiton contract personally? I have one and am willing to just chuck it to the void to give it a try, but idk how to go about finding an interested teammate
Only have a small sample size, but they tend to wait long enough that it doesn't really effect item price
i feel redeemed.....
Nah that disc is a cesspit, rather not open it
Hi, does anyone know what hp I need to camp at or below with 34% dmg? Could not find the formula anywhere
For bloodied blows
#1368632190723821729 message
either of those
Thanks a lot!
Gearscape has an accurate selection for bloodied blows
https://gearscape.net/calculators/dps?preset=5687f66ffd
Can plug your gear/HP in from this base and see @limber vessel
Calculate Dps and compare multiple gear setups.
Think gearscape is good?
Where are people finding melee yama duos? yama worlds are always just magers
I think so, the UI is a bit unintuitive.
But it usually has some extra stuff wiki calc might not.
I find myself using wiki calc the most because of the calc DPS button from equipment screen though.
Ye, have used it a bit so I'm not used to it, but it's not beginner friendly haha
man wtf is the drop rate on sensory clouding from demons
I've killed 300 with purging staff and nothing
I swear rates changed
When I did sensory 3 weeks ago I farmed up 10 in like 300 KC. When I went more recently I took like 1k KC for 5 bloodied
bruh I stg
I dismantled my emberlight for this
went through 21 contracts without killing it 
You didn't get contracts from the boss?
oh no main bad rng
feel free to add me if you need melee yama.
I still gotta pot a lot more on the iron 
And then do it all over again on the baby hc
also lf yama! not tonight but whenever else
same tbh
👀
sorry i made it all the way to the bond interface before xing out
i'll play delve boss
i forgor new rimworld dlc
how is it? whats the best update in it?

might put it down until the allow tool clickdragselect mod is updated
Been at nex the past 3 months, what is the best yama guide released now, (Never stepped foot in there) also should I just go ahead and start with solos?
Don't start with solos
Duos are braindead in comparison
Idk what guides are good but I'll be home in a couple hours if you wanna pot and I can mostly carry
You could start with maging p3 but if you want something more structured/range gwd-like I pinned a duo fly method
P1 and p2 are pretty much just dodge waves and one person has to touch circles
Yeah I'd for sure appreciate that, I'd throw you a bond for your time
You want more practice doing p3 so I’d recommend a mage partner to learn just to assist with jelly’s
I do nofly which is also good for taking care of jellies
am online, add me Reckless Lad
If I want to try and start learning a solo fly method, should I just commit to learning gregs or does anyone recommend any others? Like simplefly/monofly
I think starting with simplefly is the move. The dono methods are easier to learn, but being able to make mistakes & not get punished with the 3t methods is really nice
Reckless was a great teacher, 10/10 would recommend. For "solos" on iron, can i bring my main in to horn for a dwh spec and then just leave? Without my iron having the horn
3 item horn on alt and let it die
Respawn outside
Think you wear LB
Wizzy has vid (ofc)
think doing an emberlight spec on that acc is worth too? Horn (main) > dwh (Iron) > emberlight (main) > main die
No idea. Elder maul gets it very close to cap
I know there is an att/stre reduction cap, but is there a def?
Yes
80 drain down to 145
does damage dealt to flares count towards contribution?
I don't think it's 100% confirmed, but prevailing theory is no
No it does not
ok that makes the strat someone wanted me to do earlier even funnier
they just wanted to straight tank melee p3 and have non-tank get all the flares 💀
non-tank contribution 📉
yeah that's worse than double mage
double tank is better though ime
(since one of each is the same number of flares as double tank, and double tank lets you both just emberlight and afk)
this is a strat people used before donofly but ud swap tank around based on supplies
cuz tanking p3 drains a lot of supplies
so contribution would even out somewhat
it's definitely something to get other people to do for you though so you can steal more contribution 
Not a bad shout actually 
If you have a noob friend just explain the deal to them and propose it, no need to trick someone. If they don’t care about clog it’s a really good deal for them, and very good gp/hr compared to mage only (which is probably their other option)
Or double melee with tanking
https://www.youtube.com/watch?v=vhb2e4rPEXo <- state of the art method for people who open this thread later
ROBOSTALL uses newly discovered mechanics to push computer optimized Yama cycles to the extreme. This video details these new discoveries, and the process of creating high-quality cycles around them.
Thanks to Muffyn for solving the bounty and helping with many aspects in the video, and thanks to everyone else who provided info.
@Muffyn_ @por...
so joack uses a bgs for the sensory clouding method, is it much better than emberlight?
am reading that it's very slightly better but idk if that only applies to normal mode
Just watched this. And was about to post lol. Actually insane
I wonder if you could ROBOKITE sensory clouding. Or if something different would have to be computer optimized for the waves that aren't consistent during contracts
i would reserve for challenge/speedrun content i think
cause once you finish yama are you really gonna wanna go back to yama for more
i feel like they dont get used quick enough to be that stingy
but probably cant use everywhere
hmm
yea not sure, im >700 kc and have like 22k of them
oh maybe im just getting spooned then
i have 23k in 400 kc, 150ish of which were solo
i think thats a lot more solo than ive done
dunno if you can compare shards or something
I think I'm around 35k at 600 solos
team content
They are pretty quick to make with scar. I only had to get my +4 boost once and do the logout spam for a couple runs when I made my 20k
Yea very quick cause the scar extract multiplies your runes but the catalyst is still consumed 1:1 per rune produced so the catalyst gets consumed very fast
It's weird
Uses very few soul runes tho which is nice
Yeah I was concerned at first that I was gonna have to burn 20k souls despite making enough for 20k of the aether runes with the expensive soul catalysts. Was happy when the first trip didn't use that many.
bank
ye so far i havent used my aether runes for anything
Sensory clouding completed without scobo
final inventory
the last joack cycle kinda fell apart and i had to improvise with 0 food
what's left for your kit?
oh shit gz
I pretty much used the joack method https://www.youtube.com/watch?v=WREWgVMiDi8 but for the part where he uses scobo I instead took inspiration from this video https://www.youtube.com/watch?v=-ZonTxlJAb4&list=WL
that part wasn't too difficult to implement
the big thing is when you get all the way south after waves, keep a controlled motion and do the next fireball walk on the east side, then make sure to do stepbacks while dealing with the flares, then head back north to repeat cycle
once you kinda get it down it really makes the scobo feel not all that important
knew you could do it king
Which of the contracts is the easiest for the CA?
Forfeit breath probably
Glyphic with ruby cheese was a lil easier I think but that's deadge
Breath is as close as you can get to the base contract fight, except there's a "watch your run energy" on top
Glyphic is the nofly check right?
For first getting into yama, are there any recommendations/consensus on how to approach learning the boss eg is learning solo a bad idea before doing a bunch of duo? I'm at the point where my next grinds are inferno/shadow/avernic - seems like double dc/oathplate will be helpful with the latter 2.
I think the intended way to learn is mage duos then melee duos then melee solos. If you plan on doing solos only, I would just start with melee and bring a mage swap for p3. Once you're comfortable with that then I would learn to melee p3 at least partially
ok - seeing a red eye jedi 'simplefly' referenced in this thread, i guess i'll look at that once consistently downing p3?
I would def say learning solo first is a bad idea
A duo partner who's nice enough to touch all the glyphs for you makes it pisschill
I would stay away from simplefly and do something like donofly or w/e, its a LOT easier
learn simplfly or nofly after you can do the easier, braindead methods
Also just bring a mage swap for when you mess it up, or get out of cycle. You can just finish up the kill with mage only
right i'll look for some general resources and just spend time duoing, thanks
duo also makes void flares p1/p2 pretty much a nonissue
and they're like the most annoying part of solo
Thinking about going for radiant, is two synapses enough?
yes
Easily imo
you will probably want to break your emberlight for clouding
but you can also not do that
or just do this :)
i say "just" when the mage method is probably easier
breaking down emberlight is fine
Cool, thanks gamers 👍🏼 red eye put up some recent vids that a good place to start? Not really been following metas
kirby's contract guides are good, haven't seen red eye's
Can watch both red eyes might be a bit more updated
His sensory method is good, but also checkout cloudfly or joack if you don't like the look of it
watching red eye glyphic now, using the south glyph first sounds smart
to avoid meatball + shadow waves combo on the south glyph
Took a break from the game shortly after Yama release. I'm a shitter, and I want my DC upgrade. What method should I learn for p3?
Most people do donofly and it’s easier to find duos
I think if you plan on doing radiant than nofly is good to learn
I saw molgoatkirby has a reaction-based method instead of a tick perfect tilemarker based method? How's that?
Do both players really need to be using the same method? or is it more that people will be prickly if I don't do what's expected?
That might be the nofly method. And good point, I assume you don’t need to be doing the same method but idk how people are in ffa worlds
It's very good, much better dps than donofly or monofly, but harder to execute
The hourglass bombs that drop on you are local to each player so there's no griefing each other for doing different methods really
As long as someone isn't taking a bunch of hits and spawning voidflares as a result
I think on the FFA world you're more likely to get the kinda ppl who confuse themselves if their partner runs differently than then but skill issue imo
Is mage not really good with the new items now?
I read somewhere no/simple fly is 16% more dps compared to dono, sounds right or not?
I think it's closer to 10
I would recommend nofly to anyone who wants to kill yama, it's just all around better. More dps, more flexible to get back into cycle if you mess up. The downside is it's harder to learn
And yes this is nofly
I don't think simple fly is different enough to warrant calling it by a different name 
The new items are mage items wym
It was meant as an open question in response to him asking what method, I think mage only is kinda not troll now? That’s what I heard anyways, but idk if calcs are updated with new items and working correctly
I was told mage was really close to melee after this updates but haven’t really been able to verify it. Wiki calc isn’t working for gauntlets.
Big downside is just burning GP instead of using something free I guess
I worded it pretty bad, my mistake,
I think max mage with purging might beat melee, but kinda tough to have that instead of a good melee setup, plus the gp burning.
Small W for mage campers in max mage (if those even exist)
its still worse than nofly allegedly
and ur burning gp/runes which is gonna lose you time on a iron
Yeah. I guess it’s will always be a noob/lazy method
As it should be
Also think most people will end up doing yama long before grinding delve
Especially if it's the new bandos lol
Full crystal from cerb takes some time
And the boots aren't that amazing before upgrading
the update's still pretty up in the air but idk, I think I might end up doing double death charge -> delve -> [long intermission] -> rest of yama - because of void range the gear requirements on yama seem very soft and with no megarares (so oath only upgrades nhally/lance/bgs and not scythe, and not even if you're using void like at tob, and eye would replace trident and not sidegrade shadow) delve's upgrades seem bigger.
Agree, slash isn't that importen pre tob
Dt2 is nice tho, but seems like you better off haveing lightbearer range in dwelve
is the new staff worth it tho?
rather use bowfa right?
you'd use the staff at akkha, p1 wardens, nylos, olm mage hand, and whisperer only right? maybe not
anyone know if there's any other places where staff brings mage into contention?
mokha is really hard we dont know what rates are
but it might be to hard to do early for alot of ppl as something u do pre shadow
for most ppl*
imo
Budget setups require elite void and scobow; can use a 2-hit melee weapon for the melee larva and can use the cheapest version of demonbane for the mage larvae
All Osta-Ayak uniques can be achieved at wave 4 so technically you could send wave 4s until you get any drops
Just unsure about the demon tears cost for a lot of this stuff .. conf gaunts is 10k tears, each boot upgrade is 4k tears and wand uses tears as wel
At least the boot upgrades seem trivial - the base boots seem good enough to camp until you have spare tears
Wand can use runes
Tears is just an option
oh yh true, forgot
no reason to use a 2 hit melee weapon when silverlight exists
2 hit ranged maybe
bp or something, but idk if that's any good as a mainhand weapon
can you have silverlight and arclight simultaneously?
idts but then just use arclight, no?
can buy extra darklights apparently and I'm thinking from the POV of you rushing Osto after getting 1st synapse into scobow, so you'd still be stingy with arclight charges
you're not gonna be using many charges just hitting larvae, are you?
and worst case you just run out of charges and recharge before using arclight for actual dps
sometimes it's nice to refresh the "I'm gonna fuck you in the ass" cooldown on the boss with EL between two melee grubs instead of swapping to scobo and back so I'd use arclight personally
what is this 
with how droprates are panning out, gl with that 
tiles for luring the car
wrong channel for it tho unless yama got an update ^^
my highly subjective, low sample size guess is that drop rates are okayish
a bit more rare than yama
but fewer items
if I find a duo that wants to melee p3, are there any downsides to me just maging ?
I just want the 100kc for double DC
I'd melee p1 and p2
The downside is less dps
Other than that, I know some people do one mage and one melee
but no downside for the duo? it'd actually be beneficial to them since they get more dmg so more contribution right?
Correct.
You'd also be the one to deal with the flares.
damn duoing with randoms is miserable
the amount of gp exiting the game in death costs must be astronomical
never seen so many people plank
First week or two of Yama was the most I've lost to death costs in a minute
Kind of auto-pilot after awhile though
I mean I get people dying while learning nofly etc
anyone know if purging + conflction gauntlets is enough to one hit flares on p3
I think only with mystic vigour/augury on: https://dps.osrs.wiki?id=SeasonedLuckyTaste
Is it worth to save a dossier for 100 kc to open for the guaranteed dc upgrade? Does this even work?
Yes and yes
I'd probably yolo open an early one since double dc is common though, really nice upgrade
sorry I mean specifically I'd yolo open to get double dc pre 100
dossiers are 1/12 you're bound to get a bunch by 100 kc
I'd probably only save one if I didn't have it by ~80 kc
yeah I was kinda thinkin I'd just start hanging on to one around 50 kc and just open dupes
I just had a p3 last so long that I got to 3 run energy and he died right as I was transitioning to mage instead...
I sentence you to a day of Sepulchre
I'm 95 agility, I don't think I'll notice a difference
I think I'm just gonna take the training wheels off and bank my magic robes as one is ahrim's bottoms
I'm getting better at donofly though
Can learn nofly, barely run in that one
anyone got a vod of like 30+ mins of yama solo/dolo I can watch to compare?
Also, is there a way to tell when he's gonna port you to the judge? I understand the threshhold, but sometimes I greed and don't sigil thinking it'll proc...and I end up wrong.
exactly what I was lookin for, thanks 🙂
maybe its a good place to use some dashing kebbit meat as long as I have some in the bank
He has some kind of check timer, like every attack or every two attacks or something, idk it's long. But a good rule of thumb is if you haven't crossed the hp thresholds by the time void flares are half charged, they're going to pop on you
Otherwise you're fine to skip them
it's the bosses 2nd attack after he has passed the threshold. so if he hits you and he's under the hp threshold, his next attack will phase it
Can we coffer extra shards/contracts yet? My oathplate contract has gone down like 45m since I wanted to coffer it.
Just do the contract and coffer the oathplate
I dropped mine



