#dev-general
1 messages · Page 53 of 1
yes
no sadly i dont currently i have online players and cant restart the server
its the voteparty
plugin
your server has logs
just copy the topmost part from when it was started, and paste them here
the logs? or the error?
can you send the link from where you downloaded the plugin
Startup Log Location
Your latest startup log can be found in the logs folder of your
server directory, labeled as latest.log.
Please copy the contents and paste them to a paste service.
Type ?paste for more information.
if absolutely nothing shows, then that means that voteparty isn't in the plugins folder
make sure you put the right jar in the right folder
it is
correct me if im wrong but it seems to me that this is a bungee plugin not a spigot plugin
oh, its for bungee?
i could be wrong
maybe its for both
but i cant see anything that explicitely says it works with spigot
also uh shouldn't you #spigot-linking
so what can i do
hmm maybe it does work for spigot, idk man
do you have the dependency plugins it asks for
is there any dependency plugins for it?
yes...
it takes NuVotifier and papi
one moment
on this page under 'setup' https://wiki.helpch.at/glares-plugins/voteparty
nu votifier is out of date
anyways even if you didnt have the dependencies you should still have seen some entry in the server logs about the plugin failing to load
placeholder api

lets plugins generate dynamic messages based on all sorts of data, that can even originate from other plugins
worked!
man
thank you a lot
imagine getting help from a player than the plugin's developer, ive been waiting for 4 days for support
it be like that sometimes
and i got confused because they advertised their plugin as " all in one" plugin, no links for dependencies etc
tbf looking at the spigot page it does say that it needs papi and nuvotifier on the image
no problem, you have been much easier to help than the last person i tried to assist in here
keep up the good work
thank ya ❤️
what do u mean?
has anyone used PayPal ApplePay integration? This shit is horrible
I have not
A plugins source is using maven with a few "provided" dependencies which I can't collect. Is there any way to ignore the missing dependencies?
I just need the jar containing the methods so I can use the api.
But what if those methods expose types from the libraries it includes
The you’d need them too
True but the methods I need from the API don't at face need anything from the dependencies. (Only deeper in the code)
G'day
With plot squared, what flag can i use to prevent the player from placing blocks on their plot?
Does anyone have or know an API/framework for textured GUI? I need the spacing between fonts (the same as css paddings xd)
i mean i feel like thats why oraxen and itemadder exists
Currently, I'm using this for my server's rank setup. https://pastebin.com/bxM60dWx On rank commoner and merchant players can rank up fine. However when they hold baron for instance; but don't have the vote point requirements, the money is given on the rank up click where an error message should be given instead. Any help with this would be appreciated.
Anyone know how I would create a locked, Claim and claimed gui for voting
I have parts of it setup but cant get the locked stage to work so it changes to claim when u get the votes needed
Hi everyone, i am currently offering a free website design service with the aim of building my brand and portfolio for future clients and company projects.
By offering my service for free, i would be expecting your positive feedback abut my skills as this will help me on the long run.
If you are open to give me a feedback by getting my free service, kindly reach out today.
Hello. You might want to repost this in #1290545967866712086
Anyone knows if configurate (library) allows for ez config validation? Aka throw a readable error showing in which line an issue is?
does it not just do that by default
uh i mean doesn't it?>
isn't the whole point for people to read it and fix their configs
It throws exceptions if I recall correctly
and if you print those exceptions?
bro can't read?
I am using kotlin sooo
best config library i've ever used with superb end-user-readable errors
Will check
Ty
Kotlinx.serialization my beloved
Atleast for yaml files the stack trace usually says the exact line and what the error is...
guys whats the captcha plugin is named which almost every cracked server has
like when u do captcha it says Please Rejoin
google it?
AuthMe?
also cracked server = bad
Ty but not everyone can afford premium mc account
why?
piracy?
Make sure to read the don'ts #rules message
ah fair enough
i found it, it was nAntiBot
Ew, cracked user detected
Yes 🤮
lol
Patrick Bateman pfp
Can't believe you're 20, how rude. 
average 12 year old mindset
fr, bro's insulting the grandpas of HelpChat
I'm yet to fully understand the mindset of someone who uses a cracked account and proceeds to purchase ranks, etc for real world money on that very same cracked account.
The world may never know.
Also, pretty sure Minecraft has regional pricing and third party vendors sell accounts for as cheap as £5.
So off topic of what’s going on right now.
In the repo I’m working on right now, we’re wanting to convert all of our messages to locales (for obvious reasons), and we have 1000s of messages being sent to the players.
Before I rip my hair out going through each individual message, is there a simpler way/script I could maybe go about with it? I mean, worse case I go through each manually, just didn’t know if y’all had any other ideas. 😅
i'm not so sure about that

wait what's locales again?
Local language based off of region
So we can basically translate everything into let’s say, from English to German via a config
nothing copilot can do?
Maybe?
I didn’t try, just didn’t know how hard doing such a big code base would be
so you wanna translate a config from english to german for ex.
right?
You can def. use copilot for it, I did it once (if it is that)
Yeah, and okay
I have people todo the translations itself, just need to change how the messages are done lol
I’ll give it a shot
officially favorited this gif
xd
saying "get a job" when you cant afford $10 is crazy
But he can afford to play on a device that costs more than the game 😉
why would one pay almost 30€ when you can get it for ~9€ lol
I'm talking about the regional pricing
afaik it does exist
hence the prices
or, idk, maybe it would be locked to region
even funnier when I DO have an original account
even purchased at original price
Could someone check this out please. I need it done as soon as possible.
not the place lol
where is this i need it
Money Laundering? 
online? who does that
Yeah, it cleans the money - people do it items on ebay for example.
Selling like a pair crappy earphones for 10k, etc.
eneba.com
you can try allkeyshop too
cool
A whole $150 a month, you can even pay for a single grocery shop, maybe 2 if you are lucky
any arena regen plugin?
Does anyone know how to change login icon/favicon and copyright marks on pterodactyl panel?
Like I want to change both icon and change the name from pterodactyl to what I want
I have searched on google for quite some time now and there was one reddit post which I barley understood
Probably better to ask on pterodactyl's discord
Depends on how you deployed it, but you’ll probably just end up changing some PHP/files out. It’s just Laravel under the hood after all, so you can really do whatever you want
You can change the Icon & Favicon by replacing the SVGs in the public/assets/svgs folder. As for copyright, you should keep it out of respect for the project.
I swear Andre is solo carrying the existence of the project xD
(ignore that issue from 2023, I kinda forgot this project existed lmao)
alr well then for logos I have no idea how to access thst not in SSH neither in FileZilla when I went thru server folders
If you have a standard installation, it's /var/www/pterodactyl/public/assets/svgs.
I cant even find var www or anything regarding allat 🙏😭
oh is this a hosted installation? you would need access to the actual VPS/dedicated server to edit these files
I do have
It is just preinstalled panel ffom my provider
otherwise I havr full control over my dedi. setver
oh then yeah just ssh/ftp into your dedi server
and go to ^
Hey
How to send a title to a player?
i'm using spigot 1.8.8
(i mean code not command)
#showcase message @brazen ether those physics are crazy, bravo
What's the server impact on that out of interest?
none :>
bandwidth is the only limit
none that I can measure anyway
without impacting the server?
they are not complicated
I guess particles are packet based
yeah, that's fair
yes
rn NMS but that'll get changed later
eh
NMS isn't that bad and realistically would be lighter than using a library like PE
even marginally
but if the physics calculations are that light, then moving to a packet library would probably be fine?
yea, that's planned
nah

everyone in the chat cries
😭
why would you need packets for particles lmao
read the context emily
we're not talking about vanilla particles
so you aren't using the particle packet either?
no
that's a different story then
they are text displays
well he replied to my msg in showcase
well you definitely can't accomplish this with vanilla particles 😭
I mean realistically you don't need packets for text displays either
the client will shit all over the bed before it has any impact on the server
I haven't tested it with just regular text display entities, but this lets me do it asynchronously which is nice
I suppose
I would like to know how too. 😦
can someone here help me how to "convert" a api request (rest api) written in python to java?
Basically I have a api i want to contact ive just never done that with java and would like to learn how
should be straightforward to convert them
java has a built in http request library, you can try using that
https://openjdk.org/groups/net/httpclient/intro.html
all the http concepts are the same, you just have to deal with using a different library and language
Are there any libraries that add several useful methods/systems for developers?
for instance, found NDatabase to be quite an interesting library which has its advantages but removes a ton of control
But having support for sql and mongo out of the box is quite nice tbf
what kind of question even is this lol
yeah that is a fair sentence lmao, I meant like tools for developers that ease up development
It's better to be specific, what kinds of systems do you want?
to be honest, was just searching for libraries that covered several parts, I usually like to do this to see how other people handle different things and it gives me inspiration on ways I could handle my cases
that kinda is the idea, but as said, I love to look at other people's code to learn other ways to implement things
TriumphGUI 
already in use, V4 my beloved
together with cmds v2 alpha (that is actually quite stable for an alpha)
fuck it, lombok 
god
Spring
Probably overkill though
Just got fiber optic, supposed to be gigabit speeds, on literally any platform (Steam / Epic Games / Web Downloads etc) I have yet to see anything above 5mbs. Thats exactly what I had on the old system. Whats the point? Where is it faster?
You'll find that the kotlin stdlib has a lot of things that you'd originally use a library for, always worth checking if what you want is in the stdlib
Since you use it I'll share this https://triumphteam.dev/docs/4.x.x/triumph-gui/introduction
(most links are broken but dw I'll finish at some point in the next year)
https://github.com/TriumphTeam/triumph-gui/pull/113 (examples in the PR are outdated, the docs are more up to date)
I need more people to try it out and see how broken it is 
broken!?!
don't you tell me that
about to use it in prod lmao
see how broken it is
It's probably not broken at all, but idk need more people to test it
yeah will see
on a very very side note
feedback on the docs
make it so that when we select kotlin in one of the code blocks
it changes for all the others
little QoL feature
I tried but I needed to touch the kotlin js side of the website so I gave up, future me will take care of it
xD
fair enough
wait wait
Kotlin examples require the dev.triumphteam:triumph-gui-<platform>kotlin:<version> dependency.
so paperkotlin?
Forgor a - paper-kotlin
okok
I can already imagine future me forgetting StateMutationPolicy, among others, exist
lol
Fixed it, it'll update at some point when the cache expires
Honestly you hardly will need to use it, most of the time the default one is the correct one
There are 3 built-in ones that cover most of the situations, structural equality, reference equality, no equality
As the name say, mutates when not structurally equal, mutates when not reference equal, always mutates
IC
(I can see that)
Yesish, I am about to buy an 7900 XTX, a friend of mine already has it and has had no problems at all
But that may just be one case and not the majority, idk
Either way, me gonna buy amd
Cause fk nvidia
i was looking at 7900 gre
its really tempting ngl
Never heard of the gre version
But it appears to be a middle between 7800 xt and 7900 xt
Which is okay ish
Still powerful
Not as much as an 7900 xtx
But ye
ye its like a chinese version
4070 super here is close to 880$ while that one is 600$ so
feels like a deal
yeah nvidia has recently been.. suboptimal
I am planning to upgrade my GPU and can't decide whether to get AMD or Nvidia card
I mean, I am an nvidia fanboy, but
idk
probably gonna get 4070 TiS once 5000 series get released
Get the 7900 XTX for 300 bucks less than a 4080 ti
for the same performance
Well actually prices are lower now
diff. is about 100 bucks now
sadly where I am from it's not cheaper
depends on the load honestly but yeah if it fits your use case amd feels like the way to go
I mean, unless I want top of the top, then I am forced to use 4090, but otherwise I will always go with amd
Cause fk nvidia
is there anyone who can edit a small part of a plugin for me?
this is the Wrong channel. use #1290545965425496127
maybe stupid question but any ideas if there is a way to host a reposilite for free? (Without oracle cloud)
why not?
prefer to not mix things + expose my private VM ip which is probs not extremely protected
either way, decided to use the free tier of koyeb
and it has worked for now
reposilite mirroring some stuff from central
all I wanted
why not use central
I am using paper plugin loaders (like the "libraries" feature from spigot), and if I were to use central, then each server using the plugin would download it from central which would be considered api abuse and against their ToS
If you don't mind the domain I can give you an account on my repo
Appreciate it, if needed I would love to accept that offer, for now, I managed to host a reposilite on Koyeb, I already am using an ultra big domain anyways, domains are not something I care for now.
Should be fine with koyeb, their free plan covers most things.
Alrighty
I am only mirroring kotlin stdlib and another library for now anyways, so, should be fine
So, I am recreating what I did a while ago, but in TriumphGuis V4, and well, better structure. (#showcase message)
On the old version, I was retrieving the config each time, looping through the pattern characters, getting the right key in the config from a map (char -> key), then building the Item and setting it to the current slot.
Now, I am trying to take a different approach which is to still obviously create Items dynamically, BUT everything would be stored in memory in so called "Templates", which store all information that was in the config, but in memory, so that I just need to use something like a build(TagResolver) method, to build that item, and replace placeholders in lore/name dynamically.
Now, the question is how I should approach the GUI building, should I take the same approach I did a while ago or are there any other possible ideas?
One of the issues I am trying to figure out how to solve, is the fact that for instance, if I have a gui with a config:
gui:
title: "Hello"
pattern:
- "X X X X X X X X X"
- "X X & X X X % X X"
- "X X X X X X X X X"
# This part is where I am unsure if I should do it like this:
items:
filler:
symbol: 'X'
name: "Sus"
...
# OR, do it like this:
items:
'X':
name: "Sus"
...
So, the first is more clear to what said item is, compared to the second one which is shorter.
The issue comes when I want to allow people to create as many items as they want, and be able to change symbols WHILE still being able to specify requirements, by this I mean for ex. I WANT there to be a filler.
I need to be able to identify which items are static items, made for display by the player, and which items are the ones I actually use in my plugin and have a function.
Looking for some feedback, ideas, just overall brainstorming this.
PS: Sorry for the big message, but guess it's better to be accurate and detailed than go around in circles.
if you're sticking with the pattern system, i think the
# This part is where I am unsure if I should do it like this:
items:
filler:
symbol: 'X'
name: "Sus"
``` is better
Yeah, Idea is to stick with it, I think it's one of the best methods for gui configs personally.
And I am also leaning towards that one.
I am not even sure if I need these so called templates, since I am using DazzleConf and everything is already in memory by default so... idk
Does anyone know how to add chance command I wanna do some lucky box it look like pay some money to take 0$ or 100$ but I have problems how to make chance command like 0$ 50% and 100$ 50% please help
#development probably better, but what have you tried?
Um.. I try to add
Left_click_command:
- '[message] sorry u lost <chance=50>'
- '[console] eco give %player_name% 100 <chance=50>'
Some like this
But is not work u have something to add ?
bro...
read the god damn channel topic
this is not development
Okkk
Still think #dev-general should be restricted
Like, only Tier 2+ or smt
or LvL5, idk
I think if it just had "connect your GitHub" req it would be enough
not even like actually checking for code quality just that they have a GitHub at all
YES
god, that would be sooo nice
@pallid gale do it, thanks
❤️
what if I use bitbucket
doesn't matter
just having a GitHub account in general is enough of a barrier where people who don't have anything to do with development won't stumble into these channels
@pallid gale ^
wait..
that's an amazing idea
this would save a lot of those pings in other channels
indeed
and keep the conversation related to the showcase in a single place
I think the same should be done in #1290545966449037332 but I can see why some might be against it
but showcase is 100% a need
Complaining people are offtopic yet goes off topic to ask for showcase changes 💀
hello dev generalers
general developers
(not configuration help)
who up gitting they hub
How do I setup command to not show red in chat 
i am up getting my grub
thank you barry
(in caps) my developer rank
nooooo
wow that connection icon is ugly as fuck 😭

uhhhh that is a good point....
Sooo... threads?
sadly I dont have dev rank
I guess having a full time job as a java dev doesn't qualify for the role
Imagine being a server owner. 🤢
Plugin no worky - 1 star review, bud did no look at the logs for a reason.
tbf yeah a bit weird but welp
you get used to it
as real as it gets
Wait how do u have server owner role but not dev lol
We just stopped accepting requests because everyone was too lazy to review it 
Time to sell my account with the developer role, love me some artificial scarcity.
bright like a diamond
please don't say that ever again
🔗 GitHub
Hey, hope y’all are well.
Started to use adventure’s minimessage api and had a question with the TextReplacementConfig class when making a builder.
If I had multiple things to replace, e.g. replace “x” with “y”, and “a” with “b”, do I have to use a new builder for each pair of replacements? Or can I just stack it together?
May I ask what the XY is?
it would be something like
“%player_currency%” was x and y would be 371 for example
But don’t worry, I got it figured out. Going to use tag resolvers
sorry for wasting your time
Just usr TagResolvers
Bruh just read your bottom part now
that’s what I did
But yeah
this channel should be kept as it was before, so everyone can access it, but create a new channel called real-dev-general only for VIPs
Jokes on you all the others are already chatting in real-dev-general
#developer-chat 
No Access
#No Access
🔒 No Access
🔐 No Access
\🔒 No Access
Looks like this channel got moved 👀
You sure about that? 
achoo
bless u
Bless you
im stilll young enough to go trick or treating
If you keep sneezing like that you may need to see a doctor!!!!
yall could never
Yeah I can’t 
average dkim interaction
least confusing dkim interaction
I’m 17 and went
Never too old to get candy 😌
first time trick or treating in like 5 years though, this area gives out the goodssss, got a few full sized bars and stuff
you're so real
what’d you go as?
or uh wait what time is it there idek if it’s Halloween for you yet 😭
LMFAO
had to go as the peashooter
that's fire
I was blind all night couldn't see anything
but people liked it so that's all that matters
🙏
is it my impression or this channel became slightly more active after it was locked?
xd
Hello
Am I cool now because I have access to super exclusive channel
Now can we do the same to #development
yooo
it's a nicer environment I think

hey,
are there any web tools to help with making sound effects for minecraft?
e.g. loading sounds and playing with the attributes
and being able to play the sounds
nevermind!! - https://misode.github.io/sounds/
Any recommendations on lightweight NPC apis?
You know I tried searching around and then gave up and used citizens
Honestly you should just use citizens cause it’s the only one out there that has a lot of features
I made my plugin automatically install and load it for the user
i think znpcs plus is good
Isn't that a plugin lol
That does not sound cool lol
Installing plugins for the user just like that is sus
it has an api
maybe entitylib if you want to do a little more work to create npcs, you’d have to listen for interact packets though
Its not sus, its not like I have my own portal lol
I download directly from Modrinth or Jenkins
LibsDisguises does this
is papi's repo down?
> Could not find me.clip:placeholderapi:2.11.2.
Searched in the following locations:
- https://repo.maven.apache.org/maven2/me/clip/placeholderapi/2.11.2/placeholderapi-2.11.2.pom
- https://repo.papermc.io/repository/maven-public/me/clip/placeholderapi/2.11.2/placeholderapi-2.11.2.pom
- https://oss.sonatype.org/content/groups/public/me/clip/placeholderapi/2.11.2/placeholderapi-2.11.2.pom
- https://repo.triumphteam.dev/snapshots/me/clip/placeholderapi/2.11.2/placeholderapi-2.11.2.pom
- https://jitpack.io/me/clip/placeholderapi/2.11.2/placeholderapi-2.11.2.pom
- https://repo.extendedclip.com/content/repositories/placeholderapi/me/clip/placeholderapi/2.11.2/placeholderapi-2.11.2.pom
change your ver to 2.11.5 or .6
it's an old plugin so yeah xd
yes, the PAPI repo only contains the jars for .5 and .6
it is not yet <t:1731036600>
If you look at the repo (https://repo.extendedclip.com/#/releases/me/clip/placeholderapi) there are none others
we love those
hmhm
unsure as to where the others have gone

It had to be rebuilt, so we only have the two latest there. Suggest using one of those
Got it, thanks ^^
-# please ping on reply btw ^^
making a particle engine scale horizontally and asynchronous programming is kinda painful.
make it open source then ;)
and let people contribute
this is never happening sorry 😭

I have a lot of goals which require at least some source of income
yeah, that’s fair enough
#showcase message this conversation 😭 
I am not familiar with reposilite, any ideas if this is set up correctly?
it's not showing in releases
that is not a group
the group is org.jetbrains.kotlin
what you put there is the whole artifact coordinate
groupId:artifactId:version
@pastel imp
yeah that was from a test, I did try group
it worked after I removed all groups
then readded them

god plugin dev with kotlin is quite a hassle
issue after issue, probably my fault somewhere on the way
lol
Try Scala instead
That’s why you stick to what you know and don’t use Kotlin 
shush php user
apple user
light mode user
also, I have preferred using kotlin over java by far lol
these issues are also only occurring with configurate
Funny thing is that Charlie hated on Typescript a while ago when I brought it up, now he uses it 
Don't hate what you don't know, you might enjoy it at some point
Sorry for your loss
this conversation sounds familiar
It always is
10 years of Java dev, I'd never switch to Kotlin. TypeScript I caved in solely for IDE completion stuff haha
That is totally fine, use which ever you prefer
I got 6 ish years on Kotlin at this point and I would never go back Java if I could
But hey I still use it once in a while
All 3 points are all good things not bad, PHP uses the $ sign for a reason
😎
Light mode forever >
cope

y'all have probably seen this but...
https://jumpshare.com/s/EWmBwiCbKFydty8xcoVY this is cool
vanilla minecraft (obviously with a resource pack)
datapacks
-# this isn't mine of course
some people would call this a ragebait
xd
after a few years of java, while I was never the best, kotlin has simply filled a hole in java
I genuinely use light during the day, it’s just I find it more readable in daylight
makes me go ew
tell me you use dark mode at night

Ofc
phew
like...
yeah kotlin has some undoubtedly nice features
although I have heard coroutines are a PITA
but still
would never switch
i'm an intermediate java dev at best, and yet kotlin just... doesn't seem right
day vs night
to each their own
Coroutines are awesome, debugging them maybe a bit annoying but I wouldn't say PITA
ooh nice
it was some really obscure reason related to mc iirc
I'll try find it
could also be because i have a window next to me, even with blinds i still get sunlight
never mind I'm a f*cking idiot, they just said that coroutines's docs were awful and there was not really any guides or info on good practices etc
that's one hell of a clean setup
That is true the docs are pretty bad
haha thanks, gradually chipped away at it
Recently downloaded some more ram, should be good for a while
Mainly need it for LLMs, ive been running some models that are better in performance than ChatGPT is, and they need fuck loads of ram
I barely scrape by with intellij, a dev server, two clients and then chrome / spotify / discord
tbh 16 is more than plenty for dev stuff, its only because im fucking about with LLMs
the top models are like 70gb ram needed
that is EXACTLY what I said before
if you search for that in this discord
you will see me say that a lot
lol
I always disliked kotlin's syntax
cause I didn't understand it, now, I much prefer it
interesting
You get used to it, like any other language you try
not for mc dev though
blame the JVM
and
mojank
16 is definitely more than the bare minimum for Minecraft dev
I've done mc on 8gb
it's barely enough
but it's certainly very doable
Geez, how did you manage? Not having many apps open?
pretty much lol
Omg haha, to be honest I can see why it’s doable like you say, especially if you just had your IDE, plus MC, then you’d only boot your test server to see changes.
I bought my girlfriend an M1 MacBook Air as an early Xmas present, and I was shocked how far 8gb goes tbh with optimisations
yeah
it isn't by any means pretty or a smooth and relaxing experience, but you can get stuff done like that for sure
How much ram did you bump up to now? :o
tbf 8gb ram on mac is nothing compared to 8gb on windows for ex.
lol
32 I think
apps in macs are specifically made for it
and highly optimized for macos
and those specific hardwares
Holy crap, beast
windows apps need to be made for thousands of hardware
Oh really
windows alone eats up 2-3gb easily
windows is funny af
since the more ram you have
the more it eats
lol
only reason I don't use linux is gaming
otherwise, gosh
I would be out of here
speaking of ram, am I the only one that didn't notice that much of a diff between ddr4 and drr5?
Like, I had 16gb ddr4 before and now built a new pc and have 32gb ddr5, and the diff. in speed is not that noticeable
(visually only!... it is higher speeds!)
Mac does that but in the sense that it’s to optimise the UI, and as soon as you need the ram it lowers down
Like my Mac uses 50GB ram usually, but that’s only system using it
windows does it to.... I have no fking clue
it just eats more ram
does nothing extra
and does not lower it
lol
128gb ram be like
How? I'm at 11 with browser (many tabs), discord, and a game open
I probably just have a million stuff in the background
how many "Background processes" do you have
91
o
I was running an LLM model earlier that competes with OpenAI’s GPT4o, and I could hear my Mac’s fans 😂
which?
lmao
tf
wait a second
that's supposed to be 6000
fking drr5
probably smt in bios
XMP profile
how many background processes do you have?
anyways, this is intellij opened (running a dev server), file explorer, lol client, spotify, discord, and brave with a bunch of tabs opened
th do I see that
Qwen 72 billion Coder, it’s fkn massive, just released the other day
Runs at like 20 token/s which is reasonable
ah needed to group it
dkim ^^
so, from apps itself, it's like 5gb ram
which means, windows/other stuff is using like 11gb ram
lol
wtf 0.0
that's what surprises you
?
I am surprised discord is using ONLY 1gb ram
that sh@ used to eat ram too
It's always background tasks doing dumb stuff, like for example there is no reason why toolbox should be using this much ram for just being in the background
¯_(ツ)_/¯
For those MC folks:
Tech babble and other stuff
TLDR: wiki.vg is gonna be no more soon :(
tldr; on why?
Dang, I might spin up a copy then on a domain
Fair
Idek
If it keeps it alive, as I’ve used that site numerous times
Who hadn’t XD
😂
I was using it a few days ago, then saw that and was like… oof.
yeah everyone uses it
There is also https://kennytv.github.io/ViaUtilities/packets/1.21.2 but not as detailed as wiki.vg
kenny ahead of us all?
lmao
I solely used it for Mojang APIs
Kenny is always ahead
Which it was so nice for
Is the code to wiki.vg anywhere? Like even markdown files
Might spin it up on play.mc if so
Isn’t he one of the paper devs?
If so maybe just using snapshots of new versions?
pretty sure he will make the mediawiki xml available
he says it in his post
Ah
howd u remove the sidebar and status bar?
distraction free mode?
that removes the toolbar for me tho
presentation mode?
nvm i got it
I edited a LOT of settings lol
Is the XML like the content then or something? But dope, would be nice to keep it running. Tbh I mainly want it for the api, but the other parts will be fun too
Yeah to be fair I have rather high standards
99% of my plugin dev involves multiple players which means I need two clients open - if I didn’t have discord, Spotify, browser etc open I’d likely be fine
Dope, excited then
yeah
Hello. I'm using scp to copy a 34GiB tarball from my remote server to my local machine. SCP seems to be very slow though (~1MB/s). Is this normal with SCP and is there another tool or another way to use scp to improve this?
At this rate it would literally take me 10 hours to transfer the file. Probably more since it usually is 8XX to 9XX KB/s
you can try rsync
not sure if itll be faster but at the very least it should keep your progress if you get cut off halfway through for some reason
also have you tried scp'ing smaller files with the same speed results?
Yeah
I'll try it
I've been monitoring cpu, memory and disk usage while transfering and both machines were having very small usage. Nowhere near the capacity
I’ve actually found rsyncing the entire directory rather than manually compressing works best if you use the right flags
though that might have been a fluke
rsync my beloved
Since I couldn't find rsync for Windows, I tried it in WSL. The speeds there are even slower. ~120KB/s. SCP seems thave very similar speeds.
tried xcopy or robocopy?
haven’t tried them myself but iirc they support windows
make sure you're not doing stuff across the wsl/windows filesystems. the speeds are MEGA slow if you don't use the native drive, like if you try to copy stuff from the windows drive in wsl, or vice versa
FTP is probably your best bet though iirc
Yeah. They're slow if I use the native drivers as well though 😭
are you not being limited by network?
iirc there are a few "ways" that could "improve" (or worsen) the SCP speed
ex. you can try different cipher scp -c aes128-ctr or scp -c arcfour
limit compression scp -o Compression=no, if the network isnt a bottleneck
or increase buffer size:
scp -o 'IPQoS=throughput' -o 'SendEnv=LC_*'
you can also try this combination:
scp -p -C -o 'CompressionLevel 9' -o 'IPQoS throughput' -c aes128-cbc user@remote:/path
rsync is only "faster" if the source already has some of the files and iirc works better with directories and large amounts of files (not big, single zipped files)
you could also try splitting the file in chunks, see if that's any better
split -b 5G file.tar.gz part-
scp part-* user@remote:/path
||results may vary||
Has anyone here any idea on how one would contact... whoever is responsible for the javadoc tool?
github? idk
pretty sure that's not a singular person
think the question is rather, why
lol
first time I see this question pop up
Yeah... Idk where the primary place of the javadoc tool is (i.e. source if any) or a primary bug tracker or whatever
And java/oracle isn't really... easy to figure things out
what bug you having with the javadoc tool?
A smaller issue with the new Markdown docs for java 23, where the [link] format breaks when used as [link]: text because CommonMark understands it as reference link...
And I want to simply report it so they either can modify it (i.e. disable reference links if doable) or at least add a note somewhere about this problem...
current workaround is either not having colons or using the html entity format
you can just escape the colon cant you?
this doesnt seem like a bug, if you're using something that's valid markdown syntax
Yeah. Kinda annoying that the javadoc uses [link] and [text][link] for linking classes, methods, etc.
Can (and will) cause conflicts
They could've used [[text|link]] which imo would've been better
But oh well
but that's how markdown syntax works?
o7 Oraxen
You can report it via the bugreport website brister mitten shared, but that isn’t great for further conversations tbh. Alternatively, you can subscribe to the javadoc-dev mailing list (https://mail.openjdk.org/mailman/listinfo/javadoc-dev) and then write an email there (you‘ll most likely not be able to send a mail before subscribing)
maybe like a 6
Use a single config key 
1, have you seen my code?
That is the real 10/10 in the ugly scale
please no
what the fuck is THAT
An example of an 10/10 ugly code
(Dw, matt and lucy already fixed me)
The amount of nullable in the island class 
I don't even want to check the code I made years ago...
Also, brother wtf is this line center = if (island.center != null) island.center!!.clone() else null
It could have just been center = island.center?.clone()
precisely!
the island.kt part is literally just me going into intellij, converting it all and leaving it
Makes sense
wtf is this
me when I refuse to use lombok and instead write 50 getters/setters
Lombok is garbage
Makes code nonsensical to look at
Also, you can just set the fields and then auto-gen the getters and setters in IJ lol
in what way?
Someone without any knowledge of lombok would have no idea that the class has getters or setters
It basically makes you hide important code for context
well if it's intended to be seen by someone "without any knowledge", then it should be documented
otherwise I don't see the issue
I worked quite a bit on BTLP's code (or more accurately the taboverlaycommon repository) and that was a nightmare to navigate given it used Lombok everywhere
And I'm someone who knows Lombok
So imagine someone who has no idea of that tool trying to get through the entire thing
it's overhated but i wouldnt personally use it
we have hundreds of classes for controllers, requests/responses, service classes, bussiness object classes, entities, etc., it gets pretty annoying real fast writing builders, overriding toString, hash code, getters and setters manually
Unrelated: Moved my plugin's (OneVersionRemake) wiki from GitHub wiki to GitHub Pages... Finally allows me to generate this table automatically with JS
Should you not see
This doesn't sound well 
I guess you meant "if you don't see" or smth
Probs more "If you're unable to see the table"
Tho, one thing I could do is to instead make a mkdocs hook that generates the table via jinja2 templating. That way would I not rely on javascript...
Well it’s just a different language with different semantics - the problem is that people pretend it is Java
But basically if you have that many getters and setters that lombok makes a difference, your code is just shit and you should not be allowed to write code anymore for the rest of your life
Most non sense sentence I have read today ngl
But at the same time, agree
Lombok should not be used
Whoever uses lombok has skill issue
Kotlin better
It solves this issue differently
And sucks in so many other aspects
Used to be on that side
Feels bad
But know that feeling
It‘s literally worse than Scala and Scala is a hot mess of everything
Sounds like skill issue
Feels bad
But oh welp
are you drunk
stagnated too much to develop KMP etc
Eh, I hesitated a lot, and hated kotlin a lot. But after investing some time on it, I see the benefits clearly and could not switch back to java
The stagnation was due to them rewriting the compiler, but now that 2.0 is out they are back to adding new features
yeah, i feel like it will make or break kotlin

as in the next couple years
It just shows that they‘re lacking experience
i think the ship for kotlin to become mainstream outside of android has sailed already
but has tiny amount of chance on backend still
Wdym?
as in they need to push ahead of java again
otherwise the reason to switch disappears
unless you are doing android
like better functional programming support etc
needs to arrive
Not sure what you would consider Java to be ahead or Kotlin to be ahead, reasons to use each are somewhat different for somewhat different preferences
coroutines were a big one, they are in java now albeit still a bit finnicky
Better functional programming already exists through the Arrow project
verbosity of java is the main issue but that gets somewhat solved with a proper ide
like a common response to using kotlin in my workplace is just
why not do java
Btw, just to clarify since that might have not been evident, I was more of joking around, I know you had your experiences with kotlin and have formed an opinion on it
SCALA MENTIONED
!!!!!!!!!!
TRUEE
:scala:
Clyde
APP
— Today at 18:07
This emoji doesn't work here because it's from a different server. Discord Nitro can solve all of that, check User Settings > Nitro for detail
js looks like haskell without $
ok but am i wrong
ok it looks a little less hectic
i'll take that
a little
especially if u close ur eyes
type Option a = None | Some a
data Option a = None | Some a deriving (Show)
def map : (a -> b) -> Option a -> Option b
let map f opt =
match opt with
None -> None
Some x -> Some (f x)
mapOption :: (a -> b) -> Option a -> Option b
mapOption _ None = None
mapOption f (Some x) = Some (f x)
def main : IO ()
let main = print (map (\x -> x * 2) (Some 3))
main :: IO ()
main = print (mapOption (* 2) (Some 3))
chat gpt wrote the haskell but its like pretty similar
but neither of these are javascript?
i meant just
"just looks like haskell"
OHHHHHHHH
🙏
lmao
anyway yeah ur right
ok good
it is heavily inspired
idk how i didnt make the connection when u said this
i thought u were trolling 😭
javascript looks like haskell without $
the funny thing is i think ive heard some people unironically say that before
Elara supemacy
yo @prisma wave still waiting for that java/spigot tutorial
I will continue to wait
After gta 6
and papi 3
And Minecraft 2
that already happened back in 2013 :p
paper just dropped new Itemstack Components api
https://forums.papermc.io/threads/1-21-3.1430/ for those interested
I am interested in Owen fixing it
Dang this new item API looks cool
finally more cool builders
Sad that I don't have a plugin using items
Also, I wonder if I can add some unit tests to my plugin and if yes, what kind...
Idk how new this is, but refined github has support for conventional commit messages, and it turns them into a badge 😮
A specification for adding human and machine readable meaning to commit messages
there are ide plugins to do the formatting automatically too
and you can use them to automatically generate nicely formatted changelogs and stuff
it's quite cute
couldnt care less
i just write "idk" in the commit message
the code speaks for itself
At least for releases does GitHub also have their own release changelog generator.
yes, it's a lot more basic though
The only thing I really want right now, is some extension for VSCode to have markdown tables auto-formatted like in IntelliJ
be the change you want to see
Or, hear me out, use IJ
fr
that's fair
can someone see what the issue with this could be :(
do you mean the cut in the spiral?
i more or less mean the spiral going sicko mode in the sky
I mean I don't know how it is supposed to look like...
well that's one thing for sure
the other one is we don't have any code to judge
What it supposed to look like
It just seems to go up + inward
your numbers and calculations are wrong
hope this helps!
i ended up giving up entirely on it because math makes me suicidal
and i juts chose to spawn offsetted particles around the totem <3
should have just asked me smh
but yea you need to explain what you want to achieve first
@balmy token heyo there o7

true
Codeberg has Forgejo Actions in an open alpha to use... And I can actually use GitHub Comment actions (find-comment and update-or-create-comment) to now post my PR preview comments!
No more constant postings for every commit. Just updating the same existing comment.
Took me a while to get it to work tho...
So
Anyone remember advent of code?



wish they stuck with chatcolor /hj
