#doom-2016
1 messages · Page 6 of 1
It’s 6 years old
Switch isn’t exactly known for fps multiplayer
AND neeeds Nintendo online to play
ah ok thanks
What's that have to do with anything
Ah talking to Bob
which is why no one plays it
or not many people at least
Hey can anyone help me get mutiplayer achievements no one is showing up in public matches so if someone does it they should be in my game or is it because im level 1 im not doing beginners only
Would probably help to drop what platform you are on
Im on pc
I managed to work around it folks! With two A.I Proxies and Team filters. But I couldn't figure out a way to optimize it.
A.I Proxy 1 is the automated counter for the pre-made group encounters enemy spawn. It carries the Team 2 filter so it is pretty straightfoward here: Whenever an enemy from the Team 2 spawns it adds 1 to the integer variable, that's then defines the counter with the total amount of enemies of Team 2.
Same logic to create the variable for the kills count. So, Team 2 are all the group encounters, while all the field/manual enemies are assigned to Team 3. This prevents the field monsters numbers to add up to the counter on map start.
And basically all the group encounters shares the same logic node that when a demon spawns they are assigned to Team 2 and linked to the Team Proxy. And that's it.
However, if you do that, you can't count mobs spawns with either the Survival, Miniboss or Wave events anymore, as there is no way to link those events or its mob spawns to a specific team or Team Filter. (Well, at least not in a easy way that I know how to do it anyway. Maybe it is possible through more variables and Cached Objects or whatever).
A.I Proxy 2 is filtered to Team 3 and is just there to automate Team 3 kills count to the general counter, as it shares the same node as Proxy 1.
The workound: All field/individual enemies added to the map will be carrying the Team 3 filter. And so everytime one spawns they add +1 to the Total Enemies variable . That's right... Manually adding +1 to every single enemy you added by linking they spawn signal to the already present sum node.
I know it is sounds extensively but I couldn't find any other way of doing it. Keep this in mind if you pretend using this for counting numbers of handcrafted mobs encounters with a tracker as they go spawning on a stage.
Can anyone help me with multiplayer achievements im pc and no one is showing
Still no one
id be down. also nice anniversary
That would be awesome
Guys , does someone know, about the ps4 trophies, i have a trophy that says to play 5 snapmap published games
Do i have to complete them, or just join and leave if i don't want to finish them
"play 5 published snapmaps"
Join and play for 1-2 minutes
Do i have to finish the maps??
nope, as long as you play on 5 different maps its fine
I tried to achieve this yesterday, but i joined, and immediately i left all of them
And i didn't take the trophy
Just finished the game.
Holy sh!t that was fun.
9/10 Probably best game I've ever played
Guess I'll have to buy Eternal now 
😎

what was your favorite part?
Instead of messing around with teams, you could just subtract the variable for enemies spawned by the number of manually placed demons, then when any of those manually placed demons spawn (On Spawned from the demon object directly), add 1 to the variable. Can just use a single AI proxy with On Spawned then.
When you say you need "handcrafted" encounters, what does that mean? Because the Single Encounter Spawner allows you to place demons manually too, not just the Demon objects
Went back to doom and been playing multiplayer against boys cus no lobbies... why do people not play this it's fun asf
¿where can i obtain help about a problem in the game?
played both 2016 and eternal now, it's surprising how little continuity there is between the two
Check out the Ultimate Prop Library for all the models available in the game files. ID is A8PARLP6
snapmap
Congrats ,insane game btw!!
I did tried this solution at one time yes. However, I've figured out that if the number of manually placed demons was too big I would get negative value in the counter. And since the limit for visible and active enemies is 12 only it wouldn't work for what I'm trying to achieve here.
Is it a consistent limit for when the manually placed demons stop counting towards AI proxy On Spawned?
i'm not sure if i get what you mean.
But the way this counter works is like that: whenever a enemy spaws in the map it add +1 to the total enemy count. And the issue I had with this is how I explained in my original post: I wished that the enemy counter would keep increasing as enemies appearing procedurally. But like I said, manually placed enemies are count on map start, even if they are set as not visible. It means that if I had 50 manual placed enemies, when the map start the counter for total enemies is already at 50, regardless if those demons got a signal to become visible or not.
And by handcrafted encounters I mean events running with manually placed enemies. I know about the single encounter spawner and the variations, but there are some limitations on the ins and outs you can signal through them.
So my map is a mix of both encounter spawners and manually placed enemies. Basically, the ecounter spawners are used to make generic waves of enemies and the manual enemies are used as boss fights and to trigger other gimmicks of the map.
and the counter is there just so that the players can know if they cleared the wave or how many enemies left to kill. It actually helps if an area is too big and enemies can spawn all over it.
If 50 manually placed demons DOES increment it 50 times, then why would subtracting by 50 at the beginning of the map result in a negative value?
The only limitations that single encounters have over the manually placed ones, as far as I'm aware, is spawn priority, spawn behavior, inability to show/hide them at will, and health threshold. The latter of which can be worked around by using a modified AI proxy that can have health thresholds added to it.
you also can't set them to be killable by glory executions only
Ah right
man coming back to 2016 after playing eternal a lot feels so bad, tryna get all the collectibles on a new playthrough but having to restart from a checkpoint after any enviromental death feels so annoying
you'll get used to it eventually
oh right. There is variable comparator in the counter that when the number of kills equals the number of total enemies the counter resets to 0. I did this so that when I'm done killing the enemies of one area and move to another the counter will start over, gathering that new zone numbers. The tests I did made through subtracting the manually placed enemies from the counter, caused an issue with this in some moments where if the number went to a negative value first and was incremented later, it would have to get to 0 first, before continue to proceed with positive values. So there were some instances where it always stayed 1 value above or bellow the total enemies count, and therefore they would never equal to reset anymore. I believe this was due to the 12 spawn limit and enemies waiting in the spawn queue
Published maps are cross-platform
now that you mentioned it have to redo some tests though. I've noticed that sometimes events I have in place doesn't correctly compute if I have many signals send at once if the entry or out delays is 0.0. I acutally had to add delays so it wouldn't happen
maybe due to frame drops or something
Snap Logic follows a strict order of execution when there's no delays
possible one of the reasons then
Logic chain mode lets you observe the order in which branched logic is executed off of a node. Holding the option key during logic chain mode allows you to view and modify this order
Some reasons the counter might mess up is if a demon despawns due to it being from a conductor, the demon used is a sentinel or horde Imp (these for some reason are bugged and despawn when out of range like a conductor demon).
Ehhhh, and enemies from team 3 attack fight enemies of team 2...
not a big deal if they aren't on field at the same time, but this some sad limitation
there is also that too
I'm assuming you're using an AI iterator then to continuously update the enemy count value whenever these discrepancies occur?
Should I? I tried using it before when I was figuring out the counter, however, whenever a new enemy spawned the total enemy count was raising big numbers. The logic was all messed up
i'm pretty new to the editor. I basically did the tutorials and puzzles and then move to learn as I went experimenting with stuff
The AI iterator probably counts the hidden enemies as well
I see what you mean
Not the ones on the Spawn queue, those will not be considered spawned by anything, fortunately. Just those demons from the demons category
I suppose if you just tracked the number of remaining manually placed enemies separately by linking all of them to the same On Killed, you could have an accurate value to subtract with whenever the AI Iterator counts the number of demons
u mean like making a new separate variable that will keep track of the manual demons count and then subtract this value from the total enemies count all at once?
Yeah
And my mistake, not On Killed, but On Spawned from the manual demon directly when it comes to whether it is no longer used for subtraction
The On Spawned from manual demon will actually count only when it is shown for the first time
why are the possessed demons so damn loud
No clue lmao
Maybe cause they are so slow and stupid you might not notice them in a bigger room 💀
fair enough but when there's a horde of them it's deafening
damn it i missed a jump and now i have to reload the checkpoint 😢
I think it bring us back to the very first solution you gave, but different method. And this gives me more control over it.
I guess it is my fault for trying to make this as I go adding more manual demons, instead of just get the final count of manual demons when the map is done. I kinda haven't decided yet how many there will be.
But the ideia is make like 15 initial custom encounters with a "boss" at the end of each one and then the match will changs to the endless survival mode already present in default spawner for it.
anyways, I have this other problem here where I'm using this iterator with a sequencer to give all players in the game a new weapon each time one of the bosses is killed. It works fine, but i'm running into this odd problem sometimes. That when the boss enemy is killed, instead of the weapon being given directly to the player inventory, it actually falls to the ground near the boss location, and then must be picked up by the player first (and it happens often when said boss is killed with a glory kill it seems). #screenshots message
I really have no idea why this happens. I though this object was used exactly to give things directly to inventory instead as a dropped resource. And that general game setting that makes you drop the equipped weapon when you get a new one is set to false also.
Do you have an ideia of what might be going on?
sure, I will record it
Has it ever happened when not in a glory kill animation?
Then I'm pretty sure the issue is that during animations such as glory killing, ledge grabs, and using interactibles, weapons received get rejected, and in your case, the weapon gets dropped. Giving loadouts during these animations are even more catastrophic, causing you to have invisible weapons until you can glory kill or use an interactible.
i see
maybe I can set a trigger tied to a timer a split second after the kill then or something, instead of being tied to the enemy kill itself
You could significantly reduce the risk of that issue occurring if you input delay the giving of weapons upon killing, but it wouldn't prevent other players having that happening if they happened to be in such an animation after you kill him.
just like u said #videos message
Perhaps as a failsafe you could use a weapon filter to check if player actually received the weapon and if not, give the weapon again
but if the players are in mid of one of those animation during the delay they won't get it right?
Correct
I suppose so. Even though is unlikely that there gonna be other enemies around during the boss fight, but climbing and other animations can still cause the issue
Yeah, it's just if it's absolutely necessary for you that it's 100% reliable
@prisma leaf BTW would you be interested in joining a discord server dedicated to SnapMap? I'd DM you the invite but it seems you have to add me as friend for me to do so, and I can't post server invites here
sure
Someone still playing DOOM 2016 online? I need help for all online achievements on Steam version but I cant find a single multiplayer game...
It's hard to come by on every platform
You can
Yeah their selection areas don't sync with the model. The delete nodes that are hooked up to them can be used as a guide for selecting them
Double selecting an object will also select everything connected to it
Or you can see where the connecting line ends to see where the selection area is
Basically, I have to swap the model of an existing prop to make these, and the original selection area of it is unchanged when I change the model
In this case, it was the barrel 01 prop
Also, the map with NPC echoes (along with a ton of other things) you can find in the map with ID SULUNCTG
They still have the holographic effect in editor but not when you actually play the map
There's instructions on how to use copy and paste in the prop map, where the player spawns
Np
god i hate kadinger sanctum
stupid summoners
they keep spawning the stupid big ones (i forgot what they are called)
i got rushed by 7 of them at the same time
Luckily, also super easy to delete.
Big means big target / hitbox
target them first
iirc the hell knights they spawn are stronger than normal?
stun bomb them and finish off with quickswaps or just ssg gauss cannon spam
stun bomb is so broken and abusable in 2016
i dont have a stunbomb
what is ssg gauss cannon spam (i know what gauss cannon is)
very much so
the reason why I don't use it
I prefer heat blast instead
what mod did you choose for the plasma rifle?
SSG gauss cannon spam is just alternating between the two weapons to reduce cooldown
what mission is stunbomb unlocked in
stun bomb and double is my main combo
plasma rifle i didn't get any yet. gauss cannon i chose siege
it's a mod, you unlock it anywhere you see a mod bot
you can find it in the first level i think
you didn't go looking for secrets?
mod for what weapon
second I think actually
its a secrete tho
i haven't beaten the game yet. trying to beat it first then going back for more (unless i get stuck and then go look)
I said above it's for plasma rifle
ok. ill go find it since it sounds really good
secrets also give weapons points to upgrade your mods, you should do it
alright
good luck
ty
you could also use lock-on burst for rocket launcher, but lock-on is honestly pretty bad
compared to remote detonation
ok
usually for summoners i just chainsaw them to get rid of them fast because otherwise i lose track of them and then i get shredded by hell knights
is that a good strategy for now or is there a faster better way to get rid of them
chainsaw is a viable option but there's better ways to take care of them
the methods I said above are quite good
you don't have stun bomb, so just spam the ssg and gauss cannon
swap between the two
ok. will try today. ty for the information
whats the best way to deal with the shield guys (possesed security i think is what they are called). they always shred me with their shotguns. also thanks for the stunbomb and ssg gauss spam tricks. really helped
I usually just aim a grenade behind them to get rid of them
thats actually good idea idk how i didnt think of that
otherwise I usually just circle them until they get stuck on something
ty
you can also stunbomb the possessed security
i think it gets rid of their shields, but if they don't you can still just go behind them and shoot them
ok
explosive shot also works great
if I were to recommend another mod for a must have, definitely remote detonation
when upgraded fully, just 1 rocket can kill a hell knight
compared to like
6 for lock-on
which upgrade is better for remote deto (i can only afford 1 right now)
jagged shrapnel or improved warhead
Shrapnel
SnapMap can make only very very primitive cutscenes, Something like the ship sequence from Doom 3 can’t be done. There is modded SnapMap but idk if even that could do why you want
Definitely shrapnel
Shrapnel will cause demons to take bleeding damage, i.e demons continue to take damage after the rocket has detonated in their face
The bleeding effect is also really strong
ok. fighting the cyberdemon rn so i gotta focus on that. i got shrapnel and oh my god thanks to your advice (including the ssg gauss trick) i can now not get shredded
I'm 100% confident that even with just shrapnel it still takes less rockets to kill demons that it takes with lock-on burst
No problem :)
Quickswapping is quite fun to do and boosts your DPS
I'd look into learning custom geo then
With snaphak you can disable player controls, hud and hands and then script a mover to move the player as a camera
People have made some decent assets just from putting a bunch of textured blocks and shapes together, even without modded snapmap. #screenshots
Props and volumes are pretty cheap
You can edit your messages
Hey anyone on pc want to do multiplayer the only 3 people on are doing clan war and that is my least favorite thing
I dont like it at all
i would but my doom is acting up
i think it was 3 or 64
Frick
Doom 3 has a vr. 2016 doesn't have a vr but there is a vfr game where you play as a robot
isnt doom vfr just doom 2016 in vr but u play as a diff main character
More or less
Does vfr require a different purchase than 2016?
Different story different person none of the gameplay loop
Same aesthetic and place though
If your asking if there to separate games then yes
VFR is not a DLC for 2016
Sadness
What are good settings for constant fps cap (200fps) and NO VSYNC
Anyone know if the 2016 soundtrack has the songs in the order they appear in the game itself?
I just kill them 1st.
you guys remember the terminator 2 secret when you die in the lava
👍
👍
👍
Is it safe in here?
no
At least it’s quiet
It’s on Eternal as well.
Anyone down to do snapmaps?
I'm currently queued up for team play, anyone wanna join?
I only just got into Doom recently and have been really enjoying the multiplayer, and even though the servers were pretty active yesterday, I can't get into a match today lol
Idk why but I really like the praetor suit. I might just have a stupid bias to Doom '16 but I just really like it for some reason, more than any of the other Doom skins
I'm not sure of this is the right place to ask this but I was wondering if i should get doom 2016 since I absolutely loved eternal and wanted to try something else out
Doom 2016 is very good and very fun, but it is definitely a different experience to Doom Eternal:
Doom 2016 has a lot of close quarters and indoor areas, and while you do unlock a double jump at some point moving around really fast isn't really a big thing in Doom 2016.
Also the weapons are a little more imbalanced in Doom 2016.
However there some cool details like environmentally contextual glory kills, secret ||Doom maps you can unlock||and a few things that Eternal doesn't have.
I'd say it's worth getting Doom 2016 is well worth it, but don't expect an experience that's the same as Eternal.
Thanks for the response! I am definitely still interested and nothing really turns me away so I'll try it out later!
😁 👍
👍
people can like or dislike eternal,
but so far I have almost never met anyone who dislikes 2016.
That game's a masterpiece
great to hear when going to try a new game
They pop up here time to time. It's usually people who's first doom game ever was eternal
Doom 2016 essentially made me a Doom fan
People say that Eternal is slower than 2016 but honestly to me it’s vice versa.
Especially on how Eternal has movement via Meathook and dashing. I still like 2016.
The former is as fast as classic Doom imo. Again, no hate on 2016, and I’m not saying that 2016 is Doom 3 levels of slow.
Once you get double jump and air control 2016 feels just as fast as Eternal does minus the dash
I appreciate the help!
air control is easy to master, by the way. you can upgrade it to Air Control II in the same level
It is a rune, but you can upgrade the runes
Having no double jump right off the bat in 2016 always fucks with me. Takes me a bit to get back used to the 2016 flow
Anyone know why im having a crash problem with the game? it worked for like 3 days then im getting this error i have no idea what to do
My settings once got changed randomly. Perhaps something got changed? If that’s not the case you maybe need to update your graphics cards drivers (assuming your on PC). Also try validating the games files (again assuming your on PC sorry if your not.)
I already valitaded the game files and i updated my drivers
thats what makes the hellknights more fun
and threatning
ok i tried uninstalling and installing
validating game files, updating my drivers
wtf is the issue???
The most fun thing about hellknights is shredding them
It is more fun to fight a Hellknight when I can’t easily jump over him yeah
What I liked in this game is just using the remote detonate on Hellknights to kill them off mid-lunge to fling them across the arena
The main reason I liked 2016 better is because the difficulty spike was more just the newer stronger demons. But it didn’t have all the stupid shit like buffs.
eh, the "new" demons didn't really have a strong presence. Summoner was just a weak archvile
I started playing recently as my first doom game and I'd say it's pretty fucking awesome so far
im liking it so far as well
A friend told me that eternal improved upon it in every single way and that really makes me excited bc this is already great
Plus I actually really like the multiplayer
yea doom eternal is also really good
as i was told for 2016 that the games are different experiences but still good nonetheless
Oh yeah, very different
I can jump back between the 2 very easily. Play very similar to me but it depends on an individuals muscle memory abilities
Господа. Нужна помощь по сетевым достижениям в стим. Кто сможет помочь?
in 2016 I have to actually dodge. With DE, I can kiiinda just ignore enemies' attacks at least in singleplayer
i didnt know that
Try dying to the lava.

finished eternal and also in 2016 I have problems in the platform, at the silver tower I will have fallen ten times ...
parkour in FPS should be minimal so as not to break the gameplay
Word
Does anyone still play on switch 
Multiplayer is basically dead
Damn
Been trying to find a lobby all day
It wasn’t hard to 2 years ago
It got harder last year
Now lobbies are scarce
thats like my fav bit from 2016. perfect music, perfect enemies
Yeah climbing the tower was a really fun experience the first time
So I have a mission challenge that says find two collectibles but I already got them and when I go to their spot they aren’t there what do I do?
Nvm apparently I can reset the mission
I have it on switch but I haven't played multiplayer for a long time.
You need to have NSO to play it don't you?
Parkour in FPS is fine. It’s not that big a deal.
Ye
😞
My reaction too 🙁
Nintendo Switch Online sucks so bad. Smash online or Mario Maker 2 online have been some of the laggiest gaming sessions I’ve ever played
yeah £20 a year for subpar online sucks
The funny part was when I played. Doom 2016 had smoother switch servers than nintendos own games
Any tips for doom 2016 ultra nightmare
pray to god that the imps don't channel their inner s1mple
Start a nightmare campaign also. Practice the arena on nightmare. When you have it down switch to the un file
Ultra nightmare file
If you’re having a lot of trouble getting passed the levels, practice completing them on Nightmare. If you die once, I’d recommend starting that level over until you complete it to your satisfaction; ultra nightmare will not show you the same mercy Nightmare does
In ultra nightmare they doo more damage is that it
So yeah ima go practice nightmare
I think they do more damage than Nightmare, but I can’t tell.
What I’m doing is practice nightmare on the first level. Once I’m satisfied, I start up the UN file and finish the first level. Then practice lv 2 N, lv 2 UN, etc
What lvl you on now?
Dang I cant even pass the tutorial of nightmare
You skip the tutorial in UN, but that doesn’t make it easier
Don’t stop for glory kills in an arena fight. Not worth it.
Always keep moving in a circle-like fashion.
Use explosive barrels to your advantage and caution
Ok
Don’t worry about ammo loss, chainsaw will help you with that by targeting smaller demons
Here’s a list of gas can enemies
Yeah I already know how much gas is needed to kill each
Good
I got passed first gore nest
Now moving onto main game
@drowsy horizon why does it feel easier after nightmare tutorial
What should my first praetor suit upgrade be lazy
I’d save it for equipment upgrade
It’s risky, but just entering the secret gets you a weapon point. I personally try to complete all the challenges & secrets for all the weapon points I can get
Start UN and beat the first level
First, what did you do once you beat the level
You can only save your progress after beating a level. The moment you continue to the next level, you have to complete that level. If you quit anytime after you continue to the next level, start over
So I should quit to menu right after beating it?
Yes
It's the exact same as UN but un is perma death
A demon kicked a explosive barrel at my face and shot it
@drowsy horizon I beat un
You did not beat the whole of ultra nightmare
I beat the spider mastermind yes
No. No, you were literally asking tips on UN hours ago, how did you beat it
I need a screenshot
I just played it normally
Also it was 3h ago
You do realize no game has taken me longer then 1 day to beat
No, I didn’t
I'm still In search of a hard game
You went from “I can’t beat the tutorial on nightmare” to “I beat UN” in 4 hours
I don’t want to believe
Congrats, but fuck
Yes, people say Eternal is harder. Though I’m starting to think it won’t be that much different to you in about 4 hours of playing it
Ok i will update you when i play it
I’m questioning my self esteem if I want it
Lol
I’ll congrats you in advance
Well lazy gl with un
Also when you get super shotgun keep switching to the blue cannon I keep forgetting the name to and back when fighting the tougher enimes
I feel like squidward teaching SpongeBob how to Art and he’s just naturally better
Lol
Mf, you joined the server today
Fuck
I don’t have tips for glitches, sorry. And I haven’t played Eternal
In case you thought I could help with that
Wait does jump glitch work in doom 2016
No idea
Lazy you wana know something I started playing games when I was 4 still the games only took me like 3 days to beat
So you’re just uber naturally talented
Might need to level up one more time
From what I can recall some unlocks take another level up to kick in
Might need to post a screen shot of that un in 4 hours file otherwise I'm going to just assume you're lying. No offense
absolutely not, get environmental upgrades first ALWAYS
do not underestimate damage from barrels and weapon damage
barrels will hit you with their blast radius a mile away
I highly doubt that
show us a screenshot of your save file
you went from not being able to finish the tutorial on Nightmare to beating Ultra Nightmare in just 3 hours
which Ultra Nightmare only has 1 life
so it's even more punishing than Nightmare
also if you're even attempting UN you really should've spent enough time with the game to know the names of the weapons
yep
you don't go from noob to beating the hardest difficulty in 3 hours
that's pure bullshit
Yeah I don't usually doubt un completion I've seen people work through it and over come it. But this claim is very fishy and I'd love to be proved wrong.
Ok sorry was playing fort you want screenshot leme get on
@halcyon bear @untold stirrup @noble moat I send in SMS yes
Dms
Oh shit I deleted the save so I could stream it
Uh huh
I stream doom on twitch that's why I came here to ask for tips
So I could do it on un
I promise
@noble moat
I dont pay attention to gun names
I just play
Ima stream it tmrw after I'm done school hopefully I can get it done again and show you the file
Okay bois
Whats a good way to fix the achievement for beating the Hell Guards not popping
Try doing it again until it does it probably the only thing i can think of
If very desperate maybe also try a new save on a different difficulty?
Ya I redid it about 2 more times and I was unable to pop it
I'll just redo everything on too young to die to burn through the levels
Sounds like a plan
Doom 2016 is better than Doom Eternal.
Facts
@untold stirrup doesn't look like a completed un run to me lol
You know someone hasn't played Nightmare or UN enough when they constantly glory kill
Doing that is a big no no
Yeah dudes definitely been caught red handed lying. Not really sure why you'd come here and think you'd get away with that shit
Looks like his first run wasn't even uv it was hurt me plenty
That was yesterday befor I asked for help
I said I would stream today didnt i
@halcyon bear @untold stirrup
Maybe check your eyesight
You're a liar and full of it. Stop embarrassing yourself
Doesn't matter if you somehow do it today which I doubt. You straight up lied and said you did yesterday and you're so
that you have your streams linked in your bio.
Coming in here saying this game easy I been playing games since I was 4 blah blah. Gtfo with that shit
Hey does anyone have a glitch where you can't get one of the runes?
Never had that
I went to one of them and it showed that it was completed even though I never did it
It was the one where you got to kill the specters
Weird
Also
It says 20 hours ago
Idk where you are but it's EST for me
It's around 8 AM where I'm at
20 hours ago was roughly... 12 PM
So you tried playing UN for 6 hours
First for 3 hours
Then asking for tips
And then the following 3 hours you somehow beat it
I hardly think anyone would attempt doing UN for nearly 6 hours
And 2016 is a long game
Don’t forget practiced speedrunning time is 2 hours
3 hours on a first attempt for almost speed running time?
Sus af
nah I beat the uhh spooder thing uhhh the boss the thing the lady turned into in the hell level umm I shot the double barrel and the blue uhhh beam. I did that in my blind run when I played through on my roomate's save on his xbox while he went to the bathroom. I played back up to where he was when I took over so he didn't even notice that's why there's no video
Like that time someone claimed to have speedran Doom 2 in 17 minutes
I said playing games since I was 4
we got ourselves a former child over here
Add on the gameplay which looks like someone who only dipped their toes into Nightmare or UN territory
In 3 hours, you managed to completely reverse that and beat the game in near speedrunning time
oh he has a video? can you link it
nvm I see it
Posted it just above bro
Here it is
the classic trying to melee imps as they climb away: a safe and reliable strat for a 3 h speedrun mmhm
This is getting even sussier
Excited to see a video of the completed run
I remember jumping from UV to Nightmare
O dont do that anymore
I gtg
got to go record the run.
Hugo Martin his uncle will be watching
okay wait
at first he asks if the only difference between UN and Nightmare is if "they did more damage"
did he not notice that it's also permadeath
2 hours in, struggling with UAC Labs
asks if he should get explosive shot or charged burst
if you've played long enough to attempt Nightmare or UN, you should know already
replaying the campaign with all weapon mods and runes unlocked, upgrades maxed out and rich get richer equipped is the definition of unstoppable massacre
add equipment power and ammo boost for cataclysm
you can just kill everything easily with the super shotgun and especially the gauss cannon
but why when you can get unlimited BFG ammo and spam the BFG 
isn’t the bfg unaffected from the rich get richer rune?
that's where Ammo Boost comes in
lol your here too lol whats good
have you explored the other runes?
Ammo Boost will cause demons to drop BFG ammo
any demon
doesn't even have to be a glory kill
It’s a low chance. But if you bfg an entire room. There is bound to be 1-2 bfg ammo around
more than enough tbh
Ye
I've had arenas that have dropped around 4 BFG ammo
unfortunately I don't use the BFG lol
the longer it stays in the air, the stronger it becomes
I wanted a super weapon not an instawin weapon
at least Doom Eternal BFG is slightly nerfed, you can't kill super heavies with it
i hate the ammo amount in the modern dooms
compared to 2016 BFG which can kill 2 barons at once
That’s why I prefer the Unmaykr in eternal. That feels more like how a super weapon should be
it's infinite lol.
Very strong but not overwhelmingly powerful
is it not enough or something?
idk, unmaykr is so awkward with the burst fire
2016 already gives you more than enough ammo
Eternal has a reload button for your guns called "chainsaw"
Classic bfg is so great because it's very powerful, but not an instawin, and how weird it is
common COD technique: reload your guns
except it's cooler because at the same time you get to saw a demon in half while reloading
yeah thats lame i rather have overkill amount of ammo like in classic dooms
Except as explained it wasn’t even an overkill amount
And how is infinite ammo not overkill amount?
tell that to things like Sunlust, where you'll never have enough ammo
armored offensive is really good, especially if you are using rich get richer
Yeah I don't really get the ammo complaints when doom2016 gives you several megatons of ammo(and you still have ammo runes and chainsaw) and then eternal gives you a new saw charge every 20 s. Even if you only use two guns, that's more than enough(except spamming lock on is too fast)
For a future entry I would prefer to see shadow warriors 3s way of getting ammo
I frequently had a big amount of armor while using it
2016 gives good enough eternal is the lame one
if you like cheese, equipment power is better
Equipment power + siphon grenades
if anything, new doom gives too much ammo and by trying ammo to kills in a broad way, doesn't let map makers restrict what weapons you use. a classic doom map can make you use rockets when you'd rather use plasma, but modern doom let's the player always use whatever weapon is easiest at that time
no doom 1 gives too much ammo i never run out of anything 💀
Which is fine ish but I want to see better balancing in the future
yeeee
Instead of what is clearly the best 3 weapons
And all 3 weapons function the same
try custom content when you get a chance
Rpg, ssg, ballista or gauss
Simple point and click single shot weapons
With all 3 working the same for every demon. And with how high the dps is there is no reason to use another weapon
I really like using savagery, faster glory kills is better to me
Hell they had to invent spirits just to counter one. And force the use of plasma rifle
Except spirited enemies still die to lock on Bursts
Savagery is def part of whatever rune setup I make
while glory killing on Nightmare isn't the best idea, using Savagery does negate it a little bit
true
savagery, armored offensive and rich get richer is the rune setup I use
my setup consists of Savagery, Seek and Destroy, and Ammo Boost
I swap so much that 2016's ridiculous ammo amount will actually run out
so I frequently use the chainsaw
Savagery blood fueled air mobility
rich get richer honestly feels like an infinite ammo cheat that is made as a collectible
If used with gauss dashing you can literally sling shot around the map and enemies
no wonder there’s no any rune like it in Eternal
it would defeat the purpose of lowering the ammo count
I don't like using RGR because it feels too chese, but people should use what they like to use
and I mean, sometimes it's fun messing around with whatever quickswap combos I can make and use in upcoming arenas while not worrying about decreasing my ammo
one of the worst decisions they made lol. why are spirited enemies having a particular weakness to the weapon that's already the most OP. Why I don't use lock on, op as h*ck. As an added challenge, you can play without killing the spirit ghosts
everyone loves lock-on because it's op, similar to Siege Mode in 2016 lol
especially since they buffed Lock-On in Eternal
a bit disappointed that they nerfed Remote Detonation though
a weapon that instakills almost anything without aiming or switching weapons and does extra damage(relatively) to the strongest enemies in the game. goofy
It needed a tiny nerf but not that much
meathook is even more broken than lock on
there is no punishment for using it, very little cooldown, most melee enemies just stand there when you hook into the air, and it makes most arenas easy. jump pads + meathooks are broken
I think it would make it very funny if melee enemies had a 50% chance of going hiding behind nearest wall or tunnel as soon as doomguy flies in the air
is it just me or do some of the encounters in the late game go on for way too long
Kill them faster
have u ever played tag bruh
why does it take soo much time to find the exit to maps (im not a pro, im a new player thats why im asking this)
Just follow the waypoint
It ain't the kill time, just the sheer amount of waves that I'm referring to
I get through each wave just fine, just takes a hot minute for them all to go through
It isn't like a huge problem or anything, it's just very mildly annoying
I always preferred more to kill but to each their own
this is true but my argument is....that meathook is cool lamo
I like more to kill as well, I just also like moving to new environments to keep the fight going lol
It isn't so much the enemies themselves that get irritating as much as the inability to move forward, if that makes sense. I'll never get tired of the carnage this game throws at me, my one track mind just wants me to keep going
That's fair
just keep looking around they will become finder to spot the more you play the game
sooooo...
where's your UN video?
your latest stream is DOOM on UV
Hahahahahaha actually?
yep
Yeah man. Don't come in this server with bullshit when we got doom vets here. We ll tear you a new butthole
" games to easy.. I need a real challenge... I hope eternal is harder" that always activates my bullshit detector
whenever I hear "this game's too easy" it always gives me off vibes
Worst thing is he tricked @drowsy horizon with the bs
Then tried to give him advice on the game
and then we proceed to ask them if they've tried UN, and it's usually "yeah game's still too easy"
jeezus
😆
Look at me, wanting to believe in someone. Then I get used for unearned praise
I even asked for a screenshot but got distracted
Let us take a look at the claim in the future before the praise
really, if you're so good at that game and you've played since you were 4 and finished UN in 3 hours on your first few attempts, you wouldn't need to play the game on UV
If you're going to lie don't have your stream linked in your bio. That's a special kind of stupid
Seriously, once you play Nightmare UV will feel weird to you
Night and day
I once went back to my previous UV save file on a earlier mission and went "I'm fucked" when a group of imps surrounded me but I was dumbstruck at how long it took to even damage me to critical health values
they kept slashing me for what felt like 3 or 4 seconds
You don't even remotely play the same. It's actually pretty insane
which definitely would've fucked me if it was Nightmare difficulty
It’s funny how different it is, UV and N
Even to start nightmare you should know your combos weapon names and uses enemy movement patterns and all the arenas. If you're calling a weapon blue laser thing that's a bad sign
mhm
if you're gonna attempt UN, you better have tons of practice in Nightmare
and by that time, you should know the names of every weapon and weapon mod and what they do
Most importantly when you do UN you're doing it for yourself to prove to you you've mastered the game. If you're doing for any other reason you're not going to get far
only wolf2 has a deathless mode achievement between new order, old blood, new colossus. not unheard of for these games
doom 2016 nightmare difficulty is wack.
Skill issue
No it’s definitely whack
You're whack
i like how he's plauing it on ultra violence instead of playing it
This is true
Poor man ran away from the server never to look back
doom 2016 mancubus looks silly
nah the cacodemon is more silly
le manc
le caco

Lol that guy left?
Don’t you diss my man like that
yeah, he got caught lying, probably hasn't done anything more difficult than hurt me plenty
That’s hilarious
anyone play 2016 multiplayer often? i've been playing the last week and love to connect with some other online players
Finally someone gets it
It wasn’t balanced properly at all
Health and armor pick ups give nothing
Yet demons do absurd amounts of damage
Imps get aim bot and their small fire ball does 35 damage
nah man the difficulty is straight up dog bullocks
Yet glory kills are only giving like 5-10hp back
fr the last thing you always see before your demise on Nightmare is a projectile coming at you whether its from a possessed soldier or imp. and then the stupid death animation of doomguy getting electrified or burned play's
Yeah that's a ball buster.
If I were to fix 2016
I would not reduce the hp or armor pick ups
But instead just double the enemies
Or just add some more in general
More enemies is always a good thing just a manc in Mars intro would be wild haha
Oh 100%
Imagine the food. 2016 campaign
But you get every weapon 1-2 levels earlier
More heavies
Etc
if I were to fix 2016 id add a couple of new enemy types to the later half of the game, and shorten the loading screen time till its equal to eternal
in everything else that games a chef's kiss emote
I saw a few neat modded demons. Recently a caco type that makes an area of thr floor toxic with a projectile. Really want to try that one when it's done
cybercaco sounds dope
if doom 2016 is a big mac. doom eternal is a quarter bounder
tomorrow doom 2016 turns 6 years 6 months and 6 days old
You know what that means?
I think we should try break the steam player count record like they did with half life 1
would be a good excuse to revive the multiplayer
Yes
Played it all day today. Tmw will be the same
🎩
I agree. But I doubt anyone will do it especially since it was wasn't made a big deal like a month ago
Doom 2016 anyone?
#FightLikeHell
would be a suitable hashtag for such event
I really hate looking for the secrets on this game, they are in the most unthinkable places :/
Doom moment
crazy
hello
If you play on switch then I'm happy to play multiplayer with you if you want
hey
yeah i just search it up. im not taking the risk of spending hours finding one collectable in the game
They're just unfinfable normally
thats the whole point of 'secret'
what's better eternal or 2016?
Both
They're different experiences
And thus they shouldn't be compared
But they are both good
2016 has better story
Eternal has better gameplay
There still both incredible games though
Stab and stab
Super Gore Nest sounds like it’s a direct continuation to Rip and Tear.
I punch
overall? 2016. Snapmap is too cool. removing it was such a mistake.
Hopefully map creation makes some sort of come back. It's kind of in dooms DNA
Well, we kinda are trying to do that with existing snapmap in the form of expanding what snapmap is capable of in many ways
Which can now make stuff like this: #videos message
anyone wanna play deatchmatch?
does anyone know how to get past the entry locked door in the res ops level/enviroment
Any1 know what's the finał Boss?
Spider mastermind
thanks
Alright I've decided to make 2016's paetor suit out of metal
pls help
Epic idea
I just started the game, Is it possible to display kbm controls and not controller?
nvm
Just got the game today! (DOOM 2016)
Do you have enough RAM for the game? Maybe your drivers need an update.
The only things I can think of would be a setting somehow got changed (like the renderer switching from OpenGL to Vulkan or something). Ik for me VSync is what was fucking me over for a while. That or maybe there’s a command line you can enter for the games launch? Idk what command that would be though I suggest posting this on the community page for DOOM 2016 on Steam as well
Lol
doesnt anyone else wish that the classic doom secret passage in resource operations shouldve been longer
or atleast have somewhat more of a purpose
its such a cool idea
How do you play demon destruction
Someone pls tell me soon
Cuz I don’t wanna continue the campaign until I play some demon destruction
It’s my first time playing doom 2016 sense it came out, and even then I didn’t play that much of it and I was like 7 or 8 in 2016
You try to get 3 or more of the same icons in a row or column by choosing which icons to switch places with each other
Basically candy crush
Ohhhh
Thank you so much good sir
For taking the time to tell me although I could’ve in hindsight googled it
But the doom community is epic also
that's basically what I did. I haven't played a doom campaign in ages lmao
Hate that game honestly
yeah but it's also a cesspool of false advertising and stolen assets
What was that game that had the really hot model in all the ads
mafia city best ads
not even talking about asset flips
and so many of them are the same game but with different aesthetics. it feels like 90% of the games are more like 5 different ones
Yikes
I just don’t take that sort of gaming seriously. Maybe that’s a jerk move, I dunno.
yeah same
I can’t take anything that’s relegated to a phone seriously
One game I'd recommend on mobile is Infinitode 2 if you like tower defense
the best tower defense game is still Bloons TD6, though it's not free sadly
yeah, I have that on steam
I do like the idea of enemies relying more on having larger swarms rather than being spongier.
Probably just you. 2016 invented it eternal perfected it which is why it's smoother. However it's very viable and important on higher level runs. You probably just need to get used to the change.
Also important to remember 2016 didn't really intend on players to fast swap combo. It was more of a thing players discovered and then was made into a actual intended mechanic in eternal
Weapon swapping and combos work fine on console imo
is the switch port of doom 2016 good
Very
It however does not have snap map
Also levels take around 40 seconds to load
i just got the game and it stays on black screen my drivers are up to date and i verified the game multiple times does anyone know a solution?
no sorry I don't
figured it out i needed a redistributable
When do you get to see ur secrets and stuff in doom 2016? Is it after the game and you access a slayer base at the end instead of at the beginning like in doom eternal?
Also how do you select certain grenades and whatnot
when you finish the level
you get a like a thing that shows what secrets you got, what challanges you completed etc
you can
ofc you can, its in your save if i remember
like click on your save and you can find collectibles or something
Hmm ok
i shoudl know, i beat it twice and uv maxxed it
i have literally all the collectibles
Does anyone know if there is a randomizer for doom 2016? I can't find anything like it
Aw hell naw I dreamt about doom 2016 💀
And I was lucid dreaming and was facing a cyber mancubus and tried to use a guass cannon but for some reason there was a fucking flintlock pirate type pistol replacing it so sense I was lucid dreaming I tried to switch it to if I was actually playing it and I got the mancubus AND THEN IT SWITCHED BACK TO A FLINTLOCK 😭😭
Don't do drugs kids
Fr
I’ve dreamt about doom several times lately. Probably just a result of marathoning it so hard.
Same
is there anyway to do custom controller layout?
Not for doom 2016
Your only bet are the few pre sets and they are ehhh
I think i stuck with Knuckles?
I think it’s called
dam
Tactical worked best for me. I have wheel binded to back trigger
does anyone have some tips on beating the cyberdemon?
Rocket / bolt combo is one of my favorites for that fight
I've been trying it by going plasma when he does the wall attack, minigun when he is running around, and missiles when im out of ammo on both of those
then super shotgun, then pistol until he drops ammo
Plasma is definitely not a good pick. You want a 2 string combo with good dps and still allows you to move especially for the wall stage
Rocket and bolt is good for that
Plasma is only good for heat blast or stun or just doing a glory finish
Rocket and bolt is the best option for you
tf Moira doin in there
can quick switching be done in doom 2016?
Yep
Alr thanks!!
oh wow thats pretty cool 😂 , shame he didnt like eternal
ahh ok I guess thats fair
We invented it in 2016 summer child
Absolutely. One of the best fps games ever made
My recommendation cannot be stated enough this game is a masterpiece
Fuck yea
Yeah my favourite game along with Terraria and Doom Eternal
At the start of a world you wanna just do the basic stuff like exploring, building a house, building houses for npcs (look up requirements for npc house), look for heart shaped crystals in caves as they give you more health. After you’ve done all the basic stuff you wanna get ready to fight the eye of Cthulhu or King Slime, you can build an arena by placing rows of platforms about 6 blocks apart but it depends on preference and wether you have double jump.
Once you get to hardmode you are probably gonna wanna choose a class - Melee, Range, Mage or Summoner I would suggest looking up a class guide on whichever one you go for
Those are the basics essentially if you want help with something specific just look it up or ask me, I’ve guided a few people through Terraria 😂
Imma get 2016!!!
6 years?
and another 2 sixes baby, because im back 😎
666
favorite number.
👉🤯
MY EYES HAVE BEEN OPENED, SLAYER
Let me help you to see.
Indeed
The Dark Lord being a tanky marauder 🤓
Ancient Gods 2 DLC.
surely
The one who knocks?
Oh lord
I mean, oh dark lord
Breaking in
Holy sheesh.
If I may.
Mother may I.
Oh obviously. Icon of Sin thyself.
If we got a new Quake none of Dooms demons would or should be there. Quake has its own roster of monsters
naw
Indeed
Naw that’s a bad idea
good for you there still not gonna do it
Lord
Yes
Now...
I must do it
THE LONGER IM ON EARTH, THE STRONGER I BECOME.
Samuel Hayden whenever your taking long to open the gate to earth from Urdak.
Would rather they just modernize the Quake monsters. The Marauders combat loop is kinda boring. Not to mention his AI is rather buggy
How?
Perhaps stop discussing what isn't currently happening yet, bet focus on the currently good aspects of the marauder.
A fun challenge you offered.
I agree
Exactly.
Dissapointing...
Those who disagree with marauder in the game is normally what we call, a "casual"
Those who like the challenge marauder adds are called, "chads".
like myself
Yeah there is good stuff about him. The first time around his combat loop is fun but after a while they fucked it up hard. He’s not a perfect enemy. There are tons of issues with him that would need to be fixed or reworked
If he appears in a future game
Sure, that is true in some cases regarding his ability to be stun lucked with the ballista and super shotgun.
So I agree that a rework could be in order for the most part.
Perhaps his difficulty is greatly increased whenever mixed with another heavy demon enemy.
No not that. I’m talking about how for starters. Enemy projectiles can trigger his shield. Sometimes his eyes flash green yet he still puts his shield up when attacked. Buffed and Possessed Marauders are buggy as shit it’s clear there AI can’t keep up with there new speed.
Otherwise he’s fine
Indeed
I have seen this before during the Ancient Gods DLC.
where they spawn two marauders.
The screecher zombie buff made it to where theh blocked projectiles while attacking with green eyes with there axe.
Also wish they didn’t recycle his eye mechanic for almost every enemy. The Dark Lord fight sucks because he’s just an over sized worse Marauder
Exactly my point earlier
On another channel.
Its extremely easy to defeat the Dark Lord whenever you learn his combat loop and you can bait his green eyes flash attack.
Still don’t think the Marauder should be in Quake as that other guy said lol.
True
Yeah. His attacks aren’t even hard (though his healing is a tad bit bullshit). The hammer pretty much invalidates him
I hated how the first time i fought the Dark Lord he healed from melee attacking me and regenerated his whole health bar.
Like, 30 minutes to widdle his health bar down just for that lol.
And my game froze once during the final scenario before his last health stage.
Ik but i only really recently got into DOOM
Dang! Nice!
definitely
Great pfp
nice
Kinda wish the dinky pistol was replaced by the shotgun like Eternal.
eh
just don't use it? 💀
a "baby" weapon at the beginning of the games is normal until you get other guns, until you get something else you basically have infinite ammo even, ||even the demigod the Slayer himself knows that||
i just bought doom2016
Heck yeah
congratulations
I advise you to increase the volume of the music
In the game, I could not appreciate all the coolness of the music (except bfg division)
Coz my music volume was low
It's still good for finishing off a glory out of range
That's about it
after campaign or something you should try out snapmap. i got a few map recommendations 
In the first age, in the first battle
When the shadows first lengthened, one stood
He chose the path of perpetual torment
In his ravenous hatred he found no peace
And with boiling blood he scoured the Umbral Plains
Seeking vengeance against the dark lords who had wronged him
And those that tasted the bite of his sword named him
The Doom Slayer
But a shotgun or at least a Berzerker Pack or Chainsaw would be more fitting for Doom. That pistol just seems insulting.
How is it insulting? Sure big guns are awesome with Doom Slayer, but it’s a flex of his strength that he’s a strong god killer with a pew pew gun 😂
Pistol is just something carried over from the classics. It's enjoying a good retirement now
I hope if a new doom game comes out, the pistol is the last weapon u unlock and its secretly a one-tap weapon for every demon
Like what’s a good example of a cheat from Doom (1993)?
Imagine you have to have the pistol equipped, do a cheat code, and suddenly its stronger than Unmakyr and BFG
there isn't actually a classic doom cheat that increases your damage in any way like that
classic doom makes good use of the pistol as a shootable switch tool and for getting the shotgun from shotgunners if you want to make scotty mad(don't do this plz, mapmakers. just give us a good weapon)
So im playing on nightmare, and Im getting my ass kicked a lot more than in eternal, is that normal?
Yeah 2016s nightmare is harder because the balance isn't as fine tuned
Yea pinkys are so much harder coz of the lack of freeze grenades
Canonically speaking, Slayer shouldn't even need a gun
Yeah he just uses it to make me suffer more or something doesn’t he?
He uses it because the video game has to happen
i'd never advocate for using ice or stun, but plasma in this game has a stun bomb
pinkys are kinda annoying ngl especially in tight spaces
on first lvls
after argent tower it easy
Wait rly??
just move
im speedrun 1st lvl coz fuck him
That's not very nice : (
I'm tired of going through it and skip almost all the fights
I do try to run from all the fights, but I get destroyed pretty easily
when you beat it 500 times - you get bored
im speedrun just 1st lvl
Wait so is the WHOLE 2016 UN harder than Eternal? Or the first levels of 2016 UN are harder than first UN Eternal elvels?
at the beginning you have few weapons and ammunition, so it's hard
you dont have meathook and dash like in doom eternal
So is 2016 UN harder to beat than Eternal overall?
hell knight can fuck you, obsessed hit you on 90% hp
Or is it far easier in later 2016 levels?
after get gauss game so easy
Bc I'm kinda proud of my 2016 UN first level
I've beat the first level of 2016 and Eternal on UN
you need just remember demon spawns
you can have problem on vega core and last level
Honestly I wouldve thought first level is easiest since its all the fodder demons
hardest levels
But having less of an arsenal does make it far more difficult I suppose
whats UN?

Ultra Nightmare.
a difficulty lvl? I'm envy some people can play the game like this
I'm currently playing on normal, I enjoy it ngl
it is a pain
nothing in the game brings you pleasure
a true hell
you have achieved everything
Yeah highest I've done in 2016 is first level UN. On Eternal I beat campaign Nightmare except Icon of Sin on UV
Is doom eternal like 2016? I've heard it's a bit different gameplaywise
or boss use special attack which I have not seen on nightmare
doom eternal more dynamic
and have many buttons
Pretty much
anyone know how to fix messed up textures in the game?
posted a screenshot of my problem in #screenshots cuz fr dont know how to fix this
have reinstalled and relaunched but its still all messed up
Actually I think if you enjoyed Doom 2016, it's pretty easy to get used to the new mechanics and it makes the fights even more fun in my opinion.
yes. I know lots of people who did DE UN. pretty much everyone on the battlemode server. But 2016 UN, I know like 2 people who did it -- from my own experience, it took me about a month from getting the game to do DE's and I was able to do a 100 % run. For 2016, it was only relatively recently after playing it for a year on and off that I got it and I did not 100 % the game in that run
I'd say more people have done eternal UN dlc more than base campaign but still his point is spot on
one of the most memorable aspects of the game to me is that enemies can glory kill you
like an Imp tearing your arm out and beating you with it
DE doesn’t has that for some reason
Probably couldn’t add it due to time constraints real shame though
yeah that was a really cool touch
Just got doom 2016 and it's fun
wanna ask that
how does youtubers/streamers like gamespot -if you know him- do graphics settings very low
i mean lowest, potato graphics
are they use a third party application or texture
Combination of in game settings and console commands pretty sure

enemies can't glory kill you if you don't die
enemies can't kill you if you kill them first
unf
Yea i remember that if you like fall off of somewhere your body just kinda explodes
damn i cant play this game at teh same time as playing eternal because i cant change my binds
sucks so much
That is the reason why I stopped playing
at least on xbox, you can change your controller binds within the xbox 1 accessory settings
yeah, that's kinda sad. in DOOM 2016, you can at least see who killed you, while in DE you, uh
you guess
i thought doom 2016 was dead
switch player homie
from what I could find(can't link cuz the bot), switch can change controls in a similar way
he have snapmap. ofc he not dead
- he have some horror atmosphere
oh, and perfect music
I don't know what it is, never went there
oh yeah she's perfect
custom map creating
I already looked
I meant that the multiplayer is no longer live there
yes, he dead, like in DE
DE? What?

