#doom-3
1 messages · Page 29 of 1
Hello guys, i have an issue with doom 3 bfg on steam. I recently bought it, launched for 5-6 times and then on another launch - steam says that i`m playing, but nothing launches, and then game closing. Did anybody have that issue?
yes
personally I wouldn't bother with BFG unless you're interested in it for the historical aspect.
I find Dhewm3 source port (with the original game) is the easiest way to get Doom 3 working nowadays
The only other thing I can say is I guess I'm not really surprised that BFG is having problems now -- it never gave me the impression of being particularly stable in the first place
Oh, i see, thank you. As i understand, BFG edition is not really respectable in community?
I can only really speak for myself but I definitely prefer the original
BFG's version of the flashlight might sound good on paper but it really just adds more annoyance to the exploration element of the game
and all of its graphical improvements can be replicated and surpassed by running the original through a sourceport
It isn't that it's "not respectable", it's still a fine way to play DOOM 3, it's just pretty commonly agreed on as being the inferior of the two versions of the game
and I don't think it's really maintained anymore so more to the point, it's going to be harder to get working
if you just want to play the game and you don't care about details, the source port I mentioned above is the easiest way to get the game running well
or at least the easiest way that I've found
The chainsaw is fuckin BROKEN I love it!
bro I wanna play doom 3 bfg edition because it’s janky, it has weird classic doom ports, and it's the only one gives achievements, and I like collecting cursed doom versions
if i actually wanted to play doom3 normally, then i just load up fucking dhewm3
well too bad its so janky that for a lot of people it just doesnt run
well i guess rbdoom3 is my only way...
Only thing I can think of is verify the game files maybe?
I can't think of why it wouldn't be working. Even on windows 11 it was pretty good out-of-the-box
i did that mutiple times
i reinstalled it multiple times
Real employees from id software here?
no only fake employees
lmao
I'm not familiar with the names but then again the company probably has more employees now than in times past.
Yes
Where tf is doom 2
#classic-doom , probably
Where tf is doom rpg
Where tf is doom
gone
Where if is ?
Where tf ?
Where ?
Wh ?
W ?
Would the stone tablet referencing Doom 1's cover mean that Doomguy was there on Mars to aid the Martians?
Seems weird considering Doom 3 is generally agreed to be a parallel universe.
Although it could also mean it's some DC multiverse nonsense.
Or it's just a cute callback to the original game because I doubt id had any of this multiverse whatever planned 12 years before DOOM 2016 was made
Sometimes things can exist with 0 story relevance and just be a cute reference for the sake of having a reference tbh
You'll drive yourself mad if you try to connect every little dot when sometimes a dot isn't supposed to be connected to anything at all
hi doom 3
ngl doom 3 is underrated ash
LOL
The doom 3 plasma rifle is I think my favorite plasma rifle
and the imps go flying across the room
Hi doom 3
yall
can somone help me😭
i wanted to re play doom 3 cuz i have it on playstation but its the bfg edition
soni downloaded on pc the 2004 one
and when i set it on 1920 x 1080 it just lags the sh out of my pc
is it normal?
This monster can resurrect demons like the archvile, so you can target monsters to add minions. Uses cyberdemon AAS for movement, needs an open space for using the giga attacks. includes corpse physics.
The monster behavior changes depending of health and power level. each time the IOS does an attack, increases his power level. If the power lev...
I always had a bad PC (Since 2019 I've had a PC with only 2GB of RAM, and no GPU.)
And only today being able to buy a GPU for my PC makes me very excited.
I'm just testing the performance here with Doom 3; I know it's not the best in the world, but it's the most modern "Doom" that this GPU supports.
Get out
hey guys
I finished DOOM 3 BFG edition lately
it was amazing but what about Multiplayer mode
was it bad or just DOOM franchise dont fit with Multiplayer mode?
doom 3 mp was pretty mid, it felt a bit slow and basic
not like COD and half life?
can I play it LAN with my friends?
heyy i got stuck with a challenge on the final chapter its the deadlock one idk how to finish it tbh i have tried using the bfc and i have also dont the damage multiplier but it still doesnt work for me unfortunately :/
oh yeah deadlock is tough, try using the grabber for the projectiles if you havent already
grabber?
the ion levitator tool, you can catch those fireballs and toss them back for huge damage
ohh ok ima try that
DOOM brought upon us the Deathmatch scene
It def fits for Classic DOOM
Doom 3, Absolution aka 64, and TDA have my favorite plasma rifle designs.
64 has a good one too
the doom 2016 one is pretty cool too
Yeah, influenced by Doom 3.
And cuz the same art or environmental director of Doom 3 is the same for Doom 2016.
I noticed the similarities to doom 3 on my second play through of 2016 that i did recently love the design
Kenneth Scott left ID years ago.
Would doom 3’s pinky be good in the 2016 universe as a hauling working horse? Maybe a cyber-pinky would work
Thought Hugo mentioned he did, during the Doom 3 stream.
Cacodemons in this game are so sad.

someone should update the MP maps with demons in MP; this way the game might be more fun, sort of a PvPvE; I can give you the easy script for monster respawn
that actually sounds sick, pvpve would definitely make the mp way more interesting
ooh, that'd be neat
For me it just looks shit
All dull and stuff
Weapons are cool and stuff but it coulda been made so much better
yeah true, try the dhewm3 source port for a slightly better look
I'm saying that from just seeing videos because I don't have ANY of the tech skills to do that
I'm dumber than a box of fucking rocks
😭
its pretty easy honestly, mostly just dragging files into a folder
Well I don't have pc
I'm on PlayStation
ah gotcha, yeah that makes it tough then
I'm listening to tarreria trial of the insane tier 4 rn
For the calamity mod
who pinged?
Multiple users
random scammer people were pinging you asking you to dm
why specifically me though?
No idea, sometimes they just pick random people. If you get pinged again and see it and don't know them, tag us @ moderators ok
ok
Yes
Yes
i have been played doom 3 and dlc at 9 years old on nightmare mode in 2012
Whenever people call RoE a DLC, I die a little inside--
As for Doom 3, I'd always recommend the OG from 2004, and never the BFG edition
And if the OG is giving you trouble, go for Dhewm 3 instead
Why not the BFG edition?
It spoils the original
Whoever thought an "armor-mounted flashlight" was a good idea clearly doesn't respect the original where you had to choose between flashlight and guns
Second, the ammo situation, it gives you so much ammo that you end up not even spending it by the end of the game
The design/atmosphere itself, the game overall is brighter, some ambiance sounds are changed
And to top it all off, some sections are completely cut from the original, like that one particular sequence in RoE
^From the top of my head
It's like Doom 3 but for wimps/game journos
Also like over 100 enemies cut
I still think it’s a more than fine experience and accessible to all. But a Nightdive doom 3 remaster would be nice
Personally I'd be interested in seeing a remake, for as long it stays true to the source material

if you like slow paced horror then yes
you should
I love how people conveniently forget that flashlight being a separate weapon slot was a result of technical limitations at the time due to hardware rather than deliberate design choice
But the game was still designed around it being separate, so it being combined is still against the original intention as the game released
THIS is what people also need to realize
They aren't "conveniently forgetting". They're right
Combining the two is still changing how the game was played how it released
if performance didn't tank with having flashlight like in other games on a button press they would have done that, since hardware wasn't quite there yet they went with it being separate weapon
so whatever you say
Correct
If the hardware allowed, it would have been combined. But it didn't
So the game adapted to such
-# it's much better this way, anyways
at least the light situation can be changed with console commands
lightscale and ambient values
one advantage of BFG is that is uses soft shadows; OG Doom3 (at least version 1) used brute raw shadows that looked edgy
Stensil shadows, as it called them, soft shadows tech came like a year later when F.E.A.R. came out
is still possible to emulate, if you apply multiple lights close to each other; this is how I managed to make Doom3 Alpha maps have better looking shadows, but it would have been too taxing for PCs in 2004
I was today years old when I learned Archviles CAN do the remote 'light ground on fire' attack they do in classic Doom/Eternal if they're on different elevation.
oh yeah
The more I replay this game the more baffled I am by some of its design choices. It's not a bad game but holy fuck sometimes I get pissed off even trying to wrap my head around a lot of the stupid shit it does.
that's why I don't replay it lol
I disliked it enough on my first playthrough, why put myself through it again
Currently losing my mind at the Chaingun only holding 60 rounds in the mag.
It's an uhhh. Uhm. Hmmm. It's a uh.
It's.
IT'S A BELT FED WEAPON.
Just now beat Doom 3 on Nightmare! F*ck caverns area 1
what? in SP? you can easily just edit the def files
I just realized that if you chose freelook OFF then the mouse will act like m_forward in good old Quake 1 game
finally I have some interesting input keys setup like in the 90s to toy around
I made a d3dm1 variant with monsters for MP, will upload the map tomorrow; have to fix tweaks here and there, to fit my exact vision, but the map is pretty much playable
that actually sounds sick, pvpve would definitely make the mp way more interesting
sounds interesting in theory, but I'll have to see it running; I could try with sabot bot for a start
I know, but I'm playing the game as it is by default. The intended experience.
And I find it a bit baffling.
to me the beauty of it is that it can be modified in so many ways (I like many aspects of the engine, or the general code, that is modifiable, but not the SP game, the final product I mean, so to me is great engine capabilities, not good game -unless is modified)
Is there a mod for BFG Edition that restores all the old removed content so it doesn't suck?
Like restoring the original weapons?
whats removed
LMFAO
Collab of the century
odd
what wdym
It’s odd that’s in only German
perhaps i can send u a pic
maybe reinstaling fixes but idk
@mild hedge i send u a pic in dms
Send it to me too, I might be able to help
i did
They made two DOOM 3 BFG releases for Germany. You have the Uncut one, so I'm not sure why it only has German, but it appears this version was printed with JUST the German language
It should have all the languages then, that's weird. Is your region set to Germany?
idk i switched region to usa
Xbox 360 backwards compatible games generally install language packs based off your region
maybe i will change
Did you change region after or before the install
yes so i deleted switched to usa and hopefuly it works
after i think
Alright yeah if you reinstall it should be in English now. 🤞
yes after
hopefuly cuz i been just guessing what smth says
i just run Around till i find demons or cutscene ik im going right way then
@quasi silo it didnt work
Not sure what could be the fix, then
i mean ig i can play like this
i do have gamepass so i got new doom3 but when gamepass goes away i would have to rebuy Gamepass or buy doom 3 again
@quasi silo idk what do u think
The new one isn't worth the 15 bucks if you already own the BFG Edition. It's a worse version
10
its 10
15 in my region
Yeah but the new version isn't OG, it's just BFG Edition but without multiplayer or DOOM and DOOM II
oh
yea becuse doom1 and 2 is in its own bundle
so should i play that german version
even tho idk or speak any german
The game has some parts where you need to listen for numbers in voice logs to proceed so you'll need to look those up or learn the basic 10 numbers in German, otherwise it should be fine
might as well learn a new language at this point
or perhaps when im stuck watch a playthrou
Yeah like I said you can just look them up
should i delete rdr2 for doom ethernal
otherwise il only have 50gb left
I do not know, I have never played RDR2
its like 105gb
Eternal is a good game so I think it's worth to at least have one playthrough of it anyway. So I'll say yes
I started ROE on Nightmare and I beat first boss with no damage and deathless
question i gotta beat game first on hard to get nightmare right
You have to beat it once to get it yeah but it can be on any difficulty
any oh well atleast il get an achivment for hard
anyways i was revolver ocelot before
It will be good training for NM so you're still better off on Hard than if you were to play it on Easy
i mean rn its not that hard
like most anoying is that shotgun guy
Only once on whatever diffculty you want
yes ig cuz im on hard im preparing for nightmare
Be prepered, because caverns area 1's platfoming sections can be tricky.
i like punching turkeys :)
I don't like getting achievements disabled when I'm playing the BFG edition and I'm not even hitting the console key
I was jumping around the little room where the Lost Souls get introduced and all of a sudden I get the popup. I reloaded my save and it happened again
what version
pc?
Yep
BFG is really inconsistent and annoying about that unfortunately
Mine kept getting disabled when the cutscene after beating Lost Levels final boss played
BFG Edition on PC is doodoo as always
oh yea idk wierd try restarting game
thats why im on consoles
Same
I'm more accurate with aiming in first person shooters with KB+M as opposed to a controller
u got 360 port?
ofc so am i but the thing is most games pc ports are always broken
missing features or smth else
No, I'm on the 2019 release, but I used to play on the 360 port. Got all the achievements in DOOM and DOOM II and only had like 7 missing for DOOM 3
Right, you have a point. But I don't really have the space for a console and my laptop that I use is plenty powerful
is it hard to get em
I would say so, yes
yes well series s is the smalest
You also need a monitor and the power outlets for it
most are just story and dlc right
or tv
But then I'd have to re-buy all of my Steam games on Xbox too and that will add up
You mean if most are unlockable by natural gameplay?
yes for doom3
i didnt even touch first 2 yet
I think like a ⅓ of them is unlocked by just beating the game but the rest you have to do something for
damn it
i hate ur pfp aka cacodemon
Thanks
how is that a good thing
cacodemon is soo anoying keeps chasing me in eternal
Sarcasm
ah
whats cacodemons weak spot
The eye
the holy cross !
Honestly the DLC is better than the base game in my opinion because of one simple change.
2 words.
SUPER SHOTGUN
well yea but functionally speaking is the same weapon, with stronger boom. both are efficient at super close range, in the same way. in Doom2 the difference is that you have shotgun that deals damage at distance and super shotgun at middle/close range so there are signigficant differences
In doom 3 when I'm trying to exit mars to find the missing scientist (literally the first level of the game) when i click on exit mars the game crashes
missing files or?
weird. it never happened for me
before there is even monsters?
Yeah
I think it's the bfg edition acting wonky right?
Very well could be, BFG Edition is a very wishy-washy port.
Reverify the game files if you haven't already, and if that doesn't work then I'm not sure what else to do
if you play the BFG edition then I recommend to try RBDoom, who on top of other improvements uses DirectX 12 instead OpenGL, so it runs faster - plus has some nice "classic" look shaders and PBR textures support
Pretty sure all files are there but I'll try reverify them
I will try that thanks
Man Doom 3 has such a cool atmosphere and world, I wish it didn't feel like shit to play
Good thing it doesn't
I beat the inval hunter on nightmare, died only three times.
In the final fight of Phobos Labs sector 2, I died more than in that boss battle.
During berserk hunter fight I died once.
I beat the helltime hunter with no damage and deathless.
real
wdym
i mean to me all doom games feel good
The weapons feel pitiful and I dislike you can't switch to a different weapon when reloading, and it feels like the enemies weren't made with slower movement in mind
Imo
i mean just take cover behind a wall
Also I dislike how 90% of the game looks the exact fucking same
ok now that
Fair, but a lot of rooms are too open to do that
I still can't bring myself to despise 3 tho, it has so much aura
I actually thought the gameplay of Doom 3 was really nice. For some reason I wasnt really the biggest fan of ROE but I did enjoy the Lost Missions even though those two are much more similar
Wow this actually worked thanks a bunch
I was literally on the verge of uninstalling the game but i didn't yippe
glad that it worked. you don't encounter any strange black boxes in the map? (targets and entities not assigned?)
Nope not at all
when does doom 3 stop being scary
When you decide to see what the BFG port is like
I beat ROE on nightmare go to hell maledict!
I must have messed the materials or some files somewhere; maybe I should update first RBDoom files, haven't done since 2024
There is a 1.6.0 update on moddb the problem is it's around 1.5 gigs
Then try DOOM BFA. Not as pretty, but it has many QoL improvements and Steam achievement support (Open Platform library required and need to be installed manually)
yeah for sure
Cool
apparently it sucks but u might like it
I'll try it thanks
Doom 3 is like if half life and resident evil 7 made a baby
Yeah it's good
Not as good as modern doom games but it's good
It really looks like half life
Thank you
I beat The Lost Mission on nightmare
Gaming?
?
I do not know how to explain the usage of "gaming" in this context but trust me it's a good thing
Bro was gaming
Ok
If only Doom 3 had centered weapons.
open console with ` and type g_guny 4 ; this will center weapons in RBDoom3
Or you can use DOOM BFA and go to Settings->Control Settings->Advanced Control Settings and enble centered weapons from there
didn't check, but I prefer usually to use console settings because for once you can customize much more, and second other D3 variants might lack the menu options that work from console
.
BFA's centered weapons use an additional .def file that adjust more variables in order to make them look a little better. Plus, it's added to the menu for convenience. Not many people will toy around so much with the console
I recognize you lol, you started the thread about DOOM 3 2019 port differences right? I remember reading it a few times over the years, interesting topic
Yep, I'm also the solo developer of DOOM BFA
I think I'll go through all of BFG Edition next time I play Doom 3 just for a change.
I think it'll be a fun idea for a video, documenting everything BFG Edition messed up on compared to vanilla Doom 3.
BFA?
Yeah, the source port for DOOM 3 BFG Edition. It's based on a very old version of RBDOOM (1.2.0) and it offers updates for all 3 games in that game (like MBF21 mod support for DOOM 1 + 2, updated texture mod support for DOOM 3 etc)
what I dislike is that in Doom3 BFG, maybe because is addressed for consoles much, they removed freelook ON/OFF option (I don't find in options, inD3 OG is in game options) and centerview is only the old code that centers the view instantly - in Doom3 _impulse18 aligns the view more naturally, which increases the cinematic feeling, but in D3 BFG the code for _impulse18 was removed
I mean, freelook being force enabled has been standard for a whiiiile
in Doom3 non BFG you candf disable it in game options is first option :)))
why I like that option is that if ypu disable freelook then m-forward gets automatically activated; and the reason I like to test m_forward is that you have variable movement speed if you want similar with controller a bit 🙂 ; it was probably conceived for trackball mouse in the 90s
Does Doom 3 even have auto aim like in Classic Doom?
I think it has, don't know. I don't use it anyway; playing with setup like in the 90s is a bit more difficult than in wasd fps style, but I play it on purpose that way. Autoaim in classic Doom was designed as a solution to the vertical problem. I think that even Quake 1 has it to some extend. Because you could not aim up and down in Doom every shot accuracy was calculated on the xy axis and z was entirely considered hit. The again in classic Doom we have plasmagun and rocket launcher that is following the player in dm, but this is not so easy. Because rocket slow load before shooting it can result in many suicides when you play. Plasma then required brain, as in to know to predict enemy position and presence. This is what I like in classic Doom and makes it superior imo to D3, that each weapon was distinctly different. Where in D3 mg is a variation of the chaingun with slight delay difference, plasma is also kind of same functionality as mg and cg only a bit slower projectiles.
How do I get past that one place with all the little spider guys and the tentacle commando right after the first hell section??? I have tried like 20 times...
can you give the name of the map?
sounds like the start of Delta Labs 5 to me?
there is enough of them that it seems endless but it's not -- just keep shooting them with anything you've got and they will eventually stop spawning
It's too bad there is no Doom 3 RTX version yet.
Dead space is a doom 3 rip off
Dead Space:
https://tenor.com/view/homelander-gif-26153874
Perhaps
the purists of idtech4 would protest a lot. RTX would annul (probably) stencil shadow technology, the selling point of idtech4 engine
plus, pardon my rambling, many RTX implementation abuse the usage of reflective materials and volumetric lights (or how are they called) which create uglier graphics than good old ones
Especially with visual noise if you can't have the denoiser up to the max
Sadly any future DOOM 3 remake will probably have RTX by force unless ID goes back a few engines
Bah, I want Doom 3 RTX anyway, there is always the OG version to be enjoyed...
doom 3 ain't getting a remake at least for a very long time
There is BFG Edition if that counts.
Anyone tried the BFA mod for BFG Edition?
as in better multiplayer maps?
Yo

yeah I mean, they stopped streaming Hugo's playthrough right when he was gonna start hitting the good parts...
extra disappointing for me 'cause I'd just finished recording a little metal jingle to play when chat tells him to save his game 😄
Bit of a hot take: BFG Edition feels more like Classic Doom than vanilla Doom 3. Stuff like the mounted light better help to make the pacing faster since you're not wasting time switching between the flashlight and any other weapon constantly.
BFG Edition is actually pretty common in speedrunning, I believe, because of these changes to give the game better pacing. https://youtu.be/ebOgK0JRs8s
This was done as a proper single segment run, no quicksaves or autosaves.
Played mostly on 120 FPS, but for some levels I switched to 60 because of bugged physics.
The FPS is displayed in the top right.
Still some mistakes in the run, and of course some messy parts. There always have to be.
Enjoy watching.
It...
careful , you're gonna summon the separate weapon slot flashlight defense force
i can see what they mean
BFG is also on more systems
So console speedrunners aren't locked to literally two consoles
I find that the mounted flashlight in BFG actually slows the game down because it tends to run out of charge when right when you're looking for secrets in the dark
but I guess if you were speedrunning you wouldn't need to do that
I don't hate the concept of the armour flashlight but there was absolutely no need to limit the duration.
especially when the levels are designed for a flashlight that doesn't go out on its own
I guess there are two major design reasons why I think that was a bad idea
bigger one -- if the point of the mechanic really is to make the game feel more playable to people who didn't like the original flashlight, they shouldn't be punished for doing that
and secondly -- if you're absolutely determined to punish them anyway, breaking the pace of the game is not a good punishment
ultimately I like the original flashlight anyway so it's not that big a deal to me, I just get annoyed on principle 'cause I feel like the armour flashlight was a good idea but the implementation made it bad
The game being a lot brighter in general isn't doing it any favors
You don't really need the flashlight much in BFG unless you go out of your way to edit the brightness settings
Fun idea but definitely needed to have a game designed around its use which DOOM 3 is not
In a perfect world BFG would allow you to toggle the old flashlight
There are mods like CstDoom3BFG that do restore the vanilla flashlight, but I don't feel you need any of those.
Dhewm3 + Essential HD Pack is still the best way to play Doom 3 IMO. https://youtu.be/JYbhjQQS5iY
D3HDP ⛧ DooM 3 Essential HD Pack ⛧
HD pack that fixes the best community stuff without change the gameplay: HD textures, models, fixes for original levels and materials. The pack is for Doom 3, Resurrection of Evil and Arl's port of Lost Mission for original 2004 release.
Official page: https://www.moddb.com/mods/d3hdp-doom-3-essential-hd-p...
bfg edition has butchered lighting as well, there is too much stuff wrong with it
the only good thing about this edition is the 120fps
Even Dhewm3 can't allow for playing above 60 FPS, and yet other sourceports for Doom 1 and 2, especially the KexEngine port, can do that.
Widescreen, achievements, controller support, Lost Mission, there's a lot more to it
And yes I know source ports do some of these but I'm sticking strictly to the improvements I experience as a console player
nightdive needs to remaster doom 3
I pitty console players
doom 3 looks awesome with mods
It's awesome even without them
Maybe there was a way to uncap the FPS in Dhewm3, but it might've only been for an older version so that's not viable.
I tried that and couldn't make it work
In the end, vanilla Doom 3/Dhewm3 is just gonna be the option people should play, at least for PC.
It boils down to preference I would say
It's a pity, the KexEngine ports for Doom + Doom II and Doom 64 are both good, and yet Doom 3 BFG Edition/2019 version is kinda whack all because it tried to be more Classic Doom.
In my honest opinion though, Dhewm3 goes really well with the Essential HD Pack. It's the closest we'll ever get to a KexEngine port for Doom 3.
Hey now a Nightdive remaster could happen
But does it have to?
I mean, that could've been the same question we asked about Doom + Doom II's KexEngine port, considering there's already a ton of sourceports out there like Chocolate Doom.
Only PC users have access to that
There's a whole other market with consoles. And also releasing an official compiled remaster will always get sales because some people are just unable to set up source ports due to being really bad with tech
Well even if someone had like a Switch 2, they could still get Chocolate Doom working on an old Thinkpad they might have.
Just type "sudo apt install chocolate-doom" in terminal and you're good to go.
And what if they don't have one
Well, at that point sure the KexEngine port would be the only option. But you'd still need that Thinkpad for stuff like capture cards and what not.
Not to downplay the KexEngine port, it does at least help to make Doom avaliable everywhere. But sourceports are like Linux distros, you have so many it genuinely is overwhelming for newcomers on Windows and Linux.
Capture cards are rather uncommon for modern hardware
I still have one so I can make videos on Splatoon 3.
There is also Steam Deck, and other PC handhelds.
PC gaming in a console skin (SteamOS).
What is Dhewm3
Sourceport for vanilla Doom 3 that has native widescreen and Linux support, among a few other things.
Does it have chapter select
No.
This mod includes a level select. https://www.moddb.com/mods/perfected-doom-3-version-500
How does one perfect perfection
with an extra section for maximum reflection?
wait
did I just accidentally describe "adding a level select" in my attempt to mindlessly rhyme?
this mod kinda sucks tbh
i think the secondary and primary keybinds are swapped?
Having the Chaingun hold 450 rounds.
the added visuals feel very broken (SSAO and shadows mainly)
Givimg me the SSG instead of the Shotgun in delta labs 1 feels weird
I can tell a lot of works gone in but it feels really wonky
As GmanLives said, it's more like Brutal Doom 3 than anything else.
any mods recommended for bfg edition?
Mods that start with "Classic" or "Perfected" are usually BS
Like some 12-year-old made and named em
its even worst when its just a stupid oversaturated ""raytraced"" reshade
It's always arrogant or overly excited people who think they've done better than professionals. But when you're a kid making mods it feels validating and you don't know the difference between amateur and pro yet.
Try CstDoom3BFG.
It allows you to restore some elements from vanilla that were otherwise absent, among a heap of other features and additions you can use.
I downloaded it and I am currently playing it
I am looking for other mods on top of that one to pair
I know there are graphics mods
There is Essential HD Pack for vanilla Doom 3 (And also Dhewm3), but that’s all I can think of.
Thank you!
DOOM 3 haves great animations but the player movement is limited. Checking on the maya export text file from the game files you can find reference to "ladder" and more animations, but exported animations were removed.
I created some new player animations long time ago, the water movement only changes the Body2 bone position to rotate the player...
if that video is not mine, I just found it
hey man are you still looking to do the achievements?
anyone looking to complete doom 3 multiplayer achievements?
Apparently clones are canon, at least in doom 3
nice
Anyone else think Sgt. Kelly wearing yellow armor was supposed to be a callback to Quake?
They're all voiced by Sub-Zero.
Just bought Doom 3 yesterday!
Nice, which version?
The one on Steam that comes with the original game, BFG edition, and the expansion pack.
Ahhh yeah you're all set
Pretty good deal for the current price point, especially factoring in the fact it's on sale. I remember when all of these were seperate purchases that would total to, like, 45 dollars? I think?
Yeah, the amount of stuff you get is crazy. I also installed Doom 3: Phobos because that was on Steam and I thought I would try it after I finish everything else.
Plus I'll probably play Doom 1 and 2 while I'm at it. Since I haven't played them all fully.
I don't recommend the BFG Edition for those two
Yeah.. I know there's better ways to play it. I'll probably play it the better way eventually. Speaking of ways to play a game, is BFG worth playing first?
I have rather minimal experience on the original (been holding out on playing it until I get it on Xbox) so I can't speak much from experience, but from what I've heard the original version is a lot scarier and more balanced
BFG felt too easy for me, even on Veteran difficulty (which is this game's equivalent to Hard)
There's a lot of subjective changes that BFG makes, like the flashlight, but also a lot of objective downgrades like the lighting. I would personally play the original first
Ah. Thank you for the advice!
I personally recommend Dhewm3. It's a sourceport for vanilla Doom 3 that enables native widescreen.
Doom 3 is best played in VR
Why have I been having such a strange hyperfixation on Doom 3 even though I don't even enjoy playing it that much?
Like I'm facinated by this bizzare tech demo
Because the game's good 😌
is it normal doom 3 kinda lags when i look around?
i just got it
and its kinda ruining my experience
shit's getting serious I see
It shouldn't, it's supposed to be smooth
doom 3 is so buggy
u cant alt tab out and when u alt enter it takes like 10 seconds
also why does it ask me for a cd key when i open doom 3
i got it on steam and i dont recall getting a key.
Something to keep in mind, DOOM 3 is from 2004 and has not seen many updates since then. Alt tabbing was not as important of a thing then and a lot of games from that era are very weird when you try alt-tabbing them from my experience
And needing a key is just a leftover from how DRM used to work. When you bought a game, you'd get a special "CD key" with it, usually a code in the manual inside the box.
If you right click it on steam, mouse over manage, you'll see a "CD Keys" option
Is there any like, discord server or anything for Doom 3 Deathmatch? I swear there needs to be one if there isn't. If there is one DM it to me, I'd be very interested.
Give Dhewm3 a shot. Much more stable than vanilla Doom 3.
heard decent things about it
Both of these are very normal for a 2004 game
Replaying DOOM 3 reminded me just how good this game is, and I already liked it a lot
you can tell how much fun the devs had whilst making it, it has such a defined identity
It was quite awesome
It gets a lot of shit online but a lot of it comes from people who have barely played it
the so called Doom "fans"
still closer to the classics gameplaywise than 2016 and Eternal all things considered
-# and better than the latter game, imo 🤫
debatable. I think 3 might be a better DOOM game specifically but Eternal just means a little bit more to me on a personal level
plus it's definitely more fun to just load up and play, 3 is more of an experience
that's funny cuz I've personally always found DOOM 3 too long lol
i think in that regard 3 and Dark Ages are pretty similar - if you ain't really exploring or fucking around the playtime significantly shortens
My 100% Veteran playthrough was 5 and a half hours, same as my any% playthrough on Marine
OG or BFG?
BFG, holding out on playing OG til I get it for Xbox
ah ok fairs
Idk I mean the later levels honestly felt kinda samey
here’s my genius pitch they should’ve just had one action level right near the end where the menu theme plays over the top then instantly the level doesn’t feel samey and also all the redditors who were born after nudoom began releasing will call it le epic badass game and stop hating
Also yeah I wasn't speaking on an objective basis but rather subjective. I realize this is a VERY hot take
I like Doom 3 I really fw everything it tried to do
I think the opening level to Doom 3 is my favourite doom level ever
they could have made more, longer Hell levels.
I think the game jjst has some really rocky pacing, thats my biggest issue with it
10 year old Redditors is entirely possible thanks to shit like SMG4 indoctrinating children into laughing at big chungus
Because 2016 is actually longer than 3 and yet it feels shorter
It took me longer to beat Doom 3 than Doom 2016 I think
my total time with expansions is 14 hours , 10 on base game and 2 per expansion
Though actually I think I was playing slow to show it to my dad so idr
How did you get 10 on base game
that and lockers
My first time was like 6 hours
I think mine was 8
I remember this one area in caverns 1
It was when I realized that this game is not "pre-nudoom slop" and is actually cinema
What area was that lol
I think it's in one of those building areas? It was like, on the top floor of one of those, on the balcony, where a ladder was placed for me to climb up
Idk why but that was when it clicked that this game actually fucks
Yeah the entire 3rd act is just a blast, most of the game ur only fighting imps and soldiers but by the end it just goes all out
The superweapons in the DOOM 3 campaigns are satisfying af
The Crucible is cool but the Soul Cube feels much much better to use
I still wish the Soul Cube would come back in a meaningful way in the NuDOOMs
And I like that you actually earn it in-gameplay by killing demons instead of just being a floating pickup in the middle of the arena
that's another thing yeah, I think the Hammer was slightly better than the Crucible in that regard (at least in terms of how you acquire pips for it)
My history with Eternal and DOOM 3 is overall a bit funny
In 2021 I was unfortunately not really into DOOM 3 and I tried Eternal via gamepass, HATED it because I sucked at controller gaming and thought the game was just too mean, and on call with somebody I said that "it's worse than even DOOM 3" to insult the game
Agree, magical bullshit is welcome
In 2022 I got it for PC and fell in love with it and considered it my favorite game for a solid bit
But then as time passed I started loving DOOM 3 and the other games more and now I can confidently say that it is indeed worse than DOOM 3 lol. And I'm settled in with controller gaming now, full circle isn't it
I despised Eternal when I first played it, now it's like one of my top 10 games ever. Love the thing to bits (tho it's also partially thanks to how moddable it is, I ain't never playing vanilla Eternal ever again)
My feelings for it have toned down over time but I still consider it a good game
Keep in mind BFG has brighter lighting and more ammo
Meanwhile I was fighting for my fucking life with only grenades
I never got lost while playing Doom 3
I found it to be quite linear
I hated Eternal when I was playing the first few levels (though I still recognised how much of a bomb ass intro Hell on Earth is) but by the time of ARC Complex I understood
Does it account for almost double the playtime though 😭
Iunno
for some reason the Dhewm3 source port always crashes to desktop when I start a level 😭
this happened with the newest version, it never happened in older versions
for me the progression was that I liked it at first, then it got worse as it kept going. I really wasn't a fan of all the Night Sentinel stuff and how much focus it was given. That all changed when I played DOOM 3, and realized this whole "ancient civilization going to war with Hell" thing wasn't just something the nuDOOM's made up, it's been a thing even in the days of the old games, the new ones are just properly exploring it. It didn't feel as phoned in as I thought before I suppose. Obviously the Martians weren't ever intended to be the Night Sentinels back then but it certainly layed the groundwork
I get a particular enjoyment from playing Doom 3 that I rarely have with any other Doom game, even the NuDooms
Oh I also dislike the sentinels tbh
I dislike most of Eternal’s story but the gameplay is fun
Final Sin totally rocks I was ecstatic the first time I played it (this is mostly because Hell on Earth plays there with is one of Mick Gordon’s finest, probably in my top 10 doom series songs)
I used to view Eternal in very high regards but I... don't like it as much as I used to
I still like it but it doesn't have the title of being one of my all time favourite fps games anymore
I loooove doom 3
I think it's neat personally. I'm a sucker for ruined civilizations. Main thing I take issue with is how TDA didn't live up to the potential of their story
Same honestly
2016 or TDA are probably the only dooms I’d consider putting in my favourite fps games list
Or wait maybe Legacy of Rust actually
The gameplay and music are fun which is good enough but if I hold this game to the standards of other id games released at the time, it's lacking
I have all three up there personally. I mean I got 1300hrs on Eternal, that's gotta count for smth
or maybe i have shit taste i dunno lol
I like how Doom 2016 and TDA allow you to use the weapons you WANT to use and are more relaxing with their combat, which is why I prefer them both to Eternal
my favourite fps games are probably Legacy of Rust, Neon White, Cruelty Squad and Ultrakill
Legacy of Rust is just so good it’s like modern doom in classic
Shame the enemies in it never caught on
Wolfenstein TNO is up there for me. Yet to replay LoR, never cared to
I used to think Eternal has like THE most peak fps combat system ever, but over time I realized how restricting and exhausting it can be
Tbh it felt restricting at first but
If u know how to play u can just SSG everything anyway LOL
Genuinely people are lying when they say you can’t because like no I can just infinite grab ammo lol
it really isnt that restricting tho honestly
i think there's just a general consensus on how you should play
it’s soooo good bro u just have to be #tappedin
it really feels like it represents the whole franchise (lowk wish they called the ghouls The Forgotten Ones to reference doom 3 lol)
but like obviously it’s like classic doom but it also has some levels with a more modern doom approach to arenas and then there’s levels like Ash Mill and Panopticon with that doom 64/3 dread or horror
I really like a lot of shooters from the 90s to early 2000s
Blood, Quake 1, Half-Life 1, Duke Nukem 3D, Dark Forces, Return To Castle Wolfenstein
I’m abt to replay Quake 1 I am rather excited
Q1's great
while I like Classic Doom I don't view it as a super amazing game like so many others do
RtCW on that list...
let's be real: a lot of the Classic Doom clones from the 90s are better than Classic Doom itself
sorry im tired lol, im half reading
meanwhile I'm replaying Half-Life 1, this time the PS2 port (which I never played before) via PCSX2
thank you
i can't believe between doom 2016, doom eternal, and doom tda, doom 3 somehow manages to have the best object physics
Tbf it came out when object physics were more sought after in the industry
the difference is still kind of embarrassing (and immersion breaking imo)
DOOM 3 had a weapon dedicated to object physics, while nudoom didn't have a need for it
Why waste resources on something that isn't that important or used
I'm talking about base game, not the extensions
Even then, objects fly around because Spooky Ghost Shit™
Object physics were still a needed part of DOOM 3, on top of what Anome already said
doesn't really forgive NuDOOM having physics so light that it feels like everything is a ball of paper
By the time nudoom came around object physics were both old news and also not that important unless a game needs it for something
I don't see what the problem here is
You aren't supposed to be lifting and throwing stuff around in nudoom, why does it matter?
cuz it looks nice
Everything feeling like a ball of paper is a good thing when the game is as combat-heavy as it is. You can kick explosive barrels into enemies and blow them up
Doom 3 Theme (remix)
#doom #doom3 #gamemusic #remix #soundtrack
No
Is there a way to uncap the framerate in Dhewm3?
I love how the main theme from this game sounds like 4 different Tool songs mashed together
BFG Edition can run well above that so IDK what they did to allow that.
Maybe an updated engine.
id Tech 5
It's one of the better ones imo
64, Eternal, Final DOOM for sure. Maaaybe DOOM 1 & II? Not entirely sure on that
Very hard to choose though because they're all great. And my opinions tend to fluctuate
Yeah I couldn't get into doom eternal. I haven't even bought dark ages. I prefer doom3 to the newer doom games
My copy of DOOM 3 for OG Xbox arrived
Niceeeee
16:9 support is quite dope
Sweet
amazing port
I can't believe I haven't used Gamebanana until now
It has so many maps for Doom 3, especially old ones
shamelessly reaching out again for anyone who wants to complete the multiplayer achievements for doom 3
Wrong chat
oh
whats different from the PC release?
Some levels were spilt and cut down in order to not completely bog down the lesser hardware
As far as I can recall
Ah
And if I’m correct the game runs at a lower resolution than PC
Ye but also widescreen and a level select
👍
Level select is actually peak for these console ports idk why they didn't have them in the originals
The cuts were not bad. Like a few doors.
Most games add doors to be more stable. Not doom 3.
Finished DOOM 3 2004. Honestly I liked this as much as I liked the BFG Edition. Don't really get the hate for that edition
only thing i know is that less mods work for doom BFG edition, and it has brighter lighting making it less spooky compared to the OG, although i never noticed it.
Same for the second part, and as for the first, I don't care for mods anyway
doom 3 has some bangin mods tho tbf
Arguably the most famous one being adding in a BFG Edition thing
Which is funny in retrospect, since now people aim to do the opposite, de-BFG the BFG Edition
It's a lot of little things you start to notice after you've played both versions at least half a dozen times.
Xbox doom 3 > og doom 3 > BFG edition
I personally prefer Doom 3 BFG edition for Xbox 360 but that's because it also has doom 1 and 2
I just can't play BFG edition because of the damage value modifications and the shoulder mounted flashlight... And it's off center.. whereas DHEWM3 has a perfectly centered flashlight and it's of course mutually exclusive to the other weapons which does what it is supposed to do.
It's like Gabe Newell said... feedback is fun.. for me immersion is also fun... But just pure realism is not.
I can respect what the original dooms did... But I also know that going back to that formula is always a step backward if not multiple steps backward. those games were hyperactive shooting galleries... But did have cool secrets. they're definitely not the future of the FPS genre.
to be fair I'm also thoroughly disgusted with people who think we should all be part of a monoculture where we all agree on the same things. diversity in everything is usually a good thing
trueee
Doom II
Definitely not coming on to discord and asking
Hi Gougaru, Whats up?
huh?
og Doom 3 makes an autosave for the beginning of each level so I guess it's the equivalent of that?
Yeah but autosaves overwrite
Just killing demons. And you?
Trying to wake up lol
Doom 3 feels like if id software was tasked with making a Half-Life 1 reboot.
The demons spawning from portal runes are basically the xen teleports. Imps are kinda like the vortigaunts. The spider things are headcrabs. The whole thing is a catastrophe at a science facility. There's several scientists you find through the facility that you may need to protect or get information from. The hell teleportation sequence with the scientist kinda feels like the xen teleportation. In hell you find dead scientists with ammo packs around the level, similar to xen. The health machines are similar looking to the ones in the half life console ports.
DOOM 3 is a DOOM 1 remake, most of what you mentioned (in terms of setting) is directly from DOOM 1. Half-Life is the knockoff if anything
I do agree with some of it like the Imp and Vort stuff tho, there was a lot of inspiration since HL1 was the next big thing after Quake
But some things like spider and headcrab is a bit silly :p
giant screaming testicle on legs
Fetus final boss
yeah, Half Life 1 plot is surprisingly similar to Doom 1
and Doom 3 itself referred to Doom bible with certain decisions made
Facts
I'm nearing the section where you fight the zombie commandos, how do you deal with them?
For the melee ones, crouch before they attack and keep your distance
For the chaingun ones, grenades will be your friend

Yeah, for me it feels extra amplified as you basically get to see the resonance cascade of the Doom world in Doom 3. Plus most of the scientists you actually see kinda look and sound like the bald scientist with glasses in HL1.
I know, I'm just making HL-rotted statements. I was steaming the game to my friend and we both were pointing at random stuff yelling "ITS THE THING FROM HALF LIFE!!" It's just what happens when you play Valve stuff before id. Hope you don't mind. 
Oh nah my messages came off as more apprenehsive than what was felt, I do indeed find it funny
I onlt own bfg edition
If you own it on Steam or GOG, you also own the OG DOOM 3
@quasi silo enjoying the og xbox port?
I finished it a few days back, it rocked
nice
would anyone here be willing to help me with multiplayer achievements?
(my friend bets that I cant 100% this game cuz he thinks its unbearable and Im proving him wrong
Also im 100%-ing every doom game and its second to last one I gotta do)
Damn I would if I
You know
Had it for pc
O wish bfg edition either had cheats or let you play the og Xbox version, or a 2004 mode where the flashlight is in yout hands instead of the shoulder mounted bs
Is it really though?
It don't got a lot to do with doom 1
a honest to god reboot of Doom 1, takes story beats from original game too
? how
or do u mean the half life being a knock off of doom
yall think its fine if I just SAM it?
Half life is NOT a knock off
Half life 1 came out before doom 3 btw
And after DOOM 1, which is what it's being compared to here :p
Yes i know that, but im talking about doom 3 and half life not anything else
Half life invented teleportation gone wrong. This message is brought to you by brundle fly
Yes
Also there is no "hate" for it here. It's a fine game. It taking from DOOM is pretty obvious (also this is more fit for general, we're crowding the D3 channel unnecessarily)
yes I do too, but there's literally no one playing this game in multiplayer
Post in the Steam forums maybe
That's how I got my multiplayer achievements for the game, before moving to console
alr, there actually is more people doing them there lol
thanks
3 mood
Anyone wanna populate a multiplayer server?
I got a server up on og Doom 3 is anyone wants to deathmatch, it’s called “H’s DM”
port forward on router or just worked by default?
help, i am struggling to download doom 3 from iso, it keeps saying there are missing files, how to fix it?
Download it from your own copy
I'm hosting again rn, same server name, og Doom 3
actually hold on one sec
it’s up
ok fellow slayers i douwnloaded it but doesnt run, any ideas? (i quickly remind its an iso version, the one from 2004)
i mean i have it installed
oh, forgive me my lack of specifying; I was wondering if you need to open the specific port on your router to make server available for connection; I could not even connect client/server on my LAN with router, only if I connect PC to PC and firewall OFF
um, shoot, idk if i need to or not
how would I check?
actually here you just want to test joining again?
you need to check if your port is open on the specified port; which is 27666 or something; no, sorry for my lack of explaining 🙂 I want to make a doom3 mod for client server and then make my server available but is a far away project; I was just wondering if you did some additional router settings; thanks for your response; the reason I would not play d3 now is the lack of quality dm maps, first; then weapons need some modifications to make the gameplay good, imo (mod needed)
oh you dont play DM on Doom 3 normally?
can someone help
what's not working?
game itself
Is it not opening?
I played d3 duels in 2005 or something, but did not touch it much since; and I only do LANs anyway; but for testing a mod in the future the Internet would be fine I guess
just like that.
when i open it normally it shows the error that i must open it as admin
but qhen i do, the game doesnt run
oh weird
You're on an outdated version
The old releases used DRM that modern Windows doesn't support
maybe thats windows 11 going quirky again.
You have to update your game
I mean that happened to me recently (minuts the admin stuff), go into properties and check the files integrity?
how
I don't know where you'd find a patch
you talkin about 1.3.1 patch?
try mine first, id reckon that could fix it for yoiu
Yes that's the one that fixes this issue
ill tey it first
*try
if it works, nothing else
if doesnt- ill download the patch
anyway thanks for helping me
I mean I'd be down to test your mods, my game is always just a little funny with multiplayer though
oh btw, do you have a 16:9 monitor?
indeed
yeh i heard about dhewm3
the game will be stuck in a smaller res than your screen
you can do it by the console if you dont want to use mods
oh well
This stretches the HUD
there's like four commands you need to put in
I'd either go for dhewm3 or just live with it being 4:3
I dont really notice it tbf
no need, ill try dhewm3 widescreen fix
fair
i think i have it downloaded
I did, the crosshair was oval which really bugged me
I play on Xbox now though and the 2004 version of DOOM 3 has widescreen without stretching there
I think it depends on how you change the settings and maybe your monitor
For some (like Anome) is stretches the hud, but when I did it it looked just fine
https://cdn.discordapp.com/attachments/920390932384337920/1490446162141122641/20240624111649_1.jpg?ex=69d415a8&is=69d2c428&hm=31d770ffc4ef302668396857ea12e608ebbf5b8800e7a5ed2222bc21844d2416&
That's stretched
Is it? The reticle looks fine at least
It's oval
In yours or in mine because I see a circle
In both
oh shoot i cant post an image
Use embeds
Have fun aiming with your oval
Aimed just fine for me ¯_(ツ)_/¯
Well yeah it shouldn't make too much of a difference because you'd be focusing on the center dot anyway
But it's oval and that's evil
Ofc now that you point it out I see it as an oval
Thanks anome
It'll bug you forever
It's 7 pixels wider than it is tall
Quite big of a leap when you remember the whole thing is like 31 px
btw how would you run dhewm 3 with like, a mod?
checked, didnt work. gonna use 1.3.1 patch
oh, thought doing it would give you the 1.3.1 files
do i have to extract the patch to doom 3 base files?
Idk
OK IT WORKED
Tuff
i extracted it to doom 3 directory and now it works
You're welcome
first impressions of doom 3: less dynamic than previous parts
graphics are cool and climatic
hadnt found any glitches yet
Wdym by less dynamic
i mean the beggining kinda slow
and a bit boring
I found it dope
i looove the beginning
i love doom 3 its the best doom game
hm. do you play it often?
the beginning is just a good time to mess around and act like a speedrunner lowk
the first half of the game is kinda mediocre (other than Administration, Alpha 4, and Communications) but everything from Recycling 2 to the final level is great spare like two maps
The first half of the game is kinda great (other than) but everything from Mars City to the final level is great spare like 0 maps
Its setup
nevermind i was slow because i didnt know where to go
its fricking hell
also i forgot to mention that this game is graphically disgusting
i know, i mean its really graphic. i dont really like such stuff
Oh you meant it that way, I see
I mean. It's doom so it's kinda expected imo
Doom 3 was underated
It's pretty well liked in this server
I want to try it again
By who???
It sold really well and reviewed well, who underrated it?
A lot of people in shit like youtube videos
I saw a DOOM challenge where they beat the series deathless but cut DOOM 3 out for some reason
And the whole good game bad doom game thing...
LM is right about it being appreciated here though
And to me the thing that matters most is my own enjoyment of it
Has anyone here played doom 3 phobos?
Yeah first episode
What did you think of it?
Unarguably the best D3 mod
I really liked that almost each weapon felt balanced
Like they serve a purpose instead of being "use and forget" whenever you get a stronger weapon
thats a very good sign to me
I love a weapon roster were everything is useful, ala Half Life 1
I have, mixed thoughts on it. Mostly negative sadly.
kinda want to play the BFG Edition on xbox 360
It's neat that they got it up on steam
I am in hell now in doom 3
Hope you enjoy the best hell enviro in all doom games. 
I mean as someone who hardly gets to play it, it’s alright so far, a little sluggish but it’s alright
I love it
I think that the Maggot is one of the worst enemies ever conceived in a fps game; is weak, only does melee and constantly comes UNDER the player to scratch player's balz; if one would use the shotgun to shoot the enemy so absurdly vertically like in the game, he would shoot himself in the foot
it comes too close, enemy range is (and remained) probably broken, and is not hard, because deals small damage, only annoying. if you don't crouch and you get hit you are blinded by the effects of his melee damage plus being thrown with knockback it f up your aim so you shoot blindly a lot at your own feet to kill him. then (of course) don't forget to reload. yet if you crouch he is done quickly, but I find this a cheap solution. I gonna replace him entirely I guess on all maps with a text editor with something else, imps or zombies ftw. and by the way when he does those melee hits he comes so close that you effectively see through monster's model (at times)
another thing which I dislike but this is common to all monsters not just to Maggot, is that they just come right at you, sometimes they dodge but then back to their right forward script; the argument can be that is designed as such to be right in your face; I wonder if this was not an incipient attempt to the xbox target, though, since controller aiming is mostly efficient at close range. when they made Doom3 they did not want to rewrite the entire game the year after, when they made the game available for the xbox as well -which they had in mind from the beginning; ie the cacodemon is strong enough with his projectiles (and annoying with his blinding exploding projectiles) so having him come close to melee to me feels just bad (headbutt the player and knock him 1,000 m LOL); actually now that I think about, many demons in Doom3 has two attacks. combined with the linearity of the game, narrow spaces and the additional things that players have to do gameplay wise (constantly reload, constantly change weapons) I don't know if this was not too much
how can you hate the maggot when the vulgar exists.....
the vulgar is probably my least favorite doom 3 enemy
I go with Hexen now. medium difficulty is enough since I learn to play with the trackball. still the back and forth on maps to open buttons is a bit bore. back and forth navigation is a bit like in resident evil, but in RE quests are more refined and intuitive, thus easy to remember. In Hexen, if you activate a bullhead, good luck with finding what door open and where
I beat all the campains and its the best doom game ever
WHAT IS UP HORROR GAME PEEPS
Resurrection of Evil is surprisingly high up for me
I think only the nu doom games Ive played are higher
Is so solid
It takes the best of doom 3
But also condenses the pacing into 3 hours
So there is little to no downtime
My main flaw is that its too easy
Compared to Doom 3 being too hard/bs
Take away a few human corpses to reduce the number of souls you can get and it balances out I think
My main flaw is that the console version doesnt have cinematic motion blurr
if i get doom 3, any suggested setting i should put it on for pc?
Whatever your PC can handle, which considering how old DOOM 3 is means anything at max if possible
The default settings work well enough, I don't remember messing with anything like shadows or whatnot
I'm mostly asking because my og copy of doom 3 BFG edition make me sick. I got stuck in a loop because I'm bad at navigation and the textures got me
Ah
Og DOOM 3 is a bit different (mostly darker) if that helps, but the navigation is largely the same so that much won't be different
Ah. I might need to play with gamma up high. I'm half blind and struggle to see
BFG is lighter, but if it made you sick then that's not a great option
DOOM 3 does have a source port, but how much it let's you customize how the game/lighting is im not sure. I don't use it so I'm not 100% on what all it can do
It's called like dhewm3 or something
DOOM 3 is easy at least, buying it on steam gets you both versions (BFG and 2004) so there's that
nice
Not that far in the game, but honestly it seems fun, I don't get the hate, other than it's VERY different.
Guys should I play doom 3 it just looks kinda epic
I played 2016 and a bit of eternal and doom 3 looks different but still kinda goodd
👍
Doom 3 is a great game so yes
It's a little slower and a horror game so it's not the same as Eternal
OG D3 is best with Dhewm3. Or if you play BFG version, use RBDoom3. Also download D3HDP pack for higher poly models and high res textures.
Does Dhewm3 let you run borderless fullscreen? Kind of annoying to have to CTRL+ALT+DEL every time I wanna check my browser lol
I'm playing doom 3 enhanced edition, but when increasing the aspect ratio beyond 4:3 it stretches out everything horizontally. Does anybody know a fix for that? And maybe the fps cap as well
I never figured out what use had the Adrenaline item!
Doom 3 is under the surface a very faithful Doom game!
It refills your stamina and makes it infinite for some time, iirc
I like this game. Its good
My personal fav
Though is there a way to.mske cheats work on bfg/gamepass edition? Or am I stuck with playing the older doom 3
Hey I'm working on a raytracing implementation in Doom 3(and a bunch of other games) powered by my IceBridge technology that allows for quick and easy integration into various games. https://www.youtube.com/watch?v=DVXFVexqx34 https://www.youtube.com/watch?v=CVuRuBxhbUQ
Introducing IceBridge — a next-generation rendering technology bringing advanced raytracing (DXR) to both legacy and modern engines through Direct3D 12.
IceBridge is designed to bridge classic graphics pipelines with modern GPU capabilities, enabling:
Real-time raytraced lighting & reflections
Direct3D 12 backend for legacy engines
Modern vi...
This is **Doom 3 Radiant like you’ve never seen it before.
I’ve integrated Direct3D 12 and real-time raytracing (DXR) directly into the editor, allowing full in-editor raytraced preview while building levels — no baking, no exporting, no guesswork.
This is currently the only version of Radiant with real-time raytracing support.
https://...
Is there a way to get more than 60fps in it without messing up the engine
It runs at 90fps on a 2060
RTCW using my tech runs at 140 to 240fps on a 2060
So there's a 90fps cap?
Yeah default engine has it at 60 i just increased it to 90
Oh there's something called dhewm3
My stuff Isn't using dwhem3 as a base, I started with the original source.
you did make also some unfinished work with quake3 raytracing? or was someone else? I remember that I compiled the code from github and it had unresolved issues
not trying to bash you, any contribution is good for the modding world I guess. I also have enough unifished projects that are waiting for my lazy tempo
So I had some previous work with Quake 3(these were isolated heavy engine refactors). IceBridge can go into any OpenGL 1.x game in a matter of minutes, I already have over 12 games working with D3D12(without touching a single line of rendering code) and with raytracing. I have RTCW for example uploaded here: https://github.com/jmarshall23/DarkWolf/
Were the entire game with the same look and feel is fully playable with native integrated raytracing, if there is a demand for it ill upload Quake 3 as well.
Here is a question, can it run doom 2 running doom?
I just realised theres a doom film where the rock played in it and it also included a doom 3 demo for xbox
Here is gameplay footage from an unreleased build of Quake 4: The Awakening, a canceled expansion that never officially saw the light of day.
This footage is shared for historical context, showcasing early development content, environments, and gameplay elements that were ultimately cut before release. It provides a rare look into what The Awak...
For those that I don't know I did come across a build of Quake 4 the awakening(lost expansion for Quake 4). I dont know if this the right place to put it up but I did put up a new video that includes the first 1 minute and half of it.
I need help
Trying to get the mod port of The Lost Mission to work for Dhewm3 and it's not wroking
please get rid of that obnoxious watermark
I play the bfg version
The watermark is to honestly there for a couple reasons: 1) I dont want any pre-release material to be miscontrued later on to be the game(I blame yt short zombies for this) 2) to easily show people in charge that I have the build and if they wanted to contact me for any reason they have the ability to do so.
But its a personal peeve me of mine, the idiots that create the AI generated deep voice asshole that grabs legacy gameplay footage from games and spreads misinformation about it, so with the watermark it allows the historical value to be intact(before any official remaster) and prevent the AI idiots, who are honestly the ones who are complaining about the watermark the loudest, from grabbing the footage and montizing it through unethical means.
well damn, guess we won't ever see Q4 Awakening
When I release it you'll know.
Doom 3 good
I wanna eat a Trite
Cue Doom fan sent to send all us Doom 3 lovers to hell. I think they'd really yell "heresy" if I told them the Doom 3 shotgun is better for all medium and heavy enemies compared to the Doom 1 shotgun. The Doom 1 shotgun is a nice streetsweeper for zombies and demons, but completely sucks against pinky demons and heavier (on Hurt Me Plenty at least)
It's definitely perfectly valid to like either or both. Although I'm siding with the Doom 3 shotgun for its more rewarding gameplay loop that involves forcing the player to grow past their anxieties about rushing demons up close (at least that's exactly how it was in 2004). Plus, it pulverizes them and you can one-shot a revenant if you plant it nicely.
It's also fair to remind oldschool Doom fans that the shotgun spread is literally a one-dimensional line of several pellets
Well put
i love doom 3's shotguns ngl
I think its because the doom 1 shotgun is basically a sniper
Whereas the doom 3 shotgun is like a typical video game shotgun with literally no range
Doom 1 shotgun is literally a primary weapon for doom 1 it’s easy to barons with it what 😭 you ARE a heretic…
how heroically put; actually is much simpler the explanatio: Doom3 was designed with xbox in mind (albeit was released for PC first) and controllers aim better at close range; then in doom3 mission paks you got sshotgun with basically the same functionality, only stronger boom; the chaingun is a stronger machinegun, so weapons are reduntant in doom3 while i Doom1 each weapon was clearly distinct from one another;
basically after Doom2, every next idgame suffered of the same problem: time to release: they were all basically rushed to meet the schedule time; actually if I am not mistaken Doom2 as well supposed to be larger in scale and more distinct than Doom1 but I don't recall where I read that; in the end it is more like an expansion pack than a new game, from technical and general perspectives
for Quake3 the RTX implementation would require rewriting shaders as well, I guess? the original rendering opengl implementation is using ie cubemaps for reflective materials like metallic surfaces (a technique also used with Source in Half Life2, only there cubemaps are generated based on map geometry and are compiled, so is a bit more advanced, compared to static cubemaps of q3 who are basically just some imgs ported into cubemaps)
No, it was supposed to be a PC/Mac game. The finished art style and Birdie were first unveiled at Mac World 2001.
just not a massive fan of how the original Doom shotgun doesn't reward you for being up close really.. like a shotgun should. there are quite a few shotguns that are actually bad in gaming, including shotguns in every Call of Duty game ever made. Crysis's wasn't great. Crysis 2's was decent. Gears of War's is also pretty bad, even less range. But yes, it is satisfying to gib people with it. The problem is it's cone is even worse than Doom 3's and the damage fall off is horrific after like 4 feet
we actually build Doom3 core with the xbox in mind; it was John Carmack's words himself in one of his keynotes
I had this discussion already in idtech4 channel, and until I pinpointed the exact statement of Carmack people kept saying the same thing.
unfortunately I had to left the channel because... never mind, let's just say that did not fit my style, ... so I would have to dig again to find that statement of Carmack; maybe I will do at a later time. searching through my discussions on idtech4 would give faster result but I dont intend to even try rejoining
Well it does make some sense.. But yeah I mean the public consciousness is going to be the mac world reveal. It wouldn't be very hard to just ask AI to find it
back in 2001 the direction of the game was not decided yet, this is why it departed quite a lot from the presentation; I wish they woud have follow that direction though
I trust Gemini more than I do chat GPT these days. It certainly would be an interesting challenge for a programmer like carmack. He would have known the limitations of the Xbox versus PCs
the statement of Carmack was one filmed, don't know if AI could find the statement; chatgpt does not even analyze or watch youtube videos only read comments or something ?
Basically just ignore the shader and just deterministically say this is a reflective surface and ditchh the cubemap
Well yeah, and plus it's like, oh I'm so sorry you sometimes have an actual reason to use the extremely cool plasma gun instead 😛
Fair but I know the shotgun is kinda the trusty weapon in Doom...all-'rounder
true
but when a gun has the best sound design in the entire franchise I think it's understandable if the devs want you to use it 😄
not even counting how it looks... or that reload animation... or how meaty those blue orbs are when you shoot them
I guess I just love the Doom 3 plasma XD
Yes it is great
And I don't think I'll ever get over how perfect the art style is. Battletech meets Aliens
- Stay on topic
- I know Justin "IceColdDuke" is a vibe coder, and with that we don't allow AI Generated slop on this server.
- This isn't a server to be leaking content
Oh it’s vibe coded? :/
I'm replaying Doom 3 and holy shit what the hell are people talking about when they say this game is slow
it can be very fast-paced especially when you know the codes
Die hard modern doom fan boys are what mostly caused the hate wave
yes
guess who can't play doom 3 phobos because linux
there were way too many commandos tentacle whipping me to death for me to agree
unfortunately animation for imps take so long when they teleport that they can be shot before the attack script kicks in
never thought imps were too prevalent at any time
Yeah there've been YouTube content creators who've pointed out how Doom 3 burns the candle slowly at first but then it ramps up during the halfway point
this game is kinda a life-changing experience if you have surround sound speakers
Fr
I am not sure that Doom 2016 engine is so much better. With so much fake engines these days I don't know what should be chose. Fake engines meaning downgrade older rendering techniques to sell newest RTX cards; (ie when I upgraded my NV30 card to a newer one in 2000s, hot steam from pipes would deform the image on my old card, and this effect was gone if you updated the Detonator driver; you needed a newer card for the effect to be back, or backroll the driver on NV30, I mean this marketing trick existed since back then)
do you guys think Doom 3 should have had Spectre versions of the Pinky Demons like in the other Doom games?
With how condensed Doom 3 is, the level layouts wouldn't jell well with the spectre pinkies. Might be invisible but if you're funneled down a tight corridor your invisibility is useless.
Doom 3 doesn't have the environment design of classic Doom. Where the spectre pinkies can benefit off your slaughter and the more open layouts. Occasionally glancing over them when say two or three barons alongside a revenant are becoming your prioritized targets.
There are spectres in certain mods
can be done with minimal effort by modifying monster textures
Idtech 8 probably
Whats up guys
hi
starting to replay Unreal the first one, I just realized how Doom3 borrowed so much from its beginning, to the point as like almost exact same shouts heard in the distance of soldiers fighting, the door that opens to see human body parts falling around - in Doom3 they fall from the ceiling; anyway there is nice RTX version of Unreal running around, for anyone wanting to give a try
Iknow it sounds dumb but i would really like doom 3 bfg to have motion blurr option on console lol
Anybody still play Doom 3 for PS3?
Is the og version of doom 3 available on the ps3?
PS3 only has BFG Edition
is doom 3 canon to the doom universe, and what significance does it have in the great grand sceme of things if it does?
Officially: no probably not really
but most people like to think it is
it's a reboot, it would just be an alternate universe
in the grand scheme of things the Martian Hero mentioned in Doom 3 would be ACTUALLY Doomguy and not just a Doomguy Reference and that's about it
i personally consider it an alternate universe but with a shared Hell dimension with the rest of the games
makes sense
It's likely canon to the Doom multiverse, assuming Hell is one dimension that connects different universes together (Classic Doom, Modern Doom, Doom 3, Doom RPG, etc.)
You can already see the significance of Doom 3 being part of the Doom multiverse with Modern Doom's take on the Hellknight and the Vagary, respectively using a Doom 3-based design instead of the Classic design and a Doom 3 demon as part of the superheavy demons in the roster of The Dark Ages
I like to think the demons evolved over time and became more powerful
I think the doom 3 design for the hell knight is honestly the best design from the game. I do really like the vagary and the sort of cthuhlu face mancubus, the hell knight is just amazing.
In terms of the base game at least, for the dlc I think my favorite is the bruiser. The approach with it just seems unique among the cast, despite some of its traits being able to be drawn back to other demons, like its mancubus cannon arms, cyberdemon esque hooved mechanical legs, or its skin tone and horns actually reminescent of the ORIGINAL hell knight.
...Given the name definitely coming from the "bruiser brothers", the hell knight's big brother, these guys might have been the last remnants of the original breed of hell knight, alongside the gladiator in eternal.
The actual hell knight from 3, and their offspring being a different branch, though still very much hell knights.