#doom-3

1 messages · Page 26 of 1

rocky mango
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The multiplayer section

glossy moth
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im downloading it rn

slate void
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Has anyone tried playing doom 3 limited collector's edition on Xbox360

quasi silo
slate void
quasi silo
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Is it like this with any other game?

rocky mango
slate void
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I got it to work

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I just needed to sign in

minor edge
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That was good tho

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i thought that was a good mechanic

harsh shadow
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I also liked the flashlight mechanic

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Still remember playing the Doom 3 demo on 5.1 surround sound in 2004 in pitch black darkness in the living room on my dad's PC

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Loved everything about it. Once I actually got to have the game in 2008 and I beat it that year, still thought it was amazing. I do admit that there were times when the game was about to get a bit too repetitive, but then it changed things up with new enemies and weapons, so it almost got too repetitive, but mostly saved itself to be honest.

stuck quarry
minor edge
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But Hell and the last few levels make up for it

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I like how the last levels feel solidly more action with the infinite stamina and the big arsenal

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I still think it would’ve been cool to have a level with the menu theme in the background for a more action section

heady wadi
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new username

harsh shadow
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I obviously am not an actual Doom fan given the only one I like is 3

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but I don't see that as a bad thing at all lol

heady edge
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Liking DOOM is liking DOOM. It counts.

quasi silo
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You can be a DOOM fan even if you only like DOOM: Annihilation... but that's a rarity

harsh shadow
# minor edge The middle and latter half are a bit of a drag tbh

it's definitely up there for one of the best game beginnings ever I think. That build up to the invasion was very nice.

I still remember crouching in the airlock and staying as far away from the center so that the flaming, soul-stealing skull didn't even touch me.

in retrospect, very much a call back to final Fantasy The spirits within.

The visual implies that The skull devours or damns the soul while replacing it with a demon soul or something. obviously not really possible theologically.

minor edge
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The first level is so incredible

minor edge
rocky mango
quasi silo
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The ones who think it's not a DOOM game are the ones who cannot read the title

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Does "DOOM 3" need the DOOM part with a red circle around it and an arrow pointing to it?

wicked kite
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ngl Doom 3 is a good game but the best Doom game

woven flower
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Delta Labs is basically classic doom

frank estuary
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doom annihilation movie fan exclusively

minor edge
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There’s probably someone who’s only seen the movie

rocky mango
tough chasm
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doom 64 is underrated but i dont like it. the character Designs are so diffrent and Ost too.

devout osprey
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(And maybe 95 if we can port D3d9 to it

rocky mango
devout osprey
rocky mango
devout osprey
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And yeah another thing why does doom 2016 doom eternal and the newer ones require x64 😭

devout osprey
rocky mango
devout osprey
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And now with doom the Dark ages it supposedly requires ray tracing

rocky mango
devout osprey
rocky mango
devout osprey
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Soon you will need internet connection to play it

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I absolutely love doom 3

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Its the peak of the Doom series

devout osprey
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Not sure about The dark aged

rocky mango
devout osprey
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Going from 1500Mb to 70Gb💀

rocky mango
devout osprey
rocky mango
devout osprey
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Thats kernel level

rocky mango
devout osprey
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And no,they probably wont work on Linux

minor edge
minor edge
devout osprey
minor edge
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I certainly think so

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As much as I love Doom 3 it has several parts where it drags heavy

devout osprey
minor edge
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Well I don’t like it because it’s newer I like it because of the gameplay loop

devout osprey
minor edge
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I’m not a fan of the required ray tracing either

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But also it’s there for the lighting and set pieces they wanted to do and to speed up development by ages

devout osprey
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I mean yes there are ray tracing GPUs that support 7 and 8.x but thats not the point. If it wasnt for the mandatory ray tracing 1080 ti would still be fine.

minor edge
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yea but then the game would’ve come out way later

devout osprey
minor edge
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not really

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They just made the games environments with ray tracing

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Which meant it ended up being required

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If they didn’t then they would’ve had to have spent ages on the lighting

devout osprey
minor edge
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I would much rather the dev team be able to dedicate time and resources to the gameplay and the essentials than the lighting and stuff like that

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Sure it’s sucky it locks lower end hardware out of the game but 🤷‍♀️ they have to release it sometime

devout osprey
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Is it worth buying The dark ages

minor edge
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If your pc can run it sure thing

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The start of the game is the weakest so your enjoyment will only increase as you play

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Some of the later levels are the best in Doom history

devout osprey
wicked kite
minor edge
wicked kite
minor edge
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Then how will you know if it’s the best game

quasi silo
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Hoovy falling for the bait 💔

broken siren
minor edge
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i haven’t really wasted any time

broken siren
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Damn

mild shale
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honestly I dont like doom 3

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cause doom is not meant to be scary YOU are supposed to be the terror

wicked kite
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bro has only played nudoom games

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now that I think about it only 2016 has an eerie vibe to it

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I like how on this trailer the slayer isnt depicted as a mary sue who can kill whatever demon he encounters without any effort

mild shale
quasi silo
mild shale
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bro what

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u just made because of an opinion

quasi silo
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It's an opinion? Are you sure?

mild shale
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yes

quasi silo
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The phrasing "is meant to be" would be used for a perceived fact instead

mild shale
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alr thnks

quasi silo
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If it's just an opinion then honestly yeah that's cool, but if it were to be a statement I would not agree

misty abyss
minor edge
slim willow
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To me, Doom 3 has the best blend of sci-fi and supernatural

slim willow
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Doom 3 and Doom 64 have a similar horror tone

minor edge
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doom 3 has the best 'beginning of the invasion' level

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the first level of 3 is just unmatched vibes

slim willow
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I wish the Cyberdemon fight was more challenging though

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They should have spawned Hellknights, mancubi and pinkies

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Would have made it far more tense

winter solar
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Doom always had horror elements

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Especially in doom 1

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You see hanged bodies of humans in hell, some even still alive in deplorable situations

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You fight a giant alien demon brain inside A SPIDER MECH

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(That's cooler than scary, but still, it's intimidating)

wind ermine
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i feel if the og doom was just a bit more slow paced and had modern textures it would be hella scary

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probably has the creepiest textures

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actually i wish they brought some of that older depictions of the uac and hell back

robust estuary
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It actually felt like you were in a place with no order or consistency, which is perfect for a place like hell

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The whole "you're a badass terror" was definitely part of the classic games but in a different way
The badass-ery or hell fearing you came from them underestimating what a well-equipped marine was actually capable of and less-so the "you are a super demi-god chosen one" whatever that nudoom did

More cheesy action movie, less foretold prophecy basically

prime whale
wind ermine
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2 hit imps

wind ermine
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i still like new hell but they went very big into the "red castles and red fog" thingy

robust estuary
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Eternal's hell was pretty cool but I remember 2016s hell just feeling like Mars 2

robust estuary
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Oh yeah that was cool

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Agh

quasi silo
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I liked DOOM II's Hell a lot because it's just wacky and weird and it's a total mindfuck

robust estuary
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I'll remember how images work here sooner or later

quasi silo
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There are dead Barons pinned to walls in the classics too

robust estuary
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Oh? This is just what came to mind so it's what I went with first

misty abyss
quasi silo
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Yeah look around in E2M8

robust estuary
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Oh I see what you mean now
Dunno how I forgot these

robust estuary
wind ermine
minor edge
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VFR sucks but the Cyberdemon level was actually so heat it made up for the rest of the game

robust estuary
minor edge
robust estuary
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Shame, seems like a fun concept

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Well maybe not the 2016/eternal super fast action DOOM but something slower and more horrorish like 3 could be cool

minor edge
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idk how tf they’d design it but I wish you could glory kill yourself in it rather than telefrag

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Like actually pull them apart yourself

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But that sounds ridiculously complex to design and code so I get why it’s a telefrag

robust estuary
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Maybe if they made the models able to be split up into smaller models?
Trying to remember if I've seen that done before but I feel like even something like vrchat has something similar to that effect of pulling stuff apart

lost glade
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@heady edge ban him

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im just trying to play doom and he is pinging me

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nonstop

heady edge
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Ban who? What? Lemme take a look at logs here...

lofty sky
heady edge
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I'm not seeing anyone pinging you nonstop

lofty sky
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and he got so done

heady edge
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What'd you ping them for?

lost glade
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im trying to lock in on this right now

lofty sky
heady edge
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I can see the deleted messages and that's not quite true, but stop bugging them. They clearly don't want to bothered.

robust estuary
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Absolutely

slim willow
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Apparently in the first area you meet the Cacodemon outside, if you go down the cliff, there's a broken crate with some items

woven flower
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There are many many many secret little stashes. It's lovely.

woven flower
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I love how crouch jumping is required for some secrets. I don't think any other game requires crouch jumping for a secret.

robust estuary
quasi silo
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It teaches you to do space + ctrl only to then utilize ctrl + space for more of its runtime lmao

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At least that one is taught too

past laurel
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oi

slim willow
honest goblet
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I never played them

harsh shadow
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That's a sin against God 😛

woven flower
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I vaguely recall crouch jump tutorial, but I don't recall it ever used in a mission. Maybe in vents ...

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Advanced movement was always sorta shunned back in the days before titanfall

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I just realized I love all the games carmack directed... Doom RPG, doom 3, and rage 😅 the worst is games are some of my all time favorites

robust estuary
sacred jasper
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Im here now general is giving me a headache

quasi silo
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You will not find any discussion here

sacred jasper
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Its an improvement in my opinion

woven flower
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Doom 3 doesn't even have a soundtrack to argue about

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😁

quasi silo
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Even though it does indeed have one. It's just tiny

daring mountain
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Indeed,the main menu ost is pretty decent,and that's about it

quasi silo
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No there's more

daring mountain
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Yeah true,I just dont remember any other ost besides tweaker

quasi silo
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I really like how Tweaker stuck as the game's theme title even though that's the composer 😭

minor edge
minor edge
minor edge
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lowkey i wish doom 3 had more of a traditional OST at points though cause that one part where you get dropped into an area with the chaingun and it plays EnPro plant was fire and more moments like that could've been cool

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maybe a level where the main theme played over gameplay at some point

quasi silo
minor edge
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which would be

quasi silo
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The melody from the Cyberdemon boss intro is the same melody as the background music for the "The devil is real" monologue

minor edge
minor edge
quasi silo
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It's just usually really faint

woven flower
# minor edge well there's ambient pieces

yeh i was just trying to make a joke about people arguing about mic gordan and finishing move
doom 3 was being worked on by trent reznor but apparently it was like, way too much work for one person
the title song remains peak tho

minor edge
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the maggot and revenant intros are both in the hell hunter intro in the dlc

quasi silo
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Nobody really appreciates Bobby Prince as much as he deserves it

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He could probably be listed as the secondary composer of 2016 and Eternal just from how much his melodies got reused lol

woven flower
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they just put sign of evil in the title track for doom eternal

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its so awesome tho

quasi silo
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Isn't it Opening to Hell?

minor edge
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yea it's opening to hell

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sign of evil is just in III Dakhma (hell levels/testaments) and Welcome Home, Great Slayer (sentinel prime)

quasi silo
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The latter one is an amazing track and a very nice change of pace

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I wish we could get more stuff like that in the new games

minor edge
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i usually complain about the ost being samey when i listen to it outside the game but then when i play the game idk what i'd replace a lot of it with i think it works

prime whale
quasi silo
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For sure yeah

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Among my favorites, though most of the rest are from Blazkowicz

quasi silo
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2016 too

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And SnapMap

woven flower
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I hear sign of evil in the menu screen I dunno

minor edge
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Nah the menu just has Opening to Hell and Dark Halls

slim willow
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Hitting the gym for a NuDoom cosplay ❌

Hitting the gym for a Doom 3 cosplay ✅

woven flower
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Huh I thought that whistling was from sign of evil

viral briar
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Wonder how Trent's Doom 3 theme would have sounded like though. Probably Quake-ish or whatever his current album at the time sounded like.

wild gyro
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wsg

harsh shadow
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I personally think Doom 3's audio was probably better than what Trent Reznor nwould have done. I assume the early stuff we heard was just placeholder or reference, But if it wasn't, then Trent was literally just wholesale using the most overused sample libraries of the day.

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prime examples being the imp pain sounds and the pistol firing

quasi silo
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Chris Vrenna is underappreciated

raven junco
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Seeing as there are several fellow Doom 3 enjoyers here, I would encourage anyone interested in taking a look at D3's 2002 leak demo page on The Cutting Room Floor. I have recently began updating it to feature as much undocumented info I could gather from the prototype build itself. It's still a WIP but more will be added soon.

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Also, this soundtrack freaking rule ! As much as love the one from the final game (It's Iconic) I really do think Trent Reznor's work did the game so much justice. I really dig the horror vibe they where initially going for.

worthy crystal
harsh shadow
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I can't wait to eventually play it with surround sound again

quasi silo
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I don't remember that happening in DOOM 3

icy tendon
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sybau 😂🥀 DIFFICULTY: HARMLESS

raven junco
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Once I made a mod witch tweaked the shotgun stats to resemble the actual E3 shotgun as closely as I could: Clip Ammo count reduced from 8 to 5 from, spread redcued from 22 to 13 and made it only load one shell at a time rather than two. It instantly made it way stronger, but the low ammo count and slow reload made it less viable against large groups. Still a better shotty overall.

fallow herald
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hi

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Does Doom 3 look a bit like the 2005 movie?

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I saw the movie today and it reminds me a lot.

robust estuary
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The 2005 movie definitely does take some notes from DOOM 3, since that was the newest entry out at the time
Especially in regards to some of the demon designs

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It's not an adaption by any means but it did take the general design/vibe of 3's more atmospheric horror focused tone and designs

minor edge
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which is good because the pinky design goes hard

fallow herald
harsh shadow
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I will die liking the OG shotgun

minor edge
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Like the Doom 3 Marine in the Doom 3 novels

ancient oriole
raven junco
# robust estuary The 2005 movie definitely does take some notes from DOOM 3, since that was the n...

Lmao you should take a peak at the original unedited draft of the movie that was postes online a decade ago. You would be surprised just how much the writer wanted to redisign our hellish cast.

In it, the Hell Knights are actually called "Barons" for some reasons and they where plans to include the Archvile into this. Described as a humanoid female with several insect-like arms and literally called "Sheiva on crack" into the script.

They had also planned for a "Spider Skullington" A D3 Trite with a brain shaped head.

Essentially what they where going for was : First you turn into a zombie, then an Imp, and depending on if you where a man or a woman you would turn into a Hell Knight or an Archvile.

Or if you where a baby you'd be turned into a Tritedoomcry

quasi silo
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Honestly a live action Arch-vile would be amazing

raven junco
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However, I must say I would have enjoyed this earlier draft a lot more. It's a much more structured and bigger vision of the final product with a lot of alternative and scrapped scenes that fixes a lot of the issues I've had with the final release.

In this early scenario: John reaper's parents where the foundators of the ressearch centers on an alien planet wasteland called Olduvail (They weren't going for Mars yet for some reasons).

The parents would have revolted against the UAC's use of convicts for human experimentation, threatning the compagny to reveal everything to the public.

Under threat of assasination, they fled in a camping van on Earth with theirs two kids, an 18 years old John and a younger Samanta. But would be driven off the road into a lake by Pinky (The guy with the wielchair, who would have intially lost his legs here.). The parents would have drowned and the kids would be saved by Sarge who would take John under his wing while Samanta would pursew her parent's archeological research as seen in the final movie.

Exept you would learn near the end the car crash wasn't an accident but a assaination orchestred by Sarge under direct order from the UAC. Hence why he and reaper fought in the end.

quasi silo
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I prefer the final story to this tbh

raven junco
quasi silo
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I'd liked to have seen a lot more demons than the movie showed but I think their small amount in the finished product makes them feel more threatening

raven junco
# quasi silo I prefer the final story to this tbh

The final one had in my opinion way too much that was cut due to the 70 millions dollars budget being not enough. They then had to make the decision to either save money for the whole movie or use it all for the fps sequence.

I am glad they kept it. (It's some owesome and the soundtrack rules!) But come on, there's so much that had to be trowned away!

The script specifies that the BFG shoots green, that the Marines where going to have actual armors with Helmets and that the Mars base would be bigger with a memorial for Reaper's parents and the security guards from D3 with the matching gear.

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Still a fun movie. Rewatched it recently in director's cut edition. It's more gory with a few lines and some nudity for some reasons.

quasi silo
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The final product stands out in the franchise because it's a loose adaptation, but it's still one of my favorite movies. I think they adapted the DOOM concept in a great way, it is strange it excludes demons, but the plotline about the monsters is fantastic so I don't really care that much. It's a million times better than the second movie

raven junco
quasi silo
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The only movie I've ever seen that I genuinely despise. I feel like every time I watch it I need to watch Jurassic Park afterwards to remember what a good movie is like

raven junco
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Question: are we allowed to post files here? I could post the full unedited Doom 2005 draft for the curious ones out there.

quasi silo
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Unfortunately the ability to send files like that is restricted to moderators

raven junco
raven junco
quasi silo
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No problem, you got it. That was a nice chat but I gotta go now, see you around hopefully

raven junco
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Same. See ya. Take care.

minor edge
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they should've just made the original idea they had with arnold

raven junco
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However having Arnold as the Doomguy could very well work.

minor edge
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script was probably bad but seeing the id devs as zombies wouldve been heat

raven junco
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To me, direclty copy pasting Aliens's sets, props and script would have been awesome.

I mean, Aliens directly influenced Doom, so much so that everytime I watch it I feel like if you just replaced some stuff here and there it would be the perfect Doom movie:

-Replace the aliens with Imps, Pinkies and a few spectres for good mesure.
-rename a few marines to names like Phobos, Crash and so on.
-Remove the Eggs.
-Replace chestbursters with lost souls.
-Replace Smart guns with Chainguns.
-Give the Marines the classic Doom helmet.
-Add the UAC.
-Have it take place on either Phobos, Deimos or Mars.
-Replace Alien Queen with Spider Mastermind.
-Redo final Queen fight to include BFG.
-Add Revenants bursting out of lab tubes.
-Add a few marines who died returning as Former Humans, specifically the Commandos.
-Add a few Cacodemons who destroy the shuttle, preventing everyone from leaving.
-Add cult-like stuff like pentagrams, candles and messages written in blood on walls in a few areas.

Profit.

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Also if anyone's interested in Doom 2005's non butchered draft and would like to see what could have been had universal given the team a bigger budget, just do a quick google search it's incredibly easy to find it.

raven junco
minor edge
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Sandy Petersen posted some stuff abt it once

minor edge
raven junco
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Yeah I think so too, hence why I had said "Add cult-like stuff.". It's nearly blasphemy to think no Doom movie adaptation has ever had a Super-Shotgun featured ever.

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But my point still stand, a lot of what made Aliens work so well could directly be applied to a Doom adaptation and then refined to better fit the overall universe and narrative.

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Like the only things the 2005 movie shares with Doom 3 at all are the UAC, ennemi designs, marines, the Mars base, cool name references and a BFG.

I know some could argue that Sarge from the movie is like Sarge from the game and while there's definitly a lot of similarities movie Sarge isn't actually named Thomas Kelly for whatever reasons. Instead his name revealed in the original draft and it's something more sterotypical African-american instead.

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Oh. Nevermind. There IS another thing the Doom movie has. One that the game doesn't have actually: remember that scene where Destroyer shoots up a vent after being jumpscared by an infected monkey? Well guess what! Turns out Id wanted to add Demon possessed apes into Doom 3. They would have been first encountered in the Delta labs and would have served as the test subjects for the teleportation experiments. They would then become common ennemies.

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This was explained in "The making of Doom 3" Art Book. A fantastic piece of Doom related media where Id basicly tells you that they scrapped half of the game's lore and intended gameplay features due to technical limitations, internal disagreements all the while reminding you of how much they regret initially making plotting to make Doom 3 an actual survivor horror game instead of purely action focused like the originals. Witch they tried to change mid-developpement and failed, thus explaining why Doom 3 "sucks so good".

It's still an amazing piece of Doom 3 stuff. If I could I would buy one.doomguy_grin

fallow herald
minor edge
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i love how horror focused doom 3 is so im glad it ended up how it did

fallow herald
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Doom 3 for me is the one I like the most, although it is not like the other games that focus on killing demons.

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It's like Dead Space, a survival horror.

rocky mango
fallow herald
rocky mango
fallow herald
rocky mango
fallow herald
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Thanks

rocky mango
minor edge
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like a couple areas that played non ambient tracks and had more enemies than usual

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That one part where it throws you into a corridor with the chaingun and plays EnPro Plant felt like a taste of something more

misty abyss
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there's abundance of resources so you're hardly surviving anything

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and last stretch of the game is damn actioned packed, you're armed to teeth and just destroy absolutely everything in your path

woven flower
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doom 3 would have benefitted greatly from just a few large scale arena fights. we get these large arenas for bosses, but never big encounters.

wind ermine
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ts game is good

scenic stratus
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@low galleon STOP BULLYING ME AND BLOCKING ME

minor edge
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In the middle of the game in the original it’s a little scarce

vague ocean
jaunty falcon
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the ds2 of doom games

wicked kite
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The fuck does that even mean

quasi silo
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Nintendo DS 2

winter solar
slim willow
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The BFG Edition looks way better when you turn the brightness all way down

rocky mango
slim willow
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TDA is the new black sheep

wicked kite
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DOOM: The Dark Ages is a good game but a bad DOOM game

slim willow
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This shit is reborn

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And it's still annoying

ancient oriole
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Doom3 is my favorite horror game

slim willow
fast moss
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doom 3 has the best lore

visual kayak
visual kayak
wicked kite
plush bramble
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Even then, during my playthroughs, I usually had enough ammo stockpiled that the scarcity didn’t matter by then

wicked kite
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Original or bfg?

ancient oriole
plush bramble
fluid drum
visual kayak
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its enough to be a horror game but i personally don't see the survival aspect

fluid drum
visual kayak
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though i suppose compared to other doom games its more noticeable compared to a long running survival/action horror series in the case of re

solar bough
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Just play either Dhewm3 or CstDoom3.

slim willow
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Nice

solar bough
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CstDoom3-BFG fixes everything BFG Edition did wrong.

harsh shadow
harsh shadow
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I'm saying I don't see Id returning to that aesthetic or remaking it. Problem is, I feel that divorcing Doom 3 from the namesake would just make it feel generic. Because it would be like Rechid or something without demons and on a different planet

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I would actually prefer a Doom 3 spin-off series

wicked kite
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Dum 3 is good game but bad dum game

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Because….

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Uh

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Uh………………

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Nah but seriously I can defend a lot of things about doom 3 but the shotgun isnt one of them

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You are better off using the chainsaw instead

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Those babies are a pain on base doom 3

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Thank god you can just use the grabber to instakill them on the expansions

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they are cherubs

harsh shadow
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I'm going to be that biased guy who likes the shotgun. I think a few inches in diameter for spread and it would have been quite a bit better. Skeletonizing enemies up close was always insanely satisfying and kind of horrific

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Am I the only person who sees some Final Fantasy: The Spirits Within influence with the flaming, translucent orange skulls that possessed/stole souls?

robust estuary
harsh shadow
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Yup you're spot on...If you hit below the clavicles it's perfect. Aiming for the head means 70% of your shot is wasted at distance

solar bough
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Just install CstDoom3 and use headlamp.

prime whale
# harsh shadow I'm going to be that biased guy who likes the shotgun. I think a few inches in d...

no, it's a terrible weapon.
it's designed completely backwards to what it should have been: a medium-spread, low-ish damage weapon that's reliable at close range
the total damage of all the pellets is absurdly high, so in order to balance that, they had to make the pellet spread so ridiculously wide that you can't get reliable damage on anything
and that includes even if you're literally almost bumping into the enemy--even then, unless the enemy's hitbox is large enough, you still won't get consistent kills
so no matter what you do, its damage is still dependent on RNG--you can either get lucky and one-tap a rev or get unlucky and have to waste 2 shots on an imp, just horrendous

#

a video game shotgun shouldn't have long-range effectiveness, but it also shouldn't require me to walk up to an imp, tap them on the shoulder, shoot them in the chest, and still not get a kill sometimes

harsh shadow
#

Which is why I said just a couple literal inches off the spread diameter and it would already be loads better and still require charging relatively close for a shot.

But I'm not really moving on this

prime whale
#

that's the thing
reduce its spread and suddenly it becomes OP as heck, because the total damage of all the pellets is just about equivalent to a rocket

harsh shadow
#

the accuracy...can def be f*cky at times, but I love the game design component of a shoter range that's meant to reward players for approaching the demons' personal space. I suppose the glory kill is the new incarnation of that, which I still don't like because it's an animated cutscene

winter solar
#

The shotgun is horribly good and awesomely bad. Periodcoolcaco

#

If there's an mid-term for good and bad weapons the doom 3 sg is going to be perfectly in the middle

harsh shadow
#

Yeah, I honestly didn't even notice the shotgun range thing until I was older actually. My first exposure to the game was the demo in summer or fall of 2004.

But I sort of agree with what you're saying. Ultimately, game design is more important than realism, but sometimes the shotgun feels a bit unfair if your aim was reliable and you still missed. Still kind of works for the subgenre of the game....Action horror with a survival element in the form of continuously reminding the player of mortality and weakness compared to the demon hordes...which will be antithetical to some Doom enjoyers and perfect for others who want to be enthralled and immersed like me. I'm not a power fantasy guy who needs his ego stroked and needs literal paper tigers to knock down to feel important. I want to feel the world is truly dangerous and genuinely able to reach out and almost get me in the real world. Meh for the arcade shooter crowd, but a cult-classic, nigh masterpiece for people who want innovation or experimentation executed at least mostly well. Is a masterpiece of ambience at least

prime whale
#

the doom 3 shotgun is basically what would result if someone took a typical video game shotgun that's only effective at short range and made a caricature of it

winter solar
#

Ngl, doesn't the game itself acknowledge the shotgun's horrible pellet spread or smth on one of the video cds?

#

I remember it being mentioned on the info video but I'm not sure if I was just tripping

rocky mango
winter solar
#

Maggots are living proof that the shotgun obliterates anything point blank

#

Even imps are

#

But imps die to fucking anything lmao

rocky mango
winter solar
#

Ssg?

#

Oh you mean the normal shotgun or the dlc double barrel?

rocky mango
#

Or ig both

winter solar
#

Ah ok

#

The ssg doesn't save you from the demon monkeys from RoE

#

I forgot their names

#

I hate those enemies

rocky mango
rocky mango
winter solar
#

I get it that their whole thing is for you to grab their projectiles to use them to kill them

#

But let's be honest

#

That's annoying to do and it will probably get you killed

#

So it's better to just shoot them to death

rocky mango
winter solar
#

Idk how i managed to pass through RoE on veteran

rocky mango
winter solar
#

Those guys are fucking annoying to astronomical levels. I was once caught on that catwalk outside section with the vulgars and cacos

rocky mango
winter solar
#

The cherubs?

#

Yeah fuck them too

#

On console they're the worst fucking thing to kill

#

On the pc they're annoying but not too much

wicked kite
#

That leap attack from the vulgar is aids

rocky mango
misty abyss
#

imps behind doors are most annoying, they're main reason i still use the shitty shotgun this game offers

minor edge
#

I unironically love the doom 3 shotgun

raven junco
#

According to the E3 prototype there was going to be slugs for the Shotgun, there even was a small ammo box that would have gave 10 slugs on pickup.

Seeing the lack of an ssg at launch I wonder if this is essentially what Id sought as a replacement for it. I suppose slugs would make better sense in a space station than a double barreled.

visual kayak
#

the dlc shotgun is okay though

harsh shadow
#

people have objective reasons for disliking it and liking it so it's just going to be an impasse between those two groups of people. And since the popular voices hate the shotgun, it's just plain redundant to hear that take repeated

bronze steppe
#

It's slow and resource operations

#

I hate resource operations

winter solar
# visual kayak nah the shotgun is ass bro, though i still used it because im not just gonna let...

The doom 3 shotgun is like a friend. It's a son of a bitch but when it helps it helps. A LOT.coolcaco you just gotta use it right. Just like any gun. The shotgun just has a different strategy due to it's goofy bullet spread. If you shoot at an enemy's chest point blank. Bam, most of the fodders are done for. That includes the zombies imps, maggots. It also works for cherubs and trites too. But you need to be more careful because those enemies can leap at you so being too close is more dangerous. I wouldn't recommend using the normal shotgun to kill pinkies, mancubi or cacos. The chaingun is perfect for that tho madtruger

visual kayak
#

doubt

visual kayak
harsh shadow
#

if you can use deductive logic to come to an accurate, observable conclusion, you've got objectivity. We don't necessarily need to necessarily read Immanuel Kant for that.

You can say the shotgun is objectively bad as a medium to long-range weapon in the game and that the RNG can make for a lackluster experience for people who are expecting reliable accuracy and who expect to feel like a competent soldier. But it's objectively true that the shotgun works for the game design niche that it was fulfilling: to force the player into heroic close-quarters decisions, rewarding them for facing the fear of the demonic designs. it's still satisfying at a decent, close range... But The reduced reliability, makes it feel like the shotgun is inaccurate because of the fear and potential tremoring you would have with all the adrenaline rushing through your veins

harsh shadow
#

another observable piece of evidence that helps back up the claim that the shotgun works for the intended niche in Doom 3's game design can be found in tweaking the accuracy. people often say that it becomes overpowered quickly... So we know that the enemies are level designare designed with the shotgun in mind.

it's actually not paradoxical to say that the shotgun is bad and great.

ultimately saying that I respect people's passion behind disliking the shotgun, But it's an injustice to drown out the voices of people who love the damn game and the shotgun. You're not gaining anything by drowning those voices out

robust estuary
# winter solar The doom 3 shotgun is like a friend. It's a son of a bitch but when it helps it ...

But you need to be more careful because those enemies can leap at you so being too close is more dangerous. I wouldn't recommend using the normal shotgun to kill pinkies, mancubi or cacos. The chaingun is perfect for that tho
This is the big thing, DOOM 3 really benefits from switching your weapons around for the situation. A lot of people I see who complain about DOOM 3s shotgun are also the people who try to use it for everything.
That may work in the classic games but DOOM 3 gives you multiple other weapons for a reason, you're handicapping yourself if you expect one weapon to be a jack-of-all-trades weapon

winter solar
#

The only weapon I don't complain about people overusing it is the plasma rifle lmao

#

The d3 plasma rifle is god-like

robust estuary
#

Plasma rifle IS the default weapon since the endgame floods you with plasma cells, especially with BFGs buffed ammo pickup count

wicked kite
#

Doom 3 plasma rifle is kinda overrated

ancient oriole
winter solar
#

Great weapon, kills everything quickly, Can't damage the player, has a great reloading sound

wicked kite
#

Every plasma rifle since doom 64 has been weak asf

rocky mango
wicked kite
#

Plasma rifle shares ammo with gauss cannon and ballista

winter solar
#

You saying the d3 plasma is weak?

#

I beg to disagree

minor edge
#

Doom Eternal??

ancient oriole
winter solar
#

I'll give him smth tho

#

2016's plasma rifle felt a little weak

#

But after you get the upgrades and stuff, it's great

ancient oriole
ancient oriole
winter solar
#

2016 pistol starting since when

#

Jesus

#

😔

wicked kite
winter solar
#

That's something a demon would say. "Hey instead of using a plasma gun against these huge fucking monsters that can crush your head with a kick. Try to take them down with a shotgun! Works every time! 💯 TRUST coolcaco "

wicked kite
#

And for eternal the plasma rifle as a whole gets outclassed very quickly damage wise

wicked kite
winter solar
#

Cells aren't that uncommon in doom 3 so it doesn't really need drastic choices like those

#

But if you think it's more fun to shotgun dance a doom 3 hell knight then, gopher it! INVULNERABILITY

wicked kite
#

And its even easier if you have the ssg

ancient oriole
#

SOUP!!!

winter solar
ancient oriole
winter solar
ancient oriole
minor edge
winter solar
#

The upgrades do save the plasma rifle to me

ancient oriole
#

Also I was never in a timeout corner

winter solar
ancient oriole
winter solar
#

I was talking about this

#

Oh great

#

I can't post gifs anymore

#

coolcaco I love my life

winter solar
#

I said "I"

#

Not "we"

#

😏 let that sink in

ancient oriole
#

I'm blinddealguy

ancient oriole
winter solar
#

Il

#

Ik*

#

But you can't post images here

#

😔

ancient oriole
winter solar
#

Ooh

#

Nice, still. Kinda lame

ancient oriole
prime whale
wicked kite
#

Same thing happens with shotguns

#

On nudoom games they only get “saved” because of the explosive shot mods

#

Base fire is garbage

prime whale
#

okay, that eliminates doom 2016

#

that still leaves 2 games with plasma rifles with really good base damage

wicked kite
#

I havent played tda yet but all I can say doom 3 plasma rifle doesnt compare to classic doom plasma rifle in the slightest

prime whale
#

sure it does
classic doom's plasma rifle had busted dps output but was balanced out by the fact that you could barely ever find ammo for it
doom 3 has a bit lower relative dps but way more ammo available so you can use it more liberally

wicked kite
#

The mob clearing capabilities of og plasma rifle are god tier

#

Something doom 3's plasma rifle cant even do with basic zombies

prime whale
#

not a great comparison
doom 3's "weaker" enemies have really inflated health bars
some of the basic zombies have the same or greater health than cacos and revenants

rocky mango
wicked kite
#

Its kinda good against revenants because the wider hitbox destroy their guided misiles

ancient oriole
#

SOUP!!!!

rocky mango
wicked kite
#

Honestly I only started using the plasma rifle more frequently because there's a way to restore the projectile shadows and it looks amazing

winter solar
#

Never seen such a long discussion over an objectively good weapon ngl coolcaco

#

Xd

wicked kite
#

I never said it was bad
Its just weak

winter solar
harsh shadow
#

definitely tweaked for the horror aspect of Doom 3...but does have quite a bit of ammo... another awesome design with sick reload and fire sound.

as much as I do like the plasma gun, I probably should do a shotgun-only run of the game for kicks considering I use it most of the time. But I usually reserve the plasma gun for revenants, hell knights, and Arch-viles. I typically use the plasma gun and chaingun interchangeably

#

still considering buying another Mossberg just for this

winter solar
#

I'm not into guns irl in general but I'd buy that to just put in my wall lmao

#

I also gotta steal the giant cardboard cut out of the arch-vile sculpture

ancient oriole
#

Frfr

supple gull
#

Does shooting out lights make extra enemies spawn?

rocky mango
raven junco
# robust estuary > But you need to be more careful because those enemies can leap at you so being...

That's the funny thing with how thefinal shotgun was implemented. The 8 shells and fast reload were made specifically to negate having to change it much.

When I used to play around with custom levels for the E3 build I realised just how much more vulnerable you actually were due to the lower walk speed, shortened stamina and lower max armor.

But the shotgun? It paired with the fragility of the player very well. Despite the better spread and faster rate of fire allowing for much more damage in short-range the slow reload and low ammo (5 shells max) made it good against a group of low tier ennemies like Imps and zombies, great against a single high tier ennemi. And bad against a group of high tiers.

When I tweaked the shotgun and player stats to bring back theses changes in a mod for the retail game I was initially thinking I was overpowered.

Then I quickly realised that the lower ammo count and the limited mobility actively encouraged me to play around with other weapons more while still having a great damage dealer.

If you think that maggots are pushovers just wait until you try with theses changes in mind. They suddenly become much more dangerous due to how difficult it became to outrun them. (So are the other ennemies, Pinkys and Revenants become actually risky to engage in close quarters.)

Alas. I think the reason the final shotgun is so heavily dividing is because it really reflects the difficulties encountered when trying to balance out a weapon designed for horror in mind onto a better fit for more action oriented gameplay witch is all the more difficult when still trying to create a sense of vulnerability how so common with horror.

As such when the player movements where raised up to run around and gun monsters without issues the original shotgun became way too strong, so they changed it. Gave it huge spread, a high ammo count, faster reload and a slow firing rate.

The final shotgun sucks, yet it's supposed to suck.

#

And because it does what it's supposed to do so well. It's a great weapon.

It doesn't always sucks to suck. Sometimes you need to suck to succeed. And the shotgun prouves that.

I still believe the original designs applies better for a horror game. Simply because I actually had to consider how I approach monsters thanks to it.

solar bough
#

Is there a way to uncap the framerate in CstDoom3?

misty abyss
raven junco
winter solar
#

i can already imagine, the whole doom 3 shotgun discussion will probably outlive me ngl xd. Not on only on this server, i mean generally. Gert

misty abyss
#

it's bound to be like that due to how polarising this weapon is in its design

#

some love it, some hate it, I'm in the latter

prime whale
#

I’m not sure the weapon can be classed as polarizing if 95% of the player base agrees that it’s shite

wicked kite
#

nah bruh but you can one shot a zombie commando with a headshot

prime whale
#

you can

#

whether or not you actually do is entirely up to RNG

woven flower
#

It's ungodly spread clashes with the flashlight mechanics. All the automatic weapons light up the room and have better accuracy. I think carmack was really pushing the smg as ol reliable, but of course we want to shotgun things.

ancient oriole
#

This game Is my favorite horror game

harsh shadow
#

there's a reason that the protagonist is always using the shotgun in the promotional materials and the cutscenes. that was obviously intentional direct from the developers

fast moss
#

i dont mind the shotgun personally

scenic stratus
#

How is playing doom 3 compared to the newer dooms?

fast moss
#

fun

scenic stratus
#

I kept buying them for awhile and never played them all. Recently beat the doom 2016 and about halfway thru eternal then I might play doom 3. I got stuck when I was younger but I remember being a lot more scared playing doom 3 lol

#

Do you still need to be moving constantly and exploring and whatnot?

fast moss
#

true\

#

way to long tho

#

alr

#

i play on switch anyways 🥀

#

flip phone

#

mum wont let me get one

#

i dunno

robust estuary
fast moss
#

like resideny evil doom edition

robust estuary
#

If you want the best, avoid BFG Edition. Playing the original through a source port (or honestly on its own, the original game is still pretty easy to get running and looks/plays really well even nowadays) or playing it vanilla is still pretty good

wicked kite
misty abyss
#

Doom 3 is a lot like original Doom for sure, Dark Ages feels much closer to Doom 2 formula meanwhile

slim willow
#

They made the shotgun shit to push you towards demons, not away from them

rocky mango
minor edge
#

Doom 3's vibe is much more like 1/64 though

prime whale
minor edge
#

nah it's good

#

i never had any trouble with it in my gameplay given i used it close range like intended

quasi silo
#

The shotgun before it was horribly unbalanced on HMP

#

I feel it being balanced now is a good thing

somber glen
#

is there a (graphic)diference between the classic version and the BFg edition?

prime whale
#

yeah
bfg edition is worse
muzzle flashes no longer lights up dark areas, the quicksave is way more intrusive, some of the characters' faces (notably sgt kelly) are changed in cutscenes but not in transmissions, and areas are very light saturated for no reason

#

no dynamic shadows will do that to a game

minor edge
#

division

prime whale
#

whoops

#

but anyways
bfg edition is kinda just a shitty console port that makes the game overly easy

worldly radish
#

First doom game I’ve ever played and it’s a favorite of mine though I despise the shotgun and usually rely on the plasma gun

frank estuary
tawdry pendant
#

Hey fam! I just bought the doom 3 pack and, dumb question, how’d y’all get it to work on steam? I’ve tried mods to get it to run and no luck. 😭😭

misty abyss
#

what kind of issue are you having exactly?

tawdry pendant
#

It just doesn’t launch when I click play. The BFG version.

raven junco
raven junco
# tawdry pendant It just doesn’t launch when I click play. The BFG version.

Oh yeah for some reasons the steam versions ask first time players to use some kind of steam key or something similar to prouve you actually own it. Struggled with Ressurection of Evil dlc up untill I found a key online for it.

Then I said fuck it and played on a sourceport. Much better than steam version in any ways.

Also BFG edition is a big nono. Trust me and everybody else on that. The game balance was completely broken due to ammo being quadrupuled after people said the og game wasn't like the classics.

BFG edition should have been focused on restoring cut content beside the shoulder mounted flashlight. We know as a fact that there where going to be multiple Hell levels so why haven't they gave us thoses as well? Or even the cut monsters, armors and stuff.

quasi silo
misty abyss
#

and cd key issue with original i solved by closing the game and opening it again

raven junco
#

Oh okay, thanks.

worldly radish
#

Huh odd I got it off game pass and the fix was I had to rename it bfg and it opened up without any issues

quasi silo
#

BFG Edition doesn't need any CD key

rocky mango
worldly radish
tawdry pendant
#

Thanks all! Yeah turns out the key is available on steam in the game properties. Oooops.

BFG is stuffed.

Still, original D3 is amazing. Way prefer this over the later Doom games. So much spicy atmosphere.

visual kayak
#

i mostly ignored bfg since i heard stuff online so i went to og doom 3 on steam

compact scaffold
#

I got doom 3 on the switch, BFG edition AND resurrection of evil

#

wasn't trying to VEGA

#

anyway, I can't really RELATE to your problem

rocky mango
robust estuary
quasi silo
#

And OOB widescreen is hype

robust estuary
#

Really want to use the term "guns akimbo" but that doesn't fit and idrk what other word would get the point across
Basically DOOM 3 is still fun with more ammo to play with

#

Also makes the SSG actually usable since you don't run out of ammo so fast with it

wicked kite
#

You can play lost mission with a mod for og doom 3

robust estuary
#

Oh right I forgot about that

austere pelican
#

I can’t play Doom 3 without the alpha shotgun mod installed. The retail one just looks ugly to me.

raven junco
# austere pelican I can’t play Doom 3 without the alpha shotgun mod installed. The retail one just...

I have to agree with you. The retail shotgun regardless of it's actual use really did not had a good start with it's design at all. It's a weirdly shaped Spas 12 (or at least that's how I interpret it) with a deployable cross underneath the barrel that you cannot seem to actually be a able to physically use design wise.

Also, from what I read the guy who made the alpha shotgun mod said the skeletal structure of the final design is similar to the alpha model is some ways. (Don't know how) and supposedly the shells that fly out of the ejection port in the final design aren't actually alined very well with it, but match the alpha model perfectly.

Still take the "info" with a grain of salt. I am not 100 sure of this.

austere pelican
raven junco
#

Speaking of sounds. I don’t know how or why but the way sounds work in the alpha prototype feels different from the final release.

I'm not talking about the sound effects themselves but rather how sounds feel.

Play with Trent Reznor's sounds in the final game for a while then compare them to how they feel in the prototype and you can clearly make the difference.

The weapons specifically have a lot more punch to them in that build. Lots of people think the alpha shotgun sounds are pretty weak if you do that comparaison the sound effects are actually very good when used in that prototype.

#

The same thing applies to gore, monsters, doors and pretty much everything. I was actually jumpscared by a door opening sound when playing the e3 build with custom maps. They sound so....

Louder? Yeah I think that's the term to describe how different it all it.

#

Makes me wonder how different the final sounds would feel if used in that alpha build? People often say they suck but prehaps they would feel much more powerful here? I dunno.

harsh shadow
#

The Alpha sounds are pretty bad. Low quality and just straight ripped from CDs with no layering or edits.

I'm actually a massive fan of the shotgun design in the retail. this is just another one of those cases where people like the alpha stuff because it's something different compared to what they're used to. It's the same thing with Half-Life 2 alpha. The exception being the different shotgun design being actually somewhat final in the alpha. The D3 retail and alpha ahotguns look nothing like the Spas 12. if anything, the alpha shotgun has a ribbed barrel like a Remington 870.

My preference for the Doom 3 shotgun design partially stems from its design feeling slightly organic but also industrial. But it's designed in a way that doesn't really remind you of any real-world shotguns, So it actually feels kind of alien and from the future instead of something you can pin down as being inspired by a 21st century shotgun

slim willow
#

BFG Edition allows for 120hz

#

Which is pretty nice

slim willow
harsh shadow
#

especially back then, sound designers relied very heavily on recordings made by sound recordists. A lot of games actually did use sound straight from CDs with very little processing. other sound designers use some of their own recordings and combined a bunch of pre-recorded material in layers

#

Using pre-recorded sounds = what we call Redbook audio. it's audio that can be purchased on CD or downloaded online that everybody has access to. And then there's material that we record ourselves that becomes very unique to us as sound designers

#

I think this is one of the reasons sound was so punchy and good besides the loudness wars: sound designers focused on layering instead of recording, so they spent all their time on design and implementation instead. Composers also relied more on presets on ROMplers that had amazing sound design from the best sound designers in the world instead of making their own sounds, spreading their talents too thin.

But simply taking the pre-recorded stuff and slapping it on the game was okay, just not as original as doing some recording and combining with redbook audio. Reznor's work is indicative of an unfinished, prototype phase. It's either placeholder or unlayered

slim willow
#

The marine's sounds were all him, i think

minor edge
#

reznor's comments on working on doom 3 kinda sound like some Shenanigans were going on behind the scenes

harsh shadow
#

remember him saying something about he didn't like how the project was being managed. I think what Ed Lima did and what Chris Vrenna did was just amazing

compact scaffold
#

Doom 3 feels like a horror game

#

BFG turns it into action

#

Resurrection of evil? Idk yet

harsh shadow
#

I played through it once,but that's me

languid sail
#

It didnt work out to be one

compact scaffold
languid sail
prime whale
#

doom 3's attempts at horror range from funny to just plain annoying

compact scaffold
languid sail
prime whale
#

well, when every other door has a demon hidden behind it, you get a pretty good idea of when the next thing is gonna jump at you

compact scaffold
#

and watch its body go RAGDOLLING which makes me giggle everytime

languid sail
compact scaffold
#

because not every demon comes out from behind the door

languid sail
#

I just wanna shoot all the humans ngl

compact scaffold
languid sail
prime whale
#

the question isn't whether a demon will jump at you when the door opens, it's which demon will jump at you when the door opens

minor edge
#

i think doom 3 has some pretty scary parts

languid sail
minor edge
#

the lost souls are a pretty scary introduction

prime whale
compact scaffold
minor edge
#

also yea he was playing BFG Edition

compact scaffold
#

I Do know the uhhh, doom 3 perfected mod which has the ICON Of sin in it

prime whale
#

the bfg edition makes the whole thing a joke

languid sail
compact scaffold
#

normal doom 3: horror
bfg edition: action

prime whale
#

BFG edition is doom 3 minus everything that makes it doom 3, which leaves it with...nothing

languid sail
compact scaffold
#

and some other unnecessary missions...

languid sail
#

First to get doom 3

prime whale
#

I'm not particularly into the original doom 3, but I at least can appreciate what they were trying to go for, even if it isn't necessarily my cup of tea

#

the BFG edition just takes all that away

#

it's an action shooter without much action

languid sail
#

Yea

prime whale
#

well carmack is a technological genius
but nobody ever accused him of being the be all end all of good game design

#

true
would have messed up some pcs back in the day

wicked kite
#

r_enablelights 1

austere pelican
whole aurora
prime whale
#

"john romero's about to make you his bitch" kekw

harsh shadow
#

Seems a bit random to have so many non-Doom 3 owners in Doom 3 channel 🤔. Granted people can say whatever, I just don't see why people would say much if they don't own or play it

austere pelican
whole aurora
whole aurora
winter solar
#

i'm not saying he's bad either

#

i'm just saying one of his weakest is sigil 2

#

i love romero's mapping

#

but like you said, he fumbles sometimes

whole aurora
#

Ahh, agreed.

raven junco
#

I think there is one way to ramp up the horror of Doom that's been completely overlooked in the past, even though it would make perfect sense to do it:

Doom would rule as an analog horror or sfm series. Period.

Think about it: The retro futuristic 80's tech, blood, gore and the hellish imagery. The nightmarish demon designs, the existantial dread of Hell on Earth. The demonic cults within the UAC...

Prehaps as found footage, recovered classifed archives, both and so on, Doom's horror can be given life in many ways and Doom 3's artstyle would do wonder in thoses regards.

woven flower
#

I just got hd textures for doom 3
I think I am going to get cst mod working too, as getting armor to work is rather important to me

azure shoal
#

No not really

#

I don't count him flippin the tables that was valid

whole aurora
#

Theologically impossible lol

#

But you are going off topic

placid compass
azure shoal
#

Well no christians believe he had the spirit of god, he was quite literally blameless, he's the perfect example in the book for a reason

#

But whatever this is doom 3 not Jesus 3 we can move on already

placid compass
placid compass
azure shoal
#

You're comparing romero to jesus, idc what you say really

#

You don't even have to be christian it's a weird comparison

placid compass
#

Do I have to be the Marauder here

azure shoal
#

Ok whatever tho

#

You didn't bring it up it's all good

#

I don't want dan boom boom man here

#

He'll kill me fr fr

#

He is pretty cool

#

Love ya romero

#

You're a legend

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Besides daikatana

#

That was borderline illegaly bad

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But hey we learn

#

Ye he doesn't deserve the shaft

whole aurora
#

Figure of speech

azure shoal
#

It's always veterans being shafted in everything

whole aurora
#

Fair

woven flower
#

in defense of romero, he had vision. and id software hasnt had vision until 2016 tbh.

I am the biggest fan of the carmack era- doom 3, doom rpg, rage... but even with Doom 3, you have a PDA and in-game touchscreens. Two groundbreaking technological achievments that have nothing to do with gameplay. There was never a cohesive vision for the game, and without that sort of confidence in your product, its hard for any consumer to be fully invested.

The design documents for Doom 3 and Rage are vastly different than the final product. Doom 3 wanted to make following AI characters a recurring theme even beyond the robot & flashlight scientist. When closely evaluated, many of the design choices are like this & disconnected from reality. Game-tech separated from game-play never lives up to the hype.

The Grabber seems weird when physics isnt your engine's strength. Radom whispers and visions never connect to a trap or anything. Following secret voice recordings leads you to a skeleton. The code to get the BFG is just another email. There was a website that held a locker passcode like wth? All the automatic guns light up areas better than the flashlight. There is a single shield zombie in the entire game 😭

Marty and Hugo brought vision back to 2016 with a cohesive combat loop. Though i love Doom 3 and Rage, I am very thankful.

winter solar
#

especially 2016

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those shield zombies are TERRIBLE

prime whale
#

Or stun bomb

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Or gauss cannon

winter solar
#

but early in game

prime whale
#

Or explosive shot

winter solar
#

like in the second level and stuff

#

early in the game they're terrible

prime whale
#

Just aim an explosive shot next to their leg

winter solar
#

when you get the fancy shit, yes it gets way easier to deal with them

prime whale
#

Well explosive shot you should get in the first level itself

winter solar
#

oh yeah

prime whale
#

You also have a frag

winter solar
#

you get the upgrades

#

still those fuckers are annoying

harsh shadow
#

what exactly was visionary about 2016?

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Recency bias.
It's the same "Boomer shooter" formula of the 1990s with some* story and melee animations.

You know, the same formula that gamers and journalists were lambasting by 2003/2004 for being outdated even though it was only the early 00s.

harsh shadow
prime whale
#

also there's no recency bias--the game came out nearly 10 years ago

woven flower
#

yeahi dont know if this is a troll. we on the doom discord, on the second sequel from 2016, waiting on a 3rd DLC...

prime whale
#

it has a bunch of amazing mechanics, awesome gunplay, and possibly the best video game soundtrack ever

#

oh, and graphics that hold up even today
it isn't really a mystery why so many people love it

woven flower
#

going back to play doom3 is difficult because it lacks large arena fights. the bosses are large arenas. but we really dont get contiunuous battles.
Rage did a good job of sending small wave after small wave at the player, as well as having large arenas.
Revisting Doom 3 with a new expansion could really bring out the best of that game imo

winter solar
harsh shadow
#

Good you enjoyed it but I played the first 25 minutes and never came back

winter solar
#

i'll say tho, doom eternal hella overglazed imo coolcaco

winter solar
#

it's an alright game, but to me, it's not the 2016 sequel i was awaiting for ngl

harsh shadow
#

I had reservations when I watched the trailer before it came out. I could tell it very much was not going to be the sequel to the interactive experience that I had before

winter solar
#

i liked 2016's more simple, grounded story, it was simple but super easy to get into. doom eternal did too much

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if it was literally 2016 but with different levels i'd be already happy ngl

woven flower
#

2016 is great. even after 2 sequels i still come back to its campaign missions. they spent like 9 years making 2016

harsh shadow
#

Ehh I see what you're saying but that's not really the case. Same with Duke Nukem Forever. It wasn't full steam ahead with a cohesive vision for 9 years.. (Duke Nukem was 11 to 12? in this case) same with Half-Life 2 episode 3

winter solar
#

in the eternal trailer, they showed doomguy wearing the og suit, which hyped me up, i'm a huge fan of classic doom, i was expecting something inbetween classic doom and doom 2016... but we got a doom game that played like a quake game 🥲

#

and ik eternal has the og skin

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but still, it's a dick bender

prime whale
#

if we're being honest, doom 2016 was already a doom game that played like a quake game

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eternal just turned the speed dials up to 11

harsh shadow
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It's terrifying that you said dick bender and I imagined the inability to get an erection in the suit...and it just gets bent in the process

winter solar
#

why would you get an erection as the doomguy

prime whale
woven flower
#

duke nukem forever changes companies multiple times. and it wasnt worked on contantly. not the same thing.
episode 3 came out a few years after half life 2. Halo CE is the correct comparison, with one studio continuously working on a project and rebooting it once.

prime whale
harsh shadow
#

ahhh .Ep3 never came out

woven flower
#

i dont think 2016's first and second level are anywhere near its best, but its got a solid run of 6 great levels in its middle

prime whale
#

everything from kadingir onwards is amazing
the end levels are awesome but only if you don't spam OP stuff

#

that said, foundry is kinda ass

woven flower
#

from 3 Foundry to 10 Titan's Realm, all bangers

prime whale
#

vega core slander will not be tolerated HuGun_Martin

woven flower
#

visually its amazing, and has some epic fights. but there are literally only 4 fights.

prime whale
#

yeah, but said fights are bangers

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and the heavy track is just chef's kiss

woven flower
#

i like it, just wish there was more tbh. also, no new enemies introduced. i think id soft have admitted that 2016s end didnt have the content to make people finish.

prime whale
#

that's kinda a general issue with 2016 tbh
enemy variety kinda falls off

woven flower
#

it would have helped to have confined encounters with the summoner. everytime you meet her she is in a wide open arena.

sturdy steppe
#

Is there a channel for doom 3 modding?

winter solar
#

but you can use this one for that dw

rocky mango
sturdy steppe
#

I was wondering if I can make my own episode. Like you click on the episode in the main menu and it goes through your maps

winter solar
#

You can

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For doom 3? Or classic doom?

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Idk about doom 3

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Doom 3 modding is alien to me

rocky mango
winter solar
sturdy steppe
winter solar
#

Oh

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He was talking to you

rocky mango
winter solar
#

Ik

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But i thought you were talking to me

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That's why I got confused

prime whale
# winter solar Doom 3 modding is alien to me

it's actually easier than it is for the modern doom games
there are these pk4 files in the base folder of the game, and you can edit pretty much every stat in the game just by opening them and editing them in 7zip

winter solar
sturdy steppe
#

I'm going to be starting doom 3 modding and I want to make a story that takes place after roe

sturdy steppe
#

I was trying to create a classic doom episode. I want to create a horror doom game.

prime whale
#

yeah making a classic doom episode is 100x more feasible than making an episode for doom 3

#

there are plenty of custom maps in idtech 1 but I've yet to see any real custom projects in idtech 4

sturdy steppe
#

I never knew doom 3 had a map editor. Then again the first time I experienced doom 3 was on console.

#

I have been trying to make a horror game with amnesia the dark descent. But now I want to do doom 3. I feel like I can probably make something pretty scary

#

This editor doesn't seem too complicated

sturdy steppe
#

The level editor is only accessible in the game?

woven flower
#

I believe this supports trenchbroom, aka the quake editor

winter solar
#

i tried using another editor for doom 3

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i think it supported other idtech 4 games

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but idk

ancient oriole
#

Doom3 gets cheese of approval🧀

raven junco
harsh shadow
#

Phobos has some pretty cool level design, but sometimes it's convoluted and doesn't have enough telegraphing of map flow like Valve or other devs would do. Think lights being q specific color or brighter than other lights.... showing where to head

verbal scaffold
#

I thought this looks cool

raven junco
sturdy steppe
#

Yea I absolutely don't know how to setup this thing for doom 3 bfg. There are no tutorial videos

static viper
sudden gull
#

hi guys, does original doom 3 multiplayer count for multiplayer achievements in bfg edition? sorry if this isnt the appropriate chat to ask

winter solar
sudden gull
winter solar
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RoE and Lost mission are already in bfg edition if that's what you're asking

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They appear when you press "new game" as new campaigns

sudden gull
#

ok, thanks
i have doom 3, doom 3 bfg edition and doom 3 RoE inside steam, thats why im asking

sudden gull
winter solar
#

The separate RoE is the og release of RoE. It uses the og doom 3 as the base game instead of the bfg edition release

jade cairn
#

Hi! Is anyone interested and available to help get some Doom 3 multiplayer achievements?

shut bay
#

Fun fact, back when Doom 3 was set to release my dad built a pc specifically for it. He sold it awhile ago tho.

slate hearth
fallen jewel
#

Playing Bad Fucking Game Edition on my PS3 right now, specifically the Lost Mission campaign. It's alright so far but none of D3's classic atmosphere is there and there's so fucking much ammo there's zero challenge.

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Also they chuck late game enemies at you immediately

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Also the camera when I look up and down is fucking weird, wtf is it doing

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Also the flashlight doesn't cast shadows which is inexcusable on hardware like the PS3

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I do like the audio logs though, they do sound better. The characters speak more realistically in them.

rocky mango
fallen jewel
rocky mango
fallen jewel
#

And yeah I already plan to get a 360

fallen jewel
#

It usually runs at like 20-30 FPS with frequent stuttering, with the weirdly arbitrary resolution of like, 720p 4:3?

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Got the super shotty, nothing is even remotely threatening anymore

rocky mango
rocky mango
fallen jewel
rocky mango
fallen jewel
rocky mango
fallen jewel
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I haven't taken a single hit of damage in over three minutes

hasty nexus
#

Damn

rocky mango
# fallen jewel I haven't taken a single hit of damage in over three minutes

Tip if you wanna play nightmare for any of the campaigns, for regular doom 3 and the lost mission you'll have the soul cube right off the bat, but no med kits are in the game, plus your health drops every second until it hits 25. For roe it's the same thing, but instead of the soul cube it's the artifact

fallen jewel
#

Also wtf, actual music instead of just ambient tracks

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Revenants show up and suddenly background music during the fight

fallen jewel
#

Wait, not revenants

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Archviles

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Got them mixed up

rocky mango
fallen jewel
#

Fucking hate the way the auto save works in BFG

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Like, you really couldn't do it the same way as in the original???

wicked kite
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SAVING…
Saving content. Please don't turn off your computer.

shut bay
quasi silo
fathom sky
#

pp

vague prism
#

I remember only hearing negative critiques of BFG edition, is it really that bad?

robust estuary
#

BFG edition is fine, just the inferior version of the game
It's not unplayable or anything

#

And yeah that's how quicksaving works, there's a small popup saying so and it takes longer to actually do than 03 does
So you just stand there for a few seconds every time you quicksave

quasi silo
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I feel like either everybody is overexaggerating the quicksave length, or I just don't seem to mind it

robust estuary
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You get used to it after awhile it's just annoying until you get to that point

wicked kite
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And to think the bfg edition was meant to replace the original version

quasi silo
#

I like relics

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Once that Steam remaster hits though he'll be back in popularity for sure

cunning solstice
#

no

civic lava
#

fnaf candy

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frefddy candy

cunning solstice
#

i HATE five nights at freddys candies

winter solar
rocky mango
wraith saddle
#

I tested out Doom 3 on the Switch 2. It's mostly running well on all modes (including the audio), but something is causing it to crash. I don't know what, because there weren't any demons when the game crashed on me.

wraith saddle
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Probably. It might be fixed in a future system update.

craggy stratus
#

I got this run today. Not sure if its been done before by anyone.

#

Ahh no links nvm

#

I beat doom 3 ROE nightmare deathless, all kills, no artifact

jagged furnace
#

how do i get into multiplayer this game?

rocky mango
quasi silo
#

I'm curious btw, it's probably doable considering how breakable DOOM is

jagged furnace
rocky mango
# jagged furnace og

Oh, there should be an option for multiplayer in the regular 3 menu tabs when you open the game

jagged furnace
#

is there a community for mp ?

rocky mango
craggy stratus
craggy stratus
quasi silo
craggy stratus
craggy stratus
#

Sadly it’s the only version I am able to play

jagged furnace
#

This server has people in it but its wanting me to download 180 mb of game binaries

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Is that legit?

#

Sandwich substation

craggy stratus
wraith saddle
#

The animations for the screens (outside of cutscenes) aren't present on the Switch 2. The game could be crashing because it's constantly trying to search for the animations to no avail.

wraith saddle
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Reinstalling and checking for corrupt data did not fix anything.

woven flower
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Doom 3

wraith saddle
#

Do bug reports even go here?

umbral cedar
#

More like… DOOM TREE!!! Ha!1

red steeple
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Ok how am i supposed to get the video logs for the acheivement in BFG

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Im watching it yet it dont work

tall wolf
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Or are they separate?

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I got into vanilla og doom 3 on steam and didnt find any active servers

compact scaffold
robust estuary
rocky mango
tall wolf
dry sapphire
raven junco
#

Actual physical proof that the D3 Revenant was going to run as seen in the doom 3 - electronic entertainment expo 2003 trailer: https://youtu.be/j8NaZZa54cs?t=98

Doom 3 is a science fiction horror video game developed by id Software and published by Activision. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004.[4] The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac OS X. Developer Vicarious Visions ported the g...

▶ Play video
wicked kite
#

Doom 3 my beloved

slate void
#

They should totally put cherubs into the modern doom games pogtruger

tall wolf
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They must be on dhewn3 instead

minor edge
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i imagine id can't have doomguy curbstomp a baby

woven flower
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Doom Three!!

dry sapphire
#

Waiting on Valve to approve the build

tall wolf
minor edge
#

there’s something less brutal about the impersonal rocket than the in your face brutal tearing apart 😭

supple gull
viral briar
#

Trites could work as another fodder-type enemy

dry sapphire
tawdry bison
#

honestly, doom 3 is a underrated masterpiece, but the doom 3 shotgun? best melee weapon EVER.

minor edge
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I really like the shotgun tbh

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Never had an issue with using it

dry sapphire
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Dont think thats possible sorry

scenic stratus
dry sapphire
#

What?

scenic stratus
dry sapphire
#

Yes

scenic stratus
dry sapphire
#

No

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Why would I? Im not making a bfg mod

scenic stratus
dry sapphire
#

🤷🏼‍♂️

scenic stratus
dry sapphire
#

Ok. I think its fine. To each their own

winter solar
wicked kite
#

chainsaw >>>>>>>>> shotgun

winter solar
#

Which is crazy to think about, the og chainsaw from classic doom is absolute buns. It works well for SOME enemies, but most of them won't get stun-locked and will STILL be able to attack you. Now In doom 3, since you can crouch and stuff you can deal an insane amount of damage just by dodging the enemy attacks. coolcaco

slate void
#

I think a lot of people just forget the chainsaw exists since you really only get it from an enemy that appears like twice and you can't just access from your bumpers or at least I couldn't on switch

craggy stratus
rocky mango
craggy stratus
#

It was yea

#

Better range and damage

tawdry bison
#

it makes the supershotgun spread from serious sam Look normal

minor edge
#

yeah but then you simply just have to run at the enemy which i find much more fun

tawdry bison
#

2 shots for the reg Zombies

#

and 4-3 for the zsecs

#

specs

minor edge
#

In what world are you firing 3 times for a imp

tawdry bison
#

far range tho

#

also someone made a brutal doom 3 mod a while back ago

#

it had a Kick system, heck it's own middle finger taunts, Better system+graphics and more gore

wraith saddle
#

Trying Doom 3 on Switch 2 again since there was a system update.

wraith saddle
#

So far, it's not crashing on RoE.

#

Screen animations are back too!

#

So based on what I experienced, it seems that Doom 3 was finally fixed on Switch 2.

runic dome
#

Funny story

I was concerned about the version of the game in the Anthology Bundle because it didn't say "Doom 3 BFG edition" but this is a rerelease from 2019 which I'm sure makes the game much more playable than the original

wicked kite
#

The 2019 rerelease is just the bfg edition without the multiplayer

#

And bfg edition is a total downgrade from the original version

runic dome
wicked kite
robust estuary
# runic dome I mean if you don't like seeing then yea

Well...yeah. That's the whole point.
Use the flashlight as you explore, and if you hear or see something dangerous then make a quick mental note of what's around you and where you are relative to it and switch to your weapon
Your visibility is limited which is, again, the entire point

#

DOOM 3 is supposed to be a dark, claustrophic survival game against an invasion from hell. You are supposed to feel alone, weak, and at a disadvantage

robust estuary
#

Mhm
That's why it's the best one!!!
-# tied with DOOM 1

minor edge
#

true true

misty abyss
#

Separate weapon slot flashlight, ewwww