#classic-doom
1 messages · Page 145 of 1
I think that goes for every port doesn't it?
Yeah that's every port
would be nice to crack open a source port and implement one
but it never is that easy innit
if you knew how to code decently I think you could
but I don't have any qualification to say anything, I can barely make something with decorate
Okay, what do you guys think the best doom source port is and why? I personally like crispydoom and gzdoom.
there isn't a "best sourceport",since every port has a different purpose and is made for different groups of people
if talking vanilla,Crispy doom or DSDA-doom are great
if talking modding,GZDoom is top-notch
I agree with you
Personally my favorite port is nugget doom
I would have said Fwdl but that has weird performance compared to dsda-doom
I am not kidding i am serious
Also i named my plutonia save file as revenantwakeupscream.mp3
Hey guys, Im making a 3d renderer for Doom for a college project, and this is what I have so far
https://cdn.discordapp.com/attachments/727127304555331585/919604573000302612/Screenshot_2021-12-12_at_14.49.32.jpg
That's pretty cool, the renderer works on real doom?
yep
impressive
Thanks
holy shit, thats some really cool stuff
Thanks :D
Decino just confirmed why doomguy cant look up and down
He broke his neck while vibing and head banging to the music
Sourceports fixed his neck, giving him an unfair advantage.
how much damage does a bfg usually do to a spiderdemon? about 2k?
roughly
I'm not confident in the 1-hit so I like doing some amount of bullets or shells before swapping to bfg
Yoh can do it in 1? I know about the BFG 2shot but always use a plasma rifle to stay out consistent chaingun distance
SMM is a consistent 1 shot in gzdoom but less so in vanilla
reason is that blockmap bug means your tracers don't all actually land. basically hitscan is dumb in vanilla or vanilla-like ports
Can you find the BFG before entering the Tower of Babel (without mods or cheats) in the ultimate Doom?
no
No
Okay, thanks
first bfg is ||e3m3||
What if doom guy is paralyzed below the legs and is just riding a motorized scooter around at 90 mph shooting things?
Can someone help me for doom2 graphic settings?
Explain the sprite for him then 
The punching sprite is gloveless. Expect him to put away his gun, take off his glove, and then put on the brass knuckles? It's a graphical oversight by the devs, same reason his sprite doesn't depict him handicapped.
It's weird because they digitized an actual arm and didnt keep it consistent
I just noticed his gloves
Fun fact: bfg is a laser toy gun with plasma gun barrel on top plazma gun is a barrel of a lmg
so i was playing on dead simple and for some reason after killing the arachnotrons it raised 2 sets of steps around the exit switch so it was too high still
that happens if the last 2 arachs die on the same frame
oh
thats cool
i checked and there was at least a second between every arach kill
i used the ssg instead of the rocket launcher
you can still step on that btw
you can find a mancubus platform that's the closest to that exit platform then run on top
stfu
okay, cool :)
thx
stfu
stfu
hi i just beat Doom 2 for the first time
GG, how did it go?
Doom 2 is fun
i really enjoyed it
i dont really like some levels
i think it is because i rush halfway thru
i think my favorite part are level 1 to 7 and 28,29
Honestly same, early levels are really good and MAP29 is my favorite map in the game
everything in between is... meh
not too bad but not too good
final boss is kinda annoying
very rng and i keep getting killed by arachnotron and revenant
prob the most death i have in doom 2
time to play plutonia i guess
A lot of people don't like the last level me included
yeah you basicly pretty much very vulnerable when you are on rising platform
I didn't go past level 5 in Plutonia, but from what I heard it's really good however really difficult, like really difficult
It's a cut above doom2 but it isn't crazy. One of the first mods I'd played. The maps are short enough that even if it's hard, it isn't punnishing to die
i want to beat plutonia so i could going thru a lot of doom wads without getting much trouble
plutonia is E1M1 compare to them
I don’t know why but all those city maps in Doom 2 basically suck in every way
Should have been something else
bruh i tried playing the old doom and i didn't know what to do
Ultimate Doom and Doom 2 are pretty easy once you figure out the basics of the game
Although you can learn a lot from videos on enemy and weapon stats
city levels make me think of detriot when i played them
I just hate them because they aren’t well designed
They literally have arrows in one of them to tell you where to go
If you have to do that then your map is bad
it mean it is really hard to make city levels in that game engine
chasm is alright for me since I know the speedrunner route
but otherwise it's just... bad map design
i feel like Sandy map look better in Doom 1
most of his map in doom 2 feel boring in aesthetic
Nice
I think Doom II was just rushed
If they spent like another month or 2 making sure the maps were good I think it’d be a lot better
TNT and Plutonia are bullshit
yeah because he made more thank half of em
not really, just save if you're having trouble or lower the difficulty
sure the heavy use of chaingunners, revenants, and archviles will make some people annoyed, but you just have to adapt and expect
It's just a bunch of slaughter maps
tnt is absolutely not slaughter maps. The maps barely have any monsters. Plutonia is challenging at times but also isn't slaughter maps. The levels have an altogether low monster count and density. Just that enemies are placed in advantageous positions
how would you define a slaughter map? What qualities of a slaughter map does either IWAD have?
Wide open arenas with a bunch of enemies
It's just really rare that you're killing some 100 monsters per minute like a slaughter map would. LIke combat shock 2 is a slaughter wad. There are almost 500 kills in the first room.
Idk. Maybe I need to try TNT again. I get fucked within the first few levels. Maybe it's because I'm using Project Brutality
They aren't balanced around that. I have no problem with mods but levels are balanced around the gameplay mods equipped with them. TNT and plutonia are vanilla. Eviternity is balanced around a weaker lost soul. Heartland is balanced around the super rocket launcher. valiant is balanced around the superchaingun. so on
I just hate having to savescum so much. It's like you're not even playing a game, just exploring the maps
My understanding is that project brutality will make it way harder. Switching to the expected settings might help with that. And if not, lowering the difficulty is fine.
Idk, I went through all of Thy Flesh Consumed and Doom II with PB. I probably fucked myself. I have to force myself to be a vanilla doomer
Plus PB's default difficulty is considered UV. And I never, ever like going beneath a baseline difficulty
I mean you can put yourself through that if you want, but it isn't what people mean when people talk about plutonia or tnt. If that's how you want to play, that's great for real. but we couldn't then talk about how those IWADS are balanced generally. We could talk about how they're balanced for PB though
Not well, apparently
Clearly you have never played actual slaughter maps 
You also seem to like forcing yourself to not have fun
That's bullshit
The whole "UV or nothing" mentality is a cancer that needs tk be excised
That's not at all what I said
"PBS default difficulty is UV and i never ever go below the baseline difficulty"
Sure sounds like it
I've done Sunlust, Eviternity, etc
UV is not the baseline difficulty in Doom, is it?
Didn't think so
PB is the issue, I never advocated for the "UV or nothing mentality"
What difficulty you should choose is set by the map. Mods will then either make or harder or easier
I noticed a lot of players choose UV even when they can't defeat it, usually they end up giving up
In my own maps I recently started making UV a bit eaiser than usual
There is an onus on the mapper managing the expectations of the player, particularly with harder content. It's something that ribbiks does well. He makes it clear that UV is an extreme challenge in his mapsets. To the point where to get UV for Magnolia you had to send him a demo of you beating it on HMP first
Also Romero's Sigil was way harder on UV than on HMP, playing off UV only mentality
is that still the case or is magnolia public now?
Anyone help me find a wad? Think it was a d2 megawad Only level I remember is a party where you have to cross a lava pit to the other side, you have to hop to the other lower side by jumping on 3 platforms over the lava, it was a metal like map
Think the other part I remember was some conveyor belt? Large level with mancubuses and vats?
if it was a real conveyer belt that moved then that at least narrows it down to after boom was released
Don’t think it was an advanced thing, just a texture
Although it’s very vague in my memory
Could be boom or some advanced format
Afaik it's still the case that hmp is all that's shipped. I'm not sure if ribbiks is still making custom uv versions for people though. I think he's stopped
I've never heard of that WAD. I know he's more well known for stuff like sunlust or stardate. I've never seen a mapper so intent on reminding people that his maps are brokey hard on UV and that HMP is fine to play on.
HNTR, HMP, and UV all have identical mechanics. The only difference is monster and item placement. ITYTD and NM do actually change the mechanics as well.
I was in this school of thought I admit. But you really should just be aiming for fun
There was a map I played earlier that forced you to play on uv otherwise the blue key would not spawn and you’d be stuck in the start
Pulling a Casali like TNT's secret map forgetting to tag the key correctly or that set is balanced for a single difficulty.
Mandatory secrets 
Other than Ribikks maaaaybe, I would just play an easier set first until I'm at the level to UV that harder pack
🙂
Am I ready to UV speed of doom? I doubt it. So I'll play Eviternity and Alien Vendetta first.
Speed of Doom is similar to AV. Tricky episode 3 spikes but good question where Eviternity lies on the difficulty meter but I usually lump them together. Doable with a bit of trial and error.
My plan is to go as far into combat shock 2 as I can. I expect to finish the 4th map at least. Then Eviternity, AV, Speed of Doom, Valiant.
After that, I might revisit tangerine nightmare's bonus map which I couldn't beat saveless.
Valiant isn't super hard or whatever but I've already played a lot of skillsaw so I'll save it for later. I'm not sure where microslaughter slots in. I played up until map07 so far.
I've done ancient aliens, plutonia, tnt, tangerine nightmare, going down, e1 and e2 of btsx so far
Valiant overburdens the player with powerups, ammo and healthy so you've got the tools to fight whatever obstacle is coming up but it's sure easy to accidentally die from the high DPS custom mobs.
yeah that fire looking hell knight looks scary. Heartland too but I've been using saves cuz the maps are really long. It's fine if every so often I play a map without doing a saveless uvmax pistol start playthrough
wrong, pertty much
It sucks
slaughter is defined by hordes of enemies in a room that come in waves
the only slaughter in Putonia is pretty much Go 2 It
and also, Project Brutality changes monster AI like Brutal Doom
enemies become way more interactive and harder to fight
Slaughter in Final doom is the missing yellow key
wdym? did they not use yellow keys or smthing
You're never ready until you try it
Speed of Doom... I'll have to give that a try someday
aphorisms aside, I would definitely be more prepared if I played other stuff first
NRFTL seems really fun going by gameplay but I don't want to rebuy doom 2 on steam and I don't have the money to get BFG edition
Give SoD a go, it's got some really interesting map designs. I especially like hillside siege early on and blasting through the Core in 4 minutes.
You really just need to play uv to get used to uv. You don't just wake up and switch from hurt to uv. Kinda just need to take a dive into it to get better
and people might need to stop playing with mods
sure mods is all fun and stuff but it ruins some maps
I remember this one guy who said plutonia sucked because it was so hard, and he was playing it with Drootal Bewm
Yeah basically all I do is slight gore increase and color corrected blood
That's as far as I'm willing to do
Unless I decide to play metadoom
and when we told him that BD also changes monster ai, he was pretty surprised
he thought it only changed weapons
imps literally go on the ceilings in project prutality lol
I wonder how he didn't notice that pinkies and imps don't lunge at you normally or how the hitscanners and stuff can still attack if their torso remains intact
most likely because he never touched vanilla and went straight to BD
prolly never played vanilla or hasn't since they were very very young
imo you should at least play everything vanilla once or twice before trying mods
if you're gonna jump straight into a wad like Going Down with Brutal Doom without playing vanilla first, you are going to get wrecked
small spaces, lunging imps, and rapid firing zombiemen and shotgunners in the first level in a tight space are big no-gos
gameplay mods will really break a lot of WADs
Not even the same game at that point
basically yeah
I've played brutal doom and I thought it was neat, but i really missed the vanilla feeling
The line is somewhat fuzzy. Heartland, valiant, eviternity all change weapons. Even "vanilla" boom slightly changes AI behavior. Pirate doom is clearly a mod. But it is hard to say exactly what is a significant gameplay mod.
Oh but for sure, play stuff with the intended mechanics. Play going down with complevel 9, pirate doom with GZ doom and the pirate mod, and Toxin Refinery on complevel 2 or 3
There's ways to have gore and not break the game that are better options
I would say EOA seems good
Preacher had some moderate gore increases with the extra blood but didn't feel tasteless which is the vibe I get from brutal doom and project brutality stuff.
I've watche decino play supercharge and that looks fine and dandy too
what is EOA?
Embers of Armageddon, recreation of DOOM 2016 in classic doom
there's also a monster pack that goes with it that changes all monsters to look and behave more like their 2016 counterparts too
like pinkies having a charging attack and armor in the front
That stuff is cool but never seemed like it was intended to be balanced so much as a proof of concept. But that's just the vibe that I get
It only really fits maps that were specifixally made for it actually now that I think of it more
Since the bfg acts the same way as it does in 2016...
BFG do be a board clear
If you're playing plutonia with project brutality there's only one person to blame
And it ain't the mappers
This is useful advice
I literally did all 4 IWADs before any mods
Why would anyone not do that
know a guy who never played the original doom episodes or doom 2, he just jumped straight into the mod i play
first experience he had for the og dooms was through the tc
Isn't there something like that for Eternal? That shit would be awesome
Yes, EOAE
How well does it incorporate elements of Eternal? Does it have a dash, HUD, blood punch, ect. Or is it just the weapons?
everything pretty much
quicksaw, weapon mods, sentinel crystals, suit tokens, weapons, etc
Damn
Bfg shots look like flying cabbage in classic doom
It's almost like its a game from the 90s or something hey
Like what you like. Someone's opinion of something doesn't effect your personal joy
No?
Play however you like it, no matter what someone else thinks
I turn gore all the way up and most the time by the end of a level I feel sick
My opinion on brutal doom is neutral and some people may hate it, but they have no right pushing their hate onto you
I just find it super super gory
and the fact bodies stay makes it worse
then again I am used to the normal doom gore and less gore in general
I get it if you like it but it does come off as tasteless. Maybe if the rest of the art and design was built around it or maaaybe for specifically made brutal doom levels but throwing it into vanilla is off
so might just be me
I just tried Nightmare
I don't understand how people can do this
I beat Plutonia on UV but e1m3 on Nightmare is too hard for me
gggggggooooodddd linkin park
Nightmare is speed running
If you're trying to kill things you're doing it wrong
I’m not trying to kill everything
But I’ll literally get destroyed if I don’t clear most of a room
I can’t just run through as fast as possible the shogunners will destroy me by the next room
That's actually what you need to do unfortunately. Prioritize hitscanners that will chip encourage infighting and ignore everything. That's how you complete nightmare
The key is nailing movement and the fastest routes
Im watching a video of nightmare and I kinda get it now
Yeah and watch speed runners also. That's my advice. Every trick helps
For example map 29 glide without the first switch hit is essential

Imagine an alternative universe where classic doom was like Quake and Quake was “2.5D” and kept the horror stuff
Yes
how do I load a specific map on GZDoom
I can't pistol start on GZDoom so I will need to do the next best thing and just load a map straight up so it clears my inventory
Map "name of map" in console
You can find the map names by typing "listmaps" in console
thanks a million
Idclev then the map number
time to torture myself and pistol start from maps on UV fast
In Doom 1 the first number is the episode (1-4, 5 if non-compat version of sigil is loaded.) and the level number is second (1-9). In Doom 2, it's just between 01-32 (yes you need the zero).
So as someone who did alot of uv plus and uv fast uv fast really doesn't make wads more difficult. If anything it makes you play more conservative. In my opinion if you want a challenge play a more challenging wad
"UV-Plus" is good in like every 1 in 100 wads.
I mean on easy wads
A lot of easy wads just add ammo
Yeah Swiss nailed it here
Pistol Start UV Fast should make Ultimate Doom slightly challenging
You end up playing more cautiously. That's why plus is better atleast
Yeah again I changed my mind on fast and this is from someone who was a religious fast advocate
Not a huge fan either, but I'd rather have some challenge while playing through Inferno for the 1000th time.
yeah it's a challenge
it took me about 1k attempts I think to do E1M3 Nightmare! 100% Secrets
now in comparison... trying to get a 9 on E1M1 I'm pretty sure has gone over 1k attempts
it's such a stupid run and I don't know why I ever tried it
ill probably go for a playthrough of Episode 1-3 on Nightmare some day
I will need to be in a good mood though
Why is there not a low percent speedrun category for Doom & Doom II?
I guess the community just never trended that way but the categories have basically been around as long as Compet-N so they probably just didn't think of that back in 94'
A low percent run could be pretty awesome.
Cuz it's kinda stupid
It's a category that not many will ever try to speedrun, even if it may seem interesting
It's like stroller or collector, I would say
They're there as sort of niche speedrunning categories that not many people participate in
Is this doon 1993
This is the place for Doom ‘93 and Doom 2
stroller is a competely serious category 
Anyone here want to do a vanilla coop run, E1 - E3 on Zandronum?
You're a great player but it shouldn't take that long at all
What were the issues
Pistol starting the spider mastermind level isn't too hard
I've done it twice now
but only if you get the plasma gun
Worst level in doom 1?
e3m2
Certified AAAAH
level
I play Crispy DOOM
Some Thy Flesh Consumed levels would like to have a word...
yea its up there for me at the moment
like holy shit idk how tf i managed to get past it with low health and ammo from e3m1
ok but for all intents and purposes, we gonna stick with episodes 1 through 3
also doom zero pretty cool
But it has chaingunners so overall, fuck you out of 60
e3m2 is fine imo. it can be annoying to find the last enemy but the combat is spicy for vanilla. Levels are almost universally designed for pistol start. This prevents you from going with too much or too little gear like that. Chaingunners can be placed poorly but just having them isn't disqualifying .
It is, but not too many people run it a lot and many people consider it a side side category to the side categories
Stroller is an old Compet-N category that was preserved in DSDA. Many runners want it removed for being so stupid
Oh trust me, running E1M1 sucks to fine hell
First off, getting an optimal first door is finicky and requires grinding if you want to hit a good time for a 9(a 2.1 or 2.0, from aconfusedhuman)
Then comes the toxic room, easily the worst part of the level. You need all the hitscanners to move out the way so you can run in a relatively straight line if you want a faster 9, but doing so it also extremely grindy(Alternatively, you can take the Thomas Pilger route but that's undoubtedly slower and the last zombieman can still fuck you over)
And then the last room... you gotta hope the shotgunner and the imp cooperate and move together out of the way for you to have a straight line, then you gotta open the last door and hope the imp also doesn't move towards you to block the door. The last switch press also requires some grinding to press it frame perfect if you're really serious about that 9...
It's an RNG riddled run. Not good in general, but it's iconic to get a 9 on E1M1
E3M1 is a pain. Claustrophobic, lots of hitscanners, and the weapons are hidden behind midtier enemies
i have also grinded the e1m1 9s and its a fucking shitfest of RNG
i feel sorry for the ones who grind or grinded for the 8s
🙂
where can i find demos for runs of individual levels on dsdaarchive
im so bad at navigating these websites
You want to look at E1M1?
e1m3
Click map select
While on the Ultimate Doom page
if you can't find it then just search The Ultimate Doom in the searchbar
i found it now thanks
Oh and to look at it in a leaderboard view rather than a list of all runs then click, well "Leaderboard View"
Any recommendations for Doom source ports for multiplayer?
zandronum
Zandronum is the best overall, though someone told me that Odamex is good for purist gameplay
I know a few crazy people who do NM stroller runs lol
what the fuck 
I can't imagine how painful that is
and my most painful runs that I've completed were E1M3 and E4M2 NM100S
E1M1 would count but I've refused to grind it
it's too stupid, no matter how tempting it is to get a 9
hm yes I think today I will do a moderate amount of strolling
Am I the only person here thats 100 nightmare before? Sometimes I feel like that haha
Ofc plutonia is made by casali bruddas
in quake, or at least one of the quake games, there are monsters that drop cells for the lightning gun. Any WADS have monsters that drop cells rockets, or weapons other than sg + chaingun? It would've made sense if the aliens in Ancient Aliens dropped plasma but I can't imagine that being balanced
Plenty of custom wads do this. The plasma zombie in 1k3 drops cells on death
The cyber baron in paradise drops a couple of rockets
Hello! I don't know if this is the right place to talk or maybe someone already talked about this, but I found in the Unity port files a Weapon Wheel https://media.discordapp.net/attachments/368109600349618176/920488063006826546/unknown.png?width=1320&height=662
Is this unused or does it appear somewhere and I'm being stupid?
It's used in the mobile port
Oh, never played or seen a gameplay of this version 
Literally just Unity but on phone. Nothing overly interesting.
I'd like to find people who like Doom Map creation.
Found this photo from another discord server but.... why is the rats playing GZDOOM with texture filtering https://cdn.discordapp.com/attachments/666014476012617748/920604848523735040/IMG_20211214_070445.jpg
Why not
Boohoo
ew, he's not using prboom+
Come over to #classic-doom-maps-mods we love mapping
Although the channel is slightly less active than other ones
i also posted that in screenshots w wait texture filtering? kill 6ix9ine NOW
if quake gets quake 64 in the new port, can we please get ps1 doom?
It'll never happen, Unity's pretty much abandoned.
ps1 isn't really much different than doom 1
it's just doom but with simpler levels,darker music & 2 new monsters + doom2 monsters on doom 1 maps
same for quake 64
it's just slightly different geometry with different lighting
i like the coloured lighting in psx doom
psx=ps1 right? I never got that
And it is 
yeah
psx is just a different model iirc
Yeah
not at all
soundtrack has a similar theme and a few themes cross over but other than that nothing is similar
other than the sounds and possibly the music
nah, as ps doom is quite literally just pc doom with simpler geometry and colored lighting
doom 64 is an entirely different game
yeah
psx is actually the codename for the ps1
something I never knew
PSX is also a name for a weird ps2 model
en.wikipedia.org/wiki/PSX_(digital_video_recorder)
huh
also


getting weird performance issues on From DOOM With Love anyone know why
Winds howling
my first video and I screwed up big time https://www.youtube.com/watch?v=6vtVkdB7JBY
So I'm playing Ultimate DOOM on ZDoom,
This is my first video so it is god awful,
Doom is a game developed and published by ID Software in the year 1993. Basically, you pound demons off the face of the earth and back.

gaming mouse
I somehow got more than 100% items while playing heartland?
is this a bug or smthing
I'd guess so
how do you get classic doom?
like doom 1, 2 and 3?
like the OG pixelated version ones
Steam or GOG
can u send steam link
ill just add in the wishlist i already got eternal like 2 days ago
Just type it in the search bar and it will come up
Doom 3 is not a part of classic doom and it's very different from other doom games
as how?
In like every way
imn new to the doom games so i dont know much
it's much more story based and the gameplay is closer to survival horror
im talking about the pixelated old ones
they look fun tbh
Doom 64 is a classic doom game though
^
Doom 3 more like a horror game.
Doom 1, 2, and 64 are all pixelated and have that 2.5D look
Doom 3 is a fully 3D game
which one is the pixelated ones
i saw karst jobes sdo a documentry on the doom game too
it looks really fun
ohh
so which is the best? out of those 3
Doom 2 > doom 64 > doom 1 imo
so doom 2 is the one i should get?
They are all good game, Doom 2 is the best if you want to mod the game
doom 2 gives you access to most of the mods
modding as in how?
skyrim level modding?
Is there still way to get the original Doom disk?
Yeah you can get custom levels and gameplay mods
New guns, weapons, monsters, even entire campaigns called, usually referred to as "megawads"
Don't know enough about skyrim modding but doom is ultimately a very robust retro modding community that puts out more content than you can play each year with continuing advancements to the ports.
Doom 2 is the most customizable overall
The cacowards is packed full of content in 2021 it's nutty.
ohk
thanks!
Doom 64 and Doom 1 are also very worth playing imo
ok
is there a bundle in which all 3 games come?
Doom 1 just you can ease yourself to doom 2 since its a direct srquel
I think there is a classic doom bundle on steam
ohk found it.
thanks
byee
how do i post screenshots here?
?
of the game i wanna
either #screenshots or send in a discord link which discord will then embed
nvm i sent that like 2 hours ago
also, Eternal has the classic doom wad files
i bought it
yey
???
you can just pull them out via some folder directions
what dat
wad
although iirc it's the BFG edition, which is worse
wha-
i bought the bundle for mothin?
so i can play the classic doom thru the doom eternal game files or what?
yeah there is a computer in his personal room where you could play Doom 1 and Doom 2 but you cannot play mods or custom maps with them
ohk
int he fotress of doom?
wdym "was"
not was, is
ohk bye
Isn't classic Doom awful in Doom Eternal?
Yeah it kind of is
Should I feel bad for relying on quicksaving and loading all the time
Ok thanks
Nah man there’s no shame in using saves
It’s all about what makes the game fun for you
I use saves. I hate replaying stuff 
Plus some levels (I always play ultra violence) seem completely unfair lol
there isn't ultra-nightmare in classic doom though.
I meant ultra violence my bad
I try to avoid as much as possible. At some point, if a level is just ridiculous, I'll rely on it, but usually I give myself 3 "savepoints" -- one after acquiring each key card (if applicable)
Yeah lots of saving is generally discouraged as it doesn’t push you to improve
But if you aren’t trying to get good then it’s fine
good luck playing sunder 
Improving 🤣 sitting pretty in the stagnation group who saves every micro second.
saving so often it's a TAS
Ok
On second thought, you should be ashamed of yourself, savescummer
I look forward to your UVmax of sunder map 19
Am I wrong to say I enjoy the classic Doom games more than the two modern ones?
yes\
That depends. Do you?
Also that post is top tier material for the general forum on doomworld. It'd be masterful
Everyone is entitled to like everything they want about doom
Except the doom 3 shotgun
Yes, they're only allowed to praise the doom 3 shotgun
in doom classic terms imagine if your shotgun only reliably killed hitscanners 10 feet in front of you or less. In scenario #2 you're point blank vs a hell knight and 5% of the time it gets one shot.
Obligatory Doom 3 shotgun isn't absolutely awful post
The vr one is just a beauty
They made it "good" right?
Yeah and sounds better. You can also shoot it around corners and shit
I know the master levels aren't great but
Is No Rest for the Living worth playing?
hell yes
ok
One of the best official expansions
Definitely imo, the gameplay looks fun to me
You haven't played it?
is it worth ditching the old ZDOOM 2.8.1 for LZDOOM?
yes
i have ms dos version of all doom classic games
i have doom rpg
either that or gzdoom
Definitely
ZDoom is super outdated, switch to a better port
It stopped development in 2016, ffs
You're using a port that's about to be 6 years from abandonment
i don't see any other reason to use zdoom other than playing lilith.pk3
Doom 3’s shotgun is the greatest melée weapon of all time
RIP sniper shotgun
1993 - 2004
I've said this before but if you use the shotgun with a the machine gun quick swap combo it's perfection at range
but still no sniper shotgun 
aka, the weapon that once you get, you can never replace
I've been playing doom 3 since it was released. It's definitely a staple weapon you always use
wassap
Ancient Aliens, lol
im not memeing this is a serious request
does anybody have the doom wad where you screenshot NFT's instead of killing demons
nvm found it
they made the screenshotting so fucking bright??? i have to close my eyes every time i try to screenshot
yeah that wad was very bad
Don’t get me wrong it’s a good ranged weapon too
But at melee range it’s the most devastating melee weapon I’ve ever seen
Doom 3 chainsaw
Honestly what do you guys think is the best official DLC for classic DOOM
I would say No Rest For The Living
Plutonia
oh yeah
I dont even know what Im playing 
Anyway
its a great megawad
its on my top 10 maybe
play Intergalactic Xenology 1&2 if you want more stuff like that, they're great
The "addons" in the 2019 port?
Or the official registered wads?
If it's add ons then it's btsx by a mile
Hmmm let's say official registered wads
Most of the add ons are just old mods
whats a good megawad to start with?'
Eviternity
thanks
Eviternity is art. Play that shit.
This makes me want to play classic doom even more!
Maybe if it was a bit longer
It's quality over quantity
i was playing the classics recently and doom 2 is probably my second favorite doom game now
First favorite?
eternal because I've sunken the most hours into it
Exactly, why do you think he can't jump
Good choice, as famous youtuber FP put it, Eternal perfected DOOM, and Sigil celebrated it
I tried Plutonia and by Map 2 already had enough of its sadism. Screw the chaingunners and screw the traps
Agreed
I honestly got bored of it lol
Map01 was great and then everything else was just okay. TNT is constantly great and I have no problems with really any of it's maps
although habitat
it's poopy but you can literally exit the level in less than I'd say probably 40 seconds
No Rest for the Living beats both though, even though it has less maps all nine of them are great
I liked NRFTL, it was alright but
eh
No man I'm telling you it's amazing
I've played it
got to like
map05 and never really played it again
mainly due to the fact the bfg edition done broke on me and the fact I kinda got bored of it
Don't play it out of the BFG Edition, and map05 is the weakest one
I mean the bfg edition was all I had at the time
Well then that makes sense
So I just finished the 3 episodes of OG Doom and I'm at Map05 of Doom 2. I got the SSG and I love how it one-shots Pinky Demons compared to the standard shotty's 3. So I've been wondering: Has anyone ever tried to back-port the SSG to Doom 1?
if someone has doom 1 on ps4 i need your help
Do any of you guys know why Doomguy's outfit is green?
why not
UAC's dress code or uniform perhaps
what gun is the pistol closest to in doom 1
A Beretta 92FS.
a toy berreta
Not that I know of, but I would assume it wouldn't be terribly difficult. DOOM and DOOM II both run off the id tech 1 engine, and are essentially built the same structurally project-wise
You can take all the assets and states involving the SSG and throw it into DOOM's internals, or strip all the new stuff from DOOM II (except for the SSG) and compile that
Would be very nice though. Shotgunning Barons with the pump action is a pain in my left cheek.
No. I just think plutonia offers more groundbreaking gameplay enemy combos map design still used today and traps that just make it superior. No rest is pretty though but it doesn't add anything groundbreaking to classic doom. Really love it but plutonia did alot for classic doom so thats why I'd say it's the best
NRFTL is fun in the first few maps the but the last ones fizzle out
Is there a methodology that helps deal with the traps in Plutonia? Because otherwise it feels too sadistic to me
Plutonia, I'd agree since I'm the one who appreciates a nice challenge
expect anything and everything
if something looks suspicious, it's a trap
if something isn't suspicious, it's a trap anyway
just expect the worst with every encounter you meet
So just assume everything is a trap until proven otherwise. Got it
if it's not as bad as I thought it would be, I find myself having an easier time
I’ll probably try again at some point, but I hate the chaingunners everywhere
basically, it's like that one part in map08 where of you cross the opened blue bars and archviles and revs spawn in
nothing is suspicious about that part, but it's a trap anyway
I got stuck in Map02
Does secret hunting help significantly?
nothing shameful about that
hm, I think it's more like 65./35 with it helping
sometimes to most of the time it does, but it's not super necessary
typo there :P
I haven't played much doom lately so my memory is rusty
It really depends on the map. Some maps you'll need the secrets or you're in trouble. Plasma super charges ect. You shouldn't have a ammo issue if you're infighting which is pretty easy to pull off in plutonia
I have to go back to my saveless pistol start run of plutonia, I've been distracted with custom megawads
Thanks for the help. Maybe my next attempt in Plutonia will be more manageable
I took a break after uv plus plutonia. Had to save on impossible mission unfortunately. Otherwise I did do the rest no saves pistol 100
also if you have trouble, consult help or save
after you learn the level layout and then get comfortable with it, then you could try saveless
Usually do 4 or 5 runs saves and then 6th saveless I've found that's when you have the map down
now thinking about it
i feel like it's possible to remake quake in GZDoom with UDMF
I do most of everything savelesss because that's how I like to do it, but if I'm unfamiliar with a map I might save a few times
It's pretty simple to learn plutonia maps
But that's easy for me to say I guess since I've been playing it since the dawn of time
Yeah I had issues with traps everywhere in Map01 and I can’t imagine becoming comfortable with levels as hostile as that
Hmmmmmm interesting idea
Random question is the classic games possible to do ultra violence with just the starting equipment of 50 bullets and pistol with of course the fist
Like if I die and start again with just the basic load out
Totally. Especially with beserk if you run out of bullets.
Excceeept for Map 30, because you need a rocket launcher to harm the Icon of Sin
Fair enough thanks for being kind in answering my question
IDK why you’d want to but I have no doubt it’s possible except for the Icon
uv-tyson if you ignore the pistol
There are a few categories and rulesets like that where I just can’t fathom why someone would do it instead of just playing UV on harder megawads
People want to do different things and also find certain challenges more interesting than others
tyson allows you to use the pistol
chainsaw, fist, and pistol are allowed
really? well shit
i thought it was just the fist
I guess Mike Tyson whipped out a chainsaw in one of his boxing matches
it's not that much of a problem, seems counter-intuitive after all
Mike Tyson’s chainsaw was his teeth
to be able to use a gun for a category named after a boxer
yeah, makes it a tad less annoying though
ranged combat is now a possibility, it just sucks
I'm sure people have done TNT's IOS Tyson beacuse romero's head isn't actually aligned with the brainhole, it's right under it
allowing you to kill it with the pistol
seems like there's no actual runs except for ZM's TAS reality run
that's... don't know whether to say "convenient" or "jank as fuck" lol
I guess "convenient as fuck" will work
i think it's both lol
first time I played through tnt, I was pissed because it seemed impossible to shoot rockets into the brain opening
consulted the wiki, learned that tidbit of info
went back, shot rockets at the fake wall right underneath the brain opening to acutally kill romero
keeping that in mind if I play TNT
(note: i will not play TNT)
yeah, tnt is just left in the shadow of Plutonia
speaking of, I need to do map 9
frickin' hell the room after the hell knights and barons really knows how to fuck me over
can't do saves too since this is a uv-max run
d a m n i t
i just beat tnt
i feel exhausted
some levels were good but damn the ones with like 300 hitscanners are just so boring
yeah tnt in some maps are a slog to get through
Imagine Stronghabitat
TNT is wayyyy better than Plutonia
Meanwhile the hilarious history of wads based on TNT or trying to make a sequel project to it
🤮
the only thing i really like about tnt is the fan reaction LOL
it's been done by looper
there's a demo on the dsda
most maps in the iwads have been done "Tyson", a couple exceptions are TNT map30 and plutonia map30
idk if those are the only 2 exceptions
oh right I remember now
archvile jump to the brain opening, shoot romero with the pistol
yeah
Right.
Cool!
Looper did that without TAS?
tnt and plutonia aren't possible due to the cyberdemons, right?
I mean it's not just the cybers lol it's everything
true
even pl32 has been done Tyson
yes
I'm guessing mostly due to infighting?
yeah and bullet farming probably
there is no berserk on that map
Damn. Looper is a god
bullet farming as in getting AVs to rez hitscanners for bullets
I really love that plutonia map30 pacifist run
ofc lol, he had the balls to grind chasm 32
I actually tried lv24 the other day
Not that interesting of a run tbh 😄
not something I would want to do
it's mainly just getting muscle memory for the ledges
It's mainly the pinky room and the wallrun
and the blue room is just rng :/
ledges just require good movement :^)
I've tried it a couple of times, even with wallrun lowest I've gotten was a 41
no patience to try no setup
lol fair
It's not possible
Og sin I mean
For plutonia you can use lost souls
Yeah I was talking about plutonia
There's a really low chance but it's doable
I wonder, did the latest IWAD of Doom so far sold on digital stores today really remove the “Attention: This copy of DOOM has been modified, bla bla bla, press enter to continue” string? I’ve never seen it loading any mod/TC.
Or is it only seen on Doom mods loaded on DOS?
However, when I loaded the Doom 4 Vanilla’s deh file on WhackEd, the editor pointed out the missing strings and one of them was that message.
HOLY SHIT
so I was playing sunlust
and there was an arch-vile, and I couldnt use my rocket launcher because he was too close, and I forgot that I had the plasma gun
so I used the super shotgun, and every hit stunned the arch-vile
I just encountered another one, and every shot stunned that arch-vile too!
yeah that happens
so since I beat DOOT in doom 1 within a day, I'm going to play DOOT in doom 2 within a day
my people, I have done it
it took a hour but I have beaten the really DOOT
no spoilers for the ending though
pain chance with the SSG is around 47%, but having pain chance activate with every hit is pretty rare :)
gj
How to go to heaven in a few steps
1 find a cousine who likes gen z stuff
2 teach him how to play DOOM
3 done :)
It actually kinda works on my cousine tho xddd
I’m playing on my switch and it has add ons so I have to ask a question
I know doom eternal makes all the games canon but are any of the add ons canon as well?
Besides final doom I already know that one is canon
Also sorry for asking questions all the time
Nah they aren't, addons are all fan made and some have their own lore that's disconnected from doom
Ok thanks man I appreciate you taking the time to help me out
Oh and I forgot I think sigil is somewhat canon
Man best feeling is a 100 percent stun of a Archie all shots
It's fantastic
Final doom is Canon no rest may be as well and I believe Hugo said wads are Canon but that does open up a can of worms
It is
Unofficial episode
Alot of wads do add to the main story or build on it in a way that it flows well with the story and its nice to see. Some not so much and are just a good time or pure evil
Double impact for example you're just engineer trying to escape
that means brutal doom is canon /j
That means if I created one where doomguy is a bean trying to punch little boxes of cereal, that’d be canon
Weird stuff but I’ll accept it
Only offical wads and Sigil are cannon
Oh okay that clears it up
🤔
I know. It's horrifying
Not according to Hugo but he says random stuff all the time
Nope
Source?
Several of his eternal playthrough. It's pretty common knowledge. We make jokes about it here pretty often
He also said doom 3 was Canon
Which can't be right now with the time frame it's In
Just so it's clear I think all wads being Canon is a stupid idea
ALL wads ?
oh no.Lord have mercy
You know what I'm thinking aren't you.. we can't say it
Brutal being canon
Bad ending
[8th letter of the alphabet]Doom being canon
worst ending
At least Hugo is following the doom creator tradition of making things up as they go
no it's 🅱️ased
In some way it kinda does, but I can imagine it is still uh y’know
That mod makes fun of brutal doom so its better
What's wrong with Brutal DOOM?
imo nothing is wrong with brutal doom
but some people don't like it because it changes Doom's gameplay a bit
So what
Bit would be an understament. But alot of people love it and as long as they're having a blast that's what matters
ye
Mostly just beef with the
creator, but that drama is old
Or that the gameplay is way too different from classic and that the gore looks gross
I mean DOOM Eternal is wayyy worse in the gore department lmao but I don't mind, I just like the new weapons and reworked monsters
Well the thing is gore in eternal or 2016 doesn't effect the core gameplay of those games. The gore isn't the issue it's how it changes the flow of classic gameplay. I'd say brutal is its own thing
Not exactly, the gore in Brutal Doom is over the top
You've got literal paint cans of blood coming out of demons and painting the walls
It just makes things look like shit
Although you can turn it down
Yeah I don't mind I guess I don't know
Eternal’s gore looks ridiculous without being as gratuitous as Brutal Doom
Or MK fatalities for that matter
Modern MK fatalities are in a league of their own
eternal is pretty swift with gore whereas stuff like mk zooms in and slows down on the parts being broken
Exactly. Also MK tries to be super anatomically accurate whereas Eternal is just like “yeah that’s basically what a broken arm looks like”
Well it doesn’t work now
if it was mk it would slow down in and show the pieces of bone shattering and then show like an x ray of the brain being stabbed
Yup

Every doom mod ever is canon
WAIT SO
Ashes 2063 is canon yay
The Golden Souls series is canon
If it hasn't been mentioned yet the Japanese Community Project Megawad is really good. Playing through it right now on UV. It's like a celebration of the Doom community in Japan, made by Japanese Doom fans.
I don't actually think every WAD is cannon, that's ridiculous
I could make a WAD saying "DOOMGuy is gay and Dr Hayden is his husband" and by that logic it'd be cannon
Yeah no one disagrees with you that it's a bad idea
Not only is it a bad idea, it just makes no sense
I think it was something Hugo phrased wrong and he meant every official WAD is cannon
Some do some don't but the majority are a big don't
No he really says stuff like that. Just like the doom 3 thing. I'm sure he had curtain wads in mind that he's played but a blanket statement like that would not end well
DOOM 3 being cannon makes a bit more sense but I don't believe it
I think it’s considered an unrelated side story with a different main character
As in the marine of Doom 3 isn’t the Slayer but just some guy who happens to wear a similar uniform and have a vaguely similar backstory
Exactly
This implies that Dr Palpatine is either still in hell somewhere or later crossed paths with the Slayer and promptly died
It doesn't work for a few reasons one of them being that it takes place in 2140s the same as 2016
So the dates would need to be changed
I don’t remember the evil scientist guy’s actual name BTW
It would make a great prequel though
Never forget
Betruger

I just remembered what Civvie called him
He is a holy treasure

Doom 1-64 and 2016/Eternal are in two different universes with the same Slayer, right? Couldn’t Doom 3 just be on yet another Earth
Well it could be a different universe but Hugo said it wasn't
Oh okay
So that was what I was mentioning before
He says stuff like that
Love that glorious man though
So basically the timing of 3 has just been retconned. Okay
Basically yeah. I mean in game it looks like a old uac base for sure. 2080s maybe 90s
No the Slayer was sent back in time after DOOM 64
Then forward I believe
No it can't because Eternal references the events of 1 and 2
Doom 3 definitely can
We were talking about doom 3
Shut up vega
why'd I get pinged
Ohhh yeah DOOM 3 is in a different universe
Yeah that what I think too but dang old Hugo at it again
The canon is pretty clear to me
DOOM 1, 2, 64, 2016, Eternal
In that order
Little known fact doom eternal was a prequel to doom 2016 if you read the lore backwards it makes sense
That actually makes no sense
It told DOOM Slayers backstory but the game itself clearly takes place after 2016
That's just completely wrong
Making jokes is hard apparently
Very!!!!
I was under the impression that Hell itself was the one constant in the Doom metaverse. The invasion from Doom 3 was the same Hell. Could be wrong, can someone verify this?
This is true. I mean more as the earth time being 2140s in 3 and in 2016
Doom 3 is in a different universe so it couldn't be the exact same Hell
You're wrong but that's okay
Well again I've said this three times this is what I believe however Hugo has said it isnt
The only constant between every game is hell is the same
The game itself takes place in a different universe of the multiverse, but the hells are connected
Exactly
Hell however is so vast, so large, constantly changing, with so many different areas, that it’s easy to make every games hell take place in a new location within hell itself, and whip out more demons etc
The other proof is dooms 3 tablets showing the tale of doom guy/slayer within hell
With the cube itself. Really like that one
Yep the idea that the cube decided to bond with you because you showed some of the same characteristics and heart of the doom guy
It's plausible too that the demons are different in design as a result to how one universe perceives hell.
That and the fact that he’ll just has different layers
I like that theory
Remember eternal confirms this
Fire barons are from much deeper in hell
Where demons are stronger
Compared to 2016s demons which are not as deep
It’s also why even imps have bigger spikes in eternal
And three being not that deep at all it would seem
Yeah but at least most of the demons in 3 dont run.
Why would they
3 was just at the start of an invasion so makes sense, plus if we look at all the scrapped doom 4 demons tons looks very very powerful and badass
Which woulda been the main force of said invasion
After all the invasion of 3 was mostly the advance party
Scrapped arachnotron for reference
Also the lore books I have doom 3 tablets and notes plutonia tnt plot all reference this in some way
Very damn cool
Still wish they would go back and finish 4
Anyone who actually spent the time looking at all the scrapped footage woulda seen it was a mix of
Doom/doom2016/rage in one
Yeah it didn't look too bad.
Oh yeah! And I actually like that imp design alot more to be honest
Hugo did mention the next doom game would make the main character more of a monster truck
Comparing eternals as a formula race car
Which gives me hope the next game is more grounded and with better feedback
Love Hugo's mad brain
Imagine destructible demons taken to an even further level
I love how Hugo agrees with everyone in the “ no 2 dooms should be the same” mentality
Gives every game its own reason to be played
Absolutely!! They all have there flavor
And allows them to really personalize each game as it’s own
That's why comparing always weird me out
Don’t get me wrong, I can somewhat understand some base level comparisons
But at the end of the day more stuff is different than same
Saying 1 is better than the other doesn’t make too much sense if it’s different
That's 💯 percent it
Base comparison is fine. But man do I love going from 2016 classic to 3 when I'm in a different mood
I will still stand by my opinion that I find base game doom 2 to be the weakest ONLY because of the level designs / details, but that’s mostly to do with limitations of the time. Looking at any do. 2 wads shows the greatness of it and the additions really shine now monsters and weapons wise
Like
no rest for the living
Love playing a bit of each doom here and there cuz each one is spicy
Like the fact I have access to doom rpg 2
And
Doom ressurection
I do still love playing it religiously but I see your point for sure. I have nostalgia hard with it though and every map just does something plus that first archie
Best official DOOM expansion
That room with the Archvile and Pain elementals and Mancubis killed me
Still the best lmfao
Would love to see slaughter maps like this for doom 3. https://www.youtube.com/watch?v=qQmT4D9ZT0g
really good map
made by klinecars72
join the modding discord to find it: https://discord.gg/dZr6v2xG3m
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Plutonia all the way
Classic Doom channel
Video of a Slaughter Map in Eternal
Saying that you would like to see a type of them in Doom 3.
Btw, can idTech 7 handle the enemy count of the Okuplok Slaughter Map, I wonder…
nah bro
wolfenstein 3d is better 👎 😹 👎
It's good, but TNT is MUCH better
Oh of course! TNT is the greatest wad, no, greatest gaming experience ever constructed by man. I apologize.
I actually don't hate tnt. I feel like it gets so much hate because plutonia just outshines it
You know what
I can't tell exactly HOW sarcastic this is, but you're fooling NO ONE
I think TNT has more consistent level design than Plutonia
Even though you re potentially not doom guy
No sir, you simply don't understand. TNT is a masterpiece.
Sure but the bros defined modern doom maps and the first slaughter map. Don't feel like tnt left any sort of mark
But can go wrong with demon spaceship right ?
If you're Dr. Betruger you can.
That was actually his plan hahahaha
He wanted to copy tnt oh god
TNT is great but are you really that into it?
Got bit by a dog once, they took a sample of the blood and all they found was "TNT.WAD" in organic form. My cells are literally TNT dude.
Having played about 4 levels of Plutonia and halfish of TNT, I think Plutonia is definitely more memorable. I don’t know which I would consider better though
Plutonia has higher highs but TNT is so much more consistent
Absolutely
The fact that they were originally bundled together is weird considering the difference in terms of difficulty
Tnt really has some stinkers unfortunately
It just depends on if you want a great but flawed experience, or if you want a always good experience
I really love the secret levels though like really love
One of my favorites
Caribbean for example
Like how you need to be on multiplayer to beat map 31. They really thought that one out. The true puzzle of the pyramid is that you need a second player. Why TNT is the best thing ever, the solutions to problems are always so creative.

A Casali map
Yes... 
Imagine if Dario started playing TNT
He should I'd love his take on that last sin fight
Beautiful DOOM makes the games even better imo
I can't play DOOM 2 without it honestly
Habitat is a gem
Whatever makes you enjoy the game more for yourself is the right way
You guys like it?
I really hate the Icon of Sin. I’m told it’s more tolerable in Plutonia at least. When I play through Doom 2, I either use cheats to trivialize the finale, or skip it outright
Personally I play pretty vanilla other than color correction for blood and a bit of more blood
I meant Beautiful DOOM
I wasn’t answering your question
Oh my bad lmao
I use PrBoom+'s shadows. That's as taboo as I get, lol.
Fair enough, I like the weapon animations in BD
I like a little bit of blood on the walls if I shoot a demon by a wall.
And cacos and hellknights having blue and green blood
My girlfriend broke up with me because I choose DOOM over her
Did I make the wrong decision?
Hell no
someone hast evoked the name habitat
I abhore that level
the mill also fucking sucks

OK BUT
you can get to the exit right from the level start
What's the deal with Habitat
Would love to see that too.
help??? i was playing interstellar enforcer and i noclipped and found THIS??? https://cdn.discordapp.com/attachments/922118166916792381/922454124417663026/Screenshot_838.png
sup doomers
Sup.
does WOOF support controller?
I’m pretty sure ID Tech 7 has a 32 ai limit per encounter so technically not 
I finally beat sunlust on uv
O dang
Probably from wolfenstein levels or smthing
ok I have reached map 19 on PL2 and its no longer fun
doom2 secret level/wolf 3d textures, and?
what do you want help with
hitler is dead, he cant hurt you
or is he?

What didn't you enjoy about it
Probably the difficulty if I had to guess
or maybe too much of a slaughter
havent tried sunlust, but I didnt like ancient aliens at all
maps were too big and just endless hordes and hordes
lmfao I haven't played any of these important mods apparently
Never heard of it
it was hard
😄 thats what she also said
and it made me break my favorite keyboard
Did you try lowering the difficulty
Sunlust has excellent difficulty balancing. Something ribbiks puts a lot of work into
probably playing UV for bragging rights
beating Sunlust on UV is quite the achievement
it's kinda like dark souls, you maybe have a hard time but at the end when you look back you feel quite proud
imagine doing stuff to brag 🙂
Dark souls only has one difficulty. And a very specific learning curve




