#classic-doom
1 messages · Page 112 of 1
@bronze rune
have you tried the basic instructions here?
lmk if anything goes wrong
lawlll
ily ur so funny
They're asking for the Doom 2 beta, though?
I think Doomkid made a video on the Doom 2 betas
might be worthwhile checking there for something
no no coder
From 1993 to 1995, various versions of Doom and Doom II were released by id Software to address bugs and input from players and fans. Additionally a few pre-release builds were preserved by testers, which eventually made their way to public archives. Summarised below are the main differences of each known version of the games, as changes were ma...
doom 2 never had a 1.3 as far as i can see here
well, an official one at least
okay no we shouldn't think of the engines as doom 1 and 2
just doom, and the wads are doom 1 and 2 and the engine either supports just doom 1 or both
doom v1.3 had partial doom 2 support
the first doom 2 version of the engine was in between 1.666 and 1.7
so the 1.3 they're asking for shouuld technically be the one i sent
Fandom wiki mentioned, linking to the better wiki
The Doom press release beta, the final pre-release build of the game to be distributed externally, was released on October 4, 1993. It was intended for use by journalists to allow them to trial the game before its release. The beta is time sensitive and will not start if the DOS system time is later than October 31, 1993. A utility created by Le...
shit sorry lol
No worries
They released a new game that I haven't played
Because I want to investigate the Beta version of DOOM 2 since I already did it with ALL the alphas and prereleases of doom 1. (Sorry for answering late uuuuhhh)
Okay.
What actually happened is that I CAN'T FIND THE ROM FOR VERSION 1.3 ANYWHERE!!! And I can't believe it. I've only been able to play the 1.6 beta (apparently the newest one).
Okay, but...
I think I've already tried this... The problem is that it only has DOOM.EXE and when I run it it doesn't load the file, it just tells me something like "DOOM, ID Software 1993. Shareware Version, don't distribute it!"
ah ok interesting, so just deep diving on the development by observing the differences in early versions, dope
Thanks anyway, I guess.
Great! Thanks, I'll be checking this and the messages that follow. 
It doesn't work
It only talks about the DOOM 1 Prototypes, like any other page. 😴

Yeah, BUT... It is recognized as 1.4 in the internal memory because the only copy we have is hacked to say "DOOM system Startup v1.4" instead of 1.3 unfortunately as far as I know.
I don't think 1.3 was ever officially released
Ok?
I've seen videos on the internet and YouTube showing evidence of a (at least seemingly) official version of the 1.3/1.4 beta being hacked.
(It's the final beta of Doom 1 and not 2, I don't know why I didn't say it before)
they just updated the og doom source code to have doom 2 iwad support
the versions essentially are just doom
so there's no doom 1.3 and doom 2 1.3 yk
there's just doom 1.3
at least from what i can gather from doomwiki?
Ohhhh...
Dmn
Ok
broski did not have 2 reply to all that 😭😭
heretic + hexen remaster out tday
Any good doom 93 wads
i have that annoying issue when you open the game the sound gets like crap in my bluetooth headset. is there a way to permanently fix it instead of having to deactivate hands on every time?
Are you on Xbox?
sigill and sigill 2
double impact
dead sea scrolls
the way id did
thats pretty much all doom 1 custom maps i know 
i suggest stick to doom2 for custom maps because the high majority is made for doom2
That reminds me of the "my house" mod for DOOM II
A crazy experience
It may have been called "my friend's house"
Regardless...
most overratted mod ever, experience BEEEEETER mods than that slop 
be fr mang
My house was revolutionary when it came out and kinda was released around the same time the backrooms had this internet hype surrounding it
Aside from that the gameplay is pretty meh and I think some other mappacks have better atmosphere
Hellgrounds does the horror creepy stuff very well imo
i am, myhouse.wad is trash and my hate for it will only grow bigger 
whats yalls favorite demon to kill
me personally i like to shoot down a gang of imps with a plasma rifle
so satisfying
cyberdemons
tryhard hate
myhouse.wad is essentially a loose adaptation of house of leaves and i love artsy doom wads
i just hate myhouse because NOBODY WHO PLAYED IT GIVES A SHIT ABOUT OTHER WADS and it was the ONLY fucking wad people would talk about for MONTHS
always the case when something gets popular in an otherwise niche community. Same happened with Brutal Doom. Just be grateful for the couple of people who do dive deeper into Doom Wads because of it
brutal doom would be cool if it was still 2012 and i was 13
gonna be fr i like it aesthetically
just not a fan of the gameplay because its not fast or chaotic in the way i want
brutal doom was cool because it subverted the traditional strategies you used for doom
but its been over a decade all that noveltys worn off
Hello,I am a platinum hunter and I am trying to platinum doom-2016 the only problem is that this game has some multiplayer trophies and currently I cant seem to find any players to get in a game . Can some people que with me and try to get the multiplayer trophies ? thanks.
wrong channel buddyboy
Ok
Edgy 4chan user aesthetic tbh
After the Doom: Dark Ages speed run ZELLLOOO will be speed running Doom 64 on the hardest difficulty! https://www.twitch.tv/moderndoomspeedrunning
About to start soon!
Anyone known of any ai upscaled enemy and gore sprites for brutal doom?
Also was curious about brutal heretic and perhaps brutal hexen as well. Kinda impossible to go back to vanilla doom after playing with the gore in brutal doom
can someone help me?
im trying to open heretic + hexen but the sound with my bluetooth headset is garbage
sometimes the games don't like the bluetooth headphones. That happened to me before with classic Doom. Go into your desktop sound settings and try one of the different connections that pops up/if you're on your Bluetooth try and different sound settings, vice versa.
no, that's grezzo
what do u mean try one of the different connections?
this should be pinned
sorry for the quality, my lights are low rn
Try switching your output device is what I mean and see if that works
i found a way, i referenced it above, but ty!
awesome glad to hear!
sad they havent fixed it yet
it was on since last year
Yeah my bluetooth headphones haaates pretty much any Doom game
Wouldn't play the music at all.
LOL yea. it happens to me on Eternal and on the classic remasters. doesnt happen in any other game at all
it was the first time i had such issue
I built an entire new pc and now use corded headphones (which is also a pain in the ass) but at least my sound works now
i see
my pc is positioned in a way that using a corded headphone would be painful lol
and this bluetooth headset has ANC
so i dont intend to use anything else for a long time
I'm pretty much forced to only use corded ones because I mainly play on Xbox
Working my way through DOOM for the first time
currently on E3
I have realised E3 isn't pulling any punches
Okay scratch that, wtf is Thy Flesh Consumed
wtf E4:M2
who decided to fuck with the players like that
The best one imo
It’s very funny
I actually found E5 easier than E4
E6 though oooohhhh E6
Haven't done E6 yet. I'm still playing through Base Ganymede instead of E5. Kinda stuck to what's available on the Switch versions of the Classic games for the time being, so I'm gonna finish Ganymede and a few other things that are available in DOOM before moving on properly to DOOM + DOOM II for the rest. It's real real slow though, I get very little gaming time in a week.
But yeah, in my latest playthrough I did get through E1 - E4 at least
does anyone know the best place to ask for technical information on the original doom engine?
Either here or tech talk
oh gotchu
in that case i was wondering how doom uses the bsp tree to speed up collision detection with hitboxes. i get tracing a ray through the bsp tree but since the player has a hitbox instead of just being a point, the engine would need to somehow trace a hitbox through the map
my best guess is that the game stores a seperate bsp tree with each wall expanded with the minkowski difference of the wall and the hitbox like quake does with brushes instead of walls, but considering doom was running on more memory constrained systems than quake i'd imagine the same approach wasn't taken in doom considering all the bsp trees needed for each possible hitbox size
i tried looking at the collision code in the source code itself but honestly couldn't make heads or tails of what was going on there
anyone wanna play some doom 1+2 ?
Co-op or deathmatch?
im fine with co-op
Yeah that's fine with me as well. I'll be kinda bad because I'm on Switch and sometimes have to push buttons on here too, but I'll join ya.
Right on
I'll be sure to be a good anchor when I have to step away so you can at least respawn, but I'll do a good amount of killing here too.
I can't measure my playtime in hours. I've played a LOT since 1993. That's the best I can do lol.
Might be better if you do since I'm stuck to wifi on the Switch
Idk. Were you looking to stroll through a vanilla game, or did you want a recommendation for a custom one? Because honestly Sigil is pretty solid, but can be tough. But there's also stuff like Base Ganymede or uhh.... Crap I forget the ones for DOOM 2... I know Switch is limited, I gotta look
im down for some random custom stuff
Back to Saturn X can be fun too. Wasn't sure if that was in there, but it is
Idk if you've created the room or not, but I'm not seeing it in the list so far.
Mods - > Featured Mods
oh im dumb 😭
Nah. It's not obvious if you don't already call it BTSX. The full name would probably be too long for the line though.
got it set up < 3
Not seeing it so far
All 3 matches I was seeing are gone now... Might be on my end.
probably
The ol' turn it off and back on should do it.
Well I see servers again, but don't think I see yours. Is crossplay enabled in your settings?
it sure is
Huh... Well that's weird that I can't find you. First time I've had this issue. Is there a room code or something I could try?
XRSB
hmmmm you try
whats ur user
Kamme
found it!
I….i can’t believe that this is a thing…
So…uhhh…MYHOUSE.wad…can be played on a phone.
HOW. HOW?
I HAVE. A PS5.
That has doom (with mods)
AND I CANT PLAY IT THERE.
BUT.
my effing phone can?! WHAT IS THIS SORCERY?
because
you need gzdoom
And my phone can handle that????
(I have a app that’s called genZD)
Yeah I am suddenly falling asleep and getting killed in stupid ways a lot haha
awh thats okayy
Was fun though
i got a lot to learnn
Getting through them archviles was fun at the end of the first one
well its not because ps5 can't handle myhouse, its because it doesn't support the modding tech that myhouse.wad uses, the port of ps5 is a purist port, unlike in gzdoom where it supports a whole wide variety of features to mod doom
Brutal doom, Lullbay, Breakpoint, Final doomer, Bloom, After Doom
blood like the build engine game blood?
or something else
its alright
yeah, no, you will need nblood sourceport to run blood
Ok thanks
Heretic?
or Notblood, Bulidgdx and Raze, pick what you want i gues
dsda doom
which is also a good port for doom as well
and for hexen
So there’s NO games for gzdoom?
what?
Well I mean games that USE the software
oh like using the gzdoom to create completely different games?
Yessssssss
Can you name any that ARENT doom related and no I’m using my phone XD
I have a app called GenZD
it’s a GZdoom app
i have never heard of that
ME NEITHER XD
the only thing i know how to play doom on mobile is only delta touch
i need to check it out for myself
does it only support gzdoom? or other ports?
Well just to work ya you should pay for it (it gives you infinite slots for files)
The free version does the job but it’s file sources are limited (like you can put a few files at a time)
And I think just GZ doom
okay then
Oh wait my mistake I think it’s just the launch configurations
you can dm for help, i'll be there to help as always
You can only have 3 at a time
And ok
And seriously IM SO HAPPY TO FINALLY PLAY BRUTAL DOOM
as 3 at time as in? like ports or
there's also brutal doom platnium and project brutality if you are interested
I dmed you
Hi, Can I play the DOOM 1 + DOOM 2 campaign with a friend in online co-op?
yes
oh i do love base ganymede
Thanks, do you know if I can do this on the new heretic + hexen too?
i dont have those games </3
You can
Thanks
was playing sunlust and saw two barons of hell infighting... hype moments and rare aura
Barrels
yes
I hate this achievement's description with my life
Any recommendations for GZdoom mods or wads? (New to GZdoom)
DOOM on 3DO is phenomenal for quite a few reasons. The music, how much of an MVP Rebecca was for programming, and how badly crunch time can impact a game/port
The CEO of the company behind the port has been up to some very fucked up shit
Combined arms, Trailblazer, Guncaster, Embers of Armageddon
for wads... Scythe series, memento mori, doom the way id did, also a few good series are the DUMP series, RAMP series and the Mayhem series
Do you know one where the entirety of doom 1 is one map????
I forgot what it’s called
I know what you're thinking... There's two I'm just trying to think...
v
https://www.moddb.com/mods/doomone There's this which is each ep with a few new areas to flesh it out more...
https://www.moddb.com/mods/doom-free-roam-pack There's also this one which has each ep in a big ass map to run around in
DOOM:ONE is a new look on the classic first game DooM. Imagine, a game full of surprises, new secrets, and one continuous, fluid DooM. No loading screens, No waiting betweens levels... No breaks in the action. That is the aim of DOOM:ONE. I am working...
But yeah. DUMP, RAMP and mayhem are pretty solid. The first two are projects to allow new peeps to get their names out there, and mayhem is themed maps like one of em has you splatting hell across the mushroom kingdom and another in a cyberpunk city.
Oh another couple of mods I use at times are HXTRC Gold. and Final Doomer
HXTRC is a whole ass package with weapons and monsters and other stuff.
Final doomer is a bunch of weapons based on a few wads: Doom, Plutonia, TNT, JPCP, BTSX, Alien Vendetta and Whitemare. The weapons mostly stay the same with some quirks like AV's pistol can fire as fast as you can hit fire or for hellbound the shotgun can fire up to three times but you pump for each shot or your RL is C4 which has options on the menu for how you want it to operate.
Another good mod for when you just don't care and want to watch demons go splat? Russian Overkill. The weapons are OP as hell and on the easiest you have god mode and will be getting WAY more ammo then you'll need but it's not ment to be balanced. This is when you just want to vent via making demons die in vodka powered nuclear hellfire.
@viscid jay ^
Oh and OBVIOUSLY I can't forget the Romero maps such as E1m4 and e1m8 b which are remakes of those maps, One humanity, and the sigil maps.
im the #1 project malice shill
Well I can't post a link but Odamex version 11.1 was just released for anyone that wants to check it out.
I'm facing an issue for a while now that I'm kicked out of lobbies or players leave servers the moment I join, I'm guessing you're hearing some rumours about me in particular and something about some weird climatic phenomenon, said stalking gossiper is feeding you said BS btw, quick version is on my Twitter btw. I want to know if anyone wants to discuss it
tf are you talking about? This kind of thing happens all the time and it's not personal
Your rant sounds insane
In my case is personal, either way players can clarify instead of playing dumb or just not playing at all
How do you know it's personal?
I'm just saying people do it a lot, I've had it happen to me before for no reasons at all
Just wrote about it on Twitter, feel free to look, same username
nah I'm good
Hi
Hello
Download Sunder here: https://www.doomworld.com/forum/topic/46002-sunder-map20-appears-finally/
Sunder is one of my most anticipated WADs since I started playing these and I had an amazing time going through it. This video is a map by map review of this WAD with my thoughts in detail. I tried to keep the video as short as possible without omitt...
"The second take is that it is based on my opinion on gender ideology and woke BS or whatever else I post in social media, which is free speech, and this is the only gaming crew showing this behavior, but I take that others will follow."
LMFAOOOO
you already know why you're getting kicked bro
top 10 vic_tso moments
I really like the assumption that people kicking him out is a personalized attack and not just something people do because they wanna hog lobbies. Either that or you just have to really suck
these look incredible
They're decently fun. Doom:one is interesting as to how they could connect and free roam makes some amusing situations especially when throwing other mods in since there's large open bits between the areas and it's a bit different from usual so that there is some progression
just to see like doom levels interconnected in an open world inside the doom engine is incredibly interesting to me lol
even if they all have to be copied pasted/remade from scratch lol
Odamex Monday Night Horde starts in 5 minutes! Join us to fight back the horde with Odamex 11.1.0 (google Odamex)
its the latter lol
check his twitter
not all of it is personalized obviously but i think a good portion of his being kicked and stuff is because he's an ass
As someone who is very familiar with the zandro community I can say with authority that you have to be a truly terrible piece of garbage to get kicked on sight from public servers
Hello, I am looking to replay OG Doom 1 & 2. I am looking to do it through emulation so using a rom I can rip. Are there any good console/handheld rom hacks for doom? Looking to avoid playing on Pc
doom isn't really a very romhacked game unfortunately
what are your reasons for playing it through emulation specifically? if you're on mobile you can play with delta touch
That’s what I’m learning from Google/rsddit. Any opinion on what console release is best?
My schedule is just hard to game on anything other than my phone, it would take me a month to beat it on PC, as mobile could knock out week or less.
I’m on IPhone so sadly can’t do delta touch
doom is also on retroarch iirc, it had a prboom core
doom psx, but that's a different game kinda
Oh let me look into the prboom corr
i think the jaguar version would be good?
probably your best bet
Alright thanks for the advice
or you could play night dive's version on steam deck complete with mods and new episodes 🙂
lol
vortex try to be helpful challenge any%
can they do it!?
Wtf vortex is my nickname
oh snap lol, yah I've only had it since playing in quake 1 ctf in the 90s
Damn. Sorry, I didn't know such a nickname already existed.
hah I've seen a bunch of vortex's over the years all good
is there any word on a joy con mouse control for doom 1 & 2 for the switch now that the switch 2 is out?
if FPS titles add literally nothing else for Switch 2, just the ability to use the joycon mouse control would improve every one of them
Public classic CTF on Odamex in 6 minutes
Trying to get a 3v3 game going if anyone can help out
Need 1 more for 6 players
what do you guys think the most annoying classic doom enemy
Pain elemental, no contest
They're fun in concept because lost souls are cool as hell but if there's a lot of them they can get real annoying to deal with real fast
(Even if the trick is to just hug them because they lack a physical attack)
Mindweaver or Pain Elemental
MINDWEAVER? Who is that?
An enemy from the Legacy of Rust expansion for Doom II
Public DOOM 2 CTF in 15 minutes! Anthology CTF || Grab Odamex 11.1.0 and use Odalauncher to see the server and connect! All players are welcome - no need to be a pro
You might want to post the server if you want people to join
134.209.174.239:10677 Its also the only server in the launcher that will have people in it
Unfortunately only 3 people joined so we will try again in 30 minutes
Trying again now! We have 2 in the server currently
We have 4! Need 2 more for a great match of CTF! All are welcome to play you dont have to be good
We have 6 now :)
The map 29 of brisk 2 is just impossible
I wonder if D64 will ever get the multiplayer that was scrapped
probably not but I'd like to dream
you absolute madlad
meanwhile starting to wrap up TNT Revilution, at map 26 now
it's really good though some levels just drag on and are confusing af especially Redrum, it's not a bad level but goddamn does it just drag on and on
I love that mappack
27 is great and so is 13(I think)
oh I can't wait to get to 27
Nevermind I mean map 12
12 and 27
27 has one of my favorite doom soundtracks of all time
yea Hangman's Curse is great, also really dig Nukage Zone, Devil's Den, Desolation, Pharaoh's Claim and also Transduction/MAP12 especially
the last of those has one of my favorite PWAD soundtracks and atmospheres ever
Yeah transduction atmosphere is unmatched but I think map 27 does it great as well. It just has such an evil tune
I can't wait to get to it
as it stands I think it's an easy 9/10, would be a 10 if not for The Crash Site and Redrum being confusing messes
12 is very dark like PSX Doom but 27 is more evil
It's a weird distinction to make but one that seems accurate to me when comparing the two tunes
Plutonia 2 map 20 also has such an evil soundtrack
that's one WAD I still need to get to
Is crash site the one with the tight cyberdemon at the end?
yes
Ah yeah that one caused me a couple of resets
dude that Cybie scared the hell out of me the first time around
I had to reload like once or twice but I got the hang of it pretty quickly
Definitely do Plutonia 2 is one my favorites as well
some people seem unhappy about it feeling very different to the original but I'll be more than happy to give it a try
It is more of a sequel yeah, PRCP is more of a remake imo
I mean TNT Revilution is also different from the original
it is but the feel is absolutely still there
as long as Plutonia 2 does the same I won't mind
thanks :D
I think I dropped TNT at around the middle point. I really gotta finish that one
play it with coop spawns
If only.
if only what
Don't have more members
I play on a 12 year old tab on prboom
Whatchu expect
you can play it without other players
yeah ik
wdym by don't have more members?
As in someone to play co-op with.
the maps aren't impossible to beat without another player
I know man, I've played it a bit, I'm asking that is it worth my time, or just an easy peasy wad?
Cuz I've played scythe, plutonia, tnt, blood, and many more
its worth playing, its not a total cake walk
if you want more harder wads, i can suggest them for you
Sure.
Alright then.
Thanks dude.
dm me if you want more custom content, always here to provide
This aint youtube lil bro
||2||!
Evilution, I think!
why do microsoft wavetable samples suck so much assss bro
someone, do plutiona 2 damageless, nightmare and fists only.
ah nice, Evilution's pretty good too
What's the difference? I actually never heard of Revolution lol
Evilution was originally released as part of Final Doom in 1996, Revilution is a fan sequel that came out in 2017
it actually split off the original TNT sequel attempt called Devilution which is now also complete though it still hasn't had a final completed release
https://www.doomworld.com/forum/topic/154703-puss-xxlvii-alien-astrology/
If I've been reading these constellations correctly, it seems like a new PUSS event has appeared in the night sky! PUSS 47 ALIEN ASTROLOGY IS LIVE!!! Up until the end of Setpember, we're gonna be using Ancient Aliens textures and our zodiac birth charts to make doom maps!
Greetings and salutations earthlings! For forty-seven decades, philosophers and scriveners from all around the forty-seven globes have been pouring their plorp-mind energies into unlocking the truths of this universe! These brightest and pinkest minds from all over the cosmos have dedicated thous...
beat map 29! :D https://youtu.be/4pKmVW_2y0A?si=Pb5bCN3kxRs5y6z0
absolute madlad
anyone wanna play zandroum?
thank ya! :D
It's fun! I feel like i got a lot better compared to when I started it
It has a nice difficulty curve. Like, it starts out quite easy and then gets harder as it goes
yeah I played through the first level a while back, it's actually quite easy
map 28 and 29 were like. so much easier than i thought they'd be
fun fact: this WAD or at least its first level can be played just fine in Skulltag
damn even map 29?
yeah map 29 is pretty short
so if you die you just lose like 15 minutes of progress instead of half an hour like map 28
and I didn't cheese the final fight like decino ;P
There are some small annoying things
Like a cyber that you need to squeeze by he might just shoot and kill you instantly lol
and also a button that's really important and it's awkward to press
yeesh
at least it's better than the kinda stuff Hell Revealed and Hell Revealed II do
Actually never played that one!
Tnt2 is one of my favorite megawads.
There was a demo for it way back in 2010... I think like 10 maps. Fantastic map set and I am still highly anticipated of the missing level... 26 iirc
yeah 26 is the one that's somehow still not finished
from what I've played it does seem a little more faithful to the original, I'll definitely be sure to play the latest beta more
We got a demo for btsx3 two years ago. I hope we don't have to wait a decade for that one 😭
wasn't aware that there was a demo for it in 2010
Mordeth fans be like:
I have just lost tnt2demo.wad cause of a hd failure. Where can I download it again?
I think this links the demo
Plutonia 3 also had a demo. I hope we are all eating good next year.
Btsx3 e1 isnt that difficult, but very fun with coop. I think e2 is significantly more difficult. Play the e3 demo if you need some nightmare fuel 🔥
Back to Saturn X Episode 3: Instructions to the Rusty Time Machine I Cant Believe Its Not Vaporware! This work-in-progress third installment in the Back to Saturn X series (a vanilla-compatible hyper-megawad, for those not in the know) takes place not on the titular Saturn X, but on the other sid...
Noted.
Favorite boss fight
Mines cyberdemon
Barons of Hell because they're awesome designs and I like the area you fight them in
The lowering walls and slow raising stairs into a trap is fun
Oh ye that is cool
same here
https://cdn.discordapp.com/attachments/1022121019042975814/1406657905087746108/doom02.png?ex=68a343c3&is=68a1f243&hm=fe81280426dcf6bf62a7d53f75b0c7e454abb7168c46119e6471c4507bcddf23 if custom bosses are allowed, it would be The Origin from Eviternity 2
whoa what is this?
Doom2 with Eviternity 2
I highly recommend playing it
nice will take a look
Favorite boss fight? Episode 2 of Supplice. I couldn't beat the stupid giant fish so I had a part saved where as soon as the fight started I ran outside behind a wall. Well I tried the following day (with more patience after watching how someone did it on youtube), and as soon as I loaded up my saved game, the boss blew up and ended it's own life. I hadn't even hit it but maybe once. Oops. Not sure I'd have beaten it so easily (but I did beat the same one later on, legit).
I just hope in Episode 5 or 6 whenever they get released for Supplice, at-least put the breading on the fish before I gotta fight it. Then it's worth fighting over.
Bye bye american pie
shudders
And the dave d taylor blues, but I love that one
Hmm
Unc bobby dishing out truth bombs
But seriously, it won't take you long
You could most likely find it today
Master Levels don't have any original songs, so they're out
Mach 2 the speed of stupid
Tbh though I do think you are talking about a DOOM II track, I remember a bunch of the songs do sound a bit silly
That sounds amazing
I was thinking of that one but I dismissed that thought becuase I didn't remember it sounding this silly
Didn’t they get some in the PSX release?
I know that’s not the platform we’re talking about just wanted to mention :P
Yeah apparently only the master levels got new songs in the PSX version while the TNT/Plutonia parts didn’t
Waiting for Romero to play might be my favorite original doom soundtrack of all time
Same, but doom 1's sign of evil takes the cake, it's so melancholic. It really does fit the "DOOM" in the title ngl
I agree its also a great tune, big fan of Sinister as well
And 'Into Sandy's City' is also great! Both the original and the Hulshult redo of it!
It seems so grand but still kind of eerie in a way
I love the Sinister redo of Hulshult
Are there any MtPain/Dean Of Doom replacements on YouTube feeling the content drought a bit
Nope
I want him to review LoR or Doom zero
But he's doing his own thing for now
yeah Im not sure hes coming back
Odamex Monday Night Horde starts in 50 minutes if anyone wants to join in!
how do we feel about Sigil?
it would be the best og doom episode if it was official
I mean technically it is “official” now tho?
It comes with DOOM + DOOM II on the main menu not as a mod and there’s achievements related to it
Just started playing doom 2, anyone got tips?
If you’re a beginner I highly recommend not tapping the shoot button but holding it down
I DID NOT know this.
Fun wad but can be really scarce ammo/resources at points
Ost is a banger though, even if it is just a "best of" buckethead album
To go against what Gurt just said (sorry Gurt)
Hold the chaingun fire button down for a second then let go, then repeat if you need to shoot more. You'll save a lot of ammo this way since you won't overkill
The double barrel is NOT a shotgun replacement. The basic shotgun is still good for taking out a simple few imps, it's not worth wasting the ammo with the SSG on 3 imps
The revenant missiles are rng in whether they follow you or not. Play it safe and always assume that they will (so immediately find cover or start circling them)
Mancubus shots can sometimes shoot through walls. If you're fighting a mancubus, strafe a bit even if you're "safe" behind a wall
Lastly, pain elementals can be dealt with by hugging them. They don't have a melee attack, and a lost soul can't spawn if you're already taking up that space. If you see a pain elemental near floor level, go get in their face to make life a lot easier for you
And remember to have fun :)
Thx so much!!! I will remember your advice! :)
👍
it's not worth wasting the ammo with the SSG on 3 imps
This is actually the perfect example of where the SSG would be more efficient. That's pretty much guaranteed 3 shots with the single barrel to kill 3 imps vs 1 shout with the SSG
I'm going by the idea of 3 imps that aren't right by each other but still in a room, so there's some space between them
But yeah something like that a SSG would be better, that's just the logic I use is how close are they to one another
Case by case basis
Coralling enemies to kill them more efficiently is a good ammo saving technique
Especially for the bfg or rocket launcher
In any case, Doom 2 is pretty generous with ammo if you're playing continuous
I like using stuff like GZ doom because my born-in-98 brain can't handle not being able to look up. So, that's how I played Doom II and enjoyed it. Some of the maps are kinda whacky, though.
the MIDIs are also goated
If you’re not then you best be very good at The Pit
Fair enough, 1 missused shotgun ammo won't kill you (probably)
Hey, any good survival horror mod to suggest ?
Lost in Darkness
Total Chaos
the graphics on that are nuts for a doom mod
Wadaholic is a wizard
He went on to make Turbo Overkill
And is now making a full game of Total Chaos
hey don't sleep on the divine frequency demo 🙂 technically a mod lol
Commercial game actually
CTF on Odamex in 7 minutes
i should have said it's technically a doom mod that's ALSO a commercial game
just meant to emphasize it runs on doom 🙂
and the demo is even free which is awesome! that game scared the hell out of me so many times lol
So I gave the second player in doom a name
Before I say anything do the other players have names?
I beat map 30 of sunlust
on uv-max
oh my god
I save exactly once at the end of the level, after all the enemies have been killed. I do that because I like revisiting old saves from time to time. I keep them neatly in a folder.
amazing
Hello,
Does someone know how to disable lost souls and monsters resurected by arch-vile in kill counts in Gzdoom please ?
I precise that i use Gzdoom 4.7.0
ty! :)
i don't think there's a feature for that
also, why are using 4.7.0 and not the latest version?
ayy no problem, whats your next wad gonna be?
I'm not sure! lol. I think I'll give doom a rest for a bit
Simulacrum looks really cool though, so maybe that
nice choice
finally finished TNT Revilution
damn awesome WAD though the finale was a total anxiety attack and a half
got frustrated quite a bit but got that beat
Best ammo saving technique is monster in-fighting. Haven't seen that mentioned yet.
Did u like 27?
oh I liked it, it's a pretty hectic yet fun map
It's not so useful in Doom 2 (which is what we were talking about specifically).
Wait, really? Isn't Doom 2 known for its infighting?
Or am I missing something? lol
On refueling base you can save a ton of ammo via demon infight
is that map 09 or 16 from Doom II (they're both good)? If it's the map09 song that plays at the level that starts in the 'mud pit' with the 4 elevators, that's a really good one especially on the old genuine opl2/3 cards with the long, low guitar riffs in the first half of the song.
I mean it's in the game and as a feature has become a staple of many many custom maps. Ribbiks and Insane Gazebo would be 2 notable proponents of mandatory infighting set ups. But it's not remotely a requirement to utilise in Doom 2. There is pleny of ammo placed in the game to go guns blazing throughout the whole thing
aren't the sandy petersen maps all based around infighting? it's been a while since i played the og tbh
so i could be wrong
INFIGHTING is a great ammo saver, so is hiding behind a crushing ceiling. Also, luring monsters into a narrow hallway will focus where you have to lay down fire so you won't miss as much. Luring them near exploding barrels is great, too. Splat. Barrels are better on Doom 1 than 2 as far as useful placement goes (there's not as many randomly plopped in Doom II until you get to Barrels of Fun). If you circle-strafe around a big group of monsters you can usually get them to kick the snot out of one another pretty readily.
WARNING: using crushing ceilings to squash monsters is great, but if a ceiling comes down on monster ammo-drops (including doors, or platform edges) the ammo-drop will get crushed, too. Get them while you can!
They're based around not being fun
Except for Spirit World
@halcyon willow Romero made the best levels when he did the 1st episode of Doom. I found that one the most fun ever since first played in the early-mid 90's.
Yeah episode 1 is peak level design
And I love Romero's levels in episode 4
E4M1 and E4M2 
I never played episode 4 much. I bought Doom registered version when Thy Flesh Consumed first started coming with it (I previously had Doom Shareware that came with the Sound Blaster Multimedia Kit, SB-16 card, cheapo speakers, 2x 'reveal' cd-rom drive by matsushita, and some shareware CD's / encyclopedia / multimedia stuff). Got Doom, Doom II, D!Zone and D!Zone II and a copy of Simcity 2000 for Windows 3.x. Best purchase ever. My 486 dx/2 66 was very very very busy.
So I ended up messing with all the levels CD's before I really got into fourth episode.
I only had the shareware version for a while so I played the hell out of Episode 1
Felt so proud as a kid to figure out the secret level exit
Those lift sound cues around the yellow key 
That wasn't easy to find! You had to find a few different secrets to get the key and then where to use it.
Yeah about that. But you also got a rocket launcher for your troubles. Splat. As if barrels all over weren't enough.
If you were playing on UV or Nightmare, you were going to NEED all those power-ups you got along the way though before getting to the secret level.
The music and great immersive tech-base design of the Doom Shareware episode levels was probably why I enjoyed it. I just wished the rest of the game was like that. I didn't like Doom II nearly as much, but the super-shotgun was a good consolation-prize for having to play in low detail. Low detail because my am486 dx/2 66 chip wasn't all it needed to be despite having a VLB video card (with a half-meg of VRAM, yay).
1 > 5 > 2 > 6 > 4 > 3
in terms of Doom 1 episodes IMO
@sharp wyvern Yeah the first episode will always be boss. That sold a LOT of copies of Doom. Just wish there was more of that. Played a few WADs that were good at that style but admittedly, they're few and far between.
Secret level 1st episode of Supplice looks like Doom 1 e1m1.
I tried the new project brutality, seems pretty cool. Cacodemons are much harder now
Late response but yeah it was map 09!
Something about the song sounds so grand but still very 'creepy' in a way. Never actually heard it from original opl 2/3 hardware though, just whatever the modern ports uses (which I think is just basic midi? I'm not great with the specifics on what soundcards sound like what tbh)
Better late than never! Sorry, in my mid 40's here (but I still love Doom, currently playing a Doom-engine game - Supplice - right now) so my quotes might be a bit dated on a good day.
Never-the-less, while the opl2/opl3 midi version is always near and dear to my heart, as that's what it sounded like until I spent money on an Awe64 (value for 60~80$, then awe64 gold for 200$). Man it sounded so good on the Gold, but the second-best had to be the 32x resurrection team's version of it. It's out there somewhere. You can look for it on Doomworld forums, me-thinks. They did a masterful job on the Doom, Doom II, and Final Doom OST's.
I don't count what it sounds like on the modern 32+mb sound-fonts and such, even 100~200mb ones. That's almost not fair. But there's some good ones that don't use the value's instruments to build upon that are 12mb or so like Chaos soundfont etc, makes it sound good. There is an opl2 or opl3 fm synth soundfont if you want to find it (it's out there!), but Zdoom has that stuff built-in with the OPL and OPN chip emulation (OPN is what the Genesis / Megadrive / arcade machines had, OPL is what our DOS soundcards had until around 95~96 - these both are approximation of what instruments sound like via generated then layered sounds, which get modulated into instrument-like sounds - of varying quality). Can be some real fine stuff if you know what you're doing with it, or it'll just be the sound of flatulence if you don't know what you're doing as a composer.
I like doom 64 designs specially the Pain Elemental
I have been thinking about ways to modernize the gameplay of vanilla Doom 2.
One idea is a map where a player is forced to pick up a blur sphere before every encounter so that the projectile enemies are more difficult to predict and dodge. Mixing that with revenant homing missiles and pain elementals sounds fun too.
I think Nightmare! mode is also underutilized. I find it very fun (especially on maps that require backtracking) because it incentivizes playing fast. I like the decision making involved in an arena of enemies guarding a switch: you could either go straight for the switch or kill some enemies first to make it easier, or some mix of both strategies. Killing all of the enemies first is almost always the better option on the lower difficulty settings though, so Nightmare! mode would add strategic depth. Fast projectiles would also work nicely with the blur sphere map idea.
I think getting attacked from multiple directions is also underutilized and quite fun.
I am a beginner to the Doom community though, so I am not sure if these ideas have been thoroughly explored yet.
wsg
hello
it has, many times actually
bruh
4 is underrated tbh it's the best of Classic DOOM imo
Fastest anyone gas ever speedran doom 1993, GO
Doom 1 has 6 episodes?
Did I read that right
I thought there were 3 and then 4 in ultimate doom
I'm missing two apparently
They're counting Sigil as episode 5 and Sigil II as episode 6
Same
Released separately, not bundled in with doom 1 like episode 4 was (even when officially released via doom 1 + 2)
Bethesda themselves consider them to be separate games so as far as I care that's what they are
Wdym convert an E1 save to E2? Guns and ammo are supposed to be reset every chapter, they aren't connected
Ah, fair then
Every Episode of DOOM 1 starts you off with just the pistol, you have to recollect everything (this doesn't take long to do usually)
What about DOOM 2?
DOOM 2 is one looong episode, so your weapons don't ever get reset (unless you die and restart the level)
Oh
DOOM 1 (and Legacy of Rust) are the only games that works like this
DOOM 2, Plutonia Experiment, TNT: Evilution, No Rest For The Living, Master Levels of DOOM 2 (if you're playing through the new rerelease), Sigil, Sigil II are all just 1 episode (or one long episode) each
Yesno
Yes if you count sigill and sigill 2
No if you don't count them and only count the 4 episodes in the base game
Doom2 has no episode selection, it's a continuous game without resetting your guns unlike in doom1, however, every classic doom game is perfectly beatable with pistol starting (if you forgot to save or just die and have to restart)
I wonder if there's a mod that splits it into 3 episodes
Can you name any examples?
Doom 2 is 3 episodes. These are denoted by the change in the sky texture
Forced blur sphere encounters have been done before. I played a map that had a blur sphere on every plasma ammo pick up while fighting 30 cyberdemons in a corridor. Fun times
Nightmare is the antithesis of strategic. It pushes the player to do one thing, go as fast as possible through the level to mitigate the risk of respawning enemies. Fast projectiles also reduce reaction time and time to think which again, the opposite of strategic (there's a reason Nightmare is not used by 99.999% of players or balanaced by mappers). Bespoke challenge modes are much more interesting (see: Mutabor or Godless Night)
If you think being attacked from multiple directions at once is not utilised then you haven't played mych Doom. This is the foundation of any decent set piece fight and even the iwads do this plenty of times. Eg Dead Simple with the arachnotron reveal happening from 4 side.
Also forced pick blur sphere pick ups with fast projectiles sounds like something players would absolutely hate/be extremely niche
I mean they did the same with NRFTL tho even tho it wasn’t separate in that first release of Doom II that had it
Same with Final Doom’s wads
Doom 2’s episodes have names in the files tho
They are still literally called E5MX and E6MX in their actual releases tho
Ah true, forgot about that
cause they weren't official till the rerelease 🤷♀️
Right
Which map was that? It sounds like fun.
Nightmare! mode does not seem less strategic than other modes to me. Respawning enemies encourage the general strategy of going fast, but moment-to-moment decision making such as enemy prioritization still exists. Respawning enemies also create new opportunities for strategizing such as routing a level to avoid backtracking. Fast projectiles gives you less time to think, but they do not remove the element of strategy.
I do not see any problems with the mode besides hitscan enemies shooting as soon as they see you, but hitscan enemies are unfun in general.
It was a speed map Dubzzz made. Go play some Dubzzz maps and get back to me c:
It's way less strategic
Okay.
:3
You said you are new to classic Doom. I know more about this than you c:
True.
And achievements for Unity
People do
I personally don't, not even that much because of the unofficial/official stuff but also because when I think "I want to replay DOOM 1" I go E1-E3 and maybe E4, but I would never branch that out to the SIGILs too
From the wiki
Doom II's levels are divided into three "episodes", though these are never named in-game. The sky texture for each episode is different, and an intermission screen describes the progress in story in transitioning between them. There are also two secret levels. There are further story interludes before level 7, before each of the secret levels, and after finishing the game. Old versions of SETUP.EXE give names for these episodes, though this was later removed. The aforementioned names were later reused in the achievements for the console versions of the Unity rerelease.
Can't blame Lego for calling it one long episode
I can say that they're wrong though
The internal 3 episode split is fairly niche, skybox change could be noticeable but not sure if anyone would link it to being an episode division
Well if they are playing on the Xbox 360 then they are technicaly right :p
I meant finding this out yourself. It is widely available info though now yeah
The classic doom community has known it since forever
Anyway
Doom 2 has episodes, just not an episode select built into the menu
360 splits DOOM II and NRFTL into two episodes which is kind of weird to look at
I'd consider them """DLCs""" or something to that effect
erm.. it actually calls them.. "expansions" 🤓
on a related note it's stupid as fuck Legacy of Rust is considered a Doom II expansion but Final Doom isn't 😭
Unofficial DLC 😌
We should consider Legacy of Rust a Final DOOM expansion
not anymore lol
Nightdive said it's officially a part of Doom now
i'd be all for it tbh
i just think it's dumb to consider a game split into episodes again instead of maps as a doom ii expansion
🙂↔️
especially given it literally has actually new content unlike Final Doom
Not this discussion again
I never actually took it as being split into episodes as much as just being split into two campaigns
Oh wait
That's for LoR, not Final 😭
My bad gang I just hopped off a game that melts my brain
I don't know what I could say makes it an expansion, every point I can think of has a counterpoint
^ This is why I was saying no
I've already made my points, you have made your points, neither of us are going to change our takes, so why bother
sigil 2 is a good game but a bad doom game
why do you say this?
🤷♀️ it's just literally what it says on the bethesda website
i think theyre being silly
Do I need to say it a third time
yes
yes
Man Legacy of Rust is so good I wish more doom expansions expanded the game with like actually new stuff
Yea yea I’ve played fan wads before anyone else says it
i feel like nightmare prioritizes pre-planning instead of moment-to-moment decision
which in itself is "strategic"
Planning is another choice but there is still one strategy which is "get out as fast as possible". I'd argue that routing is more of a tactical decision process
The chasm is overhated
it's the closest thing we'll get to a 90s Doom 3
I love it for that, still need to finish it though
for some reason the official port crashes on me sometimes when saving a game
yea exactly lol
that's why it's so goated 🥲
ya
the idea of a 90s Doom 3 has always fascinated me, I love the first 2 games but it feels like something is missing
that and I just love 90s FPSes in general so I always want more of that kinda stuff
doom 3 in quake engine
oh that would've also been interesting
reminds me that they announced Doom 2000 in 1998 but then they announced Doom 3 in June 2000
well not so much announced as mentioned it as a possible project that they might work on
Basically D64
yea D64 is kinda like that
Legacy of Rust feels more like a Classic D3 though kinda given how D2 doesn't have new graphics or anything
you could say that though D64 is kinda its own thing
Idk if I think of how they would have done DOOM 3 in the 90s I think of D64
If I did the UV-max of God Machine, do you think I'm good enough for No Chance already?
What are some wads that are even harder than sunlust?
The Dimensions maps are harder. I can't even finish them on ITYTD. Can also look at Sunder, Cosmogenesis, and Profane Promiseland. Be warned though, the last 3 are very hard and also very long. Like, several hours to finish some maps.
You'll need really good monster control, dodging, and luck to finish most of them.
ty!
has anyone beaten profane promiseland on a single segment?
i think i might start with no chance since it's just one map
Coincident did on ITYTD but I think he gave up on UV max.
looks easier than dimensions too lol
damn! must be really hard
He beat okuplok!
Yep, I think Profane Promiseland broke him though. He recently took a break from Doom and might not come back. It's a super long map (6+ hours on UV max) and one of the hardest fights is near the end. I'd go crazy trying to beat it without saves.
Yeah I like challenge but I don't wanna set records or anything lol
But I do understand him taking a break from doom. You can only play a single game for so long before is starts getting irrirtating
Especially at that level
Especially if you're 4 hours into your 100th attempt and you die to bad luck.
I assume there's a lot of RNG involved too
Sounds like hell lol
Fitting, given the franchise
With all the infighting you need to manage luck always plays a role.
yeah i giess thsts what bothers me most in any fight. Rng stuff
Like that cyberdemon fight in sunlust map 30
With the archies
I never managed to finish Sunlust without cheating. Just too hard.
I believe you can do it :)
I beat it on UV like 3 days ago and it was so tough
That's kinda what I love about it because it forces you to be so focused
If you're not using saves
It was fun. It was actually the first wad I ever completed without saves!
Have to be so perfect too. One tiny screw up and you can eat a rocket.
Really good choice to start too because the maps start out really easy
lol sometimes not even your own fault
some annoying randomness in that level, especially during thr first half
The second is more like a test of staminr and focus
still some rng stuff with thr archvilles. died to that once :(
but yeah its the kind of challenge thats kinda addictive to me. that forces you to be like. completely in the game, if that makes sense?
the last 10 or so.maps are lkke that
myhouse.wad
Huh? This wad
what tf are you doing here
Yes
👍
👍
would anybody know where i would be able to find DOOM 64's skybox textures
<@&162901871168585728> There's also a guy who posted an ||e sex|| link called @trail bluff
Where did they post it?
yes sir, they did and I have a screenshot
they posted it in here too btw
where
It looks like it was already deleted
Taken care of, thank you
Please don't jump to and spread assumptions that the server is raided because of a scam link. It automatically got filtered out by the bot.
I'm terribly sorry for that
It would be so nice if they got banned tho
better than being reported because those people might have got scammed
It's taken care of, let's please move on from it now. Thanks!
Alrighty then
i think they might be on doom64 . com
yes
italo, fractured worlds, stardate20x7, Entropy, Death in excess, Magnolia_UV, Firefly and formless mother
Anyone have some good custom wads that work well as a campaign? So not mappacks that are for pistol starting
Hell yeah. Do you think these are easier than Dimensions?
I kinda wanna do No Chance -> Dimensions
And then Simulacrum, just for funsies
Also check it out. Got the video uploaded :)
Notes:
1 - This is the first WAD I played through without saves, and the the second one I completed (after DOOM I and DOOM II). It was a good choice, since it has a nice difficulty curve to it. I felt like I was getting better at the game with each map I completed (I think the improvement is quite noticeable if you watch the playthrough in order...
Dang only the second wad u played through?
Did it take a lot of tries on some maps
For sure!
Althought by the end I was actually completing the maps pretty quickly
Maelstrom took me less than 10 tries!
and 24 I completed on my first
This is such a good wad if you wanna get good progressively because it has a really fair difficulty curve
I did map 30 once with saves inbetween fights
But wouldnt wanna grind it single segment
It was really annoying lol. A lot of that first half is just pure luck
well I mean there's skill involved but you can just get scammed for no reason
THe second half there's RNG too but I feel like one can manage it if they train a lot
I only really died at that part to dumb stuff like opening the wrong doors lol
or forgetting to pick up cells before fighting archvilles
I kinda loved the experience but there's a lot of frustratring randomness
i can't really say for sure if they are or aren't, cause i haven't played dimensions yet
i might need to play it for myself to see fully
Looking for someone to play the DOOM co-op campaign on Xbox with me! I've created a room in DOOM I with the room code: TJSS. Let's team up!
Pretty much everything is easier than Dimensions lol
is tarachillax easier than dimensions lol
Something like Flotsam or Frog and Toad would be possibly harder (depending on what map style you like)
And there's meme stuff like Poogers or NoYe
Or Experiencing Nirvana lol
That sure is an experience
The first map of Flotsam opens up with mandatory SR50 platforming and the platforms are 20 damage tic pain sectors
finishing doom II code:GKTP
On xbox
Flotsam is super variable though. Flotsam01 is in my top 5 or so for most resets. But the rest of the levels were pretty manageable
Anyone here played Pandemonia the doom mod?
replaying Legacy of Rust on ultra-violence
yea this is definitely still my favourite classic doom wad it's just so fucking good, but holy shit the levels are SOOO LONG and im just noticing for the first time
I finished Plutonia recently so I'm thinking of playing its sequels
Plutonia 2 is wild, 142 enemies on the 2nd map and half of them are elites
it hasn't matched the malicious hatred (affectionately) I felt in the first few Plutonia 1 levels though
500 chaingunners vs man with pistol
Man with pistol
No ☹️
Yes
Peforated by. Chaignugger
"Chaignugger"??

Yea but kill one take chaingun then start blasting and stunlock-em
Unalive
What about it
tbh it all depends on map layout
Yea kinda
anyone know this? https://github.com/Farama-Foundation/ViZDoom
emmmm
I think I was right thinking Plutonia’s use of chain gunners felt like a meme after 32 maps of them when that is what chat is about and not the recurrent use of arch-viles and revenants
Arch-viles kind of contribute to the chain gunner meme since some of them exist to revive them in a little perch
I’m still thinking that Legacy of rust is canon
They play loosely enough with the cannon that what isn't cannon just depends on demand and what makes for the biggest explosion
So talk about it enough and mod atom bombs into the game and just maybe!!!
Canon is what you make of it
Nobody ever said LoR wasn’t :P
are there even any cannons in classic doom
Pirate doom and pirate doom II
eternal doom
I play doom alot
same
kudtr cobain you are so cool do u ever plan on covering any jesus lizard songs
Yes
i know u like them and did that split with them but would u ever cover one of their songs i think a lot of the songs on in utero sound like the jesus lizard
thats awesome do u have any specific ones in mind
hell yeah
Me as well
real
i got jumped by 2 barons of hell after trying to dodge an archvile
Plutonia 2 levels start off as long as lategame ones with a lot of enemies, this wad is gonna take awhile to complete
I like that it keeps with the jungle theme for longer though
Doom 1993 is pretty good I think
Golden Souls
it's pretty good but I stick around for the mods and commerical games made on gzdoom
It's the short king!
Have you guys heard about the doom wad called fore/vr/alone?
Not yet. Is it meant for vr?
No not at all I wanted to share this with you because it contains a lot of.. uh disturbing imagery
NSFW stuffs
Is it one of those wads that is like the 20th “this is the most disturbing doom wad in history” videos on that one channel?
No not this one🤣🤣
I found it myself while playing doom2
Are you guys familiar with the doomtuber called midnight?
A quick search reveals this was the channel
I was mocking.
Oh yeah one thing I just don’t like about this is that every time he says "I just found the most horrifying and pant pissing mod you’ll ever see on my channel" with the mod being completely not scary
I can’t wait to have my pc so I can play disturbing mods by myself and get scared
Is there a lot of controversial mods?
treat yourself better by watching idk, like civvie11, germanpeter, decino and more
Awhile back it became evident that he just plays random horror or offensive mods in order to have clickbait to say this is the most disturbing/illegal/controversial mod and it is probably something only a few people had actually played
And not good or effective horror either
Like I know there’s the moon man mod
But like I mean it’s not that scary I’d say it’s just provocative
But is it really illegal to play these?
no
Yeah that’s what I thought
I mean I don’t wanna play any wrong mods that are based on true events because this is just fucked up but like I’ve always wondered how could people download these
Like there’s literally some mods based on school shootings
Probably just look at user comments or reviews. If they get annoyed or feel trolled then it probably isn’t a genuine effort
I will thanks for the advices
I can probably recommend amalgoom, it isn’t meant to be a horror wad and it isn’t scary but some of the map makers snuck in strong vibes
i love amalgoom
Oh I have amalgam
Goom
its so good, the level design is awesome
I forget if I ever played a proper horror wad before. I want to say myhouse.wad but it was ruined for me by ||random shrek appearance||
myhouse.wad is really cool
yeah its, popular and shit but
i liked it, i thankfully went in blind
I love this was
I’d love to play it
There was one map that was on a channel that I saw that looked really good
I’ll have to pull it up
It had a really silly section in it but unlike the thing mentioned above it was much more of an in joke and such an elaborate jest that it worked way better
Found it, it was from rust jaws of the earth
Maybe I should take a break from plutonia 2 and play that instead
Normal difficulty for the classic doom games is UV
is this like a preference thing?
personally i don't mind what difficulty you play
usually i also play uv
It's challenging but still doable
but when its like a new wad or something, hmp is the best way to experience it first time
always play hmp first time
Yea that is fair
The -fast command line is generally what people do if they want harder than UV
nightmare sucks because it has respawning enemies
Isn't that basically nightmare?
what about -coop_spawns?
No, it doesn’t have respawning enemies or double ammo so it is more doable
Or even better: -coop_spawns -fast
Yeah you can do that
Ah yes
Time for more Plutonia 2
wish there was a way to have nightmare fast monsters on uv-fast
I know there's an option for that on gzdoom but I wish there was one for vanilla accurate source ports
nugget doom has custom difficulties!
well i think the whole woof family does i guess but
Anyone knows the author of the moon man wad
no
I never played it but it’s kind of funny (independently of any ideology)
It’s really offensive
You guys like doom brutal?
Without a doubt
brutality project
DOOM’s gameplay is timeless especially with new maps with great design philosophies so I don’t care for brutal mods
There is no such thing as "normal difficulty" for Doom
And if there was to be, it would be HMP as it is in the middle
Hmp too easy
So?
Yes UV normal
Nope
I look forward to your single segment run of Sunder on UV
People can pick the difficulty they enjoy, that's the point
Can't use mods I have console
But there is no such thing as a universal normal diffilcuty (unless stipulated by the mapper)
Most mappers assume UV I think (since you have to make sure the game is still winnable there)
I agree with you otherwise but I feel like this isn't relevant to the conversation
It is a matter if a map creator bothers making adjustments for lower than UV difficulties I guess
Yeah if there is to be an assumed default, it's up to the mapper to decide. For a while mappers were lazy and didn't worry abotu difficulty balancing (which means ITYTD, HMP and UV are actually the same difficulty) but that has changed for the better the last 5 years or so
ITYTD is easier no matter what since it doubles your ammo and halves damage you take lol, so even on maps that don’t adjust for difficulty levels you can use it as an easier mode
I put a lot of effort into not just balancing my maps for all dificulties, but getting them tested on all diffilculties
Yeah that's the only way to to make Sunder easier lol
Although Gazebo has said he'd like to do difficulty balancing for Sunder
But that won't be until all the maps are finished
So uh, maybe in 2036
I’ve heard of sunder but I wasn’t aware it is unfinished
It was deemed "finished" after map 14 because the creator (Insane Gazebo) disappeared. But he reappeared in 2019 and started working on it again. He's also become invovled in a host of other projects includinga bunch of commercial gzdoom games (Age of Hell, Supplice, Divine Frequency).
We're now up to 20 completed Sunder maps with number 21 currently in testing
I see, that makes sense
I was watching hell revealed uv fast runs while internet was down. I must have been playing this on HMP because I never realized it had as many archviles as plutonia has chaingunners. I did remember the ton of hell knights and barons though
it just cropped up on 4chan one day iirc
Sunder is a boom compatible wad, which the kex engine supports, so you should be good to run it on console (any custom map that isn’t a Zdoom based port map should run fine)
love it
Love some me some brutal doom
it's so fun
I have a question
How do i install myhouse.wad in doom II
Thanks for your help 😔
I have been looking through the mods on doom+doom2 can't find it
It is actually the pk3 file you want to run, and I think you need a modern source port for it
i do not think myhouse works with dsda-doom
yeah maybe your right
i know i'm right
yea well, i got GZDOOM, then i put the DOOM2.wad in, then myhouse.pk3 and then nun happend, there was a black screen, the cursor was a bunny of some kind, and i had some sounds like gunshots
nun else

