#classic-doom
1 messages · Page 68 of 1
lol you didn’t look very hard
Okay man
Me complaining about where do I go in a doomlevel when I didn’t hit the switch after a fight directly in the middle of the arena
I'm at step 2, boss
Someone released tntphobia onto the new port, and it seems like it doesn't work fully. Can anyone confirm?
Cause it seems like it just ends after you exit map 01 the normal way after the 1st archvile, and none of the other map effects are happening.
yo
2nd level of the LoR is kicking my ass. I need to git gud. idek what to do when the revenants come chargin
I don't know what happened or how, but somehow the version of DOOM Zero found in the official "Featured mods" menu of the DOOM + DOOM II remaster is very different from the real deal, and arguably much worse. Is it based off of an old version?
Hello, how can i play community made wads in multiplayer splitscreen on ps5 ? I only can play the official ones with my brother
Was the unity one better??
They haven't put that feature in yet unfortunately.
Damn, do we know if it's planned in the futur ?
It was possible before
No idea. The fact that we even got this port was a surprise.
Sure, and what is the "modern coop" option that is now available ?
Modern coop essentially makes it so that if one of you dies, you respawn close to one another with all weapons and ammo you had before. If both of you die, the level restarts.
I see, thanks for the answers
Anome had that in the pocket.
I don't remember DOOM Zero being that off the mark in the Unity version
But I've barely played it there admittedly.
If you're willing to test it, you can still play the unity ports by activating them in the steam beta branch. Under game properties iirc
Might wipe your save to do that though, so back up anything important if you have a save you don't want to lose
I mean, why would I do that? I can personally just load the megawad in my source port of choice.
I'm just trying to reach out to Nightdive, id or Bethesda about this so they fix it because I feel it's currently misrepresenting the work of the creator of DOOM Zero for those who are unaware of the issue. Been posting about this issue in a few different places hoping to get a response.
It's just surprising to me they got a version of the wad with such awful backgrounds, completely different music, and less complex level design.
Ah. Well, idk how many of the devs are here but I do know some of them hang around the doomworld forums if you haven't made your concerns over there yet.
Wow the second episode of Legacy of Rust is phenomenal
@lapis wolf E1M0 of Legacy of Rust is fun, has few enemies but damn they pack a punch.
It's a secret map
Can someone help? I put a .wad in the files of remastered doom and i cant play it it dosent show
How do i load custom wads ?
you can use a launcher like ZDL, surprisingly
No i only want the remastered
you can still use the remastered version
ZDL (and my launcher) can still use the new remastered port
I found that out after some testing
it has less limits than using the mod browser, actually
And how is zdl launcher gonna help me load a custom wad
...because that's what it does
Hm
why
I remember there being a release thread for DOOM + DOOM II but I can't find it anymore, I believe one of the devs was talking in it. I made my own post, apparently the version of DOOM Zero featured is from 2020, but it was last updated in 2021.
I wanna play doom 4 vanilla but never mind the mod list has it
Epic🤭
I like the new remaster and it's awesome for people just getting into custom stuff, but it is by no means the easiest or most flexible way to play custom stuff
U may be able to find the mod u want in the mod list probably like how i did
Does this new release store your mapsets on your machine or save them in any way?
Thread is still up if you want the link, staring at it rn.
But if the wad is from 2020 then huh. That's weird to be using such an old version of it, did they give a reason why?
idk, someone on my own topic told me it was from 2020
And yes please, send the link so I can try and contact someone about it :)
May have to dm it if that's fine, this server is really finnicky with links being sent but I'll try here first
https://store.steampowered.com/app/2280/DOOM__DOOM_II/ Didnt see anyone post it yet. Doom and Doom II are now combined, new Legacy of Rust episode (16-map collaboration between id Software, Nightdive, and MachineGames) with new enemies and weapons, a new Deathmatch map pack featuring 25 maps, onl...
Make that the 2nd link I've ever seen actually work here. Awesome
haha nice, thanks
👍
Why does the enhanced doom crash so much like omg
It has crashed once for me so far, I was playing online
It crashes online,it crashes when uploading a mod and it crashes when loading some mods
This game is legit filled with the word crash
Seems to be really inconsistent with performance. Some people claim sudden fps issues or crashing, some say otherwise.
For me, it's ran perfectly. Not a single crash or fps drop in sight. Though I'm only playing singleplayer, so maybe online is where all the problems start showing
And bro it tells me to check crash logs when it yaps with numbers and letters
I dont understand "0000001b0fhbe0" sir😭🙏
You may not, but the devs probably do
How do i contact a dev or a staff member to help with the crashing
Honestly not sure. Maybe bethesda's support email?
Idk if these games have a "report crash" feature like some programs do
Then whats the point of crashlog.txt if i cant understand it nor solve the problem with it
Ive contacted bethesda about simple and they still havent responded
Its been a month since i did that
¯_(ツ)_/¯
Ik but where
Can't help you much with this, sorry

Alr
May just have to avoid the online stuff for the time being. The online as a whole needs some ironing out, so maybe in a few updates it'll be nicer to deal with
I've only experienced one crash, and that's cause I left the game alt tabbed for 3 hours without knowing
How do you not notice that 
all my online was totally fine. I'm curious if people crashing are trying to use uploads that are incompatable
The most chaotic thing abt the doom 1 2 multiplayer is that theres so many players in a single server
Just beating the map in 1 minute
I love those servers
Can anyone confirm or deny that tntphobia works on this new source port? I've tried it, and it seems that the map doesn't change at all. I am on map 21 like it told me to be. All it seems to do is let me use the normal dropdown exit.
dunno
all I know is that launchers somehow work and remove the 1 mod restrictions that the mod browser has
the -deh pararmater does not exist however
you need to embed DEHACKED files into a WAD
@little oar thanks to you, I was able to contact the dev in question (Edward850). Hoping he'll see this and fix this issue. 👍
Awesome. Hopefully that wad gets updated soon then 👍
If it helps, i'm on xbox.
Quickly glancing at the txt for tntphobia, it seems to be a gzdoom mod. So it probably won't work within this new port
it says Boom Compatible over here
Hm. Maybe I'm seeing a different txt
I just see gzdoom and dsda compatible (is dsda the same as boom compatible?)
I'm on PC so I can test it real quick and see if it yields different results than dark's xbox, lemme just finish not dying rq
Oh there's no search feature is there 
Ok give me a second to find tntphobia
In gz, it tells you to use compat9, boom strict.
Gz's "compat 9" or boom strict or whatever it calls it is not 100 % accurate to boom (or doom in the case of doom strict). It just means that "stuff will probably mostly work right (haha no promises though)"
the wad was tested on DSDA and GZDoom
I can test on Woof in a bit but I don't know what's broken
the TXT says it recommends DSDA-Doom, even
Ok I give up trying to find tntphobia this mod list is a nightmare to browse through 
@true current what's the issue with it?
None of the usual map changes happen.
Basically, the map is supposed to change like myhouse.wad. at a certain point, a door is supposed to close behind you, and lock you in. This does not happen.
So as far as i've seen. This map is just a spooky scary version of tnt level 1 with no monsters other than an archvile.
If you play DOOM 4 Vanilla with multiplayer items enabled, you get some insane demon spawns and combinations, though there's a bug where it randomly switches to Nightmare if you have multiplayer items on (the bug affects the port in general unfortunately)
I wish i could play doom 4 vanilla multiayer thoo.....
Anyway DOOM 4 Vanilla with fast monsters Revenants, Cyber Mancs, and Cyberdemons is ridiculously and unbelievably cracked.
Also the Hell Razers are even more ridiculous than Chaingunnners, and the Hell Knights and Barons are the most broken in the whole series lmao.
Summoners with fast monsters on are more evil than Archviles as well lmfao
However the chainsaw is ridiculously good, even better than 64 and Doom 3's chainsaw.
Also fists and Berserk has received a significant buff
And Berserk and Chainsaw can hit any enemy very well now, even Cyberdemons and Spider Masterminds
I berserked a Cyberdemon to death on Refueling Base the other day lmao
To those that prefer classic doom over modern, why?
These are completely different in style though
simpler gameplay overall and also the shotgun
Not really a why question, it's obvious
I like the shotgun with no reason
Simple. Easy to pick up and play. Straight action and doesn't make you wait to watch doomguy pick something up over the span of a minute
||Also I don't care for nudoom's music much either, which is a pretty big part of these games if you're going to be playing them on repeat||
I really love nudoom's music personally
I also love OG Doom's elevator music
Eternal's is a a lot better tbf but 2016s is eh. It all kind of blends together for me
Corpses don’t despawn after 4 seconds, and archviles are actually a threat in OG Doom
Not bad but also not something I'm going to listen to on my own time like with the classics
I feel like the two soundtracks are incredible.
Also you have to make your shots count in OG Doom whereas newer doom is zoomer-ridden adhd gameplay where you have infinite ammo and health by killing enemies
that, too
Also a good point. Classic is a lot more about ammo management
Theres a more survival aspect to classic doom
Use the right guns for the job and make them count, because if you run out of ammo then you don't have a chainsaw to save you and refill. You're out of luck until you find more
Or sometimes you lean on your chainsaw/fist to save ammo for a later fight you need the ammo for
Also also, nudoom just feels like a glorified wave survival game a lot of the time whereas classic has more labyrinth-y level design and purposefully placed demons
New Doom: Go to gorenest, press e, kill wave of enemies, repeat
The entire game is just that, sadly
Which is still fun in its own right because nudoom combat is fun don't get me wrong, but it does get kind of boring after awhile of "enter big room, fight a few waves, walk down linear uninteresting platform challenge until the next big room"
And repeat that for 20 hours
No surprises or fun twists, platforming to the next gorenest
All you ever do in Doom Eternal
Also nudoom gives you stuff like the ice grenade or bloodpunch which kind of dimishes any mistakes
If you position yourself poorly and get ganged on by a group of demons, you shouldn't have an easy get out of jail free ticket imo
And with so many weapons and options, the game is just…way too easy, compared to OG Doom where you can pistol start each level and start fresh for each map
Classic doom has that with the bfg but switching weapons is slow enough where you are still losing most if not all of your health before you can even fire it
This Vaporeon gets it
:)
Nudoom is still great fun for a quick adrenaline fix, but classic is just easier to return to since its balance of combat and exploration is a lot more fun to play around with basically
For Eternal, you either have to play multiplayer or add personal rules(like no lock on or shield) for there to be any challenge.
Or you gotta play perma ultra nightmare after you beat campaign once for any challenge
Admittedly I haven't finished eternal and found it insanely hard at first, because the game doesn't do a great job at teaching you how it wants to play. Especially after playing the classic games/2016, it isn't your first instinct that you should be switching weapons every few seconds to stay effective
Especially when the classic games would absolutely punish you for doing so like so
UN doesn't add challenge necessarily but rather stakes. Just like playing classic doom and not saving mid-level
Stakes don't make it harder but they do force you to be consistent
It can be fun to get lost in killing demons in newer doom with the new soundtrack for a few minutes, but once the power fantasy dies down, the game becomes uber repetitive and boring to replay. I also really dislike Eternal forcing you to use different weapons by limiting what ammo drops based on the gun you use
The first UN was a harder NM and not just NM perma-death
2016’s? Yea it was harder
this isn't true. You get ammo based on how upgraded your ammo crystals are
No, in 2016 UN was just a permadeath NM
You get ammo based on what gun is the lowest and that you are currently not using
Ammo crystals is just an amount, but the type is determined by what you are using
maybe for killing singular enemies when you're legit out of ammo, but as far as your main ammo sources, it's based on set values per crystal(chainsaw) or static drops in the map
Ammo is also super scarce in the newer games. Why is the max ammo upgrade still lower than the default max of the classic games?
SSG almost isn't worth using since you only get like 12 shots with the thing
because weapons fire slower and you have chainsaw
Because respawning/infinite ammo
They're way beefier in the newer games
Less to horde, forces you to use glory kills and chainsaw
ssg is worth using because it's the most powerful per hit weapon in the game and has the most dps when paired with Precision bolt
Though monsters are also beefier
glory kills are not forced
Glory kills are only for health iirc, chainsaw is the only way to get ammo back
give me discord nitro if you love your parents
Barrels
yeah you'll get a handful of shells if you're legit out, but otherwise it's chainsaw and barrels I guess
Thank god btw I usually just waste an extra rocket to kill even in stagger stage because glory kills animations lose their luster by the end of the first few levels
its joke 😈
I want them to do UN like they did in RAGE 2
Glory kills are largely a waste of time unless you need i-frames or heal. Otherwise, spending the extra shot is perfectly fine. Ammo is not an issue
They're good in BM
Almost funny how they knew it was a problem since there's an upgrade to speed them up
I’m still stuck at the “updating product key”
Why post about it in the Classic channel in the middle of a conversation???
I can't drown my demons they know how to swim 
At this point your best bet is to ask the steam forums, someone there can probably answer it better than we can
In RAGE 2, UN is a beefier NM, and if you still want that perma-death itch, there's an Ironman mode where you can try permadeath on ANY difficulty
Glory kills made me cringe when I saw them first introduced. It’s like oh, we just gave up trying to place health and ammo in the level to make the player move around more to just run at bad guys only for ammo/health/and progression
And many times glory kills get you killed in 2016 Doom’s UN once the animation stops
Glory kills are one of those things where they look really cool until you actually play the game and have to deal with them
They were made for the masses to pog at during the gameplay expo and sell copies. Shock factor
I like the i frames, helps with stuff like nearby barrels
Also, on another much bigger note
WHY IS THE GLORY KILL/CHAINSAW RANGE SO HUGE
But in game they’re really boring and make your guns feel weak as shit since demons are always glowing and begging to be fisted
The amount of times I'd get disoriented because suddenly I'm halfway across the room was way too many
I love how in OG Doom you can just blow up zombies and imps without worry
you can still do that?
It's my belief that these newer games are more akin to quake than doom.
Fodder numbers are (usually) set numbers within arenas and will instantly respawn when killed. There's no real reason to keep them alive if you don't need them immediately unless you have a nice flame belch group going
Wow I love infinite ammo/armor/and health in every arena! Good game design decision, bethesda
I never feel worried one second playing the game for any resources I could ever need!
What a tough game 
Me doom slayer go boom boom
At least we have hope for TDA which seems to be leaving behind the jumping + dash spam in favor of more grounded combat a la 1993
(Supposedly, anyways. Only time will tell if they actually stick to that promise)
Hearing that made me somewhat hopeful
Jumping and dashing are absolutely unnecessary in doom and do not fundamentally add to the gameplay
Jump? Just make a slope or stairs. Dash? Just make doomguy fast and put in conveyers for good measure
Nudoom needs to slow down a bit, stop trying to have so many things going on at once
I hate to make this comparison but I can't think of anything better, but sometimes it feels like tiktok videos with subway surfers on the side because ID is scared the player is going to get bored if there isn't something flashy happening 24/7
Or maybe I'm just old and seeing more than 3 colors moving fast scares me, I dunno
It is too fast for no real reason and only disorients at best and puts off players from touching it at worst
Like sure people creamed when Eternal first came out, but how many of those players are still booting up Eternal to play outside of multiplayer dm’ing? Not that many people still play Eternal’s singleplayer casually. It was a one and done ordeal and now people have moved on. It would be nice if the next Doom game tried to impress more of a legacy and impact to gaming as a whole rather than look for a quick buck on a well-known IP
But that might be asking for too much from dev’s that think glorykills are a good idea
Nudoom mechanics are fine in concept and can be fun, I wouldn't diss all of ID over it.
I just think attaching it to DOOM was kind of a weird direction
Am i the only one on PS5 for who the skybox seem "stretched" ?
For the new ports? No. The skybox is a bit finnicky with them, you can see where it begins to loop on E1M1 even.
Theoretically infinite ammo isn't the same as "using as much as you want." There's still pacing. Now it's difficult to outpace the chainsaw, but it's doable if you use the same thing over and over or miss a lot. It promotes using a variety of weapons when outputting damage quickly. Jumping and dashing obviously add to the gameplay: Dashing is about the balance between consistent single dash movement which is significantly faster over time, and an emergency double dash. Jumping allows meathook physics and b-boost physics to exist at all and more direct engagement with flying enemies too
Not every game has to test the same abilities in the same way.
Lots of games have regenerating ammo and that's ok. Theyre balanced in some other way. Doom Eternal was arguably the game that got grapple hooks to be as popular as they are now in games (maybe titanfall2)
Using a variety of weapons does work tbf.
I know I just dissed having to swap weapons every 5 seconds but in the heat of the moment it actually really fun to constantly shift. It's just, again, if something like doom that would punish for that otherwise it feels out of place to sudden encourage such a thing
I guess nudoom just breaks a lot of habits the older games taught, if that makes sense
I always think of it as what combo am I using now. I'm close so I use pb ssg. I'm far so I use pb ball. I'm midrange on a big target so pb rocket. It's early game and I need damage so I use pb sticky.
Never thought of switching it depending on range, I usually just combat shotgun sticky bombs + rocket spam tbh. Chaingun/plasma for the fodder kills
This isn’t mortal kombat. There are no combos in Eternal
You are quickly switching guns because the game forces you to
The game does teach you to pair weapons with long reloads together
Precision bolt is on a quickswap weapon (plasma and chaingun also have this property) where you swap off the PB much faster.The combat shotgun has this property but only if quickswapped with the PB. That combined with it being hitscan and having the most ammo, make pb the anchor in every swap
you don't have to. You can absolutely get through the game only using single shots, full autos, and lock on without quickswaps.
Until the game puts enemies that can only be killed by one specific weapon with one specific augment
There are obviously combos. The moment new doom comes up, you seem to just lose your mind. Are you kidding?
uh who
Stone imp? The ghost that requires the plasma rifle beam?
Did you not play the dlc?
it also doesn't. I'm saying you don't need quickswaps. That wouldn't even pertain to enemies with particular weaknesses. But alright I'll talk about that too
It’s ok if ur in denial, but don’t try to act like the game is good compared to OG. That’s my only point
Stone imps: you can pb ballista them, dblade, use rockets, chainsaw, or just ssg them if you really want
You wanna write essays for a bad game. That’s for you to do
the ghosts are completely optional. I've beaten AG1 and AG2 without ever harming a ghost (obvi except the boss ones)
You can dislike the game. But you say things that are just untrue.
I'm pretty sure you can only kill them with full auto, chainsaw, Sentinel Hammer or the chaingun shield (I think?)
Like?
saying that jumping doesn't add to the game. You can dislike what it does, but it clearly adds to the game
Saying that there are no combos. On the surface, obviously a lie
Unless you wanna sit there and waste 50 rockets, you can’t kill a stone imp reliably unless you use the specific full auto mod on the shotgun
Saying the game forces you to use combos. Just not true
While the dlc does push you to use specific weapons more, it's just not an issue with how isolated it is (in extra dlc on only a couple enemies) and that it's still optional
Jumping vs having ramps does not have any meaningful difference. Same with dashing vs being able to run fast. You can’t say any of that is wrong. You can believe otherwise, but that’s your opinion and not a fact
Yeah that's delusional
You act like rapidly smashing the space bar changes much of what is going on versus strafing
It doesn’t. I can promise you as someone who has played the game
I promise you I've played the game a lot and almost certainly more. If you just want to fall back on "having played", for one, that falls apart since multiple people who've played has multiple opinions, and I'd have played more so I guess I'd just win by default
You shouldn't be mashing the dash button. It's about choosing when to use the reliable single dash for overall faster movement and safety and when to invest in a double dash when needed
I didn’t say more. You did. I played enough to understand it’s not as good as the originals, again, my original point. So I dislike the game
Jumping enables: jumping over enemies, ssg meathook jumps vertically and horizontally. Ballista boosts are enabled by jumping
Eternal simply is zoomer doom, and it’s bad. Happens
I think if an fps came out whithout the option to jump it would just feel wrong, unless it was an trowback game
While Classic doom's movement is largely momentum based, eternal's is resource based. What are your cooldowns for the ssg and dash. Are you grounded so can jump? Do you have enough ammo for b-boosting? What type of movement is this environment conducive to anyway. How is your chainsaw? Could that supplement more boosts. Do you need armor so can't afford to meathook swing without grabbing armor right now
I really liked Eternal, though..
Calling it zoomer DOOM is certainly... a choice
You can not like it for vibes. You can not like it because the pacing is different or you don't like the ammo or movement management and can just say that. But don't just make stuff up
Make stuff up he says. Think you’re just getting heated, my guy
Oh shit ballista boosting is such a huge mechanic that I for sure needed to use and think about the entire time I played! Let me bring it up like it’s a core mechanic of Eternal! Meat hooking!
What is 'zoomer doom' even supposed to mean? It was made for the current generation?
Yeah, ofc it was. It released a few years ago. Why wouldn't it?
Zoomer meaning it is newer, faster-paced
yes it's a core mechanic to skillful play and not required just like sr50, (or even mouse movement at all).
Most of his arguments can be broken with a simple ok boomer
Honestly calling thigns "zoomer" as an insult just sounds like bias to me.
You called it zoomer doom as an insult, and literally half of the meaning of it is that it's "new"? Did you just say you're biased?
Yes I am
Is that a problem now? I did say again, this is how I feel about the game
Having preferences is fine. But when your biases lead you to make stuff up...yeah
I'm just gonna observe from a distance, watch as this unfolds
You can keep saying I made stuff up, but that’s not true.
Hey uhh
Considering that you said that jumping changes nothing then admitted that it allows meathooks and bboosts to work -- yeah
Are we sure this is in the proper channel though?
it's not..
"Oh boy I sure want to discuss Classic DOOM in the Classic DOOM channel!" and is greeted by Eternal talk
Tbf it did start as comparing how different nudoom is compared to classic
Yeah... started...
¯_(ツ)_/¯
I didn’t admit it allowed meathooks or b-boosts? I stated I don’t think those things really change the gameplay outside of verticality that auto-aim in OG doom accounted for without needing you to jump or meathook around
You can simply stand still and shoot versus jumping around to shoot. That’s pretty much the core to my argument. I don’t think it changes fundamentally the shooting badguy part
You’re acting like it changes everything. It doesn’t
I guess that's enough. "Moving and jumping is basically the same as not as long as shoot badguy". Alright.
In OG doom you strafe to dodge, new doom you gotta jump, meathook and whatever else to dodge. I just prefer strafing
That’s not that wild of an argument
#classic-doom message here you implied that it's not a core mechanic that you need. And now you're saying that you need it?
Well they have the pull-up bars you need to jump to to progress, so…
You kinda have to?
Only in AG2
That’s not me crying and admitting it’s core genre-defining gameplay mechanic. It just isn’t
I don't think you need to ssg hook a single time in the entire game(except AG2 platforming challenges). It's a method of skill expression first as just another ability for direct hits and armor, then a movement tool. Of course for multiplayer ya neeed the thing.
You have to, but only once I think
It's supposed to get you used to the movement options
where? If you're thinking of the initial jump after you get the ssg, you have range with a double dash
the meathook points where only added as enviro tools in AG2 and the game doesn't want to let you get softlocked
Isn't there a Zombie you have to meathook to?
you can make that jump in cultist base with a double dash. The mantle range is surprising
Ah okay gotcha
Eternal is a game where you can get by with fairly broken tools (shield, lock on, air control, freezy nade, wonderweapons). But the movement tech and ammo routing for speedrunning, or swaps and movement in challenge runs where you personally ban those tools, or skills required for MP are very deep. They play out differently than classic and it's fine to prefer one over the other.
There is not a single id game consistent with one another since DOOM and DOOM II anyway
Classic doom as well, does take some player invoked rules to be harder. Playing continuously is really easy for the original levels. You get the BFG in map08, or realistically 09 if you're not that great with secrets and you're chillin. It takes playing pistol start, or fan-made maps or speedruns to really boost the challenge. There is nightmare but I feel that that's a separate discussion since it's so different
Each game after DOOM II does its own thing
Each id game in general
There isn't exactly intense platforming unless fire in dlc though
plutonia and tnt changed a lot by messing up those teleporters
True that
the platforming in base game is there just so you get used to movement. It's a tutorial so you feel more capable to be fluid in arenas
meathook swings intensify
Nit even used in it except tag2
Eeyup and it’s bad
I mean, look at Quake. Out of the 5 Quakes id made, 3 follow a completely different gameplay style and especially story, one has none, and one meshes together all of them. Look at DOOM; DOOM and DOOM II are alike, then every game after that is different from one another. RAGE; first and second one are like day and night
I honestly never noticed the broken teleporters. I know about the engine bug but I've never actually seen it happen. Do tnt and plut literally never have a TP decrease your height?
guys TF2 has "infinite ammo because technically there are respawning ammo boxes around the map! woah it has no ammo management :(". Ya still have to pace your ammo usage
No you see the problem with it is that you have to manually go and get ammo so you have none ever
I'm not sure what you mean
At this point if you expect any id game to be similiar to another one, then yeah... that's a bit on you...
I guess that's where I'd distinguish between a cooldown and ammo. Ammo you pickup and a cooldown is timer based
yea, did you also know that tfc plays in the universe of half life 1, but tf2 plays in it's own universe
This chat is being used for anything but Classic DOOM it seems
Idk I literally joined a few seconds ago
Great first impression, surely. Welcome aboard
(that doesn't change anything)
It's alright. The games have a ton of overlap.
ello
(I know)
hi
Wellcum
tbh, I was on r/doom, and I gotta say, I did not expect the community to be this nice
and you guys also seem nice
Oh no, this server sucks, trust me
This place isn't that bad just don't go to general
I mean, it's a lovely place with some lovely regulars, but god damn man
yeah... it's either perfectly sane or a mental prison
Or both!
Pretty much anyone with the "I'm new here!" emoji is gonna say stupid shit and act like it's a fact
no inbetween
what do they do in general
General is pretty much "The longer the Icon of Sin" but replaced with unfunny gen alpha slang
They argue and bicker over stupid stuff, last time I checked
That's the #off-topic of the server pretty much. Anything goes there
Sometimes it's unbearable to be here
Good discussions can be had there, but also a lot of just joking around and memeing
Sounds like it sucks tbh
Lego, do you remember a few days ago when I talked about how it annoys me how I had to keep repeating myself then someone else said "I wasn't paying attention can you say it again" to Coder
Yeah lmao
oh yeah..
The rizzer the skibidi, the more ohio it becomes...
That is the experience summarized
The more people say this, the unfunnier it becomes
REAL
what experience? Can you repeat that? I just got back
😁
Death
At least it's not The batman arkham reddit
No.
yea
Hell no I'm staying here, the game channels are generally tamer
I've started only becoming active here since around the TDA trailer, and I have been REALLY active, someone once asked me if I sleep at all because they see me all the time lol
Yeah dude I always see you around
only saying this because this has turned to anything BUT Classic Doom
But in that short time I've been active, god damn man sometimes I wanna run my eyeballs through a cheese grater
Welcome to the discord experience
.
M1?
yeah, especially after that one weird series of GIFs
t. someone stuck on this hellhole program for 8 years
I have no idea, probably not
At least I know I can ask questions here and people will answer
I still can't cleanse my mind
There's an actual reason why I'm always here
And what would that reason be?
Do y'all prefer Ancient Aliens or Eviternity? I prefer Ancient Aliens pretty easily
I love id Software, like, to the point where I would sell all of my limbs to meet Romero. No other server interests me, I DM a total of like 3 people, so most of my time on Discord nowadays is here
I have a fucked sleep schedule and nothing else to do, so I usually play on my console while having my monitor to my right, I glance at it sometimes to see if there's any messages
I understand, I also think highly of id Software no matter the game we're talking about
For me it'd be carmac
I like to answer questions, and god damn I sometimes feel like I'm talking to a fucking brick wall, it's terrible lol
They're the kind of developers you can slap on a game's label and I'll know I can trust it to be good
can't say it any better
iD Software and Flying Wild Hog are my favorite FPS studios
Example; #general message
I have a few people from this server I would like to see gone someday, a man can dream I guess
Like the guy who asked about no 240 fps when he was on a 60hz
I literally only play id Software IPs nowadays, if you list an id game there's a pretty high chance I've played it
Rookie mistake...
I wanted to forget about that
I also like Valve Software IPs but I rarely play that, I play other genres too obviously but for FPS my go-to IPs are from id and Valve
Honestly I've seen that from time to time, people do be dumb
Not like I'm any better, it's something I sometimes fo
do* my fat thumbs...
Someone once asked me for help, I wanted to help, they said later, then tried to guess what the problem was, their reasoning? "The Pinky model downloaded wrong" from a line of text they said they can't even READ. I was like "what?" and got called dense. Like okay asshat, go solve your own problem then
When i open my steam the first thing it shows are ID and Valve games
That guy's still here sometimes so he might see this, but I don't care, that was painful
Wtf Doom Eternal was just revealed
When you open Steam the first thing you see is a Valve program 
XD
It's very common here unfortunately
Either that or you awaken to seeing General either be a wall of text about venting, or people arguing about shit
Half the time it's something stupid, other times it's something serious because someone did something stupid
I remember a guy with relationship issues and insulting others people
Still remember an argument between two users because one of them compared fucking MENTAL ILLNESSES to POKEMON
I was one of the ones insulted lmfao
I was asleep so it was funny to wake up to M1 telling me what happened
Gee I wonder why he's having relationship issues...
(tbh that was uncalled for but like damn bro look in a mirror)
Someone compared a guy's Doom question to mental issues
(Some introspection might help!)
Mental illness I mean
Im VERY new to fps, just started last year with doom 64, so far i played doom 1, 2, 64, 2016 and half life 1, 2 with its episodes
There's one person in this server [won't point names] whose entire humor is basically calling guys girls, and it is very clear when it's 'funny' and when it just makes people uncomfortable
Which is especially funny because that person also used to apologize in advance for random shit
Those are all good titles to play around in
I wouldn't call that "very new to fps" man that's a handful of em FPS games
I still need to play Doom64 myself tho
Oh I'm new too;
"I'm kinda fresh to the FPS scene; got into TF2 2019, Half-Life and DOOM in 2020, all things Valve in 2021, and then all things id Software earlier this year
I'd say for id I've gathered quite a bit of knowledge and a collection, so when QuakeCon 2024 happened the Heretic/Hexen Pack was on sale so I thought "Why not? Might as well complete my collection." I haven't played much of them, as D+D2 and RAGE 2 has kept me busy, but I have enjoyed what I played
Definitely remember hearing "Greetings, mortal " sometime before!
"
My message about it in the Heretic server
True
I remember the guy who said aids all the time, and M1 got so upset lol
Someone once got banned for calling M1 his "pedo uncle"
Yikes
Is it really that hard to keep yourself away from saying stupidly offensive random shit
💀 what the crapola?
Deserved, think before you speak
M1? Sorry if that’s a dumb question
My humor is objectively stupid, I once laughed to tears over google translate calling the local church "The Church of Saint Rat", but at least it's better than calling people literal pedos
@barren parrot come say hi
I know, right??
Oh someone in the discord, haven’t ran into them yet
Someone had the username as "authentic pedo" or something gross like that and kept....well saying.... naughty things about....yeah
Bait is also a huge issue here
Getting banned speedrun
Tend to only stick to this channel and the classic mapping one
A guy named 2012 in general won't admit it, but his entire existence is to bait in stupid ways
Hii
Heya 😄
Definitely.
The old saying goes: "Bait used to be believable" and man it rings especially true with some people
That's why I stay here, the bait is usually not as bad
How are you
Another issue is opinions. People here cannot handle them sometimes. And I have some pretty spicy takes
But my biggest issue is people joining in on conversations or giving opinions on shit they haven't even consumed, like Tammie said here; #general message
Yes, that was a based ban
Tired but getting UDB opened up for another mapping sesh. You?
M1, do you remember when we were arguing with someone about the Marauder only for a big plot twist being that they haven't even fought him and just lied to be cool?
Some people love to talk out of their ass just to feel included
That’s funny
Sadly I am like that sometimes and I understand I need to have a more open mind about such topics
At least I acknowledge it's become a problem
M1 looking at Classic Doom chat?
What the...
Some spicy takes of mine;
-RAGE is a good game
-Return to Castle Wolfenstein is slop and I hate it
-DOOM 2005 is a great movie
-DOOM 3 is a good game, and a good DOOM game
I have consumed none of the mentioned media so I can't say for sure (I have yet to play Doom 3 because I'm a fake fan)
Omg yes
I don't think those are thaaaat spicy, other than the movie and RtCW take
I think i will give doom 3 a shot, i just hope it isnt very cutscene havy
I've been hooked on RAGE 2 lately
You calling it RoCW reminds me of some idiot baiter not too long ago trying to do stupid bait by being like "Return to :Wolfenstein the castle yes? Tycoon" "Wolfenstein castle Return 2? gAME"
Literally just saying the RtCW acronym in fucky ways or the full name but with tycoon, it was obnoxious
M1 knows who I am talking about probably, I still believe that guy is underage
Im also tired, but I have 40 min of fast bicycling to get home :/
AnomeQ pinged me!!
Lmfao.
it's just what happens with a popular new popular single player game with no new content. People just repeat the same stuff and there are too many people to be moderated effectively
Taking a break to play something else would be healthier
But hey who am I to judge
I fuckin love Doom too
I don't remember when 2016 came out that people would go "You have to release the hinges..." all the time
Be safe on your way back
Mmm hmmm
You just like Classic pixels Marauder better
Carefully release the cringes...
Are you talking about me with RAGE 2? I've racked up like 8 hours of playtime on it since last night
And the "you can't just shoot a hole..." is the sequel
Just people that go insane because of a lack of new content
You have to carefully release the hinges of the Icon of Sin, because you can't just shoot a hole into the surface of it, but the longer it is on Earth the Rip and Tear LOCAL MAN TOO ANGRY TO DIE it becomes
Like my brother in balls the new content is literally everywhere if you just play another game
Your brother in what
???
Mine used to be way worse though
I remember going on Yggdrasil (discord bot) to chat with strangers, and my opening line would have something to do with Quake 4 for Xbox 360 being up someone's skirt
I say balls a lot don't pay it no mind
It was like "[they lift up a skirt, and it reveals a shining new sealed copy of Quake 4 for Xbox 360]"
I have never played Quake 4 on 360, nor have I even finished it on PC
Rip and BFG until the hole of Mars is done.
Also he killed a Titan with barehands. He doesn't need guns, he just thinks they're fun. He released the hinges to carefully showcase the made up fabricated power scale
I have never touched a Quake game but I might since it's an id Software game
Anime bad DOOM good
Well talk about timing
I do have a HUGE backlog in the meantime though so that's gonna take a while
Brother
Yo
How the fuck have you not played Quake when earlier you said anything with an id sticker is guaranteed to be good in your eyes
You haven't played like 1/3 of their catalogue then lmao
Yeah that's true but I still trust em
"Doom is just a $60 soundtrack that comes with a free game"
"In Dark Souls, you're trapped in rooms with demons. In DOOM, the demons are trapped with you"
Omg guys I'm so cool. DOOM Eternal just released and this proves how hardcore of a fanboy I am
I just have a few franchises to clear first if you don't mind
Quake is great, but I have a question; do you play DOOM with freelook, jumping, crouching and/or a crosshair?
Game journalists (everybody claps)
Forgot to say quake 1 and 2 👉👈
Back when I didn't know jack about Doom, when 12 year old me downloaded the doom2 wad off somewhere and played it, I did play with all of these. But I know better now!
You have all of them off then?
Dean Takahashi bad. I now get 10,000 subscribers
I always think of mouselook as using the mouse to aim and freelook as the vertical look. Since using the mouse isn't required for aiming vertically or the thing that makes you aim vertically
Yeah now I do
It just feels wrong
Same thing 
Don't worry about it I know how to play this the right way now
Okay, then I recommend if you play Quake to crank the FOV up to 125, as per tradition
You can turn the crosshair on as it's still pure, the game shipped with it
I liked Quake. Though I never clicked with it the same way I do with DOOM.
motion sickness intensify
Probably because Quake's story is the equivalent of eating mashed potatoes out of a fucking dog bowl
Some people act like mouselook, literally using the mouse, is anti-vanilla. Where some people, correctly, act like using vertical look is anti-vanilla
Fiine, I'll edit the message
Feed that to a Cyberdemon
Yeah I use horizontal mouse look only, leaving the vertical aiming to autoaim
Are you sure that the original game on DOS had a crosshair? I don't think so. It's allowed for speedruns (since they can't outlaw putting tape on your monitor), but I don't think it was in the original
it does not
I do use vertical look for screenshots and if I'm exploring the map with cheats and -fly for that last secret
"crosshair 1"
I don't think that was for DOS, but it was for WinQuake and Quakeworld I think
yeah, not for DOS at all
Nevermind, it was for DOS;
"crosshair 1 is an available console command in every retail version of Quake, going all the way back to the DOS 1.00 release, even though it wasn't enabled by default."
To me the weapon sprite already serves the function of an crosshair pretty well
That's kind of hard in Quake though
I have crosshair off in Heretic/Hexen as I feel like enabling a crosshair there feels like lowering the skill ceiling, though for Quake I have it on as the game shipped with it
oh my god I just realized you're not talking about Classic Doom
WELL Y'ALL ARE TALKIN' IN HERE
As I said earlier, this channel is being used very accurately
The Quake 1 mod where you can play DOOM Episode 1 is Omega based
Hey StOil, which DOOMs have you played? (Hope you don't mind me calling you by name instead of a ping lol, I've seen people get angry over this)
Remember to stay away from general, kids! #general message
Don't think I've messaged anywhere except here, for good reason
I don't really play the other games lmao
Personally it's tough to name a DOOM game I haven't played
Lol thanks, the sun is already down
Nuh uh
I hear dying animals outside, lovely
sounds like a really good start (dont show serious sam to this guy)
And also played quake 1 and 2
also good
And why not serious sam?
well, most of the games you named are either rich in story telling or gameplay, serious sam has a story (although VERY complicated) but it has nice gameplay and mostly just shooting enemies, imagine that "to kill the cyberdemon, shoot it until it dies" quote turned into a game, its very arcadey but it doesnt mean that it doesnt have good gameplay mechanics, in easier dificulties its very mindless, in hard dificulties it gets a bit more strategical
Hm, interesting
pretty much its a less strategical game unless youre playing hard dificulties
you can still have fun with it though
Gonna buy duke nukem forever, heard great things abt it
Suuure
Personally I do not like the game itself
But is the porch gud?
You, doom 3 fan, is the steam port a good porch?
Doom 3 Porch
Uhh, depends? Do you mean the BFG Edition?
Are they sold separate?
Nope, they're bundled
Made me laugh I apologize
But do you mean the original or BFG Edition?
The og
Well, no
Is it on steam?
Yeah it is
But it's broken partially on Steam, setting any setting in-game will just make it be super low quality
You can work around this by editing the config files in the game location
And people often have issues with the keys the game asks you for
But other than that, yeah it's just DOOM 3
doom 3 porch would go hard with my quake garage
And Heretic wand
And Hovertank car
Catacombs basement
brother has a doom level in his house 😭
My Commander Keen windows
Which one
ok dude orcs and elves is too far
I got Carmack's Reverse Poster
grampa status
Mahjong Solitaire 👴
chess 💀
Checkers 😔
Okay it was called Tiles of the Dragon
dude
Dangerous Dave
but why is Dave dangerous?
I've admittedly not played any of their pre-1992 games, don't crucify me
Because Dave was friends with the impaled Romero head
can't be more dangerous than Doom Guy
Is Sam Serious?
Is the Wolf of Stone?
I can't make a funny joke
You're telling me a Penguin1 coded this launcher?
Why does the Ranger Quake?
CoatHerPenguin? no i dont think i will
Why are the Catacombs 3D?
Why is the Order New?
Why is the Tank Hovering in 3D?
who made the order?
Who is RAGing?
Why is the Doom Eternal?
What happened to DOOM 4-63?
Why was there a quake at the arena at 3
Is the Quake Live?
What happened to Doom 65-2015?
Why are the Gods Ancient?
Why does the Champion Quake?
he got scared
Why is M1 E1?
Why is Hans Grosse?
this chat has devolved from Classic Doom to classic memes
You started it
you're not wrong
How'd you make that Even Simpler?
What should we name our cybernetic demon?
Mecha demon
Why is the Spider so smart, is it a Mastermind?
she wasn't smart enough to skip work that day
What do you mean I win? 
Gotcha
ok, arm started to work again
I had a leg cramp not too long ago right after taking some iron
How did I write iron instead of magnesium
I should really sleep
But... headphones and Quake music...
last time I took iron I went to prison! (The refinery was not happy)
Sleep to Quake music
Why is the refinery toxic?
GOD DAMNIT
What's Dis?
Actually doable with the Quake I ost
Hands down the best one
yeah that was pretty fucking good
I find quake and doom 64 ost quite relaxing, if you ingnore the moans of the damned
they turn my nerves into a wreck
anyways, moving to general, I've flooded this chat too much
You good
Doom 64 OST makes me lose my mind besides the Main Theme during the intro cutscene
No, sir, do not
I'd rather get yelled at by people than get yelled at by the mods
mods are people
XD
I mean those people, the baiters
Can you earn achievements in coop in the new ports
omg im on E1M3 of Legacy of Rust about to get the blue key
no spoilers
but
damn
Where do I ask for co op?
Anyone down for a doom + doom 2 deathmatch
Hi
I need help in multiplayer
I have to play online I need 4 people please you have to platinum doom
I am having an issue on the Switch Version of Doom + Doom II. I cannot do any local couch co-op. It does not add any other players even though I have 3 controllers attached. The other 2 controllers can control the menus but when in game they do nothing. Does anyone know how to setup the splitscreen mode on the switch?
I think episode 4 might be the weakest out of the eps in doom 1
Usually what others say
are youtube videos able to be embed in this channel? theres something i want to send
To my knowledge, no you cannot @finite crag
I played co op w my gf and I got no achievements when playing
Unfortunately, not yet. Not sure if they have plans to add that.
I hope so 😦 saddens me
did they finally fix the bluetooth sound error?
i play with a workaround, but it's so annoying having to do it every time
How harder is Doom 2 compared to 1?
Idk, Thy Flesh Consumed is harder than DOOM II tbh

Doom 2 is pretty hard IMO compared to one
Enemy spam is more prominent and the level design feels random AF sometimes - get lost a lot
Doesn’t feel as clean
Definitely has some weirder level designs, especially around the time of the city/open levels
Plasma rifle is useful for crowd control if you need it and don't want to use the bfg (or don't have it)
But as far as compared to doom 1, it's easier imo. More enemy spammy but the game also gives you more ammo to deal with them. The new demons are bulky but pretty slow and not much of a threat if you know how they work.
Doom 2 also really likes giving you powerups (especially invincibility) before any major hurdle
Like Kiryu said, Episode 4 is harder than almost anything doom 2 will throw at you. If you can handle E4 then doom 2 shouldn't be a problem
is the voxel doom mod in the official "mod page" yet
Path traced, voxelized, fluidified and relit Doom 2.
Download: https://github.com/vs-shirokii/gzdoom-rt/releases
Article & screenshots:
https://www.moddb.com/mods/doom-2-ray-traced
--
Thanks to:
voxel doom project - for models
half-life 1 ray traced - for the renderer
gzdoom community - game the help with modding
id software - for the gam...
Plutonia > TNT > NRFTL > E4 > D2 > D1
If I want to be more accurate its probably:
Plutonia >> TNT >/ NRFTL > E4 > D2 >> D1
When "Can't find 'rt/bin/RTGL1.dll' file" has solution i try to setup this again
Does anybody have a guide video on how to make my own wad for doom 1 + 2 remastered
it's not gonna work
Probably the most useless guide but whatever. If i can do it, anyone can do it even better.
Download: https://forum.zdoom.org/viewtopic.php?t=66745
Zdoom Wiki: https://zdoom.org/wiki/Main_Page
1.How to get Doom Builder - 0:04
2.Setting up a map - 0:18
3.Explaining the Tools - 0:53
4.Simply Building the Map - 1:25
5.Textu...
i dont want it for zdoom
I want it for the new remaster of both dooms
Like the mods on the official mod list
You can't make mods on the remaster itself, only upload to them
Wait,u mean upload mods that are already made?
UDB works for doom1, doom2, boom, mbf, mbf21, and various zdoom derived formats. The official list would take some direct contact with ID. But you can upload stuff to the unofficial content library too.
Or you can upload stuff to doomworld for other people to see
Yes, you cannot make them in the remaster itself, you need to use what mmjp linked
You do have to make a thing before it's uploaded. Just make sure to upload only things that you made.
Yeah
And ones that work
Ik
Wdym by that?
lots of people upload stuff that doesn't work
Don't upload GZDoom mods to the browser, they won't work
because they know that myhouse.wad is the funni meme doom map so upload a million different copies of the thing that doesn't work to the rerelease
So zdoom mods?
What is boom and mbf21
Source ports, the rerelease has functionality for them

mbf21 was never a source port. It's only ever been a mapping and computability standard. https://www.youtube.com/watch?v=XFZFNE0a82w. I suggest playing some custom content and exploring them in the map editors too. Boom and MBF21 formats primaily allow for more features and customization than the base doom2.exe engine. Most notably is conveyor belts which allow for more advanced logic gates by scrolling voodoo dolls across linedefs
Things only turbo nerds care about.
Link to PrBoom+ v2.6.1um:
https://github.com/coelckers/prboom-plus/releases/tag/v2.6.1um
Patreon:
https://www.patreon.com/decino
Ultimate Doom Builder works for any source port
can we already put legacy of rust on source ports ?
or is it only on the kex version by now
I saw someone playing lor on gzdoom
dumb question: how do I set my wad files next to my exe file from dsda doom, so I can drag and drop them more easily ?
on the folder
If your windows keeps organizing them then you can't do much unless you want them all on your desktop.
If you haven't already, ZDL is a program made for exactly this. Makes keeping wads and games easier to do and more organized without having to drag and drop
Copy and paste onto the .exe also works
Im gonna try setting dsda exe as a shortcut and then open file explorer and drop the files on the shortcut
on my desktop
I struggled with ep 4 so rip
Everyone does their first time
I think it’s pretty par for the course to struggle with e4 if you’ve never played any of it before
Upon checking doomworld, it seems that the reason why tntphobia doesn't work is because this kex port does not have the capability for silent teleport lines.
silent teleport lines I think are from boom, and I thought kex was boom-compatible
it is but I think they skipped silent teleporter lines by accident
they had to reverse-engineer all compatibility
There are a lot of issues with this kex port i guess.
oh yea? wild
A bug i've noticed specifically is if you shoot an enemy whilst they are on a ledge, they have a huge chance to ignore the legde entirely, and appear at the bottom of the ledge whilst ignoring the linedefs.
huh
It's not gonna stop me from playing whatsoever, lol.
that'd make me go like "WTF" the first time I saw it
it's everything with id1
so id1.wad, id1-res.wad, and id-weap.wad
It's unfortunately extremely replicable. If you watch the demo for btsx, it happens in that demo about 24 seconds in every time.
from my experience LOR has to be loaded in that specific order
I'll check it out when I can I suppose
thanks
also, LOR will work on any MBF21 compatible port (DSDA-Doom, GZDoom, Woof, Nugget Doom)
I'm for sure playing LOR on dsda when I get around to it
so I need to set the complevel to mbf21 ?
yeah
ok
it works nicely on Nugget Doom in my experience
it'd work fine on DSDA with no doubt, though
Currently playing through a breather wad called DeepBreath, or DBRETH.wad, very nice underwater techbase mapset
oh that's a good pun and I didn't notice it either
Also, if you download a bunch of mods, say 70+ on one system, it will then break the play menu on every other system. I'm having that issue with my ps5 at the moment.
why would you even want to install over 70 mods at once anyways?
No input is registered, and it's a hard lock.
Because there are over 70+ good mapsets being uploaded.
he did it...for science
we must push kex to its limits to make it better
Doomworld has an entire list.
https://www.doomworld.com/forum/topic/147032-doom-doom-ii-2024-kex-remaster-bug-report-thread/
Im loving the remaster so far (especially the multiplayer), and I really want it to be the best port that it can be post-launch, so Im making a thread here for everyone to report any bugs they might find. To be clear, THIS IS NOT A FEATURE REQUEST THREAD. Since this isnt an open-source project, t...
ok, I actually finished the thing I've been needing to finish
I thought it was gonna be more annoying, I guess not
congrats
Does 64 count as classic doom?
Yes
it's still different enough to have it's own channel
It was only a year after Final DOOM so I definitely count it as classic
It's different enough yeah
Pretty sure I have more, and it still lets me use the menus (I'm on Xbox One S)
Oh yeah happens a lot. Also enemies getting stuck in walls is common too. Far more common than other ports
What mp items are added if you use that modifier in the recent port?
All of them
That would probably be the map designer fault
But can you list out the maps with stuck demons?
drag and drop it into the folder
Doubt it. Happens a lot in Sunlust and Eviternity, and I never seen that issue when I watch other people play them on earlier ports and versions
i dont see anything about being unable to save whatsoever
i guess that makes me the first
Also happens on DOOM 4 Vanilla and DOOM II Redux, which are regular DOOM II maps (I mean DOOM II Redux overhauls the maps, but still)
What do you all think of Legacy of Rust?
I'm at the last level of Episode 1.
regular doom2 maps have stuck monsters. map08 and 31 off the top of my head. not to mention e1m5 and e2m6 all have stuck pinkies
sunlust should be solid though, no issues
I wouldn't be surprised if map30 doesn't work in the rerelease though
Some levels were straight up unbeatable because of enemies getting stuck in the walls. They were trigger enemies in particular
On Sunlust
Ruins of Skania in particular had Archviles stuck in the walls so I couldn't progress
Anyway for me, it's really really good, though it feels a bit uneven and has some pacing issues
Whats the general difficulty of all the expansions in the new collection?
Downloaded a handful of mods to play
Ancient aliens
Alien vendetta (deluxe carnage) (?) not sure what deluxe means but sure
Eviternity
And scythe / scythe 2 🙂
Legacy of Rust is quite brutal. Probably the hardest official content in classic DOOM.
Liked it but the last 2 levels of each episode are wild
trigger enemies?
map07 triggers?
I really liked Map 6 of E1, though I got very lost lmao.
Haven't played Map 7 yet
There's rooms where you have to kill everyone, so the walls will lower so you can progress.
Ruins of Skania had a room where those enemies got stuck in walls and unkillable
Ruins of Skania is Map 13 I believe
I don't believe sunlust used kill triggers outside of map07. They are exceedingly rare
it's just boom. no mapinfo fanciness
SL came out before umapinfo
Eh, the encounter used kill triggers when I watched others play it too.... except they weren't on the new KEX port, so they didn't have the final Archviles stuck in the wall, so the gates lowered for them after they killed the Archviles
Hello
They are rare in Sunlust, yeah, but Map 13 / Ruins of Skania had atleast one encounter with it
Wow so no updatr to OG doom and doom ii we get a third game woth everything so you know how this is insulting
What?
Just patch doom and doom ii
Instead of making a third release woth doom plus doom ii
This is total bull shit
How is that bullshit?
I think its prety good why is it bad
How is it insulting to make a new version instead of patching the old ones? The new version is literally free to owners of the old one
That's...that's what they did
Seperate release on console
You need to realize this isn't just a few tweaks. This update moved doom 1/2 to an entirely new engine
Oh
But it's still free of charge, and it being seperate is a GOOD thing
Just patch ffs
Ok what's the problem still, you get it for free because you own doom 1/2
What specifically do they “need” to patch anyway- I didn’t think unity port was bad. Lol
Delete the old ones and download the new free one
This isn't a patch, it's an entirely new version, making it an update wouldn't make sense
I cant delete my current trophies
What?
So you get new ones
This is really insulting
It wasn't, but this patched as much as it added. Stuff like crosshairs, PoV sliders, new ost, proper mod support etc etc
Just saying "patch" because it's shorter and simpler
What
The only complaints I have in new version is:
- online MP for mods
And 2) in-game cheat menu for controller plebs
Oh. A trophy hunter.
...so you have access to even more trophies is a bad thing now?
You already have the trophies so you know you can complete them. Just do it again, literally free trophies
Twice same game looks gooffie
Isn't this what you guys froth at the mouth for?
And they sayong i dont have real version
Yeah, should've canceled the version because of your trophy hunter needs, sure
All those effort wasted and no coop online upgread only tnong tjat was needed
How is it wasted if you still have them
Well they did more than just that 'tnong'
I’m quite baffled here lol
No. I've played sunlust normally but to be fair, I did uvmax it, so hypothetically that could've been just me not noticing. So I recorded a video with god mode on, careful to not kill viles and ignored most enemies and just ran through. It's pretty clearly buttons that are opening the doors. https://youtu.be/Wyl-Kfo35VA
Wut?
Alright, hold on.
State in one sentence what the actual problem is
I think we're all getting on different pages now
That harmony user usually just says nonsense. not really worth engaging
Peak jumpscare
Agreed
I played the Duke nukem 3D remake
Good times
Duke Nukem is meh imo
Who? Who is saying you don't have the "real" version, whatever that means
Doom doom ii are fakes version since doom plus doomii
What
And no patches to update them
Shotty slayer club Anniversary
Encounter at 8:00 you can't progress until you kill everything as well as the Archviles:
https://youtu.be/fdLkhyW8IRU?si=x4h1Q3btBrbAoqyV
There's little walls/polls up the stairs that stay up if some things are alive
Source Port: dsda-doom 0.24.3
Skill: Ultra-Violence
Attempts: 1
Download Sunlust here: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/sunlust
Why not just patch doom and doom ii
Define "fake". Last I checked they are official versions that are still very much playable
They did ?
How many times do we need to say this... it's an entirely new version...
Also this vid only shows a black screen
Not on console, no
Its another game
Only on pc did it get patched, consoles have the game as a separate game. That's what he's talking about
(For free)
ugh dsda 28 doesn't play nice with obs give me a minute to use 27
Money is not problem here
If you have really strict preferences for trophy hunting, don't call the game names over it
I was just awaiting lime online coop fkr doom and doom ii now thry are left behind
Really annoying
You CAN play online
I’m done engaging with this though lol
If you don't like that it's a separate download and you have 3 games for doom 1 + 2 on your ps menu, then fine. I can see how that'd be annoying.
Counterpoint: Delete the old ports that you already have the trophy completion for and just use the port that exists to declutter them
And yes there's a button to lower the polls/bumps, but that button doesn't show up until you kill everything
5 here 🫡
You cant demete trophies
Anome you're built different so you aren't being used as the standard 
So i wont het thr new one and suffer nightmare again
Thanx for uaeless update thos year
I have 3 Quake IIs 🫡
And since Archviles got stuck in the walls for me, the button wouldn't show up :/
Actually, make that 6
Quake II OG Steam, Quake II OG GOG, Quake II remaster Steam, Quake II remaster GOG, Quake II RTX, Quake II Xbox
Its frustrating to say the leasf
You know, you don't have to use the new ports if you don't want them. Use the old unity ports and just...don't download the new game
I believe the wall gets pushed in/smaller when you kill everything, creating/revealing a button to lower it.
Again, you are getting free easy trophies out of this. What is the issue. Why do you care about deleting trophies
What you mean
||By extension why do you care about trophies at all. I will never understand achievement hunters ngl||
@azure nimbus
Also what do you mean by "suffer nightmare again"? Literally only one achievement in this version related to NM and it's for beating ONE level
The whole campaign in coop but its couch coop not mp aipported in the og
which by just doing E1M1 you can easily do in like 5 tries
Gonna have to agree to disagree. Achievement hunting is fun. I know people with strict preferences on them, or people who only buy games if the achievements are worth it. Though I will personally say that shitting on a game over YOUR strict achievement requirements is an L
I can understand going for trophies, I'll do so for games I really like. By "achievement hunters" I mainly mean people who buy games specifically to get the trophies from them and nothing else
Yeah achivments are fun but they are extras
Ao nothong changed
Ah stop
https://youtu.be/JG7JqoBo894 While I've played the map before normally. It was uvmax so hypothetically I wouldn't notice. But, ok I just did it twice without killing stuff and it's normal door triggers. While I wouldn't be surprised if KEX has some bugs, it's just not a kill trigger here. Maybe enemies get stuck on KEX idk. But that's not preventing a kill trigger
Except they are?
ok then play dosbox
Ridiculous
You can still play them just fine
Yah...
Play chocolate doom then like me
bruh the "og" lmao. Your current port that you love was released decades after the "og". please. If you're a port purist, play dosbox
Too many version whats gonna be next modded to jell cause all of that
Really disapointed
Pc got it right tho
There are 2 versions sir
If you like the old version more, then just stick with that one
Ill do both
while there are many versions, you can play dosbox or vanilla compat on dsda/choco/crispy and your inputs will result in the exact same outcomes. There is a 100 % accurate way to play.
(He's on PS so pc isn't really an option)
yeah it is. the game costs very little and runs on any laptop
Ay least if they would patcj the og
There's a button that doesn't appear if you don't kill everyone in that encounter.
A certain wall is fatter, but then gets pushed in revealing a button to lower the polls once you kill them
then how'd I beat the map?
Idk what to tell you at this point. Just stick with the one you like more and enjoy the free trophies you can get for getting another game for free
hell, I can open the map in Ultimate Doom Builder and go through the triggers and show the arrows
Ty... Will be hard lvl 29 ichtmare without savea
What the hell. The wall at 1:48 was much fatter to me, and didn't show a button.
Man KEX really is borked
Sunlust was designed for boom 2.02. Idk what KEX is running.
it's cool how accessible kex is but ultimately, you have no guarentee that anything will run as it was designed for.
You literally do not have to do that though
I try to clear my backlogs
It's really not that bad. ya go to map28 to horde ammo and get a BFG and health and you're good. There are a billion invulns and megas on 28.
My theory is, the Archviles spawning in probably flattens the wall and reveals the button, and since the Archviles were stuck in the wall for me, the trigger didn't happen
something seems to be happening. It's just not a kill trigger
Yeah I think my theory above seems more likely
Kill triggers are hardcoded into the engine and aren't placed into the map. Changing that either requires zdoom stuff or umapinfo which didn't even exist until 2017
how'd I beat the map? I didn't kill viles
You didn't read
Was happy with the news but a thirs game.. Whe. I saw that i wad like yeah too good to be true theu had to fuck up
Anywyad bye guys
Spawning in =/= killing
This doesn't say killing
It's not so much a "third game" as much as an update that's separate.
Think like how remasters work. The original game and the remaster are usually separate things. Just apply that but to DOOM 1/2
I did read btw. I read every message you sent fully. I interpreted "theory above" as the earlier thing you'd said, re kill trigger.
If id new that i would never have bought doom and doom ii to suffer tthat much i. Tje trophies quite insulting
Ah I see
Even outside of this particular map, I did find https://doomwiki.org/wiki/UMAPINFO interesting.
UMAPINFO is a lump introduced in PrBoom+ "um" which allows several source ports to describe meta-data associated to levels (such as their name, music, sky texture, par time, etc.) instead of having them hardcoded in the engine. Several ports have adopted a separate MAPINFO system; however, not all the syntaxes are compatible. UMAPINFO seeks to m...
Why? It's not like they dissappeared. You just got the "remaster" for free for having bought them.
And you even get to keep your trophies
I feel fairly comfortable knowing what's possible with boom, but some mbf21 features surprise me. Even though I know what umapinfo can do (mostly dehacked map stuff and kill triggers), it's always cool when I see it
Yah true but it looks wierd on tropy list also and anyways ya if i finish doom ii i might not even download that upgread
if the game is suffering for you, don't play it
I promise you that nobody will look at your trophy list
Enough have a goos slayer s club event mine sucked ass
There is no Slayers Club event but you too or something
Wait are so many people complaining about the new port?
I don't mean the bugs and crashes, but like it's existence and naming?
It's the best way to play Classic DOOM on Consoles by far, even with its crashes and bugs
people really love having seperate games
I myself included, although I'm fine with the collection so I can just install everything I need if I ever need to
Why? It's more convenient to be able to switch in the same product

