#classic-doom

1 messages Ā· Page 34 of 1

tiny rainBOT
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3. Out of context memes kill conversations

This is by far something a lot of people have been bummed with. Since we got so many channels to pipeline discussions with like-minded people it could turn into a whole other mess if people just post random memes or other forms of content that can derail a whole conversation.

finite crag
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Ah

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You can post memes that have context

sick mist
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Its really not that hard to understand.
Also... there are a gabillion other servers where u can post memes.
Doesnt hurt when you cant do it here.

finite crag
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I have one that teaches a valuable lesson

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does that count?

sick mist
finite crag
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ah well

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I wish

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Anyways how was your day?

sick mist
sick mist
finite crag
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Read the beginning pal

sick mist
finite crag
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Sorry how was your day?

finite crag
tulip garnet
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I mean tbf, 75% of doom memes are unfunny anyway, so

finite crag
remote cedar
slow shore
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Anyone know of any plans for the 30th anniversary?

hexed escarp
slow shore
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Sick, thanks!

vale gyro
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I personally want to beat Doom 2 on the anniversary date, so if I get to map30, I aint gonna do it until then. Don’t know why I wanted to mention that

zenith berry
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Which one do you believe, DOOM II's release date being September 30th, or October 10th?

vale gyro
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oh wait, at least to the wiki, the October release was the release party I guess?

zenith berry
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Game had been available to play early on Sep 30th, iirc, but Oct 10th was the launch party.

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I guess September 30th was the ship date? Or in other words, release to manufacturing.

narrow condor
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Always stay on the move. If you stop moving, you get surrounded. Have an approximate route in mind to replenish pickups as you circle around the map.

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I don't remember the specifics well enough to comment on monster priority but I can tell you to work on area denying monsters the most.

shy kite
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is this channel for doom 1 and 2 ?

silent remnant
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yes

ruby crater
low ore
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alright, I just wasn't sure because the mod I'm playing is meant to be played through multiple megawads

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and I know that installing some stuff without starting a new save can cause crashes when trying to load the save

hexed escarp
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im trying to beat sunder map02 but this freaking revenant fight is so dumb

vale gyro
remote cedar
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Ok guys question
Do you guys ever convert MIDI music to OGG or MP3?
I'm trying to pull it off but there's always some sort of inconvenience happening:

  • Keppy's MIDI Converter has tons of echo
  • foobar2000 cuts off the end of a MIDI file
  • GZDoom's writewave command cuts off after the end of the MIDI file
    How would you guys go about this?
void hemlock
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OpenMPT is probably the best way to go

remote cedar
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Does it work with soundfonts?

void hemlock
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I'm not sure, but I do know that OpenMPT supports different types of music files that are like MIDI

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I do not have permission to send images, which I would, but that would be a hassle to try and bypass the link detector bot that is in this server as I know how to do that but don't wanna in this case

remote cedar
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yeah I found it

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I'll see if it fits me, thanks a lot!

void hemlock
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Trust me, OpenMPT is GREAT for opening and creating MIDI and even other tracker files (aka the music files for other games like Doom)

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For example you could open Second Reality from Purple Motion or Skaven252 with it if you download the .S3Ms from their Mod Archives pages and view it with OpenMPT and even export it in almost any streamble format, WAV, OGG, MP3, FLAC, etc.

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Which you can also do the same with the Doom MIDIs, which I how I was able to export the 30+ early/unused MIDI Bobby Prince wrote for the games and I put them on TCRF for preservation and comparison purposes there

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un20.mid is my favorite out of the unused MIDIs. It's a MIDI cover of Alice in Chains - Man in the Box but Doom styled basically

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but anyways yeah I hope that solves your problem, best I could think of

remote cedar
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That did actually solve my problem very well

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The track that's exported isn't very loud but that's nothing Audacity can't fix

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At least it loops well which was my concern in the first place

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Thanks a lot for the work you put into the TCRF page of Doom by the way, that's a great help for both players and the industry

void hemlock
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Thanks, I haven't really been at work recently on it but I will get back to it at some point this month

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There is still a LOT more to go, as the Romero archive has a truck ton of textures and sprites that were changed over time throughout development

ornate vortex
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there’s more revs in the building that can’t move to the outside bit and need a bit of luring so be careful going into the building that you don’t get cornered

silent remnant
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September 30 was the official release date. October 10 was the release party.

limpid lintel
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That's right

cerulean delta
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TIL there’s a Doom SCP

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It’s just a copy of Doom that’s 468 megabytes and it’s some sort of organic zip bomb

zenith berry
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I bet that’s DOOM bundled with like bunch of GZDoom mods

molten coral
vast reef
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god complex is 3.4GB

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not to mention you can pair that with a bunch of cosmetic mods

molten coral
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True!

zenith berry
molten coral
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God complex plus brutality extermination day

vast reef
vast reef
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there are actually mods/modpacks that do that, i forgot what they were called but i came across them on moddb

fierce wadi
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would anyone be willing to help me with my doom wad?

hexed escarp
remote cedar
# remote cedar Ok guys question Do you guys ever convert MIDI music to OGG or MP3? I'm trying t...

Following up on this. I think I found the miracle solution, given OpenMPT's shortcomings:

  • Export the MIDI file you want in any format with OpenMPT
  • Export the same MIDI file with GZDoom's writewave command
  • Open both as tracks in Audacity and crop the additional seconds of the GZDoom export using the length of the OpenMPT export
  • Remove the OpenMPT export track and export the Audacity result as whatever you wish
    Since OpenMPT can't really manage soundfonts, you can always use GZDoom's writewave command to use the soundfont of your choice for the export. Crazy!
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Oh and question: I see that the writewave command has to be used like this:
writewave <midi> <filename> [subsong] [sample rate] [synth] [soundfont]
I'm not sure what the synth parameter means. Does anyone know?

zenith berry
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What do you guys use to create your own MIDI songs?

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I used Anvil Studio but it was kinda hard to use.

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I can do it in FL Studio but if I export it as one, the instruments revert to piano, and I have to go to Anvil to change the instruments.

visual nest
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is quake and doom the same universe?

silent remnant
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no

visual nest
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k

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can someone show me a wolfenstein and doom timeline

silent remnant
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there really isn't one. those two universes aren't really connected either.

narrow condor
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Quake isn't even in its own universe.

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Quake, Quake 2 and Quake 3 have pretty much no relation to each other, save for the name.

void hemlock
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quake 2 was going to be a different game literally called "gon" which tbh thats a stupid name

silent remnant
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I think they juggled a few different titles for it but they were running out of time and couldn't decide so they just said fuck it let's call it Quake 2

spice radish
void hemlock
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Quake 2 is better, but then again it's not a true sequel of the original game

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kinda a shame we are never getting a proper sequel for that game

spice radish
spice radish
void hemlock
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imagine in the reboot the creatures of quake 1 and the strogg are together within the same plain, I imagine it like the player's base in Quake 2 gets raided by the creatures of Quake 1, then you visit the slipgate and end up within the realm of Quake 1, then it is realized that all of your members are killed and were turned into Strogg

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idk, that just something i thought about

spice radish
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Personally I could care less about the Strogg there kinda boring as an enemy

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Though the Stroggification scene in Quake 4 was done really well

silent remnant
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Idunno I think cyborg aliens that have a purpose are way more interesting than not-demons from not-Hell

void hemlock
spice radish
void hemlock
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A Quake reboot would DEFINITELY work if someone had the idea and vision like Hugo Martin

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Hell maybe he could reboot it, who knows

spice radish
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Hugo kept saying id Softwares next game would have combat that tops Eternals

silent remnant
void hemlock
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imo yeah I agree with that

spice radish
void hemlock
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Quake 1 feels more like original Doom than Quake 2

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Quake 2 mainly feels like a knockoff Doom 1 tbh

spice radish
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Quake 2 is mostly tech bases

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Not saying Quake 2 is bad it’s pretty fun

void hemlock
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Like this is what I thought Quake 2 looked like to me:

Imagine taking Doom 1, being able to look around, taking away most of the more colorful vision of Doom 1 and having more natural colors, replacing demons with cyborgs, make the UAC become more boring and too corporate-like, and have the whole map feel like Half-Life

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I think I pretty much summed up what Quake 2 is

silent remnant
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So in other words, a different game entirely.

void hemlock
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yeah, exactly

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like don't get me wrong, Quake 2 has some fun into it, but mainly throughout the whole game it's pretty much boring

silent remnant
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"Imagine taking Doom, making it isometric, taking away the guns, adding a medieval fantasy town, and that's what Diablo feels like."

void hemlock
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I just hope when I get to the expansions, stuff gets better

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Quake 1 certainly got better when I was playing Scourge of Armagon

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As they intorduced new things

pseudo rose
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sup

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hello

ember canopy
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i just downloaded the zdoom sourceport and i dont know how to interact with buttons

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help

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am dumb

vast reef
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press e

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@ember canopy

ember canopy
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tried, didnt work somehow

vast reef
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what map is this?

ember canopy
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e1m1, cant even press the switch behind the pillar in the armor room :/

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the doors dont seem to work too

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welp, time to reinstall ZDoom i guess

low ore
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do you guys know any megawads similar to mapwitch

molten coral
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Ok i open debate

Inbetween Doom 1 and 2, who has the better music?

finite crag
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Doom 1 for m1e1 theme

molten coral
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That's like saying Smb1 has the better music over Smb3 because of the ground theme tbh

finite crag
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ok

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doom 1 started the whole series

void hemlock
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tbh Doom 2

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Into Sandy's City šŸŽ§

molten coral
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Doom 1 has some really good ones like Deep into the code but i'm way more fond of Healer stalks and others

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also hot take but i like running from evil over at dooms gate

spice radish
molten coral
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I think Doom 2's tracks have a better pace

spice radish
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Doom 2’s more like a jazz sorta feel. Still good stuff though

molten coral
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Doom 1's feel like they go from high action songs to slow little melodies and it doesn't do it much for me

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I should clarify this is all my opinion though

remote cedar
molten coral
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Agreed

remote cedar
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(well, I say that, but they also ended up just ripping Them Bones from Alice in Chains for Bye Bye American Pie)

spice radish
remote cedar
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Oh it is, but it's clearly not a Doom original

void hemlock
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then again other Doom songs are just rips and covers

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hell there is a ton of unused MIDIs too as I think I've said earlier, which one of them is Alice in Chains - Man in the Box

finite crag
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Doom 2 is something, I been struggling on map 10 on ultra violence, ultra violent is definitely hard compare to ultra violent on doom 1

queen oxide
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guys i havent watched a tutorial yet, because i was hoping i could get an answer to how to beat map 28 the throne one

molten coral
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True!

pure lotus
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Bethesda should make a game exactly like Doom 1 and 2 but instead of fighting demons you are a Jewish man fighting the Nazi's in World War 2

vale kettle
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also whoever created the plutonia experiments carefully crafting the absolute worst player experience but absolutely genius placing for chaingunners, revenants, and archviles

narrow condor
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The infamous Casali brothers haha

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What I love about Plutonia is that (most of) the maps and fights are actually quite fair (ie you don't need to rely on RNG to win) if you get used to its pace.

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After some point you internalise the authors' design choices and become able to instinctively predict traps and fights even on your first playthrough of a map.

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When I finished Plutonia and started playing other mappacks, I had become a very paranoid and cautious player that expected everything the map gives the player to have a price.

dense plinth
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I haven't played plutonia yet, but I reckon when I do it won't be too bad given I usually savescum when playing levels for the first time

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I do a blind runthrough to see what to expect and then maybe one or two more before I do a real runthrough trying to beat the level

narrow condor
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Yeah, there's nothing in it you can't beat when playing with saves.

dense plinth
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what I do try to do is complete the level from start to finish without savescumming

narrow condor
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That might be a bit hard, especially on UV.

dense plinth
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but I always place a new savepoint at the end of the level before I go onto the next level

dense plinth
narrow condor
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Some maps like M10 are genuinely tough, and not for the right reasons.

dense plinth
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oof

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if it's anything like spear of destiny map 19 then I'll probably break my rule

narrow condor
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Like, it's the kind of difficulty that makes you say 'oh my god FINALLY I'm free' when you beat it rather than 'hell yeah, that was great'.

dense plinth
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cause that level in wolf3d is the only time I've broken my rule

azure nimbus
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If you're going for challenge, try revisiting the levels some time pistol start. They're all balanced well for it(except map08 and 10)

dense plinth
dense plinth
narrow condor
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Plutonia feels especially hard when Final Doom wads are the first mappacks you play after having beaten Doom 2, but I suppose some tricks are dated and without shock value if you've already played a lot of modern mappacks.

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Since Plutonia was fairly influential.

dense plinth
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I mean I did a godmode runthrough like a year or 2 ago

azure nimbus
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Plutonia is easily the most influential mapset after doom or doom2.

dense plinth
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I know about stuff like the archvile maze and go2it

narrow condor
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I'd agree, yeah.

dense plinth
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what I haven't done is a real runthrough where I can die

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which is what I'm doing now

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I beat all of Ultimate Doom and Sigil on UV, now I'm on Doom 2

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I'll probably do no rest for the living and tnt evilution before I do plutonia

void hemlock
narrow condor
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Doom Eternal? Like the new video game?

void hemlock
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yes

dense plinth
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going from Eternal straight to plutonia? good luck lol

void hemlock
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I'm wanting to do Final Doom after I beat Eternal for some reason

narrow condor
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I mean... It should help as much as having played any other unrelated FPS.

dense plinth
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nudoom and oldoom play very differently

void hemlock
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I know that

narrow condor
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I recommend beating Doom 2 itself before but it's up to you naturally.

dense plinth
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for one, quickswitching ain't a thing in oldoom

void hemlock
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I've beaten 1, 2 and 64 already

dense plinth
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ah well that's alright then

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you're already well versed in it

narrow condor
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In that case having played Doom Eternal has no bearing on how you play Plutonia.

void hemlock
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I could guess that

narrow condor
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For a second I thought you were talking about Eternal Doom.

void hemlock
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lol no is that a mod or something for classic doom

narrow condor
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It's a 1996 megawad by TeamTNT (and Team Eternal formerly).

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Probably the most influential mappack in the adventure map style.

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It's boring if you're into run-and-gun, but if you don't mind long maps involving keyhunts and puzzles, it can be quite fun.

dense plinth
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Pain elementals in doom 2 are much worse than eternal

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Like holy crap I dread pain elementals more than any other enemy

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Cause they just don't stop spawning lost souls and lost souls are fucking bullet sponges

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Sure the ssg 1 shots lost souls but I only have so much shotgun ammo and it can only fire so fast

finite crag
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They have a limit, but it can be turned off in the settings in most source ports. Prioritize taking the Pain Elemental out first. If you get in it's face they can't spawn lost souls. At least not in Doom II.

dense plinth
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I'm playing chocolate doom so I probably can't modify the spawn settings, nor do I want to really

finite crag
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If you can't get that close Chaingun, or Plasma gun will stun lock it. With chocolate doom the vanilla limit for lost souls is active.

dense plinth
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Ahh

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Ty

queen oxide
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is bj / wolfenstein or whatever his name is jewish?

sick mist
queen oxide
sick mist
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I do recommend all the wolfenstein games

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good fun!

spark torrent
dense plinth
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by extension that makes Doomguy and Commander Keen also Jewish

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if we follow the connected id universe canon, and was Jewish in said id universe canon

spark torrent
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only if the mother converted/was jewish I think

dense plinth
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lol

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I killed appromiately 101% of the enemies on circle of death

dense plinth
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The revenant doesn't count among the other enemies?

dense plinth
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UV

azure nimbus
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no it's the archvile

vale gyro
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oh yeah, you’re right

azure nimbus
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kills increase the counter and vile revives don't decrement it. this is fixed on some ports in the boom hud

dense plinth
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ohhhhh right yeah, the archvile resurrected one of the imps when I was fighting it

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that makes sense

vale gyro
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not familiar with the map so I did not assume of an archie

dense plinth
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it's the first map an archie appears in Doom 2

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also known as O of Destruction

vale gyro
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I’ve beat the map

dense plinth
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but it's called Circle of Death ingame

vale gyro
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just forgot everything about it

dense plinth
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ahh

vale gyro
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also well

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did not recognize the name, half awake, y’know?

dense plinth
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fair

thorn mulch
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(I ’m new to discord) how do I get the ability to post images?

void hemlock
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In mostly every where else, there should be a (+) icon on the left side of the chat box, but it seems that people who are newer here or don't have much roles in this server can't post images in channels

molten coral
void hemlock
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mini spider

sterile citrus
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Anyone wanna co play Doom?

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I want to beat it on Nightmare

steel lion
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Geez dude calm down

dense plinth
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As this server has direct upload disabled

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Usually it's easy enough if you set up a private server to dump all your images into to get the links for them there

void hemlock
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one sec

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Ok huh it does work

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didnt know that, I thought the bot would flag embed images since all other links to other sites seemed to be blocked

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thanks for the info

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Will be a lot more useful to demonstrate things now

gusty falcon
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Anyone have any suggestions for good megawads with bite sized maps.

I've got so far:
Zone 300
10 sectors
Scythe
Claustrophobia 1024

narrow condor
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Congestion 1024

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3x3 as well, actually. The maps aren't technically limited by area but the other limitations make it pretty hard to make long maps that aren't tedious, so you can finish each map during a coffee break.

azure nimbus
ornate vortex
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crumpets is pretty bitesized, but it’s difficulty towards the end is pretty hard

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but crumpets isn’t a megawad

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it’s only got 9 maps

azure nimbus
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oh yeah, go for crumpets. Even the title of the wad and maps is "bitesized"

ornate vortex
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i’m thinking of doing a uv-fast and i’m trying to decide what wad to do it with

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I was gonna go for rush maps 1-6 since afterwards is basically impossible

dense plinth
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plutonia dealguy

ornate vortex
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i bet the uv-fast table for plutonia will be ridiculous

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i’ll have a look because that’s actually a good idea

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Oh wow, it’s surprisingly not too bad

narrow condor
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Some Plutonia maps are annoyingly long, especially for a first playthrough.

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Like M27 where it's very easy to lose your bearings.

errant imp
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why does sunlust not have sound?

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says im missing a bunch of patches when i boot it up

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nvm i was loading it as an iwad in zdl

upper crypt
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Just got my PC set up, how can I download Doom and play multiplayer?

void hemlock
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If you have a steam account, you can buy Doom 1 or 2 for $5

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I'm pretty sure it's also on other storefronts too if you don't have steam

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and then for multiplayer if you want, you could probably host a game from the platform you are playing on

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BUT if you don't want to do that, there is source ports that can be used for multiplayer such as Odamex

cerulean delta
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Not sure if this is the best place to ask this but my new roommate wants to play doom with me. The problem is he doesn’t have the use of his left hand. That limits him to keyboard only, mouse only, or gamepad. Anyone know where I could find some good accessible control schemes?

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The Unity port isn’t that great for accessibility so I know I’m setting him up with a port where he can rebind every control, and he might be using a gamepad.

cerulean delta
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Update: I’ve found several mice with joysticks on them, those would all be good for playing Doom

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Where the scroll wheel selects weapons, right click is use, and the joystick is movement

zenith berry
cerulean delta
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Would rather not get into his medical history, but the long story short is he doesn’t have one

narrow condor
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It could be a bit pricey but you could get a left-handed mouse with a whole bunch of macro keys on the side for strafing with the thumb. (And quick access to the arsenal.)

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Mouse mobility is more important than fast keyboard access, in my opinion.

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With a regular old mouse, your best option is assigning strafe key to the right (or rather nondominant) mouse button and use key to the middle mouse button, and using left-right mouse movement for turning. It takes a while to get used to switching between strafing and turning and you won't be able to do both at the same time, however.

void hemlock
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couldn't using the old way to move around in the game using the arrow keys and ctrl key work too or is that truly outdated?

narrow condor
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There are also 3D printable schematics for attachments for gamepads (like the Xbox controller) that allow single-handed use, but I have no idea how comfortable they would be for Doom.

void hemlock
narrow condor
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You need two hands for that.

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If your hand is only on arrows and RCtrl, you won't be able to strafe, use, or switch weapons.

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Without taking your hand off and moving it to the other end of the keyboard, that is.

void hemlock
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Then again there is still ways but it's depending on what keyboard you use

narrow condor
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There are single-handed keyboards produced by companies like Maltron but they're ridiculously expensive.

vast reef
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foot pedals maybe

void hemlock
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I imagine using the number pad could be used for switching weapons with one hand

vast reef
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no way to do keyboard doom with one hand

void hemlock
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no you dont? you move your pinky on what number to press

vast reef
void hemlock
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I guess I'm too different

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the number pad for me is a lot closer ig

vast reef
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you know you could just rebind the arrow key setup to, say, ijkl

void hemlock
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that's another viable option

vast reef
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hotkeys around it for weapons

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space and something else for use and shoot, pinky for strafe?

void hemlock
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that could work

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but yeah overall there is definitely ways to have Doom be able to be accessible for everyone

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I mean if Doom can run on anything, anything can work with Doom I guess

finite crag
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I had a horrible one handed doom controls scheme

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Where I would use a and d to turn, so you could use alt for strafing

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I have zero idea why I thought it was a good idea when I decided to bind it

bright falcon
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is there any way to play co-op online

narrow condor
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Yeah, many source ports support netplay.

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One player hosts a game and others join.

bright falcon
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unity port doesnt have netplay right?

narrow condor
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I don't know but I'm guessing so.

bright falcon
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can you suggest a source port that has netplay

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''recommend''

narrow condor
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I use GZDoom, which I know supports it, but I play single-player exclusively, so someone more qualified can make better recommendations.

azure nimbus
bright falcon
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Thanks

vast reef
finite crag
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GG BOISSS
knee deep in the dead

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that was my first time playing doom 1993

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else it feels weird playing classic doom after doom eternal and its dlcs

hexed escarp
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when did the plutonia midi pack song for map13 get a name?

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it was called untitled for a while but recently when i checked the wiki it was called 'Tomb of the Unknown Soldier'

ancient owl
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i beat doom 1 on ultra violence with the maps of chaos mod pack

gusty falcon
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@ancient owl good job

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Claustrophobia 1024 I had to stop after map 3 or 4because it really isn't my thing

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When you have platforming section with tiny pillar platforms on map 2 with a revanent shooting at you while you're doing it i could see the writing on the wall already

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From there the map design seemed to get more and more map puzzle focused

ancient owl
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yeah i get that

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it was a ton of fun though and i'm planning on doing doom 2 with maps of chaos

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or playing open world doom

hexed escarp
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there are so many doom midis that i wish had full instrumental covers

spice radish
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I wish Andrew Hulshult did a remake of the Doom II ost

astral drum
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Is it banned to talk abt || rootpain.wad || here due to it being an execution of a fetus

spice radish
azure nimbus
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Looks like trash. Almost no gameplay or aesthetics. And I think making a wad, explicititly to be controversial is pretty silly. The most influential artists have important messages that happen to be controversial. Just trying to make people upset is more in the realm of troll wads. If he was just trying to be funny, yaknow, whatever. But reading the doomworld post, his clear mission is to be controversial, explicitly so.

vast reef
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rootpain sucked, wasn't even a good horror wad

azure nimbus
#

what's controversial: Magnolia. Putting a secret that you need to glide to? You crazy? Flotsam map01: you have to nukage rhythm on the platforms?

ornate vortex
#

rootpain is on the same level as a terry wad

hexed escarp
#

And I wish that someone would do one of the Eviternity ost

#

And maybe the plutonia midi pack

remote cedar
#

I personally think we can't really rely on Hulshult to keep remaking tracks from the Doom II OST in the future, so I've been looking for alternatives

#

He's going in a direction that's not quite Hulshult's with IDKFA. It's something that seems to be inspired by it but also incorporates a Doom Eternal feel to it.

#

So far he's only remade these two tracks along with In The Dark and Into Sandy's City

#

but I say he has tons of potential

hexed escarp
#

I really like the style of hulshults remakes

#

His nobody told me about id is an absolute masterpiece

#

It's too epic for the level it was made for

#

Altho one time I put it as the music for go 2 it and it matches that really well

keen patrol
#

Hello fellow slayers

ruby crater
#

Never heard of rootpain.wad but it sounds like a silly form of a ghoul’s forest. I know nothing about the wad in all honesty. Just one level I assume?

remote cedar
ruby crater
vast reef
#

stupid "dark" wad where you kill a fetus and nothing really happens

hexed escarp
stoic vale
#

Poop

void hemlock
#

I have the most dumbest idea when I wake up tomorrow.

#

I wake up, plug in my amp and guitar, record samples of the guitar on different settings, then replace samples within Doom 1 and 2's MIDIs

vast reef
ruby crater
vast reef
ruby crater
#

Wdym by content? Like more conversations on the forums?

void hemlock
#

the fandom wiki lacks on some things, while doomwiki.org has more established content

vast reef
#

^

zenith berry
hexed escarp
#

Also doom.fandom has ads

narrow condor
#

So having a mediocre-quality Fandom Wikia (usually run by literal children) existing side-by-side with a community-approved standalone wiki is a common sight.

hexed escarp
#

This is probably gonna happen with minecraft

#

They are trying to move from fandom

split jewel
waxen drum
#

I've got a strange question, anyone know how to get a hud wad to work with 21:9?

finite crag
split jewel
#

yes

finite crag
#

isn't there one wad that steals like
every song from rott

#

i wonder how many steal strife ost it's pretty catchy

remote cedar
trail mesa
#

How tf I download wads too lazy to Google and to YouTube

#

I got the STEAM (HAMS) version

remote cedar
#

The Steam version has you make a Bethesda account to download some wads but not all of them

#

I personally recommend not using the Steam version for wads

trail mesa
#

Yeah I'm playing the revolution one rn

remote cedar
#

Hell the Steam port is pretty bad at times

trail mesa
#

What version you recommend?

remote cedar
#

I recommend downloading GZDoom if you want to play mods

#

But I also use dsda-doom for vanilla stuff

#

You can grab the official wads from your Steam files

#

As for the wads you can download from the Steam version I suggest just getting them from the Doom wiki

#
DoomWiki.org

The official add-ons are third-party PWADs that can be downloaded for free from Bethesda.net to be played with the Doom Classic Unity port. Since console manufacturers do not usually allow players to use third-party content unless vetted by the publisher of the game, the official add-ons system allows a selection of modifications to be downloade...

finite crag
#

Bruh im about to get this game three times šŸ’€once from doom eternel twice from buying it and three times from ps plus premium

#

And i havent even finished the first mission šŸ’€šŸ’€šŸ’€

void hemlock
#

Then you get it again on Doom 3 BFG Edition!

spice wave
loud garnet
#

just got doom to run on a battleship board

#

i invented it yesterday

azure nimbus
# spice wave dsda doom? I'm unfamiliar with the acronym

Doom Speed Demos Archive has been the host of the doom speedrun leaderboards for a long time now. Fairly recently, devs related to that project have designed a sourceport, DSDA Doom, that is great for playing to DSDA rules and has a lot of functionality in terms of vanilla, boom,mbf, or the new mbf21 standard. It has controller support too

spice wave
#

Ah! Thanks.

junior geyser
finite crag
#

Best song from the Doom 1993 soundtrack other than at dooms gate!

#

For me I love
Mouth Of War

royal heron
#

probably e3m1

#

which is basically mouth of war

#

lol

spice wave
#

I don't know them all, especially not by name, but I really love the first level's music.

zenith berry
void hemlock
#

jokes aside, E1M9, Hiding the Secrets

#

Basically Alice in Chains - We Die Young (as the earlier version of the MIDI was almost a direct cover)

#

Drumbeat is the same, mainly with a tempo change

ornate vortex
#

Most of doom's IWAD midis just consist of copied guitar riffs that are somehow changed into 12 bar blues

remote cedar
#

It's my favorite track in the entire franchise

#

Also, Mouth Of War? Which one is that??

tulip garnet
#

Classic doom? More like

#

Doom (1993), Doom 2: Hell on Earth (1994) and Final Doom (1996)

ornate vortex
#

that one doesn’t have a title

remote cedar
#

Oh you mean Untitled / Hell's Keep

ornate vortex
#

yeah

remote cedar
zenith berry
#

The complete classic DOOM collection has since included 64, so safe to say it’s part of it.

vocal summit
remote cedar
#

D0M0 said it was E3M1

dusky sierra
#

GZDoom is suddenly VERY laggy for me all of a sudden, is it because I'm possibly putting too many mods in the same file?

zenith berry
#

Too many mods that spans over gigs.

atomic dust
#

I like how all Classic Doom games, with the exception of the Master Level, have enemies as the game icons

#

Cacodemon for Ultimate Doom, Lost Soul for Doom II and Icon Of Sin for Final Doom

echo tartan
#

I need help, I want to make classic doom MIDI music but I can't find a tutorial

#

what program do I use?

void hemlock
finite crag
echo tartan
#

good band

#

same thing wiith alice in chains

void hemlock
#

Pantera I got introduced to with the game Terraria (my favorite game ever btw, anyone play that here?) as they have a whole boss that is named after the band but in a punny way

#

Alice in Chains I've heard since I was like 4 years old, first song I heard was Man in the Box, still my favorite

echo tartan
#

hehe that's neat

#

what was the boss called?

void hemlock
#

"Plantera"

void hemlock
#

And she even has a rare drop of a guitar called "The Axe" which literally serves as an axe which also plays notes on certain intervals when your cursor is at different heights

dusky sierra
spice wave
#

Man. Thy Flesh Consumed is a huge jump in difficulty after Inferno

#

I'm surprised I could even beat e4m1 on UV

dawn valley
#

i just mandela'd myself

#

were the powerup spheres in doom always anchored to the floor, or did they ever float?

void hemlock
#

Nightmare is a whole other beast

#

On the entire episode

void hemlock
zenith berry
#

Since it’s essentially a black medkit in appearance.

dense plinth
#

the rest of the chapter is probably still more difficult than Inferno, but not by much

#

level 6 is the hardest after the fitst two

finite crag
#

Tho now im stuck on the credits scene

#

Am i just supposed to quit the game

#

Ah i see i quit and i have to choose the episode got it

#

The gameplay is sick tho i find its super confusing where to go and the flashing lights aint it

zenith berry
#

You can just start a new game right away without having to quit.

remote cedar
#

I made an album version of the tracks in myhouse.wad

#

I kinda wish we had an official soundtrack album or something, as a treat

zenith berry
#

Does that also include the standard Running from Evil or just the altered ones from the mod?

remote cedar
#

I also included the standard tracks the mod uses

#

Title, Running From Evil, The Healer Stalks, Intermission

ruby crater
#

Myhouse has yet to been experienced by these eyes

#

Except for like ten minutes where I stumbled into a blue mirror world

#

Where is my Hell Revealed 3 doombanger

#

NOT Holy Hell Revealed doomguy_cautious_r

spice radish
grizzled ingot
#

I'm trying to stream Gzdoom to my friend on discord, but everytime I do, the game lags a lot, to the point where it's unplayable. With or without mods. Does anyone else have this issue?

Also, is there any way to play coop on vanilla doom, GZDoom, or Brutal Doom?

spice wave
#

your commandline is "gzdoom -iwad doom.wad -host 2 -warp 1 1 -skill 4"

the other player uses "gzdoom -iwad doom.wad -join (your hamachi ip)"

grizzled ingot
#

Also, how do I look at a WAD's levels on Doom Builder

spice wave
#

As for doombuilder, I don't know

vast reef
ornate vortex
#

I think i've finally found a wad that i'm gonna play through without having anything extremely challenging

#

It's still hard but it's more manageable than Sunder

zenith berry
#

I wonder if there are similar mods like MyHouse.wad and The Thing You Can't Defeat?

#

Something like surreal horror that only shows off its grim side towards the end.

azure nimbus
ornate vortex
#

However it will hurt your eyes

zenith berry
#

Played that one too.

ornate vortex
#

haste

vast reef
#

nice

ornate vortex
#

It has some hard maps but nothing too challenging

pseudo willow
#

I’m tryna get the trophies for beating coop on nightmare but I don’t have anyone and I’m useless on me own lol

azure nimbus
#

It's local only, so if you want an actual second player, you'll need that shareplay ps4 stuff or some hijinx on pc.

#

it's not as hard as it sounds since you can respawn in coop

narrow condor
#

A trick I just discovered(?): If you're pumping rockets into a crowd of hell nobles and you have your back to a dead end wall (ie you lose if you can't kill them all before they fill the room), try to stay as close to them as possible without taking splash damage. The closer you are, the more likely they are to stop and hurl fireballs instead of trying to walk closer to you, which slows them down. (Doesn't work with purely melee monsters like pinkies or monsters with hard to dodge projectiles like mancubi though. Also a completely moot point for Nightmare! difficulty.)

#

This is assuming it's not an option to keep them to one half of the corridor to eventually run past them, since staying close to them would make them pile up and clog the entire corridor.

azure nimbus
#

It does work for pinkies. Running up to them right up close forces them to melee. Might not be super reliable with rockets but it's a thing. High level ideas, getting close to give yourself time

grizzled ingot
#

And how does zandronum work in the first place?

analog wolf
#

Helo

narrow condor
azure nimbus
#

Sometimes if you nestle near a small group of revs, you can use the front ones to body block the others and the close ones don't attack due to the dumb rev ai not attacking when you're close or pain state

narrow condor
#

I love how in the presence of a monster-blocking linedef, the safest place in the arena to be in can be right under the nose of a revenant horde.

junior geyser
spice wave
junior geyser
#

But it’s amazing

zenith berry
#

Marphy himself of course made it.

vast reef
#

you ever host a server for other games?

vast reef
#

there are zand-exclusivr features and gz-exclusive features

#

some mods work on both, some only on zand, some only on gz

#

brutal doom works on both

spice wave
#

Mmm, brutal doom

vocal summit
#

how dare you talk about zandro without mentioning the bugs

spice radish
spice wave
#

Not a fan?

spice radish
# spice wave Not a fan?

The weapons are fine and so are the monsters. It’s just the stuff regarding the creator and not to mention needless edginess

#

Flipping off demons is so stupid not to mention people have come in here saying how Brutal Doom is the definitive way to play Classic Doom

spice wave
#

I enjoy me some brutal doom but claiming it's the definitive way to play is ridiculous. It's just a good mod.

Can't speak about the creator being a muppet because I don't know what happened, myself

spice radish
#

The mod has some good stuff (mostly Andrew Hulshults incredible soundtrack) I like some of the weapons (though the shotgun sound hurts my ears and the assault rifle kinda sucks)

#

The new gore effects are pretty neat. Just over the top gore mods like Brutal Doom aren’t really my style

#

I can handle the gore just it gets sort of boring after a while.

spice wave
#

That's fair.

vast reef
#

brutal doom headshots are OP

remote cedar
#

imo the best way to play Classic Doom is with freelook, no autoaim, then install the IDKFA soundtrack, HD sound effects and Voxel Doom

#

Keeps the Classic Doom feel

vast reef
remote cedar
#

While that's true I hate the feeling of being restricted in vertical aim

#

It makes my neck physically hurt

vast reef
#

best way 4 me is a faithful port like dsda or crispy with the vanilla smooth doom wad

remote cedar
#

What's that?

vast reef
#

maybe gz with some of those fancy cosmetic mods that add stuff like dithering, then i'll add the hd sounds mod

vast reef
#

crispy doom, the original DOS, etc.

remote cedar
#

Is smooth doom the mod that gives you smooth animations for your weapons

vast reef
#

yeah

hexed escarp
vast reef
#

check the wad urself, i forgot

hexed escarp
#

so i dont understand

grizzled ingot
#

Does anyone have the full map for Myhouse.wad? Or know where to find/get it?

void hemlock
#

its on doomworld

narrow condor
#

Map as in the file or what the automap displays?

vale gyro
#

as a person who has not even touched GZDoom in like 2 years, Myhouse’s map layout looks interesting to me

hexed escarp
vale gyro
#

I could tell, but I was expecting more of it to be interconnected tbh

hexed escarp
#

OH DAMN

#

wait nvm

#

im stupid

vale gyro
#

don’t get how

hexed escarp
#

what do you not get

vale gyro
hexed escarp
#

oh i just was confused for a second

vale gyro
#

oh

grizzled ingot
narrow condor
#

All room-over-room effects are done with silent teleporters, so it's gotta be somewhere out of the way on the map.

grizzled ingot
narrow condor
#

I don't see how there could be more since there's no other way to do this with GZDoom.

grizzled ingot
#

I'm gonna try to find the pdf file to see

grizzled ingot
#

Am I permitted to send links?

spice wave
#

I don't think links are allowed?

#

It deleted my link when I posted it

mortal prairie
grizzled ingot
#

Well, regardless, it's the first reddit post that shows up when you search "myhouse.wad guide". On that post there is a Google drive pdf. The very last page contains somewhat of an automap of the wad. Said automap has more things than the one on the doom wiki

edgy drum
#

Alert, alert, Junkfood 2 just dropped: https://www.youtube.com/watch?v=HXeExWt_Fjc

Download: https://www.doomworld.com/forum/topic/138114

Junk Food 2 is a Boom compatible Speedmapping Community Project held in the Pacifist Paradise Discord Server. The basic premise was to make "Junk Food" slaughter (BFG spammy, high monster count maps) where not a lot of time is spent deliberating about layout/detailing/fight design/other thi...

ā–¶ Play video
hexed escarp
#

Is it weird that I find watching zero masters sunder gameplay to be actually really relaxing?

spice radish
wise latch
#

anyone knows why the fuck my GZ DOOM suddenly can't load any save from any game without getting a "very fatal error" and hard crashing?

zenith berry
spice radish
ornate vortex
#

Does anyone know any strategies for the final fight in Haste map 2

#

because I seemingly just can't get past it

#

no matter how hard i'm trying

pearl sigil
wise latch
wise latch
gusty falcon
#

i didn't think i'd ever be killing demons to wind waker music

chrome path
ornate vortex
#

I found a strategy that works like 75% of the time

zenith berry
#

Thinking of making my own Vanilla Eternal mod. I mean, I have made 1993-styled sprites of some Eternal health items.

#

Some question: if I want to use an existing sprite from another mod, should I ask direct permission from the authors, or can I just credit them outright in the readme and others?

remote cedar
#

Ask them for permission

#

It's always safer

tulip garnet
#

beat doom 1 for the first time

#

the spider mastermind was the single easiest final boss ive ever experienced lmao

spice wave
spice radish
#

Doom may have had easy bosses but at least it had bosses

#

I wish Quake had legitimate boss fights

#

Quake II had actual boss fights

azure nimbus
dense plinth
#

Best boss in UD is either Cyberdemon at the end of chapter 2 or the two barons at the end of chapter 1

hexed escarp
# tulip garnet ok, but **3** bfg shots.

I feel like the bfg existing makes it really difficult to make a good bossfight, because either you balance the health around normal weapons and it gets way too easy, or you balance it around the bfg and then it’s way too hard around people who don’t have it

vast reef
#

modded boss fights can get pretty sick

#

doom is at its best against multiple enemies anyway

tulip garnet
narrow condor
#

If they want to use the BFG, they gotta make that shot count.

#

(Doesn't have to be this extreme but ammo-deprived BFG can go a long way.)

finite crag
#

Hi chat

#

bye chat

narrow condor
#

Do monster-blocking linedefs stop knockback movement?

narrow condor
#

And yet, mapmakers don't put them around edges of death pits where monsters can be Boom'd off...

queen oxide
modest galleon
#

Any l33t playstation gamer can help me pass lvl 20 to 30 doom 2 in shareplay at nightmare?

remote cedar
#

I've been playing TNT

#

man the maps are ass so far

#

I'm on map04

molten coral
#

Is betray worth Playing?

vale gyro
halcyon elm
#

I wasn't that bad as people say, but it's not exactly a super masterpiece

#

Map 30 was just hard as hell to understand

leaden horizon
#

What's the worst enemy in doom

spice wave
#

Personally I hate the revenants the most. I know the meme is Lost Souls and Pain Elemenetals but I didn't really mind them that much

spark torrent
#

archvile

vale gyro
#

I don’t know why but I spite spider demons

#

But really it’s the cyber I genuinely hate

void hemlock
#

spiderdemon isn't that bad at all imo

#

are you talking about the main games/tnt/plutonia?

vale gyro
#

Mainly with Dis

#

As there is no cover

vale gyro
#

But if there is cover, I have no issue with spider demons

#

And the spider demon in E4 was pathetically easy

#

(Mind you I play on HMP because I’m a total loser lmao)

void hemlock
void hemlock
#

the cybers I think in the other ones are more easier than that one though

#

In fact all cyberdemons from Doom 1 have some sort of items or cheesing you can do to easily defeat them

vale gyro
#

Just that the spider almost always takes a weird angle for me and it is always at an angle where she can shoot me through the doors and it annoys the shit outta me

void hemlock
#

yeah hitscan can be weird like that

#

i mean take a look at chaingunners in the 2nd game they're worse than her kekw

#

sure chaingunners fire a normal (but even more ranged out) chaingun and dont fire in bursts of 3 like spiderdemon but they're far more aggressive and they're worse in groups

molten sequoia
#

hey am i the only one who gets weird beeping noises on e2m7

ruby crater
#

Every copy of Doom is personalized

molten sequoia
#

what?

narrow condor
#

I like that cyberdemons can add so much flavour to complex fights. They're much easier to use than spider masterminds in a map too. Not a fan of duelling them in cramped spaces though.

chilly pebble
#

is doom guy left handed?

vast reef
chilly pebble
#

cool

azure nimbus
# chilly pebble is doom guy left handed?

It's just because they held the camera with one hand and the toy gun with the other so prioritized the camera hand. I think the shotgun is held righthanded but the pistol is lefty

vast reef
#

doomguy is ambidextrous šŸ¤”

vast reef
#

do you guys think any WRs have been set on a mobile port?

fiery hazel
#

doom part?

vast reef
fiery hazel
#

doom on mobile?

void hemlock
#

it's on the iOS app store

#

dunno about Google play though

vast reef
#

delta touch outclasses all of them by far

fiery hazel
#

Understood

fast temple
#

Most consistent way of beating the pain elemental fight in Barrels o' Fun? The rest of the map is easy to beat consistently, but this one can easily go wrong

zenith berry
#

BFG?

void hemlock
#

I think to have things more thoughtful, how about we think as if we pistol started the map

#

what could we use then cause I don't think barrels of fun had a BFG, then again I'm not sure bc I only played the map once

fast temple
#

Pistol start, single segment, that's what I'm going for. I managed to beat it, but that section is still luck-based, at least for me

fast temple
eager halo
#

doom guy has a arm on his chest thats how he shoots

fast temple
grizzled temple
#

Best doom mod?

vast reef
#

my favorite monster randomizer is project malice

#

so i guess that's the best?

#

but nah, there's no "best" mod

grizzled temple
#

Is brutal doom black edition considered a good mod? I wanna get it, but I don’t know how

vast reef
#

gets stale fairly fast but ig it's a neat way to spice up the game if you're playing it for the first time

#

there are a million more fun and creative mods than BD

#

there are the randomizer RPG zandronum mods like complex doom, complex clusterfuck, pandemonium, god complex, death and decay, etc.

#

there's fun randomizer stuff like corruption cards and gzchaos

there's weapon/character-focused mods like trailblazer, high noon drifter, final doomer, guncaster, russian overkill, etc.

monster packs like project malice, cyberaugmented, hard doom, aeons of death, etc.

#

icaruslives on yt is probably the best way to find new mods, praise his soul

cursive pollen
#

i need some help with my doom wad. im tryna add a custom weapon into the game but it doesnt work. can anyone help me? (I'm using slade)

hexed escarp
#

i accidentally turned off surface highlighting for when you hover over smthn in ultimate doom builder

#

how do i turn this back on

hexed escarp
vast reef
#

i know for sure this has been posted before but it's still funny tbh

cursive pollen
hexed escarp
#

ah cant help you unfortunately :/ someone else will be able to tho

cursive pollen
#

Aight

dense plinth
bright forge
#

BRUTAL DOOM Black Edition IS FUCKING EPIC

echo hornet
vast reef
halcyon elm
remote cedar
zenith berry
#

DOOM PSX >>

idle depot
#

Tried out brutal doom and project brutality after not playing doom 2 for like twenty years. It's amazing what people have done with it, love the community. Is there a decent quality weapons pack that anyone could recommend? I'm lost in 30 years of mods

idle depot
#

Incidentally if there's a definitive heretic and hexen experience I'd love to know, I picked them up on sale just now

vast reef
#

guncaster

#

high noon drifter

#

@idle depot check out icaruslives on yt

#

best way for newcomers (to mods) to find mods

#

bless his soul

idle depot
vast reef
#

yup

#

no problem :D

random radish
#

Can someone give me some ideas on what I should make in doom?

#

I'm all out

#

anything

#

some themes for a map

remote cedar
#

a bunch of craters linked together by UAC laboratory tunnels

remote cedar
#

Finally finished TNT MAP08

#

I can't tell which is the biggest enemy between the chaingunners or the music

remote cedar
#

MAP09 was also ass and full of lowtier enemies + chaingunners

remote cedar
#

MAP11 seems kinda interesting

#

despite the monster count I like that the Archvile in this map isn't useless

lime badger
#

dont let this distract you that snes doom is crusty asf

void hemlock
#

and the 3DO version is the version of all time

lime badger
#

why do the worst versions have the best music

void hemlock
#

Yeah I question that too

#

And its also funny that the 32X version doesn’t has imo the worst music, but the game plays fine

#

Also

#690991771039039498 message
Speaking of Sigil, I want to get my thoughts that Romero and co at his own studio concluded Doom 1 great with episode 5. A new feel, a direct vanilla feel to levels on design, MIDIs are pretty much nods to Bobby’s compositions (only Jame’s MIDIs, Buckethead’s tracks were fine as a standalone thing and they don’t fit with the game at all imo), and levels were pretty balanced and challenging, and also concluded the game better than episode 4.

dusky sierra
#

Beat the entirety of Doom knee deep in the dead during school, the teacher didn't saw me and I was multitasking a project

hexed escarp
#

At the end of the school year this year, it was after finals and nobody had anything to do in any of our classes so in my computer science class, my friend and I played doom and our teacher didn’t care. We had already been playing Eviternity coop previously on an odamex server he was hosting from his home nas, and the server was still up so we just connected to it from there

void hemlock
#

wow

#

you people are lucky

#

I will never ever get to do that in my life, my school has chromebooks fml

hexed escarp
void hemlock
#

some of the computers in my school's library also has Windows, but fior the most part we can't go there for doing stuff on them at all, it's only reserved for staff

vast reef
#

not as crative (ba dum tss) as stoil's idea but yeah

vast reef
void hemlock
#

completely forgot about that

vast reef
void hemlock
#

I knowit can run on anything you can think of, I just completely forgot and wasn't thinking

#

I was thinking of a source port such as PrBoom+ being ran on a chromebook, although I'm pretty sure there is some way

vast reef
#

chromebooks run linux

#

going to make a "play doom online" website and port dsda and gz

#

it'll have access to idgames

void hemlock
#

Wait, that's not a thing?

vast reef
#

usually zero ways to play pwads as well

void hemlock
#

I know, but source ports held on the web don't exist?

#

I sure has hell would've thought it would be a thing since games like Sonic 2 community's cut and Sonic 3 AIR do that, but then again they're completely different so who knows

vast reef
void hemlock
#

Oh

zenith berry
lethal turret
#

Tried WAD Commander?

vast reef
#

thank you so much

#

what complevels does this support?

lethal turret
#

its engine wasm-doom seems not support boom/prboom/zdoom pwads

crude monolith
tulip garnet
#

im a bit intimidated to try final doom cause i've heard pretty mixed things

vast reef
#

plutonia is hard but it goes hard, great wad

#

lots of people here consider it the best iwad

crude monolith
vast reef
#

yea

tulip garnet
#

i feel like plutonia's gonna frustrate me cause i aint the best classic doom player

#

haven't even gotten past e4m1 in doom 1

crude monolith
#

you have to have good doging skills and good shoting aim, if you haven't got that your screwed

zenith berry
#

-civvie 11

zenith berry
crude monolith
zenith berry
#

E4M8 was sorta easy at least, but I think it’s because I have a BFG.

crude monolith
zenith berry
#

reverse difficulty it is

crude monolith
crude monolith
hot steppe
#

keycard_green ?

night hearth
#

Yo. Anyone good with the doom alpha at all? Like anyone know anything? I want to do some stuff with it.

#

Any information would be wonderful

molten coral
#

What do you need?

night hearth
#

Uhh a lot of stuff really, like how to play the alphas, how to access everything like files and such, oh, and I also want to know what coding language the game is in but I understand if nobody knows that one.

#

If you want, you can dm me stuff if you know it, idk

#

But you could always tell me here too

molten coral
#

No clue tbh, i know their wads are outthere but idk if any source ports can even run them

#

You'd have to use dosbox directly

night hearth
#

I have the wads, just can't run them

night hearth
night hearth
#

I hope so

#

My friend said either C or C++

crude monolith
night hearth
#

Ah ok, thank you

#

Anything else you know?

crude monolith
#

Do you know how to code C?

crude monolith
night hearth
#

The lost souls?

night hearth
crude monolith
#

The DOOM Unreleased Alpha's And Everything That Changed. Development for DOOM began on late 1992, and it was not until February of 1993, that the world began to see behind close door, early alpha builds of the game. In todays video we are going to go through every single alpha and beta version of the original DOOM game, and see just how differen...

ā–¶ Play video
#

i alrey watched it

crude monolith
night hearth
night hearth
crude monolith
night hearth
#

How so?

crude monolith
#

i have a doom wad idea, but i don't know how to code in c, but i alredy know some basics of doom textures, and maybe we could bring my wad to life

night hearth
#

Well maybe you could help me too! Can we dm more about it so we don't have this delay and such?

vast meteor
#

We should have more add ons like Harmony

#

And rekkr

tranquil zephyr
#

is there a way to play as monsters in doom 2

remote cedar
#

not in vanilla but there's probably a classes mod that allows you to do that

tranquil zephyr
halcyon willow
#

there's a mod called "Beast Incarnation" where you play as a demon vs marines

#

there's a bunch to choose from

#

and you level up to unlock more powerful tiers of demon.

tranquil zephyr
halcyon willow
#

yeah it's fun. a bit ridiculous but pretty well put together. works in zandonum too so you can play it coop

hexed escarp
#

i wish that there was an instrumental cover of the godhood suite

#

its such an awesome midi

#

i feel like it was kinda wasted on Eviternity map29

#

its a big epic map yes, but its not long enough

#

it should have been used on map32 imo, that one takes so long, and I think the feel would fit very well

#

it would match the adventure feel

vast reef
#

but yea doom was written in c

vast reef
#

if you already know variables, loops, conditionals, and etc. go learn c w/ some youtube tutorials or a book

crude monolith
#

sorry if i'm wrong

vast reef
vast reef
crude monolith
#

sorry

vast reef
#

it's fine

vale gyro
# vast reef learn programming first w/ python or js

In my opinion you should really only learn Javascript if you are interested in web development, as that’s what it’s used for. Python is a good general use language, but I do believe people just look at it as the ā€œeasy languageā€ when it can be a really hard language to learn once you get into more of the complex things of Python. Though JS is closer to how you would write C, C#, C++, and Java than how Python is due to syntax.

vast reef
#

and MUCH less random things to catch you offguard

#

of course python can be complicated

vale gyro
#

fair, I’m mainly pointing my fingers at later stages of Python dev

vast reef
#

python was my go-to for quickly testing an algorithm before i got comfortable with lower-level languages

#

bc most of the time python just works

vale gyro
#

same for me

#

though global variables in Python are the most annoying things to deal with in my experience with it

vast reef
#

i suggested js because it's suuuper easy to get into

#

everyone has a web browser and a text editor

vale gyro
#

I was really only putting my input and opinion into it

#

I dare say JS is funnier due to the fact you could write an entire program on a single line of code (although NOT advised whatsoever as it’s annoying to write and manage)

vast reef
#

i also don't like it when people look at python as a baby's language since it's still incredibly capable

vale gyro
#

same here, although I mainly use C# just as I prefer the language more

#

but I started using Python as my second language ever so I am aware of what it can do

#

anyways, I’ma see if I can get a good time on UDoom mobile

#

most likely not

#

as I can’t even get a good time on PC

#

nvm, I already give up

#

controls are scuffed beyond belief

vale jacinth
#

My slayers, i have done it. you can now play doom (1993) and doom II via my profile's RPC. coolcaco

Quick Note: Mouse controls are scuffed on macOS!!
If you are having problems with the game or report a bug, please report it to the creator (github).

hexed escarp
#

i wonder if the clip in the outro of this video means that at some point we might get dean of doom sunder
https://www.youtube.com/watch?v=CDCrH-IFOh0

A short documentary about how the secret maps from Doom, Doom II, and Final Doom established unspoken traditions in the Doom community.

MUSIC:
"Funky Stars" by Quazar, arranged for MIDI by James Paddock
"Hiding the Secrets" by Robert Prince
"Sign of Evil" by Robert Prince
"Creep Jazz" by Jeremy Doyle
"Hitfloor.mid" (whistle version) by Music Me...

ā–¶ Play video
tranquil zephyr
#

how do i download mods in doom 2

azure nimbus
tranquil zephyr
azure nimbus
#

The original doom supported mouse and key but I know what you mean. Easiest way to do it is by downloading a source port first, and giving that port access to doom2.wad(you can find in your steam files).

tranquil zephyr
#

wait im sorry lemme say everything again

#

i need help on how to put mod in doom 2 steam the rerelease one

azure nimbus
#

I think that's possible to do, but it's going to be a lot more complicated than using a port

tranquil zephyr
#

i paid for doom 2 bc of mods i already had doom 2 in a different console but that does not have downloading and internet/google

#

so i need some steps

azure nimbus
vale gyro
tranquil zephyr
azure nimbus
#

If it is possible to do anything with everything on steam, it would be limited since it can only run vanilla stuff

vast reef
#

it's basically doom ported from DOS to modern PCs, and with extra features and qol stuff

#

made by the community

#

there are quite a few you can pick from but the most popular and arguably all you'll need are dsda doom and gzdoom

#

if you don't intend to pick up doom speedrunning gzdoom is all you ned

tranquil zephyr
vast reef
#

now go download one

#

gzdoom is the most user-friendly

azure nimbus
#

I find dsda to be easier to work with. I suppose it depends?

tranquil zephyr
#

im done with dsda

#

i put the WAD inside a folder and i put the dsda thing

#

and i tried it out

#

it works and i changed the settings a bit

vast reef
#

but yes dsda doom is super user friendly as well, only difference is having to put in the doom wad + no search feature for the menu

tranquil zephyr
#

what do i do next

#

can i download mods now?

vast reef
#

brutal doom and such need gzdoom

#

get a launcher like zdl or doom runner first though, incredibly useful

tranquil zephyr
#

i downloaded the wrong one then

zenith berry
#

It’s fine to have multiple source ports!

vast reef
#

i think i have 5 on my computer

#

nvm i have way more

#

crispy, chocolate, woof, dsda, zandronum, odamex, lzdoom, gzdooom, and prboom+

halcyon willow
#

No jdoom smh

remote cedar
#

JDoom?

#

As for me I only have 2 sourceports on my PC, GZDoom and DSDA

#

I don't really have a need for anything else. Except maybe Zandronum if I actually want to start playing Doom online

tranquil zephyr
#

guys tell me some good doom 2 mods

remote cedar
#

I don't know any really good ones sadly

tranquil zephyr
#

except brutaly

#

thing

remote cedar
#

to be fair I don't like Brutal Doom and other mods in that style

#

I feel like it's simply not Doom

boreal burrow
azure nimbus
#

I have 7 on my computer rn but most are versions of dsda

gusty falcon
boreal burrow
#

wouldnt wolfenstein technically be a doom prequel

void hemlock
#

no?

#

or am I missing something

sick mist
#

nope

boreal burrow
#

I could have swore they are connected

void hemlock
#

well they are

#

but Wolfenstein 3D is surely not a Doom prequel

#

You might be thinking about the Doom RPGs

#

Which are spinoffs, which then they are related much more

#

but not the main series

dense plinth
#

I only have 3 source ports

#

Chocolate, Crispy and GZ

#

Actually 4 source ports, I also have LZ

#

And ZDoom

#

So 5, although I only have ZDoom to play Lilith and LZ for Alaln

#

For mods I mostly use GZ, otherwise Chocolate is my default

#

I only use Crispy for whatever Chocolate can't run properly like Sigil and No Rest for the Living

void hemlock
#

for me:

  1. PrBoom+ for custom WADs/maps or if I just want to play the regular games
  2. GZDoom for mods of course
  3. Zandronum for hosting/joining servers
  4. Odamex for only joining servers because I hate trying to host as it most of the time doesn't even want to work
hexed escarp
#

for me:

  1. Woof for any boom or mbf compatible wads
  2. Crispy Doom for any vanilla compatible or limit removing wads
  3. Zandronum for joining multiplayer servers
  4. Odamex for playing coop with my friends
  5. Eternity Engine for playing heartland and my own maps
narrow condor
#

GZDoom for everything because I'm too lazy to set up anything else to my liking.

dense plinth
#

I get torn between source ports

#

On one hand I like qol updates

#

On the other hand I'm a vanilla fanatic

vast reef
#

then go to icaruslives on yt

vast reef
#

i used to use crispy a lot but eh dsda has cooler features and emulates vanilla perfectly anyways

vale gyro
spice radish
dusty gale
#

are any of the old dooms multiplayer

vale gyro
#

otherwise, it’s local co-op

#

and I guess Chocolate, Crispy, and Woof have their multiplayer I suppose

dusty gale
vale gyro
#

also, I am not an expert on those source ports, so probably better to ask someone else depending on the context

dusty gale
vale gyro
#

eh, not sure

#

as to my knowledge, those are multiplayer only

#

I know using Steam Remote Play (or whatever it’s called), you can do something like that